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Director General Ice Cold Blackzeher[GENM] Blackzeher
NC BR 95

KDR: 2.11

Score: 34.3m

Last Seen: Jul 19th, 2019 4:04 PM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Miller - Outfit Member of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 61
Level Progress (to 96): 36%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH EM6 Blitz GD-10 GD-22S EM1 Mag-Cutter Sticky Grenade Titan-150 HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,095,876 MLG Score: 876
Fun Score: N/A
Cheeseburgers Flipped: 84TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.42%22.422%52538117641,2141.859420.248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.689%0.441B0.239C++-0.591DHEAD ++ (~10.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.30.406B10.40.274C*33.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.997%1.863%61212124838651810.558381265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.27%-0.67D0.253C*0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
176.7-0.095C+54.8-0.033C+121.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.582%0.815%608712076,254139022254.49928281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.801%-0.237C-1.134D*1.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.515B+7.20.424B11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.002%9.817%168712071,36510525041.2963270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.298%0.075C+1.33A1.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.194C++35.60.106C+60.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.638%77.4%168512094,9692601281.90969

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.67%1B**0.67B+-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.468B+2.20.312C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.404%13.675%168512095,0021614323.09913

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.039%0.653B+-0.189C0.02

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.42B3.80.223C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 61
34.3m215.6%268 (16.1k)213 (12.8k)2.1070279,73637,8432.3583595 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1214467521.387%19.849%42504:1550

6% Combat Medic33% Engineer26% Heavy Assault22% Infiltrator12% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2015 1:47 PMJun 7th, 2019 4:28 PMJul 19th, 2019 4:36 PM (2d) (PST)Jul 19th, 2019 12:05 PM (2d) (PST)Jul 19th, 2019 12:04 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5111493620.4950.2350.0981.1550.040876

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,6638,91221,7513014669212,794

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2682.8h/111.8d 9,511 15,827 23,015 185.9k 2,613 9,867 6,502 82.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C--
Kills:1,269
Deaths:1,009
KDR:1.258
Accuracy:17.337% D-
HSR:20.410% C--
GD-22S
D
Kills:1,233
Deaths:1,005
KDR:1.227
Accuracy:19.230% D
HSR:19.384% D
EM1
C-
Kills:1,231
Deaths:963
KDR:1.278
Accuracy:17.602% D
HSR:18.928% C-
NC6S Gauss SAW S
D-
Kills:1,195
Deaths:1,011
KDR:1.182
Accuracy:17.949% D--
HSR:17.824% D-
NSX-P Naginata
C++
Kills:1,175
Deaths:366
KDR:3.210
Accuracy:22.185% C+
HSR:29.702% C++
NSX Naginata
C
Kills:1,174
Deaths:584
KDR:2.010
Accuracy:20.402% C
HSR:26.406% C
NS-15M2
D-
Kills:1,154
Deaths:935
KDR:1.234
Accuracy:17.746% D*
HSR:18.718% D-
NC6A GODSAW
D--
Kills:888
Deaths:541
KDR:1.641
Accuracy:23.050% D--
HSR:20.383% D--
NC6 Gauss SAW
C+
Kills:334
Deaths:218
KDR:1.532
Accuracy:19.428% C+
HSR:20.060% D
Kills:9,653
Deaths (as Heavy Assault):6,632
Deaths (to Heavy Assaults):10,416
KDR:1.45552
Kill Difference:3,021
Playtime:701.938 hours
Usage:26%
Score:8.419m
Score/min:200
Accuracy (listed only):19.437%
HSR (listed only):21.313%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:1,262
Deaths:972
KDR:1.298
Accuracy:21.362% D
HSR:14.659% C
Gauss Compact Burst
C++
Kills:1,181
Deaths:806
KDR:1.465
Accuracy:27.596% C++
HSR:23.793% C+
19A Fortuna
C
Kills:1,180
Deaths:611
KDR:1.931
Accuracy:25.269% C
HSR:18.898% C
NSX-P Tanto
C**
Kills:1,174
Deaths:509
KDR:2.306
Accuracy:27.131% C**
HSR:25.809% C+
NS Baron G5
B**
Kills:1,169
Deaths:483
KDR:2.420
Accuracy:53.532% B**
HSR:13.773% C+
GD-7F
C**
Kills:1,167
Deaths:661
KDR:1.766
Accuracy:23.376% C
HSR:21.765% C**
LA39 Bruiser
B+
Kills:1,167
Deaths:565
KDR:2.065
Accuracy:67.469% B+
HSR:14.653% C+
NSX Tanto
C**
Kills:1,167
Deaths:531
KDR:2.198
Accuracy:24.335% C
HSR:27.164% C**
The Little Helper
B+
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:51.994% B+
HSR:12.973% D
GD-66 Claw
C**
Kills:1,164
Deaths:802
KDR:1.451
Accuracy:53.577% C-
HSR:15.894% C**
AF-19 Mercenary
C-
Kills:1,162
Deaths:1,048
KDR:1.109
Accuracy:20.093% C-
HSR:18.675% C--
AC-X11
C+
Kills:1,158
Deaths:718
KDR:1.613
Accuracy:22.522% C--
HSR:21.848% C+
MKV Suppressed
C
Kills:1,158
Deaths:814
KDR:1.423
Accuracy:22.893% D
HSR:17.789% C
AF-4 Cyclone
C+
Kills:1,158
Deaths:851
KDR:1.361
Accuracy:19.740% D*
HSR:17.789% C+
AF-4A Bandit
C
Kills:1,158
Deaths:868
KDR:1.334
Accuracy:21.010% D--
HSR:20.812% C
Mauler S6
C+
Kills:1,156
Deaths:979
KDR:1.181
Accuracy:40.046% C+
HSR:12.024% D
NSX Tengu
C++
Kills:1,153
Deaths:440
KDR:2.620
Accuracy:35.083% C
HSR:22.030% C++
Gauss Compact S
B++
Kills:1,153
Deaths:748
KDR:1.541
Accuracy:22.659% C+
HSR:22.723% B++
AF-57 Piston
B++
Kills:1,151
Deaths:579
KDR:1.988
Accuracy:47.672% B++
HSR:12.337% C-
NS-7 PDW
C+
Kills:1,150
Deaths:831
KDR:1.384
Accuracy:21.835% D
HSR:17.652% C+
Razor GD-23
B**
Kills:858
Deaths:516
KDR:1.663
Accuracy:29.763% B**
HSR:21.445% C++
Tempest
C--
Kills:445
Deaths:222
KDR:2.005
Accuracy:24.907% C--
HSR:15.056% D--
The Brawler
C+
Kills:364
Deaths:213
KDR:1.709
Accuracy:54.122% C+
HSR:12.912% C
NSX-P Tengu
C*
Kills:279
Deaths:111
KDR:2.514
Accuracy:36.900% C*
HSR:21.505% C+
Kills:25,298
Deaths (as Light Assault):15,358
Deaths (to Light Assaults):7,186
KDR:1.64722
Kill Difference:9,940
Playtime:311.075 hours
Usage:12%
Score:3.797m
Score/min:203
Accuracy (listed only):33.120%
HSR (listed only):18.499%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,262
Deaths:972
KDR:1.298
Accuracy:21.362% D
HSR:14.659% C
LA3 Desperado
C
Kills:1,180
Deaths:864
KDR:1.366
Accuracy:26.015% C
HSR:17.034% C-
NS-30 Vandal
B+
Kills:1,174
Deaths:286
KDR:4.105
Accuracy:36.721% B+
HSR:26.576% C+
NSX Tomoe
B**
Kills:1,168
Deaths:324
KDR:3.605
Accuracy:24.908% D-
HSR:48.545% B**
AF-18 Stalker
A++
Kills:1,166
Deaths:349
KDR:3.341
Accuracy:28.354% C++
HSR:32.076% A++
NS-61 Emissary
B+
Kills:1,165
Deaths:581
KDR:2.005
Accuracy:31.115% B+
HSR:19.313% B+
SAS-R
C*
Kills:1,164
Deaths:288
KDR:4.042
Accuracy:40.062% C*
HSR:67.612% C+
NS-44 Commissioner
C
Kills:1,163
Deaths:789
KDR:1.474
Accuracy:34.338% C
HSR:20.550% C
AF-8 RailJack
A
Kills:1,163
Deaths:110
KDR:10.573
Accuracy:45.297% A
HSR:78.418% B+
Impetus
C+
Kills:1,162
Deaths:298
KDR:3.899
Accuracy:34.075% C+
HSR:27.367% C+
NSX Daimyo
B++
Kills:1,160
Deaths:170
KDR:6.824
Accuracy:45.695% B++
HSR:94.052% C+
NS-357 Underboss
C+
Kills:1,159
Deaths:779
KDR:1.488
Accuracy:35.598% C+
HSR:19.154% C
NC4 Mag-Shot
C+
Kills:1,159
Deaths:692
KDR:1.675
Accuracy:27.259% C+
HSR:17.256% C
MKV Suppressed
C
Kills:1,158
Deaths:814
KDR:1.423
Accuracy:22.893% D
HSR:17.789% C
AF-4 Cyclone
C+
Kills:1,158
Deaths:851
KDR:1.361
Accuracy:19.740% D*
HSR:17.789% C+
AF-6 Shadow
C+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:30.868% D
HSR:26.707% C+
NSX Tengu
C++
Kills:1,153
Deaths:440
KDR:2.620
Accuracy:35.083% C
HSR:22.030% C++
NS-7 PDW
C+
Kills:1,150
Deaths:831
KDR:1.384
Accuracy:21.835% D
HSR:17.652% C+
NC14 Bolt Driver
B
Kills:1,148
Deaths:384
KDR:2.990
Accuracy:37.942% B
HSR:68.641% D
Tempest
C--
Kills:445
Deaths:222
KDR:2.005
Accuracy:24.907% C--
HSR:15.056% D--
EM4 Longshot
B
Kills:334
Deaths:35
KDR:9.543
Accuracy:41.868% B
HSR:80.240% C**
NSX-P Tengu
C*
Kills:279
Deaths:111
KDR:2.514
Accuracy:36.900% C*
HSR:21.505% C+
Soldier Soaker
C+
Kills:211
Deaths:108
KDR:1.954
Accuracy:32.837% C+
HSR:9.953% D
NS CandyCannon 3000
C
Kills:114
Deaths:123
KDR:0.927
Accuracy:31.235% C
HSR:23.684% D
Ectoblaster
B+
Kills:85
Deaths:86
KDR:0.988
Accuracy:43.270% B+
HSR:9.412% C*
Kills:23,637
Deaths (as Infiltrator):11,104
Deaths (to Infiltrators):7,412
KDR:2.12869
Kill Difference:12,533
Playtime:586.269 hours
Usage:22%
Score:7.212m
Score/min:205
Accuracy (listed only):32.407%
HSR (listed only):32.523%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact Burst
C++
Kills:1,181
Deaths:806
KDR:1.465
Accuracy:27.596% C++
HSR:23.793% C+
19A Fortuna
C
Kills:1,180
Deaths:611
KDR:1.931
Accuracy:25.269% C
HSR:18.898% C
NSX-P Tanto
C**
Kills:1,174
Deaths:509
KDR:2.306
Accuracy:27.131% C**
HSR:25.809% C+
NS Baron G5
B**
Kills:1,169
Deaths:483
KDR:2.420
Accuracy:53.532% B**
HSR:13.773% C+
GD-7F
C**
Kills:1,167
Deaths:661
KDR:1.766
Accuracy:23.376% C
HSR:21.765% C**
LA39 Bruiser
B+
Kills:1,167
Deaths:565
KDR:2.065
Accuracy:67.469% B+
HSR:14.653% C+
NSX Tanto
C**
Kills:1,167
Deaths:531
KDR:2.198
Accuracy:24.335% C
HSR:27.164% C**
The Little Helper
B+
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:51.994% B+
HSR:12.973% D
GD-66 Claw
C**
Kills:1,164
Deaths:802
KDR:1.451
Accuracy:53.577% C-
HSR:15.894% C**
AF-19 Mercenary
C-
Kills:1,162
Deaths:1,048
KDR:1.109
Accuracy:20.093% C-
HSR:18.675% C--
Warden
B*
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:31.739% B*
HSR:25.431% C++
AC-X11
C+
Kills:1,158
Deaths:718
KDR:1.613
Accuracy:22.522% C--
HSR:21.848% C+
AF-4A Bandit
C
Kills:1,158
Deaths:868
KDR:1.334
Accuracy:21.010% D--
HSR:20.812% C
Mauler S6
C+
Kills:1,156
Deaths:979
KDR:1.181
Accuracy:40.046% C+
HSR:12.024% D
Gauss Compact S
B++
Kills:1,153
Deaths:748
KDR:1.541
Accuracy:22.659% C+
HSR:22.723% B++
AF-57 Piston
B++
Kills:1,151
Deaths:579
KDR:1.988
Accuracy:47.672% B++
HSR:12.337% C-
Razor GD-23
B**
Kills:858
Deaths:516
KDR:1.663
Accuracy:29.763% B**
HSR:21.445% C++
The Brawler
C+
Kills:364
Deaths:213
KDR:1.709
Accuracy:54.122% C+
HSR:12.912% C
GD Guardian
C
Kills:236
Deaths:73
KDR:3.233
Accuracy:32.759% C
HSR:23.305% D-
Kills:20,089
Deaths (as Engineer):11,583
Deaths (to Engineers):5,353
KDR:1.73435
Kill Difference:8,506
Playtime:894.113 hours
Usage:33%
Score:12.317m
Score/min:230
Accuracy (listed only):35.614%
HSR (listed only):19.275%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C
Kills:1,262
Deaths:972
KDR:1.298
Accuracy:21.362% D
HSR:14.659% C
GR-22
B+
Kills:1,172
Deaths:410
KDR:2.859
Accuracy:27.615% B+
HSR:23.294% B+
Reaper DMR
B+
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.148% B+
HSR:23.740% C+
NS Baron G5
B**
Kills:1,169
Deaths:483
KDR:2.420
Accuracy:53.532% B**
HSR:13.773% C+
LA39 Bruiser
B+
Kills:1,167
Deaths:565
KDR:2.065
Accuracy:67.469% B+
HSR:14.653% C+
NC1 Gauss Rifle
B+
Kills:1,167
Deaths:735
KDR:1.588
Accuracy:24.913% B+
HSR:24.679% B+
The Little Helper
B+
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:51.994% B+
HSR:12.973% D
GD-66 Claw
C**
Kills:1,164
Deaths:802
KDR:1.451
Accuracy:53.577% C-
HSR:15.894% C**
MKV Suppressed
C
Kills:1,158
Deaths:814
KDR:1.423
Accuracy:22.893% D
HSR:17.789% C
AF-4 Cyclone
C+
Kills:1,158
Deaths:851
KDR:1.361
Accuracy:19.740% D*
HSR:17.789% C+
Mauler S6
C+
Kills:1,156
Deaths:979
KDR:1.181
Accuracy:40.046% C+
HSR:12.024% D
NSX Tengu
C++
Kills:1,153
Deaths:440
KDR:2.620
Accuracy:35.083% C
HSR:22.030% C++
AF-57 Piston
B++
Kills:1,151
Deaths:579
KDR:1.988
Accuracy:47.672% B++
HSR:12.337% C-
NS-7 PDW
C+
Kills:1,150
Deaths:831
KDR:1.384
Accuracy:21.835% D
HSR:17.652% C+
Carnage AR
B**
Kills:799
Deaths:309
KDR:2.586
Accuracy:26.296% C**
HSR:28.411% B**
Tempest
C--
Kills:445
Deaths:222
KDR:2.005
Accuracy:24.907% C--
HSR:15.056% D--
The Brawler
C+
Kills:364
Deaths:213
KDR:1.709
Accuracy:54.122% C+
HSR:12.912% C
NSX-P Tengu
C*
Kills:279
Deaths:111
KDR:2.514
Accuracy:36.900% C*
HSR:21.505% C+
Kills:18,249
Deaths (as Combat Medic):10,220
Deaths (to Combat Medics):3,843
KDR:1.78562
Kill Difference:8,029
Playtime:163.137 hours
Usage:6%
Score:2.415m
Score/min:247
Accuracy (listed only):36.561%
HSR (listed only):17.843%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:291
V. Kills:53 N/A
Deaths:37
KDR:7.865
Accuracy:46.644% C
KPH:90 C+
VKPH:16.400 C++
M20 Mustang
C
Kills:192
V. Kills:128 149%
Deaths:271
KDR:0.708
Accuracy:28.910% C
KPH:4.400 D-
VKPH:3 D--
Kills:483 (192 + 0)
Deaths:308
KDR:1.568
VKDR:0.588
Vehicle Kills:181
Kill Difference:175
Playtime:46.602 hours
Usage:2%
Score:0.529m
Score/min:189
Piloting Accuracy:28.910%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:53
V. Kills:5 N/A
Deaths:7
KDR:7.571
Accuracy:45.652% B+
KPH:46.100 C+
VKPH:4.300 D
Kills:53 (0 + 53)
Deaths:7
KDR:7.571
VKDR:0.714
Vehicle Kills:5
Kill Difference:46
Playtime:1.150 hours
Usage:0%
Score:0.012m
Score/min:172
Piloting Accuracy:N/A%
Gunner Accuracy:45.652%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,286
V. Kills:284 451%
Deaths:39
KDR:32.974
Accuracy:48.323% C+
KPH:60.200 B
VKPH:13.300 A
L100 Python HEAT
B**
Kills:1,144
V. Kills:408 280%
Deaths:51
KDR:22.431
Accuracy:48.193% C
KPH:45.500 B**
VKPH:16.200 B**
L100 Python AP
B*
Kills:1,025
V. Kills:534 192%
Deaths:71
KDR:14.437
Accuracy:63.063% B*
KPH:34.300 C++
VKPH:17.900 C+
LB00 Python AP
B+
Kills:537
V. Kills:231 231%
Deaths:20
KDR:26.850
Accuracy:53.958% C
KPH:56.900 C**
VKPH:24.500 B+
C75 Viper
C**
Kills:262
V. Kills:71 364%
Deaths:44
KDR:5.955
Accuracy:40.862% C**
KPH:30.700 C++
VKPH:8.300 C++
Skyguard
A++
Kills:218
V. Kills:113 191%
Deaths:14
KDR:15.571
Accuracy:25.530% D
KPH:27 A++
VKPH:14 A
Kills:4,472 (4,472 + 0)
Deaths:239
KDR:18.711
VKDR:6.866
Vehicle Kills:1,641
Kill Difference:4,233
Playtime:102.409 hours
Usage:4%
Score:1.429m
Score/min:233
Driving Accuracy:25.530%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A
Kills:1,211
V. Kills:331 365%
Deaths:52
KDR:23.289
Accuracy:51.834% B+
KPH:51.200 B++
VKPH:14 A
Titan-150 HEAT
A
Kills:1,108
V. Kills:426 259%
Deaths:93
KDR:11.914
Accuracy:51.944% B+
KPH:34.600 A
VKPH:13.300 B**
E540 Halberd
B+
Kills:219
V. Kills:90 241%
Deaths:29
KDR:7.552
Accuracy:48.333% B+
KPH:31.100 C++
VKPH:12.800 C
Enforcer ML85
A
Kills:158
V. Kills:102 153%
Deaths:19
KDR:8.316
Accuracy:52.173% A
KPH:31.500 B*
VKPH:20.300 B++
Titan-150 AP
A
Kills:122
V. Kills:58 207%
Deaths:10
KDR:12.200
Accuracy:55.200% B+
KPH:37.700 A
VKPH:17.900 B++
Kills:2,818 (2,441 + 377)
Deaths:203
KDR:13.882
VKDR:4.961
Vehicle Kills:1,007
Kill Difference:2,615
Playtime:71.005 hours
Usage:3%
Score:1.189m
Score/min:279
Driving Accuracy:55.200%
Gunner Accuracy:52.173%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:253
V. Kills:36 N/A
Deaths:17
KDR:14.882
Accuracy:68.730% A++
KPH:103.400 C+
VKPH:14.700 A+
M96 Mjolnir-H
B++
Kills:202
V. Kills:101 198%
Deaths:25
KDR:8.080
Accuracy:54.847% B+
KPH:62.300 B++
VKPH:31.200 C+
M12 Kobalt-H
C
Kills:118
V. Kills:3 N/A
Deaths:3
KDR:39.333
Accuracy:19.795% C-
KPH:99.700 C
VKPH:2.500 D
Kills:573 (0 + 573)
Deaths:45
KDR:12.733
VKDR:3.111
Vehicle Kills:140
Kill Difference:528
Playtime:6.872 hours
Usage:0%
Score:0.209m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:19.795%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:286
V. Kills:10 N/A
Deaths:10
KDR:28.600
Accuracy:20.117% B+
KPH:73.900 B
VKPH:2.600 C++
M20 Basilisk
B**
Kills:262
V. Kills:86 301%
Deaths:23
KDR:11.391
Accuracy:42.153% B+
KPH:33 B**
VKPH:10.800 B**
M20 Basilisk
A+
Kills:167
V. Kills:50 327%
Deaths:19
KDR:8.789
Accuracy:45.443% B*
KPH:37.700 A+
VKPH:11.300 B+
M12 Kobalt
B++
Kills:60
V. Kills:2 N/A
Deaths:2
KDR:30
Accuracy:20.679% B++
KPH:68.500 C+
VKPH:2.300 C
Kills:775 (0 + 775)
Deaths:54
KDR:14.352
VKDR:2.741
Vehicle Kills:148
Kill Difference:721
Playtime:17.106 hours
Usage:1%
Score:0.272m
Score/min:265
Driving Accuracy:N/A%
Gunner Accuracy:20.679%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 1,5701,2863932.974A*30.8748.323%C+N/A60.1B13.3A24721.4h3.4C+7.1C++
EM6 1,2841,2691,0091.258C+0.8517.337%D-20.41%C--32CN/A8339.6h10.4B59.8C+
Blitz GD-10 1,2691,2629721.298C**0.8121.362%D14.659%C30C++N/A8242h14B+65.8C++
GD-22S 1,2391,2331,0051.227C+0.8819.23%D19.384%D30.1CN/A8641h10.3B+53.4C+
EM1 1,2381,2319631.278C++0.8317.602%D18.928%C-30.5CN/A7640.4h12.7C++72.4C+
Mag-Cutter 1,3081,22219,4010.063A2.0423.694%C-3.028%D1B+N/A31280.7h1.9B++7.8C++
Sticky Grenade 1,2541,21211212N/A1,209.8958.032%B+N/A1010C++35A*28441.2h2.2C++3.7B
Titan-150 HESH 1,5421,2115223.288A21.1851.834%B+N/A51.1B++14A22223.7h3.3C++6.4B
Frag Grenade 1,2371,19911199N/A1,196.8952.44%B**N/A631.1B++20A*17831.9h3.1B++5.9B*
NC6S Gauss SAW S 1,2031,1951,0111.182C0.9317.949%D--17.824%D-31.3C-N/A7138.2h10.8C++60.1C
Gauss Compact Burst 1,2081,1818061.465C+0.6427.596%C++23.793%C+19.9DN/A5759.2h12C+43.5C++
LA3 Desperado 1,1841,1808641.366B+0.7426.015%C17.034%C-37.5C++N/A9431.5h8.5B32.7C*
19A Fortuna 1,2071,1806111.931B+0.1825.269%C18.898%C24.7C--N/A6047.7h11.5D45.4C
NSX-P Naginata 1,1931,1753663.21A+1.1022.185%C+29.702%C++40.4C+N/A10529.1h10.3B++46.3B+
NS-30 Vandal 1,1891,1742864.105A2.0036.721%B+26.576%C+40.8C++N/A9228.8h4.7B*12.8B++
NSX-P Tanto 1,1911,1745092.306A+0.2027.131%C**25.809%C+33.6C**N/A8234.9h13B+47.8B+
NSX Naginata 1,1911,1745842.01B++0.1020.402%C26.406%C32.9CN/A7735.7h11.6C**57C*
GR-22 1,1901,1724102.859B**0.7527.615%B+23.294%B+35.7C++N/A10332.8h12.9C**46.8B+
Reaper DMR 1,1821,1714242.762B+0.6528.148%B+23.74%C+36.8C++N/A11431.8h8.9B+31.7B+
NS Baron G5 1,1831,1694832.42A++0.3153.532%B**13.773%C+30.2C+N/A8038.7h5.5D10.2C+
NSX Tomoe 1,1781,1683243.605A1.5024.908%D-48.545%B**40.6C++N/A9728.8h10.7B**42.9B+
GD-7F 1,1851,1676611.766B++0.3423.376%C21.765%C**23.9CN/A6948.9h14.9C63.6C+
LA39 Bruiser 1,1761,1675652.065B*0.0467.469%B+14.653%C+29.8C--N/A7339.2h3D-4.4C+
NSX Tanto 1,1761,1675312.198B**0.0924.335%C27.164%C**30C+N/A7238.9h12.4B51.2C++
NC1 Gauss Rifle 1,1781,1677351.588B+0.5224.913%B+24.679%B+27.6C*N/A9442.3h11.9B+47.8B+
AF-18 Stalker 1,1721,1663493.341A++1.2328.354%C++32.076%A++47.4B++N/A27224.6h10.2B*36B+
NS-61 Emissary 1,1731,1655812.005A++0.1031.115%B+19.313%B+32.4BN/A10636h12.5C**40.2B+
MANA Anti-Personnel Turret 1,1851,1652644.413N/A2.3125.65%UN/A11650U200U18795700.1h19T*73.9T*
The Little Helper 1,1691,1644802.425B*0.3251.994%B+12.973%D32.6C-N/A8335.7h5.6D10.8C+
SAS-R 1,1731,1642884.042B+1.9340.062%C*67.612%C+24.5DN/A7447.6h2.5C6.1C++
GD-66 Claw 1,1731,1648021.451C*0.6653.577%C-15.894%C**28.1C--N/A7141.4h3.2D-6C
NS-44 Commissioner 1,1721,1637891.474B+0.6334.338%C20.55%C31.3C+N/A9037.2h4.3C12.6C+
AF-8 RailJack 1,1661,16311010.573M++8.4745.297%A78.418%B+33.8B*N/A8334.4h1.8B**4B*
Impetus 1,1661,1622983.899B**1.7934.075%C+27.367%C+35C+N/A7533.2h4.2B+12.2B+
AF-19 Mercenary 1,1711,1621,0481.109B1.0020.093%C-18.675%C--22.7C*N/A9851.1h10.7B++53.1B
NC05 Jackhammer 1,1671,1628611.35C++0.7637.53%D-11.016%D-34.1CN/A8634.1h4.8C*12.8C+
Warden 1,1741,1603932.952A++0.8431.739%B*25.431%C++40.8B**N/A10228.4h6.5B**20.5B*
NSX Daimyo 1,1601,1601706.824B**4.7245.695%B++94.052%C+43.1CN/A9426.9h2.1B++4.6B++
NS-357 Underboss 1,1611,1597791.488B+0.6235.598%C+19.154%C36.4C+N/A9831.8h4.4C+12.3C++
NC4 Mag-Shot 1,1651,1596921.675A0.4327.259%C+17.256%C38.1B++N/A10630.4h6.4B++23.5B+
AC-X11 1,1731,1587181.613B+0.4922.522%C--21.848%C+23.8C+N/A8548.7h10.3C++45.9C+
MKV Suppressed 1,1701,1588141.423B+0.6822.893%D17.789%C26.9CN/A6443.1h14.3C++62.7C+
AF-4 Cyclone 1,1701,1588511.361C++0.7519.74%D*17.789%C+30.6C+N/A8537.9h10.7C*54.1C+
AF-4A Bandit 1,1711,1588681.334C+0.7721.01%D--20.812%C26.4CN/A7343.9h11.5C+54.9C
AF-6 Shadow 1,1751,1575971.938C+0.1730.868%D26.707%C+26.6DN/A5743.5h5.9C+19C+
Mauler S6 1,1641,1569791.181C*0.9340.046%C+12.024%D32.4C*N/A10835.7h4.5B+11.3B+
NS-15M2 1,1631,1549351.234C+0.8717.746%D*18.718%D-26DN/A9044.3h12.5C++70.4C
NSX Tengu 1,1551,1534402.62A+0.5135.083%C22.03%C++31.2CN/A7137h10.8B++30.7B+
Gauss Compact S 1,1681,1537481.541B++0.5722.659%C+22.723%B++21.5C++N/A6653.6h11.7C+51.8C+
AF-57 Piston 1,1531,1515791.988B*0.1247.672%B++12.337%C-37.9C++N/A10430.4h4B+8.4B+
NS-7 PDW 1,1631,1508311.384B+0.7221.835%D17.652%C+27.2C+N/A7642.3h13.1B+60.1C*
NC14 Bolt Driver 1,1621,1483842.99B++0.8837.942%B68.641%D21.8C+N/A6352.7h2.5C**6.5B+
L100 Python HEAT 1,5521,1445122.431A**20.3248.193%CN/A45.6B**16.3B**21725.1h5.6C++11.7C++
Titan-150 HEAT 1,5341,1089311.914A+9.8151.944%B+1.534%D-34.6A13.3B**19632h5.2C++10.1B
L100 Python AP 1,5591,0257114.437A++12.3363.063%B*N/A34.4C++17.9C+21429.8h6C+9.6B+
C-4 1,2139084512.013B+0.0926.214%C++N/A81.1C+27.2C+59411.2h1.5C++5.7C*
NC6A GODSAW 9128885411.641C0.4723.05%D--20.383%D--26D--N/A9034.1h11.5C+50.1D
NS Decimator 1,3288754681.87B**0.2461.552%C++1.943%C+30.5C15.8C+20128.7h5.4C8.7C+
Razor GD-23 8718585161.663B*0.4429.763%B**21.445%C++14.3C--N/A5259.8h10.5B++35.2B++
Carnage AR 8197993092.586B**0.4826.296%C**28.411%B**33C++N/A13624.2h14.4C54.7C*
Shrike 1,1767475311.407A0.7060.117%B+1.874%C--27.8C**15.9B+22626.9h6.8C+11.3C**
Bouncing Betty 5615601324.242C++2.1338.877%DN/A94.9DN/A2715.9h2C+5.2C
LB00 Python AP 7685372026.85A++24.7453.958%CN/A57.1C**24.6B+3089.4h3.8C**7B
Tempest 4514452222.005B+0.1024.907%C--15.056%D--24.2D-N/A6618.4h10.5C+42.3C
The Brawler 3683642131.709C++0.4054.122%C+12.912%C21.4D*N/A5517h5.1D**9.5D-
Hawk GD-68 5993542351.506A0.6063.872%C*2.26%C15.5C+10.7C++14722.8h8.6C+13.5C++
Spear Anti-Vehicle Phalanx Turret 566345359.857B+7.7552.804%B**4.348%C*43.7B28B++3217.9h9.4C+17.8B+
EM4 Longshot 336334359.543A*7.4441.868%B80.24%C**26.7CN/A10112.5h2B+4.7B+
NC6 Gauss SAW 3393342181.532B+0.5819.428%C+20.06%D33.4C++N/A33710h8.6B+44.1B+
Breaker Rocket Pods 344291377.865C++5.7646.644%C1.375%B+90.9C+16.6C++3833.2h16.1C++34.5C++
M12 Kobalt 2962861028.6A+26.4920.117%B+14.336%D-73.3C**2.6C++2943.9h18.8C**93.3B+
NSX-P Tengu 2812791112.514A+0.4136.9%C*21.505%C+33.6C+N/A1538.3h12.6B34.1B+
C75 Viper 333262445.955B+3.8540.862%C**1.527%C++30.8C++8.4C++1918.5h15.4C37.7C+
M20 Basilisk 3482622311.391S9.2842.153%B+8.779%B**33.2B**10.9B**2427.9h81.5B+193.3B++
C85 Canister-H 2892531714.882C**12.7768.73%A++7.115%D*105.4C+15A+5462.4h12.9D**18.7C--
GD Guardian 236236733.233B+1.1332.759%C23.305%D-33.7DN/A857h6.2B+18.9B
E540 Halberd 309219297.552C+5.4448.333%B+2.74%C+30.8C++12.7C2967.1h6.3C13C++
Skyguard 3312181415.571S13.4625.53%D1.835%C+26.9A++14A2718.1h65.7A257.3B*
Soldier Soaker 2132111081.954B++0.1532.837%C+9.953%D39.1CN/A1605.4h5.7C**17.5B
Icikill 2102033,9370.052C+2.0620.756%D-1.478%D--0.6C+N/A2320.4h1.7B++8.2C++
M96 Mjolnir-H 303202258.08A5.9754.847%B+N/A63.1B++31.6C+5693.2h38.6C++70.4B+
M20 Mustang 3201922710.708C1.4028.91%C2.604%B4.4D-2.9D--17543.4h113.4C++392.2C++
Anti-Vehicle Grenade 2611881188N/A185.8944.834%DN/A208.9D81.1C+11810.9h7.5D-16.8D
Tank Mine 248174335.273A+3.1791.642%SN/A108.8C++46.3D10351.6h3.5F*3.9A
M20 Basilisk 217167198.789M++6.6845.443%B*7.186%B+38A+11.4B++2714.4h84.9B+186.9B++
Enforcer ML85 260158198.316B++6.2152.173%AN/A31.6B**20.4B++4475h13.8C26.4B+
Titan-150 AP 1801221012.2B*10.0955.2%B+N/A38.1A18.1B++12213.2h4B+7.2B*
Rocklet Rifle 239119911.308A0.8049.609%CN/A16.1D-16.2D2987.4h54.9D*110.6D-
M12 Kobalt-H 121118339.333A+37.2319.795%C-21.186%B*98.3C2.5D2531.2h16.3C+82.6C+
NS CandyCannon 3000 1171141230.927B+1.1831.235%C23.684%D14.4CN/A427.9h4.7C++14.9C++
NC15 Phoenix 152107185.944S3.8447.951%D-N/A19.5B++8.2C-2645.5h7.3B*15.3B++
Fatestealer 1041021380.739A*1.3728.644%D6.863%F10.7DN/A249.5h1.7A++5.8B+
NS-R3 Swarm 20995960.99B**1.1261.709%C--N/A6.9C8.3B+9613.7h31.7C51.4C-
The Slasher 99941,2490.075B+2.0317.659%D*1.064%D*1.1CN/A385.9h1.8B++10.2C+
Ectoblaster 8685860.988B+1.1243.27%B+9.412%C*15.5DN/A1395.5h25.9C-59.9C+
NCM2 Falcon 10761601.017C++1.0952.572%B**N/A8.5D6.4B+857.2h25.3D**48.1C
M12 Kobalt 6260230A*27.8920.679%B++15%D-66.7C+2.2C3030.9h18.7C++90.4B
NCM2 Falcon 10558700.829C+1.2852.591%AN/A8.1D6.5B*1067.2h29.2T-55.6D*
NS-TMC-01 "His Regards" 1125311,8440.004D2.1016.029%D5.66%C0.1C--N/A0538.6h6.2T*39D**
L105 Zephyr 585377.571C+5.4645.652%B+N/A48.2C+4.5D1721.1h7.9D17.4C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon61,4321.7h
Anti-Vehicle MANA Turret35070.8h
Nano-Armor Kit190641,39540.3h
Nanite Revive Grenade01,7110.5h
Medical Kit1,71420,59732.1h
Medical Applicator112100,1297.3h
Motion Spotter4616,0328.3h
Deconstruction Tool02780h
Recon Detection Device233,6475.6h
Smoke Grenade04710.1h
Shield Recharging Field293,6391.3h
Ammunition Package427,9442.7h
Anti-Infantry MANA Turret353,1023.8h
Snowman Soldier82180.3h
Hardlight Barrier33560.6h
Pelter Rocket Pod0710.2h
M20 Drake0890.2h
Xiphos Anti-Personnel Phalanx Turret0510h
WLT-Howler Mining Laser13550.1h

Check the help document for the dictionary if you want to learn more about words used here.


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