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Field Marshal Captain BrennHahn[DIOR] BrennHahn
TR BR 198

KDR: 4.06

Score: 105.7m

Last Seen: Aug 3rd, 2020 6:30 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (198 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner P2-120 AP C-4 ARX Claymore M14 Banshee Hunter QCX S12 Renegade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $801,891 MLG Score: 641
Fun Score: N/A
Cheeseburgers Flipped: 256TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.853%24.011%76527132227,4251.538142.519

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.137%2.052A*0.436B-3.015T-HEAD ++ (~8.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.666B+7.90.448B16.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.976%1.113%12096134315,810160063359.87508250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.731%-0.238C-0.419C---0.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
132.70.183C++46.40.128C++86.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.123%1.062%405613439,886266046923.71515211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.444%-0.961D---0.929D--1.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.293C*8.50.321C*18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.999%2.749%61625132412,877241654195.32988238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.608%-0.298C-0.429C--0.285

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.50.09C+36.10.102C+73.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.989%69.36%616413453,1071323152.34668

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.041%1.36A0.149C++0.914

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.51B+2.10.329C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.393%14.542%616513443,4041282472.65316

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.44%1.452A+-0.054C+0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.613B+30.378C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.7m287%336 (20.2k)298 (17.9k)4.05718159,02139,1955.00051198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491317821.972%10.345%22709:0136

39% Engineer11% Heavy Assault31% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMMar 8th, 2020 5:55 PMAug 4th, 2020 8:41 AM (113d) (PST)Aug 3rd, 2020 4:19 PM (114d) (PST)Aug 3rd, 2020 2:30 PM (114d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
697576400.4480.1110.0461.5820.103641

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,8053,42638,379277395617,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5909.6h/246.2d 36,974 16,450 64,382 561.1k 3,565 10,561 36,446 247m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B*
Kills:1,213
Deaths:456
KDR:2.660
Accuracy:72.370% B*
HSR:15.581% C+
TAS-16 Blackjack
B++
Kills:1,177
Deaths:518
KDR:2.272
Accuracy:73.469% B++
HSR:12.489% D
T5 AMC
C+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% D
HSR:21.926% C+
MG-C1 Kindred
C**
Kills:1,089
Deaths:613
KDR:1.777
Accuracy:30.844% C**
HSR:22.498% C-
TRAC-5
C+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C
HSR:21.101% C+
LC3 Jaguar
B*
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% B*
HSR:22.129% C+
LC2 Lynx
B
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B
HSR:20.981% C--
AS16 NightHawk
B+
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B+
HSR:13.954% C
TRAC-5 S
B+
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B+
HSR:20.443% B+
NS Baron G5
B*
Kills:381
Deaths:203
KDR:1.877
Accuracy:54.832% B++
HSR:19.948% B*
HC1 Cougar
C++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% C++
HSR:24.348% C+
FA1 Barrage
C*
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% C++
HSR:16.592% C*
TS4 Haymaker
A+
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A
HSR:20.106% A+
MG-HBR1 Dragoon
M++
Kills:164
Deaths:28
KDR:5.857
Accuracy:58.498% M++
HSR:21.951% D--
AMR-66
B
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B
HSR:26.277% C+
Kills:9,416
Deaths (as Engineer):4,980
Deaths (to Engineers):10,325
KDR:1.89076
Kill Difference:4,436
Playtime:2,290.106 hours
Usage:39%
Score:48.157m
Score/min:350
Accuracy (listed only):42.455%
HSR (listed only):20.022%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C*
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% D--
HSR:29.757% C*
MSW-R
C
Kills:431
Deaths:231
KDR:1.866
Accuracy:24.434% C
HSR:25.754% C
MG-H1 Watchman
A++
Kills:292
Deaths:132
KDR:2.212
Accuracy:36.377% A++
HSR:27.740% C-
NSX Naginata
D-
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% D-
HSR:23.926% D--
T9 CARV
C+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% D*
HSR:26.400% C+
Kills:2,614
Deaths (as Heavy Assault):1,626
Deaths (to Heavy Assaults):8,717
KDR:1.60763
Kill Difference:988
Playtime:660.596 hours
Usage:11%
Score:11.942m
Score/min:301
Accuracy (listed only):23.874%
HSR (listed only):26.715%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B**
Kills:11,049
Deaths:5,409
KDR:2.043
Accuracy:49.377% B**
HSR:21.957% C
NS-44L Blackhand
A+
Kills:1,746
Deaths:439
KDR:3.977
Accuracy:55.981% A+
HSR:44.330% C+
RAMS .50M
B+
Kills:1,424
Deaths:125
KDR:11.392
Accuracy:45.751% B+
HSR:75.843% D
T4 AMP
B**
Kills:1,413
Deaths:572
KDR:2.470
Accuracy:34.852% B**
HSR:19.533% C
TSAR-42
C**
Kills:1,294
Deaths:491
KDR:2.635
Accuracy:44.227% C**
HSR:60.742% D*
SMG-46 Armistice
C+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% C+
HSR:18.630% C+
NS-357 Underboss
A+
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A+
HSR:17.241% D-
NS-30 Vandal
C**
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% C**
HSR:26.913% C
TS2 Inquisitor
B++
Kills:727
Deaths:268
KDR:2.713
Accuracy:34.935% B++
HSR:21.871% C+
NS-AM7 Archer
B+
Kills:673
Deaths:685
KDR:0.982
Accuracy:62.501% B+
HSR:21.248% C++
NSX Tomoe
C
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C
HSR:38.606% C
MKV Suppressed
C+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D*
HSR:21.678% C+
Soldier Soaker
A++
Kills:398
Deaths:154
KDR:2.584
Accuracy:53.393% A++
HSR:16.332% B
NS-61 Emissary
B+
Kills:350
Deaths:160
KDR:2.188
Accuracy:32.997% B+
HSR:19.714% C++
M77-B
B+
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B
HSR:81.529% B+
The President
D
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D--
HSR:23.182% D
NS-45 Pilot
B*
Kills:187
Deaths:69
KDR:2.710
Accuracy:38.946% B*
HSR:32.620% C++
NSX Tengu
C+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% C+
HSR:17.204% D-
MG-S1 Jackal
C+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% C+
HSR:13.103% D*
99SV
B*
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C
HSR:44% B*
Ectoblaster
A+
Kills:74
Deaths:51
KDR:1.451
Accuracy:48.206% B++
HSR:14.865% A+
NS-44L Showdown
B++
Kills:64
Deaths:30
KDR:2.133
Accuracy:41.701% C+
HSR:43.750% B++
Kills:24,440
Deaths (as Infiltrator):10,890
Deaths (to Infiltrators):5,849
KDR:2.24426
Kill Difference:13,550
Playtime:1,837.552 hours
Usage:31%
Score:24.789m
Score/min:225
Accuracy (listed only):40.164%
HSR (listed only):31.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B*
Kills:1,213
Deaths:456
KDR:2.660
Accuracy:72.370% B*
HSR:15.581% C+
SMG-46 Armistice
C+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% C+
HSR:18.630% C+
TAS-16 Blackjack
B++
Kills:1,177
Deaths:518
KDR:2.272
Accuracy:73.469% B++
HSR:12.489% D
T5 AMC
C+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% D
HSR:21.926% C+
MG-C1 Kindred
C**
Kills:1,089
Deaths:613
KDR:1.777
Accuracy:30.844% C**
HSR:22.498% C-
TRAC-5
C+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C
HSR:21.101% C+
LC3 Jaguar
B*
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% B*
HSR:22.129% C+
LC2 Lynx
B
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B
HSR:20.981% C--
AS16 NightHawk
B+
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B+
HSR:13.954% C
MKV Suppressed
C+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D*
HSR:21.678% C+
TRAC-5 S
B+
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B+
HSR:20.443% B+
NS Baron G5
B*
Kills:381
Deaths:203
KDR:1.877
Accuracy:54.832% B++
HSR:19.948% B*
HC1 Cougar
C++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% C++
HSR:24.348% C+
FA1 Barrage
C*
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% C++
HSR:16.592% C*
TS4 Haymaker
A+
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A
HSR:20.106% A+
NSX Tengu
C+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% C+
HSR:17.204% D-
MG-S1 Jackal
C+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% C+
HSR:13.103% D*
Kills:11,072
Deaths (as Light Assault):6,068
Deaths (to Light Assaults):6,326
KDR:1.82465
Kill Difference:5,004
Playtime:1,097.821 hours
Usage:19%
Score:20.214m
Score/min:307
Accuracy (listed only):39.092%
HSR (listed only):18.983%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C
Kills:319
Deaths:88
KDR:3.625
Accuracy:16.666% D
HSR:21.317% C
MRC3 Mercy
C+
Kills:309
Deaths:88
KDR:3.511
Accuracy:16.926% D
HSR:23.301% C+
M3 Pounder HEG
C-
Kills:203
Deaths:133
KDR:1.526
Accuracy:37.121% D
HSR:2.463% C-
M3 Pounder HEG
B+
Kills:179
Deaths:118
KDR:1.517
Accuracy:38.314% D-
HSR:3.911% B+
M1 Heavy Cycler
A*
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D--
HSR:29.524% A*
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D*
HSR:14.607% D--
Kills:1,204
Deaths (as MAX Suit):255
Deaths (to MAX Suits):1,357
KDR:4.72157
Kill Difference:949
Playtime:32.078 hours
Usage:1%
Score:0.440m
Score/min:229
Accuracy (listed only):21.851%
HSR (listed only):15.854%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:5,913
V. Kills:563 N/A
Deaths:392
KDR:15.084
Accuracy:34.365% B+
KPH:69.400 C++
VKPH:6.600 B*
M18 Needler
C*
Kills:2,809
V. Kills:1,659 169%
Deaths:430
KDR:6.533
Accuracy:33.044% C+
KPH:21.900 C*
VKPH:12.900 C+
M18 Rotary
C*
Kills:2,642
V. Kills:1,501 176%
Deaths:319
KDR:8.282
Accuracy:34.720% C++
KPH:27.600 C*
VKPH:15.700 C++
Hornet Missiles
C*
Kills:1,464
V. Kills:888 165%
Deaths:91
KDR:16.088
Accuracy:65.912% B
KPH:91.900 C++
VKPH:55.700 C*
Hellfire Rocket Pods
B*
Kills:1,167
V. Kills:285 408%
Deaths:54
KDR:21.611
Accuracy:55.974% B+
KPH:110.800 C+
VKPH:27.100 B*
Tomcat A2AM Pods
B**
Kills:863
V. Kills:567 152%
Deaths:17
KDR:50.765
Accuracy:82.828% B+
KPH:125.200 B**
VKPH:82.300 B*
M18 Locust
C
Kills:799
V. Kills:586 136%
Deaths:120
KDR:6.658
Accuracy:29.704% D
KPH:19.700 C--
VKPH:14.400 C
Coyote Missiles
C*
Kills:695
V. Kills:351 197%
Deaths:45
KDR:15.444
Accuracy:57.966% C*
KPH:65.800 C*
VKPH:33.200 C++
M202 Wyrm
C++
Kills:180
V. Kills:84 212%
Deaths:6
KDR:30
Accuracy:53.400% C
KPH:139.700 C++
VKPH:65.200 C++
Kills:16,532 (12,163 + 0)
Deaths:1,474
KDR:11.216
VKDR:4.399
Vehicle Kills:6,484
Kill Difference:15,058
Playtime:395.292 hours
Usage:7%
Score:6.506m
Score/min:274
Piloting Accuracy:29.704%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C*
Kills:2,229
V. Kills:987 226%
Deaths:129
KDR:17.279
Accuracy:32.987% D-
KPH:12.300 C*
VKPH:5.500 C+
C150 Dalton
C*
Kills:1,942
V. Kills:1,097 177%
Deaths:108
KDR:17.982
Accuracy:42.793% C*
KPH:40.100 C
VKPH:22.600 C--
CAS30 Tank Buster
C-
Kills:1,050
V. Kills:773 136%
Deaths:266
KDR:3.947
Accuracy:46.050% C-
KPH:7.100 C-
VKPH:5.200 D
L-24R Spur
C-
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D--
KPH:20.300 D-
VKPH:1.800 C-
L105 Zephyr
B+
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.018% B+
KPH:60.700 C+
VKPH:7.900 C-
AP30 Shredder
D
Kills:390
V. Kills:301 129%
Deaths:48
KDR:8.125
Accuracy:28.023% D
KPH:22.100 D-
VKPH:17.100 D
Dual-75 Duster
C+
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:31.533% D*
KPH:58.900 D
VKPH:5.500 C+
Kills:6,681 (3,809 + 2,872)
Deaths:611
KDR:10.935
VKDR:5.357
Vehicle Kills:3,273
Kill Difference:6,070
Playtime:429.762 hours
Usage:7%
Score:5.088m
Score/min:197
Piloting Accuracy:31.606%
Gunner Accuracy:31.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:464
V. Kills:46 N/A
Deaths:24
KDR:19.333
Accuracy:49.583% C
KPH:66.700 C+
VKPH:6.600 D
Skyguard
C-
Kills:265
V. Kills:217 122%
Deaths:57
KDR:4.649
Accuracy:24.673% D--
KPH:10.700 D
VKPH:8.800 C-
L100 Python AP
B*
Kills:152
V. Kills:113 133%
Deaths:24
KDR:6.333
Accuracy:61.236% B+
KPH:37.100 C
VKPH:27.600 B*
C75 Viper
B*
Kills:125
V. Kills:56 219%
Deaths:17
KDR:7.353
Accuracy:50.597% B++
KPH:36.800 C
VKPH:16.500 B*
L100 Python HEAT
B**
Kills:78
V. Kills:29 260%
Deaths:4
KDR:19.500
Accuracy:70.575% A++
KPH:57.400 B++
VKPH:21.300 B**
LB00 Python AP
C+
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:56.342% C
KPH:55 C
VKPH:24.600 C+
Kills:1,140 (1,140 + 0)
Deaths:127
KDR:8.976
VKDR:3.827
Vehicle Kills:486
Kill Difference:1,013
Playtime:41.511 hours
Usage:1%
Score:0.777m
Score/min:312
Driving Accuracy:56.342%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:7,412
V. Kills:3,833 193%
Deaths:227
KDR:32.652
Accuracy:37.894% D*
KPH:42.700 C*
VKPH:22.100 C++
E540 Halberd
B*
Kills:2,615
V. Kills:1,130 231%
Deaths:83
KDR:31.506
Accuracy:47.499% B+
KPH:40.600 B*
VKPH:17.500 B+
P2-120 HESH
C**
Kills:1,328
V. Kills:264 N/A
Deaths:29
KDR:45.793
Accuracy:39.234% D
KPH:64.600 C+
VKPH:12.800 C**
MR11 Gatekeeper
B+
Kills:785
V. Kills:514 152%
Deaths:34
KDR:23.088
Accuracy:44.417% C++
KPH:29.700 B+
VKPH:19.400 C+
G40-F Ranger
C
Kills:283
V. Kills:157 179%
Deaths:3
KDR:94.333
Accuracy:29.195% D
KPH:43 C
VKPH:23.900 C-
P2-120 HEAT
D
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D*
KPH:16.700 D--
VKPH:8.500 D
P525 Marauder
B*
Kills:192
V. Kills:21 N/A
Deaths:3
KDR:64
Accuracy:34.332% A+
KPH:71.600 C
VKPH:7.800 B*
G30 Walker
D
Kills:184
V. Kills:122 150%
Deaths:17
KDR:10.824
Accuracy:21.530% D-
KPH:16.600 D
VKPH:11 D
Halberd SE
C+
Kills:182
V. Kills:71 253%
Deaths:
KDR:
Accuracy:44.550% C-
KPH:39.300 C+
VKPH:15.300 C
G30 Vulcan
B*
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.128% C**
KPH:36.800 B*
VKPH:19.900 B+
Kills:13,355 (9,005 + 4,350)
Deaths:452
KDR:29.546
VKDR:13.949
Vehicle Kills:6,305
Kill Difference:12,903
Playtime:328.993 hours
Usage:6%
Score:6.774m
Score/min:343
Driving Accuracy:32.742%
Gunner Accuracy:35.128%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,571
V. Kills:84 N/A
Deaths:72
KDR:21.819
Accuracy:39.158% C+
KPH:151.100 B+
VKPH:8.100 C*
G20 Vulcan-H
C+
Kills:1,018
V. Kills:646 157%
Deaths:157
KDR:6.484
Accuracy:50.561% C+
KPH:44.600 C
VKPH:28.300 C+
MR11 Gatekeeper-H
B+
Kills:470
V. Kills:490 96%
Deaths:44
KDR:10.682
Accuracy:56.306% C++
KPH:35.400 C
VKPH:36.900 B+
E540 Halberd-H
C++
Kills:310
V. Kills:162 190%
Deaths:22
KDR:14.091
Accuracy:64.286% B++
KPH:50.200 C+
VKPH:26.300 C++
M12 Kobalt-H
C**
Kills:298
V. Kills:15 N/A
Deaths:10
KDR:29.800
Accuracy:21.220% C
KPH:125.600 C+
VKPH:6.300 C**
G40-F Ranger
C
Kills:138
V. Kills:93 147%
Deaths:13
KDR:10.615
Accuracy:28.289% D*
KPH:26.300 D
VKPH:17.800 C
M60-G Bulldog-H
C--
Kills:105
V. Kills:10 N/A
Deaths:5
KDR:21
Accuracy:47.752% D
KPH:80.300 C--
VKPH:7.600 D*
Halberd-H SE
C*
Kills:71
V. Kills:26 263%
Deaths:
KDR:
Accuracy:61.463% C*
KPH:66.900 C-
VKPH:24.500 C-
Kills:3,981 (0 + 3,981)
Deaths:323
KDR:12.325
VKDR:4.724
Vehicle Kills:1,526
Kill Difference:3,658
Playtime:62.627 hours
Usage:1%
Score:1.516m
Score/min:404
Driving Accuracy:N/A%
Gunner Accuracy:61.463%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:396
V. Kills:145 271%
Deaths:35
KDR:11.314
Accuracy:43.660% C*
KPH:28.400 C**
VKPH:10.400 B+
M12 Kobalt
C+
Kills:311
V. Kills:17 N/A
Deaths:8
KDR:38.875
Accuracy:18.516% C
KPH:59.700 D
VKPH:3.300 C+
M40 Fury
C
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B++
KPH:41.100 C--
VKPH:9.200 C
M40 Fury
C+
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% C*
KPH:55.300 C
VKPH:12.500 C+
M20 Basilisk
B+
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.364% C-
KPH:19.500 C--
VKPH:13.200 B+
M12 Kobalt
C
Kills:129
V. Kills:3 N/A
Deaths:2
KDR:64.500
Accuracy:17.262% C
KPH:50.800 D-
VKPH:1.200 D--
G30 Walker
C*
Kills:115
V. Kills:90 126%
Deaths:6
KDR:19.167
Accuracy:27.572% D-
KPH:17.900 C
VKPH:14 C*
M60-G Bulldog
C+
Kills:111
V. Kills:19 N/A
Deaths:10
KDR:11.100
Accuracy:37.771% C
KPH:40 C+
VKPH:6.800 C
G40-F Ranger
C+
Kills:101
V. Kills:59 168%
Deaths:2
KDR:50.500
Accuracy:33.257% C
KPH:25.700 C+
VKPH:15 C+
G30 Walker
B+
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.622% C--
KPH:16.800 C
VKPH:12.900 B+
M60-G Bulldog
N/A
Kills:50
V. Kills:13 357%
Deaths:9
KDR:5.556
Accuracy:37.737% N/A
KPH:23.100 N/A
VKPH:6 N/A
Kills:1,898 (0 + 1,898)
Deaths:120
KDR:15.817
VKDR:4.933
Vehicle Kills:592
Kill Difference:1,778
Playtime:57.918 hours
Usage:1%
Score:0.942m
Score/min:271
Driving Accuracy:N/A%
Gunner Accuracy:37.737%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:5,006
V. Kills:111 N/A
Deaths:1,185
KDR:4.224
Accuracy:48.698% B+
KPH:101.800 B**
VKPH:2.300 C++
M40 Fury-F
B+
Kills:969
V. Kills:435 222%
Deaths:411
KDR:2.358
Accuracy:64.527% B**
KPH:34.200 C*
VKPH:15.300 B+
M4-F Pillager
B+
Kills:164
V. Kills:20 N/A
Deaths:50
KDR:3.280
Accuracy:42.153% C-
KPH:42 B+
VKPH:5.100 C
M12 Kobalt-F
D
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.980% D--
KPH:13.300 D
VKPH:0.800 D
M20 Basilisk-F
D
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 D
Kills:6,292 (6,292 + 0)
Deaths:1,862
KDR:3.379
VKDR:0.325
Vehicle Kills:605
Kill Difference:4,430
Playtime:97.653 hours
Usage:2%
Score:0.993m
Score/min:169
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:1,691
V. Kills:113 N/A
Deaths:27
KDR:62.630
Accuracy:36.280% C**
KPH:102 B+
VKPH:6.800 C++
VLG Missile Launcher
B*
Kills:359
V. Kills:173 206%
Deaths:9
KDR:39.889
Accuracy:60.738% B+
KPH:68.200 C*
VKPH:32.900 B*
Pelter Rocket Pod
B
Kills:270
V. Kills:93 287%
Deaths:8
KDR:33.750
Accuracy:51.313% C**
KPH:72.300 C++
VKPH:24.900 B
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.948% C
KPH:20.900 D
VKPH:14.300 C+
Hellion G20
C++
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.319% B*
KPH:24.700 D
VKPH:19 C++
Kills:2,603 (0 + 2,603)
Deaths:89
KDR:29.247
VKDR:6.483
Vehicle Kills:577
Kill Difference:2,514
Playtime:38.689 hours
Usage:1%
Score:0.973m
Score/min:419
Piloting Accuracy:N/A%
Gunner Accuracy:43.319%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,77913,67120,4520.668M**3.3947.334%A+16.524%C+7.3C+N/A181882.1h1.2B+2.5B+
NS-44 Commissioner 11,09711,0495,4092.043B+2.0149.377%B**21.957%C18.7D-N/A49592.1h3.7C+7.4B+
P2-120 AP 11,2457,41222732.652A**28.5937.894%D*N/A42.7C*22.1C++416173.7h5.1B+13.5C+
C-4 ARX 9,8776,5167388.829M++4.7726.896%C+N/A153.7C**79.3A*88142.4h0.8A3B+
Claymore 5,9385,93820528.966A**24.9144.364%AN/A263.9A++N/A63222.5h1.2C+2.6B*
M14 Banshee 6,4765,91339215.084C**11.0334.365%B+N/A69.4C++6.6B*20485.2h22.5C+65.6C++
Hunter QCX 5,9055,3742,6572.023A+2.0359.814%B*26.293%B17.6C+1.7C-58305.3h5.1C**8.4B
S12 Renegade 5,1175,0061,1854.224B0.1748.698%B+2.777%C--101.7B**2.3C++20349.2h2.9C*5.9B+
M18 Needler 4,4682,8094306.533B+2.4833.044%C+1.246%C21.8C*12.9C+220128.6h82.7B+250.4B+
M12 Kobalt 2,7622,66021126.667A*122.6121.432%C21.654%B+128.5C+4.9C+30920.7h15.3C++71.4C++
M18 Rotary 4,1432,6423198.282A++4.2234.72%C++1.817%C+27.6C*15.7C++23895.8h68.3B+196.8B+
E540 Halberd 3,7452,6158331.506A**27.4547.499%B+N/A40.5B*17.5B+25364.5h4.4B*9.3B++
NSX Amaterasu 2,3252,3065,6890.405M**3.6523.331%C+25.282%B**3.8C+N/A10601h2.9C++12.5C**
Tank Mine 3,9302,2672299.9M++5.8428.503%DN/A156.3B+114.7A+142614.5h1.6B+5.5C+
L-30R Vektor 3,2162,22912917.279M++13.2232.987%D-N/A12.3C*5.5C+81180.9h46.1B+139.6C**
T2 Striker 3,1021,9775123.861S0.200.023%T*N/A36B*20.5C**30554.9h0M+38.1B**
C150 Dalton 3,0391,94210817.981B++13.9242.793%C*N/A40C22.6C--92448.5h3.5C++8.1B
NS-44L Blackhand 1,7631,7464393.977A0.0855.981%A+44.33%C+34.2CN/A9751h3.2B++5.7B*
CAS 14-E 1,8041,6912762.63A++58.5736.28%C**1.715%C++101.9B+6.8C++31016.6h21.2B++58.3B++
NS-15M1 1,6101,6031,0481.53C2.5320.963%D--29.757%C*21.4D--N/A5474.9h11C++52.4C
P525 Marauder-H 1,6551,5717221.819C*17.7639.158%C+N/A151.1B+8.1C*39410.4h5.6B+14.2B+
T7 Mini-Chaingun 1,5781,5369021.703B2.3516.979%C--14.974%C+27DN/A8456.8h14.4C+84.6C+
Hornet Missiles 2,3521,4649116.088B+12.0365.912%BN/A92.1C++55.8C*67615.9h8.5B+12.9B+
RAMS .50M 1,4321,42412511.392A*7.3345.751%B+75.843%D53.3B+N/A14926.7h2C++4.4B
T4 AMP 1,4181,4135722.47A1.5934.852%B**19.533%C28.3DN/A9449.9h13.1C*37.7B+
P2-120 HESH 1,5921,3282945.793A41.7439.234%D1.13%B++64.5C+12.8C**31320.6h4.9C12.4C
TSAR-42 1,2991,2944912.635C1.4244.227%C**60.742%D*39.6DN/A10932.7h2.2C4.9C++
TRS-12 Uppercut 1,2381,2134562.66B**1.4072.37%B*15.581%C+39.4C--N/A11230.8h2.2B3B+
SMG-46 Armistice 1,2171,1975632.126B*1.9327.648%C+18.63%C+26.3DN/A7445.5h12.2B44C*
A30 Walker 1,8471,1926817.529S13.4730.163%B*N/A25.3C++13.9C+19847.2h101.8C**337.6B+
TAS-16 Blackjack 1,1871,1775182.272B+1.7973.469%B++12.489%D55.5C+N/A13121.2h2.3C+3.2C**
Spear Anti-Vehicle Phalanx Tower 1,8801,1767168S163.9450.428%C3.486%C38.4C--23D25830.6h10C19.8C
Hellfire Rocket Pods 1,4521,1675421.611B**17.5555.974%B+N/A111.1C+27.1B*65410.5h19.5C+34.8C++
T5 AMC 1,1741,1631,0351.124C+2.9323.355%D21.926%C+12.2D-N/A3495.7h13.2C+56.7C+
NS-357 Underboss 1,1641,1605612.068B+1.9952.419%A+17.241%D-26.3D-N/A6744.1h4.1C7.8B+
MG-C1 Kindred 1,1141,0896131.777C**2.2830.844%C**22.498%C-20.2D-N/A6554h10.9C+35.2C*
Hyena Missile Launcher 1,7281,05310510.029A5.9734.927%C+N/A16.6D10.6D13963.6h31C+88.8C+
CAS30 Tank Buster 1,8231,0502663.947B++0.1146.05%C-1.429%C++7.1C-5.2D90147.8h59.2C+128.5C+
G20 Vulcan-H 1,6641,0181576.484C+2.4350.561%C+3.635%B+44.6C28.3C+43022.8h91.9C++181.7C*
M40 Fury-F 1,4049694112.358B+1.7064.527%B**N/A34.1C*15.3B+18328.4h11.5C+17.8B+
C-4 1,6419273252.852B+1.2124.379%C--N/A84.3C64.9A*108711h1.5D6.2C-
TRAC-5 8958726071.437B2.6222.774%C21.101%C+15.9C--N/A7654.7h11.5B+50.3C*
Tomcat A2AM Pods 1,4308631750.765M*46.7182.828%B+N/A125.1B**82.2B*11306.9h6.7B*8.1B**
LC3 Jaguar 8598363342.503B+1.5531.246%B*22.129%C+22.8DN/A8536.6h12.5C+39.9C**
M18 Locust 1,3857991206.658B++2.6029.704%D2.003%B++19.7C--14.4C20440.6h118.1C+397.7C+
MR11 Gatekeeper 1,2997853423.088A19.0344.417%C++N/A29.6B+19.4C+26926.5h38B+85.5B+
NS-30 Vandal 7877842762.841C+1.2238.167%C**26.913%C58.9C+N/A13713.3h4.8C**12.7B
Chainblade 8017805,6050.139M++3.9247.55%AN/A1.3B+N/A4580.4h2.2C**4.6B+
LC2 Lynx 7467343362.185B+1.8728.475%B20.981%C--25.9DN/A7928.3h12.1B+42.6B+
TS2 Inquisitor 7327272682.713B+1.3434.935%B++21.871%C+25.8D-N/A6728.2h11C31.4C*
Coyote Missiles 1,0466954515.444A*11.3957.966%C*N/A65.6C*33.1C++46810.6h31.4B54.2B+
NS-AM7 Archer 9736736850.982B++3.0862.501%B+21.248%C++6.7C3C*55101.1h20.4C32.6C+
Orbital Strike Uplink 7976242312N/A307.94629.114%UN/A1560U432.5U61140.4h0.8T*0.1T*
AS16 NightHawk 6106022402.508C*1.5549.068%B+13.954%C46.3C+N/A12513h4.7C9.5C*
Rocklet Rifle 1,1405874671.257B2.8044.969%D--N/A10.1F9.5D**12858.3h25.1B*55.8B+
MANA Anti-Vehicle Turret 1,1065871693.473B+0.5855.443%C+3.066%C24.1D21.3D31724.4h10.7C+19.3C+
Spear Anti-Vehicle Phalanx Turret 9625773118.613B**14.5650.793%C*3.813%C+44.4C29.6C*42413h8.9C17.6C+
NSX Tomoe 5325311723.087C*0.9729.997%C38.606%C50.6CN/A12110.5h12.2C++40.7C++
L-24R Spur 5775302521.2C*17.1431.606%D--1.321%D20.3D-1.8C-6326.1h24.6C++77.7C+
L105 Zephyr 5494863115.677C+11.6250.018%B+N/A60.8C+7.9C-2388h5.8C++11.5B+
MR11 Gatekeeper-H 9604704410.682B6.6256.306%C++N/A35.3C36.8B+41713.3h61.5C-109.1C
A30 Walker 7794694111.439C++7.3828.782%CN/A19.5B*12.9C*19324.1h121.1B*420.9B++
L100 Python HESH 5104642419.333C++15.2849.583%CN/A66.3C+6.6D2707h3.1C+6.2C+
Spear Anti-Vehicle Phalanx Turret 649457591.4A++87.3453.794%C2.188%D50.2C+21.1C--2189.1h7.9B+14.7B+
Sticky Grenade 4594551455N/A450.9454.585%C++N/A1137.5C++10C--34330.4h1.6B+3B+
MSW-R 4404312311.866C2.1924.434%C25.754%C26D--N/A13816.6h12.1C--49.5C+
MKV Suppressed 4354294730.907D3.1522.017%D*21.678%C+11.8D*N/A3536.5h15C--67.9D-
TRAC-5 S 4194061872.171B**1.8928.091%B+20.443%B+14.8DN/A4527.4h10.2B+36.5B+
The Slasher 4054044031.002U3.0631.581%C25%A++18.3MN/A4022.1h2.3C7.4C++
Soldier Soaker 4353981542.584B++1.4753.393%A++16.332%B34D-3.2B++10611.7h8.6F-16.1C*
M20 Basilisk 5413963511.314A7.2643.66%C*8.838%B**28.5C**10.4B+27213.9h84.1C++192.7C**
AP30 Shredder 691390488.125C4.0728.023%D1.795%C+22.2D17.1D46817.6h91C324.8D
Xiphos Anti-Personnel Phalanx Tower 4013871387M++382.9425.752%DN/A175.9C-6.4D5282.2h14.8C**57.4C*
NS Baron G5 3873812031.877B**2.1854.832%B++19.948%B*23.5D-N/A7116.2h3.9B+7.2C++
NS Decimator 6443661123.268A0.7956.912%D1.366%D35.5C--27B+33310.3h3.9C++6.9C+
Aspis Anti-Aircraft Phalanx Turret 686364379.838A5.7826.897%C2.473%B14.3C+12.6C+22025.5h116.1B**431.6B+
VLG Missile Launcher 532359939.889C++35.8360.738%B+N/A67.7C*32.6B*10165.3h7.3C12C+
NS-61 Emissary 3513501602.188A1.8732.997%B+19.714%C++30.4CN/A8511.5h12.1C++36.6B
MRC3 Mercy 325319883.625C*0.4316.666%D21.317%C29.5DN/A8710.8h19.8D118.6C
ML-7 5473183240.981C+3.0853.058%D-1.887%D16.3D-11.7C24819.5h6.9C+13C
M77-B 315314953.305C**0.7542.729%B81.529%B+17.9D--N/A6717.5h2.3C+5.3C**
M12 Kobalt 328311838.875B+34.8218.516%C21.543%B+59.8D3.3C+2285.2h18.6C100.4C+
E540 Halberd-H 4723102214.091C+10.0364.286%B++N/A50C+26.1C++4566.2h6.8C10.5C+
MRC3 Mercy 313309883.511C*0.5516.926%D23.301%C+28.6DN/A8110.8h20.7D122C
M60-A Bulldog 368306838.25C+34.1958.457%B++2.288%C+54.6C*11.1A++2405.6h5.6C++9.7B+
M12 Kobalt-H 3132981029.8C+25.7421.22%C28.188%A++124.2C6.3C**3982.4h14.7C+69.2C+
MG-H1 Watchman 3032921322.212C+1.8536.377%A++27.74%C-25D--N/A11011.7h25.1T-68.9C--
G40-F Ranger 440283394.333S90.2829.195%DN/A42.9C23.8C-3776.6h57.6C*197.2C++
M40 Fury 3382761617.25B+13.1944.342%B++1.449%C+41.2C--9.3C+3036.7h13.9C+31.4C**
Pelter Rocket Pod 363270833.75A29.6951.313%C**1.852%B*73C++25.1B3513.7h18.2C*35.6C**
P2-120 HEAT 399265436.163C2.1132.742%D*1.887%D16.8D--8.5D21815.8h6.4C++19.6C-
Skyguard 482265574.649C++0.5924.673%D--1.132%D10.7D8.8C-18524.7h132.9C538.6D
NSX Fujin 2572571257N/A252.9453.714%A72.763%B*856.7AN/A18440.3h2.2B+4.1B*
M60-A Bulldog 2802401121.818C+17.7656.892%B+1.667%D41.4C+6.9B2135.8h6.9D12.1C++
NSX Masamune 2812371241.911B**2.1551.627%D--1.688%C30.8C5.7D1397.7h8B+15.6C**
HC1 Cougar 2352301122.054B+2.0027.811%C++24.348%C+33.3CN/A1536.9h10.9C++39.3C*
M20 Wyvern 382227366.306C++2.2537.948%C6.167%B*21D14.4C+35410.8h98D258.3D
FA1 Barrage 2242231421.57C++2.4945.698%C++16.592%C*24DN/A939.3h5.7D-12.4C+
The President 220220992.222B++1.8426.195%D--23.182%D28.9D--N/A677.6h11.2C+42.6D
M40 Fury 2662171218.083B++14.0340.899%C*1.382%C55.6C12.6C+3973.9h12.1C*29.6B
M20 Drake 3322151021.5C17.4437.141%D--1.86%C-23.4C--12.7D1849.2h75.3B+202.8C++
M20 Basilisk 319213826.625B*22.5748.082%C3.286%D34.4D17.1D2456.2h87.7B182.4C*
M60-A Bulldog 263208375.622C--1.5629.947%D*1.442%B+23.9D-6.3C--1468.7h5.7C19.1D
M3 Pounder HEG 2392031331.526C2.5337.121%D2.463%C-13.4D-2.4D-7515.2h16.6C+44.7C+
M20 Drake 310194448.5A**44.4431.208%C1.031%D**22.8B13.6C++2558.5h67.7C++217C++
P525 Marauder 213192364A+59.9434.332%A+1.563%C71.1C7.8B*3392.7h10F--29.2C+
M20 Drake 2971901117.273M+13.2238.697%C+1.053%D26.8B*15.1B**2087.1h70B++180.9B+
TS4 Haymaker 192189862.198B*1.8657.621%A20.106%A+33.2C-N/A1195.7h4.3C+7.4B+
NS-45 Pilot 189187692.71B++1.3538.946%B*32.62%C++22.5D--N/A598.3h8.7D**22.4C
NSX Tengu 1871861081.722C++2.3440.196%C+17.204%D-37.2DN/A1035h12.8C31.9C+
G30 Walker 3061841710.824B*6.7721.53%D-1.087%D-16.6D11D16711.1h157C*729.2C+
Halberd SE 2531821182M++177.9444.55%C-N/A39.6C+15.4C1954.6h4.4C9.9C+
M202 Wyrm 264180630B+25.9453.4%C1.111%D138.5C++64.6C++10081.3h30.3B+56.7B+
M3 Pounder HEG 2141791181.517C2.5438.314%D-3.911%B+14.6D-2.8D-8112.3h17.2C+44.9C
ASP-30 Grounder 3521651940.851C+3.2164.97%C+N/A7.4D8.3C16522.4h9.7D-15D
MG-HBR1 Dragoon 170164285.857M*1.8058.498%M++21.951%D--42.1C+1.5B++1333.9h11F-18.8C+
M4-F Pillager 184164503.28A0.7842.153%C-3.659%A++42.1B+5.1C1573.9h26.3B*62.4B+
NSX Naginata 165163742.203C*1.8520.989%D-23.926%D--47.9C-N/A1533.4h9.6B+45.8C+
L100 Python AP 265152246.333C2.2861.236%B+3.289%B++37.1C27.6B*6944.1h6.7C-10.9C
MG-S1 Jackal 149145552.636B++1.4229.046%C+13.103%D*25.9D-N/A1175.6h11C+38C++
G40-F Ranger 2311381310.615C++6.5628.289%D*N/A26.5D17.9C2685.2h92.2C--325.8D-
AMR-66 142137831.651C*2.4132.668%B26.277%C+20.4DN/A1126.7h8C++24.5C**
M20 Basilisk 228136178B++3.9438.364%C-7.353%B+19.4C--13.1B+2877h113.6D296D
M12 Kobalt 132129264.5A60.4417.262%C14.729%D--51.6D-1.2D--2602.5h21.2D*122.8D
C75 Viper 181125177.353C+3.3050.597%B++N/A36.8C16.5B*5973.4h15.6C30.8C+
T9 CARV 1271251410.887C-3.1716.61%D*26.4%C+11.7D--N/A20510.7h13.9C--84C--
NS-R3 Swarm 200124148.857U4.8064.36%C++N/A10.6B+6.5C+13011.7h16.9B**26.2B**
Hoplon Anti-Aircraft Phalanx Tower 224124262B+57.9430.613%C+N/A77.5D62.5D7741.6h35.7C+116.7C+
G30 Walker 205115619.167A*15.1127.572%D-N/A18C14.1C*2396.4h183.6C*666C+
M60-G Bulldog 1301111011.1C*7.0437.771%C4.505%A39.6C+6.8C2782.8h6.3C++16.6C*
Nightshade 1631112580.43U3.6389.324%B**13.514%B+3.6B*1.7A4430.9h127.5F142.7D**
G30 Vulcan 168109138.385C*4.3335.128%C**6.422%A++36.3B++19.7B+4193h81.1C*231B+
M60-G Bulldog-H 115105521C**16.9447.752%DN/A80.8C--7.7D*2501.3h5.1C++10.6C+
M1 Heavy Cycler 105105502.1C++1.9611.219%D--29.524%A*16.2DN/A896.5h17.9C+159.4C--
G40-F Ranger 160101250.5B**46.4433.257%CN/A25.9C+15.1C+2493.9h88.7B++266.7B+
Fatestealer 100100511.961U2.1031.509%D33%B**37C**N/A832.7h2.6D--8.2D
Frag Grenade 10198198N/A93.9438.608%D*N/A490C-15C++24590.2h3.1C*8.1C
G30 Walker 13590330C*25.9431.45%D-2.222%D39.1C+19.6C+2772.3h142.8B+454.1C++
M2 Mutilator 8989332.697C++1.3610.862%D*14.607%D--24.1DN/A773.7h14.5B+133.9C
NS Annihilator 19988471.872M+2.1981.997%B+N/A6.4D*8.1C-17513.7h11.9C14.5C
M12 Kobalt-F 8782811.012D3.0516.98%D--13.415%B++13.2DN/A376.2h13.8C++81C
M40 Fury 10181108.1D4.0452.269%B+N/A47.6D*11.8D-2361.7h14.8C+28.3C+
L100 Python HEAT 10778419.5A++15.4470.575%A++N/A55.7B++20.7B*7861.4h8.2F11.6C
99SV 7675352.143C+1.9132.323%C44%B*22.7DN/A2183.3h3.8B*11.9B+
Ectoblaster 7674511.451B+2.6148.206%B++14.865%A+33.6CN/A842.2h19.8C--41C*
Halberd-H SE 9771171C+66.9461.463%C*1.408%B**64.5C--23.6D3041.1h4.4C-7.1C+
M20 Basilisk-F 105711350.526D3.5345.566%C+4.225%B**7D3.4D5210.1h114.4D*251D**
NS-44L Showdown 6464302.133B++1.9241.701%C+43.75%B++13.3D--N/A454.8h3.1B+7.5C**
LB00 Python AP 8156156B+51.9456.342%CN/A56C25C+5421h4.1C+7.3C+
Hellion G20 995696.222C2.1643.319%B*3.571%D--24.3D18.7C++2512.3h126.7D--292.6D
G30 Walker 9956318.667A++14.6128.622%C--1.786%D--17C13B+2053.3h180.5C+630.5C+
Dual-75 Duster 5954413.5C9.4431.533%D*N/A60D5.6C+3310.9h4.6B++14.7C+
M60-G Bulldog 635095.556C--1.5037.737%DN/A22.7D*5.9D2332.2h10.3F*27.4F-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7823,514,505280.2h
Medical Applicator13959,6245.3h
Anti-Vehicle MANA Turret222,1934.6h
Nanite Revive Grenade01450h
Spawn Beacon2210,4489.2h
Rampart Wall12302.4h
Hoplon Anti-Aircraft Phalanx Tower02861.3h
Xiphos Anti-Personnel Tower01991h
Sunderer Garage1570.5h
Welding Device417,3361.1h
Spear Anti-Vehicle Tower64212.3h
WLT-Mandible Mining Laser1322,75572.1h
Skywall Shield Emitter11710.7h
Structure Shield Module21210.5h
Repair Module14191.6h
Turret AI Module34561.9h
Cortium Silo02731.1h
Blast Wall1550.5h
Spitfire Auto-Turret4211,73410.9h
Restoration Kit71310.4h
Motion Spotter11459,56231.1h
Ammunition Package326,9124.6h
Recon Detection Device65051.2h
Medical Kit1443,0145h
Anti-Infantry MANA Turret41480.4h
Spear Anti-Vehicle Turret11641.3h
Alarm Module1570.2h
Elysium Spawn Tube01330.5h
Light Air Terminal01621h
Pillbox0990.7h
WLT-Howler Mining Laser110165,69076.7h
IPC Targeting Dart02071.6h
Nano-Repair Grenade05370.2h
Flail Targeting Dart75883.6h
Orbital Strike Target Designator241661.3h
Router01200.3h

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