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Dreadnaught Brotheus[ODG] Brotheus
VS BR 144

KDR: 1.9

Score: 46.9m

Last Seen: Jan 20th, 2020 10:33 AM
- OFFLINE - 220.7 hour(s)

Battle Rank 120 (144 total) - Vanu Sovereignty on Miller - Outfit Leader of OUTLAWZ die Gesetzlosen[ODG] OUTLAWZ die Gesetzlosen
VS outfit on Miller

Members: 6
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERMAX SUIT
PRIMARY WEAPONS Supernova VPC Light PPA Supernova PC Nebula VM20 Nebula VM20 Dual Photon Pods L100 Python HESH Pandora VX25
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $167,634 MLG Score: 134
Fun Score: N/A
Cheeseburgers Flipped: 4872TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
15.023%10.888%16428120414,1350.8533051.049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.853%-1.203D*-1.527F0.019C+HEAD (~3.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.8-0.478D16.5-0.154C93.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
20.826%1.28%326612268,597192018804.4776457%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.784%-1.739F--0.285C-0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
176.9-0.09C+36.80.308C*140

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.389%1.867%4918122416,227247443296.55901375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.044%-1.909F--0.417C--1.131

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.4-0.029C+8.40.323C*30.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.396%1.398%921012221,932165516571.16737117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.814%-1.268D**-0.754D--0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1160.044C+260.357C**90.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.067%75.034%92412282,2031768131.24534

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.456%-0.287C0.517B+0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.092C+30.066C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.253%9.615%92312292,2361319131.69394

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.004%-0.94D---0.996D---0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.025C+4.10.159C++9.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
OUTLAWZ die Gesetzlosen[ODG] OUTLAWZ die Gesetzlosen
VS outfit on Miller

Members: 6
46.9m259.5%150 (9k)147 (8.8k)1.9019173,91438,8632.42578144 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1232428615.072%7.923%11908:1220

28% Engineer11% Heavy Assault28% Infiltrator18% Light Assault11% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 2:37 PMAug 2nd, 2013 5:45 PMJan 28th, 2020 5:46 AM (1d) (PST)Jan 20th, 2020 6:34 AM (9d) (PST)Jan 20th, 2020 6:33 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4391353040.2320.1220.0180.7150.044134

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,3378,09518,24214714338,835

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5311.7h/221.3d 20,359 5,856 20,159 227.9k 8,470 13,405 13,887 139.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
F-
Kills:659
Deaths:789
KDR:0.835
Accuracy:12.688% F--
HSR:12.140% F-
Flare VE6
F
Kills:594
Deaths:682
KDR:0.871
Accuracy:11.622% F-
HSR:13.131% F
Orion VS54
D**
Kills:590
Deaths:819
KDR:0.720
Accuracy:13.108% D**
HSR:12.542% F
VX29 Polaris
D**
Kills:491
Deaths:559
KDR:0.878
Accuracy:14.136% F
HSR:11.813% D**
Pulsar LSW
F-
Kills:477
Deaths:450
KDR:1.060
Accuracy:11.261% F--
HSR:10.273% F-
Ursa
D**
Kills:429
Deaths:718
KDR:0.597
Accuracy:10.570% F-
HSR:14.219% D**
NS-15M1
F
Kills:114
Deaths:201
KDR:0.567
Accuracy:11.064% F--
HSR:9.649% F
Kills:3,354
Deaths (as Heavy Assault):4,218
Deaths (to Heavy Assaults):10,116
KDR:0.79516
Kill Difference:864
Playtime:589.343 hours
Usage:11%
Score:3.973m
Score/min:112
Accuracy (listed only):12.064%
HSR (listed only):11.967%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
D--
Kills:1,749
Deaths:2,090
KDR:0.837
Accuracy:29.497% D--
HSR:8.977% D**
Pulsar C
F
Kills:1,211
Deaths:1,800
KDR:0.673
Accuracy:12.401% F--
HSR:13.955% F
Solstice SF
D**
Kills:1,153
Deaths:2,054
KDR:0.561
Accuracy:14.537% F-
HSR:8.846% D**
VX6-7
F-
Kills:444
Deaths:774
KDR:0.574
Accuracy:13.647% F--
HSR:9.459% F-
Serpent VE92
F
Kills:415
Deaths:809
KDR:0.513
Accuracy:10.357% F*
HSR:11.084% F
Deimos VA29
D-
Kills:327
Deaths:452
KDR:0.723
Accuracy:40.270% F-
HSR:12.232% D-
Phobos VX86
D-
Kills:160
Deaths:309
KDR:0.518
Accuracy:30.271% F--
HSR:11.250% D-
Eidolon VE33
C
Kills:80
Deaths:101
KDR:0.792
Accuracy:12.947% F--
HSR:23.750% C
Solstice VE3
F--
Kills:57
Deaths:126
KDR:0.452
Accuracy:9.607% F--
HSR:3.509% F**
Kills:5,596
Deaths (as Engineer):8,515
Deaths (to Engineers):10,389
KDR:0.65719
Kill Difference:2,919
Playtime:1,500.748 hours
Usage:28%
Score:14.555m
Score/min:162
Accuracy (listed only):19.281%
HSR (listed only):11.451%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
D--
Kills:1,749
Deaths:2,090
KDR:0.837
Accuracy:29.497% D--
HSR:8.977% D**
Sirius SX12
D*
Kills:1,649
Deaths:2,445
KDR:0.674
Accuracy:18.611% D*
HSR:8.308% F
Eridani SX5
D*
Kills:1,647
Deaths:2,352
KDR:0.700
Accuracy:19.989% D*
HSR:8.925% F
VE-S Canis
D*
Kills:1,254
Deaths:1,057
KDR:1.186
Accuracy:20.218% D*
HSR:9.091% D*
Pulsar C
F
Kills:1,211
Deaths:1,800
KDR:0.673
Accuracy:12.401% F--
HSR:13.955% F
NS-7 PDW
D*
Kills:1,192
Deaths:1,124
KDR:1.061
Accuracy:17.505% D**
HSR:10.319% D*
MKV Suppressed
D*
Kills:1,155
Deaths:969
KDR:1.192
Accuracy:17.490% F
HSR:11.342% D*
Solstice SF
D**
Kills:1,153
Deaths:2,054
KDR:0.561
Accuracy:14.537% F-
HSR:8.846% D**
VX6-7
F-
Kills:444
Deaths:774
KDR:0.574
Accuracy:13.647% F--
HSR:9.459% F-
Serpent VE92
F
Kills:415
Deaths:809
KDR:0.513
Accuracy:10.357% F*
HSR:11.084% F
Deimos VA29
D-
Kills:327
Deaths:452
KDR:0.723
Accuracy:40.270% F-
HSR:12.232% D-
Phobos VX86
D-
Kills:160
Deaths:309
KDR:0.518
Accuracy:30.271% F--
HSR:11.250% D-
Skorpios
D**
Kills:133
Deaths:121
KDR:1.099
Accuracy:18.535% F--
HSR:11.278% D**
Solstice VE3
F--
Kills:57
Deaths:126
KDR:0.452
Accuracy:9.607% F--
HSR:3.509% F**
Kills:12,546
Deaths (as Light Assault):16,482
Deaths (to Light Assaults):5,936
KDR:0.76119
Kill Difference:3,936
Playtime:977.962 hours
Usage:18%
Score:8.713m
Score/min:148
Accuracy (listed only):19.495%
HSR (listed only):9.898%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
D*
Kills:1,649
Deaths:2,445
KDR:0.674
Accuracy:18.611% D*
HSR:8.308% F
Eridani SX5
D*
Kills:1,647
Deaths:2,352
KDR:0.700
Accuracy:19.989% D*
HSR:8.925% F
VE-S Canis
D*
Kills:1,254
Deaths:1,057
KDR:1.186
Accuracy:20.218% D*
HSR:9.091% D*
NS-7 PDW
D*
Kills:1,192
Deaths:1,124
KDR:1.061
Accuracy:17.505% D**
HSR:10.319% D*
Parallax VX3
C*
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:37.469% C
HSR:79.625% C*
MKV Suppressed
D*
Kills:1,155
Deaths:969
KDR:1.192
Accuracy:17.490% F
HSR:11.342% D*
V10
C++
Kills:555
Deaths:136
KDR:4.081
Accuracy:32.167% D*
HSR:79.099% C++
Ghost
F-
Kills:287
Deaths:174
KDR:1.649
Accuracy:25.633% F-
HSR:47.735% F--
NS-61 Emissary
D**
Kills:224
Deaths:261
KDR:0.858
Accuracy:19.004% D**
HSR:6.696% F
Spiker
D**
Kills:220
Deaths:273
KDR:0.806
Accuracy:16.938% F-
HSR:10% D**
NSX Tomoe
D--
Kills:195
Deaths:123
KDR:1.585
Accuracy:18.262% F--
HSR:25.641% D--
XM98
C++
Kills:188
Deaths:103
KDR:1.825
Accuracy:33.422% D
HSR:76.064% C++
NS-357 Underboss
D**
Kills:150
Deaths:264
KDR:0.568
Accuracy:19.743% F-
HSR:10.667% D**
Skorpios
D**
Kills:133
Deaths:121
KDR:1.099
Accuracy:18.535% F--
HSR:11.278% D**
NS-44 Commissioner
F
Kills:98
Deaths:209
KDR:0.469
Accuracy:23.280% F
HSR:7.143% F-
Manticore SX40
C
Kills:58
Deaths:184
KDR:0.315
Accuracy:14.391% F--
HSR:18.966% C
Kills:10,178
Deaths (as Infiltrator):10,151
Deaths (to Infiltrators):5,548
KDR:1.00266
Kill Difference:27
Playtime:1,498.679 hours
Usage:28%
Score:12.209m
Score/min:136
Accuracy (listed only):22.041%
HSR (listed only):26.306%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
D--
Kills:1,749
Deaths:2,090
KDR:0.837
Accuracy:29.497% D--
HSR:8.977% D**
Sirius SX12
D*
Kills:1,649
Deaths:2,445
KDR:0.674
Accuracy:18.611% D*
HSR:8.308% F
Eridani SX5
D*
Kills:1,647
Deaths:2,352
KDR:0.700
Accuracy:19.989% D*
HSR:8.925% F
VE-S Canis
D*
Kills:1,254
Deaths:1,057
KDR:1.186
Accuracy:20.218% D*
HSR:9.091% D*
NS-7 PDW
D*
Kills:1,192
Deaths:1,124
KDR:1.061
Accuracy:17.505% D**
HSR:10.319% D*
MKV Suppressed
D*
Kills:1,155
Deaths:969
KDR:1.192
Accuracy:17.490% F
HSR:11.342% D*
Deimos VA29
D-
Kills:327
Deaths:452
KDR:0.723
Accuracy:40.270% F-
HSR:12.232% D-
H-V45
F-
Kills:232
Deaths:376
KDR:0.617
Accuracy:14.403% F-
HSR:7.328% F-
Corvus VA55
D**
Kills:170
Deaths:273
KDR:0.623
Accuracy:13.621% F-
HSR:12.941% D**
Phobos VX86
D-
Kills:160
Deaths:309
KDR:0.518
Accuracy:30.271% F--
HSR:11.250% D-
Skorpios
D**
Kills:133
Deaths:121
KDR:1.099
Accuracy:18.535% F--
HSR:11.278% D**
NS-11A
D**
Kills:106
Deaths:167
KDR:0.635
Accuracy:12.431% F--
HSR:11.321% D**
Terminus VX-9
F-
Kills:91
Deaths:96
KDR:0.948
Accuracy:10.934% T-
HSR:12.088% F-
Kills:9,865
Deaths (as Combat Medic):11,831
Deaths (to Combat Medics):3,523
KDR:0.83383
Kill Difference:1,966
Playtime:119.075 hours
Usage:2%
Score:0.878m
Score/min:123
Accuracy (listed only):20.290%
HSR (listed only):10.415%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
D**
Kills:3,278
Deaths:1,482
KDR:2.212
Accuracy:11.866% D**
HSR:12.416% D**
Nebula VM20
D**
Kills:3,275
Deaths:1,510
KDR:2.169
Accuracy:11.416% D**
HSR:11.817% F-
Blueshift VM5
F
Kills:1,153
Deaths:527
KDR:2.188
Accuracy:11.811% F
HSR:11.015% F-
Cosmos VM3
D**
Kills:1,137
Deaths:600
KDR:1.895
Accuracy:10.930% D**
HSR:12.225% F
Blueshift VM5
D**
Kills:1,126
Deaths:506
KDR:2.225
Accuracy:11.488% F
HSR:13.499% D**
Cosmos VM3
D*
Kills:1,056
Deaths:595
KDR:1.775
Accuracy:10.831% D*
HSR:12.974% D*
Quasar VM1
D*
Kills:884
Deaths:372
KDR:2.376
Accuracy:10.615% D*
HSR:12.783% D*
Quasar VM1
D*
Kills:833
Deaths:305
KDR:2.731
Accuracy:12.567% D*
HSR:13.686% D**
NS-10 Burster
C
Kills:243
Deaths:315
KDR:0.771
Accuracy:16.742% F-
HSR:5.761% C
Comet VM2
D
Kills:231
Deaths:301
KDR:0.767
Accuracy:29.025% F
HSR:3.030% D
NS-10 Burster
D
Kills:223
Deaths:272
KDR:0.820
Accuracy:16.781% F-
HSR:3.587% D
Comet VM2
D**
Kills:194
Deaths:289
KDR:0.671
Accuracy:29.900% F
HSR:1.031% D**
Vortex VM21
D--
Kills:88
Deaths:112
KDR:0.786
Accuracy:32.680% D--
HSR:0% F
Kills:13,721
Deaths (as MAX Suit):3,593
Deaths (to MAX Suits):2,089
KDR:3.81881
Kill Difference:10,128
Playtime:610.101 hours
Usage:11%
Score:6.602m
Score/min:180
Accuracy (listed only):16.666%
HSR (listed only):8.756%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:5,382
V. Kills:458 N/A
Deaths:1,018
KDR:5.287
Accuracy:26.587% F-
KPH:22.700 D
VKPH:1.900 D
Dual Photon Pods
C--
Kills:2,435
V. Kills:468 N/A
Deaths:176
KDR:13.835
Accuracy:40.176% D**
KPH:53.100 C--
VKPH:10.200 D
Hornet Missiles
C+
Kills:1,547
V. Kills:654 236%
Deaths:105
KDR:14.733
Accuracy:54.126% D--
KPH:57.900 C+
VKPH:24.500 D
Maelstrom Turbo Laser
D-
Kills:362
V. Kills:328 110%
Deaths:517
KDR:0.700
Accuracy:16.272% F--
KPH:3.100 D-
VKPH:2.800 D--
Antares LC
D*
Kills:222
V. Kills:188 117%
Deaths:213
KDR:1.042
Accuracy:15.265% F*
KPH:3 D*
VKPH:2.500 D*
Saron Laser Cannon
D-
Kills:208
V. Kills:182 114%
Deaths:198
KDR:1.051
Accuracy:17.438% F--
KPH:4.200 D-
VKPH:3.600 D-
Coyote Missiles
D--
Kills:106
V. Kills:55 189%
Deaths:39
KDR:2.718
Accuracy:32.554% F**
KPH:11.600 D--
VKPH:6 D*
Kills:10,262 (6,174 + 0)
Deaths:2,266
KDR:4.529
VKDR:1.030
Vehicle Kills:2,333
Kill Difference:7,996
Playtime:559.660 hours
Usage:11%
Score:3.257m
Score/min:97
Piloting Accuracy:17.438%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:330
V. Kills:48 N/A
Deaths:42
KDR:7.857
Accuracy:22.323% F--
KPH:1,188,000 U
VKPH:172,800 U
L-24R Spur
D
Kills:144
V. Kills:14 N/A
Deaths:17
KDR:8.471
Accuracy:16.962% F**
KPH:7.400 D*
VKPH:0.700 D
L-30R Vektor
D
Kills:114
V. Kills:205 55%
Deaths:185
KDR:0.616
Accuracy:15.891% F--
KPH:1.200 D*
VKPH:2.100 D
C150 Dalton
U
Kills:111
V. Kills:119 93%
Deaths:38
KDR:2.921
Accuracy:29.717% D-
KPH:399,600 U
VKPH:428,400 U
CAS30 Tank Buster
D*
Kills:96
V. Kills:184 52%
Deaths:408
KDR:0.235
Accuracy:17.956% F*
KPH:0.800 D*
VKPH:1.600 D*
AP30 Shredder
U
Kills:56
V. Kills:35 156%
Deaths:23
KDR:2.435
Accuracy:17.425% F--
KPH:201,600 U
VKPH:126,000 U
Kills:851 (354 + 497)
Deaths:713
KDR:1.194
VKDR:0.849
Vehicle Kills:605
Kill Difference:138
Playtime:230.294 hours
Usage:4%
Score:0.614m
Score/min:44
Piloting Accuracy:17.956%
Gunner Accuracy:17.425%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:2,422
V. Kills:421 N/A
Deaths:79
KDR:30.658
Accuracy:40.074% D--
KPH:40.100 C--
VKPH:7 C
L100 Python HEAT
D
Kills:1,156
V. Kills:379 304%
Deaths:165
KDR:7.006
Accuracy:38.489% D**
KPH:20.900 D
VKPH:6.800 D--
C75 Viper
C
Kills:425
V. Kills:91 462%
Deaths:32
KDR:13.281
Accuracy:24.637% D**
KPH:23.400 C
VKPH:5 D
Skyguard
D**
Kills:382
V. Kills:322 118%
Deaths:140
KDR:2.729
Accuracy:14.649% F--
KPH:4.100 D**
VKPH:3.400 F-
L100 Python AP
C+
Kills:90
V. Kills:59 150%
Deaths:16
KDR:5.625
Accuracy:56.284% C+
KPH:20 D-
VKPH:13.100 D-
Kills:4,475 (4,475 + 0)
Deaths:432
KDR:10.359
VKDR:2.944
Vehicle Kills:1,272
Kill Difference:4,043
Playtime:231.995 hours
Usage:4%
Score:1.630m
Score/min:117
Driving Accuracy:56.284%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
D-
Kills:6,344
V. Kills:1,080 N/A
Deaths:296
KDR:21.432
Accuracy:35.381% F-
KPH:28.600 D-
VKPH:4.900 D-
Supernova PC
C
Kills:4,925
V. Kills:1,578 312%
Deaths:559
KDR:8.810
Accuracy:37.377% D*
KPH:19.100 C
VKPH:6.100 D
Saron HRB
D
Kills:523
V. Kills:466 112%
Deaths:98
KDR:5.337
Accuracy:26.562% F-
KPH:11.900 D*
VKPH:10.600 D
Supernova FPC
D*
Kills:483
V. Kills:399 121%
Deaths:104
KDR:4.644
Accuracy:37.697% F-
KPH:11.500 D*
VKPH:9.500 D*
E540 Halberd
B+
Kills:224
V. Kills:190 117%
Deaths:17
KDR:13.177
Accuracy:36.350% D**
KPH:22 D-
VKPH:18.700 B+
Proton II PPA
D*
Kills:95
V. Kills:8 N/A
Deaths:11
KDR:8.636
Accuracy:10.901% F--
KPH:19.600 D*
VKPH:1.600 D*
Kills:12,594 (11,752 + 842)
Deaths:1,085
KDR:11.607
VKDR:3.429
Vehicle Kills:3,721
Kill Difference:11,509
Playtime:580.435 hours
Usage:11%
Score:4.196m
Score/min:120
Driving Accuracy:37.697%
Gunner Accuracy:10.901%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:419
V. Kills:284 147%
Deaths:29
KDR:14.448
Accuracy:42.979% F-
KPH:22.100 D*
VKPH:15 D
Saron HRB-H
D--
Kills:217
V. Kills:174 124%
Deaths:22
KDR:9.864
Accuracy:25.884% T*
KPH:17 D*
VKPH:13.600 D--
M40 Fury-H
D
Kills:82
V. Kills:23 342%
Deaths:10
KDR:8.200
Accuracy:27.851% D**
KPH:27.300 D*
VKPH:7.700 D
Kills:718 (0 + 718)
Deaths:61
KDR:11.770
VKDR:7.885
Vehicle Kills:481
Kill Difference:657
Playtime:34.718 hours
Usage:1%
Score:0.329m
Score/min:158
Driving Accuracy:N/A%
Gunner Accuracy:27.851%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D*
Kills:89
V. Kills:51 171%
Deaths:36
KDR:2.472
Accuracy:19.282% F--
KPH:5.300 D*
VKPH:3.100 D*
M40 Fury
D-
Kills:62
V. Kills:21 282%
Deaths:6
KDR:10.333
Accuracy:21.337% F
KPH:14.500 D*
VKPH:4.900 D-
M60-G Bulldog
D*
Kills:52
V. Kills:13 371%
Deaths:25
KDR:2.080
Accuracy:16.689% F-
KPH:6.500 D**
VKPH:1.600 D*
Kills:203 (0 + 203)
Deaths:67
KDR:3.030
VKDR:1.269
Vehicle Kills:85
Kill Difference:136
Playtime:28.852 hours
Usage:1%
Score:0.124m
Score/min:71
Driving Accuracy:N/A%
Gunner Accuracy:16.689%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:73
V. Kills:26 270%
Deaths:102
KDR:0.716
Accuracy:15.813% T
KPH:5.600 D--
VKPH:2 D--
Kills:73 (73 + 0)
Deaths:102
KDR:0.716
VKDR:0.255
Vehicle Kills:26
Kill Difference:29
Playtime:13.038 hours
Usage:0%
Score:0.031m
Score/min:40
Driving Accuracy:15.813%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 7,4246,34429621.432B++19.5335.381%F-1.671%C*28.6D-4.9D-100221.7h3.9D10.9D**
Light PPA 5,8405,3821,0185.287C++3.3926.587%F-1.078%C22.7D1.9D81237h15.6C+58.6C--
Supernova PC 6,5034,9255598.81B+6.9137.377%D*2.497%C++19.1C6.1D103258.1h4.8B12.7C
Nebula VM20 3,3183,2781,4822.212C++0.3111.866%D**12.416%D**16.9D--N/A49194.4h15.6B+131.6C--
Nebula VM20 3,3203,2751,5102.169C+0.2711.416%D**11.817%F-16.5D--N/A48198.8h15.5B135.3D
Dual Photon Pods 2,9032,43517613.835B**11.9340.176%D**N/A53.2C--10.2D25445.8h22.5C++56.1C
L100 Python HESH 2,8432,4227930.658A28.7640.074%D--1.197%C40.1C--7C13660.4h3.7C+9.3C--
Pandora VX25 1,7611,7492,0900.837C1.0629.497%D--8.977%D**19.5DN/A5989.5h4.5C+15.2C-
Sirius SX12 1,6521,6492,4450.674C1.2318.611%D*8.308%F13.3DN/A43123.9h15.5C+83C
Eridani SX5 1,6511,6472,3520.7C-1.2019.989%D*8.925%F12.5D-N/A37131.6h14.4C--71.9D
Hornet Missiles 2,2011,54710514.733A++12.8354.126%D--1.487%C+57.9C+24.5D34426.7h9.4C*17.5C++
VE-S Canis 1,2861,2541,0571.186C++0.7220.218%D*9.091%D*15.2DN/A4082.6h17D-84.2D-
Pulsar C 1,2211,2111,8000.673C1.2312.401%F--13.955%F7.9D-N/A30153.7h14C112.7F
NS-7 PDW 1,2091,1921,1241.06C*0.8417.505%D**10.319%D*12.7DN/A3494.1h16.7C95.4D
Proximity Mine 1,1821,1821338.887A+6.9941.472%C+N/A112.6CN/A33310.5h1.8B4.4C**
Parallax VX3 1,1781,1733563.295C+1.3937.469%C79.625%C*12.8D--N/A3792h2.7D7.2C
L100 Python HEAT 1,5351,1561657.006B+5.1038.489%D**2.595%C++20.9D6.8D--12155.4h5.2B+13.4C+
MKV Suppressed 1,1631,1559691.192C++0.7117.49%F11.342%D*13.4D-N/A3786.4h18.2D104.1D-
Blueshift VM5 1,1671,1535272.188C+0.2911.811%F11.015%F-14.7D*N/A4278.6h14.9B+125.8D
Solstice SF 1,1651,1532,0540.561C1.3414.537%F-8.846%D**7.2D-N/A23159.9h17.5C-120.5F
Cosmos VM3 1,1611,1376001.895C+0.0110.93%D**12.225%F14.5D--N/A4378.5h13.9C++127.5D
Blueshift VM5 1,1401,1265062.225C+0.3211.488%F13.499%D**14.9D*N/A4375.4h14.3B+124.5D
Cosmos VM3 1,0691,0565951.775C+0.1310.831%D*12.974%D*13.5D--N/A3978.5h14.9C+137.9C
Quasar VM1 9018843722.376B+0.4710.615%D*12.783%D*14.7DN/A5260.1h14.5B136.2C+
Quasar VM1 8488333052.731C*0.8312.567%D*13.686%D**18D--N/A5246.4h13.2C*104.9C-
Spear Anti-Vehicle Phalanx Turret 1,201718779.325B7.4227.396%F3.343%C23.2D-15.6C--19530.9h10.4C+38D*
Tank Mine 1,0526931694.101B*2.2028.42%CN/A84.5C-43.8D7208.2h1.6B+5.6B+
SVA-88 6636597890.835C--1.0712.688%F--12.14%F-13.6D*N/A4848.4h15.5D*122.5F-
Flare VE6 5985946820.871C--1.0311.622%F-13.131%F11D--N/A4854.1h15.2D**131F--
Orion VS54 5975908190.72C1.1813.108%D**12.542%F11D-N/A7553.5h17.9D--136.2C--
C-4 8405825731.016C0.8920.873%D-N/A41.6D-18.4D45914h1.8D8.5D
M40 Fury 682577782.429S80.5322.67%F--2.253%B++48.5D8.8D-15311.9h15.4C**67.8D-
V10 5615551364.081B2.1832.167%D*79.099%C++8.6D*N/A2764.5h2.9D-9.2D*
MANA Anti-Vehicle Turret 9225342362.263C+0.3640.372%D**2.809%C+5340A*3880S1686160.1h9.8C+24.4D*
Saron HRB 989523985.337C+3.4426.562%F-N/A11.9D*10.6D18443.8h30.7D*115.6T
VX29 Polaris 5034915590.878C-1.0214.136%F11.813%D**13.1D--N/A4537.5h17.9D**126.4F
Supernova FPC 8824831044.644C2.7437.697%F-N/A11.5D*9.5D*22541.9h7.7D**20.5F**
Pulsar LSW 4834774501.06C0.8411.261%F--10.273%F-11.2D--N/A4642.5h16.7D*148.1F--
VX6-7 4494447740.574D1.3313.647%F--9.459%F-5.9D--N/A2075.6h18.1D--132.7F--
Ursa 4354297180.597D1.3010.57%F-14.219%D**9.6D--N/A2844.7h18.7F-176.5T
C75 Viper 5164253213.281A*11.3824.637%D**N/A23.4C5D18918.2h12.4C**50.3C--
E540 Halberd-H 7034192914.448B+12.5542.979%F-1.909%C++22.2D*15D16218.9h12.4F*28.9T*
Serpent VE92 4234158090.513C-1.3910.357%F*11.084%F3.2D--N/A14131.5h22.6F-218.7T*
Skyguard 7043821402.729C+0.8314.649%F--1.832%C+4.1D**3.4F-6993.5h167.2D--1141.7T*
Maelstrom Turbo Laser 6903625170.7C1.2016.272%F--5.249%A+3.1D-2.8D--47116.7h220.5D**1355T*
L105 Zephyr 378330427.857C+5.9622.323%F--N/A3300U480U11317800.1h8.3D37.2F*
Plasma Grenade 3343291329N/A327.1032.264%F-N/A329D5C-12521h5D--15.5F
Deimos VA29 3273274520.723C-1.1840.27%F-12.232%D-13.9D--N/A4423.6h2.5C+6.1D
Hades VSH4 5543214310.745C**1.1657.416%D**1.558%C-10.7C7.8C9830h9.8C17.1D
Lasher X2 3012894690.616C-1.2912.256%F-3.46%C9.2D--N/A3931.5h24.7D-201.7F-
Ghost 2882871741.649C0.2525.633%F-47.735%F--7.3D*N/A3639.1h4F*15.6T
M12 Kobalt 2852641264U262.109.897%F--13.636%D-45.5D--3.6C--1085.8h25.8D-260.5T-
Spear Anti-Vehicle Phalanx Tower 447260465M63.1038.238%D*3.462%C+24.5D17.6D16510.6h13.8D-36.2D**
NS-10 Burster 4232433150.771C1.1316.742%F-5.761%C2.3D*1.7D*39104.8h179.2D-1070.5F--
H-V45 2342323760.617C1.2814.403%F-7.328%F-7.1D*N/A3532.8h18.2D**126.3F--
Comet VM2 4092313010.767C+1.1329.025%F3.03%D4.7D*3.6C5348.8h34.2D--117.8D**
E540 Halberd 4142241713.176C**11.2736.35%D**2.679%C**22D-18.6B+29010.2h8.7F--24F**
NS-61 Emissary 2292242610.858C++1.0419.004%D**6.696%F6.8D--N/A2133.1h18.9C99.6D--
NS-10 Burster 4032232720.82C1.0816.781%F-3.587%D2.3D**1.9D*3796.8h183.9D-1096.1F--
Antares LC 4102222131.042C0.8615.265%F*2.703%B+3D*2.5D*3874.3h238.8D--1564.2T-
Spiker 2262202730.806C+1.1016.938%F-10%D**5.7D--N/A1738.4h13.7D-81F*
Saron HRB-H 391217229.864B*7.9625.884%T*N/A17D*13.6D--16412.8h40.6F156.8T*
NS Annihilator 4022091861.124B**0.7877.807%D-N/A6.3D--5.8D--9933.1h12.7C16.4C
Saron Laser Cannon 3902081981.051C0.8517.438%F--2.885%B+4.2D-3.6D-9750h231.5D-1327.3F**
Nemesis VSH9 3782034060.5C1.4051.253%FN/A5D-4.3D10140.8h11.7D**22.8F-
NSX Tomoe 1971951231.585C+0.3218.262%F--25.641%D--13.1D--N/A3314.9h20.1D*109.9F-
Comet VM2 3361942890.671C-1.2329.9%F1.031%D**4.3D*3.2D--4544.6h42.6D--142.6F-
XM98 1881881031.825C+0.0833.422%D76.064%C++5.8D*N/A3132.2h3.4D*10D-
Aspis Anti-Aircraft Phalanx Turret 393172295.931B**4.0313.949%F1.163%D6D-7.7D13528.6h177C-1268.5D**
Corvus VA55 1711702730.623D1.2813.621%F-12.941%D**7.5D*N/A3222.6h17.5F128.8F*
NS Decimator 2351642820.582D1.3247.636%F2.439%C**15D*6.5D*17310.9h6.6D*13.9F-
Phobos VX86 1611603090.518D1.3830.271%F--11.25%D-10.9D*N/A3514.7h3D9.9F
NS-357 Underboss 1501502640.568C1.3319.743%F-10.667%D**5.1D*N/A1729.4h6.7F--33.8T*
L-24R Spur 158144178.471C+6.5716.962%F**N/A7.4D*N/A2219.4h83.6D*492.8T
Force-Blade 13813725,1970.005C--1.9017.637%D--2.92%D0.1DN/A01956.7h3.1C+17.4D
Skorpios 1381331211.099C0.8018.535%F--11.278%D**11.9D**N/A2711.2h19.2T103.4T*
M20 Basilisk 234132433S31.1025.073%T-3.03%D13.3D*10.3D*1299.9h191.4D--763.4T*
NS-15M1 1151142010.567D1.3311.064%F--9.649%F7.7D*N/A4114.8h23.3T-210.3T*
L-30R Vektor 3191141850.616D1.2915.891%F--1.754%C1.2D*2.1D2195.7h285.2T*1794.7T*
C150 Dalton 230111382.921D1.0229.717%D-N/A1110U1190U12421500.1h9.2T30.9T*
Xiphos Anti-Personnel Phalanx Tower 128110255C+53.1012.768%F1.818%B+27.5D--4.5D-1154h62.9D*492.4F*
NS-11A 1101061670.635C--1.2712.431%F--11.321%D**8.1D*N/A3713.1h21.1F--170.1T*
Coyote Missiles 161106392.718C+0.8232.554%F**N/A11.6D--6D*1259.1h64.9D--199.4F--
S1 1751051540.682C+1.2237.01%F--1.905%C--7.8D*5.2D--25813.4h8.8D23.8F
NS-44 Commissioner 99982090.469C-1.4323.28%F7.143%F-5.4D--N/A3718h5.2D--22.4D**
CAS30 Tank Buster 280964080.235D1.6717.956%F*1.042%C0.8D*1.6D*26115.2h182.7T*1017.2T*
Proton II PPA 10395118.636C6.7310.901%F--1.053%D-19.4D*1.6D*1494.9h17F155.6T*
Terminus VX-9 9291960.948C0.9510.934%T-12.088%F-11.2D*N/A448.1h15.1D-138.2T*
L100 Python AP 14990165.625C++3.7256.284%C+1.111%D-20D-13.1D-5384.5h9.2D*16.3D
M20 Basilisk 14089362.472C0.5719.282%F--1.124%F-5.4D*3.1D*6916.6h125.9D652.9F--
Vortex VM21 189881120.786C1.1232.68%D--N/A2.5D*2.9D*3935.4h107F-327.6F
M40 Fury-H 10582108.2C6.3027.851%D**2.439%A+27.3D*7.7D1083h19.7F--70.9T*
Eidolon VE33 82801010.792C1.1112.947%F--23.75%C4.5D--N/A2617.9h21.6T*166.6T*
M40 Fury-F 99731020.716C1.1915.813%TN/A5.6D--2D--4013h13.6C+85.8T*
Auraxium Force-Blade 69692,2070.031C+1.8728.196%C14.493%A0.3C-N/A1208.5h2.3C+8.3C++
MAX Punch 94693,6670.019D1.8840.569%C-N/A0.1D--N/A0583.7h9.1C22.4D-
M40 Fury 8362610.333B++8.4321.337%F3.226%A++14.4D*4.9D-1314.3h18.3C-85.6F
MANA Anti-Personnel Turret 5858620.935N/A0.975.035%UN/A580UN/A2478800.1h43.5T*863.2T*
Manticore SX40 60581840.315D1.5914.391%F--18.966%C3.1D*N/A2319h16.2T112.7T*
Solstice VE3 58571260.452C--1.459.607%F--3.509%F**2.8D--N/A10920.6h27.1F-282.1F-
AP30 Shredder 9156232.435C-0.5317.425%F--1.786%C560U350U5064400.1h145.9F837.4T*
M60-G Bulldog 6552252.08D0.1816.689%F-1.923%D6.6D**1.6D*457.9h9.8D58.5F*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon161541.2h
Hellion G02070h
Cerberus13060.5h
Anti-Vehicle MANA Turret281,4504.4h
Nano-Armor Kit262569,27650.8h
Decoy Grenade01060h
Skywall Shield Emitter0750.3h
AE Nano-Armor Kit125332,45418.8h
Structure Shield Module01150.4h
Repair Module21640.5h
Turret AI Module02210.9h
Nanite Revive Grenade04860.1h
Medical Applicator10091,3456.6h
Cortium Silo01070.3h
Spitfire Auto-Turret83530.7h
Restoration Kit285061h
Motion Spotter5011,8327.8h
Hoplon Anti-Aircraft Phalanx Tower11030.4h
Xiphos Anti-Personnel Tower1910.5h
Rampart Wall11641.1h
Welding Device03080h
Deconstruction Tool04,5980.4h
Spear Anti-Vehicle Tower11320.6h
Recon Detection Device373,8777.6h
G40-F Ranger02820.1h
Ammunition Package221,3892.4h
Medical Kit792,8445.9h
Anti-Infantry MANA Turret112081.1h
M12 Kobalt-F12260.2h
Flail Targeting Dart0950.5h
Nano-Repair Grenade01290h
IPC Targeting Dart51,4202.3h

Check the help document for the dictionary if you want to learn more about words used here.


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