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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 187

KDR: 3.89

Score: 92m

Last Seen: Oct 27th, 2019 12:16 PM
- OFFLINE - 563.7 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore P2-120 AP C-4 ARX M14 Banshee Hunter QCX S12 Renegade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $828,162 MLG Score: 662
Fun Score: N/A
Cheeseburgers Flipped: 241TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.68%23.912%75826120026,8401.555582.331

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.206%2.034A*0.446B-3.083T-HEAD ++ (~8.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.667B+7.80.452B+16.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.977%1.151%11756122014,247148456309.6004253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.706%-0.245C-0.396C---0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.80.187C++46.10.133C++85.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.477%1.221%355612208,190246239933.32656205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.746%-1.024D*-0.844D--1.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.211C++9.30.259C*21.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.846%3.255%52524120210,199223443734.56535233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.789%-0.311C-0.302C0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1200.003C+39.40.021C+80.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.043%69.355%525412223,1001278152.42377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.054%1.366A0.15C++0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.512B+2.10.331C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.288%14.588%525512213,3591230472.73089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.452%1.465A+-0.027C+0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.615B+30.382C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
92m260.9%324 (19.4k)288 (17.3k)3.88661144,37637,1474.71239187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12261230321.884%10.895%23808:3732

38% Engineer9% Heavy Assault33% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMOct 27th, 2019 9:12 AM (26d) (PST)Oct 27th, 2019 8:17 AM (26d) (PST)Oct 27th, 2019 8:16 AM (26d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
668606080.4510.1160.0491.4380.100662

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,0823,58736,495277386617,257

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5329.9h/222.1d 30,675 15,729 57,532 459.9k 3,396 10,000 31,916 213.6m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
A
Kills:1,184
Deaths:445
KDR:2.661
Accuracy:72.364% A
HSR:15.625% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% D
T5 AMC
C**
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% C**
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
MG-C1 Kindred
B**
Kills:676
Deaths:381
KDR:1.774
Accuracy:32.217% B**
HSR:22.189% C+
AS16 NightHawk
B*
Kills:598
Deaths:234
KDR:2.556
Accuracy:49.009% B*
HSR:14.047% C+
TRAC-5 S
B*
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B*
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A++
Kills:187
Deaths:84
KDR:2.226
Accuracy:57.872% A+
HSR:20.321% A++
MG-HBR1 Dragoon
M**
Kills:161
Deaths:28
KDR:5.750
Accuracy:57.855% M**
HSR:22.360% D
AMR-66
B*
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B*
HSR:26.277% C*
NS Baron G5
M++
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M++
Kills:8,652
Deaths (as Engineer):4,568
Deaths (to Engineers):9,589
KDR:1.89405
Kill Difference:4,084
Playtime:2,034.748 hours
Usage:38%
Score:41.099m
Score/min:337
Accuracy (listed only):42.172%
HSR (listed only):20.689%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B*
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B*
MSW-R
C*
Kills:420
Deaths:215
KDR:1.953
Accuracy:23.580% C++
HSR:26.191% C*
MG-H1 Watchman
M
Kills:166
Deaths:74
KDR:2.243
Accuracy:37.145% M
HSR:24.096% C
NSX Naginata
C
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C
HSR:23.926% D
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
Kills:2,477
Deaths (as Heavy Assault):1,552
Deaths (to Heavy Assaults):8,408
KDR:1.59601
Kill Difference:925
Playtime:498.373 hours
Usage:9%
Score:7.762m
Score/min:260
Accuracy (listed only):23.857%
HSR (listed only):26.074%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:10,754
Deaths:5,267
KDR:2.042
Accuracy:49.382% A+
HSR:21.843% C+
NS-44L Blackhand
A++
Kills:1,727
Deaths:435
KDR:3.970
Accuracy:56.140% A++
HSR:44.354% C*
RAMS .50M
B**
Kills:1,419
Deaths:124
KDR:11.444
Accuracy:45.764% B**
HSR:75.828% C
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.851% A
HSR:19.547% C+
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D-
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% C**
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% D
NS-30 Vandal
B*
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% B*
HSR:26.913% C+
TS2 Inquisitor
B**
Kills:698
Deaths:261
KDR:2.674
Accuracy:35.022% B**
HSR:21.920% C**
NS-AM7 Archer
B+
Kills:652
Deaths:655
KDR:0.995
Accuracy:62.560% B+
HSR:21.626% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C++
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% C**
NS-61 Emissary
B*
Kills:347
Deaths:157
KDR:2.210
Accuracy:33.488% B*
HSR:19.885% B+
Soldier Soaker
A*
Kills:332
Deaths:134
KDR:2.478
Accuracy:52.612% A*
HSR:17.771% B++
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
NS-45 Pilot
B**
Kills:174
Deaths:68
KDR:2.559
Accuracy:38.330% B**
HSR:32.759% B++
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:74
Deaths:51
KDR:1.451
Accuracy:48.206% B**
HSR:14.865% A++
Kills:23,922
Deaths (as Infiltrator):10,651
Deaths (to Infiltrators):5,612
KDR:2.24599
Kill Difference:13,271
Playtime:1,769.875 hours
Usage:33%
Score:23.936m
Score/min:225
Accuracy (listed only):40.070%
HSR (listed only):31.107%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B
HSR:18.630% C**
TRS-12 Uppercut
A
Kills:1,184
Deaths:445
KDR:2.661
Accuracy:72.364% A
HSR:15.625% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% D
T5 AMC
C**
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% C**
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
MG-C1 Kindred
B**
Kills:676
Deaths:381
KDR:1.774
Accuracy:32.217% B**
HSR:22.189% C+
AS16 NightHawk
B*
Kills:598
Deaths:234
KDR:2.556
Accuracy:49.009% B*
HSR:14.047% C+
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% C**
TRAC-5 S
B*
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B*
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
TS4 Haymaker
A++
Kills:187
Deaths:84
KDR:2.226
Accuracy:57.872% A+
HSR:20.321% A++
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
NS Baron G5
M++
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M++
Kills:10,311
Deaths (as Light Assault):5,656
Deaths (to Light Assaults):6,110
KDR:1.82302
Kill Difference:4,655
Playtime:1,007.999 hours
Usage:19%
Score:18.586m
Score/min:307
Accuracy (listed only):38.881%
HSR (listed only):19.548%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:280
Deaths:71
KDR:3.944
Accuracy:16.958% C+
HSR:21.429% C++
MRC3 Mercy
C*
Kills:269
Deaths:71
KDR:3.789
Accuracy:17.272% C+
HSR:22.305% C*
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C-
M3 Pounder HEG
B++
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B++
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D--
HSR:14.607% D--
Kills:1,121
Deaths (as MAX Suit):238
Deaths (to MAX Suits):1,306
KDR:4.71008
Kill Difference:883
Playtime:30.210 hours
Usage:1%
Score:0.405m
Score/min:224
Accuracy (listed only):21.680%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,691
V. Kills:537 N/A
Deaths:392
KDR:14.518
Accuracy:34.504% B*
KPH:70.800 B*
VKPH:6.700 A++
M18 Needler
B++
Kills:2,409
V. Kills:1,459 165%
Deaths:430
KDR:5.602
Accuracy:32.929% C++
KPH:21 B++
VKPH:12.700 B+
M18 Rotary
B*
Kills:2,318
V. Kills:1,337 173%
Deaths:319
KDR:7.266
Accuracy:34.729% B+
KPH:26.300 B*
VKPH:15.200 B+
Hornet Missiles
B+
Kills:1,333
V. Kills:810 164%
Deaths:91
KDR:14.648
Accuracy:65.941% B++
KPH:90.900 B+
VKPH:55.200 B+
Hellfire Rocket Pods
A
Kills:1,131
V. Kills:274 411%
Deaths:54
KDR:20.944
Accuracy:55.974% B*
KPH:109.300 B+
VKPH:26.500 A
M18 Locust
C++
Kills:769
V. Kills:571 134%
Deaths:120
KDR:6.408
Accuracy:29.377% C
KPH:19.300 C+
VKPH:14.300 C++
Tomcat A2AM Pods
A++
Kills:747
V. Kills:517 144%
Deaths:17
KDR:43.941
Accuracy:83.727% B++
KPH:125.600 A++
VKPH:86.900 A
Coyote Missiles
B+
Kills:632
V. Kills:322 196%
Deaths:45
KDR:14.044
Accuracy:57.862% B++
KPH:63.600 C+
VKPH:32.400 B+
M202 Wyrm
C+
Kills:108
V. Kills:51 208%
Deaths:6
KDR:18
Accuracy:51.219% C-
KPH:107.100 C+
VKPH:50.600 C+
Kills:15,138 (11,187 + 0)
Deaths:1,474
KDR:10.270
VKDR:3.988
Vehicle Kills:5,878
Kill Difference:13,664
Playtime:364.881 hours
Usage:7%
Score:5.834m
Score/min:266
Piloting Accuracy:29.377%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C++
Kills:1,753
V. Kills:783 224%
Deaths:129
KDR:13.589
Accuracy:32.662% D
KPH:12.500 C++
VKPH:5.600 C+
C150 Dalton
B
Kills:1,657
V. Kills:948 175%
Deaths:108
KDR:15.343
Accuracy:43.392% B
KPH:37 C++
VKPH:21.200 C
CAS30 Tank Buster
C+
Kills:945
V. Kills:723 131%
Deaths:266
KDR:3.553
Accuracy:45.325% C+
KPH:6.700 C
VKPH:5.100 C--
L-24R Spur
C
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D
KPH:20.300 C--
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C
AP30 Shredder
C
Kills:389
V. Kills:300 129%
Deaths:48
KDR:8.104
Accuracy:28.055% D
KPH:22.200 C-
VKPH:17.100 C
Dual-75 Duster
C++
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:31.533% D-
KPH:58.900 C
VKPH:5.500 C++
Kills:5,814 (3,228 + 2,586)
Deaths:611
KDR:9.516
VKDR:4.696
Vehicle Kills:2,869
Kill Difference:5,203
Playtime:379.362 hours
Usage:7%
Score:4.309m
Score/min:189
Piloting Accuracy:31.606%
Gunner Accuracy:31.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:447
V. Kills:41 N/A
Deaths:24
KDR:18.625
Accuracy:49.785% C++
KPH:66.900 B+
VKPH:6.100 C--
Skyguard
C
Kills:235
V. Kills:202 116%
Deaths:57
KDR:4.123
Accuracy:24.212% D-
KPH:9.800 D
VKPH:8.500 C
L100 Python AP
A
Kills:144
V. Kills:108 132%
Deaths:24
KDR:6
Accuracy:62.620% B++
KPH:36.900 C**
VKPH:27.700 A
C75 Viper
A
Kills:94
V. Kills:40 229%
Deaths:17
KDR:5.529
Accuracy:49.645% B**
KPH:33.700 C**
VKPH:14.300 A
L100 Python HEAT
A*
Kills:70
V. Kills:24 280%
Deaths:4
KDR:17.500
Accuracy:71.446% A*
KPH:59 A++
VKPH:20.200 A+
LB00 Python AP
C**
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:56.020% C
KPH:55 C**
VKPH:24.600 C++
Kills:1,046 (1,046 + 0)
Deaths:127
KDR:8.236
VKDR:3.465
Vehicle Kills:440
Kill Difference:919
Playtime:39.442 hours
Usage:1%
Score:0.693m
Score/min:293
Driving Accuracy:56.020%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:5,832
V. Kills:3,190 183%
Deaths:227
KDR:25.692
Accuracy:37.577% D-
KPH:40.500 B++
VKPH:22.200 B++
P2-120 HESH
B+
Kills:1,267
V. Kills:254 497%
Deaths:29
KDR:43.690
Accuracy:39.035% C
KPH:64.700 B+
VKPH:13 B+
E540 Halberd
B+
Kills:1,146
V. Kills:562 204%
Deaths:83
KDR:13.807
Accuracy:42.559% C++
KPH:29.900 B+
VKPH:14.700 B+
MR11 Gatekeeper
C+
Kills:302
V. Kills:255 118%
Deaths:34
KDR:8.882
Accuracy:41.124% C*
KPH:18.900 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D--
KPH:16.700 D
VKPH:8.500 C
G30 Walker
C
Kills:154
V. Kills:110 139%
Deaths:17
KDR:9.059
Accuracy:20.878% D
KPH:15.900 C
VKPH:11.400 C
G40-F Ranger
C+
Kills:146
V. Kills:86 168%
Deaths:3
KDR:48.667
Accuracy:26.741% D
KPH:38.100 C+
VKPH:22.500 C
G30 Vulcan
A+
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.161% B++
KPH:36.900 A+
VKPH:20 B**
Halberd SE
D-
Kills:63
V. Kills:24 252%
Deaths:
KDR:
Accuracy:41.048% D*
KPH:29.400 D-
VKPH:11.200 D-
P525 Marauder
D
Kills:53
V. Kills:3 N/A
Deaths:3
KDR:17.667
Accuracy:23.542% B
KPH:39.800 D
VKPH:2.300 D
Kills:9,337 (7,364 + 1,973)
Deaths:452
KDR:20.657
VKDR:10.347
Vehicle Kills:4,677
Kill Difference:8,885
Playtime:253.632 hours
Usage:5%
Score:4.543m
Score/min:299
Driving Accuracy:32.742%
Gunner Accuracy:23.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,560
V. Kills:83 N/A
Deaths:72
KDR:21.667
Accuracy:39.051% B
KPH:151.500 B**
VKPH:8.100 B
G20 Vulcan-H
C++
Kills:1,007
V. Kills:641 157%
Deaths:157
KDR:6.414
Accuracy:50.543% C**
KPH:44.300 C+
VKPH:28.200 C++
MR11 Gatekeeper-H
B*
Kills:465
V. Kills:487 95%
Deaths:44
KDR:10.568
Accuracy:56.275% B
KPH:35.400 C**
VKPH:37.100 B*
E540 Halberd-H
B+
Kills:294
V. Kills:159 184%
Deaths:22
KDR:13.364
Accuracy:64.454% B*
KPH:49.300 C*
VKPH:26.700 B+
M12 Kobalt-H
B+
Kills:272
V. Kills:15 N/A
Deaths:10
KDR:27.200
Accuracy:20.818% C+
KPH:124.300 C++
VKPH:6.900 B+
G40-F Ranger
C+
Kills:138
V. Kills:93 147%
Deaths:13
KDR:10.615
Accuracy:28.284% D-
KPH:26.500 C-
VKPH:17.900 C+
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.597% B+
KPH:82.800 C++
VKPH:10 C+
Halberd-H SE
C++
Kills:54
V. Kills:16 318%
Deaths:
KDR:
Accuracy:56.461% C
KPH:71.900 C++
VKPH:21.300 C
Kills:3,856 (0 + 3,856)
Deaths:323
KDR:11.938
VKDR:4.650
Vehicle Kills:1,502
Kill Difference:3,533
Playtime:61.063 hours
Usage:1%
Score:1.438m
Score/min:393
Driving Accuracy:N/A%
Gunner Accuracy:56.461%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:372
V. Kills:140 264%
Deaths:35
KDR:10.629
Accuracy:43.034% B+
KPH:27.200 B+
VKPH:10.200 B++
M12 Kobalt
C*
Kills:306
V. Kills:16 N/A
Deaths:8
KDR:38.250
Accuracy:18.395% C*
KPH:61.700 C+
VKPH:3.200 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C*
M20 Basilisk
B*
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.364% C+
KPH:19.500 C+
VKPH:13.200 B*
M12 Kobalt
C+
Kills:129
V. Kills:3 N/A
Deaths:2
KDR:64.500
Accuracy:17.350% C+
KPH:51.500 C--
VKPH:1.200 D
G30 Walker
B++
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.285% C
KPH:17.800 C*
VKPH:14.100 B++
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.100 B+
VKPH:7 C**
G40-F Ranger
C++
Kills:60
V. Kills:39 150%
Deaths:2
KDR:30
Accuracy:30.992% C+
KPH:19.500 C++
VKPH:12.700 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C
KPH:17.700 C+
VKPH:13.600 B*
Kills:1,773 (0 + 1,773)
Deaths:111
KDR:15.973
VKDR:4.973
Vehicle Kills:552
Kill Difference:1,662
Playtime:54.033 hours
Usage:1%
Score:0.872m
Score/min:269
Driving Accuracy:N/A%
Gunner Accuracy:28.740%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,830
V. Kills:105 N/A
Deaths:1,166
KDR:4.142
Accuracy:48.570% B++
KPH:101.100 A++
VKPH:2.200 C*
M40 Fury-F
A*
Kills:869
V. Kills:387 224%
Deaths:399
KDR:2.178
Accuracy:65.202% A
KPH:34.200 B+
VKPH:15.200 A*
M4-F Pillager
A++
Kills:99
V. Kills:15 N/A
Deaths:36
KDR:2.750
Accuracy:45.490% C
KPH:48.300 A++
VKPH:7.300 B+
M12 Kobalt-F
D
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.980% D-
KPH:13.300 D
VKPH:0.800 D
M20 Basilisk-F
C-
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C
KPH:7.100 D
VKPH:3.400 C-
Kills:5,951 (5,951 + 0)
Deaths:1,817
KDR:3.275
VKDR:0.300
Vehicle Kills:546
Kill Difference:4,134
Playtime:91.419 hours
Usage:2%
Score:0.916m
Score/min:167
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,418
V. Kills:108 N/A
Deaths:27
KDR:52.519
Accuracy:36.090% C**
KPH:96.100 B++
VKPH:7.300 C**
Pelter Rocket Pod
B++
Kills:269
V. Kills:93 286%
Deaths:8
KDR:33.625
Accuracy:51.118% B+
KPH:72.300 B+
VKPH:25 B++
VLG Missile Launcher
A
Kills:267
V. Kills:140 189%
Deaths:9
KDR:29.667
Accuracy:59.515% B+
KPH:65.600 B
VKPH:34.400 A
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.950% C
KPH:21 C
VKPH:14.300 C+
Hellion G20
C*
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.290% B
KPH:24.800 C+
VKPH:19 C*
Kills:2,237 (0 + 2,237)
Deaths:89
KDR:25.135
VKDR:6.056
Vehicle Kills:539
Kill Difference:2,148
Playtime:35.632 hours
Usage:1%
Score:0.711m
Score/min:333
Piloting Accuracy:N/A%
Gunner Accuracy:43.290%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,41113,30320,2250.658S3.2347.269%A++16.38%C+7.2C++N/A171858.1h1.2B+2.5B+
NS-44 Commissioner 10,80210,7545,2672.042B**1.8449.382%A+21.843%C+18.7DN/A49576.3h3.7C**7.4B++
Claymore 5,8555,85520228.985M**25.1044.879%A+N/A267.4A*N/A64121.9h1.2C++2.6B**
P2-120 AP 9,0225,83222725.692A**21.8137.577%D-1.166%D-40.5B++22.2B++342144h5.5B++14.7C**
C-4 ARX 8,7145,7116099.378M**5.4926.625%C+N/A163.2B*85.8M*94435h0.8A+3.1B**
M14 Banshee 6,2285,69139214.518B++10.6334.504%B*N/A70.8B*6.7A++20480.4h22.6C*65.6B+
Hunter QCX 5,6285,1812,5442.037A*1.8559.867%B**26.79%C++17.6B+1.5C56294h4.9C**8.3B
S12 Renegade 4,9354,8301,1664.142B++0.2648.57%B++2.857%C-101A++2.2C*20147.8h2.9B+5.9B++
M12 Kobalt 2,7202,62021124.762M*120.8821.422%C+21.565%B*129.1B+4.9C+31020.3h15.3B+71.2B
M18 Needler 3,8682,4094305.602B**1.7232.929%C++1.245%C--21B++12.7B+214114.8h84.8B++257.5B++
M18 Rotary 3,6552,3183197.266A*3.3834.729%B+1.941%C+26.3B*15.2B+22988h70B++201.5B*
Tank Mine 3,7852,1632279.529M**5.6428.02%C-N/A163.9B**122.9A*150913.2h1.5B++5.5B+
L-30R Vektor 2,5361,75312913.589S9.7032.662%D1.084%D12.5C++5.6C+85140.2h46.7B*142.9B+
NS-44L Blackhand 1,7441,7274353.97A**0.0856.14%A++44.354%C*34.5B+N/A9750.1h3.2B*5.6B*
NSX Amaterasu 1,7381,7243,7820.456S3.4320.709%C25.464%B**4.1C+N/A11423.7h2.9C++14.2C**
C150 Dalton 2,6051,65710815.343B*11.4643.392%BN/A37C++21.2C81544.8h3.7B+8.6B++
NS-15M1 1,6101,6031,0481.53C++2.3620.963%C29.757%B*21.4DN/A5374.9h11B+52.4C**
P525 Marauder-H 1,6431,5607221.667B+17.7839.051%BN/A151.5B**8.1B39210.3h5.5B++14.1B++
T7 Mini-Chaingun 1,5781,5369021.703B*2.1816.979%C+14.974%B+27.1CN/A8256.7h14.4B84.6B
RAMS .50M 1,4271,41912411.444A*7.5645.764%B**75.828%C53.8A+N/A14926.4h2B+4.4B+
CAS 14-E 1,5261,4182752.519A48.6336.09%C**1.763%C+96.5B++7.3C**28814.7h21.5B*59.5B++
T4 AMP 1,4171,4125722.469A+1.4234.851%A19.547%C+28.3C+N/A9449.9h13.1B+37.7B++
Hornet Missiles 2,1431,3339114.648B**10.7665.941%B++N/A90.7B+55.1B+67214.7h8.5B+13B++
TSAR-42 1,2971,2924902.637C+1.2544.362%B*60.759%D-39.6C+N/A10832.6h2.2C**4.9B+
P2-120 HESH 1,5211,2672943.69A*39.8039.035%C1.184%B+64.6B+13B+31219.6h4.9C++12.6C++
SMG-46 Armistice 1,2171,1975632.126B**1.7627.656%B18.63%C**26.3C+N/A7345.5h12.2B++44B+
TRS-12 Uppercut 1,2091,1844452.661A1.2372.364%A15.625%C+39.7C+N/A11129.8h2.1B*2.9B++
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.6850.492%C++3.495%C+38.8C+23.2C26030.2h9.9C+19.7C++
TAS-16 Blackjack 1,1771,1675122.279B**1.6173.557%B**12.511%D57.2B++N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C*2.7623.355%C+21.926%C**12.2DN/A3495.7h13.2B+56.7B
NS-357 Underboss 1,1641,1605612.068B**1.8252.419%A++17.241%D26.3C--N/A6644.1h4.1C*7.8B*
E540 Halberd 1,7081,1468313.807B**9.9242.559%C++1.745%D29.9B+14.7B+21338.3h5.3B+12.4B+
Hellfire Rocket Pods 1,4051,1315420.944A++17.0655.974%B*N/A109.8B+26.6A63610.3h19.5C*34.8B+
Hyena Missile Launcher 1,6651,0111059.629S5.7434.783%BN/A16.4C+10.6C+13761.7h31.2B+89.7B+
G20 Vulcan-H 1,6481,0071576.414B+2.5350.543%C**3.674%B++44.4C+28.2C++41522.7h92.3B182.6B+
CAS30 Tank Buster 1,6689452663.553B**0.3345.325%C+1.376%C++6.7C5.1C--83141.9h61C+134.6C++
T2 Striker 1,5239292433.823S0.0642.402%D--N/A25.9A*16.5B**27235.9h20.3A+48B**
A30 Walker 1,4459246813.588S9.7029.157%B**N/A24.8B+14C++19237.2h101.1B+346.7B++
C-4 1,6229133252.809B**1.0824.082%CN/A83C+64.5A**104811h1.5C+6.3C+
TRAC-5 8958726071.437B**2.4522.774%C*21.101%B16C+N/A7454.5h11.5B*50.3B+
M40 Fury-F 1,2568693992.178B+1.7165.202%AN/A34.2B+15.2A*18025.4h11.8C++18B+
LC3 Jaguar 8598363342.503B*1.3831.246%A+22.129%C**22.8CN/A8436.6h12.5C*39.9B++
NS-30 Vandal 7877842762.841B+1.0538.167%B*26.913%C+58.9B*N/A13613.3h4.8B++12.7B++
Chainblade 8017805,6050.139M**3.7547.55%A+N/A1.3B**N/A4579.9h2.2B+4.6B+
M18 Locust 1,3407691206.408A*2.5229.377%C2.081%B19.3C+14.3C++19539.8h118C++401.7C*
Tomcat A2AM Pods 1,2647471743.941S40.0583.727%B++N/A126.6A++87.6A11225.9h6.7B**8.1A
LC2 Lynx 7467343362.185B**1.7028.475%B**20.981%C+25.9C+N/A7828.3h12.1B++42.6B*
TS2 Inquisitor 7036982612.674A++1.2135.022%B**21.92%C**25.6C--N/A6627.3h11C+31.5B+
MG-C1 Kindred 6896763811.774B2.1132.217%B**22.189%C+20.2DN/A6633.5h11.7C++36.3B+
NS-AM7 Archer 9466526550.995A2.8962.56%B+21.626%B+6.7C+3C**5596.8h20.2C++32.3C*
Coyote Missiles 9546324514.044M**10.1657.862%B++N/A63.8C++32.5B+4539.9h32.8B++56.7B++
Orbital Strike Uplink 7976242312N/A308.11629.114%UN/A1560U432.5U60890.4h0.8T*0.1T*
AS16 NightHawk 6065982342.556A1.3349.009%B*14.047%C+47.1B+N/A12512.7h4.7C+9.5B+
MANA Anti-Vehicle Turret 1,0775671693.355A0.5355.844%C++3.175%C23.9C-21.5C31823.7h10.8C+19.3C++
Spear Anti-Vehicle Phalanx Turret 9315573117.968A++14.0850.96%B++3.95%C+43.9B29.4B++41912.7h9.1C+17.9B
Rocklet Rifle 1,0645393841.404A2.4845.226%D-N/A10.6D**10.3D*13751h25.2B**55.7B+
NSX Tomoe 5325311723.087B**0.8029.997%C*38.606%C++50.6B+N/A12010.5h12.2B++40.7B+
L-24R Spur 5775302521.2A++17.3131.606%D1.321%D20.3C--1.8C6226.1h24.6C**77.7C*
L105 Zephyr 5494863115.677B+11.7950.072%B*N/A60.8B+7.9C2388h5.7B+11.5B+
MR11 Gatekeeper-H 9524654410.568A+6.6856.275%BN/A35.5C**37.2B*41213.1h61.6C+109.5C*
Spear Anti-Vehicle Phalanx Turret 645455591S87.1153.462%C*2.198%D-50.6B+21.1C+2189h7.8B++14.7B*
L100 Python HESH 4884472418.625B++14.7449.785%C++N/A66.7B+6.1C--2566.7h3.1B6.2B+
MKV Suppressed 4354294730.907C+2.9822.017%D21.678%C**11.8D-N/A3536.5h15C+67.9C+
A30 Walker 7184284110.439B++6.5528.817%BN/A18.9A12.8B+18522.7h125.5A435.7B**
MSW-R 4294202151.953C+1.9323.58%C++26.191%C*27.3C--N/A13715.4h11.4B+48.4B
TRAC-5 S 4194061872.171A++1.7228.091%B*20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054044031.002U2.8831.581%C+25%A+18.7M++N/A4121.6h2.3C++7.4C++
Sticky Grenade 4003961396N/A392.1153.763%C++N/A1320B++13.3C+35110.3h1.6B++3.1B+
AP30 Shredder 689389488.104C+4.2228.055%D1.799%C+22.2C-17.1C44917.5h91.1C++324.7C+
Xiphos Anti-Personnel Phalanx Tower 3913771377S373.1125.913%CN/A188.5C+7C5432h15.1C*58.4C**
M20 Basilisk 5123723510.629M6.7443.034%B+8.602%B**27.2B+10.2B++26513.7h85.2B+198B+
NS Decimator 6333601033.495M++0.3957.375%C-1.389%D37.5C++28.4A+3389.6h3.9B+6.8B+
Aspis Anti-Aircraft Phalanx Turret 667350369.722A**5.8426.62%C++2.571%C*14B+12.7B21825h116.9B*439.3B+
NS-61 Emissary 3483471572.21A*1.6833.488%B*19.885%B+31.3C**N/A8611.1h12.1C*36B+
Soldier Soaker 3353321342.478A1.4152.612%A*17.771%B++34.2C-N/A1129.7h8.6D-16.4B+
ML-7 5473183220.988B+2.9053.213%C1.887%C--16.4D11.8C+24519.4h6.9C++12.9C++
M77-B 315314953.305B++0.5842.729%B*81.529%B++17.9DN/A6517.5h2.3B5.3B+
M12 Kobalt 322306838.25A+34.3618.395%C*21.895%B++61.2C+3.2C+2315h18.4C++99.8C**
MR11 Gatekeeper 557302348.882B*5.0041.124%C*1.987%C+18.9C15.9C+25916h55.2C+134.2C++
E540 Halberd-H 4532942213.364B+9.4864.454%B*1.02%C--49C*26.5B+4196h6.8C+10.6C*
MRC3 Mercy 286280713.944B*0.0616.958%C+21.429%C++29.5C+N/A839.5h19.6C++115.7C**
M40 Fury 3382761617.25A13.3644.342%B**1.449%C41.2C+9.3C+3026.7h13.9C*31.4B+
M12 Kobalt-H 2872721027.2C**23.3120.818%C+27.941%A*123.6C++6.8B+3642.2h14.7C*70.6C**
Pelter Rocket Pod 362269833.625A+29.7451.118%B+1.859%B**72.7B+25.1B++3443.7h18.1B+35.4B+
MRC3 Mercy 273269713.789B++0.1017.272%C+22.305%C*28.3C+N/A779.5h20.7C+120.1C*
VLG Missile Launcher 407267929.667C**25.7859.515%B+N/A65.1C**34.1A4834.1h7.8D13.1C
P2-120 HEAT 399265436.163C++2.2832.742%D--1.887%D16.8D8.5C21215.8h6.4B+19.6C+
NSX Masamune 2812371221.943A++1.9452.072%D1.688%C31.6C++5.9D1397.5h7.9B++15.2B+
Skyguard 437235574.123B+0.2424.212%D-1.277%D9.8D8.5C17723.9h141.7C585.1D
HC1 Cougar 2352301122.054B**1.8327.811%B++24.348%B33.3C++N/A1496.9h10.9B+39.3B+
M20 Wyvern 382227366.306C*2.4237.95%C6.167%A+21C14.4C+35210.8h98C-258.3C
M60-A Bulldog 2652261120.545C+16.6657.268%B**1.327%D-41.1C*7.1B++2165.5h6.9C12.1B
FA1 Barrage 2242231421.57B+2.3245.698%B+16.592%C*24CN/A929.3h5.7C12.4C*
The President 220220992.222B+1.6626.195%D*23.182%C28.9D-N/A677.6h11.2C++42.6D
M40 Fury 2662171218.083A+14.2040.899%B+1.382%C-55.6C++12.6C**3973.9h12.1B29.6B+
NSX Fujin 2072071207N/A203.1149.135%B++67.633%B+690B++N/A17140.3h2.1B*4.2B*
M20 Basilisk 306204825.5M21.6147.601%C--3.431%C-34.6C17.3C2415.9h86.7B++182.2B+
M3 Pounder HEG 2342001331.504C++2.3836.311%C2.5%C-13.2C-2.3D7415.1h16.2C**44.6C*
TS4 Haymaker 190187842.226B**1.6657.872%A+20.321%A++32.8C+N/A1185.7h4.3C**7.4B++
NSX Tengu 1871861081.722B+2.1640.196%B+17.204%D37.2C+N/A1025h12.8C**31.9B+
M20 Drake 2891841018.4C+14.5138.323%C--1.087%D--23.3C13.3C1937.9h75.3B++196.5B+
M60-A Bulldog 226182374.919C1.0329.325%D-1.648%C*23D5.6C1347.9h5.7C++19.5C
M3 Pounder HEG 2131781181.508C+2.3837.46%C3.933%B++14.6C--2.9D8012.2h16.6B+44.3C**
NS-45 Pilot 176174682.559B**1.3338.33%B**32.759%B++22.6DN/A587.7h8.7C-22.6C**
M60-A Bulldog 214172821.5C+17.6153.96%B+4.07%A36.6C+8.9B**1904.7h6.8C12.6C*
M20 Drake 2601661115.091B++11.2038.639%C1.205%D25.5C+14.5C+2026.5h70.6B182.8B+
MG-H1 Watchman 174166742.243B+1.6437.145%M24.096%C29.1C-1.4B**1245.7h27.2F--73.2C++
ASP-30 Grounder 3521651940.851C*3.0464.97%BN/A7.4D--8.3C16322.4h9.7D15C
NSX Naginata 165163742.203B*1.6820.989%C23.926%D47.9C*N/A1503.4h9.6B++45.8B+
MG-HBR1 Dragoon 166161285.75S1.8657.855%M**22.36%D43.5B++1.4A1293.7h10.5D--18.2B+
G30 Walker 264154179.059A*5.1720.878%DN/A15.9C11.3C1689.7h167.5B+802.1C++
G40-F Ranger 232146348.667S44.7826.741%DN/A38.4C+22.6C3583.8h62.7B+234.3C**
MG-S1 Jackal 149145552.636A1.2529.046%B+13.103%D--26.4CN/A1145.5h11C++38B+
L100 Python AP 252144246C++2.1162.62%B++3.472%B++36.9C**27.7A6333.9h6.8C10.8C++
G40-F Ranger 2311381310.615C++6.7328.284%D-N/A26.5C-17.9C+2645.2h91.1C322.3D
AMR-66 142137831.651B*2.2432.668%B*26.277%C*20.4C+N/A1076.7h8B+24.5B++
M20 Basilisk 228136178A*4.1138.364%C+7.353%B++19.4C+13.1B*2817h113.6C296C+
M12 Kobalt 132129264.5A*60.6117.35%C+14.729%D-51.6C--1.2D2602.5h21.2C--122.2C+
T9 CARV 1271251410.887C+3.0016.61%C--26.4%B+11.9D-N/A19810.5h13.9C*84C++
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.6130.673%B+N/A80.7C65.3C7641.5h35.8C**116.7C**
M20 Drake 187115428.75S24.8629.913%C+N/A20.5C+12.9C+2345.6h77.1C++257.6C*
G30 Walker 201112618.667S14.7827.285%CN/A17.8C*14.1B++2386.3h182.8B+670.1C*
M60-G Bulldog 1281091010.9A+7.0137.274%C**4.587%B**40.4B+7C**2742.7h6.2B+16.8B++
G30 Vulcan 168109138.385B**4.5035.161%B++6.422%A+36.3A+19.7B*4153h80.8B+229.9B++
M202 Wyrm 159108618B*14.1151.219%C-1.852%C+108C+51C+7771h34B+66.5B+
M1 Heavy Cycler 105105502.1B++1.7911.219%D29.524%A**16.2C-N/A886.5h17.9C**159.4C+
Fatestealer 100100511.961U1.9332.254%C-33%B**37BN/A852.7h2.6D8C
M4-F Pillager 11499362.75A1.1445.49%C2.02%C+49.5A++7.5B++1652h28.6B*62.9B+
Frag Grenade 10198198N/A94.1138.608%D-N/A490C++15B*23080.2h3.1B++8.1C**
Nightshade 139972210.439U3.4587.77%B**13.402%C**3.8B++1.7S4025.2h102.2D116.5D
C75 Viper 13494175.529B+1.6449.645%B**N/A33.6C**14.3A6102.8h15.6C+31.4B+
M2 Mutilator 8989332.697B++1.1910.862%D--14.607%D--27C++N/A883.3h14.5B*133.9C++
NS Annihilator 19988471.872M++2.0181.997%BN/A6.4D-8.1C+16513.7h11.9C++14.5C++
G30 Walker 12986328.667M**24.7830.656%D--2.326%C--39.1B+19.5B2632.2h137.8B**449.5B+
NS-R3 Swarm 13886127.167U3.2864.624%C++N/A12.6A+7.6B++1676.8h15.7A+24.3A+
M12 Kobalt-F 8782811.012C2.8716.98%D-13.415%B*13.2DN/A376.2h13.8C**81C+
M40 Fury 10181108.1D4.2153.103%BN/A47.6D-11.8D2341.7h14.8C++27.9C**
NS Baron G5 7878481.625B*2.2649.59%B+29.487%M++30C+N/A1192.6h4.7C++9.4C+
99SV 7675352.143B+1.7432.323%C++44%B**23.4C+N/A2043.2h3.8A11.9B*
Ectoblaster 7674511.451A+2.4448.206%B**14.865%A++33.6C*N/A842.2h19.8C+41B+
M20 Basilisk-F 105711350.526C-3.3645.566%C4.225%C++7.1D3.4C-5210h114.4C-251D
L100 Python HEAT 9470417.5A**13.6171.446%A*N/A58.3A++20A+8041.2h8.2D--11.5C*
M60-G Bulldog-H 7466513.2C+9.3149.597%B+N/A82.5C++10C+2680.8h4.7B+9.4B+
Halberd SE 8763163B++59.1141.048%D*1.587%B+30D-11.4D-1342.1h5.3D-13D*
G40-F Ranger 9960230S26.1130.992%C+N/A19.4C++12.6C++2083.1h100.3B++323.6B+
LB00 Python AP 8156156A*52.1156.02%CN/A56B25C++4621h4.1B+7.3C**
G30 Walker 9956318.667S14.7828.74%C1.786%D*17.5C+13.4B*2123.2h180.5C**627.9C*
Hellion G20 995696.222B*2.3443.29%B3.571%D24.3C+18.7C*2422.3h126.4D292.1C
Halberd-H SE 7054154B**50.1156.461%C1.852%B**67.5C+20C--2730.8h3.7B*6.6B+
Dual-75 Duster 5954413.5C+9.6131.533%D-N/A60C5.6C*3250.9h4.6B*14.7C**
P525 Marauder 5653317.667C++13.7823.542%B3.774%A*40.8D2.3D1491.3h8.3D-35.3C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon219,3238.3h
Anti-Vehicle MANA Turret211,9544.3h
Nano-Armor Kit1,3403,142,193249.6h
Motion Spotter11258,46330.5h
Skywall Shield Emitter11650.7h
Structure Shield Module21130.5h
Repair Module14001.5h
Turret AI Module34371.8h
Nanite Revive Grenade01430h
Medical Applicator13858,7795.2h
Blast Wall1530.4h
Cortium Silo02591.1h
Restoration Kit71300.4h
Spitfire Auto-Turret3610,0179.5h
Hoplon Anti-Aircraft Phalanx Tower02761.3h
Xiphos Anti-Personnel Tower01960.9h
Rampart Wall12272.4h
Welding Device416,6131h
Spear Anti-Vehicle Tower64142.2h
Recon Detection Device65051.2h
Ammunition Package316,5254h
Medical Kit1292,6914.2h
Anti-Infantry MANA Turret41360.4h
Flail Targeting Dart75753.5h
Nano-Repair Grenade04980.1h
Router01200.3h
WLT-Howler Mining Laser110145,92566.3h
IPC Targeting Dart01901.6h
Orbital Strike Target Designator241661.3h
Light Air Terminal01010.7h
Spear Anti-Vehicle Turret11641.2h
Alarm Module1560.2h
Pillbox0940.6h
Elysium Spawn Tube01290.5h

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