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Harbinger Boxsyz[CDGS] Boxsyz
VS BR 92

KDR: 2.3

Score: 191.1m

Last Seen: May 30th, 2020 8:24 AM
- OFFLINE - 1187.6 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Cobalt
Level Progress (to 93): 3%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Flare VE6 Light PPA NS-11C Supernova FPC Betelgeuse 54-A C-4 ARX Saron Laser Cannon Eclipse VE3A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $779,373 MLG Score: 623
Fun Score: N/A
Cheeseburgers Flipped: 2895TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.858%18.155%433561293100,2031.870720.429

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.943%0.504B+-0.444C---0.748D-HEAD ++ (~6.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.347C**11.50.191C++36.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.214%2.147%7166134324,1703926103486.15639234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.979%-0.425C--0.54B+-0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.90.108C+48.10.095C+96.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.482%3.226%5428134119,810466383444.24743237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.899%-0.442C--0.469B+0.586

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.70.382C**8.70.305C*15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.999%1.862%38521132813,750412340973.33495336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.808%-0.298C-0.643D-0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.80.453B+21.70.46B+44.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.628%54.985%385613436,1095174231.18071

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.533%0.552B+-0.776D-0.523

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.278C*2.80.132C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.208%10.044%385613438,8114459491.976

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.163%0.447B-0.93D--0.052

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.49B+3.20.349C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
191.1m372.3%414 (24.8k)383 (23k)2.30004254,108110,4802.6646192 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491424123.317%11.122%25904:30110

9% Combat Medic38% Engineer19% Heavy Assault9% Infiltrator21% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:34 PMNov 27th, 2012 9:46 PMMay 30th, 2020 6:51 AM (71d) (PST)May 30th, 2020 5:43 AM (71d) (PST)May 30th, 2020 4:24 AM (71d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6981535450.5100.2220.0572.1970.080623

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,9089,17432,73431133132523,005

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8308.5h/346.2d 40,278 28,263 88,496 1095.1k 12,950 21,536 39,999 348.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
D--
Kills:10,442
Deaths:2,626
KDR:3.976
Accuracy:20.014% D--
HSR:16.740% D*
Betelgeuse 54-A
D**
Kills:6,716
Deaths:3,303
KDR:2.033
Accuracy:22.221% D**
HSR:22.737% D**
Orion VS54
D*
Kills:1,361
Deaths:
KDR:
Accuracy:18.379% D*
HSR:15.503% D**
VX29 Polaris
C-
Kills:1,348
Deaths:718
KDR:1.877
Accuracy:23.984% C-
HSR:17.137% D--
Pulsar LSW
D
Kills:1,279
Deaths:644
KDR:1.986
Accuracy:22.031% D
HSR:19.156% D--
SVA-88
D--
Kills:1,223
Deaths:676
KDR:1.809
Accuracy:21.290% D--
HSR:17.580% D*
NSX-P Naginata
D-
Kills:1,196
Deaths:964
KDR:1.241
Accuracy:21.490% D-
HSR:22.826% D*
VE-H Maw
D
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:20.566% F
HSR:24.829% D
Ursa
C--
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:23.126% C--
HSR:18.637% D--
NS-15M1
C
Kills:1,159
Deaths:576
KDR:2.012
Accuracy:24.151% C
HSR:14.754% D*
NSX Naginata
D
Kills:1,157
Deaths:683
KDR:1.694
Accuracy:21.316% D-
HSR:26.534% D
NS-15M2
D*
Kills:1,156
Deaths:541
KDR:2.137
Accuracy:20.694% D**
HSR:20.156% D*
Kills:29,364
Deaths (as Heavy Assault):11,956
Deaths (to Heavy Assaults):30,751
KDR:2.45601
Kill Difference:17,408
Playtime:1,549.224 hours
Usage:19%
Score:27.700m
Score/min:298
Accuracy (listed only):21.605%
HSR (listed only):19.716%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C
Kills:7,415
Deaths:6,404
KDR:1.158
Accuracy:23.428% D
HSR:19.285% C
Eclipse VE3A
D-
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D--
HSR:16.043% D-
Serpent VE92
D-
Kills:2,954
Deaths:2,117
KDR:1.395
Accuracy:22.090% D-
HSR:15.877% D--
Pulsar C
D-
Kills:2,613
Deaths:1,547
KDR:1.689
Accuracy:23.548% D-
HSR:19.862% D-
Thanatos VE70
C+
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C+
HSR:9.704% D*
Zenith VX-5
D-
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% D-
HSR:16.328% D--
Deimos VA29
C+
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% C+
HSR:12.574% D-
Phobos VX86
C+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% C+
HSR:8.473% D*
VX6-7
D
Kills:1,275
Deaths:876
KDR:1.455
Accuracy:23.949% D
HSR:13.569% D**
Zenith VX-5AE
D
Kills:1,241
Deaths:906
KDR:1.370
Accuracy:22.942% D**
HSR:24.980% D
NSX-P Tanto
D-
Kills:1,225
Deaths:868
KDR:1.411
Accuracy:24.140% D-
HSR:22.531% D-
NSX Tanto
D--
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% D--
HSR:20.184% D--
VE-LR Obelisk
D*
Kills:1,185
Deaths:1,485
KDR:0.798
Accuracy:28.254% D*
HSR:17.975% F-
Chaos
D*
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D*
HSR:8.814% F
Solstice SF
D
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% D
HSR:12.479% D
Solstice VE3
C
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C
HSR:12.479% D**
Nova
C+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C+
HSR:9.310% D*
Solstice Burst
D-
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% D--
HSR:20.639% D-
Eidolon VE33
D
Kills:1,158
Deaths:613
KDR:1.889
Accuracy:27.096% D
HSR:18.135% D*
NS Baron G5
C++
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% C++
HSR:10.881% D-
Revenant
D**
Kills:1,157
Deaths:612
KDR:1.891
Accuracy:26.440% D**
HSR:16.940% F-
Pandora VX25
C
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C
HSR:10.879% D*
VE-C Horizon
D-
Kills:694
Deaths:767
KDR:0.905
Accuracy:24.773% F-
HSR:19.885% D-
Kills:42,425
Deaths (as Engineer):30,715
Deaths (to Engineers):22,787
KDR:1.38125
Kill Difference:11,710
Playtime:3,171.072 hours
Usage:38%
Score:72.508m
Score/min:381
Accuracy (listed only):32.360%
HSR (listed only):15.558%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C
Kills:7,415
Deaths:6,404
KDR:1.158
Accuracy:23.428% D
HSR:19.285% C
Eclipse VE3A
D-
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D--
HSR:16.043% D-
Eridani SX5
B
Kills:3,254
Deaths:1,947
KDR:1.671
Accuracy:30.648% B
HSR:15.089% D--
Serpent VE92
D-
Kills:2,954
Deaths:2,117
KDR:1.395
Accuracy:22.090% D-
HSR:15.877% D--
Pulsar C
D-
Kills:2,613
Deaths:1,547
KDR:1.689
Accuracy:23.548% D-
HSR:19.862% D-
Eridani SX5-AE
D--
Kills:2,360
Deaths:1,607
KDR:1.469
Accuracy:27.330% D--
HSR:18.220% D**
Thanatos VE70
C+
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C+
HSR:9.704% D*
Zenith VX-5
D-
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% D-
HSR:16.328% D--
Deimos VA29
C+
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% C+
HSR:12.574% D-
Sirius SX12
C
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C
HSR:9.737% D*
Phobos VX86
C+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% C+
HSR:8.473% D*
VX6-7
D
Kills:1,275
Deaths:876
KDR:1.455
Accuracy:23.949% D
HSR:13.569% D**
Zenith VX-5AE
D
Kills:1,241
Deaths:906
KDR:1.370
Accuracy:22.942% D**
HSR:24.980% D
NSX-P Tanto
D-
Kills:1,225
Deaths:868
KDR:1.411
Accuracy:24.140% D-
HSR:22.531% D-
NSX Tanto
D--
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% D--
HSR:20.184% D--
VE-S Canis
D
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% D
HSR:16.989% D
Chaos
D*
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D*
HSR:8.814% F
Solstice SF
D
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% D
HSR:12.479% D
Solstice VE3
C
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C
HSR:12.479% D**
Nova
C+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C+
HSR:9.310% D*
Solstice Burst
D-
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% D--
HSR:20.639% D-
MKV Suppressed
C-
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% D
HSR:18.394% C-
NS Baron G5
C++
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% C++
HSR:10.881% D-
NS-7 PDW
C
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C
HSR:10.977% D*
NSX Tengu
D-
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% D-
HSR:16.076% D--
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D**
HSR:17.042% D
Pandora VX25
C
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C
HSR:10.879% D*
VE-C Horizon
D-
Kills:694
Deaths:767
KDR:0.905
Accuracy:24.773% F-
HSR:19.885% D-
Kills:51,876
Deaths (as Light Assault):36,003
Deaths (to Light Assaults):20,208
KDR:1.44088
Kill Difference:15,873
Playtime:1,728.503 hours
Usage:21%
Score:42.721m
Score/min:412
Accuracy (listed only):31.470%
HSR (listed only):15.261%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B
Kills:3,254
Deaths:1,947
KDR:1.671
Accuracy:30.648% B
HSR:15.089% D--
Eridani SX5-AE
D--
Kills:2,360
Deaths:1,607
KDR:1.469
Accuracy:27.330% D--
HSR:18.220% D**
Sirius SX12
C
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C
HSR:9.737% D*
Manticore SX40
D--
Kills:1,233
Deaths:1,048
KDR:1.177
Accuracy:23.945% D*
HSR:15.085% D--
Artemis VX26 AE
D--
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:27.060% D--
HSR:24.647% D*
VE-S Canis
D
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% D
HSR:16.989% D
NS-30 Vandal
D
Kills:1,160
Deaths:593
KDR:1.956
Accuracy:32.745% D
HSR:19.052% D*
XM98
C+
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:39.448% C+
HSR:70.862% D
VA39 Spectre
C*
Kills:1,160
Deaths:617
KDR:1.880
Accuracy:36.604% C*
HSR:27.414% D--
Parsec VX3-A
D*
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:37.021% D*
HSR:62.209% T
Parallax VX3
B+
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:43.391% B+
HSR:64.884% F-
Ghost
C++
Kills:1,159
Deaths:560
KDR:2.070
Accuracy:43.208% C++
HSR:45.298% T
NS-44 Commissioner
D
Kills:1,158
Deaths:1,179
KDR:0.982
Accuracy:34.139% D
HSR:14.853% D*
NS-44P Commissioner
C
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:41.701% C
HSR:21.330% D-
Nyx VX31
C
Kills:1,158
Deaths:488
KDR:2.373
Accuracy:35.254% C
HSR:21.071% D*
MKV Suppressed
C-
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% D
HSR:18.394% C-
Beamer VS3
C+
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:29.046% C+
HSR:18.653% D
NSX Tomoe
D--
Kills:1,158
Deaths:931
KDR:1.244
Accuracy:26.105% D--
HSR:28.152% D*
NS-7 PDW
C
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C
HSR:10.977% D*
Phantom VA23
C++
Kills:1,157
Deaths:643
KDR:1.799
Accuracy:39.000% C++
HSR:25.756% D
Artemis VX26
C
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:26.453% D
HSR:23.596% C
NSX Tengu
D-
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% D-
HSR:16.076% D--
NS-357 Underboss
C
Kills:1,156
Deaths:890
KDR:1.299
Accuracy:38.046% C
HSR:17.474% D-
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D**
HSR:17.042% D
Cerberus
D
Kills:1,152
Deaths:791
KDR:1.456
Accuracy:30.666% D
HSR:18.576% D-
NS-61 Emissary
C
Kills:750
Deaths:748
KDR:1.003
Accuracy:27.980% C
HSR:16.533% C
NS-AM7 Archer
C
Kills:463
Deaths:1,301
KDR:0.356
Accuracy:52.630% D-
HSR:17.279% C
Parallax VX3-AE
F-
Kills:312
Deaths:119
KDR:2.622
Accuracy:29.787% F-
HSR:70.833% F--
NS CandyCannon 3000
D-
Kills:107
Deaths:187
KDR:0.572
Accuracy:27.188% D-
HSR:14.953% D**
Kills:34,390
Deaths (as Infiltrator):22,329
Deaths (to Infiltrators):15,343
KDR:1.54015
Kill Difference:12,061
Playtime:731.828 hours
Usage:9%
Score:14.612m
Score/min:333
Accuracy (listed only):32.417%
HSR (listed only):26.243%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B
Kills:3,254
Deaths:1,947
KDR:1.671
Accuracy:30.648% B
HSR:15.089% D--
NS-11P
D--
Kills:2,649
Deaths:1,956
KDR:1.354
Accuracy:22.154% D--
HSR:14.534% D*
Eridani SX5-AE
D--
Kills:2,360
Deaths:1,607
KDR:1.469
Accuracy:27.330% D--
HSR:18.220% D**
Thanatos VE70
C+
Kills:2,267
Deaths:1,464
KDR:1.549
Accuracy:42.700% C+
HSR:9.704% D*
H-V45
D
Kills:2,227
Deaths:1,237
KDR:1.800
Accuracy:23.964% D
HSR:15.222% D*
Deimos VA29
C+
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% C+
HSR:12.574% D-
Sirius SX12
C
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C
HSR:9.737% D*
NS-11A
D
Kills:1,480
Deaths:865
KDR:1.711
Accuracy:24.336% D
HSR:16.014% D*
Phobos VX86
C+
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% C+
HSR:8.473% D*
Darkstar
D*
Kills:1,265
Deaths:962
KDR:1.315
Accuracy:22.809% D**
HSR:16.522% D*
VE-S Canis
D
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% D
HSR:16.989% D
H-V45 AE
D*
Kills:1,183
Deaths:939
KDR:1.260
Accuracy:20.733% F--
HSR:21.471% D*
Terminus VX-9
D*
Kills:1,181
Deaths:816
KDR:1.447
Accuracy:21.837% D*
HSR:16.342% D**
Chaos
D*
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D*
HSR:8.814% F
NSX Yumi
D--
Kills:1,171
Deaths:1,242
KDR:0.943
Accuracy:22.638% D*
HSR:19.300% D--
Corvus VA55
C+
Kills:1,164
Deaths:654
KDR:1.780
Accuracy:27.419% C+
HSR:18.900% D-
Pulsar VS1
C++
Kills:1,160
Deaths:626
KDR:1.853
Accuracy:26.938% C++
HSR:13.707% D*
Nova
C+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C+
HSR:9.310% D*
CME
D*
Kills:1,159
Deaths:802
KDR:1.445
Accuracy:23.135% D*
HSR:14.927% D*
MKV Suppressed
C-
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% D
HSR:18.394% C-
Equinox VE2
D--
Kills:1,158
Deaths:731
KDR:1.584
Accuracy:23.083% D--
HSR:13.903% D--
NS Baron G5
C++
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% C++
HSR:10.881% D-
NS-7 PDW
C
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C
HSR:10.977% D*
NSX Tengu
D-
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% D-
HSR:16.076% D--
Equinox VE2 Burst
D**
Kills:1,156
Deaths:874
KDR:1.323
Accuracy:22.522% D**
HSR:15.657% F
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D**
HSR:17.042% D
Pandora VX25
C
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C
HSR:10.879% D*
VE-A Lacerta
D**
Kills:105
Deaths:135
KDR:0.778
Accuracy:19.500% F-
HSR:12.381% D**
Kills:39,978
Deaths (as Combat Medic):26,296
Deaths (to Combat Medics):12,100
KDR:1.52031
Kill Difference:13,682
Playtime:756.935 hours
Usage:9%
Score:23.779m
Score/min:524
Accuracy (listed only):31.176%
HSR (listed only):14.359%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:1,495
Deaths:414
KDR:3.611
Accuracy:20.545% C
HSR:20.134% D
Nebula VM20
C
Kills:1,494
Deaths:390
KDR:3.831
Accuracy:20.759% C
HSR:17.872% D-
Quasar VM1
D
Kills:1,387
Deaths:532
KDR:2.607
Accuracy:15.441% D
HSR:14.708% D--
Cosmos VM3
C
Kills:1,282
Deaths:409
KDR:3.134
Accuracy:18.594% C
HSR:15.211% D--
Cosmos VM3
C*
Kills:1,188
Deaths:324
KDR:3.667
Accuracy:22.338% C*
HSR:15.657% D-
Blueshift VM5
B
Kills:1,181
Deaths:301
KDR:3.924
Accuracy:23.639% B
HSR:20.661% C-
Nebula VM20
D
Kills:1,173
Deaths:311
KDR:3.772
Accuracy:18.027% D
HSR:18.414% D
Quasar VM1
C++
Kills:1,163
Deaths:301
KDR:3.864
Accuracy:21.403% C++
HSR:16.423% D*
Comet VM2
B*
Kills:1,080
Deaths:785
KDR:1.376
Accuracy:38.710% D--
HSR:6.019% B*
Comet VM2
C*
Kills:1,043
Deaths:866
KDR:1.204
Accuracy:41.709% D-
HSR:5.082% C*
NS-20 Gorgon
C++
Kills:841
Deaths:549
KDR:1.532
Accuracy:26.584% C-
HSR:23.781% C++
NS-10 Burster
A+
Kills:509
Deaths:414
KDR:1.229
Accuracy:32.733% C+
HSR:11.591% A+
Vortex VM21
B++
Kills:352
Deaths:468
KDR:0.752
Accuracy:36.743% D--
HSR:5.398% B++
NS-10 Burster
B+
Kills:213
Deaths:145
KDR:1.469
Accuracy:36.090% B+
HSR:6.573% B
Kills:14,401
Deaths (as MAX Suit):3,104.500
Deaths (to MAX Suits):5,954
KDR:4.63875
Kill Difference:11,296.500
Playtime:362.534 hours
Usage:4%
Score:9.822m
Score/min:452
Accuracy (listed only):26.665%
HSR (listed only):14.109%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:9,345
V. Kills:927 N/A
Deaths:902
KDR:10.360
Accuracy:42.812% C+
KPH:63.200 C+
VKPH:6.300 B*
Saron Laser Cannon
C+
Kills:5,171
V. Kills:3,157 164%
Deaths:1,551
KDR:3.334
Accuracy:31.676% C+
KPH:17.900 C+
VKPH:10.900 C+
Dual Photon Pods
D
Kills:3,816
V. Kills:924 413%
Deaths:323
KDR:11.814
Accuracy:56.165% C++
KPH:54.700 D
VKPH:13.200 D
V26 Maelstrom Turbo Laser
C+
Kills:3,544
V. Kills:1,698 209%
Deaths:1,107
KDR:3.201
Accuracy:28.381% D
KPH:18.500 C+
VKPH:8.900 C--
Hornet Missiles
B+
Kills:2,788
V. Kills:801 348%
Deaths:176
KDR:15.841
Accuracy:59.602% C--
KPH:105.100 B+
VKPH:30.200 D
Coyote Missiles
D
Kills:1,403
V. Kills:857 164%
Deaths:289
KDR:4.855
Accuracy:47.824% D*
KPH:28.600 D
VKPH:17.500 D
Antares LC
C
Kills:1,318
V. Kills:700 188%
Deaths:342
KDR:3.854
Accuracy:31.942% C
KPH:19.100 C-
VKPH:10.200 D
Photon A2A Missile Pods
A
Kills:897
V. Kills:1,034 87%
Deaths:67
KDR:13.388
Accuracy:75.661% C
KPH:70.700 C*
VKPH:81.500 A
Kills:28,282 (19,378 + 0)
Deaths:4,757
KDR:5.945
VKDR:2.123
Vehicle Kills:10,098
Kill Difference:23,525
Playtime:855.358 hours
Usage:10%
Score:14.854m
Score/min:289
Piloting Accuracy:31.942%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,748
V. Kills:2,037 86%
Deaths:970
KDR:1.802
Accuracy:40.546% D
KPH:6.700 C-
VKPH:7.800 C++
L105 Zephyr
U
Kills:1,502
V. Kills:169 N/A
Deaths:85
KDR:17.671
Accuracy:34.665% D*
KPH:5,407,200 U
VKPH:608,400 U
C150 Dalton
U
Kills:1,263
V. Kills:652 193%
Deaths:117
KDR:10.795
Accuracy:44.163% B++
KPH:4,546,800 U
VKPH:2,347,200 U
L105 Zephyr PX
U
Kills:1,098
V. Kills:120 N/A
Deaths:62
KDR:17.710
Accuracy:44.196% F--
KPH:3,952,800 U
VKPH:432,000 U
Dual-75 Duster
A
Kills:1,097
V. Kills:142 N/A
Deaths:28
KDR:39.179
Accuracy:36.676% D
KPH:76.400 C
VKPH:9.900 A
AP30 Shredder
U
Kills:782
V. Kills:591 132%
Deaths:86
KDR:9.093
Accuracy:30.095% D--
KPH:2,815,200 U
VKPH:2,127,600 U
L-30R Vektor
C
Kills:546
V. Kills:571 95%
Deaths:370
KDR:1.476
Accuracy:34.773% D
KPH:5 D*
VKPH:5.300 C
Kills:8,036 (2,294 + 5,742)
Deaths:1,718
KDR:4.678
VKDR:2.492
Vehicle Kills:4,282
Kill Difference:6,318
Playtime:383.208 hours
Usage:5%
Score:4.734m
Score/min:206
Piloting Accuracy:34.773%
Gunner Accuracy:30.095%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:1,627
V. Kills:223 N/A
Deaths:179
KDR:9.089
Accuracy:34.124% D-
KPH:43.300 C+
VKPH:5.900 C--
L100 Python AP
B
Kills:1,616
V. Kills:998 162%
Deaths:178
KDR:9.079
Accuracy:54.325% C
KPH:39 C+
VKPH:24.100 B
L100 Python HEAT
C**
Kills:1,262
V. Kills:402 313%
Deaths:141
KDR:8.950
Accuracy:50.094% C
KPH:46 C**
VKPH:14.600 C++
L100 Python HESH
B*
Kills:1,053
V. Kills:219 479%
Deaths:82
KDR:12.842
Accuracy:55.027% B+
KPH:60.300 C
VKPH:12.500 B*
Skyguard
D-
Kills:564
V. Kills:487 116%
Deaths:184
KDR:3.065
Accuracy:28.357% C-
KPH:9 D--
VKPH:7.800 D-
Kills:6,122 (6,122 + 0)
Deaths:764
KDR:8.013
VKDR:3.048
Vehicle Kills:2,329
Kill Difference:5,358
Playtime:186.526 hours
Usage:2%
Score:3.706m
Score/min:331
Driving Accuracy:28.357%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:7,197
V. Kills:4,442 162%
Deaths:730
KDR:9.859
Accuracy:52.133% C
KPH:30.200 C
VKPH:18.600 C++
Supernova VPC
C+
Kills:3,448
V. Kills:526 N/A
Deaths:242
KDR:14.248
Accuracy:49.774% C
KPH:52.700 C+
VKPH:8 C
Supernova PC
C+
Kills:3,043
V. Kills:1,047 290%
Deaths:318
KDR:9.569
Accuracy:47.254% C-
KPH:28.300 C+
VKPH:9.800 C+
Saron HRB
C*
Kills:1,340
V. Kills:571 234%
Deaths:91
KDR:14.725
Accuracy:35.937% D**
KPH:33.400 C*
VKPH:14.200 C
Proton II PPA
C++
Kills:1,046
V. Kills:57 N/A
Deaths:30
KDR:34.867
Accuracy:23.432% C--
KPH:72.900 C++
VKPH:4 C+
E540 Halberd
C*
Kills:554
V. Kills:237 233%
Deaths:49
KDR:11.306
Accuracy:44.685% D-
KPH:40.600 C*
VKPH:17.300 C+
M20 Basilisk
B*
Kills:117
V. Kills:50 229%
Deaths:9
KDR:13
Accuracy:31.821% B+
KPH:20.300 C*
VKPH:8.700 B*
G30 Walker
C
Kills:64
V. Kills:39 160%
Deaths:6
KDR:10.667
Accuracy:27.839% C
KPH:18.900 C--
VKPH:11.500 C
Kills:16,809 (13,688 + 3,121)
Deaths:1,475
KDR:11.396
VKDR:4.725
Vehicle Kills:6,969
Kill Difference:15,334
Playtime:488.666 hours
Usage:6%
Score:8.814m
Score/min:301
Driving Accuracy:47.254%
Gunner Accuracy:27.839%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,295
V. Kills:56 N/A
Deaths:69
KDR:18.768
Accuracy:31.443% D*
KPH:104.700 C+
VKPH:4.500 D
E540 Halberd-H
D
Kills:953
V. Kills:458 208%
Deaths:73
KDR:13.055
Accuracy:51.615% D*
KPH:37.100 D
VKPH:17.800 D
M40 Fury-H
C*
Kills:420
V. Kills:21 N/A
Deaths:11
KDR:38.182
Accuracy:36.297% D--
KPH:110.800 C*
VKPH:5.500 D-
Saron HRB-H
C+
Kills:226
V. Kills:109 205%
Deaths:25
KDR:9.040
Accuracy:46.827% D**
KPH:42 C+
VKPH:20.300 D
G30 Walker
C**
Kills:55
V. Kills:32 167%
Deaths:7
KDR:7.857
Accuracy:37.610% C**
KPH:20.300 D--
VKPH:11.800 D*
Aphelion VEX-4H
C
Kills:53
V. Kills:49 106%
Deaths:15
KDR:3.533
Accuracy:44.281% C
KPH:29 D--
VKPH:26.800 C
Kills:3,002 (0 + 3,002)
Deaths:200
KDR:15.010
VKDR:3.625
Vehicle Kills:725
Kill Difference:2,802
Playtime:51.738 hours
Usage:1%
Score:1.233m
Score/min:397
Driving Accuracy:N/A%
Gunner Accuracy:44.281%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:1,181
V. Kills:170 N/A
Deaths:66
KDR:17.894
Accuracy:33.536% D
KPH:63.800 B
VKPH:9.200 C
M40 Fury
B+
Kills:905
V. Kills:189 476%
Deaths:57
KDR:15.877
Accuracy:41.810% B
KPH:79.500 B+
VKPH:16.600 B+
M60-G Bulldog
C
Kills:366
V. Kills:45 N/A
Deaths:35
KDR:10.457
Accuracy:33.597% D
KPH:31.700 C
VKPH:3.900 D
M20 Basilisk
D
Kills:240
V. Kills:103 231%
Deaths:38
KDR:6.316
Accuracy:37.019% D
KPH:13.400 D-
VKPH:5.800 D
M20 Basilisk
C+
Kills:219
V. Kills:157 139%
Deaths:44
KDR:4.977
Accuracy:40.362% C+
KPH:14 D-
VKPH:10 C+
G30 Walker
M
Kills:99
V. Kills:68 143%
Deaths:12
KDR:8.250
Accuracy:39.600% B**
KPH:26.900 A
VKPH:18.500 M
M60-G Bulldog
D
Kills:80
V. Kills:16 471%
Deaths:9
KDR:8.889
Accuracy:33.580% D
KPH:25.600 D-
VKPH:5.100 D
G30 Walker
C++
Kills:58
V. Kills:50 114%
Deaths:8
KDR:7.250
Accuracy:35.008% B+
KPH:13.900 D
VKPH:12 C++
Kills:3,148 (0 + 3,148)
Deaths:269
KDR:11.703
VKDR:2.967
Vehicle Kills:798
Kill Difference:2,879
Playtime:85.951 hours
Usage:1%
Score:2.001m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:35.008%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,064
V. Kills:132 N/A
Deaths:472
KDR:2.254
Accuracy:45.054% C--
KPH:39 B++
VKPH:4.800 C
S12 Renegade
C+
Kills:968
V. Kills:27 N/A
Deaths:377
KDR:2.568
Accuracy:40.977% C-
KPH:59.200 C+
VKPH:1.700 C
Kills:2,032 (2,032 + 0)
Deaths:849
KDR:2.393
VKDR:0.187
Vehicle Kills:159
Kill Difference:1,183
Playtime:43.628 hours
Usage:1%
Score:0.467m
Score/min:178
Driving Accuracy:40.977%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,230
V. Kills:111 N/A
Deaths:13
KDR:94.615
Accuracy:35.077% C+
KPH:109.500 B+
VKPH:9.900 B**
Pelter Rocket Pod
B+
Kills:243
V. Kills:44 N/A
Deaths:
KDR:
Accuracy:46.276% C
KPH:97.300 B+
VKPH:17.600 C-
M20 Wyvern
D-
Kills:135
V. Kills:94 142%
Deaths:26
KDR:5.192
Accuracy:35.155% C-
KPH:12.100 D--
VKPH:8.400 D-
VLG Missile Launcher
A++
Kills:61
V. Kills:24 244%
Deaths:2
KDR:30.500
Accuracy:56.839% B+
KPH:92.300 B**
VKPH:36.300 A++
Kills:1,669 (0 + 1,669)
Deaths:41
KDR:40.707
VKDR:6.659
Vehicle Kills:273
Kill Difference:1,628
Playtime:25.529 hours
Usage:0%
Score:0.460m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:56.839%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Flare VE6 10,56710,4422,6263.976A1.6820.014%D--16.74%D*29.4D-N/A111355.7h10C+49.8C--
Light PPA 10,2729,34590210.36B+8.0642.812%C+N/A63.2C+6.3B*282147.9h13.8C+32.2C+
NS-11C 7,6067,4156,4041.158C1.1423.428%D19.285%C27C-N/A87274.3h15.1D64.5C--
Supernova FPC 11,6397,1977309.859C+7.5652.133%C4.196%A++30.2C18.6C++299238.6h5.3C--10.2D
Betelgeuse 54-A 6,7786,7163,3032.033C0.2722.221%D**22.737%D**47.8D-N/A187140.6h10.9C-48.8D-
C-4 ARX 8,9446,6492,2262.987B0.6923.805%DN/A148.7C*51.3B++110244.7h1.2C+4.8C+
Saron Laser Cannon 8,3285,1711,5513.334C++1.0331.676%C+4.177%A++17.9C+10.9C+248289h110.2C++347.9C++
Eclipse VE3A 5,0384,9743,2981.508C+0.7924.144%D--16.043%D-46.9C+N/A147106.1h12.9D53.4D
Dual Photon Pods 4,7403,81632311.814B+9.5156.165%C++1.31%B54.7D13.2D36569.8h18.1C*32.2C**
V26 Maelstrom Turbo Laser 5,2423,5441,1073.201C++0.9028.381%D4.233%A+18.5C+8.9C--193191.5h75C**264.3C++
Supernova VPC 3,9743,44824214.248C11.9549.774%C2.436%A52.6C+8C26365.5h3.2C6.3C+
Eridani SX5 3,2693,2541,9471.671C+0.6330.648%B15.089%D--44.7CN/A15872.8h10.6C++34.6C**
Proximity Mine 3,1213,1213419.152A+6.8545.421%C+N/A227.8A++N/A79913.7h1.9C+4.1C++
Supernova PC 4,0903,0433189.569C++7.2747.254%C-2.958%B++28.4C+9.8C+216107.3h3.9B+8.4B
C-4 3,7423,0161,2412.43B0.1328.694%C++N/A123.6C*29.8C+145824.4h1.3C+4.7C++
Serpent VE92 2,9852,9542,1171.395C+0.9122.09%D-15.877%D--20.8DN/A88142h12.7C57.5C
Hornet Missiles 3,5892,78817615.841B*13.5459.602%C--1.65%C++105.2B+30.2D62926.5h6.3B**10.6B*
NS-11P 2,6722,6491,9561.354C0.9522.154%D--14.534%D*33.1DN/A14180.1h13.5C--60.9D
Pulsar C 2,6362,6131,5471.689C+0.6123.548%D-19.862%D-28.2C--N/A14392.6h10.7C+45.5C+
Tank Mine 4,1332,3913157.59A*5.2925.17%D-N/A150.4B+109.6A213915.9h1.8C*7.3D*
Eridani SX5-AE 2,3952,3601,6071.469D0.8327.33%D--18.22%D**35.9D-N/A9765.7h11.6D*42.6D*
Plasma Grenade 2,2892,27412274N/A2,271.7040.431%D*N/A710.6B4.7C--24933.2h2.5B*6.1C*
Thanatos VE70 2,2892,2671,4641.548C**0.7542.7%C+9.704%D*20.8DN/A86109h3.8B+8.9B
H-V45 2,2482,2271,2371.8C+0.5023.964%D15.222%D*35.8CN/A17762.2h12.7C53.2C
Lasher X2 2,0632,0481,3671.498C++0.8029.862%C+2.637%D43.3CN/A21647.3h16.8B+56.2B
Zenith VX-5 1,9291,8681,2991.438C+0.8623.976%D-16.328%D--15D-N/A67124.2h16.7F69.7D*
Nemesis VSH9 3,0251,7621,2831.373B+0.9365.875%C++1.476%D18.7C+13.4C+26494.1h8.1C+12.3C+
CAS30 Tank Buster 3,7851,7489701.802C++0.5040.546%DN/A6.7C-7.8C++105260.6h42.5B++104.7C**
Lasher X2 AE 1,7601,7251,1611.486C+0.8130.377%D3.71%C**50.1C1D13134.4h16.3B+53.5C*
Deimos VA29 1,6951,6861,1361.484C+0.8264.561%C+12.574%D-21.4D--N/A8678.9h2B+3.2C*
C75 Viper 1,8501,6271799.089C**6.7934.124%D-N/A43.3C+5.9C--28837.6h8.7B+25.6C++
L100 Python AP 2,6141,6161789.079C+6.7854.325%C4.889%A++38.9C+24B46641.5h6C11.1C+
Sirius SX12 1,5281,5207891.926C**0.3725.316%C9.737%D*35.1CN/A19743.3h12.7C+50C++
L105 Zephyr 1,6711,5028517.671B**15.3734.665%D*0.999%C**15020U1690U52188800.1h4.1B**11.8B+
Blueshift VM5 1,4991,4954143.611C*1.3120.545%C20.134%D34C--N/A17144h15C++73.1C+
Nebula VM20 1,5061,4943903.831B+1.5320.759%C17.872%D-37.1C-N/A16540.3h13.6C*65.5C**
NS-11A 1,4921,4808651.711C+0.5924.336%D16.014%D*33.6C--N/A14344.1h12.3C+50.7C+
Coyote Missiles 2,2601,4032894.855C*2.5547.824%D*N/A28.6D17.5D35649.1h41.9C+87.7C
Quasar VM1 1,4121,3875322.607C**0.3115.441%D14.708%D--21.2DN/A10565.3h12.7B82.1C+
Phobos VX86 1,3741,3698761.563C+0.7462.979%C+8.473%D*35.9DN/A16638.1h2.1B3.3C**
Orion VS54 1,3811,36111361U1,358.7018.379%D*15.503%D**27.8DN/A26449h11.7C+63.8C+
VX29 Polaris 1,3591,3487181.877C+0.4223.984%C-17.137%D--41.3DN/A23532.6h11.2C+46.8C+
Saron HRB 1,9111,3409114.725A12.4235.937%D**2.463%B**33.4C*14.2C50040.1h14.5B**40.3B+
Antares LC 2,0181,3183423.854B+1.5531.942%C4.476%M+19.1C-10.1D23369h109.1C+341.6C+
Proton II PPA-H 1,3511,2956918.768C*16.4731.443%D*2.548%B**104.4C+4.5D41012.4h8.1B+25.9C+
Cosmos VM3 1,2971,2824093.134C**0.8318.594%C15.211%D--24.4DN/A9652.6h10.9B*58.9B+
Pulsar LSW 1,2861,2796441.986C+0.3122.031%D19.156%D--43.1C--N/A26629.7h10.8C++49.2C+
VX6-7 1,2841,2758761.455C+0.8523.949%D13.569%D**17.8D-N/A7471.6h13.1C54.9C
Darkstar 1,2771,2659621.315C0.9922.809%D**16.522%D*33DN/A16938.3h13.9D-61.1D*
C150 Dalton 1,9151,26311710.795B8.4944.163%B++N/A12630U6520U89690900.1h5.3D**12D
L100 Python HEAT 1,6641,2621418.95C+6.6550.094%C2.853%B+46.1C**14.7C++44427.4h4.2B++8.4C++
Zenith VX-5AE 1,2721,2419061.37C-0.9322.942%D**24.98%D41.1D1C8530.2h15.5F67.4F
Manticore SX40 1,2481,2331,0481.177C+1.1223.945%D*15.085%D--29.4CN/A11342h8.6C--36.1D--
CAS 14-E 1,3411,2301394.615A*92.3135.077%C+1.138%D109.8B+9.9B**34711.2h24.2B+69.1B+
NSX-P Tanto 1,2491,2258681.411C+0.8924.14%D-22.531%D-37.5CN/A10932.7h14.7C+60.9C
SVA-88 1,2281,2236761.809C+0.4921.29%D--17.58%D*46.5C-N/A28826.3h11C+51.9C
Artemis VX26 AE 1,2181,2058001.506C--0.7927.06%D--24.647%D*52.2CN/A17423.1h12.4D-46D--
NSX Tanto 1,2241,1998911.346C0.9524.197%D--20.184%D--25.2DN/A6747.6h14.9D61.6D
NSX-P Naginata 1,2401,1969641.241C--1.0621.49%D-22.826%D*40.1D1.5C+10229.8h13.1C60.7C-
VE-S Canis 1,2061,1896581.807C*0.4927.429%D16.989%D46.3CN/A14525.7h11.8C+43.1C
Cosmos VM3 1,1891,1883243.667B**1.3722.338%C*15.657%D-30.9C--N/A11938.4h11.6B+51.7C++
Sticky Grenade 1,2181,18811188N/A1,185.7048.715%DN/A698.8D-17.6C*20941.7h2.4C-4.9C
VE-LR Obelisk 1,2181,1851,4850.798D1.5028.254%D*17.975%F-24.3D-N/A5648.7h9.6F-34.1F-
H-V45 AE 1,2021,1839391.26C--1.0420.733%F--21.471%D*30.3D--N/A7839h13.8F-66.8F**
Blueshift VM5 1,1911,1813013.924B1.6223.639%B20.661%C-31.9DN/A14737h14.2C**60.1B+
Terminus VX-9 1,1821,1818161.447C+0.8521.837%D*16.342%D**34.1DN/A18534.6h11.6C+53.3D
M40 Fury 1,3511,1816617.894B**15.5933.536%D1.609%C++63.8B9.2C50918.5h10.5B+31.4C**
Chaos 1,1891,1809291.27C1.0347.775%D*8.814%F26.9D--N/A12743.8h3.6B+7.6C+
Solstice SF 1,1901,1781,0641.107C+1.1922.761%D12.479%D15.7C--N/A9074.9h13.7C60.1C-
Nebula VM20 1,1781,1733113.772B+1.4718.027%D18.414%D34.9C--N/A18433.6h14.5C*80.3C+
Icikill 1,2101,17222,9490.051C+2.2542.381%B++5.29%C--1.1CN/A31084.3h1.8B+4.3C**
NSX Yumi 1,1931,1711,2420.943C--1.3622.638%D*19.3%D--24.5D-N/A5747.7h14.8D**65.4D**
VE-H Maw 1,1791,1686901.693C0.6120.566%F24.829%D49.7DN/A13423.5h10.4C50.3D-
MANA Anti-Personnel Turret 1,1771,1645612.075N/A0.2322.48%UN/A11640U130U30136200.1h20.9T*93.1T*
Corvus VA55 1,1691,1646541.78C*0.5227.419%C+18.9%D-39.5C+N/A18029.5h11.3C+41.1C++
Quasar VM1 1,1681,1633013.864B+1.5621.403%C++16.423%D*33DN/A11835.2h10.9B+51.1B+
Solstice VE3 1,1801,1628761.326C**0.9724.392%C12.479%D**11.9DN/A11897.4h16.2C66.3C+
Pulsar VS1 1,1661,1606261.853B+0.4526.938%C++13.707%D*34.3C+N/A22333.8h13.6C+50.5C++
NS-30 Vandal 1,1691,1605931.956C+0.3432.745%D19.052%D*55.8C+N/A14620.8h5.1C++15.6C+
The Slasher 1,1781,16023,9090.049C+2.2543.032%B+3.19%D-1.1CN/A41025.3h1.9B+4.4B+
Nova 1,1611,1606601.758C++0.5445.746%C+9.31%D*31.5C-N/A14636.8h3.7B+8.1B
XM98 1,1621,1603223.602C*1.3039.448%C+70.862%D35.2C+N/A17833h2.4C6.1C+
VA39 Spectre 1,1651,1606171.88C+0.4236.604%C*27.414%D--43.6B+N/A20126.6h4.3B+11.7B+
Parsec VX3-A 1,1641,1593063.788C-1.4937.021%D*62.209%T40.7DN/A12628.5h2.4F*6.6F*
Parallax VX3 1,1641,1593833.026C0.7343.391%B+64.884%F-43.9C++N/A14526.4h2.2C5.1C+
Ghost 1,1651,1595602.07C-0.2343.208%C++45.298%T40.1DN/A14428.9h2.5D--5.9C-
Ursa 1,1651,1595352.166B+0.1323.126%C--18.637%D--45.8CN/A25125.3h10C++43.1C+
NS-15M1 1,1641,1595762.012C+0.2924.151%C14.754%D*38.6DN/A16830h10.6C**43.9C++
CME 1,1641,1598021.445C++0.8623.135%D*14.927%D*29.1DN/A15639.8h13.1C+56.8D
NS-44 Commissioner 1,1681,1581,1790.982C+1.3234.139%D14.853%D*19.6D-N/A13059.1h4.7D*13.8D
Solstice Burst 1,1741,1586331.829C+0.4724.964%D--20.639%D-47.3CN/A30824.5h12.5C50C-
NS-44P Commissioner 1,1681,1588061.437C+0.8641.701%C21.33%D-44.7DN/A13425.9h3.3C+7.9C+
Nyx VX31 1,1691,1584882.373C+0.0735.254%C21.071%D*53.9C+N/A13221.5h4.8C**13.5C*
Eidolon VE33 1,1691,1586131.889C++0.4127.096%D18.135%D*41.5C+N/A24127.9h6.6B+24.4C*
MKV Suppressed 1,1741,1587631.518C+0.7824.566%D18.394%C-43.7C+N/A25926.5h14.7C59.7C-
Beamer VS3 1,1741,1581,0261.129C*1.1729.046%C+18.653%D39.5C++N/A16529.3h9.1C+31.4C++
Equinox VE2 1,1631,1587311.584C++0.7223.083%D--13.903%D--30.9C--N/A14637.5h11.4C++49.5C-
NS Baron G5 1,1601,1588261.402C++0.9048.373%C++10.881%D-36.1CN/A19432.1h3.8B+7.9C++
NSX Tomoe 1,1621,1589311.244C1.0626.105%D--28.152%D*39.5DN/A9829.3h14.2C-54.4D
NS-7 PDW 1,1631,1576791.704C++0.6025.856%C10.977%D*37.4CN/A23230.9h12.9C++50C+
Revenant 1,1701,1576121.891C0.4126.44%D**16.94%F-37.4DN/A9130.9h6.9C+26.2D--
Phantom VA23 1,1671,1576431.799C+0.5039%C++25.756%D47.2CN/A13124.5h4.3C+10.9C++
Artemis VX26 1,1631,1575931.951C+0.3526.453%D23.596%C52.4C++N/A15122.1h10.6C**40.2C+
NSX Naginata 1,1761,1576831.694C0.6121.316%D-26.534%D39.5DN/A14229.3h10.9C+51C+
NSX Tengu 1,1711,1577671.508C+0.7934.995%D-16.076%D--35.6DN/A9632.5h14.9D-42.6D
Equinox VE2 Burst 1,1631,1568741.323C0.9822.522%D**15.657%F28.7D--N/A13240.3h12.7C--56.4D-
NS-15M2 1,1721,1565412.137C+0.1620.694%D**20.156%D*45.7DN/A26825.3h11C++53C
NS-357 Underboss 1,1661,1568901.299C+1.0038.046%C17.474%D-50CN/A15023.1h3.8C++10C+
Skorpios 1,1721,1567881.467C+0.8322.528%D**17.042%D44.8CN/A22625.8h12.6D56.1D**
Cerberus 1,1681,1527911.456C+0.8430.666%D18.576%D-45.2C+N/A13525.5h5.4C*17.8C+
Pandora VX25 1,1521,1495682.023B0.2841.046%C10.879%D*37.5C--N/A18330.6h3.7B+9.1C++
Force-Blade 1,1751,13331,9210.035C++2.2740.067%B+N/A0.6CN/A31826.7h2.3C++5.8B+
L105 Zephyr PX 1,2181,0986217.71C15.4144.196%F--N/A10980U1200U34605100.1h5.5C+12.6D*
Dual-75 Duster 1,2391,0972839.179A*36.8836.676%DN/A76.2C9.9A27314.4h5.3C++14.4C+
Comet VM2 1,3851,0807851.376C*0.9238.71%D--6.019%B*16.4C*4.6C+17266h14.9B++38.4C++
M40 Fury-F 1,1961,0644722.254C++0.0545.054%C--N/A39B++4.8C19027.3h7.2B+16B+
L100 Python HESH 1,2721,0538212.841C10.5455.027%B+2.279%B**60.2C12.5B*44917.5h3.6C--6.6C+
Proton II PPA 1,1031,0463034.867B+32.5723.432%C--1.721%C+73.1C++4C+33414.3h8.7B36.9C++
Comet VM2 1,2171,0438661.204C+1.1041.709%D-5.082%C*17C**2.8D**10461.3h16.5B++39.5B+
S12 Renegade 9959683772.568C0.2740.977%C-2.583%D59.4C+1.7C15816.3h3.5C8.5C
E540 Halberd-H 1,4119537313.055C+10.7551.615%D*2.309%B++37.1D17.8D32225.7h6.7D13D--
NS Decimator 1,2529387711.217C1.0857.967%D2.772%B*37.8C12.7D37724.8h4.4C+7.6C
M40 Fury 1,0949055715.877B13.5841.81%B1.436%C79.4B+16.6B+62511.4h13.3C+31.7C*
Photon A2A Missile Pods 1,9318976713.388A11.0975.661%CN/A70.6C*81.4A170912.7h4.9A++6.5A++
Xiphos Anti-Personnel Phalanx Tower 8578471847U844.7040.481%B*N/A605B+7.1C18601.4h5.5B+13.5B+
S1 1,1838453832.206A0.0961.232%C++2.367%C+32.6C+13.1C51025.9h5.3B+8.6C*
NS-20 Gorgon 8958415491.532C+0.7726.584%C-23.781%C++23.4C+1.5C7536h34.1C*128.4C*
AP30 Shredder 1,373782869.093C+6.7930.095%D--3.836%A7820U5910U58609200.1h106.1D--352.7D*
NS-61 Emissary 7727507481.003C+1.3027.98%C16.533%C26.7CN/A8528.1h15.9C56.9C+
VE-C Horizon 7346947670.905D1.4024.773%F-19.885%D-22.4D--1.3C+6731h19.4D*78.2F
Anti-Vehicle Grenade 6525941594N/A591.7044.417%D-N/A349.4C34.1D24811.7h4.5B+10.2C++
MANA Anti-Vehicle Turret 1,0935912852.074C-0.2353.567%F3.553%M*5910S5020S21489330.1h8.6C16.1D-
MAX Punch 5895843,1370.186C**2.1154.176%BN/A1.8C+N/A7321.7h1.7C**3.1B+
Skyguard 1,0515641843.065C-0.7628.357%C-1.95%C*9D--7.8D-18562.6h136.9D482.7D
E540 Halberd 7915544911.306C9.0144.685%D-3.61%A40.4C*17.3C+57913.7h5.2C++11.5C+
L-30R Vektor 1,1175463701.476C--0.8234.773%DN/A5D*5.3C77108.3h102.2D*293.9F
NS-10 Burster 7135094141.229C+1.0732.733%C+11.591%A+8.1B3.3D11262.5h91.3A278.9B+
NS-AM7 Archer 6524631,3010.356C1.9452.63%D-17.279%C2.7D-1.1D-25171.7h19.5C37C-
Spear Anti-Vehicle Phalanx Turret 6814373512.486C**10.1942.767%D2.975%C-42C23.5C59710.4h7.5C*17.4C+
M40 Fury-H 4414201138.182A35.8836.297%D--1.667%B++110.5C*5.5D-4773.8h5.5B**15.2B++
Spear Anti-Vehicle Phalanx Tower 7684163138.667S136.3750.814%C+4.567%C**23.6D-20C--23917.6h12.4D--24.4D--
Orbital Strike Uplink 5743751375U372.70679.439%UN/A750U398U49210.5h1.9T*0.3T*
M60-G Bulldog 4113663510.457B*8.1633.597%DN/A31.8C3.9D23811.5h5.7B+16.9C*
Rocklet Rifle 6783573151.133C**1.1743.841%D*N/A28.6C25.7C+36912.5h35.5C+80.9C
NS Campion 38235511,5410.031D2.2736.359%C+1.69%D*0.8CN/A2464.3h1.8B+5B+
Vortex VM21 5733524680.752C1.5536.743%D--5.398%B++7.1D4.5D9349.6h64.3D--174.9D*
Parallax VX3-AE 3123121192.622D0.3229.787%F-70.833%F--30.9D--N/A7910.1h2.8T*9.3T*
M60-A Bulldog 3322981224.833C+22.5343.466%D2.013%C+36.8C4.2C2368.1h5.4C++12.5C+
Pelter Rocket Pod 2872431243S240.7046.276%CN/A97.2B+17.6C-5842.5h14.3B*30.9B+
M20 Basilisk 343240386.316B*4.0237.019%D3.333%D--13.4D-5.8D26117.9h105.9C286C
M60-A Bulldog 269235733.571B31.2745.058%C1.702%C--39.2C+5.7C++3156h5.6C++12.4C++
Saron HRB-H 335226259.04C*6.7446.827%D**N/A41.9C+20.2D5785.4h17.8B++38C*
M20 Basilisk 376219444.977B2.6840.362%C+5.936%C+14D-10.1C+31615.6h151.8D**376D*
NS-10 Burster 3562131451.469C+0.8336.09%B+6.573%B7.2C+4.8C++15729.6h148.2C410.5C++
M60-A Bulldog 212191267.346C5.0532.709%D-N/A1910U210U13800700.1h5.5C16.8C--
M20 Basilisk 2981761116C++13.7052.359%C2.841%D-34.5C--23.9B3615.1h142.7D272.5D-
G30 Walker 227156278U75.7051.921%B**1.282%D**60A27.3B**4292.6h142.4B+274.4A
M20 Wyvern 229135265.192C2.8935.155%C-2.222%D12.2D--8.5D18211.1h111.9D-318.2D--
Lumine Edge 1321322400.55B++1.7523.71%C-13.636%C4.2CN/A1631.6h1.1B*4.7C**
M20 Basilisk 167117913M+10.7031.821%B+2.564%D--20.2C*8.6B*1785.8h72.9C++228.9C**
NS CandyCannon 3000 1071071870.572C1.7327.188%D-14.953%D**10.1DN/A3410.6h3.5B**13C*
Aspis Anti-Aircraft Phalanx Turret 228106119.636A++7.3425.087%DN/A12.2C14C*4918.7h128.7B+512.9C++
VE-A Lacerta 1141051350.778D1.5219.5%F-12.381%D**15.2D*1.3C+376.9h15.5D**79.3F--
Fatestealer 1001001460.685S1.6232.9%C--24%B26.3C+N/A593.8h2.3C6.9C+
Hunter QCX 1391002280.439C--1.8684.307%A**7%D--4D*1.6C--5924.7h42.9T50.9D
G30 Walker 16799128.25C++5.9539.6%B**3.03%C--26.8B**18.4M4773.7h168.2B+424.8B*
Hoplon Anti-Aircraft Phalanx Tower 21196196B**93.7035.778%B+N/A73.8D88.5C8301.3h45.5C127.3C+
M60-G Bulldog 968098.889C+6.5933.58%DN/A25.8D-5.2D3003.1h6.8C20.3C
Hyena Missile Launcher 15277272.852C+0.5527.034%D**N/A11.7D11.4C2416.6h40.9D151.5D*
G30 Walker 10364610.667B+8.3727.839%C4.688%B**18.8C--11.5C3813.4h157.6C+566.1C++
VLG Missile Launcher 8561230.5C+28.2056.839%B+N/A87.1B**34.3A+4250.7h6.1C10.8C++
A30 Walker 12460680.882D1.4218.205%F1.667%C+600U640U9718500.1h202.4F--1111.9T-
G30 Walker 1085887.25B4.9535.008%B+N/A13.8D11.9C++4224.2h269.5D*769.9C-
G30 Walker 875577.857C5.5637.61%C**3.636%C+20.4D--11.9D*3062.7h229.1F609.1D--
Aphelion VEX-4H 10253153.533C1.2344.281%C3.774%C**29.4D--27.2C+8031.8h76C171.7C-

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade0740h
Nano-Armor Kit1,2961,605,633101.8h
Medical Applicator464275,53817.8h
Spawn Beacon6615,44512h
Nanite Healing Grenade0520h
Nanite Revive Grenade011,5163.2h
Cortium Silo02681.2h
Anti-Vehicle MANA Turret352,2906.3h
Spear Anti-Vehicle Tower35013.4h
Welding Device016,4211.4h
Deconstruction Tool140,6973.1h
Spitfire Auto-Turret593,5813.1h
AE Nano-Armor Kit8161,273,29364.4h
Rampart Wall96998h
Sunderer Garage01401.4h
Bunker2580.8h
HIVE0750.3h
Xiphos Anti-Personnel Tower35313.1h
AE Medical Applicator17598,8536.4h
Hoplon Anti-Aircraft Phalanx Tower13973h
Repair Module21,0074.9h
Reinforcements Module0690.2h
Structure Shield Module16442.9h
Turret AI Module78505.1h
Blast Wall43252.6h
Restoration Kit61310.1h
Skywall Shield Emitter24621.7h
Motion Spotter9829,79113h
Ammunition Package7110,2824.1h
Shield Recharging Field15015,7844.7h
Recon Detection Device262,8914.5h
Medical Kit2865,4645h
Anti-Infantry MANA Turret512,5712.9h
Elysium Spawn Tube02620.9h
Light Vehicle Terminal0661.1h
Glaive IPC02031.1h
IPC Targeting Dart168823.8h
Orbital Strike Target Designator211632.4h
Pillbox02161.8h
Vehicle Ammo Dispenser01150.7h
Vehicle Gate53263.7h
Lumifiber Rampart Wall13364h
Alarm Module01980.6h
Infantry Tower0560.9h
Snowman Soldier01140.1h
Pain Spire02451.1h
The Flail0610.4h
Flail Targeting Dart112381.3h
Nano-Repair Grenade01,2430.3h
Hardlight Barrier1810.1h

Check the help document for the dictionary if you want to learn more about words used here.


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