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Field Marshal BrutalPig[RO] BrutalPig
TR BR 221

KDR: 2.22

Score: 140.2m

Last Seen: Jun 23rd, 2019 4:25 PM
- OFFLINE - 69.9 hour(s)

Prestige 1, Battle Rank 100 (221 total) - Terran Republic on Miller - Outfit Member of Red October[RO] Red October
TR outfit on Miller

Members: 68
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 LC2 Lynx PDW-16 Hailstorm MSW-R P525 Marauder-H M14 Banshee LC2 Lynx AE L100 Python HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,675,089 MLG Score: 1339
Fun Score: N/A
Cheeseburgers Flipped: 2117TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.07%26.489%717521158123,5651.832330.391

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.62%1.146B**0.851B*-1.266D**HEAD ++ (~12.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.475B+10.60.259C*28.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.909%1.038%5255120519,262409460664.70493317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.969%-0.578D-0.504D-0.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.10.18C++41.50.205C++88.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.726%1.801%4718120224,879715684653.47618294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.423%-0.22C-0.496D0.85

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.90.432B8.50.323C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.755%4.067%51216119420,333538735843.77376567%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.918%0.237C++-0.125C0.451

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.20.603B+18.30.538B+28.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.18%73.398%5126120429,82961791444.82748

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.761%1.492A+0.406B1.44

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.514B+2.10.321C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.158%17.308%512612048,0084182301.91442

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.125%0.384C**0.54B+0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.485B+3.10.355C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Red October[RO] Red October
TR outfit on Miller

Members: 68
140.2m225.7%380 (22.8k)316 (19k)2.22354291,001130,8732.51042221 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12101559221.866%21.265%46503:2380

9% Combat Medic40% Engineer13% Heavy Assault19% Infiltrator14% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 14th, 2013 5:36 PMMay 18th, 2019 7:27 PMJun 26th, 2019 6:43 AM (3h) (PST)Jun 23rd, 2019 3:47 PM (3d) (PST)Jun 23rd, 2019 12:25 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7781985800.6550.2950.1391.6550.0781339

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,66411,89034,7743918899518,954

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7399h/308.3d 37,545 61,881 88,460 734.7k 12,563 24,211 34,482 345.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:10,947
Deaths:4,960
KDR:2.207
Accuracy:26.610% B*
HSR:31.150% B**
T9 CARV
B**
Kills:2,597
Deaths:1,327
KDR:1.957
Accuracy:24.281% B**
HSR:26.916% B++
NS-15M1
C**
Kills:2,518
Deaths:1,822
KDR:1.382
Accuracy:21.661% C+
HSR:24.464% C**
T9A "Butcher"
C*
Kills:1,926
Deaths:886
KDR:2.174
Accuracy:23.722% C+
HSR:29.284% C*
TMG-50
B
Kills:1,756
Deaths:1,272
KDR:1.381
Accuracy:22.865% B
HSR:20.672% C-
T32 Bull
B+
Kills:1,744
Deaths:1,034
KDR:1.687
Accuracy:26.231% B+
HSR:22.133% C
NSX Naginata
B*
Kills:818
Deaths:332
KDR:2.464
Accuracy:26.347% B*
HSR:31.540% B+
MG-H1 Watchman
A+
Kills:191
Deaths:107
KDR:1.785
Accuracy:24.414% B
HSR:37.696% A+
NS-15M AE
D
Kills:62
Deaths:47
KDR:1.319
Accuracy:20.859% D-
HSR:20.968% D
Kills:22,559
Deaths (as Heavy Assault):11,787
Deaths (to Heavy Assaults):32,767
KDR:1.91389
Kill Difference:10,772
Playtime:949.335 hours
Usage:13%
Score:16.243m
Score/min:285
Accuracy (listed only):24.110%
HSR (listed only):27.203%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:16,178
Deaths:10,002
KDR:1.617
Accuracy:26.501% B++
HSR:28.860% A
LC2 Lynx AE
A
Kills:8,911
Deaths:4,313
KDR:2.066
Accuracy:28.301% C**
HSR:34.340% A
LC3 Jaguar
B
Kills:7,532
Deaths:7,374
KDR:1.021
Accuracy:22.156% C
HSR:21.814% B
NS-11C
B**
Kills:4,710
Deaths:2,912
KDR:1.617
Accuracy:26.675% B+
HSR:25.584% B**
AS16 NightHawk
A
Kills:3,021
Deaths:1,864
KDR:1.621
Accuracy:41.738% C++
HSR:19.033% A
T5 AMC
A++
Kills:2,722
Deaths:1,798
KDR:1.514
Accuracy:27.015% B*
HSR:29.243% A++
HC1 Cougar
C++
Kills:2,547
Deaths:2,393
KDR:1.064
Accuracy:24.861% C++
HSR:22.104% C+
TAS-16 Blackjack
B++
Kills:2,053
Deaths:1,375
KDR:1.493
Accuracy:68.711% B++
HSR:17.097% B
AMR-66
B++
Kills:1,346
Deaths:686
KDR:1.962
Accuracy:31.001% B++
HSR:25.557% C++
FA1 Barrage
C+
Kills:1,341
Deaths:742
KDR:1.807
Accuracy:38.755% C+
HSR:15.511% C+
NS Baron G5
B*
Kills:1,209
Deaths:596
KDR:2.029
Accuracy:51.959% B*
HSR:18.197% B*
TRAC-5 S
C+
Kills:1,197
Deaths:1,228
KDR:0.975
Accuracy:22.689% C+
HSR:15.372% C+
NSX-P Tanto
A++
Kills:1,192
Deaths:736
KDR:1.620
Accuracy:29.385% B++
HSR:38.171% A++
TS4 Haymaker
B*
Kills:1,171
Deaths:558
KDR:2.099
Accuracy:50.989% B*
HSR:15.372% B+
TRAC-Shot
C+
Kills:708
Deaths:590
KDR:1.200
Accuracy:25.436% C+
HSR:16.525% C
NSX Tanto
B*
Kills:517
Deaths:323
KDR:1.601
Accuracy:26.736% C++
HSR:30.754% B*
DMR-99
B
Kills:364
Deaths:197
KDR:1.848
Accuracy:33.811% C+
HSR:31.868% B
Havoc
B+
Kills:347
Deaths:195
KDR:1.779
Accuracy:51.327% C-
HSR:16.138% B+
TRAC-5
B**
Kills:298
Deaths:205
KDR:1.454
Accuracy:24.189% B+
HSR:25.168% B**
TRS-12 Uppercut
B**
Kills:75
Deaths:58
KDR:1.293
Accuracy:65.924% B++
HSR:21.333% B**
MG-C1 Kindred
A++
Kills:61
Deaths:30
KDR:2.033
Accuracy:23.504% D
HSR:36.066% A++
Kills:57,500
Deaths (as Engineer):38,175
Deaths (to Engineers):26,438
KDR:1.50622
Kill Difference:19,325
Playtime:2,928.956 hours
Usage:40%
Score:56.812m
Score/min:323
Accuracy (listed only):35.317%
HSR (listed only):24.005%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A
Kills:16,178
Deaths:10,002
KDR:1.617
Accuracy:26.501% B++
HSR:28.860% A
PDW-16 Hailstorm
B**
Kills:10,964
Deaths:8,531
KDR:1.285
Accuracy:29.479% B**
HSR:18.533% B+
LC2 Lynx AE
A
Kills:8,911
Deaths:4,313
KDR:2.066
Accuracy:28.301% C**
HSR:34.340% A
LC3 Jaguar
B
Kills:7,532
Deaths:7,374
KDR:1.021
Accuracy:22.156% C
HSR:21.814% B
NS-11C
B**
Kills:4,710
Deaths:2,912
KDR:1.617
Accuracy:26.675% B+
HSR:25.584% B**
SMG-46 Armistice
A++
Kills:3,565
Deaths:2,069
KDR:1.723
Accuracy:30.869% B**
HSR:26.031% A++
AS16 NightHawk
A
Kills:3,021
Deaths:1,864
KDR:1.621
Accuracy:41.738% C++
HSR:19.033% A
MKV Suppressed
B+
Kills:2,861
Deaths:1,868
KDR:1.532
Accuracy:28.978% B+
HSR:23.174% B+
T5 AMC
A++
Kills:2,722
Deaths:1,798
KDR:1.514
Accuracy:27.015% B*
HSR:29.243% A++
HC1 Cougar
C++
Kills:2,547
Deaths:2,393
KDR:1.064
Accuracy:24.861% C++
HSR:22.104% C+
MG-S1 Jackal
A*
Kills:2,374
Deaths:871
KDR:2.726
Accuracy:34.672% A+
HSR:33.024% A*
TAS-16 Blackjack
B++
Kills:2,053
Deaths:1,375
KDR:1.493
Accuracy:68.711% B++
HSR:17.097% B
FA1 Barrage
C+
Kills:1,341
Deaths:742
KDR:1.807
Accuracy:38.755% C+
HSR:15.511% C+
SMG-46AE Armistice
C+
Kills:1,224
Deaths:672
KDR:1.821
Accuracy:29.919% C+
HSR:19.690% C
NS Baron G5
B*
Kills:1,209
Deaths:596
KDR:2.029
Accuracy:51.959% B*
HSR:18.197% B*
TRAC-5 S
C+
Kills:1,197
Deaths:1,228
KDR:0.975
Accuracy:22.689% C+
HSR:15.372% C+
NSX-P Tanto
A++
Kills:1,192
Deaths:736
KDR:1.620
Accuracy:29.385% B++
HSR:38.171% A++
TS4 Haymaker
B*
Kills:1,171
Deaths:558
KDR:2.099
Accuracy:50.989% B*
HSR:15.372% B+
NS-7 PDW
C**
Kills:1,164
Deaths:989
KDR:1.177
Accuracy:26.300% C**
HSR:18.213% C++
Shuriken
C+
Kills:1,032
Deaths:723
KDR:1.427
Accuracy:24.977% D
HSR:18.508% C+
TRAC-Shot
C+
Kills:708
Deaths:590
KDR:1.200
Accuracy:25.436% C+
HSR:16.525% C
NSX Tanto
B*
Kills:517
Deaths:323
KDR:1.601
Accuracy:26.736% C++
HSR:30.754% B*
Havoc
B+
Kills:347
Deaths:195
KDR:1.779
Accuracy:51.327% C-
HSR:16.138% B+
TRAC-5
B**
Kills:298
Deaths:205
KDR:1.454
Accuracy:24.189% B+
HSR:25.168% B**
TRS-12 Uppercut
B**
Kills:75
Deaths:58
KDR:1.293
Accuracy:65.924% B++
HSR:21.333% B**
MG-C1 Kindred
A++
Kills:61
Deaths:30
KDR:2.033
Accuracy:23.504% D
HSR:36.066% A++
Kills:78,974
Deaths (as Light Assault):53,015
Deaths (to Light Assaults):21,082
KDR:1.48965
Kill Difference:25,959
Playtime:1,066.793 hours
Usage:14%
Score:19.604m
Score/min:306
Accuracy (listed only):33.925%
HSR (listed only):23.225%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B**
Kills:10,964
Deaths:8,531
KDR:1.285
Accuracy:29.479% B**
HSR:18.533% B+
T1 Cycler
B**
Kills:3,982
Deaths:2,128
KDR:1.871
Accuracy:27.314% B**
HSR:29.106% B**
SMG-46 Armistice
A++
Kills:3,565
Deaths:2,069
KDR:1.723
Accuracy:30.869% B**
HSR:26.031% A++
AS16 NightHawk
A
Kills:3,021
Deaths:1,864
KDR:1.621
Accuracy:41.738% C++
HSR:19.033% A
MKV Suppressed
B+
Kills:2,861
Deaths:1,868
KDR:1.532
Accuracy:28.978% B+
HSR:23.174% B+
MG-S1 Jackal
A*
Kills:2,374
Deaths:871
KDR:2.726
Accuracy:34.672% A+
HSR:33.024% A*
TAS-16 Blackjack
B++
Kills:2,053
Deaths:1,375
KDR:1.493
Accuracy:68.711% B++
HSR:17.097% B
TORQ-9
C++
Kills:1,986
Deaths:1,177
KDR:1.687
Accuracy:24.534% C+
HSR:24.119% C++
NS-11P
B**
Kills:1,617
Deaths:948
KDR:1.706
Accuracy:25.025% B+
HSR:25.479% B**
TAR
B+
Kills:1,513
Deaths:774
KDR:1.955
Accuracy:26.146% B+
HSR:19.696% C+
TAR-AE
C++
Kills:1,484
Deaths:736
KDR:2.016
Accuracy:27.993% C++
HSR:22.439% D
Cycler TRV
C**
Kills:1,400
Deaths:813
KDR:1.722
Accuracy:24.178% C**
HSR:19.071% C+
FA1 Barrage
C+
Kills:1,341
Deaths:742
KDR:1.807
Accuracy:38.755% C+
HSR:15.511% C+
SMG-46AE Armistice
C+
Kills:1,224
Deaths:672
KDR:1.821
Accuracy:29.919% C+
HSR:19.690% C
NS Baron G5
B*
Kills:1,209
Deaths:596
KDR:2.029
Accuracy:51.959% B*
HSR:18.197% B*
NS-11A
B+
Kills:1,190
Deaths:712
KDR:1.671
Accuracy:26.461% B+
HSR:19.496% C
TS4 Haymaker
B*
Kills:1,171
Deaths:558
KDR:2.099
Accuracy:50.989% B*
HSR:15.372% B+
NS-7 PDW
C**
Kills:1,164
Deaths:989
KDR:1.177
Accuracy:26.300% C**
HSR:18.213% C++
Shuriken
C+
Kills:1,032
Deaths:723
KDR:1.427
Accuracy:24.977% D
HSR:18.508% C+
Havoc
B+
Kills:347
Deaths:195
KDR:1.779
Accuracy:51.327% C-
HSR:16.138% B+
T1A Unity
C+
Kills:313
Deaths:212
KDR:1.476
Accuracy:23.623% D
HSR:23.323% C+
SABR-13
C
Kills:81
Deaths:44
KDR:1.841
Accuracy:24.831% C
HSR:22.222% C-
TRS-12 Uppercut
B**
Kills:75
Deaths:58
KDR:1.293
Accuracy:65.924% B++
HSR:21.333% B**
T1S Cycler
A*
Kills:56
Deaths:26
KDR:2.154
Accuracy:25.894% B+
HSR:35.714% A*
Kills:46,023
Deaths (as Combat Medic):28,681
Deaths (to Combat Medics):13,417
KDR:1.60465
Kill Difference:17,342
Playtime:659.297 hours
Usage:9%
Score:14.306m
Score/min:362
Accuracy (listed only):34.608%
HSR (listed only):21.688%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:23,582
Deaths:6,060
KDR:3.891
Accuracy:49.723% A++
HSR:75.197% B++
PDW-16 Hailstorm
B**
Kills:10,964
Deaths:8,531
KDR:1.285
Accuracy:29.479% B**
HSR:18.533% B+
SMG-46 Armistice
A++
Kills:3,565
Deaths:2,069
KDR:1.723
Accuracy:30.869% B**
HSR:26.031% A++
MKV Suppressed
B+
Kills:2,861
Deaths:1,868
KDR:1.532
Accuracy:28.978% B+
HSR:23.174% B+
The President
B**
Kills:2,746
Deaths:1,520
KDR:1.807
Accuracy:34.374% B+
HSR:33.248% B**
MG-S1 Jackal
A*
Kills:2,374
Deaths:871
KDR:2.726
Accuracy:34.672% A+
HSR:33.024% A*
NS-44 Commissioner
B**
Kills:1,642
Deaths:1,398
KDR:1.175
Accuracy:44.148% B**
HSR:23.995% C**
NS-357 Underboss
A
Kills:1,574
Deaths:848
KDR:1.856
Accuracy:46.560% A
HSR:26.747% B++
Bighorn .50M
B**
Kills:1,549
Deaths:363
KDR:4.267
Accuracy:48.728% B**
HSR:80.439% C++
SOAS-20
B+
Kills:1,508
Deaths:906
KDR:1.664
Accuracy:29.998% B+
HSR:24.536% B+
KSR-35
C++
Kills:1,460
Deaths:678
KDR:2.153
Accuracy:35.725% C++
HSR:27.192% C+
AM7-XOXO
B**
Kills:1,348
Deaths:994
KDR:1.356
Accuracy:59.085% C
HSR:35.015% B**
NSX Tomoe
B+
Kills:1,298
Deaths:559
KDR:2.322
Accuracy:31.505% B+
HSR:39.291% C*
SMG-46AE Armistice
C+
Kills:1,224
Deaths:672
KDR:1.821
Accuracy:29.919% C+
HSR:19.690% C
TX2 Emperor
B**
Kills:1,220
Deaths:949
KDR:1.286
Accuracy:35.324% B**
HSR:28.033% B**
TRAP-M1
C++
Kills:1,217
Deaths:629
KDR:1.935
Accuracy:30.379% C++
HSR:23.007% C
T4 AMP
A++
Kills:1,180
Deaths:918
KDR:1.285
Accuracy:31.035% B++
HSR:30.593% A++
NS-30 Vandal
B+
Kills:1,172
Deaths:401
KDR:2.923
Accuracy:35.646% B+
HSR:21.416% D
HSR-1
C**
Kills:1,171
Deaths:519
KDR:2.256
Accuracy:36.662% C**
HSR:21.691% D
TX1 Repeater
B+
Kills:1,166
Deaths:1,140
KDR:1.023
Accuracy:28.054% B+
HSR:21.269% C+
NS-7 PDW
C**
Kills:1,164
Deaths:989
KDR:1.177
Accuracy:26.300% C**
HSR:18.213% C++
RAMS .50M
B**
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:45.941% B**
HSR:77.433% C+
RAMS-AE .50M
A
Kills:1,160
Deaths:302
KDR:3.841
Accuracy:50.059% A
HSR:74.483% D*
M77-B
A++
Kills:1,160
Deaths:293
KDR:3.959
Accuracy:47.750% A++
HSR:75.172% C+
Shuriken
C+
Kills:1,032
Deaths:723
KDR:1.427
Accuracy:24.977% D
HSR:18.508% C+
SOAS-20 AE
B++
Kills:508
Deaths:169
KDR:3.006
Accuracy:33.586% C**
HSR:33.465% B++
NS-44L Blackhand
C**
Kills:460
Deaths:356
KDR:1.292
Accuracy:44.100% C**
HSR:38.044% C
NS CandyCannon 3000
C--
Kills:172
Deaths:268
KDR:0.642
Accuracy:29.687% C--
HSR:18.605% D--
NS-AM7 AE/TR Archer
C++
Kills:73
Deaths:119
KDR:0.613
Accuracy:55.993% D
HSR:17.808% C++
NS-AM7 Archer
C-
Kills:53
Deaths:119
KDR:0.445
Accuracy:48.482% D**
HSR:13.208% C-
Kills:71,764
Deaths (as Infiltrator):35,555
Deaths (to Infiltrators):18,220
KDR:2.01839
Kill Difference:36,209
Playtime:1,400.844 hours
Usage:19%
Score:24.528m
Score/min:292
Accuracy (listed only):37.925%
HSR (listed only):33.902%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:3,456
Deaths:1,002
KDR:3.449
Accuracy:40.599% C**
HSR:3.791% B+
M3 Pounder HEG
B+
Kills:3,002
Deaths:950
KDR:3.160
Accuracy:42.643% C*
HSR:3.764% B+
MRC3 Mercy
B++
Kills:1,114
Deaths:411
KDR:2.710
Accuracy:18.032% C**
HSR:23.878% B++
MRC3 Mercy
B*
Kills:1,083
Deaths:394
KDR:2.749
Accuracy:18.379% B+
HSR:25.208% B*
M2 Mutilator
A++
Kills:916
Deaths:336
KDR:2.726
Accuracy:13.834% C
HSR:26.965% A++
M6 Onslaught
B
Kills:891
Deaths:305
KDR:2.921
Accuracy:17.222% C++
HSR:21.324% B
M6 Onslaught
B
Kills:857
Deaths:307
KDR:2.792
Accuracy:17.578% C++
HSR:21.470% B
M2 Mutilator
A+
Kills:786
Deaths:207
KDR:3.797
Accuracy:17.650% B++
HSR:24.682% A+
M1 Heavy Cycler
A*
Kills:546
Deaths:245
KDR:2.229
Accuracy:12.437% C-
HSR:27.656% A*
MR1 Fracture
C++
Kills:399
Deaths:315
KDR:1.267
Accuracy:37.345% C++
HSR:4.010% C+
MR1 Fracture
C++
Kills:342
Deaths:320
KDR:1.069
Accuracy:37.957% C++
HSR:2.924% C-
M1 Heavy Cycler
A
Kills:312
Deaths:68
KDR:4.588
Accuracy:17.098% C**
HSR:25.962% A
NS-10 Burster
A+
Kills:185
Deaths:181
KDR:1.022
Accuracy:37.715% A+
HSR:4.865% C
NS-10 Burster
A++
Kills:165
Deaths:161
KDR:1.025
Accuracy:39.241% A++
HSR:7.879% B*
Kills:14,054
Deaths (as MAX Suit):2,601
Deaths (to MAX Suits):7,080
KDR:5.40331
Kill Difference:11,453
Playtime:265.187 hours
Usage:4%
Score:5.749m
Score/min:361
Accuracy (listed only):26.266%
HSR (listed only):16.027%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:9,184
V. Kills:609 N/A
Deaths:1,536
KDR:5.979
Accuracy:29.889% C++
KPH:67.200 B*
VKPH:4.500 B+
Hellfire Rocket Pods
C*
Kills:4,972
V. Kills:1,099 452%
Deaths:684
KDR:7.269
Accuracy:54.593% B*
KPH:72.400 C+
VKPH:16 C*
M18 Rotary
B+
Kills:3,282
V. Kills:2,502 131%
Deaths:1,977
KDR:1.660
Accuracy:29.679% C
KPH:18.100 B+
VKPH:13.800 B+
Hornet Missiles
C**
Kills:2,553
V. Kills:1,941 131%
Deaths:482
KDR:5.297
Accuracy:67.398% B*
KPH:55 C+
VKPH:41.800 C**
M18 Locust
C+
Kills:1,426
V. Kills:1,207 118%
Deaths:842
KDR:1.694
Accuracy:31.618% C+
KPH:15.800 C
VKPH:13.300 C+
M18 Needler
C+
Kills:1,029
V. Kills:1,078 95%
Deaths:1,403
KDR:0.733
Accuracy:28.563% D
KPH:8.400 C
VKPH:8.800 C+
Coyote Missiles
C+
Kills:320
V. Kills:248 129%
Deaths:143
KDR:2.238
Accuracy:58.916% B*
KPH:27 C--
VKPH:20.900 C+
Tomcat A2AM Pods
C
Kills:75
V. Kills:98 76%
Deaths:44
KDR:1.705
Accuracy:77.601% C
KPH:23.900 D
VKPH:31.300 C
Kills:22,841 (14,921 + 0)
Deaths:7,111
KDR:3.212
VKDR:1.235
Vehicle Kills:8,782
Kill Difference:15,730
Playtime:660.623 hours
Usage:9%
Score:9.031m
Score/min:228
Piloting Accuracy:28.563%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:795
V. Kills:673 118%
Deaths:361
KDR:2.202
Accuracy:46.419% C++
KPH:15.800 A+
VKPH:13.400 A+
C150 Dalton
A*
Kills:153
V. Kills:175 87%
Deaths:16
KDR:9.563
Accuracy:30.132% D--
KPH:43.400 B+
VKPH:49.700 A*
Kills:948 (795 + 153)
Deaths:377
KDR:2.515
VKDR:2.249
Vehicle Kills:848
Kill Difference:571
Playtime:53.752 hours
Usage:1%
Score:0.717m
Score/min:222
Piloting Accuracy:46.419%
Gunner Accuracy:30.132%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:7,603
V. Kills:950 N/A
Deaths:299
KDR:25.428
Accuracy:59.011% A
KPH:98.800 A++
VKPH:12.300 B**
L100 Python AP
A*
Kills:4,068
V. Kills:1,818 224%
Deaths:290
KDR:14.028
Accuracy:59.219% B+
KPH:57 A*
VKPH:25.500 A
C75 Viper
B**
Kills:1,497
V. Kills:207 N/A
Deaths:157
KDR:9.535
Accuracy:37.063% C+
KPH:45.500 B**
VKPH:6.300 C
L100 Python HEAT
B+
Kills:1,026
V. Kills:317 323%
Deaths:113
KDR:9.080
Accuracy:53.132% C*
KPH:39 B+
VKPH:12.100 C++
Skyguard
B+
Kills:700
V. Kills:474 147%
Deaths:214
KDR:3.271
Accuracy:31.822% B+
KPH:10.700 C-
VKPH:7.300 D
Kills:14,894 (14,894 + 0)
Deaths:1,073
KDR:13.881
VKDR:3.510
Vehicle Kills:3,766
Kill Difference:13,821
Playtime:272.709 hours
Usage:4%
Score:4.573m
Score/min:280
Driving Accuracy:31.822%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:6,295
V. Kills:3,927 160%
Deaths:626
KDR:10.056
Accuracy:43.615% C
KPH:37.300 B+
VKPH:23.300 B**
P2-120 HESH
B++
Kills:2,531
V. Kills:361 N/A
Deaths:151
KDR:16.762
Accuracy:41.400% C+
KPH:65.200 B++
VKPH:9.300 C++
P2-120 HEAT
C-
Kills:1,159
V. Kills:411 281%
Deaths:161
KDR:7.199
Accuracy:34.638% D
KPH:20.300 C-
VKPH:7.200 D
E540 Halberd
A+
Kills:246
V. Kills:154 159%
Deaths:36
KDR:6.833
Accuracy:47.012% B*
KPH:30.300 B+
VKPH:19 A+
G30 Vulcan
C**
Kills:120
V. Kills:62 190%
Deaths:26
KDR:4.615
Accuracy:27.624% C+
KPH:24.800 C**
VKPH:12.800 C+
P525 Marauder
C++
Kills:99
V. Kills:8 N/A
Deaths:1
KDR:99
Accuracy:15.832% D-
KPH:53 C
VKPH:4.300 C++
Kills:10,450 (9,985 + 465)
Deaths:1,001
KDR:10.440
VKDR:4.918
Vehicle Kills:4,923
Kill Difference:9,449
Playtime:279.744 hours
Usage:4%
Score:5.730m
Score/min:341
Driving Accuracy:34.638%
Gunner Accuracy:15.832%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:10,255
V. Kills:488 N/A
Deaths:302
KDR:33.957
Accuracy:35.400% C+
KPH:209.500 A*
VKPH:10 B**
M12 Kobalt-H
B**
Kills:1,960
V. Kills:62 N/A
Deaths:30
KDR:65.333
Accuracy:24.043% B+
KPH:181.400 B**
VKPH:5.700 C*
E540 Halberd-H
A**
Kills:1,744
V. Kills:654 266%
Deaths:55
KDR:31.709
Accuracy:61.146% B+
KPH:93.100 A**
VKPH:34.900 A
G20 Vulcan-H
S
Kills:1,639
V. Kills:998 164%
Deaths:208
KDR:7.880
Accuracy:53.488% B++
KPH:122.100 M**
VKPH:74.400 S
M40 Fury-H
M
Kills:487
V. Kills:62 N/A
Deaths:11
KDR:44.273
Accuracy:46.545% B+
KPH:198.100 M
VKPH:25.200 B++
MR11 Gatekeeper-H
A++
Kills:415
V. Kills:293 141%
Deaths:30
KDR:13.833
Accuracy:53.289% C+
KPH:53.500 A++
VKPH:37.700 B*
G40-F Ranger
A
Kills:112
V. Kills:61 181%
Deaths:9
KDR:12.444
Accuracy:41.084% A
KPH:41.100 B+
VKPH:22.400 B+
M60-G Bulldog-H
D-
Kills:53
V. Kills:8 N/A
Deaths:3
KDR:17.667
Accuracy:32.419% D--
KPH:29.500 D--
VKPH:4.500 D-
Kills:16,665 (0 + 16,665)
Deaths:648
KDR:25.718
VKDR:4.052
Vehicle Kills:2,626
Kill Difference:16,017
Playtime:106.645 hours
Usage:1%
Score:3.735m
Score/min:584
Driving Accuracy:N/A%
Gunner Accuracy:32.419%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,949
V. Kills:304 N/A
Deaths:91
KDR:21.418
Accuracy:37.821% C**
KPH:87.500 A++
VKPH:13.600 B**
M20 Basilisk
B**
Kills:445
V. Kills:118 374%
Deaths:54
KDR:8.241
Accuracy:39.771% C++
KPH:31.300 B**
VKPH:8.300 C++
M12 Kobalt
C*
Kills:427
V. Kills:11 N/A
Deaths:16
KDR:26.688
Accuracy:16.500% C+
KPH:78.700 C*
VKPH:2 D
M12 Kobalt
B++
Kills:345
V. Kills:10 N/A
Deaths:6
KDR:57.500
Accuracy:20.593% B++
KPH:79.200 B+
VKPH:2.300 C-
M40 Fury
B+
Kills:192
V. Kills:37 N/A
Deaths:19
KDR:10.105
Accuracy:39.175% B
KPH:68.900 B+
VKPH:13.300 B+
M60-G Bulldog
C+
Kills:162
V. Kills:20 N/A
Deaths:7
KDR:23.143
Accuracy:29.965% D
KPH:40.700 C+
VKPH:5 D
M20 Basilisk
B+
Kills:135
V. Kills:46 287%
Deaths:23
KDR:5.870
Accuracy:42.629% B+
KPH:24.400 C*
VKPH:8.300 C
G30 Walker
B
Kills:115
V. Kills:82 139%
Deaths:18
KDR:6.389
Accuracy:37.071% B**
KPH:17.600 C++
VKPH:12.600 B
Kills:3,770 (0 + 3,770)
Deaths:234
KDR:16.111
VKDR:2.684
Vehicle Kills:628
Kill Difference:3,536
Playtime:65.087 hours
Usage:1%
Score:1.188m
Score/min:304
Driving Accuracy:N/A%
Gunner Accuracy:37.071%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:620
V. Kills:7 N/A
Deaths:263
KDR:2.357
Accuracy:37.784% C-
KPH:52.700 C++
VKPH:0.600 D--
M40 Fury-F
C+
Kills:426
V. Kills:61 N/A
Deaths:380
KDR:1.121
Accuracy:48.537% C+
KPH:21.800 C+
VKPH:3.100 D
M12 Kobalt-F
C-
Kills:53
V. Kills: N/A
Deaths:62
KDR:0.855
Accuracy:19.090% C-
KPH:9.600 D
VKPH:0 D**
Kills:1,099 (1,099 + 0)
Deaths:705
KDR:1.559
VKDR:0.096
Vehicle Kills:68
Kill Difference:394
Playtime:36.818 hours
Usage:0%
Score:0.202m
Score/min:91
Driving Accuracy:19.090%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:84
V. Kills:42 195%
Deaths:12
KDR:7
Accuracy:43.344% B+
KPH:26.800 C++
VKPH:13.400 C+
Kills:84 (0 + 84)
Deaths:12
KDR:7
VKDR:3.500
Vehicle Kills:42
Kill Difference:72
Playtime:3.132 hours
Usage:0%
Score:0.044m
Score/min:235
Piloting Accuracy:N/A%
Gunner Accuracy:43.344%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 23,70323,5826,0603.891C*1.6749.723%A++75.197%B++65AN/A167362.9h1.9B*3.8B**
LC2 Lynx 16,38016,17810,0021.617B+0.6126.501%B++28.86%A33.2C**N/A88487h11.9B*45B++
PDW-16 Hailstorm 11,00910,9648,5311.285C**0.9429.479%B**18.533%B+41.7B++N/A130262.9h11.8B*40.1B++
MSW-R 11,04110,9474,9602.207C*0.0226.61%B*31.15%B**52.7B+N/A160207.7h9.6B**36.2B*
P525 Marauder-H 10,74310,25530233.957A+31.7335.4%C+N/A209.7A*10B**53748.9h5.9B+16.7B+
M14 Banshee 9,7939,1841,5365.979C++3.7629.889%C++N/A67.2B*4.5B+201136.7h19B+63.4B+
LC2 Lynx AE 9,0628,9114,3132.066B+0.1628.301%C**34.34%A46.4C*N/A124192.2h11.8B++41.6B+
L100 Python HESH 8,5537,60329925.428A23.2059.011%AN/A98.9A++12.4B**34376.9h2.7B++4.6B*
LC3 Jaguar 7,5987,5327,3741.021C+1.2022.156%C21.814%B21CN/A61359h11.9B53.8C**
P2-120 AP 10,2226,29562610.056B+7.8343.615%C3.352%C+37.3B+23.3B**374168.9h7.1C++16.4C++
Hellfire Rocket Pods 6,0714,9726847.269C++5.0554.593%B*N/A72.4C+16C*35668.7h21.9C++40.1B
NS-11C 4,7714,7102,9121.617B++0.6126.675%B+25.584%B**29.5C++N/A84159.6h10.8B*40.3B++
C-4 ARX 6,4734,6082,2392.058C+0.1725.495%CN/A112.4C+45.5B++75941h1.1B+4.2B+
L100 Python AP 5,8864,06829014.028A++11.8059.219%B+1.303%D-57A*25.5A35771.4h4.6B+7.8B*
T1 Cycler 4,0273,9822,1281.871B++0.3527.314%B**29.106%B**42.9B**N/A15292.8h10.9B**39.9B**
SMG-46 Armistice 3,5823,5652,0691.723B+0.5030.869%B**26.031%A++54.3AN/A16365.7h10.9B**35.4B*
M3 Pounder HEG 3,9273,4561,0023.449A1.2340.599%C**3.791%B+30A+4.1B+141115.2h12.4B*30.5B+
C-4 4,9313,3982,3541.444C+0.7829.585%B++N/A94.7C**42.7B**95135.9h1.1B*3.8B*
M18 Rotary 5,7843,2821,9771.66C++0.5629.679%C1.828%C18.1B+13.8B+184180.9h99.4B+334.8B+
AS16 NightHawk 3,0363,0211,8641.621B+0.6041.738%C++19.033%A39.5C**N/A12276.5h3.5B++8.4B++
M3 Pounder HEG 3,4563,0029503.16B**0.9442.643%C*3.764%B+27.1B**4.1C++123110.8h14.5B+34B+
MKV Suppressed 2,8732,8611,8681.532B+0.6928.978%B+23.174%B+43.4B+N/A11765.9h11.7B++40.5B+
The President 2,7672,7461,5201.807B0.4234.374%B+33.248%B**91.8B++N/A23229.9h10.1B29.4B++
T5 AMC 2,7422,7221,7981.514B+0.7127.015%B*29.243%A++31.8B+N/A9985.5h11.1B**41.3B*
T9 CARV 2,6162,5971,3271.957B+0.2724.281%B**26.916%B++46.5B**N/A24455.8h10B**41.2B*
Hornet Missiles 4,4942,5534825.297C+3.0767.398%B*N/A55C+41.8C**53946.4h10.6C++15.8B+
HC1 Cougar 2,5722,5472,3931.064C+1.1624.861%C++22.104%C+26.8C+N/A8295.2h10.4B++42B+
P2-120 HESH 2,8922,53115116.762B14.5441.4%C+N/A65.2B++9.3C++28538.8h5.1C+12.3C++
NS-15M1 2,5332,5181,8221.382C+0.8421.661%C+24.464%C**27.3C-N/A9992.1h11.6B+53.5C**
MG-S1 Jackal 2,4032,3748712.726A+0.5034.672%A+33.024%A*74.7A++N/A19131.8h8.3B+23.8B**
Claymore 2,2022,2013286.71C++4.4936.463%B+N/A217.9AN/A59010.1h1.2C++3.2B+
TAS-16 Blackjack 2,0572,0531,3751.493C**0.7368.711%B++17.097%B44.9C**N/A13545.7h2.2B+3.1B+
TORQ-9 1,9981,9861,1771.687C**0.5424.534%C+24.119%C++37.3C*N/A13153.2h13.2B+53.9B+
M12 Kobalt-H 2,0221,9603065.333A*63.1124.043%B+21.02%B*181.5B**5.7C*42410.8h14B58.2B+
M40 Fury 2,2531,9499121.418A++19.1937.821%C**1.539%C87.4A++13.6B**36422.3h12.1B+32B+
T9A "Butcher" 1,9411,9268862.174C++0.0523.722%C+29.284%C*48.8CN/A17939.5h10.2B+43B
NS "Jackpot" Decimator 2,3231,8968662.189C**0.0368.212%B+1.899%C++64.7B+14.6C-26729.3h3.1B++4.5B*
TMG-50 1,7641,7561,2721.381C++0.8422.865%B20.672%C-35C++N/A13750.2h9.4B*41B+
T32 Bull 1,7591,7441,0341.687C*0.5426.231%B+22.133%C44.5C*N/A16039.2h10.3B*39.3B+
E540 Halberd-H 2,3981,7445531.709M++29.4961.146%B+N/A93.3A**35A50318.7h5.2B+8.4B++
NS-44 Commissioner 1,6561,6421,3981.175C*1.0544.148%B**23.995%C**43.6B+N/A14237.7h3.3B++7.5B++
G20 Vulcan-H 2,6371,6392087.88B**5.6653.488%B++3.6%B+122.3M**74.5S112013.4h82.6B++154.4B*
NS-11P 1,6371,6179481.706B+0.5225.025%B+25.479%B**30.8C++N/A7952.5h10.8B**43.1B*
NS-357 Underboss 1,5871,5748481.856B*0.3746.56%A26.747%B++89.4A++N/A27517.6h3.4B*7.3B*
Bighorn .50M 1,5561,5493634.267C+2.0448.728%B**80.439%C++42.6CN/A10436.4h1.8C*3.7B++
TAR 1,5411,5137741.955B+0.2726.146%B+19.696%C+43.9B+N/A16034.5h10.9B*41.5B*
SOAS-20 1,5201,5089061.664C++0.5629.998%B+24.536%B+49.4B*N/A12730.5h9.9B*33B++
C75 Viper 1,7041,4971579.535B**7.3137.063%C+1.603%C++45.5B**6.3C25132.9h8.7B++23.3B*
TAR-AE 1,4931,4847362.016C*0.2127.993%C++22.439%D42.9CN/A18734.6h10.7B+38.3B+
KSR-35 1,4741,4606782.153C++0.0735.725%C++27.192%C+44.8C*N/A10532.6h4B+11.1B+
M18 Locust 2,6331,4268421.694C+0.5331.618%C+N/A15.8C13.3C+16090.5h128C++404.7C*
Frag Grenade 1,4321,42011420N/A1,417.7857.102%A++N/A788.9A6.7C33281.8h2.7B**4.6B**
Cycler TRV 1,4121,4008131.722B+0.5024.178%C**19.071%C+38.8B+N/A13436.1h11.1B*45.9B++
AM7-XOXO 1,5221,3489941.356C**0.8759.085%C35.015%B**22.5B+2.9C8259.9h7.5B*12.7B*
AMR-66 1,3501,3466861.962A0.2631.001%B++25.557%C++45.6A++N/A14629.5h6.7B**21.7B*
FA1 Barrage 1,3431,3417421.807B*0.4238.755%C+15.511%C+41.9B*N/A15032h3.5B**9B++
T7 Mini-Chaingun 1,3251,3201,0851.217C*1.0120.153%B++13.712%C*33.8C++N/A14139.1h12.3B++61B+
NSX Tomoe 1,3031,2985592.322B0.1031.505%B+39.291%C*49.9B+N/A12326h11.4B*36.3B++
MANA Anti-Personnel Turret 1,2421,2243833.196N/A0.9720.752%UN/A12240U180U23599100.1h18.2T*87.5T*
SMG-46AE Armistice 1,2361,2246721.821C++0.4029.919%C+19.69%C40CN/A12430.6h12.2C**40.9C**
T7-P Mini-Chaingun 1,2311,2236301.941C+0.2825.992%B24.203%A53.2C--N/A16623h10.2B+39.2B+
TX2 Emperor 1,2341,2209491.286B0.9435.324%B**28.033%B**46.7B*N/A12526.1h7.4B*21B++
TRAP-M1 1,2211,2176291.935C**0.2930.379%C++23.007%C42C*N/A10429h7.9B+25.9B+
NS Baron G5 1,2171,2095962.029A0.1951.959%B*18.197%B*43.2B+N/A10928h3.4B**6.6C+
TRAC-5 S 1,2031,1971,2280.975C++1.2522.689%C+15.372%C+21.5C++N/A8755.8h11.5C**50.7C**
NSX-P Tanto 1,2101,1927361.62B++0.6029.385%B++38.171%A++38.8B+N/A11930.7h11B*37.5B*
NS-11A 1,2051,1907121.671C**0.5526.461%B+19.496%C45.4B++N/A14826.2h10.9B**41B++
T4 AMP 1,1921,1809181.285B0.9431.035%B++30.593%A++67A+N/A18917.6h10.7B**34.4B*
NS-30 Vandal 1,1781,1724012.923B++0.7035.646%B+21.416%D44.6C**N/A12726.3h4.9B++13.8B+
TS4 Haymaker 1,1801,1715582.099B*0.1250.989%B*15.372%B+41.7B+N/A10328.1h3.4B*6.6B*
HSR-1 1,1821,1715192.256C++0.0336.662%C**21.691%D42C+N/A10527.9h5.3C**14.4B+
TX1 Repeater 1,1741,1661,1401.023B1.2028.054%B+21.269%C+37.3B+N/A12931.3h10.2B++36.5B++
NS-7 PDW 1,1651,1649891.177C**1.0526.3%C**18.213%C++36.3B+N/A12832.1h12.7B+48.2B+
Blackheart 1,1731,1621,0401.117C+1.1142.446%C+23.494%C-39.9B++N/A9129.1h2.6C**6.1B
RAMS .50M 1,1661,1613243.583C++1.3645.941%B**77.433%C+34B+N/A12234.1h2.1C**4.5B+
RAMS-AE .50M 1,1631,1603023.841C+1.6250.059%A74.483%D*42.5C+N/A10227.3h1.8B+3.6B++
M77-B 1,1641,1602933.959A1.7447.75%A++75.172%C+40.8B**N/A11828.4h1.9B**4.1B**
P2-120 HEAT 1,5701,1591617.199C*4.9834.638%D3.279%C++20.3C-7.2D20057.2h6.2B+18C++
NS Decimator 1,5871,1581,0571.096C++1.1364.906%B+2.073%C+43.9B+16.3C++39426.4h4.3B6.6B+
MRC3 Mercy 1,1301,1144112.71C**0.4918.032%C**23.878%B++31.4C*N/A10735.5h17.4B+96.5B+
MRC3 Mercy 1,1001,0833942.749C**0.5318.379%B+25.208%B*32.6BN/A11833.2h17B+92.5B+
MANA Anti-Vehicle Turret 2,0201,0637051.508C+0.7254.868%C++4.327%C++36C++32.4B49129.5h9.5C++17.3C**
Tank Mine 1,6181,0362594B++1.7893.611%SN/A175.6A+98.6A19155.9h3.3F--3.5A+
Shuriken 1,0381,0327231.427C+0.8024.977%D18.508%C+36.1CN/A10028.6h12.4C**49.6C+
M18 Needler 2,1071,0291,4030.733C1.4928.563%D1.263%D8.4C8.8C+165122.5h154.7C++541.6C+
L100 Python HEAT 1,3431,0261139.08B*6.8653.132%C*2.827%C++39B+12.1C++23026.3h4.3B+8.2B++
Sticky Grenade 9679571957N/A954.7853.607%C++N/A736.2C--7.7C--24751.3h2.5C4.6C+
M2 Mutilator 9309163362.726B++0.5013.834%C26.965%A++33.1B+N/A13127.7h15.7B+113.3C**
ASP-30 Grounder 1,3608931,0310.866C**1.3670.908%B**3.471%C**23.7B++12.4C**26137.7h6.4B++9B**
M6 Onslaught 9018913052.921B+0.7017.222%C++21.324%B36.1C**N/A11124.7h16.5B+96B+
M6 Onslaught 8688573072.792B0.5717.578%C++21.47%B35C++N/A10724.5h17.2B+97.8B+
NSX Naginata 8208183322.464B**0.2426.347%B*31.54%B+47C*N/A14117.4h9.5B*36.1B++
CAS30 Tank Buster 1,4687953612.202B+0.0246.419%C++N/A15.8A+13.4A+18150.2h39.1B*84.3B+
M2 Mutilator 8057862073.797A+1.5717.65%B++24.682%A+54.2A**1.3A*20414.5h13.2A74.9B++
TRAC-Shot 7177085901.2C+1.0225.436%C+16.525%C24.4C-N/A7829h11C*43.1C*
Skyguard 1,1747002143.271C**1.0531.822%B+2.571%B10.7C-7.3D15365.2h127C+399B
The Slasher 65462326,2550.024D2.2036.878%C*5.939%D0.6C-N/A11123.9h2.1C**5.7C+
S12 Renegade 6276202632.357C+0.1337.784%C-3.387%C-52.5C++N/A12211.8h2.7B+7.2B
M1 Heavy Cycler 5525462452.229B++0.0112.437%C-27.656%A*22.4C++N/A10124.4h17.7C*142C++
NSX Tanto 5235173231.601B+0.6226.736%C++30.754%B*25.6CN/A7420.2h10.9B+40.8B
SOAS-20 AE 5105081693.006B+0.7833.586%C**33.465%B++60.5C**N/A1318.4h9.4B**28B*
M40 Fury-H 5494871144.273M42.0546.545%B+N/A194.8A**24.8B++6582.5h8.6C*18.6B+
Ripper 49747221,3780.022C-2.2025.554%C+9.322%D--0.5C-N/A1898.5h1.4C*5.6C+
NS-44L Blackhand 4644603561.292C++0.9344.1%C**38.044%C36.8B++N/A10312.5h4.8C+10.8C*
M20 Basilisk 563445548.241A*6.0239.771%C++6.966%B+31.3B**8.3C++24114.2h67.9B*170.8B++
M12 Kobalt 4384271626.688B++24.4616.5%C+18.033%C+79.1C*2D2285.4h16.8C**102C*
M40 Fury-F 4874263801.121C+1.1048.537%C+N/A21.8C+3.1D9019.5h8B+16.5B+
MR11 Gatekeeper-H 7084153013.833A*11.6153.289%C+1.205%C--53.2A+37.6B*5297.8h54.1C**101.4B
MR1 Fracture 6603993151.267B++0.9637.345%C++4.01%C+8.2C+5.4C*9148.6h56.7C151.8C+
ML-7 5243886290.617C+1.6160.876%B+2.835%C+28.7B+10.1C70613.5h5.2B*8.5B*
DMR-99 3673641971.848C+0.3833.811%C+31.868%B44.4C+N/A1388.2h6.8C++20.1C*
Havoc 3473471951.779C**0.4451.327%C-16.138%B+48.9C+N/A1477.1h3.7B+7.2C**
M12 Kobalt 355345657.5M++55.2820.593%B++17.102%C78.4B+2.3C-2624.4h18.3C++88.7B+
MR1 Fracture 5873423201.069B+1.1537.957%C++2.924%C-7C5C++8649.2h66.3C-174.7C+
Rocklet Rifle 6023243211.009B+1.2143.098%D*N/A28.9C++24.8C+40611.2h40.3C+93.5C--
Coyote Missiles 5683201432.238C0.0158.916%B*N/A26.9C--20.8C+30811.9h46.3C+78.6C++
T1A Unity 3143132121.476C++0.7523.623%D23.323%C+26.5DN/A9911.8h11.8C*49.8C+
T2 Striker 5913125410.577C++1.6552.447%C+N/A13.1C++11.7C++29423.8h52.5C-100.2C+
M1 Heavy Cycler 326312684.588A*2.3617.098%C**25.962%A47.3A+2.1M++1396.6h15B+87.6B+
Spear Anti-Vehicle Phalanx Turret 488305545.648C3.4248.339%B+3.934%C+43.6C**26.1B+7057h9C+18.7C**
TRAC-5 3002982051.454B*0.7724.189%B+25.168%B**17.2C+N/A36517.3h11.2B*46.3B++
Auraxium Slasher 27826219,0620.014C2.2121.715%D3.817%D0.3C--N/A1864.2h1.8B++8.2C*
MAX Punch 2662612,6130.1C+2.1246.307%C*N/A0.9CN/A3293.3h1.5C++3.3B+
E540 Halberd 400246366.833C++4.6147.012%B*3.252%C+30.4B+19A+8328.1h7D14.9C++
NS Annihilator 3882161911.131A1.0979.205%CN/A13.8B++11B*26515.6h9.5B*12B++
M40 Fury 2291921910.105C**7.8839.175%B1.563%C68.6B+13.2B+5962.8h15.8C40.3C+
MG-H1 Watchman 1951911071.785C**0.4424.414%B37.696%A+39C+N/A3804.9h11.8B*48.4B+
NS-10 Burster 3281851811.022C++1.2037.715%A+4.865%C5.2C++4B+9935.8h202.6D--537.3C*
NS CandyCannon 3000 1721722680.642C+1.5829.687%C--18.605%D--26.1C+N/A676.6h4.6C++15.4C+
NS-10 Burster 3141651611.025C+1.2039.241%A++7.879%B*5C+4.5B++10532.9h218.8D*557.5C*
M9 SKEP Launcher 2361632050.795B+1.4373.094%B++4.294%A29.6B**13.3B+5565.5h6B**8.2A
M60-G Bulldog 182162723.143M*20.9229.965%D1.235%D--40.5C+5D1694h5.9B+19.6C*
NSX Masamune 175155841.845A+0.3855.3%CN/A67.4A*8.7C-3522.3h3.6B**6.5B**
C150 Dalton 328153169.563B7.3430.132%D--N/A43.7B+50A*8043.5h6.9D*22.8F-
M20 Basilisk 181135235.87A3.6542.629%B+8.148%B*24.5C*8.4C3025.5h93.5C*219.4B+
Aspis Anti-Aircraft Phalanx Turret 271133403.325C+1.1028.901%B+N/A12.1C++12.5C*32311h138.3B+478.6B+
G30 Vulcan 182120264.615C++2.3927.624%C+5%B++25B12.9C+5404.8h84B+304.1B+
G30 Walker 197115186.389B++4.1737.071%B**4.348%C+17.7C++12.6B2886.5h258.3D696.7C*
G40-F Ranger 173112912.444B**10.2241.084%AN/A41.5B+22.6B+3662.7h86.1C209.5B
Anti-Vehicle Grenade 1221061106N/A103.7848.664%CN/A353.3C+53.3C--39460.3h5B+10.2B
NSX Amaterasu 1111059,7400.011D-2.218.243%D*3.81%D*0.2DN/A1422.7h2.5C++30.6C+
P525 Marauder 10799199S96.7815.832%D-N/A52.1C4.2C++2581.9h6.8C+42.7C
M20 Wyvern 12684127B4.7843.344%B+N/A27.1C++13.5C+2353.1h80C+184.6C**
SABR-13 8181441.841B0.3824.831%C22.222%C-30C+N/A3132.7h10B*40.2B+
Tomcat A2AM Pods 17375441.705D0.5277.601%CN/A24.2D31.6C5773.1h14.3F*18.5T
TRS-12 Uppercut 7575581.293C++0.9365.924%B++21.333%B**39.5C+N/A3671.9h2.8C+4.2C**
NS-AM7 AE/TR Archer 86731190.613C+1.6155.993%D17.808%C++10.3C+1.8C667.1h9.2B*16.3B*
M60-A Bulldog 8371235.5C**33.2838.262%D--4.225%A15.1D-2.6C--734.7h6.5C16.9D
Chainblade 706930,0440.002D2.2235.319%B+2.899%D0.1D-N/A11206.6h2.4B6.8B+
NS-15M AE 6262471.319C0.9020.859%D-20.968%D36.5C--N/A4231.7h11.5C++55.2C+
MG-C1 Kindred 6261302.033B+0.1923.504%D36.066%A++29CN/A1732.1h9B*38.1B+
T1S Cycler 5856262.154B**0.0725.894%B+35.714%A*24.3CN/A3252.3h12.3C**47.4B+
Icikill 59563,8830.014D2.2110.142%F1.786%D--0.3C+N/A1176.4h1.7B++16.4D-
M12 Kobalt-F 5353620.855C-1.3719.09%C-30.189%M**9.6DN/A305.5h12.3B+64.2B
NS-AM7 Archer 74531190.445C+1.7848.482%D**13.208%C-5.5C2.2C929.7h18.1C**37.3C+
M60-G Bulldog-H 6153317.667B++15.4432.419%D--N/A29.4D--4.4D-1031.8h6.2C19.3D
M60-A Bulldog 5750316.667C+14.4441.353%D2%C11.6D-1.6D804.3h6.6C16C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon673,5223.6h
Anti-Vehicle MANA Turret1302,9787.5h
Nano-Armor Kit2,0074,068,126243h
Nanite Revive Grenade07,0492h
Medical Applicator1,546634,78540.3h
Spitfire Auto-Turret999,7176.6h
Motion Spotter12225,80811.3h
Restoration Kit4475,4439.3h
NS Patriot Flare Gun0580.1h
TR Triumph Flare Gun14110.4h
Welding Device01440h
Recon Detection Device28043,58752.9h
Ammunition Package42418,91414.2h
Smoke Grenade01,1840.3h
Medical Kit2,40331,70351.6h
Anti-Infantry MANA Turret863,6024h
Nano-Repair Grenade04390.1h
Hardlight Barrier154810.8h

Check the help document for the dictionary if you want to learn more about words used here.


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