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Field Marshal Captain BrennHahn[PEST] BrennHahn
TR BR 182

KDR: 3.79

Score: 85.2m

Last Seen: May 23rd, 2019 2:42 PM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 100 (182 total) - Terran Republic on Cobalt - Outfit Member of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 12
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ripper NS-44 Commissioner Claymore M14 Banshee C-4 ARX Hunter QCX S12 Renegade P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $830,664 MLG Score: 664
Fun Score: N/A
Cheeseburgers Flipped: 241TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.583%23.78%75126117126,5141.583682.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.187%2.036A*0.457B+-3.131T-HEAD ++ (~7.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.668B+7.80.452B+17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.086%1.183%11246119113,015142250719.1526257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.681%-0.247C-0.377C--0.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.40.188C++46.10.134C++85.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.873%1.427%314611917,006233634512.99914203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.676%-1.083D*-0.7D1.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.101C+100.174C++23.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.637%3.419%5052411739,446213639694.42022238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.876%-0.341C--0.25C0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.50.034C+37.70.058C+77.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.113%69.263%505411933,0811252152.4589

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.08%1.364A0.139C++0.923

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.51B+2.10.329C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.523%14.381%505511923,2961176472.80034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.486%1.499A+-0.06C+0.494

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.624B+30.392B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 12
85.2m255.1%320 (19.2k)284 (17k)3.78731135,34735,7374.56258182 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR11971169321.683%11.17%24208:2431

37% Engineer9% Heavy Assault34% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 10:45 PMFeb 17th, 2017 10:21 PMMay 23rd, 2019 11:34 PM (3h) (PST)May 23rd, 2019 10:49 AM (16h) (PST)May 23rd, 2019 10:42 AM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
656605960.4510.1190.0501.3970.097664

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,3663,61935,747277384617,033

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5004.3h/208.5d 27,706 15,118 52,972 419.4k 3,304 9,701 29,076 197m

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
A
Kills:1,183
Deaths:442
KDR:2.676
Accuracy:72.473% A
HSR:15.638% C++
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC3 Jaguar
A++
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A++
HSR:22.129% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B*
Kills:574
Deaths:223
KDR:2.574
Accuracy:48.662% B*
HSR:13.937% C+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
MG-C1 Kindred
A++
Kills:290
Deaths:148
KDR:1.959
Accuracy:34.876% A++
HSR:24.483% C++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
MG-HBR1 Dragoon
M**
Kills:156
Deaths:28
KDR:5.571
Accuracy:57.612% M**
HSR:22.436% D
TS4 Haymaker
A++
Kills:149
Deaths:61
KDR:2.443
Accuracy:60.929% A++
HSR:17.450% B*
AMR-66
B**
Kills:137
Deaths:83
KDR:1.651
Accuracy:32.668% B**
HSR:26.277% C*
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:8,174
Deaths (as Engineer):4,290
Deaths (to Engineers):9,125
KDR:1.90536
Kill Difference:3,884
Playtime:1,861.168 hours
Usage:37%
Score:36.926m
Score/min:331
Accuracy (listed only):42.515%
HSR (listed only):20.650%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B**
Kills:1,603
Deaths:1,048
KDR:1.530
Accuracy:20.963% C
HSR:29.757% B**
T7 Mini-Chaingun
B+
Kills:1,533
Deaths:902
KDR:1.700
Accuracy:16.984% C+
HSR:15.003% B+
MSW-R
B
Kills:419
Deaths:214
KDR:1.958
Accuracy:23.610% C*
HSR:26.253% B
NSX Naginata
C
Kills:163
Deaths:74
KDR:2.203
Accuracy:20.989% C
HSR:23.926% D
MG-H1 Watchman
M
Kills:133
Deaths:51
KDR:2.608
Accuracy:37.428% M
HSR:24.812% C+
T9 CARV
B+
Kills:125
Deaths:141
KDR:0.887
Accuracy:16.610% C--
HSR:26.400% B+
Kills:3,976
Deaths (as Heavy Assault):2,430
Deaths (to Heavy Assaults):8,179
KDR:1.63621
Kill Difference:1,546
Playtime:460.526 hours
Usage:9%
Score:6.991m
Score/min:253
Accuracy (listed only):22.764%
HSR (listed only):24.359%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:10,680
Deaths:5,232
KDR:2.041
Accuracy:49.359% A++
HSR:21.807% C+
NS-44L Blackhand
A++
Kills:1,565
Deaths:404
KDR:3.874
Accuracy:55.896% A++
HSR:44.090% C++
T4 AMP
A
Kills:1,412
Deaths:572
KDR:2.469
Accuracy:34.851% A
HSR:19.547% C+
RAMS .50M
B**
Kills:1,400
Deaths:122
KDR:11.475
Accuracy:45.976% B**
HSR:75.714% C
TSAR-42
B*
Kills:1,292
Deaths:490
KDR:2.637
Accuracy:44.362% B*
HSR:60.759% D
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B+
HSR:18.630% B+
NS-357 Underboss
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:52.419% A*
HSR:17.241% C--
NS-30 Vandal
B*
Kills:776
Deaths:276
KDR:2.812
Accuracy:38.041% B*
HSR:26.933% C++
TS2 Inquisitor
B**
Kills:679
Deaths:251
KDR:2.705
Accuracy:34.771% B**
HSR:22.239% B+
NS-AM7 Archer
B+
Kills:652
Deaths:655
KDR:0.995
Accuracy:62.560% B+
HSR:21.626% B+
NSX Tomoe
C*
Kills:531
Deaths:172
KDR:3.087
Accuracy:29.997% C*
HSR:38.606% C*
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
NS-61 Emissary
B*
Kills:347
Deaths:157
KDR:2.210
Accuracy:33.504% B*
HSR:19.885% B+
M77-B
B*
Kills:314
Deaths:95
KDR:3.305
Accuracy:42.729% B*
HSR:81.529% B++
The President
C+
Kills:220
Deaths:99
KDR:2.222
Accuracy:26.195% D*
HSR:23.182% C+
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
NS-45 Pilot
B**
Kills:174
Deaths:68
KDR:2.559
Accuracy:38.330% B**
HSR:32.759% B*
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
Soldier Soaker
B*
Kills:142
Deaths:61
KDR:2.328
Accuracy:41.476% B*
HSR:18.310% B+
99SV
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:32.323% C++
HSR:44% B**
Ectoblaster
A++
Kills:72
Deaths:49
KDR:1.469
Accuracy:48.741% B**
HSR:15.278% A++
Kills:23,448
Deaths (as Infiltrator):10,498
Deaths (to Infiltrators):5,451
KDR:2.23357
Kill Difference:12,950
Playtime:1,708.845 hours
Usage:34%
Score:23.217m
Score/min:226
Accuracy (listed only):39.545%
HSR (listed only):31.149%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46 Armistice
B+
Kills:1,197
Deaths:563
KDR:2.126
Accuracy:27.656% B+
HSR:18.630% B+
TRS-12 Uppercut
A
Kills:1,183
Deaths:442
KDR:2.676
Accuracy:72.473% A
HSR:15.638% C++
TAS-16 Blackjack
B**
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:73.557% B**
HSR:12.511% C--
T5 AMC
B+
Kills:1,163
Deaths:1,035
KDR:1.124
Accuracy:23.355% C+
HSR:21.926% B+
TRAC-5
B+
Kills:872
Deaths:607
KDR:1.437
Accuracy:22.774% C**
HSR:21.101% B+
LC3 Jaguar
A++
Kills:836
Deaths:334
KDR:2.503
Accuracy:31.246% A++
HSR:22.129% B+
LC2 Lynx
B**
Kills:714
Deaths:329
KDR:2.170
Accuracy:28.378% B**
HSR:21.008% C+
AS16 NightHawk
B*
Kills:574
Deaths:223
KDR:2.574
Accuracy:48.662% B*
HSR:13.937% C+
MKV Suppressed
B+
Kills:429
Deaths:473
KDR:0.907
Accuracy:22.017% D
HSR:21.678% B+
TRAC-5 S
B**
Kills:406
Deaths:187
KDR:2.171
Accuracy:28.091% B**
HSR:20.443% B++
MG-C1 Kindred
A++
Kills:290
Deaths:148
KDR:1.959
Accuracy:34.876% A++
HSR:24.483% C++
HC1 Cougar
B++
Kills:226
Deaths:111
KDR:2.036
Accuracy:27.812% B++
HSR:24.336% B+
FA1 Barrage
B+
Kills:223
Deaths:142
KDR:1.570
Accuracy:45.698% B+
HSR:16.592% C*
NSX Tengu
B+
Kills:186
Deaths:108
KDR:1.722
Accuracy:40.196% B+
HSR:17.204% D
TS4 Haymaker
A++
Kills:149
Deaths:61
KDR:2.443
Accuracy:60.929% A++
HSR:17.450% B*
MG-S1 Jackal
B+
Kills:145
Deaths:55
KDR:2.636
Accuracy:29.046% B+
HSR:13.103% D--
NS Baron G5
M*
Kills:78
Deaths:48
KDR:1.625
Accuracy:49.590% B+
HSR:29.487% M*
Kills:9,838
Deaths (as Light Assault):5,378
Deaths (to Light Assaults):5,880
KDR:1.8293
Kill Difference:4,460
Playtime:954.168 hours
Usage:19%
Score:17.508m
Score/min:306
Accuracy (listed only):39.197%
HSR (listed only):19.509%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C*
Kills:280
Deaths:71
KDR:3.944
Accuracy:16.958% C++
HSR:21.429% C*
MRC3 Mercy
B
Kills:269
Deaths:71
KDR:3.789
Accuracy:17.272% C++
HSR:22.305% B
M3 Pounder HEG
C
Kills:200
Deaths:133
KDR:1.504
Accuracy:36.311% C
HSR:2.500% C
M3 Pounder HEG
B+
Kills:178
Deaths:118
KDR:1.508
Accuracy:37.460% C
HSR:3.933% B+
M1 Heavy Cycler
A**
Kills:105
Deaths:50
KDR:2.100
Accuracy:11.219% D
HSR:29.524% A**
M2 Mutilator
D-
Kills:89
Deaths:33
KDR:2.697
Accuracy:10.862% D-
HSR:14.607% D-
Kills:1,121
Deaths (as MAX Suit):238
Deaths (to MAX Suits):1,284
KDR:4.71008
Kill Difference:883
Playtime:30.193 hours
Usage:1%
Score:0.405m
Score/min:224
Accuracy (listed only):21.680%
HSR (listed only):15.716%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,477
V. Kills:522 N/A
Deaths:380
KDR:14.413
Accuracy:34.598% B*
KPH:70.700 B**
VKPH:6.700 A++
M18 Rotary
B**
Kills:2,079
V. Kills:1,208 172%
Deaths:308
KDR:6.750
Accuracy:34.508% B+
KPH:24.800 B**
VKPH:14.400 B++
M18 Needler
B++
Kills:1,933
V. Kills:1,217 159%
Deaths:405
KDR:4.773
Accuracy:32.844% C++
KPH:18.800 B++
VKPH:11.800 B+
Hornet Missiles
B++
Kills:1,187
V. Kills:720 165%
Deaths:85
KDR:13.965
Accuracy:65.956% B++
KPH:88.400 B+
VKPH:53.600 B++
Hellfire Rocket Pods
A
Kills:1,105
V. Kills:268 411%
Deaths:53
KDR:20.849
Accuracy:55.886% B*
KPH:107.900 B+
VKPH:26.200 A
Tomcat A2AM Pods
A++
Kills:650
V. Kills:476 136%
Deaths:16
KDR:40.625
Accuracy:85.091% B*
KPH:121.900 A++
VKPH:89.300 A+
M18 Locust
C+
Kills:642
V. Kills:506 127%
Deaths:114
KDR:5.632
Accuracy:29.035% C-
KPH:17.400 C+
VKPH:13.700 C+
Coyote Missiles
B++
Kills:621
V. Kills:317 195%
Deaths:45
KDR:13.800
Accuracy:57.687% B+
KPH:64.400 B++
VKPH:32.900 B+
M202 Wyrm
C+
Kills:56
V. Kills:26 207%
Deaths:4
KDR:14
Accuracy:48.200% D-
KPH:91.800 C+
VKPH:42.600 C+
Kills:13,750 (10,131 + 0)
Deaths:1,410
KDR:9.752
VKDR:3.730
Vehicle Kills:5,260
Kill Difference:12,340
Playtime:340.333 hours
Usage:7%
Score:5.265m
Score/min:258
Piloting Accuracy:29.035%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:1,527
V. Kills:882 173%
Deaths:105
KDR:14.543
Accuracy:43.980% C*
KPH:36.100 C++
VKPH:20.800 C
L-30R Vektor
B
Kills:1,489
V. Kills:663 224%
Deaths:110
KDR:13.536
Accuracy:32.985% D
KPH:13.500 B
VKPH:6 C
CAS30 Tank Buster
C+
Kills:932
V. Kills:717 130%
Deaths:266
KDR:3.504
Accuracy:45.345% C+
KPH:6.700 C
VKPH:5.100 C--
L-24R Spur
C
Kills:530
V. Kills:47 N/A
Deaths:25
KDR:21.200
Accuracy:31.606% D-
KPH:20.300 D
VKPH:1.800 C
L105 Zephyr
B*
Kills:486
V. Kills:63 N/A
Deaths:31
KDR:15.677
Accuracy:50.072% B*
KPH:61 B+
VKPH:7.900 C+
AP30 Shredder
C
Kills:366
V. Kills:286 128%
Deaths:47
KDR:7.787
Accuracy:27.849% C-
KPH:21.200 C--
VKPH:16.500 C
Dual-75 Duster
C+
Kills:54
V. Kills:5 N/A
Deaths:4
KDR:13.500
Accuracy:32.387% D
KPH:59.400 C
VKPH:5.500 C+
Kills:5,384 (2,951 + 2,433)
Deaths:588
KDR:9.156
VKDR:4.529
Vehicle Kills:2,663
Kill Difference:4,796
Playtime:344.561 hours
Usage:7%
Score:3.688m
Score/min:178
Piloting Accuracy:31.606%
Gunner Accuracy:32.387%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:435
V. Kills:39 N/A
Deaths:24
KDR:18.125
Accuracy:47.925% C+
KPH:67 B+
VKPH:6 C--
Skyguard
C
Kills:226
V. Kills:197 114%
Deaths:56
KDR:4.036
Accuracy:23.706% D-
KPH:9.600 D
VKPH:8.400 C
L100 Python AP
A++
Kills:139
V. Kills:105 131%
Deaths:23
KDR:6.043
Accuracy:62.427% B*
KPH:36 B+
VKPH:27.200 A++
C75 Viper
B++
Kills:74
V. Kills:26 274%
Deaths:14
KDR:5.286
Accuracy:40.964% C**
KPH:31.600 C++
VKPH:11.100 B++
L100 Python HEAT
M
Kills:63
V. Kills:21 286%
Deaths:4
KDR:15.750
Accuracy:68.014% A++
KPH:70 M
VKPH:23.300 A**
Kills:937 (937 + 0)
Deaths:121
KDR:7.744
VKDR:3.207
Vehicle Kills:388
Kill Difference:816
Playtime:37.099 hours
Usage:1%
Score:0.620m
Score/min:278
Driving Accuracy:68.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:4,764
V. Kills:2,697 177%
Deaths:214
KDR:22.262
Accuracy:37.680% D-
KPH:39 B*
VKPH:22.100 B*
P2-120 HESH
B++
Kills:1,180
V. Kills:234 N/A
Deaths:29
KDR:40.690
Accuracy:38.591% C
KPH:63.500 B+
VKPH:12.600 B++
E540 Halberd
B+
Kills:1,119
V. Kills:550 203%
Deaths:83
KDR:13.482
Accuracy:42.610% C*
KPH:30.100 B+
VKPH:14.800 B+
MR11 Gatekeeper
C+
Kills:297
V. Kills:253 117%
Deaths:33
KDR:9
Accuracy:41.062% C*
KPH:18.700 C
VKPH:15.900 C+
P2-120 HEAT
C
Kills:262
V. Kills:132 197%
Deaths:43
KDR:6.093
Accuracy:32.629% D--
KPH:16.600 D
VKPH:8.400 C
G30 Walker
C+
Kills:152
V. Kills:109 138%
Deaths:17
KDR:8.941
Accuracy:20.849% D
KPH:16.100 C+
VKPH:11.500 C
G30 Vulcan
A+
Kills:106
V. Kills:58 180%
Deaths:13
KDR:8.154
Accuracy:34.932% B++
KPH:36.700 A+
VKPH:20.100 B*
G40-F Ranger
C-
Kills:90
V. Kills:57 155%
Deaths:3
KDR:30
Accuracy:24.002% D-
KPH:30 C-
VKPH:19 C-
P525 Marauder
B+
Kills:52
V. Kills:3 N/A
Deaths:3
KDR:17.333
Accuracy:23.542% B+
KPH:48.900 C-
VKPH:2.800 C-
Kills:8,022 (6,206 + 1,816)
Deaths:438
KDR:18.315
VKDR:9.345
Vehicle Kills:4,093
Kill Difference:7,584
Playtime:226.035 hours
Usage:5%
Score:4.050m
Score/min:299
Driving Accuracy:32.629%
Gunner Accuracy:23.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,545
V. Kills:80 N/A
Deaths:71
KDR:21.761
Accuracy:39.014% B+
KPH:151.400 B**
VKPH:7.800 B
G20 Vulcan-H
C++
Kills:996
V. Kills:634 157%
Deaths:156
KDR:6.385
Accuracy:50.295% B+
KPH:43.900 C++
VKPH:27.900 C++
MR11 Gatekeeper-H
B++
Kills:463
V. Kills:486 95%
Deaths:44
KDR:10.523
Accuracy:56.183% B
KPH:35.300 C**
VKPH:37.100 B++
M12 Kobalt-H
C*
Kills:263
V. Kills:12 N/A
Deaths:10
KDR:26.300
Accuracy:20.543% C
KPH:125.500 C*
VKPH:5.700 C*
E540 Halberd-H
B+
Kills:261
V. Kills:152 171%
Deaths:22
KDR:11.864
Accuracy:65.249% B**
KPH:46.300 C++
VKPH:27 B+
G40-F Ranger
C
Kills:110
V. Kills:79 138%
Deaths:13
KDR:8.462
Accuracy:28.924% D
KPH:23.400 D
VKPH:16.800 C
M60-G Bulldog-H
B+
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:49.758% B+
KPH:84.900 C**
VKPH:10.300 C++
Kills:3,704 (0 + 3,704)
Deaths:321
KDR:11.539
VKDR:4.520
Vehicle Kills:1,451
Kill Difference:3,383
Playtime:59.218 hours
Usage:1%
Score:1.382m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:49.758%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:369
V. Kills:139 264%
Deaths:35
KDR:10.543
Accuracy:42.530% B+
KPH:27.200 B+
VKPH:10.200 B+
M12 Kobalt
C++
Kills:300
V. Kills:15 N/A
Deaths:8
KDR:37.500
Accuracy:18.020% C++
KPH:62 C+
VKPH:3.100 C+
M40 Fury
C+
Kills:276
V. Kills:62 438%
Deaths:16
KDR:17.250
Accuracy:44.342% B**
KPH:41.100 C+
VKPH:9.200 C+
M40 Fury
C**
Kills:217
V. Kills:49 434%
Deaths:12
KDR:18.083
Accuracy:40.899% B+
KPH:55.300 C++
VKPH:12.500 C**
M20 Basilisk
B++
Kills:136
V. Kills:92 146%
Deaths:17
KDR:8
Accuracy:38.012% C+
KPH:19.600 C+
VKPH:13.300 B++
M12 Kobalt
C+
Kills:127
V. Kills:3 N/A
Deaths:2
KDR:63.500
Accuracy:17.412% C+
KPH:51.100 D
VKPH:1.200 D-
G30 Walker
B++
Kills:112
V. Kills:89 124%
Deaths:6
KDR:18.667
Accuracy:27.262% C
KPH:17.800 C**
VKPH:14.100 B++
M60-G Bulldog
B+
Kills:109
V. Kills:19 N/A
Deaths:10
KDR:10.900
Accuracy:37.274% C**
KPH:40.300 B+
VKPH:7 C**
G40-F Ranger
C++
Kills:58
V. Kills:38 149%
Deaths:2
KDR:29
Accuracy:30.945% C+
KPH:19.900 C++
VKPH:13 C++
G30 Walker
B*
Kills:56
V. Kills:43 127%
Deaths:3
KDR:18.667
Accuracy:28.740% C+
KPH:17.700 C++
VKPH:13.600 B*
Kills:1,760 (0 + 1,760)
Deaths:111
KDR:15.856
VKDR:4.946
Vehicle Kills:549
Kill Difference:1,649
Playtime:53.598 hours
Usage:1%
Score:0.861m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:28.740%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:4,784
V. Kills:104 N/A
Deaths:1,162
KDR:4.117
Accuracy:48.563% B++
KPH:101 A++
VKPH:2.200 C*
M40 Fury-F
A*
Kills:826
V. Kills:367 224%
Deaths:377
KDR:2.191
Accuracy:65.064% A+
KPH:34.800 B++
VKPH:15.500 A*
M4-F Pillager
A++
Kills:92
V. Kills:12 N/A
Deaths:35
KDR:2.629
Accuracy:46.057% C
KPH:48.200 A++
VKPH:6.300 C*
M12 Kobalt-F
C--
Kills:82
V. Kills:5 N/A
Deaths:81
KDR:1.012
Accuracy:16.931% D
KPH:13.300 D
VKPH:0.800 C--
M20 Basilisk-F
D
Kills:71
V. Kills:34 203%
Deaths:135
KDR:0.526
Accuracy:45.566% C+
KPH:7.100 D
VKPH:3.400 D
Kills:5,855 (5,855 + 0)
Deaths:1,790
KDR:3.271
VKDR:0.292
Vehicle Kills:522
Kill Difference:4,065
Playtime:89.195 hours
Usage:2%
Score:0.894m
Score/min:167
Driving Accuracy:45.566%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,409
V. Kills:107 N/A
Deaths:27
KDR:52.185
Accuracy:36.052% C*
KPH:96.600 B++
VKPH:7.300 C*
Pelter Rocket Pod
B+
Kills:260
V. Kills:89 289%
Deaths:8
KDR:32.500
Accuracy:50.865% C**
KPH:70.900 B+
VKPH:24.300 B+
M20 Wyvern
C+
Kills:225
V. Kills:154 145%
Deaths:36
KDR:6.250
Accuracy:37.556% C
KPH:20.900 C
VKPH:14.300 C+
VLG Missile Launcher
C++
Kills:108
V. Kills:70 152%
Deaths:8
KDR:13.500
Accuracy:54.349% C++
KPH:41.600 D
VKPH:26.900 C++
Hellion G20
C+
Kills:54
V. Kills:41 129%
Deaths:9
KDR:6
Accuracy:42.674% C
KPH:24.600 C
VKPH:18.700 C+
Kills:2,056 (0 + 2,056)
Deaths:88
KDR:23.364
VKDR:5.239
Vehicle Kills:461
Kill Difference:1,968
Playtime:33.806 hours
Usage:1%
Score:0.637m
Score/min:314
Piloting Accuracy:N/A%
Gunner Accuracy:42.674%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ripper 13,41113,30320,2040.658S3.1347.315%A++16.38%C+7.2C++N/A171855.8h1.2B+2.5C+
NS-44 Commissioner 10,72710,6805,2322.041B**1.7549.359%A++21.807%C+18.7DN/A49571.8h3.7C**7.4B*
Claymore 5,8405,84020228.911M**25.1244.943%AN/A267.9A*N/A64121.8h1.2C++2.6B*
M14 Banshee 5,9995,47738014.413B**10.6334.598%B*N/A70.8B**6.7A++20477.4h22.9C*66.1B+
C-4 ARX 7,8655,1335748.943M**5.1626.557%C+N/A160.4B*85.4M++94232h0.8B**3.1B*
Hunter QCX 5,3474,9462,4522.017A*1.7760.016%B**27.315%C++17.3B1.4C55285.2h4.9C*8.1B
S12 Renegade 4,8884,7841,1624.117B+0.3348.563%B++2.864%D100.9A++2.2C*20047.4h2.9B+5.9B++
P2-120 AP 7,4614,76421422.262A*18.4737.68%D-1.427%D-39B*22.1B*348122.2h5.9B++15.7C*
M12 Kobalt 2,7072,60720130.35M**126.5621.472%C+21.557%B*129.7B+5C+31020.1h15.3B+71.2B+
Tank Mine 3,7122,1142219.566M**5.7827.958%C-N/A163.9A123.9A*151712.9h1.6B+5.5B+
M18 Rotary 3,2872,0793086.75A**2.9634.508%B+2.068%C+24.8B**14.4B++21683.7h71.7B*207.7B*
M18 Needler 3,1501,9334054.773B**0.9932.844%C++1.242%D18.8B++11.8B+204103h91.8B++279.6B++
NS-15M1 1,6101,6031,0481.53C++2.2620.963%C29.757%B**21.4DN/A5374.9h11B++52.4B
NS-44L Blackhand 1,5801,5654043.874A*0.0955.896%A++44.09%C++34.7B+N/A9845.1h3.1B**5.6B*
P525 Marauder-H 1,6251,5457121.761B++17.9739.014%B+N/A151.5B**7.8B38610.2h5.5B+14.2B++
T7 Mini-Chaingun 1,5741,5339021.7B*2.0916.984%C+15.003%B+27CN/A8156.7h14.4B84.8B
C150 Dalton 2,4091,52710514.543B**10.7643.98%C*N/A36.1C++20.9C68642.3h3.8B+8.7B++
L-30R Vektor 2,1521,48911013.536S9.7532.985%D1.209%D13.5B6C94110.3h47.1B+142.8B+
T4 AMP 1,4171,4125722.469A+1.3234.851%A19.547%C+28.3C+N/A9449.9h13.1B+37.7B++
CAS 14-E 1,5161,4092752.185A48.4036.052%C*1.774%C+96.5B++7.3C*28814.6h21.4B*59.3B++
RAMS .50M 1,4081,40012211.475A**7.6945.976%B**75.714%C53.8A++N/A14926h2B+4.3B++
TSAR-42 1,2971,2924902.637C+1.1544.362%B*60.759%D39.6C++N/A10732.6h2.2C**4.9B+
SMG-46 Armistice 1,2171,1975632.126B**1.6627.656%B+18.63%B+26.3C+N/A7345.5h12.2B++44B+
Hornet Missiles 1,9071,1878513.965A10.1865.956%B++N/A88.6B+53.7B++65513.4h8.7B+13.1B++
TRS-12 Uppercut 1,2081,1834422.676A1.1172.473%A15.638%C++39.8C++N/A11129.7h2.1B*2.9B*
P2-120 HESH 1,4141,1802940.69A*36.9038.591%C1.271%B+63.4B+12.6B++31418.6h5.1C+13.2C+
Spear Anti-Vehicle Phalanx Tower 1,8751,1737167.571S163.7850.484%C++3.495%C38.8C+23.2C+26030.2h9.9C+19.6C++
TAS-16 Blackjack 1,1771,1675122.279B*1.5173.557%B**12.511%C--57.2B*N/A13320.4h2.3B+3.2B+
T5 AMC 1,1741,1631,0351.124C++2.6623.355%C+21.926%B+12.2DN/A3495.7h13.2B+56.7B+
NS-357 Underboss 1,1641,1605612.068B**1.7252.419%A*17.241%C--26.3C-N/A6644.1h4.1C*7.8B*
E540 Halberd 1,6691,1198313.482B**9.6942.61%C*1.787%D-30.1B+14.8B+21237.2h5.3B+12.4B+
Hellfire Rocket Pods 1,3731,1055320.849A++17.0655.886%B*N/A108.3B+26.3A62710.2h19.6C*35.1B+
G20 Vulcan-H 1,6309961566.385B++2.6050.295%B+3.715%B+43.9C++27.9C++40522.7h92.1B183.1B+
CAS30 Tank Buster 1,6499322663.504A0.2845.345%C+1.395%C++6.7C5.1C--77139.7h60.6C+133.7C++
C-4 1,6129063252.788B**1.0023.942%CN/A82.4C++64.2A**103111h1.5C++6.3C++
TRAC-5 8958726071.437B*2.3522.774%C**21.101%B+16C+N/A7354.4h11.5B*50.3B++
LC3 Jaguar 8598363342.503B*1.2831.246%A++22.129%B+22.8CN/A8336.6h12.5C*39.9B++
M40 Fury-F 1,1938263772.191B+1.6065.064%A+N/A34.9B++15.5A*18323.7h11.7C+17.9B+
Chainblade 8017805,6050.139M**3.6547.55%A+N/A1.3B*N/A4578.1h2.2B+4.6B++
NS-30 Vandal 7797762762.812B++0.9838.041%B*26.933%C++58.3B*N/A13513.3h4.8B++12.7B++
Hyena Missile Launcher 1,270758987.735S3.9533.686%C++N/A14.6C9.9C13351.9h33.8B100.3B+
T2 Striker 1,2267371873.941S0.1541.207%D*N/A23.3A++15.5B*27431.6h21.9A53.2B*
LC2 Lynx 7267143292.17B*1.6228.378%B**21.008%C+25.7C+N/A7727.8h12.1B*42.7B*
TS2 Inquisitor 6836792512.705A+1.0834.771%B**22.239%B+25.7C-N/A6626.4h10.8C++31.1B+
NSX Amaterasu 6706652,6440.252S3.5412.647%D--25.263%B**2.2CN/A6306h3.2C++25.6C++
NS-AM7 Archer 9466526550.995B**2.7962.56%B+21.626%B+6.7C+3C**5496.8h20.2C++32.3C*
Tomcat A2AM Pods 1,1266501640.625S36.8485.091%B*N/A122.6A++89.8A+11265.3h6.9B*8.1B**
M18 Locust 1,1486421145.632A++1.8429.035%C-2.336%B+17.4C+13.7C+18637h127.5C++439.3C++
Orbital Strike Uplink 7976242312N/A308.21629.114%UN/A1560U432.5U61990.4h0.8T*0.1T*
Coyote Missiles 9386214513.8M**10.0157.687%B+N/A64.7B++33B+4579.6h32.5B++56.4B++
AS16 NightHawk 5825742232.574A1.2148.662%B*13.937%C+47.8B++N/A12612h4.7C+9.6B+
MANA Anti-Vehicle Turret 1,0665591693.308A0.4856.02%C*3.041%C-23.8C--21.6C32023.5h10.9C+19.4C++
Spear Anti-Vehicle Phalanx Turret 9015363117.29A++13.5050.594%B++4.104%C+42.9C**29.2B*41312.5h9.2C+18.2B
NSX Tomoe 5325311723.087B++0.7029.997%C*38.606%C*50.6B+N/A11910.5h12.2B+40.7B+
L-24R Spur 5775302521.2M+17.4131.606%D-1.321%D20.3D1.8C6126.1h24.6C++77.7C*
Rocklet Rifle 9744873451.412B**2.3845.306%D-N/A10.3D**10.3D*13547.3h26B*57.3B+
L105 Zephyr 5494863115.677B+11.8950.072%B*N/A60.8B+7.9C+2368h5.7B11.5B+
A30 Walker 773481637.635S3.8526.491%B*1.04%D20C*12.2C+18124h114B+430.2B++
MR11 Gatekeeper-H 9494634410.523A+6.7456.183%BN/A35.3C**37.1B++41113.1h61.6C+109.7C*
Spear Anti-Vehicle Phalanx Turret 645455591S87.2153.484%C+2.198%D--50.6B21.1C+2179h7.8B+14.6B*
L100 Python HESH 4744352418.125B++14.3447.925%C+N/A66.9B+6C--2516.5h2.9B+6.1B+
MKV Suppressed 4354294730.907C2.8822.017%D21.678%B+11.8D--N/A3536.5h15C+67.9C+
MSW-R 4284192141.958C++1.8323.61%C*26.253%B27.4C-N/A13515.3h11.4B+48.4B+
TRAC-5 S 4194061872.171A++1.6228.091%B**20.443%B++14.8CN/A4427.4h10.2B+36.5B++
The Slasher 4054044031.002U2.7931.581%C+25%A++18.7A**N/A4121.6h2.3C+7.4C++
Xiphos Anti-Personnel Phalanx Tower 3873741374S370.2125.387%CN/A196.8C+6.8C5491.9h14.6C**57.4C**
M20 Basilisk 5083693510.543M+6.7642.53%B+8.672%B**27.1B+10.2B+26213.6h83.5B+196.4B+
AP30 Shredder 652366477.787C+4.0027.849%C-1.913%C21.2C--16.5C43717.3h94.4C+338.9C+
NS Decimator 629357993.606M++0.1857.225%C-1.401%D38C**28.9A++3399.4h3.9B++6.8B+
NS-61 Emissary 3483471572.21A*1.5833.504%B*19.885%B+31.3C**N/A8511.1h12B36B++
Aspis Anti-Aircraft Phalanx Turret 646335369.306A*5.5226.049%C+2.09%C+13.6B+12.6C**21724.6h116.6B*447.5B+
ML-7 5473183220.988B+2.8053.213%C1.887%D16.4D11.8C+24319.4h6.9C+12.9C+
A30 Walker 5453153110.161B++6.3727.926%C++N/A16.8B++12.3C**17618.7h134.3B**481B*
M77-B 315314953.305B*0.4842.729%B*81.529%B++17.9C--N/A6417.5h2.3B5.3B+
M12 Kobalt 315300837.5A++33.7118.02%C++22.333%B*62.5C+3.1C+2334.8h18.1C++100.6C**
MR11 Gatekeeper 550297339A5.2141.062%C*2.02%C+18.7C15.9C+25615.9h55.9C+136C++
MG-C1 Kindred 2922901481.959B+1.8334.876%A++24.483%C++23DN/A7212.6h11.2C*32.1B++
MRC3 Mercy 286280713.944B*0.1616.958%C++21.429%C*29.5C++N/A839.5h19.6C+115.7C**
M40 Fury 3382761617.25A13.4644.342%B**1.449%C41.2C+9.3C++3026.7h13.9C++31.4B+
MRC3 Mercy 273269713.789B++0.0017.272%C++22.305%B28.3C+N/A779.5h20.7C+120.1C*
M12 Kobalt-H 2752631026.3B+22.5120.543%C27.376%A*125.2C*5.7C*3592.1h14.5B70.5C**
P2-120 HEAT 394262436.093C++2.3132.629%D--1.908%D16.6D8.4C20815.8h6.4B+19.7C+
E540 Halberd-H 4132612211.864B+8.0865.249%B**1.149%D46.6C++27.1B+4155.6h7.2C11.1C++
Pelter Rocket Pod 349260832.5A28.7150.865%C**1.923%B**70.3B+24.1B+3313.7h18.2B+35.8B+
Sticky Grenade 2562521252N/A248.2150.599%C+N/A1260B++20B*27920.2h1.8B+3.6B+
NSX Masamune 2812371221.943A++1.8452.072%D1.688%C31.6C++5.9D1397.5h7.9B+15.2B+
M60-A Bulldog 2652261120.545C+16.7657.353%B**1.327%D-41.1C**7.1B**2185.5h6.9D12C**
Skyguard 423226564.036B+0.2523.706%D-1.327%D9.6D8.4C17223.5h141.7C597.7D
HC1 Cougar 2312261112.036B**1.7527.812%B++24.336%B+33.2C**N/A1486.8h10.9B+39.2B+
M20 Wyvern 379225366.25C*2.4637.556%C6.222%B**20.8C14.3C+35110.8h96.4C-256.7C-
FA1 Barrage 2242231421.57B+2.2245.698%B+16.592%C*24C+N/A909.3h5.7C12.4C*
The President 220220992.222B++1.5726.195%D*23.182%C+28.9D--N/A667.6h11.2C++42.6C--
M40 Fury 2662171218.083A14.3040.899%B+1.382%C-55.6C++12.6C**3973.9h12.1C**29.6B+
M3 Pounder HEG 2342001331.504C++2.2836.311%C2.5%C13.2C-2.3D7315.1h16.2C++44.6C++
NSX Fujin 1971971197N/A193.2148.481%B*68.528%B+985A++N/A16990.2h2B++4.2B**
M20 Basilisk 289192824A++20.2147.328%D3.646%C-33.7C17C-2375.7h88.7B+187.5B+
NSX Tengu 1871861081.722B+2.0740.196%B+17.204%D37.2C+N/A1015h12.8C**31.9B+
M60-A Bulldog 226182374.919C+1.1329.322%D-1.648%C++23D5.6C+1337.9h5.7C++19.5C
M3 Pounder HEG 2131781181.508C+2.2837.46%C3.933%B+14.6C--2.9D8012.2h16.6C**44.3C*
NS-45 Pilot 176174682.559B**1.2338.33%B**32.759%B*22.6DN/A567.7h8.7C-22.6C**
M60-A Bulldog 214172821.5C+17.7153.96%B++4.07%B**36.6C+8.9A1904.7h6.8C--12.6C++
ASP-30 Grounder 3521651940.851C**2.9464.97%BN/A7.4D--8.3C16122.4h9.7D15C
NSX Naginata 165163742.203B*1.5820.989%C23.926%D47.9C*N/A1473.4h9.6B++45.8B+
MG-HBR1 Dragoon 161156285.571M**1.7857.612%M**22.436%D43.3B*1.4A++1233.6h10.6D--18.4B+
G30 Walker 261152178.941M+5.1520.849%DN/A16C+11.5C1709.5h166.3B+797.7C*
TS4 Haymaker 152149612.443B**1.3460.929%A++17.45%B*32.4C++N/A1194.6h4.5C++7.4B++
MG-S1 Jackal 149145552.636A+1.1529.046%B+13.103%D--26.4CN/A1115.5h11C*38B+
Soldier Soaker 142142612.328B*1.4641.476%B*18.31%B+33.8C-N/A1434.2h6C++14.5B++
L100 Python AP 244139236.043B2.2662.427%B*3.597%B+35.6B+26.9A+6003.9h6.9C+11C*
AMR-66 142137831.651B*2.1432.668%B**26.277%C*20.4C+N/A1066.7h8B+24.5B++
M20 Basilisk 228136178A*4.2138.012%C+7.353%B+19.7C+13.3B++2796.9h111.5C293.2C+
MG-H1 Watchman 141133512.608B*1.1837.428%M24.812%C+31.7C1.9A*1434.2h26.3F--70.2C++
M12 Kobalt 130127263.5M59.7117.412%C+14.173%D--50.8D1.2D-2552.5h21.3D122.4C+
T9 CARV 1271251410.887C+2.9016.61%C--26.4%B+11.9D-N/A19510.5h13.9C*84C+
M20 Drake 196123913.667B**9.8836.203%DN/A24.6C*14.6C+1985h66.5B+183.8B+
Hoplon Anti-Aircraft Phalanx Tower 219121260.5S56.7130.588%B+N/A80.7C+65.3C7491.5h35.3C**115.4C**
M20 Drake 190118814.75C10.9638.318%DN/A21.9C-13.3C--2065.4h78.9B+205.9C*
G30 Walker 201112618.667S14.8827.262%CN/A17.8C**14.1B++2366.3h182.5B+669.6C**
G40-F Ranger 189110138.462C*4.6728.924%DN/A23.4D16.8C2574.7h103.9D-359.3D-
M60-G Bulldog 1281091010.9A+7.1137.274%C**4.587%B**40.4B+7C**2752.7h6.2B+16.8B+
VLG Missile Launcher 178108813.5C+9.7154.349%C++1.852%C+41.5D26.9C++3512.6h10.7F19.7D*
G30 Vulcan 164106138.154B*4.3734.932%B++6.604%A+36.6A+20B*4152.9h81.2B+232.6B++
M1 Heavy Cycler 105105502.1B+1.6911.219%D29.524%A**16.2C-N/A876.5h17.9C*159.4C+
Fatestealer 100100511.961U1.8332.254%C33%B**37B+N/A852.7h2.6D8C
M20 Drake 15998332.667A*28.8829.57%C1.02%D*20C+12.4C2354.9h77.3C++261.5C++
Frag Grenade 10198198N/A94.2138.608%D-N/A490C++15A22720.2h3.1B++8.1C**
M4-F Pillager 10492352.629A1.1646.057%C2.174%C+48.4A++6.3C*1621.9h29.1B**63.1B**
G40-F Ranger 14790330S26.2124.002%D-N/A30C-19C-3123h69.4C**289.1C++
M2 Mutilator 8989332.697B++1.0910.862%D-14.607%D-27C++N/A873.3h14.5B*133.9C+
NS Annihilator 19988471.872M++1.9281.997%B+N/A6.4D-8.1C+16213.7h11.9C+14.5C++
G30 Walker 12885328.333M*24.5530.421%D--2.353%C40.5B++20.5B+2682.1h135.8B**446.6B+
M12 Kobalt-F 8782811.012C2.7816.931%D13.415%B+13.4DN/A376.1h13.7C**80.7C++
M40 Fury 10181108.1C-4.3153.103%BN/A47.6D11.8D2341.7h14.8C++27.9C++
NS-R3 Swarm 12880117.273U3.4964.766%C*N/A13.1A7.9C**1796.1h15.8A+24.3A+
NS Baron G5 7878481.625B++2.1649.59%B+29.487%M*30C+N/A1062.6h4.7C++9.4C++
99SV 7675352.143B1.6432.323%C++44%B**23.4C+N/A2023.2h3.8A11.9B*
C75 Viper 10074145.286C*1.5040.964%C**N/A32.2C*11.3B*6202.3h12.3C**30B+
Ectoblaster 7472491.469A2.3248.741%B**15.278%A++37.9B+1.1C+911.9h19.9C+40.8B+
M20 Basilisk-F 105711350.526C--3.2645.566%C+4.225%C+7.1D3.4D5210h114.4D--251D*
M60-G Bulldog-H 7466513.2C**9.4149.758%B+N/A82.5C*10C++2740.8h4.7B+9.4B++
L100 Python HEAT 8463415.75A*11.9668.014%A++N/A70M23.3A**9770.9h6.1C+9B+
Nightshade 80591430.413S3.3778.976%B++10.17%C3.9C++1.4B**3215.3h58.3D73.8D
G40-F Ranger 9658229S25.2130.945%C+N/A20C*13.1C++2082.9h97.8B++316.2B+
M202 Wyrm 8256414B++10.2148.2%D-1.786%D93.3C+43.3C+6300.6h36.6B+75.9C*
G30 Walker 9956318.667S14.8828.74%C+1.786%D--17.5C++13.4B++2103.2h180.5B+627.9B
Dual-75 Duster 5954413.5C+9.7132.387%DN/A60C5.6C+2880.9h4.6B*14.4C**
Hellion G20 955496C*2.2142.674%C3.704%D24.5C18.6C+2382.2h123.5C--289.3D
P525 Marauder 5552317.333C+13.5523.542%B+3.846%A*47.3C--2.7C--1571.1h8.4D--35.6C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret211,9224.3h
Spawn Beacon198,4627.5h
Nano-Armor Kit1,1942,879,612230.3h
Restoration Kit71300.4h
Skywall Shield Emitter11640.7h
Structure Shield Module21130.5h
Repair Module13971.5h
Turret AI Module34341.7h
Cortium Silo02581.1h
Nanite Revive Grenade01420h
Medical Applicator13457,8455.1h
Blast Wall1530.4h
Spitfire Auto-Turret358,8228.2h
Motion Spotter10657,52430h
Hoplon Anti-Aircraft Phalanx Tower02751.3h
Xiphos Anti-Personnel Tower01960.9h
Rampart Wall12252.4h
Spear Anti-Vehicle Tower64132.2h
Welding Device416,6131h
Recon Detection Device65051.2h
Ammunition Package306,3133.9h
Medical Kit982,1633.1h
Anti-Infantry MANA Turret41300.4h
Flail Targeting Dart75533.4h
Router01100.3h
Nano-Repair Grenade04600.1h
WLT-Howler Mining Laser108143,59964h
IPC Targeting Dart01891.6h
Orbital Strike Target Designator241661.3h
Pillbox0940.6h
Alarm Module1560.2h
Elysium Spawn Tube01190.5h
Spear Anti-Vehicle Turret11631.2h

Check the help document for the dictionary if you want to learn more about words used here.


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