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Cold Blooded BlackJet[SG] BlackJet
NC BR 188

KDR: 2.88

Score: 93.1m

Last Seen: Jul 18th, 2018 12:26 AM
- OFFLINE - 3572.5 hour(s)

Battle Rank 115 (188 total) - New Conglomerate on Emerald
Level Progress (to 116): 48%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW 19A Fortuna Tempest C85 Canister-H Gauss Prime AP30 Shredder SAS-R M40 Fury-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,612,539 MLG Score: 1289
Fun Score: N/A
Cheeseburgers Flipped: 964TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.898%20.991%5865396968,4062.735690.146

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.512%1.344A0.06C+-1.22D*HEAD ++ (~7.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.535B+9.70.319C*25.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.725%1.874%251410183,148147816272.1299193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.655%-0.391C--0.241C++0.203

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.70.012C+53.5-0.013C+105.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.218%3.872%413610165,449222920652.44459264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.297%0.719B++0.788B++-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.712B++5.40.572B+5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.924%4.699%10462599717,153188846199.08047371%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.086%-0.298C0.093C+0.538

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.563B+170.566B+34.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.558%72.937%1046710158,7391935154.51395

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.146%1.277A0.38C**-0.547

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.487B+2.20.307C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.06%9.513%1046510174,9512075312.38488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.528%1.14B**-0.996D---1.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.539B+3.40.309C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
93.1m303.4%469 (28.1k)411 (24.7k)2.88129136,36347,3273.21478188 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022764523.951%18.157%43504:4775

13% Combat Medic27% Engineer21% Heavy Assault22% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:21 PMNov 25th, 2012 10:54 PMAug 17th, 2018 1:51 AM (119d) (PST)Jul 17th, 2018 10:46 PM (149d) (PST)Jul 17th, 2018 8:26 PM (149d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6731764970.6020.2090.1092.0190.0631289

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,35010,53929,81136137121424,663

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3774h/157.2d 15,783 24,760 34,139 457.2k 4,149 11,620 14,332 152.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B
Kills:4,578
Deaths:1,052
KDR:4.352
Accuracy:29.308% C*
HSR:28.921% B
GD-22S
C+
Kills:1,364
Deaths:745
KDR:1.831
Accuracy:21.774% C+
HSR:12.390% F
NC6S Gauss SAW S
B+
Kills:1,222
Deaths:401
KDR:3.047
Accuracy:25.367% B+
HSR:14.239% D**
LA1 Anchor
B+
Kills:1,165
Deaths:359
KDR:3.245
Accuracy:27.789% B+
HSR:14.850% D**
NS-15M1
B**
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:28.328% B**
HSR:30.259% B**
EM1
A
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:27.728% A
HSR:28.707% B**
NC05 Jackhammer
C**
Kills:1,160
Deaths:484
KDR:2.397
Accuracy:46.070% C**
HSR:12.414% D
NS-15M2
B**
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:29.385% B**
HSR:30.776% B++
NS-15M AE
B**
Kills:1,160
Deaths:254
KDR:4.567
Accuracy:30.384% B**
HSR:25.690% C+
NC6 Gauss SAW
C+
Kills:1,160
Deaths:590
KDR:1.966
Accuracy:19.009% C+
HSR:14.138% D**
EM6
C
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:19.703% C
HSR:15.259% D*
NSX Naginata
B*
Kills:1,157
Deaths:327
KDR:3.538
Accuracy:26.078% B*
HSR:30.424% B
NC05 Jackhammer AE
B**
Kills:476
Deaths:156
KDR:3.051
Accuracy:55.722% B**
HSR:10.294% D--
Kills:18,082
Deaths (as Heavy Assault):5,877
Deaths (to Heavy Assaults):14,314
KDR:3.07674
Kill Difference:12,205
Playtime:798.809 hours
Usage:21%
Score:17.291m
Score/min:361
Accuracy (listed only):29.742%
HSR (listed only):20.643%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
B+
Kills:2,888
Deaths:1,545
KDR:1.869
Accuracy:28.390% B+
HSR:17.590% D
AF-4A Bandit
B+
Kills:1,426
Deaths:715
KDR:1.994
Accuracy:27.010% B+
HSR:17.181% D-
Warden
C**
Kills:1,189
Deaths:483
KDR:2.462
Accuracy:28.607% C**
HSR:19.260% D
AC-X11
C++
Kills:1,168
Deaths:801
KDR:1.458
Accuracy:25.360% C++
HSR:12.586% F
Gauss Compact S
B++
Kills:1,164
Deaths:512
KDR:2.273
Accuracy:27.258% B++
HSR:17.698% C+
GD-7F
B++
Kills:1,161
Deaths:552
KDR:2.103
Accuracy:27.681% B++
HSR:14.298% D--
NS Baron G5
B*
Kills:1,160
Deaths:527
KDR:2.201
Accuracy:52.217% B*
HSR:6.810% F
NS-11C
B++
Kills:1,160
Deaths:848
KDR:1.368
Accuracy:26.947% B++
HSR:13.879% D-
NS Baron G5AE
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:57.647% B**
HSR:9.224% D*
AF-57 Piston
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.848% A
HSR:9.397% D*
AF-19 Mercenary
B+
Kills:1,160
Deaths:798
KDR:1.454
Accuracy:24.699% B+
HSR:17.069% D
NC12 Sweeper
A+
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:56.651% A+
HSR:9.483% D--
Mauler S6
A++
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:55.343% A++
HSR:10.431% D--
Gauss Compact Burst
C*
Kills:1,160
Deaths:533
KDR:2.176
Accuracy:27.664% C*
HSR:17.845% D--
Razor GD-23
A
Kills:1,160
Deaths:567
KDR:2.046
Accuracy:30.426% A
HSR:21.466% C*
GD Guardian
C+
Kills:1,158
Deaths:287
KDR:4.035
Accuracy:34.245% C+
HSR:22.539% D-
GD-66 Claw
C
Kills:1,147
Deaths:709
KDR:1.618
Accuracy:55.810% C
HSR:8.806% D--
The Brawler
B*
Kills:324
Deaths:100
KDR:3.240
Accuracy:60.384% B*
HSR:9.259% D--
NSX Tanto
B++
Kills:92
Deaths:63
KDR:1.460
Accuracy:29.475% B++
HSR:25% C+
Kills:22,157
Deaths (as Engineer):10,767
Deaths (to Engineers):10,192
KDR:2.05786
Kill Difference:11,390
Playtime:1,034.865 hours
Usage:27%
Score:29.431m
Score/min:474
Accuracy (listed only):38.298%
HSR (listed only):14.727%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
B+
Kills:2,888
Deaths:1,545
KDR:1.869
Accuracy:28.390% B+
HSR:17.590% D
Tempest
B*
Kills:2,736
Deaths:686
KDR:3.988
Accuracy:29.779% B*
HSR:19.006% C
AF-4A Bandit
B+
Kills:1,426
Deaths:715
KDR:1.994
Accuracy:27.010% B+
HSR:17.181% D-
AF-4 Cyclone
D-
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:21.135% D-
HSR:8.610% D**
AC-X11
C++
Kills:1,168
Deaths:801
KDR:1.458
Accuracy:25.360% C++
HSR:12.586% F
Gauss Compact S
B++
Kills:1,164
Deaths:512
KDR:2.273
Accuracy:27.258% B++
HSR:17.698% C+
Blitz GD-10
B+
Kills:1,161
Deaths:609
KDR:1.906
Accuracy:27.369% B+
HSR:10.164% D*
GD-7F
B++
Kills:1,161
Deaths:552
KDR:2.103
Accuracy:27.681% B++
HSR:14.298% D--
NS Baron G5
B*
Kills:1,160
Deaths:527
KDR:2.201
Accuracy:52.217% B*
HSR:6.810% F
NS-7 PDW
A
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:31.831% A
HSR:12.069% D-
NS-11C
B++
Kills:1,160
Deaths:848
KDR:1.368
Accuracy:26.947% B++
HSR:13.879% D-
NS Baron G5AE
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:57.647% B**
HSR:9.224% D*
AF-57 Piston
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.848% A
HSR:9.397% D*
AF-19 Mercenary
B+
Kills:1,160
Deaths:798
KDR:1.454
Accuracy:24.699% B+
HSR:17.069% D
NC12 Sweeper
A+
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:56.651% A+
HSR:9.483% D--
Mauler S6
A++
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:55.343% A++
HSR:10.431% D--
Gauss Compact Burst
C*
Kills:1,160
Deaths:533
KDR:2.176
Accuracy:27.664% C*
HSR:17.845% D--
MKV Suppressed
B**
Kills:1,160
Deaths:362
KDR:3.204
Accuracy:30.704% B**
HSR:13.535% D-
Razor GD-23
A
Kills:1,160
Deaths:567
KDR:2.046
Accuracy:30.426% A
HSR:21.466% C*
GD-66 Claw
C
Kills:1,147
Deaths:709
KDR:1.618
Accuracy:55.810% C
HSR:8.806% D--
The Brawler
B*
Kills:324
Deaths:100
KDR:3.240
Accuracy:60.384% B*
HSR:9.259% D--
NSX Tanto
B++
Kills:92
Deaths:63
KDR:1.460
Accuracy:29.475% B++
HSR:25% C+
Kills:27,200
Deaths (as Light Assault):12,836
Deaths (to Light Assaults):8,900
KDR:2.11904
Kill Difference:14,364
Playtime:488.405 hours
Usage:13%
Score:12.039m
Score/min:411
Accuracy (listed only):36.619%
HSR (listed only):13.700%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B*
Kills:2,736
Deaths:686
KDR:3.988
Accuracy:29.779% B*
HSR:19.006% C
SAS-R
B++
Kills:1,584
Deaths:343
KDR:4.618
Accuracy:42.279% B+
HSR:74.874% B++
The Moonshot
C+
Kills:1,352
Deaths:188
KDR:7.191
Accuracy:41.724% C+
HSR:76.553% C--
NS-44 Commissioner AE
B+
Kills:1,214
Deaths:590
KDR:2.058
Accuracy:45.688% B+
HSR:18.451% D
AF-4 Cyclone
D-
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:21.135% D-
HSR:8.610% D**
NS-357 Underboss
B**
Kills:1,171
Deaths:699
KDR:1.675
Accuracy:44.322% B**
HSR:13.834% D-
NS-44L Blackhand
B+
Kills:1,164
Deaths:347
KDR:3.354
Accuracy:44.976% B+
HSR:32.045% D
EM4 Longshot
B**
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:45.484% B**
HSR:71.343% D-
NC4 Mag-Shot
C+
Kills:1,161
Deaths:835
KDR:1.390
Accuracy:26.564% C+
HSR:13.954% D-
LA3 Desperado
A
Kills:1,161
Deaths:710
KDR:1.635
Accuracy:36.499% A
HSR:12.662% D*
AF-18 Stalker
A++
Kills:1,161
Deaths:369
KDR:3.146
Accuracy:32.978% B**
HSR:32.041% A++
Blitz GD-10
B+
Kills:1,161
Deaths:609
KDR:1.906
Accuracy:27.369% B+
HSR:10.164% D*
Impetus
A
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:37.201% B+
HSR:37.985% A
NC14 Bolt Driver
A++
Kills:1,161
Deaths:171
KDR:6.789
Accuracy:47.255% A++
HSR:78.208% B+
NS-7 PDW
A
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:31.831% A
HSR:12.069% D-
NS-44 Commissioner
A+
Kills:1,160
Deaths:437
KDR:2.654
Accuracy:47.713% A+
HSR:18.966% C-
AF-6 Shadow
C++
Kills:1,160
Deaths:422
KDR:2.749
Accuracy:35.064% C++
HSR:24.914% C
LA80
B+
Kills:1,160
Deaths:168
KDR:6.905
Accuracy:44.903% B+
HSR:77.759% C+
Gauss SPR
M++
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:41.167% A
HSR:59.224% M++
AF-8 RailJack
A
Kills:1,160
Deaths:166
KDR:6.988
Accuracy:45.329% A
HSR:71.293% C
LA8 Rebel
B**
Kills:1,160
Deaths:707
KDR:1.641
Accuracy:38.431% B**
HSR:13.621% D--
NS-30 Vandal
C*
Kills:1,160
Deaths:309
KDR:3.754
Accuracy:33.974% C*
HSR:27.155% C++
NS-44P Commissioner
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:47.782% B*
HSR:23.017% C
MKV Suppressed
B**
Kills:1,160
Deaths:362
KDR:3.204
Accuracy:30.704% B**
HSR:13.535% D-
NSX Tomoe
B*
Kills:1,158
Deaths:253
KDR:4.577
Accuracy:32.978% B*
HSR:39.637% C**
NS-61 Emissary
B*
Kills:1,157
Deaths:426
KDR:2.716
Accuracy:33.170% B*
HSR:14.607% C
NS-44B Commissioner
B+
Kills:1,154
Deaths:679
KDR:1.700
Accuracy:44.261% B+
HSR:17.764% D
NC4-FB Mag-Shot
B+
Kills:857
Deaths:359
KDR:2.387
Accuracy:37.728% B+
HSR:16.336% D
The Executive
C-
Kills:759
Deaths:378
KDR:2.008
Accuracy:33.174% C-
HSR:8.169% F-
NC08 Mag-Scatter
A+
Kills:580
Deaths:336
KDR:1.726
Accuracy:66.792% A+
HSR:11.897% D
NS CandyCannon 3000
B
Kills:99
Deaths:195
KDR:0.508
Accuracy:40.403% B
HSR:35.354% C+
Kills:35,886
Deaths (as Infiltrator):12,967
Deaths (to Infiltrators):6,688
KDR:2.76749
Kill Difference:22,919
Playtime:832.105 hours
Usage:22%
Score:18.935m
Score/min:379
Accuracy (listed only):38.989%
HSR (listed only):31.776%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B*
Kills:2,736
Deaths:686
KDR:3.988
Accuracy:29.779% B*
HSR:19.006% C
Gauss Prime
B+
Kills:2,462
Deaths:730
KDR:3.373
Accuracy:28.627% B+
HSR:26.361% B+
NS-11A
A+
Kills:1,176
Deaths:380
KDR:3.095
Accuracy:30.860% A+
HSR:26.020% B++
AF-4 Cyclone
D-
Kills:1,173
Deaths:860
KDR:1.364
Accuracy:21.135% D-
HSR:8.610% D**
NC1 Gauss Rifle
C++
Kills:1,169
Deaths:621
KDR:1.882
Accuracy:23.203% C++
HSR:19.076% C
NC9 A-Tross
B*
Kills:1,164
Deaths:311
KDR:3.743
Accuracy:29.685% B*
HSR:27.406% B+
Reaper DMR
B+
Kills:1,162
Deaths:296
KDR:3.926
Accuracy:28.312% B+
HSR:25.301% C++
Blitz GD-10
B+
Kills:1,161
Deaths:609
KDR:1.906
Accuracy:27.369% B+
HSR:10.164% D*
NS-11P
A*
Kills:1,161
Deaths:456
KDR:2.546
Accuracy:30.208% A+
HSR:31.525% A*
NS Baron G5
B*
Kills:1,160
Deaths:527
KDR:2.201
Accuracy:52.217% B*
HSR:6.810% F
NS-7 PDW
A
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:31.831% A
HSR:12.069% D-
NS Baron G5AE
B**
Kills:1,160
Deaths:457
KDR:2.538
Accuracy:57.647% B**
HSR:9.224% D*
AF-57 Piston
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.848% A
HSR:9.397% D*
Carnage AR
B**
Kills:1,160
Deaths:365
KDR:3.178
Accuracy:30.125% B**
HSR:22.500% B
NC12 Sweeper
A+
Kills:1,160
Deaths:445
KDR:2.607
Accuracy:56.651% A+
HSR:9.483% D--
GR-22
D*
Kills:1,160
Deaths:398
KDR:2.915
Accuracy:16.200% F
HSR:11.121% D*
Mauler S6
A++
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:55.343% A++
HSR:10.431% D--
Gauss Rifle S
A*
Kills:1,160
Deaths:367
KDR:3.161
Accuracy:30.789% A
HSR:35.517% A*
MKV Suppressed
B**
Kills:1,160
Deaths:362
KDR:3.204
Accuracy:30.704% B**
HSR:13.535% D-
Gauss Rifle Burst
B
Kills:1,156
Deaths:329
KDR:3.514
Accuracy:29.304% B
HSR:29.844% B
GD-66 Claw
C
Kills:1,147
Deaths:709
KDR:1.618
Accuracy:55.810% C
HSR:8.806% D--
The Brawler
B*
Kills:324
Deaths:100
KDR:3.240
Accuracy:60.384% B*
HSR:9.259% D--
Kills:27,591
Deaths (as Combat Medic):10,155
Deaths (to Combat Medics):4,579
KDR:2.71699
Kill Difference:17,436
Playtime:480.451 hours
Usage:13%
Score:11.532m
Score/min:400
Accuracy (listed only):36.729%
HSR (listed only):17.339%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,165
Deaths:300
KDR:3.883
Accuracy:33.352% C+
HSR:15.622% C+
NCM1 Scattercannon
B++
Kills:884
Deaths:255
KDR:3.467
Accuracy:44.075% B++
HSR:16.177% C++
NCM2 Falcon
B**
Kills:783
Deaths:227
KDR:3.449
Accuracy:45.018% B+
HSR:7.535% B**
AF-34 Mattock
C++
Kills:610
Deaths:167
KDR:3.653
Accuracy:30.744% D
HSR:18.361% C++
NCM2 Falcon
A
Kills:349
Deaths:165
KDR:2.115
Accuracy:48.453% B++
HSR:7.450% A
NCM3 Raven
A
Kills:307
Deaths:137
KDR:2.241
Accuracy:42.824% B+
HSR:4.560% A
NCM3 Raven
B+
Kills:264
Deaths:137
KDR:1.927
Accuracy:44.188% B+
HSR:2.273% C
NCM1 Scattercannon
C+
Kills:235
Deaths:43
KDR:5.465
Accuracy:25.477% D--
HSR:14.468% C+
NS-20 Gorgon
B*
Kills:182
Deaths:41
KDR:4.439
Accuracy:29.711% B*
HSR:18.681% C+
NS-20 Gorgon
B*
Kills:170
Deaths:41
KDR:4.146
Accuracy:29.275% B*
HSR:18.235% C+
NS-10 Burster
B*
Kills:104
Deaths:110
KDR:0.945
Accuracy:35.568% B*
HSR:6.731% C**
NS-10 Burster
B**
Kills:92
Deaths:93
KDR:0.989
Accuracy:36.782% B**
HSR:4.348% C
AF-41 Hacksaw
A+
Kills:72
Deaths:17
KDR:4.235
Accuracy:46.281% A+
HSR:18.056% B**
AF-41 Hacksaw
A++
Kills:71
Deaths:17
KDR:4.176
Accuracy:52.632% A++
HSR:9.859% D**
Kills:5,288
Deaths (as MAX Suit):875
Deaths (to MAX Suits):2,367
KDR:6.04343
Kill Difference:4,413
Playtime:120.770 hours
Usage:3%
Score:3.851m
Score/min:532
Accuracy (listed only):38.884%
HSR (listed only):11.597%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:1,099
V. Kills:236 464%
Deaths:51
KDR:21.549
Accuracy:53.571% B+
KPH:94.400 C++
VKPH:20.300 B+
Hornet Missiles
B+
Kills:816
V. Kills:370 220%
Deaths:112
KDR:7.286
Accuracy:63.237% B+
KPH:58.600 C+
VKPH:26.600 C--
M30 Mustang AH
B++
Kills:808
V. Kills:126 N/A
Deaths:129
KDR:6.264
Accuracy:56.493% C++
KPH:46.600 C+
VKPH:7.300 B++
M20 Mustang
C-
Kills:641
V. Kills:584 110%
Deaths:540
KDR:1.187
Accuracy:31.165% C++
KPH:7.600 D
VKPH:6.900 C-
Vortek Rotary
C
Kills:600
V. Kills:526 114%
Deaths:346
KDR:1.734
Accuracy:33.057% B+
KPH:10.300 C
VKPH:9 C
Tomcat A2AM Pods
C+
Kills:121
V. Kills:133 90%
Deaths:19
KDR:6.368
Accuracy:70.723% D*
KPH:39.500 C
VKPH:43.400 C+
Kills:4,085 (2,049 + 0)
Deaths:1,197
KDR:3.413
VKDR:1.650
Vehicle Kills:1,975
Kill Difference:2,888
Playtime:188.352 hours
Usage:5%
Score:3.970m
Score/min:351
Piloting Accuracy:33.057%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A++
Kills:2,164
V. Kills:629 343%
Deaths:142
KDR:15.239
Accuracy:23.099% D-
KPH:57.500 A++
VKPH:16.700 C+
C150 Dalton
A
Kills:801
V. Kills:326 245%
Deaths:54
KDR:14.833
Accuracy:53.275% A
KPH:43.200 B++
VKPH:17.600 C-
L105 Zephyr
B+
Kills:405
V. Kills:87 460%
Deaths:29
KDR:13.966
Accuracy:47.580% B++
KPH:48.800 C+
VKPH:10.500 B+
Kills:3,370 (0 + 3,370)
Deaths:225
KDR:14.978
VKDR:4.631
Vehicle Kills:1,042
Kill Difference:3,145
Playtime:64.494 hours
Usage:2%
Score:2.194m
Score/min:567
Piloting Accuracy:N/A%
Gunner Accuracy:47.580%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,055
V. Kills:156 N/A
Deaths:51
KDR:20.686
Accuracy:56.941% B**
KPH:100.500 A*
VKPH:14.900 A++
L100 Python AP
B*
Kills:1,054
V. Kills:512 205%
Deaths:67
KDR:15.731
Accuracy:47.893% D-
KPH:40.500 B*
VKPH:19.700 C**
C75 Viper
B**
Kills:1,019
V. Kills:231 439%
Deaths:56
KDR:18.196
Accuracy:43.171% B+
KPH:49.200 B**
VKPH:11.200 B**
L100 Python HEAT
A*
Kills:878
V. Kills:354 247%
Deaths:62
KDR:14.161
Accuracy:60.048% B**
KPH:53.500 A+
VKPH:21.600 A*
Skyguard
N/A
Kills:50
V. Kills:50 98%
Deaths:17
KDR:2.941
Accuracy:30.890% N/A
KPH:8.800 N/A
VKPH:8.800 N/A
Kills:4,056 (4,056 + 0)
Deaths:253
KDR:16.032
VKDR:5.150
Vehicle Kills:1,303
Kill Difference:3,803
Playtime:79.343 hours
Usage:2%
Score:2.128m
Score/min:447
Driving Accuracy:30.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B*
Kills:1,017
V. Kills:467 217%
Deaths:94
KDR:10.819
Accuracy:46.045% C+
KPH:26.100 B+
VKPH:12 B*
Enforcer ML85
B+
Kills:719
V. Kills:415 173%
Deaths:66
KDR:10.894
Accuracy:39.923% C+
KPH:28.500 B+
VKPH:16.500 C+
Titan-150 AP
A++
Kills:426
V. Kills:285 149%
Deaths:44
KDR:9.682
Accuracy:48.391% C
KPH:33.200 B**
VKPH:22.200 A++
E540 Halberd
B*
Kills:358
V. Kills:173 206%
Deaths:26
KDR:13.769
Accuracy:44.212% C+
KPH:37.100 B*
VKPH:17.900 B+
C85 Canister
B*
Kills:218
V. Kills:27 N/A
Deaths:13
KDR:16.769
Accuracy:44.580% B++
KPH:72.800 C+
VKPH:9 B*
M20 Basilisk
C+
Kills:129
V. Kills:37 339%
Deaths:19
KDR:6.789
Accuracy:28.573% C+
KPH:20.100 C+
VKPH:5.800 C
M12 Kobalt
C+
Kills:98
V. Kills:4 N/A
Deaths:5
KDR:19.600
Accuracy:14.415% C+
KPH:46.400 C
VKPH:1.900 C+
Kills:2,965 (1,443 + 1,522)
Deaths:267
KDR:11.105
VKDR:5.273
Vehicle Kills:1,408
Kill Difference:2,698
Playtime:98.145 hours
Usage:3%
Score:2.880m
Score/min:489
Driving Accuracy:48.391%
Gunner Accuracy:14.415%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:2,547
V. Kills:178 N/A
Deaths:86
KDR:29.616
Accuracy:49.178% C+
KPH:141.700 B++
VKPH:9.900 B
M40 Fury-H
B+
Kills:1,480
V. Kills:195 N/A
Deaths:49
KDR:30.204
Accuracy:44.434% B+
KPH:90.300 C++
VKPH:11.900 C+
M60-G Bulldog-H
A+
Kills:1,230
V. Kills:84 N/A
Deaths:44
KDR:27.955
Accuracy:52.350% B++
KPH:122.700 A+
VKPH:8.400 C+
E540 Halberd-H
B+
Kills:1,203
V. Kills:601 200%
Deaths:56
KDR:21.482
Accuracy:55.291% C+
KPH:51.800 B+
VKPH:25.900 B+
M12 Kobalt-H
C+
Kills:1,141
V. Kills:48 N/A
Deaths:51
KDR:22.373
Accuracy:21.702% C+
KPH:107.700 C+
VKPH:4.500 C+
Enforcer ML65-H
C++
Kills:1,030
V. Kills:752 137%
Deaths:98
KDR:10.510
Accuracy:56.511% C+
KPH:36.600 C++
VKPH:26.700 C+
M20 Basilisk-H
C+
Kills:1,030
V. Kills:255 402%
Deaths:50
KDR:20.600
Accuracy:40.313% C--
KPH:53.600 C+
VKPH:13.300 C
G30 Walker
B**
Kills:96
V. Kills:67 141%
Deaths:8
KDR:12
Accuracy:42.107% B**
KPH:29.900 C++
VKPH:20.800 B**
M96 Mjolnir-H
A+
Kills:60
V. Kills:53 111%
Deaths:10
KDR:6
Accuracy:49.620% C+
KPH:59.100 B+
VKPH:52.200 A+
Kills:9,817 (0 + 9,817)
Deaths:452
KDR:21.719
VKDR:4.940
Vehicle Kills:2,233
Kill Difference:9,365
Playtime:129.780 hours
Usage:3%
Score:4.032m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:49.620%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:504
V. Kills:173 290%
Deaths:78
KDR:6.462
Accuracy:38.344% C++
KPH:20.700 C++
VKPH:7.100 C+
M20 Basilisk
C*
Kills:499
V. Kills:228 218%
Deaths:82
KDR:6.085
Accuracy:39.875% C*
KPH:22 C++
VKPH:10.100 C*
M60-G Bulldog
C++
Kills:480
V. Kills:109 436%
Deaths:48
KDR:10
Accuracy:40.603% B++
KPH:26.800 C+
VKPH:6.100 C++
M40 Fury
C+
Kills:189
V. Kills:30 N/A
Deaths:16
KDR:11.813
Accuracy:34.097% C+
KPH:42.600 C+
VKPH:6.800 C-
M40 Fury
C++
Kills:135
V. Kills:21 N/A
Deaths:6
KDR:22.500
Accuracy:36.418% C++
KPH:51.200 C+
VKPH:8 C-
M12 Kobalt
C+
Kills:131
V. Kills:5 N/A
Deaths:5
KDR:26.200
Accuracy:16.328% C
KPH:60.500 C
VKPH:2.300 C+
M12 Kobalt
C+
Kills:87
V. Kills:3 N/A
Deaths:5
KDR:17.400
Accuracy:16.785% C+
KPH:43.800 D
VKPH:1.500 D
M60-G Bulldog
D
Kills:85
V. Kills:17 472%
Deaths:14
KDR:6.071
Accuracy:32.733% C
KPH:22.300 D
VKPH:4.500 D
Kills:2,110 (0 + 2,110)
Deaths:254
KDR:8.307
VKDR:2.307
Vehicle Kills:586
Kill Difference:1,856
Playtime:80.006 hours
Usage:2%
Score:1.450m
Score/min:302
Driving Accuracy:N/A%
Gunner Accuracy:32.733%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:73
V. Kills:4 N/A
Deaths:34
KDR:2.147
Accuracy:40.763% C+
KPH:23.800 D
VKPH:1.300 C-
Kills:73 (73 + 0)
Deaths:34
KDR:2.147
VKDR:0.118
Vehicle Kills:4
Kill Difference:39
Playtime:3.073 hours
Usage:0%
Score:0.027m
Score/min:146
Driving Accuracy:40.763%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:197
V. Kills:10 N/A
Deaths:7
KDR:28.143
Accuracy:35.518% B
KPH:80.500 C*
VKPH:4.100 D
Kills:197 (0 + 197)
Deaths:7
KDR:28.143
VKDR:1.429
Vehicle Kills:10
Kill Difference:190
Playtime:2.448 hours
Usage:0%
Score:0.076m
Score/min:516
Piloting Accuracy:N/A%
Gunner Accuracy:35.518%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 4,6174,5781,0524.352B*1.4729.308%C*28.921%B77.6B++N/A27059h7.8C++26.6B+
19A Fortuna 2,9262,8881,5451.869B+1.0128.39%B+17.59%D33C+N/A13487.4h9.7C*34.1B+
Tempest 2,7642,7366863.988M+1.1129.779%B*19.006%C82.2A+N/A27333.3h9.8C++32.8B+
C85 Canister-H 2,7252,5478629.616B*26.7349.178%C+9.894%C-141.5B++9.9B47818h5.6B+11.4B+
Gauss Prime 2,4922,4627303.373A+0.4928.627%B+26.361%B+61.6B*N/A20040h10.6C*37B+
AP30 Shredder 2,7932,16414215.239A+12.3623.099%D-2.495%C**57.4A++16.7C+63537.7h28.3A122.7B**
SAS-R 1,5871,5843434.618B++1.7442.279%B+74.874%B++38.8C++N/A17840.8h1.8B*4.3B++
M40 Fury-H 1,6751,4804930.204A27.3244.434%B+1.081%C90.2C++11.9C+51216.4h7.5C*16.8B+
AF-4A Bandit 1,4301,4267151.994B+0.8927.01%B+17.181%D-34C+N/A16341.9h10.9C++40.2B
GD-22S 1,3791,3647451.831C**1.0521.774%C+12.39%F27.9CN/A15148.9h11.3C++51.9C++
The Moonshot 1,3561,3521887.191B+4.3141.724%C+76.553%C--47.9CN/A14128.2h1.9C+4.5C++
C-4 1,9621,2805462.344B++0.5428.14%B+N/A89.5C*47.7A155614.3h1.8C-6.3C++
Mag-Cutter 1,4011,25419,3290.065A+2.8241.806%B**N/A0.9C**N/A41424.9h1.9B++4.6B+
M60-G Bulldog-H 1,3141,2304427.955A+25.0752.35%B++N/A123A+8.4C+54910h3.8B*7.2B*
NC6S Gauss SAW S 1,2261,2224013.047A+0.1725.367%B+14.239%D**45.8C++N/A18726.7h10.7C++42.2C**
NS-44 Commissioner AE 1,2171,2145902.058B++0.8245.688%B+18.451%D66.7B+N/A17018.2h3.1B+6.9B+
E540 Halberd-H 1,8041,2035621.482A*18.6055.291%C+5.071%A*51.9B+25.9B+51823.2h4.5B++8.2B++
Warden 1,1921,1894832.462A+0.4228.607%C**19.26%D31.6B++N/A16937.6h8B+28.1B+
NS-11A 1,1931,1763803.095A+0.2130.86%A+26.02%B++58.8A+N/A18520h12.7B+41B*
AF-4 Cyclone 1,1901,1738601.364C++1.5221.135%D-8.61%D**13.6D-N/A8586.4h15.5D*73.5D-
NS-357 Underboss 1,1781,1716991.675B++1.2144.322%B**13.834%D-41.5C++N/A16828.2h4.2C++9.5B+
The Slasher 1,2691,17021,2190.055C++2.8345.423%B*1.966%D--1CN/A41130.6h2B+4.4B
NC1 Gauss Rifle 1,1771,1696211.882B*1.0023.203%C++19.076%C25.8C++N/A17845.3h12.1B52.2B
AC-X11 1,1821,1688011.458B+1.4225.36%C++12.586%F20.7CN/A12156.3h11.4C45C++
AF-34 Mattock 1,1761,1653003.883C*1.0033.352%C+15.622%C+37.5C+N/A18231.1h6.1C+18.4C+
LA1 Anchor 1,1701,1653593.245B+0.3627.789%B+14.85%D**42.4C+N/A28127.5h10C*35.9B+
Gauss Compact S 1,1701,1645122.273A+0.6127.258%B++17.698%C+26.7B+N/A16543.6h10.8C++39.7B+
NC9 A-Tross 1,1761,1643113.743A*0.8629.685%B*27.406%B+70.1A++N/A20316.6h8.6B++28.8B++
NS-44L Blackhand 1,1661,1643473.354A*0.4744.976%B+32.045%D56.5A++N/A14020.6h3.8B+8.4B+
Reaper DMR 1,1691,1622963.926B*1.0428.312%B+25.301%C++63.2AN/A20218.4h8.3B*29.3B++
EM4 Longshot 1,1641,1621448.069A+5.1945.484%B**71.343%D-35.1C**N/A21633.1h2B+4.5B+
NC4 Mag-Shot 1,1671,1618351.39B**1.4926.564%C+13.954%D-38.3B*N/A23030.3h7.8B29.2C++
LA3 Desperado 1,1691,1617101.635B++1.2536.499%A12.662%D*42.5B+N/A20827.3h9.8C+26.9C++
AF-18 Stalker 1,1781,1613693.146A++0.2632.978%B**32.041%A++37.5C**N/A16331h12C**36.3B+
Blitz GD-10 1,1661,1616091.906B*0.9827.369%B+10.164%D*39.4B+N/A27629.5h15.3C++55.9B
Impetus 1,1661,1612275.115A*2.2337.201%B+37.985%A53.3B++N/A23421.8h4.2B+11.3B+
GD-7F 1,1731,1615522.103B**0.7827.681%B++14.298%D--34.8BN/A19933.4h12.9C**46.6B+
NC14 Bolt Driver 1,1611,1611716.789M+3.9147.255%A++78.208%B+26.4C*N/A18043.9h1.9B**4.1B**
NS-11P 1,1741,1614562.546A0.3430.208%A+31.525%A*62.8A*N/A41818.5h11.8B*39.1B**
NS Baron G5 1,1661,1605272.201A+0.6852.217%B*6.81%F46B++N/A21825.2h4.4C**8.5C+
NS-15M1 1,1631,1602664.361A*1.4828.328%B**30.259%B**57.1B++N/A33520.3h10.6B++37.6B++
NS-7 PDW 1,1711,1603223.602M++0.7231.831%A12.069%D-63.4A++N/A38618.3h12.1B++37.9B++
NS-11C 1,1711,1608481.368B+1.5126.947%B++13.879%D-15.1C--N/A8176.7h14.7C++54.6B
EM1 1,1671,1603523.295A*0.4127.728%A28.707%B**42.8C**N/A24227.1h11.6C*41.7B++
NS-44 Commissioner 1,1671,1604372.654A++0.2347.713%A+18.966%C-50.7B++N/A21722.9h3.5B+7.4B++
NC05 Jackhammer 1,1641,1604842.397B**0.4846.07%C**12.414%D36.6C+N/A18231.7h4.4B+9.6B+
NS-15M2 1,1741,1602824.113A1.2329.385%B**30.776%B++72B**N/A39116.1h10.8B++36.7B++
NS Baron G5AE 1,1711,1604572.538B**0.3457.647%B**9.224%D*67.1B*N/A36317.3h3.7B++6.5C++
NS-15M AE 1,1671,1602544.567A1.6930.384%B**25.69%C+84.7B**N/A46513.7h10.6B+34.7B+
AF-57 Piston 1,1681,1603813.045A++0.1651.848%A9.397%D*84.1A*N/A34213.8h3.7B++7.2B++
AF-6 Shadow 1,1651,1604222.749B+0.1335.064%C++24.914%C32.4CN/A15435.8h5.7C+16.1C*
AF-19 Mercenary 1,1781,1607981.454B*1.4324.699%B+17.069%D14.9CN/A14577.9h12.6C**51.2B+
NC6 Gauss SAW 1,1711,1605901.966B*0.9219.009%C+14.138%D**24.6CN/A27047.1h10.3C++54C*
LA80 1,1611,1601686.905B**4.0244.903%B+77.759%C+31.4CN/A17136.9h2.1C*4.6B+
Gauss SPR 1,1621,1602574.514A*1.6341.167%A59.224%M++32.7C**N/A16535.5h3.7A8.9B**
AF-8 RailJack 1,1631,1601666.988A++4.1145.329%A71.293%C29.6B+N/A14739.2h2.1B+4.7B++
Carnage AR 1,1641,1603653.178A+0.3030.125%B**22.5%B48.1B*N/A30724.1h12B+39.9B*
NC12 Sweeper 1,1671,1604452.607A+0.2756.651%A+9.483%D--45B+N/A22325.8h3.8B++6.7B*
LA8 Rebel 1,1641,1607071.641B*1.2438.431%B**13.621%D--51.6B**N/A24722.5h5.3B++13.8C*
GR-22 1,1691,1603982.915A0.0316.2%F11.121%D*15.4DN/A10775.1h15.2C--93.9D*
Mauler S6 1,1641,1604442.613A*0.2755.343%A++10.431%D--41.9B++N/A23627.7h3.6B**6.4B**
Gauss Compact Burst 1,1671,1605332.176C*0.7127.664%C*17.845%D--30.4CN/A15538.2h10.5B37.9C**
NS-30 Vandal 1,1671,1603093.754A0.8733.974%C*27.155%C++42.6C*N/A17427.2h6C+17.6C++
Heartstring 1,1671,1605941.953B*0.9346.079%C**30.69%C*41B**N/A15128.3h2.5B5.4B+
EM6 1,1801,1606091.905C**0.9819.703%C15.259%D*24.4DN/A14847.5h12.6C63.9C+
Gauss Rifle S 1,1711,1603673.161A++0.2830.789%A35.517%A*44.6B*N/A19226h10.3B+33.4B++
NS-44P Commissioner 1,1651,1604132.809B**0.0747.782%B*23.017%C40CN/A17529h3.7C+7.8B+
MKV Suppressed 1,1631,1603623.204M0.3230.704%B**13.535%D-51.8B**N/A21422.4h12.3B+40.1B+
Razor GD-23 1,1681,1605672.046B**0.8430.426%A21.466%C*33.3B+N/A19634.8h10.3B++33.8B++
NSX Tomoe 1,1711,1582534.577A+1.7032.978%B*39.637%C**51B+N/A12122.7h14.4C++43.7B+
GD Guardian 1,1721,1582874.035B**1.1534.245%C+22.539%D-57.3BN/A13520.2h7.2C+20.9C++
NS-61 Emissary 1,1661,1574262.716M0.1733.17%B*14.607%C52.4A+N/A14622.1h14.8C+44.5B+
NSX Naginata 1,1731,1573273.538A*0.6626.078%B*30.424%B61.2B*N/A13918.9h10.6B+40.8B+
Gauss Rifle Burst 1,1721,1563293.514B*0.6329.304%B29.844%B50.9BN/A24422.7h10.8C*36.9B+
NS-44B Commissioner 1,1601,1546791.7B**1.1844.261%B+17.764%D40.8C+N/A17728.3h3.4B7.6B+
GD-66 Claw 1,1551,1477091.618C**1.2655.81%C8.806%D--34.2CN/A15733.5h2.4C**4.3C*
M12 Kobalt-H 1,1891,1415122.373C*19.4921.702%C+13.146%D107.6C+4.5C+47810.6h17.2C+79.2C+
Breaker Rocket Pods 1,3351,0995121.549A++18.6753.571%B+1.092%C+94.7C++20.3B+108111.6h14.4B26.9B+
L100 Python HESH 1,2111,0555120.686B*17.8056.941%B**3.602%A++100.5A*14.9A++55210.5h2.9B+5.2B++
L100 Python AP 1,5661,0546715.731M12.8547.893%D-5.787%A++40.5B*19.7C**42626h4.1B**8.6B*
Enforcer ML65-H 1,7821,0309810.51A++7.6356.511%C+1.165%D36.7C++26.8C+58228.1h12.3B+21.7B++
M20 Basilisk-H 1,2851,0305020.6M*17.7240.313%C--5.728%C+53.6C+13.3C46119.2h36.1B*89.4B*
C75 Viper 1,2501,0195618.196M15.3143.171%B+2.257%B**49.2B**11.2B**44320.7h10.4B+24.1B++
Titan-150 HEAT 1,4841,0179410.819A7.9446.045%C+3.147%C++26.1B+12B*35938.9h4.2B+9.1B+
Shrike 1,6221,0136321.603A+1.2858.167%C*3.455%B25.1C++15.1B41640.3h6.1C**10.4B+
NCM1 Scattercannon 8918842553.467B*0.5944.075%B++16.177%C++26.7C**N/A16033.1h7.9C+18B+
L100 Python HEAT 1,2328786214.161A++11.2860.048%B**3.417%B+53.5A+21.6A*42416.4h5.7C++9.5B+
NC4-FB Mag-Shot 8658573592.387B*0.4937.728%B+16.336%D63C**N/A14513.6h7.3C+19.3B+
Hornet Missiles 1,1868161127.286B+4.4063.237%B+1.838%C++58.7C+26.6C--60613.9h8B++12.6B*
M30 Mustang AH 9348081296.264C*3.3856.493%C++1.485%C*46.7C+7.3B++35717.3h8.8C++15.5C*
C150 Dalton 1,1278015414.833A11.9553.275%AN/A43.3B++17.6C-49518.5h4.3C*8.1B*
NCM2 Falcon 1,0097832273.449A*0.5745.018%B+7.535%B**26.4A++7.6A24629.7h6.3B**14.1B*
NS Decimator 1,0727733402.274A+0.6159.974%C+2.846%B+32.6C+12.6C41223.7h4.8C++8C++
M60-A Bulldog 8297612136.238B++33.3655.089%B**1.971%C52.8B++4.7B33214.4h4.5B*8.2B**
The Executive 7687593782.008B+0.8733.174%C-8.169%F-64.3C**N/A22511.8h6.7C*20.1C+
Enforcer ML85 1,1347196610.894A8.0139.923%C+2.364%C++28.5B+16.5C+47525.2h9.5B*23.8B*
M20 Mustang 1,2256415401.187C+1.6931.165%C++2.496%C**7.6D6.9C-21884.2h145.4C466.5C
AF-34 Mattock 6166101673.653C*0.7730.744%D18.361%C++42.7C*N/A18714.3h6.2C*20.1C+
Vortek Rotary 1,1266003461.734C++1.1533.057%B+3.167%B+10.3C9C28958.2h87.3C+264.1C++
NC08 Mag-Scatter 5805803361.726C**1.1666.792%A+11.897%D35.8C++N/A10016.2h3.7B+5.5B*
M20 Basilisk 677504786.462A++3.5838.344%C++6.151%C++20.7C++7.1C+28524.4h66.2B+172.6B++
M20 Basilisk 727499826.085A++3.2039.875%C*4.409%D22C++10C++35422.7h77.5C++194.3B+
Hawk GD-68 8164902671.835A**1.0568.273%B*5.102%A20.9B+13.9B+35923.4h7.6C**11.1B+
M60-G Bulldog 5894804810A++7.1240.603%B++2.292%C-26.8C+6.1C++22617.9h7.2C++17.7B+
NC05 Jackhammer AE 4814761563.051B**0.1755.722%B**10.294%D--58.8C++N/A1518.1h3.7B*6.7B++
Frag Grenade 4654651465N/A462.1243.552%CN/A581.3B+N/A34600.8h3.4B+7.7B
M60-A Bulldog 4974502418.75C++15.8750.692%B+2%C34.1C+3.6C+21413.2h5.2B10.3B+
Bouncing Betty 4514501163.879C+1.0049.972%B++N/A121.6C+N/A5863.7h2C4B+
NSX Masamune 4704291173.667M**0.7940.211%F-1.865%C+44.2B++4.2D-1239.7h3.9B**9.7B*
Titan-150 AP 711426449.682B++6.8048.391%C6.338%A++33.3B**22.3A++106812.8h4.3C*8.9B
L105 Zephyr 4924052913.966B+11.0847.58%B++N/A48.8C+10.5B+4178.3h6.4C+13.5B
M60-A Bulldog 4683943212.313A9.4339.101%B+N/A41C**7.7B+5849.6h4.7B++12.1B++
E540 Halberd 5313582613.769B**10.8944.212%C+4.469%B++36.9B++17.8B+5219.7h4.4B**10B*
Tank Mine 6643571063.368B+0.4957.425%A++N/A108.2C++93B**27473.3h3.2F-5.5B+
NCM2 Falcon 4923491652.115A+0.7748.453%B++7.45%A16.6B*6.8B++23221h12.5B+25.7B+
The Brawler 3273241003.24B**0.3660.384%B*9.259%D--66.1B**N/A2204.9h3.1B*5.1B*
NCM3 Raven 4823071372.241A++0.6442.824%B+4.56%A15.7A8.9B**23119.6h19.6B*45.8B*
MANA Anti-Vehicle Turret 6132851152.478A++0.4055.141%U1.754%F--2850C3280M+12190880.1h9.3C+16.9B+
Hunter QCX 3062813200.878C**2.0049.763%B+18.861%C--19.9B+1.8C+8814.1h4.9C*9.8B
Anti-Vehicle Grenade 3282711271N/A268.1255.618%B+N/A451.7B95C+35260.6h4.8B+8.6B+
NCM3 Raven 3982641371.927A+0.9544.188%B+2.273%C13.5B**6.8B20719.6h23.6B++53.3B++
Sticky Grenade 2412401240N/A237.1250%CN/A1200B+5D46250.2h1.8B+3.6B
NCM1 Scattercannon 239235435.465A2.5825.477%D--14.468%C+61.8A++1.1A++2423.8h3.6A14.1B+
C85 Canister 2452181316.769C++13.8944.58%B++10.551%D72.7C+9B*4233h8.4C+18.8C**
Carver 2272151,5920.135C++2.7534.892%B++8.837%D--2.5CN/A1185.2h1.8D5.2C*
AF-22 Crow 4572111901.111B**1.7768.712%C++1.896%C14.9C+17.3C*40114.2h10.1C14.8C
CAS 14-E 207197728.143B+25.2635.518%BN/A82.1C*4.2D5162.4h21.6B++60.8B*
M40 Fury 2191891611.813B**8.9334.097%C+2.116%B43C+6.8C-3704.4h10.2B+29.8B+
NS-20 Gorgon 189182414.439M**1.5629.711%B*18.681%C+36.4A**1.4C++1495h24B+80.9B*
NS-20 Gorgon 180170414.146M*1.2629.275%B*18.235%C+34A*2B**1505h25.3B+86.5B++
NSX Amaterasu 1601601820.879U2.0029.621%C++4.375%D--21.9M**N/A467.3h2.4C++8.3B+
Spear Anti-Vehicle Phalanx Turret 222139915.444A12.5646.337%B6.475%A44.8B+26.8B+11533.1h6.9B+14.8B+
M40 Fury 156135622.5M19.6236.418%C++2.222%B+51.9C+8.1C-4602.6h10.8B+29.6B+
MANA Anti-Personnel Turret 135133393.41N/A0.5320.582%UN/A1330U20U7362000.1h18.9T*92T*
M12 Kobalt 136131526.2A+23.3216.328%C16.794%C-59.5C2.3C+3142.2h18.3C++111.8C++
M20 Basilisk 166129196.789A+3.9128.573%C+3.876%D20.2C+5.8C2346.4h54.7B*191.5B++
Tomcat A2AM Pods 254121196.368B+3.4970.723%D*N/A39C42.9C+12463.1h6.6B*9.4B+
NS-10 Burster 1781041100.945C++1.9435.568%B*6.731%C**4.7C3.4C+15021.9h214.1D*602C+
NS CandyCannon 3000 100991950.508C2.3740.403%B35.354%C+10.9C-N/A499.1h6.3D15.5C+
M12 Kobalt 10298519.6B+16.7214.415%C+15.306%C++46.7C1.9C+2682.1h18.1C++125.4C**
G30 Walker 16396812M++9.1242.107%B**1.042%D**30C++20.9B**5563.2h150.7B357.8B++
MAX Punch 189938810.106C++2.7856.579%B++N/A0.9C+N/A6108.9h3.7C+6.5C+
NS-10 Burster 16292930.989C+1.8936.782%B**4.348%C5.1C+3.8C++17618.2h212D--576.5C++
NSX Tanto 9292631.46C**1.4229.475%B++25%C+34.1C++N/A782.7h14.6C+49.7C*
M12 Kobalt 9087517.4B+14.5216.785%C+18.391%C+43.5D1.5D3482h18.8C*111.8C*
M60-G Bulldog 10285146.071C++3.1932.733%C1.176%D*22.4D4.5D2333.8h6B+18.3B
S12 Renegade 7773342.147C+0.7340.763%C+9.589%B*23.5D1.3C-1463.1h3.8C9.3C+
AF-41 Hacksaw 7272174.235B+1.3546.281%A+18.056%B**48B**N/A4451.5h7.8C--16.8B++
AF-41 Hacksaw 7471174.176B++1.2952.632%A++9.859%D**47.3B**2S4571.5h9D-17.1B++
A30 Walker 12560203C+0.1222.464%DN/A6.9C-7.5C2528.7h174.9B+778.6C*
M96 Mjolnir-H 11360106B++3.1249.62%C+N/A60B+53A+5691h35.9C*72.3C**
Skyguard 10050172.941C++0.0630.89%C**2%C+8.8D8.8C4295.7h169.7D--549.4C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret251,2114.2h
Nano-Armor Kit9041,123,612102.4h
Medical Kit3,24322,24145.3h
Spawn Beacon53420.5h
Nanite Revive Grenade08950.2h
AE Medical Applicator2327,5342h
Motion Spotter6426,05418.2h
Restoration Kit453910.9h
Recon Detection Device409,95218.9h
Ammunition Package131,2821.4h
Anti-Infantry MANA Turret72480.8h
Medical Applicator537209,40231h
Shield Recharging Field8214,2343.8h

Check the help document for the dictionary if you want to learn more about words used here.


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