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Paragon Veteran BlackNoir[ZAPS] BlackNoir
VS BR 149

KDR: 3.26

Score: 51.4m

Last Seen: Aug 11th, 2019 4:22 PM
- OFFLINE - 151.4 hour(s)

Prestige 1, Battle Rank 100 (149 total) - Vanu Sovereignty on Emerald - Outfit Leader of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 27
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Supernova VPC NS-7G PDW Proximity Mine C150 Dalton Blueshift VM5 Ursa Blueshift VM5 Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,755,153 MLG Score: 1403
Fun Score: N/A
Cheeseburgers Flipped: 1443TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.836%24.072%69439117532,4193.188340.075

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.949%1.493A+0.476B+-0.78D-HEAD ++ (~9.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.53B+10.10.294C*24.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.452%1.845%1016312114,87893111355.23391429%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.986%1.399A-0.466D-0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.857B*3.10.756B++2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.117%1.647%8031212025,09980223016.34994222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.079%-0.028C+-0.66D0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.799B++8.10.784B++14.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.625%77.964%803712075,0101077244.65181

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.618%0.847B*0.707B++0.576

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.46B+2.20.318C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 27
51.4m457.6%474 (28.4k)432 (25.9k)3.2634666,90120,5003.726149 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214249722.29%21.076%47005:4931

31% Engineer20% Heavy Assault37% Infiltrator9% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 AMJul 6th, 2014 5:37 AMAug 16th, 2019 9:15 AM (1d) (PST)Aug 11th, 2019 1:25 PM (6d) (PST)Aug 11th, 2019 12:22 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6311694620.5620.1720.1182.8480.0601403

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,88810,16827,72034107171425,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1983.5h/82.6d 9,482 14,100 18,554 338.9k 2,995 9,986 7,163 75.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B++
Kills:1,680
Deaths:232
KDR:7.241
Accuracy:26.561% B++
HSR:18.393% D-
Betelgeuse 54-A
C
Kills:1,437
Deaths:664
KDR:2.164
Accuracy:25.438% C
HSR:28.462% C
NS-15M1
B**
Kills:1,316
Deaths:315
KDR:4.178
Accuracy:28.823% B**
HSR:19.605% C
Flare VE6
B+
Kills:1,286
Deaths:307
KDR:4.189
Accuracy:25.568% B+
HSR:18.274% D-
Orion VS54
B**
Kills:1,174
Deaths:622
KDR:1.887
Accuracy:23.119% B+
HSR:32.538% B**
SVA-88
B
Kills:1,171
Deaths:184
KDR:6.364
Accuracy:25.157% B
HSR:19.556% D
NS-15M AE
B
Kills:1,170
Deaths:657
KDR:1.781
Accuracy:27.322% B
HSR:23.590% C-
NS-15MG
C
Kills:1,161
Deaths:405
KDR:2.867
Accuracy:23.768% C
HSR:23.342% D
VX29 Polaris
B+
Kills:665
Deaths:272
KDR:2.445
Accuracy:26.536% B+
HSR:23.910% C++
NSX-P Naginata
C+
Kills:555
Deaths:276
KDR:2.011
Accuracy:22.712% C+
HSR:28.469% C+
Pulsar LSW
C+
Kills:103
Deaths:55
KDR:1.873
Accuracy:23.008% C+
HSR:18.447% D
Kills:11,718
Deaths (as Heavy Assault):3,989
Deaths (to Heavy Assaults):5,544
KDR:2.93758
Kill Difference:7,729
Playtime:391.196 hours
Usage:20%
Score:8.379m
Score/min:357
Accuracy (listed only):25.274%
HSR (listed only):23.144%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B++
Kills:1,180
Deaths:787
KDR:1.499
Accuracy:27.643% B++
HSR:20.339% C*
Eidolon VE33
B++
Kills:1,155
Deaths:586
KDR:1.971
Accuracy:31.720% B++
HSR:25.455% C+
Serpent VE92
B++
Kills:668
Deaths:87
KDR:7.678
Accuracy:27.347% B++
HSR:17.216% C--
Revenant
B+
Kills:253
Deaths:155
KDR:1.632
Accuracy:32.213% C
HSR:33.992% B+
Zenith VX-5
C*
Kills:252
Deaths:168
KDR:1.500
Accuracy:23.683% C
HSR:23.016% C*
Pulsar C
C**
Kills:159
Deaths:18
KDR:8.833
Accuracy:25.899% C**
HSR:18.239% D-
Solstice SF
B++
Kills:54
Deaths:3
KDR:18
Accuracy:28.075% B++
HSR:9.259% D*
Kills:3,721
Deaths (as Engineer):1,804
Deaths (to Engineers):4,303
KDR:2.06264
Kill Difference:1,917
Playtime:606.773 hours
Usage:31%
Score:17.127m
Score/min:470
Accuracy (listed only):28.083%
HSR (listed only):21.074%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
A+
Kills:2,249
Deaths:686
KDR:3.278
Accuracy:32.345% A+
HSR:18.230% C+
Artemis VX26
A
Kills:1,343
Deaths:380
KDR:3.534
Accuracy:33.445% A
HSR:19.732% C-
Sirius SX12
B*
Kills:1,211
Deaths:410
KDR:2.954
Accuracy:28.389% B*
HSR:17.671% C+
MKV-G Suppressed
B**
Kills:1,169
Deaths:349
KDR:3.350
Accuracy:33.670% B**
HSR:25.492% B**
Phantom VA23
A++
Kills:1,169
Deaths:456
KDR:2.564
Accuracy:40.964% B*
HSR:47.305% A++
Eridani SX5
B**
Kills:1,168
Deaths:345
KDR:3.386
Accuracy:32.289% B**
HSR:18.836% C+
Ghost
B
Kills:1,167
Deaths:368
KDR:3.171
Accuracy:39.349% C++
HSR:71.979% B
V10
B
Kills:1,165
Deaths:276
KDR:4.221
Accuracy:36.529% D
HSR:80.343% B
NS-7 PDW
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:28.662% B++
HSR:18.197% C++
Nyx VX31
B*
Kills:1,162
Deaths:319
KDR:3.643
Accuracy:39.879% B*
HSR:32.702% C**
Eridani SX5G
B*
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:32.258% B*
HSR:17.140% C--
XM98
B*
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:43.289% B*
HSR:80.690% B++
Parallax VX3
A
Kills:1,158
Deaths:158
KDR:7.329
Accuracy:47.294% A
HSR:79.620% C**
NS-30G Vandal
B+
Kills:1,154
Deaths:492
KDR:2.346
Accuracy:38.630% B+
HSR:30.156% C++
NS-44G Commissioner
B+
Kills:999
Deaths:665
KDR:1.502
Accuracy:42.766% B+
HSR:27.928% B+
NS-45 Pilot
B+
Kills:826
Deaths:619
KDR:1.334
Accuracy:35.221% B+
HSR:29.298% B
NS-7B PDW
B++
Kills:676
Deaths:205
KDR:3.298
Accuracy:29.049% B++
HSR:18.787% C++
Skorpios
C*
Kills:642
Deaths:398
KDR:1.613
Accuracy:27.001% C+
HSR:23.676% C*
NS-30 Vandal
M++
Kills:309
Deaths:109
KDR:2.835
Accuracy:40.976% A
HSR:53.074% M++
NS-44LG Blackhand
B**
Kills:214
Deaths:123
KDR:1.740
Accuracy:35.983% C--
HSR:65.421% B**
Manticore SX40
B+
Kills:203
Deaths:103
KDR:1.971
Accuracy:33.180% B+
HSR:22.168% C++
VA39 Spectre
M+
Kills:177
Deaths:50
KDR:3.540
Accuracy:37.983% B**
HSR:71.751% M+
NSX Daimyo
C++
Kills:106
Deaths:63
KDR:1.683
Accuracy:42.375% C++
HSR:93.396% C+
Phaseshift VX-S
D
Kills:77
Deaths:30
KDR:2.567
Accuracy:31.120% D
HSR:59.740% D--
MKV Suppressed
C*
Kills:77
Deaths:41
KDR:1.878
Accuracy:23.678% C-
HSR:20.779% C*
NS-357G Underboss
B+
Kills:71
Deaths:57
KDR:1.246
Accuracy:43.765% B+
HSR:21.127% C
Kills:21,978
Deaths (as Infiltrator):7,670
Deaths (to Infiltrators):3,013
KDR:2.86545
Kill Difference:14,308
Playtime:735.246 hours
Usage:37%
Score:17.105m
Score/min:388
Accuracy (listed only):35.773%
HSR (listed only):40.971%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
A+
Kills:2,249
Deaths:686
KDR:3.278
Accuracy:32.345% A+
HSR:18.230% C+
Sirius SX12
B*
Kills:1,211
Deaths:410
KDR:2.954
Accuracy:28.389% B*
HSR:17.671% C+
MKV-G Suppressed
B**
Kills:1,169
Deaths:349
KDR:3.350
Accuracy:33.670% B**
HSR:25.492% B**
Eridani SX5
B**
Kills:1,168
Deaths:345
KDR:3.386
Accuracy:32.289% B**
HSR:18.836% C+
NS-7 PDW
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:28.662% B++
HSR:18.197% C++
Eridani SX5G
B*
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:32.258% B*
HSR:17.140% C--
NS-7B PDW
B++
Kills:676
Deaths:205
KDR:3.298
Accuracy:29.049% B++
HSR:18.787% C++
Skorpios
C*
Kills:642
Deaths:398
KDR:1.613
Accuracy:27.001% C+
HSR:23.676% C*
NS-11P
B**
Kills:330
Deaths:220
KDR:1.500
Accuracy:25.790% B+
HSR:26.970% B**
H-V45
C+
Kills:104
Deaths:55
KDR:1.891
Accuracy:24.074% C+
HSR:21.154% C+
NS-11A
B++
Kills:96
Deaths:80
KDR:1.200
Accuracy:27.592% B++
HSR:21.875% C+
Corvus VA55
B+
Kills:91
Deaths:24
KDR:3.792
Accuracy:25.184% C++
HSR:26.374% B+
MKV Suppressed
C*
Kills:77
Deaths:41
KDR:1.878
Accuracy:23.678% C-
HSR:20.779% C*
Kills:10,139
Deaths (as Combat Medic):3,602
Deaths (to Combat Medics):2,370
KDR:2.81483
Kill Difference:6,537
Playtime:48.356 hours
Usage:2%
Score:1.314m
Score/min:453
Accuracy (listed only):28.460%
HSR (listed only):21.168%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,722
Deaths:267
KDR:6.449
Accuracy:20.071% C++
HSR:20.848% C+
Blueshift VM5
C++
Kills:1,657
Deaths:274
KDR:6.047
Accuracy:20.477% C++
HSR:18.407% C--
Quasar VM1
B*
Kills:1,167
Deaths:317
KDR:3.681
Accuracy:20.187% B*
HSR:20.566% B
Quasar VM1
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:20.030% B+
HSR:21.035% C+
Nebula VM20
B+
Kills:887
Deaths:262
KDR:3.386
Accuracy:17.578% C
HSR:22.886% B+
Nebula VM20
B+
Kills:865
Deaths:262
KDR:3.302
Accuracy:18.101% C+
HSR:23.353% B+
Comet VM2
B+
Kills:415
Deaths:158
KDR:2.627
Accuracy:48.473% B+
HSR:5.060% B+
Comet VM2
B+
Kills:388
Deaths:158
KDR:2.456
Accuracy:48.657% B
HSR:5.412% B+
NS-10 Burster
B+
Kills:338
Deaths:96
KDR:3.521
Accuracy:34.103% B+
HSR:3.254% D
NS-10 Burster
B*
Kills:302
Deaths:96
KDR:3.146
Accuracy:34.559% B*
HSR:3.974% D
Vortex VM21
B+
Kills:245
Deaths:106
KDR:2.311
Accuracy:45.642% B+
HSR:3.673% C+
Vortex VM21
B++
Kills:225
Deaths:106
KDR:2.123
Accuracy:44.731% B+
HSR:5.333% B++
Kills:9,371
Deaths (as MAX Suit):1,213
Deaths (to MAX Suits):890
KDR:7.72547
Kill Difference:8,158
Playtime:180.691 hours
Usage:9%
Score:7.374m
Score/min:680
Accuracy (listed only):31.051%
HSR (listed only):12.817%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:1,848
V. Kills:1,238 149%
Deaths:221
KDR:8.362
Accuracy:37.748% C+
KPH:6,652,800 U
VKPH:4,456,800 U
Dual-75 Duster
A
Kills:277
V. Kills:34 N/A
Deaths:21
KDR:13.191
Accuracy:47.832% B**
KPH:81 C**
VKPH:9.900 A
AP30 Shredder
U
Kills:191
V. Kills:144 132%
Deaths:26
KDR:7.346
Accuracy:32.055% C
KPH:687,600 U
VKPH:518,400 U
Kills:2,316 (0 + 2,316)
Deaths:268
KDR:8.642
VKDR:5.284
Vehicle Kills:1,416
Kill Difference:2,048
Playtime:3.422 hours
Usage:0%
Score:2.397m
Score/min:11,677
Piloting Accuracy:N/A%
Gunner Accuracy:32.055%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:124
V. Kills:69 177%
Deaths:24
KDR:5.167
Accuracy:66.953% A
KPH:44.300 B**
VKPH:24.600 B**
Kills:124 (124 + 0)
Deaths:24
KDR:5.167
VKDR:2.875
Vehicle Kills:69
Kill Difference:100
Playtime:2.801 hours
Usage:0%
Score:0.115m
Score/min:683
Driving Accuracy:66.953%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:3,197
V. Kills:281 N/A
Deaths:117
KDR:27.325
Accuracy:60.953% B**
KPH:39 C
VKPH:3.400 D--
Supernova FPC
B+
Kills:996
V. Kills:518 192%
Deaths:142
KDR:7.014
Accuracy:49.187% D
KPH:31.700 B+
VKPH:16.500 C*
Supernova PC
A**
Kills:685
V. Kills:231 295%
Deaths:88
KDR:7.784
Accuracy:53.287% B+
KPH:50.400 A**
VKPH:17 A*
E540 Halberd
B**
Kills:537
V. Kills:232 230%
Deaths:46
KDR:11.674
Accuracy:52.383% B+
KPH:44.600 B**
VKPH:19.300 B+
Saron HRB
A+
Kills:311
V. Kills:240 129%
Deaths:12
KDR:25.917
Accuracy:56.824% A+
KPH:36.900 B**
VKPH:28.400 A+
Proton II PPA
A+
Kills:202
V. Kills:7 N/A
Deaths:6
KDR:33.667
Accuracy:30.493% B**
KPH:97.900 A+
VKPH:3.400 C+
Halberd SE
B**
Kills:113
V. Kills:39 283%
Deaths:11
KDR:10.273
Accuracy:52.494% C**
KPH:72.600 B**
VKPH:25.100 B*
Kills:6,041 (4,878 + 1,163)
Deaths:422
KDR:14.315
VKDR:3.668
Vehicle Kills:1,548
Kill Difference:5,619
Playtime:151.016 hours
Usage:8%
Score:3.397m
Score/min:375
Driving Accuracy:53.287%
Gunner Accuracy:52.494%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:988
V. Kills:57 N/A
Deaths:33
KDR:29.939
Accuracy:35.069% C
KPH:113.500 B+
VKPH:6.600 C++
M40 Fury-H
B++
Kills:75
V. Kills:4 N/A
Deaths:2
KDR:37.500
Accuracy:33.571% D-
KPH:120 B++
VKPH:6.400 D
Kills:1,063 (0 + 1,063)
Deaths:35
KDR:30.371
VKDR:1.743
Vehicle Kills:61
Kill Difference:1,028
Playtime:9.327 hours
Usage:0%
Score:0.299m
Score/min:534
Driving Accuracy:N/A%
Gunner Accuracy:33.571%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C**
Kills:165
V. Kills:26 N/A
Deaths:13
KDR:12.692
Accuracy:32.512% C
KPH:33.300 C**
VKPH:5.200 C
M12 Kobalt
C+
Kills:143
V. Kills:7 N/A
Deaths:12
KDR:11.917
Accuracy:17.020% C
KPH:59.800 C+
VKPH:2.900 C+
M40 Fury
B*
Kills:122
V. Kills:12 N/A
Deaths:10
KDR:12.200
Accuracy:34.420% C+
KPH:65.900 B*
VKPH:6.500 D
M20 Basilisk
B+
Kills:106
V. Kills:25 408%
Deaths:27
KDR:3.926
Accuracy:40.062% C++
KPH:27.200 B+
VKPH:6.400 C
M60-G Bulldog
C++
Kills:77
V. Kills:19 385%
Deaths:17
KDR:4.529
Accuracy:42.186% B+
KPH:34.100 C
VKPH:8.400 C++
M40 Fury
B**
Kills:68
V. Kills:4 N/A
Deaths:7
KDR:9.714
Accuracy:25.557% D*
KPH:81.600 B**
VKPH:4.800 D--
M20 Basilisk
C*
Kills:61
V. Kills:11 N/A
Deaths:15
KDR:4.067
Accuracy:37.336% C+
KPH:23.400 C*
VKPH:4.200 D--
Kills:742 (0 + 742)
Deaths:101
KDR:7.347
VKDR:1.030
Vehicle Kills:104
Kill Difference:641
Playtime:18.792 hours
Usage:1%
Score:0.402m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:37.336%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:277
V. Kills:9 N/A
Deaths:110
KDR:2.518
Accuracy:47.730% B++
KPH:41.600 C
VKPH:1.400 C-
M40 Fury-F
B+
Kills:125
V. Kills:21 N/A
Deaths:95
KDR:1.316
Accuracy:46.018% C
KPH:28.700 B+
VKPH:4.800 C
M12 Kobalt-F
D
Kills:81
V. Kills:8 N/A
Deaths:68
KDR:1.191
Accuracy:27.870% B++
KPH:5.200 D--
VKPH:0.500 D
Kills:483 (483 + 0)
Deaths:273
KDR:1.769
VKDR:0.139
Vehicle Kills:38
Kill Difference:210
Playtime:26.494 hours
Usage:1%
Score:0.127m
Score/min:80
Driving Accuracy:27.870%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 3,4783,19711727.325A24.0660.953%B**1.595%C++39C3.4D--25081.9h2.4B**3.9B**
NS-7G PDW 2,2622,2496863.278A**0.0132.345%A+18.23%C+38.9B+N/A16857.8h12.3B++38B*
Proximity Mine 2,1902,1872379.228A++5.9650.08%B*N/A216.5A*N/A96510.1h1.7B++3.4B**
C150 Dalton 3,0861,8482218.362C**5.1037.748%C+N/A18480U12380U202210200.1h2.6B**6.9B**
Blueshift VM5 1,7341,7222676.449A++3.1920.071%C++20.848%C+43.2B+N/A23639.9h11.7A58.1B++
Ursa 1,6821,6802327.241S3.9826.561%B++18.393%D-42.4C++N/A29939.6h9.2B++34.7B++
Blueshift VM5 1,6681,6572746.047A+2.7820.477%C++18.407%C--41.7B+N/A23339.7h12.2B**59.7B++
Betelgeuse 54-A 1,4511,4376642.164C+1.1025.438%C28.462%C36.9D-N/A12238.9h10.8C+42.6C+
Artemis VX26 1,3481,3433803.534A++0.2733.445%A19.732%C-42.5B+N/A19531.6h11.2B+33.4B++
NS-15M1 1,3191,3163154.178A*0.9128.823%B**19.605%C45.5C*N/A25828.9h10.9B++38B++
Flare VE6 1,2891,2863074.189M+0.9325.568%B+18.274%D-39.3C+N/A20832.7h10.6C++41.3B+
Sirius SX12 1,2241,2114102.954A++0.3128.389%B*17.671%C+32.6C*N/A18637.1h13.1B+46.2B+
NS-11C 1,1971,1807871.499B+1.7627.643%B++20.339%C*14.5DN/A6581.1h14C*50.6B+
Orion VS54 1,1871,1746221.887B1.3823.119%B+32.538%B**32.3C+N/A19836.4h11.6B+50.2C*
SVA-88 1,1721,1711846.364A*3.1025.157%B19.556%D39.4CN/A22029.7h10.8B+42.9B+
NS-15M AE 1,1791,1706571.781C+1.4827.322%B23.59%C-35.5DN/A9933h11.9C+43.4C**
MKV-G Suppressed 1,1771,1693493.35B++0.0933.67%B**25.492%B**45.3B**N/A20125.8h11.5B34.2B*
Phantom VA23 1,1781,1694562.564B+0.7040.964%B*47.305%A++43.9C++N/A13526.6h4.1B+10B++
Eridani SX5 1,1761,1683453.386A*0.1232.289%B**18.836%C+45.4B+N/A28125.7h10.2B++31.7B++
Ghost 1,1751,1673683.171C*0.0939.349%C++71.979%B33.3CN/A13535h2B+5.1B+
Quasar VM1 1,1711,1673173.681A+0.4220.187%B*20.566%B42.1A+N/A25527.7h11.7B**58B+
V10 1,1721,1652764.221B+0.9636.529%D80.343%B30.1C+N/A9738.7h2.1B5.7C++
NS-7 PDW 1,1721,1653793.074M0.1928.662%B++18.197%C++35.8B+N/A20232.5h12.2B++42.4B++
Nyx VX31 1,1641,1623193.643B++0.3839.879%B*32.702%C**33.1CN/A18735.1h5.6C++14B+
Eridani SX5G 1,1631,1614102.832A0.4332.258%B*17.14%C--39.8CN/A19329.2h11.8C+36.7B
NS-15MG 1,1691,1614052.867B*0.4023.768%C23.342%D47.4CN/A20524.5h10.5B44.1C++
XM98 1,1641,1601796.48A**3.2243.289%B*80.69%B++42.6B**N/A21127.2h1.9B**4.5B*
Quasar VM1 1,1681,1603243.58B++0.3220.03%B+21.035%C+40.7B+N/A22928.5h11.9B++59.3B+
Parallax VX3 1,1601,1581587.329B**4.0747.294%A79.62%C**33.6BN/A18034.5h2.1B4.5B++
Eidolon VE33 1,1641,1555861.971B++1.2931.72%B++25.455%C+28.4C*N/A8740.7h7.3B++22.9B++
NS-30G Vandal 1,1581,1544922.346C++0.9238.63%B+30.156%C++29.8DN/A15338.7h5.2C**13.4B+
NS-44G Commissioner 1,0099996651.502B1.7642.766%B+27.928%B+35.6CN/A18528.1h3.7C++8.6B+
Supernova FPC 1,5149961427.014C++3.7549.187%D2.912%B+31.7B+16.5C*50331.4h4.6B+9.4C**
Proton II PPA-H 1,0459883329.939A+26.6835.069%C1.316%C113.6B+6.6C++5278.7h9.9C*28.1C*
Nebula VM20 9048872623.385B++0.1217.578%C22.886%B+40.3B+N/A15722h14B++79.9B
Nebula VM20 8808652623.302B+0.0418.101%C+23.353%B+41.4B+N/A16520.9h14.1B++77.8B+
NS-45 Pilot 8338266191.334C++1.9335.221%B+29.298%B25DN/A7433.1h7C*20B+
Supernova PC 916685887.784B+4.5253.287%B+1.46%D50.4A**17A*43113.6h3.9B*7.3B*
NS-7B PDW 6796762053.298A++0.0329.049%B++18.787%C++38.9BN/A21017.4h12.4B+42.7B+
Serpent VE92 673668877.678S4.4127.347%B++17.216%C--19.4C-N/A20934.4h10.5B++38.4B++
VX29 Polaris 6776652722.445B*0.8226.536%B+23.91%C++38.9C+N/A21017.1h11.5B+43.4B+
Skorpios 6516423981.613C++1.6527.001%C+23.676%C*23.2D-N/A7427.7h11.7C+43.4C+
NSX-P Naginata 5585552762.011B+1.2522.712%C+28.469%C+41.1C+N/A11913.5h12.6C++55.3C*
M60-A Bulldog 703539727.486C**4.2239.891%C*N/A5390U1640U28283500.1h5.3B+13.3B+
E540 Halberd 7695374611.674C**8.4152.383%B+1.117%D-44.8A19.3B+59912h5.2B+10B++
NS Decimator 8774662921.596B++1.6767.561%B*N/A34.5C+30.4A++51413.5h5.6C-8.2C+
Lumine Edge 46445610,0330.045C3.2229.069%C++18.421%B0.7C--N/A3664h1.4C++4.7B
C-4 6784161982.101B+1.1627.167%C**N/A86.7C++54.6A++14824.8h1.8C--6.8C+
Comet VM2 5864151582.627A*0.6448.473%B+5.06%B+16.8B**6.9A20824.7h18.2B+37.6B+
Comet VM2 5043881582.456A++0.8148.657%B5.412%B+15.7B++4.7C+15924.7h19.6B++40.2B++
Hyena Missile Launcher 5673531292.736B*0.5334.447%C++N/A18.2C+11C+20719.4h30.4B++88.1B+
Tank Mine 539347635.508A+2.2436.801%C*N/A91.3C50.5C-9943.8h1.9C++5.1B++
NS-10 Burster 595338963.521M*0.2634.103%B+3.254%D8.8A6.7A*20738.2h118.5B++347.3B*
NS-11P 3343302201.5B1.7625.79%B+26.97%B**22.3CN/A11914.8h13B+50.4B+
Saron HRB 5513111225.917S22.6556.824%A+6.431%S37B**28.6A+5788.4h11.7A++20.6A++
NS-30 Vandal 3153091092.835B++0.4340.976%A53.074%M++39.6C+N/A1377.8h4.9B++12.1B*
NS-10 Burster 539302963.146M*0.1234.559%B*3.974%D7.9B*6.2A++19438.2h135C++390.7B+
Nemesis VSH9 7272782381.168B*2.1067.899%B++1.439%D12C19.4B+34223.1h11D--16.2D
Dual-75 Duster 3112772113.19B+9.9347.832%B**N/A81.5B10A4843.4h6.3C13.2B+
S12 Renegade 2862771102.518C+0.7547.73%B++1.444%D*41.3C1.3D1256.7h4D8.4C++
Lasher X2 278275962.865M0.4029.582%B+8.364%A**32.7C++N/A2248.4h15B**50.7B++
Frag Grenade 2592561256N/A252.7442.743%CN/A853.3A+10C++34980.3h2.5A5.9B++
Revenant 2532531551.632C1.6332.213%C33.992%B+30.1DN/A728.4h7.8C+24.1C+
Zenith VX-5 2542521681.5B1.7623.683%C23.016%C*17.4DN/A9314.5h11.8B+49.7C**
Vortex VM21 4472451062.311B*0.9545.642%B+3.673%C+9.6C+7.9B++14325.5h28.9B+63.4B+
Hunter QCX 2432421641.476A1.7941.297%C+41.322%B**21B++N/A13511.5h2.4B+5.9B+
Hunter QCX-G 2312301401.643B**1.6235.354%C38.696%B+15.8C++N/A7114.6h2.7B+7.7C*
Vortex VM21 4152251062.123B**1.1444.731%B+5.333%B++8.8C*7.5B**13925.5h30.8B++68.8B+
NS-44LG Blackhand 2152141231.74B+1.5235.983%C--65.421%B**30.6B++N/A907h4.8C13.3C+
Manticore SX40 2032031031.971B**1.2933.18%B+22.168%C++63.4A++N/A3643.2h6B*18.2B*
Proton II PPA 209202633.667B**30.4030.493%B**N/A96.2A3.3C6492.1h9.5C++31.1B++
AP30 Shredder 335191267.346C++4.0832.055%CN/A1910U1440U27593900.1h63.5B*198.2B++
VA39 Spectre 178177503.54A+0.2837.983%B**71.751%M+25.7C*N/A2206.9h4.2B**11B**
Spear Anti-Vehicle Phalanx Turret 2471711313.154B*9.8957.831%A5.263%B++55.2B**24.5C**7953.1h6.7B++11.6B*
M60-G Bulldog 1911651312.692A**9.4332.512%C1.212%D--33C*5.2C3365h6.4B+19.7B+
Pulsar C 160159188.833S5.5725.899%C**18.239%D-23.4CN/A2496.8h8.6B**33.2B++
M12 Kobalt 1501431211.917C+8.6517.02%C12.587%D*59.6C+2.9C+3462.4h17.1B+100.5C**
M40 Fury-F 146125951.316C+1.9546.018%CN/A28.4B4.8C1724.4h10.4C**22.7C**
L100 Python AP 193124245.167C++1.9066.953%AN/A44.3B**24.6B**6822.8h5.7C**8.4B+
M40 Fury 1341221012.2B**8.9434.42%C+N/A64.2B*6.3D3911.9h5.5A16.1B**
MANA Anti-Vehicle Turret 209119462.587B0.6861.242%B+5.882%B*1190B+900C++356490.1h6.5B++10.7B++
Halberd SE 1521131110.273C+7.0152.494%C**N/A70.6B**24.4B++6931.6h4.1C**7.8B
M20 Basilisk 131106273.926B+0.6640.062%C++4.717%C27.2B+6.4C3173.9h59.4B++148.3B**
NSX Daimyo 106106631.683C-1.5842.375%C++93.396%C+20.8D--N/A605.1h3.4D--8.1C--
H-V45 106104551.891C**1.3724.074%C+21.154%C+25.4CN/A2474.1h12.8C**53.2C**
Pulsar LSW 103103551.873B1.3923.008%C+18.447%D41.2C+N/A4522.5h13C+56.3C++
Force-Blade 103976,6560.015C3.2554.472%A*N/A0.2C--N/A1623.9h2.1B+3.8B++
NS-11A 9696801.2C+2.0627.592%B++21.875%C+25.9CN/A1913.7h14.6C+52.9B
Corvus VA55 9191243.792M*0.5325.184%C++26.374%B+22.2CN/A2564.1h12C*47.8B
M12 Kobalt-F 8981681.191C2.0727.87%B++9.877%C+5.2D--N/A3515.5h19.1C68.6C*
Phaseshift VX-S 7977302.567C+0.7031.12%D59.74%D--24.1CN/A953.2h4.1D13.1D
M60-G Bulldog 9677174.529C+1.2742.186%B+1.299%D--33.5C8.3C+4732.3h9C-21.3C++
MKV Suppressed 7777411.878B**1.3923.678%C-20.779%C*28.5C+N/A2182.7h12.8B+54C*
M40 Fury-H 7975237.5A**34.2433.571%D-N/A125B*6.7D6220.6h5.6B++16.8B+
NS-357G Underboss 7371571.246C**2.0243.765%B+21.127%C21.5DN/A653.3h5.1C11.7C++
M40 Fury 726879.714B+6.4525.557%D*N/A85A5D--4750.8h5.1A19.8B**
MAX Punch 63621,2150.051C-3.2144.633%C+N/A0.4C--N/A2175h2.5C+5.7C+
Aspis Anti-Aircraft Phalanx Turret 12861125.083B+1.8232.916%B**N/A14.5B++16B**4414.2h128.6B++390.6B++
M20 Basilisk 7261154.067B+0.8037.336%C+11.475%A**23.5C*4.2D--2972.6h71B*190B*
Hades VSH4 10257650.877B++2.3976.434%B**N/A19C+15C+3543h8.6C++11.3B+
Sticky Grenade 5957157N/A53.7453.947%C++N/A570D-20B++59960.1h1.4B*2.7B++
Solstice SF 5454318U14.7428.075%B++9.259%D*22.5C++N/A3932.4h11.1C*39.4B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon64380.4h
Anti-Vehicle MANA Turret22410.6h
Nano-Armor Kit330624,99053h
Nanite Revive Grenade03460.1h
Spitfire Auto-Turret271,4181.8h
Motion Spotter6330,33418.7h
Deconstruction Tool05550.2h
Welding Device02930.1h
G40-F Ranger0960h
Shield Recharging Field136090.5h
Recon Detection Device12723,74134h
Ammunition Package182,2621.1h
Medical Kit157700.6h
Medical Applicator19270,0418.6h
Nano-Repair Grenade01500h

Check the help document for the dictionary if you want to learn more about words used here.


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