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Field Marshal Snow Balla CHUCKBALLERvetPS1[CHUK] CHUCKBALLERvetPS1
TR BR 186

KDR: 0.69

Score: 89.7m

Last Seen: Apr 21st, 2019 12:00 AM
- OFFLINE - 24.3 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Terran Republic on Connery - Outfit Leader of WARPAINT GAMER Youtube[CHUK] WARPAINT GAMER Youtube
TR outfit on Connery

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS P2-120 HESH P2-120 AP C-4 ARX NS-7G PDW AS16 NightHawk LC2 Lynx C-4 Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-40,032 MLG Score: -32
Fun Score: N/A
Cheeseburgers Flipped: 1964TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
13.414%12.038%1614798841,6250.5495630.14

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.442%-1.499F-1.334D**0.314C*HEAD + (~5.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.7-0.549D15.5-0.086C+100.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.088%1.415%38310321,48433086360.448609233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.93%-1.405D**-0.229C-1.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.3-0.988D--77.2-0.454D243.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.566%2.442%1557102818,5491115058451.66344317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.391%-1.4D**-0.099C+1.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.70.386C**6.30.498B+17.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.218%3.411%25910262,199817810360.268892212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.018%-0.938D---0.236C0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
224.5-0.88D--58.9-0.47D165.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
18.227%50.82%2521033244731570.0333561

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.824%-2.523F*-1.067D*3.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.3-2.166F--5.7-0.793D-25.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.684%10.058%25210335,6774905421.15739

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.507%-0.896D---0.889D---1.441

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.9-0.203C4.9-0.003C+11


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WARPAINT GAMER Youtube[CHUK] WARPAINT GAMER Youtube
TR outfit on Connery

Members: 1
89.7m419.7%290 (17.4k)258 (15.5k)0.689324112,741163,5530.834567186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1035137311.643%6.896%8002:0726

8% Combat Medic29% Engineer20% Heavy Assault19% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 12:03 AMDec 13th, 2015 1:06 AMApr 21st, 2019 3:05 PM (1d) (PST)Apr 20th, 2019 11:39 PM (2d) (PST)Apr 20th, 2019 8:00 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4683081600.3250.4710.0221.5840.052-32

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,08418,4929,5921928195315,503

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5782.7h/240.9d 23,755 7,775 33,008 549.5k 9,526 14,068 18,166 162.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
D**
Kills:2,214
Deaths:3,102
KDR:0.714
Accuracy:8.913% F
HSR:7.769% D**
MSW-R
D**
Kills:1,915
Deaths:2,648
KDR:0.723
Accuracy:12.736% F-
HSR:13.577% D**
NS-15M1
D*
Kills:1,733
Deaths:2,393
KDR:0.724
Accuracy:11.727% F-
HSR:14.022% D*
TMG-50
D--
Kills:1,525
Deaths:2,408
KDR:0.633
Accuracy:12.983% D**
HSR:16.525% D--
NS-15MG
F-
Kills:1,515
Deaths:2,992
KDR:0.506
Accuracy:12.856% F-
HSR:13.333% F-
T9 CARV
D**
Kills:1,241
Deaths:2,225
KDR:0.558
Accuracy:10.916% F
HSR:12.732% D**
T9A "Butcher"
D**
Kills:1,000
Deaths:2,343
KDR:0.427
Accuracy:11.747% F*
HSR:16.300% D**
T7 Mini-Chaingun AE
D-
Kills:503
Deaths:1,160
KDR:0.434
Accuracy:10.059% F-
HSR:10.338% D-
MG-H1 Watchman
D**
Kills:312
Deaths:795
KDR:0.392
Accuracy:14.224% F
HSR:14.103% D**
NSX Naginata
F-
Kills:253
Deaths:530
KDR:0.477
Accuracy:12.170% F-
HSR:14.229% F-
MG-H1 Watchman AE
F-
Kills:187
Deaths:483
KDR:0.387
Accuracy:15.893% F-
HSR:13.904% F-
NS-15MP
D**
Kills:175
Deaths:337
KDR:0.519
Accuracy:13.028% F**
HSR:16.571% D**
T16 Rhino
D
Kills:81
Deaths:115
KDR:0.704
Accuracy:11.942% F
HSR:17.284% D
NSX-P Naginata
D--
Kills:62
Deaths:128
KDR:0.484
Accuracy:18.054% D--
HSR:17.742% D**
Kills:12,716
Deaths (as Heavy Assault):21,659
Deaths (to Heavy Assaults):32,711
KDR:0.5871
Kill Difference:8,943
Playtime:1,138.383 hours
Usage:20%
Score:12.744m
Score/min:187
Accuracy (listed only):12.661%
HSR (listed only):14.173%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
D--
Kills:5,485
Deaths:6,458
KDR:0.849
Accuracy:30.719% D--
HSR:10.137% D--
LC2 Lynx
F
Kills:4,760
Deaths:7,170
KDR:0.664
Accuracy:15.533% F
HSR:12.563% F
HC1 Cougar
D**
Kills:2,249
Deaths:3,738
KDR:0.602
Accuracy:16.444% D**
HSR:11.961% F-
LC3 Jaguar
F
Kills:2,011
Deaths:3,213
KDR:0.626
Accuracy:14.603% F-
HSR:11.338% F
NS-11CG
F
Kills:1,894
Deaths:3,667
KDR:0.516
Accuracy:13.634% F-
HSR:10.137% F
NS-11C
F
Kills:1,288
Deaths:2,126
KDR:0.606
Accuracy:13.511% F-
HSR:10.171% F
NS Baron G5G
D--
Kills:933
Deaths:1,691
KDR:0.552
Accuracy:24.202% F
HSR:10.075% D--
LC2 Lynx AE
F-
Kills:692
Deaths:1,616
KDR:0.428
Accuracy:18.116% F-
HSR:13.584% F-
TRAC-Shot
D**
Kills:507
Deaths:1,289
KDR:0.393
Accuracy:12.351% T
HSR:10.848% D**
MG-C1 Kindred
D*
Kills:458
Deaths:862
KDR:0.531
Accuracy:21.557% D*
HSR:15.502% D*
TRAC-5 S
F-
Kills:443
Deaths:892
KDR:0.497
Accuracy:13.618% F-
HSR:6.095% F-
NS-11CP
F--
Kills:236
Deaths:573
KDR:0.412
Accuracy:13.400% T-
HSR:8.475% F--
NSX-P Tanto
D-
Kills:225
Deaths:619
KDR:0.363
Accuracy:19.743% D*
HSR:19.111% D-
TAS-16 Blackjack
D*
Kills:192
Deaths:324
KDR:0.593
Accuracy:29.284% F*
HSR:7.813% D*
NSX Tanto
F-
Kills:189
Deaths:541
KDR:0.349
Accuracy:15.015% F-
HSR:12.169% F-
T5 AMC
F
Kills:178
Deaths:277
KDR:0.643
Accuracy:13.892% F-
HSR:11.236% F
AMR-66
D-
Kills:112
Deaths:215
KDR:0.521
Accuracy:8.963% T
HSR:18.750% D-
TRAC-5
F--
Kills:51
Deaths:20
KDR:2.550
Accuracy:8.688% F*
HSR:5.882% F--
Kills:21,903
Deaths (as Engineer):35,291
Deaths (to Engineers):32,750
KDR:0.62064
Kill Difference:13,388
Playtime:1,654.565 hours
Usage:29%
Score:26.678m
Score/min:269
Accuracy (listed only):16.848%
HSR (listed only):11.436%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7G PDW
D*
Kills:5,573
Deaths:9,074
KDR:0.614
Accuracy:13.454% F-
HSR:10.264% D*
AS16 NightHawk
D--
Kills:5,485
Deaths:6,458
KDR:0.849
Accuracy:30.719% D--
HSR:10.137% D--
LC2 Lynx
F
Kills:4,760
Deaths:7,170
KDR:0.664
Accuracy:15.533% F
HSR:12.563% F
HC1 Cougar
D**
Kills:2,249
Deaths:3,738
KDR:0.602
Accuracy:16.444% D**
HSR:11.961% F-
MKV-G Suppressed
D--
Kills:2,055
Deaths:3,804
KDR:0.540
Accuracy:15.256% D--
HSR:12.263% D--
LC3 Jaguar
F
Kills:2,011
Deaths:3,213
KDR:0.626
Accuracy:14.603% F-
HSR:11.338% F
NS-11CG
F
Kills:1,894
Deaths:3,667
KDR:0.516
Accuracy:13.634% F-
HSR:10.137% F
Shuriken
D**
Kills:1,376
Deaths:3,862
KDR:0.356
Accuracy:12.611% T*
HSR:8.794% D**
NS-11C
F
Kills:1,288
Deaths:2,126
KDR:0.606
Accuracy:13.511% F-
HSR:10.171% F
SMG-46 Armistice
D*
Kills:1,216
Deaths:2,105
KDR:0.578
Accuracy:13.362% F--
HSR:8.553% D*
PDW-16 Hailstorm
D*
Kills:1,176
Deaths:2,084
KDR:0.564
Accuracy:11.612% F--
HSR:9.099% D*
NS Baron G5G
D--
Kills:933
Deaths:1,691
KDR:0.552
Accuracy:24.202% F
HSR:10.075% D--
NSX Tengu
D**
Kills:759
Deaths:2,062
KDR:0.368
Accuracy:21.021% F--
HSR:12.253% D**
LC2 Lynx AE
F-
Kills:692
Deaths:1,616
KDR:0.428
Accuracy:18.116% F-
HSR:13.584% F-
TRAC-Shot
D**
Kills:507
Deaths:1,289
KDR:0.393
Accuracy:12.351% T
HSR:10.848% D**
MG-C1 Kindred
D*
Kills:458
Deaths:862
KDR:0.531
Accuracy:21.557% D*
HSR:15.502% D*
TRAC-5 S
F-
Kills:443
Deaths:892
KDR:0.497
Accuracy:13.618% F-
HSR:6.095% F-
NS-11CP
F--
Kills:236
Deaths:573
KDR:0.412
Accuracy:13.400% T-
HSR:8.475% F--
PS1-AV Suppressor
D--
Kills:232
Deaths:624
KDR:0.372
Accuracy:16.341% F*
HSR:15.517% D--
NSX-P Tanto
D-
Kills:225
Deaths:619
KDR:0.363
Accuracy:19.743% D*
HSR:19.111% D-
TAS-16 Blackjack
D*
Kills:192
Deaths:324
KDR:0.593
Accuracy:29.284% F*
HSR:7.813% D*
NSX Tanto
F-
Kills:189
Deaths:541
KDR:0.349
Accuracy:15.015% F-
HSR:12.169% F-
T5 AMC
F
Kills:178
Deaths:277
KDR:0.643
Accuracy:13.892% F-
HSR:11.236% F
MG-S1 Jackal
D-
Kills:174
Deaths:602
KDR:0.289
Accuracy:17.099% F
HSR:13.793% D-
SMG-46AE Armistice
D
Kills:117
Deaths:399
KDR:0.293
Accuracy:12.753% T*
HSR:16.239% D
TRAC-5
F--
Kills:51
Deaths:20
KDR:2.550
Accuracy:8.688% F*
HSR:5.882% F--
Kills:34,469
Deaths (as Light Assault):59,692
Deaths (to Light Assaults):23,118
KDR:0.57745
Kill Difference:25,223
Playtime:1,105.378 hours
Usage:19%
Score:20.568m
Score/min:310
Accuracy (listed only):16.455%
HSR (listed only):11.303%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
D*
Kills:5,573
Deaths:9,074
KDR:0.614
Accuracy:13.454% F-
HSR:10.264% D*
AS16 NightHawk
D--
Kills:5,485
Deaths:6,458
KDR:0.849
Accuracy:30.719% D--
HSR:10.137% D--
MKV-G Suppressed
D--
Kills:2,055
Deaths:3,804
KDR:0.540
Accuracy:15.256% D--
HSR:12.263% D--
Shuriken
D**
Kills:1,376
Deaths:3,862
KDR:0.356
Accuracy:12.611% T*
HSR:8.794% D**
SMG-46 Armistice
D*
Kills:1,216
Deaths:2,105
KDR:0.578
Accuracy:13.362% F--
HSR:8.553% D*
PDW-16 Hailstorm
D*
Kills:1,176
Deaths:2,084
KDR:0.564
Accuracy:11.612% F--
HSR:9.099% D*
NS Baron G5G
D--
Kills:933
Deaths:1,691
KDR:0.552
Accuracy:24.202% F
HSR:10.075% D--
NSX Tengu
D**
Kills:759
Deaths:2,062
KDR:0.368
Accuracy:21.021% F--
HSR:12.253% D**
NS-11A
D*
Kills:546
Deaths:929
KDR:0.588
Accuracy:11.952% F--
HSR:11.905% D*
PS1-AV Suppressor
D--
Kills:232
Deaths:624
KDR:0.372
Accuracy:16.341% F*
HSR:15.517% D--
TAR
F-
Kills:232
Deaths:498
KDR:0.466
Accuracy:8.594% T
HSR:8.190% F-
NS-11AG
F
Kills:217
Deaths:809
KDR:0.268
Accuracy:11.075% F*
HSR:11.521% F
TAS-16 Blackjack
D*
Kills:192
Deaths:324
KDR:0.593
Accuracy:29.284% F*
HSR:7.813% D*
NS-11A "Heatwave"
F
Kills:188
Deaths:732
KDR:0.257
Accuracy:14.147% F--
HSR:12.766% F
MG-S1 Jackal
D-
Kills:174
Deaths:602
KDR:0.289
Accuracy:17.099% F
HSR:13.793% D-
TAR-AE
D**
Kills:133
Deaths:439
KDR:0.303
Accuracy:15.157% F*
HSR:15.038% D**
SMG-46AE Armistice
D
Kills:117
Deaths:399
KDR:0.293
Accuracy:12.753% T*
HSR:16.239% D
T1 Cycler
F-
Kills:65
Deaths:158
KDR:0.411
Accuracy:13.524% F-
HSR:7.692% F-
Kills:20,669
Deaths (as Combat Medic):36,654
Deaths (to Combat Medics):15,903
KDR:0.56389
Kill Difference:15,985
Playtime:487.132 hours
Usage:8%
Score:10.776m
Score/min:369
Accuracy (listed only):16.231%
HSR (listed only):11.217%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
D*
Kills:5,573
Deaths:9,074
KDR:0.614
Accuracy:13.454% F-
HSR:10.264% D*
MKV-G Suppressed
D--
Kills:2,055
Deaths:3,804
KDR:0.540
Accuracy:15.256% D--
HSR:12.263% D--
Shuriken
D**
Kills:1,376
Deaths:3,862
KDR:0.356
Accuracy:12.611% T*
HSR:8.794% D**
SMG-46 Armistice
D*
Kills:1,216
Deaths:2,105
KDR:0.578
Accuracy:13.362% F--
HSR:8.553% D*
PDW-16 Hailstorm
D*
Kills:1,176
Deaths:2,084
KDR:0.564
Accuracy:11.612% F--
HSR:9.099% D*
T4 AMP
D*
Kills:1,052
Deaths:2,556
KDR:0.412
Accuracy:11.211% F*
HSR:12.833% D*
NSX Tengu
D**
Kills:759
Deaths:2,062
KDR:0.368
Accuracy:21.021% F--
HSR:12.253% D**
NS-357G Underboss
D**
Kills:699
Deaths:1,732
KDR:0.404
Accuracy:8.713% T-
HSR:12.017% D**
TS2 Inquisitor
F-
Kills:486
Deaths:999
KDR:0.486
Accuracy:11.186% F*
HSR:7.819% F-
NS-30G Vandal
D
Kills:449
Deaths:629
KDR:0.714
Accuracy:15.507% F--
HSR:22.494% D
NS-61G Emissary
D*
Kills:414
Deaths:1,164
KDR:0.356
Accuracy:11.523% F--
HSR:8.696% D*
NS-61 "Ravenous" Emissary
D
Kills:306
Deaths:811
KDR:0.377
Accuracy:16.399% F-
HSR:13.726% D
SOAS-20
F-
Kills:260
Deaths:363
KDR:0.716
Accuracy:15.227% F*
HSR:7.692% F-
PS1-AV Suppressor
D--
Kills:232
Deaths:624
KDR:0.372
Accuracy:16.341% F*
HSR:15.517% D--
NS-44G Commissioner
D**
Kills:194
Deaths:560
KDR:0.346
Accuracy:6.592% T
HSR:11.856% D**
NSX Tomoe
F
Kills:187
Deaths:497
KDR:0.376
Accuracy:20.768% F
HSR:18.717% F
RAMS .50M
D*
Kills:186
Deaths:369
KDR:0.504
Accuracy:30.132% D*
HSR:63.441% F-
MG-S1 Jackal
D-
Kills:174
Deaths:602
KDR:0.289
Accuracy:17.099% F
HSR:13.793% D-
TX1 Repeater
F--
Kills:136
Deaths:238
KDR:0.571
Accuracy:8.210% F**
HSR:4.412% F--
AM7-XOXO
D
Kills:128
Deaths:649
KDR:0.197
Accuracy:51.509% D*
HSR:14.063% D
SMG-46AE Armistice
D
Kills:117
Deaths:399
KDR:0.293
Accuracy:12.753% T*
HSR:16.239% D
Ectoblaster
D--
Kills:62
Deaths:395
KDR:0.157
Accuracy:11.157% F**
HSR:4.839% D--
NS Deep Freeze
D
Kills:62
Deaths:432
KDR:0.144
Accuracy:12.099% F
HSR:11.290% D
TRAP-M1
F-
Kills:58
Deaths:104
KDR:0.558
Accuracy:13.661% F**
HSR:10.345% F-
Kills:17,357
Deaths (as Infiltrator):36,114
Deaths (to Infiltrators):21,013
KDR:0.48062
Kill Difference:18,757
Playtime:157.726 hours
Usage:3%
Score:1.394m
Score/min:147
Accuracy (listed only):15.725%
HSR (listed only):13.792%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
D--
Kills:1,864
Deaths:1,888
KDR:0.987
Accuracy:6.701% F-
HSR:13.841% D--
MRC3 Mercy
D*
Kills:1,271
Deaths:1,232
KDR:1.032
Accuracy:6.536% F--
HSR:13.533% D*
M1 Heavy Cycler
D
Kills:569
Deaths:695
KDR:0.819
Accuracy:6.623% F
HSR:14.939% D
NS-20G Gorgon
D*
Kills:492
Deaths:779
KDR:0.632
Accuracy:10.800% D**
HSR:13.211% D*
M3 Pounder HEG
D*
Kills:378
Deaths:572
KDR:0.661
Accuracy:14.838% F*
HSR:1.323% D*
M3 Pounder HEG
D-
Kills:377
Deaths:568
KDR:0.664
Accuracy:15.196% F*
HSR:1.857% D-
NS-20G Gorgon
C
Kills:357
Deaths:623
KDR:0.573
Accuracy:10.945% D*
HSR:13.445% C
MRC3 Mercy
D--
Kills:244
Deaths:240
KDR:1.017
Accuracy:7.621% F-
HSR:15.574% D--
NS-10 Burster
D-
Kills:209
Deaths:397
KDR:0.526
Accuracy:16.582% F-
HSR:2.871% D-
M6 Onslaught
D-
Kills:188
Deaths:201
KDR:0.935
Accuracy:7.579% F-
HSR:15.426% D-
NS-10 Burster
D-
Kills:178
Deaths:397
KDR:0.448
Accuracy:15.960% F-
HSR:2.809% D-
MR1 Fracture
D
Kills:174
Deaths:512
KDR:0.340
Accuracy:17.530% F-
HSR:2.299% D
MR1 Fracture
C+
Kills:168
Deaths:509
KDR:0.330
Accuracy:17.143% F--
HSR:3.571% C+
NS-20 "Heatwave" Gorgon
D*
Kills:113
Deaths:178
KDR:0.635
Accuracy:11.346% D*
HSR:11.504% D**
NS-10G Burster
U
Kills:70
Deaths:126
KDR:0.556
Accuracy:19.630% U
HSR:2.857% U
NS-10G Burster
U
Kills:58
Deaths:128
KDR:0.453
Accuracy:19.755% U
HSR:5.172% U
Kills:6,710
Deaths (as MAX Suit):4,522.500
Deaths (to MAX Suits):9,572
KDR:1.48369
Kill Difference:2,187.500
Playtime:245.934 hours
Usage:4%
Score:3.499m
Score/min:237
Accuracy (listed only):12.799%
HSR (listed only):8.390%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D-
Kills:1,022
V. Kills:292 349%
Deaths:523
KDR:1.954
Accuracy:24.558% F**
KPH:23.800 D-
VKPH:6.800 D-
M18 Rotary
D-
Kills:365
V. Kills:240 151%
Deaths:1,871
KDR:0.195
Accuracy:23.311% D**
KPH:2.800 D-
VKPH:1.900 D*
Coyote Missiles
C
Kills:262
V. Kills:131 198%
Deaths:346
KDR:0.757
Accuracy:31.497% T-
KPH:15.500 C
VKPH:7.800 D--
M18 Needler
D
Kills:97
V. Kills:58 164%
Deaths:277
KDR:0.350
Accuracy:26.970% D-
KPH:5 D
VKPH:3 D--
Kills:1,746 (462 + 0)
Deaths:3,017
KDR:0.579
VKDR:0.239
Vehicle Kills:721
Kill Difference:1,271
Playtime:208.737 hours
Usage:4%
Score:1.245m
Score/min:99
Piloting Accuracy:26.970%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:812
V. Kills:533 152%
Deaths:128
KDR:6.344
Accuracy:32.052% C+
KPH:25.500 C+
VKPH:16.700 C
L105 Zephyr
D-
Kills:65
V. Kills:14 433%
Deaths:26
KDR:2.500
Accuracy:22.634% F--
KPH:19.800 D*
VKPH:4.300 D-
Kills:877 (0 + 877)
Deaths:154
KDR:5.695
VKDR:3.552
Vehicle Kills:547
Kill Difference:723
Playtime:35.125 hours
Usage:1%
Score:0.642m
Score/min:305
Piloting Accuracy:N/A%
Gunner Accuracy:22.634%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:823
V. Kills:366 224%
Deaths:384
KDR:2.143
Accuracy:57.102% C++
KPH:44.400 B**
VKPH:19.700 B
C75 Viper
C*
Kills:558
V. Kills:116 477%
Deaths:195
KDR:2.862
Accuracy:27.645% D*
KPH:32.100 C*
VKPH:6.700 C
L100 Python HESH
B+
Kills:475
V. Kills:110 428%
Deaths:164
KDR:2.896
Accuracy:43.566% D
KPH:44.100 C
VKPH:10.200 B+
Skyguard
C
Kills:119
V. Kills:71 165%
Deaths:79
KDR:1.506
Accuracy:20.182% D**
KPH:11.700 C
VKPH:7 D
Kills:1,975 (1,975 + 0)
Deaths:822
KDR:2.403
VKDR:0.807
Vehicle Kills:663
Kill Difference:1,153
Playtime:56.899 hours
Usage:1%
Score:1.005m
Score/min:294
Driving Accuracy:20.182%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C
Kills:7,930
V. Kills:1,086 N/A
Deaths:1,641
KDR:4.832
Accuracy:29.105% D**
KPH:42.700 C
VKPH:5.800 D
P2-120 AP
C*
Kills:7,675
V. Kills:3,774 203%
Deaths:2,363
KDR:3.248
Accuracy:25.298% F--
KPH:32.400 C*
VKPH:15.900 C
P2-120 HEAT
C+
Kills:969
V. Kills:322 300%
Deaths:277
KDR:3.498
Accuracy:28.512% D**
KPH:25 C+
VKPH:8.300 C
Kills:16,574 (16,574 + 0)
Deaths:4,281
KDR:3.872
VKDR:1.210
Vehicle Kills:5,182
Kill Difference:12,293
Playtime:461.532 hours
Usage:8%
Score:6.353m
Score/min:229
Driving Accuracy:28.512%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C++
Kills:316
V. Kills:174 181%
Deaths:109
KDR:2.899
Accuracy:35.245% D**
KPH:44.400 C++
VKPH:24.500 C+
P525 Marauder-H
D*
Kills:114
V. Kills:6 N/A
Deaths:24
KDR:4.750
Accuracy:20.387% F-
KPH:44 D*
VKPH:2.300 D*
MR11 Gatekeeper-H
C-
Kills:81
V. Kills:69 116%
Deaths:44
KDR:1.841
Accuracy:36.796% F-
KPH:25.400 C-
VKPH:21.700 D
M40 Fury-H
D
Kills:55
V. Kills:3 N/A
Deaths:3
KDR:18.333
Accuracy:22.168% F-
KPH:57.200 D
VKPH:3.100 D*
Kills:566 (0 + 566)
Deaths:180
KDR:3.144
VKDR:1.400
Vehicle Kills:252
Kill Difference:386
Playtime:13.850 hours
Usage:0%
Score:0.371m
Score/min:446
Driving Accuracy:N/A%
Gunner Accuracy:22.168%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C
Kills:300
V. Kills:47 N/A
Deaths:109
KDR:2.752
Accuracy:23.011% D*
KPH:23.800 C
VKPH:3.700 D
M12 Kobalt
C+
Kills:197
V. Kills:13 N/A
Deaths:69
KDR:2.855
Accuracy:8.020% F-
KPH:43.600 D
VKPH:2.900 C+
M40 Fury
C
Kills:190
V. Kills:30 N/A
Deaths:110
KDR:1.727
Accuracy:18.832% F-
KPH:37.700 C
VKPH:6 D
M40 Fury
D*
Kills:113
V. Kills:14 N/A
Deaths:38
KDR:2.974
Accuracy:13.959% F--
KPH:19.200 D*
VKPH:2.400 D**
M12 Kobalt
D
Kills:92
V. Kills:7 N/A
Deaths:48
KDR:1.917
Accuracy:4.808% F--
KPH:19.500 D**
VKPH:1.500 D
Kills:892 (0 + 892)
Deaths:374
KDR:2.385
VKDR:0.297
Vehicle Kills:111
Kill Difference:518
Playtime:32.753 hours
Usage:1%
Score:0.341m
Score/min:174
Driving Accuracy:N/A%
Gunner Accuracy:4.808%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 HESH 9,0167,9301,6414.832C-4.1429.105%D**N/A42.7C5.8D170185.7h4.8C*16.5D
P2-120 AP 11,4497,6752,3633.248C-2.5625.298%F--4.573%B++32.4C*15.9C270237h5.8B++22.9D
C-4 ARX 7,9176,6308,0870.82D0.1320.228%D**N/A87.9C-17.1D--53175.4h1.2C++6.2D
NS-7G PDW 5,6185,5739,0740.614C0.0813.454%F-10.264%D*15.2C--N/A48366.4h16.1C+119.3D-
AS16 NightHawk 5,5265,4856,4580.849C0.1630.719%D--10.137%D--37.7C++N/A133145.4h4.9C+16C
LC2 Lynx 4,8024,7607,1700.664C0.0315.533%F12.563%F24.5C+N/A96194.2h15.1C++97D
C-4 4,8373,9624,1330.959C0.2720.898%D-N/A89.4C*19.8D71244.3h1B**5B+
Tank Mine 5,2923,2124,1260.778D-0.0919.172%D--N/A75.9D49.2C-111342.3h1.3B**6.7C+
Claymore 2,8672,8661,4012.046D1.3632.611%C++N/A135.2C+N/A53421.2h1.3D3.9C*
HC1 Cougar 2,2802,2493,7380.602C-0.0916.444%D**11.961%F-22.7CN/A8999.2h13C+79.2D
T7 Mini-Chaingun 2,2512,2143,1020.714C0.028.913%F7.769%D**23.7C-N/A12393.3h15.6C++175D
MKV-G Suppressed 2,0682,0553,8040.54C0.1515.256%D--12.263%D--15.3C--N/A51133.9h16.4C++107.3C+
LC3 Jaguar 2,0392,0113,2130.626C0.0614.603%F-11.338%F17.8C--N/A84113.1h14.2C+97D--
MSW-R 1,9311,9152,6480.723C-0.0312.736%F-13.577%D**22.9DN/A9983.8h14.4D112.9D**
NS-11CG 1,9311,8943,6670.516C--0.1713.634%F-10.137%F15.9DN/A63118.8h15.8C+115.6D--
M2 Mutilator 1,9091,8641,8880.987C0.306.701%F-13.841%D--20.9C-N/A7989.4h20.3D303.6F-
NS-15M1 1,7471,7332,3930.724C--0.0311.727%F-14.022%D*18.8DN/A8292.4h15.1D128.7D**
TMG-50 1,5511,5252,4080.633C--0.0612.983%D**16.525%D--18.9DN/A8380.9h14.6D112.3D--
NS-15MG 1,5611,5152,9920.506D--0.1812.856%F-13.333%F-21.2D--N/A7271.5h16.2D--126.2D*
Shuriken 1,4181,3763,8620.356D--0.3312.611%T*8.794%D**11.6D**N/A40118.9h19.5F--154.9T*
NS-11C 1,3021,2882,1260.606C0.0813.511%F-10.171%F16C-N/A8480.3h16C+118.2D*
MRC3 Mercy 1,2981,2711,2321.032C-0.346.536%F--13.533%D*18.7DN/A8267.9h20.9C+319F--
T9 CARV 1,2681,2412,2250.558C0.1310.916%F12.732%D**25C+N/A15949.6h15C+137.4D-
SMG-46 Armistice 1,2221,2162,1050.578C-0.1113.362%F--8.553%D*16.4DN/A6474.1h16.2C+121.2D**
PDW-16 Hailstorm 1,1811,1762,0840.564C--0.1311.612%F--9.099%D*15.3DN/A7676.9h17.4C149.6D**
T4 AMP 1,0601,0522,5560.412D0.2811.211%F*12.833%D*34.4C++N/A12330.6h15.5C+138.6F-
Hellfire Rocket Pods 1,3141,0225231.954D1.2624.558%F**1.272%B+23.8D-6.8D-19343h32.5C132.3F
T9A "Butcher" 1,0191,0002,3430.427D-0.2611.747%F*16.3%D**22.4D--N/A6744.7h16.8F*143.2T*
NS Decimator 1,4809732,7720.351D-0.3450.548%D*2.569%C**19.3D--10.1D20350.3h6.1D12.1D*
P2-120 HEAT 1,2919692773.498C2.8128.512%D**1.754%D-25C+8.3C26938.8h8.1C+28.6D--
NS Baron G5G 9389331,6910.552D0.1424.202%F10.075%D--18.2DN/A8851.2h5.6D22.9F-
L100 Python AP 1,1898233842.143C--1.4557.102%C++1.094%D-44.2B**19.7B31018.6h4.6B+8.1B*
AP30 Shredder 1,3458121286.344C+5.6532.052%C+N/A25.5C+16.8C31431.8h112.7C351.7C
NSX Tengu 7867592,0620.368D0.3221.021%F--12.253%D**17.5DN/A4543.3h21.8D**103.8F--
Frag Grenade 7137041704N/A703.3153.985%AN/A541.5C**6.9C29851.3h3.3B+6.1B++
Sticky Grenade 7067011701N/A700.3153.673%C++N/A701C--5D-29291h2.4C+4.6C++
NS-357G Underboss 7056991,7320.404D0.298.713%T-12.017%D**22.2DN/A9231.5h3.9C*44.3T*
LC2 Lynx AE 7166921,6160.428D0.2618.116%F-13.584%F-14.1D-N/A4549.1h20.3D*112.1D**
M1 Heavy Cycler 5875696950.819C0.136.623%F14.939%D15.1C--N/A9337.6h22.6D341.7F-
C75 Viper 6745581952.862C2.1727.645%D*N/A32.1C*6.7C32817.4h9.6B+34.8C**
NS-11A 5535469290.588D0.1011.952%F--11.905%D*13.8D-N/A7639.6h16.6D138.5F*
M9 SKEP Launcher 1,0525411,8660.29C--0.4061.564%D-N/A11.3C--10.7C+15947.8h10.7C--17.4D
TRAC-Shot 5205071,2890.393D0.3012.351%T10.848%D**12D--N/A5442.3h16.4F133T*
T7 Mini-Chaingun AE 5225031,1600.434D-0.2610.059%F-10.338%D-25.8D-1C++6419.5h18D179D**
NS-20G Gorgon 5204927790.632C*0.0610.8%D**13.211%D*14.1B*N/A4035h30.5B**282.5C**
TS2 Inquisitor 4904869990.486D0.2011.186%F*7.819%F-41.9C*N/A12811.6h10.3C*92.3F-
L100 Python HESH 5854751642.896D2.2143.566%D1.263%C44C10.2B+26010.8h4.4D-10.1D
MG-C1 Kindred 4844588620.531D0.1621.557%D*15.502%D*25.2D1.4C++6218.2h15.5D--72.1D*
NS-30G Vandal 4514496290.714D*0.0215.507%F--22.494%D17.3D--N/A5425.9h6.8C--43.6F*
TRAC-5 S 4554438920.497C--0.1913.618%F-6.095%F-10.5DN/A6142.2h10.1B+74.4C
NS-61G Emissary 4264141,1640.356D0.3311.523%F--8.696%D*23.4C++N/A6317.7h16.8C--146.2F-
M3 Pounder HEG 5063785720.661D0.0314.838%F*1.323%D*7.3D*2.5D7352.1h33.8F-227.7T*
M3 Pounder HEG 4843775680.664C-0.0315.196%F*1.857%D-7.2D*2D8252.5h33.1F--218.1T*
M18 Rotary 6053651,8710.195D0.4923.311%D**1.918%C2.8D-1.9D*59129.4h182.2C781.6D-
NS Decimator-G 5823621,6290.222D*0.4752.262%D*1.934%C-15.7D**9.5D-15923.1h8.6F*16.4F**
NS-20G Gorgon 3723576230.573C**0.1210.945%D*13.445%C13.1B**N/A3927.3h29.9A273.3B+
The Slasher 34533218,6570.018D0.6713.928%D**7.229%C-0.8CN/A2422.5h2.9D21.1D*
G20 Vulcan-H 4903161092.899C2.2135.245%D**2.215%C-44.5C++24.5C+5597.1h75.6B*214.5C*
MG-H1 Watchman 3273127950.392D0.3014.224%F14.103%D**17.5D-N/A5317.8h21.1D--148.5D**
NS-61 "Ravenous" Emissary 3123068110.377D-0.3116.399%F-13.726%D24.3CN/A9712.6h18.3D111.7F--
M60-G Bulldog 3473001092.752C2.0623.011%D*N/A23.8C3.7D16912.6h7.4C*32C-
Hyena Missile Launcher 4572901821.593C+0.9020.861%F-N/A8D4.6D-7136.2h41.4C198.5D*
T2 Striker 6562788900.312D0.3855.471%B+N/A7.5D10.2C+30937h37.4B+67.5B+
Coyote Missiles 3932623460.757D-0.0731.497%T-N/A15.5C7.8D--12016.9h58D-184F--
SOAS-20 2612603630.716D0.0315.227%F*7.692%F-26.5CN/A1469.8h15.3D100.3F*
Anti-Vehicle Grenade 3522601260N/A259.3154.264%B+N/A216.7D76.7C19131.2h8.6D*15.9C--
NSX Naginata 2582535300.477D-0.2112.17%F-14.229%F-20.1D-N/A5712.6h16.2D133D**
Chainblade 27224461,7510.004D0.6914.678%D*N/A0.1DN/A11832.9h2.8C+19.1D
MRC3 Mercy 2472442401.017C-0.337.621%F-15.574%D--14D--N/A10717.4h19.6C++256.6F
NS-11CP 2462365730.412D--0.2813.4%T-8.475%F--13D--N/A4018.2h17.8F-132.8T*
PS1-AV Suppressor 2432326240.372D-0.3216.341%F*15.517%D--15.2D--N/A5415.3h19.4F-119T*
TAR 2352324980.466D0.228.594%T8.19%F-14.2D-N/A8916.3h15.8D184.2T*
NSX-P Tanto 2362256190.363D0.3319.743%D*19.111%D-12.7DN/A5517.7h20.9D-105.8D--
NS-11AG 2252178090.268C--0.4211.075%F*11.521%F10.3D*N/A3821.1h20.8F*187.6T*
NS-10 Burster 3682093970.526C--0.1616.582%F-2.871%D-3.2D-2.4D8665.8h190.5D1148.9F-
M12 Kobalt 210197692.855D2.178.02%F-16.244%C-43.8D2.9C+1724.5h20.8C259.9D*
Rocklet Rifle 3521976470.304D0.3944.747%D-N/A21D16.5D2909.4h36.3C++81.1C+
NS-44G Commissioner 1951945600.346D0.346.592%T11.856%D**14.1D-N/A6113.8h3.9C+59.4T*
TAS-16 Blackjack 1931923240.593C--0.1029.284%F*7.813%D*24DN/A1148h3.4D*11.5F--
M40 Fury 2201901101.727D1.0418.832%F-2.105%B+38C6D3095h13.1C**69.4D-
NSX Tanto 1961895410.349D0.3415.015%F-12.169%F-9.2D-N/A2420.6h21D-140F-
M6 Onslaught 1951882010.935D0.257.579%F-15.426%D-20.4DN/A819.2h24.1D*318.6F--
NS-11A "Heatwave" 1951887320.257D0.4314.147%F--12.766%F11.1D--N/A3017h21.4F-151.2T*
MG-H1 Watchman AE 1961874830.387D-0.3015.893%F-13.904%F-15.7D*N/A3911.9h23.1F-145.6F*
NSX Tomoe 1941874970.376D0.3120.768%F18.717%F17.3D-N/A4610.8h21.6F104F-
RAMS .50M 1901863690.504D0.1930.132%D*63.441%F-15.9DN/A11711.7h3.4F11.4D**
NS "Jackpot" Decimator 2461815340.339D-0.3558.093%D-N/A22.3D*8D-1078.1h5D*8.6D*
NS-10 Burster 3271783970.448D0.2415.96%F-2.809%D-3D-2.5D-8258.5h206.6D-1294.3F--
T5 AMC 1801782770.643C0.0513.892%F-11.236%F21.2C+N/A1848.4h13.9C**100.3D
NS-15MP 1761753370.519D-0.1713.028%F**16.571%D**20.8D*N/A588.4h16.4F--125.7T*
MR1 Fracture 2811745120.34D0.3517.53%F-2.299%D4.7D-2.9D--7337.4h63.3C361.1F-
MG-S1 Jackal 1811746020.289D0.4017.099%F13.793%D-10.7D-N/A4816.3h22D*128.8F--
MR1 Fracture 2591685090.33D0.3617.143%F--3.571%C+4.5D--2.4D*7237.3h67.2C-392.2F-
Striker AE 2571653360.491C0.2028.392%F--N/A10.6C-5.9D*7515.6h24.3B**85.6C++
NSX Masamune 2091476690.22D-0.4737.282%F--1.361%D11.9D--5D-6912.4h20.8D-55.8F
NS-R3 "Ravenous" Swarm 2651395720.243D0.4561.405%D-N/A6.2D-5.6C5822.6h29.7D*48.4D**
TX1 Repeater 1381362380.571C+0.128.21%F**4.412%F--20.6CN/A1926.6h12.2B+148.3F--
NS Annihilator-G 2771344180.321C--0.3778.368%D-N/A8.5C+9.1B+14815.8h12.1C+15.5C
TAR-AE 1401334390.303D-0.3915.157%F*15.038%D**11.4D*N/A4211.7h21.5T*142T*
ASP-30 Grounder 2341304840.269D0.4253.977%D*N/A7.1D--5.7D21218.3h12F22.2F-
AM7-XOXO 1681286490.197D0.4951.509%D*14.063%D6.3D2C2420.2h21.2C41.2D
Orbital Strike Uplink 1661271127N/A126.31391.837%UN/A423.3U130U25340.3h1.5T*0.4T*
NS "Heatwave" Decimator 1711243370.368D0.3259.587%C-N/A28.2D-10.7D-1654.4h5.1D--8.6D-
Skyguard 190119791.506D0.8220.182%D**N/A11.7C7D24510.2h125C++619.3D
SMG-46AE Armistice 1211173990.293D*0.4012.753%T*16.239%D9.5D*N/A3012.3h18.3D*143.4T*
P525 Marauder-H 120114244.75D4.0620.387%F-1.754%A43.8D*2.3D*3002.6h8.4C41.2F
M40 Fury 127113382.974D2.2813.959%F--1.77%C+19.2D*2.4D**1275.9h11.6B+83.2F-
NS-20 "Heatwave" Gorgon 1201131780.635D0.0511.346%D*11.504%D**13.1D--N/A358.6h26.5B+233.5D-
AMR-66 1131122150.521C-0.178.963%T18.75%D-8.8DN/A8012.8h13.3D--147.9T*
Fatestealer 1041026320.161T*0.5319.82%F4.902%F-10.5DN/A249.7h3.2F--16.3T-
M18 Needler 155972770.35C-0.3426.97%D-1.031%D5D3D--14619.4h152.5C++565.5C+
M12 Kobalt 9992481.917D1.234.808%F--21.739%B++19.6D**1.5D994.7h26D**541.6T*
NS Annihilator 215861850.465C0.2268.353%T-N/A5.7D--8.5C+17615.2h17.3F25.3F*
Spear Anti-Vehicle Phalanx Turret 11281292.793D2.1036.088%D4.938%B+30C-11.5D-9112.7h9.5C+26.4C
T16 Rhino 82811150.704C-0.0111.942%F17.284%D23.1C-N/A3423.5h13.6C++114.2D-
MR11 Gatekeeper-H 15081441.841D1.1536.796%F-N/A25.3C-21.6D3693.2h44.7B++121.5C+
MAX Punch 74744,5340.016D0.6714.581%F-N/A0.3C--N/A1269.1h2.1C++14.4D--
Ripper 79738,9500.008D0.686.395%F8.219%D*0.4C-N/A2180.7h2D--30.6C
NS-10G Burster 106701260.556U0.1319.63%UN/A6U3.1U4511.7h136.5T*695.4T*
L105 Zephyr 7965262.5D1.8122.634%F--1.538%A19.7D*4.2D-2123.3h8.4D-36.9F*
T1 Cycler 67651580.411C--0.2813.524%F-7.692%F-13DN/A4495h16.2C120D**
Xiphos Anti-Personnel Phalanx Tower 7565513D-12.3117.542%D--7.692%M*31D-4.8D1202.1h47.3C269.5D
NSX-P Naginata 67621280.484D0.2118.054%D--17.742%D**19.4D-1.6B*533.2h18.4D*102.1D--
Ectoblaster 66623950.157D--0.5311.157%F**4.839%D--8.1D*N/A217.7h44.1F-395.2T*
NS Deep Freeze 62624320.144D-0.5512.099%F11.29%D7DN/A268.9h6.8T*56.3T*
NS-10G Burster 90581280.453U0.2419.755%UN/A5U2.7U4511.7h157.2T*795.5T*
TRAP-M1 61581040.558D-0.1313.661%F**10.345%F-17.1D-N/A983.4h13D--95T
M40 Fury-H 5855318.333B+17.6422.168%F-N/A55D3D*2601h5B**22.5C*
TRAC-5 5251202.55A**1.868.688%F*5.882%F--5.6D-N/A4539.1h13.6B+157.1D**
Hunter QCX-G 52503720.134D-0.563.788%F-6%D**2.7D--N/A1318.3h9.4C++247.6F*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter132420.4h
Nano-Armor Kit1,7051,177,28995h
Anti-Vehicle MANA Turret636473.9h
Spawn Beacon661,5564.5h
Repair Module11610.4h
Turret AI Module01130.3h
Structure Shield Module01540.5h
Skywall Shield Emitter21310.5h
Cortium Silo2970.3h
AE Nano-Armor Kit1,429980,92479.2h
Blast Wall2750.6h
Nanite Revive Grenade012,7673.6h
Medical Applicator3,363522,99773.8h
Nanite Healing Grenade05360.1h
RD-GG Recon Device145601.2h
Spear Anti-Vehicle Tower61230.6h
Spitfire Auto-Turret4067,6228.5h
Welding Device11,7240.4h
Sunderer Garage1540.3h
AE Medical Applicator4,203461,89462.4h
Hoplon Anti-Aircraft Phalanx Tower11110.3h
Xiphos Anti-Personnel Tower31010.4h
Restoration Kit8377,1087.8h
Ammunition Package1167,2275.2h
Shield Recharging Field26413,1055h
Medical Kit9728,26411.9h
Anti-Infantry MANA Turret252381h
Elysium Spawn Tube3730.3h
IPC Targeting Dart2770.3h
Orbital Strike Target Designator411072.5h
Light Air Terminal0500.3h
Vehicle Gate1640.7h
WLT-Howler Mining Laser28,7531.7h
Infantry Tower3980.8h
Lumifiber Rampart Wall132171.8h
Alarm Module0550.1h
Nano-Repair Grenade05,0491.4h
Flail Targeting Dart71010.7h
Snowman Soldier191920.3h
Hardlight Barrier181800.3h
Pelter Rocket Pod01780.1h
Recon Detection Device392,5964.1h

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