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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 193

KDR: 3.99

Score: 98.9m

Last Seen: Mar 7th, 2020 11:29 PM
- OFFLINE - 68 hour(s)

Prestige 1, Battle Rank 100 (193 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner P2-120 AP C-4 ARX Claymore M14 Banshee Hunter QCX S12 Renegade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $818,154 MLG Score: 654
Fun Score: N/A
Cheeseburgers Flipped: 246TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.801%23.977%76226125027,2391.543112.448

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.236%2.051A*0.444B-3.096T-HEAD ++ (~8.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.667B+7.90.45B+16.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35%1.115%12136127015,432155961639.89865250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.709%-0.239C-0.425C---0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
132.40.184C++46.30.129C++86.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.946%1.153%380612709,110259443513.5106209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.687%-0.979D---0.88D--1.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.262C*8.80.296C*19.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.05%2.981%56024125211,404235549224.84041232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.671%-0.293C-0.371C-0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.90.038C+38.30.049C+77.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.042%69.385%560412723,1031317152.35433

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.052%1.368A0.152C++0.919

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.511B+2.10.329C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.278%14.523%560512713,3741265472.66719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.442%1.454A+-0.049C+0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.614B+30.381C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.9m265.1%327 (19.6k)291 (17.5k)3.99154153,74238,5174.88719193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12761289622.003%10.563%23208:5136

39% Engineer10% Heavy Assault32% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMMar 7th, 2020 8:04 PM (27d) (PST)Mar 7th, 2020 8:54 PM (27d) (PST)Mar 7th, 2020 7:29 PM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
691586330.4520.1130.0481.4680.102654

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,4543,49937,955277388617,431

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5674.2h/236.4d 34,498 16,239 61,315 499.6k 3,469 10,340 34,739 235.2m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B**
Kills:1,186
Deaths:448
KDR:2.647
Accuracy:72.402% B**
HSR:15.599% C+
TAS-16 Blackjack
B**
Kills:1,174
Deaths:518
KDR:2.266
Accuracy:73.459% B**
HSR:12.436% D
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
MG-C1 Kindred
B*
Kills:989
Deaths:571
KDR:1.732
Accuracy:30.863% B*
HSR:23.054% C+
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
AS16 NightHawk
B++
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B++
HSR:13.954% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
NS Baron G5
B**
Kills:314
Deaths:161
KDR:1.950
Accuracy:54.183% B*
HSR:20.064% B**
HC1 Cougar
B+
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B+
HSR:24.348% C**
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A++
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A
HSR:20.106% A++
MG-HBR1 Dragoon
M**
Kills:164
Deaths:28
KDR:5.857
Accuracy:58.498% M**
HSR:21.951% D-
AMR-66
B*
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B*
HSR:26.277% C++
Kills:9,219
Deaths (as Engineer):4,888
Deaths (to Engineers):10,069
KDR:1.88605
Kill Difference:4,331
Playtime:2,189.571 hours
Usage:39%
Score:44.870m
Score/min:342
Accuracy (listed only):42.414%
HSR (listed only):20.064%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B*
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C-
HSR:29.757% B*
MSW-R
C**
Kills:420
Deaths:215
KDR:1.953
Accuracy:23.574% C++
HSR:26.191% C**
MG-H1 Watchman
A**
Kills:246
Deaths:105
KDR:2.343
Accuracy:36.954% A**
HSR:28.049% C++
NSX Naginata
C-
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C-
HSR:23.926% D
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% D
HSR:26.400% B+
Kills:2,557
Deaths (as Heavy Assault):1,583
Deaths (to Heavy Assaults):8,613
KDR:1.61529
Kill Difference:974
Playtime:575.914 hours
Usage:10%
Score:9.217m
Score/min:267
Accuracy (listed only):23.818%
HSR (listed only):26.864%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:11,003
Deaths:5,384
KDR:2.044
Accuracy:49.382% A+
HSR:21.967% C+
NS-44L Blackhand
A++
Kills:1,744
Deaths:438
KDR:3.982
Accuracy:56.124% A++
HSR:44.323% C++
RAMS .50M
B**
Kills:1,422
Deaths:124
KDR:11.468
Accuracy:45.746% B**
HSR:75.879% C
T4 AMP
A
Kills:1,413
Deaths:572
KDR:2.470
Accuracy:34.852% A
HSR:19.533% C+
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D-
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% C**
HSR:18.630% B
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% D
NS-30 Vandal
B++
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% B++
HSR:26.913% C+
TS2 Inquisitor
B**
Kills:721
Deaths:264
KDR:2.731
Accuracy:34.987% B**
HSR:21.637% C*
NS-AM7 Archer
B+
Kills:662
Deaths:669
KDR:0.990
Accuracy:62.592% B+
HSR:21.601% C**
NSX Tomoe
C++
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C++
HSR:38.606% C+
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D-
HSR:21.678% C**
NS-61 Emissary
B++
Kills:350
Deaths:160
KDR:2.188
Accuracy:32.997% B++
HSR:19.714% B+
Soldier Soaker
A++
Kills:332
Deaths:134
KDR:2.478
Accuracy:52.612% A++
HSR:17.771% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C
NS-45 Pilot
B**
Kills:187
Deaths:69
KDR:2.710
Accuracy:38.946% B**
HSR:32.620% B+
NSX Tengu
B
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B
HSR:17.204% D
MG-S1 Jackal
B
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B
HSR:13.103% D*
99SV
B*
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C+
HSR:44% B*
Ectoblaster
A+
Kills:74
Deaths:51
KDR:1.451
Accuracy:48.206% B**
HSR:14.865% A+
Kills:24,241
Deaths (as Infiltrator):10,792
Deaths (to Infiltrators):5,779
KDR:2.2462
Kill Difference:13,449
Playtime:1,813.228 hours
Usage:32%
Score:24.429m
Score/min:225
Accuracy (listed only):40.074%
HSR (listed only):31.084%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% C**
HSR:18.630% B
TRS-12 Uppercut
B**
Kills:1,186
Deaths:448
KDR:2.647
Accuracy:72.402% B**
HSR:15.599% C+
TAS-16 Blackjack
B**
Kills:1,174
Deaths:518
KDR:2.266
Accuracy:73.459% B**
HSR:12.436% D
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
MG-C1 Kindred
B*
Kills:989
Deaths:571
KDR:1.732
Accuracy:30.863% B*
HSR:23.054% C+
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
AS16 NightHawk
B++
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B++
HSR:13.954% C+
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D-
HSR:21.678% C**
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
NS Baron G5
B**
Kills:314
Deaths:161
KDR:1.950
Accuracy:54.183% B*
HSR:20.064% B**
HC1 Cougar
B+
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B+
HSR:24.348% C**
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A++
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A
HSR:20.106% A++
NSX Tengu
B
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B
HSR:17.204% D
MG-S1 Jackal
B
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B
HSR:13.103% D*
Kills:10,875
Deaths (as Light Assault):5,976
Deaths (to Light Assaults):6,256
KDR:1.81978
Kill Difference:4,899
Playtime:1,074.967 hours
Usage:19%
Score:19.795m
Score/min:307
Accuracy (listed only):39.056%
HSR (listed only):19.020%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:280
Deaths:72
KDR:3.889
Accuracy:16.944% C+
HSR:21.429% C++
MRC3 Mercy
C**
Kills:269
Deaths:72
KDR:3.736
Accuracy:17.265% C+
HSR:22.305% C**
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C
M3 Pounder HEG
B+
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C-
HSR:3.933% B+
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D-
HSR:29.524% A**
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D--
HSR:14.607% D--
Kills:1,121
Deaths (as MAX Suit):239
Deaths (to MAX Suits):1,338
KDR:4.69038
Kill Difference:882
Playtime:30.815 hours
Usage:1%
Score:0.407m
Score/min:220
Accuracy (listed only):21.677%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,847
V. Kills:557 N/A
Deaths:392
KDR:14.916
Accuracy:34.378% B*
KPH:70.200 B++
VKPH:6.700 A++
M18 Needler
B**
Kills:2,679
V. Kills:1,595 168%
Deaths:430
KDR:6.230
Accuracy:33.124% C++
KPH:21.600 B**
VKPH:12.900 B+
M18 Rotary
B**
Kills:2,570
V. Kills:1,467 175%
Deaths:319
KDR:8.056
Accuracy:34.743% B+
KPH:27.200 B**
VKPH:15.500 B++
Hornet Missiles
B+
Kills:1,434
V. Kills:870 165%
Deaths:91
KDR:15.758
Accuracy:65.921% B+
KPH:92.500 B
VKPH:56.100 B+
Hellfire Rocket Pods
B**
Kills:1,160
V. Kills:282 410%
Deaths:54
KDR:21.482
Accuracy:55.973% B*
KPH:110.300 B+
VKPH:26.800 B**
Tomcat A2AM Pods
A+
Kills:822
V. Kills:551 149%
Deaths:17
KDR:48.353
Accuracy:83.102% B*
KPH:124.200 A+
VKPH:83.300 B**
M18 Locust
C+
Kills:799
V. Kills:586 136%
Deaths:120
KDR:6.658
Accuracy:29.704% C--
KPH:19.700 C+
VKPH:14.400 C+
Coyote Missiles
B
Kills:671
V. Kills:341 196%
Deaths:45
KDR:14.911
Accuracy:57.980% B+
KPH:64.200 C+
VKPH:32.600 B
M202 Wyrm
C*
Kills:177
V. Kills:83 211%
Deaths:6
KDR:29.500
Accuracy:53.269% C
KPH:137.400 C*
VKPH:64.400 C*
Kills:16,159 (11,895 + 0)
Deaths:1,474
KDR:10.963
VKDR:4.296
Vehicle Kills:6,332
Kill Difference:14,685
Playtime:386.495 hours
Usage:7%
Score:6.273m
Score/min:271
Piloting Accuracy:29.704%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C++
Kills:2,175
V. Kills:964 225%
Deaths:129
KDR:16.861
Accuracy:32.912% D
KPH:12.400 C++
VKPH:5.500 C
C150 Dalton
C*
Kills:1,815
V. Kills:1,031 176%
Deaths:108
KDR:16.806
Accuracy:42.505% C+
KPH:38.500 C*
VKPH:21.900 C+
CAS30 Tank Buster
C+
Kills:1,001
V. Kills:747 134%
Deaths:266
KDR:3.763
Accuracy:45.764% C+
KPH:6.900 C
VKPH:5.100 C--
L-24R Spur
C-
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D*
KPH:20.300 D
VKPH:1.800 C-
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.018% B*
KPH:60.700 B
VKPH:7.900 C+
AP30 Shredder
C
Kills:390
V. Kills:301 129%
Deaths:48
KDR:8.125
Accuracy:28.023% C-
KPH:22.100 C--
VKPH:17.100 C
Dual-75 Duster
C++
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:31.533% D
KPH:58.900 C
VKPH:5.500 C++
Kills:6,451 (3,706 + 2,745)
Deaths:611
KDR:10.558
VKDR:5.169
Vehicle Kills:3,158
Kill Difference:5,840
Playtime:420.258 hours
Usage:7%
Score:4.853m
Score/min:192
Piloting Accuracy:31.606%
Gunner Accuracy:31.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:464
V. Kills:46 N/A
Deaths:24
KDR:19.333
Accuracy:49.860% C++
KPH:67.800 B+
VKPH:6.700 C
Skyguard
C+
Kills:246
V. Kills:207 118%
Deaths:57
KDR:4.316
Accuracy:24.685% D
KPH:10.200 C--
VKPH:8.600 C+
L100 Python AP
A
Kills:144
V. Kills:108 132%
Deaths:24
KDR:6
Accuracy:62.620% B*
KPH:36.900 C**
VKPH:27.700 A
C75 Viper
A++
Kills:118
V. Kills:51 227%
Deaths:17
KDR:6.941
Accuracy:48.343% B**
KPH:37.200 C**
VKPH:16.100 A++
L100 Python HEAT
A++
Kills:78
V. Kills:29 260%
Deaths:4
KDR:19.500
Accuracy:70.575% A*
KPH:57.400 A+
VKPH:21.300 A++
LB00 Python AP
C++
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:56.342% C
KPH:55 C+
VKPH:24.600 C++
Kills:1,106 (1,106 + 0)
Deaths:127
KDR:8.709
VKDR:3.669
Vehicle Kills:466
Kill Difference:979
Playtime:40.501 hours
Usage:1%
Score:0.738m
Score/min:304
Driving Accuracy:56.342%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:6,671
V. Kills:3,512 190%
Deaths:227
KDR:29.388
Accuracy:37.680% D-
KPH:42 B*
VKPH:22.100 B++
E540 Halberd
B++
Kills:1,804
V. Kills:815 221%
Deaths:83
KDR:21.735
Accuracy:45.167% B+
KPH:35.900 B++
VKPH:16.200 B+
P2-120 HESH
B*
Kills:1,320
V. Kills:264 498%
Deaths:29
KDR:45.517
Accuracy:39.232% C
KPH:65 B+
VKPH:13 B*
MR11 Gatekeeper
B+
Kills:688
V. Kills:461 149%
Deaths:34
KDR:20.235
Accuracy:44.125% B+
KPH:28.500 B+
VKPH:19.100 C*
P2-120 HEAT
C
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D--
KPH:16.700 D-
VKPH:8.500 C
G40-F Ranger
C+
Kills:204
V. Kills:115 176%
Deaths:3
KDR:68
Accuracy:28.011% C--
KPH:40.100 C+
VKPH:22.600 C+
G30 Walker
C-
Kills:165
V. Kills:115 142%
Deaths:17
KDR:9.706
Accuracy:21.333% D-
KPH:16.200 C-
VKPH:11.300 D
G30 Vulcan
A+
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.128% B++
KPH:36.800 A+
VKPH:19.900 B**
P525 Marauder
C+
Kills:82
V. Kills:7 N/A
Deaths:3
KDR:27.333
Accuracy:30.758% A
KPH:45.500 D
VKPH:3.900 C+
Halberd SE
D-
Kills:65
V. Kills:25 250%
Deaths:
KDR:
Accuracy:41.408% D
KPH:29.600 D-
VKPH:11.400 D-
Kills:11,373 (8,256 + 3,117)
Deaths:452
KDR:25.162
VKDR:12.184
Vehicle Kills:5,507
Kill Difference:10,921
Playtime:291.421 hours
Usage:5%
Score:5.517m
Score/min:316
Driving Accuracy:32.742%
Gunner Accuracy:41.408%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,568
V. Kills:84 N/A
Deaths:72
KDR:21.778
Accuracy:39.131% B+
KPH:150.800 B**
VKPH:8.100 B+
G20 Vulcan-H
C++
Kills:1,009
V. Kills:642 157%
Deaths:157
KDR:6.427
Accuracy:50.529% B
KPH:44.400 C++
VKPH:28.200 C++
MR11 Gatekeeper-H
B*
Kills:470
V. Kills:490 96%
Deaths:44
KDR:10.682
Accuracy:56.306% B
KPH:35.400 C**
VKPH:36.900 B*
E540 Halberd-H
B+
Kills:309
V. Kills:162 190%
Deaths:22
KDR:14.046
Accuracy:64.343% B*
KPH:50.200 C**
VKPH:26.300 B+
M12 Kobalt-H
B+
Kills:275
V. Kills:15 N/A
Deaths:10
KDR:27.500
Accuracy:21.210% C+
KPH:123.400 C++
VKPH:6.700 B+
G40-F Ranger
C+
Kills:138
V. Kills:93 147%
Deaths:13
KDR:10.615
Accuracy:28.327% D--
KPH:26.400 C-
VKPH:17.800 C+
M60-G Bulldog-H
C++
Kills:105
V. Kills:10 N/A
Deaths:5
KDR:21
Accuracy:47.489% C+
KPH:82.800 C++
VKPH:7.900 D
Halberd-H SE
C**
Kills:71
V. Kills:26 263%
Deaths:
KDR:
Accuracy:61.463% C**
KPH:67 C+
VKPH:24.500 C
Kills:3,945 (0 + 3,945)
Deaths:323
KDR:12.214
VKDR:4.712
Vehicle Kills:1,522
Kill Difference:3,622
Playtime:62.344 hours
Usage:1%
Score:1.482m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:61.463%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:387
V. Kills:143 269%
Deaths:35
KDR:11.057
Accuracy:43.637% B+
KPH:27.800 B+
VKPH:10.300 B++
M12 Kobalt
C+
Kills:306
V. Kills:16 N/A
Deaths:8
KDR:38.250
Accuracy:18.389% C++
KPH:61.600 C+
VKPH:3.200 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C+
VKPH:12.500 C*
M20 Basilisk
B**
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.364% C+
KPH:19.500 C
VKPH:13.200 B**
M12 Kobalt
C+
Kills:129
V. Kills:3 N/A
Deaths:2
KDR:64.500
Accuracy:17.350% C+
KPH:51.500 D
VKPH:1.200 D--
G30 Walker
B+
Kills:115
V. Kills:90 126%
Deaths:6
KDR:19.167
Accuracy:27.572% C-
KPH:17.900 C++
VKPH:14 B+
M60-G Bulldog
B+
Kills:111
V. Kills:19 N/A
Deaths:10
KDR:11.100
Accuracy:37.771% C*
KPH:40 B+
VKPH:6.800 C++
G40-F Ranger
C++
Kills:82
V. Kills:51 158%
Deaths:2
KDR:41
Accuracy:32.345% C+
KPH:23.100 C++
VKPH:14.400 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C
KPH:17.700 C+
VKPH:13.600 B*
M60-G Bulldog
N/A
Kills:50
V. Kills:13 357%
Deaths:9
KDR:5.556
Accuracy:37.737% N/A
KPH:23.100 N/A
VKPH:6 N/A
Kills:1,865 (0 + 1,865)
Deaths:120
KDR:15.542
VKDR:4.842
Vehicle Kills:581
Kill Difference:1,745
Playtime:57.053 hours
Usage:1%
Score:0.924m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:37.737%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,982
V. Kills:109 N/A
Deaths:1,184
KDR:4.208
Accuracy:48.720% B++
KPH:101.900 A++
VKPH:2.200 C*
M40 Fury-F
A*
Kills:948
V. Kills:424 223%
Deaths:407
KDR:2.329
Accuracy:64.518% A+
KPH:34.200 B+
VKPH:15.300 A*
M4-F Pillager
B++
Kills:103
V. Kills:15 N/A
Deaths:37
KDR:2.784
Accuracy:42.072% D
KPH:39.600 B++
VKPH:5.800 C++
M12 Kobalt-F
C--
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.980% D
KPH:13.300 C--
VKPH:0.800 C--
M20 Basilisk-F
D
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D-
VKPH:3.400 D
Kills:6,186 (6,186 + 0)
Deaths:1,844
KDR:3.355
VKDR:0.318
Vehicle Kills:587
Kill Difference:4,342
Playtime:95.437 hours
Usage:2%
Score:0.963m
Score/min:168
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,676
V. Kills:112 N/A
Deaths:27
KDR:62.074
Accuracy:36.268% B
KPH:101.900 B**
VKPH:6.800 C*
VLG Missile Launcher
A++
Kills:330
V. Kills:165 199%
Deaths:9
KDR:36.667
Accuracy:60.444% B++
KPH:71.700 B+
VKPH:35.900 A++
Pelter Rocket Pod
B+
Kills:270
V. Kills:93 287%
Deaths:8
KDR:33.750
Accuracy:51.356% C*
KPH:72.300 B+
VKPH:24.900 B+
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.948% C+
KPH:21 C
VKPH:14.300 C+
Hellion G20
C++
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.319% C++
KPH:24.700 C
VKPH:19 C++
Kills:2,559 (0 + 2,559)
Deaths:89
KDR:28.753
VKDR:6.382
Vehicle Kills:568
Kill Difference:2,470
Playtime:37.879 hours
Usage:1%
Score:0.834m
Score/min:367
Piloting Accuracy:N/A%
Gunner Accuracy:43.319%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,62813,52020,3420.665S3.3347.343%A++16.509%C+7.2C++N/A171866.6h1.2B++2.5B++
NS-44 Commissioner 11,05111,0035,3842.044B*1.9549.382%A+21.967%C+18.7DN/A49588.1h3.7C*7.4B++
P2-120 AP 10,1836,67122729.388M+25.4037.68%D-1.094%D--42B*22.1B++374158.7h5.2B*13.9B
C-4 ARX 9,5976,3277078.949M**4.9626.896%C+N/A157B++81.1M+89240.3h0.8A+3B**
Claymore 5,9235,92320528.893M++24.9044.608%B**N/A265.6A*N/A63622.3h1.2C++2.6B*
M14 Banshee 6,4045,84739214.916B+10.9234.378%B*N/A70.2B++6.7A++20483.3h22.5C++65.6B
Hunter QCX 5,8425,3312,6332.025A++1.9759.962%B**26.449%C++17.6C*1.7C57302.2h5C*8.4B
S12 Renegade 5,0914,9821,1844.208B+0.2248.72%B++2.79%D101.9A++2.2C*20348.9h2.9B5.9B++
M18 Needler 4,2742,6794306.23A2.2433.124%C++1.232%D21.6B**12.9B+217123.8h83.4B*251.9B*
M12 Kobalt 2,7342,63421125.429M++121.4421.464%C+21.564%B*129.1C**4.9C+30920.4h15.3B71.3B
M18 Rotary 4,0372,5703198.056A*4.0634.743%B+1.868%C27.2B**15.5B++23394.4h68.9B*198.2B*
Tank Mine 3,8682,2222289.746M*5.7528.364%C-N/A158.7B**117.6A++014h1.5B++5.5C**
NSX Amaterasu 2,2282,2135,1150.433S3.5622.776%C25.305%B**4.1C+N/A11536.9h2.9C*12.6B
L-30R Vektor 3,1392,17512916.86M**12.8732.912%DN/A12.4C++5.5C81174.8h45.9B*139.4B++
C150 Dalton 2,8461,81510816.806A+12.8142.505%C+N/A38.5C*21.9C+89047.1h3.6B+8.4B+
E540 Halberd 2,6191,8048321.735A+17.7445.167%B+1.109%D*35.9B++16.2B+22250.2h4.7B*10.5B*
NS-44L Blackhand 1,7611,7444383.982A**0.0156.124%A++44.323%C++34.4C**N/A9750.7h3.2B*5.7B**
CAS 14-E 1,7881,6762762.074A*58.0836.268%B1.73%C+101.6B**6.8C*30516.5h21.2B*58.5B++
NS-15M1 1,6101,6031,0481.53C+2.4620.963%C-29.757%B*21.4DN/A5374.9h11B+52.4C*
P525 Marauder-H 1,6521,5687221.778B17.7939.131%B+N/A150.8B**8.1B+39110.4h5.6B+14.2B++
T7 Mini-Chaingun 1,5781,5369021.703B*2.2916.979%C+14.974%B+27CN/A8256.8h14.4C**84.6C**
T2 Striker 2,3341,4654083.591S0.4043.894%D--N/A32.6M++19.4A++28544.9h18.2A++41.4B**
Hornet Missiles 2,3041,4349115.758B**11.7765.921%B+N/A92.5B56.1B+67715.5h8.5B+12.9B++
RAMS .50M 1,4301,42212411.468A**7.4845.746%B**75.879%C53.5A+N/A14926.6h2B+4.4B+
T4 AMP 1,4181,4135722.47A++1.5234.852%A19.533%C+28.3CN/A9449.9h13.1B+37.7B+
P2-120 HESH 1,5841,3202945.517A++41.5339.232%C1.136%C**65B+13B*31220.3h4.9C+12.4C+
TSAR-42 1,2971,2924902.637C+1.3544.362%B*60.759%D-39.6C+N/A10832.6h2.2C*4.9B+
SMG-46 Armistice 1,2171,1975632.126B**1.8727.648%C**18.63%B26.3CN/A7345.5h12.2B++44B+
TRS-12 Uppercut 1,2111,1864482.647B**1.3472.402%B**15.599%C+39.5C+N/A11130h2.1B*2.9B++
Spear Anti-Vehicle Phalanx Tower 1,8801,1767168S164.0150.57%C++3.486%C+38.8C+23.2C26030.3h10C+19.7C*
TAS-16 Blackjack 1,1841,1745182.266B*1.7373.459%B**12.436%D55.6B+N/A13021.1h2.3B3.2B+
T5 AMC 1,1741,1631,0351.124C++2.8723.355%C+21.926%B12.2DN/A3495.7h13.2B+56.7B
NS-357 Underboss 1,1641,1605612.068B*1.9252.419%A++17.241%D26.3DN/A6644.1h4.1C+7.8B++
Hellfire Rocket Pods 1,4421,1605421.481A17.4955.973%B*N/A110.5B+26.9A64210.5h19.5C++34.8B+
A30 Walker 1,7851,1516816.926S12.9329.997%B**N/A24.9B13.7C+18946.2h102.3B+341.1B++
Hyena Missile Launcher 1,7131,0431059.933S5.9434.911%C*N/A16.4C10.6C+13763.5h31.2B+89.3B+
G20 Vulcan-H 1,6511,0091576.427B+2.4450.529%B3.667%B+44.4C++28.3C++42222.7h92.2B182.4B+
CAS30 Tank Buster 1,7481,0012663.763B**0.2345.764%C+1.399%C*6.9C5.1C--87145.7h60.4C+132.1C+
MG-C1 Kindred 1,0139895711.732B+2.2630.863%B*23.054%C+20.3DN/A6448.6h11C*35.6B+
M40 Fury-F 1,3729484072.329B+1.6664.518%A+N/A34.1B+15.3A*18127.8h11.5C+17.8B+
C-4 1,6329203252.831B*1.1624.292%CN/A83.6C+64.7A**106911h1.5C+6.2C+
TRAC-5 8958726071.437B*2.5522.774%C*21.101%B15.9CN/A7554.7h11.5B*50.3B+
LC3 Jaguar 8598363342.503B++1.4931.246%A+22.129%C**22.8CN/A8436.6h12.5C++39.9B++
Tomcat A2AM Pods 1,3738221748.353S44.3683.102%B*N/A124.5A+83.5B**10996.6h6.8B*8.1A
M18 Locust 1,3857991206.658M*2.6729.704%C--2.003%C*19.7C+14.4C+20140.6h118.1C++397.7C++
NS-30 Vandal 7877842762.841B1.1538.167%B++26.913%C+58.9B+N/A13713.3h4.8B+12.7B+
Chainblade 8017805,6050.139M**3.8547.55%A+N/A1.3B*N/A4580.3h2.2B+4.6B++
LC2 Lynx 7467343362.185B*1.8128.475%B**20.981%C+25.9C+N/A7928.3h12.1B++42.6B++
TS2 Inquisitor 7267212642.731A+1.2634.987%B**21.637%C*25.8DN/A6627.9h11C+31.4B+
MR11 Gatekeeper 1,1496883420.235A**16.2444.125%B+1.017%D-28.5B+19.1C*25924.1h39.3B++89.1B*
Coyote Missiles 1,0126714514.911A**10.9257.98%B+N/A64.5C+32.8B45610.4h32B+55.1B++
NS-AM7 Archer 9596626690.99B**3.0062.592%B+21.601%C**6.7C+3C++5599h20.4C+32.5C++
Orbital Strike Uplink 7976242312N/A308.01629.114%UN/A1560U432.5U61000.4h0.8T*0.1T*
AS16 NightHawk 6106022402.508B*1.4849.068%B++13.954%C+46.3C*N/A12513h4.7C+9.5B+
MANA Anti-Vehicle Turret 1,1015841693.456A0.5455.526%C++3.082%C24D21.3C31624.3h10.7C+19.2C+
Rocklet Rifle 1,1235764461.291B**2.7045.127%D-N/A10.3D**9.8D*13155.7h25B**55.4B+
Spear Anti-Vehicle Phalanx Turret 9555723118.452A++14.4650.98%B++3.846%C+44.3C*29.7B*42312.9h9C+17.7B
NSX Tomoe 5325311723.087B++0.9029.997%C++38.606%C+50.6C*N/A12010.5h12.2B+40.7B+
L-24R Spur 5775302521.2B+17.2131.606%D*1.321%D20.3D1.8C-6326.1h24.6C*77.7C++
L105 Zephyr 5494863115.677C**11.6950.018%B*N/A60.8B7.9C+2388h5.8C**11.5B+
MR11 Gatekeeper-H 9604704410.682A6.6956.306%BN/A35.3C**36.8B*41413.3h61.5C+109.1C++
A30 Walker 7734654111.341B+7.3528.825%C++N/A19.5B**12.9B+19423.8h121.4B**421.2B*
L100 Python HESH 5104642419.333B+15.3449.86%C++N/A68.2B+6.8C2676.8h3.1C*6.2B
Spear Anti-Vehicle Phalanx Turret 649457591.4M87.4153.794%C++2.188%D-50.2B+21.1C++2189.1h7.9B++14.7B*
Sticky Grenade 4484441444N/A440.0154.532%C*N/A1110C*10C34480.4h1.7B+3B+
MKV Suppressed 4354294730.907C3.0822.017%D-21.678%C**11.8D--N/A3536.5h15C+67.9C
MSW-R 4294202151.953C+2.0423.574%C++26.191%C**27.1C--N/A14015.5h11.4B48.5B
TRAC-5 S 4194061872.171A+1.8228.091%B**20.443%B++14.8C-N/A4527.4h10.2B+36.5B++
The Slasher 4054044031.002U2.9931.581%C25%A++18.3SN/A4022.1h2.3C+7.4C++
AP30 Shredder 691390488.125C+4.1328.023%C-1.795%C22.2C--17.1C46617.6h91C+324.8C
M20 Basilisk 5303873511.057M7.0743.637%B+8.786%B**27.8B+10.3B++26813.9h85.4C**195.8B+
Xiphos Anti-Personnel Phalanx Tower 3913771377S373.0125.844%CN/A179.5C+6.7C5092.1h15.1B58.5C**
NS Decimator 6423651083.38A*0.6156.95%D1.37%D36.5C+27.7A33510h3.9B+6.9B
Aspis Anti-Aircraft Phalanx Turret 681360379.73A**5.7426.88%C+2.5%C++14.1B+12.6C++21725.5h117.1B*435.7B+
NS-61 Emissary 3513501602.188A++1.8032.997%B++19.714%B+30.4C+N/A8411.5h12.1C**36.6B+
Soldier Soaker 3353321342.478B**1.5152.612%A++17.771%B+34.2DN/A1129.7h8.6D-16.4B
VLG Missile Launcher 495330936.667B++32.6860.444%B++N/A71.7B+35.9A++6894.6h7.4C12.3C+
ML-7 5473183240.981B+3.0153.058%C-1.887%C--16.3D11.7C+24619.5h6.9C+13C+
NS Baron G5 3203141611.95B**2.0454.183%B*20.064%B**23.6DN/A6913.3h3.9B+7.3B+
M77-B 315314953.305B+0.6942.729%B*81.529%B++17.9DN/A6617.5h2.3C**5.3B+
E540 Halberd-H 4713092214.045B+10.0564.343%B*N/A49.8C*26.1B+4376.2h6.8C10.5C++
M12 Kobalt 322306838.25B**34.2618.389%C++21.895%B++61.2C+3.2C+2325h18.4C+99.9C*
MRC3 Mercy 286280723.889B+0.1016.944%C+21.429%C++29.2C+N/A839.6h19.7C+116C++
M40 Fury 3382761617.25B**13.2644.342%B**1.449%C41.2C9.3C++3036.7h13.9C+31.4B+
M12 Kobalt-H 2902751027.5C++23.5121.21%C+28%A*125C++6.8B+3682.2h15.1C++71C*
M60-A Bulldog 333274834.25C++30.2657.775%B*2.555%C++51.7B+11.1A*2255.3h5.7C++9.9B+
Pelter Rocket Pod 363270833.75A+29.7651.356%C*1.852%B++73B+25.1B++3483.7h18.2B35.5B+
MRC3 Mercy 273269723.736B+0.2617.265%C+22.305%C**28C+N/A779.6h20.8C120.4C++
P2-120 HEAT 399265436.163C+2.1732.742%D--1.887%D16.8D8.5C21515.8h6.4C**19.6C+
NSX Fujin 2512511251N/A247.0153.457%B**72.112%B*836.7A+N/A18320.3h2.2B*4.1B**
MG-H1 Watchman 2552461052.343B1.6536.954%A**28.049%C++25.6DN/A1039.6h25.8F--69.8C++
Skyguard 453246574.316B+0.3224.685%D1.22%D10.2C--8.6C+18224.2h140C567.3C--
M60-A Bulldog 2802401121.818C+17.8356.892%B**1.667%C--41.4C*6.9B*2135.8h6.9D12.1C*
NSX Masamune 2812371241.911A+2.0851.627%D-1.688%C30.8C+5.7D-1387.7h8B++15.6B+
HC1 Cougar 2352301122.054B**1.9427.811%B+24.348%C**33.3C++N/A1526.9h10.9B+39.3B+
M20 Wyvern 382227366.306C++2.3137.948%C+6.167%B**21C14.4C+35410.8h98C--258.3C
FA1 Barrage 2242231421.57B++2.4245.698%B+16.592%C*24CN/A939.3h5.7C-12.4C++
The President 220220992.222B+1.7726.195%D*23.182%C28.9D--N/A677.6h11.2C+42.6D-
M40 Fury 2662171218.083A14.0940.899%B+1.382%C-55.6C+12.6C**3973.9h12.1C*29.6B+
M20 Drake 3312141021.4C17.4137.088%D--1.869%D23.3D12.7D1849.2h75B202.2C+
M20 Basilisk 317212826.5A*22.5147.889%D3.302%D34.8C17.2C2426.1h86.6B++180.8B+
G40-F Ranger 319204368S64.0128.011%C--N/A40C+22.5C3585.1h60.1B+214.5C**
M60-A Bulldog 256203375.486C1.4929.861%D-1.478%C+23.3D6.1C+1408.7h5.8C+19.5C
M3 Pounder HEG 2342001331.504C+2.4936.311%C2.5%C13.2D2.3D7415.1h16.2C++44.6C++
M20 Drake 2971901117.273B+13.2838.697%C1.053%D-26.8C+15.1C+2087.1h70B180.9C**
TS4 Haymaker 192189862.198B*1.7957.621%A20.106%A++33.2C+N/A1195.7h4.3C*7.4B++
NS-45 Pilot 189187692.71B*1.2838.946%B**32.62%B+22.5D-N/A588.3h8.7D22.4C++
NSX Tengu 1871861081.722B+2.2740.196%B17.204%D37.2C+N/A1035h12.8C++31.9C**
M3 Pounder HEG 2131781181.508C+2.4837.46%C-3.933%B+14.6D2.9D8112.2h16.6C**44.3C++
M202 Wyrm 260177629.5A+25.5153.269%C1.13%D136.2C*63.8C*9711.3h30.3B*56.9B+
M20 Drake 268167441.75A*37.7630.754%C1.198%D*21.4C+12.9C+2307.8h70.6C++229.7C++
ASP-30 Grounder 3521651940.851C++3.1464.97%BN/A7.4D--8.3C16422.4h9.7D15C
G30 Walker 280165179.706M5.7121.333%D-N/A16.2C-11.3D16810.2h165.1B773.8C+
MG-HBR1 Dragoon 170164285.857M1.8758.498%M**21.951%D-42.1B+1.5A1303.9h11D*18.8B
NSX Naginata 165163742.203B+1.7920.989%C-23.926%D47.9C+N/A1513.4h9.6B+45.8B
MG-S1 Jackal 149145552.636B**1.3629.046%B13.103%D*26.4CN/A1195.5h11C++38B+
L100 Python AP 252144246C+2.0162.62%B*3.472%B+36.9C**27.7A6773.9h6.8C10.8C++
G40-F Ranger 2311381310.615C++6.6228.327%D--N/A26.5C-17.9C+2665.2h91.9C-324.6D
AMR-66 142137831.651B++2.3432.668%B*26.277%C++20.4C+N/A1106.7h8B+24.5B+
M20 Basilisk 228136178A++4.0138.364%C+7.353%B+19.4C13.1B*2857h113.6C-296C+
M12 Kobalt 132129264.5A++60.5117.35%C+14.729%D-51.6D1.2D--2612.5h21.2D122.2C+
T9 CARV 1271251410.887C3.1016.61%D26.4%B+11.7D-N/A20010.7h13.9C++84C+
Hoplon Anti-Aircraft Phalanx Tower 222123261.5A57.5130.589%B++N/A76.9C61.9C7771.6h35.3C**115.2C**
C75 Viper 169118176.941B2.9548.343%B**N/A36.9C**15.9A++5993.2h14.1C+29.2B+
G30 Walker 205115619.167M*15.1827.572%C-N/A18C++14.1B+2386.4h183.6B666C*
NS-R3 Swarm 183114138.769U4.7864.702%C*N/A11B**6.6C++13410.4h16.6A+25.6A+
M60-G Bulldog 1301111011.1B**7.1137.771%C*4.505%B**39.6B+6.8C++2742.8h6.3B+16.6B+
G30 Vulcan 168109138.385B+4.3935.128%B++6.422%A+36.3A+19.7B*4173h81.1B+231B++
Nightshade 1571072490.43U3.5689.134%B**12.15%C**3.7B*1.7A++4229.2h114.9D*128.9D*
M1 Heavy Cycler 105105502.1B+1.8911.219%D-29.524%A**16.2DN/A886.5h17.9C++159.4C+
M60-G Bulldog-H 115105521B+17.0147.489%C+N/A80.8C+7.7D2541.3h5C**10.4C**
M4-F Pillager 118103372.784B**1.2142.072%D2.913%B**39.6B++5.8C++1352.6h28.2B*67.1B+
Fatestealer 100100511.961U2.0332.254%C--33%B**37B++N/A852.7h2.6D--8C--
Frag Grenade 10198198N/A94.0138.608%D--N/A490C+15B++23960.2h3.1B+8.1C++
M2 Mutilator 8989332.697B+1.2910.862%D--14.607%D--24.1CN/A773.7h14.5B*133.9C+
NS Annihilator 19988471.872M+2.1281.997%B+N/A6.4D-8.1C17213.7h11.9C+14.5C++
G30 Walker 12986328.667M*24.6831.196%D--2.326%D39.1C**19.5C*2622.2h146.1B++468.3C*
P525 Marauder 8982327.333C++23.3430.758%A2.439%B++45.6D3.9C+1491.8h10.7F-34.7C+
M12 Kobalt-F 8782811.012C2.9816.98%D13.415%B+13.2DN/A376.2h13.8C**81C++
G40-F Ranger 13382241M**37.0132.345%C+N/A23.4C++14.6C++2293.5h92.4B*285.6B++
M40 Fury 10181108.1D-4.1152.269%C++N/A47.6D-11.8D-2361.7h14.8C++28.3C++
L100 Python HEAT 10778419.5A*15.5170.575%A*N/A55.7A20.7A++7541.4h8.2D*11.6C+
99SV 7675352.143C**1.8532.323%C+44%B*22.7CN/A2083.3h3.8A11.9B++
Ectoblaster 7674511.451B**2.5448.206%B**14.865%A+33.6C+N/A842.2h19.8C+41B
M20 Basilisk-F 105711350.526C--3.4745.566%C+4.225%C+7D-3.4D5210.1h114.4D251D--
Halberd-H SE 9771171B+67.0161.463%C**1.408%B64.5C23.6C2951.1h4.4C++7.1C**
Halberd SE 9065165B+61.0141.408%D1.538%B+29.5D-11.4D-1552.2h5.3D--12.9D*
LB00 Python AP 8156156A++52.0156.342%CN/A56C++25C++4971h4.1C*7.3C*
Hellion G20 995696.222B+2.2343.319%C++3.571%C-24.3C18.7C++2502.3h126.7D-292.6D
G30 Walker 9956318.667S14.6828.74%C1.786%D*17.5C+13.4B*2153.2h180.5B+627.9C**
Dual-75 Duster 5954413.5C++9.5131.533%DN/A60C5.6C++3260.9h4.6B++14.7C*
M60-G Bulldog 635095.556C+1.5637.737%C+N/A22.7D-5.9D2322.2h10.3D*27.4D

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall1530.4h
Nano-Armor Kit1,6273,386,251267.6h
Spawn Beacon2210,1558.9h
Anti-Vehicle MANA Turret212,0814.5h
Medical Applicator13959,4065.3h
Nanite Revive Grenade01450h
Xiphos Anti-Personnel Tower01960.9h
Hoplon Anti-Aircraft Phalanx Tower02841.3h
Rampart Wall12272.4h
Sunderer Garage1540.5h
Welding Device417,0531.1h
Spear Anti-Vehicle Tower64162.2h
Repair Module14121.6h
Turret AI Module34481.8h
Structure Shield Module21150.5h
Skywall Shield Emitter11680.7h
Cortium Silo02681.1h
Motion Spotter11359,15730.9h
Spitfire Auto-Turret4211,19110.4h
Restoration Kit71300.4h
Recon Detection Device65051.2h
Ammunition Package326,7834.4h
Medical Kit1422,9304.5h
Anti-Infantry MANA Turret41470.4h
Flail Targeting Dart75883.6h
WLT-Howler Mining Laser110159,15674.5h
Spear Anti-Vehicle Turret11641.3h
Alarm Module1560.2h
Router01200.3h
Nano-Repair Grenade05150.1h
Pillbox0960.7h
Elysium Spawn Tube01320.5h
Light Air Terminal01491h
IPC Targeting Dart02071.6h
Orbital Strike Target Designator241661.3h

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