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Field Marshal Brubaker1[I3eT] Brubaker1
TR BR 287

KDR: 0.89

Score: 272.8m

Last Seen: Feb 18th, 2019 8:40 PM
- OFFLINE - 18.8 hour(s)

Prestige 1, Battle Rank 100 (287 total) - Terran Republic on Miller - Outfit Leader of tHE rEAL l33t oUTfiT[I3eT] tHE rEAL l33t oUTfiT
TR outfit on Miller

Members: 14
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS T1A Unity C-4 ARX P2-120 AP MKV Suppressed TORQ-9 MSW-R NS-20 "Heatwave" Gorgon M2 Mutilator
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $47,538 MLG Score: 38
Fun Score: N/A
Cheeseburgers Flipped: 1838TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.466%15.653%38346976109,6750.959603-0.073

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.786%0.661B+-0.774D--0.675DHEAD (~3.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.10.277C*13.20.074C+40.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.615%0.861%44210201,16243385720.267865203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.326%0.966B*-0.684D-1.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.20.098C+67.7-0.279C77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.09%3.765%199610168,951883744441.0129201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.645%1.482A+0.736B++0.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.659B+7.40.41B5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.389%2.861%941310094,369806017110.542059255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.048%1.226B**-0.389C-0.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.4-0.159C67.9-0.719D-69.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.856%32.828%94210201981118100.0177086

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%-0.627D-2.251F---0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.366C-4.2-0.309C9.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.17%14.892%94310191,0146551180.154762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%-0.77D-0.073C+-0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.124C+3.70.234C++7.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
tHE rEAL l33t oUTfiT[I3eT] tHE rEAL l33t oUTfiT
TR outfit on Miller

Members: 14
272.8m968.8%607 (36.4k)478 (28.7k)0.887054191,883216,3151.03207287 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022667217.358%11.732%20402:3850

53% Combat Medic12% Engineer9% Heavy Assault14% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2014 9:08 AMDec 1st, 2018 8:54 PMFeb 19th, 2019 5:28 AM (4h) (PST)Feb 18th, 2019 6:55 PM (15h) (PST)Feb 18th, 2019 4:40 PM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
387295920.3360.3790.0393.6720.04338

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,24117,7045,53720232220328,697

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9506.3h/396.1d 31,369 22,512 242,743 2094.6k 21,066 22,527 24,330 220.9m

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D
TRAC-Shot
C**
Kills:2,761
Deaths:4,832
KDR:0.571
Accuracy:26.587% C**
HSR:14.270% D
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
HC1 Cougar
B**
Kills:1,573
Deaths:1,462
KDR:1.076
Accuracy:30.033% B**
HSR:14.685% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
PDW-16 Hailstorm
B*
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B*
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C+
SMG-46AE Armistice
C+
Kills:870
Deaths:824
KDR:1.056
Accuracy:28.762% C+
HSR:14.253% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C++
LC3 Jaguar
C*
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C*
HSR:15.278% D-
NSX Tengu
C**
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C**
HSR:16.216% D
Kills:28,646
Deaths (as Light Assault):28,875
Deaths (to Light Assaults):30,508
KDR:0.99207
Kill Difference:229
Playtime:565.559 hours
Usage:6%
Score:15.528m
Score/min:458
Accuracy (listed only):29.265%
HSR (listed only):14.549%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:3,598
Deaths:4,607
KDR:0.781
Accuracy:20.997% C
HSR:16.676% D--
T9A "Butcher"
C
Kills:1,807
Deaths:2,903
KDR:0.622
Accuracy:22.732% C
HSR:16.325% D**
NS-15M2
C--
Kills:1,348
Deaths:2,004
KDR:0.673
Accuracy:19.952% D
HSR:21.217% C--
NSX Naginata
C+
Kills:1,299
Deaths:1,725
KDR:0.753
Accuracy:21.346% C+
HSR:19.169% D*
TMG-50
C+
Kills:1,181
Deaths:1,459
KDR:0.809
Accuracy:20.162% C+
HSR:16.427% D--
T7 Mini-Chaingun
B
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:18.888% B
HSR:11.149% C--
T9 CARV
C*
Kills:1,163
Deaths:1,259
KDR:0.924
Accuracy:20.021% C*
HSR:18.831% D
T9 CARV-S
C
Kills:1,157
Deaths:1,441
KDR:0.803
Accuracy:17.920% D
HSR:22.731% C
MG-H1 Watchman
B+
Kills:150
Deaths:228
KDR:0.658
Accuracy:25.697% B+
HSR:24% C
Kills:12,878
Deaths (as Heavy Assault):16,833
Deaths (to Heavy Assaults):32,743
KDR:0.76504
Kill Difference:3,955
Playtime:869.385 hours
Usage:9%
Score:18.607m
Score/min:357
Accuracy (listed only):20.857%
HSR (listed only):18.503%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
C**
Kills:2,761
Deaths:4,832
KDR:0.571
Accuracy:26.587% C**
HSR:14.270% D
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
HC1 Cougar
B**
Kills:1,573
Deaths:1,462
KDR:1.076
Accuracy:30.033% B**
HSR:14.685% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C+
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
AMR-66
B++
Kills:326
Deaths:443
KDR:0.736
Accuracy:31.319% B++
HSR:9.509% F--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C++
LC3 Jaguar
C*
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C*
HSR:15.278% D-
MG-HBR1 Dragoon
C++
Kills:62
Deaths:105
KDR:0.590
Accuracy:33.852% C++
HSR:4.839% F*
Kills:15,252
Deaths (as Engineer):17,721
Deaths (to Engineers):32,754
KDR:0.86067
Kill Difference:2,469
Playtime:1,104.512 hours
Usage:12%
Score:31.978m
Score/min:483
Accuracy (listed only):29.432%
HSR (listed only):14.475%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
C
Kills:50,459
Deaths:75,133
KDR:0.672
Accuracy:24.354% C
HSR:16.378% D*
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D
TORQ-9
D
Kills:5,020
Deaths:4,509
KDR:1.113
Accuracy:21.579% D
HSR:15.697% D*
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B*
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B*
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
NS-11A "Heatwave"
C+
Kills:1,282
Deaths:2,266
KDR:0.566
Accuracy:26.809% C+
HSR:14.197% D**
TAR
D-
Kills:1,184
Deaths:1,119
KDR:1.058
Accuracy:19.135% D-
HSR:13.767% D--
SABR-13
D
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:22.417% D
HSR:19.399% D-
T1S Cycler
D
Kills:1,156
Deaths:1,013
KDR:1.141
Accuracy:20.047% D-
HSR:15.917% D
NSX Yumi
C
Kills:1,153
Deaths:2,024
KDR:0.570
Accuracy:25.356% C
HSR:13.530% D*
T1 Cycler
D
Kills:1,153
Deaths:1,136
KDR:1.015
Accuracy:19.352% D
HSR:16.912% D
SMG-46AE Armistice
C+
Kills:870
Deaths:824
KDR:1.056
Accuracy:28.762% C+
HSR:14.253% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C++
NSX Tengu
C**
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C**
HSR:16.216% D
Kills:78,714
Deaths (as Combat Medic):102,397
Deaths (to Combat Medics):22,042
KDR:0.76871
Kill Difference:23,683
Playtime:4,996.083 hours
Usage:53%
Score:151.530m
Score/min:505
Accuracy (listed only):28.681%
HSR (listed only):13.967%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D
NS-61B Emissary
B+
Kills:1,855
Deaths:2,177
KDR:0.852
Accuracy:32.977% B+
HSR:10.350% D*
The President
D-
Kills:1,786
Deaths:2,825
KDR:0.632
Accuracy:28.142% D-
HSR:11.814% F
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B*
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B*
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS-61 Emissary
B+
Kills:1,247
Deaths:1,361
KDR:0.916
Accuracy:31.632% B+
HSR:9.222% D*
NS-357 Underboss
C**
Kills:1,213
Deaths:1,235
KDR:0.982
Accuracy:38.570% C**
HSR:8.986% F
NS-44 Commissioner
C++
Kills:1,194
Deaths:1,478
KDR:0.808
Accuracy:37.068% C++
HSR:9.799% F
NSX Tomoe
C+
Kills:1,169
Deaths:1,310
KDR:0.892
Accuracy:29.148% C+
HSR:23.011% D*
T4 AMP
B+
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:30.248% B+
HSR:14.987% D
SMG-46AE Armistice
C+
Kills:870
Deaths:824
KDR:1.056
Accuracy:28.762% C+
HSR:14.253% D--
HSR-1
C
Kills:544
Deaths:357
KDR:1.524
Accuracy:33.392% C
HSR:13.603% F
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
NS-357 IA
C+
Kills:388
Deaths:573
KDR:0.677
Accuracy:45.620% C+
HSR:10.567% F-
Soldier Soaker
C+
Kills:316
Deaths:329
KDR:0.960
Accuracy:33.838% C+
HSR:8.544% D--
TX1 Repeater
B++
Kills:201
Deaths:260
KDR:0.773
Accuracy:28.860% B++
HSR:18.906% C
SOAS-20
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:25.004% D
HSR:13.665% D--
NS-30 Vandal
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:28.175% D
HSR:18.634% D--
RAMS .50M
D**
Kills:138
Deaths:82
KDR:1.683
Accuracy:28.817% D**
HSR:45.652% T*
NSX Tengu
C**
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C**
HSR:16.216% D
KSR-35
D*
Kills:60
Deaths:44
KDR:1.364
Accuracy:27.965% D*
HSR:15% F-
NS CandyCannon 3000
B*
Kills:60
Deaths:19
KDR:3.158
Accuracy:45.732% B*
HSR:13.333% D*
TRAP-M1
B+
Kills:60
Deaths:31
KDR:1.935
Accuracy:32.443% B+
HSR:3.333% F**
Kills:25,496
Deaths (as Infiltrator):25,044
Deaths (to Infiltrators):29,558
KDR:1.01805
Kill Difference:452
Playtime:1,304.086 hours
Usage:14%
Score:32.969m
Score/min:421
Accuracy (listed only):31.829%
HSR (listed only):14.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
B+
Kills:3,114
Deaths:1,994
KDR:1.562
Accuracy:27.981% C+
HSR:24.438% B+
M2 Mutilator
B+
Kills:3,045
Deaths:2,160
KDR:1.410
Accuracy:15.396% C*
HSR:21.149% B+
NS-20 "Heatwave" Gorgon
B*
Kills:2,999
Deaths:1,994
KDR:1.504
Accuracy:28.347% C+
HSR:25.575% B*
M2 Mutilator
B
Kills:2,929
Deaths:2,151
KDR:1.362
Accuracy:15.651% C*
HSR:20.109% B
NS-20 Gorgon
B++
Kills:1,639
Deaths:1,459
KDR:1.123
Accuracy:26.927% C**
HSR:23.002% B++
NS-20 Gorgon
B++
Kills:1,621
Deaths:1,459
KDR:1.111
Accuracy:26.661% C**
HSR:22.579% B++
M3 Pounder HEG
B++
Kills:1,034
Deaths:873
KDR:1.184
Accuracy:43.958% B++
HSR:1.644% D--
M3 Pounder HEG
B+
Kills:1,024
Deaths:880
KDR:1.164
Accuracy:45.499% B+
HSR:1.563% D--
MR1 Fracture
A*
Kills:715
Deaths:1,771
KDR:0.404
Accuracy:55.769% A*
HSR:0.979% D*
MR1 Fracture
A*
Kills:678
Deaths:1,780
KDR:0.381
Accuracy:56.590% A*
HSR:2.655% D
NS-10 Burster
B**
Kills:274
Deaths:327
KDR:0.838
Accuracy:35.175% B**
HSR:4.380% C
NS-10 Burster
B**
Kills:236
Deaths:332
KDR:0.711
Accuracy:34.956% B**
HSR:3.814% D
M6 Onslaught
B+
Kills:233
Deaths:125
KDR:1.864
Accuracy:13.661% D
HSR:22.318% B+
M1 Heavy Cycler
C+
Kills:224
Deaths:123
KDR:1.821
Accuracy:14.140% C+
HSR:16.518% C
Kills:19,765
Deaths (as MAX Suit):8,714
Deaths (to MAX Suits):5,978
KDR:2.26819
Kill Difference:11,051
Playtime:230.212 hours
Usage:2%
Score:7.279m
Score/min:527
Accuracy (listed only):31.479%
HSR (listed only):13.623%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A++
Kills:994
V. Kills:209 473%
Deaths:93
KDR:10.688
Accuracy:48.984% C++
KPH:137.200 B**
VKPH:28.900 A++
M18 Needler
A*
Kills:168
V. Kills:146 114%
Deaths:339
KDR:0.496
Accuracy:45.233% A*
KPH:4.400 D
VKPH:3.900 D-
Tomcat A2AM Pods
B+
Kills:116
V. Kills:74 155%
Deaths:36
KDR:3.222
Accuracy:83.819% B+
KPH:38.900 C
VKPH:24.800 D
M18 Locust
B**
Kills:90
V. Kills:90 99%
Deaths:251
KDR:0.359
Accuracy:39.552% B**
KPH:4 D--
VKPH:4 D--
Hornet Missiles
B*
Kills:51
V. Kills:49 102%
Deaths:18
KDR:2.833
Accuracy:52.791% D--
KPH:61.200 C+
VKPH:58.800 B*
Kills:1,419 (258 + 0)
Deaths:737
KDR:1.925
VKDR:0.771
Vehicle Kills:568
Kill Difference:682
Playtime:71.163 hours
Usage:1%
Score:1.045m
Score/min:245
Piloting Accuracy:39.552%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:137
V. Kills:87 156%
Deaths:13
KDR:10.539
Accuracy:41.456% C++
KPH:41.800 B+
VKPH:26.500 C*
CAS30 Tank Buster
C
Kills:97
V. Kills:110 87%
Deaths:168
KDR:0.577
Accuracy:57.070% B**
KPH:5.500 C--
VKPH:6.300 C
Kills:234 (97 + 137)
Deaths:181
KDR:1.293
VKDR:1.088
Vehicle Kills:197
Kill Difference:53
Playtime:20.778 hours
Usage:0%
Score:0.227m
Score/min:182
Piloting Accuracy:57.070%
Gunner Accuracy:41.456%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:230
V. Kills:142 161%
Deaths:52
KDR:4.423
Accuracy:59.541% B+
KPH:39.100 B*
VKPH:24.100 B**
L100 Python HESH
B+
Kills:119
V. Kills:17 N/A
Deaths:18
KDR:6.611
Accuracy:52.016% B+
KPH:52.900 C+
VKPH:7.600 C+
C75 Viper
C**
Kills:93
V. Kills:21 423%
Deaths:13
KDR:7.154
Accuracy:36.353% C
KPH:34.600 C**
VKPH:7.800 C+
Skyguard
A++
Kills:54
V. Kills:52 102%
Deaths:32
KDR:1.688
Accuracy:37.802% A
KPH:17.300 B+
VKPH:16.600 A++
Kills:496 (496 + 0)
Deaths:115
KDR:4.313
VKDR:2.017
Vehicle Kills:232
Kill Difference:381
Playtime:13.954 hours
Usage:0%
Score:0.676m
Score/min:807
Driving Accuracy:37.802%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:6,314
V. Kills:3,671 172%
Deaths:1,129
KDR:5.593
Accuracy:56.725% B**
KPH:41.100 B**
VKPH:23.900 B**
P2-120 HESH
B++
Kills:1,143
V. Kills:134 N/A
Deaths:97
KDR:11.784
Accuracy:47.375% B++
KPH:64.500 B++
VKPH:7.600 C
P2-120 HEAT
A+
Kills:1,052
V. Kills:403 260%
Deaths:134
KDR:7.851
Accuracy:61.289% A*
KPH:41.400 A
VKPH:15.800 A+
E540 Halberd
B**
Kills:100
V. Kills:66 149%
Deaths:12
KDR:8.333
Accuracy:41.847% C++
KPH:25.700 C+
VKPH:17 B**
Kills:8,609 (8,509 + 100)
Deaths:1,372
KDR:6.275
VKDR:3.115
Vehicle Kills:4,274
Kill Difference:7,237
Playtime:200.640 hours
Usage:2%
Score:5.577m
Score/min:463
Driving Accuracy:61.289%
Gunner Accuracy:41.847%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A+
Kills:313
V. Kills:184 169%
Deaths:64
KDR:4.891
Accuracy:59.619% A+
KPH:63.300 B**
VKPH:37.200 B**
P525 Marauder-H
C+
Kills:309
V. Kills:8 N/A
Deaths:33
KDR:9.364
Accuracy:31.375% C--
KPH:100.200 C+
VKPH:2.600 D*
E540 Halberd-H
A*
Kills:82
V. Kills:57 141%
Deaths:12
KDR:6.833
Accuracy:74.212% A*
KPH:60.200 B*
VKPH:41.800 A*
M12 Kobalt-H
B
Kills:54
V. Kills:3 N/A
Deaths:6
KDR:9
Accuracy:26.282% B*
KPH:113.800 C+
VKPH:6.300 B
Kills:758 (0 + 758)
Deaths:115
KDR:6.591
VKDR:2.191
Vehicle Kills:252
Kill Difference:643
Playtime:9.869 hours
Usage:0%
Score:0.525m
Score/min:887
Driving Accuracy:N/A%
Gunner Accuracy:26.282%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:959
V. Kills:205 466%
Deaths:103
KDR:9.311
Accuracy:39.351% B+
KPH:69.600 B**
VKPH:14.900 A
M40 Fury
B**
Kills:866
V. Kills:182 473%
Deaths:66
KDR:13.121
Accuracy:35.794% C+
KPH:78.500 B**
VKPH:16.500 B**
M20 Basilisk
A+
Kills:655
V. Kills:405 161%
Deaths:142
KDR:4.613
Accuracy:56.489% A++
KPH:29.400 B++
VKPH:18.200 A+
M20 Basilisk
B++
Kills:620
V. Kills:277 223%
Deaths:168
KDR:3.690
Accuracy:52.955% A++
KPH:24.100 B
VKPH:10.800 B++
M12 Kobalt
C++
Kills:144
V. Kills:3 N/A
Deaths:10
KDR:14.400
Accuracy:13.489% D
KPH:72.500 C++
VKPH:1.500 D
M12 Kobalt
C-
Kills:113
V. Kills:2 N/A
Deaths:14
KDR:8.071
Accuracy:15.005% C-
KPH:47.900 C-
VKPH:0.800 D--
G30 Walker
B*
Kills:104
V. Kills:93 111%
Deaths:28
KDR:3.714
Accuracy:40.096% A++
KPH:20.700 B+
VKPH:18.500 B*
M60-G Bulldog
B++
Kills:71
V. Kills:23 296%
Deaths:16
KDR:4.438
Accuracy:35.331% C
KPH:37.900 C+
VKPH:12.300 B++
M60-G Bulldog
C+
Kills:61
V. Kills:18 321%
Deaths:22
KDR:2.773
Accuracy:41.129% B++
KPH:18.300 D
VKPH:5.400 C+
Kills:3,593 (0 + 3,593)
Deaths:569
KDR:6.315
VKDR:2.123
Vehicle Kills:1,208
Kill Difference:3,024
Playtime:87.327 hours
Usage:1%
Score:2.672m
Score/min:510
Driving Accuracy:N/A%
Gunner Accuracy:41.129%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:133
V. Kills:4 N/A
Deaths:72
KDR:1.847
Accuracy:37.358% C--
KPH:67 B+
VKPH:2 C++
M40 Fury-F
C-
Kills:81
V. Kills:17 450%
Deaths:131
KDR:0.618
Accuracy:37.459% D--
KPH:15.100 C-
VKPH:3.200 D
Kills:214 (214 + 0)
Deaths:203
KDR:1.054
VKDR:0.103
Vehicle Kills:21
Kill Difference:11
Playtime:7.333 hours
Usage:0%
Score:0.076m
Score/min:172
Driving Accuracy:37.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:176
V. Kills:43 400%
Deaths:30
KDR:5.867
Accuracy:47.988% A*
KPH:37.500 D-
VKPH:9.200 B*
M20 Wyvern
B++
Kills:58
V. Kills:35 161%
Deaths:79
KDR:0.734
Accuracy:44.875% B++
KPH:4.900 D**
VKPH:3 D**
Kills:234 (0 + 234)
Deaths:109
KDR:2.147
VKDR:0.716
Vehicle Kills:78
Kill Difference:125
Playtime:16.435 hours
Usage:0%
Score:0.122m
Score/min:124
Piloting Accuracy:N/A%
Gunner Accuracy:44.875%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1A Unity 51,57850,45975,1330.672D-0.2224.354%C16.378%D*16.9D*N/A532992.6h14.1D-57.8C--
C-4 ARX 19,74714,86412,4651.192C-0.3027.199%C*N/A94.5C31C664157.3h1.4C5C+
P2-120 AP 9,9856,3141,1295.593C+4.7156.725%B**4.498%B+41.1B**23.9B**448153.6h8C+14.1B+
MKV Suppressed 6,2386,1785,4191.14C++0.2526.531%C++14.422%D27.6C+N/A113224.1h12.5B+47B+
TORQ-9 5,0455,0204,5091.113C+0.2321.579%D15.697%D*23.8C-N/A138211.3h14.7C++68.1C+
MSW-R 3,6323,5984,6070.781C0.1120.997%C16.676%D--20.6DN/A97175h11.9C*56.7C++
NS-20 "Heatwave" Gorgon 3,2503,1141,9941.562C+0.6727.981%C+24.438%B+32B+1.4C11697.4h23.8B+85.1B++
M2 Mutilator 3,0963,0452,1601.41C+0.5215.396%C*21.149%B+34.5B*N/A12088.2h14.3B*93.1B+
NS-20 "Heatwave" Gorgon 3,1252,9991,9941.504C+0.6228.347%C+25.575%B*30.8B+1.3C10897.4h24.8B++87.6B++
M2 Mutilator 2,9752,9292,1511.362C+0.4715.651%C*20.109%B33.3B++N/A11688h15.1B*96.2B+
TRAC-Shot 2,8422,7614,8320.571D0.3226.587%C**14.27%D9.5D*N/A30291.5h16.6F62.5D
Tank Mine 4,4452,6111,2662.062C1.1739.244%B+N/A107.4C++75.5B+152724.3h2.3D5.8B
C-4 2,6101,8751,2361.517C++0.6331.89%B**N/A94.7B37.1B+182419.8h1.4C**4.3B++
NS-61B Emissary 1,8811,8552,1770.852C+0.0432.977%B+10.35%D*16.1C--N/A219115.5h13.7C++41.7B+
T9A "Butcher" 1,8511,8072,9030.622D0.2722.732%C16.325%D**15.9D**N/A61113.9h13.5D--59.4C--
The President 1,8031,7862,8250.632D0.2628.142%D-11.814%F51.3CN/A16034.8h10.9C++38.8C
Shuriken 1,7601,7222,0380.845D0.0428.159%C++13.182%D-19D*N/A6090.4h14.9D52.9C+
NSX Tanto 1,6781,6541,8500.894C0.0127.316%C*16.324%D*30.1C+N/A8555h12B+44C**
NS-20 Gorgon 1,7251,6391,4591.123C+0.2426.927%C**23.002%B++25.6B*1.3C10464h28B++103.9B++
NS-20 Gorgon 1,7111,6211,4591.111C+0.2226.661%C**22.579%B++25.3B++1.4C+10164h28.2B+105.9B++
HC1 Cougar 1,6371,5731,4621.076C+0.1930.033%B**14.685%D*26.1C+1.1A++11960.3h10.2B++34.1B++
Claymore 1,5421,5426392.413D1.5332.384%C+N/A129.6C+N/A55711.9h1.2C++3.6B
LC2 Lynx 1,5291,5151,8610.814C0.0723.031%C+17.954%D25.5C+N/A15459.3h16.6C+72.3C+
PDW-16 Hailstorm 1,5151,5079041.667B++0.7829.096%B*10.02%D--45B*N/A20933.5h12.7B+43.6B++
NS-7 PDW 1,5081,5051,1481.311B+0.4227.336%B+11.562%D--28.7C++N/A16052.4h13.2B+48.3B+
Sticky Grenade 1,3981,39111391N/A1,390.1148.088%C-N/A993.6C++5D46121.4h1.6B++3.4B+
SMG-46 Armistice 1,3881,3807941.738B++0.8528.013%B+10.217%D--46.3B*N/A26329.8h12.7B+45.3B+
NS-15M2 1,3691,3482,0040.673C-0.2119.952%D21.217%C--21.8DN/A13061.9h12.8C++64.2C+
NS Baron G5 1,3731,3461,3500.997C+0.1152.441%B*10.03%D--26.2CN/A12051.3h4.9C+9.3C+
MANA Anti-Vehicle Turret 1,7601,3148081.626C++0.7454.145%C+4.49%C*73.4A*24.9C+74417.9h5.1B*9.4B**
NSX Naginata 1,3131,2991,7250.753D0.1321.346%C+19.169%D*26.9C--N/A9648.3h11B+51.6C**
NS-11A "Heatwave" 1,3051,2822,2660.566D0.3226.809%C+14.197%D**15.3D-N/A3783.7h16.9D62.9C
MAX Punch 1,3511,2628,7140.145B0.7456%B++N/A3B+N/A9418.6h1.5C++2.7B+
NS-61 Emissary 1,2641,2471,3610.916C*0.0331.632%B+9.222%D*23.1C+N/A6653.9h12.5B39.4B+
NS-357 Underboss 1,2191,2131,2350.982C+0.0938.57%C**8.986%F45.6C*N/A18726.6h3.8B+9.9B+
NS-44 Commissioner 1,2021,1941,4780.808C+0.0837.068%C++9.799%F43.7B+N/A20127.3h3.1B*8.5B+
TAR 1,1901,1841,1191.058C+0.1719.135%D-13.767%D--23.5CN/A16550.4h13.8C+71.9C
TMG-50 1,1841,1811,4590.809C0.0820.162%C+16.427%D--29.1C+N/A15140.6h10.2B+50.6B
TRAC-5 1,1881,1791,1791C**0.1123.235%B18.066%C+17.5C+N/A18967.3h12.4B++53.5B+
T7 Mini-Chaingun 1,1811,1751,2070.973C+0.0918.888%B11.149%C--31.3C+N/A16337.5h11.7B*62.1B+
NSX Tomoe 1,1881,1691,3100.892C-0.0029.148%C+23.011%D*24.6DN/A7247.6h14.4C++49.5C++
SABR-13 1,1671,1659471.23C+0.3422.417%D19.399%D-31.8C+N/A19636.6h10.9B+48.8C++
T9 CARV 1,1751,1631,2590.924C+0.0420.021%C*18.831%D25.4C+N/A25945.8h12.2B+60.8B+
T4 AMP 1,1661,1611,0651.09C++0.2030.248%B+14.987%D35.8C++N/A10532.4h12.5B+41.3B+
T5 AMC 1,1751,1589691.195C*0.3123.06%C+18.221%C27.6C**N/A19241.9h13.4B+58.3B
T9 CARV-S 1,1721,1571,4410.803C-0.0817.92%D22.731%C27.4DN/A10142.2h12.2C++67.8C+
T1S Cycler 1,1691,1561,0131.141C+0.2520.047%D-15.917%D22.7CN/A12051h13.7C68.2C
NSX Yumi 1,1731,1532,0240.57D0.3225.356%C13.53%D*20.3DN/A5956.7h11.9C*47C++
T1 Cycler 1,1611,1531,1361.015C+0.1319.352%D16.912%D19.4CN/A22859.4h14.2C*73.5C+
NS-11C 1,1581,1507431.548B++0.6620.813%D16.261%C--39.5B++N/A23629.1h12.6B+60.4C*
TRAC-5 S 1,1611,1471,3450.853C+0.0321.721%C+16.652%C+17.9C+N/A9563.9h12.9C++59.6C++
P2-120 HESH 1,2771,1439711.784C+10.9047.375%B++N/A64.6B++7.6C36317.7h4B++8.5B*
NSX Masamune 1,3101,0561,8750.563C0.3255.988%C1.989%C+32.6C++7.8D16532.4h7.3B++13.1B+
P2-120 HEAT 1,4551,0521347.851B+6.9661.289%A*3.517%C*41.4A15.9A+48525.4h8.1C+13.2B*
M3 Pounder HEG 1,2511,0348731.184C+0.3043.958%B++1.644%D--22B+4.6B*18247.1h17.5C+39.9C**
M3 Pounder HEG 1,2641,0248801.164C0.2845.499%B+1.563%D--21.8C**5.1B++16646.9h17.5C*38.4B
Rocklet Rifle 1,9581,0031,4180.707C+0.1864.586%AN/A39.6B*37.7B**59625.3h24.8B**38.3B**
Hellfire Rocket Pods 1,2039949310.688B+9.8048.984%C++N/A138.1B**29A++11037.2h30.6C62.5C+
Auraxium Chainblade 976967133,6450.007D0.8834.399%B2.896%D0.2C-N/A14478.9h2B5.8B
M40 Fury 1,1649591039.311C**8.4239.351%B+1.356%C-69.5B**14.9A60413.8h13.6C*34.6B+
M9 SKEP Launcher 1,2879132,0440.447C0.4470.283%B2.191%C+21.9C*9C18641.7h6B**8.5B**
Anti-Vehicle Grenade 1,2309021902N/A901.1142.434%D--N/A360.8C+131.2B+33492.5h4.7B+11.1C*
NS Decimator 1,2258821,4490.609C--0.2865.753%B++2.041%C+27.3C10.6D31332.3h5C+7.6C*
SMG-46AE Armistice 8908708241.056C-0.1728.762%C+14.253%D--23.5DN/A9237.1h13.9C+48.4C+
M40 Fury 1,0488666613.121B++12.2335.794%C+1.732%C+78.7B**16.5B**72011h12.4C*34.8C**
ASP-30 Grounder 1,2467641,7430.438C-0.4567.27%B++1.963%D21.6B+13.7B29035.3h6.3B*9.3B**
MR1 Fracture 1,3357151,7710.404D0.4855.769%A*N/A8.8C+7.6A11881.5h74.2D-133C**
MR1 Fracture 1,2686781,7800.381D0.5156.59%A*2.655%D8.2C++7.2A11182.2h76.5D-135.3B
AS16 NightHawk 6776608600.767C0.1229.923%D--16.364%B+18.4DN/A10735.8h3.4B*11.3C**
M20 Basilisk 1,0606551424.613B++3.7356.489%A++3.511%D-29.4B++18.2A+46922.3h180.9F320.2C
M20 Basilisk 8976201683.69C**2.8052.955%A++3.226%D--24.1B10.8B++47525.7h134.4D-253.8C*
Frag Grenade 5625471547N/A546.1161.142%A*N/A911.7A++25M++70980.6h2.4A4A
HSR-1 5505443571.524C0.6433.392%C13.603%F36CN/A17515.1h5.2B15.6C*
MG-S1 Jackal 5185094911.037C+0.1531.329%B*12.967%D--18.5DN/A9027.5h9.6B+30.6B++
NS-357 IA 3903885730.677C0.2145.62%C+10.567%F-47.9BN/A1778.1h3.5C+7.8C++
AMR-66 3293264430.736C0.1531.319%B++9.509%F--47.2A++N/A3496.9h5.7A18.3B**
Soldier Soaker 3193163290.96C+0.0733.838%C+8.544%D--67.2B+N/A2744.7h5.5B+16.3B+
G20 Vulcan-H 497313644.891B4.0059.619%A+1.917%D63.9B**37.6B**11394.9h114C191.2B+
P525 Marauder-H 317309339.364C8.4831.375%C--N/A99.7C+2.6D*4733.1h6.6C*20.9C++
NS-10 Burster 4902743270.838C0.0535.175%B**4.38%C8.6A++6.8A**13431.7h131.9B*374.9B*
NS-10 Burster 4392363320.711C0.1834.956%B**3.814%D7.3B**6.3A*12932.3h154.3C++441.5B+
NSX Amaterasu 23423426,9130.009D0.8838.639%B+N/A0.3CN/A1836.6h2.6C++6.7B+
M6 Onslaught 2372331251.864C+0.9813.661%D22.318%B+28.8C+N/A1918.1h18.3C++134.2C+
M60-A Bulldog 2712312310.043C+9.1661.339%A+3.463%B++16.3D2.8C9814.2h7.5D-12.2B
L100 Python AP 372230524.423C+3.5459.541%B+3.913%B+39B*24.1B**8045.9h5.4B+9.1B++
M1 Heavy Cycler 2292241231.821B+0.9314.14%C+16.518%C26.4B+N/A3248.5h16.7B+117.8B
NSX-P Tanto 2312232091.067C++0.1828.665%B+18.834%D-26.9C+1B+1448.3h12B++41.8B++
M60-A Bulldog 252212375.73C4.8461.789%A+3.774%B**15.7D3C11013.5h9.6F--15.5C
TX1 Repeater 2042012600.773C++0.1128.86%B++18.906%C17.9C-N/A22311.2h13C**45.1B
FA1 Barrage 1791781820.978C++0.0928.199%D*10.674%D--27.8C++N/A4146.4h3.7B**13.1C++
CAS 14-E 219176305.867C4.9847.988%A*1.136%D37.4D-9.1B++2214.7h47.8D*99.5C+
TS4 Haymaker 1761761561.128C+0.2445.919%B+13.636%C++32C++N/A1905.5h5C10.8C**
M18 Needler 3141683390.496C0.3945.233%A*N/A4.4D3.9D-11237.8h287D--634.5C
NS "Heatwave" Decimator 2121622080.779C-0.1163.433%C++N/A42.6C+13.2D2543.8h3.7B5.8B+
SOAS-20 161161981.643C++0.7625.004%D13.665%D--32.9C+N/A2534.9h11.1B44.2C++
NS-30 Vandal 163161981.643C+0.7628.175%D18.634%D--57.5B*N/A4732.8h5.4B19C+
ML-7 2361602740.584C+0.3054.31%C3.75%B+24.2C++11.5C+15046.6h4.8B**8.9B*
MG-H1 Watchman 1561502280.658C-0.2325.697%B+24%C23.4DN/A2796.4h13.3B+51.9B+
Spear Anti-Vehicle Phalanx Turret 245146226.636C+5.7561.513%A++2.055%D*52.1B*35.4A10862.8h8.7C++14.2B++
LC3 Jaguar 1491441750.823C0.0624.8%C*15.278%D-10D-N/A19314.4h15.1C60.8C++
M12 Kobalt 1471441014.4C+13.5113.489%D15.972%D72C+1.5D3862h14.3B++105.7C*
The Slasher 15214011,4690.012D-0.8841.457%B+1.429%D--0.3DN/A1441.1h2.4C+5.7C**
Ripper 15313911,5580.012D0.8825.926%C+6.475%D**0.3C-N/A2527.1h2D-7.6C+
RAMS .50M 138138821.683C0.8028.817%D**45.652%T*17.7DN/A1867.8h2.4C+8.4D
C150 Dalton 2241371310.538B+9.6541.456%C++N/A41.5B+26.4C*5003.3h3B**7.2B**
S12 Renegade 137133721.847C0.9637.358%C--4.511%C66.5B+2C++2792h2.7B+7.3B
L100 Python HESH 136119186.611C5.7252.016%B+N/A51.7C+7.4C+6132.3h3.3C++6.3B+
Tomcat A2AM Pods 190116363.222C-2.3383.819%B+N/A38.7C24.7D4943h7.7B+9.2B++
M12 Kobalt 115113148.071C7.1815.005%C-9.735%F-47.1C-N/A3082.4h20.1C133.7C+
NSX Tengu 116111841.321C++0.4338.859%C**16.216%D27.8C1.3A++1924h12.2B31.4B+
Chainblade 12110915,4620.007C-0.8845.777%AN/A0.2DN/A2666.4h2.5C**5.4B+
G30 Walker 197104283.714C+2.8340.096%A++1.923%D*20.8B+18.6B*4355h249.9C--623.1B+
E540 Halberd 166100128.333C**7.4541.847%C++5%B++25.6C+16.9B**13893.9h7.3D-17.5C
CAS30 Tank Buster 207971680.577C-0.3157.07%B**N/A5.5C--6.3C12217.5h104.2F182.6C
Orbital Strike Uplink 13695247.5N/A46.61300%UN/A190U82U18360.5h1.6T*0.5T*
C75 Viper 11493137.154B++6.2736.353%C1.075%C--34.4C**7.8C+11452.7h9.5B++26.2B++
M18 Locust 180902510.359D0.5339.552%B**3.333%B**4D--4D--9022.3h239.6C605.7C+
E540 Halberd-H 13982126.833C+5.9574.212%A*N/A58.6B++40.7A*10411.4h8D10.8C*
T2 Striker 159812230.363C-0.5242.249%D--N/A9C8.7C--5059h48C+113.7C
M40 Fury-F 98811310.618C--0.2737.459%D--2.469%A*15.3C-3.2D1335.3h8.4B+22.5C*
Hunter QCX 101795270.15D0.7450.143%B+2.532%F2.4D--N/A6132.7h48.8T*97.4F--
M60-G Bulldog 9471164.438C+3.5535.331%C1.408%D--37.4C+12.1B++4661.9h7.1C*20.2C*
Icikill 65621,0420.06C++0.8341.878%B*19.355%B**1.2C+N/A252.1h2.7D6.4B
MG-HBR1 Dragoon 64621050.59D0.3033.852%C++4.839%F*21.4CN/A1292.9h7.4C+21.8C*
M60-G Bulldog 7961222.773C-1.8941.129%B++1.639%D-18.5D5.5C+3183.3h9.2C--22.4C*
KSR-35 6060441.364C0.4827.965%D*15%F-60B*N/A4251h4.3B15.3C+
NS CandyCannon 3000 6060193.158M**2.2745.732%B*13.333%D*35.3B+N/A601.7h2.5B**5.5B**
TRAP-M1 6060311.935C**1.0532.443%B+3.333%F**75A++N/A5010.8h8.1B+25B+
M20 Basilisk 8659229.5M*28.6162.53%B**8.475%A++65.6B**30B**5550.9h119.7C++191.5B+
M20 Wyvern 9358790.734D--0.1544.875%B++3.448%C+5D**3D**8511.7h103.7D231.1C+
Skyguard 10654321.688C-0.8037.802%AN/A17.4B+16.8A++6603.1h154.9C-409.9B
M12 Kobalt-H 575469C-8.1126.282%B*3.704%F*108C+6C*5050.5h19.2C--72.9C*
Hornet Missiles 10051182.833C1.9552.791%D--N/A63.8C+61.3B*20340.8h15.8D-29.9D--
MANA Anti-Personnel Turret 5150391.282N/A0.3912.895%UN/A500U10U6630700.1h30T*232.8T*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit879512.3h
Motion Spotter121,2561.6h
Decoy Grenade0790h
Nano-Armor Kit1,9741,732,034124.3h
Routing Spire04101.1h
Anti-Vehicle MANA Turret1274,1326.2h
Spawn Beacon52743,00424.1h
Repair Module45091.3h
Turret AI Module01900.6h
Skywall Shield Emitter53071h
Structure Shield Module04401.4h
Cortium Silo24922.7h
Nanite Revive Grenade072,47020.6h
Medical Applicator21,7704,351,871403.8h
Welding Device212,8372.1h
Spitfire Auto-Turret61320.3h
Bunker3570.7h
HIVE1920.9h
Sunderer Garage52112.6h
Rampart Wall136675.5h
Xiphos Anti-Personnel Tower0900.4h
Hoplon Anti-Aircraft Phalanx Tower01450.4h
Router483,3114.8h
Ammunition Package1904,0114h
Medical Kit1962,9383.8h
Anti-Infantry MANA Turret81460.3h
Pillbox1610.4h
Elysium Spawn Tube54741.6h
Vehicle Gate3811.1h
Orbital Strike Target Designator25951.3h
Light Air Terminal12271h
WLT-Howler Mining Laser12,3050.6h
Alarm Module01710.3h
Nano-Repair Grenade01580h
Snowman Soldier8900.1h
Recon Detection Device1,07744,311129.4h
Shield Recharging Field463,3791.4h
Smoke Grenade01,8270.5h

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