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Paragon Chosen Blgballer[KOJ] Blgballer
VS BR 204

KDR: 2.56

Score: 113.5m

Last Seen: Dec 18th, 2018 3:06 AM
- OFFLINE - 24.2 hour(s)

Prestige 1, Battle Rank 100 (204 total) - Vanu Sovereignty on Connery - Outfit Officer of Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 41
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS VE-S Canis Betelgeuse 54-A Orion VS54 Phobos VX86 Eridani SX5 NS-11P VX6-7 Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,571,256 MLG Score: 1256
Fun Score: N/A
Cheeseburgers Flipped: 1514TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.897%16.824%46949973139,0373.08136-0.523

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.106%1.342A-0.588D-0.183CHEAD (~2.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.485B+10.80.246C++27.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.256%1.651%449610168,114235812853.44105631%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.148%-0.352C--0.633D0.727

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.50.598B+5.80.538B+9.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.029%1.691%5041610067,453165820284.49247367%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.648%-0.381C--0.678D-0.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.80.484B+19.50.503B+41.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.758%64.827%504310191,0693011110.355031

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.102%-0.044C+-0.154C-0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.109C+30.039C+5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.083%11.804%5045101717,6984932613.58768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.634%1.058B**-0.536D0.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+2.70.449B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers of Johari[KOJ] Keepers of Johari
VS outfit on Connery

Members: 41
113.5m336.5%467 (28k)441 (26.5k)2.55797217,97285,2132.78713204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS10221560524.785%13.406%33203:0155

12% Combat Medic22% Engineer59% Heavy Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 1:10 AMDec 5th, 2012 2:23 AMDec 18th, 2018 9:07 AM (12h) (PST)Dec 18th, 2018 12:26 AM (21h) (PST)Dec 17th, 2018 11:06 PM (22h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7312964350.8460.3310.1132.9900.0431256

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,85917,74926,11051207179326,433

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4294.5h/178.9d 19,528 29,221 46,161 770.3k 8,251 17,766 10,952 188.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:26,676
Deaths:9,901
KDR:2.694
Accuracy:28.318% B+
HSR:21.896% D--
Orion VS54
A+
Kills:20,804
Deaths:8,264
KDR:2.517
Accuracy:28.442% A+
HSR:17.184% D--
NS-15 Gallows
C**
Kills:3,505
Deaths:1,262
KDR:2.777
Accuracy:28.625% C**
HSR:29.158% C+
Pulsar LSW
C+
Kills:2,382
Deaths:917
KDR:2.598
Accuracy:21.981% C+
HSR:10.831% F
NS-15M1
B
Kills:2,146
Deaths:878
KDR:2.444
Accuracy:24.300% B
HSR:15.191% D-
Flare VE6
C
Kills:2,104
Deaths:763
KDR:2.758
Accuracy:20.018% C
HSR:14.544% D**
SVA-88
C
Kills:1,732
Deaths:794
KDR:2.181
Accuracy:21.176% C
HSR:15.647% D*
NSX Naginata
B*
Kills:1,440
Deaths:530
KDR:2.717
Accuracy:25.876% B*
HSR:33.472% B++
Lasher X2
B+
Kills:1,349
Deaths:708
KDR:1.905
Accuracy:29.169% B+
HSR:4.151% C++
NS-15M AE
C++
Kills:1,170
Deaths:547
KDR:2.139
Accuracy:25.558% C++
HSR:14.444% D**
VX29 Polaris
C+
Kills:1,169
Deaths:518
KDR:2.257
Accuracy:22.660% C+
HSR:12.489% D**
NS-15M2
B+
Kills:1,164
Deaths:464
KDR:2.509
Accuracy:25.683% B+
HSR:22.595% C
NS-15MP
C
Kills:1,157
Deaths:497
KDR:2.328
Accuracy:25.784% C
HSR:17.113% D*
VE-H Maw
B+
Kills:759
Deaths:344
KDR:2.206
Accuracy:27.709% B+
HSR:24.242% C
Ursa
D
Kills:110
Deaths:57
KDR:1.930
Accuracy:18.936% D
HSR:20% D
Kills:67,667
Deaths (as Heavy Assault):26,444
Deaths (to Heavy Assaults):28,575
KDR:2.55888
Kill Difference:41,223
Playtime:2,538.895 hours
Usage:59%
Score:72.630m
Score/min:477
Accuracy (listed only):24.949%
HSR (listed only):18.197%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B**
Kills:27,544
Deaths:9,137
KDR:3.015
Accuracy:33.270% B**
HSR:18.385% C
Phobos VX86
B++
Kills:9,723
Deaths:4,557
KDR:2.134
Accuracy:66.839% B++
HSR:14.131% C
Eridani SX5
B+
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B+
HSR:9.196% D**
VX6-7
B+
Kills:5,350
Deaths:2,742
KDR:1.951
Accuracy:26.552% B+
HSR:10.561% F
Solstice SF
A+
Kills:4,455
Deaths:1,404
KDR:3.173
Accuracy:31.394% A+
HSR:1.033% F*
Pandora VX25
B++
Kills:4,422
Deaths:1,816
KDR:2.435
Accuracy:47.229% B++
HSR:10.290% D*
Serpent VE92
C++
Kills:2,867
Deaths:1,472
KDR:1.948
Accuracy:23.969% C++
HSR:13.464% D*
MKV-B Suppressed
B**
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% B**
HSR:14.115% D
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
Pulsar C
C
Kills:1,759
Deaths:679
KDR:2.591
Accuracy:22.917% C
HSR:12.735% F-
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
NSX Tanto
A
Kills:1,613
Deaths:631
KDR:2.556
Accuracy:32.963% A
HSR:21.265% D
Nova
C
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C
HSR:7.315% F
Deimos VA29
C*
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C*
HSR:6.937% D**
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
NS-11C
B+
Kills:1,165
Deaths:926
KDR:1.258
Accuracy:25.967% B+
HSR:7.639% F-
NS Baron G5AE
B++
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B++
HSR:10.804% D-
NS-11CP
C+
Kills:1,152
Deaths:554
KDR:2.079
Accuracy:28.590% C+
HSR:17.188% D-
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D*
NSX Tengu
B*
Kills:458
Deaths:154
KDR:2.974
Accuracy:40.731% B++
HSR:26.201% B*
Solstice VE3
B**
Kills:352
Deaths:166
KDR:2.120
Accuracy:28.908% B**
HSR:17.898% C
Zenith VX-5
B++
Kills:176
Deaths:113
KDR:1.558
Accuracy:28.535% B++
HSR:6.250% F--
Eclipse VE3A
B*
Kills:175
Deaths:104
KDR:1.683
Accuracy:29.490% B++
HSR:24% B*
Solstice Burst
C
Kills:120
Deaths:99
KDR:1.212
Accuracy:25.322% C
HSR:5% F**
NSX-P Tanto
B+
Kills:115
Deaths:75
KDR:1.533
Accuracy:27.456% B+
HSR:27.826% B+
NS Baron G5
C+
Kills:75
Deaths:39
KDR:1.923
Accuracy:41.202% C+
HSR:10.667% D-
Kills:81,145
Deaths (as Light Assault):33,160
Deaths (to Light Assaults):14,703
KDR:2.44707
Kill Difference:47,985
Playtime:52.116 hours
Usage:1%
Score:0.845m
Score/min:270
Accuracy (listed only):34.794%
HSR (listed only):12.517%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B++
Kills:9,723
Deaths:4,557
KDR:2.134
Accuracy:66.839% B++
HSR:14.131% C
VX6-7
B+
Kills:5,350
Deaths:2,742
KDR:1.951
Accuracy:26.552% B+
HSR:10.561% F
Solstice SF
A+
Kills:4,455
Deaths:1,404
KDR:3.173
Accuracy:31.394% A+
HSR:1.033% F*
Pandora VX25
B++
Kills:4,422
Deaths:1,816
KDR:2.435
Accuracy:47.229% B++
HSR:10.290% D*
Serpent VE92
C++
Kills:2,867
Deaths:1,472
KDR:1.948
Accuracy:23.969% C++
HSR:13.464% D*
Pulsar C
C
Kills:1,759
Deaths:679
KDR:2.591
Accuracy:22.917% C
HSR:12.735% F-
NSX Tanto
A
Kills:1,613
Deaths:631
KDR:2.556
Accuracy:32.963% A
HSR:21.265% D
Nova
C
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C
HSR:7.315% F
Deimos VA29
C*
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C*
HSR:6.937% D**
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
NS-11C
B+
Kills:1,165
Deaths:926
KDR:1.258
Accuracy:25.967% B+
HSR:7.639% F-
NS Baron G5AE
B++
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B++
HSR:10.804% D-
NS-11CP
C+
Kills:1,152
Deaths:554
KDR:2.079
Accuracy:28.590% C+
HSR:17.188% D-
Solstice VE3
B**
Kills:352
Deaths:166
KDR:2.120
Accuracy:28.908% B**
HSR:17.898% C
Eidolon VE33
C+
Kills:199
Deaths:78
KDR:2.551
Accuracy:26.640% C+
HSR:15.578% D**
Zenith VX-5
B++
Kills:176
Deaths:113
KDR:1.558
Accuracy:28.535% B++
HSR:6.250% F--
Eclipse VE3A
B*
Kills:175
Deaths:104
KDR:1.683
Accuracy:29.490% B++
HSR:24% B*
Solstice Burst
C
Kills:120
Deaths:99
KDR:1.212
Accuracy:25.322% C
HSR:5% F**
NSX-P Tanto
B+
Kills:115
Deaths:75
KDR:1.533
Accuracy:27.456% B+
HSR:27.826% B+
NS Baron G5
C+
Kills:75
Deaths:39
KDR:1.923
Accuracy:41.202% C+
HSR:10.667% D-
Kills:38,428
Deaths (as Engineer):17,367
Deaths (to Engineers):14,653
KDR:2.2127
Kill Difference:21,061
Playtime:939.609 hours
Usage:22%
Score:21.979m
Score/min:390
Accuracy (listed only):35.862%
HSR (listed only):12.414%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B**
Kills:27,544
Deaths:9,137
KDR:3.015
Accuracy:33.270% B**
HSR:18.385% C
Phobos VX86
B++
Kills:9,723
Deaths:4,557
KDR:2.134
Accuracy:66.839% B++
HSR:14.131% C
Eridani SX5
B+
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B+
HSR:9.196% D**
NS-11P
C+
Kills:5,579
Deaths:761
KDR:7.331
Accuracy:22.893% C+
HSR:11.239% D*
Pandora VX25
B++
Kills:4,422
Deaths:1,816
KDR:2.435
Accuracy:47.229% B++
HSR:10.290% D*
MKV-B Suppressed
B**
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% B**
HSR:14.115% D
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
Pulsar VS1
A++
Kills:1,407
Deaths:607
KDR:2.318
Accuracy:31.463% A++
HSR:13.575% D--
Nova
C
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C
HSR:7.315% F
Terminus VX-9
B**
Kills:1,190
Deaths:580
KDR:2.052
Accuracy:29.896% B**
HSR:14.202% D**
Deimos VA29
C*
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C*
HSR:6.937% D**
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
H-V45
C++
Kills:1,162
Deaths:571
KDR:2.035
Accuracy:24.068% C++
HSR:8.348% F
NS-11A
B**
Kills:1,158
Deaths:456
KDR:2.539
Accuracy:28.660% B**
HSR:13.731% D--
NS Baron G5AE
B++
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B++
HSR:10.804% D-
Equinox VE2
B**
Kills:1,157
Deaths:453
KDR:2.554
Accuracy:31.465% B**
HSR:10.112% D**
Darkstar
C++
Kills:846
Deaths:391
KDR:2.164
Accuracy:27.025% C++
HSR:13.712% D**
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D*
NSX Tengu
B*
Kills:458
Deaths:154
KDR:2.974
Accuracy:40.731% B++
HSR:26.201% B*
CME
C+
Kills:197
Deaths:95
KDR:2.074
Accuracy:25.593% C+
HSR:9.645% F
Corvus VA55
C+
Kills:76
Deaths:33
KDR:2.303
Accuracy:23.367% C+
HSR:13.158% D**
NS Baron G5
C+
Kills:75
Deaths:39
KDR:1.923
Accuracy:41.202% C+
HSR:10.667% D-
Kills:74,618
Deaths (as Combat Medic):28,142
Deaths (to Combat Medics):9,468
KDR:2.65148
Kill Difference:46,476
Playtime:494.329 hours
Usage:12%
Score:9.940m
Score/min:335
Accuracy (listed only):35.491%
HSR (listed only):11.701%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B**
Kills:27,544
Deaths:9,137
KDR:3.015
Accuracy:33.270% B**
HSR:18.385% C
Eridani SX5
B+
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B+
HSR:9.196% D**
MKV-B Suppressed
B**
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% B**
HSR:14.115% D
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
NS-44 Commissioner
B
Kills:1,252
Deaths:936
KDR:1.338
Accuracy:38.482% B
HSR:12.540% D*
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Parallax VX3
D-
Kills:622
Deaths:194
KDR:3.206
Accuracy:33.173% D-
HSR:66.560% D*
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D*
Manticore SX40
C**
Kills:584
Deaths:489
KDR:1.194
Accuracy:31.376% C**
HSR:8.390% F
NS-357P Underboss
C+
Kills:532
Deaths:285
KDR:1.867
Accuracy:39.735% C+
HSR:9.586% D**
Cerberus
C**
Kills:486
Deaths:439
KDR:1.107
Accuracy:33.249% C**
HSR:7.819% F
NSX Tengu
B*
Kills:458
Deaths:154
KDR:2.974
Accuracy:40.731% B++
HSR:26.201% B*
NS-45 Pilot
C+
Kills:390
Deaths:257
KDR:1.518
Accuracy:30.196% C+
HSR:19.487% D
Ghost
C+
Kills:351
Deaths:65
KDR:5.400
Accuracy:37.505% C+
HSR:61.823% D
NS-61 Emissary
B
Kills:196
Deaths:122
KDR:1.607
Accuracy:30.362% B
HSR:5.612% F-
XM98
C+
Kills:96
Deaths:14
KDR:6.857
Accuracy:36.052% C+
HSR:64.583% D*
Artemis VX26
B++
Kills:96
Deaths:67
KDR:1.433
Accuracy:30.534% B++
HSR:7.292% F--
NSX Tomoe
B*
Kills:67
Deaths:39
KDR:1.718
Accuracy:33.290% B*
HSR:28.358% D-
Kills:47,588
Deaths (as Infiltrator):18,778
Deaths (to Infiltrators):10,345
KDR:2.53424
Kill Difference:28,810
Playtime:66.885 hours
Usage:2%
Score:1.034m
Score/min:258
Accuracy (listed only):32.778%
HSR (listed only):20.911%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A
Kills:2,369
Deaths:885
KDR:2.677
Accuracy:21.915% A
HSR:15.998% C--
Quasar VM1
B*
Kills:2,267
Deaths:856
KDR:2.648
Accuracy:21.757% B*
HSR:15.263% D--
Cosmos VM3
C**
Kills:2,125
Deaths:682
KDR:3.116
Accuracy:17.790% C**
HSR:10.353% F-
Nebula VM20
B++
Kills:1,948
Deaths:577
KDR:3.376
Accuracy:21.619% B++
HSR:11.961% F
Nebula VM20
B*
Kills:1,871
Deaths:577
KDR:3.243
Accuracy:22.351% B*
HSR:12.346% D**
Cosmos VM3
B
Kills:1,845
Deaths:682
KDR:2.705
Accuracy:18.033% B
HSR:9.702% F-
Blueshift VM5
C**
Kills:1,274
Deaths:364
KDR:3.500
Accuracy:20.879% C**
HSR:13.893% D*
Blueshift VM5
B+
Kills:1,096
Deaths:393
KDR:2.789
Accuracy:21.569% B+
HSR:13.047% D**
Comet VM2
B*
Kills:282
Deaths:161
KDR:1.752
Accuracy:50.679% B*
HSR:3.191% C--
Comet VM2
B*
Kills:248
Deaths:161
KDR:1.540
Accuracy:52.858% B*
HSR:2.419% D-
NS-10 Burster
C+
Kills:129
Deaths:59
KDR:2.186
Accuracy:28.608% C+
HSR:1.550% D*
NS-10 Burster
B*
Kills:103
Deaths:59
KDR:1.746
Accuracy:28.692% C+
HSR:8.738% B*
NS-20 Gorgon
C+
Kills:72
Deaths:45
KDR:1.600
Accuracy:25.411% C+
HSR:16.667% C--
NS-20 Gorgon
B
Kills:66
Deaths:45
KDR:1.467
Accuracy:26.044% C+
HSR:21.212% B
Kills:15,695
Deaths (as MAX Suit):2,773
Deaths (to MAX Suits):5,385
KDR:5.65994
Kill Difference:12,922
Playtime:189.568 hours
Usage:4%
Score:7.086m
Score/min:623
Accuracy (listed only):27.015%
HSR (listed only):11.167%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D--
Kills:72
V. Kills:1 N/A
Deaths:82
KDR:0.878
Accuracy:28.291% F
KPH:11.300 D--
VKPH:0.200 D**
Kills:72 (72 + 0)
Deaths:82
KDR:0.878
VKDR:0.012
Vehicle Kills:1
Kill Difference:10
Playtime:6.391 hours
Usage:0%
Score:0.043m
Score/min:112
Piloting Accuracy:28.291%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,497
V. Kills:176 N/A
Deaths:131
KDR:11.428
Accuracy:43.716% C++
KPH:5,389,200 U
VKPH:633,600 U
AP30 Shredder
U
Kills:1,054
V. Kills:295 356%
Deaths:127
KDR:8.299
Accuracy:23.279% F
KPH:3,794,400 U
VKPH:1,062,000 U
C150 Dalton
C*
Kills:109
V. Kills:63 170%
Deaths:17
KDR:6.412
Accuracy:40.591% C*
KPH:24.700 C-
VKPH:14.300 D
Kills:2,660 (0 + 2,660)
Deaths:275
KDR:9.673
VKDR:1.942
Vehicle Kills:534
Kill Difference:2,385
Playtime:4.406 hours
Usage:0%
Score:1.057m
Score/min:3,999
Piloting Accuracy:N/A%
Gunner Accuracy:40.591%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:3,550
V. Kills:412 N/A
Deaths:321
KDR:11.059
Accuracy:47.622% C+
KPH:52.600 C++
VKPH:6.100 C--
C75 Viper
A**
Kills:2,621
V. Kills:327 N/A
Deaths:238
KDR:11.013
Accuracy:33.900% D
KPH:75.100 A**
VKPH:9.400 B+
L100 Python HEAT
A*
Kills:1,028
V. Kills:317 323%
Deaths:118
KDR:8.712
Accuracy:53.145% C*
KPH:56.900 A*
VKPH:17.500 A
Skyguard
C
Kills:55
V. Kills:45 120%
Deaths:26
KDR:2.115
Accuracy:29.034% C+
KPH:10.600 C-
VKPH:8.700 C
Kills:7,254 (7,254 + 0)
Deaths:703
KDR:10.319
VKDR:1.566
Vehicle Kills:1,101
Kill Difference:6,551
Playtime:125.659 hours
Usage:3%
Score:2.394m
Score/min:317
Driving Accuracy:29.034%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B+
Kills:1,154
V. Kills:502 229%
Deaths:142
KDR:8.127
Accuracy:38.192% D
KPH:28.300 B+
VKPH:12.300 C-
Supernova VPC
C--
Kills:719
V. Kills:67 N/A
Deaths:86
KDR:8.360
Accuracy:43.164% D-
KPH:32.200 C--
VKPH:3 D*
Supernova FPC
B+
Kills:141
V. Kills:104 134%
Deaths:53
KDR:2.660
Accuracy:54.384% C++
KPH:23.300 C+
VKPH:17.200 B+
E540 Halberd
C+
Kills:99
V. Kills:40 241%
Deaths:10
KDR:9.900
Accuracy:39.031% D*
KPH:31.300 C+
VKPH:12.600 D
Proton II PPA
C
Kills:95
V. Kills:5 N/A
Deaths:14
KDR:6.786
Accuracy:18.296% D-
KPH:45.200 C
VKPH:2.400 D
Kills:2,208 (860 + 1,348)
Deaths:305
KDR:7.239
VKDR:2.354
Vehicle Kills:718
Kill Difference:1,903
Playtime:74.400 hours
Usage:2%
Score:1.468m
Score/min:329
Driving Accuracy:54.384%
Gunner Accuracy:18.296%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B+
Kills:1,295
V. Kills:337 383%
Deaths:136
KDR:9.522
Accuracy:41.190% F
KPH:47 B+
VKPH:12.200 D*
Proton II PPA-H
C
Kills:159
V. Kills:7 N/A
Deaths:12
KDR:13.250
Accuracy:29.157% D-
KPH:80.100 C
VKPH:3.500 D
E540 Halberd-H
D--
Kills:136
V. Kills:53 252%
Deaths:28
KDR:4.857
Accuracy:38.605% F--
KPH:21.800 D--
VKPH:8.500 D**
Kills:1,590 (0 + 1,590)
Deaths:176
KDR:9.034
VKDR:2.256
Vehicle Kills:397
Kill Difference:1,414
Playtime:35.783 hours
Usage:1%
Score:0.623m
Score/min:290
Driving Accuracy:N/A%
Gunner Accuracy:38.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:803
V. Kills:159 N/A
Deaths:131
KDR:6.130
Accuracy:39.438% B
KPH:35.700 C
VKPH:7.100 C-
M60-G Bulldog
C**
Kills:356
V. Kills:42 N/A
Deaths:44
KDR:8.091
Accuracy:36.070% C++
KPH:33.600 C**
VKPH:4 C--
M20 Basilisk
B+
Kills:264
V. Kills:85 307%
Deaths:53
KDR:4.981
Accuracy:42.481% B+
KPH:19.200 C+
VKPH:6.200 C-
M40 Fury
C-
Kills:211
V. Kills:36 N/A
Deaths:25
KDR:8.440
Accuracy:32.668% C-
KPH:41.300 C-
VKPH:7 D
M60-G Bulldog
C+
Kills:199
V. Kills:23 N/A
Deaths:20
KDR:9.950
Accuracy:37.626% C+
KPH:33.600 C
VKPH:3.900 D
M12 Kobalt
C
Kills:137
V. Kills:2 N/A
Deaths:12
KDR:11.417
Accuracy:15.045% D
KPH:50.800 C
VKPH:0.700 D--
M20 Basilisk
C
Kills:120
V. Kills:45 261%
Deaths:36
KDR:3.333
Accuracy:35.788% C
KPH:17 C
VKPH:6.400 D
G30 Walker
C
Kills:118
V. Kills:76 153%
Deaths:31
KDR:3.806
Accuracy:33.922% B++
KPH:12.600 C
VKPH:8.100 C
M12 Kobalt
C*
Kills:107
V. Kills:3 N/A
Deaths:10
KDR:10.700
Accuracy:18.857% C*
KPH:47.200 D
VKPH:1.300 D-
Kills:2,315 (0 + 2,315)
Deaths:362
KDR:6.395
VKDR:1.301
Vehicle Kills:471
Kill Difference:1,953
Playtime:79.255 hours
Usage:2%
Score:1.098m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:18.857%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:68
V. Kills:1 N/A
Deaths:28
KDR:2.429
Accuracy:21.942% F--
KPH:16.900 C
VKPH:0.200 D**
Kills:68 (68 + 0)
Deaths:28
KDR:2.429
VKDR:0.036
Vehicle Kills:1
Kill Difference:40
Playtime:4.033 hours
Usage:0%
Score:0.043m
Score/min:176
Driving Accuracy:21.942%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:115
V. Kills:18 N/A
Deaths:23
KDR:5
Accuracy:32.213% C+
KPH:23.700 D*
VKPH:3.700 D
Kills:115 (0 + 115)
Deaths:23
KDR:5
VKDR:0.783
Vehicle Kills:18
Kill Difference:92
Playtime:4.846 hours
Usage:0%
Score:0.033m
Score/min:112
Piloting Accuracy:N/A%
Gunner Accuracy:32.213%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 27,87427,5449,1373.015A+0.4633.27%B**18.385%C74B**N/A230372.4h9.9B++29.6B++
Betelgeuse 54-A 26,90226,6769,9012.694C+0.1428.318%B+21.896%D--68.6C*N/A237388.8h10.3C**36.5B+
Orion VS54 20,97820,8048,2642.517B++0.0428.442%A+17.184%D--60.5A+N/A206343.6h10.5B*37.1B
Phobos VX86 9,7519,7234,5572.134B++0.4266.839%B++14.131%C59.4B++N/A282163.6h2.1B+3.2B+
Eridani SX5 6,8426,8073,0882.204B**0.3528.115%B+9.196%D**50.9B++N/A242133.8h10.6B+37.6B+
NS-11P 5,5895,5797617.331S4.7722.893%C+11.239%D*36.2B+N/A248154.2h11.8B*51.7B+
VX6-7 5,4055,3502,7421.951B+0.6126.552%B+10.561%F35.5C*N/A123150.7h12.1B45.6B+
Solstice SF 4,5704,4551,4043.173A*0.6231.394%A+1.033%F*56.5A**1.5A*26378.9h3.8A12.1A
Pandora VX25 4,4484,4221,8162.435A+0.1247.229%B++10.29%D*70.9A+N/A27162.4h3.7B++7.8B++
L100 Python HESH 3,9623,55032111.059C+8.5047.622%C+1.38%C52.6C++6.1C--24467.5h3.2C++6.7C**
NS-15 Gallows 3,5423,5051,2622.777C*0.2228.625%C**29.158%C+61.7C++N/A14956.8h10.7C*37.4B+
Proximity Mine 3,0253,0235405.598B+3.0445.819%B+N/A225.6A*N/A82513.4h1.6B*3.5B*
Serpent VE92 2,9132,8671,4721.948B*0.6123.969%C++13.464%D*29.4C++N/A13197.5h12.7C**53.2C**
C75 Viper 2,9482,62123811.013A+8.4633.9%D1.221%C75.1A**9.4B+41334.9h7.2B**21.3B*
MKV-B Suppressed 2,5312,5089302.697A+0.1433.155%B**14.115%D62.4B*N/A20540.2h11.6B++35.1B+
Pulsar LSW 2,3892,3829172.598B**0.0421.981%C+10.831%F43C++N/A22455.4h11.5B+52.3C**
Quasar VM1 2,3952,3698852.677B++0.1221.915%A15.998%C--57.9M++N/A29240.9h12.4B*56.6B+
Quasar VM1 2,3072,2678562.648C*0.0921.757%B*15.263%D--63A*1.1B**26136h11.8B++54.3B++
The Kraken 3,1612,1624494.815A**2.2665.366%B+N/A65.3B**30.2B40333.1h4.5C7C++
NS-15M1 2,1512,1468782.444B*0.1124.3%B15.191%D-48.1BN/A18844.6h11.4B+46.9B+
Cosmos VM3 2,1402,1256823.116B++0.5617.79%C**10.353%F-40.2B*N/A24152.8h12B+67.5B+
Flare VE6 2,1202,1047632.758A0.2020.018%C14.544%D**33.1CN/A17363.5h11.8C58.8C+
Sirius SX12 2,0912,0828962.324B**0.2328.563%B*7.925%F44.6B*N/A22246.7h12.2B++42.8B+
Nebula VM20 1,9691,9485773.376B++0.8221.619%B++11.961%F54.1AN/A27036h13.3B*61.3B++
Nebula VM20 1,8761,8715773.243B+0.6922.351%B*12.346%D**52.9AN/A24235.4h13.9B++62.2B++
Cosmos VM3 1,8561,8456822.705B+0.1518.033%B9.702%F-40.5B**N/A19845.5h12.4B++68.5C**
Pulsar C 1,7661,7596792.591B*0.0322.917%C12.735%F-25C+N/A15470.4h11.8C++51.7C++
SVA-88 1,7401,7327942.181C*0.3821.176%C15.647%D*46.4C++N/A23337.3h12.8C60.2C+
MKV Suppressed 1,7471,7327442.328A+0.2328.409%B+9.527%F49.6B*N/A29534.9h12.5B+43.9B+
NSX Tanto 1,6411,6136312.556A+0.0032.963%A21.265%D48.7B++N/A13033.1h12B+36.4B+
NS Decimator 2,0391,5138181.85B**0.7160.78%C+2.644%C**41.9B+14.6C+46836.1h4.7C++7.8C*
L105 Zephyr 1,6731,49713111.427B8.8743.716%C++N/A14970U1760U52797300.1h4.9B*11.2B++
NSX Naginata 1,4511,4405302.717A0.1625.876%B*33.472%B++59B++N/A20724.4h9.9B++38.3B+
Pulsar VS1 1,4221,4076072.318A+0.2431.463%A++13.575%D--43.7AN/A19132.2h11.4B**36.1B**
Lasher X2 1,3661,3497081.905A+0.6529.169%B+4.151%C++48.4B**N/A25627.9h16.7B++57.3B++
Saron HRB-H 1,6321,2951369.522B*6.9641.19%F1.236%C46.9B+12.2D*29927.6h10.8A+26.3B**
Blueshift VM5 1,2891,2743643.5B+0.9420.879%C**13.893%D*44.4B++N/A30828.7h14.7B+70.6B+
NS-44 Commissioner 1,2591,2529361.338B+1.2238.482%B12.54%D*59.6B**N/A25221h3.2B++8.3B+
Nova 1,2041,2034772.522B**0.0439.872%C7.315%F53B++N/A27422.7h3.4B++8.4B+
Terminus VX-9 1,2061,1905802.052B+0.5129.896%B**14.202%D**41.3C*N/A12528.8h12.9C+43B+
Deimos VA29 1,1831,1825462.165B*0.3962.31%C*6.937%D**42.8C++N/A19627.6h2.2B+3.6B
Sticky Grenade 1,1841,17911179N/A1,176.4452.704%C++N/A842.1C3.6D-33161.4h2.3C+4.3C*
NS-7 PDW 1,1811,1756171.904B**0.6526.974%B+8.426%D**38B+N/A23130.9h13.2B+48.9B+
NS-15M AE 1,1751,1705472.139C++0.4225.558%C++14.444%D**43CN/A11927.2h12.3C+48C++
VX29 Polaris 1,1741,1695182.257B++0.3022.66%C+12.489%D**47.3C*N/A19224.7h11.3B+49.9C**
Thanatos VE70 1,1731,1684522.584A++0.0348.098%B*7.705%F62.8A++N/A43118.6h3.3B**6.8B**
NS-11C 1,1691,1659261.258C**1.3025.967%B+7.639%F-31.7BN/A15636.8h13.3B+51.3B+
NS-15M2 1,1681,1644642.509B+0.0525.683%B+22.595%C52B+N/A25322.4h11.6B+45B+
H-V45 1,1741,1625712.035B+0.5224.068%C++8.348%F29.2C+N/A13839.8h12.5B+51.8B
NS-11A 1,1721,1584562.539B**0.0228.66%B**13.731%D--50.1B**N/A20023.1h11.7B++41B*
NS-15MP 1,1811,1574972.328C++0.2325.784%C17.113%D*44.7DN/A14325.9h11.9C46.1C+
NS Baron G5AE 1,1681,1574372.648A0.0952.99%B++10.804%D-57B+N/A25120.3h3.8B+7.2C++
Equinox VE2 1,1891,1574532.554A0.0031.465%B**10.112%D**47.8B**1.3A++15024.2h8.5A27.1B**
Saron HRB 1,6561,1541428.127B++5.5738.192%D1.213%C28.3B+12.3C-30940.8h11.3A++29.5A
NS-11CP 1,1751,1525542.079C**0.4828.59%C+17.188%D-36.5CN/A10031.6h13.5C47.3C+
Nemesis VSH9 1,7231,1216451.738A++0.8265.391%B+3.479%B+28.5B**15.3B++39239.3h6.7B++10.2B*
Blueshift VM5 1,1141,0963932.789C*0.2321.569%B+13.047%D**49.6B**N/A24422.1h15.1C**69.9B+
AP30 Shredder 1,3491,0541278.299C++5.7423.279%F1.992%C+10540U2950U44952900.1h30.6A+131.3A
L100 Python HEAT 1,3451,0281188.712B**6.1553.145%C*3.794%B++56.8A*17.5A42618.1h4.3B*8.1B*
Frag Grenade 1,0371,02611026N/A1,023.4426.802%F--N/A1140M+12.2B**35460.9h1.7A++6.5B+
Hades VSH4 1,4249664222.289M**0.2771.194%B+2.277%C+37.2B**17.6B+29926h6.4B*9B**
S1 1,3409195191.771A++0.7960.667%B+2.612%C+33.5B++15.4B+48627.4h6.1B10B+
Darkstar 8568463912.164B+0.3927.025%C++13.712%D**48.3C*N/A11917.5h13.2C+48.8C++
Tank Mine 1,3908381744.816A2.2630.747%C+N/A158.1B**104.2A+21485.3h1.7B+5.7B+
M40 Fury 9628031316.13C+3.5739.438%BN/A35.7C7.1C-25122.5h14C++35.6B+
NS Decimator-B 1,2197632832.696B**0.1465.363%C++2.097%C47.4C+28.3B+33516.1h5.6D--8.6D
VE-H Maw 7717593442.206B+0.3527.709%B+24.242%C52.3C++N/A21214.5h11C++39.6C**
Supernova VPC 786719868.36C5.8043.164%D-1.669%C++32.2C--3D*22222.3h2.9B+6.8C++
Spear Anti-Vehicle Phalanx Turret 9426434613.978B**11.4244.436%C+2.177%D--48B+22.3C++40013.4h6.3B*14.1B*
Parallax VX3 6256221943.206C++0.6533.173%D-66.56%D*31.7C*N/A15619.6h3D--9D-
Skorpios 6156103052C**0.5629.609%B+11.475%D*53.5B+N/A25311.4h10.8C*36.4B+
Manticore SX40 5865844891.194C*1.3631.376%C**8.39%F54.6B**N/A25410.7h6.2B++19.7B++
C-4 6885422012.697B**0.1422.238%DN/A96.8B+26.1C+18995.6h1.1B*5.1B+
NS-357P Underboss 5345322851.867B0.6939.735%C+9.586%D**84.4B+N/A2536.3h3.4B+8.5B
Anti-Vehicle Grenade 6475091509N/A506.4439.969%D*N/A164.2D--44.5D11413.1h8.6D*21.5D**
Cerberus 4874864391.107C++1.4533.249%C**7.819%F63.1B**N/A2407.7h4.8B*14.6B++
NSX Tengu 4614581542.974A++0.4240.731%B++26.201%B*55.9B*N/A1608.2h10.4B++25.6B+
NS-45 Pilot 3903902571.518C*1.0430.196%C+19.487%D81.3B**N/A2364.8h5.5B*18.3B++
M60-G Bulldog 398356448.091B**5.5336.07%C++N/A33.6C**4C--21610.6h5B**13.8B*
Solstice VE3 3543521662.12A++0.4428.908%B**17.898%C42.9A+N/A7228.2h12.3B++42.5B+
Ghost 359351655.4B*2.8437.505%C+61.823%D45B+1M*2397.8h3D--8C--
Lumine Edge 36530440,4420.008C-2.5513.256%D*11.184%D0.2DN/A11604.9h2.2D**16.7D*
Comet VM2 3802821611.752B**0.8150.679%B*3.191%C--16.6B**5.8B++29717h20.2C**39.9B+
M20 Basilisk 349264534.981B**2.4242.481%B+3.788%D-19.1C+6.2C-18213.8h89.1C**209.8B+
Comet VM2 3432481611.54B+1.0252.858%B*2.419%D-18.8A7.2B**24613.2h22.5B+42.6B++
MANA Anti-Vehicle Turret 3742261112.036C0.5245.647%D**2.655%C+2260B++1480B+27074300.1h8B+17.5C++
M40 Fury 247211258.44C++5.8832.668%C-N/A41.4C-7.1D3605.1h11.6B35.4C**
Force-Blade 22221018,9950.011C2.5529.917%C+2.381%D0.2CN/A1982h2.1B+6.9C**
M60-G Bulldog 222199209.95A7.3937.626%C+N/A33.7C3.9D2575.9h5.6B+14.9B+
Eidolon VE33 201199782.551A0.0126.64%C+15.578%D**34.9B++N/A2835.7h8.3B+31.3B
CME 201197952.074B++0.4825.593%C+9.645%F37.9C*N/A2205.2h14C+54.8C++
NS-61 Emissary 1961961221.607B**0.9530.362%B5.612%F-61.3A++N/A2823.2h9.9B++32.4B++
Zenith VX-5 1761761131.558B1.0028.535%B++6.25%F--33.2C+N/A2335.3h13.9C+48.5C**
Eclipse VE3A 1781751041.683C++0.8729.49%B++24%B*35C+N/A2135h9.4B**31.7B**
Proton II PPA-H 1661591213.25C++10.6929.157%D-1.258%C--79.5C3.5D3032h8.3B+28.4C++
Supernova FPC 245141532.66C-0.1054.384%C++N/A23.1C+17B+8636.1h7.6D--14D
M60-A Bulldog 160139623.167C**20.6147.889%C++2.878%B+28.4C4.3C+1504.9h6.4C+13.5C++
M12 Kobalt 1391371211.417C+8.8615.045%D10.949%D**50.7CN/A2652.7h18.6C++123.8C+
E540 Halberd-H 189136284.857C2.3038.605%F--5.147%A*21.9D--8.5D**2456.2h5B++13C
NS-10 Burster 216129592.186A*0.3728.608%C+1.55%D*8.4B**5.6A18715.4h110.3B++385.5B+
M60-A Bulldog 1491251111.364C+8.8151.213%B+N/A22.3C--4.3C+1435.6h9.1D*17.8C-
M20 Basilisk 165120363.333C**0.7835.788%C4.167%D17.1C6.4D2227h83.4B+232.9B+
Solstice Burst 124120991.212C+1.3525.322%C5%F**27.3CN/A1434.4h12.8C**50.5C*
G30 Walker 194118313.806C++1.2533.922%B++1.695%D--12.6C8.1C1889.4h194.5B+573.4B++
NSX-P Tanto 115115751.533B++1.0227.456%B+27.826%B+30.3C*N/A1243.8h13.6B+49.7B+
CAS 14-E 133115235D2.4432.213%C+N/A24D*3.8D1124.8h54.1F167.9D--
Ursa 110110571.93B*0.6318.936%D20%D42.3C*N/A4432.6h12.2C+64.6C+
C150 Dalton 172109176.412C++3.8540.591%C*N/A24.8C-14.3D3014.4h6.6D--16.1D
M12 Kobalt 1101071010.7C+8.1418.857%C*16.822%C46.5D1.3D-2052.3h26.4D*140C+
NS-10 Burster 170103591.746B**0.8128.692%C+8.738%B*6.6B+4.3C**15215.6h138.9C**484.1C**
E540 Halberd 13999109.9C++7.3439.031%D*2.02%C30.9C+12.5D3433.2h4.6B**11.9C*
XM98 9696146.857A**4.3036.052%C+64.583%D*12.8D-N/A1287.5h3.5D**9.7D
Lancer VS22 252961920.5C2.0659.708%C1.042%C10.2C16.6B++3939.4h56.7D*95D*
Artemis VX26 9896671.433C++1.1230.534%B++7.292%F--20.4DN/A2124.7h12.8C+41.9B
Proton II PPA 10095146.786C-4.2318.296%D-2.105%C++45.2C2.4D2922.1h9.6C++52.6C
MANA Anti-Personnel Turret 9492432.14N/A0.4214.372%UN/A920U20U8219400.1h25.5T*177.7T*
Corvus VA55 7676332.303A+0.2523.367%C+13.158%D**36.2B+N/A5302.1h12.2C++52.4C++
NS Baron G5 7575391.923B**0.6341.202%C+10.667%D-39.5BN/A3551.9h3.7B*9.1C+
Light PPA 7372820.878C1.6828.291%FN/A11.3D--N/A1126.4h14C++49.6C
NS-20 Gorgon 7372451.6B+0.9625.411%C+16.667%C--27.7B*N/A1552.6h41.9C*165C*
Aspis Anti-Aircraft Phalanx Turret 14769106.9A+4.3433.541%AN/A11C++12.4C**2596.3h141.9B423B++
M40 Fury-F 6968282.429B+0.1321.942%F--5.882%A++17CN/A1764h4.1B**18.6B+
NSX Tomoe 6767391.718C++0.8433.29%B*28.358%D-27.9C-N/A1942.4h15.3C+45.8C**
NS-20 Gorgon 7066451.467B1.0926.044%C+21.212%B25.4B*1.5C+1262.6h46.8C++179.7C*
M60-A Bulldog 6259202.95C0.3927.951%D--1.695%C+590U30S2778200.1h5B++17.9C+
Skyguard 10055262.115C0.4429.034%C+1.818%C10.6C-8.7C2555.2h164.2D565.5C-
M20 Basilisk 7554114.909C-2.3549.915%C11.111%M+16.9D--6.6D*1963.2h124.5C+249.4C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter25230.2h
Restoration Kit1323,6102.5h
Nano-Armor Kit508857,71761.6h
Anti-Vehicle MANA Turret525183.6h
Spawn Beacon1685,6324.1h
Nanite Revive Grenade01,6690.4h
Medical Applicator459222,20933.2h
Nanite Healing Grenade04630.1h
Deconstruction Tool0620h
Spitfire Auto-Turret142,0011.3h
Ammunition Package2155,0093.6h
Medical Kit1,62436,27624.6h
Anti-Infantry MANA Turret263011.9h
Nano-Repair Grenade0760h
VE-LR Obelisk0660.1h
Recon Detection Device11520.2h
Shield Recharging Field198900.4h

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