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Operant World Champion Brennos67[FRC] Brennos67
VS BR 31

KDR: 2.25

Score: 121.4m

Last Seen: Nov 11th, 2018 2:11 PM
- OFFLINE - 101.2 hour(s)

Prestige 1, Battle Rank 31 - Vanu Sovereignty on Miller - Outfit Leader of French Connection[FRC] French Connection
VS outfit on Miller

Members: 13
Level Progress (to 32): 71%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 SVA-88 Ghost NS-15M2 SVA-GG NS-15MG E540 Halberd Betelgeuse 54-A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,230,533 MLG Score: 1783
Fun Score: N/A
Cheeseburgers Flipped: 541TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.662%31.597%84247968100,4142.61175-0.362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.153%1.105B**1.707A++-0.966D--HEAD ++ (~18.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.527B+9.40.338C**25.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.972%1.504%197410114,987247223932.01658208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.544%-0.997D---0.103C+0.498

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
193-0.206C54-0.025C+139

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.168%1.656%184610094,831304726741.58549181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.644%-0.748D--0.643D1.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.346C**8.40.33C**16.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.765%1.293%6261699911,987266554774.49625219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.613%0.339C**-0.782D-0.359

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.20.794B++9.60.753B++14.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.048%73.824%6263101210,0743689412.73082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.59%1.648A+0.438B0.548

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.595B+1.80.422B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.592%15.679%62621013759225340.336735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.264%-0.062C+0.248C++0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.198C++4.30.114C+6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
French Connection[FRC] French Connection
VS outfit on Miller

Members: 13
121.4m326.7%649 (38.9k)538 (32.3k)2.24981162,69372,3142.5207431 (31)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1015824422.398%25.675%57503:0754

7% Combat Medic33% Engineer33% Heavy Assault15% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 4th, 2013 4:47 PMJul 8th, 2013 5:42 PMNov 14th, 2018 11:27 AM (1d) (PST)Nov 11th, 2018 10:17 AM (4d) (PST)Nov 11th, 2018 10:11 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321975350.7210.3210.1852.5850.0701783

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,94611,84632,100431911155432,296

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3760.5h/156.7d 19,592 41,771 45,765 583.2k 4,785 12,820 15,843 165.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A*
Kills:20,864
Deaths:7,247
KDR:2.879
Accuracy:26.631% A
HSR:38.401% A*
SVA-88
B+
Kills:10,207
Deaths:4,614
KDR:2.212
Accuracy:25.375% B+
HSR:29.411% B+
NS-15M2
A+
Kills:8,407
Deaths:2,569
KDR:3.272
Accuracy:26.580% B++
HSR:35.756% A+
SVA-GG
A
Kills:6,676
Deaths:2,352
KDR:2.838
Accuracy:26.705% C*
HSR:36.564% A
NS-15MG
A+
Kills:3,621
Deaths:845
KDR:4.285
Accuracy:27.906% B+
HSR:42.972% A+
Betelgeuse 54-A
C+
Kills:2,692
Deaths:1,224
KDR:2.199
Accuracy:24.957% C+
HSR:24.406% D
Lasher X2
B++
Kills:2,479
Deaths:1,939
KDR:1.278
Accuracy:26.592% C*
HSR:5.284% B++
NS-15M1
B+
Kills:1,936
Deaths:1,030
KDR:1.880
Accuracy:23.932% C**
HSR:26.136% B+
Pulsar LSW
B+
Kills:1,756
Deaths:998
KDR:1.760
Accuracy:24.673% B+
HSR:24.829% C++
NSX Naginata
A
Kills:1,197
Deaths:370
KDR:3.235
Accuracy:25.570% B++
HSR:38.012% A
Ursa
B
Kills:1,187
Deaths:837
KDR:1.418
Accuracy:24.087% B
HSR:21.651% C
Flare VE6
B**
Kills:1,184
Deaths:349
KDR:3.393
Accuracy:26.600% B*
HSR:32.010% B**
VE-H Maw
A++
Kills:1,137
Deaths:261
KDR:4.356
Accuracy:30.469% B**
HSR:41.425% A++
VX29 Polaris
A+
Kills:303
Deaths:103
KDR:2.942
Accuracy:29.919% A
HSR:33.333% A+
Kills:63,646
Deaths (as Heavy Assault):24,738
Deaths (to Heavy Assaults):22,385
KDR:2.5728
Kill Difference:38,908
Playtime:1,249.127 hours
Usage:33%
Score:38.346m
Score/min:512
Accuracy (listed only):26.428%
HSR (listed only):30.728%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B+
Kills:2,249
Deaths:2,204
KDR:1.020
Accuracy:26.200% B+
HSR:8.226% D**
Serpent VE92
A
Kills:2,074
Deaths:844
KDR:2.457
Accuracy:28.464% B**
HSR:26.567% A
Zenith VX-5
C++
Kills:1,758
Deaths:1,234
KDR:1.425
Accuracy:25.329% C++
HSR:18.203% C--
NS-11C
B+
Kills:1,674
Deaths:853
KDR:1.962
Accuracy:26.682% B+
HSR:21.505% B+
Pulsar C
B**
Kills:1,448
Deaths:460
KDR:3.148
Accuracy:27.498% B++
HSR:28.108% B**
VX6-7
C++
Kills:1,437
Deaths:1,432
KDR:1.003
Accuracy:23.452% C+
HSR:21.086% C++
Eclipse VE3A
B*
Kills:1,222
Deaths:534
KDR:2.288
Accuracy:28.197% B
HSR:23.977% B*
Eidolon VE33
A++
Kills:1,220
Deaths:551
KDR:2.214
Accuracy:30.248% B+
HSR:37.541% A++
Solstice VE3
B++
Kills:1,179
Deaths:783
KDR:1.506
Accuracy:26.590% B++
HSR:21.883% B+
Solstice Burst
A
Kills:798
Deaths:344
KDR:2.320
Accuracy:28.529% B+
HSR:33.333% A
Pandora VX25
C**
Kills:591
Deaths:405
KDR:1.459
Accuracy:38.540% C+
HSR:16.075% C**
NS Baron G5
B**
Kills:562
Deaths:335
KDR:1.678
Accuracy:51.082% B++
HSR:19.573% B**
Phobos VX86
C
Kills:168
Deaths:197
KDR:0.853
Accuracy:53.430% C
HSR:14.286% C
NSX Tanto
B+
Kills:86
Deaths:33
KDR:2.606
Accuracy:28.472% B+
HSR:29.070% B+
Kills:16,466
Deaths (as Engineer):10,209
Deaths (to Engineers):14,280
KDR:1.61289
Kill Difference:6,257
Playtime:1,250.381 hours
Usage:33%
Score:45.634m
Score/min:608
Accuracy (listed only):31.622%
HSR (listed only):22.817%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B++
Kills:2,600
Deaths:1,468
KDR:1.771
Accuracy:27.909% B++
HSR:21.654% B++
H-V45
C*
Kills:1,798
Deaths:1,401
KDR:1.283
Accuracy:22.238% C
HSR:21.969% C*
Terminus VX-9
B++
Kills:1,552
Deaths:810
KDR:1.916
Accuracy:25.880% C++
HSR:30.670% B++
NS-11A
A+
Kills:1,376
Deaths:532
KDR:2.586
Accuracy:28.939% B**
HSR:31.759% A+
Eridani SX5
C++
Kills:1,260
Deaths:984
KDR:1.280
Accuracy:26.414% C++
HSR:18.175% C+
Sirius SX12
B+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% B+
HSR:19.293% C*
MKV Suppressed
C*
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C++
HSR:20.731% C*
VE-S Canis
A*
Kills:1,167
Deaths:258
KDR:4.523
Accuracy:34.274% B**
HSR:39.589% A*
Pulsar VS1
B+
Kills:1,159
Deaths:867
KDR:1.337
Accuracy:22.518% C+
HSR:23.382% B+
Equinox VE2
A+
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:29.180% B++
HSR:31.148% A+
Pandora VX25
C**
Kills:591
Deaths:405
KDR:1.459
Accuracy:38.540% C+
HSR:16.075% C**
NS Baron G5
B**
Kills:562
Deaths:335
KDR:1.678
Accuracy:51.082% B++
HSR:19.573% B**
NS-11P
M++
Kills:518
Deaths:168
KDR:3.083
Accuracy:32.116% A*
HSR:37.066% M++
Skorpios
A
Kills:470
Deaths:218
KDR:2.156
Accuracy:27.109% C+
HSR:29.787% A
Darkstar
B++
Kills:189
Deaths:84
KDR:2.250
Accuracy:27.937% C*
HSR:29.101% B++
Phobos VX86
C
Kills:168
Deaths:197
KDR:0.853
Accuracy:53.430% C
HSR:14.286% C
NSX Tengu
A+
Kills:120
Deaths:58
KDR:2.069
Accuracy:42.768% B**
HSR:30% A+
NSX Yumi
M
Kills:92
Deaths:50
KDR:1.840
Accuracy:27.480% C*
HSR:51.087% M
Kills:17,202
Deaths (as Combat Medic):10,005
Deaths (to Combat Medics):8,726
KDR:1.71934
Kill Difference:7,197
Playtime:280.659 hours
Usage:7%
Score:7.481m
Score/min:444
Accuracy (listed only):31.674%
HSR (listed only):26.963%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
B++
Kills:2,600
Deaths:1,468
KDR:1.771
Accuracy:27.909% B++
HSR:21.654% B++
Solstice SF
B+
Kills:2,249
Deaths:2,204
KDR:1.020
Accuracy:26.200% B+
HSR:8.226% D**
Serpent VE92
A
Kills:2,074
Deaths:844
KDR:2.457
Accuracy:28.464% B**
HSR:26.567% A
Zenith VX-5
C++
Kills:1,758
Deaths:1,234
KDR:1.425
Accuracy:25.329% C++
HSR:18.203% C--
NS-11C
B+
Kills:1,674
Deaths:853
KDR:1.962
Accuracy:26.682% B+
HSR:21.505% B+
Pulsar C
B**
Kills:1,448
Deaths:460
KDR:3.148
Accuracy:27.498% B++
HSR:28.108% B**
VX6-7
C++
Kills:1,437
Deaths:1,432
KDR:1.003
Accuracy:23.452% C+
HSR:21.086% C++
Eridani SX5
C++
Kills:1,260
Deaths:984
KDR:1.280
Accuracy:26.414% C++
HSR:18.175% C+
Sirius SX12
B+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% B+
HSR:19.293% C*
Eclipse VE3A
B*
Kills:1,222
Deaths:534
KDR:2.288
Accuracy:28.197% B
HSR:23.977% B*
Solstice VE3
B++
Kills:1,179
Deaths:783
KDR:1.506
Accuracy:26.590% B++
HSR:21.883% B+
MKV Suppressed
C*
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C++
HSR:20.731% C*
VE-S Canis
A*
Kills:1,167
Deaths:258
KDR:4.523
Accuracy:34.274% B**
HSR:39.589% A*
Solstice Burst
A
Kills:798
Deaths:344
KDR:2.320
Accuracy:28.529% B+
HSR:33.333% A
Pandora VX25
C**
Kills:591
Deaths:405
KDR:1.459
Accuracy:38.540% C+
HSR:16.075% C**
NS Baron G5
B**
Kills:562
Deaths:335
KDR:1.678
Accuracy:51.082% B++
HSR:19.573% B**
Skorpios
A
Kills:470
Deaths:218
KDR:2.156
Accuracy:27.109% C+
HSR:29.787% A
Phobos VX86
C
Kills:168
Deaths:197
KDR:0.853
Accuracy:53.430% C
HSR:14.286% C
NSX Tengu
A+
Kills:120
Deaths:58
KDR:2.069
Accuracy:42.768% B**
HSR:30% A+
NSX Tanto
B+
Kills:86
Deaths:33
KDR:2.606
Accuracy:28.472% B+
HSR:29.070% B+
Kills:23,284
Deaths (as Light Assault):14,304
Deaths (to Light Assaults):11,723
KDR:1.6278
Kill Difference:8,980
Playtime:309.978 hours
Usage:8%
Score:9.368m
Score/min:504
Accuracy (listed only):31.162%
HSR (listed only):23.056%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:9,592
Deaths:3,257
KDR:2.945
Accuracy:46.341% B**
HSR:73.968% B+
Artemis VX26
B+
Kills:2,610
Deaths:1,427
KDR:1.829
Accuracy:28.113% C*
HSR:25.287% B+
NS-7 PDW
B++
Kills:2,600
Deaths:1,468
KDR:1.771
Accuracy:27.909% B++
HSR:21.654% B++
NS-44P Commissioner
B*
Kills:1,996
Deaths:1,359
KDR:1.469
Accuracy:48.094% B*
HSR:31.162% B++
Nyx VX31
B*
Kills:1,774
Deaths:905
KDR:1.960
Accuracy:38.972% B*
HSR:32.976% B
NS-44 Commissioner
C+
Kills:1,264
Deaths:1,416
KDR:0.893
Accuracy:35.297% C+
HSR:18.354% C--
Eridani SX5
C++
Kills:1,260
Deaths:984
KDR:1.280
Accuracy:26.414% C++
HSR:18.175% C+
Sirius SX12
B+
Kills:1,244
Deaths:1,033
KDR:1.204
Accuracy:26.373% B+
HSR:19.293% C*
Spiker
B*
Kills:1,196
Deaths:1,024
KDR:1.168
Accuracy:29.693% C++
HSR:26.756% B*
MKV Suppressed
C*
Kills:1,177
Deaths:627
KDR:1.877
Accuracy:25.937% C++
HSR:20.731% C*
NSX Tomoe
B**
Kills:1,170
Deaths:370
KDR:3.162
Accuracy:32.465% B++
HSR:47.692% B**
VE-S Canis
A*
Kills:1,167
Deaths:258
KDR:4.523
Accuracy:34.274% B**
HSR:39.589% A*
NS-30 Vandal
C**
Kills:781
Deaths:481
KDR:1.624
Accuracy:34.152% C**
HSR:25.864% C+
Skorpios
A
Kills:470
Deaths:218
KDR:2.156
Accuracy:27.109% C+
HSR:29.787% A
Parallax VX3
B+
Kills:416
Deaths:253
KDR:1.644
Accuracy:41.670% B+
HSR:67.067% D*
NS-357 Underboss
A++
Kills:345
Deaths:253
KDR:1.364
Accuracy:41.796% B++
HSR:34.203% A++
NS-61 Emissary
A
Kills:257
Deaths:182
KDR:1.412
Accuracy:29.503% C*
HSR:23.735% A
Beamer VS3
C++
Kills:207
Deaths:293
KDR:0.706
Accuracy:24.339% C-
HSR:23.188% C++
NS-AM7 Archer
A++
Kills:149
Deaths:242
KDR:0.616
Accuracy:56.160% C
HSR:34.228% A++
NSX Tengu
A+
Kills:120
Deaths:58
KDR:2.069
Accuracy:42.768% B**
HSR:30% A+
NSX Daimyo
A++
Kills:66
Deaths:17
KDR:3.882
Accuracy:52.015% A++
HSR:95.455% B+
Phaseshift VX-S
N/A
Kills:50
Deaths:25
KDR:2
Accuracy:40.476% N/A
HSR:76% N/A
Kills:29,911
Deaths (as Infiltrator):16,150
Deaths (to Infiltrators):9,632
KDR:1.85207
Kill Difference:13,761
Playtime:578.345 hours
Usage:15%
Score:18.271m
Score/min:527
Accuracy (listed only):35.903%
HSR (listed only):37.053%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:1,382
Deaths:495
KDR:2.792
Accuracy:19.319% C+
HSR:24.023% B+
Blueshift VM5
C+
Kills:1,331
Deaths:468
KDR:2.844
Accuracy:18.988% C+
HSR:20.135% C+
Nebula VM20
B+
Kills:307
Deaths:106
KDR:2.896
Accuracy:20.287% B+
HSR:19.870% C+
Nebula VM20
A+
Kills:235
Deaths:71
KDR:3.310
Accuracy:22.169% B*
HSR:28.511% A+
Comet VM2
B**
Kills:209
Deaths:131
KDR:1.595
Accuracy:44.676% C*
HSR:6.699% B**
Comet VM2
C+
Kills:206
Deaths:117
KDR:1.761
Accuracy:43.632% C+
HSR:3.398% C-
NS-20 Gorgon
A*
Kills:131
Deaths:43
KDR:3.047
Accuracy:24.227% C
HSR:31.298% A*
NS-20 Gorgon
A*
Kills:126
Deaths:43
KDR:2.930
Accuracy:24.641% C
HSR:31.746% A*
Kills:3,927
Deaths (as MAX Suit):737
Deaths (to MAX Suits):4,569
KDR:5.32836
Kill Difference:3,190
Playtime:67.723 hours
Usage:2%
Score:2.347m
Score/min:578
Accuracy (listed only):27.242%
HSR (listed only):20.710%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:1,641
V. Kills:60 N/A
Deaths:212
KDR:7.741
Accuracy:49.573% A
KPH:105.800 A*
VKPH:3.900 C++
Saron Laser Cannon
B+
Kills:1,346
V. Kills:1,359 99%
Deaths:964
KDR:1.396
Accuracy:26.930% D
KPH:12 C+
VKPH:12.100 B+
Dual Photon Pods
C++
Kills:1,292
V. Kills:280 460%
Deaths:256
KDR:5.047
Accuracy:52.821% C++
KPH:55.500 C
VKPH:12 C--
Maelstrom Turbo Laser
C++
Kills:708
V. Kills:588 120%
Deaths:562
KDR:1.260
Accuracy:23.611% D*
KPH:13.500 C+
VKPH:11.200 C++
Coyote Missiles
C
Kills:98
V. Kills:101 96%
Deaths:49
KDR:2
Accuracy:53.722% C+
KPH:16.600 D-
VKPH:17.100 C
Hornet Missiles
B+
Kills:62
V. Kills:34 177%
Deaths:18
KDR:3.444
Accuracy:66.438% B+
KPH:41.800 C
VKPH:22.900 D
Kills:5,147 (3,695 + 0)
Deaths:2,061
KDR:2.497
VKDR:1.175
Vehicle Kills:2,422
Kill Difference:3,086
Playtime:211.105 hours
Usage:6%
Score:5.149m
Score/min:407
Piloting Accuracy:23.611%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:1,684
V. Kills:897 188%
Deaths:240
KDR:7.017
Accuracy:54.765% A+
KPH:39.700 B+
VKPH:21.100 C
L105 Zephyr
A*
Kills:1,458
V. Kills:161 N/A
Deaths:87
KDR:16.759
Accuracy:48.553% B++
KPH:96.600 A*
VKPH:10.700 C*
AP30 Shredder
U
Kills:196
V. Kills:57 338%
Deaths:29
KDR:6.759
Accuracy:21.113% F-
KPH:705,600 U
VKPH:205,200 U
CAS30 Tank Buster
D
Kills:87
V. Kills:91 95%
Deaths:160
KDR:0.544
Accuracy:39.409% D
KPH:4.500 D
VKPH:4.700 D
Kills:3,425 (87 + 3,338)
Deaths:516
KDR:6.638
VKDR:2.337
Vehicle Kills:1,206
Kill Difference:2,909
Playtime:76.864 hours
Usage:2%
Score:3.606m
Score/min:782
Piloting Accuracy:39.409%
Gunner Accuracy:21.113%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,342
V. Kills:134 N/A
Deaths:80
KDR:16.775
Accuracy:28.642% D*
KPH:63.900 A*
VKPH:6.400 C
L100 Python HEAT
D
Kills:610
V. Kills:190 319%
Deaths:124
KDR:4.919
Accuracy:29.191% F--
KPH:18.500 D
VKPH:5.800 D*
L100 Python AP
C
Kills:265
V. Kills:201 131%
Deaths:85
KDR:3.118
Accuracy:52.517% C-
KPH:20.800 D
VKPH:15.800 C
Skyguard
C
Kills:108
V. Kills:96 111%
Deaths:39
KDR:2.769
Accuracy:26.684% C
KPH:9.800 D
VKPH:8.700 C
L100 Python HESH
B+
Kills:92
V. Kills:9 N/A
Deaths:12
KDR:7.667
Accuracy:44.380% C-
KPH:63.800 B+
VKPH:6.200 C-
Kills:2,417 (2,417 + 0)
Deaths:340
KDR:7.109
VKDR:1.853
Vehicle Kills:630
Kill Difference:2,077
Playtime:79.267 hours
Usage:2%
Score:1.462m
Score/min:307
Driving Accuracy:44.380%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B*
Kills:2,986
V. Kills:2,589 115%
Deaths:411
KDR:7.265
Accuracy:59.567% A+
KPH:26.300 C-
VKPH:22.800 B*
Supernova FPC
B+
Kills:2,240
V. Kills:2,007 112%
Deaths:618
KDR:3.625
Accuracy:52.744% C+
KPH:19.600 C
VKPH:17.500 B+
Saron HRB
B++
Kills:1,406
V. Kills:1,134 124%
Deaths:202
KDR:6.960
Accuracy:47.883% B+
KPH:26.900 C*
VKPH:21.700 B++
Proton II PPA
B**
Kills:1,194
V. Kills:53 N/A
Deaths:58
KDR:20.586
Accuracy:27.672% B+
KPH:87.500 B**
VKPH:3.900 C++
Supernova VPC
C*
Kills:266
V. Kills:35 N/A
Deaths:30
KDR:8.867
Accuracy:51.880% C*
KPH:45.300 C++
VKPH:6 C
Aphelion VEX-4
A++
Kills:58
V. Kills:40 141%
Deaths:9
KDR:6.444
Accuracy:37.541% B
KPH:45.700 A++
VKPH:31.500 A++
Kills:8,150 (2,506 + 5,644)
Deaths:1,328
KDR:6.137
VKDR:4.411
Vehicle Kills:5,858
Kill Difference:6,822
Playtime:301.152 hours
Usage:8%
Score:13.996m
Score/min:775
Driving Accuracy:51.880%
Gunner Accuracy:37.541%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:837
V. Kills:33 N/A
Deaths:47
KDR:17.809
Accuracy:32.844% C-
KPH:80.700 C+
VKPH:3.200 D-
M40 Fury-H
B**
Kills:268
V. Kills:8 N/A
Deaths:22
KDR:12.182
Accuracy:33.801% D-
KPH:139.700 B**
VKPH:4.200 D-
M12 Kobalt-H
B**
Kills:106
V. Kills:2 N/A
Deaths:2
KDR:53
Accuracy:18.203% D-
KPH:206.400 B**
VKPH:3.900 C
Saron HRB-H
C**
Kills:84
V. Kills:70 118%
Deaths:25
KDR:3.360
Accuracy:57.027% C*
KPH:33.300 C
VKPH:27.700 C**
E540 Halberd-H
D--
Kills:65
V. Kills:41 155%
Deaths:16
KDR:4.063
Accuracy:47.261% D*
KPH:21.500 D--
VKPH:13.500 D--
Kills:1,360 (0 + 1,360)
Deaths:112
KDR:12.143
VKDR:1.375
Vehicle Kills:154
Kill Difference:1,248
Playtime:18.361 hours
Usage:0%
Score:0.502m
Score/min:456
Driving Accuracy:N/A%
Gunner Accuracy:47.261%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:355
V. Kills:49 N/A
Deaths:41
KDR:8.659
Accuracy:39.415% B
KPH:67.500 B**
VKPH:9.300 C+
M40 Fury
A
Kills:327
V. Kills:37 N/A
Deaths:17
KDR:19.235
Accuracy:39.844% B
KPH:87.300 A
VKPH:9.900 C
M60-G Bulldog
A
Kills:223
V. Kills:33 N/A
Deaths:26
KDR:8.577
Accuracy:43.072% B*
KPH:47.500 A
VKPH:7 C**
M60-G Bulldog
B*
Kills:70
V. Kills:9 N/A
Deaths:11
KDR:6.364
Accuracy:43.629% B++
KPH:58.800 B*
VKPH:7.600 C+
M20 Basilisk
C
Kills:68
V. Kills:31 213%
Deaths:28
KDR:2.429
Accuracy:35.077% C
KPH:14.500 C--
VKPH:6.600 C
M20 Basilisk
B+
Kills:66
V. Kills:56 116%
Deaths:17
KDR:3.882
Accuracy:38.100% C+
KPH:14.100 D
VKPH:12 B+
Kills:1,109 (0 + 1,109)
Deaths:140
KDR:7.921
VKDR:1.536
Vehicle Kills:215
Kill Difference:969
Playtime:24.273 hours
Usage:1%
Score:0.869m
Score/min:596
Driving Accuracy:N/A%
Gunner Accuracy:38.100%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,114
V. Kills:349 318%
Deaths:745
KDR:1.495
Accuracy:56.732% B++
KPH:31.500 B+
VKPH:9.900 B*
S12 Renegade
B+
Kills:239
V. Kills:5 N/A
Deaths:79
KDR:3.025
Accuracy:39.664% C
KPH:69.100 B+
VKPH:1.400 C-
M12 Kobalt-F
A
Kills:211
V. Kills: N/A
Deaths:119
KDR:1.773
Accuracy:22.013% C+
KPH:57.600 A
VKPH:0 D*
M20 Basilisk-F
C++
Kills:66
V. Kills:7 N/A
Deaths:68
KDR:0.971
Accuracy:25.417% F-
KPH:36.200 C++
VKPH:3.800 C
Kills:1,630 (1,630 + 0)
Deaths:1,011
KDR:1.612
VKDR:0.357
Vehicle Kills:361
Kill Difference:619
Playtime:44.286 hours
Usage:1%
Score:0.939m
Score/min:354
Driving Accuracy:25.417%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:1,554
V. Kills:32 N/A
Deaths:105
KDR:14.800
Accuracy:33.237% C+
KPH:123.600 A+
VKPH:2.500 D*
M20 Wyvern
C+
Kills:90
V. Kills:53 167%
Deaths:27
KDR:3.333
Accuracy:37.119% C+
KPH:16.200 C--
VKPH:9.600 C--
Kills:1,644 (0 + 1,644)
Deaths:132
KDR:12.455
VKDR:0.644
Vehicle Kills:85
Kill Difference:1,512
Playtime:18.118 hours
Usage:0%
Score:0.464m
Score/min:427
Piloting Accuracy:N/A%
Gunner Accuracy:37.119%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 20,98820,8647,2472.879B**0.6326.631%A38.401%A*68.7A++N/A207303.5h9.2B**34.5B
SVA-88 10,28310,2074,6142.212C*0.0425.375%B+29.411%B+66.9B*N/A319152.5h9.7B*38.4B+
Ghost 9,6319,5923,2572.945C++0.7046.341%B**73.968%B+65AN/A181147.6h1.8B*3.8B*
NS-15M2 8,4538,4072,5693.272B*1.0226.58%B++35.756%A+74.7AN/A220112.5h9.2B**34.4B*
SVA-GG 6,7116,6762,3522.838B++0.5926.705%C*36.564%A78.8B+N/A26484.7h9.1B*33.9B+
NS-15MG 3,6483,6218454.285B**2.0427.906%B+42.972%A+88.5B*N/A24940.9h8.8B**31.7B+
E540 Halberd 5,5752,9864117.265C+5.0259.567%A+1.373%D26.3C-22.8B*643113.5h6.9D11.7C**
Betelgeuse 54-A 2,7182,6921,2242.199C+0.0524.957%C+24.406%D64.7C++N/A49441.6h10B+40.2C**
Artemis VX26 2,6322,6101,4271.829B+0.4228.113%C*25.287%B+52.4B**N/A31049.8h10.6B++37.6B+
NS-7 PDW 2,6152,6001,4681.771B**0.4827.909%B++21.654%B++42.9B*N/A20160.6h12.1B++43.4B++
Lasher X2 2,4962,4791,9391.278B+0.9726.592%C*5.284%B++38.7B+N/A21364.1h14.2A53.3B++
Solstice SF 2,2832,2492,2041.02C++1.2326.2%B+8.226%D**19.3C+N/A69116.4h8.3B+31.7B*
Supernova FPC 4,2472,2406183.625C1.3852.744%C+1.607%D19.5C17.5B+945114.6h5.3C*10.1C**
Serpent VE92 2,0942,0748442.457A0.2128.464%B**26.567%A70.1A*N/A29329.6h9.6B**33.8B*
NS-44P Commissioner 2,0071,9961,3591.469C*0.7848.094%B*31.162%B++94.2AN/A24821.2h2.6B**5.4B*
NS-15M1 1,9421,9361,0301.88B0.3723.932%C**26.136%B+47.7B+N/A25740.6h10.3B*43.2B+
C-4 2,6821,9019402.022B+0.2329.519%B*N/A84.9C++34.9B+133922.4h1.3B+4.4C++
H-V45 1,8101,7981,4011.283C+0.9722.238%C21.969%C*21.7CN/A8483h13.4C+60.1C++
Nyx VX31 1,7921,7749051.96C+0.2938.972%B*32.976%B59.7B**N/A31429.7h4.6B+11.8B*
Zenith VX-5 1,7751,7581,2341.425C*0.8225.329%C++18.203%C--29.5C+N/A15659.6h11.8B+46.5B+
Pulsar LSW 1,7671,7569981.76C**0.4924.673%B+24.829%C++53.2B+N/A35433h10B*40.4B+
C150 Dalton 2,5811,6842407.017C*4.7754.765%A+N/A39.7B+21.2C66342.4h4.1C**7.6B**
NS-11C 1,6911,6748531.962B**0.2926.682%B+21.505%B+56.2A++N/A33029.8h11.1B*41.7B++
Light PPA 1,7011,6412127.741B5.4949.573%A1.158%C+105.9A*3.9C++57115.5h7.3B++14.8B++
CAS 14-E 1,5861,55410514.8C++12.5533.237%C+2.059%C**123.3A+2.5D*51512.6h13.4A+40.2B**
Terminus VX-9 1,5641,5528101.916C**0.3325.88%C++30.67%B++47.3B+N/A23932.8h10.5B*40.7B+
Frag Grenade 1,5041,49511495N/A1,492.7556.885%A+N/A711.9B*4.3C--39072.1h2.8B*4.9B**
L105 Zephyr 1,6191,4588716.759B**14.5148.553%B++N/A96.6A*10.7C*97115.1h3.5A++7.3A
Pulsar C 1,4561,4484603.148A+0.9027.498%B++28.108%B**71A*N/A27720.4h9B*32.8B++
VX6-7 1,4531,4371,4321.003C+1.2523.452%C+21.086%C++13.6DN/A82105.3h13.1C++55.7C++
Saron HRB 2,5401,4062026.96B+4.7147.883%B+N/A26.9C*21.7B++75852.3h20.4B42.7B+
Blueshift VM5 1,3941,3824952.792C*0.5419.319%C+24.023%B+38BN/A20436.4h14.5B+75.2B+
NS-11A 1,3901,3765322.586A0.3428.939%B**31.759%A+69.5A*N/A31419.8h10.1A34.9B**
Saron Laser Cannon 2,7051,3469641.396C+0.8526.93%D1.263%D12C+12.1B+380112.4h132.3C*491.2C+
C75 Viper 1,4761,3428016.775M14.5328.642%D*1.043%D63.9A*6.4C42321h5.1A+18B**
Blueshift VM5 1,3451,3314682.844C**0.5918.988%C+20.135%C+39.7B+N/A22233.5h14B+73.9B+
Dual Photon Pods 1,5721,2922565.047C+2.8052.821%C++1.316%C+55.5C12C--51823.3h19.2B+36.4B+
NS-44 Commissioner 1,2701,2641,4160.893C+1.3635.297%C+18.354%C--31.7C+N/A21239.9h3.3B++9.3B+
Eridani SX5 1,2661,2609841.28C++0.9726.414%C++18.175%C+29.3C+N/A18343h11.2B+42.3B
Sirius SX12 1,2491,2441,0331.204C*1.0526.373%B+19.293%C*28.7C++N/A16343.4h13.9B52.7B+
Eclipse VE3A 1,2321,2225342.288B0.0428.197%B23.977%B*67.1AN/A21518.2h10.9B+38.6B+
Eidolon VE33 1,2301,2205512.214B**0.0430.248%B+37.541%A++53.7A++N/A26222.7h6.1B**20.3B*
NSX Naginata 1,2031,1973703.235A++0.9925.57%B++38.012%A82A++N/A20914.6h8.7B**34B++
Spiker 1,2011,1961,0241.168C*1.0829.693%C++26.756%B*60.4B**N/A25119.8h6.4B++21.4C*
Proton II PPA 1,2471,1945820.586B+18.3427.672%B+N/A87.8B**3.9C++67313.6h6.8B*24.5B**
NS Decimator 1,6201,1911,3840.861C+1.3961.215%C++2.687%C**33.5C+12.1C55335.5h4B+6.6B+
Ursa 1,1901,1878371.418C*0.8324.087%B21.651%C39.7C++N/A25829.9h9.5B++39.4B+
Flare VE6 1,1951,1843493.393A++1.1426.6%B*32.01%B**74AN/A31816h8.6B*32.2B++
Solstice VE3 1,1941,1797831.506B**0.7426.59%B++21.883%B+36.1AN/A35032.7h11.8B++44.2B+
MKV Suppressed 1,1861,1776271.877B**0.3725.937%C++20.731%C*55.8B**N/A37321.1h11.3B++43.7B+
NSX Tomoe 1,1801,1703703.162B*0.9132.465%B++47.692%B**74.1A+N/A19515.8h10.3B**31.9B*
VE-S Canis 1,1761,1672584.523M+2.2734.274%B**39.589%A*108.1A*N/A24810.8h8.1B**23.7B*
Pulsar VS1 1,1661,1598671.337B+0.9122.518%C+23.382%B+29.9B+N/A22038.8h12.4B*54.9B+
Equinox VE2 1,1661,1595102.273B**0.0229.18%B++31.148%A+65.5A++N/A15517.7h9.9B**33.9B++
VE-H Maw 1,1441,1372614.356A++2.1130.469%B**41.425%A++113.7A*N/A29810h8.1B**26.5B++
M40 Fury-F 1,4631,1147451.495C+0.7556.732%B++N/A31.6B+9.9B*37435.3h9.5B+16.8B++
Hades VSH4 1,3791,0086061.663A*0.5967.748%C+4.663%A43.4A+16C*26023.2h4.5A+6.7A+
Proximity Mine 9419392294.1C++1.8554.069%AN/A184.1AN/A9585.1h1.4A+2.6A+
Nemesis VSH9 1,2528428500.991B+1.2668.934%B*4.632%B**22.9B+11.2C++39436.7h6B**8.7B**
Proton II PPA-H 8708374717.809B+15.5632.844%C-N/A80.5C+3.2D-32810.4h8.6B+26.2C**
Solstice Burst 8017983442.32B+0.0728.529%B+33.333%A62.3B**N/A15512.8h11B++38.6B+
S1 1,2067975641.413A0.8460.292%B2.384%C34.2B*17.6B++52123.3h5.1B*8.4B++
NS-30 Vandal 7877814811.624C+0.6334.152%C**25.864%C+44.4BN/A22717.6h5.1B+15B+
M60-A Bulldog 8737481116.739C**4.4937.909%C++N/A43.5C**7.3B53617.2h4.6B*12.2B++
Maelstrom Turbo Laser 1,2967085621.26C+0.9923.611%D*3.107%C**13.5C+11.2C++32552.5h76.7B+325C**
L100 Python HEAT 8006101244.919C++2.6729.191%F--2.951%C*18.5D5.8D*10933h4.6B*15.8C--
Pandora VX25 5955914051.459B+0.7938.54%C+16.075%C**45.8B+N/A31212.9h4.5C++11.7C*
Force-Blade 58958748,4150.012C2.2423.641%C--2.555%D0.3CN/A22005.8h2.1B+8.8C++
Anti-Vehicle Grenade 6215771577N/A574.7563.134%AN/A641.1A48.9D58930.9h3.6B**5.8B**
NS Baron G5 5675623351.678B*0.5751.082%B++19.573%B**63.1A+N/A3198.9h4B+7.9C+
NS-11P 5235181683.083A++0.8332.116%A*37.066%M++79.7M++N/A3396.5h9.8A+30.4A
Tank Mine 9195112362.165C+0.0837.365%C**N/A92.9C+74.2B+22605.5h2.1C5.6B+
Skorpios 4754702182.156B+0.0927.109%C+29.787%A67.1B**N/A2667h9.4B*34.8B+
Parallax VX3 4174162531.644C0.6141.67%B+67.067%D*26.2C+N/A12615.9h2.8D6.8C+
M40 Fury 404355418.659B+6.4139.415%B1.408%C67B**9.2C+6975.3h10.8B+27.3B++
Sticky Grenade 3593531353N/A350.7557.783%B++N/A882.5C+15B+47590.4h2.2C++3.9C**
NS-357 Underboss 3473452531.364B+0.8941.796%B++34.203%A++93.2A*N/A3473.7h3.4B*8B++
M40 Fury 3643271719.235A++16.9939.844%BN/A88.4A+10C+9693.7h9.5B+23.9B*
Nebula VM20 3103071062.896B+0.6520.287%B+19.87%C+45.1B*N/A2006.8h14.8B+72.8B+
VX29 Polaris 3053031032.942A0.6929.919%A33.333%A+84.2A++N/A6553.6h10.7B+35.9B++
MANA Anti-Personnel Turret 2952921182.475N/A0.2318.026%UN/A2920U30U11619400.1h17T*94.5T*
M40 Fury-H 2762682212.182C++9.9333.801%D-1.866%B+141.1B**4.2D-5621.9h5.4B++16B+
Supernova VPC 301266308.867C+6.6251.88%C*1.88%C**45.1C++5.9C4535.9h2.9B+5.5B+
L100 Python AP 466265853.118C0.8752.517%C-1.887%D20.9D15.8C55312.7h7.2C+13.7C+
NS-61 Emissary 2602571821.412B*0.8429.503%C*23.735%A67.6A*N/A1803.8h11.1B+37.8B+
S12 Renegade 244239793.025C+0.7839.664%C2.51%D-68.3B+1.4C-2813.5h3.4C++8.5C++
Nebula VM20 237235713.31B++1.0622.169%B*28.511%A+63.5A*N/A2623.7h12.6B**56.6B*
M60-G Bulldog 256223268.577B**6.3343.072%B*3.587%B+47.4A7C**4354.7h5.5B*12.8B*
M60-A Bulldog 241219543.8A+41.5549.898%B+N/A34.8C++3.5C3736.3h4.5B++8.9B*
MANA Anti-Vehicle Turret 3482181761.239C--1.0146.264%D*11.009%M**2180B+1300C*15170800.1h6.8B+14.8C*
M12 Kobalt-F 2112111191.773C+0.4822.013%C+6.161%D57AN/A2893.7h10.4B++47.2B+
Comet VM2 2602091311.595B*0.6544.676%C*6.699%B**19.2A+4.7C*27210.9h16.3B++36.4B+
Beamer VS3 2072072930.706C+1.5424.339%C-23.188%C++35.1B+N/A2065.9h7.5B+30.9C++
Comet VM2 2512061171.761B*0.4943.632%C+3.398%C-21A++4.6C2199.8h15.3B**35B*
AP30 Shredder 253196296.759C+4.5121.113%F-1.531%C1960U570U38665300.1h36.5A+172.9B**
Darkstar 189189842.25B+0.0027.937%C*29.101%B++63B*N/A2323h10.5B**37.4B++
Phobos VX86 1681681970.853C1.4053.43%C14.286%C30C-N/A1645.6h3.5D**6.6D
Lumine Edge 1521523600.422A1.8335.593%B*27.632%A++14.6B**N/A4110.4h1.1B++3.1B+
NS-AM7 Archer 1671492420.616B1.6356.16%C34.228%A++10.6B*1.3D9814h9.7B*17.3B*
M60-A Bulldog 1541401211.667C+9.4239.753%D2.143%C+16.3D-1.6D-1928.6h5.3B13.3C++
NS-20 Gorgon 135131433.047A++0.8024.227%C31.298%A*50.4M++1.5C+1592.6h17.3B**71.4B**
NS-20 Gorgon 127126432.93A++0.6824.641%C31.746%A*48.5M*N/A1602.6h18.1B**73.4B*
NSX Tengu 120120582.069B*0.1842.768%B**30%A+63.2B**N/A1821.9h10.3B++24B++
Skyguard 204108392.769C++0.5226.684%C1.852%C+9.8D8.7C35711h150.1C562.5C
M12 Kobalt-H 108106253A+50.7518.203%D-33.019%M++212A4C9600.5h12B++65.8C*
Auraxium Force-Blade 10510513,8270.008D2.2431.818%C++5.714%C+0.2DN/A0534.3h1.7B*5.4B+
Spear Anti-Vehicle Phalanx Turret 1311011010.1B+7.8533.117%D*5.941%B*59.4A17.6C12961.7h4.6A13.8B*
Hunter QCX 107992040.485C1.7628.704%D-18.182%D14.3C+1.2C1176.9h3.4B12C**
Coyote Missiles 19998492C0.2553.722%C+N/A16.6D-17.1C5905.9h44.5C+82.8C++
L100 Python HESH 10192127.667C5.4244.38%C-N/A65.7B+6.4C-6241.4h2.5B+5.6B+
NSX Yumi 9592501.84B0.4127.48%C*51.087%M70.8A++2.3C**1941.3h8.3A30B*
M20 Wyvern 14390273.333C1.0837.119%C+5.556%B16.4C--9.6C--2275.5h86.7C+233.5C+
CAS30 Tank Buster 178871600.544C--1.7139.409%DN/A4.5D4.7D56119.3h76.5C194C-
NSX Tanto 8686332.606A+0.3628.472%B+29.07%B+61.4AN/A2151.4h11.4B+40.2B+
Saron HRB-H 15484253.36C1.1157.027%C*N/A33.6C+28B8132.5h23.4C**41.1B
M60-G Bulldog 7970116.364B+4.1143.629%B++N/A58.3B*7.5C+10731.2h4.5B**10.3B*
M20 Basilisk 9968282.429C+0.1835.077%C5.882%C+14.5C--6.6C3804.7h114.6C326.7C
Lancer VS22 175672590.259D1.9954.459%D--N/A5.5D--8.9D27912.1h60.1D*110.3D**
NSX Daimyo 6766173.882C*1.6352.015%A++95.455%B+73.3B*1.1S2150.9h2.2B+4.1B*
M20 Basilisk 12266173.882B+1.6338.1%C+4.545%C-14D11.9B+4424.7h134.7D353.5C-
M20 Basilisk-F 7366680.971C++1.2825.417%F-3.03%C36.7C++3.9C2221.8h18.3B+71.8B+
E540 Halberd-H 10665164.063C1.8147.261%D*3.077%B++21.7D--13.7D--4443h6.8C+14.3D
Hornet Missiles 9662183.444C1.1966.438%B+1.613%C+41.3C22.7D11341.5h10.9C++16.4C*
Aphelion VEX-4 985896.444B+4.1937.541%B1.724%D--44.6A++30.8A++4151.3h45.5B++121.3B*
Phaseshift VX-S 5050252C0.2540.476%B+76%C++41.7B*N/A1741.2h2B++5B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret533993.3h
Motion Spotter8825,5378.6h
Nano-Armor Kit9841,214,920169h
Nanite Revive Grenade01,3650.4h
Spawn Beacon645,9024.9h
Medical Applicator909268,75330.9h
Restoration Kit282800.4h
Deconstruction Tool02750h
Ammunition Package131,2120.9h
Shield Recharging Field312,3330.8h
Medical Kit1,79527,74331.8h
Anti-Infantry MANA Turret114840.9h
Recon Detection Device522,9415.7h

Check the help document for the dictionary if you want to learn more about words used here.


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