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Lt. General BusterBoobtltski[M0O] BusterBoobtltski
TR BR 88

KDR: 3.42

Score: 77.5m

Last Seen: Mar 10th, 2019 11:11 PM
- OFFLINE - 238.9 hour(s)

Prestige 1, Battle Rank 88 - Terran Republic on Miller - Outfit Member of Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 11
Level Progress (to 89): 55%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS HC1 Cougar P2-120 HESH Frag Grenade M14 Banshee P2-120 AP NSX Tanto TRAC-5 P2-120 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $923,238 MLG Score: 738
Fun Score: N/A
Cheeseburgers Flipped: 1058TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.018%26.548%5853799554,2802.574590.847

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.913%0.173C++0.9B*-1.502FHEAD ++ (~15.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.40.338C**10.90.239C++38.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.262%0.585%7825102710,942148139027.38327280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.059%-0.754D--0.948D--0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.50.218C++380.281C*87.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.465%2.185%10258102418,947242373347.81964258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.846%-0.335C--0.272C0.595

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
180.533B+6.80.46B+11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.789%8.637%69217101514,207185224867.66703571%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.468%-0.965D--1.073B**0.675

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.622B+11.60.708B++33.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.161%71.214%692710259,4422471393.81958

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.422%0.766B++0.269C*0.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.415B2.30.271C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.647%23.469%6921103198147800.0663058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.146D*1.779A++-1.606

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.6-0.183C4.30.111C+11.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Legend of the Cow[M0O] Legend of the Cow
TR outfit on Miller

Members: 11
77.5m231.1%262 (15.7k)218 (13.1k)3.4215145,21242,4413.9845488 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR10321042318.786%17.042%32008:2466

8% Combat Medic25% Engineer14% Heavy Assault17% Infiltrator34% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 29th, 2015 5:38 PMJun 7th, 2015 10:21 PMMar 20th, 2019 9:41 AM (7h) (PST)Mar 10th, 2019 7:25 PM (10d) (PST)Mar 10th, 2019 7:11 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
525804450.4080.1190.0701.0950.065738

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,5204,82826,692257466413,080

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5926.5h/246.9d 23,896 24,747 52,364 389.3k 4,731 15,368 23,239 186.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C+
Kills:1,508
Deaths:1,724
KDR:0.875
Accuracy:18.052% C+
HSR:21.419% C
NSX Naginata
B*
Kills:1,348
Deaths:468
KDR:2.880
Accuracy:20.508% C
HSR:33.531% B*
NS-15M2
B+
Kills:1,321
Deaths:508
KDR:2.600
Accuracy:20.428% D
HSR:30.356% B+
TMG-50
B**
Kills:1,316
Deaths:639
KDR:2.059
Accuracy:20.002% C
HSR:30.699% B**
T32 Bull
C+
Kills:1,181
Deaths:813
KDR:1.453
Accuracy:21.639% C
HSR:22.862% C+
T9A "Butcher"
B++
Kills:1,170
Deaths:482
KDR:2.427
Accuracy:18.075% D**
HSR:32.821% B++
T7 Mini-Chaingun
A*
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:20.175% B+
HSR:20.841% A*
T16 Rhino
A++
Kills:1,160
Deaths:531
KDR:2.185
Accuracy:20.033% C+
HSR:32.069% A++
NSX-P Naginata
C
Kills:98
Deaths:42
KDR:2.333
Accuracy:17.430% D*
HSR:27.551% C
Kills:10,268
Deaths (as Heavy Assault):5,574
Deaths (to Heavy Assaults):10,179
KDR:1.84212
Kill Difference:4,694
Playtime:817.660 hours
Usage:14%
Score:9.615m
Score/min:196
Accuracy (listed only):19.593%
HSR (listed only):28.016%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:7,153
Deaths:2,656
KDR:2.693
Accuracy:23.346% C+
HSR:26.632% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,214
Deaths:3,942
KDR:1.069
Accuracy:20.831% C+
HSR:23.256% B*
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NSX-P Tanto
C+
Kills:1,264
Deaths:424
KDR:2.981
Accuracy:24.270% C
HSR:25.079% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
TRAC-Shot
A
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% A
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D-
HSR:25.672% B**
MG-S1 Jackal
C+
Kills:828
Deaths:277
KDR:2.989
Accuracy:24.820% C
HSR:20.048% C+
FA1 Barrage
A++
Kills:98
Deaths:71
KDR:1.380
Accuracy:27.647% D*
HSR:23.469% A++
Kills:29,877
Deaths (as Light Assault):14,392
Deaths (to Light Assaults):9,720
KDR:2.07594
Kill Difference:15,485
Playtime:2,000.839 hours
Usage:34%
Score:23.118m
Score/min:193
Accuracy (listed only):22.458%
HSR (listed only):24.189%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:7,153
Deaths:2,656
KDR:2.693
Accuracy:23.346% C+
HSR:26.632% B*
NSX Tanto
B+
Kills:4,464
Deaths:1,165
KDR:3.832
Accuracy:25.007% C
HSR:28.136% B+
TRAC-5
B*
Kills:4,214
Deaths:3,942
KDR:1.069
Accuracy:20.831% C+
HSR:23.256% B*
NSX-P Tanto
C+
Kills:1,264
Deaths:424
KDR:2.981
Accuracy:24.270% C
HSR:25.079% C+
LC2 Lynx
B**
Kills:1,195
Deaths:788
KDR:1.517
Accuracy:20.170% D
HSR:27.782% B**
AMR-66
C*
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:26.863% C+
HSR:26.158% C*
TRAC-5 S
A++
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:20.842% C
HSR:26.678% A++
TRAC-Shot
A
Kills:1,162
Deaths:423
KDR:2.747
Accuracy:21.091% D--
HSR:23.924% A
LC3 Jaguar
B**
Kills:1,153
Deaths:476
KDR:2.422
Accuracy:19.076% D-
HSR:25.672% B**
FA1 Barrage
A++
Kills:98
Deaths:71
KDR:1.380
Accuracy:27.647% D*
HSR:23.469% A++
Kills:23,031
Deaths (as Engineer):10,852
Deaths (to Engineers):8,677
KDR:2.12228
Kill Difference:12,179
Playtime:1,480.534 hours
Usage:25%
Score:23.186m
Score/min:261
Accuracy (listed only):22.914%
HSR (listed only):25.679%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
B+
Kills:2,895
Deaths:304
KDR:9.523
Accuracy:45.655% B+
HSR:72.712% D--
M77-B
C+
Kills:1,525
Deaths:332
KDR:4.593
Accuracy:34.033% C-
HSR:74.951% C+
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
NS-44 Commissioner
B+
Kills:1,175
Deaths:726
KDR:1.618
Accuracy:38.015% C*
HSR:24.936% B+
TX2 Emperor
B+
Kills:1,169
Deaths:344
KDR:3.398
Accuracy:31.766% B+
HSR:24.722% B+
KSR-35
B+
Kills:1,169
Deaths:162
KDR:7.216
Accuracy:37.719% B+
HSR:27.203% C+
NS-44L Blackhand
C+
Kills:1,168
Deaths:618
KDR:1.890
Accuracy:40.112% C+
HSR:35.445% C--
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
NS-357 Underboss
B+
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:41.253% B+
HSR:20.034% C+
SR-7
B+
Kills:1,163
Deaths:182
KDR:6.390
Accuracy:44.790% B+
HSR:73.775% D
99SV
B+
Kills:1,162
Deaths:282
KDR:4.121
Accuracy:35.059% B+
HSR:33.477% C
NSX Tomoe
C-
Kills:1,162
Deaths:456
KDR:2.548
Accuracy:27.116% C-
HSR:32.186% C-
NSX Daimyo
B+
Kills:1,161
Deaths:191
KDR:6.079
Accuracy:44.450% B+
HSR:91.559% D
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
TX1 Repeater
A
Kills:1,158
Deaths:752
KDR:1.540
Accuracy:25.063% C++
HSR:29.275% A
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
RAMS .50M
B++
Kills:1,157
Deaths:177
KDR:6.537
Accuracy:43.079% B++
HSR:77.528% C+
The President
B++
Kills:954
Deaths:373
KDR:2.558
Accuracy:27.063% D*
HSR:29.979% B++
MG-S1 Jackal
C+
Kills:828
Deaths:277
KDR:2.989
Accuracy:24.820% C
HSR:20.048% C+
TSAR-42
B++
Kills:379
Deaths:58
KDR:6.534
Accuracy:43.575% B++
HSR:70.976% C**
NS-AM7 Archer
C**
Kills:112
Deaths:106
KDR:1.057
Accuracy:52.838% D-
HSR:19.643% C**
Kills:26,684
Deaths (as Infiltrator):9,518
Deaths (to Infiltrators):6,870
KDR:2.80353
Kill Difference:17,166
Playtime:1,016.725 hours
Usage:17%
Score:12.719m
Score/min:208
Accuracy (listed only):33.418%
HSR (listed only):38.904%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,384
Deaths:453
KDR:3.055
Accuracy:34.291% C
HSR:23.916% B+
T1A Unity
B*
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:20.930% D*
HSR:31.128% B*
Shuriken
B+
Kills:1,166
Deaths:562
KDR:2.075
Accuracy:20.318% F-
HSR:21.184% B+
NS-11A
B*
Kills:1,161
Deaths:486
KDR:2.389
Accuracy:20.760% D
HSR:27.563% B*
SMG-46 Armistice
B+
Kills:1,159
Deaths:740
KDR:1.566
Accuracy:20.706% D--
HSR:19.413% B+
NS-7 PDW
A
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:19.053% D--
HSR:25.971% A
PDW-16 Hailstorm
B++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:19.644% D-
HSR:19.758% B++
TORQ-9
B*
Kills:1,158
Deaths:421
KDR:2.751
Accuracy:22.049% C--
HSR:29.620% B*
TAR
B*
Kills:1,158
Deaths:423
KDR:2.738
Accuracy:18.875% D--
HSR:26.943% B*
MKV Suppressed
B**
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:18.208% D**
HSR:26.102% B**
Cycler TRV
B*
Kills:1,156
Deaths:559
KDR:2.068
Accuracy:21.423% C
HSR:26.298% B*
T1 Cycler
B++
Kills:1,153
Deaths:675
KDR:1.708
Accuracy:21.263% C+
HSR:25.846% B++
MG-S1 Jackal
C+
Kills:828
Deaths:277
KDR:2.989
Accuracy:24.820% C
HSR:20.048% C+
SABR-13
C-
Kills:682
Deaths:238
KDR:2.866
Accuracy:23.686% C--
HSR:22.434% C-
FA1 Barrage
A++
Kills:98
Deaths:71
KDR:1.380
Accuracy:27.647% D*
HSR:23.469% A++
Kills:15,757
Deaths (as Combat Medic):7,259
Deaths (to Combat Medics):3,047
KDR:2.17068
Kill Difference:8,498
Playtime:483.036 hours
Usage:8%
Score:6.993m
Score/min:241
Accuracy (listed only):22.245%
HSR (listed only):24.646%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B++
Kills:1,338
Deaths:650
KDR:2.058
Accuracy:39.309% C++
HSR:4.335% B++
M3 Pounder HEG
C++
Kills:1,153
Deaths:423
KDR:2.726
Accuracy:40.139% C+
HSR:3.382% C++
M1 Heavy Cycler
A
Kills:335
Deaths:224
KDR:1.496
Accuracy:19.812% A
HSR:19.403% B
MRC3 Mercy
A++
Kills:278
Deaths:78
KDR:3.564
Accuracy:16.367% C+
HSR:30.216% A++
MRC3 Mercy
A+
Kills:276
Deaths:78
KDR:3.538
Accuracy:16.122% C+
HSR:28.623% A+
NS-10 Burster
C*
Kills:115
Deaths:92
KDR:1.250
Accuracy:25.782% C
HSR:6.957% C*
NS-10 Burster
C**
Kills:113
Deaths:93
KDR:1.215
Accuracy:26.339% C
HSR:6.195% C**
Kills:3,608
Deaths (as MAX Suit):819
Deaths (to MAX Suits):1,601
KDR:4.40537
Kill Difference:2,789
Playtime:132.487 hours
Usage:2%
Score:1.889m
Score/min:238
Accuracy (listed only):26.267%
HSR (listed only):14.159%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C**
Kills:4,912
V. Kills:256 N/A
Deaths:364
KDR:13.495
Accuracy:28.360% C
KPH:52.500 C**
VKPH:2.700 C
Hellfire Rocket Pods
C**
Kills:2,122
V. Kills:282 N/A
Deaths:191
KDR:11.110
Accuracy:50.834% C**
KPH:68.100 C+
VKPH:9 D
M18 Rotary
B+
Kills:1,509
V. Kills:1,193 126%
Deaths:407
KDR:3.708
Accuracy:27.742% D
KPH:17.300 C**
VKPH:13.600 B+
Hornet Missiles
C
Kills:1,133
V. Kills:689 164%
Deaths:102
KDR:11.108
Accuracy:53.771% D-
KPH:50.900 C
VKPH:31 C
M18 Locust
C**
Kills:1,074
V. Kills:762 141%
Deaths:210
KDR:5.114
Accuracy:30.424% C
KPH:22.800 C**
VKPH:16.200 C**
M18 Needler
C--
Kills:732
V. Kills:771 95%
Deaths:784
KDR:0.934
Accuracy:25.592% D*
KPH:5.800 D
VKPH:6.100 C--
Coyote Missiles
C+
Kills:536
V. Kills:377 142%
Deaths:179
KDR:2.994
Accuracy:52.660% C+
KPH:13.400 C
VKPH:9.400 D-
Kills:12,018 (8,227 + 0)
Deaths:2,237
KDR:5.372
VKDR:1.936
Vehicle Kills:4,330
Kill Difference:9,781
Playtime:446.768 hours
Usage:8%
Score:4.216m
Score/min:157
Piloting Accuracy:25.592%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:1,667
V. Kills:1,353 123%
Deaths:610
KDR:2.733
Accuracy:47.509% C++
KPH:7.500 C+
VKPH:6.100 C
L105 Zephyr
M**
Kills:1,194
V. Kills:158 N/A
Deaths:31
KDR:38.516
Accuracy:53.639% A
KPH:139.500 M**
VKPH:18.500 A++
C150 Dalton
M**
Kills:697
V. Kills:764 91%
Deaths:52
KDR:13.404
Accuracy:22.093% F
KPH:66.200 A++
VKPH:72.600 M**
Kills:3,558 (1,667 + 1,891)
Deaths:693
KDR:5.134
VKDR:3.283
Vehicle Kills:2,275
Kill Difference:2,865
Playtime:240.964 hours
Usage:4%
Score:1.901m
Score/min:132
Piloting Accuracy:47.509%
Gunner Accuracy:22.093%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,524
V. Kills:195 N/A
Deaths:23
KDR:66.261
Accuracy:50.802% C**
KPH:70.600 B++
VKPH:9 C*
L100 Python AP
A++
Kills:1,497
V. Kills:503 297%
Deaths:23
KDR:65.087
Accuracy:52.979% C
KPH:51.600 A++
VKPH:17.300 C+
L100 Python HEAT
B*
Kills:1,100
V. Kills:346 317%
Deaths:78
KDR:14.103
Accuracy:54.172% C**
KPH:43 B*
VKPH:13.500 B+
C75 Viper
B+
Kills:1,092
V. Kills:293 371%
Deaths:89
KDR:12.270
Accuracy:38.433% C+
KPH:34.400 B
VKPH:9.200 B+
Skyguard
C
Kills:164
V. Kills:128 127%
Deaths:19
KDR:8.632
Accuracy:25.291% D
KPH:10.100 C--
VKPH:7.900 C
Kills:5,377 (5,377 + 0)
Deaths:232
KDR:23.177
VKDR:6.315
Vehicle Kills:1,465
Kill Difference:5,145
Playtime:124.216 hours
Usage:2%
Score:1.709m
Score/min:229
Driving Accuracy:25.291%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C*
Kills:5,362
V. Kills:878 N/A
Deaths:161
KDR:33.304
Accuracy:40.564% C+
KPH:53.600 C*
VKPH:8.800 C+
P2-120 AP
B+
Kills:4,842
V. Kills:3,305 146%
Deaths:283
KDR:17.110
Accuracy:37.981% D-
KPH:30.400 C++
VKPH:20.800 B+
P2-120 HEAT
B+
Kills:3,366
V. Kills:1,686 200%
Deaths:586
KDR:5.744
Accuracy:40.132% C+
KPH:24.500 C+
VKPH:12.300 B+
E540 Halberd
C++
Kills:327
V. Kills:173 188%
Deaths:52
KDR:6.288
Accuracy:38.424% C
KPH:25.100 C+
VKPH:13.300 C++
MR11 Gatekeeper
C**
Kills:237
V. Kills:199 119%
Deaths:24
KDR:9.875
Accuracy:32.833% D
KPH:21.800 C++
VKPH:18.300 C**
P525 Marauder
C--
Kills:111
V. Kills:4 N/A
Deaths:9
KDR:12.333
Accuracy:13.711% D*
KPH:48.300 C--
VKPH:1.700 D--
G30 Vulcan
C++
Kills:87
V. Kills:60 143%
Deaths:23
KDR:3.783
Accuracy:25.125% C-
KPH:21.400 C+
VKPH:14.700 C++
Kills:14,332 (13,570 + 762)
Deaths:1,138
KDR:12.594
VKDR:5.540
Vehicle Kills:6,305
Kill Difference:13,194
Playtime:426.781 hours
Usage:7%
Score:5.963m
Score/min:233
Driving Accuracy:40.132%
Gunner Accuracy:25.125%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,370
V. Kills:154 N/A
Deaths:59
KDR:40.170
Accuracy:32.525% C
KPH:172.800 A+
VKPH:11.200 B**
M12 Kobalt-H
B++
Kills:1,731
V. Kills:60 N/A
Deaths:21
KDR:82.429
Accuracy:19.836% C
KPH:161.200 B++
VKPH:5.600 C++
E540 Halberd-H
A++
Kills:979
V. Kills:253 385%
Deaths:34
KDR:28.794
Accuracy:54.287% C
KPH:75.400 A++
VKPH:19.500 C
MR11 Gatekeeper-H
C*
Kills:631
V. Kills:555 113%
Deaths:47
KDR:13.426
Accuracy:48.664% C--
KPH:33.600 C*
VKPH:29.600 C++
M40 Fury-H
A**
Kills:555
V. Kills:87 N/A
Deaths:10
KDR:55.500
Accuracy:41.195% C+
KPH:192.100 A**
VKPH:30.100 B**
G20 Vulcan-H
C
Kills:122
V. Kills:96 126%
Deaths:46
KDR:2.652
Accuracy:42.855% C--
KPH:30.200 D
VKPH:23.800 C
Kills:6,388 (0 + 6,388)
Deaths:217
KDR:29.438
VKDR:5.553
Vehicle Kills:1,205
Kill Difference:6,171
Playtime:63.116 hours
Usage:1%
Score:1.591m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:42.855%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:2,505
V. Kills:63 N/A
Deaths:35
KDR:71.571
Accuracy:16.570% C+
KPH:83.400 B
VKPH:2.100 C--
M40 Fury
A
Kills:1,367
V. Kills:188 N/A
Deaths:67
KDR:20.403
Accuracy:31.370% C-
KPH:75.700 A
VKPH:10.400 C**
M60-G Bulldog
M
Kills:1,247
V. Kills:143 N/A
Deaths:31
KDR:40.226
Accuracy:47.221% A
KPH:78.500 M
VKPH:9 B++
M20 Basilisk
B
Kills:258
V. Kills:63 403%
Deaths:30
KDR:8.600
Accuracy:35.827% C
KPH:24.800 B
VKPH:6 C-
M40 Fury
C*
Kills:247
V. Kills:28 N/A
Deaths:19
KDR:13
Accuracy:29.650% D
KPH:57.800 C*
VKPH:6.500 D-
M20 Basilisk
B*
Kills:236
V. Kills:73 319%
Deaths:23
KDR:10.261
Accuracy:34.687% C-
KPH:31.600 B*
VKPH:9.800 C++
M12 Kobalt
C-
Kills:174
V. Kills:10 N/A
Deaths:7
KDR:24.857
Accuracy:13.354% D
KPH:39.900 D
VKPH:2.300 C-
Kills:6,034 (0 + 6,034)
Deaths:212
KDR:28.462
VKDR:2.679
Vehicle Kills:568
Kill Difference:5,822
Playtime:90.500 hours
Usage:2%
Score:1.322m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:13.354%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,152
V. Kills:66 N/A
Deaths:14
KDR:82.286
Accuracy:36.571% B
KPH:184.200 M++
VKPH:10.600 A
Pelter Rocket Pod
A*
Kills:406
V. Kills:76 N/A
Deaths:5
KDR:81.200
Accuracy:46.780% C
KPH:133.900 A*
VKPH:25.100 B+
M20 Wyvern
B**
Kills:193
V. Kills:112 171%
Deaths:8
KDR:24.125
Accuracy:38.687% C+
KPH:40 B**
VKPH:23.200 B**
Kills:1,751 (0 + 1,751)
Deaths:27
KDR:64.852
VKDR:9.407
Vehicle Kills:254
Kill Difference:1,724
Playtime:14.109 hours
Usage:0%
Score:0.369m
Score/min:436
Piloting Accuracy:N/A%
Gunner Accuracy:38.687%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
HC1 Cougar 7,2067,1532,6562.693A+0.7323.346%C+26.632%B*20.8CN/A52344.2h10B++42.8B+
P2-120 HESH 6,2405,36216133.304A+29.8840.564%C+N/A53.6C*8.8C+191100h4.6B11.4B
Frag Grenade 5,1265,07815078N/A5,074.5852.357%B**N/A735.9B**7C+19436.9h2.8B**5.4B*
M14 Banshee 5,1684,91236413.495B**10.0728.36%CN/A52.5C**2.7C14993.5h14.4B++50.6B+
P2-120 AP 8,1474,84228317.11A++13.6937.981%D-3.924%B30.4C++20.8B+274159.1h6.7B17.7C+
NSX Tanto 4,4864,4641,1653.832M0.4125.007%C28.136%B+26CN/A64171.7h12B+48C*
TRAC-5 4,2664,2143,9421.069B+2.3520.831%C+23.256%B*12.9CN/A41327.1h13.4B+64.5B+
P2-120 HEAT 5,0523,3665865.744C++2.3240.132%C+4.04%B+24.5C+12.3B+174137.4h8C+19.9C+
Bighorn .50M 2,9162,8953049.523A6.1045.655%B+72.712%D--40.5CN/A9971.4h1.8C**4B+
C-4 ARX 3,4072,6456693.954B**0.5328.623%B+N/A95.1C27.4C-54427.8h1B++3.7B+
M12 Kobalt 2,5682,5053571.571M++68.1516.57%C+24.351%A83.5B2.1C--21730h13.9B*84B+
P525 Marauder-H 2,5242,3705940.169A*36.7532.525%C1.139%C**173A+11.2B**42013.7h5.2B++15.9B+
Hellfire Rocket Pods 2,4042,12219111.11B+7.6950.834%C**N/A68C+9D26331.2h17.3B34.1B+
M12 Kobalt-H 1,7911,7312182.429M++79.0119.836%C22.588%B**161.8B++5.6C++37410.7h11.2B*56.5B+
CAS30 Tank Buster 3,0201,6676102.733B++0.6947.509%C++N/A7.5C+6.1C79221.9h38.1B*80.3B++
M12 Kobalt 1,6191,5776262.833S259.4121.052%C+21.75%B**192.3A+5.1C+5408.2h11.5B*54.4B*
M77-B 1,5331,5253324.593A++1.1734.033%C-74.951%C+25.4C+N/A6460.1h2B*6B+
L100 Python HESH 1,7191,5242366.261S62.8450.802%C**N/A70.6B++9C*28821.6h2.5B*5B*
M18 Rotary 2,7021,5094073.708B**0.2927.742%DN/A17.2C*13.6B+16687.5h82.4B++297B+
T9 CARV 1,5221,5081,7240.875C+2.5518.052%C+21.419%C21.9CN/A10168.8h12.4B+68.8B
L100 Python AP 2,0001,4972365.087U61.6752.979%CN/A51.6A++17.3C+30329h3.5A+6.6A
NSX Tengu 1,3871,3844533.055A++0.3734.291%C23.916%B+24.1C-N/A5657.4h12.8C**37.3C*
M40 Fury 1,5551,3676720.403A++16.9831.37%C-1.39%C75.5A10.4C**27718.1h9.5B*30.1B+
NSX Naginata 1,3571,3484682.88A+0.5420.508%C33.531%B*25.8DN/A6452.2h10.2B+49.6B
M3 Pounder HEG 1,5471,3386502.058B+1.3639.309%C++4.335%B++17.4C+2.7C7177.1h13.3B++33.8B+
Tank Mine 2,0711,3271568.506M++5.0833.579%C+N/A159.9B**89.6B**13118.3h1.9C++5.7B+
NS-15M2 1,3301,3215082.6B+0.8220.428%D30.356%B+29.8C-N/A8844.4h11.7B+57.2C++
TMG-50 1,3221,3166392.059B*1.3620.002%C30.699%B**28.3CN/A8546.5h9.5B*47.4B+
NSX-P Tanto 1,2841,2644242.981A*0.4424.27%C25.079%C+13.8DN/A4091.5h12.4B++51.2B+
M60-G Bulldog 1,3901,2473140.226S36.8047.221%A2.486%C78.4M9B++28115.9h5.3B**11.2B**
C-4 1,8951,2036331.9B1.5228.552%B+N/A74.7C+43B**76216.1h1.2B++4.4B++
LC2 Lynx 1,2071,1957881.516B1.9120.17%D27.782%B**12.6DN/A4194.8h12.5B++61.8C**
L105 Zephyr 1,3521,1943138.516A**35.0953.639%AN/A138.8M**18.4A++5408.6h5.1B++9.5B*
T32 Bull 1,1911,1818131.453C++1.9721.639%C22.862%C+20.8DN/A5756.7h11.8B54.4C++
T1A Unity 1,1881,1794332.723A++0.7020.93%D*31.128%B*24D-N/A5849.1h11.8C**56.2C-
NS-44 Commissioner 1,1851,1757261.618B++1.8038.015%C*24.936%B+31.8C+N/A9436.9h3.3B++8.7B+
T9A "Butcher" 1,1731,1704822.427C**0.9918.075%D**32.821%B++21.2D*N/A7355.3h10.5B+58.3C-
TX2 Emperor 1,1721,1693443.398A**0.0231.766%B+24.722%B+22.3CN/A5652.4h8.5B+26.6B+
KSR-35 1,1801,1691627.216A*3.7937.719%B+27.203%C+29.5C--N/A7339.6h4.1B+10.8B+
NS-44L Blackhand 1,1781,1686181.89B++1.5340.112%C+35.445%C--25.1C++N/A6846.5h3.6B++9B+
T7 Mini-Chaingun 1,1751,1663673.177A**0.2420.175%B+20.841%A*30.1C+N/A8638.8h11.4B*56.4B++
AMR-66 1,1841,1664132.823M0.6026.863%C+26.158%C*17CN/A5268.7h7.7B++28.5B+
Shuriken 1,1761,1665622.075B++1.3520.318%F-21.184%B+21.3D--N/A5354.8h13.8C67.8D--
NS-357 Underboss 1,1781,1635022.317A+1.1041.253%B+20.034%C+36.3C+N/A8832h4C**9.8B+
SR-7 1,1661,1631826.39B*2.9744.79%B+73.775%D26.9CN/A6143.2h2B+4.5B+
TRAC-5 S 1,1691,1624942.352A++1.0720.842%C26.678%A++22.1C++N/A6652.6h11.1B+53.2C**
99SV 1,1651,1622824.121A+0.7035.059%B+33.477%C23.5C+N/A6449.5h4.7B++13.3B++
TRAC-Shot 1,1691,1624232.747B**0.6721.091%D--23.924%A28CN/A6441.5h10.9B51.4C+
NSX Tomoe 1,1701,1624562.548B++0.8727.116%C-32.186%C-24.1DN/A5648.3h12.3B+45.2B
NSX Daimyo 1,1621,1611916.079B++2.6644.45%B+91.559%D31.5DN/A7636.9h2.5C++5.6B
NS-11A 1,1721,1614862.389B++1.0320.76%D27.563%B*23.1CN/A5750.2h11.4B*54.8C**
T16 Rhino 1,1641,1605312.185B**1.2420.033%C+32.069%A++30C+N/A8338.7h10.6B**52.7B+
SMG-46 Armistice 1,1681,1597401.566B+1.8620.706%D--19.413%B+15.7DN/A4473.6h13.9B67.2C+
NS-7 PDW 1,1651,1595712.03A+1.3919.053%D--25.971%A22.6C+N/A7251.2h12.8B+67.3C++
PDW-16 Hailstorm 1,1631,1597511.543B++1.8819.644%D-19.758%B++17.6C--N/A4466h14.8C*75.2C+
TORQ-9 1,1651,1584212.751B**0.6722.049%C--29.62%B*27.6CN/A7741.9h12.5B*56.9B
TAR 1,1621,1584232.738B*0.6818.875%D--26.943%B*22.8C-N/A6050.9h11.3B++59.9C++
TX1 Repeater 1,1621,1587521.54B**1.8825.063%C++29.275%A20.2CN/A6357.4h10.2B*40.7B++
MKV Suppressed 1,1611,1575991.932B**1.4918.208%D**26.102%B**20.5C--N/A5156.5h13.2B72.5C+
RAMS .50M 1,1591,1571776.537B**3.1243.079%B++77.528%C+30.8C*N/A10637.6h1.8B*4.1B++
Cycler TRV 1,1671,1565592.068B++1.3521.423%C26.298%B*22.7CN/A5750.9h11.4B++53.2B
LC3 Jaguar 1,1611,1534762.422B++1.0019.076%D-25.672%B**21.4CN/A7853.9h10.9B+57C*
M3 Pounder HEG 1,3111,1534232.726B++0.7040.139%C+3.382%C++18.4C+2.5D-6662.7h13.2B*33B+
T1 Cycler 1,1661,1536751.708B+1.7121.263%C+25.846%B++21.9C+N/A8052.7h12B*56.5B+
CAS 14-E 1,2181,1521482.286A**78.8636.571%B1.128%D182.9M++10.5B**5076.3h22B++60B++
Hornet Missiles 1,8221,13310211.108B**7.6953.771%D-N/A51C31C37222.2h8.3B+15.5B+
L100 Python HEAT 1,4461,1007814.103A++10.6854.172%C**N/A43B*13.5B+19125.6h5.2B+9.6B+
C75 Viper 1,3851,0928912.27A++8.8538.433%C+1.099%C-34.4B9.2B+18831.7h10.1B+26.3B++
M18 Locust 1,8361,0742105.114A++1.6930.424%C1.024%D22.9C**16.2C**17547h68.1C**223.7B+
E540 Halberd-H 1,2329793428.794M+25.3754.287%C1.839%C+75.3A++19.5C32013h4.1B*7.5B*
NS Decimator 1,2009684322.241A+1.1862.994%C**3.409%B**36.8C*8.8D-19326.3h3.4B*5.5B*
The President 9649543732.558B*0.8627.063%D*29.979%B++13.3D*N/A3371.7h12C+44.4D--
ML-7 1,1098507961.068B+2.3562.132%B++2.824%C+24.7C++7.5D18734.4h5.7B+9.1B++
MG-S1 Jackal 8408282772.989A++0.4324.82%C20.048%C+21.5C-N/A6338.5h12.4C+49.9C++
T2 Striker 1,2437441614.621U1.2036.097%FN/A18.1B*12.2C*17241h23.2A64.2B+
M18 Needler 1,5037327840.934C2.4925.592%D*N/A5.8D6.1C--101125.4h164.3C+642.2C
C150 Dalton 1,4616975213.404B**9.9822.093%FN/A66.4A++72.8M**90410.5h3B*13.7C+
SABR-13 6906822382.866B++0.5623.686%C--22.434%C-21.7DN/A6731.4h10.5B+44.2C**
MR11 Gatekeeper-H 1,1866314713.426A*10.0048.664%C--1.268%C-33.6C*29.5C++38818.8h56.7C*116.5C++
M20 Basilisk 7095915118.2U114.7842.585%D*6.261%B++111.5M++22.3C++5155.3h36A+84.6A
M40 Fury-H 6425551055.5M**52.0841.195%C+1.081%C+191.4A**30B**5892.9h7.2B+17.5B++
Coyote Missiles 9135361792.994C+0.4352.66%C+N/A13.4C9.4D-11139.9h63.4D--120.4D
Sticky Grenade 4754551455N/A451.5856.623%B+N/A910C+40M25160.5h2.4C+4.2C*
Auraxium Chainblade 43943720,4490.021C3.4021.039%D6.407%C+0.2C-N/A12168.2h1.5B**6.9C*
Claymore 415415557.545C++4.1227.6%C--N/A94.3DN/A2534.4h1.2C++4.3C+
Pelter Rocket Pod 482406581.2S77.7846.78%CN/A135.3A*25.3B+4753h17.5B+37.4B+
TSAR-42 380379586.534B**3.1143.575%B++70.976%C**31.3CN/A19412.1h2.2C**5B+
M1 Heavy Cycler 3393352241.496C*1.9319.812%A19.403%B23.8BN/A9714.1h13A65.4B*
E540 Halberd 500327526.288C+2.8738.424%C4.281%B+25.2C+13.3C++38613h6.2C+16.2C+
MRC3 Mercy 281278783.564B++0.1416.367%C+30.216%A++28.7C++N/A1009.7h14.9A90.8B+
MRC3 Mercy 279276783.538B++0.1216.122%C+28.623%A+28.5C++N/A1039.7h15.3B**94.7B+
MANA Anti-Vehicle Turret 4552671232.171B+1.2562.415%B*4.869%C**35.6C++25.1C+4577.5h9C**14.4B+
M20 Basilisk 321258308.6A**5.1835.827%C8.527%B**24.8B6.1C-20010.4h58.5B**163.4B*
M40 Fury 2752471913B+9.5829.65%D1.619%C+57.4C*6.5D-3624.3h9.9B++33.5B+
MR11 Gatekeeper 436237249.875A+6.4532.833%D1.266%D21.7C++18.3C**57910.9h53.9C+164.3C
M20 Basilisk 3092362310.261M++6.8434.687%C-7.203%B+31.5B*9.7C++2267.5h65.1B*187.8B++
Orbital Strike Uplink 2741941194N/A190.58435.849%UN/A485U200U46180.4h1.2T*0.3T*
M20 Wyvern 305193824.125M**20.7038.687%C+2.073%D40.2B**23.3B**3184.8h88.7C+229.2C+
NS Annihilator 4071863920.474C2.9583.854%B*N/A7.6D9C++15124.5h13.4C-16C
Spear Anti-Vehicle Phalanx Turret 279179247.458C++4.0445.984%C**5.028%B+31.4C17.5C4425.7h10.8C23.6C+
M12 Kobalt 184174724.857B*21.4413.354%D25.287%A+39.5D2.3C-1674.4h18.7C++139.9C+
MANA Anti-Personnel Turret 1771731261.373N/A2.0515.88%UN/A1730U40U4881400.1h18.8T*118.1T*
Chainblade 16816811,8890.014C3.4119.465%D-4.167%C-0.2DN/A1994.8h1.6B*8B
Skyguard 292164198.632M5.2125.291%D3.049%B++10.1C--7.9C16116.3h110.1B435.5C*
G20 Vulcan-H 218122462.652C0.7742.855%C--3.279%C*30.5D24C+8964h116.7C272.3C
NS-10 Burster 220115921.25B+2.1725.782%C6.957%C*3.3D-3C5535.1h204.7D--793.8D
Rocklet Rifle 201113751.507A+1.9129.804%F*N/A11.3D*8.8D**15210h27.5B*92.2C
NS-10 Burster 224113931.215C*2.2126.339%C6.195%C**3.2D-3.1C5235.3h206.6D784.5D
NS-AM7 Archer 1701121061.057A+2.3652.838%D-19.643%C**2.6D--1.4D-3142.3h16.6B+31.5C**
P525 Marauder 115111912.333C+8.9113.711%D*2.703%B*48.3C--1.7D--1432.3h6.1C*44.4C-
FA1 Barrage 9898711.38B+2.0427.647%D*23.469%A++13.8DN/A1357.1h4.3B+15.6C+
NSX-P Naginata 10098422.333B+1.0917.43%D*27.551%C10.1D*N/A399.7h9.7B*55.7C*
G30 Vulcan 14787233.783C+0.3625.125%C-5.747%B**21.2C+14.6C++2964.1h100.4C+399.7C+
MAX Punch 73718420.084C+3.3439.677%CN/A0.5C--N/A1129.1h1.7C++4.4C*
Aspis Anti-Aircraft Phalanx Turret 15870107A3.5820.385%D-N/A9.7C+12.2C**2567.2h153.7C++754.1C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit8438,19826.3h
T4 AMP1790.4h
Motion Spotter112,0011.6h
Nano-Armor Kit8702,535,858140.1h
Solid Wall0600.4h
Anti-Vehicle MANA Turret171,6042.4h
Spawn Beacon199391.7h
Turret AI Module11710.7h
Repair Module53121.1h
Cortium Silo12490.8h
Nanite Revive Grenade09230.3h
Medical Applicator697502,02640.2h
Welding Device06,2940.3h
Spear Anti-Vehicle Tower0660.3h
Spitfire Auto-Turret99781.2h
Rampart Wall31201.3h
Xiphos Anti-Personnel Tower1510.3h
Hoplon Anti-Aircraft Phalanx Tower01270.7h
Ammunition Package6611,0845.6h
Shield Recharging Field91,2250.6h
Medical Kit5894,66615.4h
Anti-Infantry MANA Turret144710.8h
Orbital Strike Target Designator12731.6h
WLT-Howler Mining Laser07390.1h
Nano-Repair Grenade04870.1h
Snowman Soldier3560.2h
Router01860.4h
Recon Detection Device13425,68262.4h

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