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Dreadnaught Boodah[DaPP] Boodah
VS BR 123

KDR: 2.15

Score: 31.9m

Last Seen: Aug 24th, 2019 12:44 AM
- OFFLINE - 2.1 hour(s)

Battle Rank 120 (123 total) - Vanu Sovereignty on Emerald - Outfit Member of Da Pahty Poopahs[DaPP] Da Pahty Poopahs
VS outfit on Emerald

Members: 201
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH VE-S Canis Lasher X2 Proximity Mine Tank Mine C-4 ARX C-4 Sirius SX12
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $180,144 MLG Score: 144
Fun Score: N/A
Cheeseburgers Flipped: 989TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.051%13.332%2671911958,0110.8295541.324

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.811%-0.257C-1.148D*0.066C+HEAD (~3.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.4-0.038C+15.3-0.074C+61.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.152%1.06%18048120616,3281176366813.8726445%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.923%-0.378C--0.965D--1.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.50.47B+7.60.394B12.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.61%3.592%1781212021,72610055521.71571312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.051%-0.768D-0.122C+-0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.4-0.066C+31.80.109C+75.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
26.893%11.607%1782121211283200.134454

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.356%-1.216D*-0.598D-0.848

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.06C+3.30.315C*9.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Da Pahty Poopahs[DaPP] Da Pahty Poopahs
VS outfit on Emerald

Members: 201
31.9m402%226 (13.6k)213 (12.8k)2.1537347,11521,8762.78145123 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214200518.175%4.92%8906:5110

48% Engineer22% Heavy Assault6% Infiltrator17% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 11:22 PMOct 12th, 2013 1:35 AMAug 23rd, 2019 8:59 PM (14h) (PST)Aug 23rd, 2019 9:17 PM (14h) (PST)Aug 23rd, 2019 8:44 PM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
543894540.3150.1460.0151.4790.053144

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,6005,34427,256199189312,776

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2495.9h/104d 13,732 2,318 13,655 221.5k 3,552 8,385 7,997 81.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
C-
Kills:726
Deaths:603
KDR:1.204
Accuracy:23.150% C-
HSR:14.050% D**
Orion VS54
D*
Kills:341
Deaths:221
KDR:1.543
Accuracy:14.989% D*
HSR:15.836% D*
NS-15M2
C
Kills:205
Deaths:181
KDR:1.133
Accuracy:22.212% C
HSR:13.171% F
Ursa
C
Kills:184
Deaths:194
KDR:0.948
Accuracy:18.242% D
HSR:22.283% C
NSX Naginata
C
Kills:129
Deaths:126
KDR:1.024
Accuracy:15.121% D**
HSR:26.357% C
Flare VE6
D
Kills:89
Deaths:67
KDR:1.328
Accuracy:15.943% D*
HSR:20.225% D
VX29 Polaris
D*
Kills:84
Deaths:75
KDR:1.120
Accuracy:17.298% D*
HSR:13.095% D**
Kills:1,758
Deaths (as Heavy Assault):1,467
Deaths (to Heavy Assaults):5,885
KDR:1.19836
Kill Difference:291
Playtime:548.776 hours
Usage:22%
Score:5.438m
Score/min:165
Accuracy (listed only):18.136%
HSR (listed only):17.859%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:925
Deaths:1,337
KDR:0.692
Accuracy:19.840% D-
HSR:12.324% D
Zenith VX-5
D*
Kills:565
Deaths:747
KDR:0.756
Accuracy:17.345% F
HSR:14.690% D*
VX6-7
D
Kills:432
Deaths:453
KDR:0.954
Accuracy:20.543% D
HSR:16.204% D-
NSX Tanto
C--
Kills:401
Deaths:427
KDR:0.939
Accuracy:23.474% C--
HSR:14.963% D**
VE-C Horizon
D-
Kills:359
Deaths:373
KDR:0.962
Accuracy:27.976% D--
HSR:16.713% D-
Solstice VE3
D--
Kills:276
Deaths:254
KDR:1.087
Accuracy:17.479% D--
HSR:13.406% D*
Serpent VE92
C+
Kills:153
Deaths:256
KDR:0.598
Accuracy:14.588% F-
HSR:19.608% C+
Pulsar C
F
Kills:92
Deaths:72
KDR:1.278
Accuracy:16.251% F
HSR:14.130% F
Deimos VA29
C-
Kills:57
Deaths:75
KDR:0.760
Accuracy:30.395% F*
HSR:14.035% C-
Phobos VX86
D*
Kills:55
Deaths:64
KDR:0.859
Accuracy:23.731% T
HSR:9.091% D*
Eidolon VE33
N/A
Kills:50
Deaths:43
KDR:1.163
Accuracy:25.121% N/A
HSR:22% N/A
Kills:3,365
Deaths (as Engineer):4,101
Deaths (to Engineers):4,615
KDR:0.82053
Kill Difference:736
Playtime:1,200.098 hours
Usage:48%
Score:17.182m
Score/min:239
Accuracy (listed only):21.522%
HSR (listed only):15.197%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
D
Kills:2,339
Deaths:1,974
KDR:1.185
Accuracy:22.780% D
HSR:10.859% D*
Sirius SX12
D--
Kills:1,220
Deaths:1,506
KDR:0.810
Accuracy:19.590% D--
HSR:11.066% D*
Solstice SF
D
Kills:925
Deaths:1,337
KDR:0.692
Accuracy:19.840% D-
HSR:12.324% D
Zenith VX-5
D*
Kills:565
Deaths:747
KDR:0.756
Accuracy:17.345% F
HSR:14.690% D*
VX6-7
D
Kills:432
Deaths:453
KDR:0.954
Accuracy:20.543% D
HSR:16.204% D-
NSX Tanto
C--
Kills:401
Deaths:427
KDR:0.939
Accuracy:23.474% C--
HSR:14.963% D**
VE-C Horizon
D-
Kills:359
Deaths:373
KDR:0.962
Accuracy:27.976% D--
HSR:16.713% D-
Solstice VE3
D--
Kills:276
Deaths:254
KDR:1.087
Accuracy:17.479% D--
HSR:13.406% D*
Eridani SX5
F
Kills:181
Deaths:237
KDR:0.764
Accuracy:18.116% F
HSR:7.735% F
Serpent VE92
C+
Kills:153
Deaths:256
KDR:0.598
Accuracy:14.588% F-
HSR:19.608% C+
Pulsar C
F
Kills:92
Deaths:72
KDR:1.278
Accuracy:16.251% F
HSR:14.130% F
NS-7 PDW
C**
Kills:82
Deaths:150
KDR:0.547
Accuracy:15.930% F
HSR:19.512% C**
MKV Suppressed
C+
Kills:64
Deaths:142
KDR:0.451
Accuracy:17.983% D**
HSR:18.750% C+
Deimos VA29
C-
Kills:57
Deaths:75
KDR:0.760
Accuracy:30.395% F*
HSR:14.035% C-
Phobos VX86
D*
Kills:55
Deaths:64
KDR:0.859
Accuracy:23.731% T
HSR:9.091% D*
Kills:7,201
Deaths (as Light Assault):8,067
Deaths (to Light Assaults):3,595
KDR:0.89265
Kill Difference:866
Playtime:436.020 hours
Usage:17%
Score:4.902m
Score/min:187
Accuracy (listed only):20.401%
HSR (listed only):14.206%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
D
Kills:2,339
Deaths:1,974
KDR:1.185
Accuracy:22.780% D
HSR:10.859% D*
Sirius SX12
D--
Kills:1,220
Deaths:1,506
KDR:0.810
Accuracy:19.590% D--
HSR:11.066% D*
Eridani SX5
F
Kills:181
Deaths:237
KDR:0.764
Accuracy:18.116% F
HSR:7.735% F
Equinox VE2
C++
Kills:159
Deaths:105
KDR:1.514
Accuracy:23.154% C--
HSR:21.384% C++
NS-7 PDW
C**
Kills:82
Deaths:150
KDR:0.547
Accuracy:15.930% F
HSR:19.512% C**
MKV Suppressed
C+
Kills:64
Deaths:142
KDR:0.451
Accuracy:17.983% D**
HSR:18.750% C+
Deimos VA29
C-
Kills:57
Deaths:75
KDR:0.760
Accuracy:30.395% F*
HSR:14.035% C-
Phobos VX86
D*
Kills:55
Deaths:64
KDR:0.859
Accuracy:23.731% T
HSR:9.091% D*
Kills:4,157
Deaths (as Combat Medic):4,253
Deaths (to Combat Medics):2,297
KDR:0.97743
Kill Difference:96
Playtime:28.736 hours
Usage:1%
Score:0.322m
Score/min:187
Accuracy (listed only):21.460%
HSR (listed only):14.054%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
D
Kills:2,339
Deaths:1,974
KDR:1.185
Accuracy:22.780% D
HSR:10.859% D*
Sirius SX12
D--
Kills:1,220
Deaths:1,506
KDR:0.810
Accuracy:19.590% D--
HSR:11.066% D*
NS-61 Emissary
C+
Kills:448
Deaths:481
KDR:0.931
Accuracy:28.187% C+
HSR:12.723% D
Eridani SX5
F
Kills:181
Deaths:237
KDR:0.764
Accuracy:18.116% F
HSR:7.735% F
NS-7 PDW
C**
Kills:82
Deaths:150
KDR:0.547
Accuracy:15.930% F
HSR:19.512% C**
MKV Suppressed
C+
Kills:64
Deaths:142
KDR:0.451
Accuracy:17.983% D**
HSR:18.750% C+
Kills:4,334
Deaths (as Infiltrator):4,490
Deaths (to Infiltrators):2,560
KDR:0.96526
Kill Difference:156
Playtime:150.707 hours
Usage:6%
Score:1.352m
Score/min:149
Accuracy (listed only):20.431%
HSR (listed only):13.441%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:803
Deaths:394
KDR:2.038
Accuracy:17.058% C
HSR:18.555% C-
Nebula VM20
C
Kills:755
Deaths:384
KDR:1.966
Accuracy:17.303% C
HSR:17.219% D
Blueshift VM5
C+
Kills:261
Deaths:154
KDR:1.695
Accuracy:19.106% C+
HSR:14.559% D*
Cosmos VM3
B+
Kills:234
Deaths:100
KDR:2.340
Accuracy:19.348% B+
HSR:13.248% D*
Blueshift VM5
C+
Kills:230
Deaths:149
KDR:1.544
Accuracy:19.532% C+
HSR:16.087% D--
Cosmos VM3
B+
Kills:227
Deaths:102
KDR:2.225
Accuracy:19.066% B+
HSR:18.943% C+
NS-10 Burster
C**
Kills:171
Deaths:154
KDR:1.110
Accuracy:27.609% C
HSR:7.018% C**
NS-10 Burster
B**
Kills:151
Deaths:152
KDR:0.993
Accuracy:27.381% C
HSR:11.921% B**
Vortex VM21
A**
Kills:78
Deaths:106
KDR:0.736
Accuracy:42.579% C++
HSR:8.974% A**
Vortex VM21
C*
Kills:76
Deaths:107
KDR:0.710
Accuracy:42.947% C*
HSR:2.632% D
Kills:2,986
Deaths (as MAX Suit):901
Deaths (to MAX Suits):1,284
KDR:3.3141
Kill Difference:2,085
Playtime:123.812 hours
Usage:5%
Score:2.690m
Score/min:362
Accuracy (listed only):25.193%
HSR (listed only):12.915%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:10,466
V. Kills:1,868 N/A
Deaths:783
KDR:13.367
Accuracy:53.476% B+
KPH:41.500 C
VKPH:7.400 C
C75 Viper
C
Kills:1,216
V. Kills:133 N/A
Deaths:124
KDR:9.806
Accuracy:24.525% D**
KPH:23.900 C
VKPH:2.600 D*
L100 Python HEAT
C++
Kills:1,167
V. Kills:356 327%
Deaths:152
KDR:7.678
Accuracy:53.319% C++
KPH:26.800 C
VKPH:8.200 D
L100 Python AP
C++
Kills:837
V. Kills:454 184%
Deaths:129
KDR:6.488
Accuracy:57.210% C++
KPH:22.300 D
VKPH:12.100 D--
Skyguard
C+
Kills:287
V. Kills:196 146%
Deaths:111
KDR:2.586
Accuracy:28.556% C+
KPH:8.900 D-
VKPH:6.100 D--
Kills:13,973 (13,973 + 0)
Deaths:1,299
KDR:10.757
VKDR:2.315
Vehicle Kills:3,007
Kill Difference:12,674
Playtime:416.511 hours
Usage:17%
Score:3.704m
Score/min:148
Driving Accuracy:28.556%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
C
Kills:1,101
V. Kills:282 389%
Deaths:83
KDR:13.265
Accuracy:46.777% C
KPH:19.800 C
VKPH:5.100 D--
Supernova VPC
D-
Kills:1,036
V. Kills:156 N/A
Deaths:98
KDR:10.571
Accuracy:42.960% D-
KPH:22.200 D--
VKPH:3.300 D*
Supernova FPC
D-
Kills:218
V. Kills:223 97%
Deaths:73
KDR:2.986
Accuracy:46.206% D-
KPH:10.200 D**
VKPH:10.500 D-
Saron HRB
C
Kills:147
V. Kills:112 130%
Deaths:45
KDR:3.267
Accuracy:39.635% C-
KPH:17.500 D
VKPH:13.400 C
E540 Halberd
B**
Kills:81
V. Kills:27 289%
Deaths:11
KDR:7.364
Accuracy:43.057% D
KPH:41.900 B**
VKPH:14 C
Proton II PPA
C**
Kills:75
V. Kills:8 N/A
Deaths:8
KDR:9.375
Accuracy:20.683% D
KPH:40.800 D
VKPH:4.300 C**
Kills:2,658 (2,355 + 303)
Deaths:318
KDR:8.358
VKDR:2.541
Vehicle Kills:808
Kill Difference:2,340
Playtime:135.663 hours
Usage:5%
Score:1.470m
Score/min:181
Driving Accuracy:46.206%
Gunner Accuracy:20.683%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:421
V. Kills:58 N/A
Deaths:31
KDR:13.581
Accuracy:34.807% C
KPH:61.800 D
VKPH:8.500 B+
Halberd-H SE
D
Kills:145
V. Kills:43 330%
Deaths:5
KDR:29
Accuracy:50.853% D*
KPH:57.800 D
VKPH:17.100 D-
Saron HRB-H
D
Kills:103
V. Kills:62 163%
Deaths:34
KDR:3.029
Accuracy:49.882% D
KPH:24.400 D
VKPH:14.700 D-
E540 Halberd-H
D
Kills:58
V. Kills:20 276%
Deaths:27
KDR:2.148
Accuracy:46.749% D*
KPH:32.500 D
VKPH:11.200 D*
Aphelion VEX-4H
C--
Kills:51
V. Kills:32 155%
Deaths:27
KDR:1.889
Accuracy:41.269% C--
KPH:24.900 D-
VKPH:15.600 D--
Kills:778 (0 + 778)
Deaths:124
KDR:6.274
VKDR:1.734
Vehicle Kills:215
Kill Difference:654
Playtime:17.374 hours
Usage:1%
Score:0.271m
Score/min:260
Driving Accuracy:N/A%
Gunner Accuracy:41.269%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:265
V. Kills:77 340%
Deaths:82
KDR:3.232
Accuracy:31.584% D-
KPH:15.900 C
VKPH:4.600 D-
M12 Kobalt
D-
Kills:143
V. Kills:7 N/A
Deaths:15
KDR:9.533
Accuracy:13.903% D-
KPH:30.900 D-
VKPH:1.500 D-
M20 Basilisk
C-
Kills:128
V. Kills:42 298%
Deaths:42
KDR:3.048
Accuracy:27.737% D*
KPH:16.500 C-
VKPH:5.400 D
M60-G Bulldog
D
Kills:122
V. Kills:27 436%
Deaths:49
KDR:2.490
Accuracy:27.965% D
KPH:15.100 D-
VKPH:3.300 D
M40 Fury
D--
Kills:100
V. Kills:17 N/A
Deaths:16
KDR:6.250
Accuracy:23.371% D**
KPH:18.600 D--
VKPH:3.200 D*
M60-G Bulldog
D--
Kills:90
V. Kills:9 N/A
Deaths:22
KDR:4.091
Accuracy:25.902% D--
KPH:17.300 D--
VKPH:1.700 D--
M40 Fury
D*
Kills:51
V. Kills:9 N/A
Deaths:14
KDR:3.643
Accuracy:25.132% D*
KPH:20.500 D*
VKPH:3.600 D*
Kills:899 (0 + 899)
Deaths:240
KDR:3.746
VKDR:0.783
Vehicle Kills:188
Kill Difference:659
Playtime:50.248 hours
Usage:2%
Score:0.380m
Score/min:126
Driving Accuracy:N/A%
Gunner Accuracy:25.132%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 12,33410,46678313.367C**11.2153.476%B+N/A41.5C7.4C149252.4h4.1C7.7C+
VE-S Canis 2,3602,3391,9741.185C+0.9722.78%D10.859%D*17.5DN/A45133.6h11.2B49.2C++
Lasher X2 2,2342,1871,6361.337B+0.8222.684%C-3.475%C13.5D-N/A54161.7h28.5F125.7D
Proximity Mine 1,8231,8185653.218C+1.0639.74%CN/A83D-N/A28621.9h1.7B+4.2B+
Tank Mine 2,5391,6814833.48B+1.3321.952%D-N/A101.3C+51.7C90916.6h1.5B++6.9C
C-4 ARX 1,7251,5021,1441.313C0.8430.309%B**N/A83.9D12.5D*33017.9h1.3C+4.1B+
C-4 1,7391,4361,1301.271C+0.8827.046%C*N/A44.7D-9.4D**29032.1h1.5C++5.4C**
Sirius SX12 1,2371,2201,5060.81C+1.3419.59%D--11.066%D*9.1D--N/A34133.9h20D--102.3D
C75 Viper 1,3491,2161249.806A7.6524.525%D**1.151%C23.9C2.6D*12950.9h7.3B**30B+
L100 Python HEAT 1,5231,1671527.678B++5.5253.319%C++1.885%C-26.8C8.2D14843.5h5.9C*11.1B
Supernova PC 1,3831,1018313.265A11.1146.777%C1.362%D19.8C5.1D--15355.6h3.9B*8.3B++
Frag Grenade 1,1121,09011090N/A1,087.8547.584%C**N/A545C**11C*17912h3.4B+7.2B+
Supernova VPC 1,1921,0369810.571C+8.4242.96%D-1.255%C22.2D--3.3D*13146.6h3.9D9.1D
Solstice SF 9599251,3370.692C1.4619.84%D-12.324%D7.4D-N/A23125.4h14.2C+71.6C
L100 Python AP 1,2918371296.488B+4.3357.21%C++1.912%C22.3D12.1D--18537.5h7.4C13C
Nebula VM20 8168033942.038C+0.1217.058%C18.555%C-25.6C-N/A9331.4h15.3B89.8C*
Spear Anti-Vehicle Phalanx Turret 1,1817595414.056B**11.9046.151%C++2.767%D27.7D15.4D24727.4h11.1C24C+
Nebula VM20 7647553841.966C+0.1917.303%C17.219%D24.4DN/A8930.9h16.2C++93.5C++
VE-H Maw 7447266031.204C0.9523.15%C-14.05%D**21.7D-N/A6133.5h14.1D-60.9C-
Zenith VX-5 5725657470.756C-1.4017.345%F14.69%D*8.4D--N/A3767.1h18D*103.6F
NS-61 Emissary 4524484810.931C*1.2228.187%C+12.723%D7.7D--N/A2358.5h16.3C+57.8C+
NS Annihilator 7684422581.713M0.4481.85%C**N/A7.7D5.7D--10357.3h14.4D-17.6D
VX6-7 4374324530.954C+1.2020.543%D16.204%D-10.8D-N/A5840.1h17.4D-84.8D
Proton II PPA-H 4794213113.581C*11.4334.807%CN/A61.9D8.5B+1806.8h20.2F--57.9D**
NSX Tanto 4084014270.939C+1.2123.474%C--14.963%D**10.1D-N/A2739.6h17.4C-74.3C
VE-C Horizon 3653593730.962C1.1927.976%D--16.713%D-16.7D-N/A5221.5h15.2C*54.4C+
Orion VS54 3443412211.543C++0.6114.989%D*15.836%D*12.8D-N/A12526.6h15.1C-100.9C
Skyguard 4832871112.586C+0.4328.556%C+1.394%C--8.9D-6.1D--13332.3h169.7D--594.3D
MANA Anti-Personnel Turret 2902851002.85N/A0.7011.742%UN/A2850U50U7619900.1h31.7T*270.2T*
Solstice VE3 2772762541.087B+1.0717.479%D--13.406%D*8.6DN/A9032h15C*85.7C+
M20 Basilisk 342265823.232C++1.0831.584%D-4.906%C15.9C4.6D-11916.7h78.3B+247.9C*
Blueshift VM5 2642611541.695C0.4619.106%C+14.559%D*21DN/A8512.4h16.3C+85.3C++
Cosmos VM3 2402341002.34C**0.1919.348%B+13.248%D*30.8C+N/A1137.6h11.6B*59.8B++
Blueshift VM5 2322301491.544C0.6119.532%C+16.087%D--19.3D-N/A7811.9h18.1C--92.8C+
Cosmos VM3 2332271022.225C**0.0719.066%B+18.943%C+29.5C+N/A1137.7h12.2B++63.8C**
Supernova FPC 441218732.986C-0.8346.206%D-1.835%C10.2D**10.5D-27121.3h8.5F-18.3F-
NS-15M2 2082051811.133C+1.0222.212%C13.171%F17.1D-N/A8312h16D72C
Ursa 1871841940.948C1.2118.242%D22.283%C9.9D--N/A4118.5h16.5D**90.6D--
Eridani SX5 1821812370.764C1.3918.116%F7.735%F7.7D--N/A3223.4h15.6D85.9D--
MANA Anti-Vehicle Turret 314178682.618C**0.4648.743%D3.933%C++1780A1360B++4080760.1h13F26.6D*
NS Decimator 2121751711.023C+1.1345.07%F-2.286%C++15D*3.2D**15911.7h6.3D-13.9F-
NS-10 Burster 2691711541.11C+1.0427.609%C7.018%C**4.1D2.3D--6841.9h174.5D632.1C
Force-Blade 17117011,5030.015C2.147.067%F-1.176%D-0.2C--N/A1953.5h2.4C**33.6F-
Equinox VE2 1671591051.514C**0.6423.154%C--21.384%C++16.6DN/A479.6h15.5D66.8C-
Serpent VE92 1551532560.598C1.5614.588%F-19.608%C+6.2D--N/A4524.7h17.7D--121.6F
NS-10 Burster 2351511520.993C++1.1627.381%C11.921%B**3.4D--1.9D*6344.1h201.6D*736.2D-
Saron HRB 259147453.267C1.1139.635%C-2.721%B**17.5D13.3C3358.4h36.5F-92F-
Halberd-H SE 188145529B**26.8550.853%D*N/A58D17.2D-3192.5h6D**11.7F-
M12 Kobalt 150143159.533C7.3813.903%D-18.881%C*31.1D-1.5D-1354.6h24.5D176.2C--
Rocklet Rifle 2321371770.774C++1.3845.5%D-N/A8.4F5.8F10916.4h44.6C-98.1C--
NSX Naginata 1311291261.024C1.1315.121%D**26.357%C11.5D*N/A3811.2h16D105.9D--
S1 151128622.065A**0.0953.574%CN/A16D2.9D**3398h5.3B++9.9B+
M20 Basilisk 170128423.048C++0.8927.737%D*3.906%D16.4C-5.4D1587.8h66.8B*240.7B+
M60-G Bulldog 149122492.49D0.3427.965%D2.459%C15.1D-3.3D1048.1h7B25.1C+
Saron HRB-H 165103343.029C0.8849.882%DN/A24.5D14.8D-2654.2h34.9D-69.9D--
M40 Fury 117100166.25C+4.1023.371%D**1%D-18.5D--3.1D*1225.4h12.5B+53.6C
Sticky Grenade 9796196N/A93.8548.091%C--N/A480D--5D-20420.2h3.5D*7.4D-
Hades VSH4 16795960.99B*1.1665.205%C1.053%D6.6C5C10614.3h12.1D--18.5D--
Pulsar C 9292721.278C+0.8816.251%F14.13%F7.9D-N/A9611.7h12.9C+79.4D
M60-G Bulldog 9990224.091C1.9425.902%D--3.333%C**17.3D--1.7D--1075.2h7.1C*27.4C
Flare VE6 8989671.328C+0.8315.943%D*20.225%D11.3D--N/A927.9h11.7C73.2C--
VX29 Polaris 8784751.12C1.0317.298%D*13.095%D**12.5D--N/A596.7h17.8F103.2D*
NS-7 PDW 82821500.547C-1.6115.93%F19.512%C**5.9D--N/A4514h18.1D113.5D*
E540 Halberd 10881117.364C+5.2143.057%D2.469%C++42.6B**14.2C4461.9h4.2A9.7B*
MAX Punch 79799340.085C+2.0746.499%C++N/A0.7CN/A3118h2.1C++4.5C++
Vortex VM21 147781060.736C1.4242.579%C++8.974%A**3.4D*3D--6322.9h93.5F219.7D-
Spear Anti-Vehicle Phalanx Tower 14377419.25C+17.1055.061%B+N/A23.3D20C2403.3h20.1F-36.4D**
Aspis Anti-Aircraft Phalanx Turret 1467698.444A++6.2926.787%C*1.316%D6.8D-6.3D-14611.2h235.1F-877.5C--
Vortex VM21 136761070.71C1.4442.947%C*2.632%D3.3D--2.6D--5823h98.4D**229.2D
Proton II PPA 837589.375C7.2220.683%D1.333%D41.7C--4.4B2551.8h10.2C+49.2C+
The Slasher 79743,1270.024C--2.134.968%F--17.568%B++0.4C-N/A1194.9h2.3C+46.5D*
NS-R3 Swarm 15773960.76B+1.3969.602%B**N/A3.9D--4.5D5618.6h48.6F--69.8F-
NS-03 Thumper 72691480.466C1.6923.56%D**1.449%D9.2D*N/A197.5h12D-51.1D*
MKV Suppressed 66641420.451D1.7017.983%D**18.75%C+5.2D*N/A3712.4h22.5D**125.2D**
E540 Halberd-H 7858272.148C--0.0146.749%D*N/A32.2D11.1D*4021.8h5.2B+11.1C++
Deimos VA29 5757750.76C-1.3930.395%F*14.035%C-8.1D*N/A417h3.5F11.5F*
Phobos VX86 5555640.859C1.2923.731%T9.091%D*8.5D*N/A416.5h3.1D-13.3T-
Aphelion VEX-4H 8351271.889C0.2641.269%C--3.922%B+24.3D-15.2D--3182.1h74.4C180.2C--
M40 Fury 6051143.643C--1.4925.132%D*1.961%C++20.4D*3.6D*1812.5h15.8C+63D-
Eidolon VE33 5050431.163C++0.9925.121%C-22%C--8.9D-N/A835.6h14.5D**57.6D--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon208721.8h
Nano-Armor Kit412967,66467h
Anti-Vehicle MANA Turret467973.6h
Rampart Wall2551.2h
Medical Applicator3026,5932.8h
VS Patriot Flare Gun0570.1h
Motion Spotter0590.1h
Deconstruction Tool01,6630.1h
Spitfire Auto-Turret371,2903h
Nanite Revive Grenade01870.1h
Smoke Grenade01380h
Recon Detection Device493,8679.9h
Shield Recharging Field23900.3h
Ammunition Package943,2603.2h
Anti-Infantry MANA Turret254902.8h
M12 Kobalt-F11760.1h
L-30R Vektor01770.2h

Check the help document for the dictionary if you want to learn more about words used here.


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