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Praetor Scrim Master Brennos67[LSC] Brennos67
VS BR 86

KDR: 2.36

Score: 129.7m

Last Seen: Jul 17th, 2020 9:42 AM
- OFFLINE - 504.2 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Miller
Level Progress (to 87): 79%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 SVA-88 Ghost NS-15M2 SVA-GG NS-15MG Betelgeuse 54-A E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,712,168 MLG Score: 2168
Fun Score: N/A
Cheeseburgers Flipped: 552TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.377%32.895%901511298120,8012.83185-0.467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.457%1.185B**1.772A++-1.113D*HEAD ++ (~19.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.541B+9.30.347C**24.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.021%1.482%192413455,062258224041.95974210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.548%-0.975D---0.077C+0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
191.2-0.177C53.6-0.007C+137.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.178%1.654%178613434,836315526741.5328181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.66%-0.762D--0.547D1.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.342C**8.40.327C**16.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.537%1.376%60317133212,137278455254.35955220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.119%0.306C*-0.76D-0.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.60.796B++9.70.759B++14.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.172%74.113%6033134610,6274246492.50224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.36%1.689A++0.454B+0.39

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.604B+1.80.43B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.9%16.352%60321347795262640.302627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.436%-0.073C+0.299C*0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.215C++4.20.133C++6.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
129.7m311.6%653 (39.2k)541 (32.5k)2.3646188,23679,6062.6206686 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS13491033723.174%27.266%63203:0156

7% Combat Medic31% Engineer36% Heavy Assault15% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 4th, 2013 4:47 PMMar 21st, 2020 8:00 PMJul 25th, 2020 2:09 PM (13d) (PST)Jul 17th, 2020 5:42 AM (21d) (PST)Jul 17th, 2020 5:42 AM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7592085510.7860.3320.2142.6650.0692168

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,56112,48333,078472013160432,484

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3993.2h/166.4d 20,384 51,324 52,485 638.5k 5,148 13,767 16,634 181.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B**
Kills:31,794
Deaths:9,937
KDR:3.200
Accuracy:28.175% B++
HSR:38.976% B**
SVA-88
C++
Kills:10,207
Deaths:4,614
KDR:2.212
Accuracy:25.375% C+
HSR:29.411% C++
NS-15M2
B+
Kills:8,407
Deaths:2,569
KDR:3.272
Accuracy:26.580% C
HSR:35.756% B+
SVA-GG
C**
Kills:6,930
Deaths:2,408
KDR:2.878
Accuracy:26.842% D
HSR:36.609% C**
NS-15MG
B++
Kills:6,285
Deaths:1,575
KDR:3.990
Accuracy:29.065% C++
HSR:42.068% B++
Betelgeuse 54-A
C
Kills:4,309
Deaths:1,612
KDR:2.673
Accuracy:27.044% C
HSR:30.007% C--
NS-15M1
C+
Kills:1,936
Deaths:1,030
KDR:1.880
Accuracy:23.932% C
HSR:26.136% C+
VE-H Maw
B**
Kills:1,803
Deaths:411
KDR:4.387
Accuracy:31.021% B+
HSR:41.486% B**
Pulsar LSW
C
Kills:1,786
Deaths:1,002
KDR:1.782
Accuracy:24.777% C
HSR:24.972% C
NSX Naginata
B++
Kills:1,348
Deaths:408
KDR:3.304
Accuracy:26.217% C++
HSR:37.686% B++
VX29 Polaris
A
Kills:1,236
Deaths:307
KDR:4.026
Accuracy:31.045% B*
HSR:37.945% A
Flare VE6
B+
Kills:1,192
Deaths:351
KDR:3.396
Accuracy:26.639% C++
HSR:32.047% B+
Ursa
C
Kills:1,187
Deaths:837
KDR:1.418
Accuracy:24.081% C
HSR:21.651% D
NSX-P Naginata
B**
Kills:980
Deaths:220
KDR:4.455
Accuracy:30.245% B++
HSR:43.265% B**
Kills:79,400
Deaths (as Heavy Assault):27,281
Deaths (to Heavy Assaults):24,722
KDR:2.91045
Kill Difference:52,119
Playtime:1,435.319 hours
Usage:36%
Score:45.103m
Score/min:524
Accuracy (listed only):27.217%
HSR (listed only):34.144%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C++
Kills:2,634
Deaths:1,480
KDR:1.780
Accuracy:27.942% C+
HSR:21.830% C++
Terminus VX-9
B+
Kills:2,073
Deaths:985
KDR:2.105
Accuracy:27.191% C+
HSR:32.851% B+
H-V45
C
Kills:1,873
Deaths:1,431
KDR:1.309
Accuracy:22.549% D-
HSR:22.157% C
NS-11A
B+
Kills:1,422
Deaths:550
KDR:2.585
Accuracy:28.921% C**
HSR:31.646% B+
Eridani SX5
D
Kills:1,282
Deaths:998
KDR:1.285
Accuracy:26.528% D
HSR:18.175% D
VE-S Canis
A
Kills:1,273
Deaths:286
KDR:4.451
Accuracy:33.960% B+
HSR:38.099% A
Sirius SX12
C+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% C+
HSR:19.293% C+
MKV Suppressed
C+
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C--
HSR:20.731% C+
Pulsar VS1
C+
Kills:1,159
Deaths:867
KDR:1.337
Accuracy:22.517% D
HSR:23.382% C+
Equinox VE2
B*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:29.180% C++
HSR:31.148% B*
Pandora VX25
C+
Kills:600
Deaths:407
KDR:1.474
Accuracy:38.666% D
HSR:16.500% C+
NS Baron G5
B*
Kills:580
Deaths:347
KDR:1.671
Accuracy:51.147% B
HSR:20.172% B*
NS-11P
B**
Kills:518
Deaths:168
KDR:3.083
Accuracy:32.116% B*
HSR:37.066% B**
Skorpios
B+
Kills:510
Deaths:230
KDR:2.217
Accuracy:27.360% C
HSR:29.412% B+
VE-A Lacerta
A
Kills:429
Deaths:119
KDR:3.605
Accuracy:37.629% A
HSR:31.702% B
Darkstar
B
Kills:225
Deaths:101
KDR:2.228
Accuracy:28.173% C+
HSR:29.778% B
Phobos VX86
C
Kills:195
Deaths:206
KDR:0.947
Accuracy:54.040% D-
HSR:15.897% C
NS-66 Punisher
B*
Kills:150
Deaths:47
KDR:3.191
Accuracy:27.952% C+
HSR:36.667% B*
NSX Yumi
A++
Kills:146
Deaths:77
KDR:1.896
Accuracy:28.950% C+
HSR:47.945% A++
NSX Tengu
B++
Kills:132
Deaths:64
KDR:2.063
Accuracy:43.299% B+
HSR:29.546% B++
Kills:18,781
Deaths (as Combat Medic):10,533
Deaths (to Combat Medics):9,654
KDR:1.78306
Kill Difference:8,248
Playtime:293.584 hours
Usage:7%
Score:8.027m
Score/min:456
Accuracy (listed only):32.022%
HSR (listed only):27.700%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B++
Kills:2,430
Deaths:971
KDR:2.503
Accuracy:28.817% B+
HSR:27.161% B++
Solstice SF
C+
Kills:2,260
Deaths:2,213
KDR:1.021
Accuracy:26.236% C+
HSR:8.274% D*
Zenith VX-5
C--
Kills:1,789
Deaths:1,242
KDR:1.440
Accuracy:25.388% C--
HSR:18.223% D-
NS-11C
C+
Kills:1,709
Deaths:862
KDR:1.983
Accuracy:26.780% C+
HSR:21.475% C+
Pulsar C
C**
Kills:1,450
Deaths:462
KDR:3.139
Accuracy:27.483% C+
HSR:28.138% C**
VX6-7
C
Kills:1,437
Deaths:1,432
KDR:1.003
Accuracy:23.452% D
HSR:21.086% C
Eclipse VE3A
B+
Kills:1,249
Deaths:541
KDR:2.309
Accuracy:28.224% C+
HSR:24.099% B+
Eidolon VE33
B**
Kills:1,238
Deaths:555
KDR:2.231
Accuracy:30.349% C+
HSR:37.641% B**
Solstice VE3
C++
Kills:1,179
Deaths:783
KDR:1.506
Accuracy:26.590% C++
HSR:21.883% C++
VE-C Horizon
B+
Kills:912
Deaths:270
KDR:3.378
Accuracy:39.710% B
HSR:32.566% B+
Solstice Burst
B*
Kills:805
Deaths:346
KDR:2.327
Accuracy:28.779% C+
HSR:33.540% B*
Pandora VX25
C+
Kills:600
Deaths:407
KDR:1.474
Accuracy:38.666% D
HSR:16.500% C+
NS Baron G5
B*
Kills:580
Deaths:347
KDR:1.671
Accuracy:51.147% B
HSR:20.172% B*
NS-30 Tranquility
A
Kills:225
Deaths:58
KDR:3.879
Accuracy:47.373% A
HSR:40% C*
Phobos VX86
C
Kills:195
Deaths:206
KDR:0.947
Accuracy:54.040% D-
HSR:15.897% C
VE-LR Obelisk
A+
Kills:101
Deaths:23
KDR:4.391
Accuracy:45.426% A+
HSR:38.614% B
NSX Tanto
C+
Kills:89
Deaths:34
KDR:2.618
Accuracy:28.376% C
HSR:28.090% C+
Kills:18,248
Deaths (as Engineer):10,752
Deaths (to Engineers):15,064
KDR:1.69717
Kill Difference:7,496
Playtime:1,255.962 hours
Usage:31%
Score:45.757m
Score/min:607
Accuracy (listed only):33.932%
HSR (listed only):25.492%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
C++
Kills:2,634
Deaths:1,480
KDR:1.780
Accuracy:27.942% C+
HSR:21.830% C++
Serpent VE92
B++
Kills:2,430
Deaths:971
KDR:2.503
Accuracy:28.817% B+
HSR:27.161% B++
Solstice SF
C+
Kills:2,260
Deaths:2,213
KDR:1.021
Accuracy:26.236% C+
HSR:8.274% D*
Zenith VX-5
C--
Kills:1,789
Deaths:1,242
KDR:1.440
Accuracy:25.388% C--
HSR:18.223% D-
NS-11C
C+
Kills:1,709
Deaths:862
KDR:1.983
Accuracy:26.780% C+
HSR:21.475% C+
Pulsar C
C**
Kills:1,450
Deaths:462
KDR:3.139
Accuracy:27.483% C+
HSR:28.138% C**
VX6-7
C
Kills:1,437
Deaths:1,432
KDR:1.003
Accuracy:23.452% D
HSR:21.086% C
Eridani SX5
D
Kills:1,282
Deaths:998
KDR:1.285
Accuracy:26.528% D
HSR:18.175% D
VE-S Canis
A
Kills:1,273
Deaths:286
KDR:4.451
Accuracy:33.960% B+
HSR:38.099% A
Eclipse VE3A
B+
Kills:1,249
Deaths:541
KDR:2.309
Accuracy:28.224% C+
HSR:24.099% B+
Sirius SX12
C+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% C+
HSR:19.293% C+
Solstice VE3
C++
Kills:1,179
Deaths:783
KDR:1.506
Accuracy:26.590% C++
HSR:21.883% C++
MKV Suppressed
C+
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C--
HSR:20.731% C+
VE-C Horizon
B+
Kills:912
Deaths:270
KDR:3.378
Accuracy:39.710% B
HSR:32.566% B+
Solstice Burst
B*
Kills:805
Deaths:346
KDR:2.327
Accuracy:28.779% C+
HSR:33.540% B*
Pandora VX25
C+
Kills:600
Deaths:407
KDR:1.474
Accuracy:38.666% D
HSR:16.500% C+
NS Baron G5
B*
Kills:580
Deaths:347
KDR:1.671
Accuracy:51.147% B
HSR:20.172% B*
Skorpios
B+
Kills:510
Deaths:230
KDR:2.217
Accuracy:27.360% C
HSR:29.412% B+
Phobos VX86
C
Kills:195
Deaths:206
KDR:0.947
Accuracy:54.040% D-
HSR:15.897% C
NS-66 Punisher
B*
Kills:150
Deaths:47
KDR:3.191
Accuracy:27.952% C+
HSR:36.667% B*
NSX Tengu
B++
Kills:132
Deaths:64
KDR:2.063
Accuracy:43.299% B+
HSR:29.546% B++
NSX Tanto
C+
Kills:89
Deaths:34
KDR:2.618
Accuracy:28.376% C
HSR:28.090% C+
Kills:25,086
Deaths (as Light Assault):14,881
Deaths (to Light Assaults):12,989
KDR:1.68577
Kill Difference:10,205
Playtime:324.268 hours
Usage:8%
Score:9.801m
Score/min:504
Accuracy (listed only):31.502%
HSR (listed only):24.130%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:10,140
Deaths:3,395
KDR:2.987
Accuracy:46.462% B++
HSR:74.251% C++
NS-7 PDW
C++
Kills:2,634
Deaths:1,480
KDR:1.780
Accuracy:27.942% C+
HSR:21.830% C++
Artemis VX26
C+
Kills:2,627
Deaths:1,430
KDR:1.837
Accuracy:28.120% C
HSR:25.390% C+
NS-44P Commissioner
B
Kills:2,461
Deaths:1,685
KDR:1.461
Accuracy:47.698% B
HSR:32.670% C++
Nyx VX31
B
Kills:1,787
Deaths:910
KDR:1.964
Accuracy:38.973% B
HSR:32.960% C++
NS-44 Commissioner
C--
Kills:1,313
Deaths:1,442
KDR:0.911
Accuracy:35.657% C--
HSR:19.497% D
Eridani SX5
D
Kills:1,282
Deaths:998
KDR:1.285
Accuracy:26.528% D
HSR:18.175% D
VE-S Canis
A
Kills:1,273
Deaths:286
KDR:4.451
Accuracy:33.960% B+
HSR:38.099% A
Sirius SX12
C+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% C+
HSR:19.293% C+
NSX Tomoe
B+
Kills:1,217
Deaths:381
KDR:3.194
Accuracy:32.446% C**
HSR:47.658% B+
Spiker
B+
Kills:1,196
Deaths:1,026
KDR:1.166
Accuracy:29.689% C
HSR:26.756% B+
MKV Suppressed
C+
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C--
HSR:20.731% C+
NS-30 Vandal
C
Kills:835
Deaths:493
KDR:1.694
Accuracy:34.353% C
HSR:26.228% C
Skorpios
B+
Kills:510
Deaths:230
KDR:2.217
Accuracy:27.360% C
HSR:29.412% B+
NS-357 Underboss
B*
Kills:508
Deaths:381
KDR:1.333
Accuracy:44.494% B+
HSR:34.252% B*
NS-61 Emissary
B**
Kills:498
Deaths:252
KDR:1.976
Accuracy:31.112% C++
HSR:26.506% B**
NS-45 Pilot
B*
Kills:455
Deaths:224
KDR:2.031
Accuracy:39.210% B*
HSR:34.725% B+
Parallax VX3
C++
Kills:416
Deaths:253
KDR:1.644
Accuracy:41.670% C++
HSR:67.067% F
Beamer VS3
C+
Kills:208
Deaths:295
KDR:0.705
Accuracy:24.394% D
HSR:23.077% C+
NS-AM7 Archer
A
Kills:159
Deaths:252
KDR:0.631
Accuracy:56.417% C
HSR:34.591% A
NS-66 Punisher
B*
Kills:150
Deaths:47
KDR:3.191
Accuracy:27.952% C+
HSR:36.667% B*
NSX Tengu
B++
Kills:132
Deaths:64
KDR:2.063
Accuracy:43.299% B+
HSR:29.546% B++
NSX Daimyo
B**
Kills:71
Deaths:19
KDR:3.737
Accuracy:51.111% B**
HSR:95.775% B+
Cerberus
B**
Kills:54
Deaths:13
KDR:4.154
Accuracy:40.909% B**
HSR:35.185% B*
NS-44L Blackhand
A
Kills:51
Deaths:22
KDR:2.318
Accuracy:38.929% D
HSR:58.824% A
Phaseshift VX-S
N/A
Kills:50
Deaths:25
KDR:2
Accuracy:40.476% N/A
HSR:76% N/A
Kills:32,448
Deaths (as Infiltrator):17,263
Deaths (to Infiltrators):10,790
KDR:1.87963
Kill Difference:15,185
Playtime:588.765 hours
Usage:15%
Score:18.627m
Score/min:527
Accuracy (listed only):36.210%
HSR (listed only):37.891%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C++
Kills:1,437
Deaths:509
KDR:2.823
Accuracy:19.576% D
HSR:24.217% C++
Blueshift VM5
C--
Kills:1,389
Deaths:482
KDR:2.882
Accuracy:19.198% D
HSR:20.302% C--
Nebula VM20
C+
Kills:310
Deaths:109
KDR:2.844
Accuracy:20.438% C+
HSR:20% C-
Nebula VM20
B*
Kills:239
Deaths:74
KDR:3.230
Accuracy:22.376% C++
HSR:28.452% B*
Comet VM2
A
Kills:222
Deaths:135
KDR:1.644
Accuracy:45.541% C+
HSR:6.757% A
Comet VM2
D
Kills:221
Deaths:121
KDR:1.826
Accuracy:44.693% D
HSR:3.167% D
NS-20 Gorgon
A+
Kills:148
Deaths:50
KDR:2.960
Accuracy:25.551% C--
HSR:31.757% A+
NS-20 Gorgon
A+
Kills:135
Deaths:50
KDR:2.700
Accuracy:25.895% C--
HSR:31.111% A+
Kills:4,101
Deaths (as MAX Suit):765
Deaths (to MAX Suits):4,821
KDR:5.36078
Kill Difference:3,336
Playtime:69.148 hours
Usage:2%
Score:2.403m
Score/min:579
Accuracy (listed only):27.908%
HSR (listed only):20.720%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:1,678
V. Kills:61 N/A
Deaths:212
KDR:7.915
Accuracy:49.563% B*
KPH:107 B**
VKPH:3.900 C+
Saron Laser Cannon
C+
Kills:1,361
V. Kills:1,366 100%
Deaths:969
KDR:1.405
Accuracy:26.965% D-
KPH:12.100 C-
VKPH:12.100 C+
Dual Photon Pods
D
Kills:1,315
V. Kills:283 463%
Deaths:258
KDR:5.097
Accuracy:52.877% C
KPH:55.500 D
VKPH:11.900 D
V26 Maelstrom Turbo Laser
C
Kills:708
V. Kills:588 120%
Deaths:562
KDR:1.260
Accuracy:23.611% D**
KPH:13.500 C--
VKPH:11.200 C
Coyote Missiles
D
Kills:98
V. Kills:101 96%
Deaths:49
KDR:2
Accuracy:53.722% C+
KPH:16.600 D--
VKPH:17.100 D
Hornet Missiles
B
Kills:62
V. Kills:34 177%
Deaths:18
KDR:3.444
Accuracy:66.438% B
KPH:41.800 D-
VKPH:22.900 D-
Kills:5,222 (3,747 + 0)
Deaths:2,068
KDR:2.525
VKDR:1.176
Vehicle Kills:2,433
Kill Difference:3,154
Playtime:212.063 hours
Usage:5%
Score:5.166m
Score/min:406
Piloting Accuracy:23.611%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:1,689
V. Kills:899 188%
Deaths:240
KDR:7.038
Accuracy:54.727% A++
KPH:39.800 C
VKPH:21.200 D
L105 Zephyr
A+
Kills:1,458
V. Kills:161 N/A
Deaths:87
KDR:16.759
Accuracy:48.553% B+
KPH:96.600 A+
VKPH:10.700 C++
AP30 Shredder
U
Kills:196
V. Kills:57 338%
Deaths:29
KDR:6.759
Accuracy:21.113% F--
KPH:705,600 U
VKPH:205,200 U
CAS30 Tank Buster
D
Kills:87
V. Kills:91 95%
Deaths:160
KDR:0.544
Accuracy:39.771% D-
KPH:4.500 D-
VKPH:4.700 D
Kills:3,430 (87 + 3,343)
Deaths:516
KDR:6.647
VKDR:2.341
Vehicle Kills:1,208
Kill Difference:2,914
Playtime:77.052 hours
Usage:2%
Score:3.609m
Score/min:781
Piloting Accuracy:39.771%
Gunner Accuracy:21.113%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B*
Kills:1,342
V. Kills:134 N/A
Deaths:80
KDR:16.775
Accuracy:28.642% D**
KPH:63.900 B*
VKPH:6.400 C-
L100 Python HEAT
D*
Kills:610
V. Kills:190 319%
Deaths:124
KDR:4.919
Accuracy:29.191% F*
KPH:18.500 D*
VKPH:5.800 D**
L100 Python AP
D-
Kills:270
V. Kills:201 134%
Deaths:85
KDR:3.176
Accuracy:52.688% C--
KPH:21.100 D*
VKPH:15.700 D-
Skyguard
D
Kills:108
V. Kills:96 111%
Deaths:39
KDR:2.769
Accuracy:26.684% D
KPH:9.800 D-
VKPH:8.700 D
L100 Python HESH
C+
Kills:92
V. Kills:9 N/A
Deaths:12
KDR:7.667
Accuracy:44.380% D-
KPH:63.800 C+
VKPH:6.200 D-
Kills:2,422 (2,422 + 0)
Deaths:340
KDR:7.124
VKDR:1.853
Vehicle Kills:630
Kill Difference:2,082
Playtime:79.354 hours
Usage:2%
Score:1.470m
Score/min:309
Driving Accuracy:44.380%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B++
Kills:2,986
V. Kills:2,589 115%
Deaths:411
KDR:7.265
Accuracy:59.567% A
KPH:26.300 D-
VKPH:22.800 B++
Supernova FPC
C+
Kills:2,240
V. Kills:2,007 112%
Deaths:618
KDR:3.625
Accuracy:52.744% C
KPH:19.600 D--
VKPH:17.500 C+
Saron HRB
C*
Kills:1,406
V. Kills:1,134 124%
Deaths:202
KDR:6.960
Accuracy:47.883% C+
KPH:26.900 C
VKPH:21.700 C*
Proton II PPA
B+
Kills:1,194
V. Kills:53 N/A
Deaths:58
KDR:20.586
Accuracy:27.672% C++
KPH:87.500 B+
VKPH:3.900 C+
Supernova VPC
C+
Kills:266
V. Kills:35 N/A
Deaths:30
KDR:8.867
Accuracy:51.880% C+
KPH:45.300 C
VKPH:6 D
Aphelion VEX-4
A*
Kills:58
V. Kills:40 141%
Deaths:9
KDR:6.444
Accuracy:37.541% C**
KPH:45.700 A
VKPH:31.500 A*
Kills:8,150 (2,506 + 5,644)
Deaths:1,328
KDR:6.137
VKDR:4.411
Vehicle Kills:5,858
Kill Difference:6,822
Playtime:301.152 hours
Usage:8%
Score:14.003m
Score/min:775
Driving Accuracy:51.880%
Gunner Accuracy:37.541%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C--
Kills:837
V. Kills:33 N/A
Deaths:47
KDR:17.809
Accuracy:32.844% D--
KPH:80.700 C--
VKPH:3.200 D--
M40 Fury-H
C*
Kills:331
V. Kills:41 N/A
Deaths:22
KDR:15.046
Accuracy:40.971% D
KPH:110.900 C*
VKPH:13.700 C
M12 Kobalt-H
B*
Kills:106
V. Kills:2 N/A
Deaths:2
KDR:53
Accuracy:18.203% D**
KPH:206.400 B*
VKPH:3.900 D
Saron HRB-H
C+
Kills:87
V. Kills:71 121%
Deaths:25
KDR:3.480
Accuracy:57.143% C+
KPH:32.300 D
VKPH:26.400 C+
E540 Halberd-H
D--
Kills:75
V. Kills:46 160%
Deaths:16
KDR:4.688
Accuracy:48.004% F
KPH:24.100 D*
VKPH:14.800 D--
Kills:1,436 (0 + 1,436)
Deaths:112
KDR:12.821
VKDR:1.723
Vehicle Kills:193
Kill Difference:1,324
Playtime:19.681 hours
Usage:0%
Score:0.529m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:48.004%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:355
V. Kills:49 N/A
Deaths:41
KDR:8.659
Accuracy:39.406% C+
KPH:67.200 B+
VKPH:9.300 C
M40 Fury
B*
Kills:327
V. Kills:37 N/A
Deaths:17
KDR:19.235
Accuracy:39.844% C++
KPH:87.300 B*
VKPH:9.900 C-
M60-G Bulldog
B+
Kills:225
V. Kills:33 N/A
Deaths:26
KDR:8.654
Accuracy:43.080% C**
KPH:47.500 B+
VKPH:7 C+
M20 Basilisk
C
Kills:79
V. Kills:34 226%
Deaths:28
KDR:2.821
Accuracy:35.594% D-
KPH:16.500 D
VKPH:7.100 C
M20 Basilisk
B+
Kills:71
V. Kills:57 122%
Deaths:17
KDR:4.176
Accuracy:38.078% C-
KPH:15 D-
VKPH:12 B+
M60-G Bulldog
C++
Kills:70
V. Kills:9 N/A
Deaths:11
KDR:6.364
Accuracy:43.629% C++
KPH:58.800 C++
VKPH:7.600 C
M12 Kobalt
C
Kills:52
V. Kills:2 N/A
Deaths:4
KDR:13
Accuracy:15.936% D-
KPH:67.400 C
VKPH:2.600 C--
Kills:1,179 (0 + 1,179)
Deaths:144
KDR:8.188
VKDR:1.535
Vehicle Kills:221
Kill Difference:1,035
Playtime:25.240 hours
Usage:1%
Score:0.896m
Score/min:592
Driving Accuracy:N/A%
Gunner Accuracy:15.936%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:1,118
V. Kills:350 319%
Deaths:745
KDR:1.501
Accuracy:56.658% B+
KPH:31.600 C**
VKPH:9.900 C**
S12 Renegade
C++
Kills:241
V. Kills:5 N/A
Deaths:86
KDR:2.802
Accuracy:39.686% D
KPH:67.100 C++
VKPH:1.400 C--
M12 Kobalt-F
B+
Kills:211
V. Kills: N/A
Deaths:119
KDR:1.773
Accuracy:21.940% D
KPH:57.300 B+
VKPH:0 D*
M20 Basilisk-F
B++
Kills:66
V. Kills:7 N/A
Deaths:68
KDR:0.971
Accuracy:25.417% F
KPH:36.200 B++
VKPH:3.800 D
Kills:1,636 (1,636 + 0)
Deaths:1,018
KDR:1.607
VKDR:0.356
Vehicle Kills:362
Kill Difference:618
Playtime:44.501 hours
Usage:1%
Score:0.941m
Score/min:352
Driving Accuracy:25.417%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,563
V. Kills:32 N/A
Deaths:105
KDR:14.886
Accuracy:33.272% C
KPH:122.600 B*
VKPH:2.500 D*
M20 Wyvern
D
Kills:90
V. Kills:53 167%
Deaths:27
KDR:3.333
Accuracy:37.075% C+
KPH:16.100 D
VKPH:9.500 D
Kills:1,653 (0 + 1,653)
Deaths:132
KDR:12.523
VKDR:0.644
Vehicle Kills:85
Kill Difference:1,521
Playtime:18.345 hours
Usage:0%
Score:0.468m
Score/min:425
Piloting Accuracy:N/A%
Gunner Accuracy:37.075%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 32,13331,7949,9373.2C**0.8428.175%B++38.976%B**81.3B++N/A241391.3h9.1B+32.2C+
SVA-88 10,28310,2074,6142.212C+0.1525.375%C+29.411%C++66.9C++N/A320152.5h9.7B+38.4B
Ghost 10,18710,1403,3952.987C0.6246.462%B++74.251%C++66.3C*N/A187152.9h1.8B+3.8B+
NS-15M2 8,4538,4072,5693.272C*0.9126.58%C35.756%B+74.7C++N/A223112.5h9.2B*34.4B+
SVA-GG 6,9706,9302,4082.878C+0.5126.842%D36.609%C**80.2CN/A26586.4h9B+33.6C++
NS-15MG 6,3496,2851,5753.99B*1.6329.065%C++42.068%B++96.4C*1C++27765.2h9.2B+31.8B
Betelgeuse 54-A 4,3694,3091,6122.673C+0.3127.044%C30.007%C--80.4C1.1C47253.6h9.6C**35.6C++
E540 Halberd 5,5752,9864117.265C--4.9059.567%A1.373%C26.3D-22.8B++643113.5h6.9D*11.7C
NS-7 PDW 2,6492,6341,4801.78C*0.5827.942%C+21.83%C++43.2C+N/A20261h12.1B43.3C**
Artemis VX26 2,6492,6271,4301.837C+0.5328.12%C25.39%C+52.5C++N/A31150h10.5B37.5C*
Lasher X2 2,5182,4991,9491.282C+1.0826.668%C--5.322%B*38.7CN/A21464.6h14.3B**53.5B+
NS-44P Commissioner 2,4742,4611,6851.461C+0.9047.698%B32.67%C++90.1C*N/A23627.3h2.7B++5.7B+
Serpent VE92 2,4612,4309712.503B++0.1428.817%B+27.161%B++72.8B+N/A29233.4h9.7B++33.7B+
Solstice SF 2,2952,2602,2131.021C+1.3426.236%C+8.274%D*19.4CN/A70116.7h8.3C**31.6B+
Supernova FPC 4,2472,2406183.625D1.2652.744%C1.607%C+19.5D--17.5C+946114.6h5.3C--10.1C--
Terminus VX-9 2,0942,0739852.105C+0.2627.191%C+32.851%B+54.8C++N/A24937.8h10.3B+37.9B
C-4 2,8372,0329922.048C++0.3229.695%C*N/A87.6C34.7C*133223.2h1.3C+4.3C*
NS-15M1 1,9421,9361,0301.88C+0.4823.932%C26.136%C+47.7CN/A25940.6h10.3B+43.2C++
H-V45 1,8871,8731,4311.309C1.0622.549%D-22.157%C22.3DN/A8784.1h13.4D59.3D
VE-H Maw 1,8201,8034114.387A2.0231.021%B+41.486%B**121B**1.1C+32914.9h7.9B+25.4B+
Plasma Grenade 1,8091,79311793N/A1,790.6457.61%B**N/A747.1B+6.7C37652.4h2.7B+4.7B*
Zenith VX-5 1,8081,7891,2421.44C+0.9225.388%C--18.223%D-29.9C--N/A15859.8h11.7C++46.2C+
Nyx VX31 1,8051,7879101.964C0.4038.973%B32.96%C++59.8C++N/A31529.9h4.6B+11.8B+
Pulsar LSW 1,7971,7861,0021.782C+0.5824.777%C24.972%C53.5CN/A35733.4h10B+40.3C++
NS-11C 1,7261,7098621.983B0.3826.78%C+21.475%C+56.6C**N/A33130.2h11.1B+41.5B+
NS Decimator 2,3271,7051,5531.098C1.2761.435%C+2.229%C**39C14.2D51843.7h3.8C*6.3C*
C150 Dalton 2,5881,6892407.038C+4.6754.727%A++N/A39.7C21.2D66342.5h4.1D7.6B+
Light PPA 1,7391,6782127.915C++5.5549.563%B*1.132%C+106.9B**3.9C+57215.7h7.3B++14.7B++
CAS 14-E 1,5951,56310514.886C12.5233.272%C2.111%B123.1B*2.5D*51312.7h13.5A+40.5B**
L105 Zephyr 1,6191,4588716.759B*14.3948.553%B+N/A96.6A+10.7C++97115.1h3.5A+7.3B**
Pulsar C 1,4581,4504623.139C**0.7727.483%C+28.138%C**71.1B+N/A28620.4h9B+32.9B+
VX6-7 1,4531,4371,4321.003C1.3623.452%D21.086%C13.6D-N/A83105.3h13.1C55.7C
Blueshift VM5 1,4511,4375092.823C+0.4619.576%D24.217%C++38.7CN/A20637.1h14.6C**74.4C+
NS-11A 1,4371,4225502.585B+0.2228.921%C**31.646%B+70.4B+N/A31720.2h10.1B*34.8B++
Saron HRB 2,5401,4062026.96C+4.6047.883%C+N/A26.9C21.7C*75852.3h20.4C++42.7C*
Blueshift VM5 1,4051,3894822.882C+0.5219.198%D20.302%C--40.5C+N/A22434.3h14B73C+
Saron Laser Cannon 2,7271,3619691.405C0.9626.965%D-1.249%C-12.1C-12.1C+379112.7h131.8C+488.8C-
NSX Naginata 1,3581,3484083.304B**0.9426.217%C++37.686%B++85.3B+N/A22215.8h8.8B++33.6B+
C75 Viper 1,4761,3428016.775A+14.4128.642%D**1.043%C63.9B*6.4C-42421h5.1A18B
Dual Photon Pods 1,5981,3152585.097D2.7352.877%C1.293%B55.5D11.9D51223.7h19.2C++36.3C++
NS-44 Commissioner 1,3191,3131,4420.911C1.4535.657%C--19.497%D32.4C--N/A21440.5h3.3C*9.2C++
Eridani SX5 1,2881,2829981.285C1.0826.528%D18.175%D29.5DN/A18543.4h11.2C+42.1C+
VE-S Canis 1,2841,2732864.451A**2.0933.96%B+38.099%A110.7B**1C+27811.5h8.1B+23.7B+
Eclipse VE3A 1,2591,2495412.309B+0.0628.224%C+24.099%B+67.9BN/A21818.4h10.9C*38.7C*
Sirius SX12 1,2491,2441,0331.204C+1.1626.373%C+19.293%C+28.7C-N/A16643.4h13.9C+52.7C+
Eidolon VE33 1,2481,2385552.231B+0.1330.349%C+37.641%B**53.8BN/A26523h6.1B++20.2B+
VX29 Polaris 1,2461,2363074.026B**1.6631.045%B*37.945%A123.6A+1C*46310h9.1B*29.3B++
NSX Tomoe 1,2291,2173813.194C*0.8332.446%C**47.658%B+74.2B+N/A19716.4h10.4B++31.9B+
Spiker 1,2011,1961,0261.166C+1.2029.689%C26.756%B+60.4BN/A25119.8h6.4B*21.4B+
Proton II PPA 1,2471,1945820.586C+18.2227.672%C++N/A87.8B+3.9C+67313.6h6.8B*24.5B*
Flare VE6 1,2031,1923513.396B*1.0326.639%C++32.047%B+74C*N/A32516.1h8.6B+32.2B+
Ursa 1,1901,1878371.418C0.9524.081%C21.651%D39.7C-N/A26029.9h9.5B39.4C++
Solstice VE3 1,1941,1797831.506B+0.8626.59%C++21.883%C++36.1C++N/A36332.7h11.8B44.2C+
MKV Suppressed 1,1861,1776271.877C**0.4925.937%C--20.731%C+55.8C*N/A37521.1h11.3B43.7C*
Pulsar VS1 1,1661,1598671.337C+1.0322.517%D23.382%C+29.9CN/A22738.8h12.4C*54.9C+
Equinox VE2 1,1661,1595102.273B++0.0929.18%C++31.148%B*65.5B++N/A15617.7h9.9B+33.9B+
M40 Fury-F 1,4681,1187451.501C0.8656.658%B+N/A31.6C**9.9C**37435.4h9.5C*16.8B+
Hades VSH4 1,3791,0086061.663B++0.7067.748%C4.663%A+43.4C++16C+26023.2h4.5B**6.7B**
NSX-P Naginata 1,0009802204.455A+2.0930.245%B++43.265%B**132.4B**2.7B**3137.4h8.2B+27.1B+
Proximity Mine 9419392304.083C+1.7254.428%B**N/A184.1B*N/A9635.1h1.4B**2.6B**
VE-C Horizon 9299122703.378B++1.0139.71%B32.566%B+130.3B**2.4B++3997h10B++25.1B+
Nemesis VSH9 1,2528428500.991C+1.3768.925%B+4.632%A22.9C+11.2C+39536.7h6B++8.7B*
Proton II PPA-H 8708374717.809C++15.4432.844%D--N/A80.5C--3.2D--32910.4h8.6B+26.2C+
NS-30 Vandal 8418354931.694C0.6734.353%C26.228%C46.4CN/A23118h5C++14.6C++
Solstice Burst 8088053462.327C++0.0428.779%C+33.54%B*62.4C++N/A15812.9h11.1C**38.6C*
S1 1,2067975641.413B+0.9560.292%C+2.384%C+34.2C++17.6C++52923.3h5.1B+8.4C*
M60-A Bulldog 8757501116.757C4.3937.937%CN/A43.6C7.3C53617.2h4.6B+12.2C**
V26 Maelstrom Turbo Laser 1,2967085621.26C1.1023.611%D**3.107%B++13.5C--11.2C32552.5h76.7C**325C+
L100 Python HEAT 8006101244.919C2.5529.191%F*2.951%B+18.5D*5.8D**10933h4.6B+15.8C-
Pandora VX25 6046004071.474C+0.8938.666%D16.5%C+45.8CN/A32013.1h4.5C11.6C
Force-Blade 58958748,4610.012C--2.3523.641%D2.555%C--0.3C-N/A22008.2h2.1C**8.8C++
NS Baron G5 5855803471.671B+0.6951.147%B20.172%B*64.4B+N/A3229h4B7.8C++
Anti-Vehicle Grenade 6215771577N/A574.6463.134%AN/A641.1B**48.9D59160.9h3.6B*5.8B**
Tank Mine 9305202382.185C--0.1837.813%C+N/A94.5C--74.5C*22485.5h2.1C5.5C+
NS-11P 5235181683.083B**0.7232.116%B*37.066%B**79.7B++N/A3566.5h9.8B**30.4B*
Skorpios 5155102302.217C++0.1527.36%C29.412%B+69.9BN/A2727.3h9.5B+34.9B
NS-357 Underboss 5105083811.333C+1.0344.494%B+34.252%B*92.4B++N/A3185.5h3.4B+7.5B+
NS-61 Emissary 5034982521.976B**0.3931.112%C++26.506%B**80.3AN/A2076.2h11.2C*35.9B
NS-45 Pilot 4624552242.031C**0.3339.21%B*34.725%B+96.8C**1.5B+3274.7h5.4B++13.9B++
VE-A Lacerta 4354291193.605B**1.2437.629%A31.702%B112.9B**1.6C++3733.8h8.8B*23.3B**
Parallax VX3 4174162531.644C--0.7241.67%C++67.067%F26.2DN/A12815.9h2.8D**6.8D-
Sticky Grenade 3703641364N/A361.6457.837%B+N/A910C15C+48380.4h2.2C+3.8C++
M40 Fury 404355418.659C+6.2939.406%C+1.408%C+67B+9.2C6955.3h10.8B+27.4B+
MANA Anti-Personnel Turret 3393341282.609N/A0.2418.002%UN/A3340U50U12653700.1h16.4T*91.2T*
M40 Fury-H 3723312215.045C+12.6840.971%D1.511%B+110.3C*13.7C4833h7.8B19.2C++
M40 Fury 3643271719.235B+16.8739.844%C++N/A88.4B*10C9713.7h9.5B+23.9B++
Nebula VM20 3133101092.844C++0.4820.438%C+20%C-45.6C+N/A2026.8h14.9C++73C++
L100 Python AP 471270853.176D0.8152.688%C--1.852%C+21.1D*15.7D-55312.8h7.2D--13.6C--
Supernova VPC 301266308.867D6.5051.88%C+1.88%B+45.1C5.9D4575.9h2.9C++5.5C++
S12 Renegade 246241862.802C0.4439.686%D2.49%D66.9C++1.4C--2733.6h3.4C+8.5C
Nebula VM20 242239743.23C*0.8722.376%C++28.452%B*64.6B*N/A2653.7h12.7C**56.9B+
NS-30 Tranquility 230225583.879B+1.5147.373%A40%C*90B++2B++2152.5h5.2B+11B+
M60-G Bulldog 258225268.654B+6.2943.08%C**3.556%B++47.9B+7C+4334.7h5.5B++12.8B+
Darkstar 2252251012.228C+0.1428.173%C+29.778%B66.2C*N/A2393.4h10.5B++37.4B+
Comet VM2 2732221351.644B+0.7245.541%C+6.757%A19.8B+4.6C+27211.2h16.5B+36.2C*
Comet VM2 2662211211.826B+0.5444.693%D3.167%D21.9B*4.5C--21910.1h15.4B++34.4B++
MANA Anti-Vehicle Turret 3502191761.244D1.1246.28%F--10.959%U2190B**1310C++30456100.1h6.8C++14.7D
M60-A Bulldog 241219543.8B+41.4449.898%C++N/A34.8C3.5C-3736.3h4.5B*8.9B++
M12 Kobalt-F 2112111191.773C+0.5921.94%D6.161%C-57B+N/A2883.7h10.4B+47.4B
Beamer VS3 2082082950.705C1.6624.394%D23.077%C+35.3C+N/A2155.9h7.5B+30.9C++
Auraxium Force-Blade 20120120,9220.01D2.3533.717%C*3.483%D0.3DN/A1746.5h1.8B+5.2B+
AP30 Shredder 253196296.759C4.3921.113%F--1.531%C1960U570U38673900.1h36.5A+172.9B+
Phobos VX86 1951952060.947C-1.4254.04%D-15.897%C29.5D-N/A1586.6h3.3F-6.1D--
NS-AM7 Archer 1791592520.631C++1.7356.417%C34.591%A11.1C*1.4D10214.3h9.4B++16.7B++
Lumine Edge 1561563700.422B+1.9435.685%B+26.923%A+14.6BN/A4310.7h1.1B*3.1B+
NS-66 Punisher 151150473.191B**0.8327.952%C+36.667%B*115.4B**N/A3441.3h9.2B++32.9B+
NS-20 Gorgon 153148502.96B*0.6025.551%C--31.757%A+52.9A*1.8C++1752.8h17.9B+69.9B++
NSX Yumi 149146771.896C+0.4728.95%C+47.945%A++76.8B**1.6B+3021.9h8.7B*30.2B+
M60-A Bulldog 1541401211.667C9.3039.753%D--2.143%C+16.3D--1.6D-1928.6h5.3C*13.3C+
NS-20 Gorgon 136135502.7B++0.3425.895%C--31.111%A+48.2A*N/A1572.8h19.6C**75.7B+
NSX Tengu 132132642.063B+0.3043.299%B+29.546%B++66C*N/A2152h10.7C**24.8B
Skyguard 204108392.769C-0.4026.684%D1.852%C++9.8D-8.7D35711h150.1D-562.5D--
Spear Anti-Vehicle Phalanx Turret 1391071010.7C++8.3433.357%F5.607%B**62.9B+18.8D13121.7h4.4A13.1C*
M12 Kobalt-H 108106253B*50.6418.203%D**33.019%M212B*4D9740.5h12B++65.8C+
Hunter QCX 1101012060.49C-1.8728.822%D--17.822%C14.6C1.3D1206.9h3.4B+11.9C**
VE-LR Obelisk 102101234.391B++2.0345.426%A+38.614%B112.2A++1.1C+7140.9h4.3B*9.5B**
Coyote Missiles 19998492D0.3653.722%C+N/A16.6D--17.1D5905.9h44.5C82.8C+
NS Decimator-B 14398313.161B++0.8063.951%C3.061%B+75.4B++34.6B++4741.3h3.2C**5C*
L100 Python HESH 10192127.667C-5.3044.38%D-N/A65.7C+6.4D6531.4h2.5B++5.6C**
M20 Wyvern 14390273.333C0.9737.075%C+5.556%B**16.1D9.5D2245.6h87.4C+235.7C+
NSX Tanto 8989342.618B**0.2528.376%C28.09%C+63.6C*N/A2621.4h11.4C**40.2C*
Saron HRB-H 15887253.48C--1.1257.143%C+N/A32.2D26.3C+7672.7h23.6C+41.4C+
CAS30 Tank Buster 178871600.544D1.8239.771%D-N/A4.5D-4.7D55819.5h79.1D*198.9D--
M20 Basilisk 11379282.821D0.4635.594%D-6.329%C++16.5D7.1C3854.8h103.8C+291.5C
E540 Halberd-H 12175164.688D2.3248.004%F2.667%B**24.2D*14.8D--4513.1h6.3C13D--
NSX Daimyo 7271193.737C+1.3751.111%B**95.775%B+71C+1M**2281h2.3C++4.4B+
M20 Basilisk 12871174.176C+1.8138.078%C-4.225%D15.1D12.1B+4404.7h126.5D332.2D
M60-G Bulldog 7970116.364C4.0043.629%C++N/A58.3C++7.5C10761.2h4.5B**10.3B++
Lancer VS22 175672590.259D2.1154.518%DN/A5.5D-8.9C--28012.2h60.2F--110.5F*
M20 Basilisk-F 7366680.971C+1.3925.417%F3.03%C36.7B++3.9D2221.8h18.3B++71.8B++
Hornet Missiles 9662183.444C--1.0866.438%B1.613%C++41.3D-22.7D-11401.5h10.9C+16.4C++
Aphelion VEX-4 985896.444C+4.0837.541%C**1.724%D--44.6B**30.8A*4161.3h45.5B+121.3B+
Cerberus 5554134.154A*1.7940.909%B**35.185%B*90B**1.7A**3080.6h5.5C++13.4B+
M12 Kobalt 5452413C-10.6415.936%D-21.154%B+65C2.5D4750.8h14.1B++88.2C++
NS-44L Blackhand 5251222.318B0.0538.929%D58.824%A56.7B+1.1A2460.9h4.3C11C
Phaseshift VX-S 5050252D0.3640.476%C++76%C+41.7C+N/A1901.2h2B+5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0071,222,256169.6h
Spawn Beacon716,4655.3h
Anti-Vehicle MANA Turret534073.4h
Nanite Revive Grenade01,4500.4h
Medical Applicator925275,14631.3h
Ordnance Dampener52190.3h
Deconstruction Tool02750h
Motion Spotter8825,5668.6h
Restoration Kit282800.4h
Recon Detection Device543,3546.1h
Shield Recharging Field312,3330.8h
Medical Kit2,15833,81937.3h
Ammunition Package151,2560.9h
Anti-Infantry MANA Turret125300.9h

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