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Primus Boxsyz[CDGS] Boxsyz
VS BR 48

KDR: 2.32

Score: 181.8m

Last Seen: Dec 11th, 2018 8:30 PM
- OFFLINE - 24.5 hour(s)

Prestige 1, Battle Rank 48 - Vanu Sovereignty on Cobalt - Outfit Leader of Chiens De Guerre[CDGS] Chiens De Guerre
VS outfit on Cobalt

Members: 6
Level Progress (to 49): 71%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Flare VE6 Light PPA Betelgeuse 54-A Supernova FPC C-4 ARX Eclipse VE3A Saron Laser Cannon NS-11C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $790,632 MLG Score: 632
Fun Score: N/A
Cheeseburgers Flipped: 2748TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.797%18.085%4305696696,2751.941540.382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.853%0.541B+-0.39C---0.734D-HEAD ++ (~6.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.80.362C**11.40.203C++36.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.969%2.206%7116101622,984373199886.15863230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.025%-0.471D0.545B+-0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
143.90.104C+47.40.102C+96.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.237%3.423%5368101418,549438578114.2301237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.883%-0.45D0.501B+0.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.40.369C**8.80.295C*15.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.869%1.855%40021100113,425385739663.48068338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.774%-0.303C-0.636D-0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.40.454B+21.20.459B+43.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.953%54.747%400610165,9934728231.26729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.25%0.586B+-0.818D-0.292

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.276C*2.80.125C+4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.234%10.023%400610168,8004103492.14477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.159%0.488B+-0.894D--0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.494B+3.20.35C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chiens De Guerre[CDGS] Chiens De Guerre
VS outfit on Cobalt

Members: 6
181.8m372.7%420 (25.2k)389 (23.3k)2.32325239,160102,9422.690448 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221319123.317%11.195%26104:33106

9% Combat Medic37% Engineer19% Heavy Assault9% Infiltrator21% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:34 PMNov 27th, 2012 9:46 PMDec 11th, 2018 7:40 PM (2d) (PST)Dec 11th, 2018 6:01 PM (2d) (PST)Dec 11th, 2018 4:30 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7011525490.5120.2200.0572.2060.080632

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,0429,12332,91931133132523,347

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7786.4h/324.4d 37,795 26,775 82,206 1030.7k 12,542 20,407 37,411 327.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C
Kills:10,440
Deaths:2,620
KDR:3.985
Accuracy:20.015% C
HSR:16.743% D--
Betelgeuse 54-A
D-
Kills:6,682
Deaths:3,265
KDR:2.047
Accuracy:22.271% D-
HSR:22.718% D--
Lasher X2
B++
Kills:2,048
Deaths:1,367
KDR:1.498
Accuracy:29.862% B++
HSR:2.637% D
Lasher X2 AE
C++
Kills:1,705
Deaths:1,151
KDR:1.481
Accuracy:30.181% C++
HSR:3.754% C+
Orion VS54
C-
Kills:1,361
Deaths:
KDR:
Accuracy:18.379% C-
HSR:15.503% D*
VX29 Polaris
C++
Kills:1,347
Deaths:717
KDR:1.879
Accuracy:23.982% C++
HSR:17.149% D
Pulsar LSW
C+
Kills:1,279
Deaths:641
KDR:1.995
Accuracy:22.061% C+
HSR:19.156% D
SVA-88
C
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:21.513% C
HSR:17.277% D--
VE-H Maw
C+
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:20.566% D-
HSR:24.829% C+
Ursa
C++
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:23.126% C++
HSR:18.637% D
NS-15M1
B
Kills:1,159
Deaths:576
KDR:2.012
Accuracy:24.151% B
HSR:14.754% D--
NSX Naginata
C+
Kills:1,157
Deaths:683
KDR:1.694
Accuracy:21.316% C+
HSR:26.534% C+
NS-15M2
D
Kills:1,156
Deaths:541
KDR:2.137
Accuracy:20.694% D
HSR:20.156% D
Kills:31,836
Deaths (as Heavy Assault):13,412
Deaths (to Heavy Assaults):28,770
KDR:2.3737
Kill Difference:18,424
Playtime:1,506.254 hours
Usage:19%
Score:27.007m
Score/min:299
Accuracy (listed only):22.932%
HSR (listed only):16.911%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
NS-11C
C+
Kills:4,764
Deaths:3,707
KDR:1.285
Accuracy:23.130% C+
HSR:18.430% C+
Serpent VE92
C
Kills:2,925
Deaths:2,072
KDR:1.412
Accuracy:22.117% C
HSR:15.761% D
Pulsar C
C+
Kills:2,586
Deaths:1,522
KDR:1.699
Accuracy:23.543% C+
HSR:19.722% D
Thanatos VE70
B
Kills:2,256
Deaths:1,454
KDR:1.552
Accuracy:42.746% B
HSR:9.619% D*
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Phobos VX86
B+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B+
HSR:8.473% D*
VX6-7
C+
Kills:1,265
Deaths:864
KDR:1.464
Accuracy:24.034% C+
HSR:13.518% D*
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
Zenith VX-5AE
C++
Kills:1,186
Deaths:860
KDR:1.379
Accuracy:22.830% D-
HSR:25.295% C++
VE-LR Obelisk
D
Kills:1,185
Deaths:1,485
KDR:0.798
Accuracy:28.254% D
HSR:17.975% F
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D--
NSX-P Tanto
C
Kills:1,178
Deaths:811
KDR:1.453
Accuracy:24.174% C
HSR:22.241% C-
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D
Eidolon VE33
C+
Kills:1,158
Deaths:613
KDR:1.889
Accuracy:27.096% C+
HSR:18.135% D--
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C-
Revenant
D*
Kills:1,157
Deaths:612
KDR:1.891
Accuracy:26.440% D*
HSR:16.940% D**
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:38,901
Deaths (as Engineer):27,056
Deaths (to Engineers):21,625
KDR:1.4378
Kill Difference:11,845
Playtime:2,869.086 hours
Usage:37%
Score:66.630m
Score/min:387
Accuracy (listed only):32.694%
HSR (listed only):15.305%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
NS-11C
C+
Kills:4,764
Deaths:3,707
KDR:1.285
Accuracy:23.130% C+
HSR:18.430% C+
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
Serpent VE92
C
Kills:2,925
Deaths:2,072
KDR:1.412
Accuracy:22.117% C
HSR:15.761% D
Pulsar C
C+
Kills:2,586
Deaths:1,522
KDR:1.699
Accuracy:23.543% C+
HSR:19.722% D
Thanatos VE70
B
Kills:2,256
Deaths:1,454
KDR:1.552
Accuracy:42.746% B
HSR:9.619% D*
Eridani SX5-AE
C-
Kills:2,225
Deaths:1,498
KDR:1.485
Accuracy:27.260% C-
HSR:18.292% D
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Phobos VX86
B+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B+
HSR:8.473% D*
VX6-7
C+
Kills:1,265
Deaths:864
KDR:1.464
Accuracy:24.034% C+
HSR:13.518% D*
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C-
Zenith VX-5AE
C++
Kills:1,186
Deaths:860
KDR:1.379
Accuracy:22.830% D-
HSR:25.295% C++
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D--
NSX-P Tanto
C
Kills:1,178
Deaths:811
KDR:1.453
Accuracy:24.174% C
HSR:22.241% C-
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C+
HSR:18.394% C+
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C-
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:48,170
Deaths (as Light Assault):32,199
Deaths (to Light Assaults):18,859
KDR:1.49601
Kill Difference:15,971
Playtime:1,623.155 hours
Usage:21%
Score:40.957m
Score/min:421
Accuracy (listed only):31.709%
HSR (listed only):15.043%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
Eridani SX5-AE
C-
Kills:2,225
Deaths:1,498
KDR:1.485
Accuracy:27.260% C-
HSR:18.292% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Manticore SX40
D-
Kills:1,233
Deaths:1,048
KDR:1.177
Accuracy:23.945% D-
HSR:15.085% D-
Artemis VX26 AE
D
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:27.060% D
HSR:24.647% D
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C-
NS-30 Vandal
C+
Kills:1,160
Deaths:593
KDR:1.956
Accuracy:32.745% C+
HSR:19.052% D-
XM98
C**
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:39.448% C**
HSR:70.862% C-
VA39 Spectre
B++
Kills:1,160
Deaths:617
KDR:1.880
Accuracy:36.604% B++
HSR:27.414% D--
Ghost
B++
Kills:1,159
Deaths:560
KDR:2.070
Accuracy:43.208% B++
HSR:45.298% F--
Parsec VX3-A
D-
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:37.021% D-
HSR:62.209% F*
Parallax VX3
B++
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:43.391% B++
HSR:64.884% D**
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C+
HSR:18.394% C+
NS-44P Commissioner
C*
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:41.701% C*
HSR:21.330% C
Beamer VS3
C**
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:29.046% C**
HSR:18.653% C--
NS-44 Commissioner
C+
Kills:1,158
Deaths:1,179
KDR:0.982
Accuracy:34.139% C+
HSR:14.853% D--
Nyx VX31
C**
Kills:1,158
Deaths:488
KDR:2.373
Accuracy:35.254% C**
HSR:21.071% D-
NSX Tomoe
D
Kills:1,158
Deaths:931
KDR:1.244
Accuracy:26.105% D
HSR:28.152% D-
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Artemis VX26
C++
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:26.453% C+
HSR:23.596% C++
Phantom VA23
B++
Kills:1,157
Deaths:643
KDR:1.799
Accuracy:39.000% B++
HSR:25.756% C-
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Cerberus
C+
Kills:1,152
Deaths:791
KDR:1.456
Accuracy:30.666% C+
HSR:18.576% C-
NS-357 Underboss
C++
Kills:813
Deaths:623
KDR:1.305
Accuracy:36.803% C++
HSR:17.958% C
NS-61 Emissary
C+
Kills:452
Deaths:408
KDR:1.108
Accuracy:27.806% C+
HSR:16.150% C+
NS-AM7 Archer
B+
Kills:324
Deaths:1,047
KDR:0.309
Accuracy:50.934% D--
HSR:20.988% B+
Parallax VX3-AE
D*
Kills:196
Deaths:65
KDR:3.015
Accuracy:31.535% D*
HSR:72.959% D*
NS CandyCannon 3000
D
Kills:107
Deaths:187
KDR:0.572
Accuracy:27.188% D
HSR:14.953% D*
Kills:33,312
Deaths (as Infiltrator):21,269
Deaths (to Infiltrators):14,132
KDR:1.56622
Kill Difference:12,043
Playtime:701.788 hours
Usage:9%
Score:14.251m
Score/min:338
Accuracy (listed only):32.369%
HSR (listed only):26.447%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
NS-11P
C+
Kills:2,644
Deaths:1,945
KDR:1.359
Accuracy:22.177% C+
HSR:14.448% D
Thanatos VE70
B
Kills:2,256
Deaths:1,454
KDR:1.552
Accuracy:42.746% B
HSR:9.619% D*
H-V45
C+
Kills:2,227
Deaths:1,237
KDR:1.800
Accuracy:23.964% C+
HSR:15.222% D
Eridani SX5-AE
C-
Kills:2,225
Deaths:1,498
KDR:1.485
Accuracy:27.260% C-
HSR:18.292% D
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
NS-11A
C++
Kills:1,478
Deaths:864
KDR:1.711
Accuracy:24.333% C++
HSR:16.035% D
Phobos VX86
B+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B+
HSR:8.473% D*
Darkstar
D--
Kills:1,241
Deaths:935
KDR:1.327
Accuracy:22.529% D--
HSR:16.600% D--
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C-
Terminus VX-9
D
Kills:1,181
Deaths:816
KDR:1.447
Accuracy:21.837% D
HSR:16.342% D*
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D--
NSX Yumi
D
Kills:1,171
Deaths:1,242
KDR:0.943
Accuracy:22.638% D
HSR:19.300% D
Corvus VA55
B++
Kills:1,162
Deaths:650
KDR:1.788
Accuracy:27.444% B++
HSR:18.847% D
Pulsar VS1
B++
Kills:1,160
Deaths:626
KDR:1.853
Accuracy:26.938% B++
HSR:13.707% D--
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
CME
D
Kills:1,159
Deaths:802
KDR:1.445
Accuracy:23.135% D
HSR:14.927% D--
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C+
HSR:18.394% C+
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D
Equinox VE2
C--
Kills:1,158
Deaths:731
KDR:1.584
Accuracy:23.083% C--
HSR:13.903% D--
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Equinox VE2 Burst
D-
Kills:1,156
Deaths:874
KDR:1.323
Accuracy:22.522% D-
HSR:15.657% D*
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
H-V45 AE
D
Kills:1,154
Deaths:905
KDR:1.275
Accuracy:20.780% D**
HSR:21.491% D
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:39,618
Deaths (as Combat Medic):25,929
Deaths (to Combat Medics):11,265
KDR:1.52794
Kill Difference:13,689
Playtime:731.454 hours
Usage:9%
Score:23.447m
Score/min:534
Accuracy (listed only):31.602%
HSR (listed only):14.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,495
Deaths:414
KDR:3.611
Accuracy:20.545% C*
HSR:20.134% C+
Nebula VM20
B+
Kills:1,494
Deaths:390
KDR:3.831
Accuracy:20.759% B+
HSR:17.872% C-
Quasar VM1
C+
Kills:1,387
Deaths:532
KDR:2.607
Accuracy:15.441% C+
HSR:14.708% D
Cosmos VM3
B+
Kills:1,282
Deaths:409
KDR:3.134
Accuracy:18.594% B+
HSR:15.211% D-
Cosmos VM3
A
Kills:1,188
Deaths:324
KDR:3.667
Accuracy:22.338% A
HSR:15.657% D
Blueshift VM5
B**
Kills:1,181
Deaths:301
KDR:3.924
Accuracy:23.639% B**
HSR:20.661% C+
Nebula VM20
C+
Kills:1,173
Deaths:311
KDR:3.772
Accuracy:18.027% C+
HSR:18.414% C
Quasar VM1
B*
Kills:1,163
Deaths:301
KDR:3.864
Accuracy:21.403% B*
HSR:16.423% D-
Comet VM2
B*
Kills:1,080
Deaths:785
KDR:1.376
Accuracy:38.710% C-
HSR:6.019% B*
Comet VM2
B+
Kills:840
Deaths:641
KDR:1.310
Accuracy:41.660% C
HSR:5.476% B+
NS-20 Gorgon
C++
Kills:522
Deaths:332
KDR:1.572
Accuracy:25.737% C+
HSR:20.881% C++
NS-10 Burster
B**
Kills:491
Deaths:408
KDR:1.203
Accuracy:32.785% B+
HSR:11.813% B**
Vortex VM21
B+
Kills:352
Deaths:468
KDR:0.752
Accuracy:36.743% C-
HSR:5.398% B+
NS-10 Burster
B**
Kills:202
Deaths:138
KDR:1.464
Accuracy:36.451% B**
HSR:6.436% C++
Kills:13,850
Deaths (as MAX Suit):2,877
Deaths (to MAX Suits):5,688
KDR:4.81404
Kill Difference:10,973
Playtime:344.104 hours
Usage:4%
Score:9.498m
Score/min:460
Accuracy (listed only):26.631%
HSR (listed only):13.936%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:8,967
V. Kills:887 N/A
Deaths:867
KDR:10.343
Accuracy:42.874% C**
KPH:62.600 B+
VKPH:6.200 A
Saron Laser Cannon
B+
Kills:4,939
V. Kills:3,038 163%
Deaths:1,494
KDR:3.306
Accuracy:31.410% C+
KPH:17.900 B+
VKPH:11 C**
Dual Photon Pods
C-
Kills:3,520
V. Kills:864 407%
Deaths:305
KDR:11.541
Accuracy:55.962% B+
KPH:52.500 C-
VKPH:12.900 C-
Maelstrom Turbo Laser
B
Kills:3,275
V. Kills:1,562 210%
Deaths:1,051
KDR:3.116
Accuracy:27.807% D
KPH:18.100 B
VKPH:8.600 C
Hornet Missiles
B++
Kills:2,714
V. Kills:768 353%
Deaths:164
KDR:16.549
Accuracy:60.345% C
KPH:110.100 B++
VKPH:31.200 C
Antares LC
C++
Kills:1,318
V. Kills:700 188%
Deaths:342
KDR:3.854
Accuracy:31.942% C+
KPH:19.100 C++
VKPH:10.200 C
Coyote Missiles
C
Kills:1,287
V. Kills:803 160%
Deaths:276
KDR:4.663
Accuracy:47.155% D-
KPH:27.100 C--
VKPH:16.900 C
Photon A2A Missile Pods
A
Kills:897
V. Kills:1,034 87%
Deaths:67
KDR:13.388
Accuracy:75.661% D
KPH:70.700 B+
VKPH:81.500 A
Kills:26,917 (18,499 + 0)
Deaths:4,566
KDR:5.895
VKDR:2.115
Vehicle Kills:9,656
Kill Difference:22,351
Playtime:821.456 hours
Usage:11%
Score:14.389m
Score/min:292
Piloting Accuracy:31.942%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,746
V. Kills:2,035 86%
Deaths:968
KDR:1.804
Accuracy:40.563% C--
KPH:6.700 C
VKPH:7.800 C++
L105 Zephyr
U
Kills:1,497
V. Kills:169 N/A
Deaths:85
KDR:17.612
Accuracy:34.608% D--
KPH:5,389,200 U
VKPH:608,400 U
C150 Dalton
U
Kills:1,258
V. Kills:650 193%
Deaths:116
KDR:10.845
Accuracy:44.247% B+
KPH:4,528,800 U
VKPH:2,340,000 U
L105 Zephyr PX
U
Kills:1,098
V. Kills:120 N/A
Deaths:62
KDR:17.710
Accuracy:44.196% D-
KPH:3,952,800 U
VKPH:432,000 U
Dual-75 Duster
C*
Kills:1,081
V. Kills:142 N/A
Deaths:28
KDR:38.607
Accuracy:36.679% C+
KPH:76.700 C*
VKPH:10.100 C++
AP30 Shredder
U
Kills:712
V. Kills:555 128%
Deaths:86
KDR:8.279
Accuracy:30.279% D
KPH:2,563,200 U
VKPH:1,998,000 U
L-30R Vektor
C
Kills:537
V. Kills:568 94%
Deaths:368
KDR:1.459
Accuracy:34.879% C
KPH:5.100 D
VKPH:5.400 C
Kills:7,929 (2,283 + 5,646)
Deaths:1,713
KDR:4.629
VKDR:2.475
Vehicle Kills:4,239
Kill Difference:6,216
Playtime:379.839 hours
Usage:5%
Score:4.671m
Score/min:205
Piloting Accuracy:34.879%
Gunner Accuracy:30.279%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B++
Kills:1,622
V. Kills:222 N/A
Deaths:178
KDR:9.112
Accuracy:34.192% C--
KPH:43.500 B++
VKPH:6 C-
L100 Python AP
B**
Kills:1,540
V. Kills:963 160%
Deaths:177
KDR:8.701
Accuracy:54.295% C
KPH:38.500 B*
VKPH:24.100 B**
L100 Python HEAT
B**
Kills:1,161
V. Kills:364 318%
Deaths:133
KDR:8.729
Accuracy:50.202% C+
KPH:45.500 B**
VKPH:14.200 B+
L100 Python HESH
B**
Kills:1,051
V. Kills:219 478%
Deaths:82
KDR:12.817
Accuracy:55.024% B++
KPH:60.300 B+
VKPH:12.600 B**
Skyguard
C--
Kills:530
V. Kills:471 112%
Deaths:182
KDR:2.912
Accuracy:28.399% C+
KPH:8.700 D
VKPH:7.700 C--
Kills:5,904 (5,904 + 0)
Deaths:752
KDR:7.851
VKDR:2.977
Vehicle Kills:2,239
Kill Difference:5,152
Playtime:181.465 hours
Usage:2%
Score:3.583m
Score/min:329
Driving Accuracy:28.399%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:6,298
V. Kills:4,037 156%
Deaths:682
KDR:9.235
Accuracy:51.532% C
KPH:28.900 B+
VKPH:18.500 B*
Supernova VPC
B+
Kills:3,314
V. Kills:493 N/A
Deaths:232
KDR:14.285
Accuracy:50.418% C+
KPH:52.900 B+
VKPH:7.900 C++
Supernova PC
B+
Kills:3,033
V. Kills:1,042 291%
Deaths:318
KDR:9.538
Accuracy:47.316% C+
KPH:28.300 B+
VKPH:9.700 B+
Saron HRB
B*
Kills:1,338
V. Kills:571 234%
Deaths:90
KDR:14.867
Accuracy:35.928% D-
KPH:33.500 B*
VKPH:14.300 C+
Proton II PPA
B+
Kills:1,046
V. Kills:57 N/A
Deaths:30
KDR:34.867
Accuracy:23.446% C+
KPH:73 B+
VKPH:4 C++
E540 Halberd
B*
Kills:485
V. Kills:213 227%
Deaths:44
KDR:11.023
Accuracy:45.203% C
KPH:40.300 B*
VKPH:17.700 C++
M20 Basilisk
B+
Kills:113
V. Kills:49 226%
Deaths:9
KDR:12.556
Accuracy:31.837% C*
KPH:20.300 C*
VKPH:8.800 B+
G30 Walker
C+
Kills:54
V. Kills:35 150%
Deaths:5
KDR:10.800
Accuracy:28.781% C*
KPH:18 C
VKPH:11.700 C+
Kills:15,681 (12,645 + 3,036)
Deaths:1,410
KDR:11.121
VKDR:4.608
Vehicle Kills:6,497
Kill Difference:14,271
Playtime:462.540 hours
Usage:6%
Score:8.390m
Score/min:302
Driving Accuracy:47.316%
Gunner Accuracy:28.781%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B
Kills:1,250
V. Kills:54 N/A
Deaths:66
KDR:18.939
Accuracy:31.452% D
KPH:107.500 B
VKPH:4.600 C-
E540 Halberd-H
C
Kills:936
V. Kills:449 208%
Deaths:72
KDR:13
Accuracy:51.605% D
KPH:36.800 C
VKPH:17.700 C-
M40 Fury-H
B+
Kills:419
V. Kills:21 N/A
Deaths:11
KDR:38.091
Accuracy:36.449% D
KPH:113.400 B+
VKPH:5.700 D
Saron HRB-H
C**
Kills:224
V. Kills:108 206%
Deaths:25
KDR:8.960
Accuracy:46.776% D--
KPH:41.900 C**
VKPH:20.200 C
G30 Walker
B
Kills:53
V. Kills:31 166%
Deaths:7
KDR:7.571
Accuracy:38.081% B
KPH:20.100 D
VKPH:11.800 D
Aphelion VEX-4H
C+
Kills:53
V. Kills:49 106%
Deaths:15
KDR:3.533
Accuracy:44.310% C+
KPH:29 D
VKPH:26.800 C+
Kills:2,935 (0 + 2,935)
Deaths:196
KDR:14.974
VKDR:3.633
Vehicle Kills:712
Kill Difference:2,739
Playtime:50.546 hours
Usage:1%
Score:1.196m
Score/min:394
Driving Accuracy:N/A%
Gunner Accuracy:44.310%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,181
V. Kills:170 N/A
Deaths:65
KDR:18.169
Accuracy:33.552% C
KPH:63.900 B++
VKPH:9.200 C+
M40 Fury
B**
Kills:886
V. Kills:183 482%
Deaths:55
KDR:16.109
Accuracy:41.784% B+
KPH:79.800 B**
VKPH:16.500 B*
M60-G Bulldog
C++
Kills:365
V. Kills:45 N/A
Deaths:35
KDR:10.429
Accuracy:33.757% C+
KPH:31.800 C++
VKPH:3.900 D
M20 Basilisk
C++
Kills:204
V. Kills:152 133%
Deaths:42
KDR:4.857
Accuracy:40.213% C++
KPH:13.400 D
VKPH:10 C++
M20 Basilisk
D
Kills:203
V. Kills:89 226%
Deaths:35
KDR:5.800
Accuracy:35.753% C
KPH:12.400 D
VKPH:5.400 D
M60-G Bulldog
C--
Kills:80
V. Kills:16 471%
Deaths:9
KDR:8.889
Accuracy:33.624% C
KPH:26 D
VKPH:5.200 C--
G30 Walker
A++
Kills:76
V. Kills:59 127%
Deaths:11
KDR:6.909
Accuracy:37.452% B**
KPH:22.900 B*
VKPH:17.800 A++
G30 Walker
B+
Kills:57
V. Kills:50 112%
Deaths:8
KDR:7.125
Accuracy:35.396% B*
KPH:14.300 C+
VKPH:12.500 B+
Kills:3,052 (0 + 3,052)
Deaths:260
KDR:11.738
VKDR:2.938
Vehicle Kills:764
Kill Difference:2,792
Playtime:83.011 hours
Usage:1%
Score:1.953m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:35.396%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,064
V. Kills:132 N/A
Deaths:472
KDR:2.254
Accuracy:45.054% C
KPH:39 B*
VKPH:4.800 C
S12 Renegade
C**
Kills:931
V. Kills:23 N/A
Deaths:357
KDR:2.608
Accuracy:41.325% C+
KPH:61.900 C**
VKPH:1.500 C
Kills:1,995 (1,995 + 0)
Deaths:829
KDR:2.407
VKDR:0.187
Vehicle Kills:155
Kill Difference:1,166
Playtime:42.314 hours
Usage:1%
Score:0.459m
Score/min:181
Driving Accuracy:41.325%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:346
V. Kills:17 N/A
Deaths:12
KDR:28.833
Accuracy:29.763% D
KPH:92.100 B+
VKPH:4.500 C--
M20 Wyvern
D
Kills:120
V. Kills:85 140%
Deaths:26
KDR:4.615
Accuracy:32.541% D
KPH:11.600 D-
VKPH:8.200 D
Kills:466 (0 + 466)
Deaths:38
KDR:12.263
VKDR:2.684
Vehicle Kills:102
Kill Difference:428
Playtime:14.092 hours
Usage:0%
Score:0.169m
Score/min:200
Piloting Accuracy:N/A%
Gunner Accuracy:32.541%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Flare VE6 10,56510,4402,6203.985A**1.6620.015%C16.743%D--29.4CN/A111355.3h10B+49.8C*
Light PPA 9,8548,96786710.343B++8.0242.874%C**N/A62.7B+6.2A282143.1h13.6C++31.6C*
Betelgeuse 54-A 6,7446,6823,2652.047C0.2822.271%D-22.718%D--47.9C-N/A185139.5h10.8C+48.7C
Supernova FPC 10,3356,2986829.235B+6.9151.532%C4.748%A28.9B+18.5B*305217.9h5.4C++10.5C++
C-4 ARX 8,2216,1182,1182.889B+0.5723.618%DN/A145B+49.8B*110342.2h1.2C++5C+
Eclipse VE3A 5,0384,9743,2981.508C+0.8224.144%D16.043%D46.9BN/A147106.1h12.9C+53.4C
Saron Laser Cannon 7,9774,9391,4943.306B+0.9831.41%C+4.252%A17.9B+11C**251276.5h109.5B+348.7B+
NS-11C 4,8574,7643,7071.285B1.0423.13%C+18.43%C+25.9C+N/A90183.9h14.3C++61.9C*
Dual Photon Pods 4,3843,52030511.541B*9.2255.962%B+1.42%C++52.5C-12.9C-36067h17.9B+31.9B+
Supernova VPC 3,8073,31423214.284C**11.9650.418%C+2.505%B**52.9B+7.9C++26462.6h3.1C**6.2C**
Maelstrom Turbo Laser 4,8373,2751,0513.116B+0.7927.807%D4.489%B**18.1B8.6C194180.9h72.2B++259.8B+
Eridani SX5 3,2203,2071,9111.678B+0.6530.71%B*14.998%D45.1B+N/A15971.1h10.5B+34.3B+
Proximity Mine 3,0743,0743379.122A++6.8045.323%BN/A226A*N/A79713.6h1.9C+4.1B+
Supernova PC 4,0753,0333189.538B+7.2147.316%C+2.967%B+28.3B+9.7B+214107.2h4B*8.4B++
C-4 3,7012,9801,2412.401B++0.0828.502%B+N/A122.1B**29.5C+143424.4h1.3B+4.7B+
Serpent VE92 2,9542,9252,0721.412B0.9122.117%C15.761%D20.8CN/A88140.6h12.7C**57.2C++
Hornet Missiles 3,4822,71416416.549A*14.2360.345%C1.658%C+110.3B++31.2C65724.6h6.2B+10.2B++
NS-11P 2,6672,6441,9451.359C*0.9622.177%C+14.448%D33.2BN/A14179.7h13.5C**60.8C**
Pulsar C 2,6072,5861,5221.699B0.6223.543%C+19.722%D28.2C+N/A14291.7h10.7B+45.3C**
Frag Grenade 2,2842,26912269N/A2,266.6840.428%DN/A709.1B*4.7C--24713.2h2.5B**6.1B++
Thanatos VE70 2,2782,2561,4541.552B++0.7742.746%B9.619%D*20.8CN/A86108.4h3.8B*8.9B++
Tank Mine 3,9172,2443097.262A**4.9425.239%DN/A147.6B**110.1A++217115.2h1.9C++7.4C-
H-V45 2,2482,2271,2371.8C**0.5223.964%C+15.222%D35.8C**N/A17562.2h12.7C**53.2C**
Eridani SX5-AE 2,2542,2251,4981.485C+0.8427.26%C-18.292%D36.7CN/A9860.7h11.4C+41.9C+
Lasher X2 2,0632,0481,3671.498B*0.8329.862%B++2.637%D43.3B++N/A21447.3h16.8B++56.2B++
Zenith VX-5 1,9291,8681,2991.438C*0.8923.976%C16.328%D-15DN/A67124.2h16.7D-69.7C
Nemesis VSH9 3,0251,7621,2831.373B**0.9565.875%B+1.476%D18.7C*13.4B+26394.1h8.1C++12.3B
CAS30 Tank Buster 3,7811,7469681.804B+0.5240.563%C--N/A6.7C7.8C++105260.5h42.5B+104.7B+
Lasher X2 AE 1,7371,7051,1511.481C**0.8430.181%C++3.754%C+50B+N/A13134.1h16.1B+53.5B+
Deimos VA29 1,6951,6861,1361.484C*0.8464.561%B12.574%D21.4DN/A8578.9h2B++3.2B+
C75 Viper 1,8441,6221789.112B**6.7934.192%C--N/A43.5B++6C-28737.3h8.7B*25.4B++
L100 Python AP 2,5031,5401778.701B**6.3854.295%C5.13%B**38.5B*24.1B**46340h6.2C**11.3C**
Sirius SX12 1,5281,5207891.926B*0.4025.316%C++9.737%D*35.1B+N/A19543.3h12.7B+50B+
L105 Zephyr 1,6661,4978517.612B**15.2934.608%D--1.002%C*14970U1690U51883800.1h4.1A11.8B++
Blueshift VM5 1,4991,4954143.611B+1.2920.545%C*20.134%C+34C++N/A17144h15B+73.1B+
Nebula VM20 1,5061,4943903.831B**1.5120.759%B+17.872%C-37.1C*N/A16440.3h13.6B*65.5B+
NS-11A 1,4901,4788641.711B+0.6124.333%C++16.035%D33.6C++N/A14244h12.3B+50.7B+
Quasar VM1 1,4121,3875322.607B++0.2815.441%C+14.708%D21.2C+N/A10465.3h12.7B++82.1C**
Phobos VX86 1,3741,3698761.563C*0.7662.979%B+8.473%D*35.9CN/A16638.1h2.1B+3.3B+
Orion VS54 1,3811,36111361U1,358.6818.379%C-15.503%D*27.8C+N/A25748.9h11.7B+63.8C++
VX29 Polaris 1,3581,3477171.879B+0.4423.982%C++17.149%D41.3C+N/A23432.6h11.2B+46.8B
Saron HRB 1,9091,3389014.867A*12.5435.928%D-2.466%B*33.5B*14.3C+49739.9h14.4A40.1B++
Antares LC 2,0181,3183423.854A1.5331.942%C+4.476%A++19.1C++10.1C23369h109.1C**341.6B
Coyote Missiles 2,0901,2872764.663B++2.3447.155%D-N/A27C--16.9C35347.6h42.4C++89.8C+
Cosmos VM3 1,2971,2824093.134B++0.8118.594%B+15.211%D-24.4CN/A9652.6h10.9B*58.9B++
Pulsar LSW 1,2861,2796411.995B+0.3322.061%C+19.156%D43.2C++N/A26429.6h10.8B+49.1B
VX6-7 1,2741,2658641.464C++0.8624.034%C+13.518%D*17.8C--N/A7371.2h13.1C++54.6C++
C150 Dalton 1,9081,25811610.845B++8.5244.247%B+N/A12580U6500U89178000.1h5.3C12C++
Proton II PPA-H 1,3041,2506618.939B+16.6231.452%D2.64%B*107.8B4.7C-41611.6h8B++25.3C**
Darkstar 1,2521,2419351.327C+1.0022.529%D--16.6%D--34.3CN/A17636.2h13.5C60D
Manticore SX40 1,2481,2331,0481.177C*1.1523.945%D-15.085%D-29.4C+N/A11342h8.6C+36.1C-
Artemis VX26 AE 1,2181,2058001.506C0.8227.06%D24.647%D52.2C*N/A17423.1h12.4C46C
NSX Tanto 1,2241,1998911.346C*0.9824.197%C20.184%D25.2CN/A6647.6h14.9C+61.6C+
VE-S Canis 1,2061,1896581.807B+0.5227.429%C++16.989%C-48.1C**N/A14324.7h11.8C*43.1C**
Cosmos VM3 1,1891,1883243.667B**1.3422.338%A15.657%D30.9C*N/A11938.4h11.6B*51.7B+
Zenith VX-5AE 1,2141,1868601.379C+0.9422.83%D-25.295%C++42.2C++1B8728.1h15.2C66.7D
VE-LR Obelisk 1,2181,1851,4850.798C--1.5328.254%D17.975%F24.3CN/A5348.7h9.6D--34.1D-
Blueshift VM5 1,1911,1813013.924B++1.6023.639%B**20.661%C+31.9C+N/A14637h14.2B+60.1B++
M40 Fury 1,3511,1816518.169A*15.8533.552%C1.609%C+63.8B++9.2C+50918.5h10.5B++31.3B+
Terminus VX-9 1,1821,1818161.447C+0.8821.837%D16.342%D*34.1C+N/A18334.6h11.6B+53.3C+
Chaos 1,1891,1809291.27C+1.0547.775%D8.814%D--26.9D-N/A12743.8h3.6B++7.6C**
NSX-P Tanto 1,2001,1788111.453B+0.8724.174%C22.241%C-38.1B+N/A10730.9h14.5C*60C*
Solstice SF 1,1901,1781,0641.107C++1.2222.761%C12.479%D15.7CN/A8974.9h13.7C+60.1C+
SVA-88 1,1771,1756261.877C++0.4521.513%C17.277%D--47C++N/A29525h11B+51.1C*
Nebula VM20 1,1781,1733113.772B*1.4518.027%C+18.414%C34.9C++N/A18333.6h14.5B+80.3B+
Icikill 1,2101,17222,9490.051C+2.2742.381%B*5.29%D1.1CN/A31084.3h1.8B+4.3B+
NSX Yumi 1,1931,1711,2420.943C1.3822.638%D19.3%D24.6C--N/A5747.6h14.8D65.4D
VE-H Maw 1,1791,1686901.693C++0.6320.566%D-24.829%C+49.7C++N/A12623.5h10.4C**50.3C+
MANA Anti-Personnel Turret 1,1771,1645612.075N/A0.2522.48%UN/A11640U130U29972300.1h20.9T*93.1T*
Quasar VM1 1,1681,1633013.864B*1.5421.403%B*16.423%D-33C++N/A11835.2h10.9B*51.1B++
Corvus VA55 1,1671,1626501.788B*0.5427.444%B++18.847%D39.8B++N/A18029.2h11.3B+41.1B+
Solstice VE3 1,1801,1628761.326B*1.0024.392%C**12.479%D*12C-N/A11696.7h16.2C+66.3C++
L100 Python HEAT 1,5251,1611338.729B**6.4150.202%C+3.101%C**45.5B**14.3B++45325.5h4.2B**8.3B*
NS-30 Vandal 1,1691,1605931.956C++0.3732.745%C+19.052%D-55.8B*N/A14520.8h5.1B+15.6B+
Pulsar VS1 1,1661,1606261.853B**0.4726.938%B++13.707%D--34.4B++N/A21933.7h13.6B+50.5B++
The Slasher 1,1781,16023,9090.049C+2.2743.032%B++3.19%D-1.1CN/A41025.3h1.9B+4.4B
XM98 1,1621,1603223.602B*1.2839.448%C**70.862%C-35.2B+N/A17833h2.4C*6.1B
VA39 Spectre 1,1651,1606171.88C**0.4436.604%B++27.414%D--43.6A+N/A19926.6h4.3B**11.7B*
Nova 1,1611,1606601.758B+0.5745.746%C++9.31%D*31.5C+N/A14536.8h3.7B+8.1B+
Ursa 1,1651,1595352.166B**0.1623.126%C++18.637%D45.8BN/A25025.3h10B+43.1B+
CME 1,1641,1598021.445C++0.8823.135%D14.927%D--29.1CN/A15639.8h13.1C**56.8C+
NS-15M1 1,1641,1595762.012B+0.3124.151%B14.754%D--39C+N/A16929.7h10.6B++43.9B+
Ghost 1,1651,1595602.07C+0.2543.208%B++45.298%F--40.1C++N/A14028.9h2.5C5.9C*
Parsec VX3-A 1,1641,1593063.788C1.4637.021%D-62.209%F*40.7C-N/A12628.5h2.4F6.6D**
Parallax VX3 1,1641,1593833.026C+0.7043.391%B++64.884%D**43.9B**N/A14326.4h2.2C++5.1B+
MKV Suppressed 1,1741,1587631.518B+0.8124.566%C+18.394%C+43.7B+N/A25526.5h14.7C++59.7C++
NS-44P Commissioner 1,1681,1588061.437C*0.8941.701%C*21.33%C45.2C+N/A13625.6h3.3B7.9B+
NS Baron G5 1,1601,1588261.402B+0.9248.373%B+10.881%D36.1C*N/A19332.1h3.8B++7.9C+
Equinox VE2 1,1631,1587311.584B+0.7423.083%C--13.903%D--30.9C+N/A14637.5h11.4B+49.5C*
Beamer VS3 1,1741,1581,0261.129B+1.1929.046%C**18.653%C--39.5B++N/A16329.3h9.1C*31.4C++
NS-44 Commissioner 1,1681,1581,1790.982C++1.3434.139%C+14.853%D--19.6C--N/A12859.1h4.7D13.8C+
Eidolon VE33 1,1691,1586131.889B++0.4327.096%C+18.135%D--41.5B**N/A23927.9h6.6B*24.4B++
Nyx VX31 1,1691,1584882.373C++0.0535.254%C**21.071%D-53.9B++N/A13121.5h4.8B+13.5B+
Solstice Burst 1,1741,1586331.829C**0.4924.964%C20.639%C-47.3BN/A30724.5h12.5B50C*
NSX Tomoe 1,1621,1589311.244C+1.0826.105%D28.152%D-39.5C++N/A9729.3h14.2C++54.4C+
NS-7 PDW 1,1631,1576791.704B*0.6225.856%C*10.977%D*37.4B+N/A23030.9h12.9B+50B+
NSX Tengu 1,1711,1577671.508C**0.8234.995%C16.076%D35.6C+N/A9532.5h14.9C42.6C+
Revenant 1,1701,1576121.891C+0.4326.44%D*16.94%D**37.4CN/A9130.9h6.9C*26.2C
NSX Naginata 1,1761,1576831.694C**0.6321.316%C+26.534%C+39.5C+N/A14129.3h10.9B+51B
Artemis VX26 1,1631,1575931.951B+0.3726.453%C+23.596%C++52.4B**N/A15022.1h10.6B+40.2B+
Phantom VA23 1,1671,1576431.799C+0.5239%B++25.756%C-47.2BN/A13024.5h4.3B10.9B+
NS-15M2 1,1721,1565412.137C**0.1920.694%D20.156%D45.7C++N/A26325.3h11B+53C*
Equinox VE2 Burst 1,1631,1568741.323C+1.0022.522%D-15.657%D*28.7C--N/A13140.3h12.7C++56.4C+
Skorpios 1,1721,1567881.467C+0.8622.528%D*17.042%D45C++N/A22425.7h12.6D56.1D--
H-V45 AE 1,1731,1549051.275C1.0520.78%D**21.491%D30.2DN/A7838.2h13.9D66.7D--
Cerberus 1,1681,1527911.456B+0.8730.666%C+18.576%C-45.2BN/A13525.5h5.4B+17.8B+
Pandora VX25 1,1521,1495682.023B**0.3041.046%C++10.879%D--37.5C++N/A18230.6h3.7B++9.1B+
Force-Blade 1,1751,13331,9210.035B2.2940.067%B*N/A0.6C+N/A31825.6h2.3B+5.8B
L105 Zephyr PX 1,2181,0986217.71C**15.3944.196%D-N/A10980U1200U34605100.1h5.5C12.6C--
Dual-75 Duster 1,2231,0812838.607A*36.2836.679%C+N/A76.7C*10.1C++27514.1h5.3B14.3C**
Comet VM2 1,3851,0807851.376B+0.9538.71%C-6.019%B*16.4B**4.6C++17166h14.9B*38.4B+
M40 Fury-F 1,1961,0644722.254B+0.0745.054%CN/A39B*4.8C18927.3h7.2B++16B++
L100 Python HESH 1,2701,0518212.817C++10.4955.024%B++2.284%B+60.4B+12.6B**44417.4h3.6C+6.6C**
Proton II PPA 1,1031,0463034.867A32.5423.446%C+1.721%C73.1B+4C++33014.3h8.6B+36.9B+
E540 Halberd-H 1,3859367213B+10.6851.605%D2.35%C*36.9C17.7C-31525.4h6.7C+13.1C
S12 Renegade 9549313572.608C+0.2841.325%C+2.685%D62.1C**1.5C16515h3.4C++8.3C++
Photon A2A Missile Pods 1,9318976713.388A++11.0675.661%DN/A70.6B+81.4A170712.7h4.9A+6.5A++
M40 Fury 1,0698865516.109B**13.7941.784%B+1.467%C79.8B**16.5B*63111.1h13.1C++31.3B+
S1 1,1838453832.206M0.1261.232%B+2.367%C32.6B+13.1C++50125.9h5.3B++8.6B++
Comet VM2 9748406411.31B1.0141.66%C5.476%B+18.5B**3D--12345.3h15.3B**36.8B*
NS-357 Underboss 8218136231.305B1.0236.803%C++17.958%C55.3B+N/A16814.7h3.6B++9.8B+
NS Decimator 1,0427816551.192C*1.1358.407%C2.561%C*37.7C**12.6C40420.7h4.4B7.6C**
Xiphos Anti-Personnel Phalanx Tower 7447341734U731.6839.339%B**N/A667.3A+9.1C+20241.1h5.1B+13B+
AP30 Shredder 1,267712868.279C++5.9630.279%D4.073%A+7120U5550U54546500.1h112.1C+370.2C
Sticky Grenade 6556391639N/A636.6846.936%DN/A639D16B+21671h2.5C+5.4C+
MANA Anti-Vehicle Turret 1,0785832812.075C--0.2553.084%D--3.602%C+5830M++4950S10650000.1h8.5C**15.9C++
Anti-Vehicle Grenade 6335801580N/A577.6844.458%DN/A362.5C+33.1D-25261.6h4.5B++10.1B+
L-30R Vektor 1,1055373681.459C+0.8634.879%CN/A5.1D5.4C79105.3h100.8C+289C+
Skyguard 1,0015301822.912C++0.5928.399%C+2.075%C+8.7D7.7C--18261.2h142.1C500.3C+
NS-20 Gorgon 5545223321.572B0.7525.737%C+20.881%C++25.2B++1.5C+8220.7h31.8B+123.5B+
NS-10 Burster 6874914081.203B+1.1232.785%B+11.813%B**8.1B**3.2C11360.8h92.4B**281.7B*
MAX Punch 4914862,9050.167B+2.1654.203%B+N/A1.6C+N/A7303.8h1.7C++3.1C*
E540 Halberd 6984854411.023C**8.7045.203%C3.918%B*40.4B*17.8C++59712h5.1B++11.3B+
NS-61 Emissary 4614524081.108B+1.2227.806%C+16.15%C+29.7C*N/A9815.2h16C+57.4C+
M40 Fury-H 4404191138.091A++35.7736.449%D1.671%B+113.2B+5.7D4863.7h5.5B++15.1B+
Spear Anti-Vehicle Phalanx Turret 6524143511.829B*9.5142.543%C+3.14%C--41C*23.6C*60210.1h7.7B+18B+
Spear Anti-Vehicle Phalanx Tower 7103783126S123.6850.789%C+5.026%B22.9D20.1C23916.5h12.9C-25.5C
M60-G Bulldog 4103653510.429A+8.1133.757%C+N/A31.7C++3.9D23811.5h5.7B++16.8B+
Vortex VM21 5733524680.752C+1.5736.743%C-5.398%B+7.1C+4.5C9349.6h64.3C174.9C+
CAS 14-E 3633461228.833B**26.5129.763%D1.156%D91.1B+4.5C--2633.8h21.9B++73.5B+
NS-AM7 Archer 4453241,0470.309C-2.0150.934%D--20.988%B+2.5D--N/A25129.5h20C++39.2C+
M60-A Bulldog 3322981127.091B+24.7743.477%C2.013%C36.8C++4.2C+2358.1h5.4B12.5C**
Rocklet Rifle 5002532181.161B**1.1641.967%D*N/A27.8C+27.1C++3599.1h33.5B+79.9C+
M60-A Bulldog 268234733.429B**31.1145.126%C+1.709%C-39C**5.7B3156h5.6C*12.4B
Saron HRB-H 332224258.96B*6.6446.776%D--N/A42.3C**20.4C5755.3h17.7B++37.9B+
M20 Basilisk 356204424.857B**2.5340.213%C++5.392%C+13.4D10C++31115.2h158.5D**394.2D
M20 Basilisk 292203355.8A+3.4835.753%C3.941%D12.5D5.5D26716.3h104.5C+292.3C+
NS-10 Burster 3402021381.464B+0.8636.451%B**6.436%C++7.3B*5B*16427.7h150.6C+413.2B+
Parallax VX3-AE 196196653.015C0.6931.535%D*72.959%D*32.7DN/A866h2.7F8.5F
M60-A Bulldog 212191267.346B5.0232.688%C-N/A1910U210U13738400.1h5.5C**16.8C++
NS Campion 1661564,8390.032C2.2938.182%B1.282%D--0.9CN/A2171.7h1.8B++4.6B+
M20 Basilisk 2621501113.636B**11.3151.531%C+2.667%D-31.9C-23.8C*3654.7h150C291C
M20 Wyvern 205120264.615C+2.2932.541%D2.5%D11.7D-8.3D17710.3h105.3D323.7D-
M20 Basilisk 162113912.556M**10.2331.837%C*2.655%D--20.2C*8.8B+1805.6h71.7B225.2B+
NS CandyCannon 3000 1071071870.572C+1.7527.188%D14.953%D*10.1C-N/A3410.6h3.5B+13C**
Aspis Anti-Aircraft Phalanx Turret 222102119.273A**6.9524.976%C+N/A12.1C**14.3B++5048.4h128.6B++515.1B+
Lumine Edge 98981710.573A*1.7520.416%D7.143%D**3.7C+N/A1526.5h1.1B++5.4C**
M60-G Bulldog 968098.889B*6.5733.624%CN/A25.8D5.2C--3043.1h6.8C*20.1C++
Hyena Missile Launcher 15076272.815B**0.4927.313%D-N/A12.1C-11.7C+2426.3h40C146.4C--
G30 Walker 13576116.909B**4.5937.452%B**2.632%D23B*17.9A++4883.3h181.2B+483.9B*
Hunter QCX 104751920.391C-1.9385.835%M5.333%D**3.4D--1.3C5721.8h47.6T*55.4D*
Hoplon Anti-Aircraft Phalanx Tower 16670170A+67.6837.567%B*N/A58.3C80C+8131.2h59.3C+157.9C++
Orbital Strike Uplink 9267167U64.68385.185%UN/A335U125U25170.2h1.6T*0.4T*
A30 Walker 12460680.882C-1.4418.227%D--1.667%C+600U640U9643100.1h202.2C--1109.5D
G30 Walker 1075787.125A+4.8035.396%B*N/A14.3C+12.5B+4364h265.4D749.7C*
G30 Walker 8954510.8A++8.4828.781%C*1.852%D18C11.7C+3693h166.1C**577.1B
G30 Walker 845377.571C++5.2538.081%B3.774%C+20.4C--11.9D3032.6h233.1D--612.2C-
Aphelion VEX-4H 10253153.533C+1.2144.31%C+3.774%B+29.4D27.2C+7781.8h76C171.6C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon5814,18811.1h
Motion Spotter9528,74412.5h
Anti-Vehicle MANA Turret342,1986h
Nano-Armor Kit1,2961,605,633101.8h
Decoy Grenade0690h
Turret AI Module66554.2h
Repair Module27443.9h
Cortium Silo01670.9h
Structure Shield Module15002.5h
Skywall Shield Emitter13291.3h
AE Nano-Armor Kit586954,88748.8h
Reinforcements Module0510.2h
Blast Wall42131.8h
Medical Applicator464275,53817.8h
Nanite Revive Grenade011,3313.2h
AE Medical Applicator16193,4686h
Welding Device02,3790.2h
Spear Anti-Vehicle Tower34222.9h
Deconstruction Tool140,6973.1h
Spitfire Auto-Turret281,5571.8h
HIVE0750.3h
Sunderer Garage01331.4h
Bunker2540.7h
Rampart Wall96897.8h
Hoplon Anti-Aircraft Phalanx Tower13422.6h
Xiphos Anti-Personnel Tower04042.5h
Ammunition Package637,7673.3h
Medical Kit2615,1494.6h
Anti-Infantry MANA Turret512,5712.9h
IPC Targeting Dart138033.4h
Vehicle Gate41462.1h
Hardlight Barrier1810.1h
Vehicle Ammo Dispenser0760.5h
Glaive IPC01430.7h
Alarm Module01090.3h
Pillbox01371.3h
Elysium Spawn Tube01400.6h
Snowman Soldier0780h
Nano-Repair Grenade03530.1h
Lumifiber Rampart Wall01071.4h
Recon Detection Device262,8914.5h
Shield Recharging Field13615,3324.5h

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