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Centurion BoogieDown[TCFB] BoogieDown
VS BR 55

KDR: 1.56

Score: 89.7m

Last Seen: Nov 23rd, 2018 10:21 AM
- OFFLINE - 569.1 hour(s)

Prestige 1, Battle Rank 55 - Vanu Sovereignty on Briggs - Outfit Officer of ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 12
Level Progress (to 56): 47%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Maelstrom Turbo Laser Dual Photon Pods Pulsar C Betelgeuse 54-A VX6-7 Flare VE6 Light PPA H-V45
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $939,501 MLG Score: 751
Fun Score: N/A
Cheeseburgers Flipped: 381TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.258%26.262%7424397943,9961.278290.285

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.934%1.414A0.876B*-0.793D-HEAD ++ (~12.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.562B+9.30.35C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.179%1.184%484510178,953227863613.9302141%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.931%-0.238C-0.392C---0.034

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
181.3-0.129C63.8-0.207C117.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.278%2.307%116510171,51724918680.608992175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.418%1.31A-0.214C0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.738B++5.50.561B+4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.733%1.364%3171610065,426249722742.17214239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.35%0.52B+-0.762D-0.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.774B++11.10.717B++15.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.709%73.681%317710155,2893340281.58353

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.63%1.45A0.429B-0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.55B+20.376C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.301%18.16%317610165,8812657542.21257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.452%1.493A+0.736B++-0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.631B+2.90.405B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 12
89.7m420.4%472 (28.3k)412 (24.7k)1.56285104,30966,7431.7965655 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1022483425.903%17.766%46003:1655

10% Combat Medic40% Engineer16% Heavy Assault20% Infiltrator13% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2013 9:15 AMFeb 2nd, 2013 9:24 AMDec 16th, 2018 3:52 AM (18h) (PST)Nov 23rd, 2018 6:40 AM (24d) (PST)Nov 23rd, 2018 6:21 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5861734130.4780.3060.0852.3260.075751

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,18510,35724,82829185140424,697

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3633.3h/151.4d 15,599 18,532 31,399 507.1k 5,344 8,181 16,302 127.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B
Kills:1,767
Deaths:1,129
KDR:1.565
Accuracy:27.238% B
HSR:29.032% C+
Flare VE6
B**
Kills:1,541
Deaths:760
KDR:2.028
Accuracy:28.222% B**
HSR:29.267% B++
SVA-88
B++
Kills:1,198
Deaths:716
KDR:1.673
Accuracy:26.613% B++
HSR:25.209% C+
Lasher X2
A**
Kills:1,180
Deaths:887
KDR:1.330
Accuracy:42.416% A**
HSR:3.729% C+
Orion VS54
B+
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:23.211% B+
HSR:25.345% C++
NSX Naginata
B++
Kills:1,157
Deaths:687
KDR:1.684
Accuracy:25.478% B++
HSR:30.251% C**
NS-15M AE
B+
Kills:1,157
Deaths:705
KDR:1.641
Accuracy:28.257% B+
HSR:25.065% C+
VX29 Polaris
B*
Kills:1,157
Deaths:626
KDR:1.848
Accuracy:28.004% B*
HSR:26.793% B+
Ursa
A
Kills:1,154
Deaths:511
KDR:2.258
Accuracy:29.101% A
HSR:28.510% B++
Pulsar LSW
B*
Kills:230
Deaths:167
KDR:1.377
Accuracy:24.767% B+
HSR:30% B*
VE-H Maw
B+
Kills:92
Deaths:92
KDR:1
Accuracy:23.907% C
HSR:31.522% B+
Kills:11,793
Deaths (as Heavy Assault):6,842
Deaths (to Heavy Assaults):18,634
KDR:1.72362
Kill Difference:4,951
Playtime:593.656 hours
Usage:16%
Score:18.807m
Score/min:528
Accuracy (listed only):27.928%
HSR (listed only):25.884%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:1,816
Deaths:1,504
KDR:1.207
Accuracy:29.351% B**
HSR:33.095% A++
VX6-7
A
Kills:1,765
Deaths:985
KDR:1.792
Accuracy:30.381% A
HSR:25.552% B*
Solstice VE3
C++
Kills:1,415
Deaths:886
KDR:1.597
Accuracy:23.344% C++
HSR:14.134% D--
Serpent VE92
B*
Kills:1,239
Deaths:894
KDR:1.386
Accuracy:27.966% B*
HSR:20.904% C*
Phobos VX86
A
Kills:1,168
Deaths:905
KDR:1.291
Accuracy:72.866% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B++
Deimos VA29
B**
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:73.024% B**
HSR:16.881% C++
Solstice SF
C**
Kills:1,160
Deaths:1,357
KDR:0.855
Accuracy:24.639% C++
HSR:18.362% C**
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
Nova
A
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% A
HSR:20.276% A
Eidolon VE33
A
Kills:1,158
Deaths:799
KDR:1.449
Accuracy:32.728% B*
HSR:35.233% A
NSX Tanto
B+
Kills:1,155
Deaths:736
KDR:1.569
Accuracy:28.850% B+
HSR:26.494% C*
Eclipse VE3A
B*
Kills:443
Deaths:314
KDR:1.411
Accuracy:30.294% B*
HSR:20.090% C++
Chaos
B**
Kills:68
Deaths:34
KDR:2
Accuracy:60.924% B**
HSR:16.177% C++
NSX-P Tanto
B+
Kills:59
Deaths:61
KDR:0.967
Accuracy:25.394% C+
HSR:28.814% B+
Solstice Burst
C*
Kills:56
Deaths:60
KDR:0.933
Accuracy:15.624% F--
HSR:25% C*
Kills:17,314
Deaths (as Engineer):13,249
Deaths (to Engineers):14,166
KDR:1.30682
Kill Difference:4,065
Playtime:1,446.418 hours
Usage:40%
Score:31.778m
Score/min:366
Accuracy (listed only):41.029%
HSR (listed only):21.953%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:1,816
Deaths:1,504
KDR:1.207
Accuracy:29.351% B**
HSR:33.095% A++
VX6-7
A
Kills:1,765
Deaths:985
KDR:1.792
Accuracy:30.381% A
HSR:25.552% B*
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Solstice VE3
C++
Kills:1,415
Deaths:886
KDR:1.597
Accuracy:23.344% C++
HSR:14.134% D--
Serpent VE92
B*
Kills:1,239
Deaths:894
KDR:1.386
Accuracy:27.966% B*
HSR:20.904% C*
Phobos VX86
A
Kills:1,168
Deaths:905
KDR:1.291
Accuracy:72.866% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B++
Deimos VA29
B**
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:73.024% B**
HSR:16.881% C++
Solstice SF
C**
Kills:1,160
Deaths:1,357
KDR:0.855
Accuracy:24.639% C++
HSR:18.362% C**
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
Nova
A
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% A
HSR:20.276% A
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
NSX Tanto
B+
Kills:1,155
Deaths:736
KDR:1.569
Accuracy:28.850% B+
HSR:26.494% C*
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C**
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
Eclipse VE3A
B*
Kills:443
Deaths:314
KDR:1.411
Accuracy:30.294% B*
HSR:20.090% C++
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D
HSR:20.988% C+
Chaos
B**
Kills:68
Deaths:34
KDR:2
Accuracy:60.924% B**
HSR:16.177% C++
NSX-P Tanto
B+
Kills:59
Deaths:61
KDR:0.967
Accuracy:25.394% C+
HSR:28.814% B+
Solstice Burst
C*
Kills:56
Deaths:60
KDR:0.933
Accuracy:15.624% F--
HSR:25% C*
Kills:23,446
Deaths (as Light Assault):17,941
Deaths (to Light Assaults):11,670
KDR:1.30684
Kill Difference:5,505
Playtime:473.244 hours
Usage:13%
Score:13.635m
Score/min:480
Accuracy (listed only):37.962%
HSR (listed only):21.260%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B+
Kills:1,496
Deaths:1,487
KDR:1.006
Accuracy:25.834% B+
HSR:21.056% C++
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Corvus VA55
C++
Kills:1,222
Deaths:1,337
KDR:0.914
Accuracy:24.409% C++
HSR:22.668% C+
Terminus VX-9
C++
Kills:1,217
Deaths:1,399
KDR:0.870
Accuracy:25.478% C+
HSR:26.459% C++
Phobos VX86
A
Kills:1,168
Deaths:905
KDR:1.291
Accuracy:72.866% A
HSR:18.750% B+
NS Baron G5AE
B*
Kills:1,167
Deaths:1,239
KDR:0.942
Accuracy:54.798% B*
HSR:18.423% B++
Deimos VA29
B**
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:73.024% B**
HSR:16.881% C++
Pulsar VS1
B+
Kills:1,162
Deaths:1,128
KDR:1.030
Accuracy:26.182% B+
HSR:17.384% C-
CME
C++
Kills:1,162
Deaths:1,230
KDR:0.945
Accuracy:26.972% C++
HSR:23.150% C++
Pandora VX25
B**
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.959% B**
HSR:14.914% C+
Thanatos VE70
A++
Kills:1,159
Deaths:932
KDR:1.244
Accuracy:56.562% A++
HSR:20.104% B*
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
Nova
A
Kills:1,159
Deaths:975
KDR:1.189
Accuracy:59.794% A
HSR:20.276% A
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C**
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
Darkstar
C
Kills:219
Deaths:261
KDR:0.839
Accuracy:25.452% C
HSR:19.178% D
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D
HSR:20.988% C+
Chaos
B**
Kills:68
Deaths:34
KDR:2
Accuracy:60.924% B**
HSR:16.177% C++
Kills:20,816
Deaths (as Combat Medic):17,986
Deaths (to Combat Medics):8,084
KDR:1.15734
Kill Difference:2,830
Playtime:354.768 hours
Usage:10%
Score:9.699m
Score/min:456
Accuracy (listed only):39.580%
HSR (listed only):20.321%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:1,454
Deaths:1,319
KDR:1.102
Accuracy:24.455% C+
HSR:14.305% D
Parallax VX3
B*
Kills:1,339
Deaths:288
KDR:4.649
Accuracy:45.155% B*
HSR:79.612% C*
NS-61 Emissary
A+
Kills:1,161
Deaths:890
KDR:1.304
Accuracy:33.929% B*
HSR:25.065% A+
XM98
B**
Kills:1,159
Deaths:182
KDR:6.368
Accuracy:45.197% B**
HSR:74.892% C+
NS-357 Underboss
B*
Kills:1,159
Deaths:1,240
KDR:0.935
Accuracy:39.762% B+
HSR:27.265% B*
NS-44 Commissioner
B**
Kills:1,159
Deaths:1,692
KDR:0.685
Accuracy:44.779% B**
HSR:28.559% B**
V10
B**
Kills:1,159
Deaths:80
KDR:14.488
Accuracy:47.579% B**
HSR:79.465% C*
NS-7 PDW
A++
Kills:1,159
Deaths:734
KDR:1.579
Accuracy:29.444% B*
HSR:28.559% A++
Spiker
A
Kills:1,159
Deaths:876
KDR:1.323
Accuracy:37.276% A
HSR:30.544% A
Eridani SX5G
B+
Kills:1,159
Deaths:744
KDR:1.558
Accuracy:30.688% B+
HSR:18.809% C
NS-30 Vandal
B**
Kills:1,158
Deaths:881
KDR:1.314
Accuracy:38.632% B**
HSR:32.643% B++
Artemis VX26
B*
Kills:1,158
Deaths:760
KDR:1.524
Accuracy:31.556% B*
HSR:23.662% C*
Phantom VA23
A++
Kills:1,157
Deaths:596
KDR:1.941
Accuracy:45.171% A++
HSR:35.177% B+
Nyx VX31
B**
Kills:1,157
Deaths:755
KDR:1.532
Accuracy:39.153% B**
HSR:33.449% B+
MKV Suppressed
B*
Kills:1,155
Deaths:857
KDR:1.348
Accuracy:29.774% B*
HSR:23.550% B++
Ghost
B++
Kills:1,154
Deaths:478
KDR:2.414
Accuracy:43.768% B++
HSR:63.778% C
Beamer VS3
A+
Kills:1,152
Deaths:935
KDR:1.232
Accuracy:34.445% B**
HSR:33.247% A+
Eridani SX5
B*
Kills:1,141
Deaths:1,015
KDR:1.124
Accuracy:30.452% B*
HSR:21.210% C**
NSX Tengu
B+
Kills:1,060
Deaths:720
KDR:1.472
Accuracy:39.325% B+
HSR:23.585% B+
NSX Tomoe
C*
Kills:824
Deaths:599
KDR:1.376
Accuracy:29.872% C*
HSR:38.228% C++
Parsec VX3-A
B+
Kills:231
Deaths:18
KDR:12.833
Accuracy:46.059% B+
HSR:67.100% F-
Manticore SX40
A++
Kills:185
Deaths:324
KDR:0.571
Accuracy:35.809% B**
HSR:35.676% A++
VA39 Spectre
B*
Kills:169
Deaths:150
KDR:1.127
Accuracy:37.755% B*
HSR:47.929% B++
Skorpios
C+
Kills:162
Deaths:102
KDR:1.588
Accuracy:24.210% D
HSR:20.988% C+
The Immortal
C+
Kills:140
Deaths:177
KDR:0.791
Accuracy:30.903% D
HSR:27.143% C+
NSX Daimyo
C++
Kills:78
Deaths:34
KDR:2.294
Accuracy:41.779% C++
HSR:89.744% D*
NS CandyCannon 3000
B+
Kills:60
Deaths:213
KDR:0.282
Accuracy:42.767% B+
HSR:25% D
Kills:24,208
Deaths (as Infiltrator):16,659
Deaths (to Infiltrators):9,569
KDR:1.45315
Kill Difference:7,549
Playtime:716.604 hours
Usage:20%
Score:14.979m
Score/min:348
Accuracy (listed only):37.026%
HSR (listed only):38.859%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:144
Deaths:61
KDR:2.361
Accuracy:21.872% B+
HSR:20.833% C+
Blueshift VM5
B+
Kills:143
Deaths:60
KDR:2.383
Accuracy:22.213% B+
HSR:14.685% D*
NS-10 Burster
B
Kills:123
Deaths:103
KDR:1.194
Accuracy:26.969% C
HSR:8.943% B
NS-10 Burster
C
Kills:119
Deaths:107
KDR:1.112
Accuracy:27.350% C
HSR:5.042% C
Nebula VM20
B++
Kills:100
Deaths:58
KDR:1.724
Accuracy:20.116% B+
HSR:24% B++
Nebula VM20
B+
Kills:97
Deaths:59
KDR:1.644
Accuracy:20.305% B+
HSR:22.680% B+
Quasar VM1
B++
Kills:91
Deaths:21
KDR:4.333
Accuracy:15.130% C+
HSR:21.978% B++
Comet VM2
D**
Kills:75
Deaths:70
KDR:1.071
Accuracy:27.824% F
HSR:1.333% D**
Kills:892
Deaths (as MAX Suit):269.500
Deaths (to MAX Suits):3,735
KDR:3.30983
Kill Difference:622.500
Playtime:47.693 hours
Usage:1%
Score:0.832m
Score/min:291
Accuracy (listed only):22.722%
HSR (listed only):14.937%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
C++
Kills:3,129
V. Kills:3,349 93%
Deaths:2,098
KDR:1.491
Accuracy:32.238% C*
KPH:10.400 C
VKPH:11.200 C++
Dual Photon Pods
C+
Kills:2,668
V. Kills:963 277%
Deaths:378
KDR:7.058
Accuracy:60.340% B**
KPH:43.800 D
VKPH:15.800 C+
Light PPA
B**
Kills:1,497
V. Kills:80 N/A
Deaths:256
KDR:5.848
Accuracy:49.686% B**
KPH:60.400 B+
VKPH:3.200 C+
Saron Laser Cannon
B+
Kills:1,071
V. Kills:1,172 91%
Deaths:907
KDR:1.181
Accuracy:34.418% B+
KPH:11.200 C+
VKPH:12.300 B+
Hornet Missiles
C++
Kills:562
V. Kills:319 176%
Deaths:160
KDR:3.513
Accuracy:63.623% C++
KPH:42.600 C
VKPH:24.200 C--
Photon A2A Missile Pods
C
Kills:146
V. Kills:139 104%
Deaths:26
KDR:5.615
Accuracy:72.402% D--
KPH:33.100 C--
VKPH:31.500 C
Kills:9,073 (5,697 + 0)
Deaths:3,825
KDR:2.372
VKDR:1.574
Vehicle Kills:6,022
Kill Difference:5,248
Playtime:498.952 hours
Usage:14%
Score:9.264m
Score/min:309
Piloting Accuracy:34.418%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B+
Kills:1,099
V. Kills:80 N/A
Deaths:60
KDR:18.317
Accuracy:54.932% B
KPH:98.800 B+
VKPH:7.200 C--
L105 Zephyr
C+
Kills:922
V. Kills:160 N/A
Deaths:84
KDR:10.976
Accuracy:47.647% B+
KPH:46 C+
VKPH:8 C+
C150 Dalton
U
Kills:922
V. Kills:881 105%
Deaths:210
KDR:4.390
Accuracy:44.875% B++
KPH:3,319,200 U
VKPH:3,171,600 U
CAS30 Tank Buster
B+
Kills:588
V. Kills:657 89%
Deaths:475
KDR:1.238
Accuracy:50.640% B+
KPH:8.800 C++
VKPH:9.800 B+
Dual-75 Duster
B+
Kills:99
V. Kills:10 N/A
Deaths:7
KDR:14.143
Accuracy:36.403% C+
KPH:82.900 B+
VKPH:8.400 C++
Kills:3,630 (588 + 3,042)
Deaths:836
KDR:4.342
VKDR:2.139
Vehicle Kills:1,788
Kill Difference:2,794
Playtime:99.213 hours
Usage:3%
Score:2.997m
Score/min:503
Piloting Accuracy:50.640%
Gunner Accuracy:36.403%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:251
V. Kills:246 102%
Deaths:92
KDR:2.728
Accuracy:62.140% B++
KPH:31.800 C**
VKPH:31.200 A*
C75 Viper
C+
Kills:140
V. Kills:24 N/A
Deaths:18
KDR:7.778
Accuracy:36.588% C
KPH:27.400 C+
VKPH:4.700 D
L100 Python HEAT
A
Kills:131
V. Kills:64 202%
Deaths:34
KDR:3.853
Accuracy:60.485% B**
KPH:34.600 B+
VKPH:16.900 A
Kills:522 (522 + 0)
Deaths:144
KDR:3.625
VKDR:2.319
Vehicle Kills:334
Kill Difference:378
Playtime:16.783 hours
Usage:0%
Score:0.459m
Score/min:456
Driving Accuracy:60.485%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:825
V. Kills:325 253%
Deaths:152
KDR:5.428
Accuracy:56.672% B*
KPH:29.800 B++
VKPH:11.700 B**
Saron HRB
B+
Kills:528
V. Kills:378 139%
Deaths:98
KDR:5.388
Accuracy:49.531% B++
KPH:28.600 B+
VKPH:20.500 B+
E540 Halberd
C+
Kills:289
V. Kills:152 189%
Deaths:49
KDR:5.898
Accuracy:46.724% C+
KPH:22.900 D
VKPH:12.100 D
Proton II PPA
B+
Kills:190
V. Kills:17 N/A
Deaths:18
KDR:10.556
Accuracy:20.027% D
KPH:52.400 C+
VKPH:4.700 B+
Supernova FPC
A
Kills:170
V. Kills:160 106%
Deaths:70
KDR:2.429
Accuracy:61.960% B**
KPH:22 C+
VKPH:20.700 A
Kills:2,002 (995 + 1,007)
Deaths:387
KDR:5.173
VKDR:2.667
Vehicle Kills:1,032
Kill Difference:1,615
Playtime:70.141 hours
Usage:2%
Score:1.918m
Score/min:456
Driving Accuracy:61.960%
Gunner Accuracy:20.027%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D--
Kills:127
V. Kills:94 134%
Deaths:35
KDR:3.629
Accuracy:51.726% D
KPH:18.300 D*
VKPH:13.500 D--
Saron HRB-H
C--
Kills:108
V. Kills:93 115%
Deaths:34
KDR:3.176
Accuracy:57.143% C*
KPH:21.800 D-
VKPH:18.700 C--
Aphelion VEX-4H
B++
Kills:89
V. Kills:98 90%
Deaths:24
KDR:3.708
Accuracy:46.705% C++
KPH:31.500 C-
VKPH:34.600 B++
Proton II PPA-H
C**
Kills:75
V. Kills:10 N/A
Deaths:12
KDR:6.250
Accuracy:33.556% C
KPH:55.500 D
VKPH:7.400 C**
Kills:399 (0 + 399)
Deaths:105
KDR:3.800
VKDR:2.810
Vehicle Kills:295
Kill Difference:294
Playtime:16.086 hours
Usage:0%
Score:0.325m
Score/min:336
Driving Accuracy:N/A%
Gunner Accuracy:33.556%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:196
V. Kills:53 363%
Deaths:29
KDR:6.759
Accuracy:44.673% B*
KPH:47.200 C++
VKPH:12.700 B++
M40 Fury
B+
Kills:136
V. Kills:26 N/A
Deaths:15
KDR:9.067
Accuracy:38.779% C*
KPH:64 B+
VKPH:12.200 C++
M60-G Bulldog
C+
Kills:95
V. Kills:27 339%
Deaths:26
KDR:3.654
Accuracy:40.080% B+
KPH:20.300 D
VKPH:5.800 C+
M20 Basilisk
C
Kills:87
V. Kills:43 198%
Deaths:27
KDR:3.222
Accuracy:42.759% B+
KPH:16.300 C-
VKPH:8 C
M20 Basilisk
D
Kills:67
V. Kills:38 172%
Deaths:29
KDR:2.310
Accuracy:39.912% C++
KPH:9.300 D--
VKPH:5.300 D
M12 Kobalt
C
Kills:55
V. Kills:3 N/A
Deaths:1
KDR:55
Accuracy:21.374% B+
KPH:48.800 C-
VKPH:2.700 C
Kills:636 (0 + 636)
Deaths:127
KDR:5.008
VKDR:1.496
Vehicle Kills:190
Kill Difference:509
Playtime:24.606 hours
Usage:1%
Score:0.443m
Score/min:300
Driving Accuracy:N/A%
Gunner Accuracy:21.374%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,182
V. Kills:72 N/A
Deaths:702
KDR:1.684
Accuracy:44.622% C**
KPH:55.800 C++
VKPH:3.400 B**
M12 Kobalt-F
A
Kills:1,176
V. Kills:63 N/A
Deaths:830
KDR:1.417
Accuracy:29.376% B**
KPH:53.500 B*
VKPH:2.900 A
M40 Fury-F
C+
Kills:1,089
V. Kills:271 400%
Deaths:1,183
KDR:0.921
Accuracy:46.604% C
KPH:19.500 C+
VKPH:4.900 C
Kills:3,447 (3,447 + 0)
Deaths:2,715
KDR:1.270
VKDR:0.150
Vehicle Kills:406
Kill Difference:732
Playtime:98.977 hours
Usage:3%
Score:0.643m
Score/min:108
Driving Accuracy:46.604%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:108
V. Kills:10 N/A
Deaths:18
KDR:6
Accuracy:22.176% F-
KPH:30.100 D--
VKPH:2.800 D--
Kills:108 (0 + 108)
Deaths:18
KDR:6
VKDR:0.556
Vehicle Kills:10
Kill Difference:90
Playtime:3.591 hours
Usage:0%
Score:0.022m
Score/min:103
Piloting Accuracy:N/A%
Gunner Accuracy:22.176%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Maelstrom Turbo Laser 6,4783,1292,0981.491C+0.0732.238%C*1.214%D-10.4C11.2C++257300.1h112.1C++347.8C*
Dual Photon Pods 3,6312,6683787.058C++5.5060.34%B**1.312%C+43.8D15.8C+43160.9h18.7B+31B++
Pulsar C 1,8351,8161,5041.207C+0.3629.351%B**33.095%A++28.7C++N/A23363.2h8.9B*30.3B++
Betelgeuse 54-A 1,7831,7671,1291.565C0.0027.238%B29.032%C+36.7DN/A20848.1h10B+36.7B+
VX6-7 1,7851,7659851.792B+0.2330.381%A25.552%B*47.8B++N/A23936.9h10.3B*33.8B*
Flare VE6 1,5541,5417602.028B++0.4728.222%B**29.267%B++57.1B++N/A32627h8.2B**29B*
Light PPA 1,5771,4972565.848C++4.2949.686%B**N/A60.4B+3.2C+35624.8h9.5B+19B+
H-V45 1,5111,4961,4871.006C+0.5625.834%B+21.056%C++26.4C+N/A14756.7h12.2B+47.3B+
Sirius SX12 1,4641,4541,3191.102C++0.4624.455%C+14.305%D17.7C--N/A9882.3h13.8B56.6C**
Solstice VE3 1,4261,4158861.597B**0.0323.344%C++14.134%D--12.8CN/A100110.2h12B++51.6B
Frag Grenade 1,3611,35411354N/A1,352.4446.178%C++N/A712.6B*3.7D31081.9h2.6B**5.7B*
Parallax VX3 1,3501,3392884.649B+3.0945.155%B*79.612%C*35.7B+N/A16337.5h1.9B+4.2B++
C-4 2,0691,3221,0801.224C+0.3418.524%D*N/A43.8D-24.7C76730.2h1.3B+7.1C+
Proximity Mine 1,2991,2985092.55C-0.9957.663%A++N/A94.1DN/A49513.8h1.4A+2.4A+
Serpent VE92 1,2601,2398941.386B0.1827.966%B*20.904%C*34.5BN/A22435.9h11.1B++39.7B++
The Slasher 1,2381,23417,3430.071B+1.4950.968%A2.836%D-2.1CN/A9576.7h1.7B++3.3B+
Corvus VA55 1,2261,2221,3370.914C+0.6524.409%C++22.668%C+32.7C**N/A10637.4h9.8B**40.1B++
Terminus VX-9 1,2221,2171,3990.87C0.6925.478%C+26.459%C++30.1CN/A14240.4h11B+43.1B+
SVA-88 1,2091,1987161.673C+0.1126.613%B++25.209%C+53.2B+N/A30722.5h10.4B+39.1B+
S12 Renegade 1,2541,1827021.684C0.1244.622%C**2.961%D55.8C++3.4B**15521.2h3B+6.7B+
Lasher X2 1,1931,1808871.33B+0.2342.416%A**3.729%C+51.5AN/A32922.9h11.1A++26.1A
M12 Kobalt-F 1,2391,1768301.417C+0.1529.376%B**6.293%D53.5B*2.9A12422h10.4B++35.4B++
Phobos VX86 1,1811,1689051.291C+0.2772.866%A18.75%B+46.7C*N/A18825h2B++2.7B++
NS Baron G5AE 1,1841,1671,2390.942C0.6254.798%B*18.423%B++31.2CN/A17637.4h4B+7.3C++
Deimos VA29 1,1741,1676871.699B+0.1473.024%B**16.881%C++60.8B*N/A26219.2h2B++2.7B++
Pulsar VS1 1,1671,1621,1281.03C++0.5326.182%B+17.384%C-28.3C**N/A16341h11.7B**44.6B*
CME 1,1651,1621,2300.945C0.6226.972%C++23.15%C++32.6C+N/A10535.6h11.6B++43B+
NS-61 Emissary 1,1651,1618901.304B++0.2633.929%B*25.065%A+44.3B**N/A11526.2h10.1B+29.8B*
Solstice SF 1,1881,1601,3570.855C+0.7124.639%C++18.362%C**10.1DN/A58114.9h11.8C++47.8B
Pandora VX25 1,1701,1608811.317C*0.2550.959%B**14.914%C+46.8B+N/A18124.8h3.7B++7.3B*
Orion VS54 1,1651,1605622.064B+0.5023.211%B+25.345%C++37.8BN/A34530.7h10B*43.1C**
Thanatos VE70 1,1711,1599321.244B+0.3256.562%A++20.104%B*46.5B**N/A19924.9h3.3B**5.9B**
XM98 1,1631,1591826.368A*4.8145.197%B**74.892%C+43.7B**N/A14626.5h2B*4.5B*
NS-357 Underboss 1,1621,1591,2400.935C+0.6339.762%B+27.265%B*21.2DN/A6854.6h3.5B*8.8B+
NS-44 Commissioner 1,1621,1591,6920.685C0.8844.779%B**28.559%B**20.4C--N/A9556.9h3.3B++7.4B++
V10 1,1631,1598014.488S12.9347.579%B**79.465%C*42B+N/A15227.6h1.8B*3.8B*
NS-7 PDW 1,1761,1597341.579B++0.0229.444%B*28.559%A++58.8A++N/A51819.7h10.5B**35.8B++
Nova 1,1711,1599751.189C+0.3759.794%A20.276%A40.4C*N/A11328.7h3.4B++5.7B**
Spiker 1,1631,1598761.323B0.2437.276%A30.544%A44.9B+N/A18725.8h7B+18.8B*
Eridani SX5G 1,1701,1597441.558C++0.0030.688%B+18.809%C46.5C+N/A39924.9h9.9B+32.2B+
NS-30 Vandal 1,1641,1588811.314C0.2538.632%B**32.643%B++40.1C++N/A14728.9h4.3B**11.2B*
Sticky Grenade 1,1741,15811158N/A1,156.4452.637%C++N/A965C++13.3C*26941.2h1.8B+3.5B+
Eidolon VE33 1,1721,1587991.449B0.1132.728%B*35.233%A38.2B*N/A13130.3h6B**18.2B*
Artemis VX26 1,1681,1587601.524C*0.0431.556%B*23.662%C*50.1B*N/A17523.1h9.3B**29.3B**
Phantom VA23 1,1751,1575961.941C+0.3845.171%A++35.177%B+47.4BN/A13424.4h3.4B**7.5B**
NSX Naginata 1,1781,1576871.684C**0.1225.478%B++30.251%C**46.8C**N/A19624.7h10.4B+40.6B+
Nyx VX31 1,1651,1577551.532C+0.0339.153%B**33.449%B+39.8C++N/A11429.1h4.2B*10.9B*
NS-15M AE 1,1681,1577051.641C+0.0828.257%B+25.065%C+54.3C++N/A32521.3h9.7B*34.4B++
VX29 Polaris 1,1681,1576261.848B+0.2928.004%B*26.793%B+50.1BN/A29823.1h9.7B**34.8B++
NSX Tanto 1,1631,1557361.569B+0.0128.85%B+26.494%C*48.9B++N/A13523.6h11.3B+39.3B
MKV Suppressed 1,1711,1558571.348B0.2129.774%B*23.55%B++46.6B++N/A27224.8h10.8B++36.3B+
Ghost 1,1601,1544782.414C+0.8543.768%B++63.778%C36C+N/A14932.1h1.8B*4.2B*
Ursa 1,1591,1545112.258B**0.7029.101%A28.51%B++55.2B++N/A45220.9h8.2B**28.3B*
MANA Anti-Personnel Turret 1,1701,1536211.857N/A0.2924.173%UN/A11530U170U20653200.1h16.9T*69.9T*
Beamer VS3 1,1591,1529351.232B++0.3334.445%B**33.247%A+29.5C*N/A11839h7B++20.4C**
Eridani SX5 1,1461,1411,0151.124C+0.4430.452%B*21.21%C**40.6BN/A19228.1h9.9B++32.5B++
L105 Zephyr PX 1,1791,0996018.317C++16.7554.932%BN/A99B+7.2C--64811.1h4.4B+8B+
M40 Fury-F 1,3601,0891,1830.921C0.6446.604%CN/A19.5C+4.9C8455.8h7.2B++15.4B++
Saron Laser Cannon 2,2431,0719071.181C+0.3834.418%B+1.12%D11.2C+12.3B+31995.6h115.8B+336.4B+
NSX Tengu 1,0681,0607201.472C**0.0939.325%B+23.585%B+50B+N/A11921.2h11B+27.9B+
NS Decimator-B 1,1881,0578291.275C0.2968.175%B+5.203%A++47.8C+5.9D-18122.1h2.3A3.3A
Hades VSH4 1,1841,0519751.078B**0.4874.722%B**3.711%B*41.7A5.3C-16925.2h2.6A*3.5A*
S1 1,1819987441.341B**0.2267.004%B**3.006%C++39.1B**7.2D-31825.5h2.9A++4.3A+
Nemesis VSH9 1,2469821,3600.722C++0.8471.026%B**5.804%A++25.2B*6.8C--31939h4.3A++6A++
NS Decimator 1,1819619591.002C+0.5665.173%B+4.683%A++36.3C*8.3D33826.5h2.9A4.4A
L105 Zephyr 1,0829228410.976C**9.4147.647%B+N/A46.1C+8C+24920h5.3B++11.2B++
C150 Dalton 1,8039222104.39C+2.8344.875%B++N/A9220U8810U127195900.1h4.7C+10.4B+
C-4 ARX 1,2908696151.413C0.1525.346%CN/A61.6D--29.9C99014.1h1.5D5.9D
Supernova PC 1,1508251525.428C+3.8756.672%B*1.455%D29.8B++11.7B**34927.7h4B*7.1B**
NSX Tomoe 8368245991.376C+0.1929.872%C*38.228%C++21.8DN/A5737.8h11.9B++39.8B+
M60-G Bulldog 7776324015.8B+14.2466.518%A+2.057%C55.4C12.7C+18611.4h5.9B+8.8B**
Tank Mine 1,0866272622.393C+0.8346.76%B**N/A89.6C65.6C++14747h1.9C++4A
CAS30 Tank Buster 1,2455884751.238C+0.3250.64%B+1.19%C+8.8C++9.8B+23866.9h54.5C**107.7B+
Hornet Missiles 8815621603.513C1.9563.623%C++1.246%C-42.6C24.2C--44513.2h8.6B13.6B+
M60-A Bulldog 6395301543.442C1.8831.794%D1.132%C5300U1090U31591500.1h5.7C*18.1C+
Saron HRB 906528985.388C++3.8349.531%B++N/A28.5B+20.4B+45618.5h20B+40.4B++
M60-A Bulldog 5625021827.889B++26.3356.195%B**2.39%C++42.9B+5.1C*20811.7h5.4B9.6B++
M60-A Bulldog 4994632023.15C**21.5952.88%B++3.888%B**45.8B+3.6C+19410.1h5B+9.5B++
Eclipse VE3A 4524433141.411C+0.1530.294%B*20.09%C++27.5CN/A10016.1h10.6B+35.1B++
Anti-Vehicle Grenade 5054101410N/A408.4452.649%C++N/A455.6B+105.6C++81960.9h4B*7.6B*
E540 Halberd 441289495.898C4.3446.724%C+4.152%B*22.9D12.1D37712.6h5.5B11.8C**
Lancer VS22 5132533610.701C+0.8658.606%C-N/A12.5C+12.9C+40120.2h14.8B+25.2B+
L100 Python AP 497251922.728C1.1762.14%B++2.39%C31.8C**31.1A*5227.9h8.1C13C+
Parsec VX3-A 2332311812.833A*11.2746.059%B+67.1%F-59.2B+N/A1853.9h1.8C*3.8B+
Pulsar LSW 2312301671.377C+0.1924.767%B+30%B*45.1C++N/A5105.1h10.9B+43.9B+
Blackheart 2232207940.277D-1.2954.619%B++20.455%D7.9DN/A4628h5.2C+9.5C++
Darkstar 2312192610.839D0.7225.452%C19.178%D30.4D1.7A*1107.2h13.5C+53.1C+
M40 Fury 249196296.759C++5.2044.673%B*1.531%C46.7C++12.6B++4494.2h12.5B+28B++
Proton II PPA 2071901810.556C+8.9920.027%D2.105%C+52.8C+4.7B+2463.6h10.8C54.1C
NSX Masamune 2351891501.26B+0.3056.374%C+1.587%C37.1B9C-1535.1h5.5B*9.8B*
Manticore SX40 1851853240.571C0.9935.809%B**35.676%A++13.1D-N/A6214.1h7B+19.6B++
Spear Anti-Vehicle Phalanx Turret 301180237.826C++6.2656.245%A3.889%C+58.1A39A++9403.1h7.9B+14B*
Supernova FPC 330170702.429C-0.8761.96%B**2.353%C+22.1C+20.8A10657.7h6.6C-10.6C++
VA39 Spectre 1701691501.127C+0.4437.755%B*47.929%B++20.9C+N/A1868.1h4.1B**10.8B**
Damascus Edge 1681664,8890.034C+1.5323.932%C18.675%A++1.1C+N/A6150.1h2.2C++9.2C++
Auraxium Force-Blade 16716520,6640.008D1.5529.507%C+1.212%D-0.2DN/A1805.2h1.9B+6.4B
MANA Anti-Vehicle Turret 3131631441.132D0.4346.344%D**3.067%C1630C*1500B+7215400.1h7.8C**16.9C+
Skorpios 1631621021.588C++0.0324.21%D20.988%C+31.2C--N/A1585.2h10.5B43.6C+
M12 Kobalt 1641541212.833D11.2727.314%B**16.883%C+70D4.5C1932.2h18.3C++67.1B+
Photon A2A Missile Pods 285146265.615C++4.0572.402%D--N/A33.2C--31.6C13184.4h7.5B+10.3C*
Blueshift VM5 144144612.361C+0.8021.872%B+20.833%C+30.6C+N/A2304.7h14.1B+64.5B+
Blueshift VM5 145143602.383C+0.8222.213%B+14.685%D*30.4C+N/A2164.7h14.1B++63.7B+
The Kraken 2291431550.923D0.6457.646%CN/A23.1D-13.9C2236.2h5D8.7D
The Immortal 1421401770.791C--0.7730.903%D27.143%C+26.4DN/A695.3h7.6C**24.7C+
C75 Viper 164140187.778B*6.2236.588%C3.571%M27.5C+4.7D3615.1h8.9B*24.3B++
M40 Fury 162136159.067C*7.5038.779%C*N/A64.8B+12.4C*4842.1h10.1B+26B++
L100 Python HEAT 195131343.853C+2.2960.485%B**6.107%A*34.5B+16.8A4443.8h5B+8.2B*
Force-Blade 12912812,6390.01C1.5531.314%C++N/A0.2CN/A1691.3h2.4C**7.6C*
E540 Halberd-H 221127353.629C2.0751.726%D2.362%C*18.4D*13.6D--3136.9h7.1C13.7C-
NS-10 Burster 2191231031.194B+0.3726.969%C8.943%B5.3C+4.1B13923.4h123B+456C**
M40 Fury 157120430A+28.4449.158%C*2.5%B**109.1B++33.6A4871.1h9.2B+18.8B+
NS-10 Burster 2041191071.112C++0.4527.35%C5.042%C5.4C+3.9C+13222h121.3B++443.6B+
CAS 14-E 118108186C-4.4422.176%F-N/A30D--2.8D--1033.6h30.8C++138.9D
Saron HRB-H 201108343.176C1.6157.143%C*2.778%A21.6D-18.6C--3845h24.3C++42.5C**
M20 Basilisk 147100616.667A++15.1044.793%D-7%B**41.7C+19.6C+2112.4h56B**125B*
Nebula VM20 104100581.724C+0.1620.116%B+24%B++27.8C1.1B**2263.6h18.8D93.5C++
Dual-75 Duster 10999714.143C**12.5836.403%C+N/A82.5B+8.3C+5211.2h5.1B+14B
Nebula VM20 9897591.644C0.0820.305%B+22.68%B+26.9CN/A2103.6h19.5D96.2C++
M60-G Bulldog 12295263.654C2.0940.08%B+1.053%D*20.2D5.7C+2154.7h7.4C++18.4B+
VE-H Maw 9692921C-0.5623.907%C31.522%B+31.7C--1.4A822.9h9.8B+41C**
Quasar VM1 9291214.333A++2.7715.13%C+21.978%B++12.6D-N/A1557.2h13.5B+88.9C*
Aphelion VEX-4H 18789243.708C+2.1546.705%C++2.247%C--31.8C-35B++3782.8h61.9C++132.6C*
M20 Basilisk 13087273.222C*1.6642.759%B+4.598%C16.4C-8.1C2975.3h112C+261.9C*
NSX Daimyo 7878342.294C0.7341.779%C++89.744%D*28.9DN/A792.7h3.2D7.6C
Proton II PPA-H 8575126.25C-4.6933.556%C1.333%C-53.6D7.1C*1941.4h9.4C**27.9C++
Comet VM2 8875701.071C*0.4927.824%F1.333%D**6.3D-1.1D**14012h12.9B**46.4B
Chaos 6868342B+0.4460.924%B**16.177%C++45.3C+N/A1501.5h4.3C+7B+
M20 Basilisk 10567292.31C0.7539.912%C++11.94%A**9.3D--5.3D2327.2h136.1D-341.1C-
Hunter QCX 61601690.355C--1.216.694%F--16.667%D5.7DN/A3510.5h3.6B53.3D*
NS CandyCannon 3000 60602130.282D1.2842.767%B+25%D9.1C-N/A296.6h4.5C++10.6B+
A30 Walker 13359421.405C-0.1627.395%BN/A4.2D--5.3D15213.9h299.1F1091.6D
NSX-P Tanto 5959610.967C+0.6025.394%C+28.814%B+28.1C++N/A812.1h12.3B++48.4B+
Solstice Burst 5656600.933C0.6315.624%F--25%C*13.3D-N/A784.2h9.7B**61.9C
M12 Kobalt 5855155S53.4421.374%B+27.273%A*50C-2.7C1961.1h24.2D-113.3C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter12313,7688.7h
Nano-Armor Kit816724,660156.1h
Anti-Vehicle MANA Turret283782.4h
Spawn Beacon872,5883.9h
Cortium Silo01030.2h
Medical Applicator1,260308,00339.3h
Nanite Revive Grenade01,9060.5h
Welding Device02900h
Deconstruction Tool12,1790.5h
Spitfire Auto-Turret134100.5h
M20 Basilisk-F2550.2h
G40-F Ranger0870h
Ammunition Package552,7902.4h
Medical Kit88011,93115.4h
Anti-Infantry MANA Turret722,0663.6h
Nano-Repair Grenade01110h
Recon Detection Device379302.7h
Shield Recharging Field583,5871.5h

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