Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (18,908)players online:
Aeflic (28)  gratgaisdead (8)  Sekerus (7)  AudioVision (7)  KrypTheBear (6)  AbsintusFX (3) 59
stats.dasanfall.com
Major C3OP[] C3OP
TR BR 65

KDR: 4.6

Score: 4.4m

Last Seen: Jun 20th, 2019 12:28 PM
- OFFLINE - 74.4 hour(s)

Battle Rank 65 - Terran Republic on Cobalt
Level Progress (to 66): 96%
Level 100 Progress: 23% 436h
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS MSW-R LC3 Jaguar T32 Bull NS-11C T9 CARV T1 Cycler MG-H1 Watchman NS-15M AE
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:C3OP



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,285,373 MLG Score: 6623
Fun Score: N/A
Cheeseburgers Flipped: 15TIME WITH MEDKIT: 9%MEDKIT per DEATH: 1.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.552%25.882%81717119414,3966.91451-2.317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.599%2.009A*0.742B++-0.402C--HEAD ++ (~10.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.561B+10.30.28C*22.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
4.4m147.9%554 (33.2k)472 (28.3k)4.5974215,6683,4084.6675565 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1211169430.498%24.821%75702:433

7% Combat Medic70% Heavy Assault20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 17th, 2015 1:17 PMDec 31st, 1969 6:00 PMJun 20th, 2019 8:03 AM (6d) (PST)Jun 20th, 2019 8:59 AM (6d) (PST)Jun 20th, 2019 8:28 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0472967511.6910.3680.4202.5280.0176623

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,80917,78445,0251012225152128,332

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
154.4h/6.4d 239 3,889 3,235 23.4k 18 789 161 9.7m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,518
Deaths:256
KDR:5.930
Accuracy:31.837% A++
HSR:23.057% B+
NS-11C
A++
Kills:798
Deaths:139
KDR:5.741
Accuracy:32.453% A++
HSR:21.930% B+
TRAC-5
A++
Kills:321
Deaths:69
KDR:4.652
Accuracy:30.081% A++
HSR:18.692% C+
SMG-46G Armistice
A+
Kills:142
Deaths:44
KDR:3.227
Accuracy:35.640% A+
HSR:26.056% A
Kills:2,779
Deaths (as Light Assault):508
Deaths (to Light Assaults):894
KDR:5.47047
Kill Difference:2,271
Playtime:31.066 hours
Usage:20%
Score:0.826m
Score/min:443
Accuracy (listed only):32.503%
HSR (listed only):22.434%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:7,095
Deaths:1,284
KDR:5.526
Accuracy:31.204% A++
HSR:28.259% B++
T32 Bull
A++
Kills:1,477
Deaths:224
KDR:6.594
Accuracy:32.784% A++
HSR:22.072% C
T9 CARV
A*
Kills:663
Deaths:153
KDR:4.333
Accuracy:29.762% A*
HSR:28.959% B**
MG-H1 Watchman
A++
Kills:504
Deaths:95
KDR:5.305
Accuracy:32.553% A++
HSR:25% C+
NS-15M AE
A*
Kills:392
Deaths:66
KDR:5.939
Accuracy:35.931% A*
HSR:23.725% C
NSX Naginata
A*
Kills:252
Deaths:50
KDR:5.040
Accuracy:32.571% A*
HSR:32.143% B+
T16 Rhino
M++
Kills:91
Deaths:19
KDR:4.789
Accuracy:36.260% M++
HSR:23.077% C*
Kills:10,474
Deaths (as Heavy Assault):1,891
Deaths (to Heavy Assaults):885
KDR:5.53887
Kill Difference:8,583
Playtime:108.289 hours
Usage:70%
Score:3.114m
Score/min:479
Accuracy (listed only):33.009%
HSR (listed only):26.176%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:602
Deaths:115
KDR:5.235
Accuracy:29.605% A++
HSR:23.090% C*
TORQ-9
B++
Kills:186
Deaths:48
KDR:3.875
Accuracy:27.585% B++
HSR:23.656% C+
SMG-46G Armistice
A+
Kills:142
Deaths:44
KDR:3.227
Accuracy:35.640% A+
HSR:26.056% A
TAR
A*
Kills:55
Deaths:12
KDR:4.583
Accuracy:32.923% A*
HSR:21.818% C++
Kills:985
Deaths (as Combat Medic):219
Deaths (to Combat Medics):372
KDR:4.49772
Kill Difference:766
Playtime:10.512 hours
Usage:7%
Score:0.280m
Score/min:444
Accuracy (listed only):31.438%
HSR (listed only):23.655%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
B++
Kills:188
Deaths:127
KDR:1.480
Accuracy:47.591% B++
HSR:21.277% C--
SMG-46G Armistice
A+
Kills:142
Deaths:44
KDR:3.227
Accuracy:35.640% A+
HSR:26.056% A
NS-357 Underboss
B+
Kills:61
Deaths:44
KDR:1.386
Accuracy:40.741% B+
HSR:14.754% D-
TX1 Repeater
A+
Kills:51
Deaths:34
KDR:1.500
Accuracy:24.708% C+
HSR:31.373% A+
Kills:442
Deaths (as Infiltrator):249
Deaths (to Infiltrators):650
KDR:1.7751
Kill Difference:193
Playtime:2.210 hours
Usage:1%
Score:0.066m
Score/min:500
Accuracy (listed only):37.170%
HSR (listed only):23.365%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
M
Kills:180
Deaths:41
KDR:4.390
Accuracy:25.739% M
HSR:22.778% B**
M1 Heavy Cycler
M
Kills:164
Deaths:40
KDR:4.100
Accuracy:25.467% A*
HSR:32.317% M
Kills:344
Deaths (as MAX Suit):40.500
Deaths (to MAX Suits):107
KDR:8.49383
Kill Difference:303.500
Playtime:1.828 hours
Usage:1%
Score:0.088m
Score/min:802
Accuracy (listed only):25.603%
HSR (listed only):27.547%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 7,1337,0951,2845.526A+0.9331.204%A++28.259%B++116.1M*N/A28761.1h10.2B*32.6B*
LC3 Jaguar 1,5231,5182565.93M+1.3331.837%A++23.057%B+110.8M**N/A26013.7h11.4B+35.8B*
T32 Bull 1,4801,4772246.594S2.0032.784%A++22.072%C126.2M**N/A32411.7h9.7B**29.5B*
NS-11C 8027981395.741S1.1432.453%A++21.93%B+137.6SN/A4525.8h10B**30.7B**
T9 CARV 6656631534.333A++0.2629.762%A*28.959%B**99M**N/A2866.7h10.9B*36.7B*
T1 Cycler 6056021155.235M**0.6429.605%A++23.09%C*100.3SN/A2566h10.8A36.4B**
MG-H1 Watchman 509504955.305A**0.7132.553%A++25%C+162.6S1.6A++3733.1h10.3B**31.8B**
NS-15M AE 395392665.939A++1.3435.931%A*23.725%C126.5A*1B*2853.1h11.1C**30.9B++
TRAC-5 322321694.652S0.0530.081%A++18.692%C+82.3SN/A2723.9h11.2B*37.2B*
Frag Grenade 3103091309N/A304.4046.343%C*N/A441.4C+1.4D*12860.7h3.7C*8C**
NSX Naginata 253252505.04M*0.4432.571%A*32.143%B+140M**N/A5441.8h8.7B**26.7B*
NS-44P Commissioner 1891881271.48C*3.1247.591%B++21.277%C--72.3B+N/A1692.6h3.4C*7.2B+
TORQ-9 186186483.875A++0.7227.585%B++23.656%C+88.6MN/A2322.1h12.1B**43.8B*
M1 Heavy Cycler 181180414.39A**0.2125.739%M22.778%B**100SN/A2861.8h12.8A49.6B**
ML-7 221176434.093S0.5065.72%B**5.114%A58.7M**15B+2903h5.4B++8.2B**
M1 Heavy Cycler 164164404.1A++0.5025.467%A*32.317%M91.1SN/A2431.8h13.4B**52.5B**
SMG-46G Armistice 146142443.227A++1.3735.64%A+26.056%A101.4A++2.9S4501.4h12.3B+34.5B+
T16 Rhino 9191194.789M**0.1936.26%M++23.077%C*130SN/A3360.7h11.9B+32.9B*
NS Decimator 8664115.818S1.2269.507%B**N/A58.2A+20B+3661.1h4.8C+7B+
NS-357 Underboss 6261441.386B+3.2140.741%B+14.754%D-67.8B*1.1A2250.9h3.6B++8.9B++
TAR 5555124.583A*0.0132.923%A*21.818%C++110M**N/A3800.5h12.1B+36.9B**
TX1 Repeater 5151341.5B**3.1024.708%C+31.373%A+46.4B*N/A1631.1h9.9B*40.2B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon01260.1h
Medical Applicator613,2150.6h
Motion Spotter0640h
Nano-Armor Kit06450h
Medical Kit4413,74213.8h
Xiphos Anti-Personnel Phalanx Turret01500h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.56s
Server spent 1.58s on queries, 1.02s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.