Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,427)players online:
wintergaming (383)  Nefinub (71)  ShrimpeHx (27)  soupybutt_ (23)  Ahorn (15)  iHacksx (10) 529
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (48 days). The data shown below may not be accurate.

Overseer Grouchy Blizzard008[PHX] Blizzard008
NC BR 69

KDR: 2.41

Score: 56.7m

Last Seen: Dec 2nd, 2018 7:37 PM
- OFFLINE - 9.1 hour(s)

Prestige 1, Battle Rank 69 - New Conglomerate on Emerald
Level Progress (to 70): 62%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW Blitz GD-10 AF-57 Piston NC05 Jackhammer C-4 AF-41 Hacksaw AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Blizzard008



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $738,090 MLG Score: 590
Fun Score: N/A
Cheeseburgers Flipped: 1760TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.542%17.917%3684298036,1561.742710.671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.796%-0.099C+-0.421C---0.688DHEAD ++ (~7.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.60.364C**9.80.315C*37.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.154%1.058%176210208517786221.09243137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.371%0.916B*-0.506D-1.852

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.10.608B+29.10.45B34

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.585%1.91%11618101416,490196786878.38332190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.385%-0.125C-0.462D0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.431B8.70.306C*13.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.475%9.204%1461310092,901176611011.64177263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.537%-0.99D--1.235B**0.711

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.20.304C*20.90.467B+61.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.114%70.81%146610165,6391468113.84128

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.169%0.312C*0.241C++0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.356C**2.40.258C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.648%9.733%146610167,8191745474.47824

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.855%-0.062C+-0.952D---0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.419B3.10.358C**4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
56.7m230.6%318 (19.1k)283 (17k)2.4140397,70340,4732.913469 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022463017.327%13.859%24004:5737

10% Combat Medic39% Engineer22% Heavy Assault15% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 1st, 2013 4:24 AMDec 1st, 2018 1:53 AMDec 6th, 2018 8:34 PM (44d) (PST)Dec 2nd, 2018 4:55 PM (48d) (PST)Dec 2nd, 2018 3:37 PM (48d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6761355410.4880.2020.0681.3040.078590

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,5778,08932,4882912478516,984

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3339.7h/139.2d 20,211 13,541 35,258 261.3k 3,603 14,592 15,630 135.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D--
Kills:2,410
Deaths:1,052
KDR:2.291
Accuracy:20.874% D*
HSR:19.959% D--
NC05 Jackhammer
D-
Kills:1,792
Deaths:1,073
KDR:1.670
Accuracy:36.431% D-
HSR:10.547% D--
NS-15M1
C
Kills:1,281
Deaths:683
KDR:1.876
Accuracy:16.890% D--
HSR:19.282% C
LA1 Anchor
C
Kills:1,265
Deaths:593
KDR:2.133
Accuracy:21.433% D
HSR:22.767% C
NC6 Gauss SAW
C+
Kills:1,212
Deaths:604
KDR:2.007
Accuracy:19.246% C+
HSR:19.967% C--
EM1
D
Kills:1,180
Deaths:579
KDR:2.038
Accuracy:18.302% D
HSR:18.051% D
GD-22S
D
Kills:1,171
Deaths:680
KDR:1.722
Accuracy:18.680% D
HSR:18.787% D
NS-15M2
D
Kills:1,169
Deaths:640
KDR:1.827
Accuracy:17.273% D*
HSR:19.846% D
NC6S Gauss SAW S
D--
Kills:1,165
Deaths:589
KDR:1.978
Accuracy:17.472% D--
HSR:16.395% D--
NSX Naginata
C--
Kills:811
Deaths:411
KDR:1.973
Accuracy:18.415% D
HSR:24.044% C--
EM6
C+
Kills:587
Deaths:295
KDR:1.990
Accuracy:18.462% D
HSR:22.828% C+
MGR-L1 Promise
D
Kills:441
Deaths:235
KDR:1.877
Accuracy:19.306% D-
HSR:19.048% D
Kills:14,484
Deaths (as Heavy Assault):7,434
Deaths (to Heavy Assaults):10,571
KDR:1.94835
Kill Difference:7,050
Playtime:721.515 hours
Usage:22%
Score:10.217m
Score/min:236
Accuracy (listed only):20.232%
HSR (listed only):19.293%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C+
Kills:2,100
Deaths:998
KDR:2.104
Accuracy:38.390% C+
HSR:9.048% D*
GD-7F
C--
Kills:1,456
Deaths:868
KDR:1.677
Accuracy:21.708% C--
HSR:15.522% D
LA39 Bruiser
D
Kills:1,374
Deaths:940
KDR:1.462
Accuracy:51.944% D
HSR:10.553% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:44.156% D**
HSR:10.611% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
AF-19 Mercenary
C*
Kills:1,170
Deaths:738
KDR:1.585
Accuracy:23.087% C*
HSR:21.709% C++
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
Razor GD-23
D-
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:18.985% D--
HSR:15.931% D-
AC-X11
D
Kills:873
Deaths:555
KDR:1.573
Accuracy:21.776% D
HSR:16.266% D--
GD-66 Claw
D*
Kills:829
Deaths:610
KDR:1.359
Accuracy:45.510% D*
HSR:7.358% D*
Warden
C-
Kills:782
Deaths:384
KDR:2.036
Accuracy:23.293% D
HSR:21.228% C-
AF-4A Bandit
D*
Kills:494
Deaths:358
KDR:1.380
Accuracy:19.458% D*
HSR:14.575% D*
NSX Tanto
D**
Kills:307
Deaths:221
KDR:1.389
Accuracy:17.827% F
HSR:15.310% D**
MGR-M1 Bishop
D
Kills:120
Deaths:60
KDR:2
Accuracy:24.383% D**
HSR:25% D
Kills:15,359
Deaths (as Engineer):9,635
Deaths (to Engineers):8,146
KDR:1.59408
Kill Difference:5,724
Playtime:1,305.190 hours
Usage:39%
Score:26.803m
Score/min:342
Accuracy (listed only):31.175%
HSR (listed only):14.229%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C+
Kills:2,379
Deaths:1,540
KDR:1.545
Accuracy:22.513% C
HSR:16.015% C+
AF-57 Piston
C+
Kills:2,100
Deaths:998
KDR:2.104
Accuracy:38.390% C+
HSR:9.048% D*
GD-7F
C--
Kills:1,456
Deaths:868
KDR:1.677
Accuracy:21.708% C--
HSR:15.522% D
LA39 Bruiser
D
Kills:1,374
Deaths:940
KDR:1.462
Accuracy:51.944% D
HSR:10.553% D
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.194% F-
HSR:15.583% D
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:44.156% D**
HSR:10.611% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
AF-19 Mercenary
C*
Kills:1,170
Deaths:738
KDR:1.585
Accuracy:23.087% C*
HSR:21.709% C++
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
Razor GD-23
D-
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:18.985% D--
HSR:15.931% D-
AC-X11
D
Kills:873
Deaths:555
KDR:1.573
Accuracy:21.776% D
HSR:16.266% D--
GD-66 Claw
D*
Kills:829
Deaths:610
KDR:1.359
Accuracy:45.510% D*
HSR:7.358% D*
AF-4A Bandit
D*
Kills:494
Deaths:358
KDR:1.380
Accuracy:19.458% D*
HSR:14.575% D*
NSX Tanto
D**
Kills:307
Deaths:221
KDR:1.389
Accuracy:17.827% F
HSR:15.310% D**
NSX Tengu
D--
Kills:305
Deaths:203
KDR:1.502
Accuracy:29.407% D--
HSR:14.098% D--
MGR-S1 Gladius
D*
Kills:254
Deaths:191
KDR:1.330
Accuracy:20.288% D*
HSR:11.417% D**
Kills:22,271
Deaths (as Light Assault):14,286
Deaths (to Light Assaults):7,461
KDR:1.55894
Kill Difference:7,985
Playtime:238.221 hours
Usage:7%
Score:3.294m
Score/min:230
Accuracy (listed only):28.851%
HSR (listed only):13.264%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:2,379
Deaths:1,540
KDR:1.545
Accuracy:22.513% C
HSR:16.015% C+
AF-57 Piston
C+
Kills:2,100
Deaths:998
KDR:2.104
Accuracy:38.390% C+
HSR:9.048% D*
LA39 Bruiser
D
Kills:1,374
Deaths:940
KDR:1.462
Accuracy:51.944% D
HSR:10.553% D
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.194% F-
HSR:15.583% D
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,178
Deaths:668
KDR:1.763
Accuracy:44.156% D**
HSR:10.611% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
NC1 Gauss Rifle
C
Kills:1,169
Deaths:860
KDR:1.359
Accuracy:21.347% C
HSR:17.707% C-
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
GR-22
C+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:20.217% D-
HSR:18.276% C+
NC9 A-Tross
C
Kills:837
Deaths:504
KDR:1.661
Accuracy:21.654% D
HSR:21.744% C
GD-66 Claw
D*
Kills:829
Deaths:610
KDR:1.359
Accuracy:45.510% D*
HSR:7.358% D*
NS-11A
D
Kills:588
Deaths:398
KDR:1.477
Accuracy:20.726% D
HSR:16.157% D
Gauss Rifle S
D
Kills:432
Deaths:355
KDR:1.217
Accuracy:19.040% D*
HSR:16.435% D
NSX Tengu
D--
Kills:305
Deaths:203
KDR:1.502
Accuracy:29.407% D--
HSR:14.098% D--
Carnage AR
D
Kills:268
Deaths:189
KDR:1.418
Accuracy:18.833% D*
HSR:15.299% D
Reaper DMR
C+
Kills:260
Deaths:161
KDR:1.615
Accuracy:21.525% D
HSR:24.615% C+
MGR-S1 Gladius
D*
Kills:254
Deaths:191
KDR:1.330
Accuracy:20.288% D*
HSR:11.417% D**
Kills:21,530
Deaths (as Combat Medic):13,805
Deaths (to Combat Medics):4,370
KDR:1.55958
Kill Difference:7,725
Playtime:345.572 hours
Usage:10%
Score:5.612m
Score/min:271
Accuracy (listed only):28.454%
HSR (listed only):14.105%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C+
Kills:2,379
Deaths:1,540
KDR:1.545
Accuracy:22.513% C
HSR:16.015% C+
SAS-R
B+
Kills:1,357
Deaths:269
KDR:5.045
Accuracy:36.908% C
HSR:72.881% B+
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.194% F-
HSR:15.583% D
Impetus
D
Kills:1,187
Deaths:592
KDR:2.005
Accuracy:29.683% D
HSR:19.714% D*
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
AF-8 RailJack
B+
Kills:1,170
Deaths:110
KDR:10.636
Accuracy:39.951% B+
HSR:78.376% B+
NC14 Bolt Driver
A++
Kills:1,169
Deaths:238
KDR:4.912
Accuracy:45.967% A++
HSR:86.741% A
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
Gauss SPR
C++
Kills:1,156
Deaths:271
KDR:4.266
Accuracy:33.253% C++
HSR:34.862% C++
NS-30 Vandal
C-
Kills:727
Deaths:270
KDR:2.693
Accuracy:30.029% C-
HSR:20.083% D
NS-44 Commissioner
D--
Kills:725
Deaths:656
KDR:1.105
Accuracy:27.716% D--
HSR:14.207% D--
AF-18 Stalker
C-
Kills:707
Deaths:423
KDR:1.671
Accuracy:22.350% D--
HSR:17.256% C-
The Moonshot
C**
Kills:578
Deaths:72
KDR:8.028
Accuracy:37.579% D-
HSR:81.661% C**
NS-357 Underboss
C--
Kills:458
Deaths:317
KDR:1.445
Accuracy:31.755% C--
HSR:11.790% D*
NC4 Mag-Shot
C
Kills:369
Deaths:476
KDR:0.775
Accuracy:23.629% C--
HSR:17.886% C
NSX Tengu
D--
Kills:305
Deaths:203
KDR:1.502
Accuracy:29.407% D--
HSR:14.098% D--
LA3 Desperado
C+
Kills:300
Deaths:179
KDR:1.676
Accuracy:21.585% D--
HSR:18.333% C+
NS-AM7 Archer
C
Kills:259
Deaths:288
KDR:0.899
Accuracy:49.428% D*
HSR:14.286% C
MGR-S1 Gladius
D*
Kills:254
Deaths:191
KDR:1.330
Accuracy:20.288% D*
HSR:11.417% D**
NS-61 Emissary
D
Kills:249
Deaths:199
KDR:1.251
Accuracy:18.127% F
HSR:12.851% D
NSX Daimyo
C*
Kills:209
Deaths:66
KDR:3.167
Accuracy:36.133% D
HSR:94.737% C*
NSX Tomoe
D*
Kills:190
Deaths:138
KDR:1.377
Accuracy:22.042% D**
HSR:24.737% D*
AF-6 Shadow
C-
Kills:145
Deaths:58
KDR:2.500
Accuracy:28.695% D--
HSR:23.448% C-
Kills:18,769
Deaths (as Infiltrator):9,717
Deaths (to Infiltrators):5,319
KDR:1.93156
Kill Difference:9,052
Playtime:503.737 hours
Usage:15%
Score:6.178m
Score/min:204
Accuracy (listed only):28.829%
HSR (listed only):30.914%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C*
Kills:1,704
Deaths:413
KDR:4.126
Accuracy:34.095% C*
HSR:11.268% D--
AF-41 Hacksaw
C+
Kills:1,621
Deaths:419
KDR:3.869
Accuracy:30.926% C+
HSR:10.426% D*
AF-34 Mattock
B+
Kills:1,281
Deaths:268
KDR:4.780
Accuracy:38.381% B+
HSR:11.866% D--
AF-34 Mattock
B**
Kills:964
Deaths:233
KDR:4.137
Accuracy:45.691% B**
HSR:12.656% D*
NCM1 Scattercannon
B+
Kills:888
Deaths:189
KDR:4.698
Accuracy:42.659% B+
HSR:13.288% C--
AF-23 Grinder
B+
Kills:818
Deaths:214
KDR:3.822
Accuracy:39.827% B+
HSR:9.658% D**
AF-23 Grinder
B*
Kills:757
Deaths:214
KDR:3.537
Accuracy:46.371% B*
HSR:13.871% D
NCM1 Scattercannon
B+
Kills:614
Deaths:136
KDR:4.515
Accuracy:40.560% B+
HSR:10.424% D*
NCM3 Raven
C**
Kills:390
Deaths:165
KDR:2.364
Accuracy:42.006% C**
HSR:2.564% C+
NCM2 Falcon
B+
Kills:377
Deaths:160
KDR:2.356
Accuracy:44.519% B+
HSR:6.101% B+
NCM3 Raven
B+
Kills:359
Deaths:163
KDR:2.202
Accuracy:42.399% B+
HSR:2.228% C
NCM2 Falcon
B+
Kills:333
Deaths:148
KDR:2.250
Accuracy:45.384% B
HSR:5.706% B+
NS-10 Burster
A
Kills:168
Deaths:56
KDR:3
Accuracy:38.046% A
HSR:1.190% D**
NS-10 Burster
A
Kills:166
Deaths:58
KDR:2.862
Accuracy:37.347% A
HSR:1.807% D*
NS-20 Gorgon
C**
Kills:132
Deaths:52
KDR:2.538
Accuracy:26.082% C**
HSR:17.424% C
NS-20 Gorgon
C**
Kills:127
Deaths:52
KDR:2.442
Accuracy:25.798% C**
HSR:18.898% C+
Kills:10,699
Deaths (as MAX Suit):1,470
Deaths (to MAX Suits):2,753
KDR:7.27823
Kill Difference:9,229
Playtime:220.438 hours
Usage:7%
Score:4.617m
Score/min:349
Accuracy (listed only):38.756%
HSR (listed only):9.336%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:347
V. Kills:29 N/A
Deaths:150
KDR:2.313
Accuracy:45.190% D**
KPH:26 D
VKPH:2.200 D-
Breaker Rocket Pods
B++
Kills:229
V. Kills:57 395%
Deaths:38
KDR:6.026
Accuracy:50.684% C*
KPH:91.100 C++
VKPH:22.700 B++
Hornet Missiles
C
Kills:88
V. Kills:102 85%
Deaths:42
KDR:2.095
Accuracy:53.372% D
KPH:27.400 D
VKPH:31.700 C
Vortek Rotary
D
Kills:65
V. Kills:58 110%
Deaths:93
KDR:0.699
Accuracy:21.864% F
KPH:7.200 D
VKPH:6.400 D
Kills:729 (412 + 0)
Deaths:323
KDR:2.257
VKDR:0.762
Vehicle Kills:246
Kill Difference:406
Playtime:28.118 hours
Usage:1%
Score:0.343m
Score/min:203
Piloting Accuracy:21.864%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:504
V. Kills:444 113%
Deaths:401
KDR:1.257
Accuracy:46.238% C*
KPH:7.300 C+
VKPH:6.400 C+
L105 Zephyr
A+
Kills:86
V. Kills:19 430%
Deaths:6
KDR:14.333
Accuracy:43.506% C*
KPH:76.300 B*
VKPH:16.900 A+
Kills:590 (504 + 86)
Deaths:407
KDR:1.450
VKDR:1.138
Vehicle Kills:463
Kill Difference:183
Playtime:70.275 hours
Usage:2%
Score:0.347m
Score/min:82
Piloting Accuracy:46.238%
Gunner Accuracy:43.506%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:1,119
V. Kills:258 432%
Deaths:103
KDR:10.864
Accuracy:49.806% C+
KPH:41 B++
VKPH:9.500 C
L100 Python AP
A
Kills:886
V. Kills:556 159%
Deaths:96
KDR:9.229
Accuracy:56.639% C*
KPH:41.100 B*
VKPH:25.800 A
Skyguard
B+
Kills:831
V. Kills:507 164%
Deaths:96
KDR:8.656
Accuracy:32.464% B+
KPH:18.400 B+
VKPH:11.200 B+
L100 Python HESH
B**
Kills:548
V. Kills:48 N/A
Deaths:29
KDR:18.897
Accuracy:52.812% B+
KPH:79.900 B**
VKPH:7 C
C75 Viper
A
Kills:453
V. Kills:110 408%
Deaths:50
KDR:9.060
Accuracy:40.871% B
KPH:51.400 A
VKPH:12.500 A
Kills:3,837 (3,837 + 0)
Deaths:374
KDR:10.259
VKDR:3.955
Vehicle Kills:1,479
Kill Difference:3,463
Playtime:109.711 hours
Usage:3%
Score:1.569m
Score/min:238
Driving Accuracy:40.871%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:9,955
V. Kills:6,852 145%
Deaths:1,088
KDR:9.150
Accuracy:57.579% B*
KPH:26.100 C**
VKPH:18 B++
Titan-150 HESH
A+
Kills:1,541
V. Kills:166 N/A
Deaths:88
KDR:17.511
Accuracy:53.868% B++
KPH:65.400 A+
VKPH:7 C
Titan-150 HEAT
A++
Kills:1,157
V. Kills:190 N/A
Deaths:96
KDR:12.052
Accuracy:43.466% C
KPH:38.900 A++
VKPH:6.400 D
Enforcer ML85
A+
Kills:317
V. Kills:272 116%
Deaths:42
KDR:7.548
Accuracy:45.395% B+
KPH:29.800 B++
VKPH:25.600 A+
E540 Halberd
B**
Kills:273
V. Kills:153 177%
Deaths:26
KDR:10.500
Accuracy:43.406% C+
KPH:35.300 B+
VKPH:19.800 B**
C85 Canister
C*
Kills:142
V. Kills:11 N/A
Deaths:7
KDR:20.286
Accuracy:34.729% C-
KPH:76.100 C++
VKPH:5.900 C*
Kills:13,385 (12,653 + 732)
Deaths:1,347
KDR:9.937
VKDR:5.675
Vehicle Kills:7,644
Kill Difference:12,038
Playtime:454.359 hours
Usage:14%
Score:7.200m
Score/min:264
Driving Accuracy:43.466%
Gunner Accuracy:34.729%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:389
V. Kills:35 N/A
Deaths:26
KDR:14.962
Accuracy:45.343% C-
KPH:175.300 A
VKPH:15.800 A++
E540 Halberd-H
C**
Kills:258
V. Kills:130 197%
Deaths:31
KDR:8.323
Accuracy:46.743% D*
KPH:46.400 C**
VKPH:23.400 C**
Enforcer ML65-H
B**
Kills:139
V. Kills:143 97%
Deaths:20
KDR:6.950
Accuracy:62.000% B+
KPH:40.700 B+
VKPH:41.800 B**
M40 Fury-H
C*
Kills:110
V. Kills:16 N/A
Deaths:10
KDR:11
Accuracy:42.108% C*
KPH:91.600 C++
VKPH:13.300 C+
G40-F Ranger
B*
Kills:87
V. Kills:47 181%
Deaths:10
KDR:8.700
Accuracy:38.744% B*
KPH:39 C++
VKPH:21.100 C+
Kills:983 (0 + 983)
Deaths:97
KDR:10.134
VKDR:3.825
Vehicle Kills:371
Kill Difference:886
Playtime:14.632 hours
Usage:0%
Score:0.425m
Score/min:484
Driving Accuracy:N/A%
Gunner Accuracy:38.744%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:560
V. Kills:17 N/A
Deaths:16
KDR:35
Accuracy:16.363% C
KPH:83 B+
VKPH:2.500 C+
M12 Kobalt
C+
Kills:344
V. Kills:18 N/A
Deaths:7
KDR:49.143
Accuracy:16.159% C
KPH:51.400 D
VKPH:2.700 C+
M40 Fury
B+
Kills:140
V. Kills:23 N/A
Deaths:8
KDR:17.500
Accuracy:31.747% C
KPH:60 B+
VKPH:9.900 C*
G30 Walker
C++
Kills:85
V. Kills:54 155%
Deaths:10
KDR:8.500
Accuracy:28.846% C+
KPH:16.300 C++
VKPH:10.400 C++
M40 Fury
C*
Kills:76
V. Kills:14 N/A
Deaths:9
KDR:8.444
Accuracy:37.885% C*
KPH:49.900 C+
VKPH:9.200 C
G30 Walker
C-
Kills:58
V. Kills:38 149%
Deaths:6
KDR:9.667
Accuracy:25.948% C-
KPH:10.700 D
VKPH:7 C-
Kills:1,263 (0 + 1,263)
Deaths:56
KDR:22.554
VKDR:2.929
Vehicle Kills:164
Kill Difference:1,207
Playtime:27.909 hours
Usage:1%
Score:0.376m
Score/min:225
Driving Accuracy:N/A%
Gunner Accuracy:25.948%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:174
V. Kills:86 200%
Deaths:94
KDR:1.851
Accuracy:62.225% B**
KPH:34.200 B++
VKPH:16.900 A*
S12 Renegade
C++
Kills:66
V. Kills:6 N/A
Deaths:77
KDR:0.857
Accuracy:28.656% F
KPH:21.900 D-
VKPH:2 C++
Kills:240 (240 + 0)
Deaths:171
KDR:1.404
VKDR:0.538
Vehicle Kills:92
Kill Difference:69
Playtime:8.105 hours
Usage:0%
Score:0.087m
Score/min:180
Driving Accuracy:28.656%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 16,8079,9551,0889.15B+6.7457.579%B*1.979%C--26.1C**18B++234380.9h4.4C*7.7B+
NC6A GODSAW 2,4342,4101,0522.291C++0.1220.874%D*19.959%D--36.7DN/A9465.6h8.7C++41.7C
Blitz GD-10 2,3922,3791,5401.545B+0.8722.513%C16.015%C+33.9BN/A9770.2h11.6B*51.5B+
AF-57 Piston 2,1182,1009982.104B*0.3138.39%C+9.048%D*56.3B**N/A14237.3h3.6B*9.4B+
NC05 Jackhammer 1,7971,7921,0731.67B0.7436.431%D-10.547%D--47.8C**N/A15037.5h3.8B**10.3C**
C-4 2,1741,7229141.884B0.5317.586%D**N/A97.3B+25.5C71417.7h1.1B*6.1C++
AF-41 Hacksaw 1,7271,7044134.126B++1.7134.095%C*11.268%D--34.4C**N/A12849.5h6.6C**19.5B+
AF-41 Hacksaw 1,6411,6214193.869B+1.4530.926%C+10.426%D*32.4C++N/A11450.1h6.5C++21.2C**
Titan-150 HESH 1,7071,5418817.511B*15.1053.868%B++1.038%D65.3A+7C20923.6h2.2B**4.1B**
GD-7F 1,4831,4568681.677B++0.7421.708%C--15.522%D30.8C++N/A9147.2h11.3B++52.1C**
LA39 Bruiser 1,3801,3749401.462C*0.9551.944%D10.553%D37.1C+N/A10037h2.1B++4C*
SAS-R 1,3601,3572695.045B++2.6336.908%C72.881%B+43.6C**N/A12731.1h1.9B++5B+
MKV Suppressed 1,3331,3319021.476B+0.9420.615%D--13.674%D-32.7C++N/A10340.7h12.2B+59.2C++
AF-34 Mattock 1,2881,2812684.78B+2.3738.381%B+11.866%D--28.9DN/A8444.4h5.5C*14.4B+
NS-15M1 1,2851,2816831.876B0.5416.89%D--19.282%C33C+N/A8838.8h11.9B70.2C+
LA1 Anchor 1,2761,2655932.133C+0.2821.433%D22.767%C42C+N/A14630.1h8.8B++41.2C*
NC6 Gauss SAW 1,2151,2126042.007B*0.4119.246%C+19.967%C--38.8B+N/A17031.2h7.9B*41B+
Tempest 1,2131,2006941.729C*0.6919.194%F-15.583%D34.5C-N/A9234.8h9.3B+48.5D
Impetus 1,1961,1875922.005C*0.4129.683%D19.714%D*40.5C++N/A11729.3h4B++13.4C*
AF-4 Cyclone 1,1861,1846421.844B+0.5724.934%C+13.682%D41.4B+N/A13928.6h7.9B**31.8B++
NS Baron G5 1,1881,1836221.902B**0.5141.497%C9.806%D--44B+N/A10126.9h3.5B**8.5C+
EM1 1,1901,1805792.038B**0.3818.302%D18.051%D42.1C**N/A11428h10.2B+55.8B
The Brawler 1,1831,1786681.763C*0.6544.156%D**10.611%D-38.9CN/A9930.3h3.1B*7C++
NC12 Sweeper 1,1861,1779571.23C++1.1837.044%C--11.3%C--26.3CN/A7244.7h4B+10.9C*
GD-22S 1,1741,1716801.722C*0.6918.68%D18.787%D35.1C+N/A11633.4h9.6B++51.6C++
AF-8 RailJack 1,1721,17011010.636M*8.2239.951%B+78.376%B+33B*N/A8535.5h1.8B*4.5B++
AF-19 Mercenary 1,1781,1707381.585B**0.8323.087%C*21.709%C++22.7C**N/A9551.5h9.5B*41B+
NC1 Gauss Rifle 1,1771,1698601.359B1.0621.347%C17.707%C-24.7C++N/A8547.4h10.7B*50.2B+
NC14 Bolt Driver 1,1691,1692384.912A++2.5045.967%A++86.741%A32.1B++N/A11436.4h1.9B**4.1B**
NS-15M2 1,1791,1696401.827C*0.5917.273%D*19.846%D37.1C+N/A9531.5h11.3B+65.3C+
NC6S Gauss SAW S 1,1701,1655891.978B+0.4417.472%D--16.395%D--40.9C+N/A12028.5h9.5B+54.6C+
NS-7 PDW 1,1691,1619231.258B+1.1620.127%D-13.609%D34.2B+N/A11033.9h13B+64.5C++
Mauler S6 1,1671,1617051.647B++0.7738.569%C+9.216%D*38.7B++N/A12530h3.2A8.2B*
GR-22 1,1681,1607431.561C*0.8520.217%D-18.276%C+30.1C+N/A9138.6h12.8B63.1C+
Titan-150 HEAT 1,3471,1579612.052A+9.6443.466%C3.198%C++39A++6.4D20729.7h2.6A+5.9A
Gauss SPR 1,1611,1562714.266A++1.8533.253%C++34.862%C++42.2B*N/A11527.4h4.2B**12.5B++
Razor GD-23 1,1711,1559511.215B1.2018.985%D--15.931%D-16.9CN/A5768.5h11.2B+59.1C++
L100 Python HEAT 1,3771,11910310.864B**8.4549.806%C+2.502%C+41B++9.5C17427.3h3.8B*7.6B*
AF-34 Mattock 9819642334.137B+1.7245.691%B**12.656%D*34.3CN/A10128.1h6B13.1B++
NCM1 Scattercannon 8908881894.698A++2.2842.659%B+13.288%C--25.3C*N/A8135.1h6.3B++14.9B+
L100 Python AP 1,442886969.229B**6.8156.639%C*2.032%C--41.2B*25.9A34321.5h4.8B++8.5B*
AC-X11 8818735551.573B+0.8421.776%D16.266%D--18C-N/A5948.4h8.8B+40.6C*
Sticky Grenade 8638501850N/A847.5972.179%A*N/A2125A*32.5A*66040.4h1.2B**1.7B*
NC9 A-Tross 8498375041.661B+0.7521.654%D21.744%C35.8C++N/A9423.4h9.1B+42.2C+
Skyguard 1,338831968.656M6.2432.464%B+1.444%D18.4B+11.2B+18845.2h96.1B++295.9B*
GD-66 Claw 8328296101.359C++1.0645.51%D*7.358%D*36.5C+N/A9422.7h2.2B+4.7C++
AF-23 Grinder 8258182143.822B+1.4139.827%B+9.658%D**34.4C*N/A10023.8h4.7B**11.9B**
NSX Naginata 8198114111.973B+0.4418.415%D24.044%C--29.4C-N/A7027.6h10.1B++55.1C*
Warden 8067823842.036B**0.3823.293%D21.228%C-25.1C**N/A8331.1h8.3B+35.7C**
Bouncing Betty 7807792203.541C+1.1355.226%AN/A123.7C+N/A3446.3h1.5A2.6A+
AF-23 Grinder 7707572143.537B+1.1246.371%B*13.871%D31.7C+N/A9623.9h5.9B+12.7B*
NS-30 Vandal 7357272702.693B+0.2830.029%C-20.083%D44.6C**N/A10616.3h5.2B+17.3C*
NS-44 Commissioner 7317256561.105C*1.3127.716%D--14.207%D--16.7DN/A6243.5h3.5B+12.7C+
AF-18 Stalker 7117074231.671B+0.7422.35%D--17.256%C-35.7C*N/A9719.8h10.8B++48.5C++
NC15 Phoenix 1,2886901205.75S3.3449.177%DN/A15.3C*13.3C++18345.1h8.9B+18.1B
Tank Mine 9616512502.604C++0.1958.005%A++N/A100.2C+47.7C--9866.5h2C+3.4A++
NCM1 Scattercannon 6206141364.515B**2.1040.56%B+10.424%D*36.3C++N/A10916.9h4.4B*10.8B**
NS-11A 5965883981.477C++0.9420.726%D16.157%D32.5C++N/A7918.1h13.3C**64.2C+
EM6 5935872951.99B0.4218.462%D22.828%C+32.4CN/A11318.1h10B+54C++
The Moonshot 579578728.028B++5.6137.579%D-81.661%C**28.5D*N/A7820.3h1.8C*4.7C+
NS Decimator 8145652712.085A0.3357.917%CN/A38.2C**16.8C++28714.8h3.6B*6.2B++
M12 Kobalt 5775601635A*32.5916.363%C20%B83.6B+2.5C+2866.7h16.9B+103.4C**
L100 Python HESH 5965482918.897B*16.4852.812%B+N/A79.4B**7C3266.9h2.6B++4.9B*
AF-22 Crow 7885345001.068B**1.3567.318%C+1.124%D--23.8C*11.3C+18422.4h6.3B*9.3B*
Hawk GD-68 8515104471.141B++1.2766.397%B+1.569%D19.2B12.9B21926.5h7.1B+10.7B++
CAS30 Tank Buster 9485044011.257C++1.1646.238%C*N/A7.3C+6.4C+7569.1h45.3C++97.9B
AF-4A Bandit 4994943581.38C++1.0319.458%D*14.575%D*13.5D-N/A4036.7h9.8B+50.6C+
NS-357 Underboss 4604583171.445B+0.9731.755%C--11.79%D*23.1DN/A6319.8h3.9B+12.2C++
C75 Viper 563453509.06B**6.6540.871%BN/A51.5A12.5A3738.8h7.3B**17.8B**
MGR-L1 Promise 4484412351.877B+0.5419.306%D-19.048%D24.8DN/A7417.8h12.3B+63.7C*
Gauss Rifle S 4364323551.217C++1.2019.04%D*16.435%D24CN/A6718h9.3B*48.7C+
Spear Anti-Vehicle Phalanx Turret 564392498C*5.5947.457%B+3.571%C47.8B+21C+4498.2h5.9B++12.5B*
NCM3 Raven 7193901652.364A*0.0542.006%C**2.564%C+12.2B*10.3A++14832h26.2B+62.3B+
C85 Canister-H 4243892614.962C++12.5545.343%C-8.74%D176.8A15.9A++5622.2h5.1B+11.3B+
Shrike 4653833761.019B+1.4059.008%B2.611%C+35.5B**7.6D40210.8h4.4B**7.5B**
NCM2 Falcon 4703771602.356A0.0644.519%B+6.101%B+19.7B*4.9C*13519.1h7.9B++17.7B++
NC4 Mag-Shot 3733694760.775C++1.6423.629%C--17.886%C15.4C--N/A5923.9h8.4C++35.7C+
NCM3 Raven 6413591632.202A++0.2142.399%B+2.228%C11.3B8.9B**13931.7h29.3C+69C*
M30 Mustang AH 3763471502.313C0.1045.19%D**1.441%C++26.1D2.2D-10613.3h5.6B++12.5B+
M12 Kobalt 362344749.143S46.7316.159%C19.477%C*51.3D2.7C+1856.7h19.4C+120.2C+
Carver 3443435,6700.06C+2.3518.829%D9.913%D-1C--N/A3337.8h1.2B+6.4C++
NCM2 Falcon 4233331482.25A++0.1645.384%B5.706%B+18.7A5.1C++12017.8h8.9B**19.6B*
Frag Grenade 3313261326N/A323.5966.073%M+N/A1086.7M16.7A++40170.3h2.5A3.8A
Enforcer ML85 589317427.548B++5.1345.395%B+2.524%C*29.9B*25.7A+87810.6h14.1C31C*
NSX Tanto 3093072211.389C**1.0317.827%F15.31%D**9.7D-N/A2531.6h11.8B+66.1C+
NSX Tengu 3133052031.502C**0.9129.407%D--14.098%D--26.1CN/A7911.7h11.8B+40.1C++
LA3 Desperado 3033001791.676B*0.7421.585%D--18.333%C+21.9C--N/A5713.7h7.8B+35.9C+
E540 Halberd 4262732610.5B+8.0943.406%C+4.762%B*35.5B+19.9B**12707.7h5B+11.5B+
Carnage AR 2742681891.418C++1.0018.833%D*15.299%D28.2C+N/A1129.5h11.9B++63C+
NSX Masamune 3462621821.44B*0.9750.272%D-2.29%C++30.5C+9.8C1738.6h9.9B+19.7C**
Reaper DMR 2652601611.615C++0.8021.525%D24.615%C+33.3C+N/A1777.8h8.8B+40.9C++
NS-AM7 Archer 3202592880.899B**1.5249.428%D*14.286%C7C+1.6D5537.1h13.3B+27B+
E540 Halberd-H 388258318.323C*5.9146.743%D*2.713%B+46.1C**23.2C**4135.6h6C++12.9C
MGR-S1 Gladius 2582541911.33C++1.0820.288%D*11.417%D**22.9C-N/A9211.1h8.9B+44C+
NS-61 Emissary 2522491991.251B++1.1618.127%F12.851%D22.4C+N/A6211.1h12.2B67.1C
Breaker Rocket Pods 286229386.026C+3.6150.684%C*N/A91.6C++22.8B++6612.5h12B++23.6B+
Hunter QCX 2112101691.243B*1.1732.891%D32.857%B+16.2C*N/A4913h2.8B+8.6B
NSX Daimyo 209209663.167C+0.7536.133%D94.737%C*36C--N/A925.8h2.8C7.7C
NSX Tomoe 1931901381.377C+1.0422.042%D**24.737%D*32.8CN/A895.8h13.6C*61.7C
M40 Fury-F 260174941.851C*0.5662.225%B**N/A34.1B++16.9A*2345.1h11.9C++19.1B+
NS-10 Burster 292168563M0.5938.046%A1.19%D**6.6B++4.9B*8825.3h163.2C+429B+
NS-10 Burster 284166582.862M++0.4537.347%A1.807%D*6.4B+4.6B++9525.8h168.3C+450.7B+
Mag-Cutter 25616217,5260.009C2.4133.438%B+1.235%D-0.2DN/A1953.7h5.3F-15.7C+
AF-6 Shadow 146145582.5B+0.0928.695%D--23.448%C-43.9C++N/A1283.3h5B+17.6C+
C85 Canister 153142720.286C**17.8734.729%C-9.859%D--74.7C++5.8C++3031.9h7.5C++21.7C++
Anti-Vehicle Grenade 2001401140N/A137.5958.294%B*N/A350C+150B++27190.4h6.2C+10.6C**
M40 Fury 163140817.5A*15.0931.747%C2.143%B60.9B+10C*3882.3h10.8B+33.9B
Enforcer ML65-H 282139206.95B*4.5462%B+1.439%C40.9B+42.1B**6973.4h22.9D36.9C--
NS-20 Gorgon 140132522.538A++0.1226.082%C**17.424%C24B**1.5C**875.5h30.2B115.7B++
NS-20 Gorgon 136127522.442A+0.0325.798%C**18.898%C+23.1B*1.6B965.5h31.5C**122.1B+
MGR-M1 Bishop 121120602C**0.4124.383%D**25%D18.8DN/A516.4h6.3C**25.7C
MAX Punch 1241171,4700.08C+2.3333.146%D-N/A0.5CN/A2215.5h2C++6.1C++
NS-R3 Swarm 230116492.367S0.0559.053%D--N/A8.3C*8.2B+10313.9h25.6B+43.3B
M40 Fury-H 1261101011C+8.5942.108%C*1.818%B++91.7C++13.3C+4411.2h6.9B+16.3B+
M40 Fury 11698332.667A++30.2547%C1.02%C--140B**25.7B+7700.7h12.1C**25.7C**
Hornet Missiles 19088422.095C--0.3253.372%DN/A27.5D31.9C4123.2h13.6C-25.4D
G40-F Ranger 13487108.7C+6.2938.744%B*N/A39.5C++21.4C+2802.2h56.2B+145.1B++
L105 Zephyr 10586614.333B+11.9243.506%C*1.163%B+78.2B**17.3A+5371.1h5.6B+12.8B+
G30 Walker 13985108.5A*6.0928.846%C+3.529%C+16.3C++10.4C++1825.2h185.4B+642.7B+
M40 Fury 907698.444C**6.0337.885%C*N/A50.7C+9.3C3111.5h12C**31.6B+
Auraxium Mag-Cutter 717112,3270.006D2.418.564%F1.408%D-0.1DN/A0769.2h1.8B+21.4D-
S12 Renegade 7266770.857C-1.5628.656%F6.061%C**22D-2C++873h3.7C12.7D*
Vortek Rotary 12365930.699C1.7221.864%FN/A7.1D6.4D1459.1h63.2B+289.2C++
MANA Anti-Personnel Turret 6262222.818N/A0.4018.505%UN/A620UN/A3102100.1h29.3T*158.2T*
G30 Walker 965869.667M**7.2525.948%C-1.724%D*10.7D7C-1435.4h214.5C++826.8C+
NS Annihilator 8051124.25S1.8477.446%D-N/A15.5A8.8C++4363.3h9.2B*11.8B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter282,0443.3h
Restoration Kit567542.2h
Medical Applicator845625,27340.8h
Nano-Armor Kit5351,247,37482.4h
Anti-Vehicle MANA Turret103171.6h
Spawn Beacon136232.9h
Nanite Revive Grenade03,0870.9h
Medical Kit771,2007.6h
Spitfire Auto-Turret31870.6h
Deconstruction Tool05880h
Recon Detection Device291,3203.2h
Ammunition Package431,9063.9h
Anti-Infantry MANA Turret8710.9h
Hardlight Barrier121790.5h
M20 Drake0730h
Shield Recharging Field4880.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.29s
Server spent 1.61s on queries, 1.32s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.