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Lt. Colonel Exterminator BornToMeme[TE] BornToMeme
TR BR 69

KDR: 5.66

Score: 3.8m

Last Seen: Oct 14th, 2019 5:27 AM
- OFFLINE - 25.8 hour(s)

Battle Rank 69 - Terran Republic on Emerald - Outfit Member of The Enclave[TE] The Enclave
TR outfit on Emerald

Members: 22
Level Progress (to 70): 74%
Level 100 Progress: 20% 394h
PRIMARY CLASSESCLOAKERLIGHT ASSAULTMEDIC
PRIMARY WEAPONS NSX-P Tanto LC3 Jaguar SOAS-20 AE TRS-12 Uppercut Cycler TRV T1B Cycler TAS-16 Blackjack TAR-AE
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $13,022,910 MLG Score: 10410
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 14.5%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
39.609%42.554%16861312037,4006.87732-1.219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.059%3.594M**3.385M*-0.138CHEAD ++ (~22.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.40.717B++8.50.415B12.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
87.354%16.911%0212142,3241801812.9111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.734%3.804M**0.449B-1.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1.70.869B*1.50.689B+0.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Enclave[TE] The Enclave
TR outfit on Emerald

Members: 22
3.8m770.9%639 (38.3k)560 (33.6k)5.6582310,2811,8175.7198769 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1216141733.941%36.251%123003:427

53% Combat Medic19% Infiltrator27% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 15th, 2015 11:32 AMJul 3rd, 2019 8:01 AMOct 14th, 2019 4:46 AM (2d) (PST)Oct 14th, 2019 1:27 AM (2d) (PST)Oct 14th, 2019 1:27 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8445193251.5300.2700.55511.9570.02110410

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,66431,11519,549921633717133,621

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
112h/4.7d 112 3,727 2,704 80.4k 123 582 141 5.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:69
Deaths:3
KDR:23
Accuracy:33.907% A*
HSR:33.333% A
Kills:69
Deaths (as Heavy Assault):3
Deaths (to Heavy Assaults):557
KDR:23
Kill Difference:66
Playtime:1.973 hours
Usage:2%
Score:0.214m
Score/min:1,812
Accuracy (listed only):33.907%
HSR (listed only):33.333%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX-P Tanto
M+
Kills:1,186
Deaths:127
KDR:9.339
Accuracy:40.564% M+
HSR:44.772% M+
LC3 Jaguar
M**
Kills:1,176
Deaths:146
KDR:8.055
Accuracy:38.485% M++
HSR:39.966% M**
TRS-12 Uppercut
A**
Kills:1,173
Deaths:199
KDR:5.894
Accuracy:86.353% A**
HSR:18.244% B+
TAS-16 Blackjack
A**
Kills:1,151
Deaths:167
KDR:6.892
Accuracy:88.430% A**
HSR:15.552% C+
LC2 Lynx AE
A*
Kills:231
Deaths:23
KDR:10.044
Accuracy:37.654% A*
HSR:31.602% B++
MG-C1 Kindred
M*
Kills:122
Deaths:26
KDR:4.692
Accuracy:42.822% M*
HSR:33.607% A+
Kills:5,039
Deaths (as Light Assault):688
Deaths (to Light Assaults):425
KDR:7.32413
Kill Difference:4,351
Playtime:30.420 hours
Usage:27%
Score:0.891m
Score/min:488
Accuracy (listed only):55.718%
HSR (listed only):30.624%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
A**
Kills:1,173
Deaths:199
KDR:5.894
Accuracy:86.353% A**
HSR:18.244% B+
Cycler TRV
S
Kills:1,168
Deaths:173
KDR:6.751
Accuracy:40.228% M**
HSR:47.603% S
T1B Cycler
A**
Kills:1,167
Deaths:123
KDR:9.488
Accuracy:38.295% A**
HSR:42.417% A++
TAS-16 Blackjack
A**
Kills:1,151
Deaths:167
KDR:6.892
Accuracy:88.430% A**
HSR:15.552% C+
TAR-AE
M
Kills:476
Deaths:64
KDR:7.438
Accuracy:40.111% M
HSR:43.067% A*
T1 Cycler
S
Kills:60
Deaths:9
KDR:6.667
Accuracy:37.613% M*
HSR:51.667% S
Kills:5,195
Deaths (as Combat Medic):735
Deaths (to Combat Medics):216
KDR:7.06803
Kill Difference:4,460
Playtime:59.835 hours
Usage:53%
Score:1.636m
Score/min:456
Accuracy (listed only):55.172%
HSR (listed only):36.425%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
M+
Kills:1,186
Deaths:127
KDR:9.339
Accuracy:40.564% M+
HSR:44.772% M+
LC3 Jaguar
M**
Kills:1,176
Deaths:146
KDR:8.055
Accuracy:38.485% M++
HSR:39.966% M**
TRS-12 Uppercut
A**
Kills:1,173
Deaths:199
KDR:5.894
Accuracy:86.353% A**
HSR:18.244% B+
TAS-16 Blackjack
A**
Kills:1,151
Deaths:167
KDR:6.892
Accuracy:88.430% A**
HSR:15.552% C+
LC2 Lynx AE
A*
Kills:231
Deaths:23
KDR:10.044
Accuracy:37.654% A*
HSR:31.602% B++
MG-C1 Kindred
M*
Kills:122
Deaths:26
KDR:4.692
Accuracy:42.822% M*
HSR:33.607% A+
MG-HBR1 Dragoon
A**
Kills:63
Deaths:8
KDR:7.875
Accuracy:49.736% A**
HSR:50.794% A**
Kills:5,102
Deaths (as Engineer):696
Deaths (to Engineers):178
KDR:7.33046
Kill Difference:4,406
Playtime:2.706 hours
Usage:2%
Score:0.037m
Score/min:231
Accuracy (listed only):54.863%
HSR (listed only):33.505%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20 AE
A+
Kills:1,176
Deaths:164
KDR:7.171
Accuracy:40.293% A+
HSR:42.092% A+
NS-45 Pilot
A*
Kills:294
Deaths:78
KDR:3.769
Accuracy:45.441% A*
HSR:39.116% A+
NS-61 "Ravenous" Emissary
M
Kills:168
Deaths:33
KDR:5.091
Accuracy:43.635% A*
HSR:36.310% M
TX1-FB Repeater
A*
Kills:166
Deaths:42
KDR:3.952
Accuracy:36.476% A
HSR:37.349% A*
Kills:1,804
Deaths (as Infiltrator):317
Deaths (to Infiltrators):239
KDR:5.69085
Kill Difference:1,487
Playtime:20.906 hours
Usage:19%
Score:0.975m
Score/min:777
Accuracy (listed only):41.462%
HSR (listed only):38.717%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX-P Tanto 1,2121,1861279.339S3.6840.564%M+44.772%M+188.3S4.1S4646.3h8.7A21.4A
LC3 Jaguar 1,1941,1761468.055S2.4038.485%M++39.966%M**172.9S2.6S4146.8h8A20.9A
SOAS-20 AE 1,1911,1761647.171A**1.5140.293%A+42.092%A+172.9M**2.2A*4186.8h8.5A21.2B**
TRS-12 Uppercut 1,1861,1731995.894S0.2486.353%A**18.244%B+244.4S2.7S5484.8h1.5A++1.8B**
Cycler TRV 1,1771,1681736.751S1.0940.228%M**47.603%S191.5S1.5M4646.1h8.8A++21.8A+
T1B Cycler 1,1801,1671239.488M**3.8338.295%A**42.417%A++125.5M++1.4A+3159.3h9.1A+23.6A+
TAS-16 Blackjack 1,1561,1511676.892S1.2388.43%A**15.552%C+287.8S1.3A6244h1.5A+1.7B**
TAR-AE 478476647.438S1.7840.111%M43.067%A*238S1B5162h8.6A+21.6A
NS-45 Pilot 296294783.769A++1.8945.441%A*39.116%A+196M**1.3B**4581.5h5.3B**11.6B**
LC2 Lynx AE 2342312310.043S4.3837.654%A*31.602%B++192.5S2.5M+4151.2h10.7B*28.5B*
Ripper 2212201,2760.172B*5.4953.425%A**41.364%M**3.2CN/A967.8h1.1B*2C+
NS-61 "Ravenous" Emissary 170168335.091S0.5743.635%A*36.31%M210S2.5A*5800.8h8.3B**19.1A
TX1-FB Repeater 167166423.952A**1.7136.476%A37.349%A*207.5S1.3A4750.8h8.5B**23.3B**
MG-C1 Kindred 122122264.692A*0.9742.822%M*33.607%A+174.3SN/A6630.7h7.2A16.8A+
MSW-R 6969323S17.3433.907%A*33.333%A172.5SN/A7480.4h8A+23.6B**
MG-HBR1 Dragoon 636387.875S2.2249.736%A**50.794%A**105SN/A2620.6h4.5B**9A
T1 Cycler 606096.667S1.0137.613%M*51.667%S120SN/A4650.5h7.6A*20.3A++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon02740.2h
AE Nano-Armor Kit53,4380.9h
AE Medical Applicator3417,87615.6h
Nanite Revive Grenade01780.1h
Nanite Healing Grenade03290.1h
Restoration Kit753,1304.5h
Motion Spotter161,1237.5h
Medical Applicator137,8785.5h
Nano-Armor Kit04270h
Medical Kit2071,45611.7h

Check the help document for the dictionary if you want to learn more about words used here.


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