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Field Marshal Brubaker1[Z0M] Brubaker1
TR BR 294

KDR: 0.88

Score: 290.1m

Last Seen: Sep 17th, 2019 9:00 AM
- OFFLINE - 7844.7 hour(s)

Prestige 1, Battle Rank 100 (294 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS T1A Unity C-4 ARX P2-120 AP MKV Suppressed TORQ-9 MSW-R NS-20 "Heatwave" Gorgon HC1 Cougar
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $46,287 MLG Score: 37
Fun Score: N/A
Cheeseburgers Flipped: 1838TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.718%15.732%389461303118,3880.960225-0.076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.818%0.67B+-0.808D--0.66DHEAD (~3.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.279C*13.20.075C+40.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.621%0.859%41213471,16445776670.254315174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.329%0.994B*-0.655D-1.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.20.106C+67.7-0.272C77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.09%3.754%190613438,978928944560.966519201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.655%1.458A+0.811B++0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.657B+7.40.407B5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.335%3.033%961313364,616849218090.54357255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.358%1.304A-0.36C-0.962

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.5-0.16C70.2-0.745D-69.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.856%32.828%96213471981193500.0165885

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%-0.62D-2.201F---0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.354C-4.2-0.3C9.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.17%14.892%96313461,0147257180.139708

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%-0.792D-0.014C+-0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.118C+3.70.233C++7.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
290.1m970.9%609 (36.5k)479 (28.7k)0.884352205,817232,7321.02694294 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349706017.49%11.759%20602:3652

53% Combat Medic11% Engineer9% Heavy Assault14% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2014 9:08 AMJul 10th, 2019 4:25 PMOct 16th, 2019 9:28 PM (297d) (PST)Sep 17th, 2019 11:37 AM (327d) (PST)Sep 17th, 2019 5:00 AM (327d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
383308750.3400.3840.0403.7170.04337

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,99318,4724,52120232223328,734

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
10096.2h/420.7d 33,186 24,201 263,238 2251.7k 22,459 24,395 26,090 232.1m

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C
HSR:14.422% D--
HC1 Cougar
B++
Kills:3,510
Deaths:3,465
KDR:1.013
Accuracy:31.415% B++
HSR:14.957% D**
TRAC-Shot
C+
Kills:2,875
Deaths:5,026
KDR:0.572
Accuracy:26.889% C+
HSR:14.365% D--
Shuriken
C-
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C-
HSR:13.182% D*
NSX Tanto
C-
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C-
HSR:16.324% F
SMG-46AE Armistice
D
Kills:1,587
Deaths:1,441
KDR:1.101
Accuracy:29.212% D
HSR:15.753% D*
LC2 Lynx
D
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% D
HSR:17.954% D-
PDW-16 Hailstorm
B+
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B+
HSR:10.020% D*
NS-7 PDW
C+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% C+
HSR:11.562% D*
SMG-46 Armistice
C+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% C+
HSR:10.217% D*
NS Baron G5
B+
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B+
HSR:10.030% D--
TRAC-5
C
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% C
HSR:18.066% C-
T5 AMC
D
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% D
HSR:18.221% D
NS-11C
D-
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D*
HSR:16.261% D-
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% D
HSR:16.652% C+
AS16 NightHawk
C**
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D**
HSR:16.364% C**
MG-S1 Jackal
C**
Kills:509
Deaths:494
KDR:1.030
Accuracy:31.327% C**
HSR:12.967% D*
NSX-P Tanto
C+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% C+
HSR:18.834% D*
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% F
HSR:10.674% D--
TS4 Haymaker
C+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% C+
HSR:13.636% C+
LC3 Jaguar
C
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C
HSR:15.278% D*
NSX Tengu
C
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C
HSR:16.216% D--
Kills:31,414
Deaths (as Light Assault):31,692
Deaths (to Light Assaults):32,627
KDR:0.99123
Kill Difference:278
Playtime:658.653 hours
Usage:7%
Score:18.139m
Score/min:459
Accuracy (listed only):29.362%
HSR (listed only):14.634%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:3,598
Deaths:4,607
KDR:0.781
Accuracy:20.997% D--
HSR:16.676% D**
T9A "Butcher"
D--
Kills:1,838
Deaths:2,953
KDR:0.622
Accuracy:22.770% D--
HSR:16.540% F-
NS-15M2
D--
Kills:1,348
Deaths:2,004
KDR:0.673
Accuracy:19.952% D**
HSR:21.217% D--
NSX Naginata
D-
Kills:1,299
Deaths:1,725
KDR:0.753
Accuracy:21.346% D-
HSR:19.169% D**
TMG-50
D
Kills:1,181
Deaths:1,459
KDR:0.809
Accuracy:20.162% D
HSR:16.427% D*
T9 CARV
D
Kills:1,163
Deaths:1,259
KDR:0.924
Accuracy:20.021% D
HSR:18.831% D--
T9 CARV-S
D
Kills:1,157
Deaths:1,441
KDR:0.803
Accuracy:17.920% D**
HSR:22.731% D
MG-H1 Watchman
C
Kills:150
Deaths:228
KDR:0.658
Accuracy:25.697% C
HSR:24% D-
Kills:11,734
Deaths (as Heavy Assault):15,676
Deaths (to Heavy Assaults):32,743
KDR:0.74853
Kill Difference:3,942
Playtime:869.385 hours
Usage:9%
Score:18.607m
Score/min:357
Accuracy (listed only):21.108%
HSR (listed only):19.449%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B++
Kills:3,510
Deaths:3,465
KDR:1.013
Accuracy:31.415% B++
HSR:14.957% D**
TRAC-Shot
C+
Kills:2,875
Deaths:5,026
KDR:0.572
Accuracy:26.889% C+
HSR:14.365% D--
NSX Tanto
C-
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C-
HSR:16.324% F
LC2 Lynx
D
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% D
HSR:17.954% D-
NS Baron G5
B+
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B+
HSR:10.030% D--
TRAC-5
C
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% C
HSR:18.066% C-
T5 AMC
D
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% D
HSR:18.221% D
NS-11C
D-
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D*
HSR:16.261% D-
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% D
HSR:16.652% C+
AS16 NightHawk
C**
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D**
HSR:16.364% C**
AMR-66
C++
Kills:357
Deaths:506
KDR:0.706
Accuracy:31.260% C++
HSR:8.683% F--
NSX-P Tanto
C+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% C+
HSR:18.834% D*
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% F
HSR:10.674% D--
TS4 Haymaker
C+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% C+
HSR:13.636% C+
LC3 Jaguar
C
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C
HSR:15.278% D*
MG-HBR1 Dragoon
C
Kills:62
Deaths:105
KDR:0.590
Accuracy:33.852% C
HSR:4.839% F**
Kills:17,334
Deaths (as Engineer):19,981
Deaths (to Engineers):32,754
KDR:0.86752
Kill Difference:2,647
Playtime:1,104.512 hours
Usage:11%
Score:31.978m
Score/min:483
Accuracy (listed only):29.534%
HSR (listed only):14.446%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
D
Kills:55,942
Deaths:83,076
KDR:0.673
Accuracy:24.584% D
HSR:16.453% D*
MKV Suppressed
C
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C
HSR:14.422% D--
TORQ-9
D*
Kills:5,020
Deaths:4,509
KDR:1.113
Accuracy:21.579% D*
HSR:15.697% D**
Shuriken
C-
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C-
HSR:13.182% D*
SMG-46AE Armistice
D
Kills:1,587
Deaths:1,441
KDR:1.101
Accuracy:29.212% D
HSR:15.753% D*
PDW-16 Hailstorm
B+
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B+
HSR:10.020% D*
NS-7 PDW
C+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% C+
HSR:11.562% D*
SMG-46 Armistice
C+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% C+
HSR:10.217% D*
NS Baron G5
B+
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B+
HSR:10.030% D--
NS-11A "Heatwave"
D
Kills:1,282
Deaths:2,266
KDR:0.566
Accuracy:26.809% D
HSR:14.197% F
TAR
D**
Kills:1,184
Deaths:1,119
KDR:1.058
Accuracy:19.135% D**
HSR:13.767% D**
SABR-13
D*
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:22.417% D*
HSR:19.399% D*
T1S Cycler
D--
Kills:1,156
Deaths:1,013
KDR:1.141
Accuracy:20.047% D*
HSR:15.917% D--
T1 Cycler
D--
Kills:1,153
Deaths:1,136
KDR:1.015
Accuracy:19.352% D*
HSR:16.912% D--
NSX Yumi
D
Kills:1,153
Deaths:2,024
KDR:0.570
Accuracy:25.356% D
HSR:13.530% D**
AS16 NightHawk
C**
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D**
HSR:16.364% C**
MG-S1 Jackal
C**
Kills:509
Deaths:494
KDR:1.030
Accuracy:31.327% C**
HSR:12.967% D*
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% F
HSR:10.674% D--
TS4 Haymaker
C+
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% C+
HSR:13.636% C+
NSX Tengu
C
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C
HSR:16.216% D--
Kills:84,914
Deaths (as Combat Medic):110,960
Deaths (to Combat Medics):23,454
KDR:0.76527
Kill Difference:26,046
Playtime:5,343.397 hours
Usage:53%
Score:162.433m
Score/min:507
Accuracy (listed only):28.715%
HSR (listed only):14.046%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C
HSR:14.422% D--
NS-61B Emissary
C*
Kills:1,974
Deaths:2,338
KDR:0.844
Accuracy:33.449% C*
HSR:10.790% D*
The President
D
Kills:1,954
Deaths:3,036
KDR:0.644
Accuracy:28.389% D
HSR:12.180% F-
Shuriken
C-
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C-
HSR:13.182% D*
SMG-46AE Armistice
D
Kills:1,587
Deaths:1,441
KDR:1.101
Accuracy:29.212% D
HSR:15.753% D*
PDW-16 Hailstorm
B+
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B+
HSR:10.020% D*
NS-7 PDW
C+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% C+
HSR:11.562% D*
SMG-46 Armistice
C+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% C+
HSR:10.217% D*
NS-61 Emissary
C**
Kills:1,261
Deaths:1,410
KDR:0.894
Accuracy:31.806% C**
HSR:9.278% D**
NS-357 Underboss
C
Kills:1,213
Deaths:1,235
KDR:0.982
Accuracy:38.570% C
HSR:8.986% F-
NS-44 Commissioner
C
Kills:1,194
Deaths:1,478
KDR:0.808
Accuracy:37.068% C
HSR:9.799% F-
NSX Tomoe
C-
Kills:1,169
Deaths:1,310
KDR:0.892
Accuracy:29.148% C-
HSR:23.011% F
T4 AMP
C++
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:30.248% C++
HSR:14.987% D--
HSR-1
D
Kills:544
Deaths:357
KDR:1.524
Accuracy:33.392% D
HSR:13.603% F-
MG-S1 Jackal
C**
Kills:509
Deaths:494
KDR:1.030
Accuracy:31.327% C**
HSR:12.967% D*
NS-357 IA
C-
Kills:420
Deaths:610
KDR:0.689
Accuracy:45.932% C-
HSR:10.714% F--
Soldier Soaker
C
Kills:398
Deaths:432
KDR:0.921
Accuracy:33.922% C
HSR:8.543% D--
TX1 Repeater
B+
Kills:268
Deaths:368
KDR:0.728
Accuracy:29.284% B+
HSR:20.149% C
SOAS-20
D--
Kills:161
Deaths:98
KDR:1.643
Accuracy:25.004% D--
HSR:13.665% D*
NS-30 Vandal
D*
Kills:161
Deaths:98
KDR:1.643
Accuracy:28.175% D*
HSR:18.634% D*
RAMS .50M
F-
Kills:138
Deaths:82
KDR:1.683
Accuracy:28.817% F-
HSR:45.652% T*
NSX Tengu
C
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% C
HSR:16.216% D--
Ectoblaster
B+
Kills:64
Deaths:151
KDR:0.424
Accuracy:44.579% B+
HSR:6.250% D
NS CandyCannon 3000
B**
Kills:60
Deaths:19
KDR:3.158
Accuracy:45.732% B**
HSR:13.333% D**
KSR-35
F
Kills:60
Deaths:44
KDR:1.364
Accuracy:27.965% F
HSR:15% F-
TRAP-M1
C++
Kills:60
Deaths:31
KDR:1.935
Accuracy:32.443% C++
HSR:3.333% T
Kills:26,759
Deaths (as Infiltrator):26,484
Deaths (to Infiltrators):31,746
KDR:1.01038
Kill Difference:275
Playtime:1,365.186 hours
Usage:14%
Score:34.228m
Score/min:418
Accuracy (listed only):32.402%
HSR (listed only):13.933%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
A
Kills:3,519
Deaths:2,267
KDR:1.552
Accuracy:28.267% B+
HSR:24.211% A
NS-20 "Heatwave" Gorgon
B++
Kills:3,402
Deaths:2,267
KDR:1.501
Accuracy:28.650% C
HSR:25.426% B++
M2 Mutilator
C**
Kills:3,065
Deaths:2,170
KDR:1.412
Accuracy:15.425% C
HSR:21.077% C**
M2 Mutilator
C+
Kills:2,947
Deaths:2,161
KDR:1.364
Accuracy:15.675% C
HSR:20.054% C+
NS-20 Gorgon
B
Kills:1,639
Deaths:1,459
KDR:1.123
Accuracy:26.927% C
HSR:23.002% B
NS-20 Gorgon
C**
Kills:1,621
Deaths:1,459
KDR:1.111
Accuracy:26.661% C+
HSR:22.579% C**
M3 Pounder HEG
C++
Kills:1,073
Deaths:893
KDR:1.202
Accuracy:44.471% C++
HSR:1.584% D--
M3 Pounder HEG
C+
Kills:1,071
Deaths:900
KDR:1.190
Accuracy:46.093% C+
HSR:1.494% D*
MR1 Fracture
A+
Kills:717
Deaths:1,775
KDR:0.404
Accuracy:55.699% A+
HSR:0.976% D**
MR1 Fracture
A+
Kills:680
Deaths:1,784
KDR:0.381
Accuracy:56.526% A+
HSR:2.647% C-
NS-10 Burster
B+
Kills:275
Deaths:328
KDR:0.838
Accuracy:35.141% B+
HSR:4.364% C+
NS-10 Burster
B+
Kills:238
Deaths:333
KDR:0.715
Accuracy:34.888% B+
HSR:3.782% D
M6 Onslaught
C+
Kills:233
Deaths:125
KDR:1.864
Accuracy:13.661% D*
HSR:22.318% C+
M1 Heavy Cycler
C-
Kills:224
Deaths:123
KDR:1.821
Accuracy:14.140% C--
HSR:16.518% C-
Kills:20,704
Deaths (as MAX Suit):9,022
Deaths (to MAX Suits):5,978
KDR:2.29483
Kill Difference:11,682
Playtime:230.212 hours
Usage:2%
Score:7.279m
Score/min:527
Accuracy (listed only):31.588%
HSR (listed only):13.574%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:996
V. Kills:209 474%
Deaths:93
KDR:10.710
Accuracy:48.993% C-
KPH:137.300 C*
VKPH:28.800 B**
M18 Needler
A++
Kills:168
V. Kills:146 114%
Deaths:339
KDR:0.496
Accuracy:45.233% A++
KPH:4.400 D--
VKPH:3.900 D--
Tomcat A2AM Pods
B
Kills:148
V. Kills:90 163%
Deaths:39
KDR:3.795
Accuracy:80.974% B
KPH:42.600 D
VKPH:25.900 D
M18 Locust
B*
Kills:101
V. Kills:98 102%
Deaths:271
KDR:0.373
Accuracy:40.165% B*
KPH:3.300 D*
VKPH:3.200 D**
Hornet Missiles
C**
Kills:51
V. Kills:49 102%
Deaths:18
KDR:2.833
Accuracy:52.791% D*
KPH:61.200 C
VKPH:58.800 C**
Kills:1,464 (269 + 0)
Deaths:760
KDR:1.926
VKDR:0.779
Vehicle Kills:592
Kill Difference:704
Playtime:79.723 hours
Usage:1%
Score:1.085m
Score/min:227
Piloting Accuracy:40.165%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:195
V. Kills:189 103%
Deaths:188
KDR:1.037
Accuracy:64.162% A
KPH:8.700 C
VKPH:8.500 C++
C150 Dalton
C+
Kills:153
V. Kills:100 151%
Deaths:13
KDR:11.769
Accuracy:44.342% B+
KPH:44.800 C+
VKPH:29.300 C+
Kills:348 (195 + 153)
Deaths:201
KDR:1.731
VKDR:1.438
Vehicle Kills:289
Kill Difference:147
Playtime:25.749 hours
Usage:0%
Score:0.297m
Score/min:192
Piloting Accuracy:64.162%
Gunner Accuracy:44.342%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:232
V. Kills:143 161%
Deaths:52
KDR:4.462
Accuracy:59.637% C**
KPH:39.400 C+
VKPH:24.300 B+
L100 Python HESH
D
Kills:121
V. Kills:17 N/A
Deaths:18
KDR:6.722
Accuracy:51.499% C+
KPH:51 D
VKPH:7.200 D
C75 Viper
C
Kills:93
V. Kills:21 423%
Deaths:13
KDR:7.154
Accuracy:36.353% D
KPH:34.600 C
VKPH:7.800 C--
Skyguard
A
Kills:54
V. Kills:52 102%
Deaths:32
KDR:1.688
Accuracy:38.001% B**
KPH:17.200 C+
VKPH:16.600 A
Kills:500 (500 + 0)
Deaths:115
KDR:4.348
VKDR:2.026
Vehicle Kills:233
Kill Difference:385
Playtime:14.094 hours
Usage:0%
Score:0.701m
Score/min:829
Driving Accuracy:38.001%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:6,337
V. Kills:3,682 172%
Deaths:1,134
KDR:5.588
Accuracy:56.728% B**
KPH:41.100 C++
VKPH:23.900 B+
P2-120 HESH
C*
Kills:1,143
V. Kills:134 N/A
Deaths:97
KDR:11.784
Accuracy:47.375% C*
KPH:64.500 C+
VKPH:7.600 D
P2-120 HEAT
B++
Kills:1,052
V. Kills:403 260%
Deaths:134
KDR:7.851
Accuracy:61.289% A++
KPH:41.400 B+
VKPH:15.800 B++
E540 Halberd
B+
Kills:101
V. Kills:66 151%
Deaths:12
KDR:8.417
Accuracy:41.977% C
KPH:25.700 C--
VKPH:16.800 B+
Kills:8,633 (8,532 + 101)
Deaths:1,377
KDR:6.269
VKDR:3.112
Vehicle Kills:4,285
Kill Difference:7,256
Playtime:201.124 hours
Usage:2%
Score:5.607m
Score/min:465
Driving Accuracy:61.289%
Gunner Accuracy:41.977%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:431
V. Kills:237 181%
Deaths:71
KDR:6.070
Accuracy:64.752% A*
KPH:75 B**
VKPH:41.200 B*
P525 Marauder-H
C
Kills:313
V. Kills:8 N/A
Deaths:33
KDR:9.485
Accuracy:31.525% D--
KPH:100.500 C
VKPH:2.600 D*
E540 Halberd-H
A++
Kills:87
V. Kills:60 143%
Deaths:13
KDR:6.692
Accuracy:74.783% A*
KPH:61.600 C**
VKPH:42.500 A++
M12 Kobalt-H
C++
Kills:61
V. Kills:3 N/A
Deaths:6
KDR:10.167
Accuracy:25.307% B+
KPH:113.900 C
VKPH:5.600 C++
Kills:892 (0 + 892)
Deaths:123
KDR:7.252
VKDR:2.504
Vehicle Kills:308
Kill Difference:769
Playtime:10.813 hours
Usage:0%
Score:0.589m
Score/min:907
Driving Accuracy:N/A%
Gunner Accuracy:25.307%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:959
V. Kills:205 466%
Deaths:103
KDR:9.311
Accuracy:39.334% C++
KPH:69.500 B+
VKPH:14.900 B**
M40 Fury
B++
Kills:870
V. Kills:182 475%
Deaths:66
KDR:13.182
Accuracy:35.782% C-
KPH:78.800 B++
VKPH:16.500 B+
M20 Basilisk
A+
Kills:692
V. Kills:419 165%
Deaths:149
KDR:4.644
Accuracy:56.468% A++
KPH:29.700 C**
VKPH:18 A+
M20 Basilisk
B+
Kills:641
V. Kills:282 227%
Deaths:171
KDR:3.749
Accuracy:52.963% A
KPH:24.200 C+
VKPH:10.600 B+
M12 Kobalt
C
Kills:169
V. Kills:4 N/A
Deaths:11
KDR:15.364
Accuracy:14.253% D--
KPH:78.700 C
VKPH:1.900 D
M12 Kobalt
D
Kills:139
V. Kills:3 N/A
Deaths:15
KDR:9.267
Accuracy:15.471% D-
KPH:52.400 D
VKPH:1.100 D*
G30 Walker
B**
Kills:108
V. Kills:95 113%
Deaths:28
KDR:3.857
Accuracy:40.110% B**
KPH:21.300 C++
VKPH:18.800 B**
M60-G Bulldog
C+
Kills:71
V. Kills:23 296%
Deaths:16
KDR:4.438
Accuracy:35.331% D-
KPH:37.900 D
VKPH:12.300 C+
M60-G Bulldog
C--
Kills:61
V. Kills:18 321%
Deaths:23
KDR:2.652
Accuracy:41.099% C++
KPH:18.300 D--
VKPH:5.400 C--
Kills:3,710 (0 + 3,710)
Deaths:582
KDR:6.375
VKDR:2.115
Vehicle Kills:1,231
Kill Difference:3,128
Playtime:89.703 hours
Usage:1%
Score:2.724m
Score/min:506
Driving Accuracy:N/A%
Gunner Accuracy:41.099%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:133
V. Kills:4 N/A
Deaths:72
KDR:1.847
Accuracy:37.358% D
KPH:66.300 C++
VKPH:2 C+
M40 Fury-F
D
Kills:81
V. Kills:17 450%
Deaths:131
KDR:0.618
Accuracy:37.459% D**
KPH:15.100 D
VKPH:3.200 D
Kills:214 (214 + 0)
Deaths:203
KDR:1.054
VKDR:0.103
Vehicle Kills:21
Kill Difference:11
Playtime:7.355 hours
Usage:0%
Score:0.077m
Score/min:174
Driving Accuracy:37.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:227
V. Kills:56 398%
Deaths:34
KDR:6.676
Accuracy:49.154% M
KPH:38.700 D--
VKPH:9.600 B*
M20 Wyvern
B++
Kills:58
V. Kills:35 161%
Deaths:81
KDR:0.716
Accuracy:44.125% B++
KPH:4.700 F
VKPH:2.900 F-
Kills:285 (0 + 285)
Deaths:115
KDR:2.478
VKDR:0.791
Vehicle Kills:91
Kill Difference:170
Playtime:18.140 hours
Usage:0%
Score:0.145m
Score/min:133
Piloting Accuracy:N/A%
Gunner Accuracy:44.125%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1A Unity 57,24555,94283,0760.673D0.2124.584%D16.453%D*17.1D*N/A533266.5h14D*57D--
C-4 ARX 22,52517,02113,7361.239C--0.3527.502%C+N/A98.9C--32C679172.1h1.3C--4.9C+
P2-120 AP 10,0196,3371,1345.588D4.7056.728%B**4.482%B**41.1C++23.9B+449154.1h8D14.1C+
MKV Suppressed 6,2386,1785,4191.14C0.2626.531%C14.422%D--27.6DN/A113224.1h12.5C++47C++
TORQ-9 5,0455,0204,5091.113C0.2321.579%D*15.697%D**23.8D-N/A138211.3h14.7C-68.1D
MSW-R 3,6323,5984,6070.781D0.1020.997%D--16.676%D**20.6D--N/A99175h11.9C56.7C-
NS-20 "Heatwave" Gorgon 3,6743,5192,2671.552C0.6728.267%B+24.211%A31.3B+1.4D--114112.3h23.8B+84.3B++
HC1 Cougar 3,6413,5103,4651.013C0.1331.415%B++14.957%D**28.9C--1.1B108121.5h10.4C*33B+
NS-20 "Heatwave" Gorgon 3,5523,4022,2671.501C0.6228.65%C25.426%B++30.3B+1.3C-108112.3h24.8C**86.4B
M2 Mutilator 3,1163,0652,1701.412C0.5315.425%C21.077%C**34.6C++N/A12188.6h14.3B+92.8C*
M2 Mutilator 2,9932,9472,1611.364C0.4815.675%C20.054%C+33.3C+N/A11688.4h15B+95.9C++
TRAC-Shot 2,9632,8755,0260.572D0.3126.889%C+14.365%D--9.6D*N/A31300.1h16.8F--62.4D*
Tank Mine 4,6612,7581,3412.057D1.1739.176%C+N/A109.4C75.5C*151525.2h2.2C-5.7C+
NS-61B Emissary 2,0001,9742,3380.844C0.0433.449%C*10.79%D*15.7D--N/A205125.7h13.7D40.9C+
The President 1,9741,9543,0360.644D0.2428.389%D12.18%F-52.4C-N/A16737.3h10.8C++38.2C
C-4 2,6971,9431,2411.566C+0.6832.44%B+N/A97.6C+37.9B+190719.9h1.4C4.2C**
T9A "Butcher" 1,8821,8382,9530.622D0.2622.77%D--16.54%F-15.9FN/A62115.5h13.5F59.1D*
Shuriken 1,7601,7222,0380.845D0.0428.159%C-13.182%D*19D*N/A6090.4h14.9D*52.9D
NSX Tanto 1,6781,6541,8500.894D0.0127.316%C-16.324%F30.1DN/A8655h12C++44C++
NS-20 Gorgon 1,7251,6391,4591.123C0.2426.927%C23.002%B25.6C**1.3C10464h28C**103.9B+
NS-20 Gorgon 1,7111,6211,4591.111C0.2326.661%C+22.579%C**25.3C++1.4C-10164h28.2C*105.9B+
SMG-46AE Armistice 1,6211,5871,4411.101D-0.2229.212%D15.753%D*25.6D*N/A9562.1h13.4C--45.8C
Claymore 1,5491,5496422.413D1.5332.306%C+N/A130.2CN/A55711.9h1.2C+3.6C*
LC2 Lynx 1,5291,5151,8610.814C--0.0723.031%D17.954%D-25.5DN/A15759.3h16.6D-72.3D
PDW-16 Hailstorm 1,5151,5079041.667C++0.7829.096%B+10.02%D*45C+N/A21133.5h12.7C**43.6B
NS-7 PDW 1,5081,5051,1481.311C+0.4327.336%C+11.562%D*28.7C--N/A16152.4h13.2C+48.3C++
Rocklet Rifle 2,7731,4411,9250.749C0.1466.962%A++N/A42.1B++38.9B**60534.2h24.4B**36.4B**
Sticky Grenade 1,4121,40511405N/A1,404.1247.739%DN/A1003.6C+5D-45551.4h1.7B+3.5C**
SMG-46 Armistice 1,3881,3807941.738B+0.8528.013%C+10.217%D*46.3C+N/A26729.8h12.7C*45.3C++
NS-15M2 1,3691,3482,0040.673C--0.2119.952%D**21.217%D--21.8D--N/A13461.9h12.8D64.2D-
NS Baron G5 1,3731,3461,3500.997C--0.1152.441%B+10.03%D--26.2DN/A12151.3h4.9C--9.3C+
MANA Anti-Vehicle Turret 1,7621,3158151.613C0.7354.302%C4.487%C*73.1A+24.8C-74118h5.2B+9.5B++
NSX Naginata 1,3131,2991,7250.753D--0.1321.346%D-19.169%D**26.9D--N/A9748.3h11C+51.6C+
NS-11A "Heatwave" 1,3051,2822,2660.566D--0.3226.809%D14.197%F15.3D*N/A3883.7h16.9F--62.9D**
MAX Punch 1,3681,2799,0220.142C++0.7455.763%B++N/A2.9B++N/A9436.1h1.5C**2.7B++
NS-61 Emissary 1,2781,2611,4100.894C0.0131.806%C**9.278%D**22.8C--N/A6555.3h12.6C++39.7C**
NS-357 Underboss 1,2191,2131,2350.982C0.1038.57%C8.986%F-45.6CN/A19126.6h3.8C++9.9C++
NS-44 Commissioner 1,2021,1941,4780.808C0.0837.068%C9.799%F-43.7CN/A20627.3h3.1B+8.5C*
TAR 1,1901,1841,1191.058C0.1719.135%D**13.767%D**23.5DN/A17050.4h13.8D71.9D*
TMG-50 1,1841,1811,4590.809D0.0820.162%D16.427%D*29.1DN/A15440.6h10.2C+50.6C+
TRAC-5 1,1881,1791,1791C+0.1223.235%C18.066%C-17.5C-N/A19267.5h12.4C*53.5C++
T7 Mini-Chaingun 1,1811,1751,2070.973C-0.0918.888%C+11.149%D31.3DN/A16737.5h11.7B+62.1B
NSX Tomoe 1,1881,1691,3100.892C-0.0129.148%C-23.011%F24.6D--N/A7247.6h14.4C--49.5C
SABR-13 1,1671,1659471.23C0.3522.417%D*19.399%D*31.8DN/A19836.6h10.9C+48.8D
T9 CARV 1,1751,1631,2590.924C-0.0420.021%D18.831%D--25.4DN/A26745.8h12.2C+60.8C+
T4 AMP 1,1661,1611,0651.09C+0.2130.248%C++14.987%D--35.8CN/A10632.4h12.5B+41.3B
T5 AMC 1,1751,1589691.195C+0.3123.06%D18.221%D27.6CN/A19341.9h13.4C+58.3C+
T9 CARV-S 1,1721,1571,4410.803C--0.0817.92%D**22.731%D27.4D--N/A10242.2h12.2C67.8D
T1S Cycler 1,1691,1561,0131.141C0.2620.047%D*15.917%D--22.7DN/A12151h13.7D68.2D--
T1 Cycler 1,1611,1531,1361.015C0.1319.352%D*16.912%D--19.4DN/A23459.4h14.2C-73.5D
NSX Yumi 1,1731,1532,0240.57D0.3125.356%D13.53%D**20.3D--N/A5956.7h11.9C47C
NS-11C 1,1581,1507431.548C+0.6620.813%D*16.261%D-39.5C+N/A23829.1h12.6C++60.4C
TRAC-5 S 1,1611,1471,3450.853C0.0321.721%D16.652%C+17.9C-N/A9663.9h12.9C59.6C
P2-120 HESH 1,2771,1439711.784C10.9047.375%C*N/A64.6C+7.6D36417.7h4B8.5B+
M3 Pounder HEG 1,2991,0738931.202C-0.3244.471%C++1.584%D--22.2C+4.7B+18148.4h17.7C39.8C+
M3 Pounder HEG 1,3211,0719001.19C-0.3146.093%C+1.494%D*22.2C5.2B+16648.2h17.6C+38.1C++
NSX Masamune 1,3101,0561,8750.563D0.3255.988%C--1.989%C+32.6C+7.8D16532.4h7.3B+13.1B+
P2-120 HEAT 1,4551,0521347.851C+6.9761.289%A++3.517%B41.4B+15.9B++48825.4h8.1C-13.2B+
Hellfire Rocket Pods 1,2059969310.71C+9.8348.993%C-N/A136.4C*28.6B**11217.3h30.7C62.6C
Auraxium Chainblade 994985134,6210.007D0.8834.534%C*2.843%D0.2CN/A14506.8h2C++5.8B
M40 Fury 1,1649591039.311C+8.4339.334%C++1.356%C69.5B+14.9B**60313.8h13.6C+34.6C++
M9 SKEP Launcher 1,2879132,0440.447D0.4470.283%C++2.191%C+21.9C+9C18741.7h6B++8.5B++
Anti-Vehicle Grenade 1,2309021902N/A901.1242.434%D*N/A360.8C131.2C*33642.5h4.7B11.1C+
NS Decimator 1,2508991,4750.609D0.2865.692%B+2.002%C+27.5D-10.7D-32532.7h5C-7.6C
M40 Fury 1,0528706613.182C**12.3035.782%C-1.724%C++79.1B++16.5B+72011h12.4C++34.7C++
ASP-30 Grounder 1,2467641,7430.438D0.4567.27%C**1.963%C--21.6C+13.7C+29235.3h6.3B+9.3B+
MR1 Fracture 1,3387171,7750.404D--0.4855.699%A+N/A8.7C--7.6B++11882h74.2D*133.2C+
M20 Basilisk 1,1116921494.644C+3.7656.468%A++3.613%D-29.7C**18A+46323.3h179.2F*317.4D-
MR1 Fracture 1,2716801,7840.381D--0.5056.526%A+2.647%C-8.2C--7.1B++11182.8h76.6D--135.5C+
AS16 NightHawk 6776608600.767C--0.1229.923%D**16.364%C**18.4D--N/A11135.8h3.4B++11.3C+
M20 Basilisk 9236411713.749C2.8652.963%A3.276%D--24.2C+10.6B+47326.5h134.7D**254.4C
Frag Grenade 5915731573N/A572.1261.263%A++N/A955A30A++72400.6h2.4B**4B**
HSR-1 5505443571.524C0.6433.392%D13.603%F-36DN/A17515.1h5.2C+15.6C+
MG-S1 Jackal 5185094941.03C-0.1531.327%C**12.967%D*18.4D--N/A9427.6h9.6B+30.6B
G20 Vulcan-H 668431716.07C+5.1964.752%A*2.088%C--74.3B**40.9B*11345.8h124.1D-191.6C+
NS-357 IA 4224206100.689C-0.2045.932%C-10.714%F--48.3CN/A1778.7h3.5C7.6C
Soldier Soaker 4023984320.921C0.0433.922%C8.543%D--68.6C+N/A2945.8h5.6B16.5C++
AMR-66 3613575060.706D0.1831.26%C++8.683%F--47BN/A3367.6h5.8B*18.6B+
P525 Marauder-H 321313339.485D8.6031.525%D--N/A101C2.6D*4773.1h6.5C*20.7C+
NS-10 Burster 4922753280.838C--0.0535.141%B+4.364%C+8.6B**6.8A*13332.1h133.9B+381B++
TX1 Repeater 2712683680.728C0.1629.284%B+20.149%C21.4DN/A22112.5h12.6C+42.9C**
NS-10 Burster 4412383330.715C--0.1734.888%B+3.782%D7.3B+6.2A+12932.7h155.8C+446.4B
NSX Amaterasu 23523527,0170.009D0.8838.604%B**N/A0.3DN/A1840h2.6C++6.6B+
M6 Onslaught 2372331251.864C0.9813.661%D*22.318%C+28.8DN/A1938.1h18.3C134.2C--
L100 Python AP 375232524.462C3.5859.637%C**3.879%B**39.3C+24.2B+8355.9h5.4C+9C++
M60-A Bulldog 2712312310.043C9.1661.339%B**3.463%B**16.3D-2.8D9814.2h7.5D*12.2C++
CAS 14-E 283227346.676D5.7949.154%M1.322%C38.5D--9.5B*2375.9h49.9F101.5C
M1 Heavy Cycler 2292241231.821C+0.9414.14%C--16.518%C-26.4C+N/A3308.5h16.7C*117.8C++
NSX-P Tanto 2312232091.067C0.1828.665%C+18.834%D*26.9D1C+1568.3h12C++41.8C*
M60-A Bulldog 252212375.73C4.8561.688%B**3.774%B**15.7D-3C--10913.5h9.6F-15.5C-
CAS30 Tank Buster 3841951881.037C--0.1564.162%AN/A8.7C8.5C++13522.3h97.9D*152.6C
FA1 Barrage 1791781820.978C0.0928.199%F10.674%D--27.8C-N/A4256.4h3.7B++13.1C
TS4 Haymaker 1761761561.128C0.2445.919%C+13.636%C+32C-N/A1935.5h5D-10.8C+
M12 Kobalt 1731691115.364C14.4814.253%D--15.385%D-80.5C1.9D3882.1h14.1B+98.7C+
M18 Needler 3141683390.496D0.3945.233%A++N/A4.4D--3.9D--11437.8h287F634.5D
Spear Anti-Vehicle Phalanx Turret 268163237.087C6.2061.907%A1.84%D--56.2C*36.2B*11062.9h8.2C+13.2B+
NS "Heatwave" Decimator 2121622080.779D--0.1163.433%C+N/A42.6D13.2C--2583.8h3.7C+5.8C+
SOAS-20 161161981.643C+0.7625.004%D--13.665%D*32.9DN/A2554.9h11.1C++44.2C
NS-30 Vandal 163161981.643C0.7628.175%D*18.634%D*57.5C+N/A4822.8h5.4C+19D
ML-7 2361602740.584C-0.3054.31%D3.75%B*24.2C11.5C15396.6h4.8B+8.9B+
C150 Dalton 2531531311.769C+10.8844.342%B+N/A45C+29.4C+5643.4h3.2C*7.1B+
Nightshade 17015114,8030.01D-0.8765.548%C++1.325%D*0.4C--N/A2422.9h11.6B+17.8B+
MG-H1 Watchman 1561502280.658C--0.2325.697%C24%D-23.4D--N/A3096.4h13.3C+51.9C++
Tomcat A2AM Pods 238148393.795C--2.9180.974%BN/A42.3D25.7D4933.5h7.2B++8.9B*
LC3 Jaguar 1491441750.823C--0.0624.8%C15.278%D*10D--N/A20214.4h15.1C60.8C
The Slasher 15214011,4690.012D-0.8741.457%B+1.429%D*0.3C--N/A1441.1h2.4C5.7B
M12 Kobalt 142139159.267D8.3815.471%D-10.791%F51.5D1.1D*3122.7h19.4D125.1D
Ripper 15313911,5690.012C--0.8725.926%C6.475%D*0.3C-N/A2528.3h2D**7.6C+
RAMS .50M 138138821.683D0.8028.817%F-45.652%T*17.7D--N/A1887.8h2.4D8.4D**
S12 Renegade 137133721.847C-0.9637.358%D4.511%C+66.5C++2C+2772h2.7B7.3C++
L100 Python HESH 138121186.722D-5.8451.499%C+N/A50.4D7.1D6092.4h3.3C6.3C+
NSX Tengu 116111841.321C0.4438.859%C16.216%D--27.8D-1.3B2094h12.2C+31.4C+
Chainblade 12110915,5200.007D0.8845.623%B**N/A0.2DN/A2671.3h2.5C+5.4B+
G30 Walker 203108283.857D2.9740.11%B**1.852%D-21.2C++18.6B*4385.1h245D--610.7C++
M18 Locust 1991012710.373D--0.5140.165%B*2.97%A++3.3D*3.2D**7130.3h244.3C608.1C-
E540 Halberd 167101128.417C+7.5341.977%C4.951%B**25.9C--16.9B+13933.9h7.4F17.5D*
Fatestealer 1001001140.877U0.0144.017%B+9%D*35.7C**N/A732.8h2.1C**4.7B+
Orbital Strike Uplink 13695247.5N/A46.62294.231%UN/A190U82U18300.5h1.6T*0.5T*
C75 Viper 11493137.154C+6.2736.353%D1.075%C34.4C7.8C--11872.7h9.5C++26.2C++
T2 Striker 173902340.385D-0.5042.557%D--N/A9.5C-8.7C5069.5h47.3D111.1D*
E540 Halberd-H 14787136.692D5.8174.783%A*N/A62.1C**42.9A++10851.4h7.9D10.6C+
M40 Fury-F 98811310.618D0.2737.459%D**2.469%A*15.3D3.2D1365.3h8.4B+22.5C+
Hunter QCX 101795290.149D-0.7450.104%C**2.532%D*2.4D*N/A6332.8h48.8T*97.5F-
M60-G Bulldog 9471164.438D3.5535.331%D-1.408%D37.4D12.1C+4661.9h7.1D20.2D
Ectoblaster 65641510.424D0.4644.579%B+6.25%D40C+N/A1461.6h12.1B*27.1B++
MG-HBR1 Dragoon 64621050.59D--0.2933.852%C4.839%F**21.4D-N/A1712.9h7.4C-21.8C
M20 Basilisk 9062320.667B+19.7862.397%B**8.065%A++68.9B++31.1B**5600.9h117.1C187.7C*
Icikill 65621,0420.06C++0.8241.878%B+19.355%A1.2CN/A252.1h2.7D*6.4C++
M60-G Bulldog 7961232.652D1.7741.099%C++1.639%D18.5D--5.5C--3183.3h9.2D*22.4C
M12 Kobalt-H 6461610.167D*9.2825.307%B+6.557%F--122C6C*4930.5h17.9D-70.8C+
NS CandyCannon 3000 6060193.158M+2.2745.732%B**13.333%D**35.3B+N/A601.7h2.5A++5.5B**
KSR-35 6060441.364C-0.4827.965%F15%F-60C+N/A4301h4.3C+15.3D-
TRAP-M1 6060311.935C*1.0532.443%C++3.333%T75B*N/A5140.8h8.1C*25B
M20 Wyvern 9358810.716D*0.1744.125%B++3.448%C+4.7F2.8F-8312.3h106.2D-240.7C-
Skyguard 10654321.688D0.8038.001%B**N/A17.4C+16.8A6753.1h156.6D412.1C+
Hornet Missiles 10051182.833D1.9552.791%D*N/A63.8C61.3B21320.8h15.8D**29.9D**
MANA Anti-Personnel Turret 5150391.282N/A0.4012.895%UN/A500U10U6811600.1h30T*232.8T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,0451,783,552130.2h
Spawn Beacon56346,63425.9h
Anti-Vehicle MANA Turret1284,1596.2h
Decoy Grenade0790h
Structure Shield Module04411.4h
Repair Module45261.3h
Turret AI Module01930.6h
Skywall Shield Emitter53121h
Sunderer Garage52112.6h
Bunker3580.7h
Rampart Wall136725.5h
HIVE1920.9h
Nanite Revive Grenade078,15222.2h
Medical Applicator23,9984,738,552439.7h
Cortium Silo35752.9h
Motion Spotter121,2561.6h
Restoration Kit909572.3h
Welding Device213,6252.2h
Hoplon Anti-Aircraft Phalanx Tower01460.4h
Xiphos Anti-Personnel Tower0900.4h
Spitfire Auto-Turret61320.3h
Ammunition Package1944,0604h
Recon Detection Device1,11746,219134.7h
Smoke Grenade01,8270.5h
Shield Recharging Field463,3791.4h
Medical Kit2153,2514.1h
Anti-Infantry MANA Turret81460.3h
Routing Spire06031.8h
Alarm Module01860.3h
WLT-Howler Mining Laser12,3050.6h
Pillbox1720.5h
Elysium Spawn Tube55691.7h
Nano-Repair Grenade01820.1h
Router724,7656.3h
Flail Targeting Dart3520.3h
Snowman Soldier8900.1h
Orbital Strike Target Designator25951.3h
Vehicle Gate3821.1h
Light Air Terminal33701.6h

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