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Praetor BoatsFriends[T42] BoatsFriends
VS BR 85

KDR: 3.76

Score: 79m

Last Seen: Nov 11th, 2018 5:28 AM
- OFFLINE - 15.6 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Connery - Outfit Member of The Forty Deuce[T42] The Forty Deuce
VS outfit on Connery

Members: 77
Level Progress (to 86): 4%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Ghost L100 Python HESH L105 Zephyr M12 Kobalt Blueshift VM5 Blueshift VM5 NS-11C NS-44 Commissioner AE
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,992,392 MLG Score: 2392
Fun Score: N/A
Cheeseburgers Flipped: 1272TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.311%32.404%7554297215,8561.480212.283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.708%0.432B1.839A++-2.838THEAD ++ (~20.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.20.091C+15.9-0.108C+52.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.818%1.013%133210127908692220.908046354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.654%0.456B+-0.641D-1.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.60.622B+24.90.52B+34.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.607%5.847%347710076,892184919223.72742358%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.878%-1.406D**2.055A*0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.7-0.075C+11.10.123C+30.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.691%7.064%11022299212,6981035381812.2568332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.196%-0.975D--0.716B++0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.4-0.055C+320.185C++92.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.172%74.795%11027100735,933175550320.463

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.558%0.011C+0.501B+3.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.303C*2.40.24C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Forty Deuce[T42] The Forty Deuce
VS outfit on Connery

Members: 77
79m533.8%543 (32.6k)470 (28.2k)3.7629893,35224,8084.4668385 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1014725319.711%37.85%74606:4811

38% Engineer8% Heavy Assault41% Infiltrator6% MAX Suit7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 30th, 2014 3:55 AMMay 20th, 2017 4:28 PMNov 11th, 2018 7:53 AM (1d) (PST)Nov 11th, 2018 3:32 AM (2d) (PST)Nov 11th, 2018 1:28 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8351047310.5550.1470.2103.3730.0772392

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,1276,22243,90533913202528,177

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2805.5h/116.9d 17,461 35,334 37,211 567.8k 3,003 7,127 13,018 140.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B++
Kills:797
Deaths:543
KDR:1.468
Accuracy:18.002% D-
HSR:27.729% B++
NS-15MB
C*
Kills:547
Deaths:222
KDR:2.464
Accuracy:18.266% D*
HSR:31.079% C*
NS-15M AE
A+
Kills:365
Deaths:123
KDR:2.967
Accuracy:23.480% C
HSR:40% A+
NS-15M2
B++
Kills:334
Deaths:142
KDR:2.352
Accuracy:22.212% C
HSR:29.940% B++
Ursa
A
Kills:235
Deaths:126
KDR:1.865
Accuracy:20.372% C
HSR:32.766% A
NSX Naginata
B+
Kills:164
Deaths:38
KDR:4.316
Accuracy:24.361% B+
HSR:29.878% C**
SVA-88
B**
Kills:111
Deaths:57
KDR:1.947
Accuracy:16.645% D*
HSR:32.432% B**
VX29 Polaris
A*
Kills:95
Deaths:41
KDR:2.317
Accuracy:18.872% D-
HSR:36.842% A*
Orion VS54
B+
Kills:80
Deaths:55
KDR:1.455
Accuracy:13.187% D**
HSR:27.500% B+
Kills:2,728
Deaths (as Heavy Assault):1,347
Deaths (to Heavy Assaults):6,290
KDR:2.02524
Kill Difference:1,381
Playtime:230.889 hours
Usage:8%
Score:5.120m
Score/min:370
Accuracy (listed only):19.489%
HSR (listed only):32.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A*
Kills:1,456
Deaths:790
KDR:1.843
Accuracy:25.288% B
HSR:31.937% A*
NS-11CB
B**
Kills:1,144
Deaths:885
KDR:1.293
Accuracy:18.212% D*
HSR:28.497% B**
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Zenith VX-5
C**
Kills:254
Deaths:227
KDR:1.119
Accuracy:16.894% F
HSR:22.835% C**
Eidolon VE33
A++
Kills:144
Deaths:63
KDR:2.286
Accuracy:26.867% C+
HSR:37.500% A++
Solstice SF
B+
Kills:108
Deaths:112
KDR:0.964
Accuracy:22.637% C
HSR:20.370% B+
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D--
HSR:19.626% C+
Kills:3,732
Deaths (as Engineer):2,642
Deaths (to Engineers):6,226
KDR:1.41257
Kill Difference:1,090
Playtime:1,073.711 hours
Usage:38%
Score:34.438m
Score/min:535
Accuracy (listed only):20.819%
HSR (listed only):26.352%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A*
Kills:1,456
Deaths:790
KDR:1.843
Accuracy:25.288% B
HSR:31.937% A*
NS-11CB
B**
Kills:1,144
Deaths:885
KDR:1.293
Accuracy:18.212% D*
HSR:28.497% B**
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Pulsar C
C++
Kills:519
Deaths:428
KDR:1.213
Accuracy:18.679% D--
HSR:23.699% C++
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
Zenith VX-5
C**
Kills:254
Deaths:227
KDR:1.119
Accuracy:16.894% F
HSR:22.835% C**
MKV Suppressed
A
Kills:191
Deaths:157
KDR:1.217
Accuracy:26.464% C*
HSR:27.749% A
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
Solstice SF
B+
Kills:108
Deaths:112
KDR:0.964
Accuracy:22.637% C
HSR:20.370% B+
Solstice VE3
C+
Kills:107
Deaths:137
KDR:0.781
Accuracy:17.154% D--
HSR:19.626% C+
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:5,011
Deaths (as Light Assault):3,405
Deaths (to Light Assaults):3,958
KDR:1.47166
Kill Difference:1,606
Playtime:59.958 hours
Usage:2%
Score:1.296m
Score/min:360
Accuracy (listed only):21.952%
HSR (listed only):26.800%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:33,704
Deaths:5,221
KDR:6.455
Accuracy:35.256% C--
HSR:74.849% B++
NS-44 Commissioner AE
A*
Kills:1,293
Deaths:845
KDR:1.530
Accuracy:49.069% B*
HSR:43.001% A*
NS-44B Commissioner
B+
Kills:1,286
Deaths:1,034
KDR:1.244
Accuracy:37.962% C+
HSR:27.605% B+
NS-44 Commissioner
A*
Kills:1,194
Deaths:983
KDR:1.215
Accuracy:41.206% B++
HSR:37.856% A*
V10
C-
Kills:819
Deaths:258
KDR:3.174
Accuracy:35.389% D
HSR:73.138% C-
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
Parallax VX3
C
Kills:691
Deaths:223
KDR:3.099
Accuracy:31.963% D--
HSR:74.530% C
NS-357 Underboss
A++
Kills:418
Deaths:430
KDR:0.972
Accuracy:40.151% B+
HSR:33.014% A++
XM98
C
Kills:353
Deaths:85
KDR:4.153
Accuracy:32.730% D
HSR:72.238% C
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
Soldier Soaker
A+
Kills:215
Deaths:112
KDR:1.920
Accuracy:47.474% A+
HSR:13.488% C
Phaseshift VX-S
C+
Kills:209
Deaths:60
KDR:3.483
Accuracy:35.094% C+
HSR:74.163% C+
NS-30 Vandal
A
Kills:192
Deaths:78
KDR:2.462
Accuracy:24.188% D**
HSR:36.979% A
MKV Suppressed
A
Kills:191
Deaths:157
KDR:1.217
Accuracy:26.464% C*
HSR:27.749% A
Artemis VX26
B**
Kills:191
Deaths:165
KDR:1.158
Accuracy:24.003% D
HSR:28.796% B**
NSX Tomoe
S
Kills:175
Deaths:23
KDR:7.609
Accuracy:55.314% S
HSR:77.143% M**
Beamer VS3
A++
Kills:172
Deaths:251
KDR:0.685
Accuracy:38.390% A++
HSR:33.140% A+
NS-AM7B Archer
B**
Kills:142
Deaths:94
KDR:1.511
Accuracy:52.721% D
HSR:25.352% B**
NS CandyCannon 3000
A+
Kills:132
Deaths:141
KDR:0.936
Accuracy:21.671% D*
HSR:65.152% A+
Nyx VX31
A++
Kills:117
Deaths:78
KDR:1.500
Accuracy:25.148% D**
HSR:46.154% A++
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
NSX Daimyo
M**
Kills:104
Deaths:1
KDR:104
Accuracy:68.161% M**
HSR:98.077% A
Manticore SX40
A*
Kills:102
Deaths:79
KDR:1.291
Accuracy:43.272% A*
HSR:37.255% A*
NS-61 Emissary
S
Kills:87
Deaths:50
KDR:1.740
Accuracy:54.879% S
HSR:43.678% S
Phantom VA23
B**
Kills:61
Deaths:44
KDR:1.386
Accuracy:42.271% B**
HSR:37.705% B*
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
VA39 Spectre
B+
Kills:53
Deaths:41
KDR:1.293
Accuracy:31.818% C+
HSR:43.396% B+
Kills:43,133
Deaths (as Infiltrator):11,122
Deaths (to Infiltrators):4,222
KDR:3.87817
Kill Difference:32,011
Playtime:1,140.699 hours
Usage:41%
Score:28.065m
Score/min:410
Accuracy (listed only):36.694%
HSR (listed only):46.094%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
CME
B++
Kills:836
Deaths:400
KDR:2.090
Accuracy:23.444% C--
HSR:27.034% B++
Sirius SX12
A*
Kills:766
Deaths:433
KDR:1.769
Accuracy:26.826% B+
HSR:30.548% A*
NS-11AB
B++
Kills:648
Deaths:290
KDR:2.234
Accuracy:22.171% D-
HSR:29.938% B++
Corvus VA55
B+
Kills:422
Deaths:289
KDR:1.460
Accuracy:19.280% D--
HSR:25.355% B+
NS-11A
B**
Kills:355
Deaths:165
KDR:2.152
Accuracy:21.788% C-
HSR:29.578% B**
Eridani SX5
A++
Kills:296
Deaths:147
KDR:2.014
Accuracy:29.826% B++
HSR:31.757% A++
MKV Suppressed
A
Kills:191
Deaths:157
KDR:1.217
Accuracy:26.464% C*
HSR:27.749% A
NS-7B PDW
A++
Kills:115
Deaths:60
KDR:1.917
Accuracy:18.389% D*
HSR:28.696% A++
H-V45
A++
Kills:99
Deaths:54
KDR:1.833
Accuracy:26.623% B+
HSR:34.343% A++
NSX Yumi
S
Kills:89
Deaths:5
KDR:17.800
Accuracy:35.718% A++
HSR:74.157% S
Equinox VE2 Burst
A++
Kills:74
Deaths:37
KDR:2
Accuracy:17.217% F-
HSR:43.243% A++
NS-11AG
C++
Kills:67
Deaths:28
KDR:2.393
Accuracy:21.281% D
HSR:25.373% C++
Terminus VX-9
C++
Kills:61
Deaths:27
KDR:2.259
Accuracy:17.878% F
HSR:26.230% C++
NS-7 PDW
A++
Kills:55
Deaths:29
KDR:1.897
Accuracy:21.099% D
HSR:29.091% A++
Kills:4,074
Deaths (as Combat Medic):2,121
Deaths (to Combat Medics):1,811
KDR:1.92079
Kill Difference:1,953
Playtime:133.183 hours
Usage:5%
Score:4.059m
Score/min:508
Accuracy (listed only):23.429%
HSR (listed only):33.078%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,832
Deaths:629
KDR:2.913
Accuracy:15.725% D
HSR:27.347% A
Blueshift VM5
A
Kills:1,774
Deaths:622
KDR:2.852
Accuracy:16.434% D
HSR:27.734% A
Comet VM2
A
Kills:439
Deaths:264
KDR:1.663
Accuracy:42.521% C
HSR:7.062% A
Comet VM2
A++
Kills:415
Deaths:267
KDR:1.554
Accuracy:42.500% C+
HSR:8.193% A++
NS-10 Burster
B++
Kills:380
Deaths:155
KDR:2.452
Accuracy:22.407% D--
HSR:10.263% B++
NS-10 Burster
A++
Kills:348
Deaths:152
KDR:2.289
Accuracy:22.569% D--
HSR:11.207% A++
Vortex VM21
C**
Kills:181
Deaths:79
KDR:2.291
Accuracy:39.339% C+
HSR:4.420% C**
Vortex VM21
B**
Kills:163
Deaths:82
KDR:1.988
Accuracy:38.607% C+
HSR:6.748% B**
NS-20B Gorgon
A*
Kills:117
Deaths:40
KDR:2.925
Accuracy:50.342% B**
HSR:35.897% A*
NS-20B Gorgon
A++
Kills:102
Deaths:41
KDR:2.488
Accuracy:48.580% C*
HSR:39.216% A++
Quasar VM1
C+
Kills:53
Deaths:49
KDR:1.082
Accuracy:15.250% C+
HSR:18.868% C+
Nebula VM20
B*
Kills:52
Deaths:11
KDR:4.727
Accuracy:13.465% D--
HSR:25% B*
Cosmos VM3
B*
Kills:51
Deaths:32
KDR:1.594
Accuracy:15.002% C
HSR:23.529% B*
Kills:5,907
Deaths (as MAX Suit):1,211.500
Deaths (to MAX Suits):1,207
KDR:4.87577
Kill Difference:4,695.500
Playtime:159.307 hours
Usage:6%
Score:6.072m
Score/min:635
Accuracy (listed only):29.441%
HSR (listed only):18.883%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:539
V. Kills:60 N/A
Deaths:120
KDR:4.492
Accuracy:39.202% C+
KPH:38.300 C+
VKPH:4.300 B
Dual Photon Pods
A++
Kills:251
V. Kills:73 339%
Deaths:22
KDR:11.409
Accuracy:46.708% D
KPH:128.700 B**
VKPH:37.400 A++
Antares LC
D
Kills:59
V. Kills:53 109%
Deaths:37
KDR:1.595
Accuracy:43.069% A++
KPH:7.800 D
VKPH:7 D
Kills:849 (598 + 0)
Deaths:179
KDR:4.743
VKDR:1.039
Vehicle Kills:186
Kill Difference:670
Playtime:23.615 hours
Usage:1%
Score:0.491m
Score/min:347
Piloting Accuracy:43.069%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:2,245
V. Kills:272 N/A
Deaths:254
KDR:8.839
Accuracy:42.173% C+
KPH:65.400 B++
VKPH:7.900 C+
AP30 Shredder
C*
Kills:854
V. Kills:858 99%
Deaths:250
KDR:3.416
Accuracy:28.850% D-
KPH:22.900 C
VKPH:23 C*
C150 Dalton
C+
Kills:273
V. Kills:309 88%
Deaths:86
KDR:3.174
Accuracy:30.674% D
KPH:20.500 D
VKPH:23.200 C+
Dual-75 Duster
B+
Kills:264
V. Kills:21 N/A
Deaths:23
KDR:11.478
Accuracy:30.685% D-
KPH:83.300 B+
VKPH:6.600 B
L-24R Spur
C+
Kills:86
V. Kills:14 N/A
Deaths:11
KDR:7.818
Accuracy:29.221% D*
KPH:17.200 D
VKPH:2.800 C+
Kills:3,722 (86 + 3,636)
Deaths:624
KDR:5.965
VKDR:2.362
Vehicle Kills:1,474
Kill Difference:3,098
Playtime:93.049 hours
Usage:3%
Score:2.731m
Score/min:489
Piloting Accuracy:29.221%
Gunner Accuracy:30.685%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,992
V. Kills:576 N/A
Deaths:157
KDR:25.427
Accuracy:38.555% D--
KPH:61.100 B+
VKPH:8.800 C++
L100 Python AP
B*
Kills:830
V. Kills:418 198%
Deaths:77
KDR:10.779
Accuracy:36.203% F--
KPH:37.800 B*
VKPH:19 C*
L100 Python HEAT
B*
Kills:550
V. Kills:181 302%
Deaths:30
KDR:18.333
Accuracy:40.438% D*
KPH:39.700 B*
VKPH:13.100 B+
Skyguard
B**
Kills:263
V. Kills:275 95%
Deaths:55
KDR:4.782
Accuracy:21.671% D*
KPH:13.500 C+
VKPH:14.100 B**
C75 Viper
B++
Kills:192
V. Kills:49 384%
Deaths:10
KDR:19.200
Accuracy:46.499% B++
KPH:30.600 C++
VKPH:7.800 C++
Kills:5,827 (5,827 + 0)
Deaths:329
KDR:17.711
VKDR:4.556
Vehicle Kills:1,499
Kill Difference:5,498
Playtime:126.910 hours
Usage:5%
Score:2.439m
Score/min:320
Driving Accuracy:46.499%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
A*
Kills:1,011
V. Kills:48 N/A
Deaths:30
KDR:33.700
Accuracy:23.023% C+
KPH:113.700 A*
VKPH:5.400 B*
Supernova FPC
B
Kills:777
V. Kills:375 207%
Deaths:119
KDR:6.529
Accuracy:41.030% D**
KPH:26.600 B
VKPH:12.800 C-
E540 Halberd
B**
Kills:701
V. Kills:292 239%
Deaths:48
KDR:14.604
Accuracy:39.786% D*
KPH:44.200 B**
VKPH:18.400 C*
Saron HRB
B*
Kills:537
V. Kills:296 181%
Deaths:48
KDR:11.188
Accuracy:37.076% D
KPH:32.500 B*
VKPH:17.900 C*
Supernova VPC
C+
Kills:288
V. Kills:35 N/A
Deaths:20
KDR:14.400
Accuracy:34.866% F
KPH:41.100 C+
VKPH:5 D
Aphelion VEX-4
C+
Kills:102
V. Kills:62 162%
Deaths:10
KDR:10.200
Accuracy:28.439% D-
KPH:25.300 C+
VKPH:15.400 C
M12 Kobalt
B++
Kills:67
V. Kills:3 N/A
Deaths:3
KDR:22.333
Accuracy:18.072% B++
KPH:92.600 B+
VKPH:4.100 B
Kills:3,483 (1,065 + 2,418)
Deaths:278
KDR:12.529
VKDR:3.996
Vehicle Kills:1,111
Kill Difference:3,205
Playtime:82.278 hours
Usage:3%
Score:2.641m
Score/min:535
Driving Accuracy:34.866%
Gunner Accuracy:18.072%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,097
V. Kills:70 N/A
Deaths:69
KDR:15.899
Accuracy:36.462% C+
KPH:134.700 B**
VKPH:8.600 B+
Aphelion VEX-4H
B**
Kills:820
V. Kills:427 192%
Deaths:66
KDR:12.424
Accuracy:39.934% D
KPH:58.600 B**
VKPH:30.500 C**
E540 Halberd-H
C+
Kills:312
V. Kills:178 174%
Deaths:39
KDR:8
Accuracy:43.775% F
KPH:36.200 C
VKPH:20.700 C+
Saron HRB-H
C
Kills:297
V. Kills:198 149%
Deaths:26
KDR:11.423
Accuracy:53.362% C
KPH:30.200 C
VKPH:20.200 C
M12 Kobalt-H
B++
Kills:147
V. Kills: N/A
Deaths:5
KDR:29.400
Accuracy:18.777% D-
KPH:171.500 B++
VKPH:0 F
G30 Walker
C*
Kills:69
V. Kills:33 203%
Deaths:5
KDR:13.800
Accuracy:29.594% D--
KPH:36.800 C++
VKPH:17.600 C*
Kills:2,742 (0 + 2,742)
Deaths:210
KDR:13.057
VKDR:4.314
Vehicle Kills:906
Kill Difference:2,532
Playtime:43.314 hours
Usage:2%
Score:1.236m
Score/min:476
Driving Accuracy:N/A%
Gunner Accuracy:29.594%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,888
V. Kills:118 N/A
Deaths:81
KDR:23.309
Accuracy:16.741% C
KPH:90.200 B*
VKPH:5.600 B**
M12 Kobalt
A
Kills:607
V. Kills:28 N/A
Deaths:22
KDR:27.591
Accuracy:16.747% C+
KPH:111 A
VKPH:5.100 B++
M60-G Bulldog
A++
Kills:576
V. Kills:138 414%
Deaths:21
KDR:27.429
Accuracy:46.915% B**
KPH:77.900 A++
VKPH:18.700 A++
G30 Walker
B++
Kills:409
V. Kills:306 133%
Deaths:20
KDR:20.450
Accuracy:23.949% D-
KPH:17 C**
VKPH:12.700 B++
M60-G Bulldog
A+
Kills:342
V. Kills:79 428%
Deaths:29
KDR:11.793
Accuracy:34.453% C+
KPH:51.300 A+
VKPH:11.800 A+
M20 Basilisk
B+
Kills:211
V. Kills:96 218%
Deaths:46
KDR:4.587
Accuracy:35.903% C
KPH:21.900 C*
VKPH:10 B+
M20 Basilisk
B**
Kills:191
V. Kills:70 269%
Deaths:28
KDR:6.821
Accuracy:34.467% C-
KPH:33.100 B**
VKPH:12.100 B+
M40 Fury
B
Kills:100
V. Kills:29 333%
Deaths:16
KDR:6.250
Accuracy:27.946% D-
KPH:37.900 C
VKPH:11 B
M40 Fury
B++
Kills:74
V. Kills:28 255%
Deaths:12
KDR:6.167
Accuracy:28.314% D-
KPH:41 C-
VKPH:15.500 B++
Kills:4,398 (0 + 4,398)
Deaths:275
KDR:15.993
VKDR:3.244
Vehicle Kills:892
Kill Difference:4,123
Playtime:84.316 hours
Usage:3%
Score:2.246m
Score/min:444
Driving Accuracy:N/A%
Gunner Accuracy:28.314%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:84
V. Kills:5 N/A
Deaths:38
KDR:2.211
Accuracy:48.552% B++
KPH:32.600 D
VKPH:1.900 C+
M12 Kobalt-F
C+
Kills:56
V. Kills:4 N/A
Deaths:20
KDR:2.800
Accuracy:27.256% B++
KPH:19.900 C-
VKPH:1.400 C+
Kills:140 (140 + 0)
Deaths:58
KDR:2.414
VKDR:0.155
Vehicle Kills:9
Kill Difference:82
Playtime:5.386 hours
Usage:0%
Score:0.038m
Score/min:117
Driving Accuracy:27.256%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:194
V. Kills:22 N/A
Deaths:18
KDR:10.778
Accuracy:28.360% D-
KPH:59.400 C
VKPH:6.700 C++
M20 Wyvern
B
Kills:128
V. Kills:136 93%
Deaths:48
KDR:2.667
Accuracy:37.058% C+
KPH:16.200 C--
VKPH:17.200 B
Pelter Rocket Pod
B
Kills:57
V. Kills:35 158%
Deaths:5
KDR:11.400
Accuracy:43.093% C
KPH:37.100 D
VKPH:22.800 B
Kills:379 (0 + 379)
Deaths:71
KDR:5.338
VKDR:2.718
Vehicle Kills:193
Kill Difference:308
Playtime:12.696 hours
Usage:0%
Score:0.198m
Score/min:260
Piloting Accuracy:N/A%
Gunner Accuracy:43.093%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 34,19933,7045,2216.455B**2.6935.256%C--74.849%B++54.9B*N/A171614h2.4C+6.8C+
L100 Python HESH 4,5683,99215725.427A21.6638.555%D--5.461%M*61.1B+8.8C++29565.3h3.3C++8.5C+
L105 Zephyr 2,5172,2452548.839C++5.0842.173%C+N/A65.5B++7.9C+50334.3h5.8B+13.7B+
M12 Kobalt 2,0061,8888123.309B**19.5516.741%C24.576%A90.3B*5.6B**48620.9h19C++113.7C++
Blueshift VM5 1,8531,8326292.913C**0.8515.725%D27.347%A41.4B+N/A22144.3h14.2B+90.1C++
Blueshift VM5 1,8091,7746222.852C**0.9116.434%D27.734%A40.1B+N/A20444.2h15.2B92.2C+
NS-11C 1,5261,4567901.843B**1.9225.288%B31.937%A*20.1C1A++11172.6h22D**86.9C-
NS-44 Commissioner AE 1,3191,2938451.53C**2.2349.069%B*43.001%A*76.1B++1.5A++23917h4.1D8.4C*
NS-44B Commissioner 1,3271,2861,0341.244B2.5237.962%C+27.605%B+44.3C+1.4A++13229h4.7D-12.5C+
Tank Mine 2,0141,2751458.793M*5.0325.795%DN/A107.1C++62.1C+152811.9h2.3C--9D*
NS-44 Commissioner 1,2291,1949831.215C**2.5541.206%B++37.856%A*43.4B+1.3A*19227.5h3.9C++9.4B+
NS-11CB 1,2111,1448851.293C*2.4718.212%D*28.497%B**9.5DN/A46120.9h26.4F-144.9D**
Proton II PPA-H 1,1671,0976915.899B12.1436.462%C+2.37%B+135.4B**8.6B+4628.1h9.3C**25.5C**
Proximity Mine 1,0671,0661218.81A++5.0529.145%D**N/A113.4C+N/A5819.4h2C6.8D**
Proton II PPA 1,0591,0113033.7A29.9423.023%C+2.176%C++113.6A*5.4B*6628.9h7.8B++33.9B+
C-4 1,5201,0045711.758C**2.0021.421%DN/A60.1C-30.9C++93716.7h1.6C+7.4C+
AP30 Shredder 1,7128542503.416C0.3528.85%D-2.81%B+23C23.1C*52937.2h122.8C425.7D
CME 8568364002.09B++1.6723.444%C--27.034%B++32.2C+N/A14626h19.1F81.5D-
L100 Python AP 1,2488307710.779A+7.0236.203%F--6.627%A*37.7B*19C*38722h5.1B++14.1C+
Aphelion VEX-4H 1,2478206612.424B*8.6639.934%D3.171%C++58.6B**30.5C**49714h47.1B+117.9B
V10 8248192583.174C+0.5935.389%D73.138%C-36.2C++N/A21622.6h2.2C*6.3C+
NS-15M1 8237975431.468C++2.2918.002%D-27.729%B++23.6C--N/A14533.7h16.7D*93D
Supernova FPC 1,1527771196.529C*2.7741.03%D**8.752%S26.6B12.8C-63829.2h5.1B12.4C
Sirius SX12 7757664331.769B++1.9926.826%B+30.548%A*32.3C**N/A25123.7h19.2D71.7C+
E540 Halberd 9937014814.604B+10.8439.786%D*4.993%A+44.1B**18.4C*46715.9h4.8B*12.1C*
Parallax VX3 6916912233.099C+0.6631.963%D--74.53%C36B+N/A25619.2h2.3C+7.2C
Spear Anti-Vehicle Phalanx Tower 8956724168S164.2441.698%D-6.399%B*55.5B++18.4C-31512.1h7.6B++18.3B+
M60-A Bulldog 7456541434.573C+0.8135.3%C+1.07%C38.7C++5.4C38916.9h6.2C+17.5C++
NS-11AB 6676482902.234B++1.5322.171%D-29.938%B++33.6C1B++8219.3h20.8F--93.9D**
Spear Anti-Vehicle Phalanx Turret 8946222921.448A*17.6944.034%C+4.662%C**43.8B+19.2C+37914.2h10C+22.8C+
M12 Kobalt 6356072227.591B+23.8316.747%C+24.218%A110.4B**5.1B++5965.5h15.9B+95C**
M60-G Bulldog 7145762127.429S23.6746.915%B**2.257%C--77.8A++18.6A++6247.4h6.3B+13.4B+
L100 Python HEAT 7315503018.333M*14.5740.438%D*7.455%M*39.6B*13B25113.9h5.5B+13.6C+
NS-15MB 5655472222.464B+1.3018.266%D*31.079%C*26.8DN/A6620.4h19.5F-106.7D--
Light PPA 5995391204.492C+0.7339.202%C+1.299%C+38.2C+4.3B25314.1h22.3D56.9C-
Saron HRB 8335374811.188A7.4337.076%D1.304%C32.5B*17.9C*45816.5h22.9C+61.7C
Pulsar C 5235194281.213C++2.5518.679%D--23.699%C++11.3DN/A9746.1h13.7C73.2C-
Sticky Grenade 4744591459N/A455.2444.53%D-N/A655.7D21.4A40110.7h2.5C+5.7C
M60-A Bulldog 5224503413.235C+9.4738.639%D-2.889%B+31.3C+5C++24414.4h6.7C17.3C--
Frag Grenade 4524421442N/A438.2445.885%C++N/A552.5C**12.5B*36170.8h3.5B7.6B
Comet VM2 6444392641.663B++2.1042.521%C7.062%A14.1B+6.6B*16131.2h29.2C+68.6C+
Corvus VA55 4284222891.46B+2.3019.28%D--25.355%B+23.4CN/A14118h14.8D-77D-
NS-357 Underboss 4264184300.972C+2.7940.151%B+33.014%A++36.3C+N/A19911.5h5D12.4C++
Comet VM2 6014152671.554B*2.2142.5%C+8.193%A++13.2B+5.9B++17731.4h30.6D72.1C
G30 Walker 7154092020.45S16.6923.949%D-4.645%C*17C**12.8B++30724h252.6C-1054.9D
NS-10 Burster 6453801552.452A**1.3122.407%D--10.263%B++7.3B++5.1B**12752.2h135.4C++604.4C
The Slasher 45137011,9510.031C-3.7345.133%B*1.892%D--0.4CN/A11047.9h2.8D6.2C**
NS-15M AE 3773651232.967B+0.8023.48%C40%A+48.7C+1.6A*2137.5h16.6F70.8D
NS-11A 3643551652.152B*1.6121.788%C-29.578%B**33.2C++N/A19310.7h18.3D**83.8D
XM98 354353854.153B**0.3932.73%D72.238%C41.5B**N/A2578.5h2.4C*7.4C+
NS-10 Burster 5733481522.289A++1.4722.569%D--11.207%A++6.7B+4.4B+11351.7h147.3C++652.6C
M60-G Bulldog 4213422911.793A*8.0334.453%C+4.971%A51A+11.8A+7226.7h6.7B+19.4B+
NS-15M2 3533341422.352B+1.4122.212%C29.94%B++26.5D1.5A**13212.6h25.6T*115.1D**
E540 Halberd-H 490312398C+4.2443.775%F1.603%C36.3C20.7C+5438.6h6.6C+15D
Saron HRB-H 4952972611.423A7.6653.362%C1.347%C+30.3C20.2C4239.8h33.2D62.3D
M60-A Bulldog 350297319.581C5.8239.927%D2.694%C**31.6C+5.6B3319.4h6.7C16.7C
Eridani SX5 3002961472.014B*1.7529.826%B++31.757%A++22.9C-N/A13912.9h22.2F--74.4D
Supernova VPC 3232882014.4C**10.6434.866%F3.819%A*41.1C+5D4827h3.8C10.9D*
C150 Dalton 582273863.174C0.5930.674%D1.099%C*20.5D23.2C+53813.3h6.1D20D*
Dual-75 Duster 2852642311.478C++7.7230.685%D-1.136%C++82.5B+6.6B3373.2h4.6B*14.9C**
Skyguard 538263554.782B**1.0221.671%D*2.281%C++13.5C+14.1B**33219.5h172.5D-796.2D**
Zenith VX-5 2592542271.119C+2.6416.894%F22.835%C**12.6D-N/A10920.1h16.9D--100.3D**
Dual Photon Pods 3242512211.409B*7.6546.708%DN/A125.5B**36.5A++12572h30.5D65.4D
Ursa 2432351261.865B++1.9020.372%C32.766%A25.8C-N/A1899.1h14.9D--73.2C
Nemesis VSH9 4162261701.329B**2.4358.36%D2.212%C12.8C10.8C++35317.6h8.9C15.2C
MANA Anti-Vehicle Turret 4962241201.867C1.9050.418%D--4.911%B+2240B+2720A++33566000.1h9.2C*18.2C+
Soldier Soaker 2342151121.92B++1.8447.474%A+13.488%C89.6A+7.9S2192.4h9.6F--20.3C+
M20 Basilisk 307211464.587B*0.8235.903%C7.109%B+22C*10B+3099.6h112.3C312.8C
Phaseshift VX-S 211209603.483C*0.2835.094%C+74.163%C+23.5CN/A1068.9h5.2D*14.8D
NS Decimator-B 3752062010.3S6.5477.337%A++N/A121.2A*99.4S12321.7h2.9B3.8B++
CAS 14-E 2161941810.778C+7.0228.36%D-N/A58.8C6.7C++2953.3h50.1D**176.6D*
NS-30 Vandal 195192782.462B+1.3024.188%D**36.979%A34.3C+N/A2715.6h6.5C-26.8D-
C75 Viper 2411921019.2M++15.4446.499%B++2.083%B++30.5C++7.8C++4646.3h30.2F*65D*
MKV Suppressed 1961911571.217C++2.5526.464%C*27.749%A22.5CN/A1638.5h23.1F87.2C--
Artemis VX26 1941911651.158C+2.6024.003%D28.796%B**23.3C-N/A1688.2h16.6D**69.2D--
M20 Basilisk 261191286.821A*3.0634.467%C-9.424%A+32.9B**12.1B+3405.8h78.4B++227.5B+
Vortex VM21 285181792.291B**1.4739.339%C+4.42%C**8.9C+5.1C11320.3h55.7C141.5C+
NSX Tomoe 185175237.609M++3.8555.314%S77.143%M**40.7C++2.3S1584.3h34.9T*63.1C
Beamer VS3 1801722510.685C+3.0838.39%A++33.14%A+8.9D-N/A6319.4h19.1F-49.8C+
Xiphos Anti-Personnel Phalanx Tower 2071711171A++167.2432.646%C*3.509%B*65.8D13.8C*3592.6h68.8F210.6D--
MAX Punch 1911691,2290.138C++3.6253.797%B+N/A1.1CN/A4155.9h2C++3.7C*
NSX Naginata 165164384.316M0.5524.361%B+29.878%C**71.3AN/A2682.3h20F-82.1C-
Vortex VM21 281163821.988B**1.7738.607%C+6.748%B**7.9C++5.7C**12320.6h62.3C161.3C+
Lumine Edge 1631621161.397S2.3744.472%A++34.568%M33.1M++N/A854.9h1.1B++2.5B+
NS Annihilator 2791531031.485A*2.2874.713%D**N/A15.1B**12.5B**43110.1h5.9A++8A++
M12 Kobalt-H 147147529.4B+25.6418.777%D-27.211%A*163.3B+N/A3860.9h11.5B*61.1B
Eidolon VE33 149144632.286B**1.4826.867%C+37.5%A++17.1CN/A2168.4h17.9F--66.5D*
NS-AM7B Archer 218142941.511S2.2552.721%D25.352%B**7.2C+3.9C+5319.6h30.3C57.5C
Auraxium Slasher 1491393,5960.039C+3.7249.348%A+N/A0.4C-N/A1360.1h1.9B+3.9B+
NS Decimator 236138721.917B**1.8551.335%D*1.449%D31.4C+22.3B++7514.4h5.6C10.9D
Spear Anti-Vehicle Phalanx Turret 1961371137S133.2443.833%D-6.569%B*50.7C++21.9C+3382.7h8.7B+19.9B+
NS CandyCannon 3000 1341321410.936B2.8321.671%D*65.152%A+22.8C+N/A835.8h4.2C**19.4C
M20 Wyvern 264128482.667C1.1037.058%C+1.563%D16.2C--17.2B2367.9h202.5T-546.4F**
Nyx VX31 118117781.5C2.2625.148%D**46.154%A++20.5DN/A1235.7h10.5F--41.8F**
NS-20B Gorgon 130117402.925M*0.8450.342%B**35.897%A*27.2A**3A++1274.3h97C-192.7B++
NS-7B PDW 116115601.917B**1.8518.389%D*28.696%A++28C+N/A1324.1h15.4C+83.8C
SVA-88 113111571.947C++1.8216.645%D*32.432%B**27.1DN/A4414.1h17.4F-104.8D**
A30 Walker 2461101490.738C--3.0218.038%D--N/A7.1D8.8C35315.5h259.9D*1440.7D**
Solstice SF 1101081120.964C+2.8022.637%C20.37%B+9.8DN/A12511h23.4D**103.4D*
Solstice VE3 1081071370.781C+2.9817.154%D--19.626%C+8.1DN/A28513.2h19.6C--114C-
NSX Daimyo 1041041104U100.2468.161%M**98.077%A94.5A++N/A2991.1h1.5A+2.1A+
MANA Anti-Personnel Turret 103103313.323N/A0.4420.941%UN/A1030UN/A8411600.1h26.8T*128T*
NS-20B Gorgon 111102412.488S1.2748.58%C*39.216%A++23.2A++2C++1114.4h110.1B*226.7B+
Manticore SX40 105102791.291B2.4743.272%A*37.255%A*34C*1B+1323h19.1T*44.2D--
Aphelion VEX-4 1641021010.2A+6.4428.439%D-8.824%A*25.5C+15.5C2044h84D-295.3D*
M40 Fury 129100166.25C+2.4927.946%D-4%A**38.5C11.2B+4062.6h19.2C--68.7D--
H-V45 10099541.833B1.9326.623%B+34.343%A++30C+N/A2873.3h28.9T*108.6F
VX29 Polaris 9795412.317B++1.4518.872%D-36.842%A*31.7CN/A3783h18.3F-96.7D--
Aspis Anti-Aircraft Phalanx Turret 19093109.3A*5.5425.948%C++N/A14.1B++14.7B++3906.6h178.1C--686.2C+
NSX Yumi 9889517.8U14.0435.718%A++74.157%S23.4C--2.4B813.8h15.3D-42.9B
NS-61 Emissary 9587501.74A2.0254.879%S43.678%S39.5B++3.6S2132.2h42.6T*77.6D
Anti-Vehicle Grenade 12487187N/A83.2442.999%D--N/A217.5D92.5C+29830.4h8.5D*19.7D*
L-24R Spur 10086117.818C**4.0629.221%D*2.326%C*17.2D2.8C+645h82D--280.7D**
Hades VSH4 15285641.328A++2.4364.889%C2.353%C+16C+12.6C+2985.3h10.3C-15.9C--
S12 Renegade 8984382.211C+1.5548.552%B++11.905%A*32.3D1.9C+1732.6h9.2T*18.9F--
Orion VS54 8380551.455C++2.3113.187%D**27.5%B+15.7DN/A9365.1h15.9D120.5C--
Lancer VS22 18675950.789C++2.9755.506%D-2.667%C**7.1D10.6C-41210.5h54.5D--98.2D*
M40 Fury 10274126.167C+2.4028.314%D-N/A41.1C-15.6B++6661.8h19.8C--69.8D*
Equinox VE2 Burst 7574372C++1.7617.217%F-43.243%A++20D-N/A1373.7h30T*174.4T*
G30 Walker 10269513.8A10.0429.594%D--1.449%D**36.3C++17.4C++3761.9h138.9B+469.4C++
A30 Walker 14369312.226C+1.5417.869%D**N/A7.9C+8.5C+3628.7h250.8D-1403.6F
M12 Kobalt 7067322.333C*18.5718.072%B++16.418%B++95.7B++4.3B+3760.7h18.5C+102.5B
NS-11AG 6867282.393C+1.3721.281%D25.373%C++31.9CN/A692.1h20.4F--96D--
Hyena Missile Launcher 10263820.768D2.9920.288%F-3.175%A++8.9D5.5D1737.1h41.1C202.6F
G30 Walker 11762162S58.2437.693%C-4.839%B*16.3D*14.5D2233.8h534.9T*1419.2T*
Phantom VA23 6361441.386C+2.3842.271%B**37.705%B*19.1D-N/A1193.2h15.4T*36.4T
Terminus VX-9 6261272.259B+1.5017.878%F26.23%C++35.9C+N/A3861.7h15.3D--85.7D**
Hoplon Anti-Aircraft Phalanx Tower 11059159B**55.2436.607%B++3.39%B+21.1D18.2D1982.8h239.9T*655.4F--
M12 Kobalt 6559159A+55.2416.95%D-22.034%B**98.3C+10A+3110.6h17.3C++101.8C+
Antares LC 11259371.595C+2.1743.069%A++5.085%A**7.8D7D2857.6h358.6F-832.7D--
Pelter Rocket Pod 9257511.4C+7.6443.093%C1.754%B38D23.3B+3031.5h52.3T121.3F--
M12 Kobalt-F 6056202.8B+0.9627.256%B++25%M+20C1.4C+662.8h28.6F105.1C
NS-7 PDW 5655291.897A1.8721.099%D29.091%A++19.6CN/A4252.8h15.8C+74.8C+
VA39 Spectre 5353411.293C+2.4731.818%C+43.396%B+11.5DN/A3004.6h9D*28.2D
Quasar VM1 5353491.082C2.6815.25%C+18.868%C+27.9B+N/A6121.9h14.6C*95.9C*
Nebula VM20 5252114.727A0.9613.465%D--25%B*32.5C+N/A2441.6h17.9C133.3C--
Cosmos VM3 5151321.594C+2.1715.002%C23.529%B*39.2B*N/A4861.3h12.9C**86C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1750.1h
Motion Spotter20949,67680.1h
Nano-Armor Kit7631,177,032104.7h
Anti-Vehicle MANA Turret222,4992.5h
Spawn Beacon41,7031.5h
Turret AI Module23891.6h
Repair Module24781.9h
Cortium Silo01080.4h
AE Nano-Armor Kit277545,75071.9h
Blast Wall0830.7h
Nanite Revive Grenade02,3620.7h
Nanite Healing Grenade01510h
AE Medical Applicator5448,0426.7h
Spear Anti-Vehicle Tower02371.2h
Deconstruction Tool27,4301.5h
Spitfire Auto-Turret222,9182.9h
Rampart Wall52302.6h
Hoplon Anti-Aircraft Phalanx Tower02411.2h
Xiphos Anti-Personnel Tower02161.1h
Ammunition Package9418,1747.2h
Anti-Infantry MANA Turret63230.6h
Shield Recharging Field107200.3h
Medical Kit4977,11910.2h
Medical Applicator311142,92112h
WLT-Howler Mining Laser01,3720.5h
Spear Anti-Vehicle Turret0740.6h
Nano-Repair Grenade0710h
Snowman Soldier21870.2h
Recon Detection Device172,3105.6h

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