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Pyro BlueLava[LON3] BlueLava
NC BR 137

KDR: 2.4

Score: 41.9m

Last Seen: Apr 19th, 2019 10:03 PM
- OFFLINE - 4.5 hour(s)

Battle Rank 120 (137 total) - New Conglomerate on Connery - Outfit Leader of Angels behind the Front[LON3] Angels behind the Front
NC outfit on Connery

Members: 16
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M20 Mustang M30 Mustang AH Vortek Rotary C-4 NS-44 Commissioner 19A Fortuna Gauss Compact S GD-7F
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,147,167 MLG Score: 917
Fun Score: N/A
Cheeseburgers Flipped: 171TIME WITH MEDKIT: 4.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.334%20.243%6143699929,3681.643610.76

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.679%1.801A++-0.074C+-1.319D**HEAD + (~5.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.10.597B+9.10.361C**21

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.23%0.62%20575103021,1171229969617.1683218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.459%-0.335C--0.899D--0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.40.464B+29.60.442B56.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.632%1.376%95510301,09015085450.722333200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.142%-0.32C-0.787D-0.717

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.5-0.098C+16-0.274C26.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.601%2.825%185510301,168122917200.95036668%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.018%1.796A++-0.392C--0.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.50.886B*7.50.811B++6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.735%73.7%185310321,711145791.17433

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.81%1.309A0.43B0.72

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.526B+20.356C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.842%13.16%185410312,3861654251.44256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.65%1.365A-0.277C1.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.656B+2.60.459B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Angels behind the Front[LON3] Angels behind the Front
NC outfit on Connery

Members: 16
41.9m201.1%362 (21.7k)326 (19.6k)2.4038583,41634,7012.69393137 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1035474726.722%11.073%29603:4233

7% Combat Medic28% Engineer8% Heavy Assault18% Infiltrator37% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2013 9:37 PMNov 1st, 2014 4:54 PMApr 20th, 2019 1:07 PM (12h) (PST)Apr 19th, 2019 6:40 PM (1d) (PST)Apr 19th, 2019 6:03 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8291486810.6480.2700.0721.5750.135917

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,7518,88440,8673916495819,536

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2145.4h/89.4d 10,066 9,237 22,859 202.7k 1,564 5,013 17,415 106.7m

EngineerCLASS DETAILS: Engineer
19A Fortuna
B**
Kills:1,520
Deaths:663
KDR:2.293
Accuracy:30.994% B**
HSR:18.553% C
Gauss Compact S
B*
Kills:1,464
Deaths:1,051
KDR:1.393
Accuracy:27.728% B*
HSR:15.710% C-
GD-7F
B++
Kills:1,358
Deaths:1,513
KDR:0.898
Accuracy:28.030% B++
HSR:15.317% D-
GD-66 Claw
B**
Kills:1,342
Deaths:453
KDR:2.962
Accuracy:72.307% B**
HSR:13.338% C+
AF-19 Mercenary
B**
Kills:1,209
Deaths:943
KDR:1.282
Accuracy:27.776% B**
HSR:15.716% D--
NS-11C
B*
Kills:1,169
Deaths:626
KDR:1.867
Accuracy:28.418% B*
HSR:17.536% C
NS Baron G5AE
A+
Kills:1,164
Deaths:523
KDR:2.226
Accuracy:60.844% A+
HSR:10.739% D-
AC-X11
B+
Kills:1,164
Deaths:839
KDR:1.387
Accuracy:28.146% B+
HSR:17.869% D
AF-57 Piston
B*
Kills:680
Deaths:625
KDR:1.088
Accuracy:48.238% B*
HSR:12.353% C
NS Baron G5
A++
Kills:261
Deaths:127
KDR:2.055
Accuracy:62.741% A++
HSR:9.579% D--
LA39 Bruiser
A+
Kills:212
Deaths:58
KDR:3.655
Accuracy:78.102% A+
HSR:17.453% B+
Warden
B**
Kills:198
Deaths:159
KDR:1.245
Accuracy:32.864% B**
HSR:22.222% C
The Little Helper
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:59.694% A
HSR:9.714% D*
NSX-P Tanto
B**
Kills:173
Deaths:95
KDR:1.821
Accuracy:31.296% B**
HSR:20.809% D
NSX Tanto
M**
Kills:164
Deaths:35
KDR:4.686
Accuracy:45.607% M**
HSR:21.342% D
Mauler S6
B
Kills:152
Deaths:85
KDR:1.788
Accuracy:43.227% B
HSR:9.211% D*
MGR-M1 Bishop
A
Kills:93
Deaths:44
KDR:2.114
Accuracy:41.509% A
HSR:29.032% C+
Kills:12,498
Deaths (as Engineer):7,898
Deaths (to Engineers):7,530
KDR:1.58243
Kill Difference:4,600
Playtime:595.979 hours
Usage:28%
Score:10.755m
Score/min:301
Accuracy (listed only):43.972%
HSR (listed only):16.264%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A++
Kills:1,179
Deaths:460
KDR:2.563
Accuracy:27.744% A
HSR:33.418% A++
GD-22S
B**
Kills:1,178
Deaths:503
KDR:2.342
Accuracy:28.789% B**
HSR:23.005% C+
NS-15M1
B++
Kills:1,164
Deaths:682
KDR:1.707
Accuracy:26.428% B++
HSR:28.265% B++
NS-15M AE
B+
Kills:1,161
Deaths:563
KDR:2.062
Accuracy:28.113% B+
HSR:20.413% D
NC05 Jackhammer
C*
Kills:383
Deaths:426
KDR:0.899
Accuracy:45.551% C*
HSR:14.099% C+
EM1
B*
Kills:190
Deaths:125
KDR:1.520
Accuracy:26.461% B*
HSR:19.474% C
EM6
S
Kills:185
Deaths:49
KDR:3.776
Accuracy:26.362% B*
HSR:50.811% S
NSX-P Naginata
B**
Kills:169
Deaths:83
KDR:2.036
Accuracy:26.004% B+
HSR:38.462% B**
NSX Naginata
B++
Kills:164
Deaths:59
KDR:2.780
Accuracy:25.481% B++
HSR:18.293% D*
Kills:5,773
Deaths (as Heavy Assault):2,950
Deaths (to Heavy Assaults):8,588
KDR:1.95695
Kill Difference:2,823
Playtime:178.012 hours
Usage:8%
Score:3.048m
Score/min:285
Accuracy (listed only):28.993%
HSR (listed only):27.360%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
B**
Kills:1,520
Deaths:663
KDR:2.293
Accuracy:30.994% B**
HSR:18.553% C
Gauss Compact S
B*
Kills:1,464
Deaths:1,051
KDR:1.393
Accuracy:27.728% B*
HSR:15.710% C-
GD-7F
B++
Kills:1,358
Deaths:1,513
KDR:0.898
Accuracy:28.030% B++
HSR:15.317% D-
GD-66 Claw
B**
Kills:1,342
Deaths:453
KDR:2.962
Accuracy:72.307% B**
HSR:13.338% C+
AF-4 Cyclone
B**
Kills:1,266
Deaths:1,212
KDR:1.045
Accuracy:31.123% B**
HSR:12.322% D--
AF-19 Mercenary
B**
Kills:1,209
Deaths:943
KDR:1.282
Accuracy:27.776% B**
HSR:15.716% D--
MGR-S1 Gladius
A++
Kills:1,184
Deaths:355
KDR:3.335
Accuracy:36.554% A++
HSR:21.199% C+
NS-11C
B*
Kills:1,169
Deaths:626
KDR:1.867
Accuracy:28.418% B*
HSR:17.536% C
NS Baron G5AE
A+
Kills:1,164
Deaths:523
KDR:2.226
Accuracy:60.844% A+
HSR:10.739% D-
AC-X11
B+
Kills:1,164
Deaths:839
KDR:1.387
Accuracy:28.146% B+
HSR:17.869% D
Blitz GD-10
B+
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:27.431% B+
HSR:13.535% D
MKV Suppressed
B*
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:29.874% B*
HSR:15.776% D
NS-7 PDW
B+
Kills:1,160
Deaths:941
KDR:1.233
Accuracy:27.585% B+
HSR:12.845% D-
AF-57 Piston
B*
Kills:680
Deaths:625
KDR:1.088
Accuracy:48.238% B*
HSR:12.353% C
Tempest
B++
Kills:393
Deaths:143
KDR:2.748
Accuracy:29.884% B++
HSR:18.575% C
NS Baron G5
A++
Kills:261
Deaths:127
KDR:2.055
Accuracy:62.741% A++
HSR:9.579% D--
LA39 Bruiser
A+
Kills:212
Deaths:58
KDR:3.655
Accuracy:78.102% A+
HSR:17.453% B+
The Little Helper
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:59.694% A
HSR:9.714% D*
NSX-P Tanto
B**
Kills:173
Deaths:95
KDR:1.821
Accuracy:31.296% B**
HSR:20.809% D
NSX Tanto
M**
Kills:164
Deaths:35
KDR:4.686
Accuracy:45.607% M**
HSR:21.342% D
NSX Tengu
A*
Kills:163
Deaths:111
KDR:1.468
Accuracy:50.105% A*
HSR:14.724% D--
Mauler S6
B
Kills:152
Deaths:85
KDR:1.788
Accuracy:43.227% B
HSR:9.211% D*
Kills:18,693
Deaths (as Light Assault):11,955
Deaths (to Light Assaults):6,902
KDR:1.56361
Kill Difference:6,738
Playtime:796.842 hours
Usage:37%
Score:18.776m
Score/min:393
Accuracy (listed only):41.168%
HSR (listed only):15.192%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B++
Kills:1,779
Deaths:1,552
KDR:1.146
Accuracy:42.337% B++
HSR:18.999% C-
AF-4 Cyclone
B**
Kills:1,266
Deaths:1,212
KDR:1.045
Accuracy:31.123% B**
HSR:12.322% D--
SAS-R
B**
Kills:1,229
Deaths:462
KDR:2.660
Accuracy:45.603% B**
HSR:71.522% C**
MGR-S1 Gladius
A++
Kills:1,184
Deaths:355
KDR:3.335
Accuracy:36.554% A++
HSR:21.199% C+
Blitz GD-10
B+
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:27.431% B+
HSR:13.535% D
MKV Suppressed
B*
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:29.874% B*
HSR:15.776% D
NS-7 PDW
B+
Kills:1,160
Deaths:941
KDR:1.233
Accuracy:27.585% B+
HSR:12.845% D-
NC4-FB Mag-Shot
A
Kills:1,160
Deaths:566
KDR:2.049
Accuracy:42.295% A
HSR:20.603% C
AF-18 Stalker
B**
Kills:978
Deaths:390
KDR:2.508
Accuracy:32.935% B**
HSR:23.824% B+
NS-357 Underboss
A
Kills:898
Deaths:586
KDR:1.532
Accuracy:46.707% A
HSR:21.938% C++
Tempest
B++
Kills:393
Deaths:143
KDR:2.748
Accuracy:29.884% B++
HSR:18.575% C
EM4 Longshot
C+
Kills:319
Deaths:173
KDR:1.844
Accuracy:36.728% C-
HSR:78.056% C+
NS-30 Vandal
B**
Kills:249
Deaths:153
KDR:1.627
Accuracy:39.893% B**
HSR:10.843% F-
NS-AM7 Archer
D
Kills:228
Deaths:364
KDR:0.626
Accuracy:53.811% D
HSR:5.702% D*
Soldier Soaker
B+
Kills:169
Deaths:94
KDR:1.798
Accuracy:37.577% B
HSR:18.343% B+
NSX Tengu
A*
Kills:163
Deaths:111
KDR:1.468
Accuracy:50.105% A*
HSR:14.724% D--
NC14 Bolt Driver
A++
Kills:163
Deaths:70
KDR:2.329
Accuracy:47.141% A++
HSR:81.595% B*
NC4 Mag-Shot
A
Kills:162
Deaths:121
KDR:1.339
Accuracy:36.323% A
HSR:25.926% B**
NS-44L Blackhand
B**
Kills:156
Deaths:89
KDR:1.753
Accuracy:51.316% B**
HSR:44.872% C*
NS Patriot Flare Gun
U
Kills:77
Deaths:149
KDR:0.517
Accuracy:5.755% D-
HSR:0% U
Ectoblaster
C++
Kills:65
Deaths:56
KDR:1.161
Accuracy:40.289% C++
HSR:6.154% D
Kills:14,118
Deaths (as Infiltrator):9,085
Deaths (to Infiltrators):4,719
KDR:1.55399
Kill Difference:5,033
Playtime:391.943 hours
Usage:18%
Score:5.647m
Score/min:240
Accuracy (listed only):37.679%
HSR (listed only):25.588%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
B**
Kills:1,342
Deaths:453
KDR:2.962
Accuracy:72.307% B**
HSR:13.338% C+
AF-4 Cyclone
B**
Kills:1,266
Deaths:1,212
KDR:1.045
Accuracy:31.123% B**
HSR:12.322% D--
MGR-S1 Gladius
A++
Kills:1,184
Deaths:355
KDR:3.335
Accuracy:36.554% A++
HSR:21.199% C+
GR-22
B*
Kills:1,181
Deaths:586
KDR:2.015
Accuracy:29.356% B*
HSR:24.894% B++
NC9 A-Tross
A+
Kills:1,177
Deaths:555
KDR:2.121
Accuracy:32.947% A+
HSR:22.090% C
NC1 Gauss Rifle
A
Kills:1,167
Deaths:594
KDR:1.965
Accuracy:29.821% A
HSR:26.478% B*
NS Baron G5AE
A+
Kills:1,164
Deaths:523
KDR:2.226
Accuracy:60.844% A+
HSR:10.739% D-
Blitz GD-10
B+
Kills:1,160
Deaths:748
KDR:1.551
Accuracy:27.431% B+
HSR:13.535% D
MKV Suppressed
B*
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:29.874% B*
HSR:15.776% D
NS-7 PDW
B+
Kills:1,160
Deaths:941
KDR:1.233
Accuracy:27.585% B+
HSR:12.845% D-
NS-11P
A++
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:32.053% A++
HSR:15.776% D
AF-57 Piston
B*
Kills:680
Deaths:625
KDR:1.088
Accuracy:48.238% B*
HSR:12.353% C
Tempest
B++
Kills:393
Deaths:143
KDR:2.748
Accuracy:29.884% B++
HSR:18.575% C
Reaper DMR
A++
Kills:321
Deaths:83
KDR:3.867
Accuracy:33.005% A
HSR:36.449% A++
NS Baron G5
A++
Kills:261
Deaths:127
KDR:2.055
Accuracy:62.741% A++
HSR:9.579% D--
LA39 Bruiser
A+
Kills:212
Deaths:58
KDR:3.655
Accuracy:78.102% A+
HSR:17.453% B+
The Little Helper
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:59.694% A
HSR:9.714% D*
NSX Tengu
A*
Kills:163
Deaths:111
KDR:1.468
Accuracy:50.105% A*
HSR:14.724% D--
Carnage AR
A+
Kills:160
Deaths:77
KDR:2.078
Accuracy:32.424% A+
HSR:16.875% D
Mauler S6
B
Kills:152
Deaths:85
KDR:1.788
Accuracy:43.227% B
HSR:9.211% D*
Kills:15,638
Deaths (as Combat Medic):8,764
Deaths (to Combat Medics):3,247
KDR:1.78435
Kill Difference:6,874
Playtime:156.156 hours
Usage:7%
Score:3.275m
Score/min:349
Accuracy (listed only):42.366%
HSR (listed only):16.696%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A
Kills:255
Deaths:116
KDR:2.198
Accuracy:45.417% A
HSR:14.902% C+
NCM1 Scattercannon
B**
Kills:191
Deaths:107
KDR:1.785
Accuracy:49.098% B**
HSR:15.183% C+
AF-34 Mattock
A++
Kills:115
Deaths:35
KDR:3.286
Accuracy:53.001% A++
HSR:25.217% A++
AF-34 Mattock
A+
Kills:90
Deaths:29
KDR:3.103
Accuracy:45.611% A+
HSR:15.556% C
NCM3 Raven
A+
Kills:69
Deaths:68
KDR:1.015
Accuracy:51.417% A+
HSR:2.899% C++
NCM3 Raven
A
Kills:54
Deaths:71
KDR:0.761
Accuracy:51.183% A
HSR:0% F-
Kills:774
Deaths (as MAX Suit):213
Deaths (to MAX Suits):1,557
KDR:3.6338
Kill Difference:561
Playtime:21.391 hours
Usage:1%
Score:0.412m
Score/min:321
Accuracy (listed only):49.288%
HSR (listed only):12.293%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
M*
Kills:12,088
V. Kills:6,722 180%
Deaths:977
KDR:12.373
Accuracy:33.211% B
KPH:52.800 M*
VKPH:29.400 M+
M30 Mustang AH
A++
Kills:4,803
V. Kills:474 N/A
Deaths:404
KDR:11.889
Accuracy:65.587% A
KPH:101.700 A+
VKPH:10 A++
Vortek Rotary
B*
Kills:2,648
V. Kills:2,081 127%
Deaths:853
KDR:3.104
Accuracy:32.474% C**
KPH:21.800 B+
VKPH:17.100 B*
Breaker Rocket Pods
A+
Kills:1,259
V. Kills:102 N/A
Deaths:50
KDR:25.180
Accuracy:58.187% B**
KPH:236.900 A+
VKPH:19.200 C**
M20 Kestrel
B+
Kills:816
V. Kills:713 114%
Deaths:171
KDR:4.772
Accuracy:31.856% C**
KPH:23.100 C*
VKPH:20.200 B+
Hornet Missiles
M
Kills:165
V. Kills:102 160%
Deaths:9
KDR:18.333
Accuracy:56.220% C
KPH:180.900 A**
VKPH:111.800 M
M202 Wyrm
C-
Kills:66
V. Kills:38 169%
Deaths:2
KDR:33
Accuracy:63.423% B**
KPH:53.500 D
VKPH:30.800 C-
Kills:21,845 (20,355 + 0)
Deaths:2,466
KDR:8.858
VKDR:4.149
Vehicle Kills:10,232
Kill Difference:19,379
Playtime:440.373 hours
Usage:21%
Score:8.893m
Score/min:337
Piloting Accuracy:31.856%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,193
V. Kills:889 134%
Deaths:106
KDR:11.255
Accuracy:25.046% D*
KPH:45.600 B++
VKPH:34 B*
CAS30 Tank Buster
C+
Kills:319
V. Kills:285 112%
Deaths:218
KDR:1.463
Accuracy:42.507% C+
KPH:7.400 C+
VKPH:6.700 C+
L105 Zephyr
B**
Kills:307
V. Kills:23 N/A
Deaths:26
KDR:11.808
Accuracy:51.165% B**
KPH:49.600 C+
VKPH:3.700 D-
AP30 Shredder
D
Kills:67
V. Kills:30 216%
Deaths:23
KDR:2.913
Accuracy:18.210% F
KPH:18.600 D
VKPH:8.300 D*
Kills:1,886 (319 + 1,567)
Deaths:373
KDR:5.056
VKDR:3.290
Vehicle Kills:1,227
Kill Difference:1,513
Playtime:78.776 hours
Usage:4%
Score:1.158m
Score/min:245
Piloting Accuracy:42.507%
Gunner Accuracy:18.210%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:356
V. Kills:144 246%
Deaths:23
KDR:15.478
Accuracy:56.991% C*
KPH:45.400 B**
VKPH:18.400 C++
LB00 Python AP
B++
Kills:293
V. Kills:140 208%
Deaths:23
KDR:12.739
Accuracy:55.968% C+
KPH:52 C+
VKPH:24.900 B++
L100 Python HEAT
C++
Kills:264
V. Kills:100 261%
Deaths:51
KDR:5.176
Accuracy:52.358% C++
KPH:25.300 C
VKPH:9.600 C-
Skyguard
C++
Kills:131
V. Kills:89 146%
Deaths:29
KDR:4.517
Accuracy:34.312% B*
KPH:14.600 C+
VKPH:9.900 C++
L100 Python HESH
B
Kills:62
V. Kills:10 N/A
Deaths:4
KDR:15.500
Accuracy:58.863% B**
KPH:59.700 C**
VKPH:9.600 B
C75 Viper
B
Kills:53
V. Kills:3 N/A
Deaths:5
KDR:10.600
Accuracy:41.730% B
KPH:35 B
VKPH:2 D**
Kills:1,159 (1,159 + 0)
Deaths:135
KDR:8.585
VKDR:3.600
Vehicle Kills:486
Kill Difference:1,024
Playtime:35.426 hours
Usage:2%
Score:0.526m
Score/min:248
Driving Accuracy:41.730%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A++
Kills:291
V. Kills:164 176%
Deaths:19
KDR:15.316
Accuracy:60.429% A*
KPH:42.900 A
VKPH:24.200 A++
Titan-150 AP
A
Kills:277
V. Kills:192 144%
Deaths:40
KDR:6.925
Accuracy:58.173% B*
KPH:29.500 B+
VKPH:20.500 A
Enforcer ML85
A+
Kills:275
V. Kills:221 124%
Deaths:36
KDR:7.639
Accuracy:57.323% A++
KPH:32.200 B**
VKPH:25.900 A+
Kills:843 (277 + 566)
Deaths:95
KDR:8.874
VKDR:6.074
Vehicle Kills:577
Kill Difference:748
Playtime:24.705 hours
Usage:1%
Score:0.715m
Score/min:482
Driving Accuracy:58.173%
Gunner Accuracy:57.323%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:282
V. Kills:23 N/A
Deaths:18
KDR:15.667
Accuracy:56.465% B+
KPH:104.300 C+
VKPH:8.500 C++
E540 Halberd-H
C+
Kills:264
V. Kills:138 190%
Deaths:30
KDR:8.800
Accuracy:57.770% C*
KPH:40.600 C+
VKPH:21.200 C+
M96 Mjolnir-H
B+
Kills:108
V. Kills:89 120%
Deaths:21
KDR:5.143
Accuracy:61.001% A
KPH:45.900 C+
VKPH:37.800 B+
Kills:654 (0 + 654)
Deaths:69
KDR:9.478
VKDR:3.623
Vehicle Kills:250
Kill Difference:585
Playtime:11.554 hours
Usage:1%
Score:0.240m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:61.001%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:56
V. Kills:10 N/A
Deaths:6
KDR:9.333
Accuracy:35.801% C+
KPH:59.700 C**
VKPH:10.700 C+
Kills:56 (0 + 56)
Deaths:6
KDR:9.333
VKDR:1.667
Vehicle Kills:10
Kill Difference:50
Playtime:0.938 hours
Usage:0%
Score:0.028m
Score/min:489
Driving Accuracy:N/A%
Gunner Accuracy:35.801%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:927
V. Kills:19 N/A
Deaths:246
KDR:3.768
Accuracy:46.712% B+
KPH:80.900 B**
VKPH:1.700 C+
M40 Fury-F
B+
Kills:619
V. Kills:139 442%
Deaths:444
KDR:1.394
Accuracy:55.083% B+
KPH:29.300 B
VKPH:6.600 C++
LA7 Buzzard
B**
Kills:53
V. Kills:27 189%
Deaths:27
KDR:1.963
Accuracy:49.942% C+
KPH:31.200 B**
VKPH:15.900 B**
Kills:1,599 (1,599 + 0)
Deaths:717
KDR:2.230
VKDR:0.258
Vehicle Kills:185
Kill Difference:882
Playtime:34.259 hours
Usage:2%
Score:0.286m
Score/min:139
Driving Accuracy:49.942%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:170
V. Kills:14 N/A
Deaths:8
KDR:21.250
Accuracy:40.601% A
KPH:86.500 B+
VKPH:7.100 B+
Kills:170 (0 + 170)
Deaths:8
KDR:21.250
VKDR:1.750
Vehicle Kills:14
Kill Difference:162
Playtime:1.965 hours
Usage:0%
Score:0.027m
Score/min:229
Piloting Accuracy:N/A%
Gunner Accuracy:40.601%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M20 Mustang 18,81012,08897712.373M**9.9733.211%BN/A52.8M*29.4M+372228.9h37.8B**113.9B**
M30 Mustang AH 5,2774,80340411.889B*9.4965.587%AN/A101.8A+10A++35147.2h5.8B+8.8B++
Vortek Rotary 4,7292,6488533.104B+0.7032.474%C**1.133%D21.8B+17.1B*247121.5h43.4B*133.7B*
C-4 3,3412,5647653.352A+0.9525.359%C+N/A183.1A*55.5A++111314h1B**4.1B++
NS-44 Commissioner 1,7951,7791,5521.146C*1.2642.337%B++18.999%C-48.5B+N/A13636.7h3.2B++7.6B++
19A Fortuna 1,5631,5206632.293B*0.1130.994%B**18.553%C96.8M2.7S24115.7h7.3A23.4B**
Gauss Compact S 1,5321,4641,0511.393B+1.0127.728%B*15.71%C-32B++1.5A**9045.8h8.5B*30.7B++
GD-7F 1,3651,3581,5130.898C+1.5128.03%B++15.317%D-18.3C-N/A6274.1h11.3B++40.2B+
GD-66 Claw 1,3571,3424532.962A++0.5672.307%B**13.338%C+94.5A*1.1A+25114.2h2.1B++2.9B++
AF-4 Cyclone 1,2671,2661,2121.045C+1.3631.123%B**12.322%D--33.1C+N/A9438.2h9.1B++29.2B++
Breaker Rocket Pods 1,3611,2595025.18A*22.7858.187%B**1.35%B+237.5A+19.2C**8865.3h7.8A13.4B**
SAS-R 1,2361,2294622.66C+0.2645.603%B**71.522%C**56.4B++N/A15621.8h2.1B+4.5B++
AF-19 Mercenary 1,2161,2099431.282B++1.1227.776%B**15.716%D--28.7B++N/A10942.1h9.6B**34.6B++
Mag-Cutter 1,2691,19718,8260.064A+2.3431.262%C**14.369%B**1.6B**N/A5730.4h2.4C**7.8B+
C150 Dalton 2,0821,19310611.255B++8.8525.046%D*N/A45.7B++34.1B*47226.1h2.4B**9.5B+
Bouncing Betty 1,1891,1862335.09B2.6968.934%M+N/A312.1SN/A8483.8h1.4A++2A++
MGR-S1 Gladius 1,2071,1843553.335A0.9336.554%A++21.199%C+146.2M**2.8S4288.1h7.7B*20.9B++
GR-22 1,2031,1815862.015B+0.3929.356%B*24.894%B++57.9A1.1A+16920.4h10.9B**37.1B*
NC6 Gauss SAW 1,2021,1794602.563A+0.1627.744%A33.418%A++69.8A++1.4A*26316.9h7.6B**27.5B++
GD-22S 1,2031,1785032.342B+0.0628.789%B**23.005%C+79.6A++1.7M++21514.8h9.3B++32.4B++
NC9 A-Tross 1,1971,1775552.121B*0.2832.947%A+22.09%C68A++1.2A++16017.3h9.1B+27.6B*
NS-11C 1,1881,1696261.867B**0.5428.418%B*17.536%C69.6A*1.1A++27516.8h10.6B**37.4B*
NC1 Gauss Rifle 1,1851,1675941.965B*0.4429.821%A26.478%B*57.2A*N/A15920.4h10.5B*35.3B*
The Slasher 1,1761,1662,6080.447S1.9647.033%B**18.096%B*10.5B**N/A26110.9h2.3C+5B+
NS Baron G5AE 1,1751,1645232.226B*0.1860.844%A+10.739%D-136.9M*1.3A*3628.5h3.6B*5.9C++
AC-X11 1,1821,1648391.387B1.0228.146%B+17.869%D39.5B+N/A13729.5h7.9B*28.2B+
NS-15M1 1,1751,1646821.707C*0.7026.428%B++28.265%B++50.2B+N/A12823.2h10.5B++39.8B+
NS-15M AE 1,1871,1615632.062C+0.3428.113%B+20.413%D74.9B++1.7A*21015.5h11.3C*40.1B+
Blitz GD-10 1,1761,1607481.551B+0.8527.431%B+13.535%D58.3A+N/A15719.9h11.8B*43.1B++
MKV Suppressed 1,1741,1607501.547B++0.8629.874%B*15.776%D51.3B*N/A17022.6h12B+40.2B+
NS-7 PDW 1,1661,1609411.233B+1.1727.585%B+12.845%D-37.9B+N/A12430.6h11.8B*42.8B+
NC4-FB Mag-Shot 1,1641,1605662.049B+0.3542.295%A20.603%C84.7B*N/A18613.7h6.4B15B*
NS-11P 1,1851,1606791.708B+0.7032.053%A++15.776%D64.8A*1.4A**15217.9h12.3B++38.3B*
AF-18 Stalker 9929783902.508B**0.1032.935%B**23.824%B+80.8A**1.2M18512.1h9.9B**30.1B*
S12 Renegade 9469272463.768C**1.3646.712%B+3.668%C--80.6B**1.7C+15911.5h2.9B+6.3B+
NS-357 Underboss 9018985861.532B+0.8746.707%A21.938%C++67B*N/A16613.4h3.7B+7.9B*
M20 Kestrel 1,5298161714.772B*2.3731.856%C**N/A23.1C*20.2B+27635.3h67B+210.2B++
Auraxium Slasher 7277211,5160.476U1.9347.894%A24.688%A*11.6M++N/A2962.1h2.2C++4.6B+
AF-57 Piston 6816806251.088C+1.3248.238%B*12.353%C34.5C+N/A8719.7h3.7B++7.7B+
M40 Fury-F 7586194441.394C++1.0155.083%B+N/A29.3B6.6C++12821.1h8.9B+16.1B+
NS Decimator 8425584041.381B+1.0254.902%DN/A40.7B+20.7B+31813.7h3.9B+7B+
Tank Mine 7804731203.942B++1.5449.086%B**N/A175.2A+113.7A++16652.7h1.8C**3.6A+
Tempest 3983931432.748A0.3429.884%B++18.575%C112.3M1.4A**2543.5h8.7B*29.1B*
NC05 Jackhammer 3873834260.899C1.5045.551%C*14.099%C+26.6DN/A9214.4h4.2B++9.1B+
M12 Kobalt 371357571.4B+69.0024.379%B+17.087%C+142.8B++5.6B3222.5h16.4B67.2B+
L100 Python AP 5003562315.478A*13.0756.991%C*N/A45.6B**18.5C++2727.8h4.1B**7.1B**
Frag Grenade 3593541354N/A351.6057.835%A++N/A708B**10B28370.5h2.9B*5B**
Reaper DMR 329321833.867B*1.4633.005%A36.449%A++114.6M**2.9S3722.8h7.6B**23.1B**
EM4 Longshot 3193191731.844C0.5636.728%C-78.056%C+30.7C+N/A9410.4h2.1C*5.6C++
CAS30 Tank Buster 6043192181.463C**0.9442.507%C+N/A7.5C+6.7C+11342.8h46.8C++110.2C**
L105 Zephyr 3303072611.808C*9.4051.165%B**N/A49.5C+3.7D-1986.2h4.7B*9.2B*
Orbital Strike Uplink 4033041304N/A301.60698.113%UN/A1520U495U68810.2h1.2T*0.2T*
LB00 Python AP 4332932312.739C++10.3455.968%C+N/A52.3C+25B++3005.6h4.3C+7.6C++
E540 Halberd 4552911915.316B**12.9160.429%A*2.749%C+42.8A24.1A++3826.8h5.1B+8.5B**
C85 Canister-H 3052821815.667B+13.2656.465%B+6.383%D*104.4C+8.5C++4152.7h5.7B+10.1B++
Titan-150 AP 469277406.925C*4.5258.173%B*1.083%D--29.5B+20.4A6669.4h4.1B+7.1B*
Enforcer ML85 496275367.639B+5.2457.323%A++N/A32.4B**26A+3608.5h12.4C*21.7B**
L100 Python HEAT 364264515.176C+2.7752.358%C++2.273%C25.4C9.6C-15610.4h4.6B++8.8B++
E540 Halberd-H 402264308.8C**6.4057.77%C*1.894%C+40.6C+21.2C+2636.5h6.4C+11.1C++
NS Baron G5 2632611272.055A0.3562.741%A++9.579%D--100.4M*N/A2492.6h3.7B*6C*
AF-23 Grinder 2572551162.198C+0.2145.417%A14.902%C+38.1B+N/A1116.7h5.1B*11.3B**
NS-30 Vandal 2512491531.627C+0.7839.893%B**10.843%F-46.1BN/A1415.4h5.4B13.6B+
Rocklet Rifle 4492424390.551C1.8554.793%C**N/A4.2F-3.6F-4457.2h37.2C++67.9C**
NS-AM7 Archer 3572283640.626B1.7853.811%D5.702%D*11.1B*6.3A**8320.5h12.8B++23.8B++
LA39 Bruiser 220212583.655A*1.2578.102%A+17.453%B+101M+3.8S3172.1h2B*2.6B*
MANA Anti-Vehicle Turret 3702071821.137U1.2754.408%U2.415%T*2070U1630U6068150.1h9.2T*16.9T*
Hunter QCX 2142002310.866C**1.5462.097%B**21.5%C18.9B+1.3C7410.6h8.8C+14.1C*
Warden 2011981591.245B1.1632.864%B**22.222%C37.4B**N/A1745.3h7.3B*22.2B*
Spear Anti-Vehicle Phalanx Turret 302195335.909C+3.5146.954%B+4.615%C**44.3B+24.3C**3904.4h6.8B+14.4B++
NCM1 Scattercannon 1921911071.785C++0.6249.098%B**15.183%C+34.7B*N/A1305.5h5.7B*11.6B*
EM1 1921901251.52B0.8826.461%B*19.474%C59.4B**N/A2203.2h11.4C*43B+
EM6 185185493.776A1.3726.362%B*50.811%S88.1A++N/A3572.1h7.8A29.5B++
The Little Helper 176175592.966A0.5659.694%A9.714%D*92.1A*N/A3041.9h4B++6.7B*
NSX-P Tanto 178173951.821B**0.5831.296%B**20.809%D72.1A*2.1A++2632.4h11.5B*36.8B*
CAS 14-E 184170821.25C**18.8540.601%A1.765%C+85B+7B+2292h25.6B+63B++
NSX-P Naginata 172169832.036B+0.3726.004%B+38.462%B**70.4B**1.3B+2062.4h10.3B++39.6B++
Soldier Soaker 170169941.798B++0.6137.577%B18.343%B+49.7C+N/A1523.4h5.8C**15.4B+
Hornet Missiles 267165918.333A**15.9356.22%CN/A183.3M113.3M17930.9h11.9C+21.1C+
NSX Tanto 168164354.686M**2.2845.607%M**21.342%D102.5M+2.5S2721.6h14.8C+32.5B++
NSX Naginata 165164592.78A+0.3825.481%B++18.293%D*68.3B**N/A2232.4h10.7B+42.2B+
Auraxium Mag-Cutter 1711632,9890.055B+2.3531.443%C++5.521%C+1.5B+N/A4112.4h1.9B+6B+
NSX Tengu 1671631111.468C**0.9450.105%A*14.724%D--95.9A**2.4S2621.7h11.7B+23.3B++
NC14 Bolt Driver 165163702.329B0.0747.141%A++81.595%B*46.6A+N/A2663.5h1.9B**4B**
NC4 Mag-Shot 1631621211.339B**1.0636.323%A25.926%B**43.8B**N/A1923.7h6B*16.6B++
Carnage AR 161160772.078B+0.3332.424%A+16.875%D100M*N/A4001.6h10.8B**33.2B**
NS-44L Blackhand 156156891.753B+0.6551.316%B**44.872%C*33.2B+N/A994.7h3.8B+7.3B++
Mauler S6 153152851.788B++0.6243.227%B9.211%D*72.4MN/A3912.1h3.3A7.6B*
G40-F Ranger 209135345S42.6039.861%B++N/A84.4A++46.3A++6001.6h49.6B**124.5B**
Skyguard 220131294.517B++2.1134.312%B*2.29%C*14.6C+9.9C++2399h102.6B+298.9B++
Sticky Grenade 1191171117N/A114.6064.789%AN/A1170B+20B++37810.1h1.2B**1.8B*
AF-34 Mattock 117115353.286C++0.8853.001%A++25.217%A++44.2C*N/A1382.6h5.5B+10.3B**
Shrike 1641081670.647C+1.7655.304%C+N/A23C+11.9C+3984.7h5B*9B++
M96 Mjolnir-H 197108215.143B2.7461.001%AN/A45C+37.1B+4982.4h45.2C74C**
M40 Fury 125103714.714B12.3145.962%C2.913%A++60.6C-12.9D1851.7h9.5B+20.7B++
Fatestealer 101101472.149U0.2557.952%A*26.733%B+63.1A++N/A1421.6h2.1B*3.7A
Hardlight Dagger 116962,9430.033C+2.377.365%F12.5%B+0.9C+N/A4101.4h4.3F*57.8F*
MGR-M1 Bishop 9893442.114B+0.2941.509%A29.032%C+44.3B++2.4M**1322.1h6.2B14.8B++
AF-34 Mattock 9290293.103C+0.7045.611%A+15.556%C40.9C+N/A1322.2h5B+11B*
NS Patriot Flare Gun 78771490.517C1.895.755%D-N/A9.2DN/A258.4h3C+52.6C
Hawk GD-68 10674641.156A1.2564.396%C**4.054%B*28.5A+12.3B+3992.6h5.6B**8.7B**
NCM3 Raven 10569681.015C++1.3951.417%A+2.899%C++10.8C**5.6C1026.4h25.8B50.1B++
AP30 Shredder 9767232.913C0.5118.21%FN/A18.6D8.3D*2493.6h59.1B+324.3C+
M202 Wyrm 10466233S30.6063.423%B**1.515%D55D31.7C2451.2h50.3D79.2C+
Ectoblaster 6565561.161B*1.2440.289%C++6.154%D15.1D-N/A414.3h26.2D65C
Aspis Anti-Aircraft Phalanx Turret 12563203.15C+0.7531.468%B*3.175%B*15.4B++15.1B*3694.1h114.8B*364.8B*
L100 Python HESH 7262415.5B+13.1058.863%B**1.613%C+62B10B+4971h2.8B+4.8B*
Xiphos Anti-Personnel Phalanx Tower 6161161C+58.6014.961%D**N/A610AN/A29320.1h0.3B++2.1B+
M60-A Bulldog 7260134.615C+2.2128.154%DN/A21.4D4.3C-1372.8h6.1C21.7C
M40 Fury 665669.333B+6.9335.801%C+1.786%C+62.2B+11.1C+4880.9h10B+28B+
M20 Basilisk 8855511B+8.6045.519%D3.636%C-42.3C++25.4B+4311.3h94.6B+207.7C**
NCM3 Raven 9554710.761C+1.6451.183%AN/A7.7C5.9C+967h34.4C67.3B+
Hyena Missile Launcher 8954114.909M*2.5135.456%C**N/A20.8C**13.5B2362.6h24.6A69.5B**
C75 Viper 5653510.6A++8.2041.73%BN/A35.3B2D**4361.5h6.2A14.8A
LA7 Buzzard 8053271.963B**0.4449.942%C+N/A31.2B**15.9B**1481.7h8.1B*16.2B++
MANA Anti-Personnel Turret 5452501.04N/A1.3626.164%UN/A520U20U1802200.1h31.6T*120.6T*
A30 Walker 9250291.724B*0.6816.979%D--2%C**10.9C9.1C1914.6h110.1B+648.2C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret341,0782.6h
Solid Wall0670.5h
Nano-Armor Kit837658,77396.6h
Flail Targeting Dart51300.7h
Medical Applicator506193,88930.2h
Medical Kit1,6003,97890.8h
Nanite Revive Grenade01630h
Spawn Beacon161,3582h
Restoration Kit481842.3h
Rampart Wall42333h
Cortium Silo1990.5h
Skywall Shield Emitter31370.6h
Turret AI Module01300.5h
Repair Module12481.1h
Structure Shield Module11430.7h
Motion Spotter5113,93751.7h
Deconstruction Tool27,6590.7h
Xiphos Anti-Personnel Tower0600.4h
Welding Device16,4760.4h
Shield Recharging Field312,8140.9h
Ammunition Package141,0640.7h
Anti-Infantry MANA Turret111370.4h
Pillbox0831h
Elysium Spawn Tube0690.4h
IPC Targeting Dart11490.3h
Orbital Strike Target Designator161051.6h
Vehicle Gate0600.8h
Nano-Repair Grenade0810h
Snowman Soldier2570.1h
Hardlight Barrier21060.2h
Recon Detection Device834,0137.2h
Smoke Grenade01720h

Check the help document for the dictionary if you want to learn more about words used here.


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