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General Captain BrennHahn[PEST] BrennHahn
TR BR 97

KDR: 3.61

Score: 75.4m

Last Seen: Nov 13th, 2018 8:27 PM
- OFFLINE - 14.3 hour(s)

Prestige 1, Battle Rank 97 - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
Level Progress (to 98): 23%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee S12 Renegade Hunter QCX C-4 ARX P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $801,891 MLG Score: 641
Fun Score: N/A
Cheeseburgers Flipped: 239TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.167%23.821%7422598924,7431.561962.043

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.317%1.989A++0.502B+-3.332T*HEAD ++ (~8.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.671B+7.70.461B+17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.783%1.231%9316100810,313134939777.64492259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.686%-0.288C-0.349C--0.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.70.16C++46.80.113C+87.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.13%1.697%262610085,597217528922.57333193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.708%-1.152D*-0.589D1.472

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.5-0.048C+11.50.06C+28

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.262%3.573%483239918,593200935974.27725239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.014%-0.35C--0.185C0.514

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.80.025C+370.049C+77.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.519%68.341%483410102,8081193142.35373

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.933%1.278A0.077C+0.818

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.496B+2.20.319C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.999%14.202%483410102,8871085382.65838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.532%1.47A+-0.056C+0.841

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.615B+30.382C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
75.4m248.6%312 (18.7k)276 (16.6k)3.60541120,83933,5164.3157697 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10141068021.153%11.491%24308:0826

36% Engineer9% Heavy Assault36% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMNov 13th, 2018 11:41 PM (1d) (PST)Nov 13th, 2018 7:05 PM (1d) (PST)Nov 13th, 2018 4:27 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
636605760.4420.1230.0511.3270.092641

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,1823,61434,568277380516,551

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4555.3h/189.8d 23,808 13,886 47,722 362.7k 3,166 9,197 25,050 173.9m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:73.717% A
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:934
Deaths:358
KDR:2.609
Accuracy:72.757% A
HSR:16.060% C*
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:563
Deaths:219
KDR:2.571
Accuracy:48.794% B**
HSR:13.677% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
LC3 Jaguar
A+
Kills:256
Deaths:106
KDR:2.415
Accuracy:26.545% B++
HSR:28.125% A+
FA1 Barrage
B++
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B++
HSR:16.592% C*
HC1 Cougar
B*
Kills:195
Deaths:99
KDR:1.970
Accuracy:27.712% B*
HSR:26.154% B++
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C**
MG-HBR1 Dragoon
M**
Kills:110
Deaths:21
KDR:5.238
Accuracy:57.482% M**
HSR:20.909% D--
NS Baron G5
M++
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M++
Kills:6,818
Deaths (as Engineer):3,743
Deaths (to Engineers):8,515
KDR:1.82153
Kill Difference:3,075
Playtime:1,645.526 hours
Usage:36%
Score:31.640m
Score/min:320
Accuracy (listed only):41.351%
HSR (listed only):21.098%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B**
T7 Mini-Chaingun
B+
Kills:1,533
Deaths:902
KDR:1.700
Accuracy:16.984% C+
HSR:15.003% B+
MSW-R
C**
Kills:387
Deaths:201
KDR:1.925
Accuracy:23.387% C**
HSR:25.065% C*
NSX Naginata
C+
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C+
HSR:23.926% D
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C-
HSR:26.400% B+
Kills:3,811
Deaths (as Heavy Assault):2,366
Deaths (to Heavy Assaults):7,754
KDR:1.61074
Kill Difference:1,445
Playtime:410.420 hours
Usage:9%
Score:5.814m
Score/min:236
Accuracy (listed only):19.786%
HSR (listed only):24.030%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:9,957
Deaths:5,017
KDR:1.985
Accuracy:48.986% A+
HSR:21.965% C+
NS-44L Blackhand
A+
Kills:1,457
Deaths:392
KDR:3.717
Accuracy:55.809% A+
HSR:43.308% C++
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.883% A
HSR:19.547% C+
TSAR-42
B*
Kills:1,281
Deaths:482
KDR:2.658
Accuracy:44.371% B*
HSR:60.890% D
SMG-46 Armistice
B+
Kills:1,197
Deaths:562
KDR:2.130
Accuracy:27.690% B+
HSR:18.630% B+
NS-357 Underboss
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A*
HSR:17.241% C-
RAMS .50M
B**
Kills:1,138
Deaths:105
KDR:10.838
Accuracy:44.688% B**
HSR:74.692% C--
NS-30 Vandal
B*
Kills:771
Deaths:273
KDR:2.824
Accuracy:38.248% B*
HSR:26.848% C++
NS-AM7 Archer
B+
Kills:650
Deaths:653
KDR:0.995
Accuracy:62.508% B+
HSR:21.692% B+
TS2 Inquisitor
B*
Kills:615
Deaths:230
KDR:2.674
Accuracy:34.575% B*
HSR:21.626% B
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C*
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
NS-61 Emissary
B*
Kills:339
Deaths:155
KDR:2.187
Accuracy:33.192% B*
HSR:19.469% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:144
Deaths:54
KDR:2.667
Accuracy:29.210% B+
HSR:13.194% D--
Soldier Soaker
B*
Kills:142
Deaths:61
KDR:2.328
Accuracy:41.476% B*
HSR:18.310% B+
NS-45 Pilot
B**
Kills:136
Deaths:58
KDR:2.345
Accuracy:37.532% B**
HSR:33.088% B**
99SV
B*
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C*
HSR:44% B*
Ectoblaster
A
Kills:64
Deaths:47
KDR:1.362
Accuracy:52.609% A
HSR:15.625% A
Kills:22,218
Deaths (as Infiltrator):10,204
Deaths (to Infiltrators):5,161
KDR:2.17738
Kill Difference:12,014
Playtime:1,630.754 hours
Usage:36%
Score:22.102m
Score/min:226
Accuracy (listed only):39.603%
HSR (listed only):31.063%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B+
Kills:1,197
Deaths:562
KDR:2.130
Accuracy:27.690% B+
HSR:18.630% B+
TAS-16 Blackjack
A
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:73.717% A
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRS-12 Uppercut
A
Kills:934
Deaths:358
KDR:2.609
Accuracy:72.757% A
HSR:16.060% C*
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B**
Kills:563
Deaths:219
KDR:2.571
Accuracy:48.794% B**
HSR:13.677% C+
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
LC3 Jaguar
A+
Kills:256
Deaths:106
KDR:2.415
Accuracy:26.545% B++
HSR:28.125% A+
FA1 Barrage
B++
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B++
HSR:16.592% C*
HC1 Cougar
B*
Kills:195
Deaths:99
KDR:1.970
Accuracy:27.712% B*
HSR:26.154% B++
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:144
Deaths:54
KDR:2.667
Accuracy:29.210% B+
HSR:13.194% D--
NS Baron G5
M++
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M++
Kills:8,527
Deaths (as Light Assault):4,836
Deaths (to Light Assaults):5,530
KDR:1.76323
Kill Difference:3,691
Playtime:851.738 hours
Usage:19%
Score:15.253m
Score/min:298
Accuracy (listed only):37.768%
HSR (listed only):19.853%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:278
Deaths:70
KDR:3.971
Accuracy:16.975% C*
HSR:21.583% C**
MRC3 Mercy
B+
Kills:265
Deaths:70
KDR:3.786
Accuracy:17.308% C*
HSR:22.642% B+
M3 Pounder HEG
C+
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C+
HSR:2.500% C-
M3 Pounder HEG
B+
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B+
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D-
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D-
HSR:14.607% D-
Kills:1,115
Deaths (as MAX Suit):237
Deaths (to MAX Suits):1,215
KDR:4.70464
Kill Difference:878
Playtime:29.958 hours
Usage:1%
Score:0.404m
Score/min:224
Accuracy (listed only):21.689%
HSR (listed only):15.798%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:4,906
V. Kills:469 N/A
Deaths:357
KDR:13.742
Accuracy:34.249% B*
KPH:68.800 B*
VKPH:6.600 A+
M18 Rotary
B++
Kills:1,470
V. Kills:896 164%
Deaths:260
KDR:5.654
Accuracy:34.012% B+
KPH:21 B++
VKPH:12.800 B+
M18 Needler
B+
Kills:1,456
V. Kills:968 150%
Deaths:365
KDR:3.989
Accuracy:32.565% C++
KPH:16.200 B+
VKPH:10.800 C**
Hellfire Rocket Pods
A++
Kills:973
V. Kills:245 396%
Deaths:48
KDR:20.271
Accuracy:55.385% B*
KPH:113.100 B+
VKPH:28.500 A++
Hornet Missiles
B*
Kills:839
V. Kills:507 165%
Deaths:67
KDR:12.522
Accuracy:65.605% B++
KPH:84.800 B+
VKPH:51.200 B*
Tomcat A2AM Pods
A+
Kills:588
V. Kills:438 134%
Deaths:16
KDR:36.750
Accuracy:84.755% B++
KPH:115.500 A+
VKPH:86 A+
Coyote Missiles
B+
Kills:564
V. Kills:284 198%
Deaths:41
KDR:13.756
Accuracy:57.390% B+
KPH:65.300 C++
VKPH:32.900 B+
M18 Locust
C+
Kills:505
V. Kills:438 115%
Deaths:105
KDR:4.810
Accuracy:28.654% C-
KPH:14.900 C
VKPH:12.900 C+
Kills:11,301 (8,337 + 0)
Deaths:1,259
KDR:8.976
VKDR:3.372
Vehicle Kills:4,245
Kill Difference:10,042
Playtime:297.054 hours
Usage:7%
Score:4.338m
Score/min:243
Piloting Accuracy:28.654%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B
Kills:1,367
V. Kills:794 172%
Deaths:101
KDR:13.535
Accuracy:44.543% B
KPH:34.200 C++
VKPH:19.800 C
CAS30 Tank Buster
C+
Kills:766
V. Kills:635 120%
Deaths:244
KDR:3.139
Accuracy:44.587% C+
KPH:6.100 C
VKPH:5.100 C--
L-30R Vektor
C+
Kills:742
V. Kills:326 227%
Deaths:63
KDR:11.778
Accuracy:31.867% D
KPH:12 C+
VKPH:5.300 C
L-24R Spur
C
Kills:518
V. Kills:46 N/A
Deaths:24
KDR:21.583
Accuracy:31.952% D
KPH:20.800 C
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:357
V. Kills:282 126%
Deaths:47
KDR:7.596
Accuracy:27.540% C--
KPH:20.800 C-
VKPH:16.400 C
Dual-75 Duster
C+
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:32.109% D
KPH:60.100 C
VKPH:5.600 C+
Kills:4,290 (2,026 + 2,264)
Deaths:514
KDR:8.346
VKDR:4.185
Vehicle Kills:2,151
Kill Difference:3,776
Playtime:277.541 hours
Usage:6%
Score:2.958m
Score/min:178
Piloting Accuracy:31.952%
Gunner Accuracy:32.109%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:435
V. Kills:39 N/A
Deaths:24
KDR:18.125
Accuracy:47.925% C+
KPH:67 B++
VKPH:6 C--
Skyguard
C
Kills:223
V. Kills:195 114%
Deaths:56
KDR:3.982
Accuracy:23.660% D
KPH:9.500 D
VKPH:8.300 C
L100 Python AP
A++
Kills:139
V. Kills:105 131%
Deaths:23
KDR:6.043
Accuracy:62.427% B*
KPH:36 B++
VKPH:27.200 A++
C75 Viper
B+
Kills:65
V. Kills:22 283%
Deaths:13
KDR:5
Accuracy:38.629% C++
KPH:29.200 C+
VKPH:9.900 B+
L100 Python HEAT
M
Kills:63
V. Kills:21 286%
Deaths:4
KDR:15.750
Accuracy:68.014% A++
KPH:70 M
VKPH:23.300 M
Kills:925 (925 + 0)
Deaths:120
KDR:7.708
VKDR:3.183
Vehicle Kills:382
Kill Difference:805
Playtime:36.959 hours
Usage:1%
Score:0.580m
Score/min:262
Driving Accuracy:68.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:3,559
V. Kills:2,191 162%
Deaths:194
KDR:18.345
Accuracy:36.992% D-
KPH:35.500 B+
VKPH:21.800 B++
P2-120 HESH
B+
Kills:979
V. Kills:187 N/A
Deaths:27
KDR:36.259
Accuracy:37.947% C
KPH:62.100 B+
VKPH:11.900 B+
E540 Halberd
B+
Kills:977
V. Kills:485 201%
Deaths:77
KDR:12.688
Accuracy:41.263% C++
KPH:29.500 B+
VKPH:14.600 B+
MR11 Gatekeeper
C+
Kills:291
V. Kills:248 117%
Deaths:33
KDR:8.818
Accuracy:41.020% C**
KPH:18.600 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:262
V. Kills:132 197%
Deaths:43
KDR:6.093
Accuracy:32.629% D--
KPH:16.600 D
VKPH:8.400 C
G30 Walker
C
Kills:144
V. Kills:105 136%
Deaths:16
KDR:9
Accuracy:20.532% D
KPH:15.900 C
VKPH:11.600 C--
G30 Vulcan
B**
Kills:80
V. Kills:47 167%
Deaths:12
KDR:6.667
Accuracy:33.565% B+
KPH:33.400 B**
VKPH:19.600 B*
G40-F Ranger
C--
Kills:64
V. Kills:44 142%
Deaths:1
KDR:64
Accuracy:23.620% D
KPH:26.200 D
VKPH:18 C--
P525 Marauder
C
Kills:51
V. Kills:3 N/A
Deaths:3
KDR:17
Accuracy:23.645% B+
KPH:54.600 C
VKPH:3.200 C
Kills:6,407 (4,800 + 1,607)
Deaths:406
KDR:15.781
VKDR:8.478
Vehicle Kills:3,442
Kill Difference:6,001
Playtime:195.529 hours
Usage:4%
Score:3.425m
Score/min:292
Driving Accuracy:32.629%
Gunner Accuracy:23.645%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,503
V. Kills:78 N/A
Deaths:70
KDR:21.471
Accuracy:38.879% B+
KPH:152.400 B**
VKPH:7.900 B
G20 Vulcan-H
C++
Kills:938
V. Kills:599 156%
Deaths:155
KDR:6.052
Accuracy:49.664% B
KPH:42.300 C+
VKPH:27 C++
MR11 Gatekeeper-H
B++
Kills:463
V. Kills:486 95%
Deaths:44
KDR:10.523
Accuracy:56.184% B+
KPH:35.400 B+
VKPH:37.100 B++
M12 Kobalt-H
C*
Kills:262
V. Kills:12 N/A
Deaths:10
KDR:26.200
Accuracy:20.548% C+
KPH:126.900 C*
VKPH:5.800 C*
E540 Halberd-H
B+
Kills:210
V. Kills:133 157%
Deaths:20
KDR:10.500
Accuracy:65.211% B**
KPH:42.400 C+
VKPH:26.900 B+
G40-F Ranger
C
Kills:108
V. Kills:78 137%
Deaths:13
KDR:8.308
Accuracy:28.912% C-
KPH:23.100 D
VKPH:16.700 C
M60-G Bulldog-H
B+
Kills:64
V. Kills:7 N/A
Deaths:5
KDR:12.800
Accuracy:48.667% B+
KPH:84.100 C**
VKPH:9.200 C+
Kills:3,548 (0 + 3,548)
Deaths:317
KDR:11.192
VKDR:4.394
Vehicle Kills:1,393
Kill Difference:3,231
Playtime:57.570 hours
Usage:1%
Score:1.318m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:48.667%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:356
V. Kills:134 264%
Deaths:35
KDR:10.171
Accuracy:41.809% B+
KPH:27.300 B++
VKPH:10.300 B++
M12 Kobalt
C**
Kills:276
V. Kills:13 N/A
Deaths:8
KDR:34.500
Accuracy:17.898% C**
KPH:60.500 C+
VKPH:2.800 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C*
M20 Basilisk
B++
Kills:135
V. Kills:91 147%
Deaths:17
KDR:7.941
Accuracy:38.089% C+
KPH:20.100 C+
VKPH:13.500 B++
M12 Kobalt
C++
Kills:115
V. Kills:3 N/A
Deaths:2
KDR:57.500
Accuracy:17.375% C++
KPH:49 D
VKPH:1.300 D
G30 Walker
B++
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.262% C
KPH:17.800 C**
VKPH:14.100 B++
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.300 B+
VKPH:7 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.718% C+
KPH:17.700 C++
VKPH:13.600 B*
Kills:1,652 (0 + 1,652)
Deaths:109
KDR:15.156
VKDR:4.615
Vehicle Kills:503
Kill Difference:1,543
Playtime:49.486 hours
Usage:1%
Score:0.803m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:28.718%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,762
V. Kills:104 N/A
Deaths:1,152
KDR:4.134
Accuracy:48.570% B++
KPH:101.200 A++
VKPH:2.200 C++
M40 Fury-F
A*
Kills:771
V. Kills:338 227%
Deaths:361
KDR:2.136
Accuracy:65.303% A+
KPH:34.800 B++
VKPH:15.200 A*
M12 Kobalt-F
C-
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.931% D
KPH:13.300 D
VKPH:0.800 C-
M20 Basilisk-F
C+
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 C-
VKPH:3.400 C-
Kills:5,686 (5,686 + 0)
Deaths:1,729
KDR:3.289
VKDR:0.278
Vehicle Kills:481
Kill Difference:3,957
Playtime:85.394 hours
Usage:2%
Score:0.849m
Score/min:166
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,385
V. Kills:104 N/A
Deaths:26
KDR:53.269
Accuracy:36.007% B
KPH:96.500 B++
VKPH:7.200 C*
Pelter Rocket Pod
B
Kills:251
V. Kills:86 289%
Deaths:7
KDR:35.857
Accuracy:51.088% C*
KPH:71.200 B
VKPH:24.400 B
M20 Wyvern
C+
Kills:218
V. Kills:152 142%
Deaths:36
KDR:6.056
Accuracy:37.422% C
KPH:20.400 C
VKPH:14.200 C+
VLG Missile Launcher
B++
Kills:78
V. Kills:58 132%
Deaths:7
KDR:11.143
Accuracy:53.208% C++
KPH:33.500 C+
VKPH:24.900 B++
Kills:1,932 (0 + 1,932)
Deaths:76
KDR:25.421
VKDR:5.263
Vehicle Kills:400
Kill Difference:1,856
Playtime:30.894 hours
Usage:1%
Score:0.557m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:53.208%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 12,30912,20918,9110.646S2.9648.018%A*16.046%C+7.1C*N/A171716h1.2B+2.4B+
NS-44 Commissioner 10,0009,9575,0171.985B**1.6248.986%A+21.965%C+18.1DN/A47549.2h3.6B+7.4B++
Claymore 5,7915,79120228.668M**25.0645.068%AN/A269.3A*N/A64421.5h1.1B*2.6B**
M14 Banshee 5,3754,90635713.742B**10.1434.249%B*N/A68.8B*6.6A+19871.3h23.3C**67.9B+
S12 Renegade 4,8664,7621,1524.134B+0.5348.57%B++2.877%C-101.3A++2.2C++20147h2.9B+5.9B++
Hunter QCX 5,0484,7382,3711.998A++1.6159.686%B**27.944%C++17C**1.1C52278.8h4.8C*8B+
C-4 ARX 6,2144,0074798.365M**4.7625.877%C+N/A151.2B++83.3M+91426.5h0.9B*3.3B**
P2-120 AP 5,7503,55919418.345A++14.7436.992%D-1.798%D-35.4B+21.8B++347100.4h6.5B+17.7C++
M12 Kobalt 2,6462,54920127.45S123.8421.139%C+21.656%B*129.4B+4.9C+30919.7h15B+71.1B+
Tank Mine 3,6082,0442129.642M**6.0427.659%C-N/A163.5A125.1A*152812.5h1.5B++5.6B+
NS-15M1 1,6101,6031,0481.53C++2.0820.963%C29.757%B**21.4DN/A5374.9h11B++52.4B
T7 Mini-Chaingun 1,5741,5339021.7B*1.9116.984%C+15.003%B+27.1CN/A8056.6h14.4C**84.8B
P525 Marauder-H 1,5811,5037021.471B+17.8738.879%B+N/A151.8B**7.9B3879.9h5.5B+14B++
M18 Rotary 2,3661,4702605.654A*2.0534.012%B+2.449%C++21B++12.8B+19270h78.7B++231.5B*
NS-44L Blackhand 1,4691,4573923.717A*0.1155.809%A+43.308%C++34.4B++N/A9842.3h3.2B+5.7B*
M18 Needler 2,4241,4563653.989B*0.3832.565%C++1.442%C-16.3B+10.8C**19189.6h100.9B+309.9B++
T4 AMP 1,4171,4125722.469A+1.1434.883%A19.547%C+28.3C+N/A9449.9h13.1B+37.6B++
CAS 14-E 1,4891,3852653.269A49.6636.007%B1.661%C+96.9B++7.3C*27414.3h21.3B++59.1B*
C150 Dalton 2,1611,36710113.535B**9.9344.543%BN/A34.2C++19.9C58040h4B+9B++
TSAR-42 1,2861,2814822.658C+0.9544.371%B*60.89%D39.7C++N/A10632.3h2.2C**4.9B+
SMG-46 Armistice 1,2171,1975622.13B**1.4827.69%B+18.63%B+26.4C+N/A7345.4h12.1B++43.8B+
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.9750.456%C++3.495%C38.8C+23.2C+26030.2h9.9C++19.6C*
TAS-16 Blackjack 1,1771,1675092.293B**1.3173.717%A12.511%C--57.2B*N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.4823.355%C+21.926%B+12.2DN/A3495.7h13.2B+56.7B+
NS-357 Underboss 1,1641,1605612.068A1.5452.419%A*17.241%C-26.3CN/A6544.1h4.1C*7.8B++
RAMS .50M 1,1451,13810510.838A**7.2344.688%B**74.692%C--51.5A++N/A13822.1h2B+4.5B+
P2-120 HESH 1,1669792736.259A++32.6537.947%C1.43%B++62B+11.8B+32215.8h5.4C+14.3C+
E540 Halberd 1,4629777712.688B**9.0841.263%C++1.945%D29.4B+14.6B+21033.2h5.2B+12.7B+
Hellfire Rocket Pods 1,2189734820.271A++16.6755.385%B*1.028%C+113.1B+28.5A++6898.6h19.6B+35.4B+
G20 Vulcan-H 1,5379381556.052B++2.4549.664%B3.625%B+42.3C+27C++39022.2h93.4B188.1B+
TRS-12 Uppercut 9539343582.609A1.0072.757%A16.06%C*38.9C++N/A11024h2.2B++3B++
C-4 1,5988953252.754B**0.8523.697%CN/A81.4C++63.9A**100811h1.5C++6.4C+
TRAC-5 8958726071.437B*2.1722.774%C**21.101%B+16.1C+N/A7154h11.5B*50.3B++
Hornet Missiles 1,3468396712.522B**8.9265.605%B++N/A84.7B+51.2B*6689.9h9.3B+14.2B+
Chainblade 7957745,5860.139M**3.4747.562%A+N/A1.4B**N/A4572.6h2.2B+4.6C++
NS-30 Vandal 7747712732.824B++0.7838.248%B*26.848%C++60.2B**N/A13812.8h4.8B++12.6B++
M40 Fury-F 1,1097713612.136B+1.4765.303%A+N/A34.7B++15.2A*17822.2h11.8C++18B+
CAS30 Tank Buster 1,4017662443.139B**0.4744.587%C+N/A6.1C5.1C--78124.6h64.1C+143.9C+
L-30R Vektor 1,0687426311.778M**8.1731.867%D1.617%C12C+5.3C9062h51.4B+161.2B
LC2 Lynx 7267143292.17B**1.4428.378%B**21.008%C+25.7C+N/A7627.8h12.1B*42.7B*
NS-AM7 Archer 9436506530.995A2.6162.508%B+21.692%B+6.7C+3C++5396.6h20.1C++32.2C**
Hyena Missile Launcher 1,083635926.902S3.3032.9%C++N/A13.9C9.8C+13045.8h34.8C**105.7B+
TS2 Inquisitor 6196152302.674A0.9334.575%B*21.626%B24.9C-N/A6424.7h10.8C++31.3B+
Tomcat A2AM Pods 1,0265881636.75S33.1484.755%B++N/A115.3A+85.9A+10725.1h6.7B*8B**
Orbital Strike Uplink 7495831583N/A579.39636.62%UN/A1457.5U415U65130.4h0.8T*0.1T*
Coyote Missiles 8485644113.756M**10.1557.39%B+N/A65.6C++33B+4568.6h32.7B+57B++
AS16 NightHawk 5715632192.571A1.0348.794%B**13.677%C+47.7B++N/A12511.8h4.7C++9.7B+
MANA Anti-Vehicle Turret 1,0625561673.329B**0.2856.059%C*3.058%C23.9C-21.7C31923.3h10.9C+19.4C++
NSX Tomoe 5325311723.087B++0.5229.997%C*38.606%C*50.6B+N/A11910.5h12.2B+40.7B+
T2 Striker 8915211623.216S0.3938.681%D*N/A19.4B+13.8C**25926.9h24.5B**63.4B+
L-24R Spur 5645182421.583M**17.9831.952%D1.351%D20.8C1.8C6224.9h24.4B76.3C*
Spear Anti-Vehicle Phalanx Turret 8635083116.387A++12.7849.853%B++4.331%C++41.6C*29.1B++41112.2h9.3C+18.7B
M18 Locust 9435051054.81A++1.2028.654%C-1.98%C++14.9C12.9C+16733.9h142.9C+498.8C+
L105 Zephyr 5494863115.677B+12.0750.072%B*N/A60.8B+7.9C+2328h5.7B11.5B+
MR11 Gatekeeper-H 9494634410.523A+6.9256.184%B+N/A35.3B+37.1B++40813.1h61.6C++109.6C**
Spear Anti-Vehicle Phalanx Turret 624441588.2S84.5952.475%C++2.268%D--51.3B+21.3C++2228.6h7.5B++14.3B*
L100 Python HESH 4744352418.125B++14.5247.925%C+N/A66.9B++6C--2436.5h2.9B+6.1B+
MKV Suppressed 4354294730.907C+2.7022.017%D21.678%B+11.8D-N/A3536.5h15C+67.9C+
TRAC-5 S 4194061872.171A+1.4328.091%B**20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054043851.049U2.5631.666%C+25%B**20.1A++N/A4420.1h2.3C++7.4C++
Rocklet Rifle 8244003161.266B**2.3444.267%D-N/A9.7D**10.3D*12941.3h26.1B*58.9B+
MSW-R 3953872011.925C++1.6823.387%C**25.065%C*26.9C-N/A13314.4h11.6B49.6B+
Xiphos Anti-Personnel Phalanx Tower 3863731373S369.3925.717%CN/A207.2C+7.2C5801.8h14.1C**55C**
AP30 Shredder 639357477.596C+3.9927.54%C--1.961%C+20.8C-16.4C42217.2h94.6C++343.4C+
M20 Basilisk 4903563510.171M++6.5741.809%B+8.989%A27.4B++10.3B++26513h83.1B+198.8B+
NS Decimator 605340844.048M**0.4456.204%C--1.471%D41.5B+32.3A++3708.2h3.6B*6.4B++
NS-61 Emissary 3403391552.187A*1.4233.192%B*19.469%B+31.1C**N/A8410.9h12B36.1B+
ML-7 5473183220.988B+2.6253.213%C1.887%D16.4D11.8C+23819.4h6.9C+12.9C+
M77-B 315314953.305B*0.3042.729%B*81.529%B++17.9DN/A6417.5h2.3B5.3B+
Aspis Anti-Aircraft Phalanx Turret 613312349.176A*5.5725.74%C+2.244%C++13B+12.5C**21624h119.7B*464.9B+
A30 Walker 482291565.196M*1.5923.782%C**1.031%D16.2C+10.6C15018h125.6B528.1B+
MR11 Gatekeeper 539291338.818A5.2141.02%C**2.062%C+18.7C15.9C+24115.6h56.2C+137C*
MRC3 Mercy 284278703.971B**0.3716.975%C*21.583%C**29.6C*N/A829.4h19.6C+115.6C**
M12 Kobalt 289276834.5A+30.8917.898%C**22.826%B**60C+2.8C+2184.6h18.6C+104C**
M40 Fury 3382761617.25A13.6444.342%B**1.449%C41.2C+9.3C+3016.7h13.9C++31.4B+
MRC3 Mercy 269265703.786B*0.1817.308%C*22.642%B+28.2C+N/A769.4h20.9C120.9C*
M12 Kobalt-H 2742621026.2B+22.5920.548%C+27.481%A*124.8C*5.7C*3552.1h14.5B70.4B
P2-120 HEAT 394262436.093C++2.4932.629%D--1.908%D16.6D8.4C19715.8h6.4B+19.7C+
LC3 Jaguar 2582561062.415B++1.1926.545%B++28.125%A+19.8CN/A9612.9h10.4B++39.3B++
Pelter Rocket Pod 337251735.857A+32.2551.088%C*1.992%B**71.7B+24.6B+3313.5h17.7B+34.6B+
NSX Masamune 2812371221.943A1.6652.072%D1.688%C31.6C++5.9D1387.5h7.9B+15.2B+
NSX Amaterasu 2282272,4070.094B*3.516.638%D**24.67%B*0.8C--N/A2282.7h4C+60.4D-
Skyguard 418223563.982B++0.3823.66%D1.345%D9.5D8.3C16523.5h143C+604.4C--
FA1 Barrage 2242231421.57B+2.0445.698%B++16.592%C*24C+N/A889.3h5.7C12.4C*
M60-A Bulldog 2592211022.1C++18.4955.777%B**1.357%D-41.7B7.2B*2235.3h6.5C+11.6B+
The President 220220992.222B++1.3826.195%D*23.182%C+28.9D-N/A667.6h11.2C++42.6C--
M20 Wyvern 370218366.056C++2.4537.422%C5.963%B**20.4C14.2C+33110.7h97.9C-261.6C-
M40 Fury 2662171218.083A+14.4840.899%B+1.382%C-55.6C++12.6C**3963.9h12.1C**29.6B+
E540 Halberd-H 3432102010.5B6.8965.211%B**1.429%C42C+26.6B+4185h8C--12.2C+
M3 Pounder HEG 2342001331.504C+2.1036.311%C+2.5%C-13.2C--2.3D7215.1h16.2C*44.6C*
NSX Fujin 1961961196N/A192.3948.765%B+68.367%B+980A*N/A17860.2h2B*4.1B**
HC1 Cougar 199195991.97B*1.6427.712%B*26.154%B++32.5C**N/A1396h10.8B+39B+
Sticky Grenade 1941901190N/A186.3947.139%DN/A950C+20B++26570.2h1.8B+3.9C**
NSX Tengu 1871861081.722B+1.8840.196%B+17.204%D37.2C++N/A995h12.8C*31.9B+
M3 Pounder HEG 2131781181.508C+2.1037.46%C3.933%B+14.6C--2.9D7912.2h16.6B44.3C*
M60-A Bulldog 214172821.5C++17.8953.96%B++4.07%B**36.6C+8.9A1894.7h6.8C12.6C*
M60-A Bulldog 211167374.514C+0.9128.806%D-1.796%B21.7D5.7C+1307.7h5.9C++20.5C
ASP-30 Grounder 3521651940.851C*2.7564.97%BN/A7.4D8.3C15922.4h9.7D15C
NSX Naginata 165163742.203B*1.4020.989%C+23.926%D47.9BN/A1443.4h9.6B++45.8B+
M20 Basilisk 240155625.833M22.2346.573%D4.516%C+30.4C--16.7C--2255.1h95.6B+205.3B
G30 Walker 249144169A*5.3920.532%DN/A16C11.7C-1709h165.6B+806.3C*
MG-S1 Jackal 148144542.667A+0.9429.21%B+13.194%D--27.2CN/A1075.3h10.9C*37.4B+
Soldier Soaker 142142612.328B**1.2841.476%B*18.31%B+33.8C-N/A1434.2h6C++14.5B++
L100 Python AP 244139236.043B+2.4462.427%B*3.597%B35.6B+26.9A++5403.9h6.9C+11B+
AMR-66 142137831.651B*1.9532.668%B**26.277%C**20.4C+N/A1036.7h8B+24.5B++
NS-45 Pilot 136136582.345B*1.2637.532%B**33.088%B**20.6DN/A516.6h8.7C-23.2C**
M20 Basilisk 226135177.941A*4.3438.089%C+7.407%B+20.1C+13.6B++2826.7h109.4C+287.1C+
T9 CARV 1271251410.887C+2.7216.61%C-26.4%B+12D-N/A18610.4h13.9C*84C++
Hoplon Anti-Aircraft Phalanx Tower 214117258.5S54.8930.588%B+N/A78C+64.7C7301.5h36.5C**119.3B
M12 Kobalt 118115257.5M++53.8917.375%C++14.783%D-50C--1.3D2492.3h22.6D-130C+
G30 Walker 201112618.667M**15.0627.262%CN/A17.8C**14.1B++2336.3h182.5B+669.6B
MG-HBR1 Dragoon 114110215.238M1.6357.482%M**20.909%D--39.3B+1.4A++982.8h11.7F20.3B
M60-G Bulldog 1281091010.9A7.2937.274%C**4.587%B**40.4B+7C++2742.7h6.2B+16.8B+
G40-F Ranger 186108138.308C+4.7028.912%C-N/A23D16.6C2494.7h104.8D-362.4D
M1 Heavy Cycler 105105502.1B++1.5111.219%D29.524%A**16.2C-N/A846.5h17.9C*159.4C+
A30 Walker 20599195.211C*1.6124.088%D2.02%C++10.6C+11.4C*1729.3h179B+743C*
Frag Grenade 10198198N/A94.3938.608%D-N/A490C+15B**21780.2h3.1B++8.1C*
M2 Mutilator 8989332.697B++0.9110.862%D-14.607%D-27.8C*N/A883.2h14.5B*133.9C++
M20 Drake 14287243.5S39.8929.146%CN/A20.7C+13.1C+2174.2h71.6C*245.6C*
NS Annihilator 19686471.83M++1.7882.12%B+N/A6.3D-8.1C+15213.6h12.1C+14.7C+
G30 Walker 12382327.333S23.7330.488%D--2.439%C41B+20.5C*2622h136.5B*447.7B+
M12 Kobalt-F 8782811.012C2.5916.931%D13.415%B+13.4DN/A376.1h13.7C*80.7C++
M40 Fury 10181108.1C-4.4953.103%BN/A47.6D-11.8D2311.7h14.8C++27.9C++
G30 Vulcan 12780126.667B++3.0633.565%B+6.25%A33.3B**19.6B*4122.4h85.8B+255.7B+
NS Baron G5 7878481.625B++1.9849.59%B+29.487%M++31.2C+N/A1072.5h4.7C++9.4C+
VLG Missile Launcher 13678711.143B++7.5453.208%C++2.564%C33.9C+25.2B++2702.3h12.3D23.2C-
99SV 7675352.143B1.4632.323%C*44%B*24.2C++N/A1943.1h3.8A11.9B*
M20 Basilisk-F 105711350.526C-3.0845.566%C+4.225%C+7.1C-3.4C-5210h114.4D-251D--
C75 Viper 8765135C++1.3938.629%C++N/A29.5C+10B+5782.2h12.3C**31.9B+
Ectoblaster 6564471.362B*2.2452.609%A15.625%A37.6BN/A891.7h19.1C+36.2B+
M60-G Bulldog-H 7164512.8C**9.1948.667%B+N/A80C*8.8C+2420.8h4.6B++9.4B+
G40-F Ranger 10864164U60.3923.62%DN/A26.7D18.3C--2932.4h75.8C++321C+
L100 Python HEAT 8463415.75A*12.1468.014%A++N/A70M23.3M9410.9h6.1C++9B++
NS-R3 Swarm 976178.714U5.1164.691%BN/A17.4A**10.3B**2253.5h12.3A++19.1A*
G30 Walker 9956318.667S15.0628.718%C+1.786%D*17.5C++13.4B*2073.2h180.3B+627.7B+
Dual-75 Duster 5954413.5C++9.8932.109%DN/A60C5.6C+2500.9h4.4B*13.6C**
P525 Marauder 5451317C+13.3923.645%B+3.922%A*56.7C3.3C+1290.9h8.5D*35.8C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10455,46328.9h
Nano-Armor Kit1,1192,579,918205.9h
Restoration Kit71160.4h
Anti-Vehicle MANA Turret211,9044.3h
Spawn Beacon147,1486.6h
Turret AI Module34201.7h
Repair Module13791.4h
Structure Shield Module21120.5h
Cortium Silo02451h
Skywall Shield Emitter11580.6h
Nanite Revive Grenade01300h
Medical Applicator12555,1274.9h
Welding Device315,4090.9h
Spear Anti-Vehicle Tower64092.2h
Spitfire Auto-Turret297,1186.6h
Rampart Wall12132.3h
Xiphos Anti-Personnel Tower01930.9h
Hoplon Anti-Aircraft Phalanx Tower02671.2h
Anti-Infantry MANA Turret41290.4h
Ammunition Package305,7313.6h
Medical Kit581,3962h
Pillbox0810.5h
IPC Targeting Dart01651.5h
Orbital Strike Target Designator221561.2h
Alarm Module1540.2h
Elysium Spawn Tube01010.4h
Spear Anti-Vehicle Turret11541.2h
Nano-Repair Grenade03850.1h
Router0940.2h
WLT-Howler Mining Laser93121,50456.7h
Recon Detection Device65051.2h
Flail Targeting Dart75423.3h

Check the help document for the dictionary if you want to learn more about words used here.


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