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Paragon BoatsFriends[T42] BoatsFriends
VS BR 180

KDR: 3.9

Score: 82.7m

Last Seen: Mar 10th, 2019 8:40 AM
- OFFLINE - 1770.7 hour(s)

Prestige 1, Battle Rank 100 (180 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Ghost L100 Python HESH L105 Zephyr M12 Kobalt Blueshift VM5 Blueshift VM5 NS-11C Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,290,130 MLG Score: 2630
Fun Score: N/A
Cheeseburgers Flipped: 1296TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.831%32.644%77842115416,4901.458522.443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.408%0.53B+1.819A++-2.566F*HEAD ++ (~20.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.80.093C+16.1-0.13C51.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.339%1.182%136211948469002410.94350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.828%0.416B-0.382C--1.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
590.634B+24.40.54B+34.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.627%5.746%346711897,013188819853.71451353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.006%-1.392D**2.027A*0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.3-0.121C+11.50.08C+31.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.831%7.23%109022117413,0421082391312.0536333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.227%-0.959D--0.707B++0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.4-0.037C+31.90.197C++91.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.745%74.93%10907118941,926183760022.8107

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.517%0.109C+0.51B+3.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.327C**2.40.253C*4.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82.7m534.6%539 (32.3k)466 (28k)3.902101,41725,9914.60051180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1196819720.016%39.643%79406:5113

37% Engineer8% Heavy Assault43% Infiltrator12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 30th, 2014 3:55 AMMay 20th, 2017 4:28 PMApr 8th, 2019 4:30 PM (44d) (PST)Mar 10th, 2019 6:42 AM (74d) (PST)Mar 10th, 2019 4:40 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8411027390.5710.1460.2263.4620.0772630

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,4436,14044,30334914208527,931

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2960h/123.3d 18,155 40,205 40,032 614.8k 3,183 7,699 13,594 149.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B*
Kills:826
Deaths:549
KDR:1.505
Accuracy:18.175% D-
HSR:27.966% B*
NS-15MB
C++
Kills:547
Deaths:222
KDR:2.464
Accuracy:18.266% D**
HSR:31.079% C++
NS-15M AE
A+
Kills:379
Deaths:125
KDR:3.032
Accuracy:23.569% C
HSR:39.578% A+
NS-15M2
B+
Kills:334
Deaths:142
KDR:2.352
Accuracy:22.212% C
HSR:29.940% B+
Ursa
A
Kills:235
Deaths:126
KDR:1.865
Accuracy:20.372% C
HSR:32.766% A
NSX Naginata
B++
Kills:164
Deaths:38
KDR:4.316
Accuracy:25.688% B++
HSR:29.878% C**
SVA-88
B**
Kills:111
Deaths:57
KDR:1.947
Accuracy:16.718% D*
HSR:32.432% B**
VX29 Polaris
A*
Kills:95
Deaths:41
KDR:2.317
Accuracy:18.872% D-
HSR:36.842% A*
Orion VS54
B+
Kills:80
Deaths:55
KDR:1.455
Accuracy:13.187% D**
HSR:27.500% B+
Kills:2,771
Deaths (as Heavy Assault):1,355
Deaths (to Heavy Assaults):6,558
KDR:2.04502
Kill Difference:1,416
Playtime:235.665 hours
Usage:8%
Score:5.201m
Score/min:368
Accuracy (listed only):19.673%
HSR (listed only):31.998%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A**
Kills:1,522
Deaths:817
KDR:1.863
Accuracy:26.128% B+
HSR:32.589% A**
NS-11CB
B**
Kills:1,155
Deaths:885
KDR:1.305
Accuracy:18.214% D*
HSR:28.398% B**
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Zenith VX-5
C*
Kills:254
Deaths:228
KDR:1.114
Accuracy:16.879% F
HSR:22.835% C*
Eidolon VE33
A++
Kills:152
Deaths:65
KDR:2.338
Accuracy:27.106% C+
HSR:38.158% A++
Solstice SF
B++
Kills:112
Deaths:116
KDR:0.966
Accuracy:22.909% C+
HSR:20.536% B++
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D*
HSR:19.626% C+
Kills:3,821
Deaths (as Engineer):2,676
Deaths (to Engineers):6,405
KDR:1.42788
Kill Difference:1,145
Playtime:1,090.319 hours
Usage:37%
Score:34.729m
Score/min:531
Accuracy (listed only):21.010%
HSR (listed only):26.549%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A**
Kills:1,522
Deaths:817
KDR:1.863
Accuracy:26.128% B+
HSR:32.589% A**
NS-11CB
B**
Kills:1,155
Deaths:885
KDR:1.305
Accuracy:18.214% D*
HSR:28.398% B**
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
Zenith VX-5
C*
Kills:254
Deaths:228
KDR:1.114
Accuracy:16.879% F
HSR:22.835% C*
MKV Suppressed
A++
Kills:204
Deaths:157
KDR:1.299
Accuracy:26.482% C++
HSR:29.412% A++
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
Solstice SF
B++
Kills:112
Deaths:116
KDR:0.966
Accuracy:22.909% C+
HSR:20.536% B++
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D*
HSR:19.626% C+
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:5,105
Deaths (as Light Assault):3,437
Deaths (to Light Assaults):4,168
KDR:1.48531
Kill Difference:1,668
Playtime:63.911 hours
Usage:2%
Score:1.370m
Score/min:357
Accuracy (listed only):22.053%
HSR (listed only):27.017%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:39,685
Deaths:5,891
KDR:6.737
Accuracy:35.857% C-
HSR:74.981% B++
NS-44 Commissioner AE
A++
Kills:1,301
Deaths:855
KDR:1.522
Accuracy:49.096% B*
HSR:43.198% A++
NS-44B Commissioner
B+
Kills:1,286
Deaths:1,034
KDR:1.244
Accuracy:37.962% C+
HSR:27.605% B+
NS-44 Commissioner
A*
Kills:1,208
Deaths:987
KDR:1.224
Accuracy:41.213% B++
HSR:38.245% A*
V10
C--
Kills:819
Deaths:258
KDR:3.174
Accuracy:35.389% D
HSR:73.138% C--
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Parallax VX3
C
Kills:691
Deaths:223
KDR:3.099
Accuracy:31.963% D*
HSR:74.530% C
NS-61 Emissary
M**
Kills:520
Deaths:312
KDR:1.667
Accuracy:42.669% A*
HSR:37.692% M**
NS-357 Underboss
A+
Kills:418
Deaths:430
KDR:0.972
Accuracy:40.143% B+
HSR:33.014% A+
XM98
C
Kills:353
Deaths:85
KDR:4.153
Accuracy:32.730% D
HSR:72.238% C
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
Phaseshift VX-S
C+
Kills:220
Deaths:61
KDR:3.607
Accuracy:35.036% C+
HSR:74.545% C+
Soldier Soaker
A+
Kills:215
Deaths:112
KDR:1.920
Accuracy:47.474% A+
HSR:13.488% C
MKV Suppressed
A++
Kills:204
Deaths:157
KDR:1.299
Accuracy:26.482% C++
HSR:29.412% A++
NS-30 Vandal
A
Kills:192
Deaths:78
KDR:2.462
Accuracy:24.188% D**
HSR:36.979% A
Artemis VX26
B**
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.003% D
HSR:28.796% B**
Beamer VS3
A++
Kills:179
Deaths:254
KDR:0.705
Accuracy:38.237% A++
HSR:32.402% A
NSX Tomoe
S
Kills:176
Deaths:24
KDR:7.333
Accuracy:55.152% S
HSR:76.705% M**
NS-AM7B Archer
A
Kills:143
Deaths:94
KDR:1.521
Accuracy:52.730% D
HSR:25.175% A
NS CandyCannon 3000
A++
Kills:132
Deaths:141
KDR:0.936
Accuracy:21.671% D*
HSR:65.152% A++
Nyx VX31
A++
Kills:117
Deaths:78
KDR:1.500
Accuracy:25.148% D**
HSR:46.154% A++
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
NSX Daimyo
M**
Kills:105
Deaths:1
KDR:105
Accuracy:68% M**
HSR:98.095% A
Manticore SX40
A*
Kills:104
Deaths:79
KDR:1.316
Accuracy:43.271% A*
HSR:37.500% A*
Phantom VA23
B**
Kills:61
Deaths:44
KDR:1.386
Accuracy:42.271% B**
HSR:37.705% B**
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
VA39 Spectre
B+
Kills:53
Deaths:41
KDR:1.293
Accuracy:31.818% C+
HSR:43.396% B+
Kills:49,605
Deaths (as Infiltrator):12,073
Deaths (to Infiltrators):4,446
KDR:4.10876
Kill Difference:37,532
Playtime:1,264.151 hours
Usage:43%
Score:31.142m
Score/min:411
Accuracy (listed only):36.246%
HSR (listed only):45.935%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
CME
B++
Kills:836
Deaths:400
KDR:2.090
Accuracy:23.444% D
HSR:27.034% B++
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
NS-11AB
B*
Kills:663
Deaths:294
KDR:2.255
Accuracy:22.607% D
HSR:30.166% B*
Corvus VA55
B+
Kills:422
Deaths:289
KDR:1.460
Accuracy:19.280% D--
HSR:25.355% B+
NS-11A
A
Kills:359
Deaths:169
KDR:2.124
Accuracy:22.623% C
HSR:29.805% A
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
MKV Suppressed
A++
Kills:204
Deaths:157
KDR:1.299
Accuracy:26.482% C++
HSR:29.412% A++
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
H-V45
A++
Kills:99
Deaths:54
KDR:1.833
Accuracy:26.623% B+
HSR:34.343% A++
NSX Yumi
S
Kills:97
Deaths:6
KDR:16.167
Accuracy:36.438% A*
HSR:71.134% S
Equinox VE2 Burst
A++
Kills:74
Deaths:37
KDR:2
Accuracy:17.217% F-
HSR:43.243% A++
NS-11AG
B
Kills:67
Deaths:28
KDR:2.393
Accuracy:21.281% D-
HSR:25.373% B
Terminus VX-9
C+
Kills:61
Deaths:27
KDR:2.259
Accuracy:17.878% F
HSR:26.230% C+
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:4,114
Deaths (as Combat Medic):2,130
Deaths (to Combat Medics):1,929
KDR:1.93146
Kill Difference:1,984
Playtime:136.648 hours
Usage:5%
Score:4.102m
Score/min:500
Accuracy (listed only):23.572%
HSR (listed only):33.013%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,837
Deaths:629
KDR:2.921
Accuracy:15.731% D
HSR:27.436% A
Blueshift VM5
A
Kills:1,784
Deaths:622
KDR:2.868
Accuracy:16.448% D
HSR:27.803% A
Comet VM2
A
Kills:441
Deaths:264
KDR:1.670
Accuracy:42.604% C
HSR:7.029% A
Comet VM2
A++
Kills:417
Deaths:267
KDR:1.562
Accuracy:42.589% C+
HSR:8.153% A++
NS-10 Burster
B++
Kills:401
Deaths:157
KDR:2.554
Accuracy:22.309% D--
HSR:9.975% B++
NS-10 Burster
A
Kills:365
Deaths:154
KDR:2.370
Accuracy:22.472% D*
HSR:10.685% A
Vortex VM21
B
Kills:181
Deaths:79
KDR:2.291
Accuracy:39.280% C
HSR:4.420% B
Vortex VM21
B**
Kills:164
Deaths:82
KDR:2
Accuracy:38.593% C
HSR:6.707% B**
NS-20B Gorgon
S
Kills:117
Deaths:40
KDR:2.925
Accuracy:50.342% A+
HSR:35.897% S
NS-20B Gorgon
S
Kills:102
Deaths:41
KDR:2.488
Accuracy:48.580% B+
HSR:39.216% S
Quasar VM1
C+
Kills:53
Deaths:49
KDR:1.082
Accuracy:15.250% C+
HSR:18.868% C+
Nebula VM20
B*
Kills:52
Deaths:11
KDR:4.727
Accuracy:13.465% D--
HSR:25% B*
Cosmos VM3
B**
Kills:51
Deaths:32
KDR:1.594
Accuracy:15.002% C-
HSR:23.529% B**
Kills:5,965
Deaths (as MAX Suit):1,213.500
Deaths (to MAX Suits):1,244
KDR:4.91553
Kill Difference:4,751.500
Playtime:162.341 hours
Usage:5%
Score:6.133m
Score/min:630
Accuracy (listed only):29.436%
HSR (listed only):18.825%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:595
V. Kills:67 N/A
Deaths:130
KDR:4.577
Accuracy:38.710% C
KPH:38.600 C
VKPH:4.400 B+
Dual Photon Pods
A++
Kills:251
V. Kills:73 339%
Deaths:22
KDR:11.409
Accuracy:46.708% D
KPH:128.700 B**
VKPH:37.400 A++
Antares LC
A++
Kills:76
V. Kills:63 119%
Deaths:45
KDR:1.689
Accuracy:43.037% A++
KPH:9 D
VKPH:7.400 D
Kills:922 (671 + 0)
Deaths:197
KDR:4.680
VKDR:1.030
Vehicle Kills:203
Kill Difference:725
Playtime:25.833 hours
Usage:1%
Score:0.526m
Score/min:339
Piloting Accuracy:43.037%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:2,247
V. Kills:272 N/A
Deaths:254
KDR:8.846
Accuracy:42.294% C+
KPH:65.400 B+
VKPH:7.900 C+
AP30 Shredder
C++
Kills:856
V. Kills:860 99%
Deaths:250
KDR:3.424
Accuracy:28.850% D
KPH:22.900 C-
VKPH:23 C++
C150 Dalton
C+
Kills:301
V. Kills:329 91%
Deaths:87
KDR:3.460
Accuracy:32.743% D
KPH:22.200 D
VKPH:24.200 C+
Dual-75 Duster
B+
Kills:272
V. Kills:21 N/A
Deaths:23
KDR:11.826
Accuracy:31.020% D-
KPH:85.100 B+
VKPH:6.600 C**
L-24R Spur
C+
Kills:108
V. Kills:16 N/A
Deaths:12
KDR:9
Accuracy:29.955% D*
KPH:19.700 D
VKPH:2.900 C+
Kills:3,784 (108 + 3,676)
Deaths:626
KDR:6.045
VKDR:2.393
Vehicle Kills:1,498
Kill Difference:3,158
Playtime:93.989 hours
Usage:3%
Score:2.757m
Score/min:489
Piloting Accuracy:29.955%
Gunner Accuracy:31.020%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:4,001
V. Kills:578 N/A
Deaths:158
KDR:25.323
Accuracy:38.578% D*
KPH:61.100 B+
VKPH:8.800 C*
L100 Python AP
B++
Kills:839
V. Kills:426 196%
Deaths:77
KDR:10.896
Accuracy:36.508% F--
KPH:37.800 B++
VKPH:19.200 C*
L100 Python HEAT
B++
Kills:560
V. Kills:187 298%
Deaths:31
KDR:18.065
Accuracy:41.321% D--
KPH:39.700 B++
VKPH:13.300 B+
Skyguard
A
Kills:300
V. Kills:295 101%
Deaths:55
KDR:5.455
Accuracy:21.772% D*
KPH:14.500 C++
VKPH:14.300 A
C75 Viper
B++
Kills:211
V. Kills:53 391%
Deaths:12
KDR:17.583
Accuracy:46.932% B++
KPH:31.900 C++
VKPH:8 C+
Kills:5,911 (5,911 + 0)
Deaths:333
KDR:17.751
VKDR:4.622
Vehicle Kills:1,539
Kill Difference:5,578
Playtime:128.957 hours
Usage:4%
Score:2.497m
Score/min:323
Driving Accuracy:46.932%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
A++
Kills:1,017
V. Kills:48 N/A
Deaths:31
KDR:32.806
Accuracy:23.167% C+
KPH:112.900 A++
VKPH:5.300 B*
Supernova FPC
C**
Kills:813
V. Kills:395 205%
Deaths:119
KDR:6.832
Accuracy:42.520% D*
KPH:27 C**
VKPH:13.100 C-
E540 Halberd
B**
Kills:701
V. Kills:292 239%
Deaths:48
KDR:14.604
Accuracy:39.807% D--
KPH:44 B**
VKPH:18.300 C**
Saron HRB
B*
Kills:559
V. Kills:306 182%
Deaths:49
KDR:11.408
Accuracy:37.591% D
KPH:32.700 B*
VKPH:17.900 C**
Supernova VPC
C+
Kills:289
V. Kills:36 N/A
Deaths:20
KDR:14.450
Accuracy:34.892% F-
KPH:40.500 C+
VKPH:5 D
Aphelion VEX-4
C+
Kills:103
V. Kills:62 163%
Deaths:10
KDR:10.300
Accuracy:28.370% D-
KPH:25.500 C+
VKPH:15.300 C
M12 Kobalt
B++
Kills:68
V. Kills:3 N/A
Deaths:3
KDR:22.667
Accuracy:17.973% B+
KPH:92.200 B++
VKPH:4.100 C**
Kills:3,550 (1,102 + 2,448)
Deaths:280
KDR:12.679
VKDR:4.079
Vehicle Kills:1,142
Kill Difference:3,270
Playtime:84.023 hours
Usage:3%
Score:2.669m
Score/min:529
Driving Accuracy:34.892%
Gunner Accuracy:17.973%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,152
V. Kills:70 N/A
Deaths:76
KDR:15.158
Accuracy:37.408% C+
KPH:130.800 B*
VKPH:8 B+
Aphelion VEX-4H
B**
Kills:902
V. Kills:452 199%
Deaths:71
KDR:12.704
Accuracy:39.308% D
KPH:59 B**
VKPH:29.600 C*
E540 Halberd-H
C+
Kills:350
V. Kills:189 184%
Deaths:40
KDR:8.750
Accuracy:44.039% F
KPH:37.400 C
VKPH:20.200 C+
Saron HRB-H
C-
Kills:302
V. Kills:200 150%
Deaths:27
KDR:11.185
Accuracy:53.828% C
KPH:29.900 C-
VKPH:19.800 C-
M12 Kobalt-H
B+
Kills:158
V. Kills: N/A
Deaths:6
KDR:26.333
Accuracy:19.039% D
KPH:158.900 B+
VKPH:0 F
G30 Walker
C*
Kills:69
V. Kills:33 203%
Deaths:5
KDR:13.800
Accuracy:29.594% D--
KPH:36.800 C++
VKPH:17.600 C*
Kills:2,933 (0 + 2,933)
Deaths:225
KDR:13.036
VKDR:4.196
Vehicle Kills:944
Kill Difference:2,708
Playtime:46.405 hours
Usage:2%
Score:1.284m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:29.594%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:2,000
V. Kills:124 N/A
Deaths:81
KDR:24.691
Accuracy:17.141% C
KPH:91.400 B++
VKPH:5.700 B**
M12 Kobalt
B**
Kills:621
V. Kills:33 N/A
Deaths:22
KDR:28.227
Accuracy:16.806% C
KPH:109.900 B**
VKPH:5.800 B**
M60-G Bulldog
A*
Kills:578
V. Kills:138 416%
Deaths:21
KDR:27.524
Accuracy:46.781% B*
KPH:77.700 A++
VKPH:18.600 A*
G30 Walker
B+
Kills:421
V. Kills:313 134%
Deaths:20
KDR:21.050
Accuracy:23.961% D-
KPH:17.200 C**
VKPH:12.800 B+
M60-G Bulldog
A+
Kills:345
V. Kills:80 426%
Deaths:29
KDR:11.897
Accuracy:34.485% C+
KPH:51.100 A
VKPH:11.900 A+
M20 Basilisk
B+
Kills:218
V. Kills:99 218%
Deaths:46
KDR:4.739
Accuracy:36.447% C
KPH:22.100 C++
VKPH:10 B+
M20 Basilisk
B**
Kills:213
V. Kills:79 266%
Deaths:28
KDR:7.607
Accuracy:34.913% C-
KPH:34.300 B**
VKPH:12.700 B+
M40 Fury
B
Kills:100
V. Kills:29 333%
Deaths:16
KDR:6.250
Accuracy:28.326% D-
KPH:37.400 C
VKPH:10.900 B
M40 Fury
B+
Kills:76
V. Kills:28 262%
Deaths:12
KDR:6.333
Accuracy:28.148% D--
KPH:40.700 C--
VKPH:15 B+
Kills:4,572 (0 + 4,572)
Deaths:275
KDR:16.625
VKDR:3.356
Vehicle Kills:923
Kill Difference:4,297
Playtime:86.740 hours
Usage:3%
Score:2.289m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:28.148%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:86
V. Kills:5 N/A
Deaths:38
KDR:2.263
Accuracy:48.180% B++
KPH:32.900 D
VKPH:1.900 C+
M12 Kobalt-F
C++
Kills:56
V. Kills:4 N/A
Deaths:20
KDR:2.800
Accuracy:27.256% B++
KPH:19.900 C
VKPH:1.400 C++
Kills:142 (142 + 0)
Deaths:58
KDR:2.448
VKDR:0.155
Vehicle Kills:9
Kill Difference:84
Playtime:5.422 hours
Usage:0%
Score:0.038m
Score/min:117
Driving Accuracy:27.256%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:246
V. Kills:30 N/A
Deaths:19
KDR:12.947
Accuracy:30.673% C-
KPH:65.700 C+
VKPH:8 B+
M20 Wyvern
B+
Kills:137
V. Kills:141 96%
Deaths:48
KDR:2.854
Accuracy:37.386% C+
KPH:16.800 C--
VKPH:17.300 B+
Pelter Rocket Pod
B+
Kills:76
V. Kills:40 185%
Deaths:8
KDR:9.500
Accuracy:43.358% C
KPH:42.800 C--
VKPH:22.500 B+
Kills:459 (0 + 459)
Deaths:75
KDR:6.120
VKDR:2.813
Vehicle Kills:211
Kill Difference:384
Playtime:13.669 hours
Usage:0%
Score:0.218m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:43.358%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 40,27639,6855,8916.737A2.8435.857%C-74.981%B++57.4B*N/A177691.9h2.4C+6.6C+
L100 Python HESH 4,5794,00115825.323B**21.4238.578%D*5.449%M*61.1B+8.8C*29665.5h3.3C*8.5C
L105 Zephyr 2,5192,2472548.846C+4.9442.294%C+N/A65.3B+7.9C+50334.4h5.8B+13.7B
M12 Kobalt 2,1242,0008124.691B**20.7917.141%C25.1%A+91.3B++5.7B**48021.9h19.2C++112.3C++
Blueshift VM5 1,8581,8376292.921C*0.9815.731%D27.436%A41.3B+N/A22144.5h14.2B+90.1C+
Blueshift VM5 1,8191,7846222.868C*1.0316.448%D27.803%A40.2B+N/A20444.4h15.1B+91.9C+
NS-11C 1,6021,5228171.863B**2.0426.128%B+32.589%A**20.2C1.1A++11175.5h22.6F86.6C-
Tank Mine 2,1021,3411459.248M**5.3526.249%DN/A110.8C++62.9C+153412.1h2.3D8.8D*
NS-44 Commissioner AE 1,3271,3018551.522C*2.3849.096%B*43.198%A++75.6B++1.5A++24117.2h4.2D8.5C++
NS-44B Commissioner 1,3271,2861,0341.244B2.6637.962%C+27.605%B+44.3C+1.4A*13229h4.7D-12.5C
NS-44 Commissioner 1,2431,2089871.224C**2.6841.213%B++38.245%A*43.1B+1.3A*19228h3.9C++9.4B+
NS-11CB 1,2221,1558851.305B2.6018.214%D*28.398%B**9.5DN/A46121.1h26.2F-143.8D**
Proton II PPA-H 1,2221,1527615.158B11.2637.408%C+2.257%B+130.9B*8B+4448.8h9.7C*25.9C**
Proximity Mine 1,0921,0911248.798A+4.9029.277%D**N/A113.6CN/A5819.6h2C6.8D**
C-4 1,5901,0505721.836B2.0721.614%DN/A61.8C31.8C*94517h1.6C+7.3C
Proton II PPA 1,0651,0173132.806B**28.9023.167%C+2.163%C++113A++5.3B*6569h7.9B+34.1B+
Aphelion VEX-4H 1,3549027112.704B*8.8039.308%D3.548%C**59B**29.5C++48015.3h44.8B+113.9B+
AP30 Shredder 1,7168562503.424C0.4828.85%D2.804%B+22.9C-23C++52837.4h122.8D425.6D-
L100 Python AP 1,2658397710.896A6.9936.508%F--6.555%A*37.8B++19.2C*39022.2h5.2B+14.1C
CME 8568364002.09B*1.8123.444%D27.034%B++31.9C+N/A14526.2h19.1D**81.5D--
NS-15M1 8558265491.505C+2.4018.175%D-27.966%B*23.7DN/A14434.9h16.7D*91.9D
V10 8248192583.174C+0.7335.389%D73.138%C--36.2C++N/A21622.6h2.2C*6.3C+
Supernova FPC 1,2088131196.832C*2.9342.52%D*8.364%M**27C**13.1C-63030.1h5.3C++12.4C-
Sirius SX12 7757664331.769B+2.1326.826%B+30.548%A*32.3C*N/A25223.7h19.2D-71.7C+
E540 Halberd 9937014814.604B+10.7039.807%D--4.993%A+44.1B**18.4C**46715.9h4.8B*12.1C*
Parallax VX3 6916912233.099C+0.8031.963%D*74.53%C36B+N/A25719.2h2.3C+7.2C
Spear Anti-Vehicle Phalanx Tower 9076794169.75S165.8541.507%D-6.333%B**55.2B+18.5C-31212.3h7.6B+18.4B
NS-11AB 6836632942.255B*1.6522.607%D30.166%B*33.5C1B*8219.8h21.2F--94D**
Spear Anti-Vehicle Phalanx Turret 9476552922.586A*18.6844.672%C++4.58%C**44.3B19.7C+37714.8h10.1C+22.6C+
M60-A Bulldog 7456541434.573C+0.6735.3%C+1.07%C-38.7C++5.4C38916.9h6.2C17.5C+
M12 Kobalt 6546212228.227B+24.3316.806%C23.672%B**108.9B**5.8B**5915.7h15.9B+94.7B
Light PPA 6625951304.577C+0.6838.71%C1.513%B38.6C4.4B+24615.4h21.8D56.3C-
M60-G Bulldog 7165782127.524S23.6246.781%B*2.249%C-78.1A++18.6A*6217.4h6.3B13.4B+
L100 Python HEAT 7475603118.065M*14.1641.321%D--7.321%M++39.7B++13.3B+26314.1h5.7C**13.8C+
Saron HRB 8655594911.408A7.5137.591%D1.431%C32.7B*17.9C**44817.1h23C+61.2C
NS-15MB 5655472222.464B+1.4418.266%D**31.079%C++26.8D-N/A6620.4h19.5F-106.7D-
NS-61 Emissary 5425203121.667A2.2442.669%A*37.692%M**57.1A++2.4M**2079.1h24.7D*57.8C+
Pulsar C 5235194281.213C+2.6918.679%D--23.699%C++11.2DN/A9846.2h13.7C73.2C--
Sticky Grenade 4964811481N/A477.1044.861%D-N/A687.1D21.4B**39710.7h2.5C+5.6C
M60-A Bulldog 5354603413.529C+9.6338.885%D-2.826%B31.1C+5.1B24114.8h6.8C17.4C--
Frag Grenade 4574471447N/A443.1045.907%C++N/A558.8C**12.5B+36400.8h3.4B+7.5B+
Comet VM2 6474412641.67B++2.2342.604%C7.029%A14B+6.6B*16131.4h29.3C+68.7C+
Corvus VA55 4284222891.46B+2.4419.28%D--25.355%B+23.4CN/A14218h14.8D-77D-
G30 Walker 7344212021.05S17.1523.961%D-4.751%C**17.3C**12.8B+30524.4h249.6C--1041.7D
NS-357 Underboss 4264184300.972C+2.9340.143%B+33.014%A+36.3C+N/A19911.5h5D12.4C++
Comet VM2 6044172671.562B*2.3442.589%C+8.153%A++13.2B5.9B*17731.6h30.7D72.2C-
NS-10 Burster 6774011572.554A**1.3522.309%D--9.975%B++7.4B++5.1B**12554.5h134C++600.4C
NS-15M AE 3923791253.032B+0.8723.569%C39.578%A+48C+1.6A*2107.9h16.8F71.2D
The Slasher 45137012,0310.031C-3.8745.074%B*1.892%D--0.3C-N/A11060.8h2.8D6.2C**
NS-10 Burster 6013651542.37A++1.5322.472%D*10.685%A6.8B+4.4B11154h146.6C++652.5C--
NS-11A 3703591692.124B++1.7822.623%C29.805%A32.6C++1A19111h19.3F85.5D-
XM98 354353854.153B**0.2532.73%D72.238%C41.5B**N/A2608.5h2.4C*7.4C+
E540 Halberd-H 539350408.75C++4.8544.039%F1.429%C37.6C20.3C+5139.3h6.3C++14.3D
M60-G Bulldog 4253452911.897M8.0034.485%C+4.928%A50.7A11.8A+7166.8h6.7B19.5B+
NS-15M2 3533341422.352B+1.5522.212%C29.94%B+26.1D1.5A*13812.8h25.6T*115.1F
Saron HRB-H 5023022711.185A7.2853.828%C1.325%C29.9C-19.8C-42310.1h34.2D--63.6D-
C150 Dalton 630301873.46C0.4432.743%D0.997%C+22.1D24.2C+54813.6h6.3D-19.1D*
Skyguard 595300555.455B**1.5521.772%D*2%C+14.6C++14.3A33320.6h162.6D747D**
M60-A Bulldog 351298319.613C+5.7140.008%D2.685%B31.4C+5.6B+3309.5h6.7C16.7C
Eridani SX5 3002961472.014B*1.8929.826%B++31.757%A++22.9C-N/A14012.9h22.2F*74.4D
Supernova VPC 3252892014.45B10.5534.892%F-3.806%A*40.7C+5.1D4797.1h3.8C--11D**
Dual-75 Duster 2932722311.826C++7.9231.02%D-1.103%C*85B+6.6C**3433.2h4.6B*14.9C*
Nemesis VSH9 4662601711.52A+2.3858.851%C--1.923%C14.3C+11.3C+35518.2h8.1C++13.8C+
Zenith VX-5 2592542281.114C+2.7916.879%F22.835%C*12.6D-N/A11020.2h17.1D--101.2D**
Dual Photon Pods 3242512211.409B*7.5146.708%DN/A125.5B**36.5A+12712h30.5D65.4D
CAS 14-E 2762461912.947C+9.0530.673%C-1.626%C+66.5C+8.1B+3033.7h49.2D--160.3D-
Ursa 2432351261.865B++2.0420.372%C32.766%A25.8C-N/A1919.1h14.9D--73.2C
MANA Anti-Vehicle Turret 4962241211.851C*2.0550.503%C--4.911%B+2240C-2720C16825250.1h9.2C18.2C
Phaseshift VX-S 223220613.607C*0.3035.036%C+74.545%C+23.7CN/A1059.3h5.1D*14.6D
M20 Basilisk 317218464.739B**0.8436.447%C7.339%B+22C++10B+3099.9h113.1C310.4C
Soldier Soaker 2342151121.92B+1.9847.474%A+13.488%C89.6A7.9S2192.4h9.6F--20.3C+
M20 Basilisk 292213287.607A**3.7134.913%C-8.451%B**34.4B**12.7B+3346.2h76.7B++219.7B+
C75 Viper 2642111217.583M+13.6846.932%B++1.896%B+32C++8C+4616.6h29F--61.9D*
NS Decimator-B 3752062010.3S6.4077.337%A++N/A121.2A++99.4S12361.7h2.9B*3.8B**
MKV Suppressed 2092041571.299C**2.6026.482%C++29.412%A++23.4CN/A1678.7h22.4F84.4D
NS-30 Vandal 195192782.462B+1.4424.188%D**36.979%A34.3C+N/A2745.6h6.5C-26.8D-
Artemis VX26 1941911651.158C+2.7424.003%D28.796%B**23.3C-N/A1698.2h16.6D**69.2D--
Vortex VM21 285181792.291B**1.6139.28%C4.42%B8.7C+5C-11220.7h56.4C143.6C+
Beamer VS3 1891792540.705C+3.2038.237%A++32.402%A9D-N/A6419.8h18.7F-48.8C+
NSX Tomoe 186176247.333M+3.4355.152%S76.705%M**40.9C++2.3S1604.3h34.8T*63C
Xiphos Anti-Personnel Phalanx Tower 2111741174A++170.1033.174%B+3.448%A66.9D14.2B**3532.6h71.1F214.4D--
MAX Punch 1921701,2310.138C*3.7653.686%B+N/A1.1CN/A4158.9h2C+3.7C++
Vortex VM21 283164822B*1.9038.593%C6.707%B**7.8C+5.7C**12220.9h62.8C162.7C+
NSX Naginata 165164384.316M0.4125.688%B++29.878%C**71.3B**N/A2772.3h21.6F--84C-
Lumine Edge 1631621161.397S2.5144.472%A+34.568%M+33.1M+N/A874.9h1.1B++2.5B+
M12 Kobalt-H 158158626.333B+22.4319.039%D27.848%A*158B+N/A3821h11.7B++61.6B
NS Annihilator 2791531031.485A*2.4274.775%FN/A15.1B**12.5B**43310.1h6A*8A++
Eidolon VE33 157152652.338B**1.5627.106%C+38.158%A++17.9CN/A2208.5h17.3F--63.8D*
Auraxium Slasher 1621514,6430.033C+3.8747.525%AN/A0.3C--N/A1465.9h1.9B+4B+
NS Decimator 246144722B**1.9050.419%D*1.389%D31.3C+22.2B*7524.6h5.4C10.8D
NS-AM7B Archer 219143941.521A++2.3852.73%D25.175%A7.3C+3.9C+5319.7h30.1C+57.1C
M20 Wyvern 278137482.854C1.0537.386%C+2.19%D16.9C-17.4B+2398.1h195.8T-523.6F**
Spear Anti-Vehicle Phalanx Turret 1961371137S133.1043.915%D--6.569%B*50.7B*21.9C+3382.7h8.7B+19.9B+
NS CandyCannon 3000 1341321410.936B+2.9721.671%D*65.152%A++22.8C+N/A835.8h4.2B+19.4C
MANA Anti-Personnel Turret 118118323.688N/A0.2122.842%UN/A1180UN/A8746700.1h27.6T*120.9T*
Nyx VX31 118117781.5C2.4025.148%D**46.154%A++20.5DN/A1235.7h10.5T-41.8T
NS-20B Gorgon 130117402.925M+0.9850.342%A+35.897%S27.2S3A++1274.3h97C192.7B**
NS-7B PDW 116115601.917B++1.9918.389%D*28.696%A++28C+N/A1324.1h15.4C+83.8C-
Solstice SF 1151121160.966C+2.9422.909%C+20.536%B++9.9DN/A12511.3h23.3D**101.8D*
A30 Walker 2491121490.752C--3.1518.033%D--N/A7.2D8.8C35315.6h255.7D*1417.8F-
SVA-88 113111571.947C++1.9616.718%D*32.432%B**27.1DN/A4444.1h17.6F-105.5F
L-24R Spur 124108129B++5.1029.955%D*1.852%C+19.6D2.9C+755.5h74.1D--247.4D--
Solstice VE3 1081071370.781C+3.1217.154%D*19.626%C+8.1DN/A29413.2h19.6D114D
NSX Daimyo 1051051105U101.1068%M**98.095%A95.5A++N/A3001.1h1.5A+2.1A+
Manticore SX40 107104791.316B+2.5943.271%A*37.5%A*33.5C*1B1323.1h18.8T*43.4D--
Aphelion VEX-4 1651031010.3A++6.4028.37%D-8.738%A*25.8C+15.5C2054h83.3D293.5D*
NS-20B Gorgon 111102412.488M**1.4148.58%B+39.216%S23.2U2B+1114.4h110.1C+226.7B+
Aspis Anti-Aircraft Phalanx Turret 203101128.417A*4.5226.368%C++N/A14.9B*15B*3936.8h170.6C646.9C++
M40 Fury 129100166.25C+2.3528.326%D-4%A**37C10.7C**4032.7h19.8D69.8D--
H-V45 10099541.833C**2.0726.623%B+34.343%A++29.1C+N/A2953.4h28.9T*108.6F-
NSX Yumi 10897616.167U12.2736.438%A*71.134%S24.9C-2.8M*843.9h16.2D--44.4C**
VX29 Polaris 9795412.317B++1.5918.872%D-36.842%A*31.7CN/A3833h18.3F-96.7D--
Anti-Vehicle Grenade 12890190N/A86.1042.882%D--N/A225D95C+30450.4h8.3D*19.3D*
Hades VSH4 15788661.333A+2.5764.82%C2.273%C+16C+12.5C+2985.5h10.2C15.8C--
S12 Renegade 9186382.263C+1.6448.18%B++12.791%A**33.1D1.9C+1732.6h9.1T*18.8F--
Orion VS54 8380551.455C+2.4513.187%D**27.5%B+15.4DN/A9625.2h15.9D120.5D
A30 Walker 15980312.581C++1.3218.187%FN/A8.9C++8.8C++3589h227.6C-1251.3D*
Antares LC 13976451.689C++2.2143.037%A++3.947%A+8.9D7.4D2938.5h305.1F-708.9D
Pelter Rocket Pod 1167689.5C5.6043.358%C1.316%C+42.2D22.2B+3081.8h47.2T-108.8F--
M40 Fury 10476126.333C+2.4328.148%D--N/A40C--14.7B+6481.9h19.6D-69.6D*
Lancer VS22 18675950.789C++3.1155.506%D-2.667%C**7.1D-10.6C-41310.5h54.5D--98.2D*
Equinox VE2 Burst 7574372C++1.9017.217%F-43.243%A++19D-N/A1323.9h30T*174.4T*
M12 Kobalt 7972172A++68.1017.389%D-23.611%A120C*11.7A*4320.6h15.5B+89.4C++
G30 Walker 10269513.8B**9.9029.594%D--1.449%D*36.3C++17.4C*3761.9h138.9B+469.4C++
M12 Kobalt 7168322.667C**18.7717.973%B+17.647%B*97.1B*4.3B3710.7h18.7C+103.9B
Hyena Missile Launcher 11068830.819D3.0820.835%F-2.941%M++8.9D5.5D1687.6h41.8C200.8D**
NS-11AG 6867282.393B1.5121.281%D-25.373%B31.9CN/A692.1h20.4F*96D**
G30 Walker 11762162S58.1037.693%C-4.839%B*16.3D*14.5C--2233.8h534.9T*1419.2T*
Terminus VX-9 6261272.259B+1.6417.878%F26.23%C+35.9C+N/A4021.7h15.3D-85.7D*
Hoplon Anti-Aircraft Phalanx Tower 11361161B*57.1036.416%B*3.279%B**21D17.9D1982.9h232.5T*638.4F--
Phantom VA23 6361441.386C+2.5242.271%B**37.705%B**19.1D-N/A1193.2h15.4T*36.4T
M12 Kobalt-F 6056202.8B+1.1027.256%B++25%A**20C1.4C++662.8h28.6F105.1C
NS-7 PDW 5655291.897A2.0121.099%D29.091%A++19CN/A4282.9h15.8C+74.8C+
Rocklet Rifle 10154183S0.9057.655%B+N/A22.5C-19.6C-3752.4h62.3F108D
Quasar VM1 5353491.082C2.8215.25%C+18.868%C+27.9B+N/A6251.9h14.6C*95.9C++
VA39 Spectre 5353411.293C+2.6131.818%C+43.396%B+10D-N/A2705.3h9D**28.2D
Nebula VM20 5252114.727A+0.8313.465%D--25%B*32.5C+N/A2461.6h17.9C133.3D
Cosmos VM3 5151321.594C+2.3115.002%C-23.529%B**39.2B++N/A4921.3h12.9B86C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon41,7981.9h
Anti-Vehicle MANA Turret232,5192.6h
Nano-Armor Kit7701,183,616106.7h
AE Nano-Armor Kit291571,54275.8h
Repair Module35062h
Turret AI Module24101.6h
AE Medical Applicator5750,4347.3h
Cortium Silo01180.5h
Nanite Revive Grenade02,5660.7h
Nanite Healing Grenade01510h
Blast Wall0920.8h
Spitfire Auto-Turret223,0023h
Restoration Kit1750.1h
Motion Spotter26756,51095.9h
Hoplon Anti-Aircraft Phalanx Tower02501.2h
Xiphos Anti-Personnel Tower02251.1h
Rampart Wall52402.7h
Spear Anti-Vehicle Tower02481.3h
Welding Device03,5890.4h
Deconstruction Tool27,4301.5h
Shield Recharging Field118340.4h
Ammunition Package9418,5517.3h
Medical Kit5347,67911h
Anti-Infantry MANA Turret63350.6h
Medical Applicator313145,15312.9h
Recon Detection Device172,3486.9h
Snowman Soldier33070.3h
Flail Targeting Dart11020.4h
Nano-Repair Grenade01330h
WLT-Howler Mining Laser01,3722.3h
Spear Anti-Vehicle Turret0750.6h

Check the help document for the dictionary if you want to learn more about words used here.


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