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Field Marshal Brubaker1[I3eT] Brubaker1
TR BR 281

KDR: 0.89

Score: 258.9m

Last Seen: Dec 13th, 2018 4:49 PM
- OFFLINE - 6.3 hour(s)

Prestige 1, Battle Rank 100 (281 total) - Terran Republic on Miller - Outfit Leader of tHE rEAL l33t oUTfiT[I3eT] tHE rEAL l33t oUTfiT
TR outfit on Miller

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS T1A Unity C-4 ARX P2-120 AP MKV Suppressed TORQ-9 MSW-R M2 Mutilator M2 Mutilator
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $47,538 MLG Score: 38
Fun Score: N/A
Cheeseburgers Flipped: 1838TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.372%15.565%37946976104,9270.959008-0.072

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.782%0.653B+-0.781D--0.682DHEAD (~3.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.30.274C*13.20.072C+41.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.637%0.876%45210201,14141755070.273293225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.318%0.972B*-0.674D-1.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.50.104C+67.4-0.273C77.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.031%3.771%204610168,911858044221.03846201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.639%1.482A+0.723B++0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+7.40.409B5.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.293%2.738%941310094,237779416700.543623254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.035%1.224B**-0.409C--0.914

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.8-0.161C67.4-0.724D-69.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.856%32.828%94210201981070500.018496

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.282%-0.629D-2.261F---0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.5-0.37C-4.2-0.311C9.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.17%14.892%94310191,0146245180.162344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%-0.766D-0.082C+-0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.124C+3.70.234C++7.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
tHE rEAL l33t oUTfiT[I3eT] tHE rEAL l33t oUTfiT
TR outfit on Miller

Members: 15
258.9m949.3%598 (35.9k)470 (28.2k)0.8874184,156207,5231.03318281 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022644017.327%11.643%20202:3949

52% Combat Medic12% Engineer9% Heavy Assault14% Infiltrator6% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 2nd, 2014 9:08 AMDec 1st, 2018 8:54 PMDec 13th, 2018 4:21 PM (48m) (PST)Dec 13th, 2018 2:42 PM (2h) (PST)Dec 13th, 2018 12:49 PM (4h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3902871030.3350.3770.0393.5810.04338

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,42317,2056,21820232215328,219

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9175.4h/382.3d 30,252 21,442 231,143 1971.5k 20,220 21,642 23,537 214.9m

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C*
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C*
HSR:14.422% D
TRAC-Shot
B
Kills:2,647
Deaths:4,680
KDR:0.566
Accuracy:26.475% B
HSR:14.356% D
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B+
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B+
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C+
HC1 Cougar
A
Kills:939
Deaths:889
KDR:1.056
Accuracy:30.413% A
HSR:13.525% D**
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
SMG-46AE Armistice
C+
Kills:593
Deaths:546
KDR:1.086
Accuracy:29.191% C+
HSR:14.165% D--
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
NSX-P Tanto
B++
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B++
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C++
LC3 Jaguar
C**
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C**
HSR:15.278% D-
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:27,621
Deaths (as Light Assault):27,872
Deaths (to Light Assaults):29,227
KDR:0.99099
Kill Difference:251
Playtime:527.147 hours
Usage:6%
Score:14.165m
Score/min:448
Accuracy (listed only):29.296%
HSR (listed only):14.497%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:3,598
Deaths:4,607
KDR:0.781
Accuracy:20.997% C
HSR:16.676% D--
T9A "Butcher"
C
Kills:1,801
Deaths:2,889
KDR:0.623
Accuracy:22.719% C
HSR:16.324% D**
NS-15M2
C--
Kills:1,348
Deaths:2,004
KDR:0.673
Accuracy:19.952% D
HSR:21.217% C--
NSX Naginata
C+
Kills:1,299
Deaths:1,725
KDR:0.753
Accuracy:21.346% C+
HSR:19.169% D*
TMG-50
C+
Kills:1,181
Deaths:1,459
KDR:0.809
Accuracy:20.162% C+
HSR:16.427% D--
T7 Mini-Chaingun
B+
Kills:1,175
Deaths:1,207
KDR:0.973
Accuracy:18.888% B+
HSR:11.149% C--
T9 CARV
C*
Kills:1,163
Deaths:1,253
KDR:0.928
Accuracy:20.021% C*
HSR:18.831% D
T9 CARV-S
C
Kills:1,157
Deaths:1,441
KDR:0.803
Accuracy:17.920% D
HSR:22.731% C
MG-H1 Watchman
B+
Kills:150
Deaths:228
KDR:0.658
Accuracy:25.697% B+
HSR:24% C
Kills:12,872
Deaths (as Heavy Assault):16,813
Deaths (to Heavy Assaults):32,743
KDR:0.7656
Kill Difference:3,941
Playtime:869.385 hours
Usage:9%
Score:18.607m
Score/min:357
Accuracy (listed only):20.856%
HSR (listed only):18.503%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
B
Kills:2,647
Deaths:4,680
KDR:0.566
Accuracy:26.475% B
HSR:14.356% D
NSX Tanto
C*
Kills:1,654
Deaths:1,850
KDR:0.894
Accuracy:27.316% C*
HSR:16.324% D*
LC2 Lynx
C+
Kills:1,515
Deaths:1,861
KDR:0.814
Accuracy:23.031% C+
HSR:17.954% D
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
TRAC-5
B+
Kills:1,179
Deaths:1,179
KDR:1
Accuracy:23.235% B+
HSR:18.066% C+
T5 AMC
C+
Kills:1,158
Deaths:969
KDR:1.195
Accuracy:23.060% C+
HSR:18.221% C
NS-11C
C--
Kills:1,150
Deaths:743
KDR:1.548
Accuracy:20.813% D
HSR:16.261% C--
TRAC-5 S
C+
Kills:1,147
Deaths:1,345
KDR:0.853
Accuracy:21.721% C+
HSR:16.652% C+
HC1 Cougar
A
Kills:939
Deaths:889
KDR:1.056
Accuracy:30.413% A
HSR:13.525% D**
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
AMR-66
B*
Kills:269
Deaths:354
KDR:0.760
Accuracy:31.119% B*
HSR:10.781% F-
NSX-P Tanto
B++
Kills:223
Deaths:209
KDR:1.067
Accuracy:28.665% B++
HSR:18.834% D-
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C++
LC3 Jaguar
C**
Kills:144
Deaths:175
KDR:0.823
Accuracy:24.800% C**
HSR:15.278% D-
MG-HBR1 Dragoon
C++
Kills:62
Deaths:105
KDR:0.590
Accuracy:33.852% C++
HSR:4.839% F*
Kills:14,447
Deaths (as Engineer):16,907
Deaths (to Engineers):32,754
KDR:0.8545
Kill Difference:2,460
Playtime:1,104.512 hours
Usage:12%
Score:31.978m
Score/min:483
Accuracy (listed only):29.436%
HSR (listed only):14.487%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1A Unity
C
Kills:46,999
Deaths:70,418
KDR:0.667
Accuracy:24.246% C
HSR:16.215% D*
MKV Suppressed
C*
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C*
HSR:14.422% D
TORQ-9
D
Kills:5,020
Deaths:4,509
KDR:1.113
Accuracy:21.579% D
HSR:15.697% D--
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS Baron G5
B*
Kills:1,346
Deaths:1,350
KDR:0.997
Accuracy:52.441% B*
HSR:10.030% D--
NS-11A "Heatwave"
C+
Kills:1,282
Deaths:2,266
KDR:0.566
Accuracy:26.809% C+
HSR:14.197% D**
TAR
D-
Kills:1,184
Deaths:1,119
KDR:1.058
Accuracy:19.135% D-
HSR:13.767% D--
SABR-13
D
Kills:1,165
Deaths:947
KDR:1.230
Accuracy:22.417% D
HSR:19.399% D-
T1S Cycler
D
Kills:1,156
Deaths:1,013
KDR:1.141
Accuracy:20.047% D
HSR:15.917% D
NSX Yumi
C
Kills:1,153
Deaths:2,024
KDR:0.570
Accuracy:25.356% C
HSR:13.530% D*
T1 Cycler
C--
Kills:1,153
Deaths:1,136
KDR:1.015
Accuracy:19.352% C--
HSR:16.912% D
AS16 NightHawk
B+
Kills:660
Deaths:860
KDR:0.767
Accuracy:29.923% D--
HSR:16.364% B+
SMG-46AE Armistice
C+
Kills:593
Deaths:546
KDR:1.086
Accuracy:29.191% C+
HSR:14.165% D--
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
FA1 Barrage
D--
Kills:178
Deaths:182
KDR:0.978
Accuracy:28.199% D*
HSR:10.674% D--
TS4 Haymaker
B
Kills:176
Deaths:156
KDR:1.128
Accuracy:45.919% B
HSR:13.636% C++
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
Kills:74,977
Deaths (as Combat Medic):97,404
Deaths (to Combat Medics):21,134
KDR:0.76975
Kill Difference:22,427
Playtime:4,778.236 hours
Usage:52%
Score:141.975m
Score/min:495
Accuracy (listed only):28.697%
HSR (listed only):13.954%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C*
Kills:6,178
Deaths:5,419
KDR:1.140
Accuracy:26.531% C*
HSR:14.422% D
The President
D
Kills:1,782
Deaths:2,817
KDR:0.633
Accuracy:28.136% D
HSR:11.785% F
Shuriken
C++
Kills:1,722
Deaths:2,038
KDR:0.845
Accuracy:28.159% C++
HSR:13.182% D-
NS-61B Emissary
C**
Kills:1,709
Deaths:1,982
KDR:0.862
Accuracy:32.750% C**
HSR:9.889% D*
PDW-16 Hailstorm
B**
Kills:1,507
Deaths:904
KDR:1.667
Accuracy:29.096% B**
HSR:10.020% D--
NS-7 PDW
B+
Kills:1,505
Deaths:1,148
KDR:1.311
Accuracy:27.336% B+
HSR:11.562% D--
SMG-46 Armistice
B+
Kills:1,380
Deaths:794
KDR:1.738
Accuracy:28.013% B+
HSR:10.217% D--
NS-61 Emissary
B+
Kills:1,247
Deaths:1,360
KDR:0.917
Accuracy:31.633% B+
HSR:9.222% D*
NS-357 Underboss
B
Kills:1,213
Deaths:1,235
KDR:0.982
Accuracy:38.570% B
HSR:8.986% F
NS-44 Commissioner
C++
Kills:1,194
Deaths:1,478
KDR:0.808
Accuracy:37.097% C++
HSR:9.799% F
NSX Tomoe
C+
Kills:1,169
Deaths:1,310
KDR:0.892
Accuracy:29.148% C+
HSR:23.011% D*
T4 AMP
B+
Kills:1,161
Deaths:1,065
KDR:1.090
Accuracy:30.248% B+
HSR:14.987% D
SMG-46AE Armistice
C+
Kills:593
Deaths:546
KDR:1.086
Accuracy:29.191% C+
HSR:14.165% D--
HSR-1
C+
Kills:544
Deaths:357
KDR:1.524
Accuracy:33.392% C+
HSR:13.603% F
MG-S1 Jackal
B**
Kills:509
Deaths:491
KDR:1.037
Accuracy:31.329% B**
HSR:12.967% D--
NS-357 IA
C++
Kills:350
Deaths:532
KDR:0.658
Accuracy:45.498% C++
HSR:10.571% F-
Soldier Soaker
C+
Kills:316
Deaths:329
KDR:0.960
Accuracy:33.838% C+
HSR:8.544% D--
TX1 Repeater
B++
Kills:189
Deaths:248
KDR:0.762
Accuracy:28.858% B++
HSR:18.519% C
SOAS-20
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:25.004% D
HSR:13.665% D--
NS-30 Vandal
D
Kills:161
Deaths:98
KDR:1.643
Accuracy:28.175% D
HSR:18.634% D--
RAMS .50M
D**
Kills:138
Deaths:82
KDR:1.683
Accuracy:28.817% D**
HSR:45.652% T*
NSX Tengu
B
Kills:111
Deaths:84
KDR:1.321
Accuracy:38.859% B
HSR:16.216% D
NS CandyCannon 3000
B*
Kills:60
Deaths:19
KDR:3.158
Accuracy:45.732% B*
HSR:13.333% D*
TRAP-M1
B+
Kills:60
Deaths:31
KDR:1.935
Accuracy:32.443% B+
HSR:3.333% F**
KSR-35
D--
Kills:60
Deaths:44
KDR:1.364
Accuracy:27.965% D--
HSR:15% F
Kills:25,019
Deaths (as Infiltrator):24,509
Deaths (to Infiltrators):28,414
KDR:1.02081
Kill Difference:510
Playtime:1,266.097 hours
Usage:14%
Score:31.933m
Score/min:420
Accuracy (listed only):31.833%
HSR (listed only):14.051%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:3,031
Deaths:2,157
KDR:1.405
Accuracy:15.396% C*
HSR:21.049% B+
M2 Mutilator
B+
Kills:2,913
Deaths:2,148
KDR:1.356
Accuracy:15.651% C*
HSR:20.185% B+
NS-20 "Heatwave" Gorgon
B++
Kills:2,711
Deaths:1,772
KDR:1.530
Accuracy:27.540% C+
HSR:24.456% B++
NS-20 "Heatwave" Gorgon
B**
Kills:2,607
Deaths:1,772
KDR:1.471
Accuracy:27.926% C+
HSR:25.086% B**
NS-20 Gorgon
B++
Kills:1,639
Deaths:1,459
KDR:1.123
Accuracy:26.927% C**
HSR:23.002% B++
NS-20 Gorgon
B+
Kills:1,621
Deaths:1,459
KDR:1.111
Accuracy:26.661% C**
HSR:22.579% B+
M3 Pounder HEG
B+
Kills:980
Deaths:851
KDR:1.152
Accuracy:44.819% B+
HSR:1.633% D--
M3 Pounder HEG
B++
Kills:977
Deaths:844
KDR:1.158
Accuracy:43.245% B++
HSR:1.740% D--
MR1 Fracture
A*
Kills:700
Deaths:1,764
KDR:0.397
Accuracy:55.669% A*
HSR:1% D*
MR1 Fracture
A*
Kills:664
Deaths:1,773
KDR:0.375
Accuracy:56.487% A*
HSR:2.711% D
NS-10 Burster
B**
Kills:274
Deaths:325
KDR:0.843
Accuracy:35.189% B**
HSR:4.380% C
NS-10 Burster
B**
Kills:235
Deaths:330
KDR:0.712
Accuracy:34.964% B**
HSR:3.404% D
M6 Onslaught
B+
Kills:233
Deaths:125
KDR:1.864
Accuracy:13.661% D
HSR:22.318% B+
M1 Heavy Cycler
C+
Kills:224
Deaths:123
KDR:1.821
Accuracy:14.140% C+
HSR:16.518% C
Kills:18,809
Deaths (as MAX Suit):8,451
Deaths (to MAX Suits):5,978
KDR:2.22565
Kill Difference:10,358
Playtime:230.212 hours
Usage:3%
Score:7.279m
Score/min:527
Accuracy (listed only):31.305%
HSR (listed only):13.576%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:992
V. Kills:208 475%
Deaths:93
KDR:10.667
Accuracy:48.963% C++
KPH:137 B**
VKPH:28.700 A+
M18 Needler
A*
Kills:149
V. Kills:132 112%
Deaths:328
KDR:0.454
Accuracy:45.236% A*
KPH:4.100 D-
VKPH:3.700 D-
M18 Locust
B**
Kills:86
V. Kills:88 97%
Deaths:242
KDR:0.355
Accuracy:39.085% B**
KPH:4 D--
VKPH:4.100 D--
Hornet Missiles
B**
Kills:51
V. Kills:49 102%
Deaths:18
KDR:2.833
Accuracy:52.791% D-
KPH:61.200 C+
VKPH:58.800 B**
Tomcat A2AM Pods
N/A
Kills:50
V. Kills:38 128%
Deaths:23
KDR:2.174
Accuracy:84.672% N/A
KPH:23.600 N/A
VKPH:17.900 N/A
Kills:1,328 (235 + 0)
Deaths:704
KDR:1.886
VKDR:0.732
Vehicle Kills:515
Kill Difference:624
Playtime:67.646 hours
Usage:1%
Score:0.968m
Score/min:238
Piloting Accuracy:39.085%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:137
V. Kills:87 156%
Deaths:13
KDR:10.539
Accuracy:41.456% C++
KPH:41.800 B+
VKPH:26.500 C**
CAS30 Tank Buster
C
Kills:81
V. Kills:99 81%
Deaths:160
KDR:0.506
Accuracy:56.559% B**
KPH:4.800 C--
VKPH:5.900 C
Kills:218 (81 + 137)
Deaths:173
KDR:1.260
VKDR:1.075
Vehicle Kills:186
Kill Difference:45
Playtime:20.185 hours
Usage:0%
Score:0.216m
Score/min:179
Piloting Accuracy:56.559%
Gunner Accuracy:41.456%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:230
V. Kills:142 161%
Deaths:51
KDR:4.510
Accuracy:59.482% B+
KPH:39.200 B*
VKPH:24.200 B**
L100 Python HESH
B+
Kills:119
V. Kills:17 N/A
Deaths:18
KDR:6.611
Accuracy:52.016% B+
KPH:52.900 C++
VKPH:7.600 C+
C75 Viper
C**
Kills:93
V. Kills:21 423%
Deaths:13
KDR:7.154
Accuracy:36.353% C
KPH:34.600 C**
VKPH:7.800 C+
Skyguard
A++
Kills:53
V. Kills:51 102%
Deaths:32
KDR:1.656
Accuracy:37.769% A+
KPH:17.200 B+
VKPH:16.500 A++
Kills:495 (495 + 0)
Deaths:114
KDR:4.342
VKDR:2.026
Vehicle Kills:231
Kill Difference:381
Playtime:13.893 hours
Usage:0%
Score:0.660m
Score/min:792
Driving Accuracy:37.769%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:6,277
V. Kills:3,651 172%
Deaths:1,124
KDR:5.585
Accuracy:56.656% A
KPH:41 B**
VKPH:23.800 B**
P2-120 HESH
B++
Kills:1,140
V. Kills:133 N/A
Deaths:97
KDR:11.753
Accuracy:47.318% B++
KPH:64.500 B++
VKPH:7.500 C
P2-120 HEAT
A+
Kills:1,052
V. Kills:403 260%
Deaths:134
KDR:7.851
Accuracy:61.289% A*
KPH:41.400 A
VKPH:15.800 A+
E540 Halberd
B**
Kills:100
V. Kills:66 149%
Deaths:12
KDR:8.333
Accuracy:41.847% C++
KPH:25.700 C+
VKPH:17 B**
Kills:8,569 (8,469 + 100)
Deaths:1,367
KDR:6.268
VKDR:3.111
Vehicle Kills:4,253
Kill Difference:7,202
Playtime:200.211 hours
Usage:2%
Score:5.547m
Score/min:462
Driving Accuracy:61.289%
Gunner Accuracy:41.847%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:307
V. Kills:8 N/A
Deaths:32
KDR:9.594
Accuracy:31.424% C-
KPH:103.400 C++
VKPH:2.700 D--
G20 Vulcan-H
A+
Kills:290
V. Kills:173 167%
Deaths:62
KDR:4.677
Accuracy:59.768% A+
KPH:61 B**
VKPH:36.400 B**
E540 Halberd-H
A*
Kills:81
V. Kills:56 142%
Deaths:12
KDR:6.750
Accuracy:73.040% A*
KPH:61.200 B*
VKPH:42.300 A*
M12 Kobalt-H
B+
Kills:53
V. Kills:3 N/A
Deaths:6
KDR:8.833
Accuracy:26.793% B**
KPH:120 C++
VKPH:6.800 B+
Kills:731 (0 + 731)
Deaths:112
KDR:6.527
VKDR:2.143
Vehicle Kills:240
Kill Difference:619
Playtime:9.489 hours
Usage:0%
Score:0.502m
Score/min:882
Driving Accuracy:N/A%
Gunner Accuracy:26.793%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:959
V. Kills:205 466%
Deaths:103
KDR:9.311
Accuracy:39.356% B+
KPH:69.700 B**
VKPH:14.900 A
M40 Fury
B**
Kills:866
V. Kills:182 473%
Deaths:65
KDR:13.323
Accuracy:35.796% C+
KPH:78.500 B**
VKPH:16.500 B**
M20 Basilisk
A+
Kills:614
V. Kills:391 157%
Deaths:140
KDR:4.386
Accuracy:56.404% A*
KPH:28.600 B+
VKPH:18.200 A+
M20 Basilisk
B++
Kills:582
V. Kills:267 217%
Deaths:164
KDR:3.549
Accuracy:52.966% A++
KPH:23.100 C**
VKPH:10.600 B++
M12 Kobalt
C++
Kills:136
V. Kills:3 N/A
Deaths:10
KDR:13.600
Accuracy:13.816% D
KPH:71.800 C++
VKPH:1.600 D
G30 Walker
A++
Kills:101
V. Kills:92 109%
Deaths:26
KDR:3.885
Accuracy:39.854% A++
KPH:20.300 B++
VKPH:18.500 A++
M12 Kobalt
C-
Kills:98
V. Kills:2 N/A
Deaths:13
KDR:7.538
Accuracy:14.600% C-
KPH:43.500 D
VKPH:0.900 D-
M60-G Bulldog
B++
Kills:71
V. Kills:23 296%
Deaths:16
KDR:4.438
Accuracy:35.331% C
KPH:37.900 C+
VKPH:12.300 B++
M60-G Bulldog
C+
Kills:60
V. Kills:18 316%
Deaths:21
KDR:2.857
Accuracy:40.804% B++
KPH:18.300 D
VKPH:5.500 C+
Kills:3,487 (0 + 3,487)
Deaths:558
KDR:6.249
VKDR:2.120
Vehicle Kills:1,183
Kill Difference:2,929
Playtime:85.685 hours
Usage:1%
Score:2.594m
Score/min:505
Driving Accuracy:N/A%
Gunner Accuracy:40.804%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:133
V. Kills:4 N/A
Deaths:72
KDR:1.847
Accuracy:37.358% C-
KPH:67 B+
VKPH:2 C+
M40 Fury-F
C-
Kills:81
V. Kills:17 450%
Deaths:131
KDR:0.618
Accuracy:37.459% D--
KPH:15.100 C-
VKPH:3.200 D
Kills:214 (214 + 0)
Deaths:203
KDR:1.054
VKDR:0.103
Vehicle Kills:21
Kill Difference:11
Playtime:7.333 hours
Usage:0%
Score:0.076m
Score/min:172
Driving Accuracy:37.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:135
V. Kills:34 386%
Deaths:26
KDR:5.192
Accuracy:48.937% A**
KPH:32.900 D--
VKPH:8.300 B+
M20 Wyvern
B++
Kills:57
V. Kills:35 158%
Deaths:79
KDR:0.722
Accuracy:44.985% B++
KPH:5.100 D*
VKPH:3.100 D**
Kills:192 (0 + 192)
Deaths:105
KDR:1.829
VKDR:0.657
Vehicle Kills:69
Kill Difference:87
Playtime:15.376 hours
Usage:0%
Score:0.107m
Score/min:116
Piloting Accuracy:N/A%
Gunner Accuracy:44.985%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1A Unity 48,01946,99970,4180.667D-0.2224.246%C16.215%D*16.6D*N/A522832.9h14.1D-58.2C--
C-4 ARX 18,55113,91211,7661.182C-0.2927.063%C*N/A92.7C30.9C656150.1h1.4C5C+
P2-120 AP 9,9286,2771,1245.585C+4.7056.656%A4.509%B+41B**23.8B**447153.2h8C+14.2B+
MKV Suppressed 6,2386,1785,4191.14C++0.2526.531%C*14.422%D27.6C+N/A113224.1h12.5B+47B+
TORQ-9 5,0455,0204,5091.113C+0.2321.579%D15.697%D--23.8C-N/A137211.3h14.7C++68.1C+
MSW-R 3,6323,5984,6070.781C0.1120.997%C16.676%D--20.6DN/A95175h11.9C*56.7C*
M2 Mutilator 3,0813,0312,1571.405C+0.5215.396%C*21.049%B+34.4B*N/A12088h14.4B*93.2B+
M2 Mutilator 2,9572,9132,1481.356C+0.4715.651%C*20.185%B+33.2B++N/A11587.8h15.1B++96.4B+
NS-20 "Heatwave" Gorgon 2,8292,7111,7721.53C+0.6427.54%C+24.456%B++30.8B+1.3C11288h24.2B+88B++
TRAC-Shot 2,7212,6474,6800.566D0.3226.475%B14.356%D9.4D*N/A30283.1h16.7F63.1D
NS-20 "Heatwave" Gorgon 2,7152,6071,7721.471C+0.5827.926%C+25.086%B**29.6B+1.2C10488h25.4B+90.8B++
Tank Mine 4,3582,5541,2262.083C1.2039.198%B+N/A107.8C++76.1B+154023.7h2.3C--5.8B
C-4 2,5561,8281,2291.487C++0.6031.426%B**N/A92.3C**36.8B+177719.8h1.4C*4.4B+
T9A "Butcher" 1,8441,8012,8890.623D0.2622.719%C16.324%D**15.9D**N/A60113.6h13.5D--59.4C-
The President 1,7991,7822,8170.633D0.2528.136%D11.785%F51.4CN/A16034.7h10.9C*38.8C+
Shuriken 1,7601,7222,0380.845D0.0428.159%C++13.182%D-19D--N/A6090.4h14.9D52.9C+
NS-61B Emissary 1,7341,7091,9820.862C+0.0332.75%C**9.889%D*16.5C-N/A239103.8h13.8C++42B
NSX Tanto 1,6781,6541,8500.894C0.0127.316%C*16.324%D*30.1C+N/A8455h12B+44C**
NS-20 Gorgon 1,7251,6391,4591.123C+0.2426.927%C**23.002%B++25.6B*1.3C10464h28B++103.9B++
NS-20 Gorgon 1,7111,6211,4591.111C+0.2226.661%C**22.579%B+25.3B++1.4C+10164h28.2B+105.9B++
Claymore 1,5401,5406352.425D1.5432.435%C+N/A130.5C+N/A56011.8h1.2C++3.6C**
LC2 Lynx 1,5291,5151,8610.814C0.0723.031%C+17.954%D25.5C+N/A15259.3h16.6C72.3C+
PDW-16 Hailstorm 1,5151,5079041.667B++0.7829.096%B**10.02%D--45B**N/A20733.5h12.7B+43.6B++
NS-7 PDW 1,5081,5051,1481.311B+0.4227.336%B+11.562%D--28.7C++N/A15952.4h13.2B+48.3B+
SMG-46 Armistice 1,3881,3807941.738B++0.8528.013%B+10.217%D--46.3B*N/A26129.8h12.7B+45.3B+
Sticky Grenade 1,3861,37911379N/A1,378.1148.255%C--N/A1060.8C*5.4D46461.3h1.6B++3.4B+
NS-15M2 1,3691,3482,0040.673C0.2119.952%D21.217%C--21.8DN/A12861.9h12.8C++64.2C+
NS Baron G5 1,3731,3461,3500.997C+0.1152.441%B*10.03%D--26.2CN/A11951.3h4.9C+9.3C+
MANA Anti-Vehicle Turret 1,7531,3108061.625C++0.7454.063%C+4.504%C*73.6A*24.9C+74217.8h5.1B*9.4B**
NSX Naginata 1,3131,2991,7250.753D0.1321.346%C+19.169%D*26.9DN/A9548.3h11B+51.6C**
NS-11A "Heatwave" 1,3051,2822,2660.566D0.3226.809%C+14.197%D**15.3D--N/A3783.7h16.9D-62.9C
NS-61 Emissary 1,2641,2471,3600.917C*0.0331.633%B+9.222%D*23.2C+N/A6653.8h12.4B39.4B+
MAX Punch 1,3301,2418,4510.147B0.7456.15%B++N/A3.1B+N/A9406.8h1.5C++2.7C**
NS-357 Underboss 1,2191,2131,2350.982C+0.0938.57%B8.986%F45.6C**N/A18626.6h3.8B+9.9B+
NS-44 Commissioner 1,2021,1941,4780.808C+0.0837.097%C++9.799%F43.7B+N/A19927.3h3.1B*8.5B+
TAR 1,1901,1841,1191.058C+0.1719.135%D-13.767%D--23.5CN/A16250.4h13.8C+71.9C
TMG-50 1,1841,1811,4590.809C0.0820.162%C+16.427%D--29.1C+N/A15040.6h10.2B+50.6B
TRAC-5 1,1881,1791,1791C**0.1123.235%B+18.066%C+17.5C+N/A18667.2h12.4B++53.5B+
T7 Mini-Chaingun 1,1811,1751,2070.973C+0.0918.888%B+11.149%C--31.3C+N/A16137.5h11.7B*62.1B+
NSX Tomoe 1,1881,1691,3100.892C0.0029.148%C+23.011%D*24.6DN/A7247.6h14.4C++49.5C++
SABR-13 1,1671,1659471.23C+0.3422.417%D19.399%D-31.8C+N/A19536.6h10.9B+48.8C++
T9 CARV 1,1751,1631,2530.928C+0.0420.021%C*18.831%D25.4C+N/A25445.7h12.2B+60.8B+
T4 AMP 1,1661,1611,0651.09C*0.2030.248%B+14.987%D35.8C*N/A10532.4h12.5B+41.3B+
T5 AMC 1,1751,1589691.195C*0.3123.06%C+18.221%C27.6BN/A19041.9h13.4B+58.3B
T9 CARV-S 1,1721,1571,4410.803C-0.0817.92%D22.731%C27.4C--N/A10042.2h12.2C++67.8C+
T1S Cycler 1,1691,1561,0131.141C+0.2520.047%D15.917%D22.7CN/A11851h13.7C68.2C
NSX Yumi 1,1731,1532,0240.57D0.3225.356%C13.53%D*20.3DN/A5856.7h11.9C++47C++
T1 Cycler 1,1611,1531,1361.015C+0.1319.352%C--16.912%D19.4CN/A22259.4h14.2C*73.5C+
NS-11C 1,1581,1507431.548B++0.6620.813%D16.261%C--39.5B++N/A23429.1h12.6B+60.4C*
TRAC-5 S 1,1611,1471,3450.853C+0.0321.721%C+16.652%C+17.9C+N/A9463.9h12.9C+59.6C++
P2-120 HESH 1,2731,1409711.753C+10.8747.318%B++N/A64.4B++7.5C36117.7h4B++8.5B*
NSX Masamune 1,3101,0561,8750.563C0.3255.988%C+1.989%C+32.6C++7.8C--16532.4h7.3B++13.1B+
P2-120 HEAT 1,4551,0521347.851B+6.9661.289%A*3.517%C*41.4A15.9A+48325.4h8.1C+13.2B*
Hellfire Rocket Pods 1,2009929310.667B+9.7848.963%C++N/A137.8B**28.9A+10857.2h30.6D62.5C+
M3 Pounder HEG 1,2129808511.152C0.2644.819%B+1.633%D--21.6B5.1B*16545.3h17.1C**38.1B+
M3 Pounder HEG 1,1869778441.158C+0.2743.245%B++1.74%D--21.5B+4.6B*17945.5h17.3C+40.1B
M40 Fury 1,1649591039.311C**8.4239.356%B+1.356%C-69.5B**14.9A60513.8h13.6C++34.6B+
HC1 Cougar 9789398891.056C+0.1730.413%A13.525%D**24.6C+1A+13438.2h10.3B++33.9B++
M9 SKEP Launcher 1,2879132,0420.447C0.4470.284%C**2.191%C+21.9C++9C+18541.7h6B**8.5B**
Anti-Vehicle Grenade 1,2309021902N/A901.1142.434%D--N/A360.8C+131.2B+33342.5h4.7B+11.1C*
Auraxium Chainblade 901892125,9690.007D0.8834.306%B3.139%D0.2C-N/A14255.5h2B5.8B
Rocklet Rifle 1,7358791,2420.708C+0.1863.993%AN/A40.3B**39.3A61121.8h24.4B**38.1B**
NS Decimator 1,2048691,4330.606C--0.2865.903%B++2.071%C+27.2C10.5C--30532h5C+7.6C**
M40 Fury 1,0488666513.323B++12.4435.796%C+1.732%C+78.7B**16.5B**71911h12.4C*34.8B
ASP-30 Grounder 1,2467641,7430.438C-0.4567.27%B++1.963%D21.6C**13.7C**28835.3h6.3B++9.3B*
MR1 Fracture 1,3137001,7640.397D0.4955.669%A*1%D*8.6C+7.6A11781h75.1D-134.9C**
MR1 Fracture 1,2466641,7730.375D0.5156.487%A*2.711%D8.1C++7.1A11081.8h77.5D-137.1B
AS16 NightHawk 6776608600.767C0.1229.923%D--16.364%B+18.4DN/A10435.8h3.4B*11.3C**
M20 Basilisk 1,0056141404.386B+3.5056.404%A*3.42%D-28.6B+18.2A+45921.5h184.4F-326.9C
SMG-46AE Armistice 6095935461.086C-0.2029.191%C+14.165%D--22DN/A8527h14.3C+49C+
M20 Basilisk 8495821643.549C*2.6652.966%A++3.265%D--23.1C**10.6B++46525.2h139.4D--263.2C++
HSR-1 5505443571.524C0.6433.392%C+13.603%F36C+N/A17415.1h5.2B15.6C**
Frag Grenade 5395241524N/A523.1160.755%A*N/A873.3A++25M70210.6h2.5B**4B**
MG-S1 Jackal 5185094911.037C+0.1531.329%B**12.967%D--18.5DN/A8727.5h9.6B+30.6B++
NS-357 IA 3523505320.658C0.2345.498%C++10.571%F-47.3C*N/A1717.4h3.6C7.8C++
Soldier Soaker 3193163290.96C+0.0733.838%C+8.544%D--67.2B++N/A2744.7h5.5B+16.3B+
P525 Marauder-H 315307329.594C8.7131.424%C-N/A102.3C+2.7D--4863h6.5C*20.8C++
G20 Vulcan-H 463290624.677C**3.7959.768%A+1.379%D--60.4B**36B*11164.8h115C192.4B+
NS-10 Burster 4902743250.843C0.0435.189%B**4.38%C8.7A++6.8A**13431.6h131.5B*373.7B**
AMR-66 2722693540.76C+0.1331.119%B*10.781%F-47.2A++N/A3765.7h5.6A18.1B**
NS-10 Burster 4382353300.712C0.1834.964%B**3.404%D7.3B**6.3A*12932.2h154.5C++441.9B+
NSX Amaterasu 23423426,5020.009D0.8838.749%B++N/A0.3DN/A1820h2.6C++6.6B+
M6 Onslaught 2372331251.864C+0.9813.661%D22.318%B+28.8C+N/A1898.1h18.3C++134.2C+
M60-A Bulldog 2712312310.043C+9.1661.339%A+3.463%B++16.4D2.8C9814.1h7.5D12.2B
L100 Python AP 372230514.51C++3.6259.482%B+3.913%B+39B*24.1B**7895.9h5.4B++9.1B*
M1 Heavy Cycler 2292241231.821B+0.9314.14%C+16.518%C26.4B+N/A3218.5h16.7B+117.8B
NSX-P Tanto 2312232091.067C++0.1828.665%B++18.834%D-26.9C++1B+1368.3h12B++41.8B++
M60-A Bulldog 252212375.73C4.8461.879%A+3.774%B**15.7D3C11013.5h9.6F-15.5C
TX1 Repeater 1921892480.762C+0.1328.858%B++18.519%C17.2C--N/A21311h13.3C*45.9C*
FA1 Barrage 1791781820.978C++0.0928.199%D*10.674%D--27.8C++N/A4066.4h3.7B**13.1C++
TS4 Haymaker 1761761561.128C+0.2445.919%B13.636%C++32C++N/A1885.5h5C10.8C*
NS "Heatwave" Decimator 2121622080.779C-0.1163.433%C*N/A42.6C+13.2C--2493.8h3.7B+5.8B+
SOAS-20 161161981.643C++0.7625.004%D13.665%D--32.9C+N/A2514.9h11.1B44.2C*
NS-30 Vandal 163161981.643C+0.7628.175%D18.634%D--57.5B*N/A4692.8h5.4C**19C+
ML-7 2361602740.584C+0.3054.31%C3.75%B+24.2C++11.5C+14726.6h4.8B**8.9B*
MG-H1 Watchman 1561502280.658C-0.2325.697%B+24%C23.4DN/A2606.4h13.3B+51.9B+
M18 Needler 2811493280.454C0.4345.236%A*N/A4.1D-3.7D-10836.1h312.5D**690.8C-
LC3 Jaguar 1491441750.823C0.0624.8%C**15.278%D-10D-N/A18814.4h15.1C60.8C++
The Slasher 15214011,4690.012D-0.8841.457%B+1.429%D--0.3C--N/A1441.1h2.4C+5.7C**
RAMS .50M 138138821.683C0.8028.817%D**45.652%T*17.7DN/A1827.8h2.4C+8.4D
C150 Dalton 2241371310.538B+9.6541.456%C++N/A41.5B+26.4C**4963.3h3B**7.2B**
M12 Kobalt 1391361013.6C+12.7113.816%D16.177%D71.6C++1.6D3871.9h14.7B+106.1C*
Spear Anti-Vehicle Phalanx Turret 230136226.182C+5.2961.208%A++2.206%D--50.4B++34.8A10942.7h9C+14.7B++
Ripper 14913511,3410.012D0.8825.624%C+6.667%D**0.3C-N/A2512.8h2D-7.7C++
CAS 14-E 169135265.192C-4.3048.937%A**N/A32.9D--8.3B+2004.1h51.1F104.5C+
S12 Renegade 137133721.847C0.9637.358%C-4.511%C66.5B+2C+2782h2.7B+7.3B
L100 Python HESH 136119186.611C5.7252.016%B+N/A51.7C+7.4C+6002.3h3.3C++6.3B+
NSX Tengu 116111841.321C++0.4338.859%B16.216%D27.8C1.3A++1814h12.2B31.4B+
Chainblade 12110915,4190.007C-0.8845.685%AN/A0.2DN/A2664.6h2.5C**5.4C+
G30 Walker 193101263.885C+3.0039.854%A++1.98%D--20.2B++18.4A++4335h252D632.2B+
E540 Halberd 166100128.333C**7.4541.847%C++5%B++25.6C+16.9B**13753.9h7.3D-17.5C
M12 Kobalt 10098137.538C6.6514.6%C-9.184%F-42.6DN/A2882.3h20.6C141C+
C75 Viper 11493137.154B+6.2736.353%C1.075%C--34.4C**7.8C+11262.7h9.5B++26.2B++
M18 Locust 174862420.355D0.5339.085%B**3.488%A4D--4.1D--9121.3h237.6C607.8C+
CAS30 Tank Buster 180811600.506C--0.3856.559%B**N/A4.8C--5.9C11716.9h115.5D--204.2D
E540 Halberd-H 13781126.75C+5.8673.04%A*N/A62.3B*43.1A*10491.3h7.6C10.4C**
M40 Fury-F 98811310.618C-0.2737.459%D--2.469%A++15.3C-3.2D1335.3h8.4B+22.5C*
Hunter QCX 101795260.15D0.7450.137%B+2.532%F2.4D--N/A6032.7h48.8T*97.3F*
Orbital Strike Uplink 11177177N/A76.11269.388%UN/A192.5U85U19210.4h1.7T*0.6T*
T2 Striker 149752180.344C--0.5442.808%D-N/A8.5C8.4C5008.8h50C+116.8C-
M60-G Bulldog 9471164.438C3.5535.331%C1.408%D--37.4C+12.1B++4651.9h7.1C++20.2C*
MG-HBR1 Dragoon 64621050.59D0.3033.852%C++4.839%F*21.4CN/A1042.9h7.4C+21.8C*
Icikill 65621,0420.06C++0.8341.878%B*19.355%B*1.2CN/A252.1h2.7D6.4B
M60-G Bulldog 7860212.857C1.9740.804%B++1.667%D-18.2D5.5C+3183.3h9.1D22.4C*
NS CandyCannon 3000 6060193.158M**2.2745.732%B*13.333%D*35.3C++N/A601.7h2.5B**5.5B**
TRAP-M1 6060311.935C*1.0532.443%B+3.333%F**75A+N/A4930.8h8.1B+25B+
KSR-35 6060441.364C0.4827.965%D--15%F60B++N/A4221h4.3C**15.3C+
M20 Wyvern 9257790.722D--0.1744.985%B++3.509%C+5D*3.1D**8611.3h102.5D227.9C+
M12 Kobalt-H 565368.833C-7.9526.793%B**1.887%T132.5C**7.5B*5160.4h19.2D71.8C**
M20 Basilisk 7853226.5M+25.6163.174%A9.434%A*66.3B**31.3B**5290.8h122.4C+193.8B+
Skyguard 10453321.656C-0.7737.769%A+N/A17.1B+16.5A++6463.1h154.9C-410.2B
Hornet Missiles 10051182.833C1.9552.791%D-N/A63.8C++61.3B**19720.8h15.8D29.9D--
Tomcat A2AM Pods 8850232.174D1.2984.672%B++N/A23.8D-18.1D-3702.1h9.3C11C+
MANA Anti-Personnel Turret 5150391.282N/A0.3912.895%UN/A500U10U6317900.1h30T*232.8T*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit879512.3h
Motion Spotter91,2141.6h
Decoy Grenade0790h
Nano-Armor Kit1,9201,692,310121.5h
Routing Spire03070.7h
Anti-Vehicle MANA Turret1254,1046.1h
Spawn Beacon49540,39422.7h
Repair Module44991.3h
Turret AI Module01850.6h
Skywall Shield Emitter53011h
Structure Shield Module04371.4h
Cortium Silo24522.6h
Nanite Revive Grenade068,58619.5h
Medical Applicator20,6684,148,856386.8h
Welding Device212,5162h
Spitfire Auto-Turret61320.3h
Bunker3570.7h
HIVE1920.9h
Sunderer Garage52112.6h
Rampart Wall136645.5h
Xiphos Anti-Personnel Tower0900.4h
Hoplon Anti-Aircraft Phalanx Tower01400.4h
Router272,1763h
Ammunition Package1893,9964h
Medical Kit1862,8003.5h
Anti-Infantry MANA Turret81460.3h
Pillbox1550.4h
Elysium Spawn Tube54191.5h
Vehicle Gate3801.1h
Orbital Strike Target Designator24901.3h
Light Air Terminal01680.7h
WLT-Howler Mining Laser11,3720.4h
Alarm Module01630.3h
Nano-Repair Grenade01580h
Recon Detection Device1,04943,353125.8h
Shield Recharging Field463,3791.4h
Smoke Grenade01,8020.5h

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