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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 186

KDR: 3.87

Score: 90.4m

Last Seen: Sep 20th, 2019 5:49 PM
- OFFLINE - 48.9 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee C-4 ARX P2-120 AP Hunter QCX S12 Renegade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $830,664 MLG Score: 664
Fun Score: N/A
Cheeseburgers Flipped: 241TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.625%23.892%75626118826,7661.55972.309

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.197%2.038A*0.46B+-3.121T-HEAD ++ (~8.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.668B+7.80.453B+16.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.013%1.173%11666120813,987146954989.51497254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.704%-0.237C-0.365C--0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.20.188C++45.90.132C++85.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.333%1.254%347612087,976243638813.27288205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.728%-1.041D*-0.805D-1.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.174C++9.40.229C++21.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.778%3.306%5142411909,922221542294.47744235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.8%-0.325C-0.272C0.4

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1180.02C+38.70.041C+79.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.043%69.355%514412103,1001273152.43519

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.054%1.362A0.148C++0.911

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.51B+2.10.329C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.304%14.521%514512093,3401220472.7377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.468%1.479A+-0.039C+0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.617B+30.383C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 5
90.4m258.8%324 (19.4k)287 (17.2k)3.86886142,63736,8684.67839186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12141219221.819%10.961%23908:3332

38% Engineer9% Heavy Assault33% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMSep 21st, 2019 11:10 PM (15h) (PST)Sep 20th, 2019 2:09 PM (2d) (PST)Sep 20th, 2019 1:49 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
665606050.4530.1170.0501.4290.099664

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9083,61036,298277386617,211

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5250.2h/218.8d 29,846 15,634 56,657 450.2k 3,380 9,938 31,298 209.5m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
A
Kills:1,183
Deaths:443
KDR:2.670
Accuracy:72.390% A
HSR:15.638% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% B
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
MG-C1 Kindred
A
Kills:606
Deaths:329
KDR:1.842
Accuracy:32.748% A
HSR:22.442% C+
AS16 NightHawk
B*
Kills:592
Deaths:229
KDR:2.585
Accuracy:48.898% B*
HSR:14.020% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A++
Kills:175
Deaths:79
KDR:2.215
Accuracy:57.840% A
HSR:19.429% A++
MG-HBR1 Dragoon
M**
Kills:161
Deaths:28
KDR:5.750
Accuracy:57.855% M**
HSR:22.360% D
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C*
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:8,563
Deaths (as Engineer):4,504
Deaths (to Engineers):9,492
KDR:1.9012
Kill Difference:4,059
Playtime:1,993.327 hours
Usage:38%
Score:40.138m
Score/min:336
Accuracy (listed only):42.200%
HSR (listed only):20.646%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B**
MSW-R
C**
Kills:420
Deaths:215
KDR:1.953
Accuracy:23.580% C++
HSR:26.191% C**
NSX Naginata
C
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C
HSR:23.926% D
MG-H1 Watchman
A**
Kills:153
Deaths:64
KDR:2.391
Accuracy:35.928% A**
HSR:23.529% C
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
Kills:2,464
Deaths (as Heavy Assault):1,542
Deaths (to Heavy Assaults):8,372
KDR:1.59792
Kill Difference:922
Playtime:481.263 hours
Usage:9%
Score:7.420m
Score/min:257
Accuracy (listed only):23.614%
HSR (listed only):25.961%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:10,716
Deaths:5,249
KDR:2.042
Accuracy:49.372% A+
HSR:21.818% C+
NS-44L Blackhand
A++
Kills:1,714
Deaths:431
KDR:3.977
Accuracy:56.079% A++
HSR:44.341% C*
RAMS .50M
B**
Kills:1,419
Deaths:124
KDR:11.444
Accuracy:45.764% B**
HSR:75.828% C
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.851% A
HSR:19.547% C+
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% B
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% D
NS-30 Vandal
B*
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% B*
HSR:26.913% C+
TS2 Inquisitor
B**
Kills:688
Deaths:257
KDR:2.677
Accuracy:34.780% B**
HSR:21.948% B
NS-AM7 Archer
B+
Kills:652
Deaths:655
KDR:0.995
Accuracy:62.560% B+
HSR:21.626% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C++
MKV Suppressed
B
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B
NS-61 Emissary
B*
Kills:347
Deaths:157
KDR:2.210
Accuracy:33.488% B*
HSR:19.885% B+
Soldier Soaker
A*
Kills:332
Deaths:134
KDR:2.478
Accuracy:52.612% A*
HSR:17.771% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D--
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
NS-45 Pilot
B**
Kills:174
Deaths:68
KDR:2.559
Accuracy:38.330% B**
HSR:32.759% B++
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:72
Deaths:49
KDR:1.469
Accuracy:48.776% B**
HSR:15.278% A++
Kills:23,859
Deaths (as Infiltrator):10,623
Deaths (to Infiltrators):5,578
KDR:2.24598
Kill Difference:13,236
Playtime:1,757.995 hours
Usage:33%
Score:23.820m
Score/min:226
Accuracy (listed only):40.082%
HSR (listed only):31.126%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% B
TRS-12 Uppercut
A
Kills:1,183
Deaths:443
KDR:2.670
Accuracy:72.390% A
HSR:15.638% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% B
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
MG-C1 Kindred
A
Kills:606
Deaths:329
KDR:1.842
Accuracy:32.748% A
HSR:22.442% C+
AS16 NightHawk
B*
Kills:592
Deaths:229
KDR:2.585
Accuracy:48.898% B*
HSR:14.020% C+
MKV Suppressed
B
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
TS4 Haymaker
A++
Kills:175
Deaths:79
KDR:2.215
Accuracy:57.840% A
HSR:19.429% A++
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:10,222
Deaths (as Light Assault):5,592
Deaths (to Light Assaults):6,070
KDR:1.82797
Kill Difference:4,630
Playtime:999.075 hours
Usage:19%
Score:18.386m
Score/min:307
Accuracy (listed only):38.905%
HSR (listed only):19.510%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:280
Deaths:71
KDR:3.944
Accuracy:16.958% C++
HSR:21.429% C++
MRC3 Mercy
C**
Kills:269
Deaths:71
KDR:3.789
Accuracy:17.272% C++
HSR:22.305% C**
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C-
M3 Pounder HEG
B++
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B++
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D--
HSR:14.607% D--
Kills:1,121
Deaths (as MAX Suit):238
Deaths (to MAX Suits):1,304
KDR:4.71008
Kill Difference:883
Playtime:30.193 hours
Usage:1%
Score:0.405m
Score/min:224
Accuracy (listed only):21.680%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,673
V. Kills:535 N/A
Deaths:392
KDR:14.472
Accuracy:34.527% B*
KPH:70.800 B*
VKPH:6.700 A++
M18 Needler
B*
Kills:2,301
V. Kills:1,402 164%
Deaths:430
KDR:5.351
Accuracy:32.901% C++
KPH:20.600 B*
VKPH:12.500 B+
M18 Rotary
B**
Kills:2,253
V. Kills:1,304 173%
Deaths:319
KDR:7.063
Accuracy:34.751% B+
KPH:25.900 B**
VKPH:15 B++
Hornet Missiles
B++
Kills:1,323
V. Kills:804 164%
Deaths:91
KDR:14.539
Accuracy:66.008% B++
KPH:90.600 B+
VKPH:55.100 B++
Hellfire Rocket Pods
A
Kills:1,131
V. Kills:274 411%
Deaths:54
KDR:20.944
Accuracy:55.974% B*
KPH:109.300 B+
VKPH:26.500 A
M18 Locust
C++
Kills:764
V. Kills:568 134%
Deaths:120
KDR:6.367
Accuracy:29.363% C-
KPH:19.300 C+
VKPH:14.300 C++
Tomcat A2AM Pods
A++
Kills:725
V. Kills:507 143%
Deaths:17
KDR:42.647
Accuracy:84.030% B++
KPH:127.100 A++
VKPH:88.900 A++
Coyote Missiles
B++
Kills:632
V. Kills:322 196%
Deaths:45
KDR:14.044
Accuracy:57.848% B+
KPH:64.900 B++
VKPH:33.100 B+
M202 Wyrm
C++
Kills:101
V. Kills:46 215%
Deaths:6
KDR:16.833
Accuracy:51.170% C
KPH:100.100 C++
VKPH:45.600 C+
Kills:14,903 (10,991 + 0)
Deaths:1,474
KDR:10.111
VKDR:3.909
Vehicle Kills:5,762
Kill Difference:13,429
Playtime:360.052 hours
Usage:7%
Score:5.721m
Score/min:265
Piloting Accuracy:29.363%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C*
Kills:1,695
V. Kills:758 223%
Deaths:129
KDR:13.140
Accuracy:32.718% D
KPH:12.900 C*
VKPH:5.800 C+
C150 Dalton
C**
Kills:1,594
V. Kills:916 174%
Deaths:108
KDR:14.759
Accuracy:43.619% C**
KPH:36.400 C++
VKPH:20.900 C
CAS30 Tank Buster
C+
Kills:934
V. Kills:718 130%
Deaths:266
KDR:3.511
Accuracy:45.366% C+
KPH:6.700 C
VKPH:5.100 C--
L-24R Spur
C
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D-
KPH:20.300 D
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:388
V. Kills:299 129%
Deaths:48
KDR:8.083
Accuracy:28.051% C--
KPH:22.100 C-
VKPH:17 C
Dual-75 Duster
C++
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:31.533% D
KPH:58.900 C
VKPH:5.500 C++
Kills:5,681 (3,159 + 2,522)
Deaths:611
KDR:9.298
VKDR:4.592
Vehicle Kills:2,806
Kill Difference:5,070
Playtime:367.489 hours
Usage:7%
Score:4.124m
Score/min:187
Piloting Accuracy:31.606%
Gunner Accuracy:31.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:442
V. Kills:41 N/A
Deaths:24
KDR:18.417
Accuracy:49.327% C++
KPH:66.800 B+
VKPH:6.200 C--
Skyguard
C
Kills:235
V. Kills:202 116%
Deaths:57
KDR:4.123
Accuracy:24.148% D-
KPH:9.900 D
VKPH:8.500 C
L100 Python AP
A++
Kills:144
V. Kills:108 132%
Deaths:24
KDR:6
Accuracy:62.620% B++
KPH:36.900 B+
VKPH:27.700 A++
C75 Viper
A
Kills:92
V. Kills:38 236%
Deaths:17
KDR:5.412
Accuracy:47.372% B*
KPH:34.200 C**
VKPH:14.100 A
L100 Python HEAT
A*
Kills:70
V. Kills:24 280%
Deaths:4
KDR:17.500
Accuracy:71.013% A*
KPH:60.800 A*
VKPH:20.900 A++
LB00 Python AP
B+
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:57.071% C+
KPH:57.700 B+
VKPH:25.800 B+
Kills:1,039 (1,039 + 0)
Deaths:127
KDR:8.181
VKDR:3.449
Vehicle Kills:438
Kill Difference:912
Playtime:39.133 hours
Usage:1%
Score:0.686m
Score/min:292
Driving Accuracy:57.071%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:5,623
V. Kills:3,080 183%
Deaths:227
KDR:24.771
Accuracy:37.449% D--
KPH:40.500 B*
VKPH:22.200 B*
P2-120 HESH
B++
Kills:1,267
V. Kills:254 497%
Deaths:29
KDR:43.690
Accuracy:39.035% C
KPH:64.700 B++
VKPH:13 B++
E540 Halberd
B
Kills:1,141
V. Kills:559 204%
Deaths:83
KDR:13.747
Accuracy:42.785% C*
KPH:30 B
VKPH:14.700 B
MR11 Gatekeeper
C+
Kills:302
V. Kills:255 118%
Deaths:34
KDR:8.882
Accuracy:41.124% C*
KPH:18.900 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D--
KPH:16.700 D
VKPH:8.500 C
G30 Walker
C
Kills:154
V. Kills:110 139%
Deaths:17
KDR:9.059
Accuracy:20.878% D
KPH:15.900 C
VKPH:11.400 C
G40-F Ranger
C+
Kills:138
V. Kills:80 170%
Deaths:3
KDR:46
Accuracy:26.303% D
KPH:37.400 C+
VKPH:21.700 C+
G30 Vulcan
A+
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.161% B++
KPH:36.900 A+
VKPH:20 B*
P525 Marauder
D
Kills:53
V. Kills:3 N/A
Deaths:3
KDR:17.667
Accuracy:23.593% B
KPH:39.900 D
VKPH:2.300 D
Kills:9,052 (7,155 + 1,897)
Deaths:452
KDR:20.027
VKDR:10.031
Vehicle Kills:4,534
Kill Difference:8,600
Playtime:245.963 hours
Usage:5%
Score:4.427m
Score/min:300
Driving Accuracy:32.742%
Gunner Accuracy:23.593%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,557
V. Kills:82 N/A
Deaths:72
KDR:21.625
Accuracy:39.085% B+
KPH:151.900 B**
VKPH:8 B
G20 Vulcan-H
C++
Kills:1,005
V. Kills:640 157%
Deaths:157
KDR:6.401
Accuracy:50.513% B
KPH:44.200 C+
VKPH:28.100 C++
MR11 Gatekeeper-H
B*
Kills:465
V. Kills:487 95%
Deaths:44
KDR:10.568
Accuracy:56.275% B+
KPH:35.400 C**
VKPH:37.100 B*
E540 Halberd-H
B+
Kills:294
V. Kills:159 184%
Deaths:22
KDR:13.364
Accuracy:64.454% B*
KPH:49.300 C**
VKPH:26.700 B+
M12 Kobalt-H
B+
Kills:272
V. Kills:15 N/A
Deaths:10
KDR:27.200
Accuracy:20.786% C
KPH:124.700 C++
VKPH:6.900 B+
G40-F Ranger
C+
Kills:138
V. Kills:93 147%
Deaths:13
KDR:10.615
Accuracy:28.214% D-
KPH:26.600 C-
VKPH:17.900 C+
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.597% B+
KPH:82.800 C**
VKPH:10 C++
Halberd-H SE
C++
Kills:54
V. Kills:16 318%
Deaths:
KDR:
Accuracy:56.461% C--
KPH:71.900 C++
VKPH:21.300 C
Kills:3,851 (0 + 3,851)
Deaths:323
KDR:11.923
VKDR:4.644
Vehicle Kills:1,500
Kill Difference:3,528
Playtime:60.996 hours
Usage:1%
Score:1.433m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:56.461%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:370
V. Kills:139 264%
Deaths:35
KDR:10.571
Accuracy:42.547% B+
KPH:27.200 B+
VKPH:10.200 B++
M12 Kobalt
C++
Kills:306
V. Kills:16 N/A
Deaths:8
KDR:38.250
Accuracy:18.138% C++
KPH:62 C+
VKPH:3.200 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C*
M20 Basilisk
B*
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.012% C+
KPH:19.600 C+
VKPH:13.300 B*
M12 Kobalt
C+
Kills:127
V. Kills:3 N/A
Deaths:2
KDR:63.500
Accuracy:17.412% C+
KPH:51.100 D
VKPH:1.200 D-
G30 Walker
B+
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.285% C
KPH:17.800 C++
VKPH:14.100 B+
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.100 B+
VKPH:7 C*
G40-F Ranger
C++
Kills:60
V. Kills:39 150%
Deaths:2
KDR:30
Accuracy:30.759% C+
KPH:19.800 C++
VKPH:12.900 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C+
KPH:17.700 C++
VKPH:13.600 B*
Kills:1,769 (0 + 1,769)
Deaths:111
KDR:15.937
VKDR:4.964
Vehicle Kills:551
Kill Difference:1,658
Playtime:53.856 hours
Usage:1%
Score:0.867m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:28.740%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,820
V. Kills:105 N/A
Deaths:1,165
KDR:4.137
Accuracy:48.604% B++
KPH:101 A++
VKPH:2.200 C**
M40 Fury-F
A*
Kills:863
V. Kills:384 224%
Deaths:396
KDR:2.179
Accuracy:65.179% A+
KPH:34.300 B++
VKPH:15.300 A*
M4-F Pillager
A+
Kills:99
V. Kills:15 N/A
Deaths:36
KDR:2.750
Accuracy:45.490% C
KPH:48.300 A+
VKPH:7.300 B++
M12 Kobalt-F
C--
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.980% D
KPH:13.300 D
VKPH:0.800 C--
M20 Basilisk-F
C-
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 C-
Kills:5,935 (5,935 + 0)
Deaths:1,813
KDR:3.274
VKDR:0.300
Vehicle Kills:543
Kill Difference:4,122
Playtime:91.069 hours
Usage:2%
Score:0.912m
Score/min:167
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,411
V. Kills:107 N/A
Deaths:27
KDR:52.259
Accuracy:36.041% C*
KPH:96.400 B++
VKPH:7.300 C*
VLG Missile Launcher
A
Kills:265
V. Kills:139 189%
Deaths:9
KDR:29.444
Accuracy:59.626% B++
KPH:67.700 C**
VKPH:35.500 A
Pelter Rocket Pod
B+
Kills:260
V. Kills:89 289%
Deaths:8
KDR:32.500
Accuracy:50.913% C*
KPH:70.900 B+
VKPH:24.300 B+
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.950% C+
KPH:21 C
VKPH:14.300 C+
Hellion G20
B+
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.066% C*
KPH:25.400 C+
VKPH:19.500 B+
Kills:2,219 (0 + 2,219)
Deaths:89
KDR:24.933
VKDR:5.989
Vehicle Kills:533
Kill Difference:2,130
Playtime:35.244 hours
Usage:1%
Score:0.697m
Score/min:330
Piloting Accuracy:N/A%
Gunner Accuracy:43.066%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,41113,30320,2200.658S3.2147.269%A++16.38%C+7.2C++N/A171857.9h1.2B+2.5C+
NS-44 Commissioner 10,76410,7165,2492.042B**1.8349.372%A+21.818%C+18.7DN/A49574.2h3.7C**7.4B++
Claymore 5,8505,85020228.96M*25.0944.93%A+N/A268.3A*N/A64121.8h1.2C++2.6B**
M14 Banshee 6,2085,67339214.472B*10.6034.527%B*N/A70.8B*6.7A++20480.1h22.7C*65.6B+
C-4 ARX 8,6105,6386029.365S5.5026.604%C+N/A162.9B*85.9M++94434.6h0.8A3.1B**
P2-120 AP 8,7035,62322724.771A**20.9037.449%D--1.209%D--40.5B*22.2B*344138.9h5.6B++14.8C**
Hunter QCX 5,5585,1262,5162.037A*1.8359.942%B**26.961%C++17.5B+1.5C56292.1h4.9C**8.2B
S12 Renegade 4,9254,8201,1654.137B+0.2748.604%B++2.863%D101A++2.2C**20147.7h2.9B+5.9B++
M12 Kobalt 2,7202,62021124.762M**120.8921.423%C+21.565%B*129.1B+4.9C+31020.3h15.3B+71.2B+
M18 Needler 3,7032,3014305.351B**1.4832.901%C++1.304%C--20.6B*12.5B+212111.9h85.7B++260.5B*
M18 Rotary 3,5572,2533197.063A**3.1934.751%B+1.997%C+25.9B**15B++22587h70.5B*202.8B*
Tank Mine 3,7652,1502259.556M**5.6928.043%CN/A164.1B**123.3A*151213.1h1.5B++5.5B+
NS-44L Blackhand 1,7311,7144313.977A*0.1156.079%A++44.341%C*34.6B+N/A9849.5h3.2B*5.6B*
L-30R Vektor 2,4531,69512913.14S9.2732.718%D1.121%D12.9C*5.8C+88131.1h46.6B+142.3B+
NS-15M1 1,6101,6031,0481.53C++2.3420.963%C29.757%B**21.4DN/A5374.9h11B+52.4C**
C150 Dalton 2,5101,59410814.759B**10.8943.619%C**N/A36.4C++20.9C78043.8h3.8B+8.7B++
NSX Amaterasu 1,6021,5893,5100.453S3.4220.173%C-25.488%B**4C+N/A10400.8h3C++14.7C**
P525 Marauder-H 1,6391,5577221.625B++17.7639.085%B+N/A151.2B**8B39110.3h5.5B++14.1B++
T7 Mini-Chaingun 1,5781,5369021.703B*2.1716.979%C+14.974%B+27.1CN/A8256.7h14.4B84.6C**
RAMS .50M 1,4271,41912411.444A**7.5845.764%B**75.828%C53.8A++N/A14826.4h2B+4.4B+
T4 AMP 1,4171,4125722.469A+1.4034.851%A19.547%C+28.3C+N/A9449.9h13.1B+37.7B++
CAS 14-E 1,5181,4112752.259A+48.3936.041%C*1.772%C+96.6B++7.3C*28814.6h21.4B*59.4B++
Hornet Missiles 2,1271,3239114.538A10.6766.008%B++N/A90.6B+55.1B++66914.6h8.5B+12.9B++
TSAR-42 1,2971,2924902.637C+1.2344.362%B*60.759%D39.6C++N/A10832.6h2.2C**4.9B+
P2-120 HESH 1,5211,2672943.69A**39.8239.035%C1.184%B64.6B++13B++31219.6h4.9C++12.6C+
SMG-46 Armistice 1,2171,1975632.126B**1.7427.656%B18.63%B26.3C+N/A7345.5h12.2B++44B+
TRS-12 Uppercut 1,2081,1834432.67A1.2072.39%A15.638%C+39.7C+N/A11129.8h2.1B*2.9B++
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.7050.484%C++3.495%C+38.8C+23.2C+26030.2h9.9C+19.7C++
TAS-16 Blackjack 1,1771,1675122.279B*1.5973.557%B**12.511%C--57.2B++N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.7423.355%C+21.926%B12.2DN/A3495.7h13.2B+56.7B
NS-357 Underboss 1,1641,1605612.068B**1.8052.419%A++17.241%D26.3C-N/A6644.1h4.1C*7.8B*
E540 Halberd 1,7001,1418313.747B**9.8842.785%C*1.753%D-30B14.7B21338h5.3B+12.3B+
Hellfire Rocket Pods 1,4051,1315420.944A++17.0855.974%B*N/A109.8B+26.6A63510.3h19.5C*34.8B+
G20 Vulcan-H 1,6451,0051576.401B++2.5350.513%B3.682%B+44.3C+28.2C++41422.7h92.4B182.9B+
Hyena Missile Launcher 1,6561,0051059.571S5.7034.777%C**N/A16.3C10.6C+13661.6h31.3B+89.9B+
CAS30 Tank Buster 1,6529342663.511B**0.3645.366%C+1.392%C++6.7C5.1C--81140.1h60.8C+133.9C++
C-4 1,6199113252.803B**1.0724.047%CN/A82.8C+64.4A**104311h1.5C++6.3C+
TRAC-5 8958726071.437B*2.4322.774%C*21.101%B16C+N/A7454.5h11.5B++50.3B+
M40 Fury-F 1,2478633962.179B+1.6965.179%A+N/A34.4B++15.3A*18025.1h11.7C++18B+
T2 Striker 1,4058522064.136S0.2741.957%D--N/A24.9A16.2B+27434.2h20.8A+49.6B*
LC3 Jaguar 8598363342.503B++1.3731.246%A+22.129%B22.8CN/A8436.6h12.5C*39.9B++
NS-30 Vandal 7877842762.841B++1.0338.167%B*26.913%C+58.9B*N/A13613.3h4.8B++12.7B++
Chainblade 8017805,6050.139M**3.7347.55%A+N/A1.3B**N/A4579.7h2.2B+4.6B++
M18 Locust 1,3327641206.367A++2.5029.363%C-2.094%C*19.2C+14.3C++19439.7h118.3C++402.8C*
LC2 Lynx 7467343362.185B**1.6828.475%B**20.981%C+25.9C+N/A7828.3h12.1B++42.6B*
A30 Walker 1,1477256810.662S6.7928.431%AN/A23.2B+13.5C++18731.3h105.7B+371.9B++
Tomcat A2AM Pods 1,2327251742.647U38.7884.03%B++N/A127.2A++88.9A++11395.7h6.7B**8A
TS2 Inquisitor 6926882572.677A+1.1934.78%B**21.948%B25.8C-N/A6626.7h10.8C++31.2B+
NS-AM7 Archer 9466526550.995A2.8762.56%B+21.626%B+6.7C+3C**5596.8h20.2C++32.3C*
Coyote Missiles 9546324514.044M**10.1857.848%B+N/A65.2B*33.2B+4629.7h32.6B++56.4B++
Orbital Strike Uplink 7976242312N/A308.13629.114%UN/A1560U432.5U60830.4h0.8T*0.1T*
MG-C1 Kindred 6166063291.842B+2.0332.748%A22.442%C+20.5DN/A6429.6h11.7C+35.6B+
AS16 NightHawk 6005922292.585A1.2848.898%B*14.02%C+47.7B+N/A12712.4h4.6C++9.5B+
MANA Anti-Vehicle Turret 1,0715631693.331B**0.5455.882%C*3.197%C23.8C--21.4C31823.7h10.8C+19.4C++
Spear Anti-Vehicle Phalanx Turret 9205503117.742A++13.8750.815%B++4%C+43.7C**29.4B*41912.6h9.1C+18B+
Rocklet Rifle 1,0535333701.441A2.4345.232%D-N/A10.6D**10.3D*13750.3h25.3B**55.8B+
NSX Tomoe 5325311723.087B**0.7829.997%C*38.606%C++50.6B+N/A12010.5h12.2B+40.7B+
L-24R Spur 5775302521.2A++17.3331.606%D-1.321%D20.3D1.8C6226.1h24.6C++77.7C++
L105 Zephyr 5494863115.677B+11.8150.072%B*N/A60.8B+7.9C+2388h5.7B+11.5B++
MR11 Gatekeeper-H 9524654410.568A6.7056.275%B+N/A35.5C**37.2B*41213.1h61.6C+109.5C*
Spear Anti-Vehicle Phalanx Turret 645455591S87.1353.462%C++2.198%D-50.6B21.1C+2179h7.8B+14.7B++
L100 Python HESH 4834422418.417B+14.5549.327%C++N/A67B+6.2C--2556.6h3.1B6.2B+
MKV Suppressed 4354294730.907C+2.9622.017%D21.678%B11.8D-N/A3536.5h15C+67.9C+
MSW-R 4294202151.953C++1.9223.58%C++26.191%C**27.3C-N/A13615.4h11.4B+48.4B
TRAC-5 S 4194061872.171A+1.7028.091%B**20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054044031.002U2.8731.581%C+25%A++18.7MN/A4121.6h2.3C+7.4C+
A30 Walker 661390419.512B+5.6428.747%B+N/A18.1A12.6B+18321.5h129.7A451.3B**
AP30 Shredder 687388488.083C+4.2128.051%C--1.804%C22.2C-17.1C44617.5h91.3C+325.4C+
Sticky Grenade 3913871387N/A383.1353.445%C++N/A1290B++13.3C+34370.3h1.6B++3.1B+
Xiphos Anti-Personnel Phalanx Tower 3913771377S373.1325.913%CN/A188.5C+7C5432h15.1C*58.4C**
M20 Basilisk 5093703510.571M+6.7042.547%B+8.649%B**27.2B+10.2B++26313.6h83.7B196.7B+
NS Decimator 6323591023.52M++0.3557.441%C-1.393%D37.4C++28.4A+3399.6h3.9B+6.8B+
NS-61 Emissary 3483471572.21A*1.6633.488%B*19.885%B+31.3C**N/A8611.1h12.1B36B++
Aspis Anti-Aircraft Phalanx Turret 659345369.583A*5.7126.421%C++2.319%C++13.9B+12.7B+21824.8h116.6B**441.5B+
Soldier Soaker 3353321342.478A1.3952.612%A*17.771%B+34.2C--N/A1129.7h8.6D--16.4B+
ML-7 5473183220.988B+2.8853.213%C1.887%C--16.4D11.8C+24519.4h6.9C++12.9C+
M77-B 315314953.305B**0.5642.729%B*81.529%B++17.9DN/A6517.5h2.3B5.3B+
M12 Kobalt 322306838.25A+34.3818.138%C++21.895%B*62.4C+3.3C+2314.9h18C*99.5C**
MR11 Gatekeeper 557302348.882B**5.0141.124%C*1.987%C+18.9C15.9C+25816h55.2C+134.2C++
E540 Halberd-H 4532942213.364B++9.5064.454%B*1.02%D49C*26.5B+4186h6.8C+10.6C*
MRC3 Mercy 286280713.944B*0.0816.958%C++21.429%C++29.5C++N/A839.5h19.6C+115.7C*
M40 Fury 3382761617.25A13.3844.342%B**1.449%C41.2C+9.3C+3026.7h13.9C++31.4B+
M12 Kobalt-H 2872721027.2B+23.3320.786%C27.941%A*123.6C++6.8B+3652.2h14.6C*70.1C**
MRC3 Mercy 273269713.789B++0.0817.272%C++22.305%C**28.3C+N/A779.5h20.7C+120.1C*
VLG Missile Launcher 404265929.444B++25.5859.626%B++N/A67.9C**35.6A4723.9h7.7D12.9C
P2-120 HEAT 399265436.163C++2.2932.742%D--1.887%D16.8D8.5C21215.8h6.4B+19.6C+
Pelter Rocket Pod 349260832.5A28.6350.913%C*1.923%A70.3B+24.1B+3313.7h18.2B+35.8B+
NSX Masamune 2812371221.943A+1.9352.072%D1.688%C31.6C++5.9D1397.5h7.9B++15.2B+
Skyguard 437235574.123B+0.2524.148%D-1.277%D9.9D8.5C17723.8h140.9C583.6D
HC1 Cougar 2352301122.054B**1.8127.811%B++24.348%B33.3C*N/A1496.9h10.9B+39.3B+
M20 Wyvern 382227366.306C*2.4437.95%C+6.167%A21C14.4C+35210.8h98C-258.3C-
M60-A Bulldog 2652261120.545C+16.6857.353%B**1.327%D-41.1C**7.1B**2185.5h6.9C-12B
FA1 Barrage 2242231421.57B+2.3045.698%B+16.592%C*24C+N/A929.3h5.7C12.4C*
The President 220220992.222B+1.6526.195%D--23.182%C+28.9D-N/A677.6h11.2C++42.6D
M40 Fury 2662171218.083A+14.2140.899%B+1.382%C-55.6C++12.6C*3973.9h12.1C**29.6B+
M20 Basilisk 306204825.5A*21.6347.644%C--3.431%C--34.6C17.3C-2425.9h86.7B+181.9B+
M3 Pounder HEG 2342001331.504C++2.3636.311%C2.5%C-13.2C-2.3D7415.1h16.2C*44.6C++
NSX Fujin 1981981198N/A194.1348.568%B++68.182%B+660B++N/A16970.3h2.1B++4.2B*
NSX Tengu 1871861081.722B+2.1540.196%B+17.204%D37.2C+N/A1015h12.8C*31.9B+
M60-A Bulldog 226182374.919C+1.0529.325%D-1.648%C++23D5.6C+1347.9h5.7C++19.5C
M3 Pounder HEG 2131781181.508C+2.3637.46%C3.933%B++14.6C--2.9D8012.2h16.6B44.3C*
TS4 Haymaker 178175792.215B**1.6557.84%A19.429%A++31.8C+N/A1145.5h4.4C++7.6B++
NS-45 Pilot 176174682.559B**1.3138.33%B**32.759%B++22.6DN/A577.7h8.7C--22.6C**
M60-A Bulldog 214172821.5C+17.6353.96%B+4.07%B**36.6C+8.9A+1904.7h6.8C-12.6C*
M20 Drake 2621661016.6C12.7338.797%C-N/A23.7C13.7C2007h74.6B+192.2B
ASP-30 Grounder 3521651940.851C**3.0264.97%BN/A7.4D8.3C16222.4h9.7D15C
NSX Naginata 165163742.203B*1.6720.989%C23.926%D47.9C*N/A1493.4h9.6B++45.8B+
MG-HBR1 Dragoon 166161285.75S1.8857.855%M**22.36%D43.5B*1.4A+1283.7h10.5D--18.2B+
M20 Drake 2451571114.273B*10.4037.803%C--1.274%D--26.2C+14.7C+2106h67B+177.3B+
G30 Walker 264154179.059A*5.1920.878%DN/A15.9C11.3C1689.7h167.5B+802.1C*
MG-H1 Watchman 161153642.391B+1.4835.928%A**23.529%C30C1.6A++1325.1h25.5F-71C++
MG-S1 Jackal 149145552.636A1.2329.046%B+13.103%D--26.4CN/A1145.5h11C*38B+
L100 Python AP 252144246C*2.1362.62%B++3.472%B+36.9B+27.7A++6273.9h6.8C+10.8C++
G40-F Ranger 218138346S42.1326.303%DN/A37.3C+21.6C3453.7h61.7B+234.6C**
G40-F Ranger 2311381310.615B+6.7528.214%D-N/A26.5C-17.9C+2645.2h90.6C-321.2D
AMR-66 142137831.651B*2.2232.668%B**26.277%C*20.4C+N/A1076.7h8B+24.5B++
M20 Basilisk 228136178A*4.1338.012%C+7.353%B+19.7C+13.3B*2806.9h111.5C+293.2C+
M12 Kobalt 130127263.5A*59.6317.412%C+14.173%D--50.8D1.2D-2562.5h21.3D122.4C+
T9 CARV 1271251410.887C+2.9816.61%C--26.4%B+11.9D-N/A19710.5h13.9C++84C+
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.6330.836%B+N/A80.7C+65.3C7551.5h35.7C**115.8C**
M20 Drake 187115428.75A++24.8829.892%CN/A20.5C+12.9C+2285.6h76.9C++257.4C++
G30 Walker 201112618.667M**14.8027.285%CN/A17.8C++14.1B+2376.3h182.8B+670.1C**
G30 Vulcan 168109138.385B*4.5235.161%B++6.422%A+36.3A19.7B*4143h80.8B+229.9B*
M60-G Bulldog 1281091010.9A+7.0337.274%C**4.587%B**40.4B++7C*2742.7h6.2B+16.8B++
M1 Heavy Cycler 105105502.1B+1.7711.219%D29.524%A**16.2C--N/A886.5h17.9C*159.4C+
M202 Wyrm 147101616.833B**12.9651.17%C1.98%C101C++46C+7301h34.9B+68.1B+
Fatestealer 100100511.961U1.9132.254%C-33%B**37B+N/A852.7h2.6D8C
M4-F Pillager 11499362.75A1.1245.49%C2.02%C+49.5A++7.5B++1652h28.6B*62.9B**
Frag Grenade 10198198N/A94.1338.608%D-N/A490C++15B**22980.2h3.1B++8.1C**
C75 Viper 13092175.412C**1.5447.372%B*N/A34.1C**14.1A6192.7h14.1C+29.8B+
M2 Mutilator 8989332.697B++1.1710.862%D--14.607%D--27C++N/A883.3h14.5B*133.9C+
NS Annihilator 19988471.872M++2.0081.997%BN/A6.4D-8.1C+16413.7h11.9C+14.5C++
Nightshade 121872040.426S3.4485.494%B**13.793%C++4B1.5B*3422h79D--92.4D-
NS-R3 Swarm 13886127.167U3.3064.618%C++N/A12.6B**7.6C*1686.8h15.7A+24.2A+
G30 Walker 12986328.667S24.8030.656%D-2.326%C39.1B++19.5B+2632.2h137.8B**449.5B+
M12 Kobalt-F 8782811.012C2.8616.98%D13.415%B+13.2DN/A376.2h13.8C**81C+
M40 Fury 10181108.1C-4.2353.103%B+N/A47.6D-11.8D2341.7h14.8C++27.9C*
NS Baron G5 7878481.625B++2.2449.59%B+29.487%M*30C+N/A1182.6h4.7C++9.4C+
99SV 7675352.143B1.7332.323%C++44%B**23.4C+N/A2053.2h3.8A11.9B*
Ectoblaster 7472491.469A+2.4048.776%B**15.278%A++36B1C+922h19.9C+40.9B+
M20 Basilisk-F 105711350.526C-3.3445.566%C+4.225%C+7.1D3.4C-5210h114.4D--251D--
L100 Python HEAT 9470417.5A*13.6371.013%A*N/A58.3A++20A++8261.2h8D11.3C*
M60-G Bulldog-H 7466513.2B9.3349.597%B+N/A82.5C*10C++2680.8h4.7B+9.4B+
G40-F Ranger 9960230S26.1330.759%C+N/A20C++13C++2113h99.2B++322.4B+
LB00 Python AP 8156156M*52.1357.071%C+N/A56B+25B+4771h4B+7.1B+
Hellion G20 995696.222B++2.3543.066%C*3.571%D25.5C+19.5B+2442.2h121.8D--282.8D
G30 Walker 9956318.667S14.8028.74%C+1.786%D*17.5C++13.4B*2123.2h180.5B627.9C**
Dual-75 Duster 5954413.5C++9.6331.533%DN/A60C5.6C*3230.9h4.6B*14.7C**
Halberd-H SE 7054154A++50.1356.461%C--1.852%A+67.5C+20D2620.8h3.7B*6.6B+
P525 Marauder 5653317.667C++13.8023.593%B3.774%A++40.8D2.3D1491.3h8.3D35.2C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret211,9334.3h
Spawn Beacon219,1568.2h
Nano-Armor Kit1,2893,078,392245.1h
Skywall Shield Emitter11650.7h
Structure Shield Module21130.5h
Repair Module14001.5h
Turret AI Module34371.8h
Cortium Silo02591.1h
Nanite Revive Grenade01430h
Medical Applicator13658,0815.2h
Blast Wall1530.4h
Spitfire Auto-Turret359,8179.2h
Restoration Kit71300.4h
Motion Spotter11258,32430.4h
Hoplon Anti-Aircraft Phalanx Tower02761.3h
Xiphos Anti-Personnel Tower01960.9h
Rampart Wall12272.4h
Welding Device416,6131h
Spear Anti-Vehicle Tower64142.2h
Recon Detection Device65051.2h
Ammunition Package316,4754h
Medical Kit1262,5964.1h
Anti-Infantry MANA Turret41360.4h
Flail Targeting Dart75753.5h
Nano-Repair Grenade04940.1h
Router01200.3h
WLT-Howler Mining Laser110145,92566.3h
Orbital Strike Target Designator241661.3h
IPC Targeting Dart01901.6h
Light Air Terminal0930.6h
Alarm Module1560.2h
Spear Anti-Vehicle Turret11641.2h
Pillbox0940.6h
Elysium Spawn Tube01290.5h

Check the help document for the dictionary if you want to learn more about words used here.


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