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Field Marshal Brubaker1[300s] Brubaker1
TR BR 289

KDR: 0.89

Score: 278.1m

Last Seen: Jun 8th, 2019 7:15 PM
- OFFLINE - 378.7 hour(s)

Prestige 1, Battle Rank 100 (289 total) - Terran Republic on Miller - Outfit Leader of Spartan warriors[300s] Spartan warriors
TR outfit on Miller

Members: 125
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS T1A Unity C-4 ARX P2-120 AP MKV Suppressed TORQ-9 MSW-R NS-20 "Heatwave" Gorgon NS-20 "Heatwave" Gorgon
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $46,287 MLG Score: 37
Fun Score: N/A
Cheeseburgers Flipped: 1838TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.524%15.709%385461164112,4050.959677-0.074

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.789%0.661B+-0.779D--0.666DHEAD (~3.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.90.277C*13.20.074C+40.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.615%0.861%43212081,16244275890.262421197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.326%0.975B*-0.676D-1.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.20.099C+67.7-0.278C77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.099%3.758%196612048,967896744521201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.648%1.474A+0.761B++0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.659B+7.40.409B5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.474%2.934%941311974,431818617280.54129256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.106%1.23B**-0.371C-0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.7-0.156C68.1-0.714D-69.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.856%32.828%94212081981140500.0173608

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%-0.623D-2.231F---0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.361C-4.2-0.305C9.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.17%14.892%94312071,0146771180.149756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%-0.775D-0.058C+-0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.124C+3.70.235C++7.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Spartan warriors[300s] Spartan warriors
TR outfit on Miller

Members: 125
278.1m972.5%607 (36.4k)479 (28.7k)0.885386195,865221,2201.0294289 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210680917.355%11.768%20402:3750

53% Combat Medic11% Engineer9% Heavy Assault14% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2014 9:08 AMFeb 19th, 2019 4:13 PMJun 23rd, 2019 12:08 AM (1d) (PST)Jun 8th, 2019 3:19 PM (16d) (PST)Jun 8th, 2019 3:15 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
385299860.3370.3810.0403.6940.04337

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,12517,9665,15920232222328,732

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9680h/403.3d 31,860 23,050 248,426 2145.6k 21,481 22,953 24,773 223.9m

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
TRAC-Shot
C**
Kills:2,801
Deaths:4,892
KDR:0.573
Accuracy:26.602% C**
HSR:14.316% D
HC1 Cougar
A
Kills:1,839
Deaths:1,700
KDR:1.082
Accuracy:30.108% A
HSR:15.443% D*
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C++
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C
HSR:16.652% C++
SMG-46AE Armistice
C
Kills:1,047
Deaths:959
KDR:1.092
Accuracy:28.744% C
HSR:14.518% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C+
LC3 Jaguar
C**
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C**
HSR:15.278% D-
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:29,129
Deaths (as Light Assault):29,308
Deaths (to Light Assaults):31,237
KDR:0.99389
Kill Difference:179
Playtime:580.824 hours
Usage:6%
Score:16.033m
Score/min:460
Accuracy (listed only):29.268%
HSR (listed only):14.598%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:3,598
Deaths:4,607
KDR:0.781
Accuracy:20.997% C
HSR:16.676% D--
T9A "Butcher"
C
Kills:1,812
Deaths:2,905
KDR:0.624
Accuracy:22.725% C
HSR:16.280% D**
NS-15M2
D
Kills:1,348
Deaths:2,004
KDR:0.673
Accuracy:19.952% D
HSR:21.217% D
NSX Naginata
C+
Kills:1,299
Deaths:1,725
KDR:0.753
Accuracy:21.346% C+
HSR:19.169% D*
TMG-50
C+
Kills:1,181
Deaths:1,459
KDR:0.809
Accuracy:20.162% C+
HSR:16.427% D--
T9 CARV
C*
Kills:1,163
Deaths:1,259
KDR:0.924
Accuracy:20.021% C*
HSR:18.831% D
T9 CARV-S
C+
Kills:1,157
Deaths:1,441
KDR:0.803
Accuracy:17.920% D
HSR:22.731% C+
MG-H1 Watchman
B+
Kills:150
Deaths:228
KDR:0.658
Accuracy:25.697% B+
HSR:24% C
Kills:11,708
Deaths (as Heavy Assault):15,628
Deaths (to Heavy Assaults):32,743
KDR:0.74917
Kill Difference:3,920
Playtime:869.385 hours
Usage:9%
Score:18.607m
Score/min:357
Accuracy (listed only):21.103%
HSR (listed only):19.416%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
C**
Kills:2,801
Deaths:4,892
KDR:0.573
Accuracy:26.602% C**
HSR:14.316% D
HC1 Cougar
A
Kills:1,839
Deaths:1,700
KDR:1.082
Accuracy:30.108% A
HSR:15.443% D*
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C++
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C
HSR:16.652% C++
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
AMR-66
B++
Kills:357
Deaths:506
KDR:0.706
Accuracy:31.260% B++
HSR:8.683% F--
NSX-P Tanto
B+
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B+
HSR:18.834% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C+
LC3 Jaguar
C**
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C**
HSR:15.278% D-
MG-HBR1 Dragoon
C*
Kills:62
Deaths:105
KDR:0.590
Accuracy:33.852% C*
HSR:4.839% F**
Kills:15,589
Deaths (as Engineer):18,082
Deaths (to Engineers):32,754
KDR:0.86213
Kill Difference:2,493
Playtime:1,104.512 hours
Usage:11%
Score:31.978m
Score/min:483
Accuracy (listed only):29.434%
HSR (listed only):14.473%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
C
Kills:52,606
Deaths:78,005
KDR:0.674
Accuracy:24.427% C
HSR:16.456% D*
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
TORQ-9
D
Kills:5,020
Deaths:4,509
KDR:1.113
Accuracy:21.579% D
HSR:15.697% D*
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
NS-11A "Heatwave"
C+
Kills:1,282
Deaths:2,266
KDR:0.566
Accuracy:26.809% C+
HSR:14.197% D**
TAR
D-
Kills:1,184
Deaths:1,119
KDR:1.058
Accuracy:19.135% D-
HSR:13.767% D--
SABR-13
D
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:22.417% D
HSR:19.399% D-
T1S Cycler
D
Kills:1,156
Deaths:1,013
KDR:1.141
Accuracy:20.047% D-
HSR:15.917% D
T1 Cycler
D
Kills:1,153
Deaths:1,136
KDR:1.015
Accuracy:19.352% D
HSR:16.912% D
NSX Yumi
C
Kills:1,153
Deaths:2,024
KDR:0.570
Accuracy:25.356% C
HSR:13.530% D*
SMG-46AE Armistice
C
Kills:1,047
Deaths:959
KDR:1.092
Accuracy:28.744% C
HSR:14.518% D--
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C+
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:81,038
Deaths (as Combat Medic):105,404
Deaths (to Combat Medics):22,490
KDR:0.76883
Kill Difference:24,366
Playtime:5,120.119 hours
Usage:53%
Score:155.522m
Score/min:506
Accuracy (listed only):28.683%
HSR (listed only):13.984%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C++
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C++
HSR:14.422% D-
NS-61B Emissary
B+
Kills:1,886
Deaths:2,208
KDR:0.854
Accuracy:33.131% B+
HSR:10.445% D*
The President
D
Kills:1,790
Deaths:2,826
KDR:0.633
Accuracy:28.131% D
HSR:11.788% F
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS-61 Emissary
B+
Kills:1,261
Deaths:1,410
KDR:0.894
Accuracy:31.806% B+
HSR:9.278% D*
NS-357 Underboss
C**
Kills:1,213
Deaths:1,235
KDR:0.982
Accuracy:38.570% C**
HSR:8.986% F
NS-44 Commissioner
C++
Kills:1,194
Deaths:1,478
KDR:0.808
Accuracy:37.068% C++
HSR:9.799% F
NSX Tomoe
C+
Kills:1,169
Deaths:1,310
KDR:0.892
Accuracy:29.148% C+
HSR:23.011% D*
T4 AMP
B+
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:30.248% B+
HSR:14.987% D
SMG-46AE Armistice
C
Kills:1,047
Deaths:959
KDR:1.092
Accuracy:28.744% C
HSR:14.518% D--
HSR-1
C
Kills:544
Deaths:357
KDR:1.524
Accuracy:33.392% C
HSR:13.603% F
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
NS-357 IA
C+
Kills:394
Deaths:583
KDR:0.676
Accuracy:45.630% C+
HSR:10.406% F-
Soldier Soaker
C+
Kills:316
Deaths:329
KDR:0.960
Accuracy:33.838% C+
HSR:8.544% D--
TX1 Repeater
B++
Kills:210
Deaths:276
KDR:0.761
Accuracy:28.876% B++
HSR:19.524% C
SOAS-20
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:25.004% D
HSR:13.665% D--
NS-30 Vandal
D-
Kills:161
Deaths:98
KDR:1.643
Accuracy:28.175% D-
HSR:18.634% D--
RAMS .50M
D**
Kills:138
Deaths:82
KDR:1.683
Accuracy:28.817% D**
HSR:45.652% T*
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
KSR-35
D*
Kills:60
Deaths:44
KDR:1.364
Accuracy:27.965% D*
HSR:15% F
NS CandyCannon 3000
B*
Kills:60
Deaths:19
KDR:3.158
Accuracy:45.732% B*
HSR:13.333% D*
TRAP-M1
B+
Kills:60
Deaths:31
KDR:1.935
Accuracy:32.443% B+
HSR:3.333% T
Kills:25,737
Deaths (as Infiltrator):25,286
Deaths (to Infiltrators):30,236
KDR:1.01784
Kill Difference:451
Playtime:1,323.949 hours
Usage:14%
Score:33.381m
Score/min:420
Accuracy (listed only):31.842%
HSR (listed only):14.124%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
B+
Kills:3,179
Deaths:2,046
KDR:1.554
Accuracy:27.991% C+
HSR:24.410% B+
NS-20 "Heatwave" Gorgon
B*
Kills:3,066
Deaths:2,046
KDR:1.499
Accuracy:28.358% C+
HSR:25.440% B*
M2 Mutilator
B+
Kills:3,051
Deaths:2,163
KDR:1.411
Accuracy:15.413% C*
HSR:21.108% B+
M2 Mutilator
B
Kills:2,932
Deaths:2,154
KDR:1.361
Accuracy:15.662% C*
HSR:20.123% B
NS-20 Gorgon
B*
Kills:1,639
Deaths:1,459
KDR:1.123
Accuracy:26.927% C**
HSR:23.002% B*
NS-20 Gorgon
B++
Kills:1,621
Deaths:1,459
KDR:1.111
Accuracy:26.661% C**
HSR:22.579% B++
M3 Pounder HEG
B++
Kills:1,036
Deaths:876
KDR:1.183
Accuracy:44.070% B++
HSR:1.641% D--
M3 Pounder HEG
B+
Kills:1,029
Deaths:883
KDR:1.165
Accuracy:45.622% B+
HSR:1.555% D*
MR1 Fracture
A*
Kills:717
Deaths:1,772
KDR:0.405
Accuracy:55.740% A*
HSR:0.976% D**
MR1 Fracture
A*
Kills:680
Deaths:1,781
KDR:0.382
Accuracy:56.559% A*
HSR:2.647% D
NS-10 Burster
B**
Kills:275
Deaths:328
KDR:0.838
Accuracy:35.153% B**
HSR:4.364% C
NS-10 Burster
B**
Kills:238
Deaths:333
KDR:0.715
Accuracy:34.904% B**
HSR:3.782% D
M6 Onslaught
B+
Kills:233
Deaths:125
KDR:1.864
Accuracy:13.661% D
HSR:22.318% B+
M1 Heavy Cycler
C+
Kills:224
Deaths:123
KDR:1.821
Accuracy:14.140% C+
HSR:16.518% C
Kills:19,920
Deaths (as MAX Suit):8,774
Deaths (to MAX Suits):5,978
KDR:2.27034
Kill Difference:11,146
Playtime:230.212 hours
Usage:2%
Score:7.279m
Score/min:527
Accuracy (listed only):31.490%
HSR (listed only):13.604%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:994
V. Kills:209 473%
Deaths:93
KDR:10.688
Accuracy:48.984% C++
KPH:137.200 B**
VKPH:28.900 A+
M18 Needler
A*
Kills:168
V. Kills:146 114%
Deaths:339
KDR:0.496
Accuracy:45.233% A*
KPH:4.400 D-
VKPH:3.900 D-
Tomcat A2AM Pods
B+
Kills:123
V. Kills:78 156%
Deaths:37
KDR:3.324
Accuracy:83.524% B+
KPH:40.300 C
VKPH:25.600 D
M18 Locust
A
Kills:90
V. Kills:90 99%
Deaths:255
KDR:0.353
Accuracy:39.746% A
KPH:3.900 D--
VKPH:3.900 D--
Hornet Missiles
B**
Kills:51
V. Kills:49 102%
Deaths:18
KDR:2.833
Accuracy:52.791% D--
KPH:61.200 C+
VKPH:58.800 B**
Kills:1,426 (258 + 0)
Deaths:742
KDR:1.922
VKDR:0.771
Vehicle Kills:572
Kill Difference:684
Playtime:72.086 hours
Usage:1%
Score:1.054m
Score/min:244
Piloting Accuracy:39.746%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:137
V. Kills:87 156%
Deaths:13
KDR:10.539
Accuracy:41.591% C+
KPH:41.600 B+
VKPH:26.400 C*
CAS30 Tank Buster
C+
Kills:114
V. Kills:123 92%
Deaths:170
KDR:0.671
Accuracy:57.896% A
KPH:6.400 C
VKPH:6.900 C+
Kills:251 (114 + 137)
Deaths:183
KDR:1.372
VKDR:1.148
Vehicle Kills:210
Kill Difference:68
Playtime:21.202 hours
Usage:0%
Score:0.237m
Score/min:186
Piloting Accuracy:57.896%
Gunner Accuracy:41.591%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:232
V. Kills:143 161%
Deaths:52
KDR:4.462
Accuracy:59.580% B+
KPH:39.400 B++
VKPH:24.300 B**
L100 Python HESH
B+
Kills:119
V. Kills:17 N/A
Deaths:18
KDR:6.611
Accuracy:51.946% B+
KPH:51.800 C+
VKPH:7.400 C+
C75 Viper
B
Kills:93
V. Kills:21 423%
Deaths:13
KDR:7.154
Accuracy:36.353% C
KPH:34.600 B
VKPH:7.800 C+
Skyguard
A*
Kills:54
V. Kills:52 102%
Deaths:32
KDR:1.688
Accuracy:37.802% A+
KPH:17.300 B+
VKPH:16.600 A*
Kills:498 (498 + 0)
Deaths:115
KDR:4.330
VKDR:2.026
Vehicle Kills:233
Kill Difference:383
Playtime:14.006 hours
Usage:0%
Score:0.683m
Score/min:813
Driving Accuracy:37.802%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:6,328
V. Kills:3,678 172%
Deaths:1,132
KDR:5.590
Accuracy:56.736% B**
KPH:41.100 B*
VKPH:23.900 B**
P2-120 HESH
B++
Kills:1,143
V. Kills:134 N/A
Deaths:97
KDR:11.784
Accuracy:47.375% B++
KPH:64.500 B++
VKPH:7.600 C
P2-120 HEAT
A+
Kills:1,052
V. Kills:403 260%
Deaths:134
KDR:7.851
Accuracy:61.289% A*
KPH:41.400 A
VKPH:15.800 A+
E540 Halberd
B**
Kills:100
V. Kills:66 149%
Deaths:12
KDR:8.333
Accuracy:41.857% C++
KPH:25.600 C+
VKPH:16.900 B**
Kills:8,623 (8,523 + 100)
Deaths:1,375
KDR:6.271
VKDR:3.113
Vehicle Kills:4,281
Kill Difference:7,248
Playtime:200.894 hours
Usage:2%
Score:5.588m
Score/min:464
Driving Accuracy:61.289%
Gunner Accuracy:41.857%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:330
V. Kills:193 170%
Deaths:66
KDR:5
Accuracy:60.665% A++
KPH:64.800 B**
VKPH:37.900 B**
P525 Marauder-H
C+
Kills:310
V. Kills:8 N/A
Deaths:33
KDR:9.394
Accuracy:31.423% C-
KPH:99.700 C+
VKPH:2.600 D--
E540 Halberd-H
A*
Kills:83
V. Kills:58 141%
Deaths:12
KDR:6.917
Accuracy:74.359% A*
KPH:60.400 B*
VKPH:42.200 A*
M12 Kobalt-H
C*
Kills:58
V. Kills:3 N/A
Deaths:6
KDR:9.667
Accuracy:25.689% B*
KPH:110.500 C+
VKPH:5.700 C*
Kills:781 (0 + 781)
Deaths:117
KDR:6.675
VKDR:2.239
Vehicle Kills:262
Kill Difference:664
Playtime:10.101 hours
Usage:0%
Score:0.539m
Score/min:889
Driving Accuracy:N/A%
Gunner Accuracy:25.689%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:959
V. Kills:205 466%
Deaths:103
KDR:9.311
Accuracy:39.352% B+
KPH:69.600 B**
VKPH:14.900 A
M40 Fury
B**
Kills:866
V. Kills:182 473%
Deaths:66
KDR:13.121
Accuracy:35.794% C+
KPH:78.500 B**
VKPH:16.500 B**
M20 Basilisk
A++
Kills:660
V. Kills:406 162%
Deaths:145
KDR:4.552
Accuracy:56.432% A*
KPH:29.300 B++
VKPH:18 A++
M20 Basilisk
B++
Kills:626
V. Kills:278 224%
Deaths:168
KDR:3.726
Accuracy:52.939% A++
KPH:24.200 C**
VKPH:10.700 B++
M12 Kobalt
C++
Kills:157
V. Kills:4 N/A
Deaths:11
KDR:14.273
Accuracy:13.791% D
KPH:75.500 C++
VKPH:1.900 D
M12 Kobalt
C
Kills:125
V. Kills:2 N/A
Deaths:15
KDR:8.333
Accuracy:15.091% C-
KPH:50.200 C
VKPH:0.800 D*
G30 Walker
A+
Kills:108
V. Kills:95 113%
Deaths:28
KDR:3.857
Accuracy:40.159% A+
KPH:21.500 B++
VKPH:18.900 A+
M60-G Bulldog
B*
Kills:71
V. Kills:23 296%
Deaths:16
KDR:4.438
Accuracy:35.331% C+
KPH:37.900 C+
VKPH:12.300 B*
M60-G Bulldog
C+
Kills:61
V. Kills:18 321%
Deaths:22
KDR:2.773
Accuracy:41.129% B++
KPH:18.300 D
VKPH:5.400 C+
Kills:3,633 (0 + 3,633)
Deaths:574
KDR:6.329
VKDR:2.113
Vehicle Kills:1,213
Kill Difference:3,059
Playtime:88.030 hours
Usage:1%
Score:2.690m
Score/min:509
Driving Accuracy:N/A%
Gunner Accuracy:41.129%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:133
V. Kills:4 N/A
Deaths:72
KDR:1.847
Accuracy:37.358% C--
KPH:67 B+
VKPH:2 C++
M40 Fury-F
C-
Kills:81
V. Kills:17 450%
Deaths:131
KDR:0.618
Accuracy:37.459% D--
KPH:15.100 C-
VKPH:3.200 D
Kills:214 (214 + 0)
Deaths:203
KDR:1.054
VKDR:0.103
Vehicle Kills:21
Kill Difference:11
Playtime:7.333 hours
Usage:0%
Score:0.076m
Score/min:173
Driving Accuracy:37.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:199
V. Kills:51 383%
Deaths:31
KDR:6.419
Accuracy:49.540% A**
KPH:37.600 D-
VKPH:9.600 B*
M20 Wyvern
B+
Kills:58
V. Kills:35 161%
Deaths:80
KDR:0.725
Accuracy:44.314% B+
KPH:4.800 D**
VKPH:2.900 D**
Kills:257 (0 + 257)
Deaths:111
KDR:2.315
VKDR:0.775
Vehicle Kills:86
Kill Difference:146
Playtime:17.294 hours
Usage:0%
Score:0.133m
Score/min:128
Piloting Accuracy:N/A%
Gunner Accuracy:44.314%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1A Unity 53,78952,60678,0050.674D-0.2124.427%C16.456%D*17.1D*N/A533080.7h14D-57.4C--
C-4 ARX 20,40015,36512,7631.204C-0.3227.288%C*N/A95.6C31.3C667160.8h1.4C5C+
P2-120 AP 10,0066,3281,1325.59C+4.7056.736%B**4.488%B+41.1B*23.9B**448153.9h8C14.1B+
MKV Suppressed 6,2386,1785,4191.14C++0.2526.531%C++14.422%D-27.6C+N/A113224.1h12.5B+47B+
TORQ-9 5,0455,0204,5091.113C+0.2321.579%D15.697%D*23.8C-N/A138211.3h14.7C++68.1C+
MSW-R 3,6323,5984,6070.781C0.1020.997%C16.676%D--20.6DN/A97175h11.9C*56.7C++
NS-20 "Heatwave" Gorgon 3,3183,1792,0461.554C++0.6727.991%C+24.41%B+32B*1.4C11699.2h23.8B++84.9B*
NS-20 "Heatwave" Gorgon 3,1953,0662,0461.499C+0.6128.358%C+25.44%B*30.9B*1.3C10999.2h24.7B++87.3B*
M2 Mutilator 3,1023,0512,1631.411C+0.5315.413%C*21.108%B+34.6B++N/A12188.3h14.3B*93B+
M2 Mutilator 2,9782,9322,1541.361C+0.4815.662%C*20.123%B33.3B+N/A11688.1h15.1B++96.2B+
TRAC-Shot 2,8842,8014,8920.573D0.3126.602%C**14.316%D9.5D*N/A30294.3h16.6F-62.5D
Tank Mine 4,5042,6501,2872.059C1.1739.29%B+N/A108.2C++75.7B+152624.5h2.3D5.7B
C-4 2,6341,8931,2411.525C++0.6432.011%B**N/A95.1B37.2B+184419.9h1.4C*4.3B++
NS-61B Emissary 1,9121,8862,2080.854C+0.0333.131%B+10.445%D*16.1C-N/A216117.5h13.7C*41.4B+
HC1 Cougar 1,9141,8391,7001.082C+0.2030.108%A15.443%D*26.9C+1.1A++11768.4h10.3B++34.2B++
T9A "Butcher" 1,8561,8122,9050.624D0.2622.725%C16.28%D**15.9D**N/A62114h13.5D--59.3C--
The President 1,8071,7902,8260.633D0.2528.131%D11.788%F51.4CN/A16134.8h10.9C++38.8C+
Shuriken 1,7601,7222,0380.845D0.0428.159%C++13.182%D-19D*N/A6090.4h14.9D52.9C
NSX Tanto 1,6781,6541,8500.894C0.0127.316%C*16.324%D*30.1C+N/A8555h12B+44C**
NS-20 Gorgon 1,7251,6391,4591.123C+0.2426.927%C**23.002%B*25.6B*1.3C10464h28B++103.9B+
NS-20 Gorgon 1,7111,6211,4591.111C+0.2326.661%C**22.579%B++25.3B++1.4C+10164h28.2B+105.9B+
Claymore 1,5441,5446392.416D1.5332.292%C+N/A129.7C+N/A55711.9h1.2C++3.6B
LC2 Lynx 1,5291,5151,8610.814C0.0723.031%C+17.954%D25.5C+N/A15559.3h16.6C72.3C+
PDW-16 Hailstorm 1,5151,5079041.667B++0.7829.096%B**10.02%D--45B**N/A20933.5h12.7B+43.6B++
NS-7 PDW 1,5081,5051,1481.311B+0.4327.336%B+11.562%D--28.7C++N/A16052.4h13.2B+48.3B+
Sticky Grenade 1,4031,39611396N/A1,395.1148.066%C--N/A997.1C++5D46001.4h1.6B++3.4B+
SMG-46 Armistice 1,3881,3807941.738B++0.8528.013%B+10.217%D--46.3B*N/A26429.8h12.7B+45.3B+
NS-15M2 1,3691,3482,0040.673C-0.2119.952%D21.217%D21.8DN/A13261.9h12.8C++64.2C+
NS Baron G5 1,3731,3461,3500.997C+0.1152.441%B*10.03%D--26.2CN/A12051.3h4.9C+9.3C+
MANA Anti-Vehicle Turret 1,7621,3158091.625C++0.7454.219%C++4.487%C*73.5A*25C+74317.9h5.1B*9.5B**
NSX Naginata 1,3131,2991,7250.753D0.1321.346%C+19.169%D*26.9C--N/A9648.3h11B+51.6C**
NS-11A "Heatwave" 1,3051,2822,2660.566D0.3226.809%C+14.197%D**15.3D--N/A3883.7h16.9D-62.9C
MAX Punch 1,3551,2668,7740.144B+0.7455.909%B*N/A3B++N/A9421h1.5C++2.7B+
NS-61 Emissary 1,2781,2611,4100.894C++0.0131.806%B+9.278%D*22.8C+N/A6555.3h12.6C**39.7B+
NS-357 Underboss 1,2191,2131,2350.982C+0.1038.57%C**8.986%F45.6C*N/A18926.6h3.8B+9.9B+
NS-44 Commissioner 1,2021,1941,4780.808C+0.0837.068%C++9.799%F43.7B+N/A20227.3h3.1B*8.5B+
TAR 1,1901,1841,1191.058C+0.1719.135%D-13.767%D--23.5CN/A16650.4h13.8C+71.9C
TMG-50 1,1841,1811,4590.809C0.0820.162%C+16.427%D--29.1C+N/A15240.6h10.2B+50.6B
TRAC-5 1,1881,1791,1791C**0.1123.235%B18.066%C+17.5C+N/A19067.3h12.4B++53.5B+
T7 Mini-Chaingun 1,1811,1751,2070.973C+0.0918.888%B+11.149%C--31.3C+N/A16437.5h11.7B*62.1B+
NSX Tomoe 1,1881,1691,3100.892C0.0129.148%C+23.011%D*24.6DN/A7247.6h14.4C++49.5C++
SABR-13 1,1671,1659471.23C+0.3422.417%D19.399%D-31.8C+N/A19636.6h10.9B+48.8C++
T9 CARV 1,1751,1631,2590.924C+0.0420.021%C*18.831%D25.4C+N/A26245.8h12.2B+60.8B+
T4 AMP 1,1661,1611,0651.09C++0.2030.248%B+14.987%D35.8C++N/A10532.4h12.5B+41.3B+
T5 AMC 1,1751,1589691.195C*0.3123.06%C+18.221%C27.6BN/A19341.9h13.4B+58.3B
T9 CARV-S 1,1721,1571,4410.803C--0.0817.92%D22.731%C+27.4DN/A10142.2h12.2C++67.8C+
T1S Cycler 1,1691,1561,0131.141C+0.2620.047%D-15.917%D22.7CN/A12051h13.7C68.2C
T1 Cycler 1,1611,1531,1361.015C+0.1319.352%D16.912%D19.4CN/A23059.4h14.2C*73.5C+
NSX Yumi 1,1731,1532,0240.57D0.3225.356%C13.53%D*20.3DN/A5956.7h11.9C*47C++
NS-11C 1,1581,1507431.548B++0.6620.813%D16.261%C--39.5B++N/A23629.1h12.6B+60.4C*
TRAC-5 S 1,1611,1471,3450.853C+0.0321.721%C16.652%C++17.9C+N/A9563.9h12.9C+59.6C++
P2-120 HESH 1,2771,1439711.784C+10.9047.375%B++N/A64.6B++7.6C36317.7h4B++8.5B*
Rocklet Rifle 2,1381,0991,5150.725C+0.1665.065%A+N/A40.9B**38.6A60326.9h24.3B**37.4B**
NSX Masamune 1,3101,0561,8750.563C0.3255.988%C1.989%C+32.6C*7.8D16532.4h7.3B++13.1B++
P2-120 HEAT 1,4551,0521347.851C**6.9761.289%A*3.517%C**41.4A15.9A+48525.4h8.1C+13.2B++
SMG-46AE Armistice 1,0701,0479591.092C0.2128.744%C14.518%D--24.1DN/A9643.5h13.7C+47.5C+
M3 Pounder HEG 1,2541,0368761.183C+0.3044.07%B++1.641%D--21.9B+4.6B*18147.3h17.6C+40C**
M3 Pounder HEG 1,2701,0298831.165C0.2845.622%B+1.555%D*21.9B5.1B++16647h17.5C++38.4B
Hellfire Rocket Pods 1,2039949310.688B+9.8048.984%C++N/A138.1B**29A+11087.2h30.6C62.5C+
Auraxium Chainblade 994985134,6210.007D0.8834.534%B2.843%D0.2C-N/A14506.8h2B5.8B
M40 Fury 1,1649591039.311C**8.4339.352%B+1.356%C-69.5B**14.9A60413.8h13.6C++34.6B+
M9 SKEP Launcher 1,2879132,0440.447C0.4470.283%B2.191%C+21.9B9C18641.7h6B**8.5B**
Anti-Vehicle Grenade 1,2309021902N/A901.1142.434%D--N/A360.8C+131.2B+33622.5h4.7B+11.1C*
NS Decimator 1,2288841,4510.609C--0.2865.578%B+2.036%C+27.3C-10.6D31732.4h5C+7.7C*
M40 Fury 1,0488666613.121B++12.2435.794%C+1.732%C+78.7B**16.5B**71911h12.4C*34.8C**
ASP-30 Grounder 1,2467641,7430.438C-0.4567.27%B++1.963%C--21.6B+13.7B+29035.3h6.3B*9.3B**
MR1 Fracture 1,3387171,7720.405D0.4855.74%A*N/A8.8C+7.6A11981.6h74.1D--132.9C*
MR1 Fracture 1,2716801,7810.382D0.5056.559%A*2.647%D8.3C+7.2A11182.4h76.5D-135.2C**
M20 Basilisk 1,0666601454.552B+3.6756.432%A*3.485%D-29.3B++18A++46822.5h181.3F-321.2C
AS16 NightHawk 6776608600.767C0.1229.923%D--16.364%B+18.4DN/A10835.8h3.4B++11.3C**
M20 Basilisk 9046261683.726C*2.8452.939%A++3.355%D--24.2C**10.7B++47625.9h134.6D--254.2C++
Frag Grenade 5625471547N/A546.1161.195%A*N/A911.7A++25M+71240.6h2.5A4A
HSR-1 5505443571.524C0.6433.392%C13.603%F36CN/A17515.1h5.2B15.6C*
MG-S1 Jackal 5185094911.037C+0.1531.329%B**12.967%D--18.5DN/A9127.5h9.6B+30.6B++
NS-357 IA 3963945830.676C0.2145.63%C+10.406%F-47.5C*N/A1778.3h3.6C7.8C+
AMR-66 3613575060.706C0.1831.26%B++8.683%F--47A++N/A3317.6h5.8A18.6B**
G20 Vulcan-H 523330665C**4.1160.665%A++2.121%C--64.7B**37.8B**11395.1h116.6C192.3B+
Soldier Soaker 3193163290.96C+0.0733.838%C+8.544%D--67.2B+N/A2744.7h5.5B+16.3B+
P525 Marauder-H 318310339.394C8.5131.423%C-N/A100C+2.6D--4723.1h6.6C*20.9C++
NS-10 Burster 4922753280.838C0.0535.153%B**4.364%C8.6A++6.8A**13431.9h132.8B++377.9B*
NS-10 Burster 4412383330.715C0.1734.904%B**3.782%D7.3B**6.2A*12932.5h154.6C+442.8B+
NSX Amaterasu 23523526,9990.009D--0.8838.629%B*N/A0.3DN/A1839.4h2.6C++6.6B+
M6 Onslaught 2372331251.864C+0.9813.661%D22.318%B+28.8CN/A1928.1h18.3C++134.2C+
L100 Python AP 375232524.462C+3.5859.58%B+3.879%B++39.3B++24.2B**8175.9h5.4C**9B+
M60-A Bulldog 2712312310.043C9.1661.339%A+3.463%B*16.3D2.8C9814.2h7.5D--12.2C**
M1 Heavy Cycler 2292241231.821B+0.9414.14%C+16.518%C26.4B+N/A3258.5h16.7B+117.8B
NSX-P Tanto 2312232091.067C++0.1828.665%B+18.834%D--26.9C+1B+1478.3h12B++41.8B++
M60-A Bulldog 252212375.73C4.8461.77%A+3.774%B**15.7D-3C11013.5h9.6F--15.5C
TX1 Repeater 2132102760.761C+0.1228.876%B++19.524%C18.6C-N/A22511.3h12.8C**44.5B+
CAS 14-E 250199316.419C5.5349.54%A**1.508%C37.5D-9.6B*2295.3h52.8D**106.6C+
FA1 Barrage 1791781820.978C++0.0928.199%D*10.674%D--27.8C+N/A4186.4h3.7B**13.1C++
TS4 Haymaker 1761761561.128C+0.2445.919%B13.636%C+32C++N/A1905.5h5C10.8C*
M18 Needler 3141683390.496C0.3945.233%A*N/A4.4D-3.9D-11337.8h287D*634.5C
NS "Heatwave" Decimator 2121622080.779C--0.1163.433%C++N/A42.6C+13.2D2543.8h3.7B+5.8B+
SOAS-20 161161981.643C++0.7625.004%D13.665%D--32.9C+N/A2544.9h11.1B+44.2C++
NS-30 Vandal 163161981.643C+0.7628.175%D-18.634%D--57.5B*N/A4752.8h5.4C**19C+
ML-7 2361602740.584C+0.3054.31%C3.75%B+24.2C++11.5C+15146.6h4.8B**8.9B*
M12 Kobalt 1611571114.273C+13.3913.791%D15.287%D74.8C++1.9D3862.1h13.8B*100.2C**
Spear Anti-Vehicle Phalanx Turret 255153226.955C+6.0761.597%A++1.961%D*54.6B**36.4A+10962.8h8.5C++13.8B++
MG-H1 Watchman 1561502280.658C-0.2325.697%B+24%C23.4DN/A2896.4h13.3B+51.9B+
LC3 Jaguar 1491441750.823C0.0624.8%C**15.278%D-10D-N/A19714.4h15.1C60.8C+
The Slasher 15214011,4690.012D-0.8741.457%B+1.429%D--0.3C-N/A1441.1h2.4C+5.7C+
Ripper 15313911,5650.012C--0.8725.926%C+6.475%D**0.3C-N/A2528.2h2D-7.6C+
RAMS .50M 138138821.683C0.8028.817%D**45.652%T*17.7DN/A1877.8h2.4C+8.4D
C150 Dalton 2241371310.538B+9.6541.591%C+N/A41.5B+26.4C*5053.3h3B**7.2B**
S12 Renegade 137133721.847C0.9637.358%C--4.511%C66.5B+2C++2802h2.7B+7.3B
M12 Kobalt 127125158.333C7.4515.091%C-9.6%F-50CN/A3072.5h19.6C+129.8C+
Tomcat A2AM Pods 201123373.324C2.4483.524%B+N/A39.7C25.2D5063.1h7.7B+9.2B++
L100 Python HESH 136119186.611C5.7351.946%B+N/A51.7C+7.4C+6052.3h3.3C++6.3B+
CAS30 Tank Buster 2371141700.671C0.2157.896%AN/A6.4C6.9C+12717.9h96.3D**166.3C
NSX Tengu 116111841.321C++0.4438.859%B16.216%D27.8C1.3A++1984h12.2B31.4B+
Chainblade 12110915,5190.007C-0.8845.623%AN/A0.2DN/A2670.8h2.5C*5.4B+
G30 Walker 203108283.857C+2.9740.159%A+1.852%D--21.6B++19A+4395h242.6C-604.1B+
E540 Halberd 166100128.333C**7.4541.857%C++5%B*25.6C+16.9B**13923.9h7.4D--17.6C
Fatestealer 1001001140.877S0.0144.017%B*9%D**35.7B+N/A732.8h2.1B++4.7B*
Orbital Strike Uplink 13695247.5N/A46.61300%UN/A190U82U18360.5h1.6T*0.5T*
C75 Viper 11493137.154B+6.2736.353%C1.075%C--34.4C**7.8C+11482.7h9.5B++26.2B++
M18 Locust 180902550.353D0.5339.746%A3.333%B**3.9D--3.9D--8723.1h243C--611.4C
T2 Striker 170882280.386C0.5042.279%D--N/A9.5C8.8C--5019.3h46.5C+110.1C
E540 Halberd-H 14183126.917C+6.0374.359%A*N/A59.3B*41.4A*10551.4h8D10.8C*
M40 Fury-F 98811310.618C--0.2737.459%D--2.469%A++15.3C-3.2D1335.3h8.4B+22.5C++
Hunter QCX 101795280.15D-0.7450.104%B+2.532%F2.4D*N/A6132.7h48.8T*97.5F--
M60-G Bulldog 9471164.438C3.5535.331%C+1.408%D--37.4C+12.1B*4661.9h7.1C++20.2C++
M20 Basilisk 9062320.667A+19.7862.72%A8.065%A+68.9B**31.1B**5670.9h116.2C++185.3B+
MG-HBR1 Dragoon 64621050.59D0.3033.852%C*4.839%F**21.4CN/A1432.9h7.4C+21.8C*
Icikill 65621,0420.06C++0.8341.878%B*19.355%B**1.2C+N/A252.1h2.7D6.4B
M60-G Bulldog 7961222.773C1.8941.129%B++1.639%D-18.5D5.5C+3193.3h9.2C--22.4C*
KSR-35 6060441.364C0.4827.965%D*15%F60B**N/A4261h4.3B15.3C+
NS CandyCannon 3000 6060193.158M**2.2745.732%B*13.333%D*35.3C**N/A601.7h2.5A+5.5B**
TRAP-M1 6060311.935C**1.0532.443%B+3.333%T75A++N/A5060.8h8.1B+25B+
M20 Wyvern 9358800.725D--0.1644.314%B+3.448%C+4.8D**2.9D**8412h105.7D238.5C
M12 Kobalt-H 615869.667C-8.7825.689%B*5.172%F--116C+6C**4860.5h18.6C-72.6C*
Skyguard 10654321.688C--0.8037.802%A+N/A17.4B+16.8A*6673.1h154.9D409.9C**
Hornet Missiles 10051182.833C1.9552.791%D--N/A63.8C+61.3B**20450.8h15.8D-29.9D*
MANA Anti-Personnel Turret 5150391.282N/A0.4012.895%UN/A500U10U6679200.1h30T*232.8T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1284,1416.2h
Spawn Beacon54244,36524.8h
Nano-Armor Kit1,9921,751,875125.6h
Decoy Grenade0790h
Skywall Shield Emitter53091h
Turret AI Module01930.6h
Structure Shield Module04411.4h
Repair Module45121.3h
HIVE1920.9h
Cortium Silo25142.7h
Nanite Revive Grenade074,46121.2h
Medical Applicator22,4664,467,724413.7h
Bunker3580.7h
Spitfire Auto-Turret61320.3h
Restoration Kit909572.3h
Motion Spotter121,2561.6h
Hoplon Anti-Aircraft Phalanx Tower01460.4h
Xiphos Anti-Personnel Tower0900.4h
Rampart Wall136725.5h
Sunderer Garage52112.6h
Welding Device213,1582.1h
Shield Recharging Field463,3791.4h
Smoke Grenade01,8270.5h
Recon Detection Device1,08744,869130.7h
Ammunition Package1924,0224h
Medical Kit2023,0153.9h
Anti-Infantry MANA Turret81460.3h
Flail Targeting Dart3520.3h
Snowman Soldier8900.1h
Routing Spire04521.2h
Router533,7125.3h
Nano-Repair Grenade01810.1h
Vehicle Gate3821.1h
Light Air Terminal12531.1h
Pillbox1620.4h
Orbital Strike Target Designator25951.3h
Alarm Module01770.3h
WLT-Howler Mining Laser12,3050.6h
Elysium Spawn Tube55031.7h

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