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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 175

KDR: 3.64

Score: 77.7m

Last Seen: Jan 6th, 2019 11:25 AM
- OFFLINE - 267.9 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 13
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee S12 Renegade Hunter QCX C-4 ARX P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $806,895 MLG Score: 645
Fun Score: N/A
Cheeseburgers Flipped: 239TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.156%23.793%7412699625,1211.572722.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.253%1.977A++0.487B+-3.226T-HEAD ++ (~8.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.666B+7.80.455B+17.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.822%1.227%9746101610,918136542587.99268256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.601%-0.275C-0.349C--0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1340.167C++46.70.118C+87.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.261%1.663%267610165,773221529572.60632195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.696%-1.133D*-0.62D1.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.001C+11.30.098C+27.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.319%3.568%486239998,745203636704.29308238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.981%-0.355C--0.2C0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.90.027C+37.10.054C+77.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.816%68.855%486410182,9091204142.41611

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.015%1.318A0.112C+0.873

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.504B+2.10.325C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.065%14.222%486410182,8901099382.62966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.562%1.471A+-0.056C+0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.615B+30.382C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 13
77.7m251.8%315 (18.9k)279 (16.7k)3.64079123,37933,8884.36916175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221081821.288%11.422%24308:1227

36% Engineer9% Heavy Assault35% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMJan 16th, 2019 4:07 PM (17h) (PST)Jan 6th, 2019 8:24 AM (11d) (PST)Jan 6th, 2019 7:25 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
639605790.4430.1220.0511.3480.093645

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,3543,57534,779277381616,732

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4645.5h/193.6d 24,683 14,092 48,857 375.7k 3,183 9,303 25,839 178.2m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:73.717% A
HSR:12.511% C-
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:937
Deaths:360
KDR:2.603
Accuracy:72.975% A
HSR:16.115% C*
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:563
Deaths:219
KDR:2.571
Accuracy:48.794% B**
HSR:13.677% C+
LC3 Jaguar
B**
Kills:462
Deaths:190
KDR:2.432
Accuracy:28.784% B**
HSR:24.892% B*
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C*
MG-HBR1 Dragoon
M**
Kills:129
Deaths:25
KDR:5.160
Accuracy:57.943% M**
HSR:21.705% D-
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:7,077
Deaths (as Engineer):3,845
Deaths (to Engineers):8,633
KDR:1.84057
Kill Difference:3,232
Playtime:1,684.712 hours
Usage:36%
Score:32.686m
Score/min:323
Accuracy (listed only):41.583%
HSR (listed only):20.775%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B**
T7 Mini-Chaingun
B+
Kills:1,533
Deaths:902
KDR:1.700
Accuracy:16.984% C+
HSR:15.003% B+
MSW-R
C*
Kills:387
Deaths:202
KDR:1.916
Accuracy:23.377% C*
HSR:25.065% C*
NSX Naginata
C+
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C+
HSR:23.926% C--
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C-
HSR:26.400% B+
MG-H1 Watchman
C**
Kills:51
Deaths:24
KDR:2.125
Accuracy:24.048% C**
HSR:27.451% C*
Kills:3,862
Deaths (as Heavy Assault):2,391
Deaths (to Heavy Assaults):7,819
KDR:1.61522
Kill Difference:1,471
Playtime:426.138 hours
Usage:9%
Score:6.233m
Score/min:244
Accuracy (listed only):20.495%
HSR (listed only):24.600%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:9,988
Deaths:5,030
KDR:1.986
Accuracy:48.985% A+
HSR:21.966% C+
NS-44L Blackhand
A++
Kills:1,459
Deaths:394
KDR:3.703
Accuracy:55.803% A++
HSR:43.249% C++
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.883% A
HSR:19.547% C+
TSAR-42
B*
Kills:1,291
Deaths:490
KDR:2.635
Accuracy:44.349% B*
HSR:60.728% D
RAMS .50M
B**
Kills:1,229
Deaths:105
KDR:11.705
Accuracy:45.446% B**
HSR:75.671% C
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.691% B+
HSR:18.630% B+
NS-357 Underboss
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A*
HSR:17.241% C--
NS-30 Vandal
B*
Kills:773
Deaths:275
KDR:2.811
Accuracy:38.051% B*
HSR:26.908% C++
NS-AM7 Archer
B+
Kills:650
Deaths:653
KDR:0.995
Accuracy:62.508% B+
HSR:21.692% B+
TS2 Inquisitor
B*
Kills:646
Deaths:237
KDR:2.726
Accuracy:34.797% B*
HSR:21.827% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C++
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
NS-61 Emissary
B++
Kills:343
Deaths:156
KDR:2.199
Accuracy:33.222% B++
HSR:19.534% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:54
KDR:2.685
Accuracy:29.241% B+
HSR:13.103% D--
Soldier Soaker
B*
Kills:142
Deaths:61
KDR:2.328
Accuracy:41.476% B*
HSR:18.310% B+
NS-45 Pilot
B**
Kills:136
Deaths:58
KDR:2.345
Accuracy:37.532% B**
HSR:33.088% B*
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C*
HSR:44% B**
Ectoblaster
A+
Kills:64
Deaths:47
KDR:1.362
Accuracy:51.499% A
HSR:15.625% A+
Kills:22,390
Deaths (as Infiltrator):10,238
Deaths (to Infiltrators):5,205
KDR:2.18695
Kill Difference:12,152
Playtime:1,640.138 hours
Usage:35%
Score:22.283m
Score/min:226
Accuracy (listed only):39.588%
HSR (listed only):31.110%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.691% B+
HSR:18.630% B+
TAS-16 Blackjack
A
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:73.717% A
HSR:12.511% C-
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:937
Deaths:360
KDR:2.603
Accuracy:72.975% A
HSR:16.115% C*
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:563
Deaths:219
KDR:2.571
Accuracy:48.794% B**
HSR:13.677% C+
LC3 Jaguar
B**
Kills:462
Deaths:190
KDR:2.432
Accuracy:28.784% B**
HSR:24.892% B*
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:54
KDR:2.685
Accuracy:29.241% B+
HSR:13.103% D--
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:8,768
Deaths (as Light Assault):4,935
Deaths (to Light Assaults):5,580
KDR:1.7767
Kill Difference:3,833
Playtime:877.269 hours
Usage:19%
Score:15.940m
Score/min:303
Accuracy (listed only):37.941%
HSR (listed only):19.514%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:278
Deaths:70
KDR:3.971
Accuracy:16.975% C++
HSR:21.583% C**
MRC3 Mercy
B+
Kills:265
Deaths:70
KDR:3.786
Accuracy:17.308% C++
HSR:22.642% B+
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C-
M3 Pounder HEG
B+
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B+
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D-
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D-
HSR:14.607% D-
Kills:1,115
Deaths (as MAX Suit):237
Deaths (to MAX Suits):1,233
KDR:4.70464
Kill Difference:878
Playtime:29.958 hours
Usage:1%
Score:0.404m
Score/min:224
Accuracy (listed only):21.689%
HSR (listed only):15.798%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:5,000
V. Kills:478 N/A
Deaths:361
KDR:13.850
Accuracy:34.251% B*
KPH:68.900 B*
VKPH:6.600 A+
M18 Rotary
B++
Kills:1,628
V. Kills:978 166%
Deaths:272
KDR:5.985
Accuracy:34.043% B+
KPH:22.400 B++
VKPH:13.400 B+
M18 Needler
B+
Kills:1,579
V. Kills:1,031 153%
Deaths:371
KDR:4.256
Accuracy:32.620% C++
KPH:17.100 B+
VKPH:11.200 C**
Hellfire Rocket Pods
A+
Kills:973
V. Kills:245 396%
Deaths:48
KDR:20.271
Accuracy:55.381% B*
KPH:113.100 B++
VKPH:28.500 A+
Hornet Missiles
B++
Kills:890
V. Kills:539 165%
Deaths:71
KDR:12.535
Accuracy:66.005% B++
KPH:84.800 B+
VKPH:51.400 B++
Tomcat A2AM Pods
A++
Kills:618
V. Kills:456 135%
Deaths:16
KDR:38.625
Accuracy:84.896% B++
KPH:118.100 A++
VKPH:87.100 A+
M18 Locust
C+
Kills:596
V. Kills:481 124%
Deaths:110
KDR:5.418
Accuracy:29.076% C-
KPH:16.500 C+
VKPH:13.300 C+
Coyote Missiles
B*
Kills:571
V. Kills:289 197%
Deaths:41
KDR:13.927
Accuracy:57.347% B+
KPH:64.500 B*
VKPH:32.600 B+
Kills:11,855 (8,803 + 0)
Deaths:1,290
KDR:9.190
VKDR:3.486
Vehicle Kills:4,497
Kill Difference:10,565
Playtime:306.969 hours
Usage:7%
Score:4.607m
Score/min:250
Piloting Accuracy:29.076%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:1,384
V. Kills:805 172%
Deaths:101
KDR:13.703
Accuracy:44.268% C**
KPH:34.200 C++
VKPH:19.900 C
L-30R Vektor
C+
Kills:972
V. Kills:435 223%
Deaths:80
KDR:12.150
Accuracy:32.989% D
KPH:13.100 C+
VKPH:5.900 C
CAS30 Tank Buster
C+
Kills:766
V. Kills:635 120%
Deaths:244
KDR:3.139
Accuracy:44.579% C+
KPH:6.100 C
VKPH:5.100 C--
L-24R Spur
C
Kills:518
V. Kills:46 N/A
Deaths:24
KDR:21.583
Accuracy:31.978% D
KPH:20.700 C
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:366
V. Kills:286 128%
Deaths:47
KDR:7.787
Accuracy:27.824% C-
KPH:21.200 C--
VKPH:16.600 C
Dual-75 Duster
C+
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:32.387% D
KPH:59.700 C
VKPH:5.500 C+
Kills:4,546 (2,256 + 2,290)
Deaths:531
KDR:8.561
VKDR:4.284
Vehicle Kills:2,275
Kill Difference:4,015
Playtime:290.246 hours
Usage:6%
Score:3.141m
Score/min:180
Piloting Accuracy:31.978%
Gunner Accuracy:32.387%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:435
V. Kills:39 N/A
Deaths:24
KDR:18.125
Accuracy:47.925% C+
KPH:67 B+
VKPH:6 C--
Skyguard
C
Kills:226
V. Kills:197 114%
Deaths:56
KDR:4.036
Accuracy:23.706% D-
KPH:9.600 C--
VKPH:8.400 C
L100 Python AP
A++
Kills:139
V. Kills:105 131%
Deaths:23
KDR:6.043
Accuracy:62.427% B++
KPH:36 B+
VKPH:27.200 A++
C75 Viper
B+
Kills:65
V. Kills:22 283%
Deaths:13
KDR:5
Accuracy:38.629% C+
KPH:29.200 C+
VKPH:9.900 B+
L100 Python HEAT
M
Kills:63
V. Kills:21 286%
Deaths:4
KDR:15.750
Accuracy:68.014% A++
KPH:70 M
VKPH:23.300 M
Kills:928 (928 + 0)
Deaths:120
KDR:7.733
VKDR:3.200
Vehicle Kills:384
Kill Difference:808
Playtime:36.989 hours
Usage:1%
Score:0.586m
Score/min:264
Driving Accuracy:68.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:3,716
V. Kills:2,249 165%
Deaths:196
KDR:18.959
Accuracy:37.193% D-
KPH:36.100 B+
VKPH:21.800 B++
E540 Halberd
B+
Kills:1,008
V. Kills:498 202%
Deaths:78
KDR:12.923
Accuracy:41.811% C++
KPH:29.200 B+
VKPH:14.400 B+
P2-120 HESH
B++
Kills:995
V. Kills:192 N/A
Deaths:27
KDR:36.852
Accuracy:38.008% C
KPH:62.100 B+
VKPH:12 B++
MR11 Gatekeeper
C+
Kills:291
V. Kills:248 117%
Deaths:33
KDR:8.818
Accuracy:41.020% C**
KPH:18.600 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:262
V. Kills:132 197%
Deaths:43
KDR:6.093
Accuracy:32.629% D--
KPH:16.600 D
VKPH:8.400 C
G30 Walker
C+
Kills:144
V. Kills:105 136%
Deaths:16
KDR:9
Accuracy:20.532% C--
KPH:15.900 C+
VKPH:11.600 C
G30 Vulcan
B**
Kills:80
V. Kills:47 167%
Deaths:13
KDR:6.154
Accuracy:34.074% B+
KPH:33 B**
VKPH:19.400 B*
G40-F Ranger
C
Kills:71
V. Kills:47 148%
Deaths:2
KDR:35.500
Accuracy:24.010% D
KPH:28.500 C
VKPH:18.900 C
P525 Marauder
C
Kills:51
V. Kills:3 N/A
Deaths:3
KDR:17
Accuracy:23.645% B+
KPH:54.600 C
VKPH:3.200 C
Kills:6,618 (4,973 + 1,645)
Deaths:411
KDR:16.102
VKDR:8.567
Vehicle Kills:3,521
Kill Difference:6,207
Playtime:199.747 hours
Usage:4%
Score:3.548m
Score/min:296
Driving Accuracy:32.629%
Gunner Accuracy:23.645%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,506
V. Kills:78 N/A
Deaths:70
KDR:21.514
Accuracy:38.732% B+
KPH:151.600 B**
VKPH:7.800 C**
G20 Vulcan-H
C++
Kills:940
V. Kills:600 156%
Deaths:155
KDR:6.065
Accuracy:49.682% C**
KPH:42.400 C+
VKPH:27 C++
MR11 Gatekeeper-H
B*
Kills:463
V. Kills:486 95%
Deaths:44
KDR:10.523
Accuracy:56.184% B+
KPH:35.400 B
VKPH:37.100 B*
M12 Kobalt-H
C*
Kills:262
V. Kills:12 N/A
Deaths:10
KDR:26.200
Accuracy:20.546% C+
KPH:126.800 C*
VKPH:5.800 C*
E540 Halberd-H
B+
Kills:219
V. Kills:139 156%
Deaths:21
KDR:10.429
Accuracy:65.034% B**
KPH:43 C+
VKPH:27.300 B+
G40-F Ranger
C
Kills:108
V. Kills:78 137%
Deaths:13
KDR:8.308
Accuracy:28.912% D
KPH:23.100 D
VKPH:16.700 C
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.100% B+
KPH:85.700 B+
VKPH:10.400 C**
Kills:3,564 (0 + 3,564)
Deaths:318
KDR:11.208
VKDR:4.406
Vehicle Kills:1,401
Kill Difference:3,246
Playtime:57.814 hours
Usage:1%
Score:1.328m
Score/min:383
Driving Accuracy:N/A%
Gunner Accuracy:49.100%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:356
V. Kills:134 264%
Deaths:35
KDR:10.171
Accuracy:41.834% B+
KPH:27.300 B++
VKPH:10.300 B+
M12 Kobalt
C*
Kills:297
V. Kills:15 N/A
Deaths:8
KDR:37.125
Accuracy:18.073% C*
KPH:62.500 C+
VKPH:3.200 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C**
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C**
M20 Basilisk
B++
Kills:135
V. Kills:91 147%
Deaths:17
KDR:7.941
Accuracy:38.089% C+
KPH:20.100 C+
VKPH:13.500 B++
M12 Kobalt
C+
Kills:115
V. Kills:3 N/A
Deaths:2
KDR:57.500
Accuracy:17.342% C+
KPH:48.600 D
VKPH:1.300 D
G30 Walker
B++
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.262% C
KPH:17.800 C**
VKPH:14.100 B++
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C*
KPH:40.300 B+
VKPH:7 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.718% C+
KPH:17.700 C*
VKPH:13.600 B*
Kills:1,673 (0 + 1,673)
Deaths:109
KDR:15.349
VKDR:4.633
Vehicle Kills:505
Kill Difference:1,564
Playtime:49.706 hours
Usage:1%
Score:0.811m
Score/min:272
Driving Accuracy:N/A%
Gunner Accuracy:28.718%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,764
V. Kills:104 N/A
Deaths:1,156
KDR:4.121
Accuracy:48.572% B++
KPH:101.100 A++
VKPH:2.200 C*
M40 Fury-F
A*
Kills:771
V. Kills:338 227%
Deaths:361
KDR:2.136
Accuracy:65.303% A+
KPH:34.800 B+
VKPH:15.200 A*
M12 Kobalt-F
C-
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.931% D
KPH:13.300 D
VKPH:0.800 C-
M20 Basilisk-F
C
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 C
Kills:5,688 (5,688 + 0)
Deaths:1,733
KDR:3.282
VKDR:0.278
Vehicle Kills:481
Kill Difference:3,955
Playtime:85.486 hours
Usage:2%
Score:0.849m
Score/min:166
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,392
V. Kills:105 N/A
Deaths:26
KDR:53.539
Accuracy:35.995% C**
KPH:96.600 B++
VKPH:7.300 C**
Pelter Rocket Pod
B+
Kills:257
V. Kills:88 289%
Deaths:8
KDR:32.125
Accuracy:50.837% C*
KPH:71.600 B+
VKPH:24.500 B+
M20 Wyvern
C+
Kills:223
V. Kills:154 144%
Deaths:36
KDR:6.194
Accuracy:37.452% C
KPH:20.800 C
VKPH:14.400 C+
VLG Missile Launcher
B+
Kills:78
V. Kills:58 132%
Deaths:7
KDR:11.143
Accuracy:53.064% C**
KPH:33.300 C
VKPH:24.700 B+
Kills:1,950 (0 + 1,950)
Deaths:77
KDR:25.325
VKDR:5.260
Vehicle Kills:405
Kill Difference:1,873
Playtime:31.062 hours
Usage:1%
Score:0.569m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:53.064%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 12,43412,33319,1410.644S3.0047.929%A++16.03%C+7.1C++N/A171745.3h1.2B+2.4B++
NS-44 Commissioner 10,0319,9885,0301.986B**1.6548.985%A+21.966%C+18.1DN/A48550.9h3.6B+7.4B++
Claymore 5,7935,79320228.678M*25.0445.043%AN/A268.2A*N/A64421.6h1.1B*2.6B*
M14 Banshee 5,4785,00036113.85B*10.2134.251%B*N/A68.9B*6.6A+20072.6h23.2C*67.8B+
S12 Renegade 4,8684,7641,1564.121B+0.4848.572%B++2.876%C-101.1A++2.2C*20047.1h2.9B+5.9B++
Hunter QCX 5,0844,7622,3821.999A++1.6459.701%B**27.824%C++17C**1.2C52279.7h4.8C*8B+
C-4 ARX 6,5324,2254968.518M**4.8826.007%C+N/A154.2B++84.2M++94027.4h0.8B**3.3B**
P2-120 AP 5,9653,71619618.959A++15.3237.193%D-1.749%D-36.1B+21.9B++353102.9h6.4B+17.3C++
M12 Kobalt 2,6702,57120128.55S124.9121.161%C+21.626%B*129.8B+5C+31019.8h15B+71B+
Tank Mine 3,6192,0512139.629M**5.9927.803%C-N/A162.8A124.4A*152212.6h1.6B+5.6B+
M18 Rotary 2,6061,6282725.985A++2.3434.043%B+2.334%C+22.4B++13.4B+20672.8h75.2B++220.9B*
NS-15M1 1,6101,6031,0481.53C++2.1120.963%C29.757%B**21.4DN/A5374.9h11B+52.4B
M18 Needler 2,6101,5793714.256B*0.6232.62%C++1.33%D17.1B+11.2C**19692.3h97.8B++299.7B++
T7 Mini-Chaingun 1,5741,5339021.7B*1.9416.984%C+15.003%B+27CN/A8156.7h14.4B84.8B
P525 Marauder-H 1,5841,5067021.514B++17.8738.732%B+N/A152.1B**7.9B3869.9h5.5B+14.1B++
NS-44L Blackhand 1,4721,4593943.703A**0.0655.803%A++43.249%C++34.4B+N/A9842.4h3.2B*5.7B*
T4 AMP 1,4171,4125722.469A++1.1734.883%A19.547%C+28.3C+N/A9449.9h13.1B+37.6B++
CAS 14-E 1,4971,3922653.538A49.9035.995%C**1.652%C+96.7B++7.3C**28014.4h21.3B*59.2B*
C150 Dalton 2,1891,38410113.703B**10.0644.268%C**N/A34.3C++19.9C60440.4h4B+9B++
TSAR-42 1,2961,2914902.635C+1.0144.349%B*60.728%D39.7C++N/A10632.5h2.2C**4.9B+
RAMS .50M 1,2361,22910511.705A**8.0645.446%B**75.671%C53.2A++N/A15023.1h2B+4.3B++
SMG-46 Armistice 1,2171,1975632.126B**1.5127.691%B+18.63%B+26.3C+N/A7345.5h12.2B++43.9B+
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.9350.454%C++3.495%C38.8C+23.2C+26030.2h9.9C++19.6C*
TAS-16 Blackjack 1,1771,1675092.293B**1.3573.717%A12.511%C-57.2B*N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.5223.355%C+21.926%B+12.2DN/A3495.7h13.2B+56.7B+
NS-357 Underboss 1,1641,1605612.068B**1.5752.419%A*17.241%C--26.3C-N/A6644.1h4.1C*7.8B*
E540 Halberd 1,5061,0087812.923B**9.2841.811%C++1.885%D-29.2B+14.4B+21034.5h5.3B+12.6B+
P2-120 HESH 1,1879952736.852A*33.2138.008%C1.407%B++62.2B+12B++32016h5.4C+14.2C+
Hellfire Rocket Pods 1,2189734820.271A+16.6355.381%B*1.028%C+113.1B++28.5A+6928.6h19.6B+35.4B+
L-30R Vektor 1,4079728012.15S8.5132.989%D1.646%C13.1C+5.9C9674h49.6B+150.4B+
G20 Vulcan-H 1,5409401556.065B++2.4249.682%C**3.617%B+42.3C+27C++39322.2h93.3B187.8B+
TRS-12 Uppercut 9569373602.603A1.0472.975%A16.115%C*38.7C+N/A11024.2h2.2B++3B*
C-4 1,6028983252.763B**0.8823.715%CN/A81.6C++64A**101511h1.5C++6.4C++
Hornet Missiles 1,4298907112.535B**8.8966.005%B++N/A84.8B+51.3B++66610.5h9.3B+14.1B+
TRAC-5 8958726071.437B*2.2022.774%C**21.101%B+16.1C+N/A7254.1h11.5B*50.3B++
Chainblade 7957745,5860.139M**3.5047.562%A+N/A1.4B**N/A4573h2.2B+4.6B+
NS-30 Vandal 7767732752.811B++0.8338.051%B*26.908%C++58.6B**N/A13513.2h4.8B++12.7B++
M40 Fury-F 1,1097713612.136B+1.5065.303%A+N/A34.7B+15.2A*17822.2h11.8C+18B+
CAS30 Tank Buster 1,4017662443.139B**0.5044.579%C+N/A6.1C5.1C--78124.7h64.2C+143.9C+
LC2 Lynx 7267143292.17B**1.4728.378%B**21.008%C+25.7C+N/A7727.8h12.1B*42.7B++
Hyena Missile Launcher 1,143676967.042S3.4033.126%C++N/A14C9.6C13048.4h34.4C**103.8B+
NS-AM7 Archer 9436506530.995A2.6562.508%B+21.692%B+6.7C+3C*5396.6h20.1C++32.2C**
TS2 Inquisitor 6506462372.726A+0.9134.797%B*21.827%B+25.4C-N/A6625.4h10.8C+31.1B+
Tomcat A2AM Pods 1,0746181638.625S34.9884.896%B++N/A118.8A++87.7A+10985.2h6.9B*8.1B**
M18 Locust 1,0775961105.418A++1.7829.076%C-2.349%B16.5C+13.3C+18036.1h132.3C++455.1C++
T2 Striker 9955881723.419S0.2239.633%D*N/A20.7B++14.3C**26528.4h23.6A59.6B++
Orbital Strike Uplink 7495831583N/A579.36619.178%UN/A1457.5U415U64820.4h0.8T*0.1T*
Coyote Missiles 8605714113.927M10.2957.347%B+N/A64.2B*32.5B+4558.9h32.6B++56.8B++
AS16 NightHawk 5715632192.571A1.0748.794%B**13.677%C+47.7B++N/A12511.8h4.7C++9.7B+
MANA Anti-Vehicle Turret 1,0645581693.302A0.3456.099%C*3.047%C-23.8C--21.6C31923.4h10.9C+19.4C++
NSX Tomoe 5325311723.087B**0.5529.997%C*38.606%C++50.6B+N/A11910.5h12.2B+40.7B+
L-24R Spur 5645182421.583M++17.9431.978%D1.351%D20.7C1.8C6225h24.4B76.3C*
Spear Anti-Vehicle Phalanx Turret 8665103116.452A++12.8149.858%B++4.314%C++41.5C*28.9B++41112.3h9.3C+18.7B
L105 Zephyr 5494863115.677B+12.0450.072%B*N/A60.8B+7.9C+2338h5.7B11.5B+
MR11 Gatekeeper-H 9494634410.523A6.8856.184%B+N/A35.3B37.1B*40913.1h61.6C+109.6C*
LC3 Jaguar 4714621902.432B++1.2128.784%B**24.892%B*19.9CN/A8923.2h11.6B+40.4B++
Spear Anti-Vehicle Phalanx Turret 624441588.2S84.5652.475%C*2.268%D-51.3B+21.3C*2228.6h7.5B++14.3B*
L100 Python HESH 4744352418.125B++14.4847.925%C+N/A66.9B+6C--2446.5h2.9B+6.1B+
Rocklet Rifle 8764303221.335B**2.3144.622%D-N/A10.1D**10.5D*13542.5h25.4B**57B+
MKV Suppressed 4354294730.907C+2.7322.017%D21.678%B+11.8D-N/A3536.5h15C+67.9C+
TRAC-5 S 4194061872.171A++1.4728.091%B**20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054043861.047U2.5931.634%C25%A+20M+N/A4420.2h2.3C+7.4C++
MSW-R 3953872021.916C++1.7223.377%C*25.065%C*26.9C-N/A13414.4h11.6B49.6B+
Xiphos Anti-Personnel Phalanx Tower 3873741374S370.3625.717%CN/A207.8C+7.2C5821.8h14.1C**54.8C**
AP30 Shredder 652366477.787C+4.1527.824%C-1.913%C+21.2C--16.5C43317.3h94.1C+338.2C+
M20 Basilisk 4903563510.171M+6.5341.834%B+8.989%B**27.4B++10.3B+26513h83.2B+198.9B+
A30 Walker 572351586.052M**2.4124.629%B+1.14%D17.8C++11.2C+16119.7h118.5B+481B+
NS Decimator 609343854.035M**0.3956.059%D1.458%D41.3B+32A++3668.3h3.6B*6.4B++
NS-61 Emissary 3443431562.199A*1.4433.222%B++19.534%B+31.5C**N/A8510.9h11.9B+35.9B++
ML-7 5473183220.988B+2.6553.213%C1.887%D16.4D11.8C+23919.4h6.9C+12.9C+
Aspis Anti-Aircraft Phalanx Turret 619316349.294A*5.6525.769%C+2.215%C+13.2B+12.6B21724h118.7B**460.4B+
M77-B 315314953.305B*0.3442.729%B*81.529%B++17.9C--N/A6417.5h2.3B5.3B+
M12 Kobalt 312297837.125A++33.4818.073%C*22.559%B**61.9C+3.1C+2314.8h18.2C++100.9C**
MR11 Gatekeeper 539291338.818A5.1841.02%C**2.062%C+18.7C15.9C+24715.6h56.2C+137C*
MRC3 Mercy 284278703.971B*0.3316.975%C++21.583%C**29.6C++N/A839.4h19.6C+115.6C**
M40 Fury 3382761617.25A13.6144.342%B**1.449%C41.2C+9.3C+3016.7h13.9C++31.4B+
MRC3 Mercy 269265703.786B*0.1517.308%C++22.642%B+28.2C+N/A779.4h20.9C+120.9C*
P2-120 HEAT 394262436.093C++2.4532.629%D--1.908%D16.6D8.4C19815.8h6.4B+19.7C+
M12 Kobalt-H 2742621026.2B+22.5620.546%C+27.481%A*124.8C++5.7C*3572.1h14.5B70.4C**
Pelter Rocket Pod 345257832.125B**28.4850.837%C*1.946%B*71.4B+24.4B+3323.6h17.7B+34.9B+
NSX Masamune 2812371221.943A+1.7052.072%D1.688%C31.6C++5.9D1387.5h7.9B++15.2B+
NSX Amaterasu 2312302,4290.095B**3.556.589%D**24.783%B**0.8C--N/A2287.9h4C+60.7D
HC1 Cougar 2312261112.036B**1.6027.812%B++24.336%B+33.2C**N/A1456.8h10.9B+39.2B+
Skyguard 423226564.036B++0.4023.706%D-1.327%D9.6C--8.4C16723.5h141.7C+597.7C--
M20 Wyvern 377223366.194C*2.5537.452%C6.278%B**20.8C14.4C+33710.7h96.3C257.1C
FA1 Barrage 2242231421.57B+2.0745.698%B+16.592%C*24C+N/A899.3h5.7C12.4C*
M60-A Bulldog 2592211022.1C++18.4655.777%B**1.357%D-41.7B7.2B*2235.3h6.5C+11.6B+
The President 220220992.222B++1.4226.195%D*23.182%C+28.9D-N/A667.6h11.2C++42.6C--
E540 Halberd-H 3582192110.429B6.7965.034%B**1.37%C42.9C+27.3B+4205.1h7.8C-12C+
M40 Fury 2662171218.083A14.4440.899%B+1.382%C-55.6C++12.6C**3963.9h12.1C**29.6B+
Sticky Grenade 2122081208N/A204.3647.668%C--N/A1040C*20B++27950.2h1.8B+3.7B
M3 Pounder HEG 2342001331.504C++2.1436.311%C2.5%C-13.2C-2.3D7215.1h16.2C*44.6C++
NSX Fujin 1961961196N/A192.3648.765%B++68.367%B+980A**N/A17860.2h2B*4.1B**
NSX Tengu 1871861081.722B+1.9240.196%B+17.204%D37.2C++N/A995h12.8C*31.9B+
M3 Pounder HEG 2131781181.508C+2.1337.46%C3.933%B+14.6C--2.9D7912.2h16.6C**44.3C*
M60-A Bulldog 214172821.5C+17.8653.96%B++4.07%B**36.6C+8.9A1894.7h6.8C12.6C*
M20 Basilisk 258170628.333M++24.6946.699%D4.118%C32.7C16.9C-2335.2h89.9B+192.5B+
M60-A Bulldog 211167374.514C0.8728.806%D-1.796%C**21.7D5.7C+1307.7h5.9C+20.5C
ASP-30 Grounder 3521651940.851C**2.7964.97%BN/A7.4D8.3C16022.4h9.7D15C
NSX Naginata 165163742.203B*1.4420.989%C+23.926%C--47.9BN/A1453.4h9.6B++45.8B+
MG-S1 Jackal 149145542.685A+0.9629.241%B+13.103%D--26.9CN/A1085.4h11C*37.5B+
G30 Walker 249144169A*5.3620.532%C--N/A16C+11.7C1719h165.6B+806.3C**
Soldier Soaker 142142612.328B**1.3141.476%B*18.31%B+33.8C-N/A1434.2h6C++14.5B++
L100 Python AP 244139236.043B+2.4062.427%B++3.597%B35.6B+26.9A++5453.9h6.9C+11B
AMR-66 142137831.651B**1.9932.668%B**26.277%C*20.4C+N/A1036.7h8B+24.5B++
NS-45 Pilot 136136582.345B*1.3037.532%B**33.088%B*20.6DN/A516.6h8.7C-23.2C*
M20 Basilisk 226135177.941A*4.3038.089%C+7.407%B+20.1C+13.6B++2836.7h109.4C+287.1C+
MG-HBR1 Dragoon 134129255.16M++1.5257.943%M**21.705%D-40.3B++1.6A++1133.2h11.2D**19.4B+
T9 CARV 1271251410.887C+2.7516.61%C-26.4%B+12D-N/A18910.4h13.9C*84C++
Hoplon Anti-Aircraft Phalanx Tower 214117258.5S54.8630.588%B+N/A78C+64.7C7341.5h36.5C**119.3B
M12 Kobalt 118115257.5M53.8617.342%C+14.783%D-47.9D1.3D2562.4h22.6D130.4C+
G30 Walker 201112618.667M**15.0327.262%CN/A17.8C**14.1B++2346.3h182.5B+669.6B
A30 Walker 225110215.238C++1.6025.605%C1.818%C++10.6C+11.1C*17010.4h192C++749.7C++
M60-G Bulldog 1281091010.9A7.2637.274%C*4.587%B**40.4B+7C++2742.7h6.2B+16.8B+
G40-F Ranger 186108138.308C+4.6728.912%DN/A23D16.6C2504.7h104.8D362.4D-
M1 Heavy Cycler 105105502.1B++1.5411.219%D29.524%A**16.2C-N/A856.5h17.9C*159.4C+
Frag Grenade 10198198N/A94.3638.608%D-N/A490C++15A22210.2h3.1B++8.1C**
M2 Mutilator 8989332.697B++0.9410.862%D-14.607%D-27.8C*N/A893.2h14.5B*133.9C+
M20 Drake 14287243.5S39.8629.079%CN/A20.2C+12.8C2174.3h72.3C++248.6C++
NS Annihilator 19686471.83M++1.8182.12%B+N/A6.3D-8.1C+15413.6h12.1C+14.7C++
G30 Walker 12382327.333S23.6930.488%D--2.439%C41B+20.5B2622h136.5B**447.7B+
M12 Kobalt-F 8782811.012C2.6316.931%D13.415%B+13.4DN/A376.1h13.7C**80.7C++
M40 Fury 10181108.1D4.4653.103%B+N/A47.6D-11.8D2341.7h14.8C+27.9C++
G30 Vulcan 12780136.154B+2.5134.074%B+6.25%A33.3A19.6B**4102.4h88.5B259.8B++
VLG Missile Launcher 13678711.143B+7.5053.064%C**2.564%C33.9C+25.2B+2782.3h12.4D23.4C
NS Baron G5 7878481.625B++2.0249.59%B+29.487%M*31.2C+N/A1072.5h4.7C++9.4C+
99SV 7675352.143B+1.5032.323%C*44%B**24.2C++N/A1953.1h3.8A11.9B*
NS-R3 Swarm 11572107.2U3.5665.711%B+N/A14.1A++8.4B+1885.1h15A++22.8A++
G40-F Ranger 11871235.5S31.8624.01%DN/A28.4C-18.8C3062.5h71.2C**296.6C++
M20 Basilisk-F 105711350.526C-3.1145.566%C+4.225%C+7.1D3.4C5210h114.4D--251D--
M60-G Bulldog-H 7466513.2B+9.5649.1%B+N/A82.5B10C*2580.8h4.5B++9.3B+
C75 Viper 8765135C++1.3638.629%C+N/A29.5C++10B+5842.2h12.3C**31.9B+
Ectoblaster 6564471.362B*2.2851.499%A15.625%A+37.6B+N/A881.7h19.1C+37B+
L100 Python HEAT 8463415.75A*12.1168.014%A++N/A70M23.3M9480.9h6.1C+9B++
G30 Walker 9956318.667S15.0328.718%C+1.786%D*17.5C*13.4B*2073.2h180.3B+627.7B
Dual-75 Duster 5954413.5C++9.8632.387%DN/A60C5.6C+2580.9h4.6B*14.4C**
P525 Marauder 5451317C+13.3623.645%B+3.922%A*56.7C+3.3C+1310.9h8.5D--35.8C+
MG-H1 Watchman 5451242.125B+1.5224.048%C**27.451%C*30C1.8A*1931.7h16.2C+67.4C*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1262,628,137209.9h
Motion Spotter10455,61628.9h
Restoration Kit71160.4h
Spawn Beacon147,4086.8h
Anti-Vehicle MANA Turret211,9134.3h
Turret AI Module34211.7h
Repair Module13821.5h
Structure Shield Module21120.5h
Cortium Silo02481h
Skywall Shield Emitter11590.6h
Blast Wall1500.4h
Nanite Revive Grenade01300h
Medical Applicator12655,4014.9h
Spitfire Auto-Turret297,3966.8h
Spear Anti-Vehicle Tower64092.2h
Welding Device315,5110.9h
Rampart Wall12142.3h
Xiphos Anti-Personnel Tower01940.9h
Hoplon Anti-Aircraft Phalanx Tower02671.2h
Router0980.2h
Anti-Infantry MANA Turret41290.4h
Ammunition Package305,8593.7h
Medical Kit591,4162h
Pillbox0850.6h
IPC Targeting Dart01651.5h
Orbital Strike Target Designator221561.2h
Alarm Module1540.2h
Elysium Spawn Tube01020.4h
Spear Anti-Vehicle Turret11541.2h
Flail Targeting Dart75423.3h
Nano-Repair Grenade03880.1h
Recon Detection Device65051.2h
WLT-Howler Mining Laser95129,28658.8h

Check the help document for the dictionary if you want to learn more about words used here.


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