Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 15 (18,573)players online:
Myian (32)  Massai_Games (15)  Findefor (2) 49
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (44 days). The data shown below may not be accurate.

Brigadier Recruit Blizzard008[ENAN] Blizzard008
NC BR 79

KDR: 2.46

Score: 59.1m

Last Seen: Feb 1st, 2019 10:20 PM
- OFFLINE - 26 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Emerald
Level Progress (to 80): 92%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP NC6A GODSAW Blitz GD-10 AF-57 Piston AF-41 Hacksaw NC05 Jackhammer AF-41 Hacksaw C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Blizzard008



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $741,843 MLG Score: 593
Fun Score: N/A
Cheeseburgers Flipped: 1843TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.547%18.039%3714498136,8361.745780.716

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.966%-0.103C+-0.408C---0.806D-HEAD ++ (~7.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.60.364C**9.80.316C*37.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.895%1.024%175210238798066411.08922137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.27%0.892B*-0.533D-1.883

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.606B+29.10.45B34.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.055%1.779%12048101717,876202993248.81025192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.355%-0.179C-0.537D0.344

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.409B8.90.289C*13.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.482%9.189%1461310122,971181211591.63962256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.561%-0.991D--1.219B**0.711

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.70.31C*20.80.472B+60.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.1%70.983%146610195,7381496113.833

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.213%0.311C*0.252C*0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.358C**2.30.261C*4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.649%9.679%146610197,9761779494.4809

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.866%-0.064C+-0.966D---0.677

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.419B3.10.358C**4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
59.1m233%317 (19k)283 (17k)2.46159101,73041,3272.9801379 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1025486117.42%13.679%23805:0337

10% Combat Medic40% Engineer22% Heavy Assault15% Infiltrator7% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 1st, 2013 4:24 AMJan 23rd, 2019 12:04 AMFeb 28th, 2019 7:11 PM (18d) (PST)Feb 1st, 2019 7:00 PM (45d) (PST)Feb 1st, 2019 6:20 PM (45d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6821335490.4870.1980.0671.3200.079593

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,9177,98132,9362912479516,982

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3479.1h/145d 21,430 13,916 36,670 275.6k 3,742 15,138 16,551 142.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D--
Kills:2,452
Deaths:1,080
KDR:2.270
Accuracy:20.842% D*
HSR:19.861% D--
NC05 Jackhammer
D-
Kills:1,846
Deaths:1,097
KDR:1.683
Accuracy:36.444% D-
HSR:10.834% D--
LA1 Anchor
C
Kills:1,302
Deaths:614
KDR:2.121
Accuracy:21.449% D
HSR:22.888% C
NS-15M1
C-
Kills:1,281
Deaths:683
KDR:1.876
Accuracy:16.887% D--
HSR:19.282% C-
NC6 Gauss SAW
C+
Kills:1,212
Deaths:604
KDR:2.007
Accuracy:19.246% C+
HSR:19.967% D
EM1
D
Kills:1,189
Deaths:585
KDR:2.032
Accuracy:18.330% D
HSR:17.998% D
GD-22S
D
Kills:1,177
Deaths:684
KDR:1.721
Accuracy:18.698% D
HSR:18.947% D
NS-15M2
D
Kills:1,169
Deaths:640
KDR:1.827
Accuracy:17.251% D*
HSR:19.846% D
NC6S Gauss SAW S
D--
Kills:1,165
Deaths:589
KDR:1.978
Accuracy:17.472% D--
HSR:16.395% D--
NSX Naginata
C--
Kills:823
Deaths:419
KDR:1.964
Accuracy:18.390% D
HSR:24.301% C--
EM6
C+
Kills:772
Deaths:367
KDR:2.104
Accuracy:18.412% D
HSR:23.316% C+
MGR-L1 Promise
C--
Kills:489
Deaths:253
KDR:1.933
Accuracy:19.479% D-
HSR:20.654% C--
Kills:14,877
Deaths (as Heavy Assault):7,615
Deaths (to Heavy Assaults):10,747
KDR:1.95364
Kill Difference:7,262
Playtime:748.764 hours
Usage:22%
Score:10.550m
Score/min:235
Accuracy (listed only):20.242%
HSR (listed only):19.524%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C+
Kills:2,191
Deaths:1,056
KDR:2.075
Accuracy:38.410% C+
HSR:8.854% D*
GD-7F
C--
Kills:1,459
Deaths:871
KDR:1.675
Accuracy:21.727% C--
HSR:15.559% D-
LA39 Bruiser
D
Kills:1,378
Deaths:940
KDR:1.466
Accuracy:51.968% D-
HSR:10.668% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,179
Deaths:668
KDR:1.765
Accuracy:44.058% D**
HSR:10.602% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
AF-19 Mercenary
C*
Kills:1,170
Deaths:738
KDR:1.585
Accuracy:23.087% C*
HSR:21.709% C++
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
Razor GD-23
D-
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:18.985% D--
HSR:15.931% D-
AC-X11
D
Kills:899
Deaths:574
KDR:1.566
Accuracy:21.761% D
HSR:16.574% D-
GD-66 Claw
D*
Kills:890
Deaths:647
KDR:1.376
Accuracy:45.710% D*
HSR:7.416% D*
Warden
C--
Kills:793
Deaths:386
KDR:2.054
Accuracy:23.395% D
HSR:21.059% C--
AF-4A Bandit
D*
Kills:517
Deaths:367
KDR:1.409
Accuracy:19.402% D*
HSR:15.474% D*
NSX Tanto
D**
Kills:311
Deaths:223
KDR:1.395
Accuracy:17.682% F
HSR:15.113% D**
MGR-M1 Bishop
D
Kills:128
Deaths:67
KDR:1.910
Accuracy:24.090% D**
HSR:24.219% D
Kills:15,591
Deaths (as Engineer):9,772
Deaths (to Engineers):8,342
KDR:1.59548
Kill Difference:5,819
Playtime:1,389.934 hours
Usage:40%
Score:28.397m
Score/min:341
Accuracy (listed only):31.159%
HSR (listed only):14.233%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C+
Kills:2,395
Deaths:1,548
KDR:1.547
Accuracy:22.544% C
HSR:15.992% C+
AF-57 Piston
C+
Kills:2,191
Deaths:1,056
KDR:2.075
Accuracy:38.410% C+
HSR:8.854% D*
GD-7F
C--
Kills:1,459
Deaths:871
KDR:1.675
Accuracy:21.727% C--
HSR:15.559% D-
LA39 Bruiser
D
Kills:1,378
Deaths:940
KDR:1.466
Accuracy:51.968% D-
HSR:10.668% D
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D-
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.177% F-
HSR:15.583% D-
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,179
Deaths:668
KDR:1.765
Accuracy:44.058% D**
HSR:10.602% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
AF-19 Mercenary
C*
Kills:1,170
Deaths:738
KDR:1.585
Accuracy:23.087% C*
HSR:21.709% C++
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
Razor GD-23
D-
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:18.985% D--
HSR:15.931% D-
AC-X11
D
Kills:899
Deaths:574
KDR:1.566
Accuracy:21.761% D
HSR:16.574% D-
GD-66 Claw
D*
Kills:890
Deaths:647
KDR:1.376
Accuracy:45.710% D*
HSR:7.416% D*
AF-4A Bandit
D*
Kills:517
Deaths:367
KDR:1.409
Accuracy:19.402% D*
HSR:15.474% D*
NSX Tanto
D**
Kills:311
Deaths:223
KDR:1.395
Accuracy:17.682% F
HSR:15.113% D**
NSX Tengu
D--
Kills:309
Deaths:206
KDR:1.500
Accuracy:28.693% D*
HSR:13.916% D--
MGR-S1 Gladius
D*
Kills:289
Deaths:210
KDR:1.376
Accuracy:20.152% D*
HSR:12.803% D*
Kills:22,539
Deaths (as Light Assault):14,444
Deaths (to Light Assaults):7,592
KDR:1.56044
Kill Difference:8,095
Playtime:240.896 hours
Usage:7%
Score:3.340m
Score/min:231
Accuracy (listed only):28.807%
HSR (listed only):13.374%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:2,395
Deaths:1,548
KDR:1.547
Accuracy:22.544% C
HSR:15.992% C+
AF-57 Piston
C+
Kills:2,191
Deaths:1,056
KDR:2.075
Accuracy:38.410% C+
HSR:8.854% D*
LA39 Bruiser
D
Kills:1,378
Deaths:940
KDR:1.466
Accuracy:51.968% D-
HSR:10.668% D
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D-
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.177% F-
HSR:15.583% D-
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
NS Baron G5
C
Kills:1,183
Deaths:622
KDR:1.902
Accuracy:41.497% C
HSR:9.806% D--
The Brawler
D-
Kills:1,179
Deaths:668
KDR:1.765
Accuracy:44.058% D**
HSR:10.602% D-
NC12 Sweeper
C--
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:37.044% C--
HSR:11.300% C--
NC1 Gauss Rifle
C
Kills:1,169
Deaths:860
KDR:1.359
Accuracy:21.347% C
HSR:17.707% C-
Mauler S6
C+
Kills:1,161
Deaths:705
KDR:1.647
Accuracy:38.569% C+
HSR:9.216% D*
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
GR-22
C+
Kills:1,160
Deaths:743
KDR:1.561
Accuracy:20.217% D-
HSR:18.276% C+
GD-66 Claw
D*
Kills:890
Deaths:647
KDR:1.376
Accuracy:45.710% D*
HSR:7.416% D*
NC9 A-Tross
C
Kills:840
Deaths:505
KDR:1.663
Accuracy:21.655% D
HSR:21.667% C
NS-11A
D
Kills:589
Deaths:398
KDR:1.480
Accuracy:20.684% D
HSR:16.129% D
Gauss Rifle S
D
Kills:432
Deaths:355
KDR:1.217
Accuracy:19.040% D*
HSR:16.435% D
NSX Tengu
D--
Kills:309
Deaths:206
KDR:1.500
Accuracy:28.693% D*
HSR:13.916% D--
MGR-S1 Gladius
D*
Kills:289
Deaths:210
KDR:1.376
Accuracy:20.152% D*
HSR:12.803% D*
Carnage AR
D-
Kills:282
Deaths:199
KDR:1.417
Accuracy:18.581% D*
HSR:14.894% D-
Reaper DMR
C+
Kills:278
Deaths:172
KDR:1.616
Accuracy:21.638% D
HSR:24.101% C+
NSX Yumi
D
Kills:68
Deaths:47
KDR:1.447
Accuracy:23.296% D
HSR:10.294% F
Kills:21,846
Deaths (as Combat Medic):13,999
Deaths (to Combat Medics):4,456
KDR:1.56054
Kill Difference:7,847
Playtime:349.640 hours
Usage:10%
Score:5.678m
Score/min:271
Accuracy (listed only):28.180%
HSR (listed only):13.937%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C+
Kills:2,395
Deaths:1,548
KDR:1.547
Accuracy:22.544% C
HSR:15.992% C+
SAS-R
B+
Kills:1,364
Deaths:271
KDR:5.033
Accuracy:36.933% C
HSR:72.727% B+
MKV Suppressed
D-
Kills:1,331
Deaths:902
KDR:1.476
Accuracy:20.615% D--
HSR:13.674% D-
Tempest
D-
Kills:1,200
Deaths:694
KDR:1.729
Accuracy:19.177% F-
HSR:15.583% D-
Impetus
D
Kills:1,187
Deaths:592
KDR:2.005
Accuracy:29.683% D
HSR:19.714% D--
AF-4 Cyclone
C+
Kills:1,184
Deaths:642
KDR:1.844
Accuracy:24.934% C+
HSR:13.682% D
AF-8 RailJack
B+
Kills:1,170
Deaths:110
KDR:10.636
Accuracy:39.951% B+
HSR:78.376% B+
NC14 Bolt Driver
A++
Kills:1,169
Deaths:238
KDR:4.912
Accuracy:45.967% A++
HSR:86.741% A
NS-7 PDW
D
Kills:1,161
Deaths:923
KDR:1.258
Accuracy:20.127% D-
HSR:13.609% D
Gauss SPR
C++
Kills:1,156
Deaths:271
KDR:4.266
Accuracy:33.253% C++
HSR:34.862% C++
NS-30 Vandal
C-
Kills:740
Deaths:275
KDR:2.691
Accuracy:30.045% C-
HSR:20% D
NS-44 Commissioner
D--
Kills:728
Deaths:658
KDR:1.106
Accuracy:27.773% D--
HSR:14.148% D*
AF-18 Stalker
C--
Kills:708
Deaths:424
KDR:1.670
Accuracy:22.380% D--
HSR:17.232% C--
The Moonshot
C*
Kills:649
Deaths:78
KDR:8.321
Accuracy:37.864% D-
HSR:81.510% C*
NS-357 Underboss
D
Kills:467
Deaths:323
KDR:1.446
Accuracy:31.652% D
HSR:12.206% D*
NC4 Mag-Shot
C
Kills:369
Deaths:476
KDR:0.775
Accuracy:23.629% D
HSR:17.886% C
NSX Tengu
D--
Kills:309
Deaths:206
KDR:1.500
Accuracy:28.693% D*
HSR:13.916% D--
LA3 Desperado
C+
Kills:300
Deaths:179
KDR:1.676
Accuracy:21.585% D*
HSR:18.333% C+
MGR-S1 Gladius
D*
Kills:289
Deaths:210
KDR:1.376
Accuracy:20.152% D*
HSR:12.803% D*
NS-AM7 Archer
C
Kills:262
Deaths:304
KDR:0.862
Accuracy:49.218% D*
HSR:14.122% C
NS-61 Emissary
D
Kills:250
Deaths:199
KDR:1.256
Accuracy:18.130% D**
HSR:12.800% D
NSX Daimyo
C*
Kills:230
Deaths:71
KDR:3.239
Accuracy:35.301% D--
HSR:94.783% C*
NSX Tomoe
D*
Kills:203
Deaths:149
KDR:1.362
Accuracy:22.302% D**
HSR:24.138% D*
AF-6 Shadow
C-
Kills:145
Deaths:58
KDR:2.500
Accuracy:28.695% D-
HSR:23.448% C-
NS-44L Blackhand
B+
Kills:68
Deaths:27
KDR:2.519
Accuracy:37.918% C-
HSR:48.529% B+
Kills:19,034
Deaths (as Infiltrator):9,828
Deaths (to Infiltrators):5,417
KDR:1.93671
Kill Difference:9,206
Playtime:514.575 hours
Usage:15%
Score:6.334m
Score/min:205
Accuracy (listed only):29.141%
HSR (listed only):31.633%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:1,924
Deaths:459
KDR:4.192
Accuracy:32.251% C+
HSR:11.019% D*
AF-41 Hacksaw
C+
Kills:1,838
Deaths:465
KDR:3.953
Accuracy:29.572% C+
HSR:11.045% D--
AF-34 Mattock
B+
Kills:1,299
Deaths:273
KDR:4.758
Accuracy:38.490% B+
HSR:11.932% D--
AF-34 Mattock
B**
Kills:987
Deaths:238
KDR:4.147
Accuracy:45.876% B**
HSR:12.969% D*
NCM1 Scattercannon
B+
Kills:902
Deaths:193
KDR:4.674
Accuracy:42.794% B+
HSR:13.304% C--
AF-23 Grinder
B+
Kills:822
Deaths:214
KDR:3.841
Accuracy:39.869% B+
HSR:9.732% D**
AF-23 Grinder
B*
Kills:765
Deaths:214
KDR:3.575
Accuracy:46.403% B*
HSR:13.987% D
NCM1 Scattercannon
B+
Kills:639
Deaths:140
KDR:4.564
Accuracy:40.918% B+
HSR:11.111% D--
NCM3 Raven
C**
Kills:390
Deaths:165
KDR:2.364
Accuracy:41.999% C**
HSR:2.564% C+
NCM2 Falcon
B+
Kills:377
Deaths:160
KDR:2.356
Accuracy:44.519% B+
HSR:6.101% B+
NCM3 Raven
B+
Kills:359
Deaths:163
KDR:2.202
Accuracy:42.390% B+
HSR:2.228% C
NCM2 Falcon
B+
Kills:333
Deaths:148
KDR:2.250
Accuracy:45.384% B+
HSR:5.706% B+
NS-10 Burster
A
Kills:176
Deaths:58
KDR:3.034
Accuracy:38.049% A
HSR:1.136% D**
NS-10 Burster
B**
Kills:171
Deaths:60
KDR:2.850
Accuracy:37.336% B**
HSR:1.754% D*
NS-20 Gorgon
B
Kills:132
Deaths:52
KDR:2.538
Accuracy:26.082% B
HSR:17.424% C
NS-20 Gorgon
C**
Kills:127
Deaths:52
KDR:2.442
Accuracy:25.798% C**
HSR:18.898% C+
Kills:11,241
Deaths (as MAX Suit):1,527
Deaths (to MAX Suits):2,795
KDR:7.36149
Kill Difference:9,714
Playtime:230.831 hours
Usage:7%
Score:4.783m
Score/min:345
Accuracy (listed only):38.608%
HSR (listed only):9.432%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:347
V. Kills:29 N/A
Deaths:150
KDR:2.313
Accuracy:45.190% D**
KPH:26 D
VKPH:2.200 D
Breaker Rocket Pods
B+
Kills:229
V. Kills:57 395%
Deaths:38
KDR:6.026
Accuracy:50.653% C*
KPH:91.100 C+
VKPH:22.700 B+
Hornet Missiles
C
Kills:88
V. Kills:102 85%
Deaths:42
KDR:2.095
Accuracy:53.372% D
KPH:27.400 D
VKPH:31.700 C
Vortek Rotary
C--
Kills:75
V. Kills:64 115%
Deaths:97
KDR:0.773
Accuracy:22.289% D**
KPH:7.900 D
VKPH:6.700 C--
Kills:739 (422 + 0)
Deaths:327
KDR:2.260
VKDR:0.771
Vehicle Kills:252
Kill Difference:412
Playtime:28.558 hours
Usage:1%
Score:0.356m
Score/min:208
Piloting Accuracy:22.289%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:532
V. Kills:457 116%
Deaths:416
KDR:1.279
Accuracy:45.954% C++
KPH:7.400 C+
VKPH:6.300 C+
L-24R Spur
C++
Kills:372
V. Kills:22 N/A
Deaths:35
KDR:10.629
Accuracy:39.582% C++
KPH:28.200 C
VKPH:1.700 D
L105 Zephyr
A++
Kills:94
V. Kills:25 362%
Deaths:7
KDR:13.429
Accuracy:43.819% C*
KPH:71.200 B+
VKPH:18.900 A++
Kills:998 (904 + 94)
Deaths:458
KDR:2.179
VKDR:1.100
Vehicle Kills:504
Kill Difference:540
Playtime:86.794 hours
Usage:2%
Score:0.429m
Score/min:82
Piloting Accuracy:39.582%
Gunner Accuracy:43.819%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:1,125
V. Kills:262 428%
Deaths:104
KDR:10.817
Accuracy:49.825% C+
KPH:41.100 B++
VKPH:9.600 C
Skyguard
B*
Kills:1,044
V. Kills:620 168%
Deaths:104
KDR:10.039
Accuracy:32.286% B+
KPH:20.200 B*
VKPH:12 B++
L100 Python AP
A+
Kills:973
V. Kills:599 162%
Deaths:103
KDR:9.447
Accuracy:56.572% C*
KPH:42.500 B**
VKPH:26.200 A+
L100 Python HESH
B**
Kills:627
V. Kills:57 N/A
Deaths:31
KDR:20.226
Accuracy:52.614% B+
KPH:81.700 B**
VKPH:7.400 C+
C75 Viper
A+
Kills:478
V. Kills:117 405%
Deaths:52
KDR:9.192
Accuracy:41.713% B+
KPH:52.700 A
VKPH:12.900 A+
Kills:4,247 (4,247 + 0)
Deaths:394
KDR:10.779
VKDR:4.201
Vehicle Kills:1,655
Kill Difference:3,853
Playtime:118.551 hours
Usage:3%
Score:1.712m
Score/min:241
Driving Accuracy:41.713%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:10,905
V. Kills:7,313 149%
Deaths:1,155
KDR:9.442
Accuracy:57.660% B*
KPH:26.900 B
VKPH:18 B++
Titan-150 HESH
A+
Kills:1,567
V. Kills:166 N/A
Deaths:88
KDR:17.807
Accuracy:53.894% B++
KPH:66 A+
VKPH:7 C
Titan-150 HEAT
A++
Kills:1,157
V. Kills:190 N/A
Deaths:96
KDR:12.052
Accuracy:43.466% C
KPH:38.900 A++
VKPH:6.400 D
Enforcer ML85
A+
Kills:321
V. Kills:274 117%
Deaths:42
KDR:7.643
Accuracy:45.421% B+
KPH:30 B*
VKPH:25.600 A+
E540 Halberd
B**
Kills:292
V. Kills:163 178%
Deaths:27
KDR:10.815
Accuracy:43.806% C+
KPH:36.800 B++
VKPH:20.500 B**
C85 Canister
B+
Kills:142
V. Kills:11 N/A
Deaths:7
KDR:20.286
Accuracy:34.729% C-
KPH:75.800 C++
VKPH:5.900 B+
Kills:14,384 (13,629 + 755)
Deaths:1,415
KDR:10.165
VKDR:5.736
Vehicle Kills:8,117
Kill Difference:12,969
Playtime:479.569 hours
Usage:14%
Score:7.582m
Score/min:264
Driving Accuracy:43.466%
Gunner Accuracy:34.729%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:394
V. Kills:36 N/A
Deaths:27
KDR:14.593
Accuracy:46.195% C
KPH:174 A
VKPH:15.900 A++
E540 Halberd-H
C**
Kills:258
V. Kills:130 197%
Deaths:31
KDR:8.323
Accuracy:46.743% D*
KPH:46.400 C**
VKPH:23.400 C**
Enforcer ML65-H
B**
Kills:139
V. Kills:143 97%
Deaths:20
KDR:6.950
Accuracy:62.000% B+
KPH:40.700 B+
VKPH:41.800 B**
M40 Fury-H
C*
Kills:112
V. Kills:17 N/A
Deaths:10
KDR:11.200
Accuracy:42.207% C*
KPH:93.200 C++
VKPH:14.100 C++
G40-F Ranger
B**
Kills:93
V. Kills:50 182%
Deaths:10
KDR:9.300
Accuracy:39.300% B**
KPH:39.600 C*
VKPH:21.300 C+
Kills:996 (0 + 996)
Deaths:98
KDR:10.163
VKDR:3.837
Vehicle Kills:376
Kill Difference:898
Playtime:14.796 hours
Usage:0%
Score:0.438m
Score/min:493
Driving Accuracy:N/A%
Gunner Accuracy:39.300%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:583
V. Kills:21 N/A
Deaths:18
KDR:32.389
Accuracy:16.515% C
KPH:84.900 B++
VKPH:3.100 B+
M12 Kobalt
C++
Kills:353
V. Kills:19 N/A
Deaths:7
KDR:50.429
Accuracy:16.192% C
KPH:51.200 D
VKPH:2.800 C++
M40 Fury
B+
Kills:140
V. Kills:23 N/A
Deaths:8
KDR:17.500
Accuracy:31.747% C
KPH:59.200 B+
VKPH:9.700 C++
G30 Walker
C++
Kills:85
V. Kills:54 155%
Deaths:10
KDR:8.500
Accuracy:29.036% C+
KPH:16.200 C++
VKPH:10.300 C++
M40 Fury
C**
Kills:76
V. Kills:14 N/A
Deaths:9
KDR:8.444
Accuracy:37.885% C**
KPH:49.900 C+
VKPH:9.200 C
G30 Walker
C-
Kills:58
V. Kills:38 149%
Deaths:6
KDR:9.667
Accuracy:25.898% C-
KPH:10.700 D
VKPH:7 C-
Kills:1,295 (0 + 1,295)
Deaths:58
KDR:22.328
VKDR:2.914
Vehicle Kills:169
Kill Difference:1,237
Playtime:28.307 hours
Usage:1%
Score:0.385m
Score/min:227
Driving Accuracy:N/A%
Gunner Accuracy:25.898%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A**
Kills:174
V. Kills:86 200%
Deaths:94
KDR:1.851
Accuracy:62.225% B**
KPH:34.200 B++
VKPH:16.900 A**
S12 Renegade
C+
Kills:66
V. Kills:6 N/A
Deaths:78
KDR:0.846
Accuracy:28.220% D**
KPH:20.700 D--
VKPH:1.900 C+
Kills:240 (240 + 0)
Deaths:172
KDR:1.395
VKDR:0.535
Vehicle Kills:92
Kill Difference:68
Playtime:8.289 hours
Usage:0%
Score:0.088m
Score/min:176
Driving Accuracy:28.220%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 18,21810,9051,1559.442B+6.9857.66%B*1.807%D26.9B18B++234405.6h4.3B+7.5B*
NC6A GODSAW 2,4772,4521,0802.27C++0.1920.842%D*19.861%D--36.4DN/A9467.3h8.7C++41.8C
Blitz GD-10 2,4082,3951,5481.547B+0.9122.544%C15.992%C+34C**N/A9870.4h11.6B*51.4B+
AF-57 Piston 2,2102,1911,0562.075B*0.3938.41%C+8.854%D*55.6B**N/A14239.4h3.6B++9.5B
AF-41 Hacksaw 1,9541,9244594.192B++1.7332.251%C+11.019%D*34.2C*N/A12256.3h6.6C**20.4B+
NC05 Jackhammer 1,8521,8461,0971.683B+0.7836.444%D-10.834%D--47.9C**N/A15038.5h3.8B*10.3C**
AF-41 Hacksaw 1,8661,8384653.953B+1.4929.572%C+11.045%D--32.3C++N/A11056.9h6.5C++22C*
C-4 2,2471,7749291.91B+0.5517.707%D**N/A93.9B25C69118.9h1.1B*6.1C++
Titan-150 HESH 1,7331,5678817.807B++15.3553.894%B++1.085%D66.1A+7C21123.7h2.2A4A
GD-7F 1,4861,4598711.675B+0.7921.727%C--15.559%D-30.9C++N/A9247.2h11.3B++52.1C**
LA39 Bruiser 1,3841,3789401.466C**1.0051.968%D-10.668%D37.1C+N/A10137.1h2.1B++4C*
SAS-R 1,3671,3642715.033B**2.5736.933%C72.727%B+43.9C**N/A12731.1h1.9B++5B+
MKV Suppressed 1,3331,3319021.476B+0.9920.615%D--13.674%D-32.7C++N/A10340.7h12.2B+59.2C++
LA1 Anchor 1,3131,3026142.121C+0.3421.449%D22.888%C41.7C+N/A14531.2h8.8B++41.2C*
AF-34 Mattock 1,3081,2992734.758B+2.3038.49%B+11.932%D--28.3DN/A8245.9h5.5C*14.4B+
NS-15M1 1,2851,2816831.876B0.5916.887%D--19.282%C-33CN/A8838.8h11.9B70.2C+
NC6 Gauss SAW 1,2151,2126042.007B*0.4519.246%C+19.967%D38.8B+N/A17231.2h7.9B*41B+
Tempest 1,2131,2006941.729C*0.7319.177%F-15.583%D-34.3C-N/A9135h9.3B+48.6D-
EM1 1,1991,1895852.032B*0.4318.33%D17.998%D42.2C**N/A11428.2h10.2B+55.8B
Impetus 1,1961,1875922.005C*0.4629.683%D19.714%D--40.5C++N/A11829.3h4B++13.4C*
AF-4 Cyclone 1,1861,1846421.844B+0.6224.934%C+13.682%D41.3B+N/A14028.7h7.9B**31.8B+
NS Baron G5 1,1881,1836221.902B**0.5641.497%C9.806%D--44B+N/A10126.9h3.5B**8.5C++
The Brawler 1,1841,1796681.765C*0.7044.058%D**10.602%D-38.5CN/A9830.6h3.1B**7C*
GD-22S 1,1801,1776841.721C*0.7418.698%D18.947%D35C+N/A11733.6h9.6B++51.5C++
NC12 Sweeper 1,1861,1779571.23C++1.2337.044%C--11.3%C--26.3CN/A7244.7h4B+10.9C*
AF-8 RailJack 1,1721,17011010.636M++8.1739.951%B+78.376%B+33B*N/A8535.5h1.8B**4.5B++
AF-19 Mercenary 1,1781,1707381.585B**0.8823.087%C*21.709%C++22.7C**N/A9651.5h9.5B**41B+
NC1 Gauss Rifle 1,1771,1698601.359B1.1021.347%C17.707%C-24.7C++N/A8647.4h10.7B*50.2B+
NS-15M2 1,1791,1696401.827C++0.6317.251%D*19.846%D37.1C+N/A9531.5h11.3B+65.4C+
NC14 Bolt Driver 1,1691,1692384.912A++2.4545.967%A++86.741%A32.1B++N/A11536.4h1.9B**4.1B**
NC6S Gauss SAW S 1,1701,1655891.978B+0.4817.472%D--16.395%D--40.9C+N/A12028.5h9.5B+54.6C+
Mauler S6 1,1671,1617051.647B++0.8138.569%C+9.216%D*38.7B++N/A12630h3.2A8.2B*
NS-7 PDW 1,1691,1619231.258B+1.2020.127%D-13.609%D34.2B+N/A11133.9h13B+64.5C++
GR-22 1,1681,1607431.561C**0.9020.217%D-18.276%C+30.1C+N/A9138.6h12.8B63.1C+
Titan-150 HEAT 1,3471,1579612.052A9.5943.466%C3.198%C*39A++6.4D21029.7h2.6A+5.9A
Gauss SPR 1,1611,1562714.266A++1.8033.253%C++34.862%C++42.2B*N/A11527.4h4.2B**12.5B++
Razor GD-23 1,1711,1559511.215B1.2518.985%D--15.931%D-16.9CN/A5868.5h11.2B+59.1C++
L100 Python HEAT 1,3871,12510410.817B*8.3649.825%C+2.489%C+41.1B++9.6C17627.4h3.8B**7.6B**
Skyguard 1,6641,04410410.038M*7.5832.286%B+1.341%D20.2B*12B++19251.6h88.3B*273.5B*
AF-34 Mattock 1,0049872384.147B+1.6945.876%B**12.969%D*33.2CN/A9929.7h6B13.1B++
L100 Python AP 1,5729731039.447B**6.9956.572%C*1.85%C--42.5B**26.2A+34622.9h4.7B++8.2B*
Sticky Grenade 9309171917N/A914.5472%A*N/A2292.5M32.5A*64130.4h1.2B**1.7B*
NCM1 Scattercannon 9049021934.674A+2.2142.794%B+13.304%C--25.1C++N/A8136h6.4B+15B+
AC-X11 9098995741.566B+0.9021.761%D16.574%D-17.2C-N/A5752.4h9B+41.3C*
GD-66 Claw 8948906471.376C++1.0945.71%D*7.416%D*35.6C+N/A9425h2.2B+4.7C++
NC9 A-Tross 8528405051.663B+0.8021.655%D21.667%C35.7C++N/A9423.5h9.1B+42.2C+
NSX Naginata 8318234191.964B+0.5018.39%D24.301%C--29.3C-N/A7128.1h10.1B+55.1C*
AF-23 Grinder 8308222143.841B+1.3839.869%B+9.732%D**33.8C*N/A9924.3h4.7B**11.9B**
Warden 8187933862.054B**0.4123.395%D21.059%C--25.2C**N/A8331.5h8.3B+35.6C**
NC15 Phoenix 1,4227871246.347S3.8949.507%DN/A15.9C**12.8C++18249.5h8.7B+17.6B+
Bouncing Betty 7867852203.568C+1.1155.219%AN/A124.6C++N/A3446.3h1.5A2.6A+
EM6 7847723672.104B+0.3618.412%D23.316%C+32.9CN/A10923.5h9.8B+53.4C++
AF-23 Grinder 7787652143.575B+1.1146.403%B*13.987%D31.4C+N/A9624.4h5.9B+12.7B*
NS-30 Vandal 7487402752.691B++0.2330.045%C-20%D44.3C**N/A10616.7h5.2B+17.3C*
NS-44 Commissioner 7347286581.106C*1.3627.773%D--14.148%D*16.7DN/A6243.7h3.5B+12.7C+
AF-18 Stalker 7137084241.67B0.7922.38%D--17.232%C--35.6C*N/A9719.9h10.9B++48.5C++
Tank Mine 9836672502.668C++0.2159.424%A++N/A101.1C+47.9C--10026.6h2C+3.4A++
The Moonshot 650649788.321B*5.8637.864%D-81.51%C*29.5D--N/A8422h1.8C*4.7C+
NCM1 Scattercannon 6456391404.564B*2.1040.918%B+11.111%D--35.9C++N/A11217.8h4.4B*10.8B*
L100 Python HESH 6846273120.226B**17.7652.614%B+N/A81.4B**7.4C+3247.7h2.5B*4.8B*
NS Decimator 8746062932.068A0.3957.573%CN/A37.2C*16.4C++28416.3h3.7B++6.5B+
NS-11A 5975893981.48C++0.9820.684%D16.129%D32.5C++N/A7918.1h13.3C**64.2C+
M12 Kobalt 6045831832.389A++29.9316.515%C20.069%B84.5B++3B2906.9h16.9B+102.4C**
AF-22 Crow 7885345001.068A1.3967.318%C+1.124%D--23.8C**11.3C+18522.4h6.3B*9.3B*
CAS30 Tank Buster 9895324161.279C+1.1845.954%C++N/A7.4C+6.3C+7672.3h44.5C++96.8B
AF-4A Bandit 5235173671.409C++1.0519.402%D*15.474%D*13.2D-N/A3939.1h9.8B+50.6C+
Hawk GD-68 8515104471.141B*1.3266.397%B+1.569%D19.2B+12.9B+22026.5h7.1B+10.7B++
MGR-L1 Promise 4964892531.933B+0.5319.479%D-20.654%C--25.6DN/A7819.1h12.2B++62.4C*
C75 Viper 595478529.192A6.7341.713%B+N/A52.5A12.9A+3799.1h7.4B**17.7B**
NS-357 Underboss 4694673231.446B+1.0231.652%D12.206%D*23.2DN/A6420.1h3.9B+12.2C++
Gauss Rifle S 4364323551.217C++1.2419.04%D*16.435%D24CN/A6718h9.3B*48.7C++
C85 Canister-H 4303942714.593C++12.1346.195%C8.629%D171.3B**15.7A++5722.3h5.3B+11.5B+
Spear Anti-Vehicle Phalanx Turret 564392498C*5.5447.45%B+3.571%C47.8B++21C+4518.2h6B++12.6B*
NCM3 Raven 7193901652.364A**0.1041.999%C**2.564%C+12.2B*10.3A++14832h26.2B+62.3B+
Shrike 4653833761.019B+1.4459.008%C**2.611%C+35.5B**7.6D41310.8h4.4B**7.5B**
NCM2 Falcon 4703771602.356A0.1144.519%B+6.101%B+19.7B*4.9C*13519.1h7.9B++17.7B++
L-24R Spur 3943723510.629B+8.1739.582%C++N/A28.2C1.7D7313.2h21.8C**55C**
NC4 Mag-Shot 3733694760.775C++1.6923.629%D17.886%C15.4C--N/A5923.9h8.4C*35.7C+
NCM3 Raven 6413591632.202A++0.2642.39%B+2.228%C11.3B8.9B**13931.7h29.3C+69.1C**
Carver 3553545,8990.06C+2.4019.035%D10.17%D-1C-N/A3371.5h1.2B+6.5C++
M12 Kobalt 372353750.429S47.9716.192%C19.264%C++51.2D2.8C++1876.9h19.8C+122.1C+
M30 Mustang AH 3763471502.313C0.1545.19%D**1.441%C*26.1D2.2D10813.3h5.6B+12.5B+
NCM2 Falcon 4233331482.25A++0.2145.384%B+5.706%B+18.7A5.1C++12017.8h8.9B**19.6B*
Frag Grenade 3343291329N/A326.5466.132%M+N/A822.5A+12.5B*40640.4h2.5A3.8A
Enforcer ML85 595321427.643B++5.1845.421%B+2.492%C*30B*25.6A+88310.7h14C30.8C**
NSX Tanto 3143112231.395C**1.0717.682%F15.113%D**9.7D-N/A2731.9h11.7B+66C+
NSX Tengu 3173092061.5C**0.9628.693%D*13.916%D--24C-N/A7312.9h11.9B+41.4C+
LA3 Desperado 3033001791.676B**0.7921.585%D*18.333%C+21.9C-N/A5713.7h7.8B++35.9C+
E540 Halberd 4552922710.815B+8.3543.806%C+4.452%B++37B++20.6B**13077.9h4.9B++11.1B+
MGR-S1 Gladius 2942892101.376C++1.0920.152%D*12.803%D*23.9C-N/A9212.1h8.8B+43.8C+
Carnage AR 2882821991.417C++1.0418.581%D*14.894%D-27.9C+N/A11110.1h11.7B++62.9C+
Reaper DMR 2832781721.616C++0.8521.638%D24.101%C+32.3C+N/A1688.6h8.8B+40.5C++
NSX Masamune 3492641821.451B*1.0149.953%D-2.273%C*30.3C+9.8C1738.7h10B+20C**
NS-AM7 Archer 3262623040.862B**1.6049.218%D*14.122%C6.6C+1.6D5239.9h13.7B+27.8B+
E540 Halberd-H 388258318.323C*5.8646.743%D*2.713%B+46.1C**23.2C**4195.6h6C++12.9C
NS-61 Emissary 2532501991.256B++1.2118.13%D**12.8%D22.3C+N/A6211.2h12.1B+66.9C
NSX Daimyo 230230713.239C+0.7835.301%D--94.783%C*36.5C--N/A976.3h2.8C7.9C
Breaker Rocket Pods 286229386.026C+3.5650.653%C*N/A91.6C+22.8B+6792.5h12B++23.7B+
Hunter QCX 2112101691.243B*1.2232.891%D32.857%B+16.2C*N/A5013h2.8B+8.6B
NSX Tomoe 2062031491.362C+1.1022.302%D**24.138%D*31.7CN/A856.4h13.5C**60.6C
NS-10 Burster 304176583.034M+0.5738.049%A1.136%D**6.8B++4.9B*9126h160.4C++421.5B++
M40 Fury-F 260174941.851B+0.6162.225%B**N/A34.1B++16.9A**2355.1h11.9C++19.1B+
NS-10 Burster 292171602.85M++0.3937.336%B**1.754%D*6.5B+4.6B++9626.5h168.1C+450.3B+
Mag-Cutter 25616217,5260.009C2.4533.438%B+1.235%D-0.2C-N/A1954.1h5.3F15.7C+
AF-6 Shadow 146145582.5B+0.0428.695%D-23.448%C-43.9C++N/A1293.3h5B+17.6C+
C85 Canister 153142720.286C**17.8234.729%C-9.859%D--74.7C+5.8B+3201.9h7.5C++21.7C++
M40 Fury 163140817.5A*15.0431.747%C2.143%B+58.3B+9.6C++3832.4h10.8B+33.9B+
Anti-Vehicle Grenade 2001401140N/A137.5458.294%B*N/A350C+150B++27380.4h6.2C+10.6B
Enforcer ML65-H 282139206.95B*4.4962%B+1.439%C40.9B+42.1B**7023.4h22.9D-36.9D
NS-R3 Swarm 257134552.436S0.0359.24%D--N/A8.5C*7.8C**10115.7h24.3B+41.1B+
NS-20 Gorgon 140132522.538A++0.0826.082%B17.424%C24B**1.5B885.5h30.2B115.7B++
MGR-M1 Bishop 129128671.91C*0.5524.09%D**24.219%D17.5DN/A507.3h6.6C++27.2C-
NS-20 Gorgon 136127522.442A++0.0225.798%C**18.898%C+23.1B*1.6B+965.5h31.5C**122.1B+
MAX Punch 1241171,5270.077C+2.3832.964%D-N/A0.5C--N/A2225.6h2C++6.2C+
M40 Fury-H 1291121011.2C+8.7442.207%C*1.786%B*93.3C++14.2C++4511.2h6.8B+16.1B+
M40 Fury 11698332.667A**30.2147%C1.02%C--140B**25.7B+7700.7h12.1B25.7B
L105 Zephyr 11994713.429B10.9743.819%C*1.064%B72.3B++19.2A++5321.3h5.9C**13.4B+
G40-F Ranger 14393109.3C+6.8439.3%B**N/A40.4C**21.7C+3082.3h56B++142.5B*
Hornet Missiles 19088422.095C--0.3753.372%DN/A27.5D31.9C4193.2h13.6C--25.4D
G30 Walker 13985108.5A*6.0429.036%C+3.529%C+16.3C++10.4C++1845.2h187.6B+646.1B+
M40 Fury 907698.444C**5.9837.885%C**N/A50.7C+9.3C3141.5h12C**31.6B+
Vortek Rotary 13975970.773C1.6922.289%D**N/A7.9D6.7C--1529.5h63.1B+282.9C++
Auraxium Mag-Cutter 727212,7370.006D2.468.599%D**1.389%D-0.1DN/A0800.2h1.8B+21.3D-
NS-44L Blackhand 6868272.519A0.0637.918%C-48.529%B+14.5C--N/A464.7h3B**7.9B+
NSX Yumi 7668471.447C++1.0123.296%D10.294%F17.9D2.1A*743.8h10.7B+46C*
S12 Renegade 7266780.846C--1.6228.22%D**6.061%C**20.6D--1.9C+823.2h3.7C12.9D--
MANA Anti-Personnel Turret 6262222.818N/A0.3618.505%UN/A620UN/A3145700.1h29.3T*158.2T*
G30 Walker 965869.667M*7.2125.898%C-1.724%D*10.7D7C-1445.4h214.8C++829.6C+
NS Annihilator 8051133.923S1.4677.213%D-N/A15B**8.5C+4503.4h9.2B**12B++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit608032.4h
Medical Kit771,2027.6h
Medical Applicator852630,21241.2h
Motion Spotter282,0783.4h
Nano-Armor Kit5481,332,75087.9h
Anti-Vehicle MANA Turret103171.6h
Spawn Beacon146613.3h
Nanite Revive Grenade03,2040.9h
Spitfire Auto-Turret32700.8h
Deconstruction Tool05880h
Recon Detection Device291,3243.2h
Ammunition Package431,9733.9h
Anti-Infantry MANA Turret8710.9h
Nano-Repair Grenade0600h
Hardlight Barrier152070.5h
M20 Drake0730h
Shield Recharging Field4880.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.40s
Server spent 1.94s on queries, 1.54s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.