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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 178

KDR: 3.7

Score: 80.5m

Last Seen: Mar 12th, 2019 12:31 AM
- OFFLINE - 5.8 hour(s)

Prestige 1, Battle Rank 100 (178 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 11
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee Hunter QCX S12 Renegade C-4 ARX P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $810,648 MLG Score: 648
Fun Score: N/A
Cheeseburgers Flipped: 239TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.34%23.757%7452699925,6891.589962.111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.174%1.971A++0.47B+-3.167T-HEAD ++ (~8.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.665B+7.90.453B+17.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.874%1.175%10436101911,834138545898.5444258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.578%-0.276C-0.358C--0.463

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.70.17C++45.90.122C+85.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.362%1.645%267610195,837224529902.6195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.691%-1.132D*-0.616D1.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.005C+11.20.102C+27

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.532%3.489%4982310029,057206838194.37748237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.959%-0.348C--0.208C0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.40.027C+37.20.053C+77.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.05%69.164%498410213,0031216152.46957

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.072%1.345A0.129C++0.908

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.507B+2.10.326C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.042%14.179%498410212,9341115412.63139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.569%1.467A+-0.062C+0.843

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.615B+30.382C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 11
80.5m253.7%317 (19k)281 (16.9k)3.70066127,23634,3824.45224178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10251110121.417%11.291%24208:2028

37% Engineer9% Heavy Assault35% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMMar 16th, 2019 3:32 PM (2d) (PST)Mar 11th, 2019 9:03 PM (7d) (PST)Mar 11th, 2019 8:31 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
645595860.4440.1200.0501.3660.094648

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,6753,53635,139277382616,861

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4773h/198.9d 25,841 14,366 50,381 391.2k 3,233 9,454 26,974 184.6m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:977
Deaths:368
KDR:2.655
Accuracy:73.038% A
HSR:15.967% C++
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC3 Jaguar
A+
Kills:778
Deaths:307
KDR:2.534
Accuracy:30.934% A+
HSR:21.722% C**
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:567
Deaths:219
KDR:2.589
Accuracy:48.624% B**
HSR:13.580% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C**
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C**
MG-HBR1 Dragoon
M**
Kills:129
Deaths:26
KDR:4.962
Accuracy:57.937% M**
HSR:21.705% D-
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:7,437
Deaths (as Engineer):3,974
Deaths (to Engineers):8,768
KDR:1.87141
Kill Difference:3,463
Playtime:1,757.104 hours
Usage:37%
Score:34.426m
Score/min:327
Accuracy (listed only):41.727%
HSR (listed only):20.512%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B*
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B*
T7 Mini-Chaingun
B+
Kills:1,533
Deaths:902
KDR:1.700
Accuracy:16.984% C+
HSR:15.003% B+
MSW-R
C*
Kills:398
Deaths:204
KDR:1.951
Accuracy:23.482% C*
HSR:25.377% C*
NSX Naginata
C+
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C+
HSR:23.926% D
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
MG-H1 Watchman
A*
Kills:109
Deaths:42
KDR:2.595
Accuracy:34.158% A*
HSR:25.688% C+
Kills:3,931
Deaths (as Heavy Assault):2,411
Deaths (to Heavy Assaults):7,911
KDR:1.63044
Kill Difference:1,520
Playtime:444.601 hours
Usage:9%
Score:6.635m
Score/min:249
Accuracy (listed only):22.198%
HSR (listed only):24.359%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:10,125
Deaths:5,054
KDR:2.003
Accuracy:49.076% A+
HSR:21.995% C+
NS-44L Blackhand
A+
Kills:1,491
Deaths:395
KDR:3.775
Accuracy:55.763% A+
HSR:43.662% C++
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.883% A
HSR:19.547% C++
RAMS .50M
B**
Kills:1,322
Deaths:115
KDR:11.496
Accuracy:45.910% B**
HSR:75.870% C
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.691% B+
HSR:18.630% B+
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% C--
NS-30 Vandal
B*
Kills:773
Deaths:275
KDR:2.811
Accuracy:38.051% B*
HSR:26.908% C+
NS-AM7 Archer
B+
Kills:652
Deaths:653
KDR:0.998
Accuracy:62.539% B+
HSR:21.626% B+
TS2 Inquisitor
B**
Kills:650
Deaths:240
KDR:2.708
Accuracy:34.806% B**
HSR:21.692% C**
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C++
HSR:38.606% C*
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
NS-61 Emissary
B*
Kills:346
Deaths:157
KDR:2.204
Accuracy:33.481% B*
HSR:19.653% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:54
KDR:2.685
Accuracy:29.134% B+
HSR:13.103% D--
Soldier Soaker
B++
Kills:142
Deaths:61
KDR:2.328
Accuracy:41.476% B++
HSR:18.310% B+
NS-45 Pilot
B**
Kills:141
Deaths:59
KDR:2.390
Accuracy:37.615% B**
HSR:31.915% B*
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:64
Deaths:47
KDR:1.362
Accuracy:51.499% A
HSR:15.625% A++
Kills:22,667
Deaths (as Infiltrator):10,278
Deaths (to Infiltrators):5,263
KDR:2.20539
Kill Difference:12,389
Playtime:1,653.809 hours
Usage:35%
Score:22.451m
Score/min:226
Accuracy (listed only):39.627%
HSR (listed only):31.083%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.691% B+
HSR:18.630% B+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:977
Deaths:368
KDR:2.655
Accuracy:73.038% A
HSR:15.967% C++
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC3 Jaguar
A+
Kills:778
Deaths:307
KDR:2.534
Accuracy:30.934% A+
HSR:21.722% C**
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:567
Deaths:219
KDR:2.589
Accuracy:48.624% B**
HSR:13.580% C+
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C**
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:54
KDR:2.685
Accuracy:29.134% B+
HSR:13.103% D--
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:9,128
Deaths (as Light Assault):5,063
Deaths (to Light Assaults):5,653
KDR:1.80288
Kill Difference:4,065
Playtime:899.671 hours
Usage:19%
Score:16.382m
Score/min:303
Accuracy (listed only):38.059%
HSR (listed only):19.286%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C*
Kills:278
Deaths:70
KDR:3.971
Accuracy:16.975% C++
HSR:21.583% C*
MRC3 Mercy
B+
Kills:265
Deaths:70
KDR:3.786
Accuracy:17.308% C++
HSR:22.642% B+
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C
M3 Pounder HEG
B+
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B+
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D-
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D-
HSR:14.607% D-
Kills:1,115
Deaths (as MAX Suit):237
Deaths (to MAX Suits):1,254
KDR:4.70464
Kill Difference:878
Playtime:29.958 hours
Usage:1%
Score:0.404m
Score/min:224
Accuracy (listed only):21.689%
HSR (listed only):15.798%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:5,322
V. Kills:512 N/A
Deaths:369
KDR:14.423
Accuracy:34.507% B*
KPH:70.500 B*
VKPH:6.800 A+
M18 Rotary
B++
Kills:1,753
V. Kills:1,047 167%
Deaths:280
KDR:6.261
Accuracy:34.094% B+
KPH:23 B++
VKPH:13.700 B+
M18 Needler
B+
Kills:1,695
V. Kills:1,089 156%
Deaths:377
KDR:4.496
Accuracy:32.621% C++
KPH:17.800 B+
VKPH:11.400 C**
Hornet Missiles
B+
Kills:1,060
V. Kills:642 165%
Deaths:77
KDR:13.766
Accuracy:66.332% B++
KPH:88.200 B+
VKPH:53.400 B+
Hellfire Rocket Pods
A+
Kills:984
V. Kills:250 392%
Deaths:48
KDR:20.500
Accuracy:55.503% B*
KPH:112.300 B+
VKPH:28.500 A+
Tomcat A2AM Pods
A++
Kills:642
V. Kills:472 136%
Deaths:16
KDR:40.125
Accuracy:85.092% B++
KPH:121.200 A++
VKPH:89.100 A+
M18 Locust
C+
Kills:631
V. Kills:500 126%
Deaths:113
KDR:5.584
Accuracy:28.990% C-
KPH:17.200 C+
VKPH:13.600 C+
Coyote Missiles
B+
Kills:583
V. Kills:295 197%
Deaths:41
KDR:14.220
Accuracy:57.535% B+
KPH:65.400 C++
VKPH:33.100 B+
Kills:12,670 (9,401 + 0)
Deaths:1,321
KDR:9.591
VKDR:3.639
Vehicle Kills:4,807
Kill Difference:11,349
Playtime:318.922 hours
Usage:7%
Score:4.874m
Score/min:255
Piloting Accuracy:28.990%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B
Kills:1,471
V. Kills:853 172%
Deaths:103
KDR:14.282
Accuracy:44.011% B
KPH:35.500 C++
VKPH:20.600 C
L-30R Vektor
C**
Kills:1,310
V. Kills:582 225%
Deaths:99
KDR:13.232
Accuracy:33.463% D
KPH:13.600 C**
VKPH:6.100 C+
CAS30 Tank Buster
C+
Kills:770
V. Kills:637 121%
Deaths:244
KDR:3.156
Accuracy:44.594% C+
KPH:6.200 C
VKPH:5.100 D
L-24R Spur
C
Kills:520
V. Kills:46 N/A
Deaths:25
KDR:20.800
Accuracy:32.024% D
KPH:20.600 D
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:366
V. Kills:286 128%
Deaths:47
KDR:7.787
Accuracy:27.824% C-
KPH:21.200 C-
VKPH:16.600 C
Dual-75 Duster
C+
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:32.387% D
KPH:59.400 C
VKPH:5.500 C+
Kills:4,977 (2,600 + 2,377)
Deaths:553
KDR:9
VKDR:4.470
Vehicle Kills:2,472
Kill Difference:4,424
Playtime:313.843 hours
Usage:7%
Score:3.411m
Score/min:181
Piloting Accuracy:32.024%
Gunner Accuracy:32.387%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:435
V. Kills:39 N/A
Deaths:24
KDR:18.125
Accuracy:47.925% C+
KPH:67 B+
VKPH:6 C--
Skyguard
C
Kills:226
V. Kills:197 114%
Deaths:56
KDR:4.036
Accuracy:23.706% D-
KPH:9.600 D
VKPH:8.400 C
L100 Python AP
A++
Kills:139
V. Kills:105 131%
Deaths:23
KDR:6.043
Accuracy:62.427% B++
KPH:36 B+
VKPH:27.200 A++
C75 Viper
B+
Kills:65
V. Kills:22 283%
Deaths:13
KDR:5
Accuracy:38.629% C+
KPH:29.200 C+
VKPH:9.900 B+
L100 Python HEAT
M
Kills:63
V. Kills:21 286%
Deaths:4
KDR:15.750
Accuracy:68.014% A++
KPH:70 M
VKPH:23.300 A**
Kills:928 (928 + 0)
Deaths:120
KDR:7.733
VKDR:3.200
Vehicle Kills:384
Kill Difference:808
Playtime:36.989 hours
Usage:1%
Score:0.596m
Score/min:269
Driving Accuracy:68.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:3,780
V. Kills:2,282 166%
Deaths:198
KDR:19.091
Accuracy:37.444% D-
KPH:36.200 B+
VKPH:21.900 B*
E540 Halberd
B+
Kills:1,075
V. Kills:532 202%
Deaths:79
KDR:13.608
Accuracy:42.452% C*
KPH:30 B+
VKPH:14.800 B+
P2-120 HESH
B+
Kills:995
V. Kills:192 N/A
Deaths:27
KDR:36.852
Accuracy:38.008% C
KPH:62.100 B+
VKPH:12 B+
MR11 Gatekeeper
C+
Kills:291
V. Kills:248 117%
Deaths:33
KDR:8.818
Accuracy:41.020% C*
KPH:18.600 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:262
V. Kills:132 197%
Deaths:43
KDR:6.093
Accuracy:32.629% D--
KPH:16.600 D
VKPH:8.400 C
G30 Walker
C
Kills:144
V. Kills:105 136%
Deaths:16
KDR:9
Accuracy:20.532% D
KPH:15.900 C
VKPH:11.600 C
G30 Vulcan
B**
Kills:80
V. Kills:47 167%
Deaths:13
KDR:6.154
Accuracy:34.074% B+
KPH:32.900 B**
VKPH:19.300 B++
G40-F Ranger
C-
Kills:74
V. Kills:48 151%
Deaths:2
KDR:37
Accuracy:24.257% D
KPH:28.100 C-
VKPH:18.200 C-
P525 Marauder
C
Kills:51
V. Kills:3 N/A
Deaths:3
KDR:17
Accuracy:23.645% B+
KPH:54.600 C
VKPH:3.200 C
Kills:6,752 (5,037 + 1,715)
Deaths:414
KDR:16.309
VKDR:8.669
Vehicle Kills:3,589
Kill Difference:6,338
Playtime:202.682 hours
Usage:4%
Score:3.619m
Score/min:298
Driving Accuracy:32.629%
Gunner Accuracy:23.645%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,525
V. Kills:79 N/A
Deaths:70
KDR:21.786
Accuracy:38.787% B+
KPH:151.600 B**
VKPH:7.900 C**
G20 Vulcan-H
C++
Kills:949
V. Kills:605 157%
Deaths:155
KDR:6.123
Accuracy:49.797% B
KPH:42.600 C+
VKPH:27.200 C++
MR11 Gatekeeper-H
B*
Kills:463
V. Kills:486 95%
Deaths:44
KDR:10.523
Accuracy:56.184% B+
KPH:35.400 B
VKPH:37.100 B*
M12 Kobalt-H
C++
Kills:262
V. Kills:12 N/A
Deaths:10
KDR:26.200
Accuracy:20.544% C+
KPH:125.500 C++
VKPH:5.700 C++
E540 Halberd-H
B+
Kills:229
V. Kills:142 160%
Deaths:22
KDR:10.409
Accuracy:65.050% B**
KPH:43.700 C+
VKPH:27.100 B+
G40-F Ranger
C
Kills:110
V. Kills:79 138%
Deaths:13
KDR:8.462
Accuracy:28.924% D
KPH:23.400 D
VKPH:16.800 C
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.758% B+
KPH:84.900 B
VKPH:10.300 C++
Kills:3,604 (0 + 3,604)
Deaths:319
KDR:11.298
VKDR:4.423
Vehicle Kills:1,411
Kill Difference:3,285
Playtime:58.239 hours
Usage:1%
Score:1.345m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:49.758%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:361
V. Kills:135 265%
Deaths:35
KDR:10.314
Accuracy:42.136% B+
KPH:27.200 B+
VKPH:10.200 B+
M12 Kobalt
C++
Kills:300
V. Kills:15 N/A
Deaths:8
KDR:37.500
Accuracy:18.025% C++
KPH:62.200 C+
VKPH:3.100 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C**
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C**
M20 Basilisk
B*
Kills:135
V. Kills:91 147%
Deaths:17
KDR:7.941
Accuracy:38.268% C+
KPH:20 C+
VKPH:13.500 B*
M12 Kobalt
C+
Kills:125
V. Kills:3 N/A
Deaths:2
KDR:62.500
Accuracy:17.414% C+
KPH:50.700 D
VKPH:1.200 D-
G30 Walker
B+
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.262% C
KPH:17.800 C*
VKPH:14.100 B+
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.300 B+
VKPH:7 C*
G30 Walker
B**
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C+
KPH:17.700 C**
VKPH:13.600 B**
G40-F Ranger
N/A
Kills:50
V. Kills:35 139%
Deaths:2
KDR:25
Accuracy:30.880% N/A
KPH:17.300 N/A
VKPH:12.100 N/A
Kills:1,741 (0 + 1,741)
Deaths:111
KDR:15.685
VKDR:4.874
Vehicle Kills:541
Kill Difference:1,630
Playtime:53.012 hours
Usage:1%
Score:0.850m
Score/min:267
Driving Accuracy:N/A%
Gunner Accuracy:30.880%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,764
V. Kills:104 N/A
Deaths:1,156
KDR:4.121
Accuracy:48.552% B++
KPH:101.100 A++
VKPH:2.200 C**
M40 Fury-F
A*
Kills:774
V. Kills:339 228%
Deaths:362
KDR:2.138
Accuracy:65.324% A+
KPH:34.800 B++
VKPH:15.200 A*
M12 Kobalt-F
C--
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.931% D
KPH:13.300 D
VKPH:0.800 C--
M20 Basilisk-F
C-
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 C-
Kills:5,691 (5,691 + 0)
Deaths:1,734
KDR:3.282
VKDR:0.278
Vehicle Kills:482
Kill Difference:3,957
Playtime:85.564 hours
Usage:2%
Score:0.850m
Score/min:166
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,404
V. Kills:106 N/A
Deaths:27
KDR:52
Accuracy:36.078% C**
KPH:96.600 B++
VKPH:7.300 C**
Pelter Rocket Pod
B
Kills:259
V. Kills:89 288%
Deaths:8
KDR:32.375
Accuracy:50.759% C*
KPH:70.900 C**
VKPH:24.400 B
M20 Wyvern
C+
Kills:225
V. Kills:154 145%
Deaths:36
KDR:6.250
Accuracy:37.493% C
KPH:21 C
VKPH:14.300 C+
VLG Missile Launcher
B+
Kills:78
V. Kills:58 132%
Deaths:7
KDR:11.143
Accuracy:53.006% C*
KPH:33.200 C
VKPH:24.700 B+
Kills:1,966 (0 + 1,966)
Deaths:78
KDR:25.205
VKDR:5.218
Vehicle Kills:407
Kill Difference:1,888
Playtime:31.271 hours
Usage:1%
Score:0.584m
Score/min:311
Piloting Accuracy:N/A%
Gunner Accuracy:53.006%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 12,68612,58219,4940.645S3.0647.763%A++16.071%C+7C++N/A171786.7h1.2B+2.5C+
NS-44 Commissioner 10,16910,1255,0542.003B**1.7049.076%A+21.995%C+18.3DN/A48554.7h3.6B+7.4B++
Claymore 5,7975,79720228.698M*25.0045.026%A+N/A268.4A*N/A64421.6h1.2C++2.6B*
M14 Banshee 5,8345,32236914.423A10.7234.507%B*N/A70.6B*6.8A+20375.4h22.9C*66.5B+
Hunter QCX 5,1684,8252,4102.002A++1.7059.836%B**27.668%C++17.1C**1.2C53282.2h4.8C*8.1B+
S12 Renegade 4,8684,7641,1564.121B+0.4248.552%B++2.876%D101.1A++2.2C**20047.1h2.9B+5.9B++
C-4 ARX 6,9324,4955238.595M**4.8926.208%C+N/A157.2B*85.2M++94328.6h0.8B**3.2B*
P2-120 AP 6,0623,78019819.091A++15.3937.444%D-1.72%D-36.2B+21.9B*356104.4h6.4B+17.2C++
M12 Kobalt 2,6722,57320128.65M**124.9521.387%C+21.609%B*129.3B+5C+31119.9h15.3B+71.3B+
Tank Mine 3,6582,0772159.66M**5.9627.774%C-N/A163.5A124.5A*152312.7h1.6B+5.6B+
M18 Rotary 2,8001,7532806.261A*2.5634.094%B+2.168%C+23B++13.7B+21076.3h74.2B++217.5B*
M18 Needler 2,7841,6953774.496B*0.8032.621%C++1.298%D17.8B+11.4C**20195.4h94.4B++289.3B++
NS-15M1 1,6101,6031,0481.53C++2.1720.963%C29.757%B*21.4DN/A5374.9h11B+52.4B
T7 Mini-Chaingun 1,5741,5339021.7B*2.0016.984%C+15.003%B+27CN/A8156.7h14.4B84.8B
P525 Marauder-H 1,6041,5257021.786B++18.0938.787%B+N/A151B**7.8C**38610.1h5.5B+14.1B++
NS-44L Blackhand 1,5051,4913953.775A**0.0755.763%A+43.662%C++34.8B++N/A9842.9h3.2B*5.7B*
C150 Dalton 2,3241,47110314.282B**10.5844.011%BN/A35.4C++20.6C64841.5h3.9B+8.8B++
T4 AMP 1,4171,4125722.469A+1.2334.883%A19.547%C++28.3C+N/A9449.9h13.1B+37.6B++
CAS 14-E 1,5101,4042752A48.3036.078%C**1.781%C+96.8B++7.3C**28514.5h21.4B*59.2B++
RAMS .50M 1,3301,32211511.496A**7.8045.91%B**75.87%C53.3A++N/A14924.8h2B+4.3B++
L-30R Vektor 1,8921,3109913.232S9.5333.463%D1.298%D13.6C**6C9396.2h47.9B+143.2B+
TSAR-42 1,2971,2924902.637C+1.0644.362%B*60.759%D39.6C++N/A10632.6h2.2C**4.9B+
SMG-46 Armistice 1,2171,1975632.126B**1.5727.691%B+18.63%B+26.3C+N/A7345.5h12.2B++43.9B+
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.8750.484%C++3.495%C38.8C+23.2C+26030.2h9.9C++19.6C*
TAS-16 Blackjack 1,1771,1675122.279B**1.4273.557%B**12.511%C--57.2B++N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.5823.355%C+21.926%B+12.2DN/A3495.7h13.2B+56.7B+
NS-357 Underboss 1,1641,1605612.068B**1.6352.419%A++17.241%C--26.3C-N/A6644.1h4.1C*7.8B*
E540 Halberd 1,6071,0757913.608B**9.9142.452%C*1.86%D-30B+14.9B+21035.8h5.2B+12.3B+
Hornet Missiles 1,7021,0607713.766A+10.0766.332%B++N/A88.3B+53.5B+65812h8.9B+13.4B++
P2-120 HESH 1,1879952736.852A++33.1538.008%C1.407%B++62.2B+12B+32116h5.4C+14.2C+
Hellfire Rocket Pods 1,2349844820.5A++16.8055.503%B*1.016%C+111.8B+28.4A+6888.8h19.8C*35.6B+
TRS-12 Uppercut 9999773682.655A1.0573.038%A15.967%C++38.9C+N/A11125.1h2.2B++3B*
G20 Vulcan-H 1,5549491556.123B++2.4249.797%B3.688%B+42.6C+27.1C++39622.3h93.1B187B+
C-4 1,6099033252.778B**0.9223.785%CN/A82.1C++64.2A**102311h1.5C++6.3C++
TRAC-5 8958726071.437B*2.2622.774%C**21.101%B+16.1C+N/A7254.2h11.5B*50.3B++
LC3 Jaguar 7987783072.534B*1.1730.934%A+21.722%C**23CN/A8533.8h12.4C**40B++
Chainblade 7957745,5860.139M**3.5647.562%A+N/A1.3B**N/A4573.9h2.2B+4.6B+
M40 Fury-F 1,1137743622.138B+1.5665.324%A+N/A34.7B++15.2A*17822.3h11.8C++18B+
NS-30 Vandal 7767732752.811B++0.8938.051%B*26.908%C+58.6B**N/A13513.2h4.8B++12.7B++
CAS30 Tank Buster 1,4077702443.156B**0.5444.594%C+N/A6.2C5.1D79124.8h64C+143.4C+
LC2 Lynx 7267143292.17B*1.5328.378%B**21.008%C+25.7C+N/A7727.8h12.1B++42.7B++
Hyena Missile Launcher 1,187705967.344S3.6433.501%C++N/A14.3C9.8C13249.3h34.4C**102.6B
T2 Striker 1,1256731823.698S0.0040.755%D*N/A21.9A14.7B++26730.7h22.9A56.3B++
NS-AM7 Archer 9466526530.998A2.7062.539%B+21.626%B+6.7C+3C**5496.7h20.1C++32.2C**
TS2 Inquisitor 6546502402.708A0.9934.806%B**21.692%C**25.4C--N/A6525.6h10.9C+31.2B+
Tomcat A2AM Pods 1,1146421640.125U36.4285.092%B++N/A121.1A++89.1A+11175.3h6.9B*8.1A
M18 Locust 1,1316311135.584A*1.8828.99%C-2.377%B+17.1C+13.6C+18436.8h128.5C++443.3C++
Orbital Strike Uplink 7976241624N/A620.30653.947%UN/A1560U432.5U66460.4h0.8T*0.1T*
Coyote Missiles 8785834114.22M**10.5257.535%B+N/A65.5C++33.1B+4618.9h32.5B++56.4B++
AS16 NightHawk 5755672192.589A+1.1148.624%B**13.58%C+47.6B++N/A12511.9h4.7C++9.7B+
MANA Anti-Vehicle Turret 1,0645581693.302A0.4056.103%C*3.047%C-23.8C-21.6C31923.4h10.9C+19.4C++
NSX Tomoe 5325311723.087B**0.6129.997%C++38.606%C*50.6B+N/A11910.5h12.2B+40.7B+
L-24R Spur 5665202520.8A+17.1032.024%D1.346%D20.6D1.8C6225.2h24.5B76.6C*
Spear Anti-Vehicle Phalanx Turret 8665103116.452A++12.7549.879%B++4.314%C++41.5C*28.9B++41312.3h9.3C+18.7B
L105 Zephyr 5494863115.677B+11.9850.072%B*N/A60.8B+7.9C+2358h5.7B+11.5B+
MR11 Gatekeeper-H 9494634410.523A+6.8256.184%B+N/A35.3C**37.1B*40913.1h61.6C+109.6C*
Spear Anti-Vehicle Phalanx Turret 640452590.4S86.7052.942%B2.212%D-50.2B++20.9C**2169h7.7B*14.6B**
Rocklet Rifle 9054463301.352B**2.3544.97%D-N/A10.2D**10.5D*13643.8h25.9B**57.5B+
A30 Walker 703436627.032S3.3326.361%B*N/A19.1C*11.7C+17422.8h118.1B+447.9B++
L100 Python HESH 4744352418.125B++14.4247.925%C+N/A66.9B+6C--2446.5h2.9B+6.1B+
MKV Suppressed 4354294730.907C+2.7922.017%D21.678%B+11.8D-N/A3536.5h15C+67.9C+
TRAC-5 S 4194061872.171A+1.5328.091%B**20.443%B++14.8CN/A4427.4h10.2B++36.5B++
The Slasher 4054043891.039U2.6631.634%C25%A+19.8MN/A4320.4h2.3C+7.4C++
MSW-R 4073982041.951C++1.7523.482%C*25.377%C*27.3C-N/A13614.6h11.5B48.9B+
Xiphos Anti-Personnel Phalanx Tower 3873741374S370.3025.697%CN/A196.8C+6.8C5661.9h14.6C**56.7C**
AP30 Shredder 652366477.787C+4.0927.824%C-1.913%C+21.2C-16.5C43417.3h94.1C+338.2C+
M20 Basilisk 4963613510.314M++6.6142.136%B+8.864%B**27.1B+10.2B+26313.3h83.6B198.4B+
NS-61 Emissary 3473461572.204A*1.5033.481%B*19.653%B+31.5BN/A8511h12.1B+36B++
NS Decimator 611345913.791M*0.0956.487%C--1.449%D40.1B+30.9A++3578.6h3.7B++6.6B+
Aspis Anti-Aircraft Phalanx Turret 624319349.382A*5.6825.785%C+2.194%C+13.3B+12.7B21824h117.7B**456.6B++
ML-7 5473183220.988B+2.7153.213%C1.887%D16.4D11.8C+24019.4h6.9C++12.9C+
M77-B 315314953.305B*0.4042.729%B*81.529%B++17.9C--N/A6417.5h2.3B5.3B+
M12 Kobalt 315300837.5A++33.8018.025%C++22.333%B*62.5C+3.1C+2324.8h18.1C++100.6C**
MR11 Gatekeeper 539291338.818B**5.1241.02%C*2.062%C+18.7C15.9C+24715.6h56.2C+137C++
MRC3 Mercy 284278703.971B*0.2716.975%C++21.583%C*29.6C++N/A839.4h19.6C++115.6C**
M40 Fury 3382761617.25A13.5544.342%B**1.449%C41.2C+9.3C+3016.7h13.9C++31.4B+
MRC3 Mercy 269265703.786B*0.0917.308%C++22.642%B+28.2C+N/A779.4h20.9C+120.9C*
P2-120 HEAT 394262436.093C++2.3932.629%D--1.908%D16.6D8.4C19915.8h6.4B+19.7C+
M12 Kobalt-H 2742621026.2B+22.5020.544%C+27.481%A*124.8C++5.7C++3572.1h14.5C**70.4C**
Pelter Rocket Pod 348259832.375A28.6750.759%C*1.931%B**70C**24.1B3313.7h18.1B+35.6B+
A30 Walker 436246288.786B+5.0927.249%C++N/A15.8B+12.2B17315.6h144.4B**529.8B*
NSX Masamune 2812371221.943A++1.7652.072%D1.688%C31.6C++5.9D1387.5h7.9B++15.2B+
NSX Amaterasu 2342332,4560.095B**3.616.578%D**24.893%B**0.8CN/A2291.3h4C++60.8D
E540 Halberd-H 3712292210.409B+6.7165.05%B**1.31%C-44C+27.3B+4195.2h7.7C-11.8C+
M60-A Bulldog 2652261120.545C+16.8457.343%B**1.327%D-41.1B7.1B+2185.5h6.9C12B
Skyguard 423226564.036B+0.3423.706%D-1.327%D9.6D8.4C17023.5h141.7C+597.7D
HC1 Cougar 2312261112.036B**1.6627.812%B++24.336%B+33.2C**N/A1466.8h10.9B+39.2B+
M20 Wyvern 379225366.25C*2.5537.493%C6.222%A21C14.4C+34710.7h95.8C255.4C
FA1 Barrage 2242231421.57B*2.1345.698%B+16.592%C**24C+N/A909.3h5.7C12.4C*
Sticky Grenade 2252211221N/A217.3048.733%CN/A1105B20B++27760.2h1.8B+3.8B
The President 220220992.222B+1.4826.195%D*23.182%C+28.9D-N/A667.6h11.2C++42.6D
M40 Fury 2662171218.083A14.3840.899%B+1.382%C55.6C++12.6C**3973.9h12.1C**29.6B+
M3 Pounder HEG 2342001331.504C++2.2036.311%C2.5%C13.2C-2.3D7215.1h16.2C*44.6C*
NSX Fujin 1971971197N/A193.3048.659%B++68.528%B+985A++N/A17690.2h2B++4.2B**
NSX Tengu 1871861081.722B+1.9840.196%B+17.204%D37.2C+N/A1005h12.8C**31.9B+
M60-A Bulldog 226182374.919C1.2229.322%D-1.648%C++23D5.6C+1317.9h5.7C++19.5C
M3 Pounder HEG 2131781181.508C+2.1937.46%C3.933%B+14.6C--2.9D7912.2h16.6B44.3C*
M20 Basilisk 267177629.5M++25.8046.703%D3.955%C33.4C-17C--2365.3h89.4B+191.5B+
M60-A Bulldog 214172821.5C+17.8053.96%B++4.07%A36.6C+8.9B**1894.7h6.8C12.6C*
ASP-30 Grounder 3521651940.851C**2.8564.97%BN/A7.4D-8.3C16022.4h9.7D15C
NSX Naginata 165163742.203B*1.5020.989%C+23.926%D47.9C**N/A1453.4h9.6B++45.8B+
MG-S1 Jackal 149145542.685A+1.0229.134%B+13.103%D--26.9CN/A1095.4h11C*37.7B+
G30 Walker 249144169A*5.3020.532%DN/A16C11.7C1719h165.6B+806.3C*
Soldier Soaker 142142612.328B**1.3741.476%B++18.31%B+33.8C--N/A1434.2h6C++14.5B+
NS-45 Pilot 143141592.39B*1.3137.615%B**31.915%B*21DN/A526.7h8.7C-23.1C*
L100 Python AP 244139236.043B2.3462.427%B++3.597%B+35.6B+26.9A++5613.9h6.9C+11C**
AMR-66 142137831.651B**2.0532.668%B**26.277%C**20.4C+N/A1046.7h8B+24.5B++
M20 Basilisk 226135177.941A*4.2438.268%C+7.407%B++20.1C+13.6B*2846.7h110.4C+288.5C+
MG-HBR1 Dragoon 134129264.962M++1.2657.937%M**21.705%D-39.1B+1.5A++1153.3h11.2D*19.4B+
M12 Kobalt 128125262.5M58.8017.414%C+14.4%D--50D1.2D-2542.5h21.6D123.9C+
T9 CARV 1271251410.887C+2.8116.61%C--26.4%B+11.9D-N/A19010.5h13.9C*84C++
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.8030.588%B+N/A80.7C+65.3C+7431.5h35.3B115.4B
G30 Walker 201112618.667S14.9727.262%CN/A17.8C*14.1B+2356.3h182.5B+669.6B
G40-F Ranger 189110138.462C+4.7628.924%DN/A23.4D16.8C2554.7h103.9D-359.3D--
MG-H1 Watchman 115109422.595B++1.1134.158%A*25.688%C+34.1C1.9A*1553.2h23.2D**67.8C*
M60-G Bulldog 1281091010.9A+7.2037.274%C**4.587%B**40.4B+7C*2742.7h6.2B+16.8B++
M1 Heavy Cycler 105105502.1B++1.6011.219%D29.524%A**16.2CN/A866.5h17.9C*159.4C+
Frag Grenade 10198198N/A94.3038.608%D-N/A490C++15A22310.2h3.1B++8.1C**
M2 Mutilator 8989332.697B++1.0010.862%D-14.607%D-27.8C*N/A893.2h14.5B*133.9C++
NS Annihilator 19988471.872M++1.8381.997%BN/A6.4D-8.1C+15713.7h11.9C++14.5C++
M20 Drake 14287243.5M**39.8029.079%CN/A20.2C+12.8C2224.3h72.3C*248.6C++
G30 Walker 12583327.667S23.9730.454%D*2.41%C41.5B+21B2662h135.9B**446.3B+
M12 Kobalt-F 8782811.012C2.6916.931%D13.415%B+13.4DN/A376.1h13.7C**80.7C++
M20 Drake 13382810.25B++6.5535.185%D1.22%D--21.6C**13.4C+2033.8h65.6B+186.4B+
M40 Fury 10181108.1D4.4053.103%B+N/A47.6D-11.8D2341.7h14.8C++27.9C++
G30 Vulcan 12780136.154B+2.4534.074%B+6.25%A33.3B**19.6B*4092.4h88.5B259.8B++
NS Baron G5 7878481.625B++2.0849.59%B+29.487%M*31.2C+N/A1072.5h4.7C++9.4C++
VLG Missile Launcher 13678711.143C**7.4453.006%C*2.564%C--33.9C25.2B+2792.3h12.4D-23.5D
NS-R3 Swarm 12075107.5U3.8065.676%B+N/A13.9A+8.3B+1845.4h15A+22.9A++
99SV 7675352.143B1.5632.323%C++44%B**24.2C++N/A1973.1h3.8A11.9B*
G40-F Ranger 12274237S33.3024.257%DN/A28.5C18.5C-3022.6h72C**296.7C++
M20 Basilisk-F 105711350.526C-3.1745.566%C+4.225%C+7.1D3.4C-5210h114.4D--251D*
M20 Drake 11370611.667C-7.9736.12%D-N/A18.9D11.6D2023.7h84.1B232.8C+
M60-G Bulldog-H 7466513.2B+9.5049.758%B+N/A82.5C**10C++2740.8h4.7B+9.4B++
C75 Viper 8765135C*1.3038.629%C+N/A29.5C+10B+5922.2h12.3C**31.9B+
Ectoblaster 6564471.362B**2.3451.499%A15.625%A++37.6B+N/A881.7h19.1C+37B+
L100 Python HEAT 8463415.75A*12.0568.014%A++N/A70M23.3A**9590.9h6.1C++9B++
G30 Walker 9956318.667S14.9728.74%C+1.786%D*17.5C*13.4B**2083.2h180.5B+627.9B+
Dual-75 Duster 5954413.5C++9.8032.387%DN/A60C5.6C+2880.9h4.6B++14.4C*
P525 Marauder 5451317C+13.3023.645%B+3.922%A*56.7C3.3C1310.9h8.5D*35.8C+
G40-F Ranger 8550225S21.3030.88%C+N/A17.2C+12.1C+1912.9h112.5B+364.2B+

Consumables
  Name Deaths Consumed Time Equipped
Blast Wall1530.4h
Nano-Armor Kit1,1492,740,175218.6h
Anti-Vehicle MANA Turret211,9144.3h
Medical Applicator12655,6344.9h
Spawn Beacon167,7577h
Nanite Revive Grenade01320h
Cortium Silo02551h
Rampart Wall12242.4h
Hoplon Anti-Aircraft Phalanx Tower02711.3h
Xiphos Anti-Personnel Tower01960.9h
Repair Module13921.5h
Turret AI Module34301.7h
Skywall Shield Emitter11620.7h
Structure Shield Module21120.5h
Motion Spotter10556,01629.1h
Restoration Kit71160.4h
Spear Anti-Vehicle Tower64132.2h
Welding Device416,5281h
Spitfire Auto-Turret317,9327.2h
Anti-Infantry MANA Turret41300.4h
Ammunition Package306,0463.7h
Medical Kit671,5742.2h
IPC Targeting Dart01661.5h
Orbital Strike Target Designator241661.3h
Alarm Module1550.2h
Pillbox0900.6h
Elysium Spawn Tube01030.4h
Spear Anti-Vehicle Turret11561.2h
Flail Targeting Dart75483.4h
Router01080.2h
Nano-Repair Grenade04190.1h
Recon Detection Device65051.2h
WLT-Howler Mining Laser101137,95061.6h

Check the help document for the dictionary if you want to learn more about words used here.


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