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Maj. General Blades[GVAN] Blades
NC BR 83

KDR: 3.41

Score: 64.9m

Last Seen: Jul 24th, 2020 4:08 AM
- OFFLINE - 712.7 hour(s)

Prestige 1, Battle Rank 83 - New Conglomerate on Connery
Level Progress (to 84): 40%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS LA1 Anchor NC6A GODSAW GD-22S NC6 Gauss SAW AF-19 Mercenary AF-4 Cyclone Reaper DMR NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,903,018 MLG Score: 5518
Fun Score: N/A
Cheeseburgers Flipped: 126TIME WITH MEDKIT: 14%MEDKIT per DEATH: 1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.415%35.033%106666128389,3754.08497-0.675

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.273%1.774A++2.093A*-0.983D--HEAD ++ (~19.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.649B+7.90.446B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.235%1.069%557513444,49199421294.51357211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.28%-0.211C-0.461D0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
830.489B+29.20.45B+53.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.389%2.071%268513441,49710438641.43391173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.147%1.196B**-0.277C-0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.78B++4.50.638B+3.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.202%8.083%178913401,4979467381.58245203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.605%-0.371C-0.86B*0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.707B++11.30.718B++23.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.322%81.873%178513445,1911422123.65049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.279%1.712A++0.954B*-0.441

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.574B+20.386C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.092%15.988%178413453,6342329171.55966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.454%1.839A++0.228C++0.472

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.698B+2.50.477B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
64.9m278.5%789 (47.3k)672 (40.3k)3.4098126,06736,9723.5475283 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC13491166127.684%31.245%86502:3758

10% Combat Medic15% Engineer39% Heavy Assault12% Infiltrator22% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 9th, 2014 6:49 AMMay 18th, 2020 10:44 PMJul 24th, 2020 6:51 PM (66d) (PST)Jul 24th, 2020 12:45 AM (66d) (PST)Jul 24th, 2020 12:08 AM (66d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0153127031.3060.3830.4083.8350.0715518

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,91018,71042,200782324230440,341

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1608.8h/67d 5,092 39,390 34,285 370.2k 1,331 5,561 6,855 98m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:8,152
Deaths:1,849
KDR:4.409
Accuracy:30.022% B
HSR:38.126% B**
NC6A GODSAW
B+
Kills:7,638
Deaths:1,239
KDR:6.165
Accuracy:28.794% C-
HSR:34.603% B+
GD-22S
B**
Kills:5,007
Deaths:1,303
KDR:3.843
Accuracy:28.735% B
HSR:38.087% B**
NC6 Gauss SAW
B**
Kills:4,253
Deaths:1,196
KDR:3.556
Accuracy:25.909% C*
HSR:35.269% B**
EM1
B+
Kills:1,530
Deaths:389
KDR:3.933
Accuracy:23.706% C
HSR:31.046% B+
EM6
B
Kills:1,328
Deaths:393
KDR:3.379
Accuracy:22.347% D
HSR:31.702% B
NS-15M1
A
Kills:1,307
Deaths:242
KDR:5.401
Accuracy:31.039% B*
HSR:39.556% A
NSX-P Naginata
A
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:33.017% B**
HSR:43.467% A
NSX Naginata
B**
Kills:1,169
Deaths:144
KDR:8.118
Accuracy:31.402% B**
HSR:40.034% B**
NS-15MP
B+
Kills:1,159
Deaths:157
KDR:7.382
Accuracy:30.468% C++
HSR:38.827% B+
NC6S Gauss SAW S
A
Kills:1,159
Deaths:249
KDR:4.655
Accuracy:29.624% B+
HSR:39.603% A
NS-15M AE
B+
Kills:1,158
Deaths:169
KDR:6.852
Accuracy:31.345% B+
HSR:38.169% B+
MGR-L1 Promise AE
A+
Kills:870
Deaths:176
KDR:4.943
Accuracy:36.553% A+
HSR:41.609% B**
NSX "Networked" Naginata
A
Kills:574
Deaths:155
KDR:3.703
Accuracy:32.801% B*
HSR:46.342% A
NS-15M2
A
Kills:356
Deaths:50
KDR:7.120
Accuracy:34.124% A
HSR:42.135% B**
NS-15 Gallows
A*
Kills:93
Deaths:8
KDR:11.625
Accuracy:36.799% A
HSR:54.839% A*
Kills:36,924
Deaths (as Heavy Assault):7,997
Deaths (to Heavy Assaults):12,283
KDR:4.61723
Kill Difference:28,927
Playtime:632.256 hours
Usage:39%
Score:26.772m
Score/min:706
Accuracy (listed only):30.418%
HSR (listed only):39.588%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A++
Kills:3,475
Deaths:708
KDR:4.908
Accuracy:29.467% B++
HSR:34.130% A++
AF-4 Cyclone
B**
Kills:3,101
Deaths:816
KDR:3.800
Accuracy:29.038% C++
HSR:31.216% B**
GD-7F
A*
Kills:1,701
Deaths:302
KDR:5.632
Accuracy:29.788% B+
HSR:37.213% A*
Razor GD-23
A
Kills:1,392
Deaths:496
KDR:2.806
Accuracy:26.725% C+
HSR:32.112% A
Blitz GD-10
B**
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B
HSR:29.118% B**
AC-X11
A**
Kills:1,358
Deaths:305
KDR:4.452
Accuracy:27.620% C+
HSR:39.912% A**
AF-4A Bandit
A
Kills:1,237
Deaths:251
KDR:4.928
Accuracy:30.075% B+
HSR:34.923% A
NS-11C
A+
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:26.389% C+
HSR:31.388% A+
19A Fortuna
B++
Kills:1,166
Deaths:209
KDR:5.579
Accuracy:31.017% B++
HSR:26.844% B++
NSX Tanto
A
Kills:1,164
Deaths:130
KDR:8.954
Accuracy:35.372% B**
HSR:38.058% A
NSX Tengu
A++
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A
HSR:36.598% A++
GD-66 Claw
A+
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A+
HSR:16.595% C++
Tempest
A++
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B+
HSR:38.812% A++
NS-11CP
B*
Kills:1,162
Deaths:92
KDR:12.630
Accuracy:34.844% B*
HSR:27.453% C**
NS-11CB
A
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:34.611% B**
HSR:33.592% A
Mauler S6
A++
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A++
HSR:16.279% C++
NS Baron G5AE
A+
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A+
HSR:17.571% C+
NS-7B PDW
B++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B+
HSR:28.448% B++
Gauss Compact Burst
A
Kills:1,159
Deaths:145
KDR:7.993
Accuracy:35.543% A
HSR:35.203% B**
AF-4G Cyclone
B**
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B+
HSR:35.924% B**
MKV Suppressed
A
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% C+
HSR:32.468% A
AF-4AE Cyclone
A*
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B+
HSR:45.613% A*
NSX-P Tanto
A
Kills:775
Deaths:161
KDR:4.814
Accuracy:34.331% B*
HSR:38.710% A
LA39 Bruiser
B**
Kills:746
Deaths:214
KDR:3.486
Accuracy:77.198% B**
HSR:14.075% C+
MGR-S1 Gladius
A*
Kills:693
Deaths:109
KDR:6.358
Accuracy:35.905% B**
HSR:43.434% A*
NC12 Sweeper
B*
Kills:564
Deaths:123
KDR:4.585
Accuracy:51.716% B++
HSR:16.667% B*
PS1-AV Suppressor
A**
Kills:365
Deaths:91
KDR:4.011
Accuracy:36.398% B**
HSR:45.206% A**
AF-4A Bandit AE
A*
Kills:219
Deaths:49
KDR:4.469
Accuracy:32.860% B++
HSR:43.379% A*
NS Baron G5
A++
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A++
HSR:11.656% D
NS-11CG
B++
Kills:132
Deaths:19
KDR:6.947
Accuracy:33.744% B++
HSR:24.242% C
MGR-C1 Charger
B**
Kills:110
Deaths:33
KDR:3.333
Accuracy:33.939% B++
HSR:35.455% B**
Kills:34,820
Deaths (as Light Assault):6,911
Deaths (to Light Assaults):8,267
KDR:5.03834
Kill Difference:27,909
Playtime:360.868 hours
Usage:22%
Score:13.906m
Score/min:642
Accuracy (listed only):39.030%
HSR (listed only):31.364%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:3,475
Deaths:708
KDR:4.908
Accuracy:29.467% B++
HSR:34.130% A++
GD-7F
A*
Kills:1,701
Deaths:302
KDR:5.632
Accuracy:29.788% B+
HSR:37.213% A*
Razor GD-23
A
Kills:1,392
Deaths:496
KDR:2.806
Accuracy:26.725% C+
HSR:32.112% A
AC-X11
A**
Kills:1,358
Deaths:305
KDR:4.452
Accuracy:27.620% C+
HSR:39.912% A**
AF-4A Bandit
A
Kills:1,237
Deaths:251
KDR:4.928
Accuracy:30.075% B+
HSR:34.923% A
NS-11C
A+
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:26.389% C+
HSR:31.388% A+
Warden
B*
Kills:1,171
Deaths:274
KDR:4.274
Accuracy:36.885% B*
HSR:30.914% B+
19A Fortuna
B++
Kills:1,166
Deaths:209
KDR:5.579
Accuracy:31.017% B++
HSR:26.844% B++
NSX Tanto
A
Kills:1,164
Deaths:130
KDR:8.954
Accuracy:35.372% B**
HSR:38.058% A
GD-66 Claw
A+
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A+
HSR:16.595% C++
NS-11CP
B*
Kills:1,162
Deaths:92
KDR:12.630
Accuracy:34.844% B*
HSR:27.453% C**
NS-11CB
A
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:34.611% B**
HSR:33.592% A
Mauler S6
A++
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A++
HSR:16.279% C++
NS Baron G5AE
A+
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A+
HSR:17.571% C+
Gauss Compact Burst
A
Kills:1,159
Deaths:145
KDR:7.993
Accuracy:35.543% A
HSR:35.203% B**
GD Guardian
B**
Kills:829
Deaths:135
KDR:6.141
Accuracy:41.170% B**
HSR:28.951% C--
NSX-P Tanto
A
Kills:775
Deaths:161
KDR:4.814
Accuracy:34.331% B*
HSR:38.710% A
LA39 Bruiser
B**
Kills:746
Deaths:214
KDR:3.486
Accuracy:77.198% B**
HSR:14.075% C+
NC12 Sweeper
B*
Kills:564
Deaths:123
KDR:4.585
Accuracy:51.716% B++
HSR:16.667% B*
AF-4A Bandit AE
A*
Kills:219
Deaths:49
KDR:4.469
Accuracy:32.860% B++
HSR:43.379% A*
NS Baron G5
A++
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A++
HSR:11.656% D
NS-11CG
B++
Kills:132
Deaths:19
KDR:6.947
Accuracy:33.744% B++
HSR:24.242% C
MGR-C1 Charger
B**
Kills:110
Deaths:33
KDR:3.333
Accuracy:33.939% B++
HSR:35.455% B**
Kills:24,351
Deaths (as Engineer):4,880
Deaths (to Engineers):5,995
KDR:4.98996
Kill Difference:19,471
Playtime:242.286 hours
Usage:15%
Score:9.766m
Score/min:672
Accuracy (listed only):41.370%
HSR (listed only):28.927%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:3,101
Deaths:816
KDR:3.800
Accuracy:29.038% C++
HSR:31.216% B**
Reaper DMR
A
Kills:2,107
Deaths:503
KDR:4.189
Accuracy:34.379% B**
HSR:39.677% A
Blitz GD-10
B**
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B
HSR:29.118% B**
GR-22
B**
Kills:1,261
Deaths:323
KDR:3.904
Accuracy:27.522% C+
HSR:34.021% B**
Carnage AR
A
Kills:1,237
Deaths:323
KDR:3.830
Accuracy:29.194% C**
HSR:36.217% A
Gauss Rifle Burst
C*
Kills:1,167
Deaths:370
KDR:3.154
Accuracy:30.620% C++
HSR:32.648% C*
NSX Tengu
A++
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A
HSR:36.598% A++
GD-66 Claw
A+
Kills:1,163
Deaths:239
KDR:4.866
Accuracy:78.125% A+
HSR:16.595% C++
Tempest
A++
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B+
HSR:38.812% A++
Mauler S6
A++
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:60.801% A++
HSR:16.279% C++
NS Baron G5AE
A+
Kills:1,161
Deaths:199
KDR:5.834
Accuracy:64.305% A+
HSR:17.571% C+
NC1 Gauss Rifle
B*
Kills:1,160
Deaths:579
KDR:2.003
Accuracy:25.020% C
HSR:31.897% B*
NS-11A
A
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:34.128% A
HSR:34.483% B*
NS-7B PDW
B++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B+
HSR:28.448% B++
AF-4G Cyclone
B**
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B+
HSR:35.924% B**
MKV Suppressed
A
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% C+
HSR:32.468% A
AF-4AE Cyclone
A*
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B+
HSR:45.613% A*
LA39 Bruiser
B**
Kills:746
Deaths:214
KDR:3.486
Accuracy:77.198% B**
HSR:14.075% C+
MGR-S1 Gladius
A*
Kills:693
Deaths:109
KDR:6.358
Accuracy:35.905% B**
HSR:43.434% A*
NC12 Sweeper
B*
Kills:564
Deaths:123
KDR:4.585
Accuracy:51.716% B++
HSR:16.667% B*
Gauss Prime
B*
Kills:539
Deaths:140
KDR:3.850
Accuracy:31.435% B++
HSR:33.210% B*
GR-22AE
A+
Kills:455
Deaths:109
KDR:4.174
Accuracy:33.130% B+
HSR:42.198% A+
PS1-AV Suppressor
A**
Kills:365
Deaths:91
KDR:4.011
Accuracy:36.398% B**
HSR:45.206% A**
NC9 A-Tross
A+
Kills:222
Deaths:50
KDR:4.440
Accuracy:34.357% A
HSR:39.640% A+
NS Baron G5
A++
Kills:163
Deaths:22
KDR:7.409
Accuracy:64.982% A++
HSR:11.656% D
NS-11A "Heatwave"
A
Kills:163
Deaths:37
KDR:4.405
Accuracy:36.914% A
HSR:40.491% B**
NSX Yumi
A
Kills:80
Deaths:20
KDR:4
Accuracy:35.322% A
HSR:40% B**
Kills:26,978
Deaths (as Combat Medic):6,168
Deaths (to Combat Medics):3,663
KDR:4.37387
Kill Difference:20,810
Playtime:154.757 hours
Usage:10%
Score:6.704m
Score/min:722
Accuracy (listed only):40.208%
HSR (listed only):32.006%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:3,101
Deaths:816
KDR:3.800
Accuracy:29.038% C++
HSR:31.216% B**
NS-44 Commissioner
C++
Kills:1,853
Deaths:1,123
KDR:1.650
Accuracy:40.693% C++
HSR:26.066% C++
SAS-R
B*
Kills:1,730
Deaths:256
KDR:6.758
Accuracy:46.949% B*
HSR:77.804% B+
Blitz GD-10
B**
Kills:1,360
Deaths:296
KDR:4.595
Accuracy:29.129% B
HSR:29.118% B**
LA8 Rebel
B++
Kills:1,197
Deaths:452
KDR:2.648
Accuracy:38.320% B++
HSR:21.470% C+
NS-357B Underboss
C**
Kills:1,170
Deaths:588
KDR:1.990
Accuracy:45.612% C**
HSR:26.154% D
NSX Tomoe
B**
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:35.083% B*
HSR:54.359% B**
NS-357P Underboss
B++
Kills:1,166
Deaths:457
KDR:2.551
Accuracy:44.970% C+
HSR:35.163% B++
NSX Tengu
A++
Kills:1,164
Deaths:221
KDR:5.267
Accuracy:49.110% A
HSR:36.598% A++
NSX Daimyo
B*
Kills:1,163
Deaths:155
KDR:7.503
Accuracy:49.149% B*
HSR:97.335% B*
AF-18 Stalker
A
Kills:1,162
Deaths:232
KDR:5.009
Accuracy:33.194% B++
HSR:33.907% A
Tempest
A++
Kills:1,162
Deaths:128
KDR:9.078
Accuracy:30.772% B+
HSR:38.812% A++
NS-30 Vandal
A
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:44.865% A
HSR:28.079% C+
Impetus
B**
Kills:1,161
Deaths:201
KDR:5.776
Accuracy:43.792% B**
HSR:39.449% B**
NC14 Bolt Driver
B**
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:45.516% B**
HSR:78.621% C*
NS-7B PDW
B++
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:31.564% B+
HSR:28.448% B++
LA3 Desperado
B**
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:36.382% B*
HSR:30.397% B**
AF-4G Cyclone
B**
Kills:1,158
Deaths:110
KDR:10.527
Accuracy:32.795% B+
HSR:35.924% B**
AF-6 Shadow
A
Kills:1,158
Deaths:209
KDR:5.541
Accuracy:45.597% A
HSR:35.233% B+
NC4 Mag-Shot
B+
Kills:1,156
Deaths:588
KDR:1.966
Accuracy:32.791% B+
HSR:21.021% C++
MKV Suppressed
A
Kills:1,155
Deaths:353
KDR:3.272
Accuracy:28.148% C+
HSR:32.468% A
AF-4AE Cyclone
A*
Kills:1,151
Deaths:139
KDR:8.281
Accuracy:33.609% B+
HSR:45.613% A*
EM4 Longshot
B**
Kills:853
Deaths:81
KDR:10.531
Accuracy:45.145% B+
HSR:86.870% B**
MGR-S1 Gladius
A*
Kills:693
Deaths:109
KDR:6.358
Accuracy:35.905% B**
HSR:43.434% A*
NS-61 "Ravenous" Emissary
A
Kills:385
Deaths:155
KDR:2.484
Accuracy:35.505% C**
HSR:34.546% A
PS1-AV Suppressor
A**
Kills:365
Deaths:91
KDR:4.011
Accuracy:36.398% B**
HSR:45.206% A**
NS-44L "Ravenous" Blackhand
C+
Kills:332
Deaths:154
KDR:2.156
Accuracy:45.763% C-
HSR:46.386% C+
Gauss SPR
B*
Kills:285
Deaths:64
KDR:4.453
Accuracy:42.176% B*
HSR:41.754% B++
NS-45 Pilot
A++
Kills:250
Deaths:77
KDR:3.247
Accuracy:38.193% B++
HSR:48% A++
NS-44B Commissioner
B**
Kills:250
Deaths:93
KDR:2.688
Accuracy:51.448% B*
HSR:40% B**
The Executive
A
Kills:127
Deaths:37
KDR:3.432
Accuracy:42.045% A
HSR:40.158% A
NS-AM7 Archer
A++
Kills:71
Deaths:25
KDR:2.840
Accuracy:58.048% C+
HSR:39.437% A++
Kills:32,587
Deaths (as Infiltrator):8,203
Deaths (to Infiltrators):4,433
KDR:3.97257
Kill Difference:24,384
Playtime:194.796 hours
Usage:12%
Score:6.898m
Score/min:590
Accuracy (listed only):39.928%
HSR (listed only):42.158%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A++
Kills:746
Deaths:127
KDR:5.874
Accuracy:35.057% C-
HSR:27.078% A++
AF-34 Mattock
M+
Kills:665
Deaths:127
KDR:5.236
Accuracy:31.710% D
HSR:30.677% M+
AF-23 Grinder
A*
Kills:184
Deaths:91
KDR:2.022
Accuracy:38.361% C+
HSR:23.370% A*
AF-23 Grinder
A++
Kills:119
Deaths:46
KDR:2.587
Accuracy:36.622% D
HSR:25.210% A++
NCM1 Scattercannon
A++
Kills:79
Deaths:51
KDR:1.549
Accuracy:44.639% C++
HSR:24.051% A++
NCM2 Falcon
A++
Kills:63
Deaths:42
KDR:1.500
Accuracy:55.430% A
HSR:9.524% A++
NCM2 Falcon
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:58.943% N/A
HSR:8% N/A
Kills:1,906
Deaths (as MAX Suit):260
Deaths (to MAX Suits):1,604
KDR:7.33077
Kill Difference:1,646
Playtime:15.744 hours
Usage:1%
Score:0.854m
Score/min:904
Accuracy (listed only):42.966%
HSR (listed only):21.130%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,345
V. Kills:94 N/A
Deaths:125
KDR:10.760
Accuracy:58.089% C+
KPH:98.800 B+
VKPH:6.900 C*
Breaker Rocket Pods
S
Kills:1,055
V. Kills:117 N/A
Deaths:22
KDR:47.955
Accuracy:61.796% B**
KPH:633.700 S
VKPH:70.300 S
M20 Mustang
B++
Kills:837
V. Kills:797 105%
Deaths:303
KDR:2.762
Accuracy:29.972% C+
KPH:21 C+
VKPH:20 B++
Vortek Rotary
A
Kills:756
V. Kills:680 111%
Deaths:85
KDR:8.894
Accuracy:34.684% C**
KPH:33.300 B+
VKPH:30 A
M20 Kestrel
A+
Kills:206
V. Kills:164 125%
Deaths:16
KDR:12.875
Accuracy:35.676% B++
KPH:41.500 B*
VKPH:33 A+
Kills:4,199 (3,144 + 0)
Deaths:551
KDR:7.621
VKDR:3.361
Vehicle Kills:1,852
Kill Difference:3,648
Playtime:82.876 hours
Usage:5%
Score:2.300m
Score/min:463
Piloting Accuracy:35.676%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:498
V. Kills:422 118%
Deaths:140
KDR:3.557
Accuracy:55.324% B++
KPH:16.700 B**
VKPH:14.200 A
C150 Dalton
B**
Kills:359
V. Kills:362 99%
Deaths:40
KDR:8.975
Accuracy:25.039% D*
KPH:47 C++
VKPH:47.400 B**
L105 Zephyr
A++
Kills:94
V. Kills:19 470%
Deaths:6
KDR:15.667
Accuracy:49.944% B+
KPH:113.800 B**
VKPH:23 A++
AP30 Shredder
B+
Kills:58
V. Kills:51 112%
Deaths:8
KDR:7.250
Accuracy:29.033% C
KPH:31 C
VKPH:27.200 B+
Kills:1,009 (498 + 511)
Deaths:194
KDR:5.201
VKDR:4.402
Vehicle Kills:854
Kill Difference:815
Playtime:40.079 hours
Usage:2%
Score:0.991m
Score/min:412
Piloting Accuracy:55.324%
Gunner Accuracy:29.033%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:227
V. Kills:130 173%
Deaths:24
KDR:9.458
Accuracy:56.820% C++
KPH:52.800 B++
VKPH:30.200 A
C75 Viper
A++
Kills:183
V. Kills:24 N/A
Deaths:15
KDR:12.200
Accuracy:50.894% B**
KPH:85.800 A++
VKPH:11.300 C*
Kills:410 (410 + 0)
Deaths:39
KDR:10.513
VKDR:3.949
Vehicle Kills:154
Kill Difference:371
Playtime:6.432 hours
Usage:0%
Score:0.274m
Score/min:710
Driving Accuracy:50.894%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:751
V. Kills:586 128%
Deaths:86
KDR:8.733
Accuracy:51.221% C++
KPH:28.100 C
VKPH:22 B*
Titan-150 HEAT
A
Kills:229
V. Kills:90 252%
Deaths:29
KDR:7.897
Accuracy:60.295% A
KPH:39.400 B*
VKPH:15.500 B++
E540 Halberd
B*
Kills:109
V. Kills:68 158%
Deaths:7
KDR:15.571
Accuracy:51.255% B+
KPH:38.200 C*
VKPH:23.800 B*
Titan-150 HESH
M*
Kills:107
V. Kills:10 N/A
Deaths:6
KDR:17.833
Accuracy:65.766% A++
KPH:113.900 M*
VKPH:10.600 C++
Enforcer ML85
A++
Kills:99
V. Kills:70 139%
Deaths:15
KDR:6.600
Accuracy:53.286% B**
KPH:47.600 A++
VKPH:33.600 A++
Kills:1,295 (1,087 + 208)
Deaths:143
KDR:9.056
VKDR:5.762
Vehicle Kills:824
Kill Difference:1,152
Playtime:38.381 hours
Usage:2%
Score:1.431m
Score/min:621
Driving Accuracy:65.766%
Gunner Accuracy:53.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:297
V. Kills:9 N/A
Deaths:20
KDR:14.850
Accuracy:55.155% C++
KPH:198.100 B**
VKPH:6 C--
M12 Kobalt-H
B*
Kills:102
V. Kills:1 N/A
Deaths:3
KDR:34
Accuracy:27.321% B*
KPH:162.700 C**
VKPH:1.600 D*
Kills:399 (0 + 399)
Deaths:23
KDR:17.348
VKDR:0.435
Vehicle Kills:10
Kill Difference:376
Playtime:2.127 hours
Usage:0%
Score:0.069m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:27.321%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:252
V. Kills:42 N/A
Deaths:22
KDR:11.455
Accuracy:44.002% B++
KPH:108.900 A++
VKPH:18.100 A++
M40 Fury
M
Kills:198
V. Kills:26 N/A
Deaths:11
KDR:18
Accuracy:41.979% B+
KPH:142.100 M
VKPH:18.700 B**
M12 Kobalt
A++
Kills:176
V. Kills:4 N/A
Deaths:13
KDR:13.539
Accuracy:21.322% C*
KPH:151.900 A++
VKPH:3.500 B+
M12 Kobalt
A+
Kills:84
V. Kills:4 N/A
Deaths:1
KDR:84
Accuracy:24.037% B**
KPH:113.300 B++
VKPH:5.400 A+
M20 Basilisk
A+
Kills:60
V. Kills:10 N/A
Deaths:13
KDR:4.615
Accuracy:47.392% B++
KPH:49.600 A+
VKPH:8.300 C+
Kills:770 (0 + 770)
Deaths:60
KDR:12.833
VKDR:1.433
Vehicle Kills:86
Kill Difference:710
Playtime:6.819 hours
Usage:0%
Score:0.412m
Score/min:1,008
Driving Accuracy:N/A%
Gunner Accuracy:47.392%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:750
V. Kills:11 N/A
Deaths:146
KDR:5.137
Accuracy:56.670% A
KPH:113.900 A+
VKPH:1.700 C+
M40 Fury-F
A*
Kills:114
V. Kills:11 N/A
Deaths:38
KDR:3
Accuracy:50% C+
KPH:79.100 A*
VKPH:7.600 C+
M12 Kobalt-F
C+
Kills:94
V. Kills:3 N/A
Deaths:63
KDR:1.492
Accuracy:22.673% C+
KPH:26.500 C
VKPH:0.800 D
Kills:958 (958 + 0)
Deaths:247
KDR:3.879
VKDR:0.101
Vehicle Kills:25
Kill Difference:711
Playtime:11.571 hours
Usage:1%
Score:0.237m
Score/min:342
Driving Accuracy:22.673%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:305
V. Kills:157 193%
Deaths:17
KDR:17.941
Accuracy:41.374% B+
KPH:57.900 A+
VKPH:29.800 A++
CAS 14-E
A**
Kills:92
V. Kills:2 N/A
Deaths:3
KDR:30.667
Accuracy:44.109% A++
KPH:204.800 A**
VKPH:4.500 D
Kills:397 (0 + 397)
Deaths:20
KDR:19.850
VKDR:7.950
Vehicle Kills:159
Kill Difference:377
Playtime:5.716 hours
Usage:0%
Score:0.151m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:44.109%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 8,2298,1521,8494.409B+1.0030.022%B38.126%B**116.6B**1.1C*43569.9h8B*26.5B++
NC6A GODSAW 7,6737,6381,2396.165B**2.7628.794%C-34.603%B+124.6B**N/A60361.3h7.1C*24.5B+
GD-22S 5,0345,0071,3033.843B++0.4328.735%B38.087%B**100.1B**N/A38650h8.2B++28.6B+
NC6 Gauss SAW 4,2724,2531,1963.556B*0.1525.909%C*35.269%B**91.3B*N/A40546.6h7.2B++27.6B+
AF-19 Mercenary 3,4993,4757084.908A**1.5029.467%B++34.13%A++110.3A*N/A51531.5h8.4B++28.6B+
AF-4 Cyclone 3,1163,1018163.8A+0.3929.038%C++31.216%B**110.4AN/A63028.1h8.4B++28.9B+
Reaper DMR 2,1292,1075034.189A+0.7834.379%B**39.677%A141.4M+1.5B**39214.9h7.1B**20.7B**
NS-44 Commissioner 1,8631,8531,1231.65C**1.7640.693%C++26.066%C++108.4A+N/A55317.1h2.9B+7.2B+
SAS-R 1,7361,7302566.758B*3.3546.949%B*77.804%B+94B**N/A44718.4h1.9C**4.1B+
GD-7F 1,7141,7013025.632A*2.2229.788%B+37.213%A*136.1A++1C**68412.5h9.9B+33.1B+
EM1 1,5381,5303893.933B**0.5223.706%C31.046%B+96.8B**N/A69815.8h9.5B*40B
Razor GD-23 1,4001,3924962.806B**0.6026.725%C+32.112%A59.7B+N/A46623.3h9.4B+35.3C**
Blitz GD-10 1,3721,3602964.595A*1.1929.129%B29.118%B**113.3A++1B++66412h11.5B+39.5C**
AC-X11 1,3641,3583054.452A+1.0427.62%C+39.912%A**102.1A+N/A60313.3h7.4B*26.8B+
M30 Mustang AH 1,4391,34512510.76C++7.3558.089%C+1.338%B+98.9B+6.9C*40913.6h5B++8.6B++
EM6 1,3401,3283933.379B+0.0322.347%D31.702%B86.2B+N/A50015.4h8.9B+39.8C++
NS-15M1 1,3151,3072425.401A+1.9931.039%B*39.556%A123.3A+N/A39510.6h9.4B*30.4B++
GR-22 1,2721,2613233.904B**0.4927.522%C+34.021%B**94.1AN/A43013.4h9.5B**34.4B+
AF-4A Bandit 1,2501,2372514.928A++1.5230.075%B+34.923%A94.4B*1C++34213.1h8.6B++28.6B+
Carnage AR 1,2481,2373233.83A0.4229.194%C**36.217%A92.3AN/A42913.4h10.5B++35.9B+
LA8 Rebel 1,2061,1974522.648A0.7638.32%B++21.47%C+157.5M*1.2B++5647.6h4.5B**11.6B++
NS-11C 1,1881,1823873.054B**0.3626.389%C+31.388%A+73.9B++N/A42416h11.1B+42.1B+
NSX-P Naginata 1,1811,1712784.212A+0.8033.017%B**43.467%A156.1A++1.3C3987.5h8.9B+27B++
Warden 1,1791,1712744.274M+0.8636.885%B*30.914%B+90.8A++N/A29012.9h6.3B++17.2B++
NS-357B Underboss 1,1761,1705881.99B+1.4245.612%C**26.154%D130B**N/A4299h3.3C**7.3B
NSX Tomoe 1,1771,1702504.68B++1.2735.083%B*54.359%B**141A**N/A6278.3h10.1B*28.8B*
NC05 Jackhammer 1,1771,1702225.27S1.8656.52%B**18.803%B+133A++N/A5968.8h4B+7B++
NSX Naginata 1,1761,1691448.118S4.7131.402%B**40.034%B**151.8A*N/A3887.7h8.7B++27.6B++
Gauss Rifle Burst 1,1751,1673703.154B+0.2630.62%C++32.648%C*98.9B**N/A38811.8h9B+29.4B+
NS-357P Underboss 1,1711,1664572.551B+0.8644.97%C+35.163%B++185.1A++N/A4646.3h3.3B+7.4C**
19A Fortuna 1,1751,1662095.579M++2.1731.017%B++26.844%B++112.1A++N/A33010.4h8.6B+27.8B+
NSX Tanto 1,1651,1641308.954S5.5435.372%B**38.058%A166.3M+N/A4447h9.1B*25.8B*
NSX Tengu 1,1681,1642215.267M**1.8649.11%A36.598%A++168.7M+N/A4276.9h9B++18.4B++
Mag-Cutter 1,1851,16324,7730.047B+3.3641.275%B*6.535%C*1.2BN/A5992.3h1.8B++4.4B+
GD-66 Claw 1,1671,1632394.866A**1.4678.125%A+16.595%C++181.7M++N/A5276.4h2B++2.5B*
NSX Daimyo 1,1641,1631557.503B**4.0949.149%B*97.335%B*129.2A+N/A3409h1.9B++3.9B*
AF-18 Stalker 1,1671,1622325.009A++1.6033.194%B++33.907%A129.1M++N/A5949h9.5B*28.5B++
Tempest 1,1681,1621289.078S5.6730.772%B+38.812%A++161.4A**N/A4957.2h7.6B**24.8B++
NS-11CP 1,1651,1629212.63S9.2234.844%B*27.453%C**178.8A*N/A7266.5h9.9B++28.5B++
NS-30 Vandal 1,1641,1611587.348B**3.9444.865%A28.079%C+138.2A*N/A3278.4h4.3B++9.5B*
NS-11CB 1,1691,1611438.119S4.7134.611%B**33.592%A148.8A++1C+3717.8h9.7B*28B++
Impetus 1,1631,1612015.776B**2.3743.792%B**39.449%B**117.3A*N/A3489.9h3.6B*8.1B**
Mauler S6 1,1661,1612444.758M+1.3560.801%A++16.279%C++135M++N/A7158.6h3.2B**5.2B**
NS Baron G5AE 1,1701,1611995.834M**2.4264.305%A+17.571%C+173.3M+1.3B++7576.7h3.5B++5.4C++
NC14 Bolt Driver 1,1631,1601517.682B**4.2745.516%B**78.621%C*79.5A++N/A36414.6h1.9B++4.2B++
NC1 Gauss Rifle 1,1691,1605792.003B*1.4125.02%C31.897%B*56.9B+N/A39520.4h9.6B++38.4B+
NS-11A 1,1711,1602334.979A*1.5734.128%A34.483%B*114.9A++1.1B+45010.1h10B*29.3B*
NS-7B PDW 1,1721,1601776.554A**3.1431.564%B+28.448%B++143.2A*1.5B++5458.1h10.7B+34C*
NS-15MP 1,1661,1591577.382A+3.9730.468%C++38.827%B+158.8A++1C5997.3h9B*29.6B+
Gauss Compact Burst 1,1661,1591457.993A*4.5835.543%A35.203%B**154.5A*N/A4217.5h7.9B**22.1B**
NC6S Gauss SAW S 1,1671,1592494.655A++1.2529.624%B+39.603%A105.4B**N/A36311h8.3B*28B++
LA3 Desperado 1,1591,1582574.506M++1.1036.382%B*30.397%B**304.7SN/A8533.8h5.5A++15.1B**
AF-4G Cyclone 1,1641,15811010.527M++7.1232.795%B+35.924%B**186.8A++1C+8026.2h7.7B*23.4B+
AF-6 Shadow 1,1621,1582095.541A+2.1345.597%A35.233%B+120.6A+N/A2979.6h4.6B+10.2B++
NS-15M AE 1,1681,1581696.852A++3.4431.345%B+38.169%B+143A1.2C*6498.1h9.5B+30.3B+
NC4 Mag-Shot 1,1631,1565881.966B*1.4432.791%B+21.021%C++141M*N/A7398.2h5.3B**16B*
MKV Suppressed 1,1631,1553533.272A+0.1428.148%C+32.468%A92.4AN/A54112.5h11.5C**40.7B
AF-4AE Cyclone 1,1561,1511398.281S4.8733.609%B+45.613%A*179.8A+N/A4866.4h7.3B**21.7B++
Breaker Rocket Pods 1,1721,0552247.955S44.5561.796%B**N/A620.6S68.8S31221.7h6.7A10.8B**
Shrike 1,2409355611.667B++1.7461.494%B3.85%B*46.3B**15.1C+61420.2h4.2B**6.9B**
MGR-L1 Promise AE 8848701764.943A1.5336.553%A+41.609%B**167.3A++2.7A+4435.2h9.2B*25.2B*
NS Decimator-B 1,2388703872.248C++1.1660.675%D2.414%C+64.4C*27.3C*52213.5h3.6C+6C
NS Decimator 1,2478612233.861A++0.4562.224%C+1.858%C+93.6A*42A++5629.2h2.9B++4.6B++
EM4 Longshot 8548538110.531A+7.1245.145%B+86.87%B**109.4M+N/A3147.8h1.6B**3.5B*
M20 Mustang 1,6348373032.762C0.6529.972%C+N/A21C+20B++41039.9h75.9C*253.2C*
GD Guardian 8328291356.141B**2.7341.17%B**28.951%C--138.2A*N/A4146h5.7B++13.9B*
NSX-P Tanto 7827751614.814M+1.4034.331%B*38.71%A176.1M++1.6B+4764.4h9.3B+27B++
Vortek Rotary 1,436756858.894A+5.4834.684%C**1.587%C+33.3B+30A40922.7h49.3B142.2B+
Titan-150 AP 1,337751868.733C+5.3251.221%C++2.929%B+28.1C21.9B*57526.7h4.5C8.7C+
S12 Renegade 7617501465.137C++1.7356.67%A4.533%C+113.6A+1.7C+4306.6h2.7B++4.8B*
AF-34 Mattock 7497461275.874B2.4635.057%C-27.078%A++84.8A++N/A2938.8h4.3B**12.2B*
LA39 Bruiser 7537462143.486A*0.0877.198%B**14.075%C+201.6M**1.9A*7153.7h1.8B*2.4B*
Frag Grenade 7187131713N/A709.5953.656%B+N/A713B+5D-42081h2.7B++5B+
MGR-S1 Gladius 6956931096.358A+2.9535.905%B**43.434%A*169A*N/A5724.1h6.7B+18.6B+
AF-34 Mattock 6716651275.236C++1.8331.71%D30.677%M+75.6B**N/A2288.8h4.3B*13.7B+
Carver 6095895,2890.111C+3.3052.455%A++22.75%B*4CN/A12148.9h1.3C*2.5B+
NSX "Networked" Naginata 5825741553.703B**0.2932.801%B*46.342%A147.2B**2.1C+5133.9h8.8B+26.9B++
NC12 Sweeper 5655641234.585M++1.1851.716%B++16.667%B*165.9SN/A5153.4h3.3B**6.4B*
Gauss Prime 5435391403.85A0.4431.435%B++33.21%B*107.8A*N/A3185h8.4B**26.7B**
CAS30 Tank Buster 9204981403.557B0.1555.324%B++1.205%C*16.8B**14.2A27529.7h33.6B*60.8B*
GR-22AE 4584551094.174A0.7633.13%B+42.198%A+126.4B**N/A4433.6h9.8B+29.6B+
Sticky Grenade 4424391439N/A435.5959.94%B+N/A1463.3B*10C--82710.3h1.4B*2.3B++
Anti-Vehicle Grenade 5044221422N/A418.5954.276%C*N/A383.6C+74.5C39351.1h5C++9.2C**
Hawk GD-68 5664081912.136A1.2771.51%B**4.412%B*41.6A*16.1B+4709.8h4.6A+6.5A+
C-4 5193922081.885C+1.5228.751%C++N/A74D24C-11635.3h1.3C+4.5C++
NS-61 "Ravenous" Emissary 3883851552.484B++0.9335.505%C**34.546%A226.5M+1.8B*7121.7h7.7B**21.8B*
PS1-AV Suppressor 369365914.011B**0.6036.398%B**45.206%A**173.8M1.9A5482.1h9.8B**26.8B**
C150 Dalton 721359408.975C5.5725.039%D*1.114%B++47.2C++47.6B**7617.6h2.7B+10.7C+
NS-15M2 356356507.12A3.7134.124%A42.135%B**154.8A++N/A7872.3h9.2B*26.9B++
NS-44L "Ravenous" Blackhand 3333321542.156C1.2545.763%C-46.386%C+138.3A*N/A4212.4h3.1B+6.8C*
M20 Wyvern 4623051717.941B**14.5341.374%B+2.951%C57.5A+29.6A++4175.3h51.6B++124.8B++
NSX Amaterasu 3393005,1460.058C+3.3539.933%B**15.333%C+1.7CN/A5173.8h3.2C+7.9B+
C85 Canister-H 3062972014.85C+11.4455.155%C++11.111%C+198B**6C--6081.5h4.5B*8.1B*
Gauss SPR 286285644.453B*1.0442.176%B*41.754%B++98.3A++N/A5582.9h3.5B**8.4B*
MANA Anti-Vehicle Turret 299262604.367U0.9658.675%UN/A2620U370U5557250.1h2.8T*4.8T*
M40 Fury 2942522211.455B8.0544.002%B++1.19%C--109.6A++18.3A++11452.3h9.2B++20.9B*
NS-45 Pilot 251250773.247B**0.1638.193%B++48%A++277.8M**1.1C++7370.9h4.9B**12.7B*
NS-44B Commissioner 253250932.688A0.7251.448%B*40%B**192.3A*2.3M**4831.3h2.8B+5.4B+
Titan-150 HEAT 319229297.897C+4.4960.295%A1.31%D-39.5B*15.5B++5405.8h3.9B+6.5B*
L100 Python AP 357227249.458C+6.0556.82%C++N/A52.8B++30.2A6134.3h4.4C**7.8B+
NC9 A-Tross 222222504.44M1.0334.357%A39.64%A+130.6M++N/A6341.7h7.4B**21.4B**
AF-4A Bandit AE 220219494.469B**1.0632.86%B++43.379%A*182.5M+N/A6381.2h7.4A+22.5B**
M20 Kestrel 3702061612.875M**9.4735.676%B++N/A41.2B*32.8A3865h65.4B183.4B+
M40 Fury 2241981118B*14.5941.979%B+N/A141.4M18.6B**16051.4h8.4B++20B**
AF-23 Grinder 185184912.022C1.3938.361%C+23.37%A*51.1B++N/A4103.6h6.4C+16.6C++
C75 Viper 2071831512.2B++8.7950.894%B**1.093%C87.1A++11.4C**9042.1h7B*13.8B**
M12 Kobalt 1801761313.538C-10.1321.322%C*21.591%B+146.7A+3.3C**7581.2h11.1A52.2B*
Tank Mine 2761711610.688M**7.2865.847%A++N/A285M175M*37610.6h2.7D*4B*
NS Baron G5 165163227.409U4.0064.982%A++11.656%D232.9S2.9S13290.7h3.4B*5.2C++
NS-11A "Heatwave" 165163374.405A*1.0036.914%A40.491%B**125.4A+1.5C*3201.3h10.3B+27.9B*
NS-11CG 132132196.947A*3.5433.744%B++24.242%C146.7B**N/A2950.9h10.2B+30.1B+
AF-22 Crow 174128751.707A**1.7083.853%A*3.906%B*35.6B++12.8C+6203.6h10.7D--12.8C
The Executive 128127373.432A0.0242.045%A40.158%A254M+2A**6220.5h5.2A12.3A+
AF-23 Grinder 121119462.587C+0.8236.622%D25.21%A++59.5B**1A4582h5.7B+15.7C**
M40 Fury-F 125114383B+0.4150%C+N/A81.4A*7.9C+4881.4h5.5B+10.9B*
MGR-C1 Charger 111110333.333A++0.0833.939%B++35.455%B**137.5A*1.3C++6480.8h8.7B**25.5B*
E540 Halberd 177109715.571C**12.1651.255%B+6.422%A*37.6C++23.4B*6082.9h6.2D-12.1C+
Titan-150 HESH 117107617.833C+14.4265.766%A++1.869%C**118.9M**11.1C*4560.9h2A3.1A
M12 Kobalt-H 103102334B+30.5927.321%B*18.627%C+170B1.7D*3730.6h12.1B+44.1B+
Enforcer ML85 16999156.6C+3.1953.286%B**N/A47.1A++33.3A++15342.1h9.8B+18.4B**
L105 Zephyr 11394615.667C++12.2649.944%B+N/A117.5A23.8A++11960.8h4.7B*9.4B++
M12 Kobalt-F 9794631.492C-1.9222.673%C+3.191%D*26.9CN/A1173.5h10.1B+44.3B+
NS-15 Gallows 9493811.625M**8.2236.799%A54.839%A*186A++2C**6920.5h8.3B**22.4B**
CAS 14-E 9492330.667B27.2644.109%A++1.087%D-230M++5C7240.4h18.6B*42.2B**
M12 Kobalt 8884184M+80.5924.037%B**11.905%F120B*5.7A++6680.7h15.6B+64.9B+
NSX Yumi 8080204B**0.5935.322%A40%B**100A*N/A2530.8h10.2C**28.9B++
NCM1 Scattercannon 8079511.549C--1.8644.639%C++24.051%A++41.6B+N/A5851.9h7.1C++15.9C**
NS-AM7 Archer 8071252.84S0.5758.048%C+39.437%A++24.5A++3.1C**2582.9h6.5B**11.1B**
NCM2 Falcon 7163421.5C+1.9155.43%A9.524%A++28.6B*3.6D3792.2h6.2B*11.3B**
M20 Basilisk 7060134.615C++1.2147.392%B++8.333%B*50A++8.3C+4981.2h50.4B**106.4B**
AP30 Shredder 1095887.25C3.8429.033%C3.448%B**30.5C26.8B+8081.9h72.1C++248.2C++
MAX Punch 54522710.192B++3.2244.231%C+N/A3.3A*N/A1615.7h1.8C++4B+
NCM2 Falcon 5550361.389C+2.0258.943%A8%A+27.8A++2.8D3321.8h7.6B**12.9A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit384359,27637h
Medical Kit7,60436,234223.4h
Spawn Beacon303,1783.3h
Medical Applicator276136,29112.3h
Anti-Vehicle MANA Turret109200.8h
Motion Spotter789,47713.1h
Nanite Revive Grenade01,6860.5h
Restoration Kit1791,5112.3h
Nanite Healing Grenade04050.1h
Spitfire Auto-Turret64790.3h
Recon Detection Device101,3932.5h
Shield Recharging Field52720.2h
Ammunition Package162,6351h
Anti-Infantry MANA Turret21220.1h

Check the help document for the dictionary if you want to learn more about words used here.


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