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Hater BoonNC[BHOT] BoonNC
NC BR 187

KDR: 3.61

Score: 91.1m

Last Seen: Oct 9th, 2017 5:17 PM
- OFFLINE - 10325.5 hour(s)

Battle Rank 120 (187 total) - New Conglomerate on Miller
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-19 Mercenary NC6A GODSAW SAS-R NC6 Gauss SAW GD-7F M20 Mustang GR-22
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,829,660 MLG Score: 4660
Fun Score: N/A
Cheeseburgers Flipped: 620TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.458%37.862%130552970139,0874.7867-1.173

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.291%2.628M2.675M-1.057D*HEAD ++ (~20.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.705B++7.60.467B+14.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.141%1.14%448510179,823261868153.75067144%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.016%-0.348C--0.432C--0.649

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.50.132C++47.60.099C+91.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.204%3.496%369710156,350266429092.38363218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.84%0.327C**0.547B+0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.483B+8.80.295C*11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.521%4.83%4921910037,950223443983.55705181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.176%0.315C*0.126C++0.969

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.784B++10.10.742B++15.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.641%87.137%4927101510,8923825172.84684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.29%2.19A*1.315A0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.672B+1.60.495B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.379%16.072%492610167,3172521372.90127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.121%1.916A++0.319C*0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.684B+2.70.447B1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
91.1m247.9%500 (30k)427 (25.6k)3.6136213,88959,1903.90772187 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10222004027.755%31.883%88503:3666

10% Combat Medic36% Engineer30% Heavy Assault10% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 6:08 PMFeb 13th, 2016 5:29 PMOct 28th, 2017 4:54 PM (411d) (PST)Oct 9th, 2017 1:55 PM (430d) (PST)Oct 9th, 2017 1:17 PM (430d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9752007751.0040.2780.3202.7250.0964660

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,48512,00146,484601719163625,648

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3552h/148d 17,409 68,194 61,539 580.7k 2,517 11,202 20,381 207.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:49,509
Deaths:8,646
KDR:5.726
Accuracy:35.475% A*
HSR:43.388% A**
NC6A GODSAW
A++
Kills:5,805
Deaths:1,121
KDR:5.178
Accuracy:35.092% A
HSR:40.017% A++
NC6 Gauss SAW
A*
Kills:5,352
Deaths:1,505
KDR:3.556
Accuracy:32.078% A*
HSR:36.043% A*
EM6
A+
Kills:2,303
Deaths:746
KDR:3.087
Accuracy:29.151% A+
HSR:31.264% A
GD-22S
A
Kills:2,277
Deaths:881
KDR:2.585
Accuracy:29.257% A
HSR:31.138% B**
NS-15M1
A
Kills:2,271
Deaths:730
KDR:3.111
Accuracy:29.009% A
HSR:30.912% B**
EM1
A*
Kills:1,986
Deaths:620
KDR:3.203
Accuracy:29.193% A+
HSR:36.052% A*
NC05 Jackhammer AE
A**
Kills:1,565
Deaths:395
KDR:3.962
Accuracy:67.366% A**
HSR:21.853% B**
NS-15M2
M++
Kills:1,512
Deaths:276
KDR:5.478
Accuracy:33.344% A++
HSR:49.206% M++
NC6S Gauss SAW S
A*
Kills:1,189
Deaths:358
KDR:3.321
Accuracy:31.000% A+
HSR:39.193% A*
NC05 Jackhammer
M
Kills:1,169
Deaths:345
KDR:3.388
Accuracy:65.268% M
HSR:24.380% A*
NS-15M AE
A**
Kills:1,161
Deaths:276
KDR:4.207
Accuracy:31.313% A
HSR:48.751% A**
NSX Naginata
M
Kills:828
Deaths:123
KDR:6.732
Accuracy:36.007% M
HSR:42.754% A*
Kills:76,927
Deaths (as Heavy Assault):16,022
Deaths (to Heavy Assaults):16,444
KDR:4.80134
Kill Difference:60,905
Playtime:1,052.468 hours
Usage:30%
Score:27.934m
Score/min:442
Accuracy (listed only):37.196%
HSR (listed only):36.535%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
M+
Kills:7,072
Deaths:1,734
KDR:4.078
Accuracy:36.826% M+
HSR:28.167% A
GD-7F
M+
Kills:4,605
Deaths:906
KDR:5.083
Accuracy:37.796% M+
HSR:31.097% A*
AF-4 Cyclone
A*
Kills:3,102
Deaths:825
KDR:3.760
Accuracy:35.696% A*
HSR:33.430% A*
AC-X11
A++
Kills:2,744
Deaths:908
KDR:3.022
Accuracy:34.808% A++
HSR:23.870% B+
AF-4A Bandit
A+
Kills:2,045
Deaths:722
KDR:2.832
Accuracy:31.886% A+
HSR:27.726% B*
LA39 Bruiser
A++
Kills:1,622
Deaths:584
KDR:2.777
Accuracy:78.492% A++
HSR:14.797% C++
GD-66 Claw
A+
Kills:1,594
Deaths:663
KDR:2.404
Accuracy:76.468% A+
HSR:13.488% C+
NS-7 PDW
A++
Kills:1,504
Deaths:560
KDR:2.686
Accuracy:32.335% A+
HSR:27.593% A++
NS-11C
A++
Kills:1,479
Deaths:593
KDR:2.494
Accuracy:31.633% A+
HSR:29.277% A++
Razor GD-23
A
Kills:1,450
Deaths:563
KDR:2.575
Accuracy:30.616% A
HSR:26.069% B**
AF-57 Piston
A+
Kills:1,344
Deaths:386
KDR:3.482
Accuracy:54.351% A+
HSR:19.122% A+
19A Fortuna
A++
Kills:1,296
Deaths:552
KDR:2.348
Accuracy:32.219% A+
HSR:30.247% A++
Blitz GD-10
A++
Kills:1,243
Deaths:538
KDR:2.310
Accuracy:33.366% A++
HSR:16.895% C++
Mauler S6
A**
Kills:1,203
Deaths:364
KDR:3.305
Accuracy:62.605% A**
HSR:15.628% C++
Tempest
A*
Kills:1,191
Deaths:343
KDR:3.472
Accuracy:33.129% A++
HSR:35.600% A*
MKV-B Suppressed
A*
Kills:1,174
Deaths:406
KDR:2.892
Accuracy:32.549% B**
HSR:32.453% A*
NC12 Sweeper
A++
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:59.602% A++
HSR:18.244% A
NS Baron G5AE
A++
Kills:1,156
Deaths:392
KDR:2.949
Accuracy:66.482% A++
HSR:17.647% B+
Gauss Compact Burst
A**
Kills:573
Deaths:168
KDR:3.411
Accuracy:36.611% A++
HSR:41.710% A**
The Brawler
M+
Kills:381
Deaths:60
KDR:6.350
Accuracy:75.542% M+
HSR:16.273% B+
NS Baron G5
A**
Kills:248
Deaths:55
KDR:4.509
Accuracy:69.671% A**
HSR:16.532% B+
NSX Tanto
A*
Kills:205
Deaths:30
KDR:6.833
Accuracy:38.527% A*
HSR:33.659% A
MKV Suppressed
M**
Kills:201
Deaths:38
KDR:5.289
Accuracy:36.144% A*
HSR:40.796% M**
Gauss Compact S
A++
Kills:179
Deaths:64
KDR:2.797
Accuracy:32.200% A++
HSR:29.050% A++
NSX Tengu
A**
Kills:137
Deaths:19
KDR:7.211
Accuracy:52.221% A*
HSR:37.226% A**
Kills:38,921
Deaths (as Light Assault):11,868
Deaths (to Light Assaults):12,019
KDR:3.27949
Kill Difference:27,053
Playtime:428.618 hours
Usage:12%
Score:10.845m
Score/min:422
Accuracy (listed only):45.671%
HSR (listed only):26.264%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
M+
Kills:7,072
Deaths:1,734
KDR:4.078
Accuracy:36.826% M+
HSR:28.167% A
GD-7F
M+
Kills:4,605
Deaths:906
KDR:5.083
Accuracy:37.796% M+
HSR:31.097% A*
AC-X11
A++
Kills:2,744
Deaths:908
KDR:3.022
Accuracy:34.808% A++
HSR:23.870% B+
AF-4A Bandit
A+
Kills:2,045
Deaths:722
KDR:2.832
Accuracy:31.886% A+
HSR:27.726% B*
LA39 Bruiser
A++
Kills:1,622
Deaths:584
KDR:2.777
Accuracy:78.492% A++
HSR:14.797% C++
GD-66 Claw
A+
Kills:1,594
Deaths:663
KDR:2.404
Accuracy:76.468% A+
HSR:13.488% C+
NS-11C
A++
Kills:1,479
Deaths:593
KDR:2.494
Accuracy:31.633% A+
HSR:29.277% A++
Razor GD-23
A
Kills:1,450
Deaths:563
KDR:2.575
Accuracy:30.616% A
HSR:26.069% B**
AF-57 Piston
A+
Kills:1,344
Deaths:386
KDR:3.482
Accuracy:54.351% A+
HSR:19.122% A+
19A Fortuna
A++
Kills:1,296
Deaths:552
KDR:2.348
Accuracy:32.219% A+
HSR:30.247% A++
Mauler S6
A**
Kills:1,203
Deaths:364
KDR:3.305
Accuracy:62.605% A**
HSR:15.628% C++
Warden
A++
Kills:1,177
Deaths:522
KDR:2.255
Accuracy:38.177% A++
HSR:36.279% A++
NC12 Sweeper
A++
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:59.602% A++
HSR:18.244% A
NS Baron G5AE
A++
Kills:1,156
Deaths:392
KDR:2.949
Accuracy:66.482% A++
HSR:17.647% B+
Gauss Compact Burst
A**
Kills:573
Deaths:168
KDR:3.411
Accuracy:36.611% A++
HSR:41.710% A**
The Brawler
M+
Kills:381
Deaths:60
KDR:6.350
Accuracy:75.542% M+
HSR:16.273% B+
NS Baron G5
A**
Kills:248
Deaths:55
KDR:4.509
Accuracy:69.671% A**
HSR:16.532% B+
GD Guardian
A++
Kills:233
Deaths:45
KDR:5.178
Accuracy:43.776% A++
HSR:38.627% B**
NSX Tanto
A*
Kills:205
Deaths:30
KDR:6.833
Accuracy:38.527% A*
HSR:33.659% A
Gauss Compact S
A++
Kills:179
Deaths:64
KDR:2.797
Accuracy:32.200% A++
HSR:29.050% A++
Kills:31,779
Deaths (as Engineer):9,706
Deaths (to Engineers):11,541
KDR:3.27416
Kill Difference:22,073
Playtime:1,270.703 hours
Usage:36%
Score:31.700m
Score/min:416
Accuracy (listed only):48.414%
HSR (listed only):25.375%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
A*
Kills:3,242
Deaths:920
KDR:3.524
Accuracy:34.385% A*
HSR:34.670% A*
AF-4 Cyclone
A*
Kills:3,102
Deaths:825
KDR:3.760
Accuracy:35.696% A*
HSR:33.430% A*
NC9 A-Tross
A*
Kills:2,714
Deaths:896
KDR:3.029
Accuracy:34.461% A++
HSR:39.278% A*
Gauss Prime
A**
Kills:2,383
Deaths:820
KDR:2.906
Accuracy:31.674% A
HSR:41.251% A**
NC1 Gauss Rifle
A++
Kills:2,291
Deaths:920
KDR:2.490
Accuracy:31.556% A++
HSR:28.721% A
Carnage AR
A+
Kills:2,048
Deaths:825
KDR:2.482
Accuracy:31.539% A+
HSR:26.807% B**
LA39 Bruiser
A++
Kills:1,622
Deaths:584
KDR:2.777
Accuracy:78.492% A++
HSR:14.797% C++
GD-66 Claw
A+
Kills:1,594
Deaths:663
KDR:2.404
Accuracy:76.468% A+
HSR:13.488% C+
NS-7 PDW
A++
Kills:1,504
Deaths:560
KDR:2.686
Accuracy:32.335% A+
HSR:27.593% A++
Reaper DMR
A+
Kills:1,369
Deaths:506
KDR:2.706
Accuracy:33.148% A+
HSR:31.483% B**
AF-57 Piston
A+
Kills:1,344
Deaths:386
KDR:3.482
Accuracy:54.351% A+
HSR:19.122% A+
Blitz GD-10
A++
Kills:1,243
Deaths:538
KDR:2.310
Accuracy:33.366% A++
HSR:16.895% C++
Gauss Rifle Burst
A*
Kills:1,239
Deaths:279
KDR:4.441
Accuracy:36.343% A++
HSR:45.117% A*
Mauler S6
A**
Kills:1,203
Deaths:364
KDR:3.305
Accuracy:62.605% A**
HSR:15.628% C++
Gauss Rifle S
A**
Kills:1,192
Deaths:286
KDR:4.168
Accuracy:37.059% A**
HSR:35.487% A*
Tempest
A*
Kills:1,191
Deaths:343
KDR:3.472
Accuracy:33.129% A++
HSR:35.600% A*
MKV-B Suppressed
A*
Kills:1,174
Deaths:406
KDR:2.892
Accuracy:32.549% B**
HSR:32.453% A*
NC12 Sweeper
A++
Kills:1,173
Deaths:395
KDR:2.970
Accuracy:59.602% A++
HSR:18.244% A
NS-11P
M++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:32.140% A*
HSR:38.342% M++
NS Baron G5AE
A++
Kills:1,156
Deaths:392
KDR:2.949
Accuracy:66.482% A++
HSR:17.647% B+
NS-11A
M+
Kills:478
Deaths:108
KDR:4.426
Accuracy:36.974% M
HSR:42.259% M+
The Brawler
M+
Kills:381
Deaths:60
KDR:6.350
Accuracy:75.542% M+
HSR:16.273% B+
NS Baron G5
A**
Kills:248
Deaths:55
KDR:4.509
Accuracy:69.671% A**
HSR:16.532% B+
MKV Suppressed
M**
Kills:201
Deaths:38
KDR:5.289
Accuracy:36.144% A*
HSR:40.796% M**
NSX Tengu
A**
Kills:137
Deaths:19
KDR:7.211
Accuracy:52.221% A*
HSR:37.226% A**
Kills:35,387
Deaths (as Combat Medic):11,640
Deaths (to Combat Medics):5,548
KDR:3.04012
Kill Difference:23,747
Playtime:344.031 hours
Usage:10%
Score:9.626m
Score/min:466
Accuracy (listed only):45.517%
HSR (listed only):28.766%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:5,670
Deaths:979
KDR:5.792
Accuracy:51.191% A++
HSR:87.496% A*
AF-4 Cyclone
A*
Kills:3,102
Deaths:825
KDR:3.760
Accuracy:35.696% A*
HSR:33.430% A*
NS-44 Commissioner AE
A*
Kills:2,255
Deaths:924
KDR:2.440
Accuracy:54.021% A+
HSR:45.055% A*
NS-357 Underboss
A++
Kills:1,795
Deaths:869
KDR:2.066
Accuracy:49.050% A++
HSR:29.471% B**
NS-44P Commissioner
A**
Kills:1,780
Deaths:606
KDR:2.937
Accuracy:57.223% A++
HSR:46.910% A**
NS-30 Vandal
A++
Kills:1,696
Deaths:462
KDR:3.671
Accuracy:43.040% A++
HSR:40.389% A++
NS-7 PDW
A++
Kills:1,504
Deaths:560
KDR:2.686
Accuracy:32.335% A+
HSR:27.593% A++
NS-44 Commissioner
B**
Kills:1,444
Deaths:919
KDR:1.571
Accuracy:45.159% B**
HSR:27.701% B*
LA80
A
Kills:1,264
Deaths:145
KDR:8.717
Accuracy:50.065% A
HSR:88.687% A
Blitz GD-10
A++
Kills:1,243
Deaths:538
KDR:2.310
Accuracy:33.366% A++
HSR:16.895% C++
NS-44B Commissioner
A*
Kills:1,235
Deaths:450
KDR:2.744
Accuracy:53.960% A+
HSR:44.292% A*
EM4 Longshot
A+
Kills:1,219
Deaths:198
KDR:6.157
Accuracy:46.452% B**
HSR:90.648% A+
Tempest
A*
Kills:1,191
Deaths:343
KDR:3.472
Accuracy:33.129% A++
HSR:35.600% A*
NC14 Bolt Driver
A++
Kills:1,183
Deaths:310
KDR:3.816
Accuracy:47.905% A++
HSR:87.659% A+
MKV-B Suppressed
A*
Kills:1,174
Deaths:406
KDR:2.892
Accuracy:32.549% B**
HSR:32.453% A*
NS-61 Emissary
S
Kills:1,170
Deaths:395
KDR:2.962
Accuracy:36.578% A
HSR:39.487% S
AF-6 Shadow
A++
Kills:1,166
Deaths:309
KDR:3.773
Accuracy:43.522% A+
HSR:42.882% A++
AF-18 Stalker
M++
Kills:1,161
Deaths:402
KDR:2.888
Accuracy:34.752% A+
HSR:41.947% M++
AF-8 RailJack
A*
Kills:1,156
Deaths:167
KDR:6.922
Accuracy:52.533% A*
HSR:87.803% A
NC4 Mag-Shot
A++
Kills:1,146
Deaths:573
KDR:2
Accuracy:37.974% A+
HSR:30.628% A++
NSX Tomoe
A*
Kills:887
Deaths:148
KDR:5.993
Accuracy:39.903% A*
HSR:54.115% A++
LA3 Desperado
A+
Kills:352
Deaths:187
KDR:1.882
Accuracy:33.892% B*
HSR:28.409% A+
NS-44L Blackhand
A+
Kills:350
Deaths:147
KDR:2.381
Accuracy:46.373% B+
HSR:61.429% A+
Gauss SPR
A++
Kills:261
Deaths:57
KDR:4.579
Accuracy:40.580% A
HSR:48.276% A++
NS-AM7 Archer
M**
Kills:220
Deaths:215
KDR:1.023
Accuracy:60.886% B
HSR:48.636% M**
MKV Suppressed
M**
Kills:201
Deaths:38
KDR:5.289
Accuracy:36.144% A*
HSR:40.796% M**
The Moonshot
A++
Kills:139
Deaths:10
KDR:13.900
Accuracy:54.366% A++
HSR:90.648% A++
NSX Tengu
A**
Kills:137
Deaths:19
KDR:7.211
Accuracy:52.221% A*
HSR:37.226% A**
NC08 Mag-Scatter
A++
Kills:135
Deaths:78
KDR:1.731
Accuracy:69.793% A++
HSR:24.444% A++
LA8 Rebel
M+
Kills:133
Deaths:79
KDR:1.684
Accuracy:42.264% A+
HSR:42.857% M+
Impetus
A*
Kills:108
Deaths:22
KDR:4.909
Accuracy:44.082% A++
HSR:44.444% A*
Kills:36,477
Deaths (as Infiltrator):11,380
Deaths (to Infiltrators):9,228
KDR:3.20536
Kill Difference:25,097
Playtime:370.812 hours
Usage:10%
Score:8.120m
Score/min:365
Accuracy (listed only):44.871%
HSR (listed only):48.332%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:1,579
Deaths:221
KDR:7.145
Accuracy:39.054% B++
HSR:21.723% A
AF-34 Mattock
A+
Kills:1,442
Deaths:221
KDR:6.525
Accuracy:44.139% B*
HSR:24.064% A+
AF-23 Grinder
A*
Kills:1,027
Deaths:226
KDR:4.544
Accuracy:53.724% A*
HSR:17.722% B++
AF-23 Grinder
A*
Kills:1,003
Deaths:218
KDR:4.601
Accuracy:60.267% A*
HSR:19.342% B++
NCM1 Scattercannon
A
Kills:768
Deaths:185
KDR:4.151
Accuracy:46.558% B*
HSR:21.094% A
NCM1 Scattercannon
B++
Kills:660
Deaths:109
KDR:6.055
Accuracy:40.152% B+
HSR:18.182% B++
NCM2 Falcon
A*
Kills:567
Deaths:210
KDR:2.700
Accuracy:50.624% A
HSR:10.053% A*
AF-41 Hacksaw
B*
Kills:414
Deaths:55
KDR:7.527
Accuracy:39.457% B*
HSR:14.976% C++
AF-41 Hacksaw
B**
Kills:368
Deaths:55
KDR:6.691
Accuracy:43.949% B**
HSR:18.478% B*
NCM2 Falcon
A**
Kills:266
Deaths:167
KDR:1.593
Accuracy:56.511% A+
HSR:10.150% A**
NS-20 Gorgon
A++
Kills:124
Deaths:32
KDR:3.875
Accuracy:36.310% A++
HSR:18.548% C+
NS-20 Gorgon
A++
Kills:114
Deaths:32
KDR:3.563
Accuracy:35.767% A++
HSR:28.947% A++
NS-10 Burster
M
Kills:59
Deaths:62
KDR:0.952
Accuracy:47.516% M
HSR:6.780% C**
NS-10 Burster
A**
Kills:51
Deaths:37
KDR:1.378
Accuracy:46.659% A**
HSR:7.843% B*
Kills:8,442
Deaths (as MAX Suit):915
Deaths (to MAX Suits):2,930
KDR:9.22623
Kill Difference:7,527
Playtime:77.620 hours
Usage:2%
Score:2.874m
Score/min:617
Accuracy (listed only):45.763%
HSR (listed only):16.993%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B**
Kills:3,618
V. Kills:3,724 97%
Deaths:1,158
KDR:3.124
Accuracy:30.472% C+
KPH:16 C*
VKPH:16.500 B**
M30 Mustang AH
A++
Kills:2,372
V. Kills:286 N/A
Deaths:229
KDR:10.358
Accuracy:67.956% A+
KPH:89.300 A
VKPH:10.800 A++
Vortek Rotary
B**
Kills:1,502
V. Kills:1,506 100%
Deaths:485
KDR:3.097
Accuracy:35.862% B*
KPH:18.900 B
VKPH:18.900 B**
Breaker Rocket Pods
B**
Kills:1,109
V. Kills:163 N/A
Deaths:60
KDR:18.483
Accuracy:58.897% B**
KPH:148.100 B**
VKPH:21.800 B+
M20 Kestrel
B+
Kills:615
V. Kills:686 90%
Deaths:130
KDR:4.731
Accuracy:32.192% B
KPH:19.300 C+
VKPH:21.500 B+
Hornet Missiles
A+
Kills:376
V. Kills:157 238%
Deaths:22
KDR:17.091
Accuracy:67.836% B**
KPH:133.100 A+
VKPH:55.600 B+
Kills:9,592 (8,107 + 0)
Deaths:2,084
KDR:4.603
VKDR:3.130
Vehicle Kills:6,522
Kill Difference:7,508
Playtime:374.613 hours
Usage:11%
Score:6.977m
Score/min:310
Piloting Accuracy:32.192%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:2,465
V. Kills:2,478 99%
Deaths:429
KDR:5.746
Accuracy:30.723% D-
KPH:36.700 C**
VKPH:36.900 B**
CAS30 Tank Buster
B
Kills:1,222
V. Kills:1,108 110%
Deaths:681
KDR:1.794
Accuracy:56.737% A
KPH:9.400 B
VKPH:8.600 B
AP30 Shredder
A+
Kills:283
V. Kills:70 399%
Deaths:32
KDR:8.844
Accuracy:25.406% D
KPH:54.600 A+
VKPH:13.500 C--
L105 Zephyr
A
Kills:276
V. Kills:33 N/A
Deaths:17
KDR:16.235
Accuracy:53.481% A
KPH:84 B**
VKPH:10 B
L105 Zephyr PX
B*
Kills:120
V. Kills:4 N/A
Deaths:7
KDR:17.143
Accuracy:55.791% B*
KPH:113 B+
VKPH:3.800 D
Dual-75 Duster
C
Kills:55
V. Kills:4 N/A
Deaths:4
KDR:13.750
Accuracy:34.069% C--
KPH:56.800 C
VKPH:4.100 C
Kills:4,421 (1,222 + 3,199)
Deaths:1,170
KDR:3.779
VKDR:3.160
Vehicle Kills:3,697
Kill Difference:3,251
Playtime:207.174 hours
Usage:6%
Score:3.864m
Score/min:311
Piloting Accuracy:56.737%
Gunner Accuracy:34.069%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:1,240
V. Kills:111 N/A
Deaths:75
KDR:16.533
Accuracy:45.071% B++
KPH:90.100 M*
VKPH:8.100 C++
L100 Python AP
A
Kills:1,198
V. Kills:941 127%
Deaths:148
KDR:8.095
Accuracy:55.071% C+
KPH:32.700 C*
VKPH:25.700 A
L100 Python HEAT
B**
Kills:1,013
V. Kills:297 340%
Deaths:95
KDR:10.663
Accuracy:56.149% B+
KPH:47.700 B**
VKPH:14 B+
L100 Python HESH
A**
Kills:412
V. Kills:24 N/A
Deaths:16
KDR:25.750
Accuracy:59.025% A
KPH:110.700 A**
VKPH:6.400 C-
Skyguard
A++
Kills:191
V. Kills:172 110%
Deaths:40
KDR:4.775
Accuracy:38.025% A+
KPH:16.600 B
VKPH:15 A++
Kills:4,054 (4,054 + 0)
Deaths:374
KDR:10.840
VKDR:4.131
Vehicle Kills:1,545
Kill Difference:3,680
Playtime:86.819 hours
Usage:2%
Score:1.640m
Score/min:315
Driving Accuracy:38.025%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:1,298
V. Kills:1,004 129%
Deaths:173
KDR:7.503
Accuracy:55.475% B++
KPH:30.700 B*
VKPH:23.700 A*
Titan-150 HEAT
A++
Kills:998
V. Kills:360 276%
Deaths:133
KDR:7.504
Accuracy:56.785% B**
KPH:36.800 A++
VKPH:13.300 B**
E540 Halberd
A++
Kills:983
V. Kills:715 137%
Deaths:101
KDR:9.733
Accuracy:59.662% A*
KPH:33.400 B+
VKPH:24.300 A++
Enforcer ML85
A+
Kills:250
V. Kills:172 145%
Deaths:25
KDR:10
Accuracy:53.835% A+
KPH:32.900 B**
VKPH:22.700 B**
C85 Canister
B*
Kills:158
V. Kills:16 N/A
Deaths:7
KDR:22.571
Accuracy:51.291% A+
KPH:89.400 B+
VKPH:9.100 B*
Kills:3,687 (2,296 + 1,391)
Deaths:439
KDR:8.399
VKDR:5.164
Vehicle Kills:2,267
Kill Difference:3,248
Playtime:108.256 hours
Usage:3%
Score:2.548m
Score/min:392
Driving Accuracy:56.785%
Gunner Accuracy:51.291%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:1,185
V. Kills:52 N/A
Deaths:60
KDR:19.750
Accuracy:60.958% B**
KPH:168.600 B**
VKPH:7.400 C+
E540 Halberd-H
A
Kills:474
V. Kills:298 159%
Deaths:48
KDR:9.875
Accuracy:67.163% A
KPH:51.600 B+
VKPH:32.500 A
Enforcer ML65-H
A
Kills:168
V. Kills:128 130%
Deaths:24
KDR:7
Accuracy:69.292% A
KPH:40.500 B
VKPH:30.900 C*
G30 Walker
B+
Kills:128
V. Kills:103 123%
Deaths:12
KDR:10.667
Accuracy:38.053% B+
KPH:21.800 C
VKPH:17.600 B+
M12 Kobalt-H
B++
Kills:105
V. Kills:7 N/A
Deaths:6
KDR:17.500
Accuracy:25.434% B++
KPH:96.900 C
VKPH:6.500 B++
M96 Mjolnir-H
B+
Kills:93
V. Kills:114 81%
Deaths:22
KDR:4.227
Accuracy:60.748% A
KPH:32.700 D
VKPH:40 B+
M40 Fury-H
C+
Kills:78
V. Kills:14 N/A
Deaths:10
KDR:7.800
Accuracy:43.997% B+
KPH:59.900 D
VKPH:10.800 C+
Kills:2,231 (0 + 2,231)
Deaths:182
KDR:12.258
VKDR:3.934
Vehicle Kills:716
Kill Difference:2,049
Playtime:31.460 hours
Usage:1%
Score:0.771m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:43.997%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:256
V. Kills:50 N/A
Deaths:15
KDR:17.067
Accuracy:46.434% A
KPH:99.200 A*
VKPH:19.400 A*
M40 Fury
A++
Kills:169
V. Kills:36 457%
Deaths:11
KDR:15.364
Accuracy:48.576% A+
KPH:105.300 A++
VKPH:22.400 A++
M20 Basilisk
A
Kills:135
V. Kills:44 300%
Deaths:21
KDR:6.429
Accuracy:44.738% B*
KPH:34.900 A
VKPH:11.400 B**
M12 Kobalt
A*
Kills:135
V. Kills:2 N/A
Deaths:10
KDR:13.500
Accuracy:25.849% A++
KPH:132.300 A*
VKPH:2 C
M12 Kobalt
M**
Kills:124
V. Kills:1 N/A
Deaths:3
KDR:41.333
Accuracy:21.598% B*
KPH:199.600 M**
VKPH:1.600 D
M20 Basilisk
A+
Kills:97
V. Kills:39 243%
Deaths:13
KDR:7.462
Accuracy:45.414% B*
KPH:38.600 A+
VKPH:15.500 B**
M60-G Bulldog
A
Kills:53
V. Kills:6 N/A
Deaths:10
KDR:5.300
Accuracy:43.085% B**
KPH:51.300 A
VKPH:5.800 C+
Kills:969 (0 + 969)
Deaths:83
KDR:11.675
VKDR:2.145
Vehicle Kills:178
Kill Difference:886
Playtime:13.248 hours
Usage:0%
Score:0.452m
Score/min:569
Driving Accuracy:N/A%
Gunner Accuracy:43.085%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:304
V. Kills:56 N/A
Deaths:136
KDR:2.235
Accuracy:51.755% C*
KPH:32.700 B+
VKPH:6 C+
S12 Renegade
B+
Kills:168
V. Kills:10 N/A
Deaths:55
KDR:3.055
Accuracy:50.088% B**
KPH:43.200 C+
VKPH:2.600 B+
M12 Kobalt-F
C++
Kills:79
V. Kills:3 N/A
Deaths:50
KDR:1.580
Accuracy:22.881% C++
KPH:26.300 C+
VKPH:1 C
Kills:551 (551 + 0)
Deaths:241
KDR:2.286
VKDR:0.286
Vehicle Kills:69
Kill Difference:310
Playtime:16.190 hours
Usage:0%
Score:0.124m
Score/min:128
Driving Accuracy:22.881%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:78
V. Kills:10 N/A
Deaths:4
KDR:19.500
Accuracy:37.498% B++
KPH:119.900 A
VKPH:15.400 M+
M20 Wyvern
C+
Kills:76
V. Kills:62 121%
Deaths:22
KDR:3.455
Accuracy:37.514% C+
KPH:17.600 D
VKPH:14.400 C+
Kills:154 (0 + 154)
Deaths:26
KDR:5.923
VKDR:2.769
Vehicle Kills:72
Kill Difference:128
Playtime:4.960 hours
Usage:0%
Score:0.067m
Score/min:226
Piloting Accuracy:N/A%
Gunner Accuracy:37.514%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 49,82949,5098,6465.726A+2.1135.475%A*43.388%A**108.6A*N/A273456h7.3A20.5B**
AF-19 Mercenary 7,1137,0721,7344.078M**0.4636.826%M+28.167%A65.6M++N/A189107.8h8.3B**22.6B**
NC6A GODSAW 5,8305,8051,1215.178A1.5635.092%A40.017%A++106.1A++N/A29954.7h6.6C**18.7B*
SAS-R 5,6795,6709795.792B**2.1851.191%A++87.496%A*77.8A++N/A22872.9h1.5A+3A
NC6 Gauss SAW 5,3935,3521,5053.556A*0.0632.078%A*36.043%A*86.6M+N/A27461.8h7.2B**22.5B*
GD-7F 4,6384,6059065.083S1.4737.796%M+31.097%A*89.1M+N/A23951.7h9.2A24.3B**
M20 Mustang 7,3423,6181,1583.124B+0.4930.472%C+1.244%C--16C*16.4B**252226.4h84.5B+277.4B+
GR-22 3,2623,2429203.524A++0.0934.385%A*34.67%A*86MN/A25937.7h9.8A28.6A
AF-4 Cyclone 3,1193,1028253.76A*0.1535.696%A*33.43%A*84.5A*N/A27936.7h7.9B**22B**
AC-X11 2,7542,7449083.022A*0.5934.808%A++23.87%B+57A+N/A16448.1h7.5B**21.5B*
NC9 A-Tross 2,7332,7148963.029A++0.5834.461%A++39.278%A*75.4A*N/A25236h7.3A21.2A
C150 Dalton 4,9432,4654295.746C+2.1330.723%D-N/A36.7C**36.9B**55867.2h2.8B**9.2B++
Gauss Prime 2,3962,3838202.906B**0.7131.674%A41.251%A**62.4B*N/A14838.2h8.5A26.7B**
M30 Mustang AH 2,6582,37222910.358B++6.7467.956%A+1.096%C89.2A10.8A++43326.6h5.3B++7.9B++
EM6 2,3212,3037463.087B**0.5329.151%A+31.264%A81.7A++N/A23928.2h8.2B**28B++
NC1 Gauss Rifle 2,3142,2919202.49A1.1231.556%A++28.721%A61.4A**N/A21737.3h9.6B**30.4B**
GD-22S 2,2902,2778812.585B++1.0329.257%A31.138%B**70.7A+N/A24032.2h8.5B**28.9B*
NS-15M1 2,2802,2717303.111A0.5029.009%A30.912%B**82A++N/A24327.7h9.6B**33.2B*
NS-44 Commissioner AE 2,2622,2559242.44B**1.1754.021%A+45.055%A*99.3A+N/A26422.7h2.6B*4.9B**
Carnage AR 2,0562,0488252.482B*1.1331.539%A+26.807%B**60.2A+N/A19034h10.9B**34.5B**
AF-4A Bandit 2,0502,0457222.832A0.7831.886%A+27.726%B*64.1AN/A17831.9h8.4B**26.2B**
EM1 1,9951,9866203.203A*0.4129.193%A+36.052%A*81.7A++N/A27624.3h9.7B+33.2B*
NS-357 Underboss 1,7991,7958692.066B**1.5549.05%A++29.471%B**103.2A*N/A29517.4h3.2B**6.5B*
NS-44P Commissioner 1,7821,7806062.937A0.6857.223%A++46.91%A**172.8M++N/A43910.3h2.4A4.2B**
NS-30 Vandal 1,7031,6964623.671B**0.0643.04%A++40.389%A++70.1A+N/A20724.2h4.1A9.6B**
LA39 Bruiser 1,6301,6225842.777A+0.8478.492%A++14.797%C++87.7A++N/A28718.5h1.9B**2.4B*
GD-66 Claw 1,6011,5946632.404B*1.2176.468%A+13.488%C+85.7A*N/A23518.6h2B*2.6B*
AF-34 Mattock 1,5961,5792217.145B**3.5339.054%B++21.723%A87.2A**N/A24818.1h4.1B**10.6B**
NC05 Jackhammer AE 1,5711,5653953.962A++0.3567.366%A**21.853%B**94.8AN/A23116.5h3.3B**5B**
NS-15M2 1,5281,5122765.478A*1.8633.344%A++49.206%M++95.1A*1B**27015.9h8.5A25.5B**
NS-7 PDW 1,5161,5045602.686A*0.9332.335%A+27.593%A++65.4A*N/A24023h10.9B**33.6B*
Vortek Rotary 3,0081,5024853.097B+0.5235.862%B*1.198%D18.9B18.9B**35079.5h55.4B+154.6B++
NS-11C 1,4931,4795932.494A++1.1231.633%A+29.277%A++51AN/A20929h11.7B++37.1B*
Razor GD-23 1,4541,4505632.575A++1.0430.616%A26.069%B**53.5A++N/A25827.1h10.2B++33.3B++
NS-44 Commissioner 1,4491,4449191.571B++2.0445.159%B**27.701%B*62.8AN/A20723h2.9B**6.5B*
AF-34 Mattock 1,4531,4422216.525B**2.9144.139%B*24.064%A+79.7A*N/A23718.1h5.2B*11.7B**
Reaper DMR 1,3771,3695062.706B+0.9133.148%A+31.483%B**76.9A*N/A28817.8h7.7B**23.3B**
AF-57 Piston 1,3501,3443863.482A*0.1354.351%A+19.122%A+91.4MN/A21414.7h3.3B**6.1B*
Titan-150 AP 2,3021,2981737.503B3.8955.475%B++3.698%B+30.7B*23.7A*50342.3h4.4C*8B+
19A Fortuna 1,3031,2965522.348B**1.2732.219%A+30.247%A++32.1C+N/A9240.4h8B**24.7B**
LA80 1,2671,2641458.717A++5.1050.065%A88.687%A75.2A+N/A21916.8h1.5A3.1B**
NS Decimator 1,9571,2597731.629B++1.9859.139%C+2.939%B+46.1B*25.6B**43527.3h3.9B++6.6B+
Blitz GD-10 1,2431,2435382.31B**1.3033.366%A++16.895%C++69.8A*N/A23317.8h10.3B**30.8B*
C75 Viper 1,3511,2407516.533A*12.9245.071%B++1.774%B+89.9M*8C++34913.8h6A13.3A
Gauss Rifle Burst 1,2491,2392794.441A0.8336.343%A++45.117%A*83.7A++N/A20714.8h7.9A21.9A
NS-44B Commissioner 1,2381,2354502.744M0.8753.96%A+44.292%A*111.3A++N/A27511.1h2.5B**4.7B*
CAS30 Tank Buster 2,3301,2226811.794B+1.8256.737%A1.228%C+9.4B8.6B158129.4h45.1C++79.5B+
EM4 Longshot 1,2201,2191986.157B**2.5446.452%B**90.648%A+66.3A*N/A21718.4h1.6B**3.4B**
Mauler S6 1,2121,2033643.305M+0.3162.605%A**15.628%C++88.5M*N/A26813.6h3.2A5.1A
L100 Python AP 2,1391,1981488.095B*4.4855.071%C+5.426%A+32.7C*25.7A35336.6h5.7C**10.4B+
Gauss Rifle S 1,1961,1922864.168M+0.5537.059%A**35.487%A*82.2M++N/A22014.5h7.9A21.4A
Tempest 1,2011,1913433.472A*0.1433.129%A++35.6%A*70.9B**N/A17616.8h7.8A23.5A
NC6S Gauss SAW S 1,2001,1893583.321A++0.2931%A+39.193%A*73.4B**N/A22816.2h8.6B*27.7B++
C85 Canister-H 1,2371,1856019.75B16.1460.958%B**16.456%A+169.3B**7.4C+4777h4.5B++7.4B**
NC14 Bolt Driver 1,1831,1833103.816B**0.2047.905%A++87.659%A+53.3A*N/A18622.2h1.8A3.7A
Warden 1,1891,1775222.255A1.3638.177%A++36.279%A++28.9B+N/A10040.7h6.5B**17B**
MKV-B Suppressed 1,1801,1744062.892A+0.7232.549%B**32.453%A*66.7B**N/A24017.6h10.9B*33.3B++
NC12 Sweeper 1,1781,1733952.97A++0.6459.602%A++18.244%A83.8A*N/A24014h3.3B**5.5B**
NS-61 Emissary 1,1731,1703952.962M++0.6536.578%A39.487%S103.5SN/A24411.3h9B*24.5B**
NC05 Jackhammer 1,1731,1693453.388A++0.2365.268%M24.38%A*89.9A*N/A36813h3.6B**5.4B**
AF-6 Shadow 1,1741,1663093.773A0.1643.522%A+42.882%A++69.8B**N/A16616.7h3.9A9B**
NS-15M AE 1,1641,1612764.207B**0.5931.313%A48.751%A**79B*N/A22714.7h8.7B**27.7B*
AF-18 Stalker 1,1641,1614022.888A+0.7334.752%A+41.947%M++67.5A++N/A19617.2h9.4B**27.1B**
NS-11P 1,1721,1584522.562A1.0532.14%A*38.342%M++71A**N/A18916.3h9.7A+30.3A
AF-8 RailJack 1,1591,1561676.922A++3.3152.533%A*87.803%A69.6M**N/A18216.6h1.6A3.1B**
NS Baron G5AE 1,1651,1563922.949A+0.6666.482%A++17.647%B+80.8A+N/A20414.3h3.2B**4.8C++
NC4 Mag-Shot 1,1511,1465732A++1.6137.974%A+30.628%A++71.2MN/A20116.1h5.6B**14.8B+
Breaker Rocket Pods 1,2721,1096018.483A+14.8758.897%B**N/A147.9B**21.7B+8407.5h9.8B**16.6B*
C-4 1,4371,1053103.565A++0.0524.939%C+N/A116.3B*34.9B+10279.5h1.2B+4.8B+
Auraxium Mag-Cutter 1,1631,09334,5970.032C+3.5834.94%B+6.587%C+0.7CN/A21634.1h1.9B+5.5B+
AF-23 Grinder 1,0311,0272264.544B*0.9353.724%A*17.722%B++65A*N/A19815.8h5.3B++9.8A
L100 Python HEAT 1,3101,0139510.663B**7.0556.149%B+3.949%B*47.8B**14B+22621.2h3.7B**6.6B**
AF-23 Grinder 1,0081,0032184.601B++0.9960.267%A*19.342%B++66.4A*N/A20115.1h6B+10B**
Shrike 1,4871,0007271.376B**2.2463.353%B*3.2%C*45.9A++22.3A+41521.8h4.2A6.7B**
Frag Grenade 1,0039991999N/A995.3954.073%B**N/A666B*2.7D-24531.5h3B*5.5B*
Titan-150 HEAT 1,3589981337.504B+3.8956.785%B**3.307%C*36.8A++13.3B**24027.1h3.8B*6.6B**
E540 Halberd 1,6989831019.733B+6.1259.662%A*3.052%C+33.3B+24.2A++34629.5h5.8C++9.7B*
Hawk GD-68 1,3759664662.073M+1.5473.817%A+5.176%A37.6A++15.9B*34225.7h5.1A6.9A+
Carver 9409281,6180.574A++3.0436.152%B*30.711%A*12.4B++N/A3174.9h1.1B++3.1B
NSX Tomoe 8928871485.993A*2.3839.903%A*54.115%A++109.5M++N/A2868.1h8.7A+21.8A
NSX Naginata 8368281236.732S3.1236.007%M42.754%A*129.4M**1.3B**3466.4h8.3B**23.2B**
NCM1 Scattercannon 7717681854.151B**0.5446.558%B*21.094%A52.2A*N/A20614.7h5.7B*12.2B*
NCM1 Scattercannon 6646601096.055A+2.4440.152%B+18.182%B++72.5A*N/A2719.1h4.6B*11.4B*
M20 Kestrel 1,3016151304.731B**1.1232.192%B1.301%C19.3C+21.5B+31731.9h82.2B+255.2B+
Anti-Vehicle Grenade 6826011601N/A597.3955.355%B+N/A500.8B+67.5C28301.2h4B*7.2B*
Gauss Compact Burst 5775731683.411B++0.2036.611%A++41.71%A**55.6B++N/A14610.3h9.1B*24.9B+
NCM2 Falcon 7105672102.7A0.9150.624%A10.053%A*36.3M+9.2A*21815.6h5.2A10.3B**
Mag-Cutter 59250914,4610.035B+3.5835.858%B+1.375%D0.9C**N/A3560.3h2.6C++7.3B+
M60-A Bulldog 5194814211.452A7.8449.436%A++N/A72.9A++5.8C+5036.6h4A8.1A
NS-11A 4834781084.426M0.8136.974%M42.259%M+91.9M++1A+3755.2h9.1A+24.5A
E540 Halberd-H 772474489.875B+6.2667.163%A1.055%D51.5B+32.4A4019.2h5.9C*8.8B++
MANA Anti-Personnel Turret 478473974.876N/A1.2626.401%UN/A4730U50U11096300.1h14.7T*55.7T*
AF-41 Hacksaw 414414557.527A++3.9139.457%B*14.976%C++90M**N/A2744.6h4A10.2A
L100 Python HESH 4364121625.75A22.1459.025%A3.155%A+111.4A**6.5C-4193.7h2.1A3.5A
NS Decimator-B 535404814.988M++1.3762.413%C3.465%B+84.2B**27.3B4744.8h2.7B**4.3B*
The Brawler 383381606.35M++2.7475.542%M+16.273%B+136.1SN/A3362.8h3.5B+4.6B**
Hornet Missiles 5333762217.091A*13.4867.836%B**1.862%C++134.3A+56.1B+12552.8h6.5B**9.6B**
AF-41 Hacksaw 372368556.691A+3.0843.949%B**18.478%B*80M*N/A2514.6h5.1B*11.7B**
LA3 Desperado 3533521871.882B**1.7333.892%B*28.409%A+62.9AN/A2545.6h7.2B*21.4C**
NS-44L Blackhand 3503501472.381B**1.2346.373%B+61.429%A+60.3A*N/A1925.8h3.1B**6.7B*
Sticky Grenade 3103071307N/A303.3954.033%C++N/A1023.3C++10C+37520.3h2C**3.8C**
M40 Fury-F 3603041362.235B1.3851.755%C*N/A32.7B+6C+1419.3h6.2B++11.9B*
AP30 Shredder 353283328.844B+5.2325.406%DN/A54.4A+13.5C--6615.2h27.6A108.5B**
L105 Zephyr 3092761716.235B+12.6253.481%AN/A83.6B**10B6993.3h4.5B**8.5B**
Tank Mine 438272992.747C++0.8778.14%M*N/A85C51.9C11433.2h3.7F**4.7B**
NCM2 Falcon 3412661671.593B*2.0256.511%A+10.15%A**21.1A+6B+13712.6h11B++19.5B*
Gauss SPR 261261574.579A*0.9740.58%A48.276%A++93.2M**N/A2482.8h3.2A+7.9A
M40 Fury 3062561517.067A*13.4546.434%A1.172%D98.5A*19.2A*6342.6h9.2B*19.9B**
MANA Anti-Vehicle Turret 414253823.085M0.5363.036%U3.557%C2530C1610B+11295850.1h6.2B++9.9A
Enforcer ML85 4222502510B**6.3953.835%A+2.8%B+32.9B**22.6B*5157.6h10.7B+19.9B**
NS Baron G5 250248554.509S0.9069.671%A**16.532%B+103.3M**N/A3022.4h3.2A4.7C+
GD Guardian 236233455.178A++1.5643.776%A++38.627%B**59.7B+N/A1643.9h5.5B**12.5A
NS-AM7 Archer 2542202151.023A2.5960.886%B48.636%M**10.4B++1.6D7621.2h7.2B**11.8B**
NSX Tanto 205205306.833S3.2238.527%A*33.659%A97.6M+N/A2822.1h8.9B**23.1B++
MKV Suppressed 202201385.289S1.6836.144%A*40.796%M**95.7M++N/A5142.1h8.7B**24.1B*
Skyguard 363191404.775B**1.1638.025%A+N/A16.6B15A++28311.5h145.2C-381.7B+
Gauss Compact S 179179642.797A*0.8232.2%A++29.05%A++44.8A++N/A2554h8.7B++26.9B*
M40 Fury 2051691115.364A+11.7548.576%A+N/A105.6A*22.5A++7061.6h11.5B23.7B++
Enforcer ML65-H 296168247B*3.3969.292%AN/A41B+31.2C*5014.1h12.4B+17.9B**
S12 Renegade 178168553.055C+0.5650.088%B**3.571%C-43.1C+2.6B+1403.9h3.4C+6.8B+
C85 Canister 174158722.571B+18.9651.291%A+15.19%B+87.8B+8.9B++3251.8h6.5B+12.7B++
Hunter QCX 149149871.713A+1.9046.897%C*52.349%A++31.7A+N/A884.7h2.6B+5.6B+
The Moonshot 1401391013.9A*10.2954.366%A++90.648%A++115.8MN/A3941.2h1.4A+2.6A+
NSX Tengu 138137197.211S3.6052.221%A*37.226%A**114.2M*N/A2591.2h8.1A15.4B**
NC08 Mag-Scatter 135135781.731C**1.8869.793%A++24.444%A++38.6C**N/A1063.5h3.3B*4.7B**
M20 Basilisk 179135216.429A++2.8244.738%B*11.111%A++34.6A11.3B**4953.9h62.1B+138.7B**
M12 Kobalt 1371351013.5C++9.8925.849%A++19.259%C*135A*2C6581h14B**54.3B*
LA8 Rebel 133133791.684B*1.9342.264%A+42.857%M+53.2B**N/A2062.5h4.7B**11.2C*
Spear Anti-Vehicle Phalanx Turret 1961291111.727B*8.1163.406%A*6.977%A+80.6A**41.9A++11591.6h5.8B++9.2B**
G30 Walker 2311281210.667A**7.0538.053%B+4.688%B++21.7C17.5B+2785.9h130.5B++343B++
NS-20 Gorgon 126124323.875M++0.2636.31%A++18.548%C+59S1D1642.1h22.2B+61.2B*
M12 Kobalt 125124341.333M++37.7221.598%B*19.355%C++206.7S1.7D7680.6h10.1A+46.6B*
L105 Zephyr PX 124120717.143C+13.5355.791%B*N/A109.1B3.6D4111.1h2.9B**5.1A
NS-20 Gorgon 117114323.563M+0.0535.767%A++28.947%A++54.3S1.4C++1692.1h24.3B+67.9B*
AF-22 Crow 187110781.41A++2.2076.989%A5.455%A*35.5B++24.8B+4103.1h5.7B**7.4A
Impetus 108108224.909A*1.3044.082%A++44.444%A*72A+N/A2551.5h3.4A7.7B**
M12 Kobalt-H 112105617.5C+13.8925.434%B++24.762%A++95.5C6.4B++6051.1h20.6D81.2C+
Bouncing Betty 102102273.778C+0.1693.056%SN/A145.7B+N/A9390.7h3.3T*3.5B*
The Slasher 1081011,1500.088B*3.5354.03%A+N/A1.6CN/A463.6h1.8B+3.3B+
M20 Basilisk 13697137.462A**3.8545.414%B*5.155%C38.8A+15.6A4752.5h74.6C*164.3B++
M96 Mjolnir-H 20793224.227C++0.6160.748%AN/A33.2D40.7B++4002.8h43.8C72.1C**
NS-R3 Swarm 18084741.135A++2.4865.962%B++N/A6.9C+7.9B10712.1h30.5C+46.2C++
M12 Kobalt-F 8279501.58C+2.0322.881%C++12.658%C**26.3C+1C713h11.6B+50.8B+
M40 Fury-H 9278107.8C4.1943.997%B+1.282%C++60D10.8C+2411.3h8.7C+19.8C++
CAS 14-E 8878419.5C*15.8937.498%B++1.282%D111.4B**14.3M4270.7h24.4B+65.2B++
M20 Wyvern 13876223.455C0.1637.514%C+3.947%C+17.7D14.4C+1964.3h82.3C+219.3C++
MAX Punch 79689320.073C+3.5418.11%F-N/A0.9C+N/A473.6h2C++11.2C
Blackheart 6261115.545S1.9346.259%C++39.344%B+101.7M++1.7C+1670.6h2.2B4.8B+
NS-10 Burster 10759620.952C++2.6647.516%M6.78%C**7.1B*5.8A1648.3h164.7C+346.6B*
Dual-75 Duster 5955413.75B+10.1434.069%C--N/A55C-4C2041h5.1B+14.8C*
M60-G Bulldog 5953105.3C**1.6943.085%B**N/A53A+6C+4901h4.6B**10.6B**
M12 Kobalt 5353226.5C+22.8922.468%C++15.094%D106C+N/A2140.5h13.6B++60.5B++
NS-10 Burster 8451371.378B+2.2446.659%A**7.843%B*8A5.2B**1626.4h158.3C++339.2B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter579,6656.6h
Restoration Kit1741,2062.5h
Nano-Armor Kit337634,32146.8h
Spawn Beacon343,7832.8h
Anti-Vehicle MANA Turret121,2371.4h
AE Nano-Armor Kit241456,13236.2h
Medical Applicator856338,49127h
Medical Kit4,58325,52485.2h
Nanite Revive Grenade09180.3h
NSX Amaterasu2890.2h
Deconstruction Tool05240.1h
Spitfire Auto-Turret21480.2h
AE Medical Applicator11683,4725.7h
Recon Detection Device402,4653.3h
Shield Recharging Field8210,6483.1h
Ammunition Package265,4242h
Anti-Infantry MANA Turret229701.4h
Hardlight Barrier01160.1h
WLT-Howler Mining Laser18620.4h

Check the help document for the dictionary if you want to learn more about words used here.


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