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Castellan Veteran BlackNoir[ZAPS] BlackNoir
VS BR 62

KDR: 3.28

Score: 43.4m

Last Seen: Apr 22nd, 2019 5:01 PM
- OFFLINE - 65.7 hour(s)

Prestige 1, Battle Rank 62 - Vanu Sovereignty on Emerald - Outfit Officer of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 26
Level Progress (to 63): 69%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Supernova VPC NS-7G PDW Proximity Mine Blueshift VM5 Ursa Blueshift VM5 Artemis VX26 NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,713,870 MLG Score: 1370
Fun Score: N/A
Cheeseburgers Flipped: 1378TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.942%22.426%6493699928,9893.33821-0.058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.783%1.529A+0.261C*-0.667DHEAD ++ (~7.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.525B+10.30.281C*25.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.855%1.971%1144310324,3647459025.84987483%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.01%1.445A-0.397C---0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.863B*30.765B++2.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.495%2.158%5711110243,05966512964.6236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.754%-0.065C+-0.56D0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.50.751B++10.50.735B++19

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.468%78.276%571710284,396891194.93378

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.713%0.819B++0.737B++0.649

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.45B+2.20.309C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 26
43.4m372.5%447 (26.8k)413 (24.8k)3.2804357,40117,4983.7115162 (62)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035192522.897%20.799%47605:5926

29% Engineer20% Heavy Assault38% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 AMJul 6th, 2014 5:37 AMApr 24th, 2019 8:28 PM (9h) (PST)Apr 22nd, 2019 5:30 PM (3d) (PST)Apr 22nd, 2019 1:01 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6031724310.5470.1670.1142.2310.0521370

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,20810,34325,86533107134324,792

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1748.6h/72.9d 7,543 11,939 14,261 234.1k 2,746 9,046 5,438 63.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Ursa
B++
Kills:1,680
Deaths:232
KDR:7.241
Accuracy:26.561% B++
HSR:18.393% D-
NS-15M1
B**
Kills:1,316
Deaths:315
KDR:4.178
Accuracy:28.823% B**
HSR:19.605% C
Flare VE6
B+
Kills:1,286
Deaths:307
KDR:4.189
Accuracy:25.568% B+
HSR:18.274% D-
Betelgeuse 54-A
C+
Kills:1,180
Deaths:555
KDR:2.126
Accuracy:25.546% C+
HSR:27.966% C
SVA-88
B
Kills:1,171
Deaths:184
KDR:6.364
Accuracy:25.157% B
HSR:19.556% D-
NS-15M AE
C**
Kills:1,170
Deaths:657
KDR:1.781
Accuracy:27.322% C**
HSR:23.590% C-
NS-15MG
C
Kills:1,161
Deaths:405
KDR:2.867
Accuracy:23.768% C
HSR:23.342% D
Orion VS54
B**
Kills:526
Deaths:301
KDR:1.748
Accuracy:22.818% B+
HSR:32.700% B**
VX29 Polaris
B+
Kills:345
Deaths:115
KDR:3
Accuracy:26.353% B+
HSR:20.290% C
Lasher X2
M+
Kills:255
Deaths:79
KDR:3.228
Accuracy:30.299% B+
HSR:9.020% M+
Kills:10,090
Deaths (as Heavy Assault):3,150
Deaths (to Heavy Assaults):4,781
KDR:3.20317
Kill Difference:6,940
Playtime:341.627 hours
Usage:20%
Score:7.332m
Score/min:358
Accuracy (listed only):26.221%
HSR (listed only):21.273%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B++
Kills:1,155
Deaths:586
KDR:1.971
Accuracy:31.720% B++
HSR:25.455% C+
NS-11C
B*
Kills:996
Deaths:670
KDR:1.487
Accuracy:27.941% B*
HSR:18.976% C+
Serpent VE92
B++
Kills:618
Deaths:53
KDR:11.660
Accuracy:27.366% B++
HSR:16.343% D
Zenith VX-5
C**
Kills:252
Deaths:168
KDR:1.500
Accuracy:23.683% C
HSR:23.016% C**
Revenant
C++
Kills:180
Deaths:128
KDR:1.406
Accuracy:30.291% D
HSR:30% C++
Pulsar C
C**
Kills:159
Deaths:18
KDR:8.833
Accuracy:25.899% C**
HSR:18.239% D-
Solstice SF
B*
Kills:54
Deaths:3
KDR:18
Accuracy:28.075% B*
HSR:9.259% D*
Kills:3,414
Deaths (as Engineer):1,626
Deaths (to Engineers):3,647
KDR:2.09963
Kill Difference:1,788
Playtime:501.214 hours
Usage:29%
Score:11.870m
Score/min:395
Accuracy (listed only):27.853%
HSR (listed only):20.184%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
A
Kills:2,249
Deaths:686
KDR:3.278
Accuracy:32.345% A
HSR:18.230% C+
Artemis VX26
A
Kills:1,343
Deaths:380
KDR:3.534
Accuracy:33.445% A
HSR:19.732% C-
Sirius SX12
B++
Kills:1,211
Deaths:410
KDR:2.954
Accuracy:28.389% B++
HSR:17.671% C+
MKV-G Suppressed
A
Kills:1,169
Deaths:349
KDR:3.350
Accuracy:33.670% B**
HSR:25.492% A
Eridani SX5
B**
Kills:1,168
Deaths:345
KDR:3.386
Accuracy:32.289% B**
HSR:18.836% C+
V10
B
Kills:1,165
Deaths:276
KDR:4.221
Accuracy:36.529% D
HSR:80.343% B
NS-7 PDW
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:28.662% B++
HSR:18.197% C++
Nyx VX31
B**
Kills:1,162
Deaths:319
KDR:3.643
Accuracy:39.879% B**
HSR:32.702% C**
Eridani SX5G
B*
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:32.258% B*
HSR:17.140% C--
XM98
B*
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:43.289% B*
HSR:80.690% B++
Parallax VX3
A
Kills:1,158
Deaths:158
KDR:7.329
Accuracy:47.294% A
HSR:79.620% C**
NS-30G Vandal
B
Kills:1,154
Deaths:492
KDR:2.346
Accuracy:38.630% B
HSR:30.156% C++
NS-44G Commissioner
C**
Kills:993
Deaths:659
KDR:1.507
Accuracy:42.956% C**
HSR:27.895% C**
NS-7B PDW
B+
Kills:676
Deaths:205
KDR:3.298
Accuracy:29.049% B+
HSR:18.787% C++
Skorpios
B
Kills:638
Deaths:394
KDR:1.619
Accuracy:26.969% C+
HSR:23.825% B
NS-45 Pilot
B**
Kills:573
Deaths:419
KDR:1.368
Accuracy:37.938% B**
HSR:29.145% B+
Ghost
C+
Kills:565
Deaths:212
KDR:2.665
Accuracy:37.185% C
HSR:68.319% C+
NS-44LG Blackhand
B**
Kills:209
Deaths:120
KDR:1.742
Accuracy:36.065% D
HSR:66.029% B**
Manticore SX40
B+
Kills:203
Deaths:103
KDR:1.971
Accuracy:33.180% B+
HSR:22.168% C++
VA39 Spectre
M+
Kills:176
Deaths:50
KDR:3.520
Accuracy:37.884% B**
HSR:71.591% M+
NSX Daimyo
C++
Kills:96
Deaths:60
KDR:1.600
Accuracy:42.323% C++
HSR:92.708% C
MKV Suppressed
C*
Kills:77
Deaths:41
KDR:1.878
Accuracy:23.678% C
HSR:20.779% C*
Phaseshift VX-S
D
Kills:76
Deaths:30
KDR:2.533
Accuracy:30.723% D
HSR:60.526% D--
NS-357G Underboss
B+
Kills:71
Deaths:56
KDR:1.268
Accuracy:43.818% B+
HSR:21.127% C
Kills:19,618
Deaths (as Infiltrator):6,732
Deaths (to Infiltrators):2,580
KDR:2.91414
Kill Difference:12,886
Playtime:668.815 hours
Usage:38%
Score:15.795m
Score/min:394
Accuracy (listed only):35.352%
HSR (listed only):40.071%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
A
Kills:2,249
Deaths:686
KDR:3.278
Accuracy:32.345% A
HSR:18.230% C+
Sirius SX12
B++
Kills:1,211
Deaths:410
KDR:2.954
Accuracy:28.389% B++
HSR:17.671% C+
MKV-G Suppressed
A
Kills:1,169
Deaths:349
KDR:3.350
Accuracy:33.670% B**
HSR:25.492% A
Eridani SX5
B**
Kills:1,168
Deaths:345
KDR:3.386
Accuracy:32.289% B**
HSR:18.836% C+
NS-7 PDW
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:28.662% B++
HSR:18.197% C++
Eridani SX5G
B*
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:32.258% B*
HSR:17.140% C--
NS-7B PDW
B+
Kills:676
Deaths:205
KDR:3.298
Accuracy:29.049% B+
HSR:18.787% C++
Skorpios
B
Kills:638
Deaths:394
KDR:1.619
Accuracy:26.969% C+
HSR:23.825% B
NS-11P
B**
Kills:284
Deaths:182
KDR:1.560
Accuracy:24.935% B+
HSR:26.761% B**
H-V45
C++
Kills:101
Deaths:52
KDR:1.942
Accuracy:23.984% C+
HSR:21.782% C++
NS-11A
B++
Kills:96
Deaths:80
KDR:1.200
Accuracy:27.592% B++
HSR:21.875% C+
Corvus VA55
B+
Kills:91
Deaths:24
KDR:3.792
Accuracy:25.184% C*
HSR:26.374% B+
MKV Suppressed
C*
Kills:77
Deaths:41
KDR:1.878
Accuracy:23.678% C
HSR:20.779% C*
Kills:10,086
Deaths (as Combat Medic):3,557
Deaths (to Combat Medics):2,052
KDR:2.83554
Kill Difference:6,529
Playtime:44.158 hours
Usage:3%
Score:1.197m
Score/min:452
Accuracy (listed only):28.385%
HSR (listed only):21.211%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,722
Deaths:267
KDR:6.449
Accuracy:20.071% C*
HSR:20.848% C+
Blueshift VM5
C++
Kills:1,657
Deaths:274
KDR:6.047
Accuracy:20.477% C++
HSR:18.407% C--
Quasar VM1
B**
Kills:1,167
Deaths:317
KDR:3.681
Accuracy:20.187% B**
HSR:20.566% B+
Quasar VM1
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:20.030% B+
HSR:21.035% C++
Nebula VM20
C++
Kills:542
Deaths:187
KDR:2.898
Accuracy:17.187% C
HSR:20.664% C++
Nebula VM20
C**
Kills:533
Deaths:187
KDR:2.850
Accuracy:17.737% C+
HSR:21.951% C**
Comet VM2
B+
Kills:414
Deaths:156
KDR:2.654
Accuracy:48.281% B+
HSR:5.072% B+
Comet VM2
B+
Kills:387
Deaths:156
KDR:2.481
Accuracy:48.463% B
HSR:5.426% B+
NS-10 Burster
B++
Kills:292
Deaths:91
KDR:3.209
Accuracy:34.095% B++
HSR:3.425% D
NS-10 Burster
B*
Kills:281
Deaths:91
KDR:3.088
Accuracy:34.566% B*
HSR:4.270% D
Vortex VM21
B+
Kills:244
Deaths:105
KDR:2.324
Accuracy:45.620% B+
HSR:3.689% C++
Vortex VM21
B+
Kills:220
Deaths:105
KDR:2.095
Accuracy:44.665% B+
HSR:5.455% B+
Kills:8,619
Deaths (as MAX Suit):1,130
Deaths (to MAX Suits):833
KDR:7.62743
Kill Difference:7,489
Playtime:172.571 hours
Usage:10%
Score:7.101m
Score/min:686
Accuracy (listed only):30.948%
HSR (listed only):12.567%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:530
V. Kills:483 110%
Deaths:114
KDR:4.649
Accuracy:29.447% D-
KPH:1,908,000 U
VKPH:1,738,800 U
AP30 Shredder
U
Kills:188
V. Kills:142 131%
Deaths:23
KDR:8.174
Accuracy:32.025% C
KPH:676,800 U
VKPH:511,200 U
Dual-75 Duster
A**
Kills:66
V. Kills:9 N/A
Deaths:4
KDR:16.500
Accuracy:44.500% B++
KPH:92.800 B++
VKPH:12.700 A**
Kills:784 (0 + 784)
Deaths:141
KDR:5.560
VKDR:4.496
Vehicle Kills:634
Kill Difference:643
Playtime:0.712 hours
Usage:0%
Score:0.831m
Score/min:19,458
Piloting Accuracy:N/A%
Gunner Accuracy:44.500%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A
Kills:3,197
V. Kills:281 N/A
Deaths:117
KDR:27.325
Accuracy:60.953% A
KPH:39 C+
VKPH:3.400 D*
Supernova FPC
B+
Kills:936
V. Kills:492 190%
Deaths:136
KDR:6.882
Accuracy:48.921% D
KPH:30.900 B+
VKPH:16.200 C*
E540 Halberd
A
Kills:473
V. Kills:205 230%
Deaths:36
KDR:13.139
Accuracy:52.588% B++
KPH:45 A
VKPH:19.500 B+
Saron HRB
A++
Kills:279
V. Kills:227 122%
Deaths:8
KDR:34.875
Accuracy:58.359% A++
KPH:36.200 B**
VKPH:29.400 A++
Supernova PC
A++
Kills:231
V. Kills:74 308%
Deaths:30
KDR:7.700
Accuracy:54.546% B+
KPH:40.800 A++
VKPH:13.100 A
Proton II PPA
A+
Kills:202
V. Kills:7 N/A
Deaths:6
KDR:33.667
Accuracy:30.493% B**
KPH:97.900 A+
VKPH:3.400 C+
Kills:5,318 (4,364 + 954)
Deaths:333
KDR:15.970
VKDR:3.862
Vehicle Kills:1,286
Kill Difference:4,985
Playtime:138.180 hours
Usage:8%
Score:2.839m
Score/min:342
Driving Accuracy:54.546%
Gunner Accuracy:30.493%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:982
V. Kills:57 N/A
Deaths:32
KDR:30.688
Accuracy:35.093% C
KPH:113.700 B+
VKPH:6.600 C+
M40 Fury-H
B++
Kills:75
V. Kills:4 N/A
Deaths:2
KDR:37.500
Accuracy:33.571% D-
KPH:120 B++
VKPH:6.400 D
Kills:1,057 (0 + 1,057)
Deaths:34
KDR:31.088
VKDR:1.794
Vehicle Kills:61
Kill Difference:1,023
Playtime:9.261 hours
Usage:1%
Score:0.296m
Score/min:533
Driving Accuracy:N/A%
Gunner Accuracy:33.571%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C**
Kills:159
V. Kills:24 N/A
Deaths:11
KDR:14.455
Accuracy:31.428% C
KPH:32.600 C**
VKPH:4.900 C
M40 Fury
B*
Kills:122
V. Kills:12 N/A
Deaths:10
KDR:12.200
Accuracy:34.420% C+
KPH:65.900 B*
VKPH:6.500 D
M12 Kobalt
C
Kills:92
V. Kills:4 N/A
Deaths:9
KDR:10.222
Accuracy:15.722% C--
KPH:50.200 C
VKPH:2.200 C--
M20 Basilisk
B+
Kills:90
V. Kills:22 391%
Deaths:26
KDR:3.462
Accuracy:40.783% C*
KPH:25.900 B+
VKPH:6.300 C
M60-G Bulldog
C++
Kills:71
V. Kills:18 374%
Deaths:16
KDR:4.438
Accuracy:41.038% B
KPH:33.200 C
VKPH:8.400 C++
M40 Fury
B**
Kills:68
V. Kills:4 N/A
Deaths:7
KDR:9.714
Accuracy:25.811% D*
KPH:84 B**
VKPH:4.900 D--
M20 Basilisk
C*
Kills:59
V. Kills:11 N/A
Deaths:14
KDR:4.214
Accuracy:38.096% C+
KPH:24.200 C*
VKPH:4.500 D--
Kills:661 (0 + 661)
Deaths:93
KDR:7.108
VKDR:1.022
Vehicle Kills:95
Kill Difference:568
Playtime:17.422 hours
Usage:1%
Score:0.358m
Score/min:342
Driving Accuracy:N/A%
Gunner Accuracy:38.096%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:243
V. Kills:7 N/A
Deaths:86
KDR:2.826
Accuracy:48.219% B++
KPH:46 C+
VKPH:1.300 D
M40 Fury-F
B+
Kills:116
V. Kills:19 N/A
Deaths:90
KDR:1.289
Accuracy:44.826% C
KPH:29 B+
VKPH:4.700 C
M12 Kobalt-F
D
Kills:81
V. Kills:8 N/A
Deaths:68
KDR:1.191
Accuracy:27.870% B++
KPH:5.200 D--
VKPH:0.500 D
Kills:440 (440 + 0)
Deaths:244
KDR:1.803
VKDR:0.139
Vehicle Kills:34
Kill Difference:196
Playtime:24.752 hours
Usage:1%
Score:0.117m
Score/min:79
Driving Accuracy:27.870%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 3,4783,19711727.325A++24.0460.953%A1.595%C++39C+3.4D*24881.9h2.4B**3.9B**
NS-7G PDW 2,2622,2496863.278A++0.0032.345%A18.23%C+38.9B*N/A16857.8h12.3B++38B++
Proximity Mine 2,1552,1532339.24A++5.9650.192%B**N/A217.5A*N/A9689.9h1.7B++3.4B**
Blueshift VM5 1,7341,7222676.449A*3.1720.071%C*20.848%C+43.2B++N/A23639.9h11.7A58.1B++
Ursa 1,6821,6802327.241S3.9626.561%B++18.393%D-42.4C*N/A29939.6h9.2B++34.7B++
Blueshift VM5 1,6681,6572746.047A++2.7720.477%C++18.407%C--41.7B+N/A23239.7h12.2A59.7B++
Artemis VX26 1,3481,3433803.534A++0.2533.445%A19.732%C-42.5B+N/A19531.6h11.2B+33.4B++
NS-15M1 1,3191,3163154.178A*0.9028.823%B**19.605%C45.5C*N/A25728.9h10.9B++38B++
Flare VE6 1,2891,2863074.189M+0.9125.568%B+18.274%D-39.3C+N/A20632.7h10.6C*41.3B+
Sirius SX12 1,2241,2114102.954A++0.3328.389%B++17.671%C+32.6C*N/A18537.1h13.1B+46.2B+
Betelgeuse 54-A 1,1891,1805552.126C+1.1525.546%C+27.966%C34.3D-N/A11434.4h10.6C++41.7C++
SVA-88 1,1721,1711846.364A*3.0825.157%B19.556%D-39.4C+N/A21929.7h10.8B+42.9B+
NS-15M AE 1,1791,1706571.781C+1.5027.322%C**23.59%C-35.5C--N/A9833h11.9C+43.4C**
MKV-G Suppressed 1,1771,1693493.35B++0.0733.67%B**25.492%A45.3B**N/A20125.8h11.5B34.2B++
Eridani SX5 1,1761,1683453.386A++0.1132.289%B**18.836%C+45.4B+N/A27925.7h10.2B++31.7B++
Quasar VM1 1,1711,1673173.681A+0.4020.187%B**20.566%B+42.1A++N/A25427.7h11.7B**58B+
V10 1,1721,1652764.221B+0.9436.529%D80.343%B30.1C+N/A9738.7h2.1B5.7C++
NS-7 PDW 1,1721,1653793.074M+0.2128.662%B++18.197%C++35.8B+N/A20032.5h12.2B++42.4B+
Nyx VX31 1,1641,1623193.643B**0.3639.879%B**32.702%C**33.1C+N/A18735.1h5.6C++14B+
NS-15MG 1,1691,1614052.867B*0.4123.768%C23.342%D47.4CN/A20424.5h10.5B44.1C*
Eridani SX5G 1,1631,1614102.832A0.4532.258%B*17.14%C--39.8C+N/A19329.2h11.8C+36.7B
Quasar VM1 1,1681,1603243.58B*0.3020.03%B+21.035%C++40.7B+N/A22928.5h11.9B++59.3B+
XM98 1,1641,1601796.48A*3.2043.289%B*80.69%B++42.6B**N/A21027.2h1.9B**4.5B*
Parallax VX3 1,1601,1581587.329A4.0547.294%A79.62%C**33.6B+N/A17934.5h2.1B4.5B++
Eidolon VE33 1,1641,1555861.971B++1.3131.72%B++25.455%C+28.4C**N/A8740.7h7.3B++22.9B++
NS-30G Vandal 1,1581,1544922.346B*0.9338.63%B30.156%C++29.8DN/A15338.7h5.2C**13.4B+
NS-11C 1,0129966701.487B+1.7927.941%B*18.976%C+13.8DN/A6472.3h14.1C*50.4B+
NS-44G Commissioner 1,0039936591.507C++1.7742.956%C**27.895%C**35.7CN/A18727.8h3.7C+8.6C**
Proton II PPA-H 1,0399823230.688A++27.4135.093%C1.324%C114.2B+6.6C+5298.6h9.8C*28C++
Supernova FPC 1,4289361366.882C*3.6048.921%D2.885%B30.9B+16.2C*41830.3h4.7B+9.6B
NS-7B PDW 6796762053.298A++0.0229.049%B+18.787%C++38.9B+N/A21017.4h12.4B+42.7B+
Skorpios 6476383941.619C++1.6626.969%C+23.825%B23.4D-N/A7427.3h11.7C+43.5C+
Serpent VE92 6216185311.66S8.3827.366%B++16.343%D19.6CN/A21931.5h10.4B++38B++
NS-45 Pilot 5775734191.368C++1.9137.938%B**29.145%B+22.6DN/A6025.4h7.3C++19.1B+
Ghost 5685652122.665C+0.6237.185%C68.319%C+26.9C-N/A12421h2.1B+5.5B
Nebula VM20 5535421872.898B+0.3817.187%C20.664%C++32.7C+N/A15016.6h14.9B+86.5C**
Nebula VM20 5425331872.85B+0.4317.737%C+21.951%C**34.2C++N/A15815.6h14.5B+81.7B+
C150 Dalton 1,0135301144.649C+1.3729.447%D-N/A5300U4830U56106100.1h3.5B+11.9C++
Orion VS54 5305263011.748C**1.5322.818%B+32.7%B**25.5CN/A24320.6h11.6B+50.7B+
E540 Halberd 6784733613.139B+9.8652.588%B++1.057%D-45A19.5B+55010.5h5.2B+10B++
Lumine Edge 4514447,5770.059C+3.2229.009%C++18.243%B0.9C--N/A3518.2h1.3C**4.6B
Comet VM2 5844141562.654A*0.6348.281%B+5.072%B+17B**7A+20924.4h18.1B+37.5B+
C-4 6413911842.125B+1.1627.006%C*N/A86.9C*55.6A++14614.5h1.9D7C+
Comet VM2 5033871562.481A++0.8048.463%B5.426%B+15.9B*4.8C+16124.4h19.4B++40.1B++
VX29 Polaris 3493451153A0.2826.353%B+20.29%C34.2CN/A21110.1h10.8B+41B+
NS Decimator 6673312141.547B++1.7366.805%B++N/A31.8C+32.3A++55310.4h5.8D8.8C+
Tank Mine 477300535.66A++2.380.066%F--N/A88.2C52.1C23.4h0M++5.1B++
NS-10 Burster 528292913.209M0.0734.095%B++3.425%D8B**6.5A*20836.3h129.2B+378.9B++
NS-11P 2882841821.56B+1.7224.935%B+26.761%B**22.5CN/A11612.6h12.1B++48.4B+
NS-10 Burster 507281913.088M*0.1934.566%B*4.27%D7.7B*6.2A++19836.3h136.8C++395.9B+
Saron HRB 506279834.875S31.5958.359%A++7.168%S36.2B**29.5A++5887.7h11A++18.9A++
Nemesis VSH9 6952582251.147B*2.1368.019%B++1.55%D11.8C20A++34721.9h11.2D*16.5D
Lasher X2 256255793.228M**0.0530.299%B+9.02%M+31.5C++N/A2138.1h15B**49.4B*
Zenith VX-5 2542521681.5B1.7823.683%C23.016%C**17.4DN/A9114.5h11.8B+49.7C**
Vortex VM21 4452441052.324B**0.9645.62%B+3.689%C++9.7C++8B++14425.2h28.7B+63B+
S12 Renegade 250243862.826C+0.4548.219%B++1.646%D*45.8C+1.3D1355.3h4.1C--8.6C++
Hunter QCX 2432421641.476B**1.8041.297%C+41.322%B**21B*N/A13111.5h2.4B+5.9B+
Supernova PC 305231307.7B+4.4254.546%B+3.463%B*40.5A++13A4715.7h3.5B**6.5B**
Frag Grenade 2312301230N/A226.7241.233%C--N/A766.7B**3.3D35950.3h2.4A5.9B++
Hunter QCX-G 2312301401.643A1.6435.354%C--38.696%B+15.8C+N/A7114.6h2.7B+7.7B
Vortex VM21 4082201052.095A1.1944.665%B+5.455%B+8.7B7.5A13925.2h31.2B++69.7B+
NS-44LG Blackhand 2102091201.742B+1.5436.065%D66.029%B**30.3B+N/A906.9h4.8C13.3C
Manticore SX40 2032031031.971B**1.3133.18%B+22.168%C++63.4A++N/A3613.2h6B++18.2B*
Proton II PPA 209202633.667A30.3930.493%B**N/A96.2A+3.3C6452.1h9.5C*31.1B++
AP30 Shredder 330188238.174B4.8932.025%CN/A1880U1420U25891200.1h63B**196.7B++
Revenant 1801801281.406C1.8730.291%D30%C++27.3DN/A676.6h8C26.5C
VA39 Spectre 177176503.52A+0.2437.884%B**71.591%M+25.9C**N/A2126.8h4.1B**10.9B**
M60-G Bulldog 1831591114.455M**11.1731.428%C1.258%D--32.4C*4.9C3264.9h6.3B+19.9B+
Pulsar C 160159188.833S5.5525.899%C**18.239%D-23.4C+N/A2386.8h8.6B**33.2B++
Spear Anti-Vehicle Phalanx Turret 2191511113.727B**10.4557.244%A5.96%B**52.1B*23.4C*7782.9h7B++12.2B**
M40 Fury 1341221012.2B**8.9234.42%C+N/A64.2B*6.3D3921.9h5.5A+16.1B**
MANA Anti-Vehicle Turret 209119452.644C*0.6462.169%B5.882%A++1190D900D355300.1h6.3B+10.2B+
M40 Fury-F 135116901.289C+1.9944.826%CN/A29B+4.8C1754h10.2B22.8C**
H-V45 103101521.942B1.3423.984%C+21.782%C++25.3CN/A2414h12.7C**53.1C**
Force-Blade 103976,6560.015C3.2754.472%A*N/A0.2DN/A1623.7h2.1B+3.8B++
NSX Daimyo 9696601.6C-1.6842.323%C++92.708%C20.4D--N/A534.7h3.4D--8.1C--
NS-11A 9696801.2C+2.0827.592%B++21.875%C+25.9CN/A1813.7h14.6C+52.9B
M12 Kobalt 9692910.222C6.9415.722%C--11.957%D*51.1C2.2C--3071.8h17.9B114.1C++
Corvus VA55 9191243.792M*0.5125.184%C*26.374%B+22.2CN/A2534.1h12C*47.8B
M20 Basilisk 11290263.462C*0.1840.783%C*4.444%C--25.7B+6.3C2753.5h57.4B**140.7B**
M12 Kobalt-F 8981681.191C2.0927.87%B++9.877%C+5.2D--N/A3415.5h19.1C-68.6C*
MKV Suppressed 7777411.878B**1.4023.678%C20.779%C*28.5C+N/A2082.7h12.8B+54C*
Phaseshift VX-S 7876302.533C+0.7530.723%D60.526%D--25.3CN/A923h4C13.1C-
M40 Fury-H 7975237.5A*34.2233.571%D-N/A125B*6.7D5840.6h5.6B++16.8B+
NS-357G Underboss 7371561.268C*2.0143.818%B+21.127%C21.5DN/A653.3h5.1D*11.7C+
Hyena Missile Launcher 13271431.651C++1.6324.946%D*N/A10.6D9.1C1556.7h38.9C+156.1D
M60-G Bulldog 8971164.438C+1.1641.038%B1.408%D--33.8C8.6C++4842.1h8.6C20.9C++
M40 Fury 726879.714B+6.4325.811%D*N/A85A5D--4880.8h5A19.5B**
Dual-75 Duster 7566416.5B++13.2244.5%B++N/A94.3B++12.9A**2620.7h6.8D15.3C*
MAX Punch 62611,1300.054C3.2344.602%C+N/A0.4C-N/A2166.9h2.6C+5.8C++
Aspis Anti-Aircraft Phalanx Turret 12660106B**2.7231.88%B**N/A15B*16.5B**4514h119.7B*375.4B*
M20 Basilisk 7059144.214B*0.9338.096%C+10.17%A++24.6C**4.6D--2852.4h67.3B**176.8B*
Hades VSH4 10257640.891B++2.3976.287%B**N/A19C+15B+3553h8.6C++11.2B+
Solstice SF 5454318U14.7228.075%B*9.259%D*22.5C++N/A3792.4h11.1C*39.4B+
Sticky Grenade 5553153N/A49.7253.543%C*N/A530D-20B*68510.1h1.3B**2.4B*
M60-A Bulldog 6951510.2B*6.9242.411%B+N/A510U180U5046400.1h5.9C++13.8B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5226,89416.6h
Nano-Armor Kit255467,53440.5h
Spawn Beacon22680.3h
Anti-Vehicle MANA Turret22300.6h
Nanite Revive Grenade03240.1h
Welding Device02420.1h
Deconstruction Tool05550.2h
Spitfire Auto-Turret201,0621.3h
Ammunition Package161,9871h
G40-F Ranger0960h
Medical Kit41780.3h
Medical Applicator17965,1388.2h
Recon Detection Device10922,25631.6h
Shield Recharging Field125650.5h

Check the help document for the dictionary if you want to learn more about words used here.


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