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Primarch BoatsFriends[T42] BoatsFriends
VS BR 95

KDR: 3.86

Score: 81m

Last Seen: Jan 16th, 2019 6:46 AM
- OFFLINE - 4.3 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Connery - Outfit Member of The Forty Deuce[T42] The Forty Deuce
VS outfit on Connery

Members: 60
Level Progress (to 96): 82%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Ghost L100 Python HESH L105 Zephyr M12 Kobalt Blueshift VM5 Blueshift VM5 NS-11C Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,175,038 MLG Score: 2538
Fun Score: N/A
Cheeseburgers Flipped: 1287TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.599%32.508%7674298016,1561.467262.389

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.466%0.491B+1.826A++-2.673F**HEAD ++ (~20.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.10.089C+16.1-0.125C52

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.433%0.971%134210208248912330.923767352%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.808%0.421B-0.582D-1.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.63B+24.60.534B+34.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.572%5.804%345710156,944187119513.71138356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.91%-1.396D**2.041A*0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.1-0.117C+11.50.085C+31.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.763%7.196%109922100012,9511063387812.1834334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.228%-0.967D--0.718B++0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.5-0.05C+31.80.187C++91.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.584%74.919%10997101539,552180756921.8882

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.519%0.072C+0.511B+3.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.317C*2.40.247C++4.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Forty Deuce[T42] The Forty Deuce
VS outfit on Connery

Members: 60
81m531.6%539 (32.3k)466 (28k)3.85698,17025,4594.5591395 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022781519.876%38.971%77506:4812

37% Engineer8% Heavy Assault42% Infiltrator6% MAX Suit7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 30th, 2014 3:55 AMMay 20th, 2017 4:28 PMJan 16th, 2019 1:22 AM (1d) (PST)Jan 16th, 2019 3:02 AM (1d) (PST)Jan 16th, 2019 2:46 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8381037350.5650.1470.2203.4120.0772538

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,2656,16344,10234913205527,956

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2896.3h/120.7d 17,901 38,258 38,880 592.9k 3,112 7,448 13,364 145.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B++
Kills:806
Deaths:545
KDR:1.479
Accuracy:18.037% D-
HSR:27.916% B++
NS-15MB
C++
Kills:547
Deaths:222
KDR:2.464
Accuracy:18.266% D*
HSR:31.079% C++
NS-15M AE
A+
Kills:374
Deaths:125
KDR:2.992
Accuracy:23.576% C
HSR:39.572% A+
NS-15M2
B+
Kills:334
Deaths:142
KDR:2.352
Accuracy:22.212% C
HSR:29.940% B+
Ursa
A
Kills:235
Deaths:126
KDR:1.865
Accuracy:20.372% C
HSR:32.766% A
NSX Naginata
B++
Kills:164
Deaths:38
KDR:4.316
Accuracy:25.688% B++
HSR:29.878% C**
SVA-88
B**
Kills:111
Deaths:57
KDR:1.947
Accuracy:16.718% D*
HSR:32.432% B**
VX29 Polaris
A++
Kills:95
Deaths:41
KDR:2.317
Accuracy:18.872% D-
HSR:36.842% A++
Orion VS54
B+
Kills:80
Deaths:55
KDR:1.455
Accuracy:13.187% D**
HSR:27.500% B+
Kills:2,746
Deaths (as Heavy Assault):1,351
Deaths (to Heavy Assaults):6,422
KDR:2.03257
Kill Difference:1,395
Playtime:232.913 hours
Usage:8%
Score:5.157m
Score/min:369
Accuracy (listed only):19.659%
HSR (listed only):31.992%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A*
Kills:1,487
Deaths:804
KDR:1.850
Accuracy:25.612% B
HSR:31.876% A*
NS-11CB
B**
Kills:1,154
Deaths:885
KDR:1.304
Accuracy:18.215% D*
HSR:28.423% B**
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Zenith VX-5
C*
Kills:254
Deaths:228
KDR:1.114
Accuracy:16.879% F
HSR:22.835% C*
Eidolon VE33
A++
Kills:144
Deaths:63
KDR:2.286
Accuracy:26.867% C+
HSR:37.500% A++
Solstice SF
B+
Kills:108
Deaths:112
KDR:0.964
Accuracy:22.637% C
HSR:20.370% B+
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D--
HSR:19.626% C+
Kills:3,773
Deaths (as Engineer):2,657
Deaths (to Engineers):6,331
KDR:1.42002
Kill Difference:1,116
Playtime:1,084.975 hours
Usage:37%
Score:34.616m
Score/min:532
Accuracy (listed only):20.863%
HSR (listed only):26.333%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A*
Kills:1,487
Deaths:804
KDR:1.850
Accuracy:25.612% B
HSR:31.876% A*
NS-11CB
B**
Kills:1,154
Deaths:885
KDR:1.304
Accuracy:18.215% D*
HSR:28.423% B**
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
Zenith VX-5
C*
Kills:254
Deaths:228
KDR:1.114
Accuracy:16.879% F
HSR:22.835% C*
MKV Suppressed
A+
Kills:196
Deaths:157
KDR:1.248
Accuracy:26.450% C++
HSR:28.061% A+
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D--
HSR:28.696% A++
Solstice SF
B+
Kills:108
Deaths:112
KDR:0.964
Accuracy:22.637% C
HSR:20.370% B+
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D--
HSR:19.626% C+
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:5,057
Deaths (as Light Assault):3,420
Deaths (to Light Assaults):4,061
KDR:1.47865
Kill Difference:1,637
Playtime:61.684 hours
Usage:2%
Score:1.327m
Score/min:359
Accuracy (listed only):21.979%
HSR (listed only):26.817%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:37,311
Deaths:5,611
KDR:6.650
Accuracy:35.691% C--
HSR:74.973% B++
NS-44 Commissioner AE
A++
Kills:1,301
Deaths:855
KDR:1.522
Accuracy:49.096% B*
HSR:43.198% A++
NS-44B Commissioner
B+
Kills:1,286
Deaths:1,034
KDR:1.244
Accuracy:37.962% C+
HSR:27.605% B+
NS-44 Commissioner
A*
Kills:1,198
Deaths:984
KDR:1.217
Accuracy:41.191% B+
HSR:37.980% A*
V10
C--
Kills:819
Deaths:258
KDR:3.174
Accuracy:35.389% D
HSR:73.138% C--
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Parallax VX3
C
Kills:691
Deaths:223
KDR:3.099
Accuracy:31.963% D--
HSR:74.530% C
NS-357 Underboss
A+
Kills:418
Deaths:430
KDR:0.972
Accuracy:40.143% B+
HSR:33.014% A+
XM98
C
Kills:353
Deaths:85
KDR:4.153
Accuracy:32.730% D
HSR:72.238% C
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
NS-61 Emissary
S
Kills:274
Deaths:161
KDR:1.702
Accuracy:45.597% M
HSR:40.511% S
Phaseshift VX-S
C+
Kills:220
Deaths:61
KDR:3.607
Accuracy:35.092% C+
HSR:74.545% C+
Soldier Soaker
A+
Kills:215
Deaths:112
KDR:1.920
Accuracy:47.474% A+
HSR:13.488% C
MKV Suppressed
A+
Kills:196
Deaths:157
KDR:1.248
Accuracy:26.450% C++
HSR:28.061% A+
NS-30 Vandal
A
Kills:192
Deaths:78
KDR:2.462
Accuracy:24.188% D**
HSR:36.979% A
Artemis VX26
B*
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.003% D
HSR:28.796% B*
Beamer VS3
A++
Kills:178
Deaths:253
KDR:0.704
Accuracy:38.245% A++
HSR:32.584% A
NSX Tomoe
S
Kills:176
Deaths:24
KDR:7.333
Accuracy:55.224% S
HSR:76.705% M**
NS-AM7B Archer
B**
Kills:143
Deaths:94
KDR:1.521
Accuracy:52.737% D
HSR:25.175% B**
NS CandyCannon 3000
A+
Kills:132
Deaths:141
KDR:0.936
Accuracy:21.671% D*
HSR:65.152% A+
Nyx VX31
A++
Kills:117
Deaths:78
KDR:1.500
Accuracy:25.148% D**
HSR:46.154% A++
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D--
HSR:28.696% A++
NSX Daimyo
M**
Kills:105
Deaths:1
KDR:105
Accuracy:68% M**
HSR:98.095% A
Manticore SX40
A*
Kills:104
Deaths:79
KDR:1.316
Accuracy:43.271% A*
HSR:37.500% A*
Phantom VA23
B**
Kills:61
Deaths:44
KDR:1.386
Accuracy:42.271% B**
HSR:37.705% B*
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
VA39 Spectre
B+
Kills:53
Deaths:41
KDR:1.293
Accuracy:31.818% C+
HSR:43.396% B+
Kills:46,966
Deaths (as Infiltrator):11,638
Deaths (to Infiltrators):4,356
KDR:4.03557
Kill Difference:35,328
Playtime:1,212.812 hours
Usage:42%
Score:29.662m
Score/min:408
Accuracy (listed only):36.352%
HSR (listed only):45.986%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
CME
B++
Kills:836
Deaths:400
KDR:2.090
Accuracy:23.444% D
HSR:27.034% B++
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
NS-11AB
B++
Kills:663
Deaths:294
KDR:2.255
Accuracy:22.607% D
HSR:30.166% B++
Corvus VA55
B+
Kills:422
Deaths:289
KDR:1.460
Accuracy:19.280% D--
HSR:25.355% B+
NS-11A
B**
Kills:359
Deaths:169
KDR:2.124
Accuracy:22.623% C
HSR:29.805% B**
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
MKV Suppressed
A+
Kills:196
Deaths:157
KDR:1.248
Accuracy:26.450% C++
HSR:28.061% A+
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D--
HSR:28.696% A++
H-V45
A++
Kills:99
Deaths:54
KDR:1.833
Accuracy:26.623% B+
HSR:34.343% A++
NSX Yumi
S
Kills:97
Deaths:5
KDR:19.400
Accuracy:36.334% A*
HSR:71.134% S
Equinox VE2 Burst
A++
Kills:74
Deaths:37
KDR:2
Accuracy:17.217% F-
HSR:43.243% A++
NS-11AG
C*
Kills:67
Deaths:28
KDR:2.393
Accuracy:21.281% D
HSR:25.373% C*
Terminus VX-9
C+
Kills:61
Deaths:27
KDR:2.259
Accuracy:17.878% F
HSR:26.230% C+
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:4,106
Deaths (as Combat Medic):2,129
Deaths (to Combat Medics):1,873
KDR:1.9286
Kill Difference:1,977
Playtime:135.890 hours
Usage:5%
Score:4.099m
Score/min:503
Accuracy (listed only):23.563%
HSR (listed only):32.917%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,832
Deaths:629
KDR:2.913
Accuracy:15.725% D
HSR:27.347% A
Blueshift VM5
A
Kills:1,774
Deaths:622
KDR:2.852
Accuracy:16.434% D
HSR:27.734% A
Comet VM2
A
Kills:441
Deaths:264
KDR:1.670
Accuracy:42.584% C
HSR:7.029% A
Comet VM2
A++
Kills:416
Deaths:267
KDR:1.558
Accuracy:42.564% C+
HSR:8.173% A++
NS-10 Burster
B+
Kills:391
Deaths:157
KDR:2.490
Accuracy:22.284% D--
HSR:9.974% B+
NS-10 Burster
A+
Kills:359
Deaths:154
KDR:2.331
Accuracy:22.455% D*
HSR:10.864% A+
Vortex VM21
C**
Kills:181
Deaths:79
KDR:2.291
Accuracy:39.365% C
HSR:4.420% C**
Vortex VM21
B**
Kills:164
Deaths:82
KDR:2
Accuracy:38.668% C
HSR:6.707% B**
NS-20B Gorgon
A++
Kills:117
Deaths:40
KDR:2.925
Accuracy:50.342% A+
HSR:35.897% A++
NS-20B Gorgon
A
Kills:102
Deaths:41
KDR:2.488
Accuracy:48.580% B+
HSR:39.216% A
Quasar VM1
C++
Kills:53
Deaths:49
KDR:1.082
Accuracy:15.250% C+
HSR:18.868% C++
Nebula VM20
B*
Kills:52
Deaths:11
KDR:4.727
Accuracy:13.465% D--
HSR:25% B*
Cosmos VM3
B*
Kills:51
Deaths:32
KDR:1.594
Accuracy:15.002% C
HSR:23.529% B*
Kills:5,933
Deaths (as MAX Suit):1,213.500
Deaths (to MAX Suits):1,229
KDR:4.88916
Kill Difference:4,719.500
Playtime:161.238 hours
Usage:6%
Score:6.108m
Score/min:631
Accuracy (listed only):29.440%
HSR (listed only):18.828%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:573
V. Kills:65 N/A
Deaths:123
KDR:4.659
Accuracy:38.766% C
KPH:38.300 C
VKPH:4.300 B
Dual Photon Pods
A+
Kills:251
V. Kills:73 339%
Deaths:22
KDR:11.409
Accuracy:46.708% D
KPH:128.700 B**
VKPH:37.400 A+
Antares LC
D
Kills:74
V. Kills:62 117%
Deaths:44
KDR:1.682
Accuracy:43.135% A++
KPH:8.800 D
VKPH:7.400 D
Kills:898 (647 + 0)
Deaths:189
KDR:4.751
VKDR:1.058
Vehicle Kills:200
Kill Difference:709
Playtime:25.326 hours
Usage:1%
Score:0.518m
Score/min:341
Piloting Accuracy:43.135%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:2,247
V. Kills:272 N/A
Deaths:254
KDR:8.846
Accuracy:42.294% C+
KPH:65.400 B++
VKPH:7.900 C+
AP30 Shredder
C++
Kills:855
V. Kills:859 99%
Deaths:250
KDR:3.420
Accuracy:28.838% D-
KPH:22.900 C-
VKPH:23 C++
C150 Dalton
C+
Kills:285
V. Kills:317 90%
Deaths:86
KDR:3.314
Accuracy:31.075% D
KPH:21.400 D
VKPH:23.800 C+
Dual-75 Duster
B+
Kills:264
V. Kills:21 N/A
Deaths:23
KDR:11.478
Accuracy:30.685% D-
KPH:83.300 B+
VKPH:6.600 B
L-24R Spur
C+
Kills:89
V. Kills:14 N/A
Deaths:12
KDR:7.417
Accuracy:29.540% D*
KPH:16.900 D
VKPH:2.700 C+
Kills:3,740 (89 + 3,651)
Deaths:625
KDR:5.984
VKDR:2.373
Vehicle Kills:1,483
Kill Difference:3,115
Playtime:93.478 hours
Usage:3%
Score:2.738m
Score/min:488
Piloting Accuracy:29.540%
Gunner Accuracy:30.685%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,996
V. Kills:577 N/A
Deaths:158
KDR:25.291
Accuracy:38.555% D*
KPH:61.100 B+
VKPH:8.800 C++
L100 Python AP
B*
Kills:831
V. Kills:419 198%
Deaths:77
KDR:10.792
Accuracy:36.220% F--
KPH:37.800 B*
VKPH:19 C*
L100 Python HEAT
B++
Kills:551
V. Kills:182 301%
Deaths:31
KDR:17.774
Accuracy:40.529% D*
KPH:39.600 B++
VKPH:13.100 B+
Skyguard
A
Kills:287
V. Kills:289 99%
Deaths:55
KDR:5.218
Accuracy:21.788% D*
KPH:14.100 C++
VKPH:14.200 A
C75 Viper
B*
Kills:199
V. Kills:50 390%
Deaths:10
KDR:19.900
Accuracy:46.763% B*
KPH:30.800 C++
VKPH:7.700 C+
Kills:5,864 (5,864 + 0)
Deaths:331
KDR:17.716
VKDR:4.583
Vehicle Kills:1,517
Kill Difference:5,533
Playtime:128.061 hours
Usage:4%
Score:2.461m
Score/min:320
Driving Accuracy:46.763%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
A*
Kills:1,014
V. Kills:48 N/A
Deaths:31
KDR:32.710
Accuracy:23.083% C+
KPH:113.700 A*
VKPH:5.400 B*
Supernova FPC
C**
Kills:791
V. Kills:383 206%
Deaths:119
KDR:6.647
Accuracy:41.534% D**
KPH:26.700 C**
VKPH:12.900 C-
E540 Halberd
B**
Kills:701
V. Kills:292 239%
Deaths:48
KDR:14.604
Accuracy:39.814% D--
KPH:44.100 B**
VKPH:18.400 C**
Saron HRB
B*
Kills:551
V. Kills:301 182%
Deaths:49
KDR:11.245
Accuracy:37.167% D
KPH:32.900 B*
VKPH:18 C**
Supernova VPC
C+
Kills:289
V. Kills:36 N/A
Deaths:20
KDR:14.450
Accuracy:34.892% F-
KPH:40.500 C+
VKPH:5 D
Aphelion VEX-4
C+
Kills:102
V. Kills:62 162%
Deaths:10
KDR:10.200
Accuracy:28.368% D-
KPH:25.200 C+
VKPH:15.300 C
M12 Kobalt
B++
Kills:68
V. Kills:3 N/A
Deaths:3
KDR:22.667
Accuracy:17.973% B++
KPH:92.200 B++
VKPH:4.100 B+
Kills:3,516 (1,080 + 2,436)
Deaths:280
KDR:12.557
VKDR:4.018
Vehicle Kills:1,125
Kill Difference:3,236
Playtime:83.079 hours
Usage:3%
Score:2.653m
Score/min:532
Driving Accuracy:34.892%
Gunner Accuracy:17.973%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,147
V. Kills:70 N/A
Deaths:74
KDR:15.500
Accuracy:37.347% C+
KPH:131.100 B*
VKPH:8 B+
Aphelion VEX-4H
B**
Kills:883
V. Kills:446 198%
Deaths:70
KDR:12.614
Accuracy:39.261% D
KPH:58.300 B**
VKPH:29.400 C++
E540 Halberd-H
C+
Kills:350
V. Kills:189 184%
Deaths:40
KDR:8.750
Accuracy:44.039% F
KPH:37.400 C
VKPH:20.200 C+
Saron HRB-H
C
Kills:300
V. Kills:200 149%
Deaths:26
KDR:11.539
Accuracy:53.807% C
KPH:29.800 C-
VKPH:19.800 C-
M12 Kobalt-H
B+
Kills:158
V. Kills: N/A
Deaths:6
KDR:26.333
Accuracy:19.039% D-
KPH:159.300 B+
VKPH:0 F
G30 Walker
C*
Kills:69
V. Kills:33 203%
Deaths:5
KDR:13.800
Accuracy:29.594% D--
KPH:36.800 C++
VKPH:17.600 C*
Kills:2,907 (0 + 2,907)
Deaths:221
KDR:13.154
VKDR:4.244
Vehicle Kills:938
Kill Difference:2,686
Playtime:46.182 hours
Usage:2%
Score:1.277m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:29.594%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,965
V. Kills:121 N/A
Deaths:81
KDR:24.259
Accuracy:16.890% C
KPH:91.100 B++
VKPH:5.600 B**
M12 Kobalt
B**
Kills:615
V. Kills:32 N/A
Deaths:22
KDR:27.955
Accuracy:16.781% C
KPH:110.500 B**
VKPH:5.700 B**
M60-G Bulldog
A++
Kills:578
V. Kills:138 416%
Deaths:21
KDR:27.524
Accuracy:46.799% B**
KPH:77.800 A++
VKPH:18.600 A++
G30 Walker
B++
Kills:413
V. Kills:308 134%
Deaths:20
KDR:20.650
Accuracy:23.920% D-
KPH:17 C**
VKPH:12.700 B++
M60-G Bulldog
A+
Kills:345
V. Kills:80 426%
Deaths:29
KDR:11.897
Accuracy:34.466% C+
KPH:51.200 A+
VKPH:11.900 A+
M20 Basilisk
B++
Kills:218
V. Kills:99 218%
Deaths:46
KDR:4.739
Accuracy:36.322% C
KPH:22.200 C*
VKPH:10.100 B++
M20 Basilisk
B**
Kills:206
V. Kills:76 268%
Deaths:28
KDR:7.357
Accuracy:34.709% C-
KPH:33.900 B**
VKPH:12.500 B+
M40 Fury
B
Kills:100
V. Kills:29 333%
Deaths:16
KDR:6.250
Accuracy:28.326% D-
KPH:37.400 C
VKPH:10.900 B
M40 Fury
B++
Kills:75
V. Kills:28 259%
Deaths:12
KDR:6.250
Accuracy:28.427% D--
KPH:40.700 C-
VKPH:15.200 B++
Kills:4,515 (0 + 4,515)
Deaths:275
KDR:16.418
VKDR:3.313
Vehicle Kills:911
Kill Difference:4,240
Playtime:85.939 hours
Usage:3%
Score:2.270m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:28.427%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:84
V. Kills:5 N/A
Deaths:38
KDR:2.211
Accuracy:48.552% B*
KPH:32.600 D
VKPH:1.900 C+
M12 Kobalt-F
C++
Kills:56
V. Kills:4 N/A
Deaths:20
KDR:2.800
Accuracy:27.256% B++
KPH:19.900 C
VKPH:1.400 C++
Kills:140 (140 + 0)
Deaths:58
KDR:2.414
VKDR:0.155
Vehicle Kills:9
Kill Difference:82
Playtime:5.386 hours
Usage:0%
Score:0.038m
Score/min:117
Driving Accuracy:27.256%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:225
V. Kills:26 N/A
Deaths:18
KDR:12.500
Accuracy:30.400% C-
KPH:64 C+
VKPH:7.400 B
M20 Wyvern
B+
Kills:134
V. Kills:139 96%
Deaths:48
KDR:2.792
Accuracy:37.424% C+
KPH:16.600 C-
VKPH:17.200 B+
Pelter Rocket Pod
B
Kills:67
V. Kills:37 176%
Deaths:8
KDR:8.375
Accuracy:43.543% C
KPH:39.900 D
VKPH:22.100 B
Kills:426 (0 + 426)
Deaths:74
KDR:5.757
VKDR:2.730
Vehicle Kills:202
Kill Difference:352
Playtime:13.291 hours
Usage:0%
Score:0.208m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:43.543%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 37,87137,3115,6116.65A2.7935.691%C--74.973%B++56.6B*N/A173659.5h2.4C+6.6C+
L100 Python HESH 4,5733,99615825.291B**21.4438.555%D*5.455%M*61.1B+8.8C++29565.4h3.3C*8.5C
L105 Zephyr 2,5192,2472548.846C++4.9942.294%C+N/A65.3B++7.9C+50334.4h5.8B+13.7B+
M12 Kobalt 2,0861,9658124.259B**20.4016.89%C24.987%A+91B++5.6B**48021.6h19C++112.5C++
Blueshift VM5 1,8531,8326292.913C**0.9415.725%D27.347%A41.4B+N/A22244.3h14.2B+90.1C+
Blueshift VM5 1,8091,7746222.852C*1.0016.434%D27.734%A40.1B+N/A20444.2h15.2B92.2C+
NS-11C 1,5621,4878041.85B**2.0125.612%B31.876%A*20C1A++11174.2h22.2D**86.8C
Tank Mine 2,0621,3111459.041M*5.1926.09%DN/A109.3C++62.6C+152912h2.3D8.9D*
NS-44 Commissioner AE 1,3271,3018551.522C*2.3349.096%B*43.198%A++75.6B++1.5A++24117.2h4.2D8.5C++
NS-44B Commissioner 1,3271,2861,0341.244C**2.6137.962%C+27.605%B+44.3C+1.4A++13229h4.7D-12.5C
NS-44 Commissioner 1,2331,1989841.217C**2.6441.191%B+37.98%A*43.1B+1.3A++19127.8h3.9C++9.4B+
NS-11CB 1,2211,1548851.304C*2.5518.215%D*28.423%B**9.5DN/A46121.1h26.2F143.9D**
Proton II PPA-H 1,2171,1477415.5B11.6437.347%C+2.267%B+131.8B*8B+4448.7h9.7C*25.9C**
Proximity Mine 1,0841,0831228.877A++5.0229.238%D**N/A114C+N/A5839.5h2C6.8D*
C-4 1,5501,0255711.795B2.0621.503%DN/A60.7C31.1C++93916.9h1.6C+7.4C
Proton II PPA 1,0621,0143132.71B**28.8523.083%C+2.17%C++113.9A*5.4B*6628.9h7.8B+33.9B+
Aphelion VEX-4H 1,3298837012.614B*8.7639.261%D3.284%C++58.5B**29.5C++48015.1h45.2B+115.2B+
AP30 Shredder 1,7148552503.42C0.4428.838%D-2.807%B+22.9C-23C++52937.3h122.8D425.7D-
CME 8568364002.09B++1.7723.444%D27.034%B++32C+N/A14526.1h19.1F81.5D--
L100 Python AP 1,2508317710.792A++6.9436.22%F--6.619%A*37.8B*19C*38822h5.1B++14.1C
V10 8248192583.174C+0.6835.389%D73.138%C--36.2C++N/A21622.6h2.2C++6.3C+
NS-15M1 8338065451.479C++2.3818.037%D-27.916%B++23.7DN/A14534h16.7D*92.7D
Supernova FPC 1,1747911196.647C*2.7941.534%D**8.597%M**26.7C**12.9C-63429.6h5.1C**12.4C
Sirius SX12 7757664331.769B++2.0926.826%B+30.548%A*32.3C*N/A25123.7h19.2D71.7C+
E540 Halberd 9937014814.604B+10.7539.814%D--4.993%A+44.1B**18.4C**46715.9h4.8B*12.1C*
Parallax VX3 6916912233.099C+0.7631.963%D--74.53%C36B+N/A25719.2h2.3C+7.2C
Spear Anti-Vehicle Phalanx Tower 8976734168.25U164.3941.544%D-6.389%B**55.2B+18.4C-31212.2h7.7B+18.4B
NS-11AB 6836632942.255B++1.6022.607%D30.166%B++33.5C1B**8219.8h21.2F--94D**
M60-A Bulldog 7456541434.573C+0.7235.3%C+1.07%C38.7C++5.4C38916.9h6.2C+17.5C++
Spear Anti-Vehicle Phalanx Turret 9296422922.138A**18.2844.239%C+4.517%C*44.3B+19.8C+38014.5h9.9C+22.5C++
M12 Kobalt 6476152227.955B+24.1016.781%C23.902%A109.8B**5.7B**5925.6h15.9B+94.5B
M60-G Bulldog 7165782127.524S23.6746.799%B**2.249%C-78.1A++18.6A++6227.4h6.3B13.4B+
Light PPA 6385731234.659C+0.8038.766%C1.222%C+38.2C4.3B24715h22D56.6C
L100 Python HEAT 7335513117.774M*13.9240.529%D*7.441%M*39.6B++13.1B+25213.9h5.5B+13.7C+
Saron HRB 8525514911.245A7.3937.167%D1.452%C+33B*18C**45516.7h22.6C+60.8C
NS-15MB 5655472222.464B+1.3918.266%D*31.079%C++26.8D-N/A6620.4h19.5F-106.7D--
Pulsar C 5235194281.213C+2.6418.679%D--23.699%C++11.2DN/A9746.2h13.7C73.2C--
Sticky Grenade 4964811481N/A477.1444.875%D-N/A687.1C--21.4A39850.7h2.5C+5.6C
M60-A Bulldog 5354603413.529C+9.6738.887%D2.826%B+31.1C+5.1C**24214.8h6.8C17.4C-
Frag Grenade 4564461446N/A442.1445.938%C++N/A557.5B12.5B+36330.8h3.4B+7.5B+
Comet VM2 6474412641.67B*2.1942.584%C7.029%A14.1B+6.6B*16131.3h29.1C+68.4C+
Corvus VA55 4284222891.46B+2.4019.28%D--25.355%B+23.4CN/A14118h14.8D-77D-
NS-357 Underboss 4264184300.972C+2.8840.143%B+33.014%A+36.3C+N/A19911.5h5D12.4C++
Comet VM2 6034162671.558B*2.3042.564%C+8.173%A++13.2B5.9B*17631.5h30.7D72.1C
G30 Walker 7214132020.65S16.7923.92%D-4.843%C**17.1B12.7B++30524.2h252.3C-1054.7D
NS-10 Burster 6623911572.49M1.3722.284%D--9.974%B+7.3B++5B*12553.7h135C++605.9C
NS-15M AE 3863741252.992B+0.8623.576%C39.572%A+47.9C+1.5A*2117.8h16.8F71.2D
The Slasher 45137012,0000.031C-3.8345.074%B*1.892%D--0.4C-N/A11056.2h2.8C--6.2C*
NS-11A 3703591692.124B+1.7322.623%C29.805%B**32.6C++1A+19011h19.3F85.5D
NS-10 Burster 5903591542.331A++1.5322.455%D*10.864%A+6.7B+4.3C**11153.2h146.5C++652.6C
XM98 354353854.153B**0.3032.73%D72.238%C41.5B**N/A2598.5h2.4C*7.4C+
E540 Halberd-H 539350408.75C++4.8944.039%F1.429%C37.6C20.3C+5129.3h6.3C++14.3D
M60-G Bulldog 4253452911.897M8.0434.466%C+4.928%A51.5A+11.9A+7186.7h6.7B+19.4B+
NS-15M2 3533341422.352B+1.5022.212%C29.94%B+26.1D1.5A*13412.8h25.6T*115.1D**
Saron HRB-H 5003002611.538A7.6853.807%C1.333%C+29.7C-19.8C-42310.1h34.3D-63.8D
M60-A Bulldog 351298319.613C+5.7640.008%D2.685%C**31.4C+5.6B+3309.5h6.7C+16.7C
Eridani SX5 3002961472.014B*1.8429.826%B++31.757%A++22.9C-N/A13912.9h22.2F--74.4D
Supernova VPC 3252892014.45B10.5934.892%F-3.806%A**40.7C+5.1D4787.1h3.8C-11D*
Skyguard 576287555.218B**1.3621.788%D*2.091%C+14.1C++14.2A32920.3h167.4D-768.3D**
C150 Dalton 602285863.314C0.5431.075%D1.053%C++21.4D23.8C+54113.3h6D-19.4D*
NS-61 Emissary 2882741611.702A2.1545.597%M40.511%S51.7A2.6S1895.3h30F-65.9C
Dual-75 Duster 2852642311.478C++7.6230.685%D-1.136%C++82.5B+6.6B3373.2h4.6B*14.9C**
Zenith VX-5 2592542281.114C+2.7416.879%F22.835%C*12.6D-N/A10920.2h17.1D--101.2D**
Dual Photon Pods 3242512211.409B*7.5546.708%DN/A125.5B*36.5A+12652h30.5D65.4D
Nemesis VSH9 4522511701.476A+2.3858.79%D1.992%C14C+11.2C++35617.9h8.3C+14.1C+
Ursa 2432351261.865B++1.9920.372%C32.766%A25.8C-N/A1909.1h14.9D--73.2C
CAS 14-E 2512251812.5C+8.6430.4%C-1.333%C--64.3C+7.4B3033.5h50.6D*166.6D*
MANA Anti-Vehicle Turret 4962241211.851C+2.0150.479%D*4.911%B+2240A2720A+16790250.1h9.2B+18.2B+
Phaseshift VX-S 223220613.607C**0.2535.092%C+74.545%C+23.9CN/A1069.2h5.1D--14.6D
M20 Basilisk 317218464.739B*0.8836.322%C7.339%B+22.2C*10.1B++3099.8h112.2C308.8C+
Soldier Soaker 2342151121.92B++1.9447.474%A+13.488%C89.6A7.9S2192.4h9.6F--20.3C+
M20 Basilisk 282206287.357M3.5034.709%C-8.738%A33.8B**12.5B+3326.1h76.9B*221.7B+
NS Decimator-B 3752062010.3S6.4477.337%A++N/A121.2A*99.4S12341.7h2.9B*3.8B**
C75 Viper 2491991019.9M**16.0446.763%B*2.01%B++30.6C++7.7C+4626.5h30F--64.1D*
MKV Suppressed 2011961571.248C*2.6126.45%C++28.061%A+22.8CN/A1638.6h22.9D**86.5C--
NS-30 Vandal 195192782.462B+1.3924.188%D**36.979%A34.3C+N/A2735.6h6.5C-26.8D-
Artemis VX26 1941911651.158C+2.7024.003%D28.796%B*23.3C-N/A1698.2h16.6D**69.2D--
Vortex VM21 285181792.291B++1.5739.365%C4.42%C**8.8C+5C11220.6h56.3C143C+
Beamer VS3 1871782530.704C+3.1538.245%A++32.584%A9.1D-N/A6419.6h18.7F-48.9C+
NSX Tomoe 186176247.333M**3.4855.224%S76.705%M**40.9C++2.3S1604.3h34.7T*62.9C-
Xiphos Anti-Personnel Phalanx Tower 2091721172A**168.1433.262%B3.488%A+66.2D14.2C**3532.6h71.9D**216.1D--
MAX Punch 1911691,2310.137C++3.7253.698%B+N/A1.1CN/A4157.8h2C++3.7C++
Vortex VM21 283164822B*1.8638.668%C6.707%B**7.9C++5.7B12220.8h62.6C162C+
NSX Naginata 165164384.316M+0.4625.688%B++29.878%C**71.3AN/A2772.3h21.6F--84C-
Lumine Edge 1631621161.397S2.4644.472%A+34.568%M+33.1M++N/A864.9h1.1B++2.5B++
M12 Kobalt-H 158158626.333B+22.4819.039%D-27.848%A*158B+N/A3771h11.7B*61.6B
NS Annihilator 2791531031.485A*2.3774.713%FN/A15.1B**12.5A43210.1h5.9A*8A++
Auraxium Slasher 1591484,1610.036C+3.8248.522%A+N/A0.4C-N/A1421.9h1.9B+3.9B+
NS Decimator 246144722A1.8650.419%D*1.389%D31.3C+22.2B++7394.6h5.4C10.8D
Eidolon VE33 149144632.286B**1.5726.867%C+37.5%A++17.1CN/A2188.4h17.9F--66.5D*
NS-AM7B Archer 219143941.521S2.3452.737%D25.175%B**7.3C+3.9C+5319.7h30.1C57.1C
Spear Anti-Vehicle Phalanx Turret 1961371137S133.1443.915%D-6.569%B*50.7C++21.9C+3382.7h8.7B++19.9B+
M20 Wyvern 273134482.792C1.0637.424%C+2.239%C--16.5C-17.2B+2378.1h199.3T-532.4F**
NS CandyCannon 3000 1341321410.936B+2.9221.671%D*65.152%A+22.8C+N/A835.8h4.2C**19.4C
MANA Anti-Personnel Turret 118118323.688N/A0.1722.842%UN/A1180UN/A8720700.1h27.6T*120.9T*
Nyx VX31 118117781.5C2.3625.148%D**46.154%A++20.5DN/A1235.7h10.5T-41.8T
NS-20B Gorgon 130117402.925M**0.9350.342%A+35.897%A++27.2A*3A1274.3h97C--192.7B++
NS-7B PDW 116115601.917B*1.9418.389%D--28.696%A++28C+N/A1324.1h15.4C+83.8C
A30 Walker 2491121490.752D3.1018.038%D--N/A7.2D8.8C-35315.5h255.3D*1415.6D**
SVA-88 113111571.947C++1.9116.718%D*32.432%B**27.1DN/A4434.1h17.6F-105.5F
Solstice SF 1101081120.964C+2.8922.637%C20.37%B+9.8DN/A12611h23.4D**103.4D*
Solstice VE3 1081071370.781C+3.0817.154%D--19.626%C+8.1DN/A28913.2h19.6C--114C-
NSX Daimyo 1051051105U101.1468%M**98.095%A95.5A++N/A3011.1h1.5A+2.1A+
Manticore SX40 107104791.316B2.5443.271%A*37.5%A*33.5C++1B1313.1h18.8T*43.4D-
NS-20B Gorgon 111102412.488S1.3748.58%B+39.216%A23.2A2B+1114.4h110.1B*226.7B++
Aphelion VEX-4 1641021010.2A+6.3428.368%D-8.824%A**25.5C+15.5C2044h84D296.2D--
M40 Fury 129100166.25C+2.3928.326%D-4%A**37C10.7C**4032.7h19.8D69.8D--
H-V45 10099541.833B2.0226.623%B+34.343%A++30C+N/A2923.3h28.9T*108.6F-
Aspis Anti-Aircraft Phalanx Turret 20099128.25A*4.3926.367%C*N/A14.8B*15.1B*3936.7h173C656.1C++
NSX Yumi 10897519.4U15.5436.334%A*71.134%S24.9C--2.8B+843.9h16D--44C**
VX29 Polaris 9795412.317B*1.5418.872%D-36.842%A++31.7CN/A3823h18.3F96.7D--
L-24R Spur 10389127.417B+3.5629.54%D*2.247%C++16.8D2.6C+625.3h85.2D--288.5D*
Anti-Vehicle Grenade 12588188N/A84.1442.948%D--N/A220D92.5C+29920.4h8.4D*19.6D*
Hades VSH4 15285641.328A+2.5364.915%C2.353%C+16C+12.6C+2985.3h10.3C-15.9C--
S12 Renegade 8984382.211C+1.6548.552%B*11.905%A*32.3D1.9C+1732.6h9.2T*18.9F--
Orion VS54 8380551.455C++2.4013.187%D**27.5%B+15.7DN/A9535.1h15.9D120.5D--
A30 Walker 15678312.516C++1.3418.204%FN/A8.7C++8.7C++3589h233C-1279.9D**
Lancer VS22 18675950.789C++3.0755.506%D-2.667%B+7.1D-10.6C--41210.5h54.5D--98.2D*
M40 Fury 10375126.25C+2.3928.427%D--N/A41.7C-15.6B++6561.8h19.8D69.7D*
Antares LC 13674441.682C++2.1743.135%A++4.054%A+8.8D7.4D2938.4h310.3F719.4D
Equinox VE2 Burst 7574372C*1.8617.217%F-43.243%A++20D-N/A1383.7h30T*174.4T*
G30 Walker 10269513.8A+9.9429.594%D--1.449%D*36.3C++17.4C++3761.9h138.9B+469.4C++
Hyena Missile Launcher 11068820.829D3.0320.72%F-2.941%A++9.1D5.6D1677.5h41.2C198.7D**
M12 Kobalt 7168322.667C**18.8117.973%B++17.647%B*97.1B*4.3B+3710.7h18.7C+103.9B
Pelter Rocket Pod 1046788.375C4.5243.543%C1.493%C**39.4D21.8B2921.7h50.1F**115F-
NS-11AG 6867282.393C**1.4621.281%D25.373%C*31.9CN/A692.1h20.4F-96D--
G30 Walker 11762162S58.1437.693%D4.839%B**16.3D*14.5D2233.8h534.9T*1419.2T*
Phantom VA23 6361441.386C2.4742.271%B**37.705%B*19.1D-N/A1193.2h15.4T*36.4T-
Terminus VX-9 6261272.259B+1.6017.878%F26.23%C+35.9C+N/A3931.7h15.3D--85.7D**
Hoplon Anti-Aircraft Phalanx Tower 11361161B*57.1436.416%B++3.279%B**21D17.9D1982.9h232.5T*638.4F--
M12 Kobalt 6559159A++55.1416.95%D--22.034%B**98.3C+10A3190.6h17.3C*101.8C+
M12 Kobalt-F 6056202.8B+1.0627.256%B++25%A**20C1.4C++662.8h28.6D**105.1C
NS-7 PDW 5655291.897B**1.9621.099%D29.091%A++19.6CN/A4302.8h15.8C+74.8C+
VA39 Spectre 5353411.293C+2.5631.818%C+43.396%B+10.8DN/A2864.9h9D*28.2D
Quasar VM1 5353491.082C2.7715.25%C+18.868%C++27.9B+N/A6201.9h14.6C*95.9C*
Nebula VM20 5252114.727A0.8713.465%D--25%B*32.5C+N/A2461.6h17.9C133.3C--
Cosmos VM3 5151321.594C+2.2615.002%C23.529%B*39.2B*N/A4871.3h12.9B86C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter24253,59489.8h
Restoration Kit1750.1h
Nano-Armor Kit7661,182,132106.1h
Anti-Vehicle MANA Turret232,5172.6h
Spawn Beacon41,7501.7h
Turret AI Module23991.6h
Repair Module34921.9h
Cortium Silo01120.4h
AE Nano-Armor Kit286564,01074.6h
Blast Wall0880.8h
Nanite Revive Grenade02,5550.7h
Nanite Healing Grenade01510h
AE Medical Applicator5650,0947.2h
Welding Device01,5890.2h
Deconstruction Tool27,4301.5h
Spear Anti-Vehicle Tower02421.3h
Spitfire Auto-Turret222,9582.9h
Rampart Wall52372.6h
Hoplon Anti-Aircraft Phalanx Tower02481.2h
Xiphos Anti-Personnel Tower02211.1h
Ammunition Package9418,4507.2h
Shield Recharging Field118340.4h
Medical Kit5177,44210.6h
Anti-Infantry MANA Turret63350.6h
Medical Applicator313145,15312.8h
Spear Anti-Vehicle Turret0750.6h
Nano-Repair Grenade01130h
Snowman Soldier33060.3h
WLT-Howler Mining Laser01,3721.4h
Recon Detection Device172,3465.8h

Check the help document for the dictionary if you want to learn more about words used here.


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