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Field Marshal Brubaker1[300s] Brubaker1
TR BR 288

KDR: 0.89

Score: 276.2m

Last Seen: Apr 13th, 2019 11:42 AM
- OFFLINE - 11.2 hour(s)

Prestige 1, Battle Rank 100 (288 total) - Terran Republic on Miller - Outfit Leader of Spartan warriors[300s] Spartan warriors
TR outfit on Miller

Members: 103
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS T1A Unity C-4 ARX P2-120 AP MKV Suppressed TORQ-9 MSW-R NS-20 "Heatwave" Gorgon NS-20 "Heatwave" Gorgon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $47,538 MLG Score: 38
Fun Score: N/A
Cheeseburgers Flipped: 1838TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.5%15.702%38546989111,3460.960492-0.074

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.79%0.662B+-0.775D--0.671DHEAD (~3.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
540.277C*13.20.074C+40.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.615%0.861%43210331,16243915770.264572201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.326%0.969B*-0.681D-1.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.20.099C+67.7-0.277C77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.1%3.759%197610298,965892544501.00448201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.648%1.479A+0.74B++0.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.659B+7.40.411B5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.376%2.93%931310224,402813617200.540986256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.062%1.226B**-0.369C-0.909

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.4-0.159C67.8-0.718D-69.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.856%32.828%93210331981131400.0174989

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%-0.626D-2.246F---0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.364C-4.2-0.307C9.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.17%14.892%93310321,0146675180.15191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%-0.771D-0.069C+-0.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.124C+3.70.234C++7.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Spartan warriors[300s] Spartan warriors
TR outfit on Miller

Members: 103
276.2m970.9%608 (36.5k)479 (28.7k)0.886608194,348219,2041.03096288 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035676717.35%11.766%20402:3850

53% Combat Medic11% Engineer9% Heavy Assault14% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2014 9:08 AMFeb 19th, 2019 4:13 PMApr 17th, 2019 4:34 PM (1d) (PST)Apr 13th, 2019 8:30 AM (6d) (PST)Apr 13th, 2019 7:42 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
386298880.3370.3800.0403.6860.04338

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,17017,8585,31220232221328,741

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9609.9h/400.4d 31,643 22,867 246,131 2125.6k 21,290 22,787 24,582 222.7m

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
TRAC-Shot
C*
Kills:2,783
Deaths:4,862
KDR:0.572
Accuracy:26.601% C*
HSR:14.301% D
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
HC1 Cougar
B**
Kills:1,716
Deaths:1,597
KDR:1.075
Accuracy:30.057% B**
HSR:15.210% D*
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C++
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C++
SMG-46AE Armistice
C+
Kills:946
Deaths:884
KDR:1.070
Accuracy:28.734% C+
HSR:14.482% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C+
LC3 Jaguar
C*
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C*
HSR:15.278% D-
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:28,887
Deaths (as Light Assault):29,100
Deaths (to Light Assaults):30,914
KDR:0.99268
Kill Difference:213
Playtime:573.828 hours
Usage:6%
Score:15.857m
Score/min:461
Accuracy (listed only):29.265%
HSR (listed only):14.585%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:3,598
Deaths:4,607
KDR:0.781
Accuracy:20.997% C
HSR:16.676% D--
T9A "Butcher"
C
Kills:1,811
Deaths:2,905
KDR:0.623
Accuracy:22.729% C
HSR:16.289% D**
NS-15M2
D
Kills:1,348
Deaths:2,004
KDR:0.673
Accuracy:19.952% D
HSR:21.217% D
NSX Naginata
C+
Kills:1,299
Deaths:1,725
KDR:0.753
Accuracy:21.346% C+
HSR:19.169% D*
TMG-50
C+
Kills:1,181
Deaths:1,459
KDR:0.809
Accuracy:20.162% C+
HSR:16.427% D--
T7 Mini-Chaingun
B+
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:18.888% B+
HSR:11.149% C--
T9 CARV
C*
Kills:1,163
Deaths:1,259
KDR:0.924
Accuracy:20.021% C*
HSR:18.831% D
T9 CARV-S
C
Kills:1,157
Deaths:1,441
KDR:0.803
Accuracy:17.920% D
HSR:22.731% C
MG-H1 Watchman
B+
Kills:150
Deaths:228
KDR:0.658
Accuracy:25.697% B+
HSR:24% C
Kills:12,882
Deaths (as Heavy Assault):16,835
Deaths (to Heavy Assaults):32,743
KDR:0.76519
Kill Difference:3,953
Playtime:869.385 hours
Usage:9%
Score:18.607m
Score/min:357
Accuracy (listed only):20.857%
HSR (listed only):18.499%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
C*
Kills:2,783
Deaths:4,862
KDR:0.572
Accuracy:26.601% C*
HSR:14.301% D
HC1 Cougar
B**
Kills:1,716
Deaths:1,597
KDR:1.075
Accuracy:30.057% B**
HSR:15.210% D*
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C++
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C++
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
AMR-66
B*
Kills:348
Deaths:481
KDR:0.723
Accuracy:31.445% B*
HSR:8.908% F--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C+
LC3 Jaguar
C*
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C*
HSR:15.278% D-
MG-HBR1 Dragoon
C++
Kills:62
Deaths:105
KDR:0.590
Accuracy:33.852% C++
HSR:4.839% F*
Kills:15,439
Deaths (as Engineer):17,924
Deaths (to Engineers):32,754
KDR:0.86136
Kill Difference:2,485
Playtime:1,104.512 hours
Usage:11%
Score:31.978m
Score/min:483
Accuracy (listed only):29.442%
HSR (listed only):14.472%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
C
Kills:51,821
Deaths:76,798
KDR:0.675
Accuracy:24.396% C
HSR:16.453% D*
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
TORQ-9
D
Kills:5,020
Deaths:4,509
KDR:1.113
Accuracy:21.579% D
HSR:15.697% D*
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
NS-11A "Heatwave"
C+
Kills:1,282
Deaths:2,266
KDR:0.566
Accuracy:26.809% C+
HSR:14.197% D**
TAR
D-
Kills:1,184
Deaths:1,119
KDR:1.058
Accuracy:19.135% D-
HSR:13.767% D--
SABR-13
D
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:22.417% D
HSR:19.399% D-
T1S Cycler
D
Kills:1,156
Deaths:1,013
KDR:1.141
Accuracy:20.047% D-
HSR:15.917% D
NSX Yumi
C
Kills:1,153
Deaths:2,024
KDR:0.570
Accuracy:25.356% C
HSR:13.530% D*
T1 Cycler
D
Kills:1,153
Deaths:1,136
KDR:1.015
Accuracy:19.352% D
HSR:16.912% D
SMG-46AE Armistice
C+
Kills:946
Deaths:884
KDR:1.070
Accuracy:28.734% C+
HSR:14.482% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B+
HSR:13.636% C+
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:80,152
Deaths (as Combat Medic):104,122
Deaths (to Combat Medics):22,297
KDR:0.76979
Kill Difference:23,970
Playtime:5,069.900 hours
Usage:53%
Score:154.080m
Score/min:507
Accuracy (listed only):28.681%
HSR (listed only):13.982%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
NS-61B Emissary
C**
Kills:1,875
Deaths:2,188
KDR:0.857
Accuracy:33.069% C**
HSR:10.507% D*
The President
D-
Kills:1,789
Deaths:2,826
KDR:0.633
Accuracy:28.131% D-
HSR:11.794% F
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS-61 Emissary
B+
Kills:1,261
Deaths:1,410
KDR:0.894
Accuracy:31.806% B+
HSR:9.278% D*
NS-357 Underboss
C*
Kills:1,213
Deaths:1,235
KDR:0.982
Accuracy:38.570% C*
HSR:8.986% D**
NS-44 Commissioner
C++
Kills:1,194
Deaths:1,478
KDR:0.808
Accuracy:37.068% C++
HSR:9.799% F
NSX Tomoe
C+
Kills:1,169
Deaths:1,310
KDR:0.892
Accuracy:29.148% C+
HSR:23.011% D*
T4 AMP
B+
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:30.248% B+
HSR:14.987% D
SMG-46AE Armistice
C+
Kills:946
Deaths:884
KDR:1.070
Accuracy:28.734% C+
HSR:14.482% D--
HSR-1
C
Kills:544
Deaths:357
KDR:1.524
Accuracy:33.392% C
HSR:13.603% F-
MG-S1 Jackal
B*
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B*
HSR:12.967% D--
NS-357 IA
C+
Kills:391
Deaths:577
KDR:0.678
Accuracy:45.628% C+
HSR:10.486% F-
Soldier Soaker
C+
Kills:316
Deaths:329
KDR:0.960
Accuracy:33.838% C+
HSR:8.544% D--
TX1 Repeater
B++
Kills:203
Deaths:262
KDR:0.775
Accuracy:28.860% B++
HSR:19.212% C
NS-30 Vandal
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:28.175% D
HSR:18.634% D--
SOAS-20
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:25.004% D
HSR:13.665% D--
RAMS .50M
D**
Kills:138
Deaths:82
KDR:1.683
Accuracy:28.817% D**
HSR:45.652% T*
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
NS CandyCannon 3000
B*
Kills:60
Deaths:19
KDR:3.158
Accuracy:45.732% B*
HSR:13.333% D*
TRAP-M1
B+
Kills:60
Deaths:31
KDR:1.935
Accuracy:32.443% B+
HSR:3.333% F**
KSR-35
D--
Kills:60
Deaths:44
KDR:1.364
Accuracy:27.965% D--
HSR:15% F
Kills:25,614
Deaths (as Infiltrator):25,171
Deaths (to Infiltrators):29,944
KDR:1.0176
Kill Difference:443
Playtime:1,316.718 hours
Usage:14%
Score:33.191m
Score/min:420
Accuracy (listed only):31.838%
HSR (listed only):14.116%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
B++
Kills:3,170
Deaths:2,034
KDR:1.559
Accuracy:28.002% C+
HSR:24.353% B++
NS-20 "Heatwave" Gorgon
B*
Kills:3,051
Deaths:2,034
KDR:1.500
Accuracy:28.362% C+
HSR:25.467% B*
M2 Mutilator
B++
Kills:3,049
Deaths:2,161
KDR:1.411
Accuracy:15.404% C*
HSR:21.122% B++
M2 Mutilator
B
Kills:2,929
Deaths:2,152
KDR:1.361
Accuracy:15.655% C*
HSR:20.109% B
NS-20 Gorgon
B*
Kills:1,639
Deaths:1,459
KDR:1.123
Accuracy:26.927% C*
HSR:23.002% B*
NS-20 Gorgon
B+
Kills:1,621
Deaths:1,459
KDR:1.111
Accuracy:26.661% C*
HSR:22.579% B+
M3 Pounder HEG
B++
Kills:1,036
Deaths:874
KDR:1.185
Accuracy:44.007% B++
HSR:1.641% D--
M3 Pounder HEG
B+
Kills:1,028
Deaths:881
KDR:1.167
Accuracy:45.555% B+
HSR:1.556% D--
MR1 Fracture
A*
Kills:715
Deaths:1,772
KDR:0.403
Accuracy:55.738% A*
HSR:0.979% D*
MR1 Fracture
A*
Kills:678
Deaths:1,781
KDR:0.381
Accuracy:56.555% A*
HSR:2.655% D
NS-10 Burster
B**
Kills:274
Deaths:327
KDR:0.838
Accuracy:35.188% B**
HSR:4.380% C
NS-10 Burster
B**
Kills:236
Deaths:332
KDR:0.711
Accuracy:34.957% B**
HSR:3.814% D
M6 Onslaught
B+
Kills:233
Deaths:125
KDR:1.864
Accuracy:13.661% D
HSR:22.318% B+
M1 Heavy Cycler
C+
Kills:224
Deaths:123
KDR:1.821
Accuracy:14.140% C+
HSR:16.518% C
Kills:19,883
Deaths (as MAX Suit):8,757
Deaths (to MAX Suits):5,978
KDR:2.27053
Kill Difference:11,126
Playtime:230.212 hours
Usage:2%
Score:7.279m
Score/min:527
Accuracy (listed only):31.486%
HSR (listed only):13.607%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A++
Kills:994
V. Kills:209 473%
Deaths:93
KDR:10.688
Accuracy:48.984% C++
KPH:137.200 B**
VKPH:28.900 A++
M18 Needler
A*
Kills:168
V. Kills:146 114%
Deaths:339
KDR:0.496
Accuracy:45.233% A*
KPH:4.400 D
VKPH:3.900 D-
Tomcat A2AM Pods
B+
Kills:121
V. Kills:77 155%
Deaths:37
KDR:3.270
Accuracy:83.765% B+
KPH:40.100 C
VKPH:25.500 C--
M18 Locust
B**
Kills:90
V. Kills:90 99%
Deaths:254
KDR:0.354
Accuracy:39.612% B**
KPH:4 D--
VKPH:4 D--
Hornet Missiles
B*
Kills:51
V. Kills:49 102%
Deaths:18
KDR:2.833
Accuracy:52.791% D-
KPH:61.200 C+
VKPH:58.800 B*
Kills:1,424 (258 + 0)
Deaths:741
KDR:1.922
VKDR:0.771
Vehicle Kills:571
Kill Difference:683
Playtime:71.455 hours
Usage:1%
Score:1.052m
Score/min:245
Piloting Accuracy:39.612%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:137
V. Kills:87 156%
Deaths:13
KDR:10.539
Accuracy:41.591% C++
KPH:41.600 B+
VKPH:26.400 C++
CAS30 Tank Buster
C
Kills:100
V. Kills:112 88%
Deaths:169
KDR:0.592
Accuracy:57.399% B**
KPH:5.700 C-
VKPH:6.300 C
Kills:237 (100 + 137)
Deaths:182
KDR:1.302
VKDR:1.093
Vehicle Kills:199
Kill Difference:55
Playtime:20.951 hours
Usage:0%
Score:0.231m
Score/min:183
Piloting Accuracy:57.399%
Gunner Accuracy:41.591%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:232
V. Kills:143 161%
Deaths:52
KDR:4.462
Accuracy:59.580% B+
KPH:39.400 B*
VKPH:24.300 B**
L100 Python HESH
B+
Kills:119
V. Kills:17 N/A
Deaths:18
KDR:6.611
Accuracy:51.946% B+
KPH:51.800 C+
VKPH:7.400 C+
C75 Viper
B
Kills:93
V. Kills:21 423%
Deaths:13
KDR:7.154
Accuracy:36.353% C
KPH:34.600 B
VKPH:7.800 C+
Skyguard
A++
Kills:54
V. Kills:52 102%
Deaths:32
KDR:1.688
Accuracy:37.802% A
KPH:17.300 B+
VKPH:16.600 A++
Kills:498 (498 + 0)
Deaths:115
KDR:4.330
VKDR:2.026
Vehicle Kills:233
Kill Difference:383
Playtime:14.006 hours
Usage:0%
Score:0.680m
Score/min:809
Driving Accuracy:37.802%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:6,326
V. Kills:3,676 172%
Deaths:1,131
KDR:5.593
Accuracy:56.738% B**
KPH:41.100 B**
VKPH:23.900 B**
P2-120 HESH
B++
Kills:1,143
V. Kills:134 N/A
Deaths:97
KDR:11.784
Accuracy:47.375% B++
KPH:64.500 B++
VKPH:7.600 C
P2-120 HEAT
A*
Kills:1,052
V. Kills:403 260%
Deaths:134
KDR:7.851
Accuracy:61.289% A*
KPH:41.400 A+
VKPH:15.800 A+
E540 Halberd
B**
Kills:100
V. Kills:66 149%
Deaths:12
KDR:8.333
Accuracy:41.847% C++
KPH:25.700 C+
VKPH:17 B**
Kills:8,621 (8,521 + 100)
Deaths:1,374
KDR:6.274
VKDR:3.114
Vehicle Kills:4,279
Kill Difference:7,247
Playtime:200.851 hours
Usage:2%
Score:5.586m
Score/min:464
Driving Accuracy:61.289%
Gunner Accuracy:41.847%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:318
V. Kills:188 168%
Deaths:64
KDR:4.969
Accuracy:59.877% A+
KPH:63.800 B**
VKPH:37.700 B**
P525 Marauder-H
C+
Kills:310
V. Kills:8 N/A
Deaths:33
KDR:9.394
Accuracy:31.423% C--
KPH:100.100 C+
VKPH:2.600 D--
E540 Halberd-H
A*
Kills:82
V. Kills:57 141%
Deaths:12
KDR:6.833
Accuracy:74.212% A*
KPH:60.200 B*
VKPH:41.800 A*
M12 Kobalt-H
C*
Kills:56
V. Kills:3 N/A
Deaths:6
KDR:9.333
Accuracy:25.950% B*
KPH:108.200 C+
VKPH:5.800 C*
Kills:766 (0 + 766)
Deaths:115
KDR:6.661
VKDR:2.226
Vehicle Kills:256
Kill Difference:651
Playtime:9.963 hours
Usage:0%
Score:0.531m
Score/min:888
Driving Accuracy:N/A%
Gunner Accuracy:25.950%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:959
V. Kills:205 466%
Deaths:103
KDR:9.311
Accuracy:39.352% B+
KPH:69.600 B**
VKPH:14.900 A
M40 Fury
B**
Kills:866
V. Kills:182 473%
Deaths:66
KDR:13.121
Accuracy:35.794% C+
KPH:78.500 B**
VKPH:16.500 B**
M20 Basilisk
A++
Kills:656
V. Kills:406 161%
Deaths:143
KDR:4.587
Accuracy:56.467% A++
KPH:29.300 B++
VKPH:18.100 A++
M20 Basilisk
B*
Kills:624
V. Kills:278 224%
Deaths:168
KDR:3.714
Accuracy:52.957% A++
KPH:24.200 B
VKPH:10.800 B*
M12 Kobalt
C++
Kills:157
V. Kills:4 N/A
Deaths:10
KDR:15.700
Accuracy:13.791% D
KPH:75.600 C++
VKPH:1.900 D
M12 Kobalt
C-
Kills:116
V. Kills:2 N/A
Deaths:15
KDR:7.733
Accuracy:14.879% C-
KPH:47.300 C-
VKPH:0.800 D--
G30 Walker
A++
Kills:108
V. Kills:95 113%
Deaths:28
KDR:3.857
Accuracy:40.166% A++
KPH:21.500 B*
VKPH:18.900 A++
M60-G Bulldog
B*
Kills:71
V. Kills:23 296%
Deaths:16
KDR:4.438
Accuracy:35.331% C+
KPH:37.900 C+
VKPH:12.300 B*
M60-G Bulldog
C+
Kills:61
V. Kills:18 321%
Deaths:22
KDR:2.773
Accuracy:41.129% B++
KPH:18.300 D
VKPH:5.400 C+
Kills:3,618 (0 + 3,618)
Deaths:571
KDR:6.336
VKDR:2.124
Vehicle Kills:1,213
Kill Difference:3,047
Playtime:87.754 hours
Usage:1%
Score:2.684m
Score/min:510
Driving Accuracy:N/A%
Gunner Accuracy:41.129%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:133
V. Kills:4 N/A
Deaths:72
KDR:1.847
Accuracy:37.358% C--
KPH:67 B+
VKPH:2 C++
M40 Fury-F
C-
Kills:81
V. Kills:17 450%
Deaths:131
KDR:0.618
Accuracy:37.459% D*
KPH:15.100 C-
VKPH:3.200 D
Kills:214 (214 + 0)
Deaths:203
KDR:1.054
VKDR:0.103
Vehicle Kills:21
Kill Difference:11
Playtime:7.333 hours
Usage:0%
Score:0.076m
Score/min:172
Driving Accuracy:37.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:189
V. Kills:47 394%
Deaths:30
KDR:6.300
Accuracy:48.120% A*
KPH:37.200 D-
VKPH:9.300 B++
M20 Wyvern
B+
Kills:58
V. Kills:35 161%
Deaths:80
KDR:0.725
Accuracy:44.577% B+
KPH:4.900 D**
VKPH:2.900 D**
Kills:247 (0 + 247)
Deaths:110
KDR:2.245
VKDR:0.745
Vehicle Kills:82
Kill Difference:137
Playtime:16.961 hours
Usage:0%
Score:0.129m
Score/min:127
Piloting Accuracy:N/A%
Gunner Accuracy:44.577%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1A Unity 52,98351,82176,7980.675D-0.2124.396%C16.453%D*17D*N/A533044.3h14D-57.5C--
C-4 ARX 20,10815,14112,6411.198C-0.3127.248%C*N/A95C31.2C666159.3h1.4C5C+
P2-120 AP 10,0026,3261,1315.593C+4.7156.738%B**4.489%B++41.1B**23.9B**448153.8h8C+14.1B+
MKV Suppressed 6,2386,1785,4191.14C++0.2526.531%C++14.422%D-27.6C+N/A113224.1h12.5B+47B+
TORQ-9 5,0455,0204,5091.113C+0.2321.579%D15.697%D*23.8C-N/A138211.3h14.7C*68.1C+
MSW-R 3,6323,5984,6070.781C0.1120.997%C16.676%D--20.6DN/A97175h11.9C**56.7C++
NS-20 "Heatwave" Gorgon 3,3093,1702,0341.559C++0.6728.002%C+24.353%B++32.1B++1.4C11698.8h23.8B++84.9B*
NS-20 "Heatwave" Gorgon 3,1803,0512,0341.5C+0.6128.362%C+25.467%B*30.9B++1.3C10998.8h24.8B++87.4B*
M2 Mutilator 3,1003,0492,1611.411C+0.5215.404%C*21.122%B++34.5B*N/A12188.3h14.3B**93.1B+
M2 Mutilator 2,9752,9292,1521.361C+0.4715.655%C*20.109%B33.3B++N/A11688h15.1B*96.3B+
TRAC-Shot 2,8652,7834,8620.572D0.3126.601%C*14.301%D9.5D*N/A30293h16.6F62.5D
Tank Mine 4,4902,6411,2792.065C1.1839.272%B+N/A108.2C++75.8B+153024.4h2.3D5.8B
C-4 2,6221,8841,2411.518C++0.6331.95%B**N/A94.7B37.1B+183519.9h1.4C**4.3B++
NS-61B Emissary 1,9011,8752,1880.857C+0.0333.069%C**10.507%D*16.1C-N/A218116.7h13.7C++41.5B+
T9A "Butcher" 1,8551,8112,9050.623D0.2622.729%C16.289%D**15.9D*N/A62114h13.5D--59.3C-
The President 1,8061,7892,8260.633D0.2528.131%D-11.794%F51.4CN/A16134.8h10.9C++38.9C+
Shuriken 1,7601,7222,0380.845D0.0428.159%C++13.182%D-19D--N/A6090.4h14.9D52.9C+
HC1 Cougar 1,7861,7161,5971.075C++0.1930.057%B**15.21%D*26.5C+1.1A++11964.7h10.4B++34.4B++
NSX Tanto 1,6781,6541,8500.894C0.0127.316%C*16.324%D*30.1C+N/A8555h12B+44B+
NS-20 Gorgon 1,7251,6391,4591.123C+0.2426.927%C*23.002%B*25.6B*1.3C10464h28B+103.9B++
NS-20 Gorgon 1,7111,6211,4591.111C+0.2226.661%C*22.579%B+25.3B++1.4C+10164h28.2B+105.9B++
Claymore 1,5441,5446392.416D1.5332.292%C+N/A129.7C+N/A55711.9h1.2C++3.6B
LC2 Lynx 1,5291,5151,8610.814C0.0723.031%C+17.954%D25.5C+N/A15559.3h16.6C+72.3C++
PDW-16 Hailstorm 1,5151,5079041.667B*0.7829.096%B**10.02%D--45B*N/A20933.5h12.7B+43.6B+
NS-7 PDW 1,5081,5051,1481.311B+0.4227.336%B+11.562%D--28.7C++N/A16052.4h13.2B+48.3B+
Sticky Grenade 1,4001,39311393N/A1,392.1148.062%C--N/A995C++5D-46051.4h1.6B++3.4B+
SMG-46 Armistice 1,3881,3807941.738B++0.8528.013%B+10.217%D--46.3B*N/A26429.8h12.7B++45.3B+
NS-15M2 1,3691,3482,0040.673C-0.2119.952%D21.217%D21.8DN/A13161.9h12.8C++64.2C+
NS Baron G5 1,3731,3461,3500.997C+0.1152.441%B*10.03%D--26.2CN/A12051.3h4.9C+9.3C++
MANA Anti-Vehicle Turret 1,7601,3148091.624C++0.7454.139%C+4.49%C++73.4A*24.9C+74417.9h5.1B*9.5B**
NSX Naginata 1,3131,2991,7250.753D0.1321.346%C+19.169%D*26.9C--N/A9648.3h11B+51.6B
NS-11A "Heatwave" 1,3051,2822,2660.566D0.3226.809%C+14.197%D**15.3D-N/A3883.7h16.9D62.9C
MAX Punch 1,3551,2668,7570.145B+0.7455.946%B++N/A3B+N/A9420.2h1.5C++2.7B+
NS-61 Emissary 1,2781,2611,4100.894C++0.0131.806%B+9.278%D*22.8C+N/A6555.3h12.6C**39.7B+
NS-357 Underboss 1,2191,2131,2350.982C+0.1038.57%C*8.986%D**45.6C++N/A18826.6h3.8B+9.9B+
NS-44 Commissioner 1,2021,1941,4780.808C+0.0837.068%C++9.799%F43.7B+N/A20227.3h3.1B*8.5B+
TAR 1,1901,1841,1191.058C+0.1719.135%D-13.767%D--23.5CN/A16650.4h13.8C+71.9C
TMG-50 1,1841,1811,4590.809C0.0820.162%C+16.427%D--29.1C+N/A15240.6h10.2B+50.6B
TRAC-5 1,1881,1791,1791B0.1123.235%B18.066%C+17.5C+N/A18967.3h12.4B++53.5B+
T7 Mini-Chaingun 1,1811,1751,2070.973C+0.0918.888%B+11.149%C--31.3C+N/A16437.5h11.7B*62.1B+
NSX Tomoe 1,1881,1691,3100.892C0.0129.148%C+23.011%D*24.6DN/A7247.6h14.4C++49.5C++
SABR-13 1,1671,1659471.23C+0.3422.417%D19.399%D-31.8C+N/A19636.6h10.9B+48.8C++
T9 CARV 1,1751,1631,2590.924C+0.0420.021%C*18.831%D25.4C+N/A26145.8h12.2B+60.8B+
T4 AMP 1,1661,1611,0651.09C++0.2030.248%B+14.987%D35.8C*N/A10532.4h12.5B+41.3B+
T5 AMC 1,1751,1589691.195C*0.3123.06%C+18.221%C27.6BN/A19241.9h13.4B+58.3B
T9 CARV-S 1,1721,1571,4410.803C-0.0817.92%D22.731%C27.4C--N/A10142.2h12.2C*67.8C+
T1S Cycler 1,1691,1561,0131.141C+0.2520.047%D-15.917%D22.7CN/A12051h13.7C+68.2C
NSX Yumi 1,1731,1532,0240.57D0.3225.356%C13.53%D*20.3DN/A5956.7h11.9C*47C++
T1 Cycler 1,1611,1531,1361.015C++0.1319.352%D16.912%D19.4CN/A22959.4h14.2C*73.5C+
NS-11C 1,1581,1507431.548B++0.6620.813%D16.261%C--39.5B++N/A23629.1h12.6B+60.4C**
TRAC-5 S 1,1611,1471,3450.853C+0.0321.721%C+16.652%C++17.9C+N/A9563.9h12.9C++59.6C++
P2-120 HESH 1,2771,1439711.784C+10.9047.375%B++N/A64.6B++7.6C36317.7h4B++8.5B*
NSX Masamune 1,3101,0561,8750.563C0.3255.988%C1.989%C+32.6C++7.8D16532.4h7.3B++13.1B++
P2-120 HEAT 1,4551,0521347.851B+6.9661.289%A*3.517%C*41.4A+15.9A+48525.4h8.1C+13.2B*
Rocklet Rifle 2,0441,0501,4670.716C+0.1764.769%AN/A40.2B**38.1B**60226.1h24.6B**37.9B**
M3 Pounder HEG 1,2541,0368741.185C+0.3044.007%B++1.641%D--21.9B+4.6B*18247.2h17.5C+39.9B
M3 Pounder HEG 1,2691,0288811.167C0.2845.555%B+1.556%D--21.9B5.1B*16746.9h17.5C*38.3B+
Hellfire Rocket Pods 1,2039949310.688B+9.8048.984%C++N/A138.1B**29A++11077.2h30.6C62.5C+
Auraxium Chainblade 994985134,6210.007D0.8834.534%B2.843%D0.2C-N/A14506.8h2B5.8C**
M40 Fury 1,1649591039.311B8.4239.352%B+1.356%C-69.5B**14.9A60413.8h13.6C*34.6B+
SMG-46AE Armistice 9679468841.07C--0.1828.734%C+14.482%D--23.5DN/A9240.2h13.8C+48.1C+
M9 SKEP Launcher 1,2879132,0440.447C+0.4470.283%B2.191%C+21.9B+9C+18641.7h6B**8.5A
Anti-Vehicle Grenade 1,2309021902N/A901.1142.434%D--N/A360.8C+131.2B33582.5h4.7B+11.1C**
NS Decimator 1,2278831,4510.609C--0.2865.684%B+2.039%C+27.3C-10.6D31632.4h5C+7.6C*
M40 Fury 1,0488666613.121B++12.2335.794%C+1.732%C+78.7B**16.5B**71911h12.4C*34.8C**
ASP-30 Grounder 1,2467641,7430.438C-0.4567.27%B++1.963%D21.6B+13.7B+29035.3h6.3B*9.3B**
MR1 Fracture 1,3357151,7720.403D0.4855.738%A*N/A8.8C+7.6A11881.6h74.2D-133.2C**
MR1 Fracture 1,2686781,7810.381D0.5156.555%A*2.655%D8.2C++7.2A11182.3h76.6D-135.4B
AS16 NightHawk 6776608600.767C0.1229.923%D--16.364%B+18.4DN/A10735.8h3.4B**11.3C**
M20 Basilisk 1,0626561434.587B++3.7056.467%A++3.506%D-29.3B++18.1A++46822.4h181.3F321.1C
M20 Basilisk 9026241683.714B2.8352.957%A++3.205%D--24.2B10.8B*47625.8h134.2D-253.4C*
Frag Grenade 5625471547N/A546.1161.195%A*N/A911.7A++25M+71090.6h2.5A4A
HSR-1 5505443571.524C0.6433.392%C13.603%F-36C+N/A17515.1h5.2B+15.6C**
MG-S1 Jackal 5185094911.037C+0.1531.329%B*12.967%D--18.5DN/A9027.5h9.6B30.6B++
NS-357 IA 3933915770.678C0.2145.628%C+10.486%F-47.7BN/A1768.2h3.5C+7.8C+
AMR-66 3523484810.723C+0.1631.445%B*8.908%F--47.7A++N/A3397.3h5.8A18.4B**
G20 Vulcan-H 506318644.969B4.0859.877%A+2.201%C-63.6B**37.6B**11455h114.8C191.7B+
Soldier Soaker 3193163290.96C+0.0733.838%C+8.544%D--67.2B+N/A2744.7h5.5B+16.3B+
P525 Marauder-H 318310339.394C8.5131.423%C--N/A100C+2.6D--4733.1h6.6C*20.9C++
NS-10 Burster 4902743270.838C0.0535.188%B**4.38%C8.6A++6.8A**13431.7h132.4B*376.3B*
NS-10 Burster 4392363320.711C0.1834.957%B**3.814%D7.3B**6.3A*12932.3h154.9C++443.1B+
NSX Amaterasu 23523526,9980.009D0.8838.629%B+N/A0.3DN/A1839.3h2.6C**6.6B+
M6 Onslaught 2372331251.864C+0.9813.661%D22.318%B+28.8C+N/A1928.1h18.3C*134.2C+
L100 Python AP 375232524.462C+3.5859.58%B+3.879%B++39.3B*24.2B**8125.9h5.4B9B++
M60-A Bulldog 2712312310.043C+9.1661.339%A+3.463%B++16.3D2.8C9814.2h7.5D12.2B
M1 Heavy Cycler 2292241231.821B+0.9314.14%C+16.518%C26.4B++N/A3258.5h16.7B+117.8B+
NSX-P Tanto 2312232091.067C++0.1828.665%B+18.834%D-26.9C+1B+1468.3h12B++41.8B++
M60-A Bulldog 252212375.73C4.8461.77%A+3.774%B*15.7D3C11013.5h9.6F-15.5C
TX1 Repeater 2062032620.775C++0.1128.86%B++19.212%C18.1C-N/A22311.2h13C**44.9B
CAS 14-E 236189306.3C5.4148.12%A*1.587%C37.1D-9.2B++2285.1h49.8D*103.5C+
FA1 Barrage 1791781820.978C++0.0928.199%D*10.674%D--27.8C++N/A4166.4h3.7B**13.1C++
TS4 Haymaker 1761761561.128C+0.2445.919%B+13.636%C+32C++N/A1905.5h5C10.8C**
M18 Needler 3141683390.496C-0.3945.233%A*N/A4.4D3.9D-11237.8h287D--634.5C
NS "Heatwave" Decimator 2121622080.779C-0.1163.433%C+N/A42.6C+13.2D2543.8h3.7B+5.8B
NS-30 Vandal 163161981.643C+0.7628.175%D18.634%D--57.5B*N/A4742.8h5.4B19C+
SOAS-20 161161981.643C++0.7625.004%D13.665%D--32.9C+N/A2544.9h11.1B+44.2C++
ML-7 2361602740.584C+0.3054.31%C3.75%B++24.2C++11.5C+15106.6h4.8B**8.9B*
M12 Kobalt 1611571015.7C++14.8113.791%D15.287%D74.8C++1.9D3872.1h13.8B*100.2C**
Spear Anti-Vehicle Phalanx Turret 255153226.955C+6.0761.542%A++1.961%D*54.6B**36.4A+10922.8h8.5C++13.7B++
MG-H1 Watchman 1561502280.658C-0.2325.697%B+24%C23.4DN/A2866.4h13.3B+51.9B+
LC3 Jaguar 1491441750.823C0.0624.8%C*15.278%D-10D-N/A19514.4h15.1C60.8C++
The Slasher 15214011,4690.012D-0.8741.457%B+1.429%D*0.3C-N/A1441.1h2.4C+5.7B
Ripper 15313911,5650.012D0.8725.926%C+6.475%D*0.3C-N/A2528.2h2D-7.6C+
RAMS .50M 138138821.683C0.8028.817%D**45.652%T*17.7DN/A1867.8h2.4C+8.4D
C150 Dalton 2241371310.538B+9.6541.591%C++N/A41.5B+26.4C++5033.3h3B*7.2B**
S12 Renegade 137133721.847C0.9637.358%C--4.511%C66.5B+2C++2792h2.7B+7.3B
Tomcat A2AM Pods 198121373.27C2.3883.765%B+N/A40.3C25.7C--5093h7.8B+9.3B++
L100 Python HESH 136119186.611C5.7251.946%B+N/A51.7C+7.4C+6042.3h3.3C*6.3B+
M12 Kobalt 118116157.733C-6.8514.879%C-10.345%F46.4C-N/A3062.5h20.1C+135.3C+
NSX Tengu 116111841.321C++0.4338.859%B16.216%D27.8C1.3A++1954h12.2B+31.4B+
Chainblade 12110915,5190.007C-0.8845.623%AN/A0.2DN/A2670.7h2.5C*5.4B+
G30 Walker 203108283.857C++2.9740.166%A++1.852%D*21.6B*19A++4385h242.4C603.6B+
Fatestealer 1001001140.877B**0.0144.017%B++9%F35.7C**N/A732.8h2.1B++4.7B*
E540 Halberd 166100128.333C*7.4541.847%C++5%B*25.6C+16.9B**13953.9h7.3D-17.5C
CAS30 Tank Buster 2121001690.592C-0.2957.399%B**N/A5.6C-6.3C12417.7h104.7F182.3C-
Orbital Strike Uplink 13695247.5N/A46.61300%UN/A190U82U18360.5h1.6T*0.5T*
C75 Viper 11493137.154B++6.2736.353%C1.075%C--34.4B7.8C+11452.7h9.5B+26.2B++
M18 Locust 180902540.354D0.5339.612%B**3.333%A4D--4D--8922.5h241.4C609.4C+
T2 Striker 168872270.383C0.5042.489%D--N/A9.4C8.7C-5019.3h46.9C+110.5C
E540 Halberd-H 13982126.833C+5.9574.212%A*N/A58.6B*40.7A*10441.4h8C--10.8C*
M40 Fury-F 98811310.618C-0.2737.459%D*2.469%A++15.3C-3.2D1335.3h8.4B+22.5C**
Hunter QCX 101795280.15D0.7450.123%B+2.532%D**2.4D*N/A6132.7h48.8T*97.4F--
M60-G Bulldog 9471164.438C+3.5535.331%C+1.408%D--37.4C+12.1B++4661.9h7.1C*20.2C*
MG-HBR1 Dragoon 64621050.59D0.3033.852%C++4.839%F*21.4CN/A1402.9h7.4C++21.8C*
Icikill 65621,0420.06C++0.8341.878%B++19.355%B**1.2C+N/A252.1h2.7D6.4B
M20 Basilisk 9062231M**30.1162.326%B**8.065%A++68.9B**31.1B**5710.9h114.2C++183.2B+
M60-G Bulldog 7961222.773C1.8941.129%B++1.639%D-18.5D5.5C+3183.3h9.2C-22.4C**
NS CandyCannon 3000 6060193.158M**2.2745.732%B*13.333%D*35.3C++N/A601.7h2.5A+5.5B**
TRAP-M1 6060311.935C*1.0532.443%B+3.333%F**75A++N/A5040.8h8.1B+25B+
KSR-35 6060441.364C0.4827.965%D--15%F60B*N/A4251h4.3B15.3C+
M20 Wyvern 9358800.725D--0.1644.577%B+3.448%C+4.9D**2.9D**8411.9h104.7D234.8C+
M12 Kobalt-H 595669.333C-8.4525.95%B*5.357%F--112C+6C**4800.5h18.9C-72.8C*
Skyguard 10654321.688C--0.8037.802%AN/A17.4B+16.8A++6663.1h154.9C-409.9B
Hornet Missiles 10051182.833C1.9552.791%D-N/A63.8C+61.3B*20430.8h15.8D-29.9D--
MANA Anti-Personnel Turret 5150391.282N/A0.4012.895%UN/A500U10U6671400.1h30T*232.8T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter121,2561.6h
Restoration Kit909572.3h
Nano-Armor Kit1,9881,741,748125h
Decoy Grenade0790h
Anti-Vehicle MANA Turret1284,1386.2h
Spawn Beacon53343,76824.5h
Repair Module45121.3h
Turret AI Module01930.6h
Structure Shield Module04411.4h
Skywall Shield Emitter53081h
Cortium Silo25042.7h
Nanite Revive Grenade073,53220.9h
Medical Applicator22,2024,422,259409.6h
Spitfire Auto-Turret61320.3h
Welding Device213,0732.1h
Sunderer Garage52112.6h
Bunker3580.7h
Rampart Wall136705.5h
HIVE1920.9h
Hoplon Anti-Aircraft Phalanx Tower01460.4h
Xiphos Anti-Personnel Tower0900.4h
Ammunition Package1924,0204h
Medical Kit2002,9683.8h
Anti-Infantry MANA Turret81460.3h
Vehicle Gate3811.1h
Light Air Terminal12421.1h
Pillbox1620.4h
Orbital Strike Target Designator25951.3h
Alarm Module01760.3h
Elysium Spawn Tube54941.7h
Snowman Soldier8900.1h
Flail Targeting Dart3520.3h
Nano-Repair Grenade01810.1h
Router533,5845.1h
WLT-Howler Mining Laser12,3050.6h
Recon Detection Device1,08044,615130.1h
Smoke Grenade01,8270.5h
Shield Recharging Field463,3791.4h
Routing Spire04351.1h

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