Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,355)players online:
LatrodectusVS (41)  ShrimpeHx (24)  EdVanAmator (2)  MuHyC_TV (2)  9Sinister9 (2)  34SY_ (1) 72
stats.dasanfall.com
Director General BlackTempler[NH] BlackTempler
NC BR 95

KDR: 1.91

Score: 109.1m

Last Seen: Dec 16th, 2018 6:12 PM
- OFFLINE - 48.8 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Miller - Outfit Officer of New Hope[NH] New Hope
NC outfit on Miller

Members: 14
Level Progress (to 96): 84%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW Gauss Compact S Vortek Rotary 19A Fortuna M30 Mustang AH Breaker Rocket Pods C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:BlackTempler



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $789,381 MLG Score: 631
Fun Score: N/A
Cheeseburgers Flipped: 1359TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.814%18.984%5094497847,4711.718590.187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.324%1.131B**-0.252C-1.079D*HEAD + (~5.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.427B11.50.193C++31.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.769%2.024%4704101810,127269755043.75491184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.984%-0.176C0.379C**0.638

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.30.407B34.10.355C**61.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.392%2.325%5227101513,848347095063.98963146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.961%-0.338C--0.202C0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.251C*10.80.136C++18.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.748%5.333%1641710053,844302222441.272171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.134%0.057C+0.254C*0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.60.393B26.30.329C**45.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.225%70.225%16431019843212820.395961

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.891%0.177C++0.201C++-0.74

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.256C*2.70.163C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.049%13.975%164310191,424197080.722476

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.863%1.972A++-0.102C+2.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.616B+3.30.321C*1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
New Hope[NH] New Hope
NC outfit on Miller

Members: 14
109.1m422.2%492 (29.5k)453 (27.2k)1.90553116,62261,2022.4402395 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022347024.019%11.48%27603:5641

12% Combat Medic55% Engineer19% Heavy Assault6% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:29 PMNov 22nd, 2012 10:29 AMDec 18th, 2018 1:06 AM (12h) (PST)Dec 16th, 2018 4:06 PM (2d) (PST)Dec 16th, 2018 2:12 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8971667310.4850.2540.0562.5400.117631

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,8489,94443,90429153152727,204

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4011.7h/167.2d 32,725 13,388 38,588 611.3k 5,544 11,356 28,168 216m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:7,243
Deaths:4,618
KDR:1.568
Accuracy:27.662% C+
HSR:21.207% D-
EM6
C+
Kills:1,988
Deaths:559
KDR:3.556
Accuracy:21.073% C+
HSR:17.404% D-
NC05 Jackhammer
A**
Kills:1,682
Deaths:1,040
KDR:1.617
Accuracy:63.381% A**
HSR:18.014% B*
LA1 Anchor
C++
Kills:1,400
Deaths:810
KDR:1.728
Accuracy:25.203% C++
HSR:17.429% D--
NC6 Gauss SAW
B**
Kills:1,274
Deaths:740
KDR:1.722
Accuracy:25.142% B**
HSR:21.193% C
EM1
B*
Kills:1,166
Deaths:698
KDR:1.670
Accuracy:26.018% B*
HSR:13.808% D*
NS-15MP
C
Kills:1,164
Deaths:574
KDR:2.028
Accuracy:25.505% C
HSR:19.416% D--
NC6S Gauss SAW S
C+
Kills:1,154
Deaths:565
KDR:2.042
Accuracy:23.430% C+
HSR:15.338% D*
MGR-L1 Promise
C+
Kills:611
Deaths:363
KDR:1.683
Accuracy:23.752% C+
HSR:23.241% C
NS-15M1
B+
Kills:581
Deaths:300
KDR:1.937
Accuracy:24.583% B+
HSR:16.007% D-
NSX Naginata
B++
Kills:245
Deaths:215
KDR:1.140
Accuracy:25.805% B++
HSR:29.796% C*
GD-22S
C++
Kills:121
Deaths:50
KDR:2.420
Accuracy:23.492% C++
HSR:22.314% C
Kills:18,629
Deaths (as Heavy Assault):10,532
Deaths (to Heavy Assaults):17,119
KDR:1.7688
Kill Difference:8,097
Playtime:770.826 hours
Usage:19%
Score:20.194m
Score/min:437
Accuracy (listed only):27.920%
HSR (listed only):19.597%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B+
Kills:3,901
Deaths:2,076
KDR:1.879
Accuracy:25.461% B+
HSR:18.252% C+
19A Fortuna
C++
Kills:3,263
Deaths:3,147
KDR:1.037
Accuracy:26.648% C++
HSR:18.204% C-
AC-X11
B++
Kills:2,631
Deaths:1,977
KDR:1.331
Accuracy:28.675% B++
HSR:17.370% D
AF-4A Bandit
C++
Kills:1,234
Deaths:866
KDR:1.425
Accuracy:25.722% C++
HSR:19.125% D
GD-66 Claw
B+
Kills:1,223
Deaths:863
KDR:1.417
Accuracy:64.895% B+
HSR:13.328% C+
NS-11CP
C*
Kills:1,175
Deaths:839
KDR:1.400
Accuracy:29.458% C*
HSR:16.085% D--
AF-19 Mercenary
B**
Kills:1,170
Deaths:806
KDR:1.452
Accuracy:27.121% B**
HSR:18.803% C-
Razor GD-23
B*
Kills:1,163
Deaths:953
KDR:1.220
Accuracy:28.384% B*
HSR:17.369% D
NS-11C
B**
Kills:695
Deaths:532
KDR:1.306
Accuracy:28.517% B**
HSR:14.245% D-
MGR-M1 Bishop
C-
Kills:336
Deaths:221
KDR:1.520
Accuracy:29.607% C--
HSR:26.488% C-
NS Baron G5
A
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% A
HSR:15.033% C++
NSX Tanto
B
Kills:262
Deaths:214
KDR:1.224
Accuracy:27.771% B
HSR:25.954% C++
Warden
B++
Kills:238
Deaths:99
KDR:2.404
Accuracy:25.993% C+
HSR:28.571% B++
NC12 Sweeper
B**
Kills:144
Deaths:84
KDR:1.714
Accuracy:48.633% B+
HSR:18.056% B**
GD-7F
C*
Kills:72
Deaths:66
KDR:1.091
Accuracy:21.701% C--
HSR:20.833% C*
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:17,870
Deaths (as Engineer):12,991
Deaths (to Engineers):15,880
KDR:1.37557
Kill Difference:4,879
Playtime:2,197.212 hours
Usage:55%
Score:61.005m
Score/min:463
Accuracy (listed only):37.221%
HSR (listed only):19.079%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B+
Kills:3,901
Deaths:2,076
KDR:1.879
Accuracy:25.461% B+
HSR:18.252% C+
19A Fortuna
C++
Kills:3,263
Deaths:3,147
KDR:1.037
Accuracy:26.648% C++
HSR:18.204% C-
AC-X11
B++
Kills:2,631
Deaths:1,977
KDR:1.331
Accuracy:28.675% B++
HSR:17.370% D
AF-4G Cyclone
C+
Kills:1,477
Deaths:999
KDR:1.478
Accuracy:26.647% C+
HSR:20.244% C+
Blitz GD-10
B++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% B++
HSR:17.713% C*
AF-4A Bandit
C++
Kills:1,234
Deaths:866
KDR:1.425
Accuracy:25.722% C++
HSR:19.125% D
GD-66 Claw
B+
Kills:1,223
Deaths:863
KDR:1.417
Accuracy:64.895% B+
HSR:13.328% C+
AF-4 Cyclone
C+
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% C+
HSR:12.532% D-
NS-11CP
C*
Kills:1,175
Deaths:839
KDR:1.400
Accuracy:29.458% C*
HSR:16.085% D--
AF-19 Mercenary
B**
Kills:1,170
Deaths:806
KDR:1.452
Accuracy:27.121% B**
HSR:18.803% C-
Razor GD-23
B*
Kills:1,163
Deaths:953
KDR:1.220
Accuracy:28.384% B*
HSR:17.369% D
NS-7 PDW
C**
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.642% C*
HSR:19.344% C**
MKV Suppressed
B+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C++
HSR:22.021% B+
NS-11C
B**
Kills:695
Deaths:532
KDR:1.306
Accuracy:28.517% B**
HSR:14.245% D-
Tempest
B++
Kills:368
Deaths:255
KDR:1.443
Accuracy:29.248% B++
HSR:19.022% C
NS Baron G5
A
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% A
HSR:15.033% C++
NSX Tanto
B
Kills:262
Deaths:214
KDR:1.224
Accuracy:27.771% B
HSR:25.954% C++
NC12 Sweeper
B**
Kills:144
Deaths:84
KDR:1.714
Accuracy:48.633% B+
HSR:18.056% B**
NSX Tengu
B
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C*
HSR:23.276% B
GD-7F
C*
Kills:72
Deaths:66
KDR:1.091
Accuracy:21.701% C--
HSR:20.833% C*
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:24,021
Deaths (as Light Assault):17,878
Deaths (to Light Assaults):9,392
KDR:1.34361
Kill Difference:6,143
Playtime:234.496 hours
Usage:6%
Score:6.153m
Score/min:437
Accuracy (listed only):35.156%
HSR (listed only):18.302%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Prime
C**
Kills:2,001
Deaths:1,574
KDR:1.271
Accuracy:27.739% C**
HSR:19.840% C--
AF-4G Cyclone
C+
Kills:1,477
Deaths:999
KDR:1.478
Accuracy:26.647% C+
HSR:20.244% C+
NC9 A-Tross
B+
Kills:1,309
Deaths:843
KDR:1.553
Accuracy:27.065% B+
HSR:18.487% D-
Blitz GD-10
B++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% B++
HSR:17.713% C*
Gauss Rifle S
C**
Kills:1,223
Deaths:888
KDR:1.377
Accuracy:26.099% C**
HSR:18.152% C
GD-66 Claw
B+
Kills:1,223
Deaths:863
KDR:1.417
Accuracy:64.895% B+
HSR:13.328% C+
AF-4 Cyclone
C+
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% C+
HSR:12.532% D-
NS-11P
B*
Kills:1,171
Deaths:748
KDR:1.566
Accuracy:26.756% B*
HSR:20.666% C**
NS-7 PDW
C**
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.642% C*
HSR:19.344% C**
MKV Suppressed
B+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C++
HSR:22.021% B+
NC1 Gauss Rifle
A
Kills:1,157
Deaths:672
KDR:1.722
Accuracy:28.705% A
HSR:17.113% D
GR-22
B
Kills:1,155
Deaths:696
KDR:1.659
Accuracy:25.785% B
HSR:19.307% C+
Carnage AR
B+
Kills:1,153
Deaths:742
KDR:1.554
Accuracy:26.799% B+
HSR:18.127% C
Tempest
B++
Kills:368
Deaths:255
KDR:1.443
Accuracy:29.248% B++
HSR:19.022% C
NS Baron G5
A
Kills:306
Deaths:214
KDR:1.430
Accuracy:57.908% A
HSR:15.033% C++
Reaper DMR
C+
Kills:249
Deaths:170
KDR:1.465
Accuracy:25.512% C+
HSR:18.474% D-
NC12 Sweeper
B**
Kills:144
Deaths:84
KDR:1.714
Accuracy:48.633% B+
HSR:18.056% B**
NSX Tengu
B
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C*
HSR:23.276% B
Mauler S6
S
Kills:57
Deaths:34
KDR:1.676
Accuracy:99.040% S
HSR:17.544% B+
Kills:17,873
Deaths (as Combat Medic):12,735
Deaths (to Combat Medics):6,515
KDR:1.40346
Kill Difference:5,138
Playtime:470.178 hours
Usage:12%
Score:13.890m
Score/min:492
Accuracy (listed only):35.962%
HSR (listed only):18.330%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C+
Kills:1,477
Deaths:999
KDR:1.478
Accuracy:26.647% C+
HSR:20.244% C+
NS-357P Underboss
C++
Kills:1,299
Deaths:1,139
KDR:1.140
Accuracy:41.787% C++
HSR:20.939% C
Blitz GD-10
B++
Kills:1,259
Deaths:747
KDR:1.685
Accuracy:27.759% B++
HSR:17.713% C*
AF-4 Cyclone
C+
Kills:1,189
Deaths:810
KDR:1.468
Accuracy:24.717% C+
HSR:12.532% D-
NS-7 PDW
C**
Kills:1,158
Deaths:1,065
KDR:1.087
Accuracy:25.642% C*
HSR:19.344% C**
MKV Suppressed
B+
Kills:1,158
Deaths:1,227
KDR:0.944
Accuracy:26.478% C++
HSR:22.021% B+
NS-44 Commissioner
C+
Kills:536
Deaths:547
KDR:0.980
Accuracy:35.955% C+
HSR:18.843% C-
AF-8 RailJack
C++
Kills:425
Deaths:120
KDR:3.542
Accuracy:37.566% C++
HSR:66.588% D-
Tempest
B++
Kills:368
Deaths:255
KDR:1.443
Accuracy:29.248% B++
HSR:19.022% C
LA8 Rebel
C+
Kills:341
Deaths:321
KDR:1.062
Accuracy:30.164% C+
HSR:19.062% C
NS-61 Emissary
B+
Kills:329
Deaths:327
KDR:1.006
Accuracy:29.630% C*
HSR:20.061% B+
EM4 Longshot
C
Kills:288
Deaths:81
KDR:3.556
Accuracy:35.362% D
HSR:76.736% C
NC4 Mag-Shot
B*
Kills:280
Deaths:249
KDR:1.125
Accuracy:33.185% B*
HSR:21.786% B
NS-357 Underboss
B++
Kills:245
Deaths:174
KDR:1.408
Accuracy:41.348% B++
HSR:22.449% C*
NS-AM7 Archer
B+
Kills:194
Deaths:319
KDR:0.608
Accuracy:61.364% B+
HSR:10.309% D-
NC08 Mag-Scatter
A+
Kills:184
Deaths:176
KDR:1.045
Accuracy:66.790% A+
HSR:23.370% A+
NS-30 Vandal
C
Kills:147
Deaths:86
KDR:1.709
Accuracy:31.205% C
HSR:24.490% C
Soldier Soaker
B*
Kills:130
Deaths:78
KDR:1.667
Accuracy:41.958% B*
HSR:16.923% C*
LA80
D--
Kills:130
Deaths:40
KDR:3.250
Accuracy:34.039% D--
HSR:67.692% D*
NSX Tengu
B
Kills:116
Deaths:104
KDR:1.115
Accuracy:37.850% C*
HSR:23.276% B
NSX Tomoe
A++
Kills:110
Deaths:93
KDR:1.183
Accuracy:37.325% A++
HSR:24.546% D*
Kills:11,363
Deaths (as Infiltrator):8,957
Deaths (to Infiltrators):7,032
KDR:1.26862
Kill Difference:2,406
Playtime:158.646 hours
Usage:4%
Score:2.657m
Score/min:279
Accuracy (listed only):36.001%
HSR (listed only):27.045%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,926
Deaths:628
KDR:3.067
Accuracy:42.014% B**
HSR:17.757% B+
AF-34 Mattock
B**
Kills:1,812
Deaths:650
KDR:2.788
Accuracy:46.613% B**
HSR:19.316% B+
NCM1 Scattercannon
A+
Kills:938
Deaths:352
KDR:2.665
Accuracy:53.461% A+
HSR:16.951% B
NCM1 Scattercannon
A++
Kills:871
Deaths:332
KDR:2.623
Accuracy:51.287% A++
HSR:13.663% C
NCM3 Raven
C**
Kills:550
Deaths:382
KDR:1.440
Accuracy:41.951% C**
HSR:2.909% C++
NCM3 Raven
C**
Kills:429
Deaths:404
KDR:1.062
Accuracy:42.312% C**
HSR:3.263% C**
NS-10 Burster
C++
Kills:205
Deaths:109
KDR:1.881
Accuracy:30.544% C++
HSR:3.902% D
NS-10 Burster
C++
Kills:192
Deaths:109
KDR:1.761
Accuracy:30.423% C++
HSR:5.729% C++
NS-20 Gorgon
C-
Kills:111
Deaths:65
KDR:1.708
Accuracy:21.140% C-
HSR:13.514% D--
NCM2 Falcon
C
Kills:98
Deaths:123
KDR:0.797
Accuracy:37.516% C
HSR:4.082% C
NS-20 Gorgon
M
Kills:69
Deaths:43
KDR:1.605
Accuracy:21.139% C-
HSR:34.783% M
Kills:7,201
Deaths (as MAX Suit):1,598.500
Deaths (to MAX Suits):3,945
KDR:4.50485
Kill Difference:5,602.500
Playtime:170.243 hours
Usage:4%
Score:5.235m
Score/min:512
Accuracy (listed only):38.036%
HSR (listed only):12.352%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C**
Kills:3,634
V. Kills:2,578 141%
Deaths:2,018
KDR:1.801
Accuracy:31.328% C++
KPH:18 C**
VKPH:12.700 C**
M30 Mustang AH
B**
Kills:2,960
V. Kills:631 468%
Deaths:922
KDR:3.210
Accuracy:64.458% B**
KPH:40.300 C+
VKPH:8.600 B**
Breaker Rocket Pods
A++
Kills:2,798
V. Kills:1,263 221%
Deaths:301
KDR:9.296
Accuracy:52.755% B+
KPH:73.900 C+
VKPH:33.400 A++
Hornet Missiles
B**
Kills:904
V. Kills:697 130%
Deaths:146
KDR:6.192
Accuracy:61.822% C**
KPH:91.600 B+
VKPH:70.600 B**
M20 Mustang
B+
Kills:735
V. Kills:491 149%
Deaths:443
KDR:1.659
Accuracy:33.170% B+
KPH:17.900 B+
VKPH:12 B
Tomcat A2AM Pods
B*
Kills:307
V. Kills:332 92%
Deaths:62
KDR:4.952
Accuracy:79.171% C+
KPH:60.900 C*
VKPH:65.900 B*
Coyote Missiles
A++
Kills:150
V. Kills:112 133%
Deaths:33
KDR:4.545
Accuracy:53.961% C++
KPH:70.900 B**
VKPH:52.900 A++
Kills:11,488 (7,329 + 0)
Deaths:3,925
KDR:2.927
VKDR:1.555
Vehicle Kills:6,104
Kill Difference:7,563
Playtime:371.572 hours
Usage:9%
Score:8.205m
Score/min:368
Piloting Accuracy:33.170%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:405
V. Kills:389 104%
Deaths:109
KDR:3.716
Accuracy:43.433% B
KPH:25 C-
VKPH:24 C++
L105 Zephyr
B+
Kills:286
V. Kills:67 421%
Deaths:29
KDR:9.862
Accuracy:45.739% B+
KPH:49.800 C+
VKPH:11.700 B+
CAS30 Tank Buster
D
Kills:209
V. Kills:209 100%
Deaths:296
KDR:0.706
Accuracy:38.344% D
KPH:4.100 D
VKPH:4.100 D
Kills:900 (209 + 691)
Deaths:434
KDR:2.074
VKDR:1.532
Vehicle Kills:665
Kill Difference:466
Playtime:73.112 hours
Usage:2%
Score:1.038m
Score/min:237
Piloting Accuracy:38.344%
Gunner Accuracy:45.739%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:2,158
V. Kills:1,560 138%
Deaths:468
KDR:4.611
Accuracy:63.289% B**
KPH:36.800 B+
VKPH:26.600 A+
L100 Python HESH
B+
Kills:691
V. Kills:99 N/A
Deaths:58
KDR:11.914
Accuracy:52.416% B+
KPH:49.700 C+
VKPH:7.100 C
Skyguard
B*
Kills:635
V. Kills:525 121%
Deaths:127
KDR:5
Accuracy:30.991% B
KPH:15.200 C++
VKPH:12.600 B*
L100 Python HEAT
A
Kills:553
V. Kills:138 398%
Deaths:67
KDR:8.254
Accuracy:54.028% B
KPH:50.300 A
VKPH:12.500 C**
Kills:4,037 (4,037 + 0)
Deaths:720
KDR:5.607
VKDR:3.225
Vehicle Kills:2,322
Kill Difference:3,317
Playtime:125.190 hours
Usage:3%
Score:3.038m
Score/min:404
Driving Accuracy:54.028%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:9,626
V. Kills:7,108 135%
Deaths:1,331
KDR:7.232
Accuracy:49.160% C+
KPH:25.200 C*
VKPH:18.600 B*
Enforcer ML85
B+
Kills:1,385
V. Kills:910 152%
Deaths:159
KDR:8.711
Accuracy:43.087% C*
KPH:27.900 B+
VKPH:18.300 C**
C85 Canister
C*
Kills:129
V. Kills:12 N/A
Deaths:9
KDR:14.333
Accuracy:39.303% C++
KPH:66.700 C+
VKPH:6.200 C*
Titan-150 HESH
B+
Kills:127
V. Kills:26 470%
Deaths:8
KDR:15.875
Accuracy:44.126% C
KPH:49.300 B+
VKPH:10.100 B+
M12 Kobalt
C+
Kills:118
V. Kills:5 N/A
Deaths:9
KDR:13.111
Accuracy:15.803% B+
KPH:45 C
VKPH:1.900 C+
M20 Basilisk
A
Kills:101
V. Kills:51 194%
Deaths:24
KDR:4.208
Accuracy:40.142% A
KPH:24 C**
VKPH:12.100 A
E540 Halberd
C**
Kills:75
V. Kills:38 192%
Deaths:13
KDR:5.769
Accuracy:43.172% C
KPH:32.100 C**
VKPH:16.200 C**
Titan-150 HEAT
C++
Kills:58
V. Kills:30 187%
Deaths:10
KDR:5.800
Accuracy:50.261% B+
KPH:18.300 C
VKPH:9.500 C++
Kills:11,619 (9,811 + 1,808)
Deaths:1,563
KDR:7.434
VKDR:5.234
Vehicle Kills:8,180
Kill Difference:10,056
Playtime:448.950 hours
Usage:11%
Score:11.369m
Score/min:422
Driving Accuracy:50.261%
Gunner Accuracy:43.172%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C-
Kills:215
V. Kills:8 N/A
Deaths:17
KDR:12.647
Accuracy:21.165% C+
KPH:89.100 C-
VKPH:3.300 C-
E540 Halberd-H
C
Kills:172
V. Kills:100 170%
Deaths:26
KDR:6.615
Accuracy:56.066% C+
KPH:31.100 C--
VKPH:18.100 C
Enforcer ML65-H
B
Kills:170
V. Kills:130 130%
Deaths:44
KDR:3.864
Accuracy:60.731% B
KPH:35.700 C++
VKPH:27.300 C+
C85 Canister-H
C-
Kills:153
V. Kills:15 N/A
Deaths:16
KDR:9.563
Accuracy:44.902% C--
KPH:59.200 D-
VKPH:5.800 C-
M96 Mjolnir-H
C
Kills:72
V. Kills:47 150%
Deaths:14
KDR:5.143
Accuracy:47.613% C
KPH:39.300 C-
VKPH:25.700 C-
Kills:782 (0 + 782)
Deaths:117
KDR:6.684
VKDR:2.564
Vehicle Kills:300
Kill Difference:665
Playtime:17.122 hours
Usage:0%
Score:0.511m
Score/min:497
Driving Accuracy:N/A%
Gunner Accuracy:47.613%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:327
V. Kills:144 226%
Deaths:72
KDR:4.542
Accuracy:39.348% C*
KPH:16.200 C
VKPH:7.100 C+
M40 Fury
B+
Kills:223
V. Kills:69 319%
Deaths:34
KDR:6.559
Accuracy:35.554% C++
KPH:38.900 C
VKPH:12 B+
M20 Basilisk
C+
Kills:156
V. Kills:97 159%
Deaths:35
KDR:4.457
Accuracy:38.060% C+
KPH:14.300 D
VKPH:8.900 C+
M40 Fury
D
Kills:111
V. Kills:24 444%
Deaths:23
KDR:4.826
Accuracy:34.498% C+
KPH:32.700 D
VKPH:7.100 D
M12 Kobalt
C-
Kills:105
V. Kills:4 N/A
Deaths:9
KDR:11.667
Accuracy:18.974% C**
KPH:47 C-
VKPH:1.800 C-
M60-G Bulldog
D
Kills:64
V. Kills:6 N/A
Deaths:7
KDR:9.143
Accuracy:28.104% D
KPH:19 D
VKPH:1.800 D--
M60-G Bulldog
C+
Kills:54
V. Kills:2 N/A
Deaths:5
KDR:10.800
Accuracy:25.466% D--
KPH:37.200 C+
VKPH:1.400 D--
G30 Walker
N/A
Kills:50
V. Kills:30 161%
Deaths:8
KDR:6.250
Accuracy:28.429% N/A
KPH:12.400 N/A
VKPH:7.400 N/A
Kills:1,090 (0 + 1,090)
Deaths:193
KDR:5.648
VKDR:1.948
Vehicle Kills:376
Kill Difference:897
Playtime:51.297 hours
Usage:1%
Score:0.984m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:28.429%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:153
V. Kills:32 464%
Deaths:171
KDR:0.895
Accuracy:43.998% C-
KPH:8.500 D-
VKPH:1.800 D--
S12 Renegade
B
Kills:113
V. Kills:4 N/A
Deaths:88
KDR:1.284
Accuracy:45.004% B
KPH:13.300 D-
VKPH:0.500 D*
Kills:266 (266 + 0)
Deaths:259
KDR:1.027
VKDR:0.139
Vehicle Kills:36
Kill Difference:7
Playtime:26.533 hours
Usage:1%
Score:0.141m
Score/min:89
Driving Accuracy:45.004%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:94
V. Kills:53 174%
Deaths:17
KDR:5.529
Accuracy:36.712% C+
KPH:20.500 C
VKPH:11.600 C-
CAS 14-E
C++
Kills:75
V. Kills:10 N/A
Deaths:8
KDR:9.375
Accuracy:23.889% F
KPH:47.200 D
VKPH:6.300 C++
Kills:169 (0 + 169)
Deaths:25
KDR:6.760
VKDR:2.520
Vehicle Kills:63
Kill Difference:144
Playtime:6.167 hours
Usage:0%
Score:0.076m
Score/min:205
Piloting Accuracy:N/A%
Gunner Accuracy:23.889%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 16,7349,6261,3317.232C**5.3349.16%C+2.379%C25.2C*18.6B*370382.5h4.5C++9.3C*
NC6A GODSAW 7,3627,2434,6181.568C0.3427.662%C+21.207%D-41.3C--N/A152175.2h11.5C+41.4C
Gauss Compact S 3,9193,9012,0761.879B**0.0325.461%B+18.252%C+20.2C+N/A119193.1h11C++43.4C**
Vortek Rotary 6,2123,6342,0181.801C++0.1031.328%C++3.275%B++18C**12.7C**273202.3h55.1B+175.9B+
19A Fortuna 3,3213,2633,1471.037C0.8726.648%C++18.204%C-18.2DN/A77178.8h12.6D--47.4C--
M30 Mustang AH 3,5912,9609223.21C1.3064.458%B**1.284%C+40.3C+8.6B**26273.4h10.3C+15.9C*
Breaker Rocket Pods 4,0612,7983019.296B7.3952.755%B+N/A73.8C+33.3A++78137.9h21.3C--40.4C+
C-4 4,0562,7402,2071.242C+0.6624.953%C+N/A98.2B+47.2A132827.9h1.7C6.8C+
AC-X11 2,6622,6311,9771.331C**0.5728.675%B++17.37%D28C++N/A11194h9.9C*34.5B+
L100 Python AP 3,7182,1584684.611C++2.7163.289%B**2.502%C36.8B+26.6A+46658.6h6.7C+10.6B
Tank Mine 3,9852,1188992.356C+0.4526.103%DN/A139.3B++122.8A*243915.2h1.7B+6.4C++
Gauss Prime 2,0442,0011,5741.271C+0.6327.739%C**19.84%C--26.1DN/A8976.7h13.9D**50.1C-
EM6 1,9961,9885593.556A1.6521.073%C+17.404%D-40.7C++N/A22648.9h11.1C++52.5C++
AF-34 Mattock 1,9401,9266283.067C+1.1642.014%B**17.757%B+40.8C+N/A18647.2h5.4C**12.9B++
AF-34 Mattock 1,8291,8126502.788C+0.8846.613%B**19.316%B+37C+N/A16749h6.8C+14.5B+
Sticky Grenade 1,7121,70211702N/A1,700.0943.74%D--N/A851C5D39212h1.8B+4.2C++
NC05 Jackhammer 1,6881,6821,0401.617C**0.2963.381%A**18.014%B*53.1B+N/A24131.7h5.6C8.8B+
AF-4G Cyclone 1,4881,4779991.478C+0.4326.647%C+20.244%C+40.2CN/A17736.7h10.8C+40.5C+
LA1 Anchor 1,4051,4008101.728C+0.1825.203%C++17.429%D--38.5CN/A19236.4h10.8C+42.9C++
Enforcer ML85 2,2951,3851598.711B*6.8143.087%C*1.516%C-27.9B+18.3C**75149.6h11.4B+26.4B+
NC9 A-Tross 1,3101,3098431.553C**0.3527.065%B+18.487%D-33.8C+N/A16838.7h9.6C*35.4B+
NS-357P Underboss 1,3061,2991,1391.14C+0.7741.787%C++20.939%C48.7CN/A18626.7h3.8C+9C*
NC6 Gauss SAW 1,2831,2747401.722B+0.1825.142%B**21.193%C39.1B+N/A25632.6h8.6B+34.1B+
Blitz GD-10 1,2621,2597471.685B+0.2227.759%B++17.713%C*48.2B**N/A30126.1h13.1B+47.1B+
AF-4A Bandit 1,2431,2348661.425C++0.4825.722%C++19.125%D32.1C+N/A14638.4h10.6C*41.3C**
Gauss Rifle S 1,2311,2238881.377C*0.5326.099%C**18.152%C31.5C++N/A16038.8h11.4C+43.7C**
GD-66 Claw 1,2311,2238631.417C++0.4964.895%B+13.328%C+47.2BN/A21525.9h2.8C4.4C*
NS Decimator 2,0531,2151,8330.663C1.2461.681%C++2.634%C**27.9C19.2B42543.6h6.5D--10.5D
AF-4 Cyclone 1,1901,1898101.468C*0.4424.717%C+12.532%D-28.8C+N/A15041.3h10.7C*43.5C*
NS-11CP 1,1841,1758391.4C0.5129.458%C*16.085%D--32.2C--N/A15636.5h13.8C46.8C+
NS-11P 1,1871,1717481.566B+0.3426.756%B*20.666%C**33.1BN/A13635.4h15.2C56.7B+
AF-19 Mercenary 1,1711,1708061.452B++0.4527.121%B**18.803%C-26.8B+N/A19643.6h10.5B++38.7B++
EM1 1,1681,1666981.67B+0.2426.018%B*13.808%D*39.7C++N/A19929.4h12.8C++49B+
NS-15MP 1,1741,1645742.028C+0.1225.505%C19.416%D--52.9CN/A24022h11.9C46.7C+
Razor GD-23 1,1661,1639531.22C**0.6928.384%B*17.369%D21.8C+N/A12953.3h12.3C*43.3B+
NS-7 PDW 1,1731,1581,0651.087C*0.8225.642%C*19.344%C**24.6C+N/A9047h14.7C++57.2C**
MKV Suppressed 1,1791,1581,2270.944C+0.9626.478%C++22.021%B+25.6CN/A14145.3h15.1C+57C++
NC1 Gauss Rifle 1,1621,1576721.722B++0.1828.705%A17.113%D32.7B+N/A17835.4h11B++38.4B*
GR-22 1,1631,1556961.659B0.2525.785%B19.307%C+35.4C*N/A19232.6h12.4B+48B+
NC6S Gauss SAW S 1,1581,1545652.042B+0.1423.43%C+15.338%D*48.1C++N/A22624h10B+42.6C**
Carnage AR 1,1631,1537421.554C*0.3526.799%B+18.127%C34.1C*N/A17833.8h12.5B+46.7B+
MANA Anti-Vehicle Turret 1,8721,1045362.06A0.1553.527%C**3.442%C*11040S7680S37066070.1h7.6B14.2B*
NCM1 Scattercannon 9429383522.665B+0.7653.461%A+16.951%B31.3B++N/A15630h7.8C++14.6B++
Hornet Missiles 1,6019041466.192C**4.2961.822%C**N/A91.3B+70.4B**11129.9h12.3C+19.8C+
NCM1 Scattercannon 8738713322.623C++0.7251.287%A++13.663%C31.2C+N/A14727.9h6.7C13.1B++
M20 Mustang 1,2267354431.659C+0.2533.17%B+3.265%B++17.9B+12B27341h74.7B+225.1B++
Spear Anti-Vehicle Phalanx Turret 1,0987286311.556B++9.6545.551%C**4.945%B+46.4B+23.6C*59915.7h7.3B16.1B+
NS-11C 6966955321.306B0.6028.517%B**14.245%D-22.3C+N/A10531.1h13.6B47.8B+
L100 Python HESH 7906915811.914C++10.0152.416%B+1.592%C+49.7C+7.1C33613.9h3.4C+6.5C**
Frag Grenade 6926811681N/A679.0938.889%D-N/A756.7B**12.2B*26970.9h2.4A6.1B++
Skyguard 1,1606351275B**3.0930.991%B1.102%D-15.2C++12.6B*31741.7h136.2C439.4C++
MGR-L1 Promise 6396113631.683C*0.2223.752%C+23.241%C34.3C1.6A++13517.8h16.7C70.4C+
Mag-Cutter 60959221,6280.027C*1.8851.497%A++N/A0.6C+N/A31022.4h2.7C++5.2B+
NS-15M1 5825813001.937B+0.0324.583%B+16.007%D-34.2C+N/A19817h13.6C+55.3C**
L100 Python HEAT 691553678.254B++6.3554.028%B3.074%C*50.3A12.5C**49711h3.8B**7B**
NCM3 Raven 8205503821.44B++0.4741.951%C**2.909%C++13.9B*6.8C++19139.7h18.4B**43.9B*
Anti-Vehicle Grenade 7325481548N/A546.0952.772%C*N/A365.3C+122.7B32071.5h5.6C++10.6C**
NS-44 Commissioner 5395365470.98C++0.9335.955%C+18.843%C-54.7B*N/A2869.8h3.3B++9.1B+
MANA Anti-Personnel Turret 5175092202.314N/A0.4120.774%UN/A5090U80U15747100.1h22.8T*109.7T*
NC15 Phoenix 9774904031.216C++0.6964.821%A++N/A15.7C*15.6B34531.2h10.7C+16.4B+
NS Annihilator 8434564051.126A0.7878.114%DN/A10.6C+9C++27243.2h11.3C*14.5C++
NCM3 Raven 6454294041.062C**0.8442.312%C**3.263%C**10.4C**5.2C15241.2h25.5B+60.3B+
Bouncing Betty 428428745.784B++3.8840.369%CN/A158.5B++N/A7442.7h2C5.1C
AF-8 RailJack 4254251203.542B+1.6437.566%C++66.588%D-26.9C**N/A14015.8h2.7C7.2C+
C150 Dalton 7944051093.716C1.8143.433%BN/A25C-24C++57216.2h5.7C-13.2C+
Carver 4043969,6230.041C1.8625.347%C+13.889%C1C-N/A4416.3h1.5C+6C++
Tempest 3743682551.443C+0.4629.248%B++19.022%C35C-N/A11110.5h11.5D39.2C+
LA8 Rebel 3433413211.062C*0.8430.164%C+19.062%C33.8C*N/A16810.1h4.7B**15.7C++
MGR-M1 Bishop 3463362211.52C+0.3929.607%C--26.488%C-24CN/A7914h7.4C24.8C
NS-61 Emissary 3343293271.006C**0.9029.63%C*20.061%B+40.1B++N/A1448.2h13.4C*45.4B
M20 Basilisk 471327724.542B*2.6439.348%C*6.422%C++16.3C7.2C+28020.1h102.9C+261.4C++
Tomcat A2AM Pods 639307624.952C++3.0579.171%C+N/A61.4C*66.4B*16155h9.2C11.6C-
NS Baron G5 3123062141.43B+0.4857.908%A15.033%C++45.7B++N/A2406.7h4.4C**7.6C+
EM4 Longshot 290288813.556C++1.6535.362%D76.736%C28.5C+N/A13710.1h2.6D7.2C-
L105 Zephyr 353286299.862C+7.9645.739%B+N/A50.2C+11.8B++4025.7h8D-17.5C+
NC4 Mag-Shot 2802802491.124B+0.7833.185%B*21.786%B15.4C--N/A9518.2h6.9B+20.9B
MAX Punch 2722681,6390.164B+1.7452.762%B+N/A1.8C+N/A8149.9h2.1C+3.9C++
NSX Tanto 2652622141.224C++0.6827.771%B25.954%C++24.7CN/A7310.6h17.7C--63.9C+
Reaper DMR 2502491701.465C+0.4425.512%C+18.474%D-31.9C+N/A2207.8h9.8C++38.3C*
NSX Naginata 2512452151.14C+0.7725.805%B++29.796%C*26.1DN/A1109.4h17.9D*69.5C+
NS-357 Underboss 2472451741.408B+0.5041.348%B++22.449%C*57B++N/A2494.3h3.5B*8.5B+
Warden 241238992.404A+0.5025.993%C+28.571%B++19C+N/A13112.5h9.1C**35.1C**
M40 Fury 292223346.559C+4.6535.554%C++N/A39.1C12.1B+3955.7h16.2C45.4C+
M12 Kobalt-H 2232151712.647C10.7421.165%C+23.256%A89.6C-3.3C-3072.4h18.1C85.7C+
Aspis Anti-Aircraft Phalanx Turret 433212258.48A*6.5727.202%C**N/A12.3C++12.8C**37517.3h144.6C++531.7B
CAS30 Tank Buster 4182092960.706C1.2038.344%DN/A4.1D4.1D11251.2h71.8C+187.2C
NS-10 Burster 3762051091.881A+0.0230.544%C++3.902%D6.6B+5.5B**17231.2h143.2C**468.9B+
NS-AM7 Archer 2771943190.608B1.3061.364%B+10.309%D-8.9B+3.8B++8121.9h22.8C+37.2C++
NS-10 Burster 3381921091.761B**0.1430.423%C++5.729%C++6.1B+4.7B++15631.3h154.5C*507.8C**
NC08 Mag-Scatter 1841841761.045C+0.8666.79%A+23.37%A+22.2C-N/A828.3h3.9C**5.9B++
E540 Halberd-H 272172266.615C+4.7156.066%C+1.744%C31.3C-18.2C5335.5h7.1C12.7C+
Enforcer ML65-H 300170443.864C+1.9660.731%B4.118%A++35.4C++27.1C+6004.8h17.5C+28.8C++
The Slasher 17015810,1670.016D1.8939.474%B+2.532%D--0.4C--N/A2388.4h3D7.7C++
M20 Basilisk 253156354.457B*2.5538.06%C+3.846%D14.3D8.9C+38910.9h126.9C333.3C
M40 Fury-F 1851531710.895C1.0143.998%C-1.961%A8.5D-1.8D--7718.1h14.2C32.2C
C85 Canister-H 168153169.563C+7.6644.902%C--13.072%B+58.8D-5.8C-3072.6h6.8C++15.1C+
Coyote Missiles 262150334.545B+2.6453.961%C++N/A71.4B**53.3A++11702.1h34.2B+63.5B+
NS-30 Vandal 147147861.709C+0.2031.205%C24.49%C30.6CN/A1604.8h6.1C+19.7C+
NC12 Sweeper 144144841.714B+0.1948.633%B+18.056%B**43.6B+N/A2163.3h4.2B8.6B+
Rocklet Rifle 2551421890.751C++1.1557.444%B+N/A29C++23.1C+4754.9h49.2D85.6C
Soldier Soaker 130130781.667B+0.2441.958%B*16.923%C*50C++N/A2312.6h6.1C+14.5B++
LA80 130130403.25C+1.3434.039%D--67.692%D*29.5CN/A1464.4h2.7D8D-
C85 Canister 141129914.333C+12.4339.303%C++17.054%B*67.9C+6.3C**2821.9h7.1C*18B
Titan-150 HESH 153127815.875B+13.9744.126%C2.362%B+48.8B+10B+5182.6h3.5C+8C+
GD-22S 122121502.42B+0.5123.492%C++22.314%C35.6C+N/A6013.4h11.1C++47.3C**
M12 Kobalt 123118913.111C+11.2115.803%B+10.17%D-45.4C1.9C+2112.6h17.4C*109.9B+
NSX Tengu 1171161041.115C+0.7937.85%C*23.276%B43C**N/A1482.7h11.3B+29.8B+
S12 Renegade 117113881.284C0.6245.004%B11.504%A13.3D-N/A1148.5h4.6D*10.2C-
M40 Fury 135111234.826C2.9234.498%C+2.703%B**32.6D7.1D3453.4h15.1C43.8C+
NS-20 Gorgon 117111651.708B++0.2021.14%C-13.514%D--19.8B+1.1C-805.6h28.2B133.4B+
NSX Tomoe 111110931.183C0.7237.325%A++24.546%D*32.4CN/A1153.4h16.5C--44.3B
M12 Kobalt 109105911.667C+9.7618.974%C**19.048%C++47.7C-1.8C-2852.2h23C--121.3C++
Shrike 1631021011.01B+0.9059.794%B+2.941%C++29.1B+17.4B++18103.5h6.8C+11.4C*
M20 Basilisk 152101244.208B+2.3040.142%A6.931%B+24C**12.1A3694.2h86.7C+216B+
Orbital Strike Uplink 14199199N/A97.091150%UN/A990U420U427790.1h0.5T*0T*
NCM2 Falcon 122981230.797C+1.1137.516%C4.082%C10.4C2.6D-2349.4h9.2B+24.4B
NS-R3 Swarm 221951240.766B++1.1459.094%D--N/A5.9C7.9B12116h33.3C56.4D
M20 Wyvern 14794175.529C+3.6236.712%C+3.191%C20.4C11.5C-2144.6h95.6C260.3C
M60-A Bulldog 8782613.667C+11.7640.658%C--1.22%D-34.2C+2.1D3482.4h5.6C*13.7C++
E540 Halberd 11375135.769C+3.8643.172%C5.333%B**32.6B16.5B11462.3h5.5C**12.7C*
CAS 14-E 857589.375C7.4723.889%F2.667%B*46.9D6.3C++1791.6h31.5C+131.7D-
M96 Mjolnir-H 11972145.143B+3.2447.613%CN/A40C26.1C6391.8h40.2C+84.4C+
GD-7F 7272661.091C+0.8121.701%C--20.833%C*16.7C--N/A3424.3h15.3C70.4C
M60-A Bulldog 7570323.333C*21.4345.372%C+1.429%D43.8B3.1C4191.6h5B+11B+
NS-20 Gorgon 7569431.605B++0.3021.139%C-34.783%M18.2B1.6B+713.8h33.7C**159.3B+
M60-G Bulldog 706479.143A7.2428.104%D6.25%A*18.8D1.8D--2173.4h5.9B+21C**
Titan-150 HEAT 8858105.8C**3.8950.261%B+1.724%D18.1C9.4C++12813.2h5C++9.9B+
Mauler S6 5757341.676B++0.2399.04%S17.544%B+33.5BN/A5041.7h10.9T*11B+
M60-G Bulldog 5654510.8B**8.8925.466%D--3.704%B+36C+1.3D*2891.5h5.1B*19.9C*
G30 Walker 805086.25A++4.3428.429%C+N/A12.5C7.5C3144h203.9C*717.2C**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret753,4808h
Nanite Revive Grenade02,0850.6h
Nano-Armor Kit9641,255,75290.3h
Medical Applicator791322,48923.3h
Spawn Beacon7110,1506.8h
Rampart Wall01170.9h
Xiphos Anti-Personnel Tower1830.3h
Hoplon Anti-Aircraft Phalanx Tower0620.2h
Turret AI Module0760.2h
Skywall Shield Emitter0630.4h
Structure Shield Module1700.2h
Repair Module11000.5h
Motion Spotter164,8362.4h
Spitfire Auto-Turret392,3952.2h
Deconstruction Tool08,6610.4h
Medical Kit4770.1h
NC Triumph Flare Gun01280.2h
Recon Detection Device33420.6h
Ammunition Package7410,7194.6h
Anti-Infantry MANA Turret211,3822.3h
IPC Targeting Dart21020.2h
Lumifiber Rampart Wall0951.2h
WLT-Howler Mining Laser01,2430.3h
Nano-Repair Grenade05690.2h
Hardlight Barrier62230.4h
Smoke Grenade01210h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 1.50s on queries, 1.45s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.