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Praetor Boxsyz[CDGS] Boxsyz
VS BR 86

KDR: 2.3

Score: 189.3m

Last Seen: Jun 5th, 2019 7:16 PM
- OFFLINE - 1040.2 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Cobalt
Level Progress (to 87): 99%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Flare VE6 Light PPA NS-11C Supernova FPC Betelgeuse 54-A C-4 ARX Saron Laser Cannon Eclipse VE3A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $785,628 MLG Score: 628
Fun Score: N/A
Cheeseburgers Flipped: 2875TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.863%18.148%433561158100,0531.887360.411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.952%0.528B+-0.413C---0.78D-HEAD ++ (~6.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.351C**11.50.192C++36.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.252%2.147%7206120824,0853893103076.18516234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.984%-0.432C--0.515B+-0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.30.106C+480.095C+96.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.48%3.23%5478120619,782461983374.28182237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.908%-0.437C--0.431B0.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.70.384C**8.70.308C*15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.042%1.862%38521119313,644409440463.33268337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.806%-0.291C-0.638D-0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.20.455B+21.50.46B+43.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.727%54.982%385612086,1025107231.19483

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.36%0.562B+-0.786D-0.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.277C*2.80.129C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.208%10.044%385612088,8114419491.99389

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.163%0.471B+-0.906D--0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.493B+3.20.351C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
189.3m371.8%415 (24.9k)384 (23k)2.29862251,421109,3792.6631486 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141401423.382%11.176%26104:30109

9% Combat Medic38% Engineer19% Heavy Assault9% Infiltrator21% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:34 PMNov 27th, 2012 9:46 PMJul 3rd, 2019 3:51 PM (15d) (PST)Jun 5th, 2019 4:46 PM (43d) (PST)Jun 5th, 2019 3:16 PM (43d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6991535460.5100.2220.0572.1950.080628

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,9329,18932,74331133132523,037

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8215.3h/342.3d 39,871 28,099 87,451 1081.8k 12,838 21,359 39,562 344.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C-
Kills:10,440
Deaths:2,622
KDR:3.982
Accuracy:20.015% C-
HSR:16.743% D--
Betelgeuse 54-A
D--
Kills:6,682
Deaths:3,266
KDR:2.046
Accuracy:22.270% D--
HSR:22.718% D--
Orion VS54
C--
Kills:1,361
Deaths:
KDR:
Accuracy:18.379% C--
HSR:15.503% D*
VX29 Polaris
C++
Kills:1,348
Deaths:718
KDR:1.877
Accuracy:23.984% C++
HSR:17.137% D-
Pulsar LSW
C+
Kills:1,279
Deaths:642
KDR:1.992
Accuracy:22.053% C+
HSR:19.156% D
NSX-P Naginata
C
Kills:1,196
Deaths:964
KDR:1.241
Accuracy:21.490% C
HSR:22.826% D
SVA-88
C
Kills:1,184
Deaths:638
KDR:1.856
Accuracy:21.483% C
HSR:17.399% D--
VE-H Maw
C+
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:20.566% D-
HSR:24.829% C+
NS-15M1
C**
Kills:1,159
Deaths:576
KDR:2.012
Accuracy:24.151% C**
HSR:14.754% D--
Ursa
C++
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:23.126% C++
HSR:18.637% D-
NSX Naginata
C+
Kills:1,157
Deaths:683
KDR:1.694
Accuracy:21.316% C+
HSR:26.534% C+
NS-15M2
D
Kills:1,156
Deaths:541
KDR:2.137
Accuracy:20.694% D
HSR:20.156% D
Kills:29,289
Deaths (as Heavy Assault):11,875
Deaths (to Heavy Assaults):30,469
KDR:2.46644
Kill Difference:17,414
Playtime:1,546.047 hours
Usage:19%
Score:27.640m
Score/min:298
Accuracy (listed only):21.627%
HSR (listed only):19.699%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C+
Kills:7,415
Deaths:6,404
KDR:1.158
Accuracy:23.428% C+
HSR:19.285% C+
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
Serpent VE92
C
Kills:2,954
Deaths:2,117
KDR:1.395
Accuracy:22.090% C
HSR:15.877% D
Pulsar C
C+
Kills:2,613
Deaths:1,547
KDR:1.689
Accuracy:23.548% C+
HSR:19.862% D
Thanatos VE70
C**
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C**
HSR:9.704% D**
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
VX6-7
C+
Kills:1,275
Deaths:876
KDR:1.455
Accuracy:23.949% C+
HSR:13.569% D*
Zenith VX-5AE
C+
Kills:1,241
Deaths:906
KDR:1.370
Accuracy:22.942% D-
HSR:24.980% C+
NSX-P Tanto
C
Kills:1,225
Deaths:868
KDR:1.411
Accuracy:24.140% C
HSR:22.531% C-
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
VE-LR Obelisk
D
Kills:1,185
Deaths:1,485
KDR:0.798
Accuracy:28.254% D
HSR:17.975% F
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D**
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
Eidolon VE33
C+
Kills:1,158
Deaths:613
KDR:1.889
Accuracy:27.096% C+
HSR:18.135% D--
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C--
Revenant
D*
Kills:1,157
Deaths:612
KDR:1.891
Accuracy:26.440% D*
HSR:16.940% F
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
VE-C Horizon
D
Kills:284
Deaths:275
KDR:1.033
Accuracy:28.676% D-
HSR:18.310% D
Kills:42,015
Deaths (as Engineer):30,223
Deaths (to Engineers):22,615
KDR:1.39017
Kill Difference:11,792
Playtime:3,125.594 hours
Usage:38%
Score:71.398m
Score/min:381
Accuracy (listed only):32.529%
HSR (listed only):15.489%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C+
Kills:7,415
Deaths:6,404
KDR:1.158
Accuracy:23.428% C+
HSR:19.285% C+
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
Eridani SX5
B*
Kills:3,236
Deaths:1,933
KDR:1.674
Accuracy:30.713% B*
HSR:15.019% D
Serpent VE92
C
Kills:2,954
Deaths:2,117
KDR:1.395
Accuracy:22.090% C
HSR:15.877% D
Pulsar C
C+
Kills:2,613
Deaths:1,547
KDR:1.689
Accuracy:23.548% C+
HSR:19.862% D
Eridani SX5-AE
C--
Kills:2,354
Deaths:1,604
KDR:1.468
Accuracy:27.310% C--
HSR:18.267% D-
Thanatos VE70
C**
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C**
HSR:9.704% D**
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
VX6-7
C+
Kills:1,275
Deaths:876
KDR:1.455
Accuracy:23.949% C+
HSR:13.569% D*
Zenith VX-5AE
C+
Kills:1,241
Deaths:906
KDR:1.370
Accuracy:22.942% D-
HSR:24.980% C+
NSX-P Tanto
C
Kills:1,225
Deaths:868
KDR:1.411
Accuracy:24.140% C
HSR:22.531% C-
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D**
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C--
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
VE-C Horizon
D
Kills:284
Deaths:275
KDR:1.033
Accuracy:28.676% D-
HSR:18.310% D
Kills:51,442
Deaths (as Light Assault):35,494
Deaths (to Light Assaults):20,013
KDR:1.44932
Kill Difference:15,948
Playtime:1,701.577 hours
Usage:21%
Score:42.259m
Score/min:414
Accuracy (listed only):31.611%
HSR (listed only):15.204%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:3,236
Deaths:1,933
KDR:1.674
Accuracy:30.713% B*
HSR:15.019% D
Eridani SX5-AE
C--
Kills:2,354
Deaths:1,604
KDR:1.468
Accuracy:27.310% C--
HSR:18.267% D-
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Manticore SX40
D-
Kills:1,233
Deaths:1,048
KDR:1.177
Accuracy:23.945% D-
HSR:15.085% D-
Artemis VX26 AE
C-
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:27.060% D
HSR:24.647% C-
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C
XM98
B
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:39.448% B
HSR:70.862% C-
VA39 Spectre
B++
Kills:1,160
Deaths:617
KDR:1.880
Accuracy:36.604% B++
HSR:27.414% D--
NS-30 Vandal
C+
Kills:1,160
Deaths:593
KDR:1.956
Accuracy:32.745% C+
HSR:19.052% D-
Parallax VX3
B++
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:43.391% B++
HSR:64.884% D**
Ghost
B++
Kills:1,159
Deaths:560
KDR:2.070
Accuracy:43.208% B++
HSR:45.298% F--
Parsec VX3-A
D-
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:37.021% D-
HSR:62.209% F*
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
Beamer VS3
C**
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:29.046% C**
HSR:18.653% C--
NSX Tomoe
D
Kills:1,158
Deaths:931
KDR:1.244
Accuracy:26.105% D
HSR:28.152% D-
NS-44P Commissioner
C++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:41.701% C++
HSR:21.330% C--
Nyx VX31
C++
Kills:1,158
Deaths:488
KDR:2.373
Accuracy:35.254% C++
HSR:21.071% D-
NS-44 Commissioner
C
Kills:1,158
Deaths:1,179
KDR:0.982
Accuracy:34.139% C
HSR:14.853% D--
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
Artemis VX26
C++
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:26.453% C+
HSR:23.596% C++
Phantom VA23
B+
Kills:1,157
Deaths:643
KDR:1.799
Accuracy:39.000% B+
HSR:25.756% C-
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
NS-357 Underboss
C++
Kills:1,156
Deaths:890
KDR:1.299
Accuracy:38.046% C++
HSR:17.474% C--
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Cerberus
C+
Kills:1,152
Deaths:791
KDR:1.456
Accuracy:30.666% C+
HSR:18.576% C--
NS-61 Emissary
C+
Kills:720
Deaths:702
KDR:1.026
Accuracy:28.245% C+
HSR:16.250% C+
NS-AM7 Archer
C++
Kills:447
Deaths:1,230
KDR:0.363
Accuracy:52.875% D-
HSR:17.673% C++
Parallax VX3-AE
D**
Kills:305
Deaths:113
KDR:2.699
Accuracy:30.839% F
HSR:71.148% D**
NS CandyCannon 3000
D
Kills:107
Deaths:187
KDR:0.572
Accuracy:27.188% D
HSR:14.953% D*
Kills:34,313
Deaths (as Infiltrator):22,189
Deaths (to Infiltrators):15,181
KDR:1.5464
Kill Difference:12,124
Playtime:728.673 hours
Usage:9%
Score:14.567m
Score/min:333
Accuracy (listed only):32.472%
HSR (listed only):26.256%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:3,236
Deaths:1,933
KDR:1.674
Accuracy:30.713% B*
HSR:15.019% D
NS-11P
C+
Kills:2,644
Deaths:1,945
KDR:1.359
Accuracy:22.177% C+
HSR:14.448% D
Eridani SX5-AE
C--
Kills:2,354
Deaths:1,604
KDR:1.468
Accuracy:27.310% C--
HSR:18.267% D-
Thanatos VE70
C**
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C**
HSR:9.704% D**
H-V45
C+
Kills:2,227
Deaths:1,237
KDR:1.800
Accuracy:23.964% C+
HSR:15.222% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
NS-11A
C+
Kills:1,480
Deaths:865
KDR:1.711
Accuracy:24.336% C+
HSR:16.014% D-
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
Darkstar
D--
Kills:1,265
Deaths:962
KDR:1.315
Accuracy:22.809% D--
HSR:16.522% D--
VE-S Canis
C++
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C++
HSR:16.989% C
H-V45 AE
D-
Kills:1,183
Deaths:939
KDR:1.260
Accuracy:20.733% F
HSR:21.471% D-
Terminus VX-9
D-
Kills:1,181
Deaths:816
KDR:1.447
Accuracy:21.837% D-
HSR:16.342% D*
Chaos
D
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D
HSR:8.814% D**
NSX Yumi
D
Kills:1,171
Deaths:1,242
KDR:0.943
Accuracy:22.638% D-
HSR:19.300% D
Corvus VA55
B+
Kills:1,164
Deaths:654
KDR:1.780
Accuracy:27.419% B+
HSR:18.900% D
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
Pulsar VS1
B++
Kills:1,160
Deaths:626
KDR:1.853
Accuracy:26.938% B++
HSR:13.707% D--
CME
D
Kills:1,159
Deaths:802
KDR:1.445
Accuracy:23.135% D
HSR:14.927% D--
Equinox VE2
C--
Kills:1,158
Deaths:731
KDR:1.584
Accuracy:23.083% C--
HSR:13.903% D--
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Equinox VE2 Burst
D-
Kills:1,156
Deaths:874
KDR:1.323
Accuracy:22.522% D-
HSR:15.657% D**
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:39,844
Deaths (as Combat Medic):26,133
Deaths (to Combat Medics):11,975
KDR:1.52466
Kill Difference:13,711
Playtime:746.056 hours
Usage:9%
Score:23.627m
Score/min:528
Accuracy (listed only):31.610%
HSR (listed only):14.428%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,495
Deaths:414
KDR:3.611
Accuracy:20.545% C++
HSR:20.134% C
Nebula VM20
B+
Kills:1,494
Deaths:390
KDR:3.831
Accuracy:20.759% B+
HSR:17.872% C--
Quasar VM1
C+
Kills:1,387
Deaths:532
KDR:2.607
Accuracy:15.441% C+
HSR:14.708% D-
Cosmos VM3
B
Kills:1,282
Deaths:409
KDR:3.134
Accuracy:18.594% B
HSR:15.211% D-
Cosmos VM3
B**
Kills:1,188
Deaths:324
KDR:3.667
Accuracy:22.338% B**
HSR:15.657% D
Blueshift VM5
B*
Kills:1,181
Deaths:301
KDR:3.924
Accuracy:23.639% B*
HSR:20.661% C+
Nebula VM20
C+
Kills:1,173
Deaths:311
KDR:3.772
Accuracy:18.027% C+
HSR:18.414% C-
Quasar VM1
B*
Kills:1,163
Deaths:301
KDR:3.864
Accuracy:21.403% B*
HSR:16.423% D-
Comet VM2
B*
Kills:1,080
Deaths:785
KDR:1.376
Accuracy:38.710% C--
HSR:6.019% B*
Comet VM2
B+
Kills:1,016
Deaths:832
KDR:1.221
Accuracy:41.963% C
HSR:5.217% B+
NS-20 Gorgon
B++
Kills:808
Deaths:516
KDR:1.566
Accuracy:26.990% C+
HSR:24.134% B++
NS-10 Burster
B**
Kills:507
Deaths:413
KDR:1.228
Accuracy:32.720% B+
HSR:11.637% B**
Vortex VM21
B++
Kills:352
Deaths:468
KDR:0.752
Accuracy:36.743% C--
HSR:5.398% B++
NS-10 Burster
B*
Kills:213
Deaths:144
KDR:1.479
Accuracy:36.073% B*
HSR:6.573% C*
Kills:14,339
Deaths (as MAX Suit):3,070
Deaths (to MAX Suits):5,940
KDR:4.67068
Kill Difference:11,269
Playtime:360.097 hours
Usage:4%
Score:9.760m
Score/min:452
Accuracy (listed only):26.710%
HSR (listed only):14.147%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:9,330
V. Kills:925 N/A
Deaths:902
KDR:10.344
Accuracy:42.871% C**
KPH:63.300 B+
VKPH:6.300 A
Saron Laser Cannon
B+
Kills:5,158
V. Kills:3,151 164%
Deaths:1,551
KDR:3.326
Accuracy:31.706% C+
KPH:17.900 B+
VKPH:10.900 C*
Dual Photon Pods
C
Kills:3,816
V. Kills:924 413%
Deaths:323
KDR:11.814
Accuracy:56.165% B+
KPH:54.700 C
VKPH:13.200 C
Maelstrom Turbo Laser
C**
Kills:3,488
V. Kills:1,666 209%
Deaths:1,107
KDR:3.151
Accuracy:28.340% C--
KPH:18.400 C**
VKPH:8.800 C
Hornet Missiles
B+
Kills:2,788
V. Kills:801 348%
Deaths:176
KDR:15.841
Accuracy:59.602% C
KPH:105.100 B+
VKPH:30.200 C
Coyote Missiles
C
Kills:1,373
V. Kills:841 163%
Deaths:289
KDR:4.751
Accuracy:47.809% D
KPH:28.300 C-
VKPH:17.300 C
Antares LC
C+
Kills:1,318
V. Kills:700 188%
Deaths:342
KDR:3.854
Accuracy:31.942% C+
KPH:19.100 C+
VKPH:10.200 C
Photon A2A Missile Pods
A+
Kills:897
V. Kills:1,034 87%
Deaths:67
KDR:13.388
Accuracy:75.661% C--
KPH:70.700 B+
VKPH:81.500 A+
Kills:28,168 (19,294 + 0)
Deaths:4,757
KDR:5.921
VKDR:2.111
Vehicle Kills:10,042
Kill Difference:23,411
Playtime:851.585 hours
Usage:10%
Score:14.798m
Score/min:290
Piloting Accuracy:31.942%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,747
V. Kills:2,036 86%
Deaths:970
KDR:1.801
Accuracy:40.558% C--
KPH:6.700 C
VKPH:7.800 C++
L105 Zephyr
U
Kills:1,502
V. Kills:169 N/A
Deaths:85
KDR:17.671
Accuracy:34.665% D--
KPH:5,407,200 U
VKPH:608,400 U
C150 Dalton
U
Kills:1,262
V. Kills:652 193%
Deaths:117
KDR:10.786
Accuracy:44.212% B+
KPH:4,543,200 U
VKPH:2,347,200 U
L105 Zephyr PX
U
Kills:1,098
V. Kills:120 N/A
Deaths:62
KDR:17.710
Accuracy:44.196% D--
KPH:3,952,800 U
VKPH:432,000 U
Dual-75 Duster
A
Kills:1,081
V. Kills:142 N/A
Deaths:28
KDR:38.607
Accuracy:36.679% C
KPH:76.700 C*
VKPH:10.100 A
AP30 Shredder
U
Kills:723
V. Kills:561 129%
Deaths:86
KDR:8.407
Accuracy:30.228% D
KPH:2,602,800 U
VKPH:2,019,600 U
L-30R Vektor
C
Kills:546
V. Kills:571 95%
Deaths:370
KDR:1.476
Accuracy:34.765% C
KPH:5 D
VKPH:5.300 C
Kills:7,959 (2,293 + 5,666)
Deaths:1,718
KDR:4.633
VKDR:2.474
Vehicle Kills:4,251
Kill Difference:6,241
Playtime:382.841 hours
Usage:5%
Score:4.697m
Score/min:204
Piloting Accuracy:34.765%
Gunner Accuracy:30.228%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B++
Kills:1,627
V. Kills:223 N/A
Deaths:179
KDR:9.089
Accuracy:34.124% D
KPH:43.300 B++
VKPH:5.900 C--
L100 Python AP
B**
Kills:1,616
V. Kills:998 162%
Deaths:178
KDR:9.079
Accuracy:54.325% C
KPH:39 B+
VKPH:24.100 B**
L100 Python HEAT
B**
Kills:1,260
V. Kills:402 313%
Deaths:141
KDR:8.936
Accuracy:50.199% C+
KPH:46.100 B**
VKPH:14.700 B+
L100 Python HESH
B**
Kills:1,053
V. Kills:219 479%
Deaths:82
KDR:12.842
Accuracy:55.027% B++
KPH:60.300 B+
VKPH:12.500 B**
Skyguard
C--
Kills:564
V. Kills:487 116%
Deaths:184
KDR:3.065
Accuracy:28.339% C+
KPH:9 D-
VKPH:7.800 C--
Kills:6,120 (6,120 + 0)
Deaths:764
KDR:8.010
VKDR:3.048
Vehicle Kills:2,329
Kill Difference:5,356
Playtime:186.298 hours
Usage:2%
Score:3.697m
Score/min:331
Driving Accuracy:28.339%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:7,179
V. Kills:4,435 162%
Deaths:730
KDR:9.834
Accuracy:52.183% C+
KPH:30.100 B+
VKPH:18.600 B++
Supernova VPC
B+
Kills:3,440
V. Kills:526 N/A
Deaths:242
KDR:14.215
Accuracy:49.833% C+
KPH:52.800 B+
VKPH:8.100 C++
Supernova PC
B+
Kills:3,043
V. Kills:1,047 290%
Deaths:318
KDR:9.569
Accuracy:47.254% C
KPH:28.300 B+
VKPH:9.800 B+
Saron HRB
B*
Kills:1,340
V. Kills:571 234%
Deaths:91
KDR:14.725
Accuracy:35.937% D-
KPH:33.400 B*
VKPH:14.200 C+
Proton II PPA
B+
Kills:1,046
V. Kills:57 N/A
Deaths:30
KDR:34.867
Accuracy:23.432% C+
KPH:72.900 B+
VKPH:4 C++
E540 Halberd
B*
Kills:552
V. Kills:235 234%
Deaths:49
KDR:11.265
Accuracy:44.768% C
KPH:40.600 B*
VKPH:17.300 C++
M20 Basilisk
B
Kills:117
V. Kills:50 229%
Deaths:9
KDR:13
Accuracy:31.821% C*
KPH:20.300 C**
VKPH:8.700 B
G30 Walker
C+
Kills:64
V. Kills:39 160%
Deaths:6
KDR:10.667
Accuracy:27.839% C++
KPH:18.900 C+
VKPH:11.500 C+
Kills:16,781 (13,662 + 3,119)
Deaths:1,475
KDR:11.377
VKDR:4.719
Vehicle Kills:6,960
Kill Difference:15,306
Playtime:487.755 hours
Usage:6%
Score:8.792m
Score/min:300
Driving Accuracy:47.254%
Gunner Accuracy:27.839%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,285
V. Kills:55 N/A
Deaths:69
KDR:18.623
Accuracy:31.569% D
KPH:105.700 B+
VKPH:4.500 C--
E540 Halberd-H
C
Kills:945
V. Kills:454 208%
Deaths:73
KDR:12.945
Accuracy:51.601% D
KPH:36.900 C
VKPH:17.700 C-
M40 Fury-H
B+
Kills:420
V. Kills:21 N/A
Deaths:11
KDR:38.182
Accuracy:36.297% D
KPH:110.800 B+
VKPH:5.500 D
Saron HRB-H
C**
Kills:226
V. Kills:109 205%
Deaths:25
KDR:9.040
Accuracy:46.827% D--
KPH:42 C**
VKPH:20.300 C
G30 Walker
B
Kills:55
V. Kills:32 167%
Deaths:7
KDR:7.857
Accuracy:37.610% B
KPH:20.300 C--
VKPH:11.800 D
Aphelion VEX-4H
C+
Kills:53
V. Kills:49 106%
Deaths:15
KDR:3.533
Accuracy:44.281% C+
KPH:29 D
VKPH:26.800 C+
Kills:2,984 (0 + 2,984)
Deaths:200
KDR:14.920
VKDR:3.600
Vehicle Kills:720
Kill Difference:2,784
Playtime:51.438 hours
Usage:1%
Score:1.225m
Score/min:397
Driving Accuracy:N/A%
Gunner Accuracy:44.281%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,181
V. Kills:170 N/A
Deaths:66
KDR:17.894
Accuracy:33.552% C
KPH:63.800 B*
VKPH:9.200 C+
M40 Fury
B**
Kills:905
V. Kills:189 476%
Deaths:57
KDR:15.877
Accuracy:41.808% B+
KPH:79.600 B**
VKPH:16.600 B*
M60-G Bulldog
C++
Kills:366
V. Kills:45 N/A
Deaths:35
KDR:10.457
Accuracy:33.597% C+
KPH:31.700 C++
VKPH:3.900 D
M20 Basilisk
D
Kills:218
V. Kills:96 225%
Deaths:38
KDR:5.737
Accuracy:36.919% C
KPH:12.600 D
VKPH:5.600 D
M20 Basilisk
C++
Kills:215
V. Kills:156 137%
Deaths:44
KDR:4.886
Accuracy:40.358% C++
KPH:13.900 D
VKPH:10.100 C++
G30 Walker
A++
Kills:99
V. Kills:68 143%
Deaths:12
KDR:8.250
Accuracy:39.600% B**
KPH:27.100 B**
VKPH:18.600 A++
M60-G Bulldog
C--
Kills:80
V. Kills:16 471%
Deaths:9
KDR:8.889
Accuracy:33.580% C
KPH:25.600 D
VKPH:5.100 C--
G30 Walker
B+
Kills:58
V. Kills:50 114%
Deaths:8
KDR:7.250
Accuracy:35.151% B*
KPH:14.100 C+
VKPH:12.100 B+
Kills:3,122 (0 + 3,122)
Deaths:269
KDR:11.606
VKDR:2.937
Vehicle Kills:790
Kill Difference:2,853
Playtime:85.087 hours
Usage:1%
Score:1.986m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:35.151%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,064
V. Kills:132 N/A
Deaths:472
KDR:2.254
Accuracy:45.054% C-
KPH:39 B**
VKPH:4.800 C
S12 Renegade
C**
Kills:967
V. Kills:27 N/A
Deaths:377
KDR:2.565
Accuracy:40.987% C+
KPH:59.800 C**
VKPH:1.700 C
Kills:2,031 (2,031 + 0)
Deaths:849
KDR:2.392
VKDR:0.187
Vehicle Kills:159
Kill Difference:1,182
Playtime:43.467 hours
Usage:1%
Score:0.465m
Score/min:178
Driving Accuracy:40.987%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:359
V. Kills:19 N/A
Deaths:13
KDR:27.615
Accuracy:30.456% C--
KPH:84.900 B+
VKPH:4.500 C--
M20 Wyvern
D
Kills:135
V. Kills:94 142%
Deaths:26
KDR:5.192
Accuracy:34.980% C
KPH:12.100 D-
VKPH:8.500 D
VLG Missile Launcher
A**
Kills:55
V. Kills:23 229%
Deaths:2
KDR:27.500
Accuracy:55.009% C++
KPH:120.600 A++
VKPH:50.400 A**
Kills:549 (0 + 549)
Deaths:41
KDR:13.390
VKDR:3.317
Vehicle Kills:136
Kill Difference:508
Playtime:15.804 hours
Usage:0%
Score:0.198m
Score/min:209
Piloting Accuracy:N/A%
Gunner Accuracy:55.009%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Flare VE6 10,56510,4402,6223.982M1.6820.015%C-16.743%D--29.4C-N/A112355.4h10B49.8C++
Light PPA 10,2559,33090210.344B++8.0542.871%C**N/A63.3B+6.3A282147.4h13.8C++32.1C*
NS-11C 7,6067,4156,4041.158C*1.1423.428%C+19.285%C+27C+N/A87274.3h15.1C+64.5C++
Supernova FPC 11,6147,1797309.834B+7.5452.183%C+4.207%B**30.2B+18.6B++299238.1h5.3C++10.2C++
Betelgeuse 54-A 6,7446,6823,2662.046C0.2522.27%D--22.718%D--47.9C--N/A187139.5h10.8C+48.7C
C-4 ARX 8,7076,4552,1822.958B+0.6623.724%D-N/A147B+51.3B**110543.9h1.2C++4.9C+
Saron Laser Cannon 8,3095,1581,5513.326B+1.0331.706%C+4.149%A17.9B+10.9C*248288h110.1B+347.4B+
Eclipse VE3A 5,0384,9743,2981.508C+0.7924.144%D16.043%D46.9BN/A147106.1h12.9C+53.4C
Dual Photon Pods 4,7403,81632311.814B*9.5256.165%B+1.31%C++54.7C13.2C36469.8h18.1B+32.2B+
Maelstrom Turbo Laser 5,1543,4881,1073.151B+0.8528.34%C--4.3%B**18.4C**8.8C193189.7h74.5B+262.9B+
Supernova VPC 3,9663,44024214.215C**11.9249.833%C+2.442%B*52.8B+8.1C++26465.1h3.2C++6.3C*
Eridani SX5 3,2503,2361,9331.674B+0.6230.713%B*15.019%D45B+N/A16071.9h10.6B+34.4B+
Proximity Mine 3,1193,1193419.147A++6.8545.437%BN/A227.7A*N/A79913.7h1.9C+4.1B+
Supernova PC 4,0903,0433189.569B+7.2747.254%C2.958%B+28.4B+9.8B+216107.3h3.9B*8.4B++
C-4 3,7383,0131,2412.428B++0.1328.68%B+N/A123.5B**29.7C+145424.4h1.3B+4.7B+
Serpent VE92 2,9852,9542,1171.395C**0.9022.09%C15.877%D20.8CN/A88142h12.7C*57.5C++
Hornet Missiles 3,5892,78817615.841A*13.5459.602%C1.65%C++105.2B+30.2C62926.5h6.3B++10.6B*
NS-11P 2,6672,6441,9451.359C*0.9422.177%C+14.448%D33.2C**N/A14179.7h13.5C**60.8C*
Pulsar C 2,6362,6131,5471.689C**0.6123.548%C+19.862%D28.2C+N/A14392.6h10.7B+45.5C**
Tank Mine 4,1262,3863147.599M5.3025.174%DN/A151B*110.1A++214415.8h1.8C*7.3C--
Eridani SX5-AE 2,3862,3541,6041.468C+0.8327.31%C--18.267%D-36C-N/A9765.3h11.6C+42.5C+
Frag Grenade 2,2892,27412274N/A2,271.7040.434%DN/A710.6B**4.7C-24893.2h2.5A6.1B++
Thanatos VE70 2,2892,2671,4641.548B++0.7542.7%C**9.704%D**20.8CN/A86109h3.8B*8.9B++
H-V45 2,2482,2271,2371.8C**0.5023.964%C+15.222%D-35.8C*N/A17662.2h12.7C**53.2C**
Lasher X2 2,0632,0481,3671.498B*0.8029.862%B+2.637%D43.3B+N/A21547.3h16.8B++56.2B++
Zenith VX-5 1,9291,8681,2991.438C**0.8623.976%C16.328%D-15DN/A67124.2h16.7D--69.7C-
Nemesis VSH9 3,0251,7621,2831.373A0.9365.875%B+1.476%D18.7C++13.4C++26394.1h8.1C++12.3B
CAS30 Tank Buster 3,7831,7479701.801B+0.5040.558%C--N/A6.7C7.8C++105260.5h42.4B+104.7B+
Lasher X2 AE 1,7601,7251,1611.486C++0.8130.377%C++3.71%C+50.1B1C+13134.4h16.3B+53.5B+
Deimos VA29 1,6951,6861,1361.484C*0.8164.561%B12.574%D21.4D-N/A8578.9h2B++3.2B+
C75 Viper 1,8501,6271799.089B**6.7934.124%DN/A43.3B++5.9C--28837.6h8.7B**25.6B+
L100 Python AP 2,6141,6161789.079B**6.7854.325%C4.889%A38.9B+24B**46441.5h6C*11.1C++
Sirius SX12 1,5281,5207891.926B*0.3725.316%C++9.737%D*35.1BN/A19643.3h12.7B+50B+
L105 Zephyr 1,6711,5028517.671B**15.3734.665%D--0.999%C++15020U1690U52183200.1h4.1A11.8B++
Blueshift VM5 1,4991,4954143.611B+1.3120.545%C++20.134%C34C+N/A17144h15B+73.1B+
Nebula VM20 1,5061,4943903.831B*1.5320.759%B+17.872%C--37.1C*N/A16540.3h13.6B*65.5B+
NS-11A 1,4921,4808651.711C**0.5924.336%C+16.014%D-33.6C++N/A14344.1h12.3B+50.7B+
Quasar VM1 1,4121,3875322.607B++0.3115.441%C+14.708%D-21.2C+N/A10565.3h12.7B++82.1C**
Coyote Missiles 2,2141,3732894.751B*2.4547.809%DN/A28.3C-17.3C35648.6h42.3C++88.4C+
Phobos VX86 1,3741,3698761.563C*0.7462.979%B8.473%D*35.9CN/A16638.1h2.1B+3.3B+
Orion VS54 1,3811,36111361U1,358.7018.379%C--15.503%D*27.8C+N/A26349h11.7B+63.8C+
VX29 Polaris 1,3591,3487181.877B0.4223.984%C++17.137%D-41.3C+N/A23532.6h11.2B+46.8B
Saron HRB 1,9111,3409114.725A++12.4335.937%D-2.463%B*33.4B*14.2C+50040.1h14.5A40.3B++
Antares LC 2,0181,3183423.854A1.5631.942%C+4.476%A*19.1C+10.1C23369h109.1C**341.6B
Proton II PPA-H 1,3401,2856918.623B+16.3231.569%D2.568%B*105.3B+4.5C--41412.2h8.1B++25.8B
Cosmos VM3 1,2971,2824093.134B++0.8418.594%B15.211%D-24.4C-N/A9652.6h10.9B**58.9B++
Pulsar LSW 1,2861,2796421.992B+0.3122.053%C+19.156%D43.2C+N/A26629.6h10.8B+49.1B
VX6-7 1,2841,2758761.455C++0.8423.949%C+13.569%D*17.8DN/A7471.6h13.1C+54.9C++
Darkstar 1,2771,2659621.315C+0.9822.809%D--16.522%D--33C--N/A16838.3h13.9C61.1D
C150 Dalton 1,9141,26211710.786B+8.4944.212%B+N/A12620U6520U89463400.1h5.3C--12C++
L100 Python HEAT 1,6621,2601418.936B**6.6450.199%C+2.857%C**46.2B**14.7B+44627.3h4.2B**8.4B*
Zenith VX-5AE 1,2721,2419061.37C+0.9322.942%D-24.98%C+41.1C++1C**8530.2h15.5D67.4D
Manticore SX40 1,2481,2331,0481.177C**1.1223.945%D-15.085%D-29.4C+N/A11342h8.6C36.1C-
NSX-P Tanto 1,2491,2258681.411B+0.8924.14%C22.531%C-37.5B+N/A10832.7h14.7C++60.9C++
Artemis VX26 AE 1,2181,2058001.506C0.7927.06%D24.647%C-52.2C*N/A17423.1h12.4C+46C
NSX Tanto 1,2241,1998911.346C*0.9524.197%C20.184%D25.2CN/A6747.6h14.9C+61.6C+
NSX-P Naginata 1,2401,1969641.241C+1.0621.49%C22.826%D40.1C+1.5B+10129.8h13.1C+60.7C++
VE-S Canis 1,2061,1896581.807B+0.4927.429%C++16.989%C46.3C*N/A14425.7h11.8C*43.1C*
Sticky Grenade 1,2181,18811188N/A1,185.7048.715%C-N/A698.8C--17.6B+20941.7h2.4C+4.9C+
Cosmos VM3 1,1891,1883243.667A1.3722.338%B**15.657%D30.9C+N/A11938.4h11.6B*51.7B+
VE-LR Obelisk 1,2181,1851,4850.798C--1.5028.254%D17.975%F24.3CN/A5548.7h9.6D*34.1D-
SVA-88 1,1861,1846381.856C++0.4421.483%C17.399%D--46.8C++N/A29625.3h11B+51.3C++
H-V45 AE 1,2021,1839391.26C1.0420.733%F21.471%D-30.3DN/A7839h13.8D66.8D*
M40 Fury 1,3511,1816617.894A*15.6033.552%C1.609%C+63.8B*9.2C+50918.5h10.5B++31.3B+
Blueshift VM5 1,1911,1813013.924B++1.6323.639%B*20.661%C+31.9C+N/A14737h14.2B+60.1B++
Terminus VX-9 1,1821,1818161.447C+0.8521.837%D-16.342%D*34.1C+N/A18534.6h11.6B+53.3C+
Chaos 1,1891,1809291.27C+1.0347.775%D8.814%D**26.9D-N/A12743.8h3.6B*7.6C**
Solstice SF 1,1901,1781,0641.107C++1.1922.761%C12.479%D15.7CN/A9074.9h13.7C+60.1C+
Nebula VM20 1,1781,1733113.772B++1.4718.027%C+18.414%C-34.9C++N/A18433.6h14.5B+80.3B+
Icikill 1,2101,17222,9490.051C+2.2542.381%B*5.29%D1.1C+N/A31084.3h1.8B+4.3B+
NSX Yumi 1,1931,1711,2420.943C1.3622.638%D-19.3%D24.5C-N/A5747.7h14.8D65.4D
VE-H Maw 1,1791,1686901.693C++0.6120.566%D-24.829%C+49.7C+N/A13323.5h10.4C**50.3C+
Corvus VA55 1,1691,1646541.78B*0.5227.419%B+18.9%D39.5B+N/A18029.5h11.3B+41.1B+
MANA Anti-Personnel Turret 1,1771,1645612.075N/A0.2222.48%UN/A11640U130U30092100.1h20.9T*93.1T*
Quasar VM1 1,1681,1633013.864B*1.5721.403%B*16.423%D-33C+N/A11835.2h10.9B**51.1B*
Solstice VE3 1,1801,1628761.326B*0.9724.392%C**12.479%D*11.9C-N/A11797.3h16.2C+66.3C++
Nova 1,1611,1606601.758C**0.5445.746%C++9.31%D*31.5C+N/A14636.8h3.7B+8.1B+
XM98 1,1621,1603223.602B*1.3039.448%B70.862%C-35.2B+N/A17833h2.4C*6.1B+
VA39 Spectre 1,1651,1606171.88B+0.4236.604%B++27.414%D--43.6A+N/A20026.6h4.3B**11.7B*
The Slasher 1,1781,16023,9090.049C+2.2543.032%B++3.19%D-1.1CN/A41025.3h1.9B+4.4C++
NS-30 Vandal 1,1691,1605931.956C++0.3432.745%C+19.052%D-55.8B++N/A14520.8h5.1B+15.6B+
Pulsar VS1 1,1661,1606261.853B**0.4526.938%B++13.707%D--34.4B+N/A22233.7h13.6B+50.5B+
Parallax VX3 1,1641,1593833.026C+0.7343.391%B++64.884%D**43.9B**N/A14526.4h2.2C*5.1B+
CME 1,1641,1598021.445C++0.8523.135%D14.927%D--29.1CN/A15639.8h13.1C**56.8C+
Ghost 1,1651,1595602.07C+0.2343.208%B++45.298%F--40.1C++N/A14328.9h2.5C5.9C++
Parsec VX3-A 1,1641,1593063.788C1.4937.021%D-62.209%F*40.7CN/A12628.5h2.4F6.6D**
NS-15M1 1,1641,1595762.012B+0.2924.151%C**14.754%D--38.6C+N/A16830h10.6B++43.9B+
Ursa 1,1651,1595352.166B**0.1323.126%C++18.637%D-45.8C**N/A25125.3h10B+43.1B+
Eidolon VE33 1,1691,1586131.889B**0.4127.096%C+18.135%D--41.5B**N/A24127.9h6.6B*24.4B+
Equinox VE2 1,1631,1587311.584B+0.7123.083%C--13.903%D--30.9C+N/A14637.5h11.4B+49.5C*
MKV Suppressed 1,1741,1587631.518B+0.7824.566%C18.394%C+43.7B+N/A25926.5h14.7C++59.7C++
Beamer VS3 1,1741,1581,0261.129B+1.1729.046%C**18.653%C--39.5B++N/A16529.3h9.1C*31.4C++
NSX Tomoe 1,1621,1589311.244C+1.0526.105%D28.152%D-39.5C+N/A9829.3h14.2C++54.4C+
NS-44P Commissioner 1,1681,1588061.437C*0.8641.701%C++21.33%C--44.7CN/A13425.9h3.3C**7.9B
NS Baron G5 1,1601,1588261.402B+0.9048.373%B+10.881%D-36.1C++N/A19332.1h3.8B*7.9C++
Nyx VX31 1,1691,1584882.373C++0.0735.254%C++21.071%D-53.9B+N/A13221.5h4.8B+13.5B+
Solstice Burst 1,1741,1586331.829C**0.4724.964%C20.639%C--47.3C**N/A30824.5h12.5B50C*
NS-44 Commissioner 1,1681,1581,1790.982C+1.3234.139%C14.853%D--19.6DN/A13059.1h4.7D13.8C
NSX Naginata 1,1761,1576831.694B0.6021.316%C+26.534%C+39.5C+N/A14229.3h10.9B+51B
Revenant 1,1701,1576121.891C+0.4126.44%D*16.94%F37.4CN/A9130.9h6.9B26.2C
NS-7 PDW 1,1631,1576791.704B**0.5925.856%C*10.977%D*37.4B+N/A23130.9h12.9B+50B+
Artemis VX26 1,1631,1575931.951B+0.3526.453%C+23.596%C++52.4B*N/A15122.1h10.6B++40.2B+
Phantom VA23 1,1671,1576431.799C+0.5039%B+25.756%C-47.2C**N/A13024.5h4.3B10.9B+
NSX Tengu 1,1711,1577671.508B0.7934.995%C16.076%D35.6C+N/A9532.5h14.9C+42.6C+
NS-15M2 1,1721,1565412.137B0.1620.694%D20.156%D45.7C++N/A26725.3h11B+53C*
NS-357 Underboss 1,1661,1568901.299B1.0038.046%C++17.474%C--50C**N/A15023.1h3.8B+10B+
Skorpios 1,1721,1567881.467C+0.8322.528%D*17.042%D44.8C++N/A22525.8h12.6D56.1D--
Equinox VE2 Burst 1,1631,1568741.323C0.9822.522%D-15.657%D**28.7DN/A13240.3h12.7C++56.4C
Cerberus 1,1681,1527911.456B+0.8430.666%C+18.576%C--45.2C**N/A13525.5h5.4B+17.8B
Pandora VX25 1,1521,1495682.023B+0.2841.046%C++10.879%D--37.5C+N/A18330.6h3.7B++9.1B+
Force-Blade 1,1751,13331,9210.035B2.2640.067%B*N/A0.6C+N/A31826.6h2.3B5.8B+
L105 Zephyr PX 1,2181,0986217.71C++15.4144.196%D--N/A10980U1200U34605100.1h5.5C12.6D
Dual-75 Duster 1,2231,0812838.607M**36.3136.679%CN/A76.7C*10.1A27514.1h5.3B+14.3C**
Comet VM2 1,3851,0807851.376B+0.9238.71%C--6.019%B*16.4B**4.6C*17266h14.9B*38.4B+
M40 Fury-F 1,1961,0644722.254B+0.0445.054%C-N/A39B**4.8C19027.3h7.2B++16B++
L100 Python HESH 1,2721,0538212.841C*10.5455.027%B++2.279%B++60.2B+12.5B**44817.5h3.6C+6.6B
Proton II PPA 1,1031,0463034.867A32.5723.432%C+1.721%C73.1B+4C++33414.3h8.7B+36.9B+
Comet VM2 1,1861,0168321.221C**1.0841.963%C5.217%B+17.2B*2.9D*10759h16.5B*39.2B++
S12 Renegade 9949673772.565C+0.2740.987%C+2.585%D-59.7C**1.7C15916.2h3.5C+8.4C++
E540 Halberd-H 1,3999457312.945B+10.6551.601%D2.328%B36.9C17.7C-32025.6h6.7C+13.1C-
NS Decimator 1,2439307691.209C*1.0958.221%C2.796%B+38C*12.8C37824.5h4.4C**7.6C*
M40 Fury 1,0949055715.877A13.5841.808%B+1.436%C79.4B**16.6B*62611.4h13.2C++31.7B+
Photon A2A Missile Pods 1,9318976713.388A++11.0975.661%C--N/A70.6B+81.4A+170912.7h4.9A++6.5A++
S1 1,1838453832.206M0.0961.232%B+2.367%C32.6B+13.1C+50725.9h5.3B++8.6B++
Xiphos Anti-Personnel Phalanx Tower 8558451845U842.7040.588%B**N/A603.6A+7.1C18691.4h5.5B+13.5B+
NS-20 Gorgon 8558085161.566B0.7326.99%C+24.134%B++24B+1.4C7633.7h34.1B+126.3B+
AP30 Shredder 1,284723868.407C**6.1130.228%D4.011%A++7230U5610U55868600.1h111.1C-367.6D
NS-61 Emissary 7407207021.026B1.2728.245%C+16.25%C+27.6C++N/A8726.1h15.9C+56.1C++
Anti-Vehicle Grenade 6525941594N/A591.7044.502%DN/A349.4C+34.1D24871.7h4.5B++10.2B
MANA Anti-Vehicle Turret 1,0915902852.07C*0.2353.551%C3.559%C++5900M++5010M++4294700.1h8.6C*16.1C*
MAX Punch 5845793,1020.187B+2.1154.355%B+N/A1.8C+N/A7319.3h1.7C++3.1C**
Skyguard 1,0515641843.065C++0.7728.339%C+1.95%C+9D-7.8C--18562.5h136.7C482.3C+
E540 Halberd 7875524911.265C*8.9744.768%C3.623%B++40.6B*17.3C++57913.6h5.1B+11.5B
L-30R Vektor 1,1175463701.476C+0.8234.765%CN/A5D5.3C77108.2h102.1C293.6C+
NS-10 Burster 7105074131.228B+1.0732.72%B+11.637%B**8.1B*3.2C11262.5h91.6B**279.9B*
NS-AM7 Archer 6244471,2300.363C1.9452.875%D-17.673%C++2.7D--1.1D--25162.7h19.5C++36.8C+
Spear Anti-Vehicle Phalanx Turret 6814373512.486B*10.1942.767%C+2.975%C--42C*23.5C*59710.4h7.5B+17.4B+
M40 Fury-H 4414201138.182A**35.8836.297%D1.667%B+110.5B+5.5D4773.8h5.5B++15.2B+
Spear Anti-Vehicle Phalanx Tower 7654143138S135.7050.837%C++4.589%B23.7D20.1C23917.5h12.4C-24.4C
M60-G Bulldog 4113663510.457A++8.1633.597%C+N/A31.8C*3.9D23711.5h5.7B*16.9B+
Orbital Strike Uplink 5573651365U362.70703.061%UN/A912.5U480U51780.4h1.9T*0.3T*
CAS 14-E 3783591327.615B**25.3230.456%C--1.114%D85.5B+4.5C--2474.2h23.6B++77.5B+
Vortex VM21 5733524680.752C1.5536.743%C--5.398%B++7.1C+4.5C9349.6h64.3C174.9C
Rocklet Rifle 6443362991.124B*1.1744.122%D--N/A28C+25.7C++36812h36.3C*82.3C+
NS Campion 34832210,4600.031C2.2736.79%B+1.863%D--0.8CN/A2414.3h1.8B*5B++
Parallax VX3-AE 3053051132.699C-0.4030.839%F71.148%D**32.4DN/A839.4h2.8F-9F--
M60-A Bulldog 3322981224.833B22.5343.466%C2.013%C36.8C++4.2C+2358.1h5.4B+12.5C**
VE-C Horizon 3012842751.033C1.2728.676%D-18.31%D24.9D1.5B+5911.4h19C--66.2D
M60-A Bulldog 268234733.429B*31.1345.126%C+1.709%C-39C**5.7B+3156h5.6B12.4B
Saron HRB-H 335226259.04B++6.7446.827%D--N/A41.9C**20.2C5785.4h17.8B*38B+
M20 Basilisk 314218385.737A+3.4436.919%C3.67%D-12.6D5.5D26117.3h108.8C+294.8C+
M20 Basilisk 371215444.886B**2.5940.358%C++5.581%C+13.9D10.1C++31315.5h152.8D*378.7D
NS-10 Burster 3562131441.479B+0.8236.073%B*6.573%C*7.2B++4.8B++15729.6h147.9C+410.1B+
M60-A Bulldog 212191267.346C**5.0532.709%C--N/A1910U210U13765700.1h5.5C**16.8C++
M20 Basilisk 2981761116A*13.7052.359%C+2.841%D-34.5C23.9B+3615.1h142.7C272.5C
G30 Walker 208143271.5U69.2055.494%A++1.399%D--65A++29.5A4482.2h136B*245A
M20 Wyvern 229135265.192C+2.8934.98%C2.222%D12.2D-8.5D18111.1h110.7D316.5D
Lumine Edge 1321322400.55A++1.7523.71%C13.636%C4.2C+N/A1631.6h1.1B++4.7B
M20 Basilisk 167117913S10.7031.821%C*2.564%D*20.2C*8.6B1785.8h72.9B+228.9B+
NS CandyCannon 3000 1071071870.572C+1.7327.188%D14.953%D*10.1C--N/A3410.6h3.5B*13C**
Aspis Anti-Aircraft Phalanx Turret 228106119.636A*7.3425.079%C+N/A12.2C*14B+4918.7h128.5B++512.5B+
Fatestealer 1001001460.685A1.6132.9%C24%C++26.3C+N/A593.8h2.3C++6.9C++
Hunter QCX 1391002280.439C1.8684.307%A**7%D*4D--1.6C5924.7h42.9T-50.9D-
G30 Walker 16799128.25A5.9539.6%B**3.03%C--26.8B**18.4A++4803.7h168.2B+424.8B*
Hoplon Anti-Aircraft Phalanx Tower 20995195M+92.7036.065%B++N/A73.1C87.7C+8251.3h46C++127.5C*
M60-G Bulldog 968098.889B**6.5933.58%CN/A25.8D5.2C--3003.1h6.8C**20.3C*
Hyena Missile Launcher 15277272.852B*0.5527.219%D--N/A11.8C-11.5C+2446.5h40.4C148.2D
G30 Walker 10364610.667A++8.3727.839%C++4.688%B**18.8C+11.5C+3813.4h157.6B+566.1B+
A30 Walker 12460680.882C-1.4218.205%D*1.667%C600U640U9694600.1h202.4D1111.9D--
G30 Walker 1085887.25A++4.9535.151%B*N/A14.1C+12.2B+4264.1h268.4D763.7C++
VLG Missile Launcher 7855227.5A25.2055.009%C++N/A110A46A*5300.5h5.3C*9.6B+
G30 Walker 875577.857C*5.5637.61%B3.636%C+20.4C--11.9D3002.7h229.1D--609.1C--
Aphelion VEX-4H 10253153.533C+1.2344.281%C+3.774%B+29.4D27.2C+8021.8h76C-171.7C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon6415,32711.9h
Anti-Vehicle MANA Turret342,2766.3h
Nano-Armor Kit1,2961,605,633101.8h
Decoy Grenade0740h
Skywall Shield Emitter24411.6h
Structure Shield Module16292.8h
AE Nano-Armor Kit7331,174,21259.9h
Repair Module29764.7h
Cortium Silo02551.2h
Turret AI Module78244.9h
AE Medical Applicator16595,9106.2h
Reinforcements Module0670.2h
Nanite Revive Grenade011,3803.2h
Medical Applicator464275,53817.8h
Blast Wall43172.6h
Spitfire Auto-Turret593,5803h
Restoration Kit61310.1h
Motion Spotter9829,70312.9h
Xiphos Anti-Personnel Tower35163h
Hoplon Anti-Aircraft Phalanx Tower13933h
Bunker2580.8h
HIVE0750.3h
Rampart Wall96897.8h
Sunderer Garage01401.4h
Spear Anti-Vehicle Tower34953.4h
Deconstruction Tool140,6973.1h
Welding Device015,6181.4h
Shield Recharging Field14015,4224.5h
Recon Detection Device262,8914.5h
Ammunition Package7110,2364.1h
Medical Kit2825,4024.9h
Anti-Infantry MANA Turret512,5712.9h
Nano-Repair Grenade09490.3h
Pain Spire02241h
The Flail0510.3h
Flail Targeting Dart102231.2h
Snowman Soldier01140.1h
Infantry Tower0550.9h
Lumifiber Rampart Wall13213.7h
IPC Targeting Dart168733.7h
Orbital Strike Target Designator211532.2h
Hardlight Barrier1810.1h
Alarm Module01900.5h
Glaive IPC01981.1h
Vehicle Ammo Dispenser01100.7h
Vehicle Gate53063.5h
Pillbox02021.7h
Elysium Spawn Tube02500.9h
Light Vehicle Terminal0631h

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