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Paragon Chosen Blgballer[KOJ] Blgballer
VS BR 205

KDR: 2.57

Score: 115.2m

Last Seen: May 18th, 2019 8:09 PM
- OFFLINE - 775.1 hour(s)

Prestige 1, Battle Rank 100 (205 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS VE-S Canis Betelgeuse 54-A Orion VS54 Phobos VX86 Eridani SX5 NS-11P VX6-7 Pandora VX25
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,610,037 MLG Score: 1287
Fun Score: N/A
Cheeseburgers Flipped: 1536TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.025%16.9%474491161142,7683.10413-0.532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.112%1.343A-0.597D-0.177CHEAD (~2.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.487B+10.70.249C++27.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.523%1.607%466712038,463238613353.54694633%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.095%-0.333C--0.624D1.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.30.603B+5.70.541B+9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.177%1.696%5001611947,487168520514.44332365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.67%-0.371C--0.679D-0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
610.488B+19.60.506B+41.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.497%68.108%500412061,2263067120.399739

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.592%0.074C+0.066C+-0.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.115C+3.10.024C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.137%11.861%5005120517,8065032623.53855

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.639%1.05B**-0.542D0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+2.70.45B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
115.2m337.9%467 (28k)440 (26.4k)2.57242223,00686,6912.80104205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS12101609024.912%13.535%33703:0155

11% Combat Medic22% Engineer59% Heavy Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 1:10 AMDec 5th, 2012 2:23 AMJun 17th, 2019 1:26 PM (2d) (PST)May 18th, 2019 8:03 PM (32d) (PST)May 18th, 2019 4:09 PM (32d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7342954390.8520.3310.1153.0230.0431287

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,06717,71326,35451207181326,404

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4363.6h/181.8d 19,819 30,184 47,290 791.5k 8,358 18,151 11,209 192.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:26,676
Deaths:9,901
KDR:2.694
Accuracy:28.318% B+
HSR:21.896% D*
Orion VS54
A+
Kills:20,804
Deaths:8,264
KDR:2.517
Accuracy:28.442% A+
HSR:17.184% D--
NS-15 Gallows
C+
Kills:3,505
Deaths:1,262
KDR:2.777
Accuracy:28.625% C+
HSR:29.158% C
Pulsar LSW
C
Kills:2,382
Deaths:917
KDR:2.598
Accuracy:21.981% C
HSR:10.831% F-
NS-15M1
B
Kills:2,146
Deaths:878
KDR:2.444
Accuracy:24.300% B
HSR:15.191% D--
Flare VE6
C-
Kills:2,104
Deaths:763
KDR:2.758
Accuracy:20.018% C-
HSR:14.544% D**
SVA-88
C-
Kills:1,732
Deaths:794
KDR:2.181
Accuracy:21.176% C-
HSR:15.647% D*
NSX Naginata
B++
Kills:1,440
Deaths:530
KDR:2.717
Accuracy:25.876% B++
HSR:33.472% B++
Lasher X2
B+
Kills:1,349
Deaths:708
KDR:1.905
Accuracy:29.169% B+
HSR:4.151% C++
NS-15M AE
C+
Kills:1,170
Deaths:547
KDR:2.139
Accuracy:25.558% C+
HSR:14.444% D**
VX29 Polaris
C+
Kills:1,169
Deaths:518
KDR:2.257
Accuracy:22.660% C+
HSR:12.489% D**
NS-15M2
B
Kills:1,164
Deaths:464
KDR:2.509
Accuracy:25.683% B
HSR:22.595% C
NS-15MP
C-
Kills:1,157
Deaths:497
KDR:2.328
Accuracy:25.784% C-
HSR:17.113% D**
VE-H Maw
B+
Kills:759
Deaths:344
KDR:2.206
Accuracy:27.709% B+
HSR:24.242% C
Ursa
D
Kills:110
Deaths:57
KDR:1.930
Accuracy:18.936% D
HSR:20% D
Kills:67,667
Deaths (as Heavy Assault):26,444
Deaths (to Heavy Assaults):29,046
KDR:2.55888
Kill Difference:41,223
Playtime:2,593.945 hours
Usage:59%
Score:74.009m
Score/min:476
Accuracy (listed only):24.949%
HSR (listed only):18.197%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B**
Kills:31,200
Deaths:10,285
KDR:3.034
Accuracy:33.428% B**
HSR:18.526% C
Phobos VX86
B++
Kills:9,797
Deaths:4,589
KDR:2.135
Accuracy:66.899% B++
HSR:14.219% C
Eridani SX5
B
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B
HSR:9.196% D**
VX6-7
B+
Kills:5,350
Deaths:2,742
KDR:1.951
Accuracy:26.552% B+
HSR:10.561% F-
Pandora VX25
B++
Kills:4,456
Deaths:1,832
KDR:2.432
Accuracy:47.285% B++
HSR:10.301% D*
Solstice SF
A+
Kills:4,455
Deaths:1,404
KDR:3.173
Accuracy:31.394% A+
HSR:1.033% F*
Serpent VE92
C++
Kills:2,884
Deaths:1,481
KDR:1.947
Accuracy:23.979% C++
HSR:13.558% D*
MKV-B Suppressed
A
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% A
HSR:14.115% D-
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
Pulsar C
C
Kills:1,759
Deaths:680
KDR:2.587
Accuracy:22.917% C
HSR:12.735% F-
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
NSX Tanto
A
Kills:1,613
Deaths:631
KDR:2.556
Accuracy:32.963% A
HSR:21.265% D
Nova
C-
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C-
HSR:7.315% F
Deimos VA29
C++
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C++
HSR:6.937% F
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
NS-11C
B+
Kills:1,165
Deaths:926
KDR:1.258
Accuracy:25.967% B+
HSR:7.639% F-
NS Baron G5AE
B+
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B+
HSR:10.804% D-
NS-11CP
C+
Kills:1,152
Deaths:554
KDR:2.079
Accuracy:28.590% C+
HSR:17.188% D-
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D**
NSX Tengu
B*
Kills:459
Deaths:155
KDR:2.961
Accuracy:40.762% B+
HSR:26.144% B*
Solstice VE3
B**
Kills:352
Deaths:166
KDR:2.120
Accuracy:28.908% B**
HSR:17.898% C
Zenith VX-5
B++
Kills:176
Deaths:113
KDR:1.558
Accuracy:28.535% B++
HSR:6.250% F*
Eclipse VE3A
B*
Kills:175
Deaths:104
KDR:1.683
Accuracy:29.490% B+
HSR:24% B*
Solstice Burst
C
Kills:120
Deaths:99
KDR:1.212
Accuracy:25.322% C
HSR:5% F**
NSX-P Tanto
B+
Kills:115
Deaths:75
KDR:1.533
Accuracy:27.456% B+
HSR:27.826% B
NS Baron G5
C
Kills:82
Deaths:40
KDR:2.050
Accuracy:41.609% C
HSR:10.976% D
VE-C Horizon
B++
Kills:62
Deaths:19
KDR:3.263
Accuracy:28.735% D-
HSR:29.032% B++
Kills:84,996
Deaths (as Light Assault):34,387
Deaths (to Light Assaults):14,979
KDR:2.47175
Kill Difference:50,609
Playtime:52.289 hours
Usage:1%
Score:0.846m
Score/min:270
Accuracy (listed only):34.603%
HSR (listed only):13.128%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B++
Kills:9,797
Deaths:4,589
KDR:2.135
Accuracy:66.899% B++
HSR:14.219% C
VX6-7
B+
Kills:5,350
Deaths:2,742
KDR:1.951
Accuracy:26.552% B+
HSR:10.561% F-
Pandora VX25
B++
Kills:4,456
Deaths:1,832
KDR:2.432
Accuracy:47.285% B++
HSR:10.301% D*
Solstice SF
A+
Kills:4,455
Deaths:1,404
KDR:3.173
Accuracy:31.394% A+
HSR:1.033% F*
Serpent VE92
C++
Kills:2,884
Deaths:1,481
KDR:1.947
Accuracy:23.979% C++
HSR:13.558% D*
Pulsar C
C
Kills:1,759
Deaths:680
KDR:2.587
Accuracy:22.917% C
HSR:12.735% F-
NSX Tanto
A
Kills:1,613
Deaths:631
KDR:2.556
Accuracy:32.963% A
HSR:21.265% D
Nova
C-
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C-
HSR:7.315% F
Deimos VA29
C++
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C++
HSR:6.937% F
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
NS-11C
B+
Kills:1,165
Deaths:926
KDR:1.258
Accuracy:25.967% B+
HSR:7.639% F-
NS Baron G5AE
B+
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B+
HSR:10.804% D-
NS-11CP
C+
Kills:1,152
Deaths:554
KDR:2.079
Accuracy:28.590% C+
HSR:17.188% D-
Solstice VE3
B**
Kills:352
Deaths:166
KDR:2.120
Accuracy:28.908% B**
HSR:17.898% C
Eidolon VE33
C+
Kills:199
Deaths:78
KDR:2.551
Accuracy:26.640% C+
HSR:15.578% D**
Zenith VX-5
B++
Kills:176
Deaths:113
KDR:1.558
Accuracy:28.535% B++
HSR:6.250% F*
Eclipse VE3A
B*
Kills:175
Deaths:104
KDR:1.683
Accuracy:29.490% B+
HSR:24% B*
Solstice Burst
C
Kills:120
Deaths:99
KDR:1.212
Accuracy:25.322% C
HSR:5% F**
NSX-P Tanto
B+
Kills:115
Deaths:75
KDR:1.533
Accuracy:27.456% B+
HSR:27.826% B
NS Baron G5
C
Kills:82
Deaths:40
KDR:2.050
Accuracy:41.609% C
HSR:10.976% D
VE-C Horizon
B++
Kills:62
Deaths:19
KDR:3.263
Accuracy:28.735% D-
HSR:29.032% B++
Kills:38,622
Deaths (as Engineer):17,445
Deaths (to Engineers):14,856
KDR:2.21393
Kill Difference:21,177
Playtime:947.785 hours
Usage:22%
Score:22.178m
Score/min:390
Accuracy (listed only):35.548%
HSR (listed only):13.229%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B**
Kills:31,200
Deaths:10,285
KDR:3.034
Accuracy:33.428% B**
HSR:18.526% C
Phobos VX86
B++
Kills:9,797
Deaths:4,589
KDR:2.135
Accuracy:66.899% B++
HSR:14.219% C
Eridani SX5
B
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B
HSR:9.196% D**
NS-11P
C+
Kills:5,579
Deaths:761
KDR:7.331
Accuracy:22.893% C+
HSR:11.239% D*
Pandora VX25
B++
Kills:4,456
Deaths:1,832
KDR:2.432
Accuracy:47.285% B++
HSR:10.301% D*
MKV-B Suppressed
A
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% A
HSR:14.115% D-
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
Pulsar VS1
A++
Kills:1,407
Deaths:607
KDR:2.318
Accuracy:31.463% A++
HSR:13.575% D--
Nova
C-
Kills:1,203
Deaths:477
KDR:2.522
Accuracy:39.872% C-
HSR:7.315% F
Terminus VX-9
B*
Kills:1,190
Deaths:580
KDR:2.052
Accuracy:29.896% B*
HSR:14.202% F
Deimos VA29
C++
Kills:1,182
Deaths:546
KDR:2.165
Accuracy:62.310% C++
HSR:6.937% F
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Thanatos VE70
B*
Kills:1,168
Deaths:452
KDR:2.584
Accuracy:48.098% B*
HSR:7.705% F
H-V45
C+
Kills:1,162
Deaths:571
KDR:2.035
Accuracy:24.068% C+
HSR:8.348% F
NS-11A
B*
Kills:1,158
Deaths:456
KDR:2.539
Accuracy:28.660% B*
HSR:13.731% D--
NS Baron G5AE
B+
Kills:1,157
Deaths:437
KDR:2.648
Accuracy:52.990% B+
HSR:10.804% D-
Equinox VE2
B**
Kills:1,157
Deaths:453
KDR:2.554
Accuracy:31.465% B**
HSR:10.112% D**
Darkstar
C+
Kills:846
Deaths:391
KDR:2.164
Accuracy:27.025% C+
HSR:13.712% D**
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D**
NSX Tengu
B*
Kills:459
Deaths:155
KDR:2.961
Accuracy:40.762% B+
HSR:26.144% B*
CME
C+
Kills:197
Deaths:95
KDR:2.074
Accuracy:25.593% C+
HSR:9.645% F-
NS Baron G5
C
Kills:82
Deaths:40
KDR:2.050
Accuracy:41.609% C
HSR:10.976% D
Corvus VA55
C+
Kills:76
Deaths:33
KDR:2.303
Accuracy:23.367% C+
HSR:13.158% D**
Kills:78,390
Deaths (as Combat Medic):29,340
Deaths (to Combat Medics):9,655
KDR:2.67178
Kill Difference:49,050
Playtime:494.384 hours
Usage:11%
Score:9.940m
Score/min:335
Accuracy (listed only):35.521%
HSR (listed only):11.721%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B**
Kills:31,200
Deaths:10,285
KDR:3.034
Accuracy:33.428% B**
HSR:18.526% C
Eridani SX5
B
Kills:6,807
Deaths:3,088
KDR:2.204
Accuracy:28.115% B
HSR:9.196% D**
MKV-B Suppressed
A
Kills:2,508
Deaths:930
KDR:2.697
Accuracy:33.155% A
HSR:14.115% D-
Sirius SX12
B*
Kills:2,082
Deaths:896
KDR:2.324
Accuracy:28.563% B*
HSR:7.925% F
MKV Suppressed
B+
Kills:1,732
Deaths:744
KDR:2.328
Accuracy:28.409% B+
HSR:9.527% F
NS-44 Commissioner
C**
Kills:1,263
Deaths:946
KDR:1.335
Accuracy:38.545% C**
HSR:12.589% D*
NS-7 PDW
B+
Kills:1,175
Deaths:617
KDR:1.904
Accuracy:26.974% B+
HSR:8.426% D**
Parallax VX3
D-
Kills:623
Deaths:194
KDR:3.211
Accuracy:33.156% D-
HSR:66.613% D**
Skorpios
B+
Kills:610
Deaths:305
KDR:2
Accuracy:29.609% B+
HSR:11.475% D**
Manticore SX40
B
Kills:584
Deaths:489
KDR:1.194
Accuracy:31.376% B
HSR:8.390% F-
NS-357P Underboss
C
Kills:532
Deaths:285
KDR:1.867
Accuracy:39.735% C
HSR:9.586% F
Cerberus
C*
Kills:486
Deaths:439
KDR:1.107
Accuracy:33.249% C*
HSR:7.819% F
NSX Tengu
B*
Kills:459
Deaths:155
KDR:2.961
Accuracy:40.762% B+
HSR:26.144% B*
NS-45 Pilot
C+
Kills:437
Deaths:288
KDR:1.517
Accuracy:30.650% C+
HSR:20.366% D
Ghost
C+
Kills:379
Deaths:68
KDR:5.574
Accuracy:37.726% C+
HSR:62.005% D
NS-61 Emissary
B
Kills:196
Deaths:122
KDR:1.607
Accuracy:30.362% B
HSR:5.612% F-
NSX Daimyo
B+
Kills:128
Deaths:28
KDR:4.571
Accuracy:40.771% C+
HSR:96.094% B+
XM98
C+
Kills:96
Deaths:14
KDR:6.857
Accuracy:36.052% C+
HSR:64.583% D*
Artemis VX26
B++
Kills:96
Deaths:67
KDR:1.433
Accuracy:30.534% B++
HSR:7.292% F--
NSX Tomoe
B*
Kills:67
Deaths:39
KDR:1.718
Accuracy:33.290% B*
HSR:28.358% D-
Kills:51,460
Deaths (as Infiltrator):19,999
Deaths (to Infiltrators):10,499
KDR:2.57313
Kill Difference:31,461
Playtime:69.573 hours
Usage:2%
Score:1.072m
Score/min:257
Accuracy (listed only):33.223%
HSR (listed only):24.732%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A
Kills:2,400
Deaths:896
KDR:2.679
Accuracy:21.873% A
HSR:16.042% D
Quasar VM1
B*
Kills:2,305
Deaths:867
KDR:2.659
Accuracy:21.724% B*
HSR:15.401% D--
Cosmos VM3
C++
Kills:2,138
Deaths:684
KDR:3.126
Accuracy:17.781% C++
HSR:10.384% F-
Nebula VM20
B++
Kills:2,015
Deaths:608
KDR:3.314
Accuracy:21.549% B++
HSR:12.655% F
Nebula VM20
B++
Kills:1,971
Deaths:608
KDR:3.242
Accuracy:22.297% B++
HSR:12.785% D**
Cosmos VM3
C++
Kills:1,852
Deaths:684
KDR:2.708
Accuracy:18.015% C++
HSR:9.665% F-
Blueshift VM5
C*
Kills:1,288
Deaths:368
KDR:3.500
Accuracy:20.841% C*
HSR:14.130% D*
Blueshift VM5
B+
Kills:1,112
Deaths:397
KDR:2.801
Accuracy:21.507% B+
HSR:13.130% D**
Comet VM2
B*
Kills:284
Deaths:162
KDR:1.753
Accuracy:50.633% B*
HSR:3.169% C--
Comet VM2
B*
Kills:250
Deaths:162
KDR:1.543
Accuracy:52.819% B*
HSR:2.400% D-
NS-10 Burster
C+
Kills:133
Deaths:60
KDR:2.217
Accuracy:28.746% C+
HSR:1.504% D*
NS-10 Burster
B+
Kills:110
Deaths:60
KDR:1.833
Accuracy:28.850% C+
HSR:8.182% B+
NS-20 Gorgon
C
Kills:78
Deaths:47
KDR:1.660
Accuracy:25.235% C
HSR:17.949% C
NS-20 Gorgon
B+
Kills:74
Deaths:47
KDR:1.574
Accuracy:25.900% C+
HSR:22.973% B+
Kills:16,010
Deaths (as MAX Suit):2,825
Deaths (to MAX Suits):5,482
KDR:5.66726
Kill Difference:13,185
Playtime:192.361 hours
Usage:4%
Score:7.170m
Score/min:621
Accuracy (listed only):26.983%
HSR (listed only):11.455%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D*
Kills:72
V. Kills:1 N/A
Deaths:82
KDR:0.878
Accuracy:28.291% F
KPH:11.300 D*
VKPH:0.200 D**
Kills:72 (72 + 0)
Deaths:82
KDR:0.878
VKDR:0.012
Vehicle Kills:1
Kill Difference:10
Playtime:6.391 hours
Usage:0%
Score:0.043m
Score/min:112
Piloting Accuracy:28.291%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,498
V. Kills:176 N/A
Deaths:131
KDR:11.435
Accuracy:43.711% C++
KPH:5,392,800 U
VKPH:633,600 U
AP30 Shredder
U
Kills:1,054
V. Kills:295 356%
Deaths:127
KDR:8.299
Accuracy:23.279% F
KPH:3,794,400 U
VKPH:1,062,000 U
C150 Dalton
C*
Kills:116
V. Kills:66 173%
Deaths:18
KDR:6.444
Accuracy:41.130% C*
KPH:26.100 C-
VKPH:14.900 D
Kills:2,668 (0 + 2,668)
Deaths:276
KDR:9.667
VKDR:1.946
Vehicle Kills:537
Kill Difference:2,392
Playtime:4.442 hours
Usage:0%
Score:1.059m
Score/min:3,975
Piloting Accuracy:N/A%
Gunner Accuracy:41.130%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:3,821
V. Kills:436 N/A
Deaths:336
KDR:11.372
Accuracy:47.573% C+
KPH:54.600 C++
VKPH:6.200 C--
C75 Viper
A**
Kills:2,621
V. Kills:327 N/A
Deaths:238
KDR:11.013
Accuracy:33.900% D
KPH:75.100 A**
VKPH:9.400 B
L100 Python HEAT
A++
Kills:1,030
V. Kills:318 323%
Deaths:118
KDR:8.729
Accuracy:53.188% C++
KPH:56.900 A++
VKPH:17.600 A
Skyguard
C+
Kills:66
V. Kills:51 127%
Deaths:28
KDR:2.357
Accuracy:29.222% C+
KPH:12.300 C
VKPH:9.500 C+
L100 Python AP
A++
Kills:65
V. Kills:31 203%
Deaths:8
KDR:8.125
Accuracy:71.803% A++
KPH:52.900 A++
VKPH:25.200 A
Kills:7,603 (7,603 + 0)
Deaths:728
KDR:10.444
VKDR:1.598
Vehicle Kills:1,163
Kill Difference:6,875
Playtime:129.531 hours
Usage:3%
Score:2.552m
Score/min:328
Driving Accuracy:71.803%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B
Kills:1,158
V. Kills:504 229%
Deaths:142
KDR:8.155
Accuracy:38.211% D
KPH:28.300 B
VKPH:12.300 C-
Supernova VPC
D
Kills:719
V. Kills:67 N/A
Deaths:86
KDR:8.360
Accuracy:43.164% D-
KPH:32.200 D
VKPH:3 D*
Supernova FPC
B+
Kills:141
V. Kills:104 134%
Deaths:53
KDR:2.660
Accuracy:54.384% C++
KPH:23.300 C+
VKPH:17.200 B+
E540 Halberd
C+
Kills:99
V. Kills:40 241%
Deaths:10
KDR:9.900
Accuracy:39.031% D*
KPH:31.300 C+
VKPH:12.600 D
Proton II PPA
C-
Kills:95
V. Kills:5 N/A
Deaths:14
KDR:6.786
Accuracy:18.296% D--
KPH:45.200 C-
VKPH:2.400 D
Kills:2,212 (860 + 1,352)
Deaths:305
KDR:7.252
VKDR:2.361
Vehicle Kills:720
Kill Difference:1,907
Playtime:74.566 hours
Usage:2%
Score:1.474m
Score/min:330
Driving Accuracy:54.384%
Gunner Accuracy:18.296%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B+
Kills:1,298
V. Kills:339 382%
Deaths:136
KDR:9.544
Accuracy:41.306% F
KPH:46.900 B+
VKPH:12.300 D*
Proton II PPA-H
C+
Kills:159
V. Kills:7 N/A
Deaths:12
KDR:13.250
Accuracy:29.157% D--
KPH:80.100 C+
VKPH:3.500 D
E540 Halberd-H
D--
Kills:142
V. Kills:55 254%
Deaths:29
KDR:4.897
Accuracy:38.895% F--
KPH:22.700 D--
VKPH:8.800 D**
Kills:1,599 (0 + 1,599)
Deaths:177
KDR:9.034
VKDR:2.266
Vehicle Kills:401
Kill Difference:1,422
Playtime:35.893 hours
Usage:1%
Score:0.629m
Score/min:292
Driving Accuracy:N/A%
Gunner Accuracy:38.895%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:803
V. Kills:159 N/A
Deaths:131
KDR:6.130
Accuracy:39.438% B
KPH:35.700 C
VKPH:7.100 C-
M60-G Bulldog
C**
Kills:356
V. Kills:42 N/A
Deaths:44
KDR:8.091
Accuracy:36.070% C++
KPH:33.600 C**
VKPH:4 C--
M20 Basilisk
B+
Kills:277
V. Kills:91 301%
Deaths:53
KDR:5.226
Accuracy:42.901% B+
KPH:19.400 C+
VKPH:6.400 C
M40 Fury
C-
Kills:211
V. Kills:36 N/A
Deaths:25
KDR:8.440
Accuracy:32.668% C-
KPH:41.300 C-
VKPH:7 D
M60-G Bulldog
C+
Kills:199
V. Kills:23 N/A
Deaths:20
KDR:9.950
Accuracy:37.626% C+
KPH:33.600 C
VKPH:3.900 D
M12 Kobalt
C
Kills:142
V. Kills:2 N/A
Deaths:12
KDR:11.833
Accuracy:15.203% D
KPH:52.300 C
VKPH:0.700 D*
M20 Basilisk
C
Kills:122
V. Kills:46 260%
Deaths:36
KDR:3.389
Accuracy:36.256% C
KPH:17.100 C
VKPH:6.500 D
G30 Walker
C
Kills:118
V. Kills:76 153%
Deaths:31
KDR:3.806
Accuracy:33.925% B++
KPH:12.600 C
VKPH:8.100 C
M12 Kobalt
C*
Kills:107
V. Kills:3 N/A
Deaths:10
KDR:10.700
Accuracy:18.838% C*
KPH:47.200 D
VKPH:1.300 D-
Kills:2,335 (0 + 2,335)
Deaths:362
KDR:6.450
VKDR:1.320
Vehicle Kills:478
Kill Difference:1,973
Playtime:79.861 hours
Usage:2%
Score:1.105m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:18.838%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:68
V. Kills:1 N/A
Deaths:28
KDR:2.429
Accuracy:21.942% F--
KPH:16.900 C
VKPH:0.200 D**
Kills:68 (68 + 0)
Deaths:28
KDR:2.429
VKDR:0.036
Vehicle Kills:1
Kill Difference:40
Playtime:4.033 hours
Usage:0%
Score:0.043m
Score/min:176
Driving Accuracy:21.942%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:115
V. Kills:18 N/A
Deaths:24
KDR:4.792
Accuracy:32.414% C+
KPH:22.800 D*
VKPH:3.600 D-
Kills:115 (0 + 115)
Deaths:24
KDR:4.792
VKDR:0.750
Vehicle Kills:18
Kill Difference:91
Playtime:5.035 hours
Usage:0%
Score:0.033m
Score/min:108
Piloting Accuracy:N/A%
Gunner Accuracy:32.414%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VE-S Canis 31,59831,20010,2853.034A++0.4633.428%B**18.526%C74.3B**N/A227419.7h9.8B++29.4B++
Betelgeuse 54-A 26,90226,6769,9012.694C+0.1228.318%B+21.896%D*68.6C++N/A238388.8h10.3C**36.5B+
Orion VS54 20,97820,8048,2642.517B+0.0628.442%A+17.184%D--60.5AN/A206343.6h10.5B++37.1B
Phobos VX86 9,8259,7974,5892.135B++0.4466.899%B++14.219%C59.7B+N/A283164.1h2.1B++3.2B+
Eridani SX5 6,8426,8073,0882.204B**0.3728.115%B9.196%D**50.9B++N/A242133.8h10.6B+37.6B+
NS-11P 5,5895,5797617.331S4.7622.893%C+11.239%D*36.2B+N/A248154.2h11.8B*51.7B+
VX6-7 5,4055,3502,7421.951B+0.6226.552%B+10.561%F-35.5C++N/A123150.7h12.1C*45.6B+
Pandora VX25 4,4834,4561,8322.432A++0.1447.285%B++10.301%D*71.1AN/A27162.7h3.7B++7.8B++
Solstice SF 4,5704,4551,4043.173A*0.6031.394%A+1.033%F*56.5A**1.5A*26378.9h3.8B**12.1A
L100 Python HESH 4,2573,82133611.372C+8.8047.573%C+1.309%C54.7C++6.2C--25069.9h3.2C**6.7C**
NS-15 Gallows 3,5423,5051,2622.777C++0.2028.625%C+29.158%C61.7C+N/A14956.8h10.7C+37.4C++
Proximity Mine 3,0643,0625425.649B+3.0846.033%B+N/A226.8A*N/A82613.5h1.6B*3.5B*
Serpent VE92 2,9302,8841,4811.947B*0.6323.979%C++13.558%D*29.5C+N/A13197.9h12.7C*53.1C**
C75 Viper 2,9482,62123811.013A+8.4433.9%D1.221%C75.1A**9.4B41434.9h7.2B**21.3B*
MKV-B Suppressed 2,5312,5089302.697A++0.1233.155%A14.115%D-62.2B**N/A20540.3h11.6B+35.1B++
Quasar VM1 2,4272,4008962.679B++0.1121.873%A16.042%D57.6M+N/A28841.7h12.5B*57.1B+
Pulsar LSW 2,3892,3829172.598B*0.0321.981%C10.831%F-43C+N/A22555.4h11.5B52.3C**
Quasar VM1 2,3452,3058672.659C**0.0921.724%B*15.401%D--62.6A*1.1B*25836.8h11.9B++54.8B++
The Kraken 3,3222,2774694.855M2.2865.409%B+N/A65.6A30.1B*40034.7h4.5C6.9C+
NS-15M1 2,1512,1468782.444B++0.1324.3%B15.191%D--48.1C**N/A18944.6h11.4B+46.9B+
Cosmos VM3 2,1532,1386843.126B++0.5517.781%C++10.384%F-40.3B++N/A24153h12B++67.4B+
Flare VE6 2,1202,1047632.758A0.1920.018%C-14.544%D**33.1CN/A17363.5h11.8C58.8C+
Sirius SX12 2,0912,0828962.324A0.2528.563%B*7.925%F44.6B*N/A22346.7h12.2B++42.8B+
Nebula VM20 2,0372,0156083.314B+0.7421.549%B++12.655%F54AN/A26637.3h13.3B*61.7B++
Nebula VM20 1,9761,9716083.242B+0.6722.297%B++12.785%D**53.7AN/A24236.7h13.7B*61.5B++
Cosmos VM3 1,8631,8526842.708B+0.1418.015%C++9.665%F-40.5B++N/A19845.7h12.4B++68.7C**
Pulsar C 1,7661,7596802.587B**0.0122.917%C12.735%F-25C+N/A15470.4h11.8C++51.7C++
MKV Suppressed 1,7471,7327442.328A+0.2428.409%B+9.527%F49.6B*N/A29634.9h12.5B+43.9B+
SVA-88 1,7401,7327942.181C*0.3921.176%C-15.647%D*46.4C+N/A23437.3h12.8C60.2C+
NSX Tanto 1,6411,6136312.556A+0.0232.963%A21.265%D48.7B+N/A13133.1h12B+36.4B+
NS Decimator 2,0391,5138181.85B**0.7260.78%C+2.644%C**41.9B+14.6C+47136.1h4.7C++7.8C++
L105 Zephyr 1,6741,49813111.435B8.8643.711%C++N/A14980U1760U52807300.1h4.9B*11.2B++
NSX Naginata 1,4511,4405302.717A0.1425.876%B++33.472%B++59B+N/A20824.4h9.9B++38.3B+
Pulsar VS1 1,4221,4076072.318A+0.2531.463%A++13.575%D--43.7B**N/A19232.2h11.4B**36.1B**
Lasher X2 1,3661,3497081.905A0.6729.169%B+4.151%C++48.4B*N/A25627.9h16.7B++57.3B+
Saron HRB-H 1,6371,2981369.544B*6.9741.306%F1.233%C47B+12.3D*30127.6h10.9A++26.3B**
Blueshift VM5 1,3031,2883683.5B+0.9320.841%C*14.13%D*44.6B++N/A30728.9h14.7B+70.4B+
NS-44 Commissioner 1,2701,2639461.335B+1.2438.545%C**12.589%D*59.6B**N/A25221.2h3.2B++8.3B++
Nova 1,2041,2034772.522B*0.0539.872%C-7.315%F53B++N/A27422.7h3.4B*8.4B+
Terminus VX-9 1,2061,1905802.052B0.5229.896%B*14.202%F41.3C++N/A12528.8h12.9C+43B+
Deimos VA29 1,1831,1825462.165B*0.4162.31%C++6.937%F42.7C+N/A19727.7h2.2B+3.6C**
Sticky Grenade 1,1851,18011180N/A1,177.4352.661%C+N/A842.9C3.6D-33071.4h2.3C+4.3C++
NS-7 PDW 1,1811,1756171.904A0.6726.974%B+8.426%D**38B+N/A23130.9h13.2B+48.9B+
NS-15M AE 1,1751,1705472.139C++0.4325.558%C+14.444%D**43CN/A11927.2h12.3C+48C++
VX29 Polaris 1,1741,1695182.257B++0.3222.66%C+12.489%D**47.3C*N/A19324.7h11.3B+49.9C**
Thanatos VE70 1,1731,1684522.584A*0.0148.098%B*7.705%F62.8A++N/A43118.6h3.3B**6.8B**
NS-11C 1,1691,1659261.258C**1.3125.967%B+7.639%F-31.7C**N/A15636.8h13.3B51.3B+
NS-15M2 1,1681,1644642.509B+0.0625.683%B22.595%C52BN/A25622.4h11.6B+45B+
H-V45 1,1741,1625712.035B+0.5424.068%C+8.348%F29.2C+N/A13839.8h12.5B51.8B
NS-11A 1,1721,1584562.539B*0.0328.66%B*13.731%D--50.1B**N/A20123.1h11.7B*41B*
Saron HRB 1,6621,1581428.155B+5.5838.211%D1.209%C28.3B12.3C-30940.9h11.4A++29.8B**
NS Baron G5AE 1,1681,1574372.648B**0.0852.99%B+10.804%D-57B+N/A25120.3h3.8B+7.2C++
Equinox VE2 1,1891,1574532.554A0.0231.465%B**10.112%D**47.8B*1.3A+15024.2h8.5A+27.1B**
NS-15MP 1,1811,1574972.328C+0.2425.784%C-17.113%D**44.7DN/A14325.9h11.9C-46.1C
NS-11CP 1,1751,1525542.079C**0.4928.59%C+17.188%D-36.5C-N/A10031.6h13.5C47.3C+
Nemesis VSH9 1,7231,1216461.735A++0.8465.394%B+3.479%B+28.5B+15.3C*39239.3h6.7B++10.2B*
Blueshift VM5 1,1301,1123972.801C++0.2321.507%B+13.13%D**49.9B**N/A24422.3h15C**69.6B+
AP30 Shredder 1,3491,0541278.299C**5.7323.279%F1.992%C+10540U2950U44965800.1h30.6A++131.3A
L100 Python HEAT 1,3481,0301188.729B**6.1653.188%C++3.786%B*56.9A++17.6A42618.1h4.3B*8.1B*
Frag Grenade 1,0401,02911029N/A1,026.4326.846%F--N/A1143.3M++12.2B+35630.9h1.7A++6.5B+
Hades VSH4 1,4249664222.289M*0.2871.194%B+2.277%C+37.2B+17.6C++29926h6.4B*9B**
S1 1,3409195191.771A++0.8060.667%B+2.612%C+33.5B++15.4B48927.4h6.1B10B+
Tank Mine 1,4118531774.819A2.2530.967%C+N/A158B**103.3A+21385.4h1.8C*5.7B+
Darkstar 8568463912.164B+0.4127.025%C+13.712%D**48.3C++N/A11917.5h13.2C+48.8C++
M40 Fury 9628031316.13C+3.5639.438%BN/A35.7C7.1C-25122.5h14C++35.6B
NS Decimator-B 1,2197632832.696B*0.1265.363%C++2.097%C47.4C+28.3B+33516.1h5.6D*8.6D-
VE-H Maw 7717593442.206B+0.3727.709%B+24.242%C52.3C++N/A21414.5h11C++39.6C**
Supernova VPC 786719868.36C5.7943.164%D-1.669%C++32.2D3D*22222.3h2.9B+6.8C+
Spear Anti-Vehicle Phalanx Turret 9456454713.723B**11.1544.468%C+2.171%D--47.8B+22.2C++39813.5h6.3B++14.1B++
Parallax VX3 6266231943.211C++0.6433.156%D-66.613%D**31.8C*N/A15719.6h3D*9D--
Skorpios 6156103052B0.5729.609%B+11.475%D**53.5B+N/A25311.4h10.8C*36.4B+
Manticore SX40 5865844891.194C*1.3831.376%B8.39%F-54.6AN/A25410.7h6.2B++19.7B++
C-4 6975502032.709B*0.1422.446%C--N/A98.2B+26.3C+19135.6h1.1B*5.1B+
NS-357P Underboss 5345322851.867B0.7139.735%C9.586%F84.4B+N/A2536.3h3.4B+8.5C**
Anti-Vehicle Grenade 6475091509N/A506.4339.985%D*N/A164.2D--44.5D11443.1h8.6D*21.5D**
Cerberus 4874864391.107C++1.4733.249%C*7.819%F63.1B**N/A2407.7h4.8B*14.6B++
NSX Tengu 4624591552.961A++0.3940.762%B+26.144%B*54B+N/A1598.5h10.5B++25.7B+
NS-45 Pilot 4374372881.517C*1.0630.65%C+20.366%D80.9B*N/A2365.4h5.5B*17.9B++
Ghost 388379685.574B*3.0037.726%C+62.005%D45.1C**1.1M**2308.4h3D--8D
M60-G Bulldog 398356448.091A+5.5236.07%C++N/A33.6C**4C--21610.6h5B**13.8B*
Solstice VE3 3543521662.12A*0.4528.908%B**17.898%C42.4AN/A7258.3h12.3B++42.5B+
Lumine Edge 36630541,7950.007C2.5712.814%D*11.148%D0.2C--N/A11660.2h2.2D*17.2D**
Comet VM2 3832841621.753B**0.8250.633%B*3.169%C--16.7B**5.8B*29717h20.1C**39.8B+
M20 Basilisk 368277535.226B**2.6542.901%B+3.61%D-19.4C+6.4C18114.3h89C*207.4B+
Comet VM2 3462501621.543B++1.0352.819%B*2.4%D-18.8B**7.2B**24513.3h22.4B+42.4B+
MANA Anti-Vehicle Turret 3742261112.036B0.5445.647%D--2.655%C2260C1480C27074300.1h8B17.5C++
M40 Fury 247211258.44C++5.8732.668%C-N/A41.4C-7.1D3605.1h11.6B35.4C*
Force-Blade 22221018,9950.011C2.5629.917%C+2.381%D0.2DN/A1982.2h2.1B+6.9C**
Eidolon VE33 201199782.551A0.0226.64%C+15.578%D**34.9B++N/A2865.7h8.3B+31.3C**
M60-G Bulldog 222199209.95A7.3837.626%C+N/A33.7C3.9D2575.9h5.6B+14.9B+
CME 201197952.074B*0.5025.593%C+9.645%F-37.9C++N/A2225.2h14C+54.8C++
NS-61 Emissary 1961961221.607B**0.9730.362%B5.612%F-61.3A++N/A2863.2h9.9B++32.4B*
Zenith VX-5 1761761131.558B+1.0128.535%B++6.25%F*33.2C+N/A2335.3h13.9C+48.5C**
Eclipse VE3A 1781751041.683C++0.8929.49%B+24%B*35C+N/A2155h9.4B**31.7B**
Proton II PPA-H 1661591213.25C++10.6829.157%D--1.258%C-79.5C3.5D3102h8.3B+28.4C++
M12 Kobalt 1441421211.833C+9.2615.203%D11.268%D**52.6CN/A2652.7h18.5C*121.5C+
E540 Halberd-H 197142294.897C2.3238.895%F--4.93%A++22.5D--8.7D**2506.3h4.9B++12.5C
Supernova FPC 245141532.66C-0.0954.384%C++N/A23.1C+17B+8666.1h7.6D*14D-
M60-A Bulldog 160139623.167C**20.5947.889%C++2.878%B+28.4C4.3C+1504.9h6.4C+13.5C++
NS-10 Burster 221133602.217A++0.3628.746%C+1.504%D*8.6B**5.7A18715.5h108.6B++377.8B+
NSX Daimyo 128128284.571B+2.0040.771%C+96.094%B+49.2C+N/A1582.6h3.6D*8.7D
M60-A Bulldog 1491251111.364C+8.7951.213%B+N/A22.3D4.3C++1435.6h9.1F17.8C--
NSX Masamune 190123522.365A*0.2159.599%C*N/A47.3B**25.8B**3692.6h11.8C*19.9C**
M20 Basilisk 168122363.389C**0.8236.256%C4.098%D17.2C6.5D2247.1h85.4B+235.5B+
Solstice Burst 124120991.212C+1.3625.322%C5%F**27.3CN/A1434.4h12.8C*50.5C++
G30 Walker 194118313.806C*1.2333.925%B++1.695%D*12.6C8.1C1889.4h194.6B+573.5B++
C150 Dalton 182116186.444C+3.8741.13%C*N/A26.4C-15D3074.4h6.3D--15.4D
NSX-P Tanto 115115751.533B++1.0427.456%B+27.826%B30.3C++N/A1263.8h13.6B+49.7B+
CAS 14-E 133115244.792D2.2232.414%C+N/A23D*3.6D-1085h55.7D**171.8D*
NS-10 Burster 180110601.833B**0.7428.85%C+8.182%B+7B+4.4B15415.8h132.1B+457.9C**
Ursa 110110571.93B++0.6418.936%D20%D42.3C++N/A4432.6h12.2C+64.6C
M12 Kobalt 1101071010.7C8.1318.838%C*16.822%C46.5D1.3D-2052.3h26.4D*140.1C
E540 Halberd 13999109.9C++7.3339.031%D*2.02%C30.9C+12.5D3443.2h4.6B**11.9C*
XM98 9696146.857A**4.2836.052%C+64.583%D*12.8D-N/A1287.5h3.5D**9.7D
Artemis VX26 9896671.433C++1.1430.534%B++7.292%F--20.4DN/A2134.7h12.8C+41.9C**
Lancer VS22 252961920.5C2.0759.805%C1.042%C10.1C-16.4B+3949.5h57D*95.3D*
Proton II PPA 10095146.786C-4.2118.296%D--2.105%C++45.2C-2.4D2942.1h9.6C++52.6C
MANA Anti-Personnel Turret 9492432.14N/A0.4314.372%UN/A920U20U8281400.1h25.5T*177.7T*
NS Baron G5 8282402.05A0.5241.609%C10.976%D41BN/A3382h3.7B*8.8C+
NS-20 Gorgon 7978471.66B+0.9125.235%C17.949%C30B**N/A1582.6h39.9C*158.1C**
Corvus VA55 7676332.303A+0.2723.367%C+13.158%D**36.2B+N/A5322.1h12.2C++52.4C++
NS-20 Gorgon 7874471.574B+1.0025.9%C+22.973%B+28.5B**1.5C+1292.6h43.1C*166.3C**
Light PPA 7372820.878C1.6928.291%FN/A11.3D*N/A1126.4h14C++49.6C
Aspis Anti-Aircraft Phalanx Turret 14769106.9A4.3333.811%AN/A11C+12.4C**2576.3h144.2C**426.6B++
M40 Fury-F 6968282.429B+0.1421.942%F--5.882%A++17CN/A1764h4.1B**18.6B+
NSX Tomoe 6767391.718C++0.8533.29%B*28.358%D-26.8C--N/A1912.5h15.3C+45.8C**
Skyguard 11766282.357C0.2229.222%C+1.515%C-12.5C9.6C+2685.3h143.3C490.3C+
L100 Python AP 966588.125B++5.5571.803%A++1.538%D54.2A++25.8A11981.2h7.2C10B
VE-C Horizon 6262193.263A0.6928.735%D-29.032%B++56.4BN/A1761.1h11B**38.1B+
M60-A Bulldog 6259202.95C-0.3827.951%D--1.695%C++590U30S2778200.1h5B+17.9C+
M20 Basilisk 7755124.583D2.0150.255%C10.909%M+16.7D*6.7D**1963.3h127.1C+253C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1825,8814.3h
Anti-Vehicle MANA Turret525183.6h
Nano-Armor Kit513867,28662.3h
Nanite Healing Grenade04630.1h
Nanite Revive Grenade01,6690.4h
Medical Applicator459222,32133.2h
Spitfire Auto-Turret152,0561.4h
Motion Spotter25350.2h
Restoration Kit1534,5053.1h
Deconstruction Tool0620h
Shield Recharging Field198900.4h
Recon Detection Device11520.2h
Ammunition Package2165,1083.7h
Medical Kit1,62436,29524.6h
Anti-Infantry MANA Turret263011.9h
VE-LR Obelisk0660.1h
Nano-Repair Grenade0970h

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