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Lt. General BusterBoobtltski[M0O] BusterBoobtltski
TR BR 93

KDR: 3.42

Score: 79.2m

Last Seen: May 20th, 2019 3:20 PM
- OFFLINE - 60.7 hour(s)

Prestige 1, Battle Rank 93 - Terran Republic on Miller - Outfit Member of Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 19
Level Progress (to 94): 79%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS HC1 Cougar P2-120 HESH M14 Banshee Frag Grenade P2-120 AP NSX Tanto TRAC-5 P2-120 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $925,740 MLG Score: 740
Fun Score: N/A
Cheeseburgers Flipped: 1058TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.103%26.567%58737115956,3832.602130.816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.912%0.19C++0.886B*-1.482FHEAD ++ (~15.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.20.341C**10.90.239C++38.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.235%0.587%7865119111,235151339677.42564283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.07%-0.751D--0.925D--0.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1250.225C++37.80.286C*87.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.482%2.176%10188118819,023245173587.75816258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.828%-0.336C--0.267C0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
180.535B+6.70.463B+11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.88%8.684%69017117914,279187425037.61547570%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.474%-0.956D--1.071B**0.663

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.622B+11.60.707B++33.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.189%71.326%690711899,5942534413.78462

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.41%0.778B++0.274C*0.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.418B2.30.274C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
28.64%24.444%69011195135152400.0885246

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.075D*1.918A++-1.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.9-0.056C+40.182C++9.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 19
79.2m234.1%261 (15.7k)217 (13k)3.41808148,78943,5303.9757493 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR11961065018.788%17.124%32208:2469

8% Combat Medic25% Engineer14% Heavy Assault17% Infiltrator34% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 29th, 2015 5:38 PMJun 7th, 2015 10:21 PMMay 22nd, 2019 3:38 AM (19h) (PST)May 20th, 2019 5:27 PM (2d) (PST)May 20th, 2019 11:20 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
522824400.4080.1190.0701.1070.065740

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,3084,91726,391247466413,045

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6074.6h/253.1d 24,275 25,479 53,842 403.5k 4,944 15,746 23,586 190.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C+
Kills:1,508
Deaths:1,724
KDR:0.875
Accuracy:18.052% C
HSR:21.419% C+
NS-15M2
B+
Kills:1,394
Deaths:550
KDR:2.535
Accuracy:20.566% D
HSR:29.914% B+
T32 Bull
C+
Kills:1,387
Deaths:887
KDR:1.564
Accuracy:21.725% C
HSR:23.648% C+
NSX Naginata
B++
Kills:1,348
Deaths:468
KDR:2.880
Accuracy:20.508% C
HSR:33.531% B++
TMG-50
B**
Kills:1,316
Deaths:639
KDR:2.059
Accuracy:20.002% C
HSR:30.699% B**
T9A "Butcher"
B++
Kills:1,170
Deaths:482
KDR:2.427
Accuracy:18.075% D**
HSR:32.821% B++
T7 Mini-Chaingun
A*
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:20.175% B++
HSR:20.841% A*
T16 Rhino
A++
Kills:1,160
Deaths:531
KDR:2.185
Accuracy:20.033% C+
HSR:32.069% A++
NSX-P Naginata
C
Kills:98
Deaths:42
KDR:2.333
Accuracy:17.263% D*
HSR:27.551% C
Kills:10,547
Deaths (as Heavy Assault):5,690
Deaths (to Heavy Assaults):10,445
KDR:1.8536
Kill Difference:4,857
Playtime:846.343 hours
Usage:14%
Score:9.879m
Score/min:195
Accuracy (listed only):19.600%
HSR (listed only):28.055%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:7,994
Deaths:2,898
KDR:2.758
Accuracy:23.451% C+
HSR:26.720% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,215
Deaths:3,942
KDR:1.069
Accuracy:20.833% C+
HSR:23.274% B*
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NSX-P Tanto
C+
Kills:1,264
Deaths:424
KDR:2.981
Accuracy:24.270% C
HSR:25.079% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
TRAC-Shot
B**
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% B**
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
MG-S1 Jackal
C*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:24.521% C
HSR:21.570% C*
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D--
HSR:25.672% B**
FA1 Barrage
A++
Kills:135
Deaths:93
KDR:1.452
Accuracy:28.640% D*
HSR:24.444% A++
Kills:31,087
Deaths (as Light Assault):14,771
Deaths (to Light Assaults):10,003
KDR:2.1046
Kill Difference:16,316
Playtime:2,038.904 hours
Usage:34%
Score:23.589m
Score/min:193
Accuracy (listed only):22.507%
HSR (listed only):24.352%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:7,994
Deaths:2,898
KDR:2.758
Accuracy:23.451% C+
HSR:26.720% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,215
Deaths:3,942
KDR:1.069
Accuracy:20.833% C+
HSR:23.274% B*
NSX-P Tanto
C+
Kills:1,264
Deaths:424
KDR:2.981
Accuracy:24.270% C
HSR:25.079% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
AMR-66
C*
Kills:1,172
Deaths:413
KDR:2.838
Accuracy:26.887% C+
HSR:26.109% C*
TRAC-Shot
B**
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% B**
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D--
HSR:25.672% B**
FA1 Barrage
A++
Kills:135
Deaths:93
KDR:1.452
Accuracy:28.640% D*
HSR:24.444% A++
Kills:23,916
Deaths (as Engineer):11,116
Deaths (to Engineers):8,827
KDR:2.15149
Kill Difference:12,800
Playtime:1,495.883 hours
Usage:25%
Score:23.403m
Score/min:261
Accuracy (listed only):23.027%
HSR (listed only):25.782%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
B+
Kills:2,895
Deaths:304
KDR:9.523
Accuracy:45.655% B+
HSR:72.712% D--
M77-B
C+
Kills:1,525
Deaths:332
KDR:4.593
Accuracy:34.033% C-
HSR:74.951% C+
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NS-44 Commissioner
B+
Kills:1,175
Deaths:726
KDR:1.618
Accuracy:38.015% C**
HSR:24.936% B+
TX2 Emperor
B+
Kills:1,169
Deaths:344
KDR:3.398
Accuracy:31.766% B+
HSR:24.722% B+
KSR-35
B+
Kills:1,169
Deaths:162
KDR:7.216
Accuracy:37.719% B+
HSR:27.203% C+
NS-44L Blackhand
C+
Kills:1,168
Deaths:618
KDR:1.890
Accuracy:40.112% C+
HSR:35.445% C--
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
SR-7
B+
Kills:1,163
Deaths:182
KDR:6.390
Accuracy:44.790% B+
HSR:73.775% D
NS-357 Underboss
B+
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:41.253% B+
HSR:20.034% C+
99SV
B+
Kills:1,162
Deaths:282
KDR:4.121
Accuracy:35.059% B+
HSR:33.477% C
NSX Tomoe
C-
Kills:1,162
Deaths:456
KDR:2.548
Accuracy:27.116% C-
HSR:32.186% C-
NSX Daimyo
B+
Kills:1,161
Deaths:191
KDR:6.079
Accuracy:44.450% B+
HSR:91.559% D
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
MG-S1 Jackal
C*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:24.521% C
HSR:21.570% C*
TX1 Repeater
A
Kills:1,158
Deaths:752
KDR:1.540
Accuracy:25.063% C++
HSR:29.275% A
RAMS .50M
B++
Kills:1,157
Deaths:177
KDR:6.537
Accuracy:43.079% B++
HSR:77.528% C+
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
The President
B*
Kills:1,115
Deaths:459
KDR:2.429
Accuracy:27.367% D-
HSR:30.583% B*
TSAR-42
B++
Kills:531
Deaths:75
KDR:7.080
Accuracy:43.198% B++
HSR:73.070% B+
NS-AM7 Archer
C**
Kills:112
Deaths:106
KDR:1.057
Accuracy:52.838% D-
HSR:19.643% C**
Kills:27,328
Deaths (as Infiltrator):9,736
Deaths (to Infiltrators):7,037
KDR:2.8069
Kill Difference:17,592
Playtime:1,049.234 hours
Usage:17%
Score:13.028m
Score/min:207
Accuracy (listed only):33.402%
HSR (listed only):39.087%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
T1A Unity
B**
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:20.930% D*
HSR:31.128% B**
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
SABR-13
C
Kills:1,166
Deaths:378
KDR:3.085
Accuracy:24.583% C
HSR:23.671% C
NS-11A
B*
Kills:1,161
Deaths:486
KDR:2.389
Accuracy:20.760% D
HSR:27.563% B*
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
MG-S1 Jackal
C*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:24.521% C
HSR:21.570% C*
TORQ-9
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:22.049% C--
HSR:29.620% B*
TAR
B*
Kills:1,158
Deaths:423
KDR:2.738
Accuracy:18.875% D--
HSR:26.943% B*
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
Cycler TRV
B**
Kills:1,156
Deaths:559
KDR:2.068
Accuracy:21.423% C
HSR:26.298% B**
T1 Cycler
B++
Kills:1,153
Deaths:675
KDR:1.708
Accuracy:21.263% C+
HSR:25.846% B++
FA1 Barrage
A++
Kills:135
Deaths:93
KDR:1.452
Accuracy:28.640% D*
HSR:24.444% A++
Kills:16,609
Deaths (as Combat Medic):7,536
Deaths (to Combat Medics):3,139
KDR:2.20395
Kill Difference:9,073
Playtime:516.155 hours
Usage:8%
Score:7.457m
Score/min:241
Accuracy (listed only):22.351%
HSR (listed only):24.895%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,338
Deaths:650
KDR:2.058
Accuracy:39.309% C++
HSR:4.335% B*
M3 Pounder HEG
C*
Kills:1,153
Deaths:423
KDR:2.726
Accuracy:40.139% C+
HSR:3.382% C*
M1 Heavy Cycler
A
Kills:335
Deaths:224
KDR:1.496
Accuracy:19.812% A
HSR:19.403% B
MRC3 Mercy
A++
Kills:278
Deaths:78
KDR:3.564
Accuracy:16.367% C+
HSR:30.216% A++
MRC3 Mercy
A++
Kills:276
Deaths:78
KDR:3.538
Accuracy:16.122% C+
HSR:28.623% A++
NS-10 Burster
C*
Kills:115
Deaths:92
KDR:1.250
Accuracy:25.782% C
HSR:6.957% C*
NS-10 Burster
B
Kills:113
Deaths:93
KDR:1.215
Accuracy:26.339% C-
HSR:6.195% B
Kills:3,608
Deaths (as MAX Suit):819
Deaths (to MAX Suits):1,623
KDR:4.40537
Kill Difference:2,789
Playtime:132.487 hours
Usage:2%
Score:1.889m
Score/min:238
Accuracy (listed only):26.267%
HSR (listed only):14.159%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:5,109
V. Kills:266 N/A
Deaths:383
KDR:13.339
Accuracy:28.333% C
KPH:52.100 B
VKPH:2.700 C
Hellfire Rocket Pods
C**
Kills:2,122
V. Kills:282 N/A
Deaths:191
KDR:11.110
Accuracy:50.834% C**
KPH:68.100 C+
VKPH:9 D
M18 Rotary
B+
Kills:1,584
V. Kills:1,238 128%
Deaths:426
KDR:3.718
Accuracy:27.746% D
KPH:17.400 C**
VKPH:13.600 B+
Hornet Missiles
C
Kills:1,187
V. Kills:719 165%
Deaths:108
KDR:10.991
Accuracy:53.636% D-
KPH:51.200 C
VKPH:31 C
M18 Locust
C**
Kills:1,074
V. Kills:762 141%
Deaths:210
KDR:5.114
Accuracy:30.424% C
KPH:22.800 C**
VKPH:16.200 C**
M18 Needler
C--
Kills:732
V. Kills:771 95%
Deaths:784
KDR:0.934
Accuracy:25.592% D*
KPH:5.800 D
VKPH:6.100 C--
Coyote Missiles
D--
Kills:584
V. Kills:400 146%
Deaths:191
KDR:3.058
Accuracy:52.807% C+
KPH:14 D--
VKPH:9.600 D--
Kills:12,392 (8,499 + 0)
Deaths:2,293
KDR:5.404
VKDR:1.935
Vehicle Kills:4,438
Kill Difference:10,099
Playtime:457.361 hours
Usage:8%
Score:4.323m
Score/min:158
Piloting Accuracy:25.592%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,688
V. Kills:1,363 124%
Deaths:616
KDR:2.740
Accuracy:47.588% C++
KPH:7.500 C+
VKPH:6.100 C
L105 Zephyr
M**
Kills:1,205
V. Kills:163 N/A
Deaths:32
KDR:37.656
Accuracy:53.656% A
KPH:140 M**
VKPH:18.900 A*
C150 Dalton
M**
Kills:697
V. Kills:764 91%
Deaths:52
KDR:13.404
Accuracy:22.093% F-
KPH:66.200 A++
VKPH:72.600 M**
Kills:3,590 (1,688 + 1,902)
Deaths:700
KDR:5.129
VKDR:3.271
Vehicle Kills:2,290
Kill Difference:2,890
Playtime:242.902 hours
Usage:4%
Score:1.916m
Score/min:131
Piloting Accuracy:47.588%
Gunner Accuracy:22.093%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,552
V. Kills:523 296%
Deaths:24
KDR:64.667
Accuracy:52.746% C
KPH:51.900 A++
VKPH:17.500 C+
L100 Python HESH
B++
Kills:1,541
V. Kills:198 N/A
Deaths:23
KDR:67
Accuracy:50.805% C**
KPH:70.400 B++
VKPH:9 C**
L100 Python HEAT
B*
Kills:1,100
V. Kills:346 317%
Deaths:78
KDR:14.103
Accuracy:54.172% B
KPH:43 B*
VKPH:13.500 B+
C75 Viper
B
Kills:1,092
V. Kills:293 371%
Deaths:89
KDR:12.270
Accuracy:38.433% C+
KPH:34.400 B
VKPH:9.200 B
Skyguard
C
Kills:164
V. Kills:128 127%
Deaths:19
KDR:8.632
Accuracy:25.291% D
KPH:10.100 C--
VKPH:7.900 C
Kills:5,449 (5,449 + 0)
Deaths:233
KDR:23.386
VKDR:6.386
Vehicle Kills:1,488
Kill Difference:5,216
Playtime:125.365 hours
Usage:2%
Score:1.732m
Score/min:230
Driving Accuracy:25.291%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C*
Kills:5,362
V. Kills:878 N/A
Deaths:161
KDR:33.304
Accuracy:40.564% C+
KPH:53.600 C*
VKPH:8.800 C+
P2-120 AP
B+
Kills:4,842
V. Kills:3,305 146%
Deaths:283
KDR:17.110
Accuracy:37.981% D-
KPH:30.400 C++
VKPH:20.800 B+
P2-120 HEAT
B+
Kills:3,370
V. Kills:1,687 200%
Deaths:586
KDR:5.751
Accuracy:40.153% C+
KPH:24.500 C+
VKPH:12.300 B+
E540 Halberd
C++
Kills:328
V. Kills:173 189%
Deaths:52
KDR:6.308
Accuracy:38.428% C
KPH:25.100 C+
VKPH:13.300 C++
MR11 Gatekeeper
B
Kills:237
V. Kills:199 119%
Deaths:24
KDR:9.875
Accuracy:32.833% D-
KPH:21.800 C++
VKPH:18.300 B
P525 Marauder
C-
Kills:111
V. Kills:4 N/A
Deaths:9
KDR:12.333
Accuracy:13.711% D*
KPH:48.300 C-
VKPH:1.700 D-
G30 Vulcan
C++
Kills:87
V. Kills:60 143%
Deaths:23
KDR:3.783
Accuracy:25.125% C-
KPH:21.400 C+
VKPH:14.700 C++
Kills:14,337 (13,574 + 763)
Deaths:1,138
KDR:12.598
VKDR:5.541
Vehicle Kills:6,306
Kill Difference:13,199
Playtime:426.859 hours
Usage:7%
Score:5.970m
Score/min:233
Driving Accuracy:40.153%
Gunner Accuracy:25.125%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,370
V. Kills:154 N/A
Deaths:59
KDR:40.170
Accuracy:32.525% C
KPH:172.800 A+
VKPH:11.200 A
M12 Kobalt-H
B*
Kills:1,731
V. Kills:60 N/A
Deaths:21
KDR:82.429
Accuracy:19.836% C
KPH:161.200 B*
VKPH:5.600 C++
E540 Halberd-H
A+
Kills:979
V. Kills:253 385%
Deaths:34
KDR:28.794
Accuracy:54.287% C-
KPH:75.400 A+
VKPH:19.500 C
MR11 Gatekeeper-H
C*
Kills:631
V. Kills:555 113%
Deaths:47
KDR:13.426
Accuracy:48.664% C--
KPH:33.600 C*
VKPH:29.600 C++
M40 Fury-H
A**
Kills:555
V. Kills:87 N/A
Deaths:10
KDR:55.500
Accuracy:41.195% C+
KPH:192.100 A**
VKPH:30.100 B**
G20 Vulcan-H
C
Kills:122
V. Kills:96 126%
Deaths:46
KDR:2.652
Accuracy:42.855% D
KPH:30.200 D
VKPH:23.800 C
Kills:6,388 (0 + 6,388)
Deaths:217
KDR:29.438
VKDR:5.553
Vehicle Kills:1,205
Kill Difference:6,171
Playtime:63.119 hours
Usage:1%
Score:1.595m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:42.855%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:2,522
V. Kills:63 N/A
Deaths:35
KDR:72.057
Accuracy:16.607% C+
KPH:83.200 B
VKPH:2.100 D
M40 Fury
A
Kills:1,367
V. Kills:188 N/A
Deaths:67
KDR:20.403
Accuracy:31.370% C-
KPH:75.700 A
VKPH:10.400 C**
M60-G Bulldog
M+
Kills:1,249
V. Kills:144 N/A
Deaths:32
KDR:39.031
Accuracy:47.227% A
KPH:78.500 M+
VKPH:9.100 B*
M20 Basilisk
B+
Kills:288
V. Kills:71 400%
Deaths:30
KDR:9.600
Accuracy:36.658% C
KPH:26.800 B+
VKPH:6.600 C
M40 Fury
C*
Kills:248
V. Kills:28 N/A
Deaths:19
KDR:13.053
Accuracy:29.665% D
KPH:58 C*
VKPH:6.500 D-
M20 Basilisk
B*
Kills:241
V. Kills:74 321%
Deaths:23
KDR:10.478
Accuracy:34.685% C-
KPH:31.800 B*
VKPH:9.800 C+
M12 Kobalt
C-
Kills:179
V. Kills:10 N/A
Deaths:7
KDR:25.571
Accuracy:13.390% D
KPH:40.500 D
VKPH:2.300 C-
Kills:6,094 (0 + 6,094)
Deaths:213
KDR:28.610
VKDR:2.714
Vehicle Kills:578
Kill Difference:5,881
Playtime:91.311 hours
Usage:2%
Score:1.334m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:13.390%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,280
V. Kills:80 N/A
Deaths:15
KDR:85.333
Accuracy:37.277% B+
KPH:188 M++
VKPH:11.700 A+
Pelter Rocket Pod
A**
Kills:509
V. Kills:98 N/A
Deaths:5
KDR:101.800
Accuracy:47.602% C+
KPH:139.700 A**
VKPH:26.900 B++
M20 Wyvern
B**
Kills:194
V. Kills:112 172%
Deaths:8
KDR:24.250
Accuracy:38.636% C+
KPH:39.900 B**
VKPH:23 B**
Kills:1,983 (0 + 1,983)
Deaths:28
KDR:70.821
VKDR:10.357
Vehicle Kills:290
Kill Difference:1,955
Playtime:15.314 hours
Usage:0%
Score:0.407m
Score/min:443
Piloting Accuracy:N/A%
Gunner Accuracy:38.636%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
HC1 Cougar 8,0547,9942,8982.758A++0.6623.451%C+26.72%B*21.7CN/A54367.6h10B++42.6B+
P2-120 HESH 6,2405,36216133.304A+29.8940.564%C+N/A53.6C*8.8C+191100h4.6C**11.4C**
M14 Banshee 5,3755,10938313.339B*9.9228.333%CN/A52.1B2.7C14798h14.4B++50.7B+
Frag Grenade 5,1385,09015090N/A5,086.5852.363%B**N/A737.7B**7C+19456.9h2.8B**5.4B*
P2-120 AP 8,1474,84228317.11A+13.6937.981%D-3.924%C**30.4C++20.8B+274159.1h6.7B17.7C+
NSX Tanto 4,4864,4641,1653.832M0.4125.007%C28.136%B+26CN/A64171.7h12B+48B
TRAC-5 4,2674,2153,9421.069B+2.3520.833%C+23.274%B*12.9CN/A42327.2h13.4B+64.5B
P2-120 HEAT 5,0573,3705865.751C++2.3340.153%C+4.036%B+24.5C+12.3B+174137.4h8C+19.9C+
Bighorn .50M 2,9162,8953049.523A6.1045.655%B+72.712%D--40.5CN/A9971.4h1.8C**4B+
C-4 ARX 3,4322,6666803.921B**0.5028.618%B+N/A95.2C27.4C-54228h1B+3.7B+
M12 Kobalt 2,5852,5223572.057M++68.6416.607%C+24.465%A83.2B2.1D21630.3h14B*84.3B+
P525 Marauder-H 2,5242,3705940.169A*36.7532.525%C1.139%B173A+11.2A42013.7h5.2B++15.9B+
Hellfire Rocket Pods 2,4042,12219111.11B+7.6950.834%C**N/A68C+9D26431.2h17.3B34.1B+
M12 Kobalt-H 1,7911,7312182.429M**79.0119.836%C22.588%A161.8B*5.6C++37410.7h11.2B*56.5B+
CAS30 Tank Buster 3,0511,6886162.74B*0.6847.588%C++N/A7.5C+6.1C79223.8h38.1B*80.1B++
M12 Kobalt 1,6371,5936265.5S262.0821.085%C+21.657%B*191.9A+5.3C+5428.3h11.4B**54.3B++
M18 Rotary 2,8221,5844263.718B**0.3027.746%DN/A17.4C**13.6B+16590.9h81.9B++295B+
L100 Python AP 2,0751,5522464.667U61.2552.746%CN/A51.9A++17.5C+30429.9h3.5B**6.5B**
L100 Python HESH 1,7391,5412367S63.5850.805%C**N/A70.4B++9C**28621.9h2.5B*5B*
M77-B 1,5331,5253324.593A++1.1734.033%C-74.951%C+25.4C+N/A6460.1h2B*6B+
T9 CARV 1,5221,5081,7240.875C+2.5418.052%C21.419%C+21.9CN/A10268.9h12.4B+68.8C**
NS-15M2 1,4041,3945502.535B+0.8820.566%D29.914%B+27.9C--N/A8249.9h11.7B+57C++
T32 Bull 1,3981,3878871.564C++1.8521.725%C23.648%C+22.1DN/A5862.9h11.6B+53.6C*
NSX Tengu 1,3871,3844533.055A++0.3634.291%C23.916%B+24.1C-N/A5657.4h12.8C**37.3C*
M40 Fury 1,5551,3676720.403A++16.9831.37%C-1.39%C75.5A10.4C**27718.1h9.5B*30.1B+
NSX Naginata 1,3571,3484682.88A+0.5420.508%C33.531%B++25.8DN/A6452.2h10.2B+49.6B
M3 Pounder HEG 1,5471,3386502.058B+1.3639.309%C++4.335%B*17.4C+2.7C7177.1h13.3B+33.8B+
Tank Mine 2,0791,3331568.545M++5.1333.723%C+N/A160.6A89.9B*13168.3h1.9C++5.7B+
TMG-50 1,3221,3166392.059B*1.3620.002%C30.699%B**28.3CN/A8546.5h9.5B++47.4B+
CAS 14-E 1,3601,2801585.333M81.9137.277%B+1.094%D188.2M++11.8A+5176.8h22.3B++59.9B++
NSX-P Tanto 1,2841,2644242.981A*0.4424.27%C25.079%C+13.8DN/A4091.5h12.4B+51.2B+
M60-G Bulldog 1,3931,2493239.031S35.6147.227%A2.482%C78.6M+9.1B*28115.9h5.3B*11.3B**
C-4 1,8971,2056331.904B1.5128.591%B+N/A74.8C+43B**76516.1h1.2B++4.3B++
L105 Zephyr 1,3681,2053237.656A**34.2453.656%AN/A140.1M**19A*5448.6h5.1B++9.5B*
LC2 Lynx 1,2071,1957881.516B1.9020.17%D27.782%B**12.6DN/A4294.8h12.5B++61.8C**
Hornet Missiles 1,9061,18710810.991B*7.5753.636%D-N/A51.2C31C37123.2h8.3B++15.4B+
T1A Unity 1,1881,1794332.723A++0.7020.93%D*31.128%B**24D-N/A5849.1h11.8C**56.2C-
NS-44 Commissioner 1,1851,1757261.618B++1.8038.015%C**24.936%B+31.8C+N/A9536.9h3.3B++8.7B+
AMR-66 1,1901,1724132.838A*0.5826.887%C+26.109%C*16.9CN/A5269.2h7.7B++28.5B+
T9A "Butcher" 1,1731,1704822.427B0.9918.075%D**32.821%B++21.2D*N/A7455.3h10.5B+58.3C-
TX2 Emperor 1,1721,1693443.398M0.0231.766%B+24.722%B+22.3CN/A5652.4h8.5B+26.6B+
KSR-35 1,1801,1691627.216A*3.8037.719%B+27.203%C+29.5C--N/A7439.6h4.1B+10.8B+
NS-44L Blackhand 1,1781,1686181.89B+1.5340.112%C+35.445%C--25.1C++N/A6846.5h3.6B++9B+
Shuriken 1,1761,1665622.075B+1.3420.318%F-21.184%B+21.3D--N/A5354.8h13.8C67.8D*
T7 Mini-Chaingun 1,1751,1663673.177A**0.2420.175%B++20.841%A*30.1C+N/A8738.8h11.4B*56.4B++
SABR-13 1,1771,1663783.085B*0.3324.583%C23.671%C24.8CN/A6647h10.3B++41.9B+
SR-7 1,1661,1631826.39B*2.9744.79%B+73.775%D26.9CN/A6143.2h2B+4.5B+
NS-357 Underboss 1,1781,1635022.317A1.1041.253%B+20.034%C+36.3C+N/A8832h4C**9.8B+
99SV 1,1651,1622824.121A+0.7035.059%B+33.477%C23.5C+N/A6449.5h4.7B++13.3B++
NSX Tomoe 1,1701,1624562.548B+0.8727.116%C-32.186%C-24.1DN/A5648.3h12.3B+45.2B
TRAC-Shot 1,1691,1624232.747B**0.6721.091%D--23.924%B**28CN/A6441.5h10.9C**51.4C+
TRAC-5 S 1,1691,1624942.352A++1.0720.842%C26.678%A++22.1C*N/A6652.6h11.1B53.2C**
NSX Daimyo 1,1621,1611916.079B*2.6644.45%B+91.559%D31.5DN/A7636.9h2.5C++5.6B
NS-11A 1,1721,1614862.389B*1.0320.76%D27.563%B*23.1CN/A5750.2h11.4B*54.8C**
T16 Rhino 1,1641,1605312.185B**1.2320.033%C+32.069%A++30C+N/A8338.7h10.6B**52.7B+
SMG-46 Armistice 1,1681,1597401.566B+1.8520.706%D--19.413%B+15.7DN/A4473.6h13.9B67.2C+
PDW-16 Hailstorm 1,1631,1597511.543B+1.8819.644%D-19.758%B++17.6C--N/A4466h14.8C*75.2C+
NS-7 PDW 1,1651,1595712.03A1.3919.053%D--25.971%A22.6C+N/A7251.2h12.8B+67.3C+
MG-S1 Jackal 1,1741,1593922.957A++0.4624.521%C21.57%C*22.9CN/A6450.7h12C++49C++
TORQ-9 1,1651,1584212.751B**0.6722.049%C--29.62%B*27.6CN/A7741.9h12.5B*56.9B
TX1 Repeater 1,1621,1587521.54B**1.8825.063%C++29.275%A20.2CN/A6357.4h10.2B*40.7B++
TAR 1,1621,1584232.738B*0.6818.875%D--26.943%B*22.8CN/A6050.9h11.3B*59.9C++
RAMS .50M 1,1591,1571776.537B**3.1243.079%B++77.528%C+30.8C*N/A10737.6h1.8B*4.1B++
MKV Suppressed 1,1611,1575991.932B**1.4918.208%D**26.102%B**20.5C--N/A5156.5h13.2B72.5C
Cycler TRV 1,1671,1565592.068B++1.3521.423%C26.298%B**22.7CN/A5750.9h11.4B++53.2B+
LC3 Jaguar 1,1611,1534762.422B++1.0019.076%D--25.672%B**21.4CN/A7853.9h10.9B+57C++
M3 Pounder HEG 1,3111,1534232.726B++0.6940.139%C+3.382%C*18.4C+2.5D6662.7h13.2B++33B+
T1 Cycler 1,1661,1536751.708B+1.7121.263%C+25.846%B++21.8C+N/A8252.8h12B*56.5B+
The President 1,1261,1154592.429B*0.9927.367%D-30.583%B*13.6D**N/A3482h11.9C+43.4D
L100 Python HEAT 1,4461,1007814.103A++10.6854.172%BN/A43B*13.5B+19125.6h5.2C**9.6B+
C75 Viper 1,3851,0928912.27A+8.8538.433%C+1.099%C--34.4B9.2B18831.7h10.1B+26.3B++
M18 Locust 1,8361,0742105.114A++1.7030.424%C1.024%D22.9C**16.2C**17547h68.1B+223.7B++
E540 Halberd-H 1,2329793428.794M+25.3854.287%C-1.839%C+75.3A+19.5C32013h4.1B*7.5B*
NS Decimator 1,2019694322.243A+1.1862.994%C**3.406%B*36.8C*8.8D-19426.3h3.4B**5.5B*
ML-7 1,1478738011.09B++2.3361.923%B++2.749%C+25C*7.9D18934.9h5.7B+9.2B++
T2 Striker 1,3287991674.784U1.3736.425%FN/A18.4B**12.2C*17043.4h23A63.2B++
M18 Needler 1,5037327840.934C2.4825.592%D*N/A5.8D6.1C--102125.4h164.3C+642.2C
C150 Dalton 1,4616975213.404B*9.9922.093%F-N/A66.4A++72.8M**90510.5h3B**13.7C
MR11 Gatekeeper-H 1,1866314713.426A*10.0148.664%C--1.268%C-33.6C*29.5C++38918.8h56.7C*116.5C++
M20 Basilisk 7376135122.6U119.1843.118%D--6.036%B++111.5M+22.5C++5035.5h37A+85.9A
Coyote Missiles 9845841913.058C+0.3652.807%C+N/A14D--9.6D--11441.6h60.3D--114.3D
M40 Fury-H 6425551055.5S52.0841.195%C+1.081%C+191.4A**30B**5892.9h7.2B+17.5B+
TSAR-42 534531757.08B*3.6643.198%B++73.07%B+32.4C+N/A17116.4h2.1B+5B+
Pelter Rocket Pod 6075095101.8S98.3847.602%C+N/A141.4M27.2B*4733.6h17.4B++36.5B+
Sticky Grenade 4834631463N/A459.5856.496%B+N/A926C+40M+24390.5h2.5C4.3C++
Auraxium Chainblade 44143920,4860.021C3.4021.049%D6.378%C+0.2C-N/A12172.7h1.5B**6.9C**
Claymore 416416557.564C*4.1527.517%DN/A94.5D-N/A2544.4h1.2C++4.3C+
M1 Heavy Cycler 3393352241.496C++1.9219.812%A19.403%B23.8BN/A9814.1h13A65.4B*
E540 Halberd 501328526.308C+2.8938.428%C4.268%B+25C+13.2C++38613.1h6.2C+16.2C+
M20 Basilisk 359288309.6M6.1836.658%C8.681%B**26.9B+6.6C20410.7h56.7B**154.7B*
MRC3 Mercy 281278783.564B++0.1516.367%C+30.216%A++28.7C++N/A1019.7h14.9A90.8B+
MRC3 Mercy 279276783.538B++0.1216.122%C+28.623%A++28.5C++N/A1059.7h15.3B**94.7B+
MANA Anti-Vehicle Turret 4572681232.179B+1.2462.445%B*4.851%B35.7C++25.2C+4587.5h9C*14.3B+
M40 Fury 2762481913.053B++9.6329.665%D1.613%C+57.7C++6.5D-3634.3h9.9B++33.4B
M20 Basilisk 3152412310.478M*7.0634.685%C-7.469%B++31.7B*9.7C+2277.6h65B**187.3B++
MR11 Gatekeeper 436237249.875A+6.4632.833%D-1.266%D21.7C++18.3B57910.9h53.9C+164.3C
Orbital Strike Uplink 3052211221N/A217.58456.364%UN/A552.5U210U46270.4h1.1T*0.2T*
MANA Anti-Personnel Turret 2041991341.485N/A1.9316.087%UN/A1990U50U5283700.1h18.2T*113.3T*
M20 Wyvern 306194824.25S20.8338.636%C+2.062%D39.6B**22.9B**3174.9h89.1C230.6C+
NS Annihilator 4071863920.474C2.9483.854%B*N/A7.6D9C++15224.5h13.4C-16C
Spear Anti-Vehicle Phalanx Turret 285185247.708C++4.2946.188%C**4.865%B31.9C17.2C4375.8h10.7C23.1C+
M12 Kobalt 189179725.571B*22.1513.39%D25.14%A+40.7D2.3C-1684.4h18.3C++136.6C+
Chainblade 16816811,9440.014C3.4019.068%D-4.167%C0.2DN/A11007.4h1.6B*8.2B
Skyguard 292164198.632M5.2125.291%D3.049%B++10.1C--7.9C16316.3h110.1B+435.5C*
FA1 Barrage 135135931.452B+1.9728.64%D*24.444%A++16.7DN/A1328.1h4B*13.9C+
Rocklet Rifle 230130791.646A+1.7731.158%F--N/A12D*9.3D**15610.8h27.4B*88.1C
G20 Vulcan-H 218122462.652C0.7742.855%D3.279%C*30.5D24C+9034h116.7C272.3C-
NS-10 Burster 220115921.25B+2.1725.782%C6.957%C*3.3D-3C5535.1h204.7D--793.8D
NS-10 Burster 224113931.215C++2.2026.339%C-6.195%B3.2D-3.1C-5235.3h206.6D-784.5D
NS-AM7 Archer 1701121061.057A2.3652.838%D-19.643%C**2.6D--1.4D-3142.3h16.6B+31.5C**
P525 Marauder 115111912.333C+8.9113.711%D*2.703%B*48.3C-1.7D-1432.3h6.1C*44.4C--
NSX-P Naginata 10098422.333B++1.0917.263%D*27.551%C10.1D*N/A439.7h9.7B*56.2C*
G30 Vulcan 14787233.783C+0.3625.125%C-5.747%B**21.2C+14.6C++2974.1h100.4C+399.7C+
MAX Punch 73718420.084C+3.3339.677%CN/A0.5C--N/A1129.1h1.7C++4.4C*
Aspis Anti-Aircraft Phalanx Turret 15870107A3.5820.389%D-N/A9.7C12.2C*2567.2h154C+755.5C
The Slasher 55551,6670.033C3.3911.809%F1.818%D--0.3C-N/A1189.7h1.4B**12.2C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon209831.8h
T4 AMP1790.4h
Anti-Vehicle MANA Turret171,6152.4h
Nano-Armor Kit8782,583,870142.5h
Repair Module53201.1h
Turret AI Module11780.7h
Cortium Silo12510.8h
Nanite Revive Grenade01,0090.3h
Medical Applicator733542,56142.8h
Spitfire Auto-Turret99781.2h
Restoration Kit8438,19826.3h
Motion Spotter112,0011.6h
Xiphos Anti-Personnel Tower1540.3h
Hoplon Anti-Aircraft Phalanx Tower01300.7h
Rampart Wall31201.3h
Spear Anti-Vehicle Tower0700.4h
Welding Device06,2940.3h
Shield Recharging Field91,2250.6h
Ammunition Package6711,2335.6h
Medical Kit7195,72018.3h
Anti-Infantry MANA Turret145260.9h
Snowman Soldier3560.2h
Nano-Repair Grenade04870.1h
Router01940.4h
Solid Wall0640.4h
Recon Detection Device13826,08963.7h
Orbital Strike Target Designator12791.7h
WLT-Howler Mining Laser07390.1h

Check the help document for the dictionary if you want to learn more about words used here.


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