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Signifer BoogieDown[TCFB] BoogieDown
VS BR 59

KDR: 1.56

Score: 90.2m

Last Seen: Jun 9th, 2019 10:02 AM
- OFFLINE - 245.5 hour(s)

Prestige 1, Battle Rank 59 - Vanu Sovereignty on Briggs - Outfit Officer of ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 23
Level Progress (to 60): 25%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Maelstrom Turbo Laser Dual Photon Pods Pulsar C Betelgeuse 54-A VX6-7 Serpent VE92 H-V45 Flare VE6
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $940,752 MLG Score: 752
Fun Score: N/A
Cheeseburgers Flipped: 381TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.276%26.258%74243116744,6301.281840.278

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.899%1.391A0.827B++-0.755D-HEAD ++ (~12.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.90.559B+9.30.348C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.179%1.183%483512058,958228563653.92035141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.932%-0.229C-0.378C--0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
181.4-0.125C+63.8-0.205C117.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.336%2.295%116512051,52525058710.60854175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.423%1.299A-0.176C0.848

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.738B++5.50.561B+4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.509%1.404%3251611945,484251122942.18399239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%0.585B+-0.751D-0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.771B++11.60.709B++15.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.65%73.683%325712035,2973371281.57088

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.622%1.45A+0.429B-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.552B+20.379C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.401%18.209%325612045,9312702542.19423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.446%1.488A+0.715B++-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.631B+2.90.405B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 23
90.2m417.9%471 (28.3k)411 (24.7k)1.56023105,18167,4141.7931759 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1210486025.932%17.797%46203:1555

10% Combat Medic40% Engineer16% Heavy Assault20% Infiltrator13% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2013 9:15 AMFeb 2nd, 2013 9:24 AMJun 19th, 2019 10:22 AM (8m) (PST)Jun 9th, 2019 6:42 AM (10d) (PST)Jun 9th, 2019 6:02 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5861734130.4790.3070.0852.3140.075752

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,18810,38624,80229185139424,660

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3658.9h/152.5d 15,704 18,719 31,708 507.9k 5,380 8,248 16,360 128.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:1,777
Deaths:1,142
KDR:1.556
Accuracy:27.226% C*
HSR:29.094% C+
Flare VE6
B**
Kills:1,541
Deaths:760
KDR:2.028
Accuracy:28.222% B**
HSR:29.267% B++
SVA-88
B+
Kills:1,198
Deaths:716
KDR:1.673
Accuracy:26.613% B+
HSR:25.209% C+
Lasher X2
A*
Kills:1,180
Deaths:887
KDR:1.330
Accuracy:42.416% A*
HSR:3.729% C+
Orion VS54
B+
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:23.211% B+
HSR:25.345% C++
NSX Naginata
B++
Kills:1,157
Deaths:687
KDR:1.684
Accuracy:25.478% B++
HSR:30.251% C**
NS-15M AE
B+
Kills:1,157
Deaths:705
KDR:1.641
Accuracy:28.257% B+
HSR:25.065% C
VX29 Polaris
B*
Kills:1,157
Deaths:626
KDR:1.848
Accuracy:28.004% B*
HSR:26.793% B+
Ursa
B**
Kills:1,154
Deaths:511
KDR:2.258
Accuracy:29.101% B**
HSR:28.510% B++
Pulsar LSW
B++
Kills:230
Deaths:167
KDR:1.377
Accuracy:24.767% C**
HSR:30% B++
VE-H Maw
B*
Kills:101
Deaths:104
KDR:0.971
Accuracy:24.945% C+
HSR:33.663% B*
Kills:11,812
Deaths (as Heavy Assault):6,867
Deaths (to Heavy Assaults):18,811
KDR:1.72011
Kill Difference:4,945
Playtime:594.703 hours
Usage:16%
Score:18.818m
Score/min:527
Accuracy (listed only):28.022%
HSR (listed only):26.084%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:1,831
Deaths:1,519
KDR:1.205
Accuracy:29.401% B**
HSR:32.987% A++
VX6-7
B**
Kills:1,765
Deaths:985
KDR:1.792
Accuracy:30.381% B**
HSR:25.552% B*
Serpent VE92
B**
Kills:1,578
Deaths:1,117
KDR:1.413
Accuracy:28.130% B**
HSR:21.039% C*
Solstice VE3
C++
Kills:1,415
Deaths:886
KDR:1.597
Accuracy:23.344% C++
HSR:14.134% D--
Deimos VA29
B**
Kills:1,200
Deaths:724
KDR:1.657
Accuracy:73.099% B**
HSR:17.167% C++
Phobos VX86
A
Kills:1,168
Deaths:906
KDR:1.289
Accuracy:72.852% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B+
Solstice SF
C**
Kills:1,160
Deaths:1,357
KDR:0.855
Accuracy:24.639% C++
HSR:18.362% C**
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
Nova
B**
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% B**
HSR:20.276% B**
Eidolon VE33
A
Kills:1,158
Deaths:799
KDR:1.449
Accuracy:32.728% B*
HSR:35.233% A
NSX Tanto
B+
Kills:1,155
Deaths:736
KDR:1.569
Accuracy:28.850% B+
HSR:26.494% C*
Eclipse VE3A
B*
Kills:458
Deaths:331
KDR:1.384
Accuracy:30.293% B*
HSR:20.087% C+
NSX-P Tanto
A
Kills:183
Deaths:167
KDR:1.096
Accuracy:27.924% B+
HSR:34.973% A
Chaos
A
Kills:85
Deaths:52
KDR:1.635
Accuracy:62.189% A
HSR:16.471% C*
Solstice Burst
C++
Kills:56
Deaths:60
KDR:0.933
Accuracy:15.624% F--
HSR:25% C++
Kills:17,857
Deaths (as Engineer):13,666
Deaths (to Engineers):14,279
KDR:1.30667
Kill Difference:4,191
Playtime:1,454.939 hours
Usage:40%
Score:31.908m
Score/min:366
Accuracy (listed only):41.269%
HSR (listed only):22.351%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:1,831
Deaths:1,519
KDR:1.205
Accuracy:29.401% B**
HSR:32.987% A++
VX6-7
B**
Kills:1,765
Deaths:985
KDR:1.792
Accuracy:30.381% B**
HSR:25.552% B*
Serpent VE92
B**
Kills:1,578
Deaths:1,117
KDR:1.413
Accuracy:28.130% B**
HSR:21.039% C*
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Solstice VE3
C++
Kills:1,415
Deaths:886
KDR:1.597
Accuracy:23.344% C++
HSR:14.134% D--
Deimos VA29
B**
Kills:1,200
Deaths:724
KDR:1.657
Accuracy:73.099% B**
HSR:17.167% C++
Phobos VX86
A
Kills:1,168
Deaths:906
KDR:1.289
Accuracy:72.852% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B+
Solstice SF
C**
Kills:1,160
Deaths:1,357
KDR:0.855
Accuracy:24.639% C++
HSR:18.362% C**
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
Nova
B**
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% B**
HSR:20.276% B**
NSX Tanto
B+
Kills:1,155
Deaths:736
KDR:1.569
Accuracy:28.850% B+
HSR:26.494% C*
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C*
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
Eclipse VE3A
B*
Kills:458
Deaths:331
KDR:1.384
Accuracy:30.293% B*
HSR:20.087% C+
NSX-P Tanto
A
Kills:183
Deaths:167
KDR:1.096
Accuracy:27.924% B+
HSR:34.973% A
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D-
HSR:20.988% C+
Chaos
A
Kills:85
Deaths:52
KDR:1.635
Accuracy:62.189% A
HSR:16.471% C*
Solstice Burst
C++
Kills:56
Deaths:60
KDR:0.933
Accuracy:15.624% F--
HSR:25% C++
Kills:23,989
Deaths (as Light Assault):18,358
Deaths (to Light Assaults):11,810
KDR:1.30673
Kill Difference:5,631
Playtime:486.413 hours
Usage:13%
Score:13.887m
Score/min:476
Accuracy (listed only):38.139%
HSR (listed only):21.554%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B+
Kills:1,551
Deaths:1,521
KDR:1.020
Accuracy:25.949% B+
HSR:21.406% C++
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Corvus VA55
C+
Kills:1,222
Deaths:1,337
KDR:0.914
Accuracy:24.409% C+
HSR:22.668% C+
Terminus VX-9
C+
Kills:1,217
Deaths:1,399
KDR:0.870
Accuracy:25.478% C+
HSR:26.459% C+
Deimos VA29
B**
Kills:1,200
Deaths:724
KDR:1.657
Accuracy:73.099% B**
HSR:17.167% C++
Phobos VX86
A
Kills:1,168
Deaths:906
KDR:1.289
Accuracy:72.852% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B+
CME
C++
Kills:1,162
Deaths:1,230
KDR:0.945
Accuracy:26.972% C++
HSR:23.150% C++
Pulsar VS1
B+
Kills:1,162
Deaths:1,128
KDR:1.030
Accuracy:26.182% B+
HSR:17.384% C--
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
Nova
B**
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% B**
HSR:20.276% B**
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C*
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
Darkstar
C
Kills:256
Deaths:290
KDR:0.883
Accuracy:25.938% C
HSR:19.141% D
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D-
HSR:20.988% C+
Chaos
A
Kills:85
Deaths:52
KDR:1.635
Accuracy:62.189% A
HSR:16.471% C*
Kills:20,958
Deaths (as Combat Medic):18,105
Deaths (to Combat Medics):8,174
KDR:1.15758
Kill Difference:2,853
Playtime:356.659 hours
Usage:10%
Score:9.783m
Score/min:457
Accuracy (listed only):39.676%
HSR (listed only):20.366%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Parallax VX3
B*
Kills:1,347
Deaths:289
KDR:4.661
Accuracy:44.903% B*
HSR:79.584% C*
NS-44 Commissioner
B**
Kills:1,182
Deaths:1,714
KDR:0.690
Accuracy:44.686% B**
HSR:28.426% B*
NS-61 Emissary
A+
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:33.929% B*
HSR:25.065% A+
Spiker
A
Kills:1,159
Deaths:877
KDR:1.322
Accuracy:37.279% B**
HSR:30.544% A
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
XM98
A
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:45.197% A
HSR:74.892% C+
V10
B**
Kills:1,159
Deaths:80
KDR:14.488
Accuracy:47.579% B**
HSR:79.465% C*
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
NS-357 Underboss
B++
Kills:1,159
Deaths:1,240
KDR:0.935
Accuracy:39.762% B+
HSR:27.265% B++
Artemis VX26
B*
Kills:1,158
Deaths:760
KDR:1.524
Accuracy:31.556% B*
HSR:23.662% C++
NS-30 Vandal
B*
Kills:1,158
Deaths:881
KDR:1.314
Accuracy:38.632% B*
HSR:32.643% B++
Nyx VX31
B*
Kills:1,157
Deaths:755
KDR:1.532
Accuracy:39.153% B*
HSR:33.449% B+
Phantom VA23
A++
Kills:1,157
Deaths:596
KDR:1.941
Accuracy:45.171% A++
HSR:35.177% B++
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Ghost
B++
Kills:1,154
Deaths:478
KDR:2.414
Accuracy:43.768% B++
HSR:63.778% C-
Beamer VS3
A+
Kills:1,152
Deaths:935
KDR:1.232
Accuracy:34.445% B**
HSR:33.247% A+
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C*
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
NSX Tomoe
C++
Kills:826
Deaths:602
KDR:1.372
Accuracy:29.881% C++
HSR:38.136% C++
Parsec VX3-A
B++
Kills:231
Deaths:18
KDR:12.833
Accuracy:46.059% B++
HSR:67.100% F-
Manticore SX40
A++
Kills:185
Deaths:324
KDR:0.571
Accuracy:35.809% B**
HSR:35.676% A++
VA39 Spectre
B*
Kills:169
Deaths:150
KDR:1.127
Accuracy:37.755% B*
HSR:47.929% B*
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D-
HSR:20.988% C+
The Immortal
C+
Kills:145
Deaths:181
KDR:0.801
Accuracy:30.857% D
HSR:26.897% C+
NSX Daimyo
C+
Kills:78
Deaths:34
KDR:2.294
Accuracy:41.779% C+
HSR:89.744% D*
NS CandyCannon 3000
B++
Kills:60
Deaths:213
KDR:0.282
Accuracy:42.767% B++
HSR:25% D
Kills:24,246
Deaths (as Infiltrator):16,691
Deaths (to Infiltrators):9,656
KDR:1.45264
Kill Difference:7,555
Playtime:717.432 hours
Usage:20%
Score:14.998m
Score/min:348
Accuracy (listed only):37.012%
HSR (listed only):38.840%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:144
Deaths:61
KDR:2.361
Accuracy:21.872% B+
HSR:20.833% C+
Blueshift VM5
B+
Kills:143
Deaths:60
KDR:2.383
Accuracy:22.213% B+
HSR:14.685% D*
NS-10 Burster
B+
Kills:123
Deaths:103
KDR:1.194
Accuracy:26.969% C
HSR:8.943% B+
NS-10 Burster
C
Kills:119
Deaths:107
KDR:1.112
Accuracy:27.350% C-
HSR:5.042% C
Nebula VM20
B++
Kills:100
Deaths:58
KDR:1.724
Accuracy:20.116% B+
HSR:24% B++
Nebula VM20
B+
Kills:97
Deaths:59
KDR:1.644
Accuracy:20.305% B
HSR:22.680% B+
Quasar VM1
B++
Kills:91
Deaths:21
KDR:4.333
Accuracy:15.130% C+
HSR:21.978% B++
Comet VM2
D**
Kills:75
Deaths:70
KDR:1.071
Accuracy:27.824% F
HSR:1.333% D**
Kills:892
Deaths (as MAX Suit):269.500
Deaths (to MAX Suits):3,757
KDR:3.30983
Kill Difference:622.500
Playtime:47.710 hours
Usage:1%
Score:0.832m
Score/min:291
Accuracy (listed only):22.722%
HSR (listed only):14.937%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
C++
Kills:3,129
V. Kills:3,349 93%
Deaths:2,098
KDR:1.491
Accuracy:32.238% C*
KPH:10.400 C
VKPH:11.200 C++
Dual Photon Pods
C+
Kills:2,669
V. Kills:964 277%
Deaths:378
KDR:7.061
Accuracy:60.348% B**
KPH:43.800 D
VKPH:15.800 C+
Light PPA
B**
Kills:1,497
V. Kills:80 N/A
Deaths:258
KDR:5.802
Accuracy:49.665% B**
KPH:60.200 B+
VKPH:3.200 C+
Saron Laser Cannon
B+
Kills:1,075
V. Kills:1,175 91%
Deaths:912
KDR:1.179
Accuracy:34.408% B+
KPH:11.200 C+
VKPH:12.200 B+
Hornet Missiles
C*
Kills:563
V. Kills:320 175%
Deaths:160
KDR:3.519
Accuracy:63.706% C*
KPH:42.700 C
VKPH:24.300 D
Photon A2A Missile Pods
C
Kills:146
V. Kills:139 104%
Deaths:26
KDR:5.615
Accuracy:72.402% D--
KPH:33.100 C--
VKPH:31.500 C
Kills:9,079 (5,701 + 0)
Deaths:3,832
KDR:2.369
VKDR:1.573
Vehicle Kills:6,027
Kill Difference:5,247
Playtime:499.409 hours
Usage:14%
Score:9.268m
Score/min:309
Piloting Accuracy:34.408%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B++
Kills:1,099
V. Kills:80 N/A
Deaths:60
KDR:18.317
Accuracy:54.932% B+
KPH:98.800 B++
VKPH:7.200 C
C150 Dalton
U
Kills:937
V. Kills:891 105%
Deaths:210
KDR:4.462
Accuracy:44.980% B+
KPH:3,373,200 U
VKPH:3,207,600 U
L105 Zephyr
B+
Kills:924
V. Kills:161 N/A
Deaths:84
KDR:11
Accuracy:47.659% B+
KPH:46 C+
VKPH:8 C+
CAS30 Tank Buster
B+
Kills:588
V. Kills:657 89%
Deaths:478
KDR:1.230
Accuracy:50.632% B+
KPH:8.800 C*
VKPH:9.800 B+
Dual-75 Duster
B*
Kills:99
V. Kills:10 N/A
Deaths:7
KDR:14.143
Accuracy:36.403% C
KPH:82.900 B+
VKPH:8.400 B*
Kills:3,647 (588 + 3,059)
Deaths:839
KDR:4.347
VKDR:2.144
Vehicle Kills:1,799
Kill Difference:2,808
Playtime:99.566 hours
Usage:3%
Score:3.006m
Score/min:503
Piloting Accuracy:50.632%
Gunner Accuracy:36.403%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:251
V. Kills:246 102%
Deaths:94
KDR:2.670
Accuracy:62.183% B++
KPH:31.700 C++
VKPH:31 A*
C75 Viper
C+
Kills:140
V. Kills:24 N/A
Deaths:18
KDR:7.778
Accuracy:36.588% C
KPH:27.400 C+
VKPH:4.700 D
L100 Python HEAT
B**
Kills:131
V. Kills:64 202%
Deaths:34
KDR:3.853
Accuracy:60.485% B**
KPH:34.600 B
VKPH:16.900 B**
Kills:522 (522 + 0)
Deaths:146
KDR:3.575
VKDR:2.288
Vehicle Kills:334
Kill Difference:376
Playtime:16.811 hours
Usage:0%
Score:0.461m
Score/min:457
Driving Accuracy:60.485%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:833
V. Kills:328 253%
Deaths:153
KDR:5.444
Accuracy:56.775% B*
KPH:29.900 B++
VKPH:11.800 B**
Saron HRB
B+
Kills:528
V. Kills:378 139%
Deaths:99
KDR:5.333
Accuracy:49.524% B++
KPH:28.600 B
VKPH:20.400 B+
E540 Halberd
D
Kills:289
V. Kills:152 189%
Deaths:49
KDR:5.898
Accuracy:46.724% C+
KPH:22.900 D
VKPH:12.100 D
Proton II PPA
B+
Kills:190
V. Kills:17 N/A
Deaths:18
KDR:10.556
Accuracy:20.027% D
KPH:52.400 C+
VKPH:4.700 B+
Supernova FPC
A
Kills:170
V. Kills:160 106%
Deaths:70
KDR:2.429
Accuracy:61.960% B**
KPH:22 C
VKPH:20.700 A
Kills:2,010 (1,003 + 1,007)
Deaths:389
KDR:5.167
VKDR:2.661
Vehicle Kills:1,035
Kill Difference:1,621
Playtime:70.261 hours
Usage:2%
Score:1.920m
Score/min:455
Driving Accuracy:61.960%
Gunner Accuracy:20.027%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D--
Kills:127
V. Kills:94 134%
Deaths:35
KDR:3.629
Accuracy:51.726% D
KPH:18.300 D*
VKPH:13.500 D--
Saron HRB-H
C-
Kills:116
V. Kills:96 120%
Deaths:35
KDR:3.314
Accuracy:57.011% C*
KPH:23.300 D-
VKPH:19.300 C-
Aphelion VEX-4H
B++
Kills:89
V. Kills:98 90%
Deaths:25
KDR:3.560
Accuracy:46.769% C++
KPH:31.400 C--
VKPH:34.600 B++
Proton II PPA-H
C*
Kills:77
V. Kills:10 N/A
Deaths:13
KDR:5.923
Accuracy:34.096% C
KPH:55.500 D
VKPH:7.200 C*
Kills:409 (0 + 409)
Deaths:108
KDR:3.787
VKDR:2.759
Vehicle Kills:298
Kill Difference:301
Playtime:16.147 hours
Usage:0%
Score:0.331m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:34.096%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:196
V. Kills:53 363%
Deaths:29
KDR:6.759
Accuracy:44.673% B*
KPH:47.100 C++
VKPH:12.700 B++
M40 Fury
B+
Kills:136
V. Kills:26 N/A
Deaths:15
KDR:9.067
Accuracy:38.779% C*
KPH:64 B+
VKPH:12.200 C++
M60-G Bulldog
C+
Kills:97
V. Kills:28 334%
Deaths:26
KDR:3.731
Accuracy:40.011% B+
KPH:20.700 C--
VKPH:6 C+
M20 Basilisk
C+
Kills:96
V. Kills:48 196%
Deaths:27
KDR:3.556
Accuracy:44.454% B+
KPH:17.500 C
VKPH:8.800 C+
M20 Basilisk
D
Kills:69
V. Kills:38 177%
Deaths:30
KDR:2.300
Accuracy:43.245% B+
KPH:9.100 D--
VKPH:5 D
M12 Kobalt
B+
Kills:64
V. Kills:3 N/A
Deaths:2
KDR:32
Accuracy:21.338% B+
KPH:51.300 C
VKPH:2.400 C
Kills:658 (0 + 658)
Deaths:129
KDR:5.101
VKDR:1.519
Vehicle Kills:196
Kill Difference:529
Playtime:25.261 hours
Usage:1%
Score:0.454m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:21.338%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,217
V. Kills:73 N/A
Deaths:714
KDR:1.704
Accuracy:45.114% B
KPH:56.600 C++
VKPH:3.400 B**
M12 Kobalt-F
A+
Kills:1,176
V. Kills:63 N/A
Deaths:830
KDR:1.417
Accuracy:29.376% B**
KPH:53.500 B**
VKPH:2.900 A+
M40 Fury-F
C
Kills:1,089
V. Kills:271 400%
Deaths:1,183
KDR:0.921
Accuracy:46.604% C
KPH:19.500 C
VKPH:4.900 C
Kills:3,482 (3,482 + 0)
Deaths:2,727
KDR:1.277
VKDR:0.149
Vehicle Kills:407
Kill Difference:755
Playtime:99.319 hours
Usage:3%
Score:0.653m
Score/min:110
Driving Accuracy:46.604%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:108
V. Kills:10 N/A
Deaths:18
KDR:6
Accuracy:22.176% F
KPH:30.100 D-
VKPH:2.800 D--
Kills:108 (0 + 108)
Deaths:18
KDR:6
VKDR:0.556
Vehicle Kills:10
Kill Difference:90
Playtime:3.591 hours
Usage:0%
Score:0.022m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:22.176%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Maelstrom Turbo Laser 6,4783,1292,0981.491C+0.0732.238%C*1.214%D-10.4C11.2C++257300.1h112.1C++347.8C*
Dual Photon Pods 3,6332,6693787.061C++5.5060.348%B**1.311%C+43.8D15.8C+43160.9h18.7B+31B++
Pulsar C 1,8501,8311,5191.205C+0.3629.401%B**32.987%A++28.7C+N/A23263.8h9B*30.5B*
Betelgeuse 54-A 1,7931,7771,1421.556C0.0027.226%C*29.094%C+36.9D-N/A20848.2h10B+36.7B+
VX6-7 1,7851,7659851.792B+0.2330.381%B**25.552%B*47.8B+N/A23936.9h10.3B++33.8B*
Serpent VE92 1,6081,5781,1171.413C**0.1528.13%B**21.039%C*37.8B+N/A21241.8h11.2B+39.9B++
H-V45 1,5671,5511,5211.02C+0.5425.949%B+21.406%C++26.8C+N/A14957.8h12.2B+47.2B+
Flare VE6 1,5541,5417602.028B++0.4728.222%B**29.267%B++57.1B+N/A32727h8.2B**29B*
Light PPA 1,5771,4972585.802C++4.2449.665%B**N/A60.1B+3.2C+35424.9h9.5B+19.1B+
Sirius SX12 1,4641,4541,3191.102C++0.4624.455%C+14.305%D17.7DN/A9882.3h13.8B56.6C**
Solstice VE3 1,4261,4158861.597A0.0423.344%C++14.134%D--12.8C-N/A100110.3h12B++51.6B
Frag Grenade 1,3611,35411354N/A1,352.4446.178%C++N/A712.6B**3.7D31091.9h2.6B**5.7B*
Parallax VX3 1,3581,3472894.661B+3.1044.903%B*79.584%C*35.7B+N/A16337.7h1.9B+4.2B++
C-4 2,0721,3241,0801.226C+0.3318.546%D*N/A43.8D-24.8C76830.2h1.3B+7.1C
Proximity Mine 1,2991,2985092.55C-0.9957.663%A++N/A94.1DN/A49513.8h1.4A2.4A+
The Slasher 1,2381,23417,3430.071B+1.4950.968%A2.836%D-2.1C+N/A9576.7h1.7B++3.3C++
Corvus VA55 1,2261,2221,3370.914C+0.6524.409%C+22.668%C+32.7C*N/A10637.4h9.8B**40.1B++
Terminus VX-9 1,2221,2171,3990.87C0.6925.478%C+26.459%C+30.1CN/A14340.4h11B+43.1B+
S12 Renegade 1,2901,2177141.704C0.1445.114%B2.958%D56.6C++3.4B**16021.5h3B+6.7B+
Deimos VA29 1,2071,2007241.657B0.1073.099%B**17.167%C++60.6B++N/A25719.8h2B++2.7B++
SVA-88 1,2091,1987161.673C+0.1126.613%B+25.209%C+53.2C**N/A30722.5h10.4B+39.1B+
NS-44 Commissioner 1,1851,1821,7140.69C0.8744.686%B**28.426%B*20.6C--N/A9557.5h3.3B++7.3B*
Lasher X2 1,1931,1808871.33B+0.2342.416%A*3.729%C+51.5B**N/A32922.9h11.1A++26.1A
M12 Kobalt-F 1,2391,1768301.417C+0.1429.376%B**6.293%D53.5B**2.9A+12422h10.4B++35.4B++
Phobos VX86 1,1811,1689061.289C+0.2772.852%A18.75%B+46.7C++N/A18825h2B*2.7B++
NS Baron G5AE 1,1841,1671,2390.942C0.6254.798%B*18.423%B+31.2C-N/A17637.4h4B+7.3C++
CME 1,1651,1621,2300.945C0.6226.972%C++23.15%C++32.6C+N/A10535.6h11.6B++43B+
Pulsar VS1 1,1671,1621,1281.03C++0.5326.182%B+17.384%C--28.3C*N/A16441h11.7B**44.6B++
NS-61 Emissary 1,1651,1618911.303B++0.2633.929%B*25.065%A+44.3B**N/A11526.2h10.1B+29.8B*
Orion VS54 1,1651,1605622.064B0.5023.211%B+25.345%C++37.8C*N/A34630.7h10B*43.1C**
Solstice SF 1,1881,1601,3570.855C+0.7124.639%C++18.362%C**10.1DN/A58114.9h11.8C++47.8C**
Pandora VX25 1,1701,1608811.317C**0.2450.959%B**14.914%C+46.8BN/A18124.8h3.7B++7.3B++
Spiker 1,1631,1598771.322B0.2437.279%B**30.544%A44.4B+N/A18526.1h7B+18.8B*
Thanatos VE70 1,1711,1599321.244B+0.3256.562%A++20.104%B*46.5B**N/A19924.9h3.3B**5.9B**
NS-7 PDW 1,1761,1597341.579B*0.0229.444%B*28.559%A++58.8A++N/A51919.7h10.5B**35.8B*
XM98 1,1631,1591826.368A*4.8145.197%A74.892%C+43.7B**N/A14626.5h2B*4.5B*
V10 1,1631,1598014.488S12.9347.579%B**79.465%C*42B+N/A15227.6h1.8B*3.8B*
Eridani SX5G 1,1701,1597441.558C++0.0030.688%B+18.809%C46.5C+N/A39924.9h9.9B+32.2B+
Nova 1,1711,1599751.189C+0.3759.794%B**20.276%B**40.4C*N/A11328.7h3.4B*5.7B*
NS-357 Underboss 1,1621,1591,2400.935C+0.6339.762%B+27.265%B++21.2DN/A6854.6h3.5B*8.8B++
Artemis VX26 1,1681,1587601.524C++0.0431.556%B*23.662%C++50.1B*N/A17523.1h9.3B**29.3B*
Sticky Grenade 1,1741,15811158N/A1,156.4452.637%C+N/A965C+13.3C++26941.2h1.8B+3.5B+
NS-30 Vandal 1,1641,1588811.314C0.2538.632%B*32.643%B++40.1C++N/A14728.9h4.3B**11.2B*
Eidolon VE33 1,1721,1587991.449B0.1132.728%B*35.233%A38.2B*N/A13130.3h6B**18.2B*
NSX Naginata 1,1781,1576871.684C**0.1225.478%B++30.251%C**46.8C*N/A19624.7h10.4B+40.6B+
NS-15M AE 1,1681,1577051.641C+0.0828.257%B+25.065%C54.3C+N/A32521.3h9.7B*34.4B+
VX29 Polaris 1,1681,1576261.848B0.2928.004%B*26.793%B+50.1C**N/A29823.1h9.7B**34.8B++
Nyx VX31 1,1651,1577551.532C0.0339.153%B*33.449%B+39.8C+N/A11429.1h4.2B**10.9B*
Phantom VA23 1,1751,1575961.941C++0.3845.171%A++35.177%B++47.4BN/A13424.4h3.4B**7.5B**
NSX Tanto 1,1631,1557361.569B+0.0128.85%B+26.494%C*48.9B+N/A13523.6h11.3B+39.3B
MKV Suppressed 1,1711,1558571.348B0.2129.774%B*23.55%B++46.6B++N/A27224.8h10.8B*36.3B++
Ghost 1,1601,1544782.414C+0.8543.768%B++63.778%C-36C+N/A15032.1h1.8B*4.2B++
Ursa 1,1591,1545112.258B**0.7029.101%B**28.51%B++55.2B++N/A45220.9h8.2B**28.3B*
MANA Anti-Personnel Turret 1,1701,1536211.857N/A0.3024.173%UN/A11530U170U20656100.1h16.9T*69.9T*
Beamer VS3 1,1591,1529351.232B+0.3334.445%B**33.247%A+29.5C++N/A11839h7B*20.4B+
Eridani SX5 1,1461,1411,0151.124C+0.4430.452%B*21.21%C*40.6C*N/A19228.1h9.9B++32.5B+
L105 Zephyr PX 1,1791,0996018.317C*16.7654.932%B+N/A99B++7.2C64811.1h4.4B+8B+
M40 Fury-F 1,3601,0891,1830.921C0.6446.604%CN/A19.5C4.9C8455.8h7.2B++15.4B++
Saron Laser Cannon 2,2501,0759121.179C+0.3834.408%B+1.116%D11.2C+12.2B+31896h115.8B336.7B+
NSX Tengu 1,0681,0607201.472C**0.0939.325%B+23.585%B+50B+N/A11921.2h11B+27.9B+
NS Decimator-B 1,1881,0578291.275C0.2968.175%B+5.203%A*47.8C+5.9D--18122.1h2.3A3.3A
Hades VSH4 1,1841,0519751.078B**0.4874.722%B**3.711%B++41.7B+5.3C16925.2h2.6A*3.5A*
S1 1,1819987441.341B**0.2267.004%B**3.006%C++39.1B**7.2D-31925.5h2.9A++4.3A+
Nemesis VSH9 1,2469821,3600.722C++0.8471.036%B**5.804%A++25.2B6.8C31939h4.3A++6A++
NS Decimator 1,1819619591.002C+0.5665.173%B+4.683%A++36.3C++8.3D-33826.5h2.9A4.4A
C150 Dalton 1,8289372104.462C2.9044.98%B+N/A9370U8910U127952800.1h4.6C+10.3B
L105 Zephyr 1,0859248411C**9.4447.659%B+N/A46C+8C+25020.1h5.3B++11.2B++
C-4 ARX 1,2968736241.399C0.1625.285%CN/A61.9D--30C98514.1h1.5D5.9D
Supernova PC 1,1618331535.444C+3.8856.775%B*1.441%D30B++11.8B**34927.8h4B++7B**
NSX Tomoe 8388266021.372C+0.1929.881%C++38.136%C++21.7DN/A5638h11.9B++39.9B+
M60-G Bulldog 7776324015.8B**14.2466.518%A++2.057%C55.4C+12.7C+18611.4h5.9B++8.8A
Tank Mine 1,0906302672.36C+0.8047.031%B**N/A88.7C64.8C++14537.1h1.9C++4A
CAS30 Tank Buster 1,2455884781.23C+0.3350.632%B+1.19%C+8.8C*9.8B+23767.2h54.7C*108B+
Hornet Missiles 8835631603.519C1.9663.706%C*1.243%C42.7C24.2D44613.2h8.7B13.6B+
M60-A Bulldog 6485391583.411C1.8531.879%D1.113%C5390U1090U31804800.1h5.7C++18C+
Saron HRB 906528995.333C+3.7749.524%B++N/A28.5B20.4B+45518.5h20B40.4B++
M60-A Bulldog 5625021827.889B++26.3356.195%B**2.39%C++42.9B+5.1B20811.7h5.4B+9.6B++
M60-A Bulldog 4994632023.15C**21.5952.88%B++3.888%A45.8B+3.6C19410.1h5B+9.5B++
Eclipse VE3A 4684583311.384C+0.1830.293%B*20.087%C+26.2C--N/A9617.5h10.7B+35.4B++
Anti-Vehicle Grenade 5064111411N/A409.4452.771%C++N/A456.7B105.6C++81820.9h4B*7.6B++
E540 Halberd 441289495.898C4.3446.724%C+4.152%B**22.9D12.1D37712.6h5.5C**11.8C*
Darkstar 2682562900.883C--0.6825.938%C19.141%D33.2C--1.6A++1327.7h13.1C+50.5C+
Lancer VS22 5182563630.705C+0.8658.663%CN/A12.6C+12.9C+40120.3h14.6B+25B+
L100 Python AP 497251942.67C1.1162.183%B++2.39%C+31.8C++31.1A*5227.9h8.1D13C+
Parsec VX3-A 2332311812.833A*11.2746.059%B++67.1%F-59.2B+N/A1853.9h1.8C**3.8B++
Pulsar LSW 2312301671.377C+0.1824.767%C**30%B++45.1C++N/A5115.1h10.9B+43.9B+
Blackheart 2232207940.277D-1.2854.619%B++20.455%D7.9D-N/A4628h5.2C+9.5C++
M40 Fury 249196296.759C++5.2044.673%B*1.531%C46.7C++12.6B++4484.2h12.5B28B++
Proton II PPA 2071901810.556C9.0020.027%D2.105%C++52.8C+4.7B+2473.6h10.8C54.1C-
NSX Masamune 2351891501.26B+0.3056.374%C+1.587%C37.1B+9C-1555.1h5.5B**9.8B*
Manticore SX40 1851853240.571C0.9935.809%B**35.676%A++13.1D-N/A6214.1h7B+19.6B++
NSX-P Tanto 1851831671.096C*0.4627.924%B+34.973%A37.3B+N/A894.9h12.3B+43.9B+
Spear Anti-Vehicle Phalanx Turret 301180237.826C++6.2756.2%A3.889%C+58.1B**39A++9323.1h7.9C**14B++
Supernova FPC 330170702.429C--0.8761.96%B**2.353%C+22.1C20.8A10657.7h6.6D10.6C+
VA39 Spectre 1701691501.127C+0.4337.755%B*47.929%B*20.9C+N/A1878.1h4.1B**10.8B**
Damascus Edge 1681664,8890.034C+1.5323.932%C18.675%A+1.1C+N/A6150.1h2.2C++9.2C++
Auraxium Force-Blade 16716521,1920.008D1.5529.175%C+1.212%D--0.2DN/A1820.3h1.9B+6.5B
MANA Anti-Vehicle Turret 3131631441.132C0.4346.344%D--3.067%C+1630C1500C7215400.1h7.8B16.9C++
Skorpios 1631621021.588C++0.0324.21%D-20.988%C+31.2C--N/A1585.2h10.5B+43.6C+
M12 Kobalt 1641541212.833D11.2727.314%B**16.883%C+70D4.5C1932.2h18.3C++67.1B+
Photon A2A Missile Pods 285146265.615C++4.0572.402%D--N/A33.2C--31.6C13184.4h7.5B+10.3C**
The Immortal 1471451810.801C-0.7630.857%D26.897%C+25.9DN/A695.6h7.6B24.8C+
Blueshift VM5 144144612.361C+0.8021.872%B+20.833%C+30.6C+N/A2304.7h14.1B+64.5B+
The Kraken 2301441590.906D0.6557.545%C--N/A22.9D--13.7C2206.3h5.1D8.9D-
Blueshift VM5 145143602.383C+0.8222.213%B+14.685%D*30.4CN/A2164.7h14.1B++63.7B+
C75 Viper 164140187.778B*6.2236.588%C3.571%M27.5C+4.7D3635.1h8.9B*24.3B++
M40 Fury 162136159.067C**7.5138.779%C*N/A64.8B+12.4C*4842.1h10.1B+26B++
L100 Python HEAT 195131343.853C+2.2960.485%B**6.107%A**34.5B16.8B**4473.8h5B+8.2B*
Force-Blade 12912812,6390.01C-1.5531.314%C++N/A0.2DN/A1691.5h2.4C**7.6C**
E540 Halberd-H 221127353.629C-2.0751.726%D2.362%C**18.4D*13.6D--3136.9h7.1C13.7D
NS-10 Burster 2191231031.194B0.3726.969%C8.943%B+5.3C4.1B13923.4h123B456C*
M40 Fury 157120430A+28.4449.158%C++2.5%B**109.1B*33.6A4871.1h9.2B+18.8B++
NS-10 Burster 2041191071.112C+0.4527.35%C-5.042%C5.4C+3.9C+13222h121.3B++443.6B
Saron HRB-H 212116353.314C1.7557.011%C*3.448%A++23.2D-19.2C-3935h22.9C**40.2B+
CAS 14-E 118108186C-4.4422.176%FN/A30D--2.8D--1033.6h30.8C++138.9D
VE-H Maw 1051011040.971C-0.5924.945%C+33.663%B*30.6D1.2B*823.3h10.2B40.8C**
M20 Basilisk 147100616.667A++15.1144.793%D-7%B**41.7C+19.6C+2112.4h56B**125B**
Nebula VM20 104100581.724C0.1620.116%B+24%B++27.8C1.1B**2263.6h18.8D93.5C++
Dual-75 Duster 10999714.143B+12.5836.403%CN/A82.5B8.3B*5211.2h5.1B+14B
Nebula VM20 9897591.644C0.0820.305%B22.68%B+26.9C-N/A2113.6h19.5D96.2C++
M60-G Bulldog 12597263.731C2.1740.011%B+1.031%D*20.6D6C+2184.7h7.2C*18.1B+
M20 Basilisk 14496273.556B2.0044.454%B+4.167%D17.5C8.7C+3035.5h112.1C+252.2C**
Quasar VM1 9291214.333A++2.7715.13%C+21.978%B++12.6D-N/A1567.2h13.5B+88.9C*
Aphelion VEX-4H 18789253.56C+2.0046.769%C++2.247%D31.8C-35B++3872.8h62.1C+132.8C++
Chaos 8585521.635C++0.0762.189%A16.471%C*50C++N/A1511.7h4.4C7.1B+
NSX Daimyo 7878342.294C0.7341.779%C+89.744%D*28.9DN/A792.7h3.2D7.6C
Proton II PPA-H 8777135.923C-4.3634.096%C1.299%C-55D7.1C*2051.4h9.5C**27.8C*
Comet VM2 8875701.071C*0.4927.824%F1.333%D**6.3D-1.1D**14012h12.9B**46.4C**
M20 Basilisk 10769302.3C0.7443.245%B+11.594%A*9.1D--5D2277.6h161.8D*374.1D
M12 Kobalt 6764232A++30.4421.338%B+26.563%A++53.3C2.5C2131.2h22.2C104.2C*
Hunter QCX 61601690.355C--1.216.694%F--16.667%D5.7D-N/A3510.6h3.6B53.3D--
NS CandyCannon 3000 60602130.282C--1.2842.767%B++25%D9.1DN/A296.6h4.5C*10.6B+
A30 Walker 13359431.372C-0.1927.428%C**N/A4.2D--5.3D15214h303F-1104.7D-
Solstice Burst 5656600.933C0.6315.624%F--25%C++13.3D-N/A784.2h9.7B**61.9C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon882,6303.9h
Anti-Vehicle MANA Turret283792.4h
Nano-Armor Kit824731,822157.3h
Cortium Silo01030.2h
Medical Applicator1,264309,29839.4h
Nanite Revive Grenade01,9370.6h
Spitfire Auto-Turret144270.5h
Motion Spotter12313,7688.7h
Welding Device02900h
Deconstruction Tool12,1790.5h
G40-F Ranger0870h
Shield Recharging Field583,5871.5h
Recon Detection Device389402.7h
Ammunition Package552,7932.4h
Medical Kit89512,14115.6h
Anti-Infantry MANA Turret722,0663.6h
M20 Basilisk-F2550.2h
Nano-Repair Grenade01710h

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