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Commissar BusterBoobtltski[M0O] BusterBoobtltski
TR BR 79

KDR: 3.39

Score: 75m

Last Seen: Jan 15th, 2019 1:26 PM
- OFFLINE - 7.1 hour(s)

Prestige 1, Battle Rank 79 - Terran Republic on Miller - Outfit Member of Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 28
Level Progress (to 80): 6%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS HC1 Cougar P2-120 HESH Frag Grenade P2-120 AP M14 Banshee NSX Tanto TRAC-5 P2-120 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $919,485 MLG Score: 735
Fun Score: N/A
Cheeseburgers Flipped: 1058TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.91%26.606%5833798552,6722.553050.833

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.921%0.166C++0.927B*-1.528FHEAD ++ (~15.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.50.338C**10.90.24C++38.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.184%0.58%7615101710,512145838087.20494276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.064%-0.763D--0.955D--0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
126.70.206C++38.20.272C*88.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.255%2.214%10128101418,564239172297.76411257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.045%-0.356C--0.262C0.673

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.10.529B+6.70.459B+11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.907%8.309%68517100513,817182824397.55853566%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.467%-0.951D--1.006B**0.683

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.624B+11.50.707B++33

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.045%71.256%685710159,1882432373.77641

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.423%0.746B++0.266C*0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.408B2.30.265C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
26.605%20.513%6851102178144000.0541291

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.231D*1.2B**-1.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.6-0.256C4.40.091C+12.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 28
75m226.2%261 (15.7k)218 (13.1k)3.38562140,79841,5873.9459779 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR10221011118.674%17.09%31908:1666

8% Combat Medic26% Engineer14% Heavy Assault16% Infiltrator34% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 29th, 2015 5:38 PMJun 7th, 2015 10:21 PMJan 15th, 2019 12:58 PM (10h) (PST)Jan 15th, 2019 2:38 PM (8h) (PST)Jan 15th, 2019 9:26 AM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
530814490.4090.1210.0701.0750.066735

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,7714,85526,916257464413,088

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5731h/238.8d 23,303 24,062 50,951 369.6k 4,497 14,797 22,614 182.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C+
Kills:1,508
Deaths:1,724
KDR:0.875
Accuracy:18.052% C+
HSR:21.419% C+
NSX Naginata
B*
Kills:1,348
Deaths:468
KDR:2.880
Accuracy:20.508% C
HSR:33.531% B*
TMG-50
B**
Kills:1,316
Deaths:639
KDR:2.059
Accuracy:20.002% C+
HSR:30.699% B**
NS-15M2
B++
Kills:1,194
Deaths:457
KDR:2.613
Accuracy:19.706% D
HSR:30.486% B++
T32 Bull
C+
Kills:1,181
Deaths:813
KDR:1.453
Accuracy:21.639% C
HSR:22.862% C+
T9A "Butcher"
B*
Kills:1,170
Deaths:482
KDR:2.427
Accuracy:18.075% D**
HSR:32.821% B*
T7 Mini-Chaingun
A*
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:20.175% B++
HSR:20.841% A*
T16 Rhino
A++
Kills:1,160
Deaths:531
KDR:2.185
Accuracy:20.033% C+
HSR:32.069% A++
NSX-P Naginata
C++
Kills:72
Deaths:33
KDR:2.182
Accuracy:17.263% D*
HSR:30.556% C++
Kills:10,115
Deaths (as Heavy Assault):5,514
Deaths (to Heavy Assaults):9,914
KDR:1.83442
Kill Difference:4,601
Playtime:792.004 hours
Usage:14%
Score:9.372m
Score/min:197
Accuracy (listed only):19.495%
HSR (listed only):28.365%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:6,609
Deaths:2,501
KDR:2.643
Accuracy:23.201% C+
HSR:26.570% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,214
Deaths:3,942
KDR:1.069
Accuracy:20.831% C+
HSR:23.256% B*
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NSX-P Tanto
C+
Kills:1,242
Deaths:412
KDR:3.015
Accuracy:24.240% C
HSR:25.201% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
TRAC-Shot
B**
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% B**
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D
HSR:19.758% B++
NS-7 PDW
A+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A+
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D-
HSR:25.672% B**
MG-S1 Jackal
C+
Kills:464
Deaths:154
KDR:3.013
Accuracy:24.166% C
HSR:20.043% C+
FA1 Barrage
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:26.605% D**
HSR:20.513% B**
Kills:28,927
Deaths (as Light Assault):14,094
Deaths (to Light Assaults):9,523
KDR:2.05243
Kill Difference:14,833
Playtime:1,946.841 hours
Usage:34%
Score:22.504m
Score/min:193
Accuracy (listed only):22.341%
HSR (listed only):24.008%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:6,609
Deaths:2,501
KDR:2.643
Accuracy:23.201% C+
HSR:26.570% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,214
Deaths:3,942
KDR:1.069
Accuracy:20.831% C+
HSR:23.256% B*
NSX-P Tanto
C+
Kills:1,242
Deaths:412
KDR:3.015
Accuracy:24.240% C
HSR:25.201% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
AMR-66
C*
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:26.863% C+
HSR:26.158% C*
TRAC-Shot
B**
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% B**
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D-
HSR:25.672% B**
FA1 Barrage
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:26.605% D**
HSR:20.513% B**
Kills:22,445
Deaths (as Engineer):10,677
Deaths (to Engineers):8,563
KDR:2.10218
Kill Difference:11,768
Playtime:1,463.646 hours
Usage:26%
Score:22.921m
Score/min:261
Accuracy (listed only):22.792%
HSR (listed only):25.389%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
B+
Kills:2,643
Deaths:291
KDR:9.082
Accuracy:45.526% B+
HSR:73.023% D--
M77-B
C+
Kills:1,525
Deaths:332
KDR:4.593
Accuracy:34.033% C-
HSR:74.951% C+
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NS-44 Commissioner
B+
Kills:1,175
Deaths:726
KDR:1.618
Accuracy:38.023% C**
HSR:24.936% B+
TX2 Emperor
B+
Kills:1,169
Deaths:344
KDR:3.398
Accuracy:31.766% B+
HSR:24.722% B+
KSR-35
B+
Kills:1,169
Deaths:162
KDR:7.216
Accuracy:37.719% B+
HSR:27.203% C+
NS-44L Blackhand
C+
Kills:1,168
Deaths:618
KDR:1.890
Accuracy:40.112% C+
HSR:35.445% C-
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
NS-357 Underboss
B++
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:41.253% B++
HSR:20.034% C+
SR-7
B+
Kills:1,163
Deaths:182
KDR:6.390
Accuracy:44.790% B+
HSR:73.775% D
NSX Tomoe
C-
Kills:1,162
Deaths:456
KDR:2.548
Accuracy:27.116% C-
HSR:32.186% C-
99SV
B++
Kills:1,162
Deaths:282
KDR:4.121
Accuracy:35.059% B++
HSR:33.477% C
NSX Daimyo
B+
Kills:1,161
Deaths:191
KDR:6.079
Accuracy:44.450% B+
HSR:91.559% D
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D
HSR:19.758% B++
NS-7 PDW
A+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A+
TX1 Repeater
A
Kills:1,158
Deaths:752
KDR:1.540
Accuracy:25.063% C++
HSR:29.275% A
RAMS .50M
B++
Kills:1,157
Deaths:177
KDR:6.537
Accuracy:43.079% B++
HSR:77.528% C+
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
The President
B++
Kills:796
Deaths:288
KDR:2.764
Accuracy:26.741% D*
HSR:30.025% B++
MG-S1 Jackal
C+
Kills:464
Deaths:154
KDR:3.013
Accuracy:24.166% C
HSR:20.043% C+
TSAR-42
B*
Kills:377
Deaths:58
KDR:6.500
Accuracy:43.820% B*
HSR:70.822% C**
NS-AM7 Archer
C*
Kills:112
Deaths:106
KDR:1.057
Accuracy:52.822% D
HSR:19.643% C*
Kills:25,908
Deaths (as Infiltrator):9,297
Deaths (to Infiltrators):6,753
KDR:2.78671
Kill Difference:16,611
Playtime:942.635 hours
Usage:16%
Score:11.637m
Score/min:206
Accuracy (listed only):33.381%
HSR (listed only):38.913%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
T1A Unity
B*
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:20.930% D*
HSR:31.128% B*
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
NS-11A
B*
Kills:1,161
Deaths:486
KDR:2.389
Accuracy:20.760% D
HSR:27.563% B*
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D
HSR:19.758% B++
NS-7 PDW
A+
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A+
TORQ-9
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:22.049% C--
HSR:29.620% B*
TAR
B*
Kills:1,158
Deaths:423
KDR:2.738
Accuracy:18.875% D-
HSR:26.943% B*
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
Cycler TRV
B**
Kills:1,156
Deaths:559
KDR:2.068
Accuracy:21.423% C
HSR:26.298% B**
T1 Cycler
B++
Kills:1,153
Deaths:675
KDR:1.708
Accuracy:21.263% C+
HSR:25.846% B++
MG-S1 Jackal
C+
Kills:464
Deaths:154
KDR:3.013
Accuracy:24.166% C
HSR:20.043% C+
SABR-13
C
Kills:289
Deaths:93
KDR:3.108
Accuracy:22.230% D
HSR:23.183% C
FA1 Barrage
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:26.605% D**
HSR:20.513% B**
Kills:14,980
Deaths (as Combat Medic):6,983
Deaths (to Combat Medics):2,993
KDR:2.14521
Kill Difference:7,997
Playtime:461.826 hours
Usage:8%
Score:6.685m
Score/min:241
Accuracy (listed only):22.035%
HSR (listed only):24.499%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,338
Deaths:650
KDR:2.058
Accuracy:39.309% C++
HSR:4.335% B*
M3 Pounder HEG
C++
Kills:1,153
Deaths:423
KDR:2.726
Accuracy:40.139% C+
HSR:3.382% C++
M1 Heavy Cycler
A
Kills:335
Deaths:224
KDR:1.496
Accuracy:19.812% A
HSR:19.403% B
MRC3 Mercy
A++
Kills:278
Deaths:78
KDR:3.564
Accuracy:16.367% C+
HSR:30.216% A++
MRC3 Mercy
A++
Kills:276
Deaths:78
KDR:3.538
Accuracy:16.122% C+
HSR:28.623% A++
NS-10 Burster
C++
Kills:115
Deaths:92
KDR:1.250
Accuracy:25.782% C
HSR:6.957% C++
NS-10 Burster
C**
Kills:113
Deaths:93
KDR:1.215
Accuracy:26.339% C
HSR:6.195% C**
Kills:3,608
Deaths (as MAX Suit):819
Deaths (to MAX Suits):1,580
KDR:4.40537
Kill Difference:2,789
Playtime:132.476 hours
Usage:2%
Score:1.889m
Score/min:238
Accuracy (listed only):26.267%
HSR (listed only):14.159%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:4,624
V. Kills:242 N/A
Deaths:332
KDR:13.928
Accuracy:28.321% C
KPH:53.800 B
VKPH:2.800 C
Hellfire Rocket Pods
B
Kills:2,122
V. Kills:282 N/A
Deaths:191
KDR:11.110
Accuracy:50.834% B
KPH:68.100 C+
VKPH:9 C--
M18 Rotary
B+
Kills:1,406
V. Kills:1,135 124%
Deaths:397
KDR:3.542
Accuracy:27.544% D
KPH:16.900 C**
VKPH:13.600 B+
M18 Locust
C**
Kills:1,074
V. Kills:762 141%
Deaths:210
KDR:5.114
Accuracy:30.424% C
KPH:22.800 C**
VKPH:16.200 C**
Hornet Missiles
C+
Kills:1,071
V. Kills:646 166%
Deaths:98
KDR:10.929
Accuracy:54.174% D
KPH:51.800 C
VKPH:31.200 C+
M18 Needler
C--
Kills:732
V. Kills:771 95%
Deaths:784
KDR:0.934
Accuracy:25.592% D--
KPH:5.800 D
VKPH:6.100 C--
Coyote Missiles
D--
Kills:501
V. Kills:359 139%
Deaths:172
KDR:2.913
Accuracy:52.581% C+
KPH:13.100 D--
VKPH:9.400 D--
Kills:11,530 (7,836 + 0)
Deaths:2,184
KDR:5.279
VKDR:1.922
Vehicle Kills:4,197
Kill Difference:9,346
Playtime:432.010 hours
Usage:8%
Score:4.057m
Score/min:157
Piloting Accuracy:25.592%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,628
V. Kills:1,331 122%
Deaths:601
KDR:2.709
Accuracy:47.381% C++
KPH:7.500 C+
VKPH:6.100 C
L105 Zephyr
M**
Kills:1,159
V. Kills:145 N/A
Deaths:28
KDR:41.393
Accuracy:53.666% A
KPH:137.400 M**
VKPH:17.200 A++
C150 Dalton
S
Kills:697
V. Kills:764 91%
Deaths:52
KDR:13.404
Accuracy:22.093% F
KPH:66.200 A*
VKPH:72.600 S
Kills:3,484 (1,628 + 1,856)
Deaths:681
KDR:5.116
VKDR:3.289
Vehicle Kills:2,240
Kill Difference:2,803
Playtime:235.573 hours
Usage:4%
Score:1.870m
Score/min:132
Piloting Accuracy:47.381%
Gunner Accuracy:22.093%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,339
V. Kills:171 N/A
Deaths:19
KDR:70.474
Accuracy:50.781% C**
KPH:72 B*
VKPH:9.200 B
L100 Python AP
A*
Kills:1,323
V. Kills:432 306%
Deaths:20
KDR:66.150
Accuracy:53.519% C
KPH:51.900 A*
VKPH:17 C+
L100 Python HEAT
B*
Kills:1,100
V. Kills:346 317%
Deaths:78
KDR:14.103
Accuracy:54.172% B
KPH:43 B*
VKPH:13.500 B+
C75 Viper
B+
Kills:1,092
V. Kills:293 371%
Deaths:89
KDR:12.270
Accuracy:38.446% C+
KPH:34.400 B
VKPH:9.200 B+
Skyguard
C
Kills:140
V. Kills:118 118%
Deaths:19
KDR:7.368
Accuracy:24.054% D
KPH:9.100 D
VKPH:7.700 C
Kills:4,994 (4,994 + 0)
Deaths:225
KDR:22.196
VKDR:6.044
Vehicle Kills:1,360
Kill Difference:4,769
Playtime:116.654 hours
Usage:2%
Score:1.585m
Score/min:226
Driving Accuracy:24.054%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C*
Kills:5,362
V. Kills:878 N/A
Deaths:161
KDR:33.304
Accuracy:40.563% C+
KPH:53.600 C*
VKPH:8.800 C+
P2-120 AP
B+
Kills:4,842
V. Kills:3,305 146%
Deaths:283
KDR:17.110
Accuracy:37.981% D-
KPH:30.400 C++
VKPH:20.800 B+
P2-120 HEAT
B+
Kills:3,366
V. Kills:1,686 200%
Deaths:586
KDR:5.744
Accuracy:40.132% C+
KPH:24.500 C+
VKPH:12.300 B+
E540 Halberd
C++
Kills:327
V. Kills:173 188%
Deaths:52
KDR:6.288
Accuracy:38.424% C
KPH:25.100 C+
VKPH:13.300 C++
MR11 Gatekeeper
C**
Kills:237
V. Kills:199 119%
Deaths:24
KDR:9.875
Accuracy:32.833% D
KPH:21.800 C*
VKPH:18.300 C**
P525 Marauder
C-
Kills:111
V. Kills:4 N/A
Deaths:9
KDR:12.333
Accuracy:13.711% D*
KPH:48.300 C-
VKPH:1.700 D--
G30 Vulcan
C*
Kills:87
V. Kills:60 143%
Deaths:23
KDR:3.783
Accuracy:25.125% C-
KPH:21.400 C+
VKPH:14.700 C*
Kills:14,332 (13,570 + 762)
Deaths:1,138
KDR:12.594
VKDR:5.540
Vehicle Kills:6,305
Kill Difference:13,194
Playtime:426.777 hours
Usage:7%
Score:5.946m
Score/min:232
Driving Accuracy:40.132%
Gunner Accuracy:25.125%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,370
V. Kills:154 N/A
Deaths:59
KDR:40.170
Accuracy:32.525% C
KPH:172.800 A+
VKPH:11.200 B**
M12 Kobalt-H
B++
Kills:1,434
V. Kills:33 N/A
Deaths:18
KDR:79.667
Accuracy:19.920% C
KPH:157.700 B++
VKPH:3.600 C-
E540 Halberd-H
A+
Kills:979
V. Kills:253 385%
Deaths:34
KDR:28.794
Accuracy:54.287% C-
KPH:75.400 A+
VKPH:19.500 C
MR11 Gatekeeper-H
C*
Kills:631
V. Kills:555 113%
Deaths:47
KDR:13.426
Accuracy:48.664% C--
KPH:33.600 C*
VKPH:29.600 C++
M40 Fury-H
A**
Kills:555
V. Kills:87 N/A
Deaths:10
KDR:55.500
Accuracy:41.195% C+
KPH:192.100 A**
VKPH:30.100 B**
G20 Vulcan-H
C
Kills:122
V. Kills:96 126%
Deaths:46
KDR:2.652
Accuracy:42.855% C--
KPH:30.200 D
VKPH:23.800 C
Kills:6,091 (0 + 6,091)
Deaths:214
KDR:28.463
VKDR:5.505
Vehicle Kills:1,178
Kill Difference:5,877
Playtime:61.472 hours
Usage:1%
Score:1.537m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:42.855%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:2,473
V. Kills:62 N/A
Deaths:35
KDR:70.657
Accuracy:16.579% C+
KPH:83.100 B
VKPH:2.100 C--
M40 Fury
A
Kills:1,367
V. Kills:188 N/A
Deaths:67
KDR:20.403
Accuracy:31.365% C-
KPH:75.800 A
VKPH:10.400 C**
M60-G Bulldog
M
Kills:1,244
V. Kills:142 N/A
Deaths:31
KDR:40.129
Accuracy:47.212% A
KPH:78.900 M
VKPH:9 B++
M40 Fury
C*
Kills:247
V. Kills:28 N/A
Deaths:19
KDR:13
Accuracy:29.650% D
KPH:57.900 C*
VKPH:6.600 D
M20 Basilisk
B
Kills:241
V. Kills:58 408%
Deaths:30
KDR:8.033
Accuracy:35.376% C
KPH:23.800 B
VKPH:5.700 D
M20 Basilisk
B*
Kills:234
V. Kills:73 316%
Deaths:21
KDR:11.143
Accuracy:34.562% C-
KPH:31.900 B*
VKPH:9.900 C++
M12 Kobalt
C
Kills:170
V. Kills:10 N/A
Deaths:7
KDR:24.286
Accuracy:13.267% D
KPH:39.700 D
VKPH:2.300 C
Kills:5,976 (0 + 5,976)
Deaths:210
KDR:28.457
VKDR:2.671
Vehicle Kills:561
Kill Difference:5,766
Playtime:89.579 hours
Usage:2%
Score:1.306m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:13.267%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,152
V. Kills:66 N/A
Deaths:14
KDR:82.286
Accuracy:36.571% B+
KPH:184.200 M++
VKPH:10.600 A
M20 Wyvern
B**
Kills:186
V. Kills:109 169%
Deaths:8
KDR:23.250
Accuracy:39.212% C+
KPH:39.800 B**
VKPH:23.300 B**
Kills:1,338 (0 + 1,338)
Deaths:22
KDR:60.818
VKDR:7.955
Vehicle Kills:175
Kill Difference:1,316
Playtime:10.925 hours
Usage:0%
Score:0.276m
Score/min:420
Piloting Accuracy:N/A%
Gunner Accuracy:39.212%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
HC1 Cougar 6,6526,6092,5012.643A+0.7423.201%C+26.57%B*20.7CN/A52319.6h9.9B*42.5B+
P2-120 HESH 6,2405,36216133.304A++29.9240.563%C+N/A53.6C*8.8C+191100h4.6B11.4B
Frag Grenade 5,1215,07315073N/A5,069.6152.393%B**N/A735.2B**7C+19396.9h2.8B**5.4B*
P2-120 AP 8,1474,84228317.11A++13.7237.981%D-3.924%C**30.4C++20.8B+273159.1h6.7B17.7C+
M14 Banshee 4,8664,62433213.928B*10.5428.321%CN/A53.8B2.8C15086h14.4B++50.8B+
NSX Tanto 4,4864,4641,1653.832M0.4525.007%C28.136%B+26CN/A64171.7h12B+48C*
TRAC-5 4,2664,2143,9421.069B+2.3220.831%C+23.256%B*12.9CN/A41327.1h13.4B+64.5B+
P2-120 HEAT 5,0523,3665865.744C++2.3640.132%C+4.04%B+24.5C+12.3B+174137.4h8C+19.9C+
Bighorn .50M 2,6622,6432919.082B**5.7045.526%B+73.023%D--41.2CN/A9964.1h1.8C**4B+
C-4 ARX 3,3522,6026573.96B**0.5728.642%B+N/A95.7C27.6C-54427.2h1B+3.7B++
M12 Kobalt 2,5352,4733570.657M*67.2716.579%C+24.262%B**83B2.1C--21629.8h14B++84.4B+
P525 Marauder-H 2,5242,3705940.169A*36.7832.525%C1.139%C**173A+11.2B**41913.7h5.2B++15.9B+
Hellfire Rocket Pods 2,4042,12219111.11B+7.7250.834%BN/A68C+9C--26231.2h17.3B++34.1B+
CAS30 Tank Buster 2,9591,6286012.709B*0.6847.381%C++N/A7.5C+6.1C80216.6h37.6B*79.4B++
M12 Kobalt 1,6161,5746262.333S258.9521.048%C+21.792%B**192A++5.1C+5398.2h11.5B*54.4B++
M77-B 1,5331,5253324.593A++1.2134.033%C-74.951%C+25.4C+N/A6460.1h2B*6B+
T9 CARV 1,5221,5081,7240.875C+2.5118.052%C+21.419%C+21.9CN/A10068.8h12.4B+68.8B
M12 Kobalt-H 1,4671,4341879.667M++76.2819.92%C22.803%A157.6B++3.6C-3609.1h11.2B**56.2B+
M18 Rotary 2,5411,4063973.542B*0.1627.544%DN/A16.9C**13.6B+16583.4h83.3B++302.5B+
NSX Tengu 1,3871,3844533.055A++0.3334.291%C23.916%B+24.1C--N/A5557.4h12.8C*37.3C*
M40 Fury 1,5551,3676720.403A++17.0231.365%C-1.39%C75.9A10.4C**27718h9.5B*30.1B+
NSX Naginata 1,3571,3484682.88A+0.5120.508%C33.531%B*25.8DN/A6352.2h10.2B+49.6B
L100 Python HESH 1,5101,3391970.474S67.0950.781%C**N/A72B*9.2B29918.6h2.5B*4.8B*
M3 Pounder HEG 1,5471,3386502.058B+1.3339.309%C++4.335%B*17.4C++2.7C7077.1h13.3B++33.8B+
Tank Mine 2,0681,3251568.494M++5.1133.237%C+N/A159.6A89.5B**13058.3h1.9C++5.7B+
L100 Python AP 1,7551,3232066.15U62.7653.519%CN/A51.9A*16.9C+30225.5h3.6A+6.7A
TMG-50 1,3221,3166392.059B*1.3320.002%C+30.699%B**28.3C+N/A8446.5h9.5B++47.4B+
M60-G Bulldog 1,3861,2443140.129S36.7447.212%A2.492%C78.7M9B++28215.8h5.3B*11.2B**
NSX-P Tanto 1,2611,2424123.015A*0.3724.24%C25.201%C+14DN/A4088.6h12.4B+51.3B+
C-4 1,8901,1986331.893B+1.4928.438%B+N/A74.4C+43B**75816.1h1.2B+4.4B++
LC2 Lynx 1,2071,1957881.516B+1.8720.17%D27.782%B**12.6DN/A4194.8h12.5B++61.8C**
NS-15M2 1,2021,1944572.613B+0.7719.706%D30.486%B++29.6C-N/A8940.4h11.6B+58.8C++
T32 Bull 1,1911,1818131.453C++1.9321.639%C22.862%C+20.8DN/A5756.7h11.8B54.4C++
T1A Unity 1,1881,1794332.723A++0.6620.93%D*31.128%B*24D-N/A5749.1h11.8C**56.2C-
NS-44 Commissioner 1,1851,1757261.618B++1.7738.023%C**24.936%B+31.8C+N/A9436.9h3.3B++8.7B+
T9A "Butcher" 1,1731,1704822.427C**0.9618.075%D**32.821%B*21.2D*N/A7355.3h10.5B+58.3C-
TX2 Emperor 1,1721,1693443.398M0.0131.766%B+24.722%B+22.3CN/A5652.4h8.5B+26.6C++
KSR-35 1,1801,1691627.216A**3.8337.719%B+27.203%C+29.5DN/A7339.6h4.1B+10.8B+
NS-44L Blackhand 1,1781,1686181.89B++1.5040.112%C+35.445%C-25.1C++N/A6846.5h3.6B++9B+
AMR-66 1,1841,1664132.823A**0.5626.863%C+26.158%C*17CN/A5168.6h7.7B++28.5B+
Shuriken 1,1761,1665622.075B+1.3120.318%F-21.184%B+21.3D--N/A5354.8h13.8C67.8D*
T7 Mini-Chaingun 1,1751,1663673.177A**0.2120.175%B++20.841%A*30.1C+N/A8638.8h11.4B*56.4B++
NS-357 Underboss 1,1781,1635022.317A+1.0741.253%B++20.034%C+36.3C+N/A8832h4B9.8B+
SR-7 1,1661,1631826.39B*3.0044.79%B+73.775%D26.9CN/A6143.2h2B+4.5B+
NSX Tomoe 1,1701,1624562.548B++0.8427.116%C-32.186%C-24.1DN/A5548.3h12.3B+45.2B
TRAC-Shot 1,1691,1624232.747A0.6421.091%D--23.924%B**28CN/A6441.5h10.9C**51.4C+
99SV 1,1651,1622824.121A+0.7435.059%B++33.477%C23.6C++N/A6449.2h4.7B++13.3B++
TRAC-5 S 1,1691,1624942.352A++1.0320.842%C26.678%A++22.1C*N/A6652.6h11.1B+53.2C**
NSX Daimyo 1,1621,1611916.079B*2.6944.45%B+91.559%D31.5DN/A7636.9h2.5C++5.6B
NS-11A 1,1721,1614862.389B++1.0020.76%D27.563%B*23.1CN/A5750.2h11.4B*54.8C**
T16 Rhino 1,1641,1605312.185B**1.2020.033%C+32.069%A++30C+N/A8338.7h10.6B**52.7B+
SMG-46 Armistice 1,1681,1597401.566B+1.8220.706%D--19.413%B+15.7DN/A4473.6h13.9B67.2C+
L105 Zephyr 1,3041,1592841.393M+38.0153.666%AN/A138M**17.3A++5288.4h5.1B++9.5B*
PDW-16 Hailstorm 1,1631,1597511.543B+1.8419.644%D19.758%B++17.6C--N/A4466h14.8C*75.2C+
NS-7 PDW 1,1651,1595712.03A1.3619.053%D--25.971%A+22.6C+N/A7151.2h12.8B+67.3C++
TORQ-9 1,1651,1584212.751B**0.6322.049%C--29.62%B*27.6CN/A7741.9h12.5B*56.9B
TAR 1,1621,1584232.738B*0.6518.875%D-26.943%B*22.8CN/A6050.9h11.3B++59.9C++
TX1 Repeater 1,1621,1587521.54B**1.8525.063%C++29.275%A20.2CN/A6257.4h10.2B*40.7B+
RAMS .50M 1,1591,1571776.537B**3.1543.079%B++77.528%C+30.8C*N/A10637.6h1.8B*4.1B++
MKV Suppressed 1,1611,1575991.932B**1.4518.208%D**26.102%B**20.6C--N/A5156.3h13.2C**72.5C+
Cycler TRV 1,1671,1565592.068B++1.3221.423%C26.298%B**22.7CN/A5750.9h11.4B++53.2B+
M3 Pounder HEG 1,3111,1534232.726B++0.6640.139%C+3.382%C++18.4C+2.5D-6662.7h13.2B*33B+
LC3 Jaguar 1,1611,1534762.422B++0.9619.076%D-25.672%B**21.4CN/A7753.9h10.9B+57C*
T1 Cycler 1,1661,1536751.708B++1.6821.263%C+25.846%B++21.9C+N/A7952.7h12B*56.5B+
CAS 14-E 1,2181,1521482.286A*78.9036.571%B+1.128%D182.9M++10.5B**5056.3h22B++60B*
L100 Python HEAT 1,4461,1007814.103A++10.7254.172%BN/A43B*13.5B+19025.6h5.2B+9.6B+
C75 Viper 1,3851,0928912.27A+8.8838.446%C+1.099%C--34.4B9.2B+18731.7h10.1B+26.3B++
M18 Locust 1,8361,0742105.114A++1.7330.424%C1.024%D22.9C**16.2C**17447h68.1C**223.7B+
Hornet Missiles 1,7171,0719810.929B++7.5454.174%DN/A51.7C31.2C+37520.7h8.2B+15.1B+
E540 Halberd-H 1,2329793428.794M+25.4154.287%C-1.839%C+75.3A+19.5C31813h4.1B*7.5B*
NS Decimator 1,2009684322.241A+1.1462.994%B3.409%B*36.8C*8.8D19226.3h3.4B*5.5B*
ML-7 1,0718207891.039B+2.3562.695%B++2.927%C++24.8C*7.6D18933.1h5.6B+9B*
The President 8037962882.764B**0.6226.741%D*30.025%B++16D*N/A3849.7h11.9C+44.6D
M18 Needler 1,5037327840.934C2.4525.592%D--N/A5.8D6.1C--100125.4h164.3C+642.2C
C150 Dalton 1,4616975213.404B**10.0222.093%FN/A66.4A*72.8S90210.5h3B**13.7C+
T2 Striker 1,1216661604.163S0.780.007%T*N/A16.9B+11.5C+16539.5h0A**67.4B+
MR11 Gatekeeper-H 1,1866314713.426A*10.0448.664%C--1.268%C-33.6C*29.5C++38818.8h56.7C*116.5C++
M40 Fury-H 6425551055.5M**52.1141.195%C+1.081%C+191.4A**30B**5862.9h7.2B+17.5B++
Coyote Missiles 8605011722.913C+0.4752.581%C+N/A13.1D--9.4D--10938.3h65.5D*124.5D-
M20 Basilisk 567469593.8U90.4141.347%D*6.397%B*111.7M++23.3C*4764.2h34.3A+82.9A
MG-S1 Jackal 4704641543.013A++0.3724.166%C20.043%C+21C-N/A6122.1h12.1C++49.9C++
Auraxium Chainblade 43243020,3210.021C3.3621.3%D6.512%C+0.2C-N/A02150.2h1.5B**6.9C*
Claymore 413413557.509C++4.1227.813%C--N/A93.9DN/A2534.4h1.2C++4.2C+
Sticky Grenade 4184021402N/A398.6156.227%B+N/A1005C++40M26180.4h2.3C+4.1C*
TSAR-42 378377586.5B++3.1143.82%B*70.822%C**31.4CN/A19212h2.2C**5B+
M1 Heavy Cycler 3393352241.496C++1.8919.812%A19.403%B23.8BN/A9714.1h13A65.4B*
E540 Halberd 500327526.288C+2.9038.424%C4.281%B25.2C+13.3C++38413h6.2C+16.2C+
SABR-13 292289933.108B*0.2822.23%D23.183%C22.4C--N/A7512.9h10.1B++45.7C**
MRC3 Mercy 281278783.564B++0.1816.367%C+30.216%A++28.7C++N/A999.7h14.9B**90.8B+
MRC3 Mercy 279276783.538B++0.1516.122%C+28.623%A++28.5C++N/A1019.7h15.3B**94.7B+
MANA Anti-Vehicle Turret 4532661232.163B+1.2262.435%B*4.887%B35.5C++24.9C+4567.5h9C**14.4B+
M40 Fury 2752471913B++9.6129.65%D1.619%C+57.4C*6.5D3634.3h9.9B++33.5B+
M20 Basilisk 299241308.033A*4.6535.376%C7.469%B+23.9B5.7D19410.1h59.5B**168.1B*
MR11 Gatekeeper 436237249.875A+6.4932.833%D1.266%D21.7C++18.3C**57610.9h53.9C+164.3C
M20 Basilisk 3072342111.143M*7.7634.562%C-7.265%B+32.1B*10C++2267.3h64.8B*187.5B++
M20 Wyvern 295186823.25M**19.8639.212%C+2.151%D39.6B**23.2B**3074.7h87.9C+224.2C+
NS Annihilator 4071863920.474C2.9183.854%B*N/A7.6D9C++15024.5h13.4C-16C
Spear Anti-Vehicle Phalanx Turret 273174247.25C++3.8645.97%C**4.598%C*30.5C-17.4C4315.7h11C-24C+
M12 Kobalt 180170724.286B++20.9013.267%D25.882%A++39.5D2.3C1664.3h18.9C+142.2C+
MANA Anti-Personnel Turret 1661631231.325N/A2.0615.673%UN/A1630U30U4695100.1h19.2T*122.5T*
Chainblade 15915911,8050.013C3.3718.875%D-3.774%C-0.2DN/A1966.3h1.5B**8.2B
Skyguard 258140197.368A*3.9824.054%D3.571%B**9.2D7.7C15615.3h117.2C**487.4C+
G20 Vulcan-H 218122462.652C0.7342.855%C--3.279%C**30.5D24C+8694h116.7C272.3C-
NS-10 Burster 220115921.25B+2.1425.782%C6.957%C++3.3D-3C5435.1h204.7D--793.8D
NS-10 Burster 224113931.215C*2.1726.339%C6.195%C**3.2D-3.1C5235.3h206.6D-784.5C--
NS-AM7 Archer 1701121061.057A+2.3352.822%D19.643%C*2.7D--1.4D3042h16.5B+31.2C**
P525 Marauder 115111912.333C+8.9513.711%D*2.703%B*48.3C-1.7D--1432.3h6.1C*44.4C
Rocklet Rifle 184102681.5A+1.8928.657%F**N/A10.9D*8.7D**1459.4h26.8B*93.4C-
G30 Vulcan 14787233.783C+0.4025.125%C-5.747%B**21.2C+14.6C*2934.1h100.4C+399.7C+
Orbital Strike Uplink 9879179N/A75.61433.333%UN/A395U95U16580.2h1.3T*0.3T*
FA1 Barrage 7878631.238C**2.1526.605%D**20.513%B**12.2D-N/A1386.4h4.4B+16.6C
NSX-P Naginata 7472332.182B+1.2017.263%D*30.556%C++9.6D*N/A377.5h10.1B*58.3C++
MAX Punch 73718420.084C+3.3039.677%CN/A0.5C-N/A1129.1h1.7C++4.4C*
Aspis Anti-Aircraft Phalanx Turret 15870107A3.6120.485%D-N/A9.7C+12.2C**2527.2h153.2C++748.1C+

Consumables
  Name Deaths Consumed Time Equipped
T4 AMP1790.4h
Motion Spotter112,0011.6h
Restoration Kit8438,19826.3h
Nano-Armor Kit8612,493,867137.5h
Anti-Vehicle MANA Turret161,5862.4h
Spawn Beacon189031.7h
Turret AI Module11490.6h
Repair Module52711h
Cortium Silo12230.7h
Nanite Revive Grenade08160.2h
Medical Applicator680481,94838.6h
Welding Device01,6320.2h
Spear Anti-Vehicle Tower0530.3h
Spitfire Auto-Turret99621.2h
Rampart Wall31201.3h
Hoplon Anti-Aircraft Phalanx Tower01110.6h
Router01720.4h
Ammunition Package6310,7885.4h
Shield Recharging Field91,2250.6h
Medical Kit5274,16512.9h
Anti-Infantry MANA Turret134200.7h
Nano-Repair Grenade04870.1h
Snowman Soldier3560.2h
Recon Detection Device13425,11660.3h

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