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Boursk[C00K] Boursk
NC BR 225

KDR: 7.38

Score: 146.1m

Last Seen: Jul 28th, 2020 10:28 AM
, Bane of Rak - OFFLINE - 18.9 hour(s)

Battle Rank 120 (225 total) - New Conglomerate on Emerald
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M30 Mustang AH Titan-150 AP Vortek Rotary Bouncing Betty C-4 CAS30 Tank Buster L-24R Spur M20 Mustang
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,683,846 MLG Score: 1346
Fun Score: N/A
Cheeseburgers Flipped: 1205TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.407%19.268%52835131332,9463.751543.624

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.045%1.191B**-0.277C-0.821D-HEAD + (~5.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.70.572B+8.70.392B23

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.221%1.459%30806134223,85210891609521.8826148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.233%0.309C*-0.096C+0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.70.455B+35.70.333C**53

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.086%1.664%12458134014,7821458795310.1385186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.858%-0.577D-0.541D1.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.095C+12.20.021C+22.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.323%3.888%114415133313,6061178424811.5403320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.134%-0.73D--0.153C1.263

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.723B++9.40.766B++23.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.844%82.683%1144713417,403645911.4598

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.654%4.203S1.006B**0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.60.735B++1.70.482B+1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.683%8.388%1144513436,4021256425.09308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.596%0.239C++-1.252D**0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.449B3.20.335C**4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
146.1m366.4%615 (36.9k)642 (38.5k)7.3757158,52621,4938.88941225 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1348185827.001%10.681%28810:3278

57% Engineer7% Heavy Assault6% Infiltrator23% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 15th, 2013 8:29 PMAug 25th, 2013 2:28 PMJul 28th, 2020 8:20 PM (6d) (PST)Jul 28th, 2020 6:51 AM (6d) (PST)Jul 28th, 2020 6:28 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1891141,0750.6970.0950.0743.1860.1731346

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,3386,84664,49242641911038,541

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3790h/157.9d 32,534 16,932 29,093 724.6k 2,659 9,538 39,249 270.4m

EngineerCLASS DETAILS: Engineer
AF-57 Piston
D
Kills:1,741
Deaths:873
KDR:1.994
Accuracy:37.329% D
HSR:8.156% F
GD-7F
B
Kills:1,197
Deaths:388
KDR:3.085
Accuracy:29.628% B
HSR:14.787% D*
GD-66 Claw
D-
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:43.514% F-
HSR:9.431% D-
NS-11C
B+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:29.935% B+
HSR:17.496% D
Mauler S6
B*
Kills:1,162
Deaths:444
KDR:2.617
Accuracy:52.438% B*
HSR:8.176% F
LA39 Bruiser
C+
Kills:1,162
Deaths:930
KDR:1.249
Accuracy:66.719% C+
HSR:8.090% D*
Warden
C+
Kills:1,161
Deaths:246
KDR:4.720
Accuracy:30.874% C+
HSR:18.519% D--
NC12 Sweeper
C+
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:45.986% C+
HSR:8.190% D**
Razor GD-23
B+
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:30.537% B+
HSR:16.997% D--
Gauss Compact Burst
C--
Kills:1,156
Deaths:380
KDR:3.042
Accuracy:26.571% C--
HSR:23.183% D
AC-X11
C++
Kills:1,153
Deaths:493
KDR:2.339
Accuracy:28.558% C++
HSR:20.642% C--
Gauss Compact S
B**
Kills:1,152
Deaths:310
KDR:3.716
Accuracy:31.597% B**
HSR:11.545% D*
AF-19 Mercenary
D--
Kills:1,149
Deaths:650
KDR:1.768
Accuracy:19.528% D--
HSR:16.362% D--
NS Baron G5
C--
Kills:558
Deaths:143
KDR:3.902
Accuracy:36.857% D*
HSR:13.262% C--
AF-4A Bandit
D
Kills:316
Deaths:69
KDR:4.580
Accuracy:23.557% D--
HSR:20.886% D
NS-30 Tranquility
A
Kills:116
Deaths:4
KDR:29
Accuracy:42.692% B+
HSR:52.586% A
MGR-M1 Bishop
C
Kills:99
Deaths:5
KDR:19.800
Accuracy:35.639% C
HSR:28.283% D
Kills:16,784
Deaths (as Engineer):7,045
Deaths (to Engineers):6,425
KDR:2.3824
Kill Difference:9,739
Playtime:2,151.692 hours
Usage:57%
Score:80.669m
Score/min:625
Accuracy (listed only):35.998%
HSR (listed only):17.446%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
B+
Kills:1,212
Deaths:235
KDR:5.157
Accuracy:28.013% B+
HSR:15.347% D*
NC6 Gauss SAW
D-
Kills:1,173
Deaths:289
KDR:4.059
Accuracy:19.280% D-
HSR:17.732% D*
EM6
C++
Kills:1,169
Deaths:193
KDR:6.057
Accuracy:26.484% C++
HSR:19.761% D--
LA1 Anchor
C**
Kills:1,161
Deaths:213
KDR:5.451
Accuracy:29.528% C**
HSR:17.054% D**
GD-22S
B+
Kills:1,160
Deaths:232
KDR:5
Accuracy:28.525% B+
HSR:16.810% D*
NS-15M1
B*
Kills:1,160
Deaths:199
KDR:5.829
Accuracy:31.032% B*
HSR:18.448% D-
NC6S Gauss SAW S
C
Kills:1,157
Deaths:199
KDR:5.814
Accuracy:25.072% C
HSR:20.916% D-
Kills:8,192
Deaths (as Heavy Assault):1,560
Deaths (to Heavy Assaults):5,401
KDR:5.25128
Kill Difference:6,632
Playtime:278.019 hours
Usage:7%
Score:9.163m
Score/min:549
Accuracy (listed only):26.848%
HSR (listed only):18.010%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
D
Kills:1,741
Deaths:873
KDR:1.994
Accuracy:37.329% D
HSR:8.156% F
GD-66 Claw
D-
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:43.514% F-
HSR:9.431% D-
AF-4 Cyclone
C+
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:28.599% C+
HSR:11.840% D*
Mauler S6
B*
Kills:1,162
Deaths:444
KDR:2.617
Accuracy:52.438% B*
HSR:8.176% F
LA39 Bruiser
C+
Kills:1,162
Deaths:930
KDR:1.249
Accuracy:66.719% C+
HSR:8.090% D*
NC1 Gauss Rifle
C+
Kills:1,161
Deaths:349
KDR:3.327
Accuracy:26.164% C+
HSR:16.365% D--
NS-11A
C
Kills:1,161
Deaths:187
KDR:6.209
Accuracy:25.580% C-
HSR:23.514% C
NS-7 PDW
C+
Kills:1,161
Deaths:251
KDR:4.626
Accuracy:27.600% C+
HSR:20.241% C+
GR-22
C+
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:27.726% C+
HSR:19.224% D
NC12 Sweeper
C+
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:45.986% C+
HSR:8.190% D**
Blitz GD-10
C*
Kills:1,160
Deaths:242
KDR:4.793
Accuracy:28.395% C*
HSR:15.776% C--
MKV Suppressed
C+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:27.649% C+
HSR:19.052% C
Reaper DMR
C--
Kills:1,159
Deaths:167
KDR:6.940
Accuracy:26.728% C--
HSR:19.500% D--
NS Baron G5
C--
Kills:558
Deaths:143
KDR:3.902
Accuracy:36.857% D*
HSR:13.262% C--
Gauss Rifle S
D-
Kills:203
Deaths:31
KDR:6.548
Accuracy:24.479% D-
HSR:16.749% D-
Carnage AR
C+
Kills:163
Deaths:44
KDR:3.705
Accuracy:26.818% C+
HSR:13.497% D*
Gauss Rifle Burst
C+
Kills:160
Deaths:49
KDR:3.265
Accuracy:29.146% C+
HSR:18.750% D*
NSX-P Tengu
C
Kills:64
Deaths:41
KDR:1.561
Accuracy:19.070% T
HSR:21.875% C
Kills:16,846
Deaths (as Combat Medic):5,896
Deaths (to Combat Medics):2,076
KDR:2.85719
Kill Difference:10,950
Playtime:93.963 hours
Usage:2%
Score:3.477m
Score/min:617
Accuracy (listed only):33.378%
HSR (listed only):15.094%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
D
Kills:1,741
Deaths:873
KDR:1.994
Accuracy:37.329% D
HSR:8.156% F
GD-7F
B
Kills:1,197
Deaths:388
KDR:3.085
Accuracy:29.628% B
HSR:14.787% D*
GD-66 Claw
D-
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:43.514% F-
HSR:9.431% D-
AF-4 Cyclone
C+
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:28.599% C+
HSR:11.840% D*
NS-11C
B+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:29.935% B+
HSR:17.496% D
Mauler S6
B*
Kills:1,162
Deaths:444
KDR:2.617
Accuracy:52.438% B*
HSR:8.176% F
LA39 Bruiser
C+
Kills:1,162
Deaths:930
KDR:1.249
Accuracy:66.719% C+
HSR:8.090% D*
NS-7 PDW
C+
Kills:1,161
Deaths:251
KDR:4.626
Accuracy:27.600% C+
HSR:20.241% C+
NC12 Sweeper
C+
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:45.986% C+
HSR:8.190% D**
Blitz GD-10
C*
Kills:1,160
Deaths:242
KDR:4.793
Accuracy:28.395% C*
HSR:15.776% C--
MKV Suppressed
C+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:27.649% C+
HSR:19.052% C
Razor GD-23
B+
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:30.537% B+
HSR:16.997% D--
Gauss Compact Burst
C--
Kills:1,156
Deaths:380
KDR:3.042
Accuracy:26.571% C--
HSR:23.183% D
AC-X11
C++
Kills:1,153
Deaths:493
KDR:2.339
Accuracy:28.558% C++
HSR:20.642% C--
Gauss Compact S
B**
Kills:1,152
Deaths:310
KDR:3.716
Accuracy:31.597% B**
HSR:11.545% D*
AF-19 Mercenary
D--
Kills:1,149
Deaths:650
KDR:1.768
Accuracy:19.528% D--
HSR:16.362% D--
NS Baron G5
C--
Kills:558
Deaths:143
KDR:3.902
Accuracy:36.857% D*
HSR:13.262% C--
AF-4A Bandit
D
Kills:316
Deaths:69
KDR:4.580
Accuracy:23.557% D--
HSR:20.886% D
NSX-P Tengu
C
Kills:64
Deaths:41
KDR:1.561
Accuracy:19.070% T
HSR:21.875% C
Kills:20,127
Deaths (as Light Assault):7,957
Deaths (to Light Assaults):4,000
KDR:2.52947
Kill Difference:12,170
Playtime:866.481 hours
Usage:23%
Score:38.599m
Score/min:742
Accuracy (listed only):33.372%
HSR (listed only):15.052%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
M**
Kills:1,250
Deaths:85
KDR:14.706
Accuracy:67.002% M**
HSR:89.600% A
EM4 Longshot
S
Kills:1,208
Deaths:86
KDR:14.047
Accuracy:70.215% S
HSR:92.715% A++
AF-4 Cyclone
C+
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:28.599% C+
HSR:11.840% D*
NC14 Bolt Driver
A*
Kills:1,172
Deaths:238
KDR:4.924
Accuracy:53.869% A*
HSR:87.884% A
NS-44 Commissioner
C
Kills:1,162
Deaths:618
KDR:1.880
Accuracy:38.250% C
HSR:15.491% D*
SAS-R
M*
Kills:1,161
Deaths:98
KDR:11.847
Accuracy:61.637% M*
HSR:83.463% A
NS-7 PDW
C+
Kills:1,161
Deaths:251
KDR:4.626
Accuracy:27.600% C+
HSR:20.241% C+
Impetus
A*
Kills:1,160
Deaths:116
KDR:10
Accuracy:49.529% A*
HSR:37.759% B++
AF-8 RailJack
M++
Kills:1,160
Deaths:72
KDR:16.111
Accuracy:61.869% M++
HSR:89.741% A++
Gauss SPR
S
Kills:1,160
Deaths:74
KDR:15.676
Accuracy:64.891% S
HSR:50.431% A++
Blitz GD-10
C*
Kills:1,160
Deaths:242
KDR:4.793
Accuracy:28.395% C*
HSR:15.776% C--
MKV Suppressed
C+
Kills:1,160
Deaths:194
KDR:5.979
Accuracy:27.649% C+
HSR:19.052% C
AF-18 Stalker
C
Kills:1,159
Deaths:183
KDR:6.333
Accuracy:29.294% C
HSR:20.621% C
NC4 Mag-Shot
C
Kills:1,150
Deaths:658
KDR:1.748
Accuracy:27.733% C
HSR:15.478% D
NS-357 Underboss
D-
Kills:862
Deaths:368
KDR:2.342
Accuracy:30.533% D*
HSR:18.214% D-
AF-6 Shadow
A+
Kills:568
Deaths:51
KDR:11.137
Accuracy:46.852% A+
HSR:41.901% A+
The Moonshot
M+
Kills:292
Deaths:2
KDR:146
Accuracy:59.623% M+
HSR:87.671% B**
NS-30 Vandal
D--
Kills:196
Deaths:28
KDR:7
Accuracy:29.741% D*
HSR:19.388% D--
LA3 Desperado
C+
Kills:161
Deaths:95
KDR:1.695
Accuracy:19.674% F
HSR:21.118% C+
LA8 Rebel
B**
Kills:161
Deaths:80
KDR:2.013
Accuracy:32.236% C+
HSR:30.435% B**
NSX-P Tengu
C
Kills:64
Deaths:41
KDR:1.561
Accuracy:19.070% T
HSR:21.875% C
Kills:18,701
Deaths (as Infiltrator):4,019
Deaths (to Infiltrators):2,084
KDR:4.65315
Kill Difference:14,682
Playtime:231.208 hours
Usage:6%
Score:6.707m
Score/min:483
Accuracy (listed only):41.632%
HSR (listed only):42.414%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B++
Kills:1,883
Deaths:188
KDR:10.016
Accuracy:45.239% B++
HSR:11.046% D*
AF-23 Grinder
B+
Kills:1,837
Deaths:202
KDR:9.094
Accuracy:48.024% B+
HSR:14.045% D
AF-41 Hacksaw
C+
Kills:1,217
Deaths:221
KDR:5.507
Accuracy:35.358% C+
HSR:11.093% D*
AF-41 Hacksaw
C
Kills:1,186
Deaths:213
KDR:5.568
Accuracy:33.538% C
HSR:12.732% D
NCM1 Scattercannon
C+
Kills:1,161
Deaths:188
KDR:6.176
Accuracy:42.256% C+
HSR:11.025% D*
AF-34 Mattock
B++
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:46.831% B++
HSR:13.276% D*
AF-34 Mattock
B++
Kills:1,160
Deaths:100
KDR:11.600
Accuracy:42.800% B++
HSR:11.121% D**
NCM1 Scattercannon
C+
Kills:1,159
Deaths:186
KDR:6.231
Accuracy:41.961% C+
HSR:10.526% D*
NCM3 Raven
A++
Kills:536
Deaths:91
KDR:5.890
Accuracy:49.008% B*
HSR:5.224% A++
NCM3 Raven
B*
Kills:460
Deaths:75
KDR:6.133
Accuracy:49.329% B*
HSR:3.913% B*
NS-10 Burster
B++
Kills:338
Deaths:103
KDR:3.282
Accuracy:38.904% B++
HSR:4.438% C+
NS-10 Burster
B+
Kills:325
Deaths:119
KDR:2.731
Accuracy:37.977% B+
HSR:4% C--
NCM2 Falcon
C+
Kills:229
Deaths:62
KDR:3.694
Accuracy:46.268% C+
HSR:2.620% D-
NCM2 Falcon
C+
Kills:212
Deaths:71
KDR:2.986
Accuracy:44.664% C+
HSR:1.415% D**
Kills:12,863
Deaths (as MAX Suit):971.500
Deaths (to MAX Suits):1,237
KDR:13.24035
Kill Difference:11,891.500
Playtime:150.903 hours
Usage:4%
Score:7.457m
Score/min:824
Accuracy (listed only):43.011%
HSR (listed only):8.320%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M*
Kills:8,679
V. Kills:4,271 203%
Deaths:665
KDR:13.051
Accuracy:64.084% B*
KPH:38.600 D
VKPH:19 M*
Vortek Rotary
B+
Kills:5,438
V. Kills:4,165 131%
Deaths:634
KDR:8.577
Accuracy:33.531% C++
KPH:25.600 C++
VKPH:19.600 B+
M20 Mustang
B+
Kills:2,466
V. Kills:1,651 149%
Deaths:217
KDR:11.364
Accuracy:31.552% C++
KPH:25.300 B
VKPH:16.900 B+
Breaker Rocket Pods
A+
Kills:2,051
V. Kills:903 227%
Deaths:90
KDR:22.789
Accuracy:58.472% B++
KPH:81.200 C
VKPH:35.800 A+
Tomcat A2AM Pods
A*
Kills:1,832
V. Kills:1,665 110%
Deaths:56
KDR:32.714
Accuracy:68.627% D*
KPH:93.700 B*
VKPH:85.100 A*
M20 Kestrel
C+
Kills:1,195
V. Kills:949 126%
Deaths:117
KDR:10.214
Accuracy:26.786% D-
KPH:23.900 C+
VKPH:19 C+
Coyote Missiles
A
Kills:1,149
V. Kills:843 136%
Deaths:40
KDR:28.725
Accuracy:53.332% C
KPH:57.700 B
VKPH:42.300 A
Hornet Missiles
B++
Kills:439
V. Kills:193 226%
Deaths:12
KDR:36.583
Accuracy:56.800% D
KPH:136.100 B++
VKPH:59.800 B
Kills:23,249 (17,778 + 0)
Deaths:1,831
KDR:12.697
VKDR:7.996
Vehicle Kills:14,640
Kill Difference:21,418
Playtime:652.456 hours
Usage:17%
Score:23.686m
Score/min:605
Piloting Accuracy:26.786%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:3,330
V. Kills:2,596 128%
Deaths:233
KDR:14.292
Accuracy:57.940% B**
KPH:10 C+
VKPH:7.800 C+
L-24R Spur
B*
Kills:2,969
V. Kills:125 N/A
Deaths:2
KDR:1,484.500
Accuracy:36.879% C--
KPH:67.500 B*
VKPH:2.800 B
C150 Dalton
A
Kills:2,180
V. Kills:1,109 196%
Deaths:53
KDR:41.132
Accuracy:49.562% B**
KPH:80 A
VKPH:40.700 B+
L-30R Vektor
C
Kills:1,888
V. Kills:844 223%
Deaths:70
KDR:26.971
Accuracy:37.867% C
KPH:10 C
VKPH:4.500 C--
L105 Zephyr
B*
Kills:1,802
V. Kills:359 N/A
Deaths:45
KDR:40.044
Accuracy:54.821% A
KPH:81.700 B+
VKPH:16.300 B*
AP30 Shredder
A++
Kills:1,330
V. Kills:559 238%
Deaths:59
KDR:22.542
Accuracy:27.612% C-
KPH:66 A++
VKPH:27.800 B++
Kills:13,499 (8,187 + 5,312)
Deaths:462
KDR:29.219
VKDR:12.104
Vehicle Kills:5,592
Kill Difference:13,037
Playtime:633.115 hours
Usage:17%
Score:9.579m
Score/min:252
Piloting Accuracy:37.867%
Gunner Accuracy:27.612%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,286
V. Kills:706 182%
Deaths:44
KDR:29.227
Accuracy:57.477% C*
KPH:45.500 C*
VKPH:25 B+
Skyguard
B**
Kills:1,265
V. Kills:909 139%
Deaths:70
KDR:18.071
Accuracy:30.838% C+
KPH:22.300 B+
VKPH:16 B**
C75 Viper
A*
Kills:1,213
V. Kills:97 N/A
Deaths:42
KDR:28.881
Accuracy:40.866% C+
KPH:96.900 A*
VKPH:7.700 C
L100 Python HEAT
A*
Kills:1,160
V. Kills:169 N/A
Deaths:22
KDR:52.727
Accuracy:54.661% C++
KPH:86.200 A*
VKPH:12.600 C
L100 Python HESH
A
Kills:1,147
V. Kills:111 N/A
Deaths:21
KDR:54.619
Accuracy:62.182% A
KPH:96.200 B**
VKPH:9.300 C+
Kills:6,071 (6,071 + 0)
Deaths:199
KDR:30.508
VKDR:10.010
Vehicle Kills:1,992
Kill Difference:5,872
Playtime:122.798 hours
Usage:3%
Score:4.367m
Score/min:593
Driving Accuracy:62.182%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:5,984
V. Kills:4,947 121%
Deaths:257
KDR:23.284
Accuracy:57.774% B*
KPH:31.800 C+
VKPH:26.300 A+
Titan-150 HESH
A++
Kills:1,575
V. Kills:250 N/A
Deaths:38
KDR:41.447
Accuracy:64.275% A++
KPH:67.800 B**
VKPH:10.800 C*
M12 Kobalt
B*
Kills:1,161
V. Kills:5 N/A
Deaths:23
KDR:50.478
Accuracy:14.696% C
KPH:100.800 B*
VKPH:0.400 D**
E540 Halberd
M++
Kills:1,156
V. Kills:276 417%
Deaths:35
KDR:33.029
Accuracy:47.124% C+
KPH:75.300 M++
VKPH:18 C**
Titan-150 HEAT
A*
Kills:1,152
V. Kills:761 151%
Deaths:86
KDR:13.395
Accuracy:61.306% A
KPH:37 B++
VKPH:24.400 A*
Enforcer ML85
A+
Kills:358
V. Kills:149 239%
Deaths:15
KDR:23.867
Accuracy:52.027% B**
KPH:43.400 A+
VKPH:18 C+
C85 Canister
B*
Kills:54
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:51.105% B*
KPH:71.300 C
VKPH:1.300 D*
Kills:11,440 (8,711 + 2,729)
Deaths:454
KDR:25.198
VKDR:14.073
Vehicle Kills:6,389
Kill Difference:10,986
Playtime:278.688 hours
Usage:7%
Score:12.957m
Score/min:775
Driving Accuracy:61.306%
Gunner Accuracy:51.105%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:1,290
V. Kills:23 N/A
Deaths:3
KDR:430
Accuracy:21.810% C
KPH:200.200 B*
VKPH:3.600 C-
E540 Halberd-H
M++
Kills:1,214
V. Kills:805 151%
Deaths:28
KDR:43.357
Accuracy:70.164% A+
KPH:74.800 B*
VKPH:49.600 M++
M60-G Bulldog-H
B**
Kills:1,195
V. Kills:55 N/A
Deaths:12
KDR:99.583
Accuracy:56.196% B+
KPH:158.900 B**
VKPH:7.300 D
M40 Fury-H
B**
Kills:1,162
V. Kills:74 N/A
Deaths:20
KDR:58.100
Accuracy:43.305% C++
KPH:148.400 B**
VKPH:9.500 C--
Enforcer ML65-H
A+
Kills:542
V. Kills:362 149%
Deaths:8
KDR:67.750
Accuracy:65.885% B++
KPH:68.700 A+
VKPH:45.900 B**
C85 Canister-H
C++
Kills:324
V. Kills:20 N/A
Deaths:2
KDR:162
Accuracy:53.625% C+
KPH:133.200 C++
VKPH:8.200 C+
M20 Basilisk-H
B+
Kills:269
V. Kills:36 N/A
Deaths:3
KDR:89.667
Accuracy:32.623% F
KPH:109.500 B+
VKPH:14.700 C
G30 Walker
B+
Kills:211
V. Kills:104 201%
Deaths:
KDR:
Accuracy:35.091% C
KPH:40.400 C*
VKPH:19.900 B+
G40-F Ranger
C++
Kills:162
V. Kills:84 191%
Deaths:
KDR:
Accuracy:33.657% C
KPH:43 C++
VKPH:22.300 C+
Kills:6,369 (0 + 6,369)
Deaths:76
KDR:83.803
VKDR:20.566
Vehicle Kills:1,563
Kill Difference:6,293
Playtime:59.807 hours
Usage:2%
Score:3.343m
Score/min:932
Driving Accuracy:N/A%
Gunner Accuracy:33.657%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,163
V. Kills:23 N/A
Deaths:13
KDR:89.462
Accuracy:28.299% D--
KPH:253.300 S
VKPH:5 D--
M12 Kobalt
A++
Kills:217
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:14.294% D--
KPH:159.600 A++
VKPH:4.400 B**
M12 Kobalt
B**
Kills:170
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:14.353% D*
KPH:124.100 B**
VKPH:2.200 C-
M20 Basilisk
A*
Kills:66
V. Kills:10 N/A
Deaths:1
KDR:66
Accuracy:30.650% D*
KPH:57.900 A*
VKPH:8.800 C++
Kills:1,616 (0 + 1,616)
Deaths:14
KDR:115.429
VKDR:3
Vehicle Kills:42
Kill Difference:1,602
Playtime:8.461 hours
Usage:0%
Score:0.595m
Score/min:1,172
Driving Accuracy:N/A%
Gunner Accuracy:30.650%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M
Kills:1,288
V. Kills:109 N/A
Deaths:204
KDR:6.314
Accuracy:41.689% D-
KPH:92.400 M
VKPH:7.800 C+
S12 Renegade
C+
Kills:199
V. Kills:3 N/A
Deaths:26
KDR:7.654
Accuracy:44.608% C+
KPH:49.700 C
VKPH:0.700 D--
M20 Basilisk-F
A++
Kills:164
V. Kills:14 N/A
Deaths:41
KDR:4
Accuracy:36.434% D--
KPH:56.200 A++
VKPH:4.800 C
M12 Kobalt-F
C**
Kills:162
V. Kills:1 N/A
Deaths:19
KDR:8.526
Accuracy:25.015% C**
KPH:45.700 C++
VKPH:0.300 D--
Kills:1,813 (1,813 + 0)
Deaths:290
KDR:6.252
VKDR:0.438
Vehicle Kills:127
Kill Difference:1,523
Playtime:24.398 hours
Usage:1%
Score:0.539m
Score/min:368
Driving Accuracy:25.015%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:109
V. Kills:10 N/A
Deaths:
KDR:
Accuracy:29.278% D-
KPH:85.200 C++
VKPH:7.800 B++
Kills:109 (0 + 109)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:10
Kill Difference:109
Playtime:1.280 hours
Usage:0%
Score:0.023m
Score/min:294
Piloting Accuracy:N/A%
Gunner Accuracy:29.278%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 12,9508,67966513.051C**5.6864.084%B*1.429%B+38.6D19M*502224.8h12.1D*18.9D
Titan-150 AP 10,9315,98425723.284A15.9157.774%B*N/A31.8C+26.3A+638188.4h4C++6.9B+
Vortek Rotary 9,6035,4386348.577A++1.2033.531%C++2.207%B25.6C++19.6B+547212.1h52.8C**157.4B
Bouncing Betty 3,7343,7284139.027B**1.6564.097%A++N/A345.2M**N/A174410.8h0.8M+1.2A*
C-4 5,4993,6591,0413.515B**3.8622.977%DN/A64.2D32.3C++94257h0.9B**3.8B+
CAS30 Tank Buster 5,9263,33023314.292M++6.9257.94%B**N/A10C+7.8C+168331.4h57.8C99.7C**
L-24R Spur 3,0942,96921484.5U1,477.1236.879%C--1.617%C67.5B*2.8B20444h14.4B+39.1B+
M20 Mustang 4,1172,46621711.364A++3.9931.552%C++2.595%B*25.3B16.9B+43997.6h65.2B+206.5B+
C150 Dalton 3,2892,1805341.132M++33.7649.562%B**N/A79.9A40.6B+157127.3h3B+6B**
Breaker Rocket Pods 2,9542,0519022.789A+15.4158.472%B++N/A81.1C35.7A+118325.3h13.1C++22.3C**
L-30R Vektor 2,7321,8887026.971M+19.6037.867%CN/A10C4.5C--69188.3h41.8B++110.4B*
AF-23 Grinder 1,8901,88318810.016A*2.6445.239%B++11.046%D*100.7M**N/A46718.7h4.7B*10.4B**
AF-23 Grinder 1,8481,8372029.094A*1.7248.024%B+14.045%D91.9M++N/A42720h5.5B++11.5B*
Tomcat A2AM Pods 3,4971,8325632.714M**25.3468.627%D*N/A93.5B*84.9A*207019.6h5.3A7.8B**
L105 Zephyr 2,1611,8024540.044A+32.6754.821%AN/A81.9B+16.3B*60222h4.8B++8.8B*
AF-57 Piston 1,7701,7418731.994B+5.3837.329%D8.156%F23.6D-N/A11573.9h4.2C+11.2C
NC05 Jackhammer 1,6171,6143025.344M**2.0352.808%B+8.922%D**104.1B**N/A54415.5h3.4B**6.4B*
Titan-150 HESH 1,8251,5753841.447B++34.0764.275%A++1.016%D67.9B**10.8C*46823.2h2.4B*3.8B**
Tank Mine 2,6841,5202625.802B**1.5738.895%C+N/A97.4C-74.6C*148015.6h1.4B*3.6B**
Mag-Cutter 1,3551,35418,6930.072B**7.3055.467%A++N/A1.1C**N/A51262.2h2.7C4.8B+
AP30 Shredder 1,8891,3305922.542A++15.1727.612%C-2.256%C++66.2A++27.8B++128820.1h37.2A134.6B**
M12 Kobalt-H 1,3131,2903430U422.6221.81%C8.295%F-201.6B*3.6C-8476.4h13.5C**61.7C*
M40 Fury-F 1,3971,2882046.314M*1.0641.689%D-1.009%C**92.7M7.8C+46113.9h3.4A8A
L100 Python AP 1,9921,2864429.227A++21.8557.477%C*4.432%A+45.6C*25B+68728.2h4.3B+7.4B+
Skyguard 2,1741,2657018.071M++10.7030.838%C+2.925%B*22.3B+16.1A52956.6h103.9C++336.9C*
LA80 1,2511,2508514.706M+7.3367.002%M**89.6%A100.8A+N/A47512.4h1.5B**2.3A
AF-41 Hacksaw 1,2251,2172215.507B**1.8735.358%C+11.093%D*53.4B*N/A28622.8h6.4B+18B+
E540 Halberd-H 2,0191,2142843.357A+35.9870.164%A+2.142%B74.9B*49.7M++126716.2h4.9B7B++
C75 Viper 1,3101,2134228.881A*21.5140.866%C+1.319%C+97A*7.8C66212.5h5A12.3B**
EM1 1,2141,2122355.157A++2.2228.013%B+15.347%D*111.2A+N/A53410.9h9.4B*33.7B+
M12 Kobalt 1,2691,21011210S1,202.6219.907%D-21.984%B++100.8C--4.9C++32712h15.7C*78.9C+
EM4 Longshot 1,2091,2088614.047A**6.6770.215%S92.715%A++111.9M++N/A56010.8h1.3A++1.9A++
GD-7F 1,2011,1973883.085B*4.2929.628%B14.787%D*50.5C+N/A25923.7h11C**37.2B
M20 Kestrel 2,1441,19511710.214B*2.8426.786%D-2.678%B**23.9C+18.9C+45650.1h68.6C**256.1C++
M60-G Bulldog-H 1,2501,1951299.583S92.2156.196%B+N/A159.3B**7.3D7067.5h3.5B**6.2B**
AF-41 Hacksaw 1,1961,1862135.568B**1.8133.538%C12.732%D53.9B*N/A28522h6.3C**18.6C**
Frag Grenade 1,1831,18211182N/A1,174.6252.047%BN/A1074.5A++N/A50991.1h2A+3.9B**
GD-66 Claw 1,1821,1776891.708C++5.6743.514%F-9.431%D-26.4D-N/A14044.6h2.6C--5.9D*
AF-4 Cyclone 1,1771,1744392.674B+4.7028.599%C+11.84%D*52.9C+N/A28422.2h8.8B+30.8B+
NC6 Gauss SAW 1,1751,1732894.059B**3.3219.28%D-17.732%D*64.5C*N/A50118.2h8.5C*44.1C+
NC14 Bolt Driver 1,1731,1722384.924B*2.4553.869%A*87.884%A40.6C++N/A22828.9h1.6B**2.9B**
EM6 1,1751,1691936.057A++1.3226.484%C++19.761%D--87.2B+N/A46013.4h8.3B*31.5B+
NS-11C 1,1701,1663912.982B**4.3929.935%B+17.496%D54C*N/A25721.6h10.8B++36.1B+
M40 Fury 1,1861,1631389.462U82.0928.299%D--N/A252.8S5D--14664.6h3.4A++12A
M40 Fury-H 1,2361,1622058.1M++50.7243.305%C++1.119%C+149B**9.5C--10457.8h4.5B**10.3A
NS-44 Commissioner 1,2121,1626181.88B+5.5038.25%C15.491%D*57.2C++2.5M29920.3h3.5C+9.1C++
Mauler S6 1,1641,1624442.617B**4.7652.438%B*8.176%F55.1B+N/A25721.1h3.2B**6.2B*
LA39 Bruiser 1,1631,1629301.249C+6.1366.719%C+8.09%D*26.9D--N/A14743.2h2.2C++3.3C++
LA1 Anchor 1,1681,1612135.451B*1.9229.528%C**17.054%D**90B+N/A44812.9h8.3B+28.1B+
SAS-R 1,1621,1619811.847M4.4761.637%M*83.463%A101.8AN/A47211.4h1.5A2.5A+
NC1 Gauss Rifle 1,1631,1613493.327A*4.0526.164%C+16.365%D--60.5B++N/A32319.2h10.1B+38.7B
Warden 1,1681,1612464.72A*2.6630.874%C+18.519%D--63.4B*N/A30618.3h5.9B*19B+
M12 Kobalt 1,1661,1612350.478B**43.1014.696%C14.126%C101B*N/A43811.5h11A75.1B++
NCM1 Scattercannon 1,1631,1611886.176M+1.2042.256%C+11.025%D*76.9B**N/A38115.1h6.2C14.7C+
NS-11A 1,1631,1611876.209M**1.1725.58%C-23.514%C78.4B*N/A36214.8h10.6B++41.4B
NS-7 PDW 1,1621,1612514.625A*2.7527.6%C+20.241%C+63.1B+N/A29718.4h11.5B+41.5B
Impetus 1,1611,16011610S2.6249.529%A*37.759%B++85.9B**N/A41213.5h2.9A++6A+
L100 Python HEAT 1,3291,1602252.727S45.3554.661%C++3.276%B+85.9A*12.5C61013.5h2.3A++4.3A+
GD-22S 1,1701,1602325A2.3828.525%B+16.81%D*89.9B*N/A45112.9h9.3C**32.7B
AF-34 Mattock 1,1641,1601249.355B**1.9846.831%B++13.276%D*99.1A*N/A44311.7h5.5B++11.8B*
NS-15M1 1,1711,1601995.829A+1.5531.032%B*18.448%D-87.2B+N/A43113.3h10.3B+33.3B+
GR-22 1,1621,1602175.346A*2.0327.726%C+19.224%D80.6B*N/A39114.4h10.7B+38.5B+
AF-8 RailJack 1,1601,1607216.111S8.7461.869%M++89.741%A++65.2A++N/A29717.8h1.4A+2.2A+
NC12 Sweeper 1,1641,1606061.914B+5.4645.986%C+8.19%D**53.2B+N/A23821.8h3.5B++7.6B+
Gauss SPR 1,1611,1607415.676S8.3064.891%S50.431%A++105.5A*N/A45411h2.7A++4.1A++
Blitz GD-10 1,1621,1602424.793A*2.5828.395%C*15.776%C--58C*N/A32320h11.8B+41.5B
MKV Suppressed 1,1691,1601945.979S1.4027.649%C+19.052%C72B++N/A31416.1h10.9B+39.6B
AF-34 Mattock 1,1631,16010011.6A+4.2242.8%B++11.121%D**120.8M+N/A5259.6h4.3B++10.1B**
NCM1 Scattercannon 1,1661,1591866.231A**1.1441.961%C+10.526%D*69A++N/A36216.8h5.4B**12.8B+
Razor GD-23 1,1641,1594242.733B*4.6430.537%B+16.997%D--35.9C+N/A17332.3h9B*29.6B++
AF-18 Stalker 1,1621,1591836.333M++1.0429.294%C20.621%C77.3B**N/A51415h10.8B36.9C*
Reaper DMR 1,1611,1591676.94M*0.4426.728%C--19.5%D--89.2B**N/A41413h7.3B*27.4B+
NC6S Gauss SAW S 1,1581,1571995.814M1.5625.072%C20.916%D-75.6B+N/A40715.3h8.4B*33.5B
Gauss Compact Burst 1,1641,1563803.042C**4.3326.571%C--23.183%D29.8DN/A13438.8h8.7B++32.9C**
E540 Halberd 1,4321,1563533.029A++25.6547.124%C+7.872%M++75.6M++18C**81815.3h2.9A*6.1A
AC-X11 1,1581,1534932.339B+5.0428.558%C++20.642%C--35.3CN/A22732.7h8B+27.9B+
Titan-150 HEAT 1,9131,1528613.395B++6.0261.306%A1.128%D--37B++24.5A*87931.1h3.8B+6.3B*
Gauss Compact S 1,1711,1523103.716M++3.6631.597%B**11.545%D*57.3B*N/A29620.1h5.8A18.5B*
NC4 Mag-Shot 1,1591,1506581.748B++5.6327.733%C15.478%D57.5B++N/A27720h6B*21.8B+
AF-19 Mercenary 1,1601,1496501.768C**5.6119.528%D--16.362%D--24.2CN/A13747.5h11C*56.4C+
Coyote Missiles 1,9921,1494028.725S21.3553.332%CN/A57.7B42.4A120819.9h34.4C++64.5C++
L100 Python HESH 1,2581,1472154.619M47.2462.182%A1.918%B++96.4B**9.3C+58211.9h2.4B++3.8B**
Shrike 1,4121,1242225.063S2.3164.913%B++3.025%C++55.6A++14.3C+69520.2h3A++4.6A++
Anti-Vehicle Grenade 9398991899N/A891.6268.981%A++N/A1284.3M**57.1D61870.7h2.1A++3.1A+
NS-357 Underboss 8928623682.342B*5.0330.533%D*18.214%D-50.7C1.8A++26717h3.8C++12.3C-
Orbital Strike Uplink 9997161716N/A708.62580%UN/A3580U1415U104170.2h0.8T*0.1T*
AF-6 Shadow 5715685111.137S3.7646.852%A+41.901%A+68.4C++N/A3098.3h4.1B**8.8B**
NS Baron G5 5615581433.902S3.4736.857%D*13.262%C--28.9DN/A15719.3h3.5B++9.5C+
Enforcer ML65-H 904542867.75S60.3765.885%B++3.69%A*68.6A+45.8B**10967.9h12.1B+18.4B++
NCM3 Raven 771536915.89S1.4949.008%B*5.224%A++21.5A++9.4B**28724.9h19.3B*39.3B*
M60-A Bulldog 5735262263U255.6262.629%A+2.471%C*138.4M+12.4A*6653.8h3.6A5.7A
M60-A Bulldog 5585131513U505.6265.988%A++N/A150.9M**13.2A*8153.4h3.7A5.6A
Hunter QCX 499499608.317S0.9467.336%A47.495%A++61.6M+N/A2668.1h1.8B+2.7B+
Sticky Grenade 4804781478N/A470.6260.626%B++N/A1593.3B**6.7D98830.3h1.1A1.9B*
NCM3 Raven 666460756.133S1.2449.329%B*3.913%B*21.3A**9.5B**28521.6h18.3B**37.1B*
Hornet Missiles 6324391236.583M**29.2156.8%D1.139%C137.2B++60.3B18073.2h6.5B**11.4B*
Enforcer ML85 5073581523.867M16.4952.027%B**3.352%A43.1A+18C+48038.3h5.9A+11.3A++
NS-10 Burster 6273381033.282A+4.0938.904%B++4.438%C+9.7B**8.3A*31235h142.2C++365.6B++
NS-10 Burster 6023251192.731B**4.6437.977%B+4%C--8.8B++7.5A++28436.8h154.2C406B+
C85 Canister-H 3443242162U154.6253.625%C+8.642%D135C++8.3C+5572.4h6.8C+12.7C++
AF-4A Bandit 322316694.58A*2.8023.557%D--20.886%D22.1D-N/A15314.3h11.1D47.1D
The Moonshot 2962922146U138.6259.623%M+87.671%B**83.4B*1.1M*3113.5h1.5B**2.5A+
M20 Basilisk-H 305269389.667M**82.2932.623%F3.346%D*107.6B+14.4C8322.5h22.7B*69.7B+
NS Decimator 342259614.246A++3.1358%D1.158%D-38.7C12.4D8916.7h2.9B++5B+
NCM2 Falcon 325229623.694A++3.6846.268%C+2.62%D-10.5D4.4C12921.9h10.2B+22.1B++
MANA Anti-Vehicle Turret 407224297.724U0.3557.768%UN/A2240U1830U3831900.1h4.2T*7.2T*
M12 Kobalt 2232171217U209.6214.294%D--18.894%C+155A++4.3B**7831.4h12.1B**84.5C**
NCM2 Falcon 286212712.986B++4.3944.664%C+1.415%D**9.5D-3.3D12722.3h10.4C+23.2C++
G30 Walker 3152111211U203.6235.091%C2.37%C-40.6C*20B+5515.2h138.8C++395.6C++
NC15 Phoenix 541208852.447B*4.9352.512%C+N/A16.8C*26.9A++73512.4h5.6A10.6A
Gauss Rifle S 203203316.548M+0.8324.479%D-16.749%D-67.7B**N/A3343h8.5B++34.7C*
S12 Renegade 202199267.654B**0.2844.608%C+8.543%A49.8CN/A2274h3.1C++6.8C**
M60-A Bulldog 233196921.778A14.4034.584%CN/A40C+7.6C++19304.9h3.9B**11.2B+
NS-30 Vandal 199196287B*0.3829.741%D*19.388%D--70C**1.1B++3262.8h4.6B+15.4C+
M20 Drake 1951721172S164.6231.656%D8.721%C+122.9A**16.4B+8171.4h15.7A+49.5A+
M12 Kobalt 1731701170S162.6214.353%D*22.353%B++121.4B*2.1C--8431.4h12.9B**89.8C*
M20 Drake 1771651165B++157.6235.073%C**12.727%A126.9A9.2C+7391.3h17.1A48.7A
M20 Basilisk-F 178164414B**3.3836.434%D--3.659%C+56.6A++4.8C3262.9h12B**32.9B**
Hawk GD-68 227164364.556M**2.8265.585%C++3.659%B+21.6C**8.3D7457.6h5.3B**8.1B**
Carnage AR 163163443.705B**3.6726.818%C+13.497%D*58.2BN/A4172.8h10.5B++39.2B+
G40-F Ranger 2461621162U154.6233.657%CN/A42.6C++22.1C+3323.8h64.1B190.5C*
M12 Kobalt-F 163162198.526M++1.1525.015%C**10.494%C++46.3C++N/A2013.5h10.1B+40.3B+
LA3 Desperado 174161951.695B+5.6819.674%F21.118%C+47.4C++3.8S2983.4h6.6B**33.6C
AF-22 Crow 179161246.708U0.6773.75%B++3.106%C**64.4M7.2D-9132.5h2.2A++3A++
LA8 Rebel 167161802.013B*5.3632.236%C+30.435%B**48.8C*1.8A+3073.3h4.7B++14.7B+
Gauss Rifle Burst 160160493.265B++4.1129.146%C+18.75%D*57.1C+N/A2712.8h10.3C+35.3C++
Spear Anti-Vehicle Phalanx Turret 2131551212.917B+5.5467.219%A++4.516%B+155S58M42771h3.9A5.8A+
MANA Anti-Personnel Turret 142142463.087N/A4.2922.451%UN/A1420UN/A5502800.1h19.9T*88.5T*
MAX Punch 1341349700.138C**7.2433.289%D-N/A1C+N/A4135.8h1.9C++5.6C++
NS-30 Tranquility 128116429U21.6242.692%B+52.586%A46.4C-4.8M*1102.5h5.7C++13.4B
CAS 14-E 1191091109M++101.6229.278%D-4.587%M83.8C+7.7B+2941.3h27.5C++93.8C+
M20 Basilisk 1231061106S98.6222.872%T*6.604%B++96.4A+15.5C-2911.1h20.1A++88B**
MGR-M1 Bishop 11899519.8S12.4235.639%C28.283%D38.1C-7.3S1502.6h5.5C++15.3C++
Aspis Anti-Aircraft Phalanx Turret 17198910.889B**3.5132.346%C**N/A30.6A++22.8B**15083.2h72.5A*224.2B**
A30 Walker 15979155.267B+2.1118.513%D*N/A15.2C-15.4C*3035.2h120.8C++652.5C
M20 Basilisk 7666166U58.6230.65%D*6.061%C+60A*9.1C*8401.1h30.5A++99.4A
NSX-P Tengu 6864411.561C+5.8119.07%T21.875%C4.8D*N/A2413.2h23.9T125.4T*
NS Annihilator 10356124.667U2.7176.053%D*N/A9.5C--8C-6505.9h10.3C*13.6C+
A30 Walker 9555155U47.6225.303%CN/A12.5C+9.1C+2564.4h184.7C729.8C
C85 Canister 5554154A+46.6251.105%B*11.111%C--67.5C1.3D*3480.8h6.9B13.4B+
M20 Drake 6052152U44.6238.613%B**17.308%B**104B**16B**8430.5h23.8B*61.6B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,3231,618,613156.1h
Anti-Vehicle MANA Turret201993.5h
Spawn Beacon661,64511h
Ancient Psykinetic Blade11051.6h
M20-W Appaloosa01370h
Repair Module0510.1h
Nanite Revive Grenade08200.2h
Medical Kit8294,40528h
Medical Applicator160102,31412.6h
Cortium Silo01160.2h
Restoration Kit1361,5422.5h
Welding Device01,5540.1h
Rampart Wall0750.3h
Spitfire Auto-Turret21,1191h
Recon Detection Device242,3157.5h
Dual-75 Duster0560.1h
Shield Recharging Field0940.1h
Ammunition Package03610.2h
Anti-Infantry MANA Turret163083h
MGR-L1 Promise AE02950h
MGR-C1 Charger12780.2h
Orbital Strike Target Designator151491.1h
Nano-Repair Grenade01240h
Flail Targeting Dart21421h
Routing Spire0630.1h
Router02250.3h

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