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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 190

KDR: 3.92

Score: 95m

Last Seen: Jan 17th, 2020 8:55 PM
- OFFLINE - 8.6 hour(s)

Prestige 1, Battle Rank 100 (190 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 7
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner P2-120 AP C-4 ARX Claymore M14 Banshee Hunter QCX S12 Renegade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $823,158 MLG Score: 658
Fun Score: N/A
Cheeseburgers Flipped: 246TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.717%23.971%76026120627,0411.548032.373

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.205%2.034A*0.446B-3.083T-HEAD ++ (~8.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.667B+7.80.452B+16.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.9%1.14%11866122614,819152558699.71101252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.719%-0.245C-0.396C---0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
132.40.187C++46.20.133C++86.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.806%1.201%364612268,496251541133.37679207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.693%-1.024D*-0.844D--1.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.211C++9.20.259C*20.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.885%3.199%52724120810,504229445244.57691232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.757%-0.311C-0.302C0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.60.003C+400.021C+81.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.043%69.355%527412283,1001300152.38461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.054%1.366A0.15C++0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.512B+2.10.331C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.278%14.523%527512273,3741243472.7144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.442%1.465A+-0.027C+0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.615B+30.382C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 7
95m263.6%325 (19.5k)288 (17.3k)3.92122148,33237,8284.77205190 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12321255921.96%10.769%23608:4234

38% Engineer10% Heavy Assault33% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMJan 17th, 2020 10:59 PM (1d) (PST)Jan 17th, 2020 6:55 PM (1d) (PST)Jan 17th, 2020 4:55 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
675596160.4500.1150.0481.4500.100658

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,5013,55136,950277387617,290

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5493h/228.9d 32,185 15,974 59,148 478k 3,432 10,142 33,029 222.5m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
A
Kills:1,186
Deaths:448
KDR:2.647
Accuracy:72.402% A
HSR:15.599% C+
TAS-16 Blackjack
B**
Kills:1,174
Deaths:518
KDR:2.266
Accuracy:73.459% B**
HSR:12.436% D
T5 AMC
C**
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% C**
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
MG-C1 Kindred
B*
Kills:815
Deaths:483
KDR:1.687
Accuracy:31.532% B*
HSR:22.454% C+
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
AS16 NightHawk
B*
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B*
HSR:13.954% C+
TRAC-5 S
B*
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B*
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NS Baron G5
A+
Kills:201
Deaths:92
KDR:2.185
Accuracy:54.079% B**
HSR:21.891% A+
TS4 Haymaker
A+
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A+
HSR:20.106% A+
MG-HBR1 Dragoon
M**
Kills:164
Deaths:28
KDR:5.857
Accuracy:57.828% M**
HSR:21.951% D-
AMR-66
B*
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B*
HSR:26.277% C*
Kills:8,932
Deaths (as Engineer):4,731
Deaths (to Engineers):9,812
KDR:1.88797
Kill Difference:4,201
Playtime:2,100.028 hours
Usage:38%
Score:42.613m
Score/min:338
Accuracy (listed only):42.407%
HSR (listed only):20.146%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B*
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B*
MSW-R
C*
Kills:420
Deaths:215
KDR:1.953
Accuracy:23.574% C++
HSR:26.191% C*
MG-H1 Watchman
A**
Kills:210
Deaths:87
KDR:2.414
Accuracy:36.585% A**
HSR:27.143% C++
NSX Naginata
C
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C
HSR:23.926% D
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
Kills:2,521
Deaths (as Heavy Assault):1,565
Deaths (to Heavy Assaults):8,512
KDR:1.61086
Kill Difference:956
Playtime:539.755 hours
Usage:10%
Score:8.509m
Score/min:263
Accuracy (listed only):23.744%
HSR (listed only):26.683%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:10,863
Deaths:5,332
KDR:2.037
Accuracy:49.372% A+
HSR:21.965% C+
NS-44L Blackhand
A++
Kills:1,734
Deaths:437
KDR:3.968
Accuracy:56.134% A++
HSR:44.348% C*
RAMS .50M
B**
Kills:1,419
Deaths:124
KDR:11.444
Accuracy:45.764% B**
HSR:75.828% C
T4 AMP
A
Kills:1,413
Deaths:572
KDR:2.470
Accuracy:34.852% A
HSR:19.533% C+
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D-
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% B
HSR:18.630% C**
NS-357 Underboss
A++
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A++
HSR:17.241% D
NS-30 Vandal
B*
Kills:784
Deaths:276
KDR:2.841
Accuracy:38.167% B*
HSR:26.913% C+
TS2 Inquisitor
B**
Kills:720
Deaths:264
KDR:2.727
Accuracy:34.988% B**
HSR:21.667% C*
NS-AM7 Archer
B+
Kills:652
Deaths:656
KDR:0.994
Accuracy:62.524% B+
HSR:21.626% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C++
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% C**
NS-61 Emissary
B++
Kills:349
Deaths:160
KDR:2.181
Accuracy:32.981% B++
HSR:19.771% B+
Soldier Soaker
A*
Kills:332
Deaths:134
KDR:2.478
Accuracy:52.612% A*
HSR:17.771% B++
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C
NS-45 Pilot
A
Kills:187
Deaths:69
KDR:2.710
Accuracy:38.946% A
HSR:32.620% B++
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:74
Deaths:51
KDR:1.451
Accuracy:48.206% B**
HSR:14.865% A++
Kills:24,076
Deaths (as Infiltrator):10,726
Deaths (to Infiltrators):5,688
KDR:2.24464
Kill Difference:13,350
Playtime:1,795.881 hours
Usage:33%
Score:24.196m
Score/min:225
Accuracy (listed only):40.070%
HSR (listed only):31.088%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.648% B
HSR:18.630% C**
TRS-12 Uppercut
A
Kills:1,186
Deaths:448
KDR:2.647
Accuracy:72.402% A
HSR:15.599% C+
TAS-16 Blackjack
B**
Kills:1,174
Deaths:518
KDR:2.266
Accuracy:73.459% B**
HSR:12.436% D
T5 AMC
C**
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% C**
TRAC-5
B
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C*
HSR:21.101% B
LC3 Jaguar
A+
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A+
HSR:22.129% C**
MG-C1 Kindred
B*
Kills:815
Deaths:483
KDR:1.687
Accuracy:31.532% B*
HSR:22.454% C+
LC2 Lynx
B**
Kills:734
Deaths:336
KDR:2.185
Accuracy:28.475% B**
HSR:20.981% C+
AS16 NightHawk
B*
Kills:602
Deaths:240
KDR:2.508
Accuracy:49.068% B*
HSR:13.954% C+
MKV Suppressed
C**
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% C**
TRAC-5 S
B*
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B*
HSR:20.443% B++
HC1 Cougar
B++
Kills:230
Deaths:112
KDR:2.054
Accuracy:27.811% B++
HSR:24.348% B
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NS Baron G5
A+
Kills:201
Deaths:92
KDR:2.185
Accuracy:54.079% B**
HSR:21.891% A+
TS4 Haymaker
A+
Kills:189
Deaths:86
KDR:2.198
Accuracy:57.621% A+
HSR:20.106% A+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
Kills:10,588
Deaths (as Light Assault):5,819
Deaths (to Light Assaults):6,185
KDR:1.81956
Kill Difference:4,769
Playtime:1,037.410 hours
Usage:19%
Score:19.062m
Score/min:306
Accuracy (listed only):39.089%
HSR (listed only):19.093%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:280
Deaths:71
KDR:3.944
Accuracy:16.958% C+
HSR:21.429% C++
MRC3 Mercy
C*
Kills:269
Deaths:71
KDR:3.789
Accuracy:17.272% C+
HSR:22.305% C*
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C-
M3 Pounder HEG
B++
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B++
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D--
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D--
HSR:14.607% D--
Kills:1,121
Deaths (as MAX Suit):238
Deaths (to MAX Suits):1,333
KDR:4.71008
Kill Difference:883
Playtime:30.760 hours
Usage:1%
Score:0.405m
Score/min:220
Accuracy (listed only):21.680%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,804
V. Kills:552 N/A
Deaths:392
KDR:14.806
Accuracy:34.369% B*
KPH:70.300 B++
VKPH:6.700 A++
M18 Needler
B*
Kills:2,571
V. Kills:1,537 167%
Deaths:430
KDR:5.979
Accuracy:32.913% C++
KPH:21.300 B*
VKPH:12.700 B+
M18 Rotary
B*
Kills:2,394
V. Kills:1,373 174%
Deaths:319
KDR:7.505
Accuracy:34.701% B+
KPH:26.400 B*
VKPH:15.200 B+
Hornet Missiles
B+
Kills:1,372
V. Kills:833 165%
Deaths:91
KDR:15.077
Accuracy:65.806% B++
KPH:91.200 B+
VKPH:55.400 B+
Hellfire Rocket Pods
A
Kills:1,143
V. Kills:277 411%
Deaths:54
KDR:21.167
Accuracy:55.954% B*
KPH:109.100 B+
VKPH:26.400 A
M18 Locust
C++
Kills:797
V. Kills:585 136%
Deaths:120
KDR:6.642
Accuracy:29.700% C
KPH:19.600 C+
VKPH:14.400 C++
Tomcat A2AM Pods
A++
Kills:783
V. Kills:533 147%
Deaths:17
KDR:46.059
Accuracy:83.202% B+
KPH:126.500 A++
VKPH:86.100 A
Coyote Missiles
B+
Kills:644
V. Kills:328 196%
Deaths:45
KDR:14.311
Accuracy:57.852% B++
KPH:63.900 C++
VKPH:32.500 B+
M202 Wyrm
C++
Kills:133
V. Kills:62 211%
Deaths:6
KDR:22.167
Accuracy:52.333% C
KPH:124.700 C++
VKPH:58.100 C++
Kills:15,641 (11,566 + 0)
Deaths:1,474
KDR:10.611
VKDR:4.125
Vehicle Kills:6,080
Kill Difference:14,167
Playtime:377.228 hours
Usage:7%
Score:6.049m
Score/min:267
Piloting Accuracy:29.700%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C++
Kills:1,945
V. Kills:866 224%
Deaths:129
KDR:15.078
Accuracy:32.713% D
KPH:12.300 C++
VKPH:5.500 C+
C150 Dalton
C**
Kills:1,724
V. Kills:985 175%
Deaths:108
KDR:15.963
Accuracy:42.498% C**
KPH:37.300 C++
VKPH:21.300 C
CAS30 Tank Buster
C+
Kills:962
V. Kills:731 131%
Deaths:266
KDR:3.617
Accuracy:45.494% C+
KPH:6.700 C
VKPH:5.100 C--
L-24R Spur
C
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D
KPH:20.300 C--
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.018% B*
KPH:60.700 B+
VKPH:7.900 C
AP30 Shredder
C
Kills:390
V. Kills:301 129%
Deaths:48
KDR:8.125
Accuracy:28.034% D
KPH:22.200 C-
VKPH:17.100 C
Dual-75 Duster
C++
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:31.533% D-
KPH:58.900 C
VKPH:5.500 C++
Kills:6,091 (3,437 + 2,654)
Deaths:611
KDR:9.969
VKDR:4.907
Vehicle Kills:2,998
Kill Difference:5,480
Playtime:400.085 hours
Usage:7%
Score:4.607m
Score/min:192
Piloting Accuracy:31.606%
Gunner Accuracy:31.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:464
V. Kills:46 N/A
Deaths:24
KDR:19.333
Accuracy:49.860% C++
KPH:67.800 B+
VKPH:6.700 C
Skyguard
C
Kills:239
V. Kills:204 117%
Deaths:57
KDR:4.193
Accuracy:24.663% D
KPH:10 D
VKPH:8.500 C
L100 Python AP
A
Kills:144
V. Kills:108 132%
Deaths:24
KDR:6
Accuracy:62.620% B++
KPH:36.900 C**
VKPH:27.700 A
C75 Viper
A+
Kills:111
V. Kills:49 222%
Deaths:17
KDR:6.529
Accuracy:47.792% B*
KPH:35.700 B
VKPH:15.800 A+
L100 Python HEAT
A++
Kills:78
V. Kills:29 260%
Deaths:4
KDR:19.500
Accuracy:70.575% A++
KPH:57.400 A+
VKPH:21.300 A++
LB00 Python AP
C**
Kills:56
V. Kills:25 215%
Deaths:1
KDR:56
Accuracy:56.342% C
KPH:55 C**
VKPH:24.600 C++
Kills:1,092 (1,092 + 0)
Deaths:127
KDR:8.598
VKDR:3.630
Vehicle Kills:461
Kill Difference:965
Playtime:40.238 hours
Usage:1%
Score:0.716m
Score/min:297
Driving Accuracy:56.342%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:6,117
V. Kills:3,289 186%
Deaths:227
KDR:26.947
Accuracy:37.681% D-
KPH:40.900 B++
VKPH:22 B++
P2-120 HESH
B+
Kills:1,267
V. Kills:254 497%
Deaths:29
KDR:43.690
Accuracy:39.035% C
KPH:64.700 B+
VKPH:13 B+
E540 Halberd
B+
Kills:1,211
V. Kills:583 207%
Deaths:83
KDR:14.590
Accuracy:42.591% C++
KPH:30.600 B+
VKPH:14.800 B+
MR11 Gatekeeper
C++
Kills:335
V. Kills:272 123%
Deaths:34
KDR:9.853
Accuracy:41.526% C*
KPH:20.500 C+
VKPH:16.600 C++
P2-120 HEAT
C
Kills:265
V. Kills:134 196%
Deaths:43
KDR:6.163
Accuracy:32.742% D--
KPH:16.700 D
VKPH:8.500 C
G40-F Ranger
C
Kills:161
V. Kills:94 169%
Deaths:3
KDR:53.667
Accuracy:26.906% C--
KPH:35.700 C
VKPH:20.900 C
G30 Walker
C
Kills:154
V. Kills:110 139%
Deaths:17
KDR:9.059
Accuracy:20.878% D
KPH:15.900 C
VKPH:11.400 C
G30 Vulcan
A+
Kills:109
V. Kills:59 182%
Deaths:13
KDR:8.385
Accuracy:35.128% B++
KPH:36.800 A+
VKPH:19.900 B*
Halberd SE
D-
Kills:65
V. Kills:25 250%
Deaths:
KDR:
Accuracy:41.408% D--
KPH:29.600 D-
VKPH:11.400 D-
P525 Marauder
D
Kills:53
V. Kills:3 N/A
Deaths:3
KDR:17.667
Accuracy:23.542% B
KPH:39.800 D
VKPH:2.300 D
Kills:9,737 (7,649 + 2,088)
Deaths:452
KDR:21.542
VKDR:10.670
Vehicle Kills:4,823
Kill Difference:9,285
Playtime:261.660 hours
Usage:5%
Score:4.699m
Score/min:299
Driving Accuracy:32.742%
Gunner Accuracy:23.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,560
V. Kills:83 N/A
Deaths:72
KDR:21.667
Accuracy:39.051% B
KPH:151.500 B**
VKPH:8.100 B
G20 Vulcan-H
C++
Kills:1,007
V. Kills:641 157%
Deaths:157
KDR:6.414
Accuracy:50.529% C**
KPH:44.300 C+
VKPH:28.200 C++
MR11 Gatekeeper-H
B*
Kills:469
V. Kills:489 96%
Deaths:44
KDR:10.659
Accuracy:56.279% B
KPH:35.400 C**
VKPH:36.900 B*
E540 Halberd-H
B+
Kills:309
V. Kills:162 190%
Deaths:22
KDR:14.046
Accuracy:64.343% B*
KPH:50.200 C**
VKPH:26.300 B+
M12 Kobalt-H
B+
Kills:272
V. Kills:15 N/A
Deaths:10
KDR:27.200
Accuracy:20.818% C+
KPH:123.700 C++
VKPH:6.800 B+
G40-F Ranger
C+
Kills:138
V. Kills:93 147%
Deaths:13
KDR:10.615
Accuracy:28.317% D-
KPH:26.400 C--
VKPH:17.800 C+
Halberd-H SE
C+
Kills:66
V. Kills:24 264%
Deaths:
KDR:
Accuracy:61.123% C**
KPH:68.400 C+
VKPH:24.900 C+
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.518% B+
KPH:82.800 C++
VKPH:10 C+
Kills:3,887 (0 + 3,887)
Deaths:323
KDR:12.034
VKDR:4.690
Vehicle Kills:1,515
Kill Difference:3,564
Playtime:61.640 hours
Usage:1%
Score:1.455m
Score/min:393
Driving Accuracy:N/A%
Gunner Accuracy:49.518%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:373
V. Kills:140 265%
Deaths:35
KDR:10.657
Accuracy:43.080% B+
KPH:27.200 B+
VKPH:10.200 B++
M12 Kobalt
C*
Kills:306
V. Kills:16 N/A
Deaths:8
KDR:38.250
Accuracy:18.395% C*
KPH:61.700 C+
VKPH:3.200 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C*
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C*
M20 Basilisk
B*
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.364% C+
KPH:19.500 C+
VKPH:13.200 B*
M12 Kobalt
C+
Kills:129
V. Kills:3 N/A
Deaths:2
KDR:64.500
Accuracy:17.350% C+
KPH:51.500 C--
VKPH:1.200 D
G30 Walker
B++
Kills:115
V. Kills:90 126%
Deaths:6
KDR:19.167
Accuracy:27.572% C
KPH:17.900 C*
VKPH:14 B++
M60-G Bulldog
B+
Kills:111
V. Kills:19 N/A
Deaths:10
KDR:11.100
Accuracy:37.343% C**
KPH:40.700 B+
VKPH:7 C**
G40-F Ranger
C++
Kills:63
V. Kills:41 150%
Deaths:2
KDR:31.500
Accuracy:31.047% C+
KPH:19.300 C++
VKPH:12.500 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C
KPH:17.700 C+
VKPH:13.600 B*
Kills:1,782 (0 + 1,782)
Deaths:111
KDR:16.054
VKDR:5
Vehicle Kills:555
Kill Difference:1,671
Playtime:54.371 hours
Usage:1%
Score:0.878m
Score/min:269
Driving Accuracy:N/A%
Gunner Accuracy:28.740%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,913
V. Kills:107 N/A
Deaths:1,177
KDR:4.174
Accuracy:48.646% B++
KPH:101.400 A++
VKPH:2.200 C*
M40 Fury-F
A*
Kills:925
V. Kills:412 224%
Deaths:403
KDR:2.295
Accuracy:64.769% A
KPH:34.500 B+
VKPH:15.300 A*
M4-F Pillager
A++
Kills:99
V. Kills:15 N/A
Deaths:36
KDR:2.750
Accuracy:45.490% C
KPH:48.300 A++
VKPH:7.300 B+
M12 Kobalt-F
D
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.980% D-
KPH:13.300 D
VKPH:0.800 D
M20 Basilisk-F
C-
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C
KPH:7.100 D
VKPH:3.400 C-
Kills:6,090 (6,090 + 0)
Deaths:1,832
KDR:3.324
VKDR:0.313
Vehicle Kills:573
Kill Difference:4,258
Playtime:93.520 hours
Usage:2%
Score:0.943m
Score/min:168
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,529
V. Kills:109 N/A
Deaths:27
KDR:56.630
Accuracy:35.985% C**
KPH:97.900 B*
VKPH:7 C*
VLG Missile Launcher
A
Kills:295
V. Kills:148 198%
Deaths:9
KDR:32.778
Accuracy:59.563% B+
KPH:67.400 B+
VKPH:33.800 A
Pelter Rocket Pod
B+
Kills:270
V. Kills:93 287%
Deaths:8
KDR:33.750
Accuracy:51.356% B+
KPH:72.300 B+
VKPH:24.900 B+
M20 Wyvern
C+
Kills:227
V. Kills:155 146%
Deaths:36
KDR:6.306
Accuracy:37.948% C
KPH:21 C
VKPH:14.300 C+
Hellion G20
C*
Kills:56
V. Kills:43 127%
Deaths:9
KDR:6.222
Accuracy:43.290% B
KPH:24.800 C+
VKPH:19 C*
Kills:2,377 (0 + 2,377)
Deaths:89
KDR:26.708
VKDR:6.157
Vehicle Kills:548
Kill Difference:2,288
Playtime:36.819 hours
Usage:1%
Score:0.765m
Score/min:346
Piloting Accuracy:N/A%
Gunner Accuracy:43.290%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,44113,33320,2420.659S3.2647.25%A++16.395%C+7.2C++N/A171859h1.2B+2.5B+
NS-44 Commissioner 10,91110,8635,3322.037B**1.8849.372%A+21.965%C+18.6DN/A49582.5h3.7C**7.4B++
P2-120 AP 9,4066,11722726.947M23.0337.681%D-1.144%D-40.9B++22B++342149.7h5.4B++14.5C**
C-4 ARX 9,0975,9776529.167M**5.2526.729%C+N/A160.2B*83.6M++92237.3h0.8A+3A
Claymore 5,9075,90720528.815M*24.8944.831%AN/A267.3A*N/A63922.1h1.2C++2.6B*
M14 Banshee 6,3565,80439214.806B++10.8834.369%B*N/A70.3B++6.7A++20482.6h22.6C*65.7B+
Hunter QCX 5,7645,2732,5992.029A*1.8959.824%B**26.607%C++17.6B+1.6C57299.9h5C**8.3B
S12 Renegade 5,0204,9131,1774.174B++0.2548.646%B++2.829%C-101.5A++2.2C*20148.4h2.9B+5.9B++
M12 Kobalt 2,7282,62821125.143M*121.2221.464%C+21.537%B*128.8B+4.9C+30920.4h15.3B+71.3B
M18 Needler 4,1082,5714305.979A2.0632.913%C++1.245%C--21.3B*12.7B+214120.6h83.8B++254.6B++
M18 Rotary 3,7672,3943197.505A*3.5834.701%B+1.963%C+26.4B*15.2B+23090.6h69.7B++200.9B*
Tank Mine 3,8292,1922289.614M**5.6928.234%C-N/A164.8B**123.1A*150913.3h1.6B+5.5B+
NSX Amaterasu 2,0242,0094,4770.449S3.4721.868%C25.236%B**4.2C+N/A11482.6h2.9C++13.3C**
L-30R Vektor 2,8111,94512915.078S11.1632.713%D1.028%D12.3C++5.5C+83158h46.6B*142.3B+
NS-44L Blackhand 1,7511,7344373.968A**0.0556.134%A++44.348%C*34.4B+N/A9750.4h3.2B*5.7B*
C150 Dalton 2,7091,72410815.963B**12.0442.498%C**N/A37.2C++21.3C86346.3h3.6B+8.6B++
NS-15M1 1,6101,6031,0481.53C+2.3920.963%C29.757%B*21.4DN/A5374.9h11B+52.4C**
P525 Marauder-H 1,6431,5607221.667B+17.7539.051%BN/A151.5B**8.1B39210.3h5.5B++14.1B++
T7 Mini-Chaingun 1,5781,5369021.703B*2.2216.979%C+14.974%B+27CN/A8256.8h14.4B84.6B
CAS 14-E 1,6381,5292756.63A+52.7135.985%C**1.7%C+98B*7C*29215.6h21.3B*59.1B++
RAMS .50M 1,4271,41912411.444A*7.5245.764%B**75.828%C53.8A+N/A14926.4h2B+4.4B+
T4 AMP 1,4181,4135722.47A+1.4534.852%A19.533%C+28.3C+N/A9449.9h13.1B+37.7B++
Hornet Missiles 2,2051,3729115.077B**11.1665.806%B++N/A91.5B+55.5B+67315h8.6B+13B++
TSAR-42 1,2971,2924902.637C+1.2844.362%B*60.759%D-39.6C+N/A10832.6h2.2C**4.9B+
P2-120 HESH 1,5211,2672943.69A*39.7739.035%C1.184%B+64.6B+13B+31319.6h4.9C++12.6C++
E540 Halberd 1,7941,2118314.59B**10.6742.591%C++1.652%D-30.7B+14.8B+21439.5h5.1B++12.1B+
SMG-46 Armistice 1,2171,1975632.126B**1.8027.648%B18.63%C**26.3C+N/A7345.5h12.2B++44B+
T2 Striker 1,9271,1953393.525S0.4043.154%D-N/A29.2M17.9A27540.9h19.1A+44.3B**
TRS-12 Uppercut 1,2111,1864482.647A1.2772.402%A15.599%C+39.5C+N/A11130h2.1B*2.9B++
Spear Anti-Vehicle Phalanx Tower 1,8791,1757167.857S163.9450.576%C++3.489%C+38.8C+23.2C26130.3h9.9C+19.7C++
TAS-16 Blackjack 1,1841,1745182.266B**1.6673.459%B**12.436%D55.6B+N/A13021.1h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C*2.8023.355%C+21.926%C**12.2DN/A3495.7h13.2B+56.7B
NS-357 Underboss 1,1641,1605612.068B**1.8552.419%A++17.241%D26.3C--N/A6644.1h4.1C++7.8B*
Hellfire Rocket Pods 1,4201,1435421.167A++17.2555.954%B*N/A108.9B+26.4A63510.5h19.6C*35B+
A30 Walker 1,6071,0306815.147S11.2329.693%AN/A24.3B13.6C+18742.3h104.6B+352.3B++
Hyena Missile Launcher 1,6841,0241059.752S5.8334.836%BN/A16.5C+10.6C+13862.2h31.2B+89.4B+
G20 Vulcan-H 1,6481,0071576.414B+2.4950.529%C**3.674%B++44.4C+28.2C++41722.7h92.3B182.7B+
CAS30 Tank Buster 1,6939622663.617B**0.3045.494%C+1.351%C++6.7C5.1C--84143.2h60.8C+133.8C++
M40 Fury-F 1,3379254032.295B+1.6364.769%AN/A34.5B+15.4A*18226.8h11.6C++17.9B+
C-4 1,6259153252.815B**1.1124.187%CN/A83.2C+64.5A**105711h1.5C+6.2C+
TRAC-5 8958726071.437B**2.4822.774%C*21.101%B16C+N/A7454.6h11.5B*50.3B+
LC3 Jaguar 8598363342.503B*1.4231.246%A+22.129%C**22.8CN/A8436.6h12.5C*39.9B++
MG-C1 Kindred 8298154831.687C**2.2331.532%B*22.454%C+19.4DN/A6342h11.4C*36B+
M18 Locust 1,3827971206.642A*2.7229.7%C2.008%C**19.6C+14.4C++19840.6h118.3C++398.2C*
NS-30 Vandal 7877842762.841B+1.0838.167%B*26.913%C+58.9B++N/A13613.3h4.8B++12.7B++
Tomcat A2AM Pods 1,3167831746.059S42.1483.202%B+N/A126.3A++86A11266.2h6.8B*8.1A
Chainblade 8017805,6050.139M**3.7847.55%A+N/A1.3B**N/A4580h2.2B+4.6B+
LC2 Lynx 7467343362.185B**1.7428.475%B**20.981%C+25.9C+N/A7828.3h12.1B++42.6B*
TS2 Inquisitor 7257202642.727A++1.1934.988%B**21.667%C*25.8C-N/A6627.9h11C+31.4B+
NS-AM7 Archer 9466526560.994B**2.9362.524%B+21.626%B+6.7C+3C**5597.1h20.3C++32.4C*
Coyote Missiles 9726444514.311M**10.3957.852%B++N/A63.8C++32.5B+45710.1h32.6B++56.4B++
Orbital Strike Uplink 7976242312N/A308.08629.114%UN/A1560U432.5U60910.4h0.8T*0.1T*
AS16 NightHawk 6106022402.508B**1.4149.068%B*13.954%C+46.3B+N/A12413h4.7C+9.5B+
MANA Anti-Vehicle Turret 1,0985821693.444A0.4855.566%C++3.093%C24.1C-21.4C31624.1h10.6C+19.1C++
Rocklet Rifle 1,0965594151.347B**2.5745.081%D-N/A10.5D**10.1D*13453.2h25B**55.4B++
Spear Anti-Vehicle Phalanx Turret 9315573117.968A++14.0550.89%B++3.95%C+43.9B29.4B++41812.7h9.1C+18B
NSX Tomoe 5325311723.087B**0.8329.997%C*38.606%C++50.6B+N/A12010.5h12.2B++40.7B+
L-24R Spur 5775302521.2A++17.2831.606%D1.321%D20.3C--1.8C6226.1h24.6C**77.7C*
L105 Zephyr 5494863115.677B+11.7650.018%B*N/A60.8B+7.9C2388h5.8B+11.5B+
MR11 Gatekeeper-H 9584694410.659A+6.7456.279%BN/A35.3C**36.8B++41113.3h61.5C+109.3C*
L100 Python HESH 5104642419.333B*15.4149.86%C++N/A68.2B+6.8C2626.8h3.1B6.2B+
Spear Anti-Vehicle Phalanx Turret 649457591.4S87.4853.794%C*2.188%D-50.2B+21.1C+2189.1h7.9B++14.7B*
A30 Walker 7504494110.951B++7.0328.706%BN/A19.1A12.8B+19023.5h124A432.1B**
Sticky Grenade 4334291429N/A425.0854.164%C*N/A1430B**13.3C+34870.3h1.7B+3.1B+
MKV Suppressed 4354294730.907C+3.0122.017%D21.678%C**11.8D--N/A3536.5h15C+67.9C+
MSW-R 4294202151.953C+1.9723.574%C++26.191%C*27.1C--N/A13815.5h11.4B+48.5B
TRAC-5 S 4194061872.171A++1.7528.091%B*20.443%B++14.8CN/A4527.4h10.2B+36.5B++
The Slasher 4054044031.002U2.9231.581%C25%A+18.6M++N/A4121.7h2.3C+7.4C+
AP30 Shredder 691390488.125C+4.2028.034%D1.795%C+22.2C-17.1C44917.6h91C++324.5C+
Xiphos Anti-Personnel Phalanx Tower 3913771377S373.0825.872%CN/A188.5C+7C5392h15.1C*58.5C**
M20 Basilisk 5133733510.657M6.7443.08%B+8.579%B**27.2B+10.2B++26613.7h85.3B+198B+
NS Decimator 6423651083.38M0.5457.04%C--1.37%D36.5C+27.7A+33210h3.9B+6.9B
Aspis Anti-Aircraft Phalanx Turret 668351379.486A**5.5626.756%C++2.564%C*13.9B+12.5B21625.3h118.6B*443.2B+
NS-61 Emissary 3503491602.181A++1.7432.981%B++19.771%B+30.6C**N/A8411.4h12.1C*36.6B+
MR11 Gatekeeper 607335349.853B**5.9341.526%C*1.791%C+20.4C+16.6C++26416.4h51.4C++123.8C**
Soldier Soaker 3353321342.478A1.4452.612%A*17.771%B++34.2C-N/A1129.7h8.6D-16.4B+
ML-7 5473183240.981B+2.9453.058%C1.887%C--16.3D11.7C+24519.5h6.9C++13C+
M77-B 315314953.305B++0.6242.729%B*81.529%B++17.9DN/A6517.5h2.3B5.3B+
E540 Halberd-H 4713092214.045B++10.1264.343%B*N/A49.8C**26.1B+4206.2h6.8C+10.5C*
M12 Kobalt 322306838.25A+34.3318.395%C*21.895%B++61.2C+3.2C+2325h18.4C++99.8C**
VLG Missile Launcher 443295932.778B+28.8659.563%B+1.017%C67B+33.6A5754.4h7.7D12.9C
MRC3 Mercy 286280713.944B*0.0216.958%C+21.429%C++29.5C+N/A849.5h19.6C++115.7C**
M40 Fury 3382761617.25A13.3344.342%B**1.449%C41.2C+9.3C+3036.7h13.9C*31.4B+
M12 Kobalt-H 2872721027.2C**23.2820.818%C+27.941%A*123.6C++6.8B+3662.2h14.7C*70.6C**
Pelter Rocket Pod 363270833.75A+29.8351.356%B+1.852%B**73B+25.1B++3463.7h18.2B+35.5B+
MRC3 Mercy 273269713.789B++0.1317.272%C+22.305%C*28.3C+N/A779.5h20.7C+120.1C*
P2-120 HEAT 399265436.163C++2.2432.742%D--1.887%D16.8D8.5C21315.8h6.4B+19.6C+
M60-A Bulldog 2802401121.818C+17.9056.892%B**1.667%D41.4C*6.9B++2135.8h6.9C12.1B
Skyguard 443239574.193B+0.2724.663%D1.255%D10D8.5C17924h143.4C581.3D
NSX Masamune 2812371241.911A+2.0151.627%D1.688%C30.8C++5.7D1387.7h8B+15.6B+
HC1 Cougar 2352301122.054B**1.8727.811%B++24.348%B33.3C++N/A1496.9h10.9B+39.3B+
M60-A Bulldog 281227828.375C++24.4556.758%B*3.084%B+45.4C*10.8A+2135h6.1C+10.8B+
M20 Wyvern 382227366.306C*2.3837.948%C6.167%A+21C14.4C+35310.8h98C-258.3C
NSX Fujin 2242241224N/A220.0851.075%B*69.643%B++746.7B**N/A17600.3h2.1B*4.2B*
FA1 Barrage 2242231421.57B+2.3545.698%B+16.592%C*24CN/A929.3h5.7C12.4C*
The President 220220992.222B+1.7026.195%D*23.182%C28.9D-N/A677.6h11.2C++42.6D
M40 Fury 2662171218.083A+14.1640.899%B+1.382%C-55.6C++12.6C**3973.9h12.1B29.6B+
MG-H1 Watchman 219210872.414B+1.5136.585%A**27.143%C++27.3C--1.2B++1127.7h25.7F-70.2C++
M20 Basilisk 313209826.125M+22.2048.006%C--3.349%C--34.3C17C2396.1h87.6B++182.5B+
M20 Drake 3142031020.3C++16.3838.083%C--1.97%D23.3C12.8C1888.7h76.4B++200.6B
NS Baron G5 204201922.185A+1.7454.079%B**21.891%A+34.1C+N/A1045.9h4.1B+7.6C+
M3 Pounder HEG 2342001331.504C++2.4236.311%C2.5%C-13.2C-2.3D7415.1h16.2C**44.6C*
M20 Drake 2951891117.182B**13.2639.132%C1.058%D27C++15.1C+2117h69.6B177.8B+
TS4 Haymaker 192189862.198B**1.7257.621%A+20.106%A+33.2C++N/A1195.7h4.3C**7.4B++
NS-45 Pilot 189187692.71B**1.2138.946%A32.62%B++22.5DN/A588.3h8.7C-22.4C**
NSX Tengu 1871861081.722B+2.2040.196%B+17.204%D37.2C+N/A1025h12.8C**31.9B+
M60-A Bulldog 231186375.027C1.1129.108%D-1.613%C++23D5.6C1358.1h5.7C++19.6C
M3 Pounder HEG 2131781181.508C+2.4137.46%C3.933%B++14.6C--2.9D8112.2h16.6B+44.3C**
ASP-30 Grounder 3521651940.851C*3.0764.97%BN/A7.4D--8.3C16322.4h9.7D15C
MG-HBR1 Dragoon 170164285.857S1.9457.828%M**21.951%D-43.2B++1.6A++1333.8h10.5D--18.2B+
NSX Naginata 165163742.203B*1.7220.989%C23.926%D47.9C*N/A1503.4h9.6B++45.8B+
G40-F Ranger 255161353.667S49.7526.906%C--N/A35.8C20.9C3294.5h63.4B+235.7C**
M20 Drake 249156439S35.0830.41%C+1.282%D21.1C++12.6C2277.4h71.1C**233.8B+
G30 Walker 264154179.059A*5.1420.878%DN/A15.9C11.3C1689.7h167.5B+802.1C++
MG-S1 Jackal 149145552.636A1.2929.046%B+13.103%D--26.4CN/A1175.5h11C++38B+
L100 Python AP 252144246C++2.0862.62%B++3.472%B++36.9C**27.7A6503.9h6.8C10.8C++
G40-F Ranger 2311381310.615C++6.6928.317%D-N/A26.5C-17.9C+2645.2h91.9C-324.4D
AMR-66 142137831.651B*2.2732.668%B*26.277%C*20.4C+N/A1086.7h8B+24.5B++
M20 Basilisk 228136178A*4.0838.364%C+7.353%B++19.4C+13.1B*2827h113.6C296C+
M202 Wyrm 195133622.167A+18.2552.333%C1.504%C120.9C++56.4C+9111.1h32.5B+62.2B+
M12 Kobalt 132129264.5A*60.5817.35%C+14.729%D-51.6C--1.2D2602.5h21.2C--122.2C+
T9 CARV 1271251410.887C+3.0316.61%C--26.4%B+11.8D-N/A19810.6h13.9C*84C++
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.5830.673%B+N/A80.7C65.3C7661.5h35.8C**116.7C**
G30 Walker 205115619.167S15.2527.572%CN/A18C*14.1B++2386.4h183.6B+666C**
C75 Viper 160111176.529B++2.6147.792%B*N/A35.8B+15.8A+5893.1h14.4C+30.2B+
M60-G Bulldog 1301111011.1A+7.1837.343%C**4.505%B**41.1B+7C**2742.7h6.2B+16.5B++
G30 Vulcan 168109138.385B**4.4635.128%B++6.422%A+36.3A+19.7B*4153h81.1B+231B++
M1 Heavy Cycler 105105502.1B++1.8211.219%D29.524%A**16.2C-N/A886.5h17.9C**159.4C+
Fatestealer 100100511.961U1.9632.254%C-33%B**37BN/A852.7h2.6D8C
Nightshade 1451002420.413S3.5188.225%B**13%C*3.7B++1.6M**4027.3h109D-123.6D-
M4-F Pillager 11499362.75A1.1745.49%C2.02%C+49.5A++7.5B++1652h28.6B*62.9B+
Frag Grenade 10198198N/A94.0838.608%D-N/A490C++15B*23380.2h3.1B++8.1C**
NS-R3 Swarm 15797128.083U4.1665.036%C++N/A11.8A7.3B+1508.2h15.9A+24.4A+
M2 Mutilator 8989332.697B++1.2210.862%D--14.607%D--24.1C+N/A773.7h14.5B*133.9C++
NS Annihilator 19988471.872M++2.0581.997%BN/A6.4D-8.1C+16813.7h11.9C++14.5C++
G30 Walker 12986328.667M**24.7530.656%D--2.326%C--39.1B+19.5B2632.2h137.8B**449.5B+
M12 Kobalt-F 8782811.012C2.9116.98%D-13.415%B*13.2DN/A376.2h13.8C**81C+
M40 Fury 10181108.1D4.1852.269%C**N/A47.6D-11.8D2321.7h14.8C++28.3C*
L100 Python HEAT 10778419.5M+15.5870.575%A++N/A55.7A+20.7A+7451.4h8.2D--11.6C*
99SV 7675352.143B+1.7832.323%C++44%B**23.4C+N/A2063.2h3.8A11.9B*
Ectoblaster 7674511.451A+2.4748.206%B**14.865%A++33.6C*N/A842.2h19.8C+41B+
M20 Basilisk-F 105711350.526C-3.4045.566%C4.225%C++7.1D3.4C-5210h114.4C-251D
Halberd-H SE 9066166A+62.0861.123%C**1.515%B++66C+24C+2991h4.5C++7.3B
M60-G Bulldog-H 7466513.2C+9.2849.518%B+N/A82.5C++10C+2700.8h4.7B+9.4B+
Halberd SE 9065165B++61.0841.408%D--1.538%B+29.5D-11.4D-1432.2h5.3D-12.9D*
G40-F Ranger 10463231.5S27.5831.047%C+N/A19.1C++12.4C++2053.3h103.7B++333.9B+
G30 Walker 9956318.667S14.7528.74%C1.786%D*17.5C+13.4B*2153.2h180.5C**627.9C*
Hellion G20 995696.222B*2.3043.29%B3.571%D24.3C+18.7C*2422.3h126.4D292.1C
LB00 Python AP 8156156A*52.0856.342%CN/A56B25C++4631h4.1B+7.3C**
Dual-75 Duster 5954413.5C+9.5831.533%D-N/A60C5.6C*3260.9h4.6B*14.7C**
P525 Marauder 5653317.667C++13.7523.542%B3.774%A*40.8D2.3D1491.3h8.3D-35.3C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret212,0274.4h
Nano-Armor Kit1,4533,243,719257h
Spawn Beacon229,7798.6h
Motion Spotter11358,89430.8h
Skywall Shield Emitter11670.7h
Structure Shield Module21150.5h
Repair Module14061.6h
Turret AI Module34411.8h
Nanite Revive Grenade01440h
Medical Applicator13959,3405.3h
Blast Wall1530.4h
Cortium Silo02601.1h
Restoration Kit71300.4h
Spitfire Auto-Turret3710,4159.8h
Hoplon Anti-Aircraft Phalanx Tower02781.3h
Xiphos Anti-Personnel Tower01960.9h
Sunderer Garage1500.5h
Rampart Wall12272.4h
Welding Device416,6651h
Spear Anti-Vehicle Tower64162.2h
Recon Detection Device65051.2h
Ammunition Package316,6554.1h
Medical Kit1362,8224.4h
Anti-Infantry MANA Turret41470.4h
Flail Targeting Dart75753.5h
Nano-Repair Grenade05080.1h
Router01200.3h
WLT-Howler Mining Laser110148,07769.4h
Orbital Strike Target Designator241661.3h
IPC Targeting Dart01981.6h
Spear Anti-Vehicle Turret11641.3h
Alarm Module1560.2h
Elysium Spawn Tube01300.5h
Light Air Terminal01260.8h
Pillbox0950.6h

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