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Castellan Boxsyz[CDGS] Boxsyz
VS BR 65

KDR: 2.32

Score: 184m

Last Seen: Feb 16th, 2019 8:12 PM
- OFFLINE - 17 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Cobalt - Outfit Leader of Chiens De Guerre[CDGS] Chiens De Guerre
VS outfit on Cobalt

Members: 11
Level Progress (to 66): 10%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Flare VE6 Light PPA Betelgeuse 54-A Supernova FPC C-4 ARX NS-11C Saron Laser Cannon Eclipse VE3A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $788,130 MLG Score: 630
Fun Score: N/A
Cheeseburgers Flipped: 2751TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.806%18.112%4315696697,7731.93480.381

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.872%0.534B+-0.394C---0.736D-HEAD ++ (~6.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.10.358C**11.40.199C++36.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.048%2.186%7166101623,3323769100696.18886232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.98%-0.464D0.537B+-0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
143.80.107C+47.50.104C+96.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.254%3.365%5368101418,903447379544.22602238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.889%-0.444C--0.482B+0.6

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.30.376C**8.80.301C*15.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.912%1.846%39821100113,543392240103.45308338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.749%-0.303C-0.639D-0.394

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.40.456B+21.20.462B+43.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.909%54.769%398610166,0074844231.24009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.332%0.582B+-0.813D-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.278C*2.80.127C++4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.212%10.044%398610168,8114174492.11092

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.162%0.482B+-0.892D--0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.494B+3.20.35C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chiens De Guerre[CDGS] Chiens De Guerre
VS outfit on Cobalt

Members: 11
184m373.3%419 (25.1k)388 (23.3k)2.31615242,385104,6502.6832265 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221339623.313%11.179%26104:31106

9% Combat Medic37% Engineer19% Heavy Assault9% Infiltrator21% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:34 PMNov 27th, 2012 9:46 PMFeb 17th, 2019 11:40 AM (2d) (PST)Feb 16th, 2019 5:04 PM (3d) (PST)Feb 16th, 2019 4:12 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7001525480.5110.2210.0572.2070.080630

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,9719,09732,87431133132523,283

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7903.5h/329.3d 38,414 27,096 83,718 1046.5k 12,620 20,649 37,965 331.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C-
Kills:10,440
Deaths:2,620
KDR:3.985
Accuracy:20.015% C-
HSR:16.743% D--
Betelgeuse 54-A
D-
Kills:6,682
Deaths:3,265
KDR:2.047
Accuracy:22.271% D-
HSR:22.718% D--
Lasher X2
B+
Kills:2,048
Deaths:1,367
KDR:1.498
Accuracy:29.862% B+
HSR:2.637% D
Lasher X2 AE
C++
Kills:1,705
Deaths:1,152
KDR:1.480
Accuracy:30.178% C++
HSR:3.754% C+
Orion VS54
C-
Kills:1,361
Deaths:
KDR:
Accuracy:18.379% C-
HSR:15.503% D*
VX29 Polaris
C++
Kills:1,347
Deaths:717
KDR:1.879
Accuracy:23.982% C++
HSR:17.149% D
Pulsar LSW
C+
Kills:1,279
Deaths:641
KDR:1.995
Accuracy:22.061% C+
HSR:19.156% D
SVA-88
C
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:21.513% C
HSR:17.277% D--
VE-H Maw
C+
Kills:1,168
Deaths:690
KDR:1.693
Accuracy:20.566% D-
HSR:24.829% C+
NS-15M1
C**
Kills:1,159
Deaths:576
KDR:2.012
Accuracy:24.151% C**
HSR:14.754% D--
Ursa
C++
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:23.126% C++
HSR:18.637% D
NSX Naginata
C+
Kills:1,157
Deaths:683
KDR:1.694
Accuracy:21.316% C+
HSR:26.534% C+
NS-15M2
D
Kills:1,156
Deaths:541
KDR:2.137
Accuracy:20.694% D
HSR:20.156% D
Kills:31,836
Deaths (as Heavy Assault):13,413
Deaths (to Heavy Assaults):29,207
KDR:2.37352
Kill Difference:18,423
Playtime:1,506.751 hours
Usage:19%
Score:27.009m
Score/min:299
Accuracy (listed only):22.932%
HSR (listed only):16.911%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C+
Kills:5,953
Deaths:4,827
KDR:1.233
Accuracy:23.211% C+
HSR:18.848% C+
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
Serpent VE92
C
Kills:2,926
Deaths:2,074
KDR:1.411
Accuracy:22.115% C
HSR:15.755% D
Pulsar C
C+
Kills:2,586
Deaths:1,522
KDR:1.699
Accuracy:23.543% C+
HSR:19.722% D
Thanatos VE70
B
Kills:2,267
Deaths:1,463
KDR:1.550
Accuracy:42.710% B
HSR:9.704% D*
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
VX6-7
C+
Kills:1,265
Deaths:864
KDR:1.464
Accuracy:24.034% C+
HSR:13.518% D*
Zenith VX-5AE
C++
Kills:1,222
Deaths:885
KDR:1.381
Accuracy:22.908% D-
HSR:25.123% C++
NSX-P Tanto
C
Kills:1,213
Deaths:847
KDR:1.432
Accuracy:24.143% C
HSR:22.341% C
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
VE-LR Obelisk
D
Kills:1,185
Deaths:1,485
KDR:0.798
Accuracy:28.254% D
HSR:17.975% F
Chaos
D-
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D-
HSR:8.814% D*
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C-
Eidolon VE33
C+
Kills:1,158
Deaths:613
KDR:1.889
Accuracy:27.096% C+
HSR:18.135% D--
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
Revenant
D*
Kills:1,157
Deaths:612
KDR:1.891
Accuracy:26.440% D*
HSR:16.940% F
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:40,173
Deaths (as Engineer):28,248
Deaths (to Engineers):21,887
KDR:1.42215
Kill Difference:11,925
Playtime:2,947.900 hours
Usage:37%
Score:68.198m
Score/min:386
Accuracy (listed only):32.699%
HSR (listed only):15.325%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C+
Kills:5,953
Deaths:4,827
KDR:1.233
Accuracy:23.211% C+
HSR:18.848% C+
Eclipse VE3A
D
Kills:4,974
Deaths:3,298
KDR:1.508
Accuracy:24.144% D
HSR:16.043% D
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
Serpent VE92
C
Kills:2,926
Deaths:2,074
KDR:1.411
Accuracy:22.115% C
HSR:15.755% D
Pulsar C
C+
Kills:2,586
Deaths:1,522
KDR:1.699
Accuracy:23.543% C+
HSR:19.722% D
Thanatos VE70
B
Kills:2,267
Deaths:1,463
KDR:1.550
Accuracy:42.710% B
HSR:9.704% D*
Eridani SX5-AE
C--
Kills:2,255
Deaths:1,513
KDR:1.490
Accuracy:27.245% C--
HSR:18.359% D
Zenith VX-5
C
Kills:1,868
Deaths:1,299
KDR:1.438
Accuracy:23.976% C
HSR:16.328% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
VX6-7
C+
Kills:1,265
Deaths:864
KDR:1.464
Accuracy:24.034% C+
HSR:13.518% D*
Zenith VX-5AE
C++
Kills:1,222
Deaths:885
KDR:1.381
Accuracy:22.908% D-
HSR:25.123% C++
NSX-P Tanto
C
Kills:1,213
Deaths:847
KDR:1.432
Accuracy:24.143% C
HSR:22.341% C
NSX Tanto
C
Kills:1,199
Deaths:891
KDR:1.346
Accuracy:24.197% C
HSR:20.184% D
VE-S Canis
C+
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C+
HSR:16.989% C
Chaos
D-
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D-
HSR:8.814% D*
Solstice SF
C
Kills:1,178
Deaths:1,064
KDR:1.107
Accuracy:22.761% C
HSR:12.479% D
Solstice VE3
C**
Kills:1,162
Deaths:876
KDR:1.326
Accuracy:24.392% C**
HSR:12.479% D*
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
Solstice Burst
C
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:24.964% C
HSR:20.639% C-
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:49,472
Deaths (as Light Assault):33,406
Deaths (to Light Assaults):19,168
KDR:1.48093
Kill Difference:16,066
Playtime:1,649.823 hours
Usage:21%
Score:41.469m
Score/min:419
Accuracy (listed only):31.712%
HSR (listed only):15.062%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
Eridani SX5-AE
C--
Kills:2,255
Deaths:1,513
KDR:1.490
Accuracy:27.245% C--
HSR:18.359% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
Manticore SX40
D-
Kills:1,233
Deaths:1,048
KDR:1.177
Accuracy:23.945% D-
HSR:15.085% D-
Artemis VX26 AE
C-
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:27.060% D
HSR:24.647% C-
VE-S Canis
C+
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C+
HSR:16.989% C
NS-30 Vandal
C+
Kills:1,160
Deaths:593
KDR:1.956
Accuracy:32.745% C+
HSR:19.052% D-
XM98
C**
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:39.448% C**
HSR:70.862% C
VA39 Spectre
B++
Kills:1,160
Deaths:617
KDR:1.880
Accuracy:36.604% B++
HSR:27.414% D--
Parallax VX3
B++
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:43.391% B++
HSR:64.884% D**
Parsec VX3-A
D-
Kills:1,159
Deaths:306
KDR:3.788
Accuracy:37.021% D-
HSR:62.209% F--
Ghost
B+
Kills:1,159
Deaths:560
KDR:2.070
Accuracy:43.208% B+
HSR:45.298% F--
NS-44 Commissioner
C
Kills:1,158
Deaths:1,179
KDR:0.982
Accuracy:34.139% C
HSR:14.853% D--
Nyx VX31
C*
Kills:1,158
Deaths:488
KDR:2.373
Accuracy:35.254% C*
HSR:21.071% D-
Beamer VS3
C*
Kills:1,158
Deaths:1,026
KDR:1.129
Accuracy:29.046% C*
HSR:18.653% C--
NSX Tomoe
D
Kills:1,158
Deaths:931
KDR:1.244
Accuracy:26.105% D
HSR:28.152% D-
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
NS-44P Commissioner
C++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:41.701% C++
HSR:21.330% C--
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
Phantom VA23
B+
Kills:1,157
Deaths:643
KDR:1.799
Accuracy:39.000% B+
HSR:25.756% C-
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Artemis VX26
C++
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:26.453% C+
HSR:23.596% C++
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Cerberus
C+
Kills:1,152
Deaths:791
KDR:1.456
Accuracy:30.666% C+
HSR:18.576% C--
NS-357 Underboss
C++
Kills:906
Deaths:696
KDR:1.302
Accuracy:37.407% C++
HSR:17.770% C-
NS-61 Emissary
C+
Kills:511
Deaths:488
KDR:1.047
Accuracy:27.617% C+
HSR:16.047% C+
NS-AM7 Archer
B
Kills:357
Deaths:1,095
KDR:0.326
Accuracy:51.196% D--
HSR:20.168% B
Parallax VX3-AE
D*
Kills:210
Deaths:71
KDR:2.958
Accuracy:31.013% D**
HSR:72.381% D*
NS CandyCannon 3000
D
Kills:107
Deaths:187
KDR:0.572
Accuracy:27.188% D
HSR:14.953% D*
Kills:33,541
Deaths (as Infiltrator):21,491
Deaths (to Infiltrators):14,417
KDR:1.5607
Kill Difference:12,050
Playtime:703.500 hours
Usage:9%
Score:14.274m
Score/min:338
Accuracy (listed only):32.374%
HSR (listed only):26.391%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:3,207
Deaths:1,911
KDR:1.678
Accuracy:30.710% B*
HSR:14.998% D
NS-11P
C+
Kills:2,644
Deaths:1,945
KDR:1.359
Accuracy:22.177% C+
HSR:14.448% D
Thanatos VE70
B
Kills:2,267
Deaths:1,463
KDR:1.550
Accuracy:42.710% B
HSR:9.704% D*
Eridani SX5-AE
C--
Kills:2,255
Deaths:1,513
KDR:1.490
Accuracy:27.245% C--
HSR:18.359% D
H-V45
C+
Kills:2,227
Deaths:1,237
KDR:1.800
Accuracy:23.964% C+
HSR:15.222% D-
Deimos VA29
B
Kills:1,686
Deaths:1,136
KDR:1.484
Accuracy:64.561% B
HSR:12.574% D
Sirius SX12
C++
Kills:1,520
Deaths:789
KDR:1.926
Accuracy:25.316% C++
HSR:9.737% D*
NS-11A
C+
Kills:1,478
Deaths:864
KDR:1.711
Accuracy:24.333% C+
HSR:16.035% D
Phobos VX86
B
Kills:1,369
Deaths:876
KDR:1.563
Accuracy:62.979% B
HSR:8.473% D*
Darkstar
D--
Kills:1,255
Deaths:950
KDR:1.321
Accuracy:22.551% D--
HSR:16.574% D--
VE-S Canis
C+
Kills:1,189
Deaths:658
KDR:1.807
Accuracy:27.429% C+
HSR:16.989% C
Terminus VX-9
D-
Kills:1,181
Deaths:816
KDR:1.447
Accuracy:21.837% D-
HSR:16.342% D*
Chaos
D-
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:47.775% D-
HSR:8.814% D*
NSX Yumi
D
Kills:1,171
Deaths:1,242
KDR:0.943
Accuracy:22.638% D-
HSR:19.300% D
Corvus VA55
B+
Kills:1,163
Deaths:652
KDR:1.784
Accuracy:27.428% B+
HSR:18.917% D
H-V45 AE
D-
Kills:1,161
Deaths:907
KDR:1.280
Accuracy:20.776% F
HSR:21.361% D-
Pulsar VS1
B++
Kills:1,160
Deaths:626
KDR:1.853
Accuracy:26.938% B++
HSR:13.707% D--
Nova
C++
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:45.746% C++
HSR:9.310% D*
CME
D
Kills:1,159
Deaths:802
KDR:1.445
Accuracy:23.135% D
HSR:14.927% D--
Equinox VE2
C--
Kills:1,158
Deaths:731
KDR:1.584
Accuracy:23.083% C--
HSR:13.903% D--
NS Baron G5
B+
Kills:1,158
Deaths:826
KDR:1.402
Accuracy:48.373% B+
HSR:10.881% D-
MKV Suppressed
C+
Kills:1,158
Deaths:763
KDR:1.518
Accuracy:24.566% C
HSR:18.394% C+
NS-7 PDW
C*
Kills:1,157
Deaths:679
KDR:1.704
Accuracy:25.856% C*
HSR:10.977% D*
NSX Tengu
C
Kills:1,157
Deaths:767
KDR:1.508
Accuracy:34.995% C
HSR:16.076% D
Skorpios
D
Kills:1,156
Deaths:788
KDR:1.467
Accuracy:22.528% D*
HSR:17.042% D
Equinox VE2 Burst
D--
Kills:1,156
Deaths:874
KDR:1.323
Accuracy:22.522% D--
HSR:15.657% D*
Pandora VX25
C++
Kills:1,149
Deaths:568
KDR:2.023
Accuracy:41.046% C++
HSR:10.879% D--
Kills:39,681
Deaths (as Combat Medic):25,972
Deaths (to Combat Medics):11,478
KDR:1.52784
Kill Difference:13,709
Playtime:740.226 hours
Usage:9%
Score:23.561m
Score/min:530
Accuracy (listed only):31.601%
HSR (listed only):14.430%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,495
Deaths:414
KDR:3.611
Accuracy:20.545% C++
HSR:20.134% C+
Nebula VM20
B+
Kills:1,494
Deaths:390
KDR:3.831
Accuracy:20.759% B+
HSR:17.872% C--
Quasar VM1
C+
Kills:1,387
Deaths:532
KDR:2.607
Accuracy:15.441% C+
HSR:14.708% D
Cosmos VM3
B+
Kills:1,282
Deaths:409
KDR:3.134
Accuracy:18.594% B+
HSR:15.211% D-
Cosmos VM3
A
Kills:1,188
Deaths:324
KDR:3.667
Accuracy:22.338% A
HSR:15.657% D
Blueshift VM5
B**
Kills:1,181
Deaths:301
KDR:3.924
Accuracy:23.639% B**
HSR:20.661% C+
Nebula VM20
C+
Kills:1,173
Deaths:311
KDR:3.772
Accuracy:18.027% C+
HSR:18.414% C
Quasar VM1
B++
Kills:1,163
Deaths:301
KDR:3.864
Accuracy:21.403% B++
HSR:16.423% D-
Comet VM2
B*
Kills:1,080
Deaths:785
KDR:1.376
Accuracy:38.710% C-
HSR:6.019% B*
Comet VM2
B+
Kills:841
Deaths:642
KDR:1.310
Accuracy:41.666% C
HSR:5.470% B+
NS-20 Gorgon
C++
Kills:522
Deaths:332
KDR:1.572
Accuracy:25.737% C+
HSR:20.881% C++
NS-10 Burster
B**
Kills:497
Deaths:410
KDR:1.212
Accuracy:32.650% B+
HSR:11.670% B**
Vortex VM21
B+
Kills:352
Deaths:468
KDR:0.752
Accuracy:36.743% C
HSR:5.398% B+
NS-10 Burster
B**
Kills:203
Deaths:140
KDR:1.450
Accuracy:36.131% B**
HSR:6.404% C++
Kills:13,858
Deaths (as MAX Suit):2,879.500
Deaths (to MAX Suits):5,746
KDR:4.81264
Kill Difference:10,978.500
Playtime:344.552 hours
Usage:4%
Score:9.506m
Score/min:460
Accuracy (listed only):26.599%
HSR (listed only):13.923%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:9,130
V. Kills:901 N/A
Deaths:887
KDR:10.293
Accuracy:42.872% C**
KPH:63 B+
VKPH:6.200 B**
Saron Laser Cannon
B+
Kills:5,001
V. Kills:3,073 163%
Deaths:1,511
KDR:3.310
Accuracy:31.468% C+
KPH:17.900 B+
VKPH:11 C*
Dual Photon Pods
C-
Kills:3,604
V. Kills:877 410%
Deaths:311
KDR:11.588
Accuracy:55.819% B+
KPH:53.300 C-
VKPH:13 C-
Maelstrom Turbo Laser
C**
Kills:3,304
V. Kills:1,577 209%
Deaths:1,061
KDR:3.114
Accuracy:27.934% D
KPH:18.100 C**
VKPH:8.600 C
Hornet Missiles
B++
Kills:2,749
V. Kills:783 351%
Deaths:170
KDR:16.171
Accuracy:60.055% C
KPH:107.500 B++
VKPH:30.600 C
Antares LC
C+
Kills:1,318
V. Kills:700 188%
Deaths:342
KDR:3.854
Accuracy:31.942% C+
KPH:19.100 C+
VKPH:10.200 C
Coyote Missiles
C
Kills:1,307
V. Kills:813 161%
Deaths:279
KDR:4.685
Accuracy:47.275% D-
KPH:27.400 C
VKPH:17 C
Photon A2A Missile Pods
A
Kills:897
V. Kills:1,034 87%
Deaths:67
KDR:13.388
Accuracy:75.661% D
KPH:70.700 B+
VKPH:81.500 A
Kills:27,310 (18,753 + 0)
Deaths:4,628
KDR:5.901
VKDR:2.108
Vehicle Kills:9,758
Kill Difference:22,682
Playtime:829.178 hours
Usage:10%
Score:14.502m
Score/min:291
Piloting Accuracy:31.942%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,747
V. Kills:2,036 86%
Deaths:969
KDR:1.803
Accuracy:40.566% C--
KPH:6.700 C
VKPH:7.800 C++
L105 Zephyr
U
Kills:1,497
V. Kills:169 N/A
Deaths:85
KDR:17.612
Accuracy:34.608% D--
KPH:5,389,200 U
VKPH:608,400 U
C150 Dalton
U
Kills:1,258
V. Kills:650 193%
Deaths:116
KDR:10.845
Accuracy:44.229% B+
KPH:4,528,800 U
VKPH:2,340,000 U
L105 Zephyr PX
U
Kills:1,098
V. Kills:120 N/A
Deaths:62
KDR:17.710
Accuracy:44.196% D-
KPH:3,952,800 U
VKPH:432,000 U
Dual-75 Duster
B**
Kills:1,081
V. Kills:142 N/A
Deaths:28
KDR:38.607
Accuracy:36.679% C
KPH:76.700 C*
VKPH:10.100 B**
AP30 Shredder
U
Kills:723
V. Kills:561 129%
Deaths:86
KDR:8.407
Accuracy:30.233% D
KPH:2,602,800 U
VKPH:2,019,600 U
L-30R Vektor
C
Kills:546
V. Kills:571 95%
Deaths:370
KDR:1.476
Accuracy:34.937% C
KPH:5.100 D
VKPH:5.400 C
Kills:7,950 (2,293 + 5,657)
Deaths:1,716
KDR:4.633
VKDR:2.476
Vehicle Kills:4,249
Kill Difference:6,234
Playtime:380.977 hours
Usage:5%
Score:4.689m
Score/min:205
Piloting Accuracy:34.937%
Gunner Accuracy:30.233%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B++
Kills:1,622
V. Kills:222 N/A
Deaths:178
KDR:9.112
Accuracy:34.183% D
KPH:43.500 B++
VKPH:5.900 C-
L100 Python AP
B**
Kills:1,583
V. Kills:983 161%
Deaths:177
KDR:8.944
Accuracy:54.175% C
KPH:38.500 B*
VKPH:23.900 B**
L100 Python HEAT
B**
Kills:1,161
V. Kills:364 318%
Deaths:133
KDR:8.729
Accuracy:50.202% C+
KPH:45.500 B**
VKPH:14.200 B+
L100 Python HESH
A
Kills:1,053
V. Kills:219 479%
Deaths:82
KDR:12.842
Accuracy:55.027% B++
KPH:60.300 B+
VKPH:12.500 A
Skyguard
C--
Kills:543
V. Kills:477 114%
Deaths:183
KDR:2.967
Accuracy:28.352% C+
KPH:8.800 D
VKPH:7.700 C--
Kills:5,962 (5,962 + 0)
Deaths:753
KDR:7.918
VKDR:3.008
Vehicle Kills:2,265
Kill Difference:5,209
Playtime:183.322 hours
Usage:2%
Score:3.615m
Score/min:329
Driving Accuracy:28.352%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:6,558
V. Kills:4,145 158%
Deaths:700
KDR:9.369
Accuracy:51.671% C
KPH:29.300 B+
VKPH:18.500 B++
Supernova VPC
B+
Kills:3,350
V. Kills:502 N/A
Deaths:236
KDR:14.195
Accuracy:50.433% C+
KPH:53 B+
VKPH:7.900 C++
Supernova PC
B+
Kills:3,033
V. Kills:1,042 291%
Deaths:318
KDR:9.538
Accuracy:47.316% C+
KPH:28.300 B+
VKPH:9.700 B+
Saron HRB
B*
Kills:1,340
V. Kills:571 234%
Deaths:91
KDR:14.725
Accuracy:35.928% D-
KPH:33.500 B*
VKPH:14.300 C+
Proton II PPA
B+
Kills:1,046
V. Kills:57 N/A
Deaths:30
KDR:34.867
Accuracy:23.446% C+
KPH:73 B+
VKPH:4 C*
E540 Halberd
B*
Kills:530
V. Kills:226 233%
Deaths:48
KDR:11.042
Accuracy:44.402% C-
KPH:40.600 B*
VKPH:17.300 C++
M20 Basilisk
B+
Kills:114
V. Kills:49 228%
Deaths:9
KDR:12.667
Accuracy:31.960% C**
KPH:20.400 B
VKPH:8.800 B+
G30 Walker
C++
Kills:54
V. Kills:35 150%
Deaths:5
KDR:10.800
Accuracy:28.782% C*
KPH:18 C+
VKPH:11.700 C++
Kills:16,025 (12,941 + 3,084)
Deaths:1,437
KDR:11.152
VKDR:4.612
Vehicle Kills:6,627
Kill Difference:14,588
Playtime:470.603 hours
Usage:6%
Score:8.524m
Score/min:302
Driving Accuracy:47.316%
Gunner Accuracy:28.782%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B
Kills:1,285
V. Kills:55 N/A
Deaths:69
KDR:18.623
Accuracy:31.569% D
KPH:106 B
VKPH:4.500 C--
E540 Halberd-H
C
Kills:942
V. Kills:453 207%
Deaths:73
KDR:12.904
Accuracy:51.595% D
KPH:36.900 C
VKPH:17.700 C--
M40 Fury-H
B+
Kills:419
V. Kills:21 N/A
Deaths:11
KDR:38.091
Accuracy:36.397% D
KPH:113.200 B+
VKPH:5.700 D
Saron HRB-H
C**
Kills:226
V. Kills:109 205%
Deaths:25
KDR:9.040
Accuracy:46.843% D--
KPH:42 C**
VKPH:20.300 C
G30 Walker
C*
Kills:55
V. Kills:32 167%
Deaths:7
KDR:7.857
Accuracy:37.610% C*
KPH:20.300 D-
VKPH:11.800 D-
Aphelion VEX-4H
C+
Kills:53
V. Kills:49 106%
Deaths:15
KDR:3.533
Accuracy:44.310% C+
KPH:29 D
VKPH:26.800 C+
Kills:2,980 (0 + 2,980)
Deaths:200
KDR:14.900
VKDR:3.595
Vehicle Kills:719
Kill Difference:2,780
Playtime:51.289 hours
Usage:1%
Score:1.216m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:44.310%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,181
V. Kills:170 N/A
Deaths:65
KDR:18.169
Accuracy:33.552% C
KPH:63.900 B*
VKPH:9.200 C+
M40 Fury
B**
Kills:891
V. Kills:186 476%
Deaths:55
KDR:16.200
Accuracy:41.768% B+
KPH:79.700 B**
VKPH:16.600 B*
M60-G Bulldog
C*
Kills:365
V. Kills:45 N/A
Deaths:35
KDR:10.429
Accuracy:33.751% C+
KPH:31.800 C*
VKPH:3.900 D
M20 Basilisk
C++
Kills:205
V. Kills:153 133%
Deaths:43
KDR:4.767
Accuracy:40.290% C++
KPH:13.500 D
VKPH:10 C++
M20 Basilisk
D
Kills:204
V. Kills:90 224%
Deaths:35
KDR:5.829
Accuracy:36.067% C
KPH:12.400 D
VKPH:5.500 D
G30 Walker
A++
Kills:85
V. Kills:64 131%
Deaths:11
KDR:7.727
Accuracy:38.044% B**
KPH:25 B*
VKPH:18.800 A++
M60-G Bulldog
C--
Kills:80
V. Kills:16 471%
Deaths:9
KDR:8.889
Accuracy:33.624% C
KPH:26 D
VKPH:5.200 C--
G30 Walker
B++
Kills:57
V. Kills:50 112%
Deaths:8
KDR:7.125
Accuracy:35.367% B*
KPH:14.300 C+
VKPH:12.500 B++
Kills:3,068 (0 + 3,068)
Deaths:261
KDR:11.755
VKDR:2.966
Vehicle Kills:774
Kill Difference:2,807
Playtime:83.334 hours
Usage:1%
Score:1.961m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:35.367%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:1,064
V. Kills:132 N/A
Deaths:472
KDR:2.254
Accuracy:45.054% C
KPH:39 B**
VKPH:4.800 C
S12 Renegade
B
Kills:932
V. Kills:23 N/A
Deaths:357
KDR:2.611
Accuracy:41.300% C+
KPH:61.800 B
VKPH:1.500 C
Kills:1,996 (1,996 + 0)
Deaths:829
KDR:2.408
VKDR:0.187
Vehicle Kills:155
Kill Difference:1,167
Playtime:42.364 hours
Usage:1%
Score:0.459m
Score/min:181
Driving Accuracy:41.300%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:347
V. Kills:17 N/A
Deaths:12
KDR:28.917
Accuracy:29.617% D
KPH:89.500 B+
VKPH:4.400 D
M20 Wyvern
D
Kills:130
V. Kills:91 141%
Deaths:26
KDR:5
Accuracy:34.418% C-
KPH:12 D
VKPH:8.400 D
Kills:477 (0 + 477)
Deaths:38
KDR:12.553
VKDR:2.842
Vehicle Kills:108
Kill Difference:439
Playtime:14.673 hours
Usage:0%
Score:0.178m
Score/min:202
Piloting Accuracy:N/A%
Gunner Accuracy:34.418%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Flare VE6 10,56510,4402,6203.985M1.6720.015%C-16.743%D--29.4CN/A111355.3h10B49.8C++
Light PPA 10,0319,13088710.293B**7.9842.872%C**N/A63B+6.2B**282145h13.7C++32C*
Betelgeuse 54-A 6,7446,6823,2652.047C0.2722.271%D-22.718%D--47.9C--N/A186139.5h10.8C+48.7C
Supernova FPC 10,7036,5587009.369B+7.0551.671%C4.575%A29.3B+18.5B++303224.2h5.4C++10.4C++
C-4 ARX 8,4356,2632,1352.933B+0.6223.651%DN/A146.3B++50.7B**110942.8h1.2C++4.9C+
NS-11C 6,0935,9534,8271.233C**1.0823.211%C+18.848%C+26.8C+N/A91222h14.7C++63.5C++
Saron Laser Cannon 8,0745,0011,5113.31B+0.9931.468%C+4.219%A17.9B+11C*251279h109.8B+348.8B+
Eclipse VE3A 5,0384,9743,2981.508C*0.8124.144%D16.043%D46.9BN/A147106.1h12.9C+53.4C
Dual Photon Pods 4,4813,60431111.588B*9.2755.819%B+1.387%C++53.3C-13C-36267.6h17.8B+32B+
Supernova VPC 3,8523,35023614.195C**11.8850.433%C+2.478%B**53B+7.9C++26463.2h3.1C**6.2C**
Maelstrom Turbo Laser 4,8813,3041,0613.114B+0.8027.934%D4.449%B**18.1C**8.6C194182.6h72.9B++261B+
Eridani SX5 3,2203,2071,9111.678B+0.6430.71%B*14.998%D45.1B+N/A16071.1h10.5B+34.3B+
Proximity Mine 3,1043,1043419.103A++6.7945.36%B+N/A228.2A*N/A79713.6h1.9C++4.1B+
Supernova PC 4,0753,0333189.538B++7.2247.316%C+2.967%B+28.3B+9.7B+215107.2h4B*8.4B++
C-4 3,7132,9901,2412.409B++0.0928.552%B+N/A122.5B**29.6C+144024.4h1.3B+4.7B+
Serpent VE92 2,9552,9262,0741.411B0.9122.115%C15.755%D20.8CN/A88140.7h12.7C**57.2C++
Hornet Missiles 3,5322,74917016.171A*13.8560.055%C1.673%C+107.4B++30.6C64025.6h6.2B+10.4B++
NS-11P 2,6672,6441,9451.359C*0.9622.177%C+14.448%D33.2C**N/A14179.7h13.5C**60.8C*
Pulsar C 2,6072,5861,5221.699B0.6223.543%C+19.722%D28.2C+N/A14391.7h10.7B+45.3C**
Tank Mine 3,9692,2793117.328A**5.0125.312%DN/A148B*109.7A++216315.4h1.9C++7.4C--
Frag Grenade 2,2852,27012270N/A2,267.6840.445%DN/A709.4B*4.7C24783.2h2.5A6.1B++
Thanatos VE70 2,2892,2671,4631.55B*0.7742.71%B9.704%D*20.8CN/A86108.9h3.8B*8.9B++
Eridani SX5-AE 2,2842,2551,5131.49C+0.8327.245%C--18.359%D36.6C-N/A9861.6h11.4C+41.9C+
H-V45 2,2482,2271,2371.8C**0.5223.964%C+15.222%D-35.8C*N/A17562.2h12.7C**53.2C**
Lasher X2 2,0632,0481,3671.498B*0.8229.862%B+2.637%D43.3B+N/A21447.3h16.8B++56.2B++
Zenith VX-5 1,9291,8681,2991.438C*0.8823.976%C16.328%D-15DN/A67124.2h16.7D-69.7C-
Nemesis VSH9 3,0251,7621,2831.373A0.9465.875%B+1.476%D18.7C++13.4B+26394.1h8.1C++12.3B
CAS30 Tank Buster 3,7831,7479691.803B0.5140.566%C--N/A6.7C7.8C++105260.5h42.4B+104.6B+
Lasher X2 AE 1,7371,7051,1521.48C*0.8430.178%C++3.754%C+49.9BN/A13034.2h16.1B+53.5B+
Deimos VA29 1,6951,6861,1361.484C*0.8364.561%B12.574%D21.4DN/A8578.9h2B++3.2B+
C75 Viper 1,8441,6221789.112B**6.8034.183%DN/A43.5B++6C-28837.3h8.7B**25.4B++
L100 Python AP 2,5661,5831778.944B**6.6354.175%C4.991%A38.5B*23.9B**45741.1h6.1B11.2C*
Sirius SX12 1,5281,5207891.926B*0.3925.316%C++9.737%D*35.1BN/A19543.3h12.7B+50B+
L105 Zephyr 1,6661,4978517.612B**15.3034.608%D--1.002%C++14970U1690U51928600.1h4.1A11.8B++
Blueshift VM5 1,4991,4954143.611B+1.2920.545%C++20.134%C+34C++N/A17144h15B+73.1B+
Nebula VM20 1,5061,4943903.831B**1.5120.759%B+17.872%C--37.1C*N/A16440.3h13.6B*65.5B+
NS-11A 1,4901,4788641.711C**0.6124.333%C+16.035%D33.6C++N/A14244h12.3B+50.7B+
Quasar VM1 1,4121,3875322.607B*0.2915.441%C+14.708%D21.2C+N/A10465.3h12.7B++82.1C**
Phobos VX86 1,3741,3698761.563C*0.7562.979%B8.473%D*35.9CN/A16638.1h2.1B++3.3B+
Orion VS54 1,3811,36111361U1,358.6818.379%C-15.503%D*27.8C+N/A25949h11.7B+63.8C++
VX29 Polaris 1,3581,3477171.879B+0.4423.982%C++17.149%D41.3C+N/A23532.6h11.2B+46.8B
Saron HRB 1,9111,3409114.725A*12.4135.928%D-2.463%B*33.5B*14.3C+49940h14.5A40.2B++
Antares LC 2,0181,3183423.854A1.5431.942%C+4.476%A*19.1C+10.1C23369h109.1C**341.6B
Coyote Missiles 2,1201,3072794.685B**2.3747.275%D-N/A27.3C17C35547.8h42.2C*89.3C+
Proton II PPA-H 1,3401,2856918.623B+16.3131.569%D2.568%B*106.2B4.5C--41312.1h8.1B+25.7C**
Cosmos VM3 1,2971,2824093.134B++0.8218.594%B+15.211%D-24.4CN/A9652.6h10.9B**58.9B++
Pulsar LSW 1,2861,2796411.995B+0.3222.061%C+19.156%D43.2C+N/A26429.6h10.8B+49.1B
VX6-7 1,2741,2658641.464C++0.8524.034%C+13.518%D*17.8DN/A7471.2h13.1C++54.6C++
C150 Dalton 1,9081,25811610.845B++8.5344.229%B+N/A12580U6500U89269700.1h5.3C-12C++
Darkstar 1,2671,2559501.321C+1.0022.551%D--16.574%D--33.6C--N/A17137.4h13.7C60.8D
Manticore SX40 1,2481,2331,0481.177C*1.1423.945%D-15.085%D-29.4C+N/A11342h8.6C+36.1C-
Zenith VX-5AE 1,2511,2228851.381C+0.9422.908%D-25.123%C++42.4C++1C**8728.8h15.3D66.7D
NSX-P Tanto 1,2371,2138471.432B+0.8824.143%C22.341%C37.6B+N/A10732.3h14.7C*60.8C*
Artemis VX26 AE 1,2181,2058001.506C0.8127.06%D24.647%C-52.2C*N/A17423.1h12.4C+46C
NSX Tanto 1,2241,1998911.346C*0.9724.197%C20.184%D25.2CN/A6747.6h14.9C+61.6C+
VE-S Canis 1,2061,1896581.807B+0.5127.429%C+16.989%C47.8C*N/A14324.9h11.8C*43.1C**
Cosmos VM3 1,1891,1883243.667B**1.3522.338%A15.657%D30.9C**N/A11938.4h11.6B*51.7B+
VE-LR Obelisk 1,2181,1851,4850.798C--1.5228.254%D17.975%F24.3CN/A5448.7h9.6D--34.1D-
M40 Fury 1,3511,1816518.169A*15.8533.552%C1.609%C+63.8B*9.2C+50918.5h10.5B+31.3B+
Blueshift VM5 1,1911,1813013.924B++1.6123.639%B**20.661%C+31.9C+N/A14737h14.2B+60.1B++
Terminus VX-9 1,1821,1818161.447C+0.8721.837%D-16.342%D*34.1C+N/A18334.6h11.6B+53.3C+
Chaos 1,1891,1809291.27C+1.0547.775%D-8.814%D*26.9D--N/A12743.8h3.6B++7.6C*
Solstice SF 1,1901,1781,0641.107C++1.2122.761%C12.479%D15.7CN/A8974.9h13.7C+60.1C+
SVA-88 1,1771,1756261.877C++0.4421.513%C17.277%D--47C++N/A29625h11B+51.1C*
Nebula VM20 1,1781,1733113.772B*1.4618.027%C+18.414%C34.9C++N/A18333.6h14.5B+80.3B+
Icikill 1,2101,17222,9490.051C+2.2742.381%B*5.29%D1.1C+N/A31084.3h1.8B++4.3B+
NSX Yumi 1,1931,1711,2420.943C1.3722.638%D-19.3%D24.5C-N/A5747.7h14.8D65.4D
VE-H Maw 1,1791,1686901.693C++0.6220.566%D-24.829%C+49.7C+N/A12823.5h10.4C*50.3C+
MANA Anti-Personnel Turret 1,1771,1645612.075N/A0.2422.48%UN/A11640U130U30001800.1h20.9T*93.1T*
Quasar VM1 1,1681,1633013.864B*1.5521.403%B++16.423%D-33C+N/A11835.2h10.9B**51.1B++
Corvus VA55 1,1681,1636521.784B*0.5327.428%B+18.917%D39.7B+N/A18029.3h11.3B+41.2B+
Solstice VE3 1,1801,1628761.326B*0.9924.392%C**12.479%D*12C-N/A11796.8h16.2C++66.3C++
H-V45 AE 1,1801,1619071.28C1.0420.776%F21.361%D-30.4DN/A7838.2h13.8C--66.6D--
L100 Python HEAT 1,5251,1611338.729B**6.4150.202%C+3.101%B45.5B**14.3B++45525.5h4.2B**8.3B*
NS-30 Vandal 1,1691,1605931.956C++0.3632.745%C+19.052%D-55.8B*N/A14520.8h5.1B+15.6B+
Pulsar VS1 1,1661,1606261.853B**0.4626.938%B++13.707%D--34.4B+N/A22133.7h13.6B+50.5B+
The Slasher 1,1781,16023,9090.049C+2.2743.032%B+3.19%D-1.1CN/A41025.3h1.9B+4.4B+
XM98 1,1621,1603223.602B*1.2939.448%C**70.862%C35.2BN/A17833h2.4C**6.1B+
Nova 1,1611,1606601.758C**0.5645.746%C++9.31%D*31.5C+N/A14536.8h3.7B+8.1B+
VA39 Spectre 1,1651,1606171.88C**0.4436.604%B++27.414%D--43.6AN/A19926.6h4.3B**11.7B*
NS-15M1 1,1641,1595762.012B+0.3024.151%C**14.754%D--39C+N/A16929.7h10.6B++43.9B+
CME 1,1641,1598021.445C++0.8723.135%D14.927%D--29.1CN/A15639.8h13.1C**56.8C+
Ursa 1,1651,1595352.166B**0.1523.126%C++18.637%D45.8BN/A25025.3h10B+43.1B+
Parallax VX3 1,1641,1593833.026C+0.7143.391%B++64.884%D**43.9B**N/A14426.4h2.2C*5.1B+
Parsec VX3-A 1,1641,1593063.788C1.4737.021%D-62.209%F--40.7CN/A12628.5h2.4D**6.6D**
Ghost 1,1651,1595602.07C+0.2543.208%B+45.298%F--40.1C++N/A14128.9h2.5C5.9C*
Solstice Burst 1,1741,1586331.829C**0.4924.964%C20.639%C-47.3BN/A30824.5h12.5B50C*
Eidolon VE33 1,1691,1586131.889B++0.4327.096%C+18.135%D--41.5B**N/A24027.9h6.6B**24.4B++
NS-44 Commissioner 1,1681,1581,1790.982C++1.3334.139%C14.853%D--19.6DN/A12959.1h4.7D13.8C
Nyx VX31 1,1691,1584882.373C++0.0635.254%C*21.071%D-53.9B+N/A13121.5h4.8B+13.5B+
Beamer VS3 1,1741,1581,0261.129B+1.1929.046%C*18.653%C--39.5B++N/A16429.3h9.1C**31.4C++
Equinox VE2 1,1631,1587311.584B+0.7323.083%C--13.903%D--30.9C+N/A14637.5h11.4B+49.5C*
NSX Tomoe 1,1621,1589311.244C1.0726.105%D28.152%D-39.5C+N/A9729.3h14.2C++54.4C+
NS Baron G5 1,1601,1588261.402B+0.9148.373%B+10.881%D-36.1C++N/A19332.1h3.8B*7.9C++
MKV Suppressed 1,1741,1587631.518B+0.8024.566%C18.394%C+43.7B+N/A25626.5h14.7C++59.7C++
NS-44P Commissioner 1,1681,1588061.437C*0.8841.701%C++21.33%C--45.2C+N/A13625.6h3.3C**7.9B
NS-7 PDW 1,1631,1576791.704B**0.6125.856%C*10.977%D*37.4B+N/A23030.9h12.9B+50B+
Phantom VA23 1,1671,1576431.799C+0.5239%B+25.756%C-47.2C++N/A13024.5h4.3B10.9B+
Revenant 1,1701,1576121.891C+0.4326.44%D*16.94%F37.4CN/A9130.9h6.9C*26.2C
NSX Naginata 1,1761,1576831.694B0.6221.316%C+26.534%C+39.5C+N/A14129.3h10.9B+51B
NSX Tengu 1,1711,1577671.508C**0.8134.995%C16.076%D35.6C+N/A9532.5h14.9C+42.6C+
Artemis VX26 1,1631,1575931.951B+0.3726.453%C+23.596%C++52.4B*N/A15022.1h10.6B+40.2B+
Skorpios 1,1721,1567881.467C+0.8522.528%D*17.042%D44.8C++N/A22525.8h12.6C--56.1D-
Equinox VE2 Burst 1,1631,1568741.323C+0.9922.522%D--15.657%D*28.7C--N/A13240.3h12.7C++56.4C
NS-15M2 1,1721,1565412.137B0.1820.694%D20.156%D45.7C++N/A26425.3h11B+53C*
Cerberus 1,1681,1527911.456B+0.8630.666%C+18.576%C--45.2C**N/A13525.5h5.4B+17.8B
Pandora VX25 1,1521,1495682.023A0.2941.046%C++10.879%D--37.5C++N/A18230.6h3.7B++9.1B+
Force-Blade 1,1751,13331,9210.035B2.2840.067%B*N/A0.6C+N/A31825.8h2.3B5.8B+
L105 Zephyr PX 1,2181,0986217.71C++15.3944.196%D-N/A10980U1200U34605100.1h5.5C12.6D
Dual-75 Duster 1,2231,0812838.607A*36.2936.679%CN/A76.7C*10.1B**27514.1h5.3B+14.3C**
Comet VM2 1,3851,0807851.376B+0.9438.71%C-6.019%B*16.4B**4.6C*17266h14.9B*38.4B+
M40 Fury-F 1,1961,0644722.254B+0.0645.054%CN/A39B**4.8C19027.3h7.2B++16B++
L100 Python HESH 1,2721,0538212.841C++10.5255.027%B++2.279%B+60.2B+12.5A44417.5h3.6C+6.6B
Proton II PPA 1,1031,0463034.867A+32.5523.446%C+1.721%C73.1B+4C*33114.3h8.6B+36.9B+
E540 Halberd-H 1,3959427312.904B+10.5951.595%D2.335%C**36.8C17.7C--31725.6h6.7C+13.1C
S12 Renegade 9559323572.611C+0.2941.3%C+2.682%D-61.7B1.5C16415.1h3.4C++8.3C++
NS-357 Underboss 9149066961.302B1.0137.407%C++17.77%C-54.3B+N/A16716.7h3.7B+9.8B+
Photon A2A Missile Pods 1,9318976713.388A*11.0775.661%DN/A70.6B+81.4A170712.7h4.9A++6.5A++
M40 Fury 1,0778915516.2A13.8841.768%B+1.459%C79.6B**16.6B*62911.2h13.1C++31.5B+
S1 1,1838453832.206M0.1161.232%B+2.367%C32.6B+13.1C++50225.9h5.3B++8.6B++
Comet VM2 9768416421.31B1.0141.666%C5.47%B+18.5B**3D--12345.4h15.3B**36.8B*
NS Decimator 1,0437826551.194C*1.1258.414%C2.558%C*37.8C*12.6C40620.7h4.4C**7.6C*
Sticky Grenade 7877681768N/A765.6846.587%DN/A640D15.8B+20631.2h2.6C5.6C+
Xiphos Anti-Personnel Phalanx Tower 7607501750U747.6839.168%B**N/A625A8.3C+19951.2h5B+12.9B+
AP30 Shredder 1,284723868.407B+6.0930.233%D4.011%A+7230U5610U55607400.1h111.1C367.4C-
MANA Anti-Vehicle Turret 1,0855872832.074C0.2453.185%D3.578%B+5870B*4980B*21384830.1h8.5B+16B
Anti-Vehicle Grenade 6335801580N/A577.6844.45%DN/A362.5C+33.1D-25321.6h4.5B++10.1B+
L-30R Vektor 1,1175463701.476C+0.8434.937%CN/A5.1D5.4C78106.4h101.2C289.7C
Skyguard 1,0205431832.967C++0.6528.352%C+2.026%C+8.8D7.7C--18361.9h140.4C495.1C+
E540 Halberd 7565304811.042C*8.7344.402%C-3.774%B++40.8B*17.4C++57413h5.1B+11.4B
NS-20 Gorgon 5545223321.572B0.7425.737%C+20.881%C++25.2B+1.5C+8220.7h31.8B+123.5B+
NS-61 Emissary 5255114881.047B1.2727.617%C+16.047%C+29.4C*N/A9717.4h15.9C+57.5C+
NS-10 Burster 6964974101.212B+1.1032.65%B+11.67%B**8.1B**3.2C11361.3h92B**281.7B**
MAX Punch 4914862,9080.167B2.1554.203%B+N/A1.6C+N/A7304.2h1.7C++3.1C**
Spear Anti-Vehicle Phalanx Turret 6584193511.971B*9.6542.676%C+3.103%C--41.1C*23.4C*59810.2h7.6B+17.9B+
M40 Fury-H 4404191138.091A++35.7736.397%D1.671%B+113.2B+5.7D4883.7h5.5B++15.1B+
Spear Anti-Vehicle Phalanx Tower 7303913130.333S128.0250.736%C+4.859%B+23.1D20.1C24016.9h12.7C-25C
M60-G Bulldog 4103653510.429A*8.1133.751%C+N/A31.7C*3.9D23811.5h5.7B++16.8B++
NS-AM7 Archer 4913571,0950.326C1.9951.196%D--20.168%B2.6D--1D--25138.8h20C++39.1C+
Vortex VM21 5733524680.752C+1.5636.743%C5.398%B+7.1C+4.5C+9349.6h64.3C174.9C+
CAS 14-E 3643471228.917B**26.6029.617%D1.153%D89B+4.4D2603.9h22B++74.4B+
M60-A Bulldog 3322981224.833B+22.5243.466%C2.013%C36.8C++4.2C+2348.1h5.4B12.5C**
Rocklet Rifle 5572872421.186B**1.1342.792%D*N/A28.1C+26.5C++36710.2h34.8C**81.3C+
M60-A Bulldog 268234733.429B**31.1145.126%C+1.709%C--39C**5.7B+3156h5.6C**12.4B
Saron HRB-H 335226259.04B*6.7246.843%D--N/A41.9C**20.2C5745.4h17.8B*38B+
Parallax VX3-AE 210210712.958C0.6431.013%D**72.381%D*32.8DN/A886.4h2.7F8.6F-
NS Campion 2272096,3910.033C2.2839.873%B+1.435%D--0.9CN/A2239.5h1.8B*4.5B+
M20 Basilisk 358205434.767B**2.4540.29%C++5.366%C+13.5D10.1C++31215.2h158.3D--392.8D
M20 Basilisk 294204355.829A3.5136.067%C3.922%D12.4D5.5D26716.5h106.1C+294C+
NS-10 Burster 3422031401.45B+0.8736.131%B**6.404%C++7.2B++4.9B++16328.1h151.6C+419.5B+
M60-A Bulldog 212191267.346B5.0332.688%C-N/A1910U210U13738400.1h5.5B16.8C++
M20 Basilisk 2881681115.273A++12.9652.331%C+2.976%D33.6C24B3595h146.1C279.2C
M20 Wyvern 221130265C+2.6834.418%C-2.308%C--12D8.4D18210.8h110D319.5D
M20 Basilisk 163114912.667M**10.3531.96%C**2.632%D--20.4B8.8B+1805.6h71.9B+225B+
NS CandyCannon 3000 1071071870.572C+1.7427.188%D14.953%D*10.1DN/A3410.6h3.5B+13C**
Aspis Anti-Aircraft Phalanx Turret 222102119.273A**6.9625.015%C+N/A11.9C*14B+4958.6h131B+523.8B+
Lumine Edge 98981710.573A++1.7420.416%D7.143%D**3.7C+N/A1526.7h1.1B++5.4C**
Orbital Strike Uplink 12288188U85.68531.579%UN/A440U170U29470.2h2.3T*0.4T*
G30 Walker 14985117.727B**5.4138.044%B**2.353%D-25B*18.8A++4893.4h170.2B+447.4B*
M60-G Bulldog 968098.889B**6.5733.624%CN/A25.8D5.2C--3043.1h6.8C*20.1C*
Hyena Missile Launcher 15076272.815B**0.5027.313%D-N/A12.1C-11.7C+2466.3h40C146.4D
Hunter QCX 104751920.391C-1.9385.835%M5.333%D**3.4D-1.3C5721.8h47.6T*55.4D*
Hoplon Anti-Aircraft Phalanx Tower 16972172B**69.6837.121%B*N/A60C80.8C+8101.2h58.6C+157.9C++
A30 Walker 12460680.882C-1.4318.222%D--1.667%C+600U640U9647100.1h202.3C--1110.2D-
G30 Walker 1075787.125A+4.8135.367%B*N/A14.3C+12.5B++4364h265.9D751.9C*
G30 Walker 875577.857C**5.5437.61%C*3.636%C20.4D-11.9D-2982.7h229.1D-609.1C--
G30 Walker 8954510.8A++8.4828.782%C*1.852%D18C+11.7C++3933h166.7C**579.1B
Aphelion VEX-4H 10253153.533C+1.2244.31%C+3.774%B+29.4D27.2C+7841.8h76C171.6C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon5914,46411.3h
Motion Spotter9528,83512.6h
Anti-Vehicle MANA Turret342,2356.1h
Nano-Armor Kit1,2961,605,633101.8h
Decoy Grenade0690h
Turret AI Module66944.4h
Repair Module27894.1h
Cortium Silo01820.9h
Structure Shield Module15292.6h
Skywall Shield Emitter13471.4h
AE Nano-Armor Kit6211,023,02852.2h
Reinforcements Module0600.2h
Blast Wall42312h
Medical Applicator464275,53817.8h
Nanite Revive Grenade011,3433.2h
AE Medical Applicator16294,1446h
Welding Device04,2120.4h
Spear Anti-Vehicle Tower34373.1h
Deconstruction Tool140,6973.1h
Spitfire Auto-Turret372,4652.3h
HIVE0750.3h
Sunderer Garage01341.4h
Bunker2540.7h
Rampart Wall96897.8h
Hoplon Anti-Aircraft Phalanx Tower13542.7h
Xiphos Anti-Personnel Tower04192.6h
Ammunition Package668,7063.7h
Medical Kit2665,1904.7h
Anti-Infantry MANA Turret512,5712.9h
Orbital Strike Target Designator10730.7h
IPC Targeting Dart138123.4h
Vehicle Gate41712.4h
Hardlight Barrier1810.1h
Vehicle Ammo Dispenser0860.6h
Glaive IPC01500.8h
Alarm Module01280.4h
Pillbox01491.4h
Light Vehicle Terminal0500.9h
Elysium Spawn Tube01630.6h
Snowman Soldier01140.1h
Pain Spire0570.4h
Nano-Repair Grenade04620.1h
Lumifiber Rampart Wall01481.8h
Recon Detection Device262,8914.5h
Shield Recharging Field13815,3504.5h

Check the help document for the dictionary if you want to learn more about words used here.


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