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Field Marshal Surfer CHUCKBALLERvetPS1[] CHUCKBALLERvetPS1
TR BR 194

KDR: 0.69

Score: 100.7m

Last Seen: Jun 22nd, 2020 2:16 AM
- OFFLINE - 49.6 hour(s)

Prestige 1, Battle Rank 100 (194 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP P2-120 HESH C-4 ARX AS16 NightHawk NS-7G PDW LC2 Lynx C-4 Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-40,032 MLG Score: -32
Fun Score: N/A
Cheeseburgers Flipped: 1964TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
13.701%12.196%16748130144,0230.516750.178

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.616%-1.463F-1.34D**0.193C++HEAD + (~5.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.7-0.549D15.7-0.102C+99

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.727%1.275%41313461,72536827430.468495232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.878%-1.323D**-0.269C-1.667

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
315.2-0.941D--77.9-0.465D237.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.053%2.158%1777134222,0081219071221.80527309%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.311%-1.259D**-0.221C1.252

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.80.432B6.10.509B+15.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.368%3.609%321113382,937904915000.324566196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.999%-0.726D--0.221C0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
226.7-0.885D--64.3-0.598D162.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
19.419%49.301%32213472868289100.0344994

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.42%-2.343F---1.141D*2.742

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.3-2.147F--6.1-0.902D--25.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.543%9.989%32313467,47856301161.32824

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.415%-0.761D--0.94D---0.844

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.2-0.157C4.9-0.017C+10.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
100.7m467.2%296 (17.8k)263 (15.8k)0.694427127,853184,1130.844112194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349174212.218%6.883%8402:0531

9% Combat Medic26% Engineer18% Heavy Assault19% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 12:03 AMApr 14th, 2020 5:03 AMJun 25th, 2020 2:56 PM (47d) (PST)Jun 21st, 2020 11:31 PM (51d) (PST)Jun 21st, 2020 10:16 PM (51d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4893121770.3330.4800.0231.8170.055-32

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,31718,69910,61820291109315,758

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6390.6h/266.3d 27,559 8,800 38,834 696.6k 10,491 15,281 21,250 187.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
F-
Kills:1,918
Deaths:2,652
KDR:0.723
Accuracy:12.742% F*
HSR:13.556% F-
NS-15M1
D**
Kills:1,733
Deaths:2,393
KDR:0.724
Accuracy:11.727% F*
HSR:14.022% D**
NS-15MG
F-
Kills:1,552
Deaths:3,145
KDR:0.493
Accuracy:12.982% T
HSR:13.402% F-
TMG-50
D*
Kills:1,542
Deaths:2,475
KDR:0.623
Accuracy:12.998% F-
HSR:16.667% D*
T9 CARV
F
Kills:1,241
Deaths:2,231
KDR:0.556
Accuracy:10.919% F--
HSR:12.732% F
T9A "Butcher"
F-
Kills:1,127
Deaths:2,718
KDR:0.415
Accuracy:11.964% T-
HSR:16.504% F-
MG-H1 Watchman
F-
Kills:312
Deaths:795
KDR:0.392
Accuracy:14.193% F--
HSR:14.103% F-
MG-H1 Watchman AE
F--
Kills:266
Deaths:754
KDR:0.353
Accuracy:14.421% F--
HSR:13.534% F--
NSX Naginata
F--
Kills:253
Deaths:530
KDR:0.477
Accuracy:12.170% F*
HSR:14.229% F--
NS-15MP
F-
Kills:175
Deaths:337
KDR:0.519
Accuracy:13.028% T*
HSR:16.571% F-
T16 Rhino
D--
Kills:81
Deaths:115
KDR:0.704
Accuracy:11.942% F--
HSR:17.284% D--
NSX-P Naginata
F
Kills:63
Deaths:140
KDR:0.450
Accuracy:17.790% F
HSR:17.460% F-
NSX "Networked" Naginata
F--
Kills:55
Deaths:141
KDR:0.390
Accuracy:14.922% F*
HSR:14.545% F--
Kills:10,318
Deaths (as Heavy Assault):18,426
Deaths (to Heavy Assaults):32,711
KDR:0.55997
Kill Difference:8,108
Playtime:1,138.383 hours
Usage:18%
Score:12.744m
Score/min:187
Accuracy (listed only):13.215%
HSR (listed only):14.970%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D*
Kills:7,114
Deaths:8,802
KDR:0.808
Accuracy:32.453% D*
HSR:10.093% D*
LC2 Lynx
F
Kills:4,768
Deaths:7,182
KDR:0.664
Accuracy:15.548% F-
HSR:12.563% F
HC1 Cougar
F-
Kills:2,266
Deaths:3,770
KDR:0.601
Accuracy:16.503% F-
HSR:12.136% F-
NS-11CG
F-
Kills:2,084
Deaths:4,030
KDR:0.517
Accuracy:14.080% T
HSR:11.228% F-
LC3 Jaguar
F
Kills:2,016
Deaths:3,218
KDR:0.626
Accuracy:14.605% F--
HSR:11.359% F
LC2 Lynx AE
F
Kills:1,468
Deaths:3,061
KDR:0.480
Accuracy:20.166% F
HSR:14.850% F-
MG-C1 Kindred
D*
Kills:1,310
Deaths:2,662
KDR:0.492
Accuracy:22.866% D*
HSR:13.588% F
NS-11C
F
Kills:1,288
Deaths:2,126
KDR:0.606
Accuracy:13.511% F*
HSR:10.171% F
NS Baron G5G
D**
Kills:934
Deaths:1,696
KDR:0.551
Accuracy:24.240% F--
HSR:10.064% D**
TRAC-Shot
F
Kills:590
Deaths:1,532
KDR:0.385
Accuracy:12.790% T-
HSR:10.509% F
TRAC-5 S
F
Kills:443
Deaths:893
KDR:0.496
Accuracy:13.608% F--
HSR:6.095% F
NSX-P Tanto
D**
Kills:365
Deaths:811
KDR:0.450
Accuracy:21.589% D**
HSR:16.712% F
NS-11CP
F*
Kills:236
Deaths:573
KDR:0.412
Accuracy:13.399% T*
HSR:8.475% F*
TAS-16 Blackjack
D**
Kills:198
Deaths:334
KDR:0.593
Accuracy:30.058% F**
HSR:7.576% D**
NSX Tanto
F--
Kills:189
Deaths:541
KDR:0.349
Accuracy:15.015% F**
HSR:12.169% F--
T5 AMC
F
Kills:178
Deaths:277
KDR:0.643
Accuracy:13.888% F--
HSR:11.236% F
TS4 Haymaker
D
Kills:166
Deaths:255
KDR:0.651
Accuracy:39.359% D
HSR:8.434% D*
AMR-66
D--
Kills:121
Deaths:232
KDR:0.522
Accuracy:9.152% T-
HSR:18.182% D--
TRAC-5
F-
Kills:53
Deaths:30
KDR:1.767
Accuracy:8.786% F**
HSR:7.547% F-
Kills:25,787
Deaths (as Engineer):42,025
Deaths (to Engineers):32,750
KDR:0.61361
Kill Difference:16,238
Playtime:1,654.565 hours
Usage:26%
Score:26.678m
Score/min:269
Accuracy (listed only):18.506%
HSR (listed only):11.210%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
D*
Kills:7,114
Deaths:8,802
KDR:0.808
Accuracy:32.453% D*
HSR:10.093% D*
NS-7G PDW
D*
Kills:5,577
Deaths:9,096
KDR:0.613
Accuracy:13.452% F*
HSR:10.256% D*
LC2 Lynx
F
Kills:4,768
Deaths:7,182
KDR:0.664
Accuracy:15.548% F-
HSR:12.563% F
HC1 Cougar
F-
Kills:2,266
Deaths:3,770
KDR:0.601
Accuracy:16.503% F-
HSR:12.136% F-
NS-11CG
F-
Kills:2,084
Deaths:4,030
KDR:0.517
Accuracy:14.080% T
HSR:11.228% F-
MKV-G Suppressed
F
Kills:2,056
Deaths:3,813
KDR:0.539
Accuracy:15.257% F-
HSR:12.257% F
LC3 Jaguar
F
Kills:2,016
Deaths:3,218
KDR:0.626
Accuracy:14.605% F--
HSR:11.359% F
Shuriken
F
Kills:1,532
Deaths:4,469
KDR:0.343
Accuracy:13.131% T*
HSR:9.204% F
LC2 Lynx AE
F
Kills:1,468
Deaths:3,061
KDR:0.480
Accuracy:20.166% F
HSR:14.850% F-
MG-C1 Kindred
D*
Kills:1,310
Deaths:2,662
KDR:0.492
Accuracy:22.866% D*
HSR:13.588% F
NS-11C
F
Kills:1,288
Deaths:2,126
KDR:0.606
Accuracy:13.511% F*
HSR:10.171% F
SMG-46 Armistice
D**
Kills:1,221
Deaths:2,108
KDR:0.579
Accuracy:13.374% T
HSR:8.518% D**
PDW-16 Hailstorm
D*
Kills:1,177
Deaths:2,088
KDR:0.564
Accuracy:11.624% F**
HSR:9.091% D*
NS Baron G5G
D**
Kills:934
Deaths:1,696
KDR:0.551
Accuracy:24.240% F--
HSR:10.064% D**
NSX Tengu
D**
Kills:760
Deaths:2,063
KDR:0.368
Accuracy:21.027% T
HSR:12.237% D**
TRAC-Shot
F
Kills:590
Deaths:1,532
KDR:0.385
Accuracy:12.790% T-
HSR:10.509% F
PS1-AV Suppressor
F
Kills:524
Deaths:1,447
KDR:0.362
Accuracy:18.678% F**
HSR:13.359% F
TRAC-5 S
F
Kills:443
Deaths:893
KDR:0.496
Accuracy:13.608% F--
HSR:6.095% F
NSX-P Tanto
D**
Kills:365
Deaths:811
KDR:0.450
Accuracy:21.589% D**
HSR:16.712% F
NS-11CP
F*
Kills:236
Deaths:573
KDR:0.412
Accuracy:13.399% T*
HSR:8.475% F*
TAS-16 Blackjack
D**
Kills:198
Deaths:334
KDR:0.593
Accuracy:30.058% F**
HSR:7.576% D**
NSX Tanto
F--
Kills:189
Deaths:541
KDR:0.349
Accuracy:15.015% F**
HSR:12.169% F--
T5 AMC
F
Kills:178
Deaths:277
KDR:0.643
Accuracy:13.888% F--
HSR:11.236% F
MG-S1 Jackal
D*
Kills:174
Deaths:606
KDR:0.287
Accuracy:17.086% F--
HSR:13.793% D*
TS4 Haymaker
D
Kills:166
Deaths:255
KDR:0.651
Accuracy:39.359% D
HSR:8.434% D*
NSX "Networked" Tengu
F
Kills:139
Deaths:436
KDR:0.319
Accuracy:18.186% T*
HSR:14.389% F
SMG-46AE Armistice
D*
Kills:118
Deaths:402
KDR:0.294
Accuracy:12.833% T*
HSR:16.102% D*
NSX-P Tengu
F-
Kills:82
Deaths:280
KDR:0.293
Accuracy:21.436% F**
HSR:8.537% F-
TRAC-5
F-
Kills:53
Deaths:30
KDR:1.767
Accuracy:8.786% F**
HSR:7.547% F-
Kills:39,026
Deaths (as Light Assault):68,601
Deaths (to Light Assaults):25,889
KDR:0.56888
Kill Difference:29,575
Playtime:1,228.482 hours
Usage:19%
Score:22.712m
Score/min:308
Accuracy (listed only):17.881%
HSR (listed only):11.122%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D*
Kills:7,114
Deaths:8,802
KDR:0.808
Accuracy:32.453% D*
HSR:10.093% D*
NS-7G PDW
D*
Kills:5,577
Deaths:9,096
KDR:0.613
Accuracy:13.452% F*
HSR:10.256% D*
MKV-G Suppressed
F
Kills:2,056
Deaths:3,813
KDR:0.539
Accuracy:15.257% F-
HSR:12.257% F
Shuriken
F
Kills:1,532
Deaths:4,469
KDR:0.343
Accuracy:13.131% T*
HSR:9.204% F
SMG-46 Armistice
D**
Kills:1,221
Deaths:2,108
KDR:0.579
Accuracy:13.374% T
HSR:8.518% D**
PDW-16 Hailstorm
D*
Kills:1,177
Deaths:2,088
KDR:0.564
Accuracy:11.624% F**
HSR:9.091% D*
NS Baron G5G
D**
Kills:934
Deaths:1,696
KDR:0.551
Accuracy:24.240% F--
HSR:10.064% D**
NSX Tengu
D**
Kills:760
Deaths:2,063
KDR:0.368
Accuracy:21.027% T
HSR:12.237% D**
NS-11A
D**
Kills:546
Deaths:929
KDR:0.588
Accuracy:11.952% T
HSR:11.905% D**
PS1-AV Suppressor
F
Kills:524
Deaths:1,447
KDR:0.362
Accuracy:18.678% F**
HSR:13.359% F
T1 Cycler
F
Kills:252
Deaths:781
KDR:0.323
Accuracy:17.196% F
HSR:11.111% F-
NS-11AG
F-
Kills:249
Deaths:921
KDR:0.270
Accuracy:11.533% T*
HSR:12.048% F-
TAR
F-
Kills:236
Deaths:505
KDR:0.467
Accuracy:8.621% T*
HSR:8.051% F-
TAS-16 Blackjack
D**
Kills:198
Deaths:334
KDR:0.593
Accuracy:30.058% F**
HSR:7.576% D**
NS-11A "Heatwave"
F-
Kills:190
Deaths:756
KDR:0.251
Accuracy:14.308% T-
HSR:12.632% F-
MG-S1 Jackal
D*
Kills:174
Deaths:606
KDR:0.287
Accuracy:17.086% F--
HSR:13.793% D*
TS4 Haymaker
D
Kills:166
Deaths:255
KDR:0.651
Accuracy:39.359% D
HSR:8.434% D*
NSX "Networked" Tengu
F
Kills:139
Deaths:436
KDR:0.319
Accuracy:18.186% T*
HSR:14.389% F
TAR-AE
F-
Kills:133
Deaths:444
KDR:0.300
Accuracy:15.188% T
HSR:15.038% F-
SMG-46AE Armistice
D*
Kills:118
Deaths:402
KDR:0.294
Accuracy:12.833% T*
HSR:16.102% D*
NSX-P Tengu
F-
Kills:82
Deaths:280
KDR:0.293
Accuracy:21.436% F**
HSR:8.537% F-
Kills:23,378
Deaths (as Combat Medic):42,231
Deaths (to Combat Medics):18,001
KDR:0.55357
Kill Difference:18,853
Playtime:551.488 hours
Usage:9%
Score:12.333m
Score/min:373
Accuracy (listed only):18.142%
HSR (listed only):11.176%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
D*
Kills:5,577
Deaths:9,096
KDR:0.613
Accuracy:13.452% F*
HSR:10.256% D*
MKV-G Suppressed
F
Kills:2,056
Deaths:3,813
KDR:0.539
Accuracy:15.257% F-
HSR:12.257% F
Shuriken
F
Kills:1,532
Deaths:4,469
KDR:0.343
Accuracy:13.131% T*
HSR:9.204% F
T4 AMP
D**
Kills:1,232
Deaths:2,933
KDR:0.420
Accuracy:11.823% T
HSR:12.825% D**
SMG-46 Armistice
D**
Kills:1,221
Deaths:2,108
KDR:0.579
Accuracy:13.374% T
HSR:8.518% D**
PDW-16 Hailstorm
D*
Kills:1,177
Deaths:2,088
KDR:0.564
Accuracy:11.624% F**
HSR:9.091% D*
NSX Tengu
D**
Kills:760
Deaths:2,063
KDR:0.368
Accuracy:21.027% T
HSR:12.237% D**
NS-357G Underboss
F-
Kills:700
Deaths:1,738
KDR:0.403
Accuracy:8.703% T*
HSR:12% F-
PS1-AV Suppressor
F
Kills:524
Deaths:1,447
KDR:0.362
Accuracy:18.678% F**
HSR:13.359% F
TS2 Inquisitor
F-
Kills:486
Deaths:999
KDR:0.486
Accuracy:11.186% T-
HSR:7.819% F-
NS-30G Vandal
D
Kills:451
Deaths:634
KDR:0.711
Accuracy:15.539% F*
HSR:22.395% D
NS-61G Emissary
D**
Kills:437
Deaths:1,224
KDR:0.357
Accuracy:11.487% F-
HSR:9.382% D**
NS-61 "Ravenous" Emissary
D**
Kills:334
Deaths:877
KDR:0.381
Accuracy:16.473% F--
HSR:13.174% D**
SOAS-20
F-
Kills:260
Deaths:363
KDR:0.716
Accuracy:15.227% T
HSR:7.692% F-
RAMS .50M
F
Kills:211
Deaths:424
KDR:0.498
Accuracy:30.663% F
HSR:63.033% F--
NS-44G Commissioner
F-
Kills:197
Deaths:567
KDR:0.347
Accuracy:6.699% T*
HSR:12.183% F-
NSX Tomoe
F-
Kills:196
Deaths:545
KDR:0.360
Accuracy:20.505% F--
HSR:19.388% F-
MG-S1 Jackal
D*
Kills:174
Deaths:606
KDR:0.287
Accuracy:17.086% F--
HSR:13.793% D*
AM7-XOXO
D--
Kills:168
Deaths:930
KDR:0.181
Accuracy:49.536% D*
HSR:10.714% D--
Soldier Soaker
D**
Kills:154
Deaths:416
KDR:0.370
Accuracy:24.529% D**
HSR:5.844% D**
NSX "Networked" Tengu
F
Kills:139
Deaths:436
KDR:0.319
Accuracy:18.186% T*
HSR:14.389% F
TX1 Repeater
F*
Kills:138
Deaths:242
KDR:0.570
Accuracy:8.450% T-
HSR:4.348% F*
Ectoblaster
D--
Kills:129
Deaths:662
KDR:0.195
Accuracy:11.187% T
HSR:5.426% D--
SMG-46AE Armistice
D*
Kills:118
Deaths:402
KDR:0.294
Accuracy:12.833% T*
HSR:16.102% D*
NSX-P Tengu
F-
Kills:82
Deaths:280
KDR:0.293
Accuracy:21.436% F**
HSR:8.537% F-
TRAP-M1
F-
Kills:75
Deaths:146
KDR:0.514
Accuracy:15.333% F*
HSR:10.667% F-
NS Deep Freeze
D-
Kills:62
Deaths:445
KDR:0.139
Accuracy:10.454% F-
HSR:11.290% D-
SOAS-20 AE
F--
Kills:51
Deaths:170
KDR:0.300
Accuracy:19.738% F**
HSR:13.726% F--
NS-AM7G Archer
N/A
Kills:50
Deaths:241
KDR:0.207
Accuracy:38.009% N/A
HSR:6% N/A
Kills:18,691
Deaths (as Infiltrator):40,364
Deaths (to Infiltrators):23,593
KDR:0.46306
Kill Difference:21,673
Playtime:168.928 hours
Usage:3%
Score:1.482m
Score/min:146
Accuracy (listed only):17.297%
HSR (listed only):12.953%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
D*
Kills:2,424
Deaths:2,436
KDR:0.995
Accuracy:7.439% F-
HSR:13.903% D*
MRC3 Mercy
F
Kills:1,277
Deaths:1,246
KDR:1.025
Accuracy:6.538% F*
HSR:13.469% F
M1 Heavy Cycler
D-
Kills:795
Deaths:913
KDR:0.871
Accuracy:7.401% F-
HSR:14.088% D-
NS-20G Gorgon
D--
Kills:581
Deaths:936
KDR:0.621
Accuracy:11.134% D--
HSR:14.630% T*
NS-20G Gorgon
D--
Kills:440
Deaths:775
KDR:0.568
Accuracy:11.350% D--
HSR:13.182% T*
M3 Pounder HEG
D
Kills:387
Deaths:589
KDR:0.657
Accuracy:15.501% T-
HSR:2.067% D
M3 Pounder HEG
D*
Kills:382
Deaths:593
KDR:0.644
Accuracy:15.136% T-
HSR:1.309% D*
M2 Mutilator
D
Kills:368
Deaths:359
KDR:1.025
Accuracy:12.188% D--
HSR:16.848% D
MRC3 Mercy
D*
Kills:250
Deaths:254
KDR:0.984
Accuracy:7.585% F--
HSR:16.400% D*
NS-10 Burster
D-
Kills:209
Deaths:397
KDR:0.526
Accuracy:16.582% F--
HSR:2.871% D-
MR1 Fracture
D-
Kills:197
Deaths:568
KDR:0.347
Accuracy:18.333% F--
HSR:2.030% D-
M6 Onslaught
D*
Kills:188
Deaths:202
KDR:0.931
Accuracy:7.578% F--
HSR:15.426% D*
MR1 Fracture
C+
Kills:186
Deaths:565
KDR:0.329
Accuracy:17.913% F--
HSR:3.226% C+
NS-10 Burster
D
Kills:178
Deaths:397
KDR:0.448
Accuracy:15.960% F--
HSR:2.809% D
NS-20 "Heatwave" Gorgon
F*
Kills:114
Deaths:195
KDR:0.585
Accuracy:11.492% T*
HSR:12.281% F*
NS-10G Burster
U
Kills:98
Deaths:164
KDR:0.598
Accuracy:21.428% U
HSR:3.061% U
NS-10G Burster
U
Kills:77
Deaths:166
KDR:0.464
Accuracy:21.547% U
HSR:6.494% U
Kills:8,151
Deaths (as MAX Suit):5,377.500
Deaths (to MAX Suits):9,572
KDR:1.51576
Kill Difference:2,773.500
Playtime:245.934 hours
Usage:4%
Score:3.499m
Score/min:237
Accuracy (listed only):13.241%
HSR (listed only):9.064%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D--
Kills:1,104
V. Kills:307 358%
Deaths:534
KDR:2.067
Accuracy:24.836% T-
KPH:24.900 D*
VKPH:6.900 D--
M18 Rotary
D--
Kills:516
V. Kills:322 160%
Deaths:1,949
KDR:0.265
Accuracy:24.208% D**
KPH:3.600 D--
VKPH:2.200 D*
Coyote Missiles
D--
Kills:303
V. Kills:151 199%
Deaths:369
KDR:0.821
Accuracy:33.238% T*
KPH:16.200 D--
VKPH:8.100 D--
M18 Needler
D-
Kills:105
V. Kills:62 167%
Deaths:285
KDR:0.368
Accuracy:27.514% D-
KPH:5.100 D--
VKPH:3 D*
Hornet Missiles
D--
Kills:105
V. Kills:63 164%
Deaths:45
KDR:2.333
Accuracy:31.804% T*
KPH:21.400 D--
VKPH:12.800 D--
Kills:2,133 (621 + 0)
Deaths:3,182
KDR:0.670
VKDR:0.284
Vehicle Kills:905
Kill Difference:1,049
Playtime:231.632 hours
Usage:4%
Score:1.510m
Score/min:109
Piloting Accuracy:27.514%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:1,332
V. Kills:854 156%
Deaths:166
KDR:8.024
Accuracy:33.810% C+
KPH:28.300 C-
VKPH:18.100 C-
C150 Dalton
D-
Kills:88
V. Kills:54 160%
Deaths:15
KDR:5.867
Accuracy:31.660% D-
KPH:22.300 D--
VKPH:13.700 D--
L105 Zephyr
D-
Kills:80
V. Kills:21 364%
Deaths:26
KDR:3.077
Accuracy:22.707% F*
KPH:20.100 D*
VKPH:5.300 D-
Kills:1,500 (0 + 1,500)
Deaths:207
KDR:7.246
VKDR:4.488
Vehicle Kills:929
Kill Difference:1,293
Playtime:55.004 hours
Usage:1%
Score:1.134m
Score/min:344
Piloting Accuracy:N/A%
Gunner Accuracy:22.707%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,311
V. Kills:573 228%
Deaths:431
KDR:3.042
Accuracy:58.129% C++
KPH:48.500 B+
VKPH:21.200 C+
C75 Viper
C-
Kills:561
V. Kills:117 475%
Deaths:195
KDR:2.877
Accuracy:27.600% D**
KPH:32.100 C-
VKPH:6.700 D
L100 Python HESH
C+
Kills:479
V. Kills:111 428%
Deaths:164
KDR:2.921
Accuracy:43.678% D-
KPH:44.200 D-
VKPH:10.200 C+
LB00 Python AP
B+
Kills:251
V. Kills:89 279%
Deaths:
KDR:
Accuracy:58.837% C+
KPH:66.900 B+
VKPH:23.700 C
Skyguard
C--
Kills:149
V. Kills:84 175%
Deaths:84
KDR:1.774
Accuracy:21.626% D**
KPH:12.700 C--
VKPH:7.200 D-
Kills:2,751 (2,751 + 0)
Deaths:874
KDR:3.148
VKDR:1.114
Vehicle Kills:974
Kill Difference:1,877
Playtime:70.775 hours
Usage:1%
Score:1.314m
Score/min:310
Driving Accuracy:21.626%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:9,978
V. Kills:4,671 214%
Deaths:2,491
KDR:4.006
Accuracy:27.797% F--
KPH:34.500 C
VKPH:16.100 D
P2-120 HESH
D
Kills:8,561
V. Kills:1,242 N/A
Deaths:1,666
KDR:5.139
Accuracy:29.839% F
KPH:43.100 D
VKPH:6.300 D-
P2-120 HEAT
C--
Kills:969
V. Kills:322 300%
Deaths:277
KDR:3.498
Accuracy:28.512% F
KPH:25 C--
VKPH:8.300 D
Kills:19,508 (19,508 + 0)
Deaths:4,434
KDR:4.400
VKDR:1.406
Vehicle Kills:6,235
Kill Difference:15,074
Playtime:526.680 hours
Usage:8%
Score:7.415m
Score/min:235
Driving Accuracy:28.512%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:350
V. Kills:194 179%
Deaths:114
KDR:3.070
Accuracy:36.727% F-
KPH:44.600 C
VKPH:24.700 C
P525 Marauder-H
D**
Kills:114
V. Kills:6 N/A
Deaths:25
KDR:4.560
Accuracy:20.609% F--
KPH:43.600 D**
VKPH:2.300 D**
MR11 Gatekeeper-H
D--
Kills:87
V. Kills:71 121%
Deaths:44
KDR:1.977
Accuracy:36.358% F--
KPH:25.500 D--
VKPH:20.800 D--
M12 Kobalt-H
D--
Kills:61
V. Kills:3 N/A
Deaths:11
KDR:5.545
Accuracy:12.788% F--
KPH:55.800 D*
VKPH:2.700 D--
M40 Fury-H
D-
Kills:55
V. Kills:3 N/A
Deaths:3
KDR:18.333
Accuracy:22.168% F--
KPH:57.200 D-
VKPH:3.100 D*
Kills:667 (0 + 667)
Deaths:197
KDR:3.386
VKDR:1.406
Vehicle Kills:277
Kill Difference:470
Playtime:15.923 hours
Usage:0%
Score:0.449m
Score/min:470
Driving Accuracy:N/A%
Gunner Accuracy:22.168%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D
Kills:307
V. Kills:50 N/A
Deaths:109
KDR:2.817
Accuracy:23.227% F
KPH:23.800 D
VKPH:3.900 D
M12 Kobalt
C--
Kills:220
V. Kills:13 N/A
Deaths:71
KDR:3.099
Accuracy:8.273% F--
KPH:44.700 D-
VKPH:2.600 C--
M40 Fury
D
Kills:191
V. Kills:30 N/A
Deaths:110
KDR:1.736
Accuracy:18.913% F--
KPH:37.600 D
VKPH:5.900 D-
M12 Kobalt
D-
Kills:114
V. Kills:7 N/A
Deaths:48
KDR:2.375
Accuracy:5.446% F**
KPH:23 F
VKPH:1.400 D-
M40 Fury
F
Kills:113
V. Kills:14 N/A
Deaths:38
KDR:2.974
Accuracy:13.959% T
KPH:19.100 F
VKPH:2.400 F
M20 Basilisk
D--
Kills:55
V. Kills:22 239%
Deaths:47
KDR:1.170
Accuracy:28.610% F
KPH:10.100 D--
VKPH:4 D*
Kills:1,000 (0 + 1,000)
Deaths:423
KDR:2.364
VKDR:0.322
Vehicle Kills:136
Kill Difference:577
Playtime:39.225 hours
Usage:1%
Score:0.455m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:28.610%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 14,6499,9782,4914.006D3.3127.797%F--3.658%B++34.5C16.1D269289.3h5.4B+19.5D--
P2-120 HESH 9,8038,5611,6665.139D4.4429.839%FN/A43.1D6.3D-176198.5h4.8C16D*
C-4 ARX 8,7217,2768,9770.811D0.1220.409%D*N/A88.9D17.7D--53181.8h1.2C+6.1D
AS16 NightHawk 7,2227,1148,8020.808C--0.1132.453%D*10.093%D*39.8CN/A138178.6h5D15.3D--
NS-7G PDW 5,6225,5779,0960.613C0.0813.452%F*10.256%D*15.2D--N/A48367.2h16.1D*119.4F
LC2 Lynx 4,8104,7687,1820.664D0.0315.548%F-12.563%F24.5DN/A97194.5h15.1C--97D*
C-4 4,8673,9864,1330.964C--0.2721.035%D--N/A90C19.9D73144.3h1B*4.9C+
Tank Mine 5,5493,3944,2850.792D*0.1019.431%D*N/A77.1D-49D110444h1.3B**6.7D-
Claymore 2,9362,9351,4751.99D1.3032.263%C+N/A134CN/A52621.9h1.3D-4C+
M2 Mutilator 2,4902,4242,4360.995C-0.307.439%F-13.903%D*22.4DN/A82108h20.2D*272.2F--
HC1 Cougar 2,2982,2663,7700.601D0.0916.503%F-12.136%F-22.7DN/A9099.9h13.1D79.1D**
T7 Mini-Chaingun 2,2512,2143,1020.714D0.028.913%F-7.769%D**23.7D-N/A12493.3h15.6C175F-
NS-11CG 2,1272,0844,0300.517D-0.1814.08%T11.228%F-16.4D*N/A63127.3h15.8F-112.4T*
MKV-G Suppressed 2,0692,0563,8130.539D0.1615.257%F-12.257%F15.3D--N/A51134h16.4C--107.3C
LC3 Jaguar 2,0442,0163,2180.626D0.0714.605%F--11.359%F17.8DN/A85113.2h14.2C97D**
MSW-R 1,9341,9182,6520.723D0.0312.742%F*13.556%F-22.9D--N/A10183.8h14.4F112.8F**
NS-15M1 1,7471,7332,3930.724D0.0311.727%F*14.022%D**18.8D--N/A8292.4h15.1F128.7T*
NS-15MG 1,6031,5523,1450.493D*0.2012.982%T13.402%F-20.3D*N/A6976.4h16.6F**127.5T*
TMG-50 1,5681,5422,4750.623D0.0712.998%F-16.667%D*18.6D--N/A8283h14.6D-112.3F--
Shuriken 1,5831,5324,4690.343D--0.3513.131%T*9.204%F11.6FN/A40131.6h20T*152.3T*
LC2 Lynx AE 1,5491,4683,0610.48D-0.2120.166%F14.85%F-19.7D--1.1C+5974.6h19.4F-96.3F--
AP30 Shredder 2,1861,3321668.024C7.3333.81%C+N/A28.3C-18.1C-31447.1h104.3D308.5C--
L100 Python AP 1,8841,3114313.042C-2.3558.129%C++1.144%D48.6B+21.2C+33227h4.2C**7.2B+
MG-C1 Kindred 1,3771,3102,6620.492D-0.2022.866%D*13.588%F24.8D-1.3C+7552.9h14.7D**64.4D**
NS-11C 1,3021,2882,1260.606D0.0913.511%F*10.171%F16DN/A8580.3h16D-118.2F*
MRC3 Mercy 1,3051,2771,2461.025D0.336.538%F*13.469%F18.7D*N/A8368.3h20.9D319.3T*
T9 CARV 1,2681,2412,2310.556D0.1410.919%F--12.732%F24.6DN/A16450.4h15D-137.6F
T4 AMP 1,2471,2322,9330.42D0.2711.823%T12.825%D**35.7CN/A12634.5h15.5D130.9T
SMG-46 Armistice 1,2271,2212,1080.579D-0.1213.374%T8.518%D**16.5D--N/A6574.2h16.2D--121F*
PDW-16 Hailstorm 1,1821,1772,0880.564D0.1311.624%F**9.091%D*15.3D-N/A7676.9h17.4D--149.6T
T9A "Butcher" 1,1551,1272,7180.415D-0.2811.964%T-16.504%F-21.7D**N/A6752h17.1T*143T*
Hellfire Rocket Pods 1,4111,1045342.067D--1.3724.836%T-1.268%B++24.9D*6.9D--19944.4h32.2C129.8D**
NS Decimator 1,4809732,7720.351D-0.3450.548%D**2.569%B+19.3D*10.1D-20850.3h6.1D--12.1F
P2-120 HEAT 1,2919692773.498D2.8028.512%F1.754%D25C--8.3D27738.8h8.1C-28.6F
NS Baron G5G 9399341,6960.551D--0.1424.24%F--10.064%D**18.2D--N/A8851.3h5.6D**22.9T*
M1 Heavy Cycler 8267959130.871D0.187.401%F-14.088%D-17.6DN/A9745.1h21.5D--290.7F--
NSX Tengu 7877602,0630.368D*0.3321.027%T12.237%D**17.6D--N/A4643.3h21.8F**103.7T*
Frag Grenade 7467371737N/A736.3153.988%B*N/A566.9C+6.9D30451.3h3.4C+6.2B
T7 Mini-Chaingun AE 7447161,7020.421D--0.2710.866%F-10.475%D*25D*1C6528.6h19.3D**177.4F
Sticky Grenade 7117061706N/A705.3153.898%C+N/A706D5D-29311h2.5C4.6C+
NS-357G Underboss 7067001,7380.403D--0.298.703%T*12%F-22.2F-N/A9231.6h3.9F--44.4T*
TRAC-Shot 6065901,5320.385D0.3112.79%T-10.509%F12.2D*N/A5348.4h16.5F--129.3T*
NS-20G Gorgon 6175819360.621A++0.0711.134%D--14.63%T*14.1SN/A4341.2h30.4A+273.4B++
C75 Viper 6785611952.877D2.1827.6%D**N/A32.1C-6.7D33917.5h9.6C++34.9C
M9 SKEP Launcher 1,0745541,9180.289D-0.4161.623%D*N/A11.3C10.6C15948.9h10.7D-17.3D**
NS-11A 5535469290.588D0.1111.952%T11.905%D**13.8D--N/A7839.6h16.6F138.5T*
PS1-AV Suppressor 5435241,4470.362D--0.3318.678%F**13.359%F13.7D**N/A4638.3h21.3T*114.1T*
M18 Rotary 8385161,9490.265D0.4324.208%D**1.357%C3.6D--2.2D*63143.3h160.6D663.3D*
TS2 Inquisitor 4904869990.486D0.2111.186%T-7.819%F-41.9CN/A12911.6h10.3C+92.3F*
L100 Python HESH 5904791642.921D*2.2343.678%D-1.253%C+44.4D-10.3C+27610.8h4.4D*10.1D**
NS-30G Vandal 4534516340.711D*0.0215.539%F*22.395%D17.2D*N/A5426.2h6.8D43.6F--
TRAC-5 S 4554438930.496D0.2013.608%F--6.095%F10.5DN/A6342.3h10.1B+74.5D
NS-20G Gorgon 4624407750.568B+0.1311.35%D--13.182%T*13.1SN/A4233.5h29.8A++262.7B*
NS-61G Emissary 4494371,2240.357D0.3411.487%F-9.382%D**23.2C-N/A6418.8h16.7D145.7F**
M3 Pounder HEG 4953875890.657D0.0415.501%T-2.067%D7.3D*2D--8553.2h33.2F*214.4T*
M3 Pounder HEG 5103825930.644D0.0515.136%T-1.309%D*7.2F2.4D*7452.8h34.4T227.4T*
Hyena Missile Launcher 5923802041.863C--1.1721.764%F*N/A8.9D-5D--8542.6h39.1D179.5F--
M2 Mutilator 3853683591.025C--0.3312.188%D--16.848%D29.9C1.4A12112.3h20.5D*168.2D
NS Decimator-G 5873651,6350.223D*0.4752.294%D**1.918%C-15.7F9.5D15923.3h8.6T*16.4T*
NSX-P Tanto 3773658110.45D--0.2421.589%D**16.712%F17D-N/A6121.5h18.4D85.3D*
G20 Vulcan-H 5443501143.07C-2.3836.727%F-2%D44.9C24.9C6137.8h78.6B+213.9C
NS-61 "Ravenous" Emissary 3443348770.381D--0.3116.473%F--13.174%D**24.6DN/A9513.6h18.2F-110.6T*
The Slasher 34533218,6760.018D0.6813.916%D**7.229%C0.8C-N/A2423.2h2.9D*21.1F
Anti-Vehicle Grenade 4393201320N/A319.3153.232%C++N/A228.6D-85C19611.4h7.9D*14.7D
MG-H1 Watchman 3273127950.392D0.3014.193%F--14.103%F-17.5D*N/A6017.8h21.1F--148.9T
M60-G Bulldog 3573071092.817D2.1223.227%FN/A23.8D3.9D17012.9h7.4C32D*
Coyote Missiles 4543033690.821D--0.1333.238%T*N/A16.2D--8.1D--12818.7h59F177.6T*
Rocklet Rifle 5303019380.321D-0.3744.517%D*N/A22.5D17.1D-32313.4h37.4C84.1D
T2 Striker 6562788900.312D--0.3855.471%C**N/A7.5C--10.2C31637h37.4C+67.5C*
MG-H1 Watchman AE 2782667540.353D--0.3414.421%F--13.534%F--11.6D**N/A3122.9h22.4F--155.4T*
SOAS-20 2612603630.716D-0.0215.227%T7.692%F-26.5D-N/A1479.8h15.3C--100.3T*
NSX Naginata 2582535300.477D*0.2212.17%F*14.229%F--20.1D*N/A6012.6h16.2F-133T-
T1 Cycler 2612527810.323D0.3717.196%F11.111%F-13.3D--N/A16618.9h18.4F-107F
LB00 Python AP 3402511251S250.3158.837%C+N/A66.1B23.4C3293.8h3.1B*5.2B*
MRC3 Mercy 2532502540.984D0.297.585%F--16.4%D*14D**N/A11017.8h19.6C--258.8F*
NS-11AG 2582499210.27D*0.4211.533%T*12.048%F-10.9FN/A4122.9h20.4T*177T*
Chainblade 27224461,7510.004D0.6914.662%D*N/A0.1DN/A11833.4h2.8C19.1D
TAR 2392365050.467D0.238.621%T*8.051%F-14.4D--N/A9516.4h15.7D**181.6T*
NS-11CP 2462365730.412D*0.2813.399%T*8.475%F*13D*N/A4118.2h17.8T132.8T*
Striker AE 3632334570.51D-0.1829.382%F--N/A11.7D6.5D*8720h23.7B*80.6C+
M12 Kobalt 233220713.099D-2.408.273%F--18.636%C+44.9D-2.7C-1904.9h20.9D-253.1F**
NS "Jackpot" Decimator 2922166710.322D--0.3758.394%D*N/A21.6D**7.6D--10410h5.2D**8.9F
RAMS .50M 2152114240.498D--0.2030.663%F63.033%F--16.1D*N/A11513.1h3.5F**11.3F**
NS-10 Burster 3682093970.526D0.1716.582%F--2.871%D-3.2D*2.4D*8665.8h190.5D--1148.9T
TAS-16 Blackjack 2001983340.593D0.1030.058%F**7.576%D**24.4D--N/A1258.1h3.4F-11.3T
MR1 Fracture 3171975680.347D--0.3518.333%F--2.03%D-4.9D*3D*7440.2h62.5D340.7F--
NS-44G Commissioner 1981975670.347D--0.356.699%T*12.183%F-14.3D**N/A6213.8h3.9F-58.7T*
NSX Tomoe 2031965450.36D0.3320.505%F--19.388%F-17.3D*N/A4811.3h21.5F*104.7T*
M40 Fury 2211911101.736D1.0418.913%F--2.618%A37.5D5.9D-3105.1h13.1C+69.5F
NS-11A "Heatwave" 1971907560.251D*0.4414.308%T-12.632%F-10.9D**N/A3017.5h21.8T*152.4T*
NSX Tanto 1961895410.349D*0.3515.015%F**12.169%F--9.2D*N/A2620.6h21F--140T*
M6 Onslaught 1951882020.931D0.247.578%F--15.426%D*20.4D*N/A839.2h24.1F-318.7T*
MR1 Fracture 2861865650.329D*0.3717.913%F--3.226%C+4.6D*2.5D**7240.2h67.8D378.4F--
T5 AMC 1801782770.643D0.0513.888%F--11.236%F21.2C--N/A1898.4h13.9C100.3F-
NS-10 Burster 3271783970.448D-0.2515.96%F--2.809%D3D*2.5D*8258.5h206.6D--1294.3T-
NS-15MP 1761753370.519D0.1813.028%T*16.571%F-20.1D**N/A578.7h16.4T*125.7T*
MG-S1 Jackal 1811746060.287D--0.4117.086%F--13.793%D*10.5D*N/A5216.5h22.1T*129.5T*
AM7-XOXO 2251689300.181D-0.5149.536%D*10.714%D--5.8D--2C-2629.1h21C+42.3C--
TS4 Haymaker 1721662550.651D0.0439.359%D8.434%D*72.2B*2.6M++2512.3h5.3D*13.5D-
NS "Heatwave" Decimator 2121584950.319D*0.3858.328%DN/A24.7D*8.4D1526.4h5.4F-9.3F
NSX Masamune 2221557070.219D*0.4837.588%F*1.29%D11.7D**5.1D-7313.2h21.4D**56.8T-
Soldier Soaker 1591544160.37D0.3224.529%D**5.844%D**31.4D-1C+1074.9h7.8D*31.7F-
Skyguard 233149841.774D1.0821.626%D**N/A12.7C--7.2D-23911.7h126.2C+583.6D--
NS-03 Thumper 1551477070.208D-0.4929.282%D-N/A16D*N/A529.2h11.7F-40.1D**
NS-R3 "Ravenous" Swarm 2741456080.238D*0.4661.293%FN/A6.2D**5.5D5823.4h29.2D*47.7F
ASP-30 Grounder 2511425210.273D0.4254.255%D**N/A7.4D5.6C21319.3h11.7F21.6F-
NSX "Networked" Tengu 1451394360.319D**0.3818.186%T*14.389%F12.8D**N/A5710.9h23.1T*127.2T*
TX1 Repeater 1401382420.57C-0.128.45%T-4.348%F*20.6DN/A2036.7h12.5C+148.1T-
NS Annihilator-G 2771344190.32D0.3778.365%D**N/A8.4D-9B+14715.9h12.2C--15.5D
TAR-AE 1401334440.3D-0.3915.188%T15.038%F-11.3D**N/A4211.8h21.6T*142.3T*
Ectoblaster 1361296620.195D0.5011.187%T5.426%D--8.9D*N/A2414.5h39.4T*352.4T*
Orbital Strike Uplink 1661271127N/A126.31362.264%UN/A423.3U130U21670.3h1.5T*0.4T*
AMR-66 1221212320.522D-0.179.152%T-18.182%D--9.2D-N/A8513.2h12.9F-140.6T*
SMG-46AE Armistice 1221184020.294F0.4012.833%T*16.102%D*9.6D**N/A3112.3h18.3F--142.5T*
M12 Kobalt 121114482.375D1.685.446%F**21.93%B+23.3F1.4D-1114.9h25.4F--466.4T*
P525 Marauder-H 120114254.56D-3.8720.609%F--1.754%A*43.8D**2.3D**3192.6h8.6D41.8F*
NS-20 "Heatwave" Gorgon 1211141950.585D0.1111.492%T*12.281%F*12.8FN/A348.9h27.3B237.4F-
M40 Fury 127113382.974D2.2813.959%T1.77%C*19.2F2.4F1305.9h11.6C**83.2F**
M18 Needler 1671052850.368D0.3327.514%D-N/A5.1D--3D*16220.4h152.5C554.1C-
Hornet Missiles 168105452.333D1.6431.804%T*N/A21.4D--12.9D--3414.9h13.3D-41.7F**
Fatestealer 1041021,0840.094D*0.6019.166%F4.902%D**6.1DN/A1416.8h3.2F*16.9T*
NS-10G Burster 145981640.598U0.1021.428%UN/A6.8U3.3U5414.4h131.1T*611.8T*
Spear Anti-Vehicle Phalanx Turret 12589302.967D2.2737.334%D*4.494%B+31.8D-12.9D*9302.8h9.5C-25.4D-
C150 Dalton 14288155.867D5.1731.66%D-N/A22D--13.5D--8204h4.4C14D--
MR11 Gatekeeper-H 15887441.977D--1.2836.358%F--N/A25.6D--20.9D--3883.4h44C**121C-
NS Annihilator 215861850.465D--0.2368.353%T*N/A5.7D*8.5C18915.2h17.3F--25.3T
MAX Punch 85845,4100.016D-0.6815.817%F-N/A0.3DN/A1301.9h2.2C+13.8F
NSX-P Tengu 87822800.293D--0.4021.436%F**8.537%F-12.6D*N/A656.5h26.5F*123.9T*
T16 Rhino 82811150.704D0.0111.942%F--17.284%D--23.1D-N/A3573.5h13.6C-114.2F-
L105 Zephyr 10180263.077D2.3822.707%F*1.25%B*20D*5.3D-2284h8.9D*39T-
NS-10G Burster 118771660.464U0.2321.547%UN/A5.3U2.8U4814.5h158.2T*734.3T*
TRAP-M1 81751460.514D*0.1815.333%F*10.667%F-17.9D*1.4A964.2h13.4D*87.5T*
Ripper 79738,9500.008D0.696.378%F8.219%D*0.4C-N/A2180.8h2D**30.7T
Xiphos Anti-Personnel Phalanx Tower 7565513D-12.3117.542%D**7.692%S31D--4.8D-1252.1h47.3D269.5D--
NSX-P Naginata 68631400.45D--0.2417.79%F17.46%F-16.2D*1.3C753.9h19.4D**109F-
NS Deep Freeze 62624450.139D-0.5610.454%F-11.29%D-6.6D--N/A259.4h6.8T*65.4T*
M12 Kobalt-H 6461115.545D**4.8512.788%F--18.033%C+55.5D*2.7D--2211.1h22F-171.8F*
Nightshade 885914,5160.004D--0.6922.844%F10.17%C+0.2DN/A2268.9h20.4B89.4D
A30 Walker 8957262.192C1.5017.917%D*N/A11.2D6.3D-1315.1h124.5C+694.8C--
M20 Basilisk 7755471.17D-0.4828.61%F1.818%F10.2D--4.1D*2885.4h105.1C--367.4D*
M40 Fury-H 5855318.333C++17.6422.168%F--N/A55D-3D*2901h5A22.5C+
NSX "Networked" Naginata 61551410.39D*0.3014.922%F*14.545%F--12.8F1.4C--654.3h17.3F*115.9T*
TRAC-5 5453301.767B++1.078.786%F**7.547%F-5.1D-N/A44410.3h14.2C+161.3F-
SOAS-20 AE 55511700.3D*0.3919.738%F**13.726%F--14.2F-1.1C473.6h20.7T*104.8T*
NS-AM7G Archer 70502410.207D-0.4938.009%F*6%T4.1C--1.7C+2112.1h22.6T*59.5T*
Hunter QCX-G 52503760.133D--0.563.771%D*6%D**2.7D*N/A1318.5h9.4C-250.3T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,7051,177,28995.1h
Nanite Healing Grenade05360.1h
Spawn Beacon781,8434.9h
Blast Wall2750.6h
Nanite Revive Grenade015,6084.4h
Medical Applicator3,363522,99773.8h
Ordnance Dampener9740.1h
Caltrop7850.1h
Turret AI Module01160.3h
Welding Device11,7240.4h
Hoplon Anti-Aircraft Phalanx Tower11130.3h
Repair Module11640.4h
Spear Anti-Vehicle Tower61230.6h
Xiphos Anti-Personnel Tower31020.4h
AE Medical Applicator5,329560,47476.9h
AE Nano-Armor Kit2,4841,247,933105.6h
Skywall Shield Emitter21330.5h
Structure Shield Module01550.5h
Sunderer Garage1550.4h
Spitfire Auto-Turret4929,18710.4h
RD-GG Recon Device228061.6h
Anti-Vehicle MANA Turret636473.9h
Cortium Silo21000.3h
Restoration Kit1,1429,39110.1h
Motion Spotter132420.4h
Ammunition Package1267,8345.5h
Recon Detection Device392,5964.1h
Shield Recharging Field31815,1956.4h
Medical Kit9748,31112h
Anti-Infantry MANA Turret252381h
Flail Targeting Dart71010.7h
Infantry Tower3990.8h
Lumifiber Rampart Wall142211.9h
WLT-Howler Mining Laser28,7531.7h
Alarm Module0560.1h
Elysium Spawn Tube3740.3h
Nano-Repair Grenade08,6062.4h
Pelter Rocket Pod01780.1h
Snowman Soldier191920.3h
Light Air Terminal0500.3h
Orbital Strike Target Designator411072.5h
IPC Targeting Dart2770.3h
Vehicle Gate1660.7h
Hardlight Barrier343090.6h

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