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Executor BlackTempler[NH] BlackTempler
NC BR 210

KDR: 1.95

Score: 122.5m

Last Seen: Jan 27th, 2020 1:49 PM
- OFFLINE - 76.3 hour(s)

Prestige 1, Battle Rank 100 (210 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW Vortek Rotary Gauss Compact S 19A Fortuna C-4 AC-X11 M30 Mustang AH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $821,907 MLG Score: 657
Fun Score: N/A
Cheeseburgers Flipped: 1485TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.181%19.213%52246130352,8601.67220.283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.271%1.148B**-0.285C-0.982D--HEAD + (~5.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.40.414B11.80.173C++31.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.753%1.961%4915134411,626296259883.92373194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.977%-0.156C0.367C**0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.60.405B34.50.351C**62.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.553%1.891%6037134217,8713897112724.58466159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.994%-0.338C--0.394C--0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.307C*100.198C++16.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.233%5.042%1771913304,740339424451.39658194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.922%0.001C+0.126C++0.407

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.30.457B+23.70.412B41.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.176%70.875%17731346903250720.360191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.887%0.183C++0.246C++-0.742

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.276C*2.60.185C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.252%14.217%177513441,6742269110.737445

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.799%1.688A++-0.117C+1.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.587B+3.40.305C*2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.5m440.4%492 (29.5k)451 (27.1k)1.95492135,38669,2542.49703210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349439024.365%11.299%27503:5542

12% Combat Medic54% Engineer19% Heavy Assault7% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:29 PMNov 22nd, 2012 10:29 AMJan 27th, 2020 12:54 PM (191d) (PST)Jan 27th, 2020 10:36 AM (191d) (PST)Jan 27th, 2020 9:49 AM (191d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9181647540.4990.2550.0562.7190.119657

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,0509,85145,19930153163727,082

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4522.7h/188.4d 37,543 15,297 46,136 737.8k 6,124 12,937 32,159 249m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C--
Kills:7,827
Deaths:4,989
KDR:1.569
Accuracy:28.298% C--
HSR:20.991% D*
EM6
D-
Kills:1,988
Deaths:559
KDR:3.556
Accuracy:21.073% D-
HSR:17.404% D*
LA1 Anchor
D
Kills:1,406
Deaths:814
KDR:1.727
Accuracy:25.183% D
HSR:17.425% D**
NC6 Gauss SAW
C++
Kills:1,274
Deaths:740
KDR:1.722
Accuracy:25.142% C++
HSR:21.193% D
MGR-L1 Promise
C
Kills:1,207
Deaths:757
KDR:1.594
Accuracy:25.290% C
HSR:22.701% D-
EM1
C++
Kills:1,182
Deaths:706
KDR:1.674
Accuracy:25.917% C++
HSR:14.044% D**
NS-15MP
D--
Kills:1,164
Deaths:574
KDR:2.028
Accuracy:25.505% D--
HSR:19.416% D**
NC6S Gauss SAW S
D
Kills:1,154
Deaths:565
KDR:2.042
Accuracy:23.430% D
HSR:15.338% D**
NS-15M1
C
Kills:583
Deaths:302
KDR:1.930
Accuracy:24.500% C
HSR:16.124% D*
NSX Naginata
C+
Kills:245
Deaths:215
KDR:1.140
Accuracy:25.805% C+
HSR:29.796% C
GD-22S
D
Kills:121
Deaths:50
KDR:2.420
Accuracy:23.492% D
HSR:22.314% D
Kills:18,151
Deaths (as Heavy Assault):10,271
Deaths (to Heavy Assaults):19,341
KDR:1.76721
Kill Difference:7,880
Playtime:842.922 hours
Usage:19%
Score:21.884m
Score/min:433
Accuracy (listed only):24.876%
HSR (listed only):19.704%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C+
Kills:3,928
Deaths:2,131
KDR:1.843
Accuracy:25.511% C+
HSR:18.305% C
19A Fortuna
C
Kills:3,599
Deaths:3,526
KDR:1.021
Accuracy:26.901% C
HSR:18.561% D
AC-X11
C++
Kills:3,261
Deaths:2,410
KDR:1.353
Accuracy:28.892% C++
HSR:18.001% D--
AF-4A Bandit
C--
Kills:1,550
Deaths:1,073
KDR:1.445
Accuracy:25.949% C--
HSR:20.323% D
GD-66 Claw
C*
Kills:1,277
Deaths:913
KDR:1.399
Accuracy:65.010% C*
HSR:13.313% C
AF-19 Mercenary
C**
Kills:1,228
Deaths:849
KDR:1.446
Accuracy:27.280% C**
HSR:19.300% D
NS-11CP
C
Kills:1,175
Deaths:839
KDR:1.400
Accuracy:29.458% C
HSR:16.085% D**
Razor GD-23
C++
Kills:1,166
Deaths:959
KDR:1.216
Accuracy:28.379% C++
HSR:17.324% D-
NSX Tanto
C+
Kills:907
Deaths:920
KDR:0.986
Accuracy:29.367% C+
HSR:24.366% D
MGR-C1 Charger
C+
Kills:805
Deaths:770
KDR:1.045
Accuracy:30.526% C+
HSR:25.590% C
NS-11C
C*
Kills:695
Deaths:532
KDR:1.306
Accuracy:28.517% C*
HSR:14.245% D*
MGR-M1 Bishop
D-
Kills:488
Deaths:286
KDR:1.706
Accuracy:30.195% D--
HSR:26.434% D-
NS Baron G5
B**
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% B**
HSR:15.033% C+
Warden
C*
Kills:238
Deaths:99
KDR:2.404
Accuracy:25.993% D-
HSR:28.571% C*
NSX-P Tanto
B
Kills:202
Deaths:143
KDR:1.413
Accuracy:31.336% B
HSR:20.792% D--
NC12 Sweeper
B*
Kills:160
Deaths:97
KDR:1.649
Accuracy:48.120% C*
HSR:16.875% B*
AF-57 Piston
B
Kills:110
Deaths:79
KDR:1.392
Accuracy:44.379% C+
HSR:16.364% B
GD-7F
C
Kills:72
Deaths:66
KDR:1.091
Accuracy:21.701% D*
HSR:20.833% C
LA39 Bruiser
B+
Kills:70
Deaths:65
KDR:1.077
Accuracy:63.764% C
HSR:18.571% B+
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:21,294
Deaths (as Engineer):16,005
Deaths (to Engineers):17,522
KDR:1.33046
Kill Difference:5,289
Playtime:2,441.994 hours
Usage:54%
Score:67.700m
Score/min:462
Accuracy (listed only):38.411%
HSR (listed only):19.321%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C+
Kills:3,928
Deaths:2,131
KDR:1.843
Accuracy:25.511% C+
HSR:18.305% C
19A Fortuna
C
Kills:3,599
Deaths:3,526
KDR:1.021
Accuracy:26.901% C
HSR:18.561% D
AC-X11
C++
Kills:3,261
Deaths:2,410
KDR:1.353
Accuracy:28.892% C++
HSR:18.001% D--
AF-4G Cyclone
D
Kills:1,843
Deaths:1,285
KDR:1.434
Accuracy:26.939% D-
HSR:18.991% D
AF-4A Bandit
C--
Kills:1,550
Deaths:1,073
KDR:1.445
Accuracy:25.949% C--
HSR:20.323% D
GD-66 Claw
C*
Kills:1,277
Deaths:913
KDR:1.399
Accuracy:65.010% C*
HSR:13.313% C
Blitz GD-10
C++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% C++
HSR:17.713% C
AF-19 Mercenary
C**
Kills:1,228
Deaths:849
KDR:1.446
Accuracy:27.280% C**
HSR:19.300% D
AF-4 Cyclone
D
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% D
HSR:12.532% D*
NS-11CP
C
Kills:1,175
Deaths:839
KDR:1.400
Accuracy:29.458% C
HSR:16.085% D**
Razor GD-23
C++
Kills:1,166
Deaths:959
KDR:1.216
Accuracy:28.379% C++
HSR:17.324% D-
MKV Suppressed
C+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C
HSR:22.021% C+
NS-7 PDW
C+
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.648% C--
HSR:19.344% C+
NSX Tanto
C+
Kills:907
Deaths:920
KDR:0.986
Accuracy:29.367% C+
HSR:24.366% D
MGR-C1 Charger
C+
Kills:805
Deaths:770
KDR:1.045
Accuracy:30.526% C+
HSR:25.590% C
NS-11C
C*
Kills:695
Deaths:532
KDR:1.306
Accuracy:28.517% C*
HSR:14.245% D*
Tempest
C*
Kills:382
Deaths:273
KDR:1.399
Accuracy:29.193% C*
HSR:18.586% D
NS Baron G5
B**
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% B**
HSR:15.033% C+
NSX-P Tanto
B
Kills:202
Deaths:143
KDR:1.413
Accuracy:31.336% B
HSR:20.792% D--
NC12 Sweeper
B*
Kills:160
Deaths:97
KDR:1.649
Accuracy:48.120% C*
HSR:16.875% B*
NSX Tengu
C+
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C-
HSR:23.276% C+
AF-57 Piston
B
Kills:110
Deaths:79
KDR:1.392
Accuracy:44.379% C+
HSR:16.364% B
GD-7F
C
Kills:72
Deaths:66
KDR:1.091
Accuracy:21.701% D*
HSR:20.833% C
LA39 Bruiser
B+
Kills:70
Deaths:65
KDR:1.077
Accuracy:63.764% C
HSR:18.571% B+
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:27,673
Deaths (as Light Assault):21,131
Deaths (to Light Assaults):10,598
KDR:1.30959
Kill Difference:6,542
Playtime:329.194 hours
Usage:7%
Score:8.605m
Score/min:436
Accuracy (listed only):36.425%
HSR (listed only):18.555%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
C+
Kills:2,452
Deaths:1,910
KDR:1.284
Accuracy:28.256% C+
HSR:19.698% D--
AF-4G Cyclone
D
Kills:1,843
Deaths:1,285
KDR:1.434
Accuracy:26.939% D-
HSR:18.991% D
Carnage AR
C+
Kills:1,702
Deaths:1,081
KDR:1.574
Accuracy:27.652% C+
HSR:19.213% D
NC9 A-Tross
C
Kills:1,316
Deaths:852
KDR:1.545
Accuracy:27.040% C
HSR:18.465% D--
GD-66 Claw
C*
Kills:1,277
Deaths:913
KDR:1.399
Accuracy:65.010% C*
HSR:13.313% C
Blitz GD-10
C++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% C++
HSR:17.713% C
Gauss Rifle S
C-
Kills:1,223
Deaths:888
KDR:1.377
Accuracy:26.099% C-
HSR:18.152% D
AF-4 Cyclone
D
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% D
HSR:12.532% D*
GR-22
C-
Kills:1,173
Deaths:716
KDR:1.638
Accuracy:25.734% C-
HSR:19.437% D
NS-11P
C+
Kills:1,171
Deaths:748
KDR:1.566
Accuracy:26.756% C+
HSR:20.666% D
NC1 Gauss Rifle
B+
Kills:1,170
Deaths:682
KDR:1.716
Accuracy:28.735% B+
HSR:17.265% D-
MKV Suppressed
C+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C
HSR:22.021% C+
NS-7 PDW
C+
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.648% C--
HSR:19.344% C+
PSA-02 Diamondback
C+
Kills:548
Deaths:363
KDR:1.510
Accuracy:29.762% C+
HSR:20.256% D*
Tempest
C*
Kills:382
Deaths:273
KDR:1.399
Accuracy:29.193% C*
HSR:18.586% D
NS Baron G5
B**
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% B**
HSR:15.033% C+
Reaper DMR
D
Kills:249
Deaths:171
KDR:1.456
Accuracy:25.497% D
HSR:18.474% D*
NC12 Sweeper
B*
Kills:160
Deaths:97
KDR:1.649
Accuracy:48.120% C*
HSR:16.875% B*
NSX Tengu
C+
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C-
HSR:23.276% C+
AF-57 Piston
B
Kills:110
Deaths:79
KDR:1.392
Accuracy:44.379% C+
HSR:16.364% B
LA39 Bruiser
B+
Kills:70
Deaths:65
KDR:1.077
Accuracy:63.764% C
HSR:18.571% B+
MGR-A1 Vanquisher
C-
Kills:63
Deaths:42
KDR:1.500
Accuracy:28.028% C-
HSR:12.698% F-
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:20,152
Deaths (as Combat Medic):14,366
Deaths (to Combat Medics):7,336
KDR:1.40276
Kill Difference:5,786
Playtime:539.619 hours
Usage:12%
Score:15.756m
Score/min:487
Accuracy (listed only):36.972%
HSR (listed only):18.021%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
D
Kills:1,843
Deaths:1,285
KDR:1.434
Accuracy:26.939% D-
HSR:18.991% D
NS-357P Underboss
D
Kills:1,299
Deaths:1,139
KDR:1.140
Accuracy:41.787% D
HSR:20.939% D
Blitz GD-10
C++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% C++
HSR:17.713% C
AF-4 Cyclone
D
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% D
HSR:12.532% D*
MKV Suppressed
C+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C
HSR:22.021% C+
NS-7 PDW
C+
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.648% C--
HSR:19.344% C+
NS-44 Commissioner
C--
Kills:536
Deaths:551
KDR:0.973
Accuracy:35.876% C--
HSR:18.843% D
AF-8 RailJack
C
Kills:428
Deaths:123
KDR:3.480
Accuracy:37.549% C
HSR:66.589% D*
NS-61 Emissary
C+
Kills:407
Deaths:423
KDR:0.962
Accuracy:30.629% C+
HSR:17.445% C
Tempest
C*
Kills:382
Deaths:273
KDR:1.399
Accuracy:29.193% C*
HSR:18.586% D
EM4 Longshot
C+
Kills:345
Deaths:95
KDR:3.632
Accuracy:35.351% D--
HSR:77.391% C+
LA8 Rebel
C-
Kills:343
Deaths:325
KDR:1.055
Accuracy:30.338% C-
HSR:18.950% C--
NC4 Mag-Shot
B+
Kills:280
Deaths:250
KDR:1.120
Accuracy:33.117% B+
HSR:21.786% C*
NS-357 Underboss
C++
Kills:245
Deaths:174
KDR:1.408
Accuracy:41.348% C++
HSR:22.449% C
NC08 Mag-Scatter
B**
Kills:240
Deaths:242
KDR:0.992
Accuracy:66.217% B**
HSR:19.583% B+
NS-AM7 Archer
B+
Kills:233
Deaths:396
KDR:0.588
Accuracy:61.843% B+
HSR:10.300% D-
NS-45 Pilot
C+
Kills:216
Deaths:166
KDR:1.301
Accuracy:29.225% D-
HSR:31.019% C+
NSX Tomoe
A
Kills:198
Deaths:159
KDR:1.245
Accuracy:37.645% A
HSR:24.242% F
Soldier Soaker
B+
Kills:192
Deaths:128
KDR:1.500
Accuracy:41.435% B+
HSR:13.021% C
NS-30 Vandal
D
Kills:149
Deaths:88
KDR:1.693
Accuracy:31.239% D-
HSR:24.161% D
LA80
D**
Kills:130
Deaths:40
KDR:3.250
Accuracy:34.039% D**
HSR:67.692% F
NSX Tengu
C+
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C-
HSR:23.276% C+
Kills:12,346
Deaths (as Infiltrator):9,810
Deaths (to Infiltrators):8,135
KDR:1.25851
Kill Difference:2,536
Playtime:172.121 hours
Usage:4%
Score:2.892m
Score/min:280
Accuracy (listed only):35.737%
HSR (listed only):26.676%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:2,227
Deaths:743
KDR:2.997
Accuracy:42.424% B++
HSR:18.141% C++
AF-34 Mattock
B++
Kills:2,078
Deaths:765
KDR:2.716
Accuracy:46.678% B++
HSR:19.538% C++
NCM1 Scattercannon
B**
Kills:1,009
Deaths:394
KDR:2.561
Accuracy:53.434% B**
HSR:17.344% C++
NCM1 Scattercannon
B*
Kills:947
Deaths:374
KDR:2.532
Accuracy:51.114% B*
HSR:14.044% D
NCM3 Raven
C++
Kills:587
Deaths:398
KDR:1.475
Accuracy:42.641% C++
HSR:2.896% C++
NCM3 Raven
B
Kills:442
Deaths:420
KDR:1.052
Accuracy:43.011% C++
HSR:3.167% B
NS-10 Burster
C-
Kills:208
Deaths:115
KDR:1.809
Accuracy:30.568% C-
HSR:3.846% D
NS-10 Burster
C*
Kills:205
Deaths:115
KDR:1.783
Accuracy:30.420% D
HSR:5.366% C*
NS-20 Gorgon
D
Kills:112
Deaths:68
KDR:1.647
Accuracy:21.465% D
HSR:13.393% D**
NCM2 Falcon
C+
Kills:107
Deaths:130
KDR:0.823
Accuracy:38.102% D
HSR:4.673% C+
NS-20 Gorgon
A++
Kills:70
Deaths:46
KDR:1.522
Accuracy:21.427% D-
HSR:34.286% A++
NCM2 Falcon
D
Kills:54
Deaths:89
KDR:0.607
Accuracy:41.523% D
HSR:1.852% D*
Kills:8,046
Deaths (as MAX Suit):1,828.500
Deaths (to MAX Suits):4,293
KDR:4.40033
Kill Difference:6,217.500
Playtime:186.028 hours
Usage:4%
Score:5.644m
Score/min:506
Accuracy (listed only):38.567%
HSR (listed only):11.546%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C
Kills:4,472
V. Kills:2,973 150%
Deaths:2,100
KDR:2.130
Accuracy:31.498% C
KPH:20 C
VKPH:13.300 C
M30 Mustang AH
B++
Kills:3,216
V. Kills:679 473%
Deaths:977
KDR:3.292
Accuracy:63.947% B*
KPH:41.200 D
VKPH:8.700 B++
Breaker Rocket Pods
A
Kills:2,985
V. Kills:1,294 231%
Deaths:301
KDR:9.917
Accuracy:52.823% C+
KPH:76.700 C
VKPH:33.200 A
Hornet Missiles
B++
Kills:1,117
V. Kills:822 136%
Deaths:157
KDR:7.115
Accuracy:61.812% C+
KPH:99.900 C++
VKPH:73.500 B++
M20 Mustang
C+
Kills:735
V. Kills:491 149%
Deaths:443
KDR:1.659
Accuracy:33.170% B+
KPH:17.900 C+
VKPH:12 C+
Tomcat A2AM Pods
B**
Kills:312
V. Kills:335 93%
Deaths:62
KDR:5.032
Accuracy:79.160% C**
KPH:61.900 C++
VKPH:66.500 B**
Coyote Missiles
B*
Kills:263
V. Kills:166 157%
Deaths:44
KDR:5.977
Accuracy:56.445% C*
KPH:59.900 B+
VKPH:37.800 B*
Kills:13,100 (8,423 + 0)
Deaths:4,084
KDR:3.208
VKDR:1.655
Vehicle Kills:6,760
Kill Difference:9,016
Playtime:402.614 hours
Usage:9%
Score:8.892m
Score/min:368
Piloting Accuracy:33.170%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:515
V. Kills:449 114%
Deaths:114
KDR:4.518
Accuracy:41.959% B+
KPH:26.800 D
VKPH:23.400 C
L105 Zephyr
C++
Kills:305
V. Kills:70 430%
Deaths:29
KDR:10.517
Accuracy:44.938% C++
KPH:46.600 C
VKPH:10.700 C++
CAS30 Tank Buster
D
Kills:218
V. Kills:216 100%
Deaths:299
KDR:0.729
Accuracy:38.563% D-
KPH:4.100 D--
VKPH:4.100 D
Dual-75 Duster
D
Kills:138
V. Kills:11 N/A
Deaths:12
KDR:11.500
Accuracy:27.974% F-
KPH:42.300 D--
VKPH:3.400 D
L-24R Spur
D--
Kills:61
V. Kills:21 277%
Deaths:58
KDR:1.052
Accuracy:26.298% F--
KPH:4 D**
VKPH:1.400 D--
Kills:1,237 (279 + 958)
Deaths:512
KDR:2.416
VKDR:1.498
Vehicle Kills:767
Kill Difference:725
Playtime:97.071 hours
Usage:2%
Score:1.210m
Score/min:208
Piloting Accuracy:26.298%
Gunner Accuracy:27.974%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:3,081
V. Kills:1,972 156%
Deaths:498
KDR:6.187
Accuracy:62.886% B*
KPH:42.600 C+
VKPH:27.300 B*
Skyguard
B+
Kills:847
V. Kills:622 136%
Deaths:133
KDR:6.368
Accuracy:30.964% C+
KPH:17.400 C+
VKPH:12.800 B+
L100 Python HESH
D
Kills:715
V. Kills:101 N/A
Deaths:60
KDR:11.917
Accuracy:51.806% C++
KPH:50.200 D
VKPH:7.100 D
L100 Python HEAT
B+
Kills:657
V. Kills:182 359%
Deaths:67
KDR:9.806
Accuracy:55.539% C*
KPH:52.400 B+
VKPH:14.500 C++
Kills:5,300 (5,300 + 0)
Deaths:758
KDR:6.992
VKDR:3.796
Vehicle Kills:2,877
Kill Difference:4,542
Playtime:147.777 hours
Usage:3%
Score:3.633m
Score/min:410
Driving Accuracy:55.539%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:12,376
V. Kills:8,313 149%
Deaths:1,383
KDR:8.949
Accuracy:49.642% C+
KPH:27.900 C
VKPH:18.700 C*
Enforcer ML85
C++
Kills:1,422
V. Kills:929 153%
Deaths:161
KDR:8.832
Accuracy:43.046% C+
KPH:27.800 C++
VKPH:18.100 C+
M12 Kobalt
C
Kills:143
V. Kills:5 N/A
Deaths:11
KDR:13
Accuracy:16.668% C++
KPH:45.200 C--
VKPH:1.600 C
C85 Canister
C*
Kills:138
V. Kills:13 N/A
Deaths:9
KDR:15.333
Accuracy:40.340% C
KPH:58.100 C--
VKPH:5.500 C*
Titan-150 HESH
C++
Kills:127
V. Kills:26 470%
Deaths:8
KDR:15.875
Accuracy:44.126% D
KPH:49.300 C+
VKPH:10.100 C++
M20 Basilisk
B**
Kills:105
V. Kills:54 191%
Deaths:25
KDR:4.200
Accuracy:40.637% B**
KPH:23.500 C+
VKPH:12.100 B**
E540 Halberd
C+
Kills:100
V. Kills:48 204%
Deaths:14
KDR:7.143
Accuracy:42.869% D
KPH:33.900 C+
VKPH:16.300 C+
Titan-150 HEAT
C
Kills:68
V. Kills:35 189%
Deaths:11
KDR:6.182
Accuracy:51.786% C**
KPH:19.700 D
VKPH:10.100 C
M96 Mjolnir
C+
Kills:65
V. Kills:33 191%
Deaths:6
KDR:10.833
Accuracy:34.651% C
KPH:32.100 C+
VKPH:16.300 C
G40-F Ranger
D
Kills:59
V. Kills:34 169%
Deaths:1
KDR:59
Accuracy:30.085% D
KPH:31.600 D-
VKPH:18.200 D
Kills:14,603 (12,571 + 2,032)
Deaths:1,629
KDR:8.964
VKDR:5.826
Vehicle Kills:9,490
Kill Difference:12,974
Playtime:518.174 hours
Usage:11%
Score:12.995m
Score/min:418
Driving Accuracy:51.786%
Gunner Accuracy:30.085%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C+
Kills:272
V. Kills:146 185%
Deaths:34
KDR:8
Accuracy:47.180% C--
KPH:51.200 C+
VKPH:27.500 C-
M12 Kobalt-H
C-
Kills:262
V. Kills:11 N/A
Deaths:22
KDR:11.909
Accuracy:21.664% C
KPH:87.900 D
VKPH:3.700 C-
E540 Halberd-H
C--
Kills:189
V. Kills:108 173%
Deaths:29
KDR:6.517
Accuracy:57.603% C+
KPH:32.500 D
VKPH:18.600 C--
C85 Canister-H
C--
Kills:187
V. Kills:17 N/A
Deaths:17
KDR:11
Accuracy:48.493% D
KPH:66 D-
VKPH:6 C--
Enforcer ML65-H
C++
Kills:170
V. Kills:130 130%
Deaths:45
KDR:3.778
Accuracy:60.821% C++
KPH:35.400 C
VKPH:27.100 C-
Kills:1,080 (0 + 1,080)
Deaths:147
KDR:7.347
VKDR:2.803
Vehicle Kills:412
Kill Difference:933
Playtime:21.732 hours
Usage:0%
Score:0.656m
Score/min:503
Driving Accuracy:N/A%
Gunner Accuracy:60.821%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:354
V. Kills:150 234%
Deaths:73
KDR:4.849
Accuracy:39.665% C+
KPH:16.900 D
VKPH:7.200 C
M40 Fury
B+
Kills:223
V. Kills:69 319%
Deaths:34
KDR:6.559
Accuracy:35.027% C
KPH:37.900 D
VKPH:11.700 B+
M12 Kobalt
B+
Kills:176
V. Kills:13 N/A
Deaths:10
KDR:17.600
Accuracy:19.028% C
KPH:48.500 D
VKPH:3.600 B+
M20 Basilisk
C+
Kills:157
V. Kills:97 160%
Deaths:35
KDR:4.486
Accuracy:38.008% C
KPH:14 D
VKPH:8.600 C+
M40 Fury
D-
Kills:111
V. Kills:24 444%
Deaths:23
KDR:4.826
Accuracy:34.474% C-
KPH:32.300 D--
VKPH:7 D-
M60-G Bulldog
D-
Kills:65
V. Kills:6 N/A
Deaths:7
KDR:9.286
Accuracy:28.141% D--
KPH:19.200 D-
VKPH:1.800 D-
G30 Walker
C--
Kills:62
V. Kills:35 172%
Deaths:8
KDR:7.750
Accuracy:28.477% C-
KPH:14.100 D
VKPH:8 C--
M60-G Bulldog
C--
Kills:61
V. Kills:2 N/A
Deaths:5
KDR:12.200
Accuracy:25.448% F
KPH:39.300 C--
VKPH:1.300 D**
Kills:1,209 (0 + 1,209)
Deaths:195
KDR:6.200
VKDR:2.031
Vehicle Kills:396
Kill Difference:1,014
Playtime:54.421 hours
Usage:1%
Score:1.046m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:25.448%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:153
V. Kills:32 464%
Deaths:171
KDR:0.895
Accuracy:44.032% D
KPH:8.500 D--
VKPH:1.800 D--
S12 Renegade
D*
Kills:113
V. Kills:4 N/A
Deaths:89
KDR:1.270
Accuracy:45.310% C++
KPH:12.900 D*
VKPH:0.500 D*
Kills:266 (266 + 0)
Deaths:260
KDR:1.023
VKDR:0.138
Vehicle Kills:36
Kill Difference:6
Playtime:26.833 hours
Usage:1%
Score:0.146m
Score/min:91
Driving Accuracy:45.310%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:475
V. Kills:53 N/A
Deaths:16
KDR:29.688
Accuracy:29.872% D
KPH:62.200 C
VKPH:6.900 B
VLG Missile Launcher
C+
Kills:123
V. Kills:49 246%
Deaths:5
KDR:24.600
Accuracy:50.560% C-
KPH:53.800 C
VKPH:21.400 C+
M20 Wyvern
D
Kills:94
V. Kills:53 174%
Deaths:17
KDR:5.529
Accuracy:36.593% C+
KPH:20.200 D
VKPH:11.400 D
Kills:692 (0 + 692)
Deaths:38
KDR:18.211
VKDR:4.079
Vehicle Kills:155
Kill Difference:654
Playtime:14.580 hours
Usage:0%
Score:0.219m
Score/min:251
Piloting Accuracy:N/A%
Gunner Accuracy:36.593%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 20,68912,3761,3838.949C+6.9949.642%C+1.931%C+27.9C18.7C*366444h4.3C+8.6C+
NC6A GODSAW 7,9737,8274,9891.569C0.3928.298%C--20.991%D*40.9D-N/A151191.3h12.1C-42.6D-
Vortek Rotary 7,4454,4722,1002.13C+0.1831.498%C3.153%B**20C13.3C273223.9h52.6C**167C**
Gauss Compact S 3,9473,9282,1311.843B*0.1125.511%C+18.305%C20.1C-N/A119195h11.1C-43.4C+
19A Fortuna 3,6673,5993,5261.021C0.9326.901%C18.561%D18.7D-N/A77192.4h12.8F-47.5D*
C-4 5,0383,5032,5981.348C0.6125.636%CN/A109.5C+48B**132532h1.6D-6.4C--
AC-X11 3,3123,2612,4101.353C+0.6028.892%C++18.001%D--30.1C-N/A116108.5h9.9C-34.4C+
M30 Mustang AH 3,8953,2169773.292C-1.3463.947%B*1.182%C++41.2D8.7B++26278.1h10.5D-16.4C
L100 Python AP 5,0533,0814986.187C4.2362.886%B*1.85%C+42.6C+27.3B*47172.3h5.8D9.3C+
Breaker Rocket Pods 4,2792,9853019.917C+7.9652.823%C+N/A76.7C33.3A78238.9h20.8D*39.4D
Gauss Prime 2,5082,4521,9101.284C0.6728.256%C+19.698%D--26.9D*N/A9291h14.2F--50.2D--
Tank Mine 4,4112,4129412.563C0.6126.39%D-N/A148B122.6A++241316.3h1.6B+6.2D
AF-34 Mattock 2,2492,2277432.997C1.0442.424%B++18.141%C++39.1C--N/A17556.9h6C++14.1B+
NC05 Jackhammer 2,1042,0911,3161.589C++0.3760.789%A++17.456%C**57.3C+N/A25436.5h5.4D--8.9C*
AF-34 Mattock 2,1052,0787652.716C0.7646.678%B++19.538%C++35.4DN/A15858.7h7.4C+15.8B+
EM6 1,9961,9885593.556B+1.6021.073%D-17.404%D*40.7DN/A22948.9h11.1C--52.5C--
AF-4G Cyclone 1,8601,8431,2851.434C-0.5226.939%D-18.991%D44.8DN/A19141.1h10.2D-38D-
Sticky Grenade 1,7191,70911709N/A1,707.0543.754%D*N/A854.5C5D-39112h1.8B+4.2C+
Carnage AR 1,7251,7021,0811.574C+0.3827.652%C+19.213%D35.3C-N/A16848.2h13.5D48.7C+
AF-4A Bandit 1,5611,5501,0731.445C0.5125.949%C--20.323%D35.1DN/A14944.1h10.6C40.8C
Enforcer ML85 2,3511,4221618.832C**6.8843.046%C+1.477%C27.8C++18.1C+77551.2h11.4C++26.5C**
LA1 Anchor 1,4111,4068141.727C0.2325.183%D17.425%D**38.4DN/A19936.6h10.8D-43D
NC9 A-Tross 1,3171,3168521.545C+0.4127.04%C18.465%D--33.7DN/A16939h9.6C35.4C+
NS-357P Underboss 1,3061,2991,1391.14C0.8141.787%D20.939%D48.7DN/A18626.7h3.8D9D
GD-66 Claw 1,2851,2779131.399C+0.5665.01%C*13.313%C47.1CN/A21427.1h2.8D--4.4C
NC6 Gauss SAW 1,2831,2747401.722C+0.2325.142%C++21.193%D38.7CN/A26632.9h8.6C*34.1C**
Blitz GD-10 1,2621,2597471.685C++0.2727.759%C++17.713%C48.2C+N/A30526.1h13.1C++47.1C*
NS Decimator 2,1011,2491,8760.666D1.2961.795%C+2.562%B+28.1D-19.2C+43444.4h6.4D*10.4D*
AF-19 Mercenary 1,2311,2288491.446C++0.5127.28%C**19.3%D26.5CN/A19746.4h10.5C**38.4B
Gauss Rifle S 1,2311,2238881.377C+0.5826.099%C-18.152%D31.5C--N/A16238.8h11.4D43.7C-
MGR-L1 Promise 1,2571,2077571.594C0.3625.29%C22.701%D-35D1.4C++14134.5h17.9D*70.8C--
AF-4 Cyclone 1,1901,1898101.468C+0.4924.717%D12.532%D*28.7DN/A15241.5h10.7C-43.5C-
EM1 1,1851,1827061.674C+0.2825.917%C++14.044%D**39.8C--N/A20029.7h12.7C49.1C++
NS-11CP 1,1841,1758391.4C--0.5529.458%C16.085%D**32.2D-N/A15636.5h13.8D*46.8D
GR-22 1,1811,1737161.638C+0.3225.734%C-19.437%D35.1C--N/A19333.4h12.5C48.4C+
NS-11P 1,1871,1717481.566C+0.3926.756%C+20.666%D33.1C--N/A13735.4h15.2D*56.7C
NC1 Gauss Rifle 1,1751,1706821.716B+0.2428.735%B+17.265%D-32.5CN/A18336h11C++38.4B+
Razor GD-23 1,1701,1669591.216C+0.7428.379%C++17.324%D-21.8DN/A13053.4h12.3C-43.4C+
NS-15MP 1,1741,1645742.028C0.0725.505%D--19.416%D**52.9DN/A24122h11.9D--46.7D-
MKV Suppressed 1,1791,1581,2270.944D1.0126.478%C22.021%C+25.6DN/A14245.3h15.1C-57C
NS-7 PDW 1,1731,1581,0651.087C0.8725.648%C--19.344%C+24.6DN/A9147h14.7C57.2C
NC6S Gauss SAW S 1,1581,1545652.042C++0.0923.43%D15.338%D**48.1C-N/A22724h10C+42.6C
Hornet Missiles 1,9391,1171577.115C+5.1661.812%C+N/A99.7C++73.4B++112811.2h11.9D19.3C--
MANA Anti-Vehicle Turret 1,8721,1045362.06U0.1153.514%UN/A11040U7680U37165230.1h7.6T*14.2T*
NCM1 Scattercannon 1,0141,0093942.561C*0.6153.434%B**17.344%C++31.6C+N/A15431.9h7.9C14.7B+
NCM1 Scattercannon 9499473742.532B+0.5851.114%B*14.044%D31.8D-N/A14629.8h6.8D13.3C++
NSX Tanto 9409079200.986D0.9729.367%C+24.366%D27.1D1C++8633.5h16.2D--55C-
Skyguard 1,4698471336.368B+4.4130.964%C+1.181%D17.4C+12.8B+31348.7h120.6C389.6C+
Frag Grenade 8458271827N/A825.0539.766%D*N/A689.2C**15C*25591.2h2.5B*6.3C*
MGR-C1 Charger 8268057701.045C-0.9130.526%C+25.59%C36.1C--N/A14022.3h14.5D--47.5C-
Spear Anti-Vehicle Phalanx Turret 1,1877956711.866C**9.9146.182%C4.654%B+46.5C22.9C58117.1h7.4C++16C++
M20 Mustang 1,2267354431.659C--0.3033.17%B+3.265%A17.9C+12C+29141h74.7C*225.1B+
L100 Python HESH 8167156011.917C9.9651.806%C++1.538%C**50.4D7.1D35314.2h3.4C--6.5C+
NS-11C 6966955321.306C+0.6528.517%C*14.245%D*22.3DN/A10831.1h13.6C+47.8C++
L100 Python HEAT 839657679.806C**7.8555.539%C*2.588%C++52.6B+14.6C++50012.5h3.9B++7.1B++
Mag-Cutter 61259521,7800.027C+1.9351.394%A+N/A0.6CN/A31032.2h2.7C5.2B+
NCM3 Raven 8735873981.475B+0.4842.641%C++2.896%C++14.1B+6.9C+18841.7h18.7B*43.8B++
NS-15M1 5845833021.93C+0.0224.5%C16.124%D*34.3DN/A19917h13.6D--55.5C
Anti-Vehicle Grenade 7645691569N/A567.0552.213%C+N/A355.6C121.9C*31741.6h5.7C10.8C+
PSA-02 Diamondback 5635483631.51C0.4429.762%C+20.256%D*35.4D1C-9615.5h15.2D*51.2D
NS Annihilator 9855474741.154B*0.8078.861%C--N/A10.8C8.7C25950.6h11.5C14.6C
NC15 Phoenix 1,0545444151.311C+0.6465.005%A++N/A16.1C++15.1C*33933.8h10.6C16.3B
NS-44 Commissioner 5395365510.973C+0.9835.876%C--18.843%D54.1C++N/A2899.9h3.3C*9.1C++
C150 Dalton 9645151144.518D2.5641.959%B+N/A26.8D23.4C55219.2h5.2D-12.5C
MANA Anti-Personnel Turret 5175092202.314N/A0.3620.774%UN/A5090U80U15882800.1h22.8T*109.7T*
MGR-M1 Bishop 5014882861.706C0.2530.195%D--26.434%D-26.7DN/A9218.3h7D--23.2D--
CAS 14-E 5284751629.688C**27.7329.872%D1.263%D62.5C7B2307.6h37.6D126D-
Bouncing Betty 464464805.8C*3.8539.193%D-N/A160C**N/A7332.9h2.1D5.2D
NCM3 Raven 6614424201.052C+0.9043.011%C++3.167%B10.2C+5.1D14943.3h26.7C*62.2C**
AF-8 RailJack 4284281233.48C++1.5337.549%C66.589%D*26.9CN/A14115.9h2.7D-7.1C--
Carver 42541510,1650.041C1.9125.773%C13.253%C-0.9C--N/A4438.4h1.6C--6.1C+
NS-61 Emissary 4154074230.962C+0.9930.629%C+17.445%C37.3C+N/A13810.9h14.6C+47.6C+
Tempest 3883822731.399C0.5629.193%C*18.586%D34.4D-N/A10911.1h11.8D*40.3C-
M20 Basilisk 504354734.849C*2.8939.665%C+7.345%B+16.9D7.2C28720.9h100.1C--252.4C
EM4 Longshot 347345953.632C+1.6835.351%D--77.391%C+30.5C--N/A14911.3h2.5D*6.9D--
LA8 Rebel 3453433251.055C+0.9030.338%C-18.95%C--33.6CN/A16810.2h4.8B++15.8B
Tomcat A2AM Pods 647312625.032C+3.0879.16%C**N/A62.4C++67B**16325h9.2C+11.7C+
NS Baron G5 3123062141.43C*0.5257.908%B**15.033%C+45.7C+N/A2446.7h4.4C+7.6C++
L105 Zephyr 3753052910.517C8.5644.938%C++N/A46.9C10.8C++3786.5h8.5D*18.9D
MAX Punch 2962921,8280.16B+1.7952.705%BN/A1.8C**N/A8165.3h2.1C++3.9B
NC4 Mag-Shot 2802802501.12C++0.8333.117%B+21.786%C*15.3DN/A9818.3h6.9B+20.9B+
M96 Mjolnir-H 418272348C*6.0547.18%C--N/A51.3C+27.5C-5295.3h33.3C*70.6C++
Coyote Missiles 429263445.977C**4.0256.445%C*N/A59.8B+37.7B*7734.4h34.8C++61.7C*
M12 Kobalt-H 2732622211.909D9.9521.664%C20.992%B+87.3D3.7C-3293h19.1D88.3C-
Rocklet Rifle 4722613360.777C1.1854.678%C**N/A27.8C22.4C4749.4h52.5F-96D*
Reaper DMR 2502491711.456C+0.5025.497%D18.474%D*31.9DN/A2277.8h9.8D38.4D
NSX Naginata 2512452151.14C--0.8125.805%C+29.796%C26.1D--N/A1149.4h17.9F--69.5D-
NS-357 Underboss 2472451741.408C++0.5541.348%C++22.449%C57C+N/A2564.3h3.5B+8.5B
NC08 Mag-Scatter 2412402420.992C+0.9666.217%B**19.583%B+22.4DN/A7910.7h4.1C+6.2C**
Warden 241238992.404B+0.4525.993%D-28.571%C*19DN/A13712.5h9.1C-35.1C-
NS-AM7 Archer 3342333960.588C++1.3761.843%B+10.3%D-8C+3.5B+7729.2h24D38.9D
M40 Fury 292223346.559C4.6035.027%CN/A37.8D11.7B+3875.9h16.3D46.5C--
Aspis Anti-Aircraft Phalanx Turret 444218268.385B++6.4327.498%CN/A12C-12.4C36418.2h147.9C537.8C+
CAS30 Tank Buster 4342182990.729C-1.2338.563%D-N/A4.1D--4.1D11553h72.3D--187.6D--
NS-45 Pilot 2162161661.301C+0.6529.225%D-31.019%C+61.7CN/A2553.5h6C**20.5C+
NS-10 Burster 3802081151.809B+0.1530.568%C-3.846%D6.5C+5.4B+17132.1h145.6C+476.4C*
NS-10 Burster 3562051151.783C**0.1730.42%D5.366%C*6.4C+4.7C++15532.2h149.1C+490.2C*
NSX-P Tanto 2062021431.413C+0.5431.336%B20.792%D--36.7CN/A1365.5h14.3C+45.5C++
NSX Tomoe 2001981591.245C0.7137.645%A24.242%F36DN/A1165.5h17.1D*45.3C+
Soldier Soaker 1931921281.5C++0.4541.435%B+13.021%C53.3CN/A2623.6h6.1C+14.8B
E540 Halberd-H 297189296.517C4.5657.603%C+1.587%C+32.6D18.6C--5655.8h7.2D--12.5D-
C85 Canister-H 2041871711C9.0548.493%D12.3%B66.8D-6.1C--3352.8h7.2C+14.9C
M12 Kobalt 1891761017.6C15.6519.028%C17.614%C48.9D3.6B+2883.6h22.6D119C
The Slasher 18417211,0790.016D-1.9438.685%C*2.326%D--0.4C--N/A2417.5h2.9D*7.6C++
Enforcer ML65-H 300170453.778C-1.8260.821%C++4.118%M+35.4C27.1C-6074.8h17.6C--28.9C
Shrike 2681681960.857C+1.1058.282%C+2.381%C+28C+16.7C*12076h7.9D--13.5D
NC12 Sweeper 160160971.649C*0.3148.12%C*16.875%B*41C+N/A2053.9h4.4C9.1C++
M20 Basilisk 254157354.486C++2.5338.008%C3.822%D14D8.7C+38511.2h129.5D*340.8D--
M40 Fury-F 1851531710.895D1.0644.032%D1.961%A++8.5D--1.8D--8018.1h14.2D32.3D*
NS-30 Vandal 150149881.693C0.2631.239%D-24.161%D30.4D-N/A1604.9h6.1D-19.7D-
M12 Kobalt 1481431113C11.0516.668%C++11.888%D44.7C--1.6C2043.2h19.5C116.7C++
Dual-75 Duster 1491381211.5C-9.5527.974%F-N/A41.8D*3.3D1443.3h8.6F-30.6F*
C85 Canister 151138915.333C13.3840.34%C17.391%B**57.5D5.4C++2572.4h8.1C+20.1C+
LA80 130130403.25C1.3034.039%D**67.692%F29.5D-N/A1494.4h2.7D**8F
Titan-150 HESH 153127815.875C+13.9244.126%D2.362%B*48.8C+10C+6142.6h3.5D8D
VLG Missile Launcher 172123524.6C22.6550.56%C-N/A53.5C21.3C+3812.3h7D-13.8D
GD-22S 122121502.42C*0.4723.492%D22.314%D35.6DN/A6353.4h11.1C-47.3C
NSX Tengu 1171161041.115C--0.8437.85%C-23.276%C+43CN/A1492.7h11.3C++29.8C++
S12 Renegade 117113891.27D0.6845.31%C++11.504%A**12.8D*N/A1128.8h4.8F10.6D
NS-20 Gorgon 118112681.647C++0.3121.465%D13.393%D**19C--1D845.9h29.4C++137C++
M40 Fury 135111234.826D2.8734.474%C-2.703%A32.6D--7.1D-3423.4h15.2D44D
AF-57 Piston 112110791.392C+0.5644.379%C+16.364%B50C+N/A3782.2h4.1C++9.3C*
NCM2 Falcon 1321071300.823C-1.1338.102%D4.673%C+10.7D2.5D--23110h9.7C++25.4C+
M20 Basilisk 159105254.2C+2.2540.637%B**6.667%B+23.3C+12B**3674.5h89.3D219.8C++
Fatestealer 103102981.041U0.9134.543%C16.667%C-26.8C+N/A583.8h2.3C6.8C+
Orbital Strike Uplink 1451021102N/A100.05933.333%UN/A1020U430U350440.1h0.5T*0.1T*
E540 Halberd 148100147.143C5.1942.869%D4%B++33.3C+16C+10843h5.3C+12.3C+
NS-R3 Swarm 221951240.766C+1.1959.094%D*N/A5.9D-7.9B+12616h33.3D-56.4D*
M20 Wyvern 14794175.529C+3.5736.593%C+3.191%C+20D11.3D2204.7h96.9D264.7C
Nightshade 113845,7910.015D1.9476.709%B++5.952%D0.4DN/A3189.9h37C+48.3C+
M60-A Bulldog 8782613.667C11.7140.658%D-1.22%D-32.8C2D3452.5h5.6C++13.7C
GD-7F 7272661.091C0.8621.701%D*20.833%C16.7D-N/A3724.3h15.3D--70.4D--
LA39 Bruiser 7170651.077C0.8863.764%C18.571%B+35DN/A2992h3.2F-5.1D--
M60-A Bulldog 7570323.333B+21.3845.372%C1.429%D43.8C+3.1C-4201.6h5B+11C**
NS-20 Gorgon 7670461.522C+0.4321.427%D-34.286%A++17.1D1.5C+724.1h35.3C+164.7C+
Titan-150 HEAT 10368116.182C+4.2351.786%C**1.471%D19.4D10C12913.5h5.5D10.7C
M96 Mjolnir 9865610.833B+8.8834.651%C1.538%B32.5C+16.5C7882h41.7C120.2C
M12 Kobalt 7065232.5C30.5519.386%D--12.308%D**108.3C8.3A5880.6h18.8C97.1D
M60-G Bulldog 716579.286B++7.3328.141%D--6.154%M++19.1D-1.8D-2293.4h5.9B+20.9C+
MGR-A1 Vanquisher 6563421.5C+0.4528.028%C-12.698%F-26.3D-N/A982.4h12.3D--43.8D
G30 Walker 976287.75A++5.8028.477%C-N/A14.1D8C--3084.4h189.1C++664C+
M60-G Bulldog 6361512.2B+10.2525.448%F3.279%B+38.1D1.3D**2981.6h4.9B++19.2C+
L-24R Spur 8261581.052D--0.9026.298%F--3.279%B++4D**1.4D--3615.1h101.1T*384.3T*
G40-F Ranger 9359159A57.0530.085%DN/A31.1D-17.9D-3681.9h60.7C*201.9C+
M60-A Bulldog 6557144.071C--2.1232.556%D1.754%B+33.5C-4.7C--3651.7h5.4C+16.5C+
Mauler S6 5757341.676B0.2899.04%S17.544%B+33.5CN/A5471.7h10.9T*11C+
Xiphos Anti-Personnel Phalanx Tower 6156156C+54.0522.622%D5.357%S40D3.6D*1701.4h45.1F199.2F-
NS-03 Thumper 5554750.72C1.2322.888%D**1.852%C++25.7DN/A792.1h7.6C33.1D-
NCM2 Falcon 6854890.607D1.3541.523%D1.852%D*8.4D-2.2D-1816.4h16.1C38.7C--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1901,415,510100h
Nanite Revive Grenade02,3930.7h
Anti-Vehicle MANA Turret753,4868h
Spawn Beacon7912,3757.5h
Medical Kit4770.1h
Medical Applicator956385,62027.4h
Rampart Wall01180.9h
Welding Device01,4600.1h
Deconstruction Tool08,6610.4h
Xiphos Anti-Personnel Tower1980.3h
Hoplon Anti-Aircraft Phalanx Tower0770.3h
Cortium Silo0510.2h
Turret AI Module01020.3h
Repair Module11210.6h
Skywall Shield Emitter0820.4h
Structure Shield Module1810.3h
Motion Spotter165,2752.5h
Spitfire Auto-Turret713,4693.1h
Spear Anti-Vehicle Tower1630.3h
NC Triumph Flare Gun11520.4h
Recon Detection Device33420.6h
Smoke Grenade01210h
Ammunition Package7611,6084.9h
Anti-Infantry MANA Turret211,3822.3h
Lumifiber Rampart Wall01161.4h
Vehicle Gate0580.7h
WLT-Howler Mining Laser01,3610.4h
Nano-Repair Grenade01,1250.3h
Flail Targeting Dart1920.7h
Snowman Soldier11580.1h
IPC Targeting Dart21020.2h
Hardlight Barrier92520.4h

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