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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 185

KDR: 3.84

Score: 88.5m

Last Seen: Jul 14th, 2019 8:28 PM
- OFFLINE - 4.3 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee C-4 ARX P2-120 AP Hunter QCX S12 Renegade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $836,919 MLG Score: 669
Fun Score: N/A
Cheeseburgers Flipped: 241TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.626%23.9%75626118826,7201.568072.275

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.199%2.038A*0.46B+-3.121T-HEAD ++ (~8.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.668B+7.80.453B+16.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.092%1.191%11556120813,687145653709.40041255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.669%-0.237C-0.365C--0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1310.188C++460.132C++85

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.269%1.309%335612087,641241437593.16398203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.731%-1.041D*-0.805D-1.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.174C++9.60.229C++22.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.677%3.354%5122411909,750217841424.47453235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.83%-0.325C-0.272C0.4

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1170.02C+38.20.041C+78.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.043%69.355%512412103,1001265152.44866

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.054%1.362A0.148C++0.911

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.51B+2.10.329C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.353%14.441%512512093,3171211472.7368

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.486%1.479A+-0.039C+0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.617B+30.383C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
88.5m256.8%322 (19.3k)286 (17.2k)3.84285140,41436,5394.6385185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12141203121.831%11.059%24108:2832

38% Engineer9% Heavy Assault34% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMJul 15th, 2019 11:56 AM (1d) (PST)Jul 14th, 2019 5:19 PM (2d) (PST)Jul 14th, 2019 4:28 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
665616040.4530.1180.0501.4180.099669

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9033,63236,271277385617,145

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5162h/215.1d 29,072 15,528 55,318 439.2k 3,356 9,839 30,614 206m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
A
Kills:1,183
Deaths:442
KDR:2.676
Accuracy:72.473% A
HSR:15.638% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% B
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B*
Kills:581
Deaths:225
KDR:2.582
Accuracy:48.701% B*
HSR:13.942% C+
MG-C1 Kindred
A
Kills:535
Deaths:276
KDR:1.938
Accuracy:33.339% A
HSR:23.178% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A+
Kills:163
Deaths:71
KDR:2.296
Accuracy:58.729% A+
HSR:18.405% A
MG-HBR1 Dragoon
M**
Kills:161
Deaths:28
KDR:5.750
Accuracy:57.855% M**
HSR:22.360% D
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C*
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:8,445
Deaths (as Engineer):4,430
Deaths (to Engineers):9,374
KDR:1.90632
Kill Difference:4,015
Playtime:1,940.754 hours
Usage:38%
Score:38.823m
Score/min:333
Accuracy (listed only):42.284%
HSR (listed only):20.622%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B**
MSW-R
C**
Kills:419
Deaths:214
KDR:1.958
Accuracy:23.610% C*
HSR:26.253% C**
NSX Naginata
C
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C
HSR:23.926% D
MG-H1 Watchman
A**
Kills:148
Deaths:58
KDR:2.552
Accuracy:36.280% A**
HSR:24.324% C
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
Kills:2,458
Deaths (as Heavy Assault):1,535
Deaths (to Heavy Assaults):8,324
KDR:1.6013
Kill Difference:923
Playtime:471.522 hours
Usage:9%
Score:7.230m
Score/min:256
Accuracy (listed only):23.690%
HSR (listed only):26.132%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:10,709
Deaths:5,247
KDR:2.041
Accuracy:49.370% A+
HSR:21.813% C+
NS-44L Blackhand
A++
Kills:1,709
Deaths:429
KDR:3.984
Accuracy:56.089% A++
HSR:44.353% C*
RAMS .50M
B**
Kills:1,419
Deaths:124
KDR:11.444
Accuracy:45.764% B**
HSR:75.828% C
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.851% A
HSR:19.547% C+
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% B
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% D
NS-30 Vandal
B*
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% B*
HSR:26.913% C+
TS2 Inquisitor
B**
Kills:684
Deaths:256
KDR:2.672
Accuracy:34.742% B**
HSR:22.076% B
NS-AM7 Archer
B+
Kills:652
Deaths:655
KDR:0.995
Accuracy:62.560% B+
HSR:21.626% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C++
MKV Suppressed
B
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B
NS-61 Emissary
B*
Kills:347
Deaths:157
KDR:2.210
Accuracy:33.488% B*
HSR:19.885% B+
Soldier Soaker
A*
Kills:328
Deaths:131
KDR:2.504
Accuracy:52.756% A*
HSR:17.073% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D--
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
NS-45 Pilot
B**
Kills:174
Deaths:68
KDR:2.559
Accuracy:38.330% B**
HSR:32.759% B++
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:72
Deaths:49
KDR:1.469
Accuracy:48.776% B**
HSR:15.278% A++
Kills:23,839
Deaths (as Infiltrator):10,615
Deaths (to Infiltrators):5,547
KDR:2.24578
Kill Difference:13,224
Playtime:1,744.907 hours
Usage:34%
Score:23.678m
Score/min:226
Accuracy (listed only):40.087%
HSR (listed only):31.099%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% B
TRS-12 Uppercut
A
Kills:1,183
Deaths:442
KDR:2.676
Accuracy:72.473% A
HSR:15.638% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% B
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B*
Kills:581
Deaths:225
KDR:2.582
Accuracy:48.701% B*
HSR:13.942% C+
MG-C1 Kindred
A
Kills:535
Deaths:276
KDR:1.938
Accuracy:33.339% A
HSR:23.178% C+
MKV Suppressed
B
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
TS4 Haymaker
A+
Kills:163
Deaths:71
KDR:2.296
Accuracy:58.729% A+
HSR:18.405% A
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:10,104
Deaths (as Light Assault):5,518
Deaths (to Light Assaults):6,013
KDR:1.8311
Kill Difference:4,586
Playtime:984.701 hours
Usage:19%
Score:18.175m
Score/min:308
Accuracy (listed only):38.980%
HSR (listed only):19.489%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:280
Deaths:71
KDR:3.944
Accuracy:16.958% C++
HSR:21.429% C++
MRC3 Mercy
C**
Kills:269
Deaths:71
KDR:3.789
Accuracy:17.272% C++
HSR:22.305% C**
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C-
M3 Pounder HEG
B++
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B++
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D--
HSR:14.607% D--
Kills:1,121
Deaths (as MAX Suit):238
Deaths (to MAX Suits):1,296
KDR:4.71008
Kill Difference:883
Playtime:30.193 hours
Usage:1%
Score:0.405m
Score/min:224
Accuracy (listed only):21.680%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,606
V. Kills:532 N/A
Deaths:390
KDR:14.374
Accuracy:34.557% B*
KPH:70.800 B*
VKPH:6.700 A++
M18 Rotary
B**
Kills:2,233
V. Kills:1,291 173%
Deaths:318
KDR:7.022
Accuracy:34.783% B+
KPH:25.800 B**
VKPH:14.900 B++
M18 Needler
B++
Kills:2,189
V. Kills:1,342 163%
Deaths:425
KDR:5.151
Accuracy:32.911% C++
KPH:20.100 B++
VKPH:12.300 B+
Hornet Missiles
B++
Kills:1,292
V. Kills:783 165%
Deaths:89
KDR:14.517
Accuracy:66.078% B++
KPH:90.100 B+
VKPH:54.600 B++
Hellfire Rocket Pods
A
Kills:1,115
V. Kills:272 408%
Deaths:54
KDR:20.648
Accuracy:55.890% B*
KPH:108.700 B+
VKPH:26.500 A
M18 Locust
C++
Kills:751
V. Kills:559 134%
Deaths:120
KDR:6.258
Accuracy:29.293% C-
KPH:19 C+
VKPH:14.200 C++
Tomcat A2AM Pods
A++
Kills:697
V. Kills:497 140%
Deaths:17
KDR:41
Accuracy:84.316% B++
KPH:128.400 A++
VKPH:91.500 A++
Coyote Missiles
B*
Kills:630
V. Kills:321 196%
Deaths:45
KDR:14
Accuracy:57.757% B+
KPH:65.300 B*
VKPH:33.300 B+
M202 Wyrm
C**
Kills:85
V. Kills:38 218%
Deaths:6
KDR:14.167
Accuracy:50.204% C--
KPH:111.400 C**
VKPH:49.800 C++
Kills:14,598 (10,779 + 0)
Deaths:1,464
KDR:9.971
VKDR:3.849
Vehicle Kills:5,635
Kill Difference:13,134
Playtime:354.370 hours
Usage:7%
Score:5.600m
Score/min:263
Piloting Accuracy:29.293%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C*
Kills:1,610
V. Kills:718 224%
Deaths:126
KDR:12.778
Accuracy:32.933% D
KPH:13.300 C*
VKPH:5.900 C+
C150 Dalton
C**
Kills:1,562
V. Kills:900 173%
Deaths:107
KDR:14.598
Accuracy:43.827% C**
KPH:36.200 C++
VKPH:20.900 C
CAS30 Tank Buster
C+
Kills:934
V. Kills:718 130%
Deaths:266
KDR:3.511
Accuracy:45.343% C+
KPH:6.700 C
VKPH:5.100 C--
L-24R Spur
C
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D-
KPH:20.300 D
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:388
V. Kills:299 129%
Deaths:48
KDR:8.083
Accuracy:28.068% C--
KPH:22.100 C-
VKPH:17.100 C
Dual-75 Duster
C++
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:32.345% D
KPH:59.100 C
VKPH:5.500 C++
Kills:5,564 (3,074 + 2,490)
Deaths:607
KDR:9.166
VKDR:4.530
Vehicle Kills:2,750
Kill Difference:4,957
Playtime:356.256 hours
Usage:7%
Score:3.914m
Score/min:183
Piloting Accuracy:31.606%
Gunner Accuracy:32.345%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:442
V. Kills:41 N/A
Deaths:24
KDR:18.417
Accuracy:49.327% C++
KPH:66.800 B+
VKPH:6.200 C--
Skyguard
C
Kills:235
V. Kills:202 116%
Deaths:57
KDR:4.123
Accuracy:24.148% D-
KPH:9.900 D
VKPH:8.500 C
L100 Python AP
A++
Kills:144
V. Kills:108 132%
Deaths:24
KDR:6
Accuracy:62.620% B++
KPH:36.900 B+
VKPH:27.700 A++
C75 Viper
A
Kills:92
V. Kills:38 236%
Deaths:17
KDR:5.412
Accuracy:47.372% B*
KPH:34.200 C**
VKPH:14.100 A
L100 Python HEAT
A*
Kills:70
V. Kills:24 280%
Deaths:4
KDR:17.500
Accuracy:71.013% A*
KPH:60.800 A*
VKPH:20.900 A++
LB00 Python AP
B+
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:57.071% C+
KPH:57.700 B+
VKPH:25.800 B+
Kills:1,039 (1,039 + 0)
Deaths:127
KDR:8.181
VKDR:3.449
Vehicle Kills:438
Kill Difference:912
Playtime:39.133 hours
Usage:1%
Score:0.677m
Score/min:288
Driving Accuracy:57.071%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:5,375
V. Kills:2,978 180%
Deaths:227
KDR:23.678
Accuracy:37.603% D--
KPH:40.100 B++
VKPH:22.200 B*
P2-120 HESH
B++
Kills:1,180
V. Kills:234 N/A
Deaths:29
KDR:40.690
Accuracy:38.591% C
KPH:63.500 B++
VKPH:12.600 B++
E540 Halberd
B
Kills:1,122
V. Kills:551 203%
Deaths:83
KDR:13.518
Accuracy:42.602% C++
KPH:30.100 B
VKPH:14.800 B
MR11 Gatekeeper
C+
Kills:302
V. Kills:255 118%
Deaths:34
KDR:8.882
Accuracy:41.124% C*
KPH:18.900 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D--
KPH:16.700 D
VKPH:8.500 C
G30 Walker
C
Kills:154
V. Kills:110 139%
Deaths:17
KDR:9.059
Accuracy:20.878% D
KPH:15.900 C
VKPH:11.400 C
G40-F Ranger
C+
Kills:132
V. Kills:77 169%
Deaths:3
KDR:44
Accuracy:25.756% D
KPH:36.700 C+
VKPH:21.400 C
G30 Vulcan
A+
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.161% B++
KPH:36.900 A+
VKPH:20 B*
P525 Marauder
C-
Kills:52
V. Kills:3 N/A
Deaths:3
KDR:17.333
Accuracy:23.542% B
KPH:48.900 C-
VKPH:2.800 C-
Kills:8,691 (6,820 + 1,871)
Deaths:452
KDR:19.228
VKDR:9.737
Vehicle Kills:4,401
Kill Difference:8,239
Playtime:238.932 hours
Usage:5%
Score:4.293m
Score/min:299
Driving Accuracy:32.742%
Gunner Accuracy:23.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,553
V. Kills:82 N/A
Deaths:72
KDR:21.569
Accuracy:39.055% B+
KPH:151.900 B**
VKPH:8 B
G20 Vulcan-H
C++
Kills:1,005
V. Kills:640 157%
Deaths:157
KDR:6.401
Accuracy:50.459% B
KPH:44.200 C+
VKPH:28.200 C++
MR11 Gatekeeper-H
B*
Kills:465
V. Kills:487 95%
Deaths:44
KDR:10.568
Accuracy:56.275% B+
KPH:35.400 C**
VKPH:37.100 B*
E540 Halberd-H
B+
Kills:289
V. Kills:159 181%
Deaths:22
KDR:13.136
Accuracy:64.822% B*
KPH:49.100 C**
VKPH:27 B+
M12 Kobalt-H
B+
Kills:271
V. Kills:15 N/A
Deaths:10
KDR:27.100
Accuracy:20.793% C
KPH:124.800 C++
VKPH:6.900 B+
G40-F Ranger
C+
Kills:136
V. Kills:92 146%
Deaths:13
KDR:10.462
Accuracy:28.458% D-
KPH:26.400 C--
VKPH:17.900 C+
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.597% B+
KPH:82.800 C**
VKPH:10 C++
Kills:3,785 (0 + 3,785)
Deaths:323
KDR:11.718
VKDR:4.591
Vehicle Kills:1,483
Kill Difference:3,462
Playtime:60.080 hours
Usage:1%
Score:1.414m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:49.597%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:370
V. Kills:139 264%
Deaths:35
KDR:10.571
Accuracy:42.511% B+
KPH:27.200 B+
VKPH:10.200 B++
M12 Kobalt
C++
Kills:303
V. Kills:15 N/A
Deaths:8
KDR:37.875
Accuracy:18.097% C++
KPH:62 C+
VKPH:3.100 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C*
M20 Basilisk
B*
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.012% C+
KPH:19.600 C+
VKPH:13.300 B*
M12 Kobalt
C+
Kills:127
V. Kills:3 N/A
Deaths:2
KDR:63.500
Accuracy:17.412% C+
KPH:51.100 D
VKPH:1.200 D-
G30 Walker
B+
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.285% C
KPH:17.800 C++
VKPH:14.100 B+
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.100 B+
VKPH:7 C*
G40-F Ranger
C++
Kills:60
V. Kills:39 150%
Deaths:2
KDR:30
Accuracy:30.903% C+
KPH:20 C++
VKPH:13 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C+
KPH:17.700 C++
VKPH:13.600 B*
Kills:1,766 (0 + 1,766)
Deaths:111
KDR:15.910
VKDR:4.955
Vehicle Kills:550
Kill Difference:1,655
Playtime:53.765 hours
Usage:1%
Score:0.865m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:28.740%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,791
V. Kills:104 N/A
Deaths:1,165
KDR:4.112
Accuracy:48.548% B++
KPH:101 A++
VKPH:2.200 C**
M40 Fury-F
A*
Kills:862
V. Kills:384 224%
Deaths:396
KDR:2.177
Accuracy:65.228% A+
KPH:34.400 B++
VKPH:15.300 A*
M4-F Pillager
A+
Kills:98
V. Kills:14 N/A
Deaths:36
KDR:2.722
Accuracy:45.422% C
KPH:48 A+
VKPH:6.900 B+
M12 Kobalt-F
C--
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.931% D-
KPH:13.300 D
VKPH:0.800 C--
M20 Basilisk-F
C-
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 C-
Kills:5,904 (5,904 + 0)
Deaths:1,813
KDR:3.256
VKDR:0.298
Vehicle Kills:541
Kill Difference:4,091
Playtime:90.758 hours
Usage:2%
Score:0.907m
Score/min:167
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,410
V. Kills:107 N/A
Deaths:27
KDR:52.222
Accuracy:36.059% C*
KPH:96.500 B++
VKPH:7.300 C*
Pelter Rocket Pod
B+
Kills:260
V. Kills:89 289%
Deaths:8
KDR:32.500
Accuracy:50.913% C*
KPH:70.900 B+
VKPH:24.300 B+
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.950% C+
KPH:21 C
VKPH:14.300 C+
VLG Missile Launcher
B**
Kills:199
V. Kills:114 173%
Deaths:9
KDR:22.111
Accuracy:58.173% B+
KPH:58 C+
VKPH:33.200 B**
Hellion G20
B+
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.066% C*
KPH:25.400 C+
VKPH:19.500 B+
Kills:2,152 (0 + 2,152)
Deaths:89
KDR:24.180
VKDR:5.708
Vehicle Kills:508
Kill Difference:2,063
Playtime:34.733 hours
Usage:1%
Score:0.673m
Score/min:323
Piloting Accuracy:N/A%
Gunner Accuracy:43.066%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,41113,30320,2120.658S3.1847.286%A++16.38%C+7.2C++N/A171857.3h1.2B+2.5C+
NS-44 Commissioner 10,75710,7095,2472.041B**1.8049.37%A+21.813%C+18.7DN/A49573.9h3.7C**7.4B++
Claymore 5,8445,84420228.931M**25.0944.935%AN/A268.1A*N/A64121.8h1.2C++2.6B*
M14 Banshee 6,1385,60639014.374B*10.5334.557%B*N/A70.8B*6.7A++20479.2h22.8C*65.9B+
C-4 ARX 8,4215,5115979.231M**5.3926.575%C+N/A162.1B*85.6M++94334h0.8A3.1B**
P2-120 AP 8,3535,37522723.678A*19.8437.603%D--1.265%D-40.1B++22.2B*344134h5.7B++15.1C*
Hunter QCX 5,4575,0412,4872.027A*1.8259.997%B**27.217%C++17.4B1.4C55288.9h4.9C**8.2B
S12 Renegade 4,8954,7911,1654.112B+0.2748.548%B++2.88%D100.9A++2.2C**20047.5h2.9B+5.9B++
M12 Kobalt 2,7132,61321124.429M**120.5921.459%C+21.584%B*129.4B+5C+31020.2h15.3B+71.2B+
M18 Rotary 3,5242,2333187.022A**3.1834.783%B+2.015%C+25.8B**14.9B++22486.4h70.6B*202.9B*
M18 Needler 3,5312,1894255.151B**1.3132.911%C++1.325%C--20.1B++12.3B+210108.8h87.1B++264.7B*
Tank Mine 3,7312,1272249.496M**5.6528.013%C-N/A163.6B**123.4A*151113h1.6B+5.5B+
NS-44L Blackhand 1,7261,7094293.984A*0.1456.089%A++44.353%C*34.7B+N/A9849.3h3.2B*5.6B*
L-30R Vektor 2,3281,61012612.778S8.9432.933%D1.18%D13.3C*5.9C+92120.7h46.5B+141.2B+
NS-15M1 1,6101,6031,0481.53C++2.3120.963%C29.757%B**21.4DN/A5374.9h11B+52.4C**
C150 Dalton 2,4621,56210714.598B**10.7643.827%C**N/A36.2C++20.9C73143.1h3.8B+8.7B++
P525 Marauder-H 1,6351,5537221.569B++17.7339.055%B+N/A152.3B**8B39010.2h5.5B++14.1B++
T7 Mini-Chaingun 1,5781,5369021.703B*2.1416.979%C+14.974%B+27.1CN/A8156.7h14.4B84.6C**
RAMS .50M 1,4271,41912411.444A**7.6045.764%B**75.828%C53.8A++N/A14826.4h2B+4.4B+
T4 AMP 1,4171,4125722.469A+1.3734.851%A19.547%C+28.3C+N/A9449.9h13.1B+37.7B++
CAS 14-E 1,5171,4102752.222A+48.3836.059%C*1.773%C+96.6B++7.3C*28814.6h21.4B*59.3B++
NSX Amaterasu 1,3631,3513,2050.422S3.4218.707%D25.463%B**3.7C+N/A10366.2h3C++16.1C*
Hornet Missiles 2,0751,2928914.517A10.6766.078%B++N/A90.3B+54.8B++66514.3h8.6B+13B++
TSAR-42 1,2971,2924902.637C+1.2144.362%B*60.759%D39.6C++N/A10732.6h2.2C**4.9B+
SMG-46 Armistice 1,2171,1975632.126B**1.7227.656%B18.63%B26.3C+N/A7345.5h12.2B++44B+
TRS-12 Uppercut 1,2081,1834422.676A1.1772.473%A15.638%C+39.8C+N/A11129.7h2.1B*2.9B++
P2-120 HESH 1,4141,1802940.69A*36.8538.591%C1.271%B+63.4B++12.6B++31418.6h5.1C+13.2C+
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.7350.484%C++3.495%C+38.8C+23.2C+26030.2h9.9C+19.6C++
TAS-16 Blackjack 1,1771,1675122.279B*1.5673.557%B**12.511%C--57.2B++N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.7223.355%C+21.926%B12.2DN/A3495.7h13.2B+56.7B
NS-357 Underboss 1,1641,1605612.068B**1.7752.419%A++17.241%D26.3C-N/A6644.1h4.1C*7.8B*
E540 Halberd 1,6731,1228313.518B**9.6842.602%C++1.783%D30.2B14.8B21337.2h5.3B+12.4B+
Hellfire Rocket Pods 1,3871,1155420.648A++16.8155.89%B*N/A108.3B+26.4A63410.3h19.6C*35B+
G20 Vulcan-H 1,6451,0051576.401B++2.5650.459%B3.682%B+44.3C+28.2C++41222.7h92.2B182.6B+
CAS30 Tank Buster 1,6529342663.511B**0.3345.343%C+1.392%C++6.7C5.1C--79139.9h60.6C+133.7C++
C-4 1,6199113252.803B**1.0424.029%CN/A82.8C+64.4A**104011h1.5C+6.3C+
TRAC-5 8958726071.437B*2.4122.774%C*21.101%B16C+N/A7354.5h11.5B++50.3B+
M40 Fury-F 1,2468623962.177B+1.6765.228%A+N/A34.3B++15.3A*18025.1h11.7C++18B+
Hyena Missile Launcher 1,4008421048.096S4.2534.028%C++N/A15C9.9C13356.2h33.1B97.3B+
LC3 Jaguar 8598363342.503B++1.3431.246%A+22.129%B22.8CN/A8436.6h12.5C*39.9B++
T2 Striker 1,3248001914.188S0.3541.615%D--N/A24.4B**16B+27632.8h21.3A51.2B*
NS-30 Vandal 7877842762.841B+1.0038.167%B*26.913%C+58.9B*N/A13613.3h4.8B++12.7B++
Chainblade 8017805,6050.139M**3.7047.55%A+N/A1.3B**N/A4579h2.2B+4.6B++
M18 Locust 1,3107511206.258A++2.4229.293%C-2.13%C**19C+14.2C++19139.5h118.8C++405.6C*
LC2 Lynx 7267143292.17B**1.6728.378%B**21.008%C+25.7C+N/A7827.8h12.1B++42.7B*
Tomcat A2AM Pods 1,1946971741U37.1684.316%B++N/A129.1A++92A++11585.4h6.8B**8.1A
TS2 Inquisitor 6886842562.672A1.1734.742%B**22.076%B25.8C-N/A6626.5h10.8C++31.1B+
NS-AM7 Archer 9466526550.995A2.8562.56%B+21.626%B+6.7C+3C**5596.8h20.2C++32.3C*
Coyote Missiles 9516304514M**10.1657.757%B+N/A64.9B++33.1B+4629.7h32.6B++56.4B++
Orbital Strike Uplink 7976242312N/A308.16629.114%UN/A1560U432.5U60810.4h0.8T*0.1T*
A30 Walker 984620689.118S5.2827.483%B**N/A22.2B13C++18527.9h107.1B+389.8B++
AS16 NightHawk 5895812252.582A1.2648.701%B*13.942%C+47.2B+N/A12612.3h4.7C+9.6B+
MANA Anti-Vehicle Turret 1,0715631693.331B**0.5155.888%C*3.197%C23.8C--21.4C31823.7h10.8C+19.4C++
Spear Anti-Vehicle Phalanx Turret 9055393117.387A++13.5450.744%B++4.082%C+42.8C**29B*41412.6h9.2C+18.2B
MG-C1 Kindred 5425352761.938B+1.9033.339%A23.178%C+22.5DN/A6823.8h11.7C+35.2B+
NSX Tomoe 5325311723.087B**0.7629.997%C*38.606%C++50.6B+N/A12010.5h12.2B+40.7B+
L-24R Spur 5775302521.2A++17.3631.606%D-1.321%D20.3D1.8C6226.1h24.6C++77.7C++
Rocklet Rifle 1,0405263621.453A2.3945.362%D-N/A10.6D**10.4D*13849.5h25.4B**56B+
L105 Zephyr 5494863115.677B+11.8350.072%B*N/A60.8B+7.9C+2388h5.7B+11.5B++
MR11 Gatekeeper-H 9524654410.568A6.7356.275%B+N/A35.5C**37.2B*41113.1h61.6C+109.5C*
Spear Anti-Vehicle Phalanx Turret 645455591S87.1653.462%C++2.198%D-50.6B21.1C+2179h7.8B+14.7B++
L100 Python HESH 4834422418.417B+14.5749.327%C++N/A67B+6.2C--2556.6h3.1B6.2B+
MKV Suppressed 4354294730.907C+2.9422.017%D21.678%B11.8D-N/A3536.5h15C+67.9C+
MSW-R 4284192141.958C++1.8823.61%C*26.253%C**27.4C-N/A13615.3h11.4B+48.4B
TRAC-5 S 4194061872.171A+1.6728.091%B**20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054044031.002U2.8431.581%C+25%A++18.7MN/A4121.6h2.3C+7.4C+
A30 Walker 661390419.512B+5.6728.739%B+N/A18.1A12.6B+18121.5h129.7A451.3B**
AP30 Shredder 687388488.083C+4.2428.068%C--1.804%C22.2C-17.1C44117.5h91.3C+325.2C+
Xiphos Anti-Personnel Phalanx Tower 3873741374S370.1625.387%CN/A196.8C+6.8C5501.9h14.6C*57.4C**
M20 Basilisk 5093703510.571M+6.7342.511%B+8.649%B**27.2B+10.2B++26213.6h83.5B+196.4B+
NS Decimator 6323591003.59M++0.2557.412%C-1.393%D37.8C*28.7A+3399.5h3.9B+6.8B+
NS-61 Emissary 3483471572.21A*1.6333.488%B*19.885%B+31.3C**N/A8611.1h12.1B36B++
Aspis Anti-Aircraft Phalanx Turret 655342369.5A*5.6626.394%C++2.339%C++13.8B+12.6B21824.8h117.1B**443.6B+
Soldier Soaker 3313281312.504A1.3452.756%A*17.073%B+36.4CN/A1199h8.5D--16.2B+
Sticky Grenade 3313271327N/A323.1652.947%C++N/A1090C**13.3C+30500.3h1.7B+3.3B+
ML-7 5473183220.988B+2.8553.213%C1.887%C--16.4D11.8C+24419.4h6.9C++12.9C+
M77-B 315314953.305B**0.5442.729%B*81.529%B++17.9DN/A6517.5h2.3B5.3B+
M12 Kobalt 318303837.875A+34.0318.097%C++22.112%B*61.8C+3.1C+2324.9h18.1C++100.1C**
MR11 Gatekeeper 557302348.882B**5.0441.124%C*1.987%C+18.9C15.9C+25816h55.2C+134.2C++
E540 Halberd-H 4482892213.136B++9.2964.822%B*1.038%D49C*26.9B+4185.9h6.8C+10.5C*
MRC3 Mercy 286280713.944B*0.1016.958%C++21.429%C++29.5C++N/A839.5h19.6C+115.7C*
M40 Fury 3382761617.25A13.4144.342%B**1.449%C41.2C+9.3C+3026.7h13.9C++31.4B+
M12 Kobalt-H 2862711027.1B+23.2620.793%C28.044%A*123.2C++6.8B+3602.2h14.6C*70.3C*
MRC3 Mercy 273269713.789B++0.0517.272%C++22.305%C**28.3C+N/A779.5h20.7C+120.1C*
P2-120 HEAT 399265436.163C++2.3232.742%D--1.887%D16.8D8.5C21115.8h6.4B+19.6C+
Pelter Rocket Pod 349260832.5A28.6650.913%C*1.923%A70.3B+24.1B+3313.7h18.2B+35.8B+
NSX Masamune 2812371221.943A+1.9052.072%D1.688%C31.6C++5.9D1397.5h7.9B++15.2B+
Skyguard 437235574.123B+0.2824.148%D-1.277%D9.9D8.5C17623.8h140.9C583.6D
M20 Wyvern 382227366.306C*2.4637.95%C+6.167%A21C14.4C+35210.8h98C-258.3C-
HC1 Cougar 2312261112.036B**1.8127.812%B++24.336%B33.2C*N/A1496.8h10.9B+39.2B+
M60-A Bulldog 2652261120.545C+16.7057.353%B**1.327%D-41.1C**7.1B**2185.5h6.9C-12B
FA1 Barrage 2242231421.57B+2.2745.698%B+16.592%C*24C+N/A919.3h5.7C12.4C*
The President 220220992.222B+1.6226.195%D--23.182%C+28.9D-N/A677.6h11.2C++42.6D
M40 Fury 2662171218.083A+14.2440.899%B+1.382%C-55.6C++12.6C*3973.9h12.1C**29.6B+
M20 Basilisk 306204825.5A*21.6647.644%C--3.431%C--34.6C17.3C-2405.9h86.7B+181.9B+
M3 Pounder HEG 2342001331.504C++2.3436.311%C2.5%C-13.2C-2.3D7315.1h16.2C*44.6C++
VLG Missile Launcher 313199922.111B18.2758.173%B+1.005%C-58.5C+33.5B**4213.4h8.5D*14.6D
NSX Fujin 1981981198N/A194.1648.623%B++68.182%B+660B++N/A16970.3h2.1B++4.2B*
NSX Tengu 1871861081.722B+2.1240.196%B+17.204%D37.2C+N/A1015h12.8C*31.9B+
M60-A Bulldog 226182374.919C+1.0829.322%D-1.648%C++23D5.6C+1347.9h5.7C++19.5C
M3 Pounder HEG 2131781181.508C+2.3337.46%C3.933%B++14.6C--2.9D8012.2h16.6B44.3C*
NS-45 Pilot 176174682.559B**1.2838.33%B**32.759%B++22.6DN/A577.7h8.7C--22.6C**
M60-A Bulldog 214172821.5C+17.6653.96%B+4.07%B**36.6C+8.9A+1904.7h6.8C-12.6C*
ASP-30 Grounder 3521651940.851C**2.9964.97%BN/A7.4D8.3C16222.4h9.7D15C
NSX Naginata 165163742.203B*1.6420.989%C23.926%D47.9C*N/A1483.4h9.6B++45.8B+
TS4 Haymaker 166163712.296B**1.5558.729%A+18.405%A31.3C+N/A1165.2h4.5C++7.6B++
MG-HBR1 Dragoon 166161285.75S1.9157.855%M**22.36%D43.5B*1.4A+1273.7h10.5D--18.2B+
M20 Drake 2491591015.9C12.0638.817%C-N/A24.5C13.8C2096.5h71.7B+184.7B+
G30 Walker 264154179.059A*5.2220.878%DN/A15.9C11.3C1689.7h167.5B+802.1C*
MG-H1 Watchman 156148582.552B++1.2936.28%A**24.324%C30.8C1.7A++1354.8h26.1F-72C++
M20 Drake 2291461113.273B++9.4337.89%C--N/A25.6C+14.6C+2085.7h69.1B+182.5B+
MG-S1 Jackal 149145552.636A1.2129.046%B+13.103%D--26.4CN/A1135.5h11C*38B+
L100 Python AP 252144246C*2.1662.62%B++3.472%B+36.9B+27.7A++6123.9h6.8C+10.8C++
AMR-66 142137831.651B*2.1932.668%B**26.277%C*20.4C+N/A1066.7h8B+24.5B++
M20 Basilisk 228136178A*4.1638.012%C+7.353%B+19.7C+13.3B*2796.9h111.5C+293.2C+
G40-F Ranger 2281361310.462B+6.6228.458%D-N/A26.7C-18C+2645.1h91.4C--321.3D
G40-F Ranger 209132344S40.1625.756%DN/A36.7C+21.4C3393.6h60.8B+236.1C**
M12 Kobalt 130127263.5A*59.6617.412%C+14.173%D--50.8D1.2D-2562.5h21.3D122.4C+
T9 CARV 1271251410.887C+2.9616.61%C--26.4%B+11.9D-N/A19710.5h13.9C++84C+
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.6630.588%B+N/A80.7C+65.3C7561.5h35.3C**115.4C**
M20 Drake 187115428.75A++24.9129.892%CN/A20.5C+12.9C+2275.6h76.9C++257.4C++
G30 Walker 201112618.667M**14.8227.285%CN/A17.8C++14.1B+2376.3h182.8B+670.1C**
M60-G Bulldog 1281091010.9A+7.0637.274%C**4.587%B**40.4B++7C*2742.7h6.2B+16.8B++
G30 Vulcan 168109138.385B*4.5435.161%B++6.422%A+36.3A19.7B*4133h80.8B+229.9B*
M1 Heavy Cycler 105105502.1B+1.7411.219%D29.524%A**16.2C--N/A876.5h17.9C*159.4C+
Fatestealer 100100511.961U1.8832.254%C-33%B**37B+N/A852.7h2.6D8C
M4-F Pillager 11298362.722A1.1245.422%C2.041%C+49A++7B+1622h28.8B*63.3B**
Frag Grenade 10198198N/A94.1638.608%D-N/A490C++15B**22830.2h3.1B++8.1C**
C75 Viper 13092175.412C**1.5747.372%B*N/A34.1C**14.1A6132.7h14.1C+29.8B+
M2 Mutilator 8989332.697B++1.1510.862%D--14.607%D--27C++N/A883.3h14.5B*133.9C+
NS Annihilator 19988471.872M++1.9781.997%BN/A6.4D-8.1C+16413.7h11.9C+14.5C++
G30 Walker 12986328.667S24.8230.656%D-2.326%C39.1B++19.5B+2612.2h137.8B**449.5B+
Nightshade 120862020.426S3.4285.51%B**13.954%C*4.1B1.6B**3521.2h79.9D--93.4D-
M202 Wyrm 12385614.167B++10.3250.204%C--2.353%C+106.3C*47.5C++8070.8h36.2B+72.2B
NS-R3 Swarm 13484117.636U3.7964.584%C++N/A13.1B**7.8C**1746.4h15.6A+24.2A+
M12 Kobalt-F 8782811.012C2.8316.931%D-13.415%B+13.4DN/A376.1h13.7C**80.7C+
M40 Fury 10181108.1C-4.2653.103%B+N/A47.6D-11.8D2341.7h14.8C++27.9C*
NS Baron G5 7878481.625B++2.2249.59%B+29.487%M*30C+N/A1162.6h4.7C++9.4C+
99SV 7675352.143B1.7032.323%C++44%B**23.4C+N/A2053.2h3.8A11.9B*
Ectoblaster 7472491.469A+2.3748.776%B**15.278%A++36B1C+922h19.9C+40.9B+
M20 Basilisk-F 105711350.526C-3.3245.566%C+4.225%C+7.1D3.4C-5210h114.4D--251D--
L100 Python HEAT 9470417.5A*13.6671.013%A*N/A58.3A++20A++8131.2h8D11.3C*
M60-G Bulldog-H 7466513.2B9.3649.597%B+N/A82.5C*10C++2680.8h4.7B+9.4B+
G40-F Ranger 9960230S26.1630.903%C+N/A20C++13C++2133h98.2B++317.7B+
G30 Walker 9956318.667S14.8228.74%C+1.786%D*17.5C++13.4B*2113.2h180.5B627.9C**
Hellion G20 995696.222B++2.3843.066%C*3.571%D25.5C+19.5B+2442.2h121.8D--282.8D
LB00 Python AP 8156156M*52.1657.071%C+N/A56B+25B+4531h4B+7.1B+
Dual-75 Duster 5954413.5C++9.6632.345%DN/A60C5.6C*3010.9h4.6B*14.4B
P525 Marauder 5552317.333C++13.4923.542%B3.846%A++47.3C--2.7C--1571.1h8.4D-35.6C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret211,9314.3h
Nano-Armor Kit1,2163,005,482239.5h
Spawn Beacon209,0108h
Skywall Shield Emitter11650.7h
Structure Shield Module21130.5h
Repair Module14001.5h
Turret AI Module34371.8h
Cortium Silo02591.1h
Nanite Revive Grenade01420h
Medical Applicator13457,9385.1h
Blast Wall1530.4h
Spitfire Auto-Turret359,4178.6h
Restoration Kit71300.4h
Motion Spotter11058,09830.3h
Hoplon Anti-Aircraft Phalanx Tower02761.3h
Xiphos Anti-Personnel Tower01960.9h
Rampart Wall12272.4h
Welding Device416,6131h
Spear Anti-Vehicle Tower64142.2h
Recon Detection Device65051.2h
Ammunition Package316,3984h
Medical Kit1172,5113.9h
Anti-Infantry MANA Turret41300.4h
Flail Targeting Dart75753.5h
Nano-Repair Grenade04820.1h
Router01200.3h
WLT-Howler Mining Laser110145,92565.8h
Orbital Strike Target Designator241661.3h
IPC Targeting Dart01901.6h
Light Air Terminal0740.5h
Alarm Module1560.2h
Spear Anti-Vehicle Turret11641.2h
Pillbox0940.6h
Elysium Spawn Tube01290.5h

Check the help document for the dictionary if you want to learn more about words used here.


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