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Brigadier Hater CZhonzikus1[ORBS] CZhonzikus1
NC BR 79

KDR: 1.43

Score: 133.8m

Last Seen: Dec 7th, 2018 7:05 PM
- OFFLINE - 224.4 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller - Outfit Leader of Orbital Strike Force[ORBS] Orbital Strike Force
NC outfit on Miller

Members: 43
Level Progress (to 80): 12%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH NC6 Gauss SAW LA1 Anchor SAS-R GD-22S NC6A GODSAW NS-15M AE C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,049,589 MLG Score: 839
Fun Score: N/A
Cheeseburgers Flipped: 934TIME WITH MEDKIT: 2.8%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.207%31.876%8355996394,0141.198580.232

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.455%1.012B**1.745A++-1.176D*HEAD ++ (~18.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.551B+8.80.383C**24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.634%1.359%5635101721,853457159954.78079364%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.218%-0.401C---0.231C0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.10.632B+19.90.624B+39.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.321%2.203%161810146,536572226381.14206248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.807%-0.052C+-0.281C0.564

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.90.511B+7.60.392B11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.769%5.367%30622100012,913528241092.44426314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.985%-0.034C+0.263C*0.497

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.709B++12.20.687B+22

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.183%73.753%3069101312,8516927601.8552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.453%0.77B++0.433B0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.492B+20.367C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.407%13.586%306610165,8814917551.19605

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.516%1.252A-0.18C0.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.62B+2.80.417B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Orbital Strike Force[ORBS] Orbital Strike Force
NC outfit on Miller

Members: 43
133.8m316.3%506 (30.4k)383 (23k)1.43063217,776152,2241.5958479 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022986522.5%21.462%48302:1888

9% Combat Medic29% Engineer28% Heavy Assault12% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 4:09 PMFeb 1st, 2014 8:21 PMDec 16th, 2018 8:53 AM (13h) (PST)Dec 7th, 2018 5:05 PM (9d) (PST)Dec 7th, 2018 3:05 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6782454330.6240.4360.1342.1950.070839

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,66014,73025,93037268132422,994

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5819.1h/242.5d 25,149 46,740 94,062 766.3k 9,104 14,276 24,470 236.6m

EngineerCLASS DETAILS: Engineer
GD-7F
A++
Kills:1,585
Deaths:857
KDR:1.849
Accuracy:32.058% A++
HSR:29.842% A++
LA39 Bruiser
A+
Kills:1,520
Deaths:897
KDR:1.695
Accuracy:78.162% A+
HSR:14.211% C+
AF-4A Bandit
A++
Kills:1,227
Deaths:477
KDR:2.572
Accuracy:30.203% B**
HSR:33.007% A++
AF-19 Mercenary
B**
Kills:1,214
Deaths:1,410
KDR:0.861
Accuracy:23.609% C**
HSR:26.606% B**
NS Baron G5AE
C++
Kills:1,205
Deaths:2,091
KDR:0.576
Accuracy:47.153% C++
HSR:14.274% C+
GD-66 Claw
B++
Kills:1,185
Deaths:1,221
KDR:0.971
Accuracy:67.368% B++
HSR:10.802% D
NSX-P Tanto
A
Kills:1,167
Deaths:589
KDR:1.981
Accuracy:31.239% B**
HSR:34.105% A
AF-57 Piston
B*
Kills:1,164
Deaths:854
KDR:1.363
Accuracy:48.138% B*
HSR:13.660% C+
Mauler S6
A
Kills:1,161
Deaths:905
KDR:1.283
Accuracy:51.847% A
HSR:12.317% D
GD Guardian
A
Kills:1,161
Deaths:629
KDR:1.846
Accuracy:38.076% B*
HSR:40.310% A
NSX Tanto
A++
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:31.514% B**
HSR:37.328% A++
19A Fortuna
A++
Kills:1,159
Deaths:852
KDR:1.360
Accuracy:29.475% B++
HSR:30.285% A++
AC-X11
C*
Kills:1,159
Deaths:1,890
KDR:0.613
Accuracy:22.256% C--
HSR:22.865% C*
NS Baron G5
B*
Kills:1,158
Deaths:683
KDR:1.695
Accuracy:52.530% B*
HSR:17.703% B++
Razor GD-23
A**
Kills:1,156
Deaths:645
KDR:1.792
Accuracy:30.872% A
HSR:33.218% A**
Warden
A
Kills:1,156
Deaths:1,146
KDR:1.009
Accuracy:31.346% B++
HSR:33.478% A
Gauss Compact S
B*
Kills:1,155
Deaths:2,115
KDR:0.546
Accuracy:23.351% C+
HSR:23.810% B*
NS-11C
B**
Kills:1,155
Deaths:1,163
KDR:0.993
Accuracy:26.517% B+
HSR:24.849% B**
Gauss Compact Burst
B++
Kills:1,153
Deaths:1,118
KDR:1.031
Accuracy:30.332% B++
HSR:26.626% C**
The Brawler
A+
Kills:459
Deaths:291
KDR:1.577
Accuracy:65.421% A+
HSR:14.379% C++
NC12 Sweeper
A*
Kills:392
Deaths:258
KDR:1.519
Accuracy:44.785% C**
HSR:22.194% A*
MGR-M1 Bishop
A++
Kills:278
Deaths:173
KDR:1.607
Accuracy:43.296% A+
HSR:44.964% A++
Kills:24,129
Deaths (as Engineer):20,827
Deaths (to Engineers):29,877
KDR:1.15854
Kill Difference:3,302
Playtime:1,704.552 hours
Usage:29%
Score:40.148m
Score/min:393
Accuracy (listed only):39.979%
HSR (listed only):25.492%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
A+
Kills:1,520
Deaths:897
KDR:1.695
Accuracy:78.162% A+
HSR:14.211% C+
AF-4 Cyclone
A*
Kills:1,358
Deaths:972
KDR:1.397
Accuracy:28.057% B+
HSR:31.443% A*
NS Baron G5AE
C++
Kills:1,205
Deaths:2,091
KDR:0.576
Accuracy:47.153% C++
HSR:14.274% C+
MGR-S1 Gladius
M++
Kills:1,189
Deaths:462
KDR:2.574
Accuracy:32.152% B**
HSR:44.575% M++
GD-66 Claw
B++
Kills:1,185
Deaths:1,221
KDR:0.971
Accuracy:67.368% B++
HSR:10.802% D
Tempest
A*
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:28.888% B+
HSR:33.930% A*
AF-4AE Cyclone
A*
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:31.731% B++
HSR:42.588% A*
MKV Suppressed
A++
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:31.142% B**
HSR:29.614% A++
NSX Tengu
A+
Kills:1,165
Deaths:530
KDR:2.198
Accuracy:45.103% A
HSR:30.300% A+
AF-57 Piston
B*
Kills:1,164
Deaths:854
KDR:1.363
Accuracy:48.138% B*
HSR:13.660% C+
NS-11A "Heatwave"
A++
Kills:1,162
Deaths:456
KDR:2.548
Accuracy:29.988% B++
HSR:38.468% A++
Carnage AR
C++
Kills:1,162
Deaths:1,778
KDR:0.654
Accuracy:20.983% D
HSR:20.740% C++
Mauler S6
A
Kills:1,161
Deaths:905
KDR:1.283
Accuracy:51.847% A
HSR:12.317% D
Reaper DMR
M
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:30.537% B**
HSR:42.550% M
Blitz GD-10
B**
Kills:1,160
Deaths:1,151
KDR:1.008
Accuracy:29.366% B**
HSR:20.345% B++
NS Baron G5
B*
Kills:1,158
Deaths:683
KDR:1.695
Accuracy:52.530% B*
HSR:17.703% B++
NC9 A-Tross
B+
Kills:1,158
Deaths:1,566
KDR:0.739
Accuracy:25.468% C++
HSR:28.152% B+
Gauss Rifle Burst
B**
Kills:1,158
Deaths:771
KDR:1.502
Accuracy:33.404% B**
HSR:32.211% B+
Gauss Prime
A++
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:27.169% C++
HSR:36.183% A++
NS-11A
A++
Kills:1,157
Deaths:802
KDR:1.443
Accuracy:29.343% B**
HSR:33.449% A++
NS-7 PDW
A*
Kills:1,157
Deaths:980
KDR:1.181
Accuracy:28.278% B++
HSR:31.288% A*
NC1 Gauss Rifle
M
Kills:1,150
Deaths:712
KDR:1.615
Accuracy:30.710% A++
HSR:37.913% M
NS-11P
B+
Kills:1,148
Deaths:2,085
KDR:0.551
Accuracy:21.372% C
HSR:21.429% B+
GR-22
B**
Kills:1,146
Deaths:780
KDR:1.469
Accuracy:29.139% B**
HSR:27.312% B**
Gauss Rifle S
S
Kills:1,115
Deaths:586
KDR:1.903
Accuracy:30.046% B**
HSR:49.776% S
GR-22AE
A++
Kills:621
Deaths:258
KDR:2.407
Accuracy:28.446% C++
HSR:39.292% A++
The Brawler
A+
Kills:459
Deaths:291
KDR:1.577
Accuracy:65.421% A+
HSR:14.379% C++
NC12 Sweeper
A*
Kills:392
Deaths:258
KDR:1.519
Accuracy:44.785% C**
HSR:22.194% A*
PS1-AV Suppressor
A++
Kills:377
Deaths:178
KDR:2.118
Accuracy:32.492% B+
HSR:37.666% A++
NSX Yumi
A
Kills:362
Deaths:212
KDR:1.708
Accuracy:32.274% A
HSR:32.044% B++
Kills:31,813
Deaths (as Combat Medic):24,434
Deaths (to Combat Medics):17,664
KDR:1.302
Kill Difference:7,379
Playtime:549.938 hours
Usage:9%
Score:17.743m
Score/min:538
Accuracy (listed only):37.050%
HSR (listed only):28.694%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:1,585
Deaths:857
KDR:1.849
Accuracy:32.058% A++
HSR:29.842% A++
LA39 Bruiser
A+
Kills:1,520
Deaths:897
KDR:1.695
Accuracy:78.162% A+
HSR:14.211% C+
AF-4 Cyclone
A*
Kills:1,358
Deaths:972
KDR:1.397
Accuracy:28.057% B+
HSR:31.443% A*
AF-4A Bandit
A++
Kills:1,227
Deaths:477
KDR:2.572
Accuracy:30.203% B**
HSR:33.007% A++
AF-19 Mercenary
B**
Kills:1,214
Deaths:1,410
KDR:0.861
Accuracy:23.609% C**
HSR:26.606% B**
NS Baron G5AE
C++
Kills:1,205
Deaths:2,091
KDR:0.576
Accuracy:47.153% C++
HSR:14.274% C+
MGR-S1 Gladius
M++
Kills:1,189
Deaths:462
KDR:2.574
Accuracy:32.152% B**
HSR:44.575% M++
GD-66 Claw
B++
Kills:1,185
Deaths:1,221
KDR:0.971
Accuracy:67.368% B++
HSR:10.802% D
Tempest
A*
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:28.888% B+
HSR:33.930% A*
NSX-P Tanto
A
Kills:1,167
Deaths:589
KDR:1.981
Accuracy:31.239% B**
HSR:34.105% A
AF-4AE Cyclone
A*
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:31.731% B++
HSR:42.588% A*
MKV Suppressed
A++
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:31.142% B**
HSR:29.614% A++
NSX Tengu
A+
Kills:1,165
Deaths:530
KDR:2.198
Accuracy:45.103% A
HSR:30.300% A+
AF-57 Piston
B*
Kills:1,164
Deaths:854
KDR:1.363
Accuracy:48.138% B*
HSR:13.660% C+
Mauler S6
A
Kills:1,161
Deaths:905
KDR:1.283
Accuracy:51.847% A
HSR:12.317% D
Blitz GD-10
B**
Kills:1,160
Deaths:1,151
KDR:1.008
Accuracy:29.366% B**
HSR:20.345% B++
NSX Tanto
A++
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:31.514% B**
HSR:37.328% A++
19A Fortuna
A++
Kills:1,159
Deaths:852
KDR:1.360
Accuracy:29.475% B++
HSR:30.285% A++
AC-X11
C*
Kills:1,159
Deaths:1,890
KDR:0.613
Accuracy:22.256% C--
HSR:22.865% C*
NS Baron G5
B*
Kills:1,158
Deaths:683
KDR:1.695
Accuracy:52.530% B*
HSR:17.703% B++
NS-7 PDW
A*
Kills:1,157
Deaths:980
KDR:1.181
Accuracy:28.278% B++
HSR:31.288% A*
Razor GD-23
A**
Kills:1,156
Deaths:645
KDR:1.792
Accuracy:30.872% A
HSR:33.218% A**
Gauss Compact S
B*
Kills:1,155
Deaths:2,115
KDR:0.546
Accuracy:23.351% C+
HSR:23.810% B*
NS-11C
B**
Kills:1,155
Deaths:1,163
KDR:0.993
Accuracy:26.517% B+
HSR:24.849% B**
Gauss Compact Burst
B++
Kills:1,153
Deaths:1,118
KDR:1.031
Accuracy:30.332% B++
HSR:26.626% C**
The Brawler
A+
Kills:459
Deaths:291
KDR:1.577
Accuracy:65.421% A+
HSR:14.379% C++
NC12 Sweeper
A*
Kills:392
Deaths:258
KDR:1.519
Accuracy:44.785% C**
HSR:22.194% A*
PS1-AV Suppressor
A++
Kills:377
Deaths:178
KDR:2.118
Accuracy:32.492% B+
HSR:37.666% A++
Kills:31,445
Deaths (as Light Assault):24,885
Deaths (to Light Assaults):25,196
KDR:1.26361
Kill Difference:6,560
Playtime:509.718 hours
Usage:9%
Score:11.002m
Score/min:360
Accuracy (listed only):37.644%
HSR (listed only):26.565%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A*
Kills:11,252
Deaths:7,598
KDR:1.481
Accuracy:23.946% B++
HSR:35.976% A*
LA1 Anchor
A
Kills:9,592
Deaths:7,022
KDR:1.366
Accuracy:26.185% C**
HSR:35.175% A
GD-22S
C
Kills:5,738
Deaths:7,615
KDR:0.754
Accuracy:21.175% C
HSR:21.488% C
NC6A GODSAW
B++
Kills:3,737
Deaths:3,924
KDR:0.952
Accuracy:24.865% D
HSR:31.175% B++
NS-15M AE
B*
Kills:3,126
Deaths:2,884
KDR:1.084
Accuracy:25.061% C+
HSR:33.717% B*
NC05 Jackhammer
C+
Kills:2,773
Deaths:3,000
KDR:0.924
Accuracy:43.395% C+
HSR:13.018% C-
NS-15M2
B**
Kills:1,771
Deaths:1,597
KDR:1.109
Accuracy:25.310% B
HSR:34.218% B**
EM6
C+
Kills:1,646
Deaths:2,666
KDR:0.617
Accuracy:18.981% C--
HSR:22.175% C+
EM1
C+
Kills:1,446
Deaths:2,356
KDR:0.614
Accuracy:19.364% C
HSR:20.539% C+
MGR-L1 Promise
A++
Kills:1,190
Deaths:463
KDR:2.570
Accuracy:30.066% A
HSR:38.487% A++
NSX Naginata
A**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:24.808% B+
HSR:46.735% A**
NC6S Gauss SAW S
B*
Kills:1,159
Deaths:1,325
KDR:0.875
Accuracy:23.334% C+
HSR:29.422% B*
NS-15M1
C+
Kills:1,153
Deaths:2,144
KDR:0.538
Accuracy:20.176% C-
HSR:21.422% C+
NC05 Jackhammer AE
B**
Kills:885
Deaths:404
KDR:2.191
Accuracy:56.240% B**
HSR:20.452% B++
Kills:46,632
Deaths (as Heavy Assault):43,663
Deaths (to Heavy Assaults):32,728
KDR:1.068
Kill Difference:2,969
Playtime:1,639.123 hours
Usage:28%
Score:30.402m
Score/min:309
Accuracy (listed only):27.350%
HSR (listed only):28.857%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B
Kills:5,757
Deaths:5,174
KDR:1.113
Accuracy:38.647% C+
HSR:71.461% B
AF-4 Cyclone
A*
Kills:1,358
Deaths:972
KDR:1.397
Accuracy:28.057% B+
HSR:31.443% A*
NS-44 Commissioner
A++
Kills:1,260
Deaths:1,735
KDR:0.726
Accuracy:40.878% B+
HSR:34.921% A++
EM4 Longshot
C*
Kills:1,191
Deaths:939
KDR:1.268
Accuracy:40.780% C*
HSR:72.124% D-
MGR-S1 Gladius
M++
Kills:1,189
Deaths:462
KDR:2.574
Accuracy:32.152% B**
HSR:44.575% M++
AF-18 Stalker
C*
Kills:1,182
Deaths:1,751
KDR:0.675
Accuracy:28.434% C*
HSR:21.658% C++
Tempest
A*
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:28.888% B+
HSR:33.930% A*
AF-4AE Cyclone
A*
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:31.731% B++
HSR:42.588% A*
MKV Suppressed
A++
Kills:1,165
Deaths:834
KDR:1.397
Accuracy:31.142% B**
HSR:29.614% A++
NSX Tengu
A+
Kills:1,165
Deaths:530
KDR:2.198
Accuracy:45.103% A
HSR:30.300% A+
The Moonshot
C++
Kills:1,163
Deaths:423
KDR:2.749
Accuracy:43.049% C++
HSR:77.386% C
NSX Daimyo
B+
Kills:1,162
Deaths:440
KDR:2.641
Accuracy:45.464% B+
HSR:95.783% B+
NS-30 Vandal
A++
Kills:1,160
Deaths:571
KDR:2.032
Accuracy:42.548% A++
HSR:24.310% C
Impetus
B**
Kills:1,160
Deaths:930
KDR:1.247
Accuracy:41.329% B**
HSR:32.328% B+
Blitz GD-10
B**
Kills:1,160
Deaths:1,151
KDR:1.008
Accuracy:29.366% B**
HSR:20.345% B++
NC14 Bolt Driver
C++
Kills:1,159
Deaths:885
KDR:1.310
Accuracy:36.133% C++
HSR:70.233% C-
LA80
C**
Kills:1,159
Deaths:589
KDR:1.968
Accuracy:42.846% C**
HSR:75.065% C
AF-6 Shadow
B*
Kills:1,158
Deaths:1,054
KDR:1.099
Accuracy:39.576% B*
HSR:27.893% C++
NS-44P Commissioner
A**
Kills:1,158
Deaths:897
KDR:1.291
Accuracy:45.854% B++
HSR:46.287% A**
NS-7 PDW
A*
Kills:1,157
Deaths:980
KDR:1.181
Accuracy:28.278% B++
HSR:31.288% A*
NS-44L Blackhand
B*
Kills:1,156
Deaths:1,155
KDR:1.001
Accuracy:49.904% B*
HSR:32.699% D
NS-357 Underboss
C+
Kills:1,156
Deaths:2,256
KDR:0.512
Accuracy:27.469% D--
HSR:21.021% C+
NS-61 Emissary
A*
Kills:1,155
Deaths:1,121
KDR:1.030
Accuracy:33.392% B*
HSR:28.225% A*
LA3 Desperado
B*
Kills:1,150
Deaths:1,297
KDR:0.887
Accuracy:33.111% B++
HSR:25.217% B*
NC4 Mag-Shot
C**
Kills:1,150
Deaths:2,091
KDR:0.550
Accuracy:25.512% C
HSR:21.391% C**
NSX Tomoe
A++
Kills:1,128
Deaths:689
KDR:1.637
Accuracy:30.771% B
HSR:55.231% A++
The Executive
A
Kills:705
Deaths:697
KDR:1.011
Accuracy:33.781% C
HSR:33.617% A
EM4-AE Longshot
B+
Kills:645
Deaths:285
KDR:2.263
Accuracy:45.272% B+
HSR:82.481% C*
Gauss SPR
A++
Kills:512
Deaths:292
KDR:1.753
Accuracy:43.764% A++
HSR:40.430% B++
PS1-AV Suppressor
A++
Kills:377
Deaths:178
KDR:2.118
Accuracy:32.492% B+
HSR:37.666% A++
NS-AM7 Archer
B**
Kills:343
Deaths:1,357
KDR:0.253
Accuracy:49.142% D*
HSR:27.988% B**
NC08 Mag-Scatter
B*
Kills:185
Deaths:473
KDR:0.391
Accuracy:60.467% B*
HSR:16.216% C++
AF-8 RailJack
D-
Kills:103
Deaths:106
KDR:0.972
Accuracy:30.483% D-
HSR:66.990% D-
Soldier Soaker
B**
Kills:70
Deaths:41
KDR:1.707
Accuracy:43.444% B**
HSR:21.429% B*
NS CandyCannon 3000
B++
Kills:70
Deaths:182
KDR:0.385
Accuracy:33.333% C
HSR:50% B++
Kills:38,108
Deaths (as Infiltrator):33,436
Deaths (to Infiltrators):17,847
KDR:1.13973
Kill Difference:4,672
Playtime:714.840 hours
Usage:12%
Score:15.392m
Score/min:359
Accuracy (listed only):37.503%
HSR (listed only):42.118%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:1,213
Deaths:751
KDR:1.615
Accuracy:29.843% D
HSR:18.549% B++
AF-34 Mattock
B**
Kills:1,190
Deaths:445
KDR:2.674
Accuracy:45.569% B**
HSR:16.639% C
AF-41 Hacksaw
B+
Kills:1,183
Deaths:670
KDR:1.766
Accuracy:38.297% B+
HSR:15.300% C+
AF-34 Mattock
B**
Kills:1,181
Deaths:443
KDR:2.666
Accuracy:42.743% B**
HSR:16.257% C+
NCM1 Scattercannon
A+
Kills:1,176
Deaths:284
KDR:4.141
Accuracy:28.464% D
HSR:21.259% A+
AF-23 Grinder
B+
Kills:1,175
Deaths:587
KDR:2.002
Accuracy:32.477% C
HSR:16.936% B+
AF-41 Hacksaw
B+
Kills:1,173
Deaths:670
KDR:1.751
Accuracy:35.650% B+
HSR:14.493% C+
AF-23 Grinder
B+
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:31.310% D
HSR:18.353% B+
NCM2 Falcon
B*
Kills:506
Deaths:490
KDR:1.033
Accuracy:47.037% B*
HSR:6.324% B+
NCM3 Raven
B
Kills:390
Deaths:365
KDR:1.068
Accuracy:42.292% B
HSR:1.538% D-
NCM3 Raven
B
Kills:368
Deaths:365
KDR:1.008
Accuracy:42.918% B
HSR:1.902% D
NCM2 Falcon
B++
Kills:313
Deaths:330
KDR:0.948
Accuracy:49.599% B++
HSR:5.431% B
NS-20 Gorgon
A++
Kills:235
Deaths:142
KDR:1.655
Accuracy:30.626% B**
HSR:30.213% A++
NS-20 "Heatwave" Gorgon
C**
Kills:222
Deaths:97
KDR:2.289
Accuracy:29.073% C**
HSR:21.171% C++
NS-20 Gorgon
A*
Kills:220
Deaths:142
KDR:1.549
Accuracy:30.133% B*
HSR:30% A*
NS-20 "Heatwave" Gorgon
B**
Kills:202
Deaths:87
KDR:2.322
Accuracy:29.705% B+
HSR:28.713% B**
NS-10 Burster
A+
Kills:145
Deaths:188
KDR:0.771
Accuracy:36.965% B**
HSR:11.035% A+
NS-10 Burster
A+
Kills:135
Deaths:109
KDR:1.239
Accuracy:39.533% A+
HSR:8.148% B*
Kills:12,193
Deaths (as MAX Suit):3,256
Deaths (to MAX Suits):8,595
KDR:3.74478
Kill Difference:8,937
Playtime:117.005 hours
Usage:2%
Score:3.188m
Score/min:454
Accuracy (listed only):36.791%
HSR (listed only):15.681%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M+
Kills:14,804
V. Kills:1,209 N/A
Deaths:1,837
KDR:8.059
Accuracy:62.573% B*
KPH:140.600 M+
VKPH:11.500 A++
M20 Mustang
B++
Kills:2,706
V. Kills:1,968 137%
Deaths:1,926
KDR:1.405
Accuracy:27.542% C--
KPH:20.200 B+
VKPH:14.700 B++
Vortek Rotary
B
Kills:1,689
V. Kills:1,217 139%
Deaths:1,284
KDR:1.315
Accuracy:29.940% C+
KPH:18.300 C**
VKPH:13.200 B
Breaker Rocket Pods
B+
Kills:1,363
V. Kills:124 N/A
Deaths:162
KDR:8.414
Accuracy:47.901% C+
KPH:121 B+
VKPH:11 C-
Coyote Missiles
S
Kills:1,147
V. Kills:388 295%
Deaths:94
KDR:12.202
Accuracy:57.925% B++
KPH:152.400 S
VKPH:51.600 A++
Hornet Missiles
A+
Kills:883
V. Kills:341 258%
Deaths:127
KDR:6.953
Accuracy:67.742% B**
KPH:130.500 A+
VKPH:50.400 B
M20 Kestrel
B++
Kills:718
V. Kills:639 112%
Deaths:487
KDR:1.474
Accuracy:28.191% C
KPH:25.600 B+
VKPH:22.800 B++
Tomcat A2AM Pods
M++
Kills:330
V. Kills:203 162%
Deaths:27
KDR:12.222
Accuracy:81.120% C*
KPH:173.700 M++
VKPH:106.900 A*
Kills:23,640 (19,917 + 0)
Deaths:5,944
KDR:3.977
VKDR:1.024
Vehicle Kills:6,089
Kill Difference:17,696
Playtime:387.011 hours
Usage:7%
Score:7.709m
Score/min:332
Piloting Accuracy:28.191%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:1,291
V. Kills:1,270 102%
Deaths:1,195
KDR:1.080
Accuracy:47.127% C**
KPH:12.800 B**
VKPH:12.600 A
L105 Zephyr
A**
Kills:1,134
V. Kills:83 N/A
Deaths:66
KDR:17.182
Accuracy:55.264% A++
KPH:119.500 A**
VKPH:8.700 C++
L105 Zephyr PX
C+
Kills:1,107
V. Kills:77 N/A
Deaths:86
KDR:12.872
Accuracy:48.744% C+
KPH:84.700 C+
VKPH:5.900 C-
C150 Dalton
A*
Kills:1,058
V. Kills:1,134 93%
Deaths:390
KDR:2.713
Accuracy:22.181% F
KPH:48.500 B**
VKPH:52 A*
L-24R Spur
A++
Kills:402
V. Kills:11 N/A
Deaths:58
KDR:6.931
Accuracy:43.893% B++
KPH:64.400 A++
VKPH:1.800 C
AP30 Shredder
M++
Kills:360
V. Kills:359 100%
Deaths:86
KDR:4.186
Accuracy:34.235% B+
KPH:49.200 A
VKPH:49 M++
Dual-75 Duster
B*
Kills:163
V. Kills:10 N/A
Deaths:22
KDR:7.409
Accuracy:42.522% B+
KPH:105.900 B*
VKPH:6.500 B
Kills:5,515 (1,693 + 3,822)
Deaths:1,903
KDR:2.898
VKDR:1.547
Vehicle Kills:2,944
Kill Difference:3,612
Playtime:160.188 hours
Usage:3%
Score:3.141m
Score/min:327
Piloting Accuracy:43.893%
Gunner Accuracy:42.522%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,099
V. Kills:82 N/A
Deaths:79
KDR:13.911
Accuracy:53.637% B+
KPH:95.600 A++
VKPH:7.100 C
C75 Viper
B**
Kills:797
V. Kills:98 N/A
Deaths:136
KDR:5.860
Accuracy:38.964% C++
KPH:47.400 B**
VKPH:5.800 C-
L100 Python AP
B+
Kills:778
V. Kills:494 157%
Deaths:244
KDR:3.189
Accuracy:51.437% C-
KPH:33.100 C**
VKPH:21 B+
L100 Python HEAT
A**
Kills:287
V. Kills:101 281%
Deaths:35
KDR:8.200
Accuracy:60.038% B**
KPH:63.300 A*
VKPH:22.300 A**
Skyguard
B*
Kills:235
V. Kills:148 158%
Deaths:93
KDR:2.527
Accuracy:33.837% B*
KPH:19.700 B*
VKPH:12.400 B*
Kills:3,196 (3,196 + 0)
Deaths:587
KDR:5.445
VKDR:1.572
Vehicle Kills:923
Kill Difference:2,609
Playtime:68.291 hours
Usage:1%
Score:1.364m
Score/min:333
Driving Accuracy:33.837%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:1,270
V. Kills:1,114 114%
Deaths:405
KDR:3.136
Accuracy:47.403% C
KPH:24.500 C++
VKPH:21.500 A+
Titan-150 HESH
M+
Kills:1,194
V. Kills:197 N/A
Deaths:71
KDR:16.817
Accuracy:59.874% A+
KPH:89.900 M+
VKPH:14.800 A+
Enforcer ML85
B**
Kills:961
V. Kills:649 148%
Deaths:164
KDR:5.860
Accuracy:41.092% C+
KPH:32.300 B**
VKPH:21.800 B*
Titan-150 HEAT
A*
Kills:876
V. Kills:404 216%
Deaths:197
KDR:4.447
Accuracy:56.640% B**
KPH:38.400 A++
VKPH:17.700 A*
E540 Halberd
B**
Kills:677
V. Kills:372 182%
Deaths:90
KDR:7.522
Accuracy:49.278% B+
KPH:36.100 B++
VKPH:19.800 B**
M12 Kobalt
A+
Kills:113
V. Kills:1 N/A
Deaths:4
KDR:28.250
Accuracy:17.094% B*
KPH:114.700 A+
VKPH:1 D
C85 Canister
B*
Kills:109
V. Kills:5 N/A
Deaths:9
KDR:12.111
Accuracy:42.803% B+
KPH:108 B*
VKPH:5 C+
Kills:5,200 (3,340 + 1,860)
Deaths:940
KDR:5.532
VKDR:2.917
Vehicle Kills:2,742
Kill Difference:4,260
Playtime:138.532 hours
Usage:2%
Score:3.685m
Score/min:443
Driving Accuracy:56.640%
Gunner Accuracy:42.803%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:1,188
V. Kills:101 N/A
Deaths:103
KDR:11.534
Accuracy:53.308% B
KPH:160.200 B**
VKPH:13.600 B**
E540 Halberd-H
A*
Kills:863
V. Kills:330 261%
Deaths:121
KDR:7.132
Accuracy:55.988% C+
KPH:80.200 A*
VKPH:30.600 B**
M12 Kobalt-H
A*
Kills:550
V. Kills:4 N/A
Deaths:33
KDR:16.667
Accuracy:24.420% B+
KPH:241.300 A*
VKPH:1.800 D--
M40 Fury-H
A*
Kills:340
V. Kills:23 N/A
Deaths:40
KDR:8.500
Accuracy:46.783% B++
KPH:176 A*
VKPH:11.900 C+
Enforcer ML65-H
B*
Kills:196
V. Kills:152 128%
Deaths:39
KDR:5.026
Accuracy:55.320% C
KPH:49.400 B*
VKPH:38.300 B*
M96 Mjolnir-H
B**
Kills:182
V. Kills:144 126%
Deaths:59
KDR:3.085
Accuracy:57.169% B*
KPH:59.400 B+
VKPH:47 B**
Kills:3,319 (0 + 3,319)
Deaths:395
KDR:8.403
VKDR:1.909
Vehicle Kills:754
Kill Difference:2,924
Playtime:29.429 hours
Usage:1%
Score:1.012m
Score/min:573
Driving Accuracy:N/A%
Gunner Accuracy:57.169%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:1,024
V. Kills:214 476%
Deaths:112
KDR:9.143
Accuracy:44.373% B**
KPH:91.100 A+
VKPH:19 A
M40 Fury
A*
Kills:845
V. Kills:123 N/A
Deaths:85
KDR:9.941
Accuracy:43.561% B**
KPH:96.500 A*
VKPH:14 B**
M12 Kobalt
A+
Kills:682
V. Kills:12 N/A
Deaths:37
KDR:18.432
Accuracy:19.825% B+
KPH:108.600 A+
VKPH:1.900 C
M12 Kobalt
A*
Kills:492
V. Kills:13 N/A
Deaths:25
KDR:19.680
Accuracy:22.669% B**
KPH:141.200 A*
VKPH:3.700 B++
M60-G Bulldog
M
Kills:295
V. Kills:33 N/A
Deaths:26
KDR:11.346
Accuracy:44.448% B++
KPH:95 M
VKPH:10.600 B+
M20 Basilisk
B+
Kills:229
V. Kills:79 286%
Deaths:63
KDR:3.635
Accuracy:41.483% B+
KPH:24.800 B+
VKPH:8.500 C**
M20 Basilisk
B**
Kills:210
V. Kills:82 253%
Deaths:57
KDR:3.684
Accuracy:42.167% B+
KPH:33.200 B**
VKPH:13 B++
M60-G Bulldog
B**
Kills:209
V. Kills:47 435%
Deaths:35
KDR:5.971
Accuracy:39.837% B+
KPH:45.900 B**
VKPH:10.300 B**
Kills:3,986 (0 + 3,986)
Deaths:440
KDR:9.059
VKDR:1.370
Vehicle Kills:603
Kill Difference:3,546
Playtime:52.996 hours
Usage:1%
Score:1.589m
Score/min:500
Driving Accuracy:N/A%
Gunner Accuracy:39.837%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:894
V. Kills:21 N/A
Deaths:303
KDR:2.951
Accuracy:58.344% A++
KPH:119.200 A+
VKPH:2.800 B*
M40 Fury-F
C++
Kills:297
V. Kills:67 437%
Deaths:309
KDR:0.961
Accuracy:50.969% C++
KPH:24.600 C++
VKPH:5.500 C+
M12 Kobalt-F
C--
Kills:82
V. Kills:4 N/A
Deaths:105
KDR:0.781
Accuracy:18.130% C--
KPH:10 D
VKPH:0.500 D
Kills:1,273 (1,273 + 0)
Deaths:717
KDR:1.775
VKDR:0.128
Vehicle Kills:92
Kill Difference:556
Playtime:27.800 hours
Usage:0%
Score:0.248m
Score/min:149
Driving Accuracy:18.130%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:778
V. Kills:31 N/A
Deaths:33
KDR:23.576
Accuracy:36.710% B+
KPH:145.400 A++
VKPH:5.800 C+
Kills:778 (0 + 778)
Deaths:33
KDR:23.576
VKDR:0.939
Vehicle Kills:31
Kill Difference:745
Playtime:5.352 hours
Usage:0%
Score:0.146m
Score/min:455
Piloting Accuracy:N/A%
Gunner Accuracy:36.710%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 16,01314,8041,8378.059B+6.6362.573%B*1.054%C140.6M+11.5A++452105.3h4.6B*7.4B*
NC6 Gauss SAW 11,32011,2527,5981.481B0.0523.946%B++35.976%A*40.9B+N/A127275h7.6B*31.9B++
LA1 Anchor 9,6659,5927,0221.366C0.0626.185%C**35.175%A54.5BN/A168175.9h8.7B++33.3B+
SAS-R 5,7885,7575,1741.113C-0.3238.647%C+71.461%B40C++N/A126143.9h2B+5.1B+
GD-22S 5,7785,7387,6150.754C0.6821.175%C21.488%C28.3CN/A103202.9h10.5B49.5C*
NC6A GODSAW 3,7783,7373,9240.952C--0.4824.865%D31.175%B++52C+N/A21971.8h8.3C++33.3C++
NS-15M AE 3,1543,1262,8841.084C-0.3525.061%C+33.717%B*43.5CN/A15471.9h10.7B+42.7B
C-4 3,9612,9452,8101.048C0.3824.528%C+N/A64.6C22.3C-74845.6h1.2B+5B+
NC05 Jackhammer 2,7792,7733,0000.924C0.5143.395%C+13.018%C-25.3DN/A84109.7h4.7C**10.8C*
M20 Mustang 4,6742,7061,9261.405C+0.0327.542%C--2.402%C*20.2B+14.7B++239133.8h68.7B++249.6B++
Anti-Vehicle Grenade 2,3182,20812208N/A2,206.5772.947%A**N/A1003.6M++50D46532.2h2.7A+3.7A+
Frag Grenade 1,9051,89611896N/A1,894.5758.624%A++N/A997.9A*4.7D50471.9h2.2A+3.8A
NS-15M2 1,7891,7711,5971.109C+0.3225.31%B34.218%B**63.3B*N/A30528h10.6B++42B+
Vortek Rotary 2,9061,6891,2841.315C+0.1229.94%C+2.309%C+18.3C**13.2B22192.4h60.8B+203.2B+
EM6 1,6591,6462,6660.617D0.8118.981%C--22.175%C+22.9DN/A11172h10.9C*57.4C+
GD-7F 1,5991,5858571.849B*0.4232.058%A++29.842%A++77.3A**N/A30420.5h9.1A28.5B*
LA39 Bruiser 1,5371,5208971.695B+0.2678.162%A+14.211%C+93.3A*1A24216.3h1.8B**2.3B*
EM1 1,4561,4462,3560.614D0.8219.364%C20.539%C+21DN/A11068.8h12.6C++65.1C++
Breaker Rocket Pods 1,4871,3631628.414C*6.9847.901%C+1.541%B*120.6B+11C-57611.3h10.4B*21.7B+
AF-4 Cyclone 1,3681,3589721.397C*0.0328.057%B+31.443%A*48.7B++N/A25627.9h9.3B++33.2B+
Sticky Grenade 1,3091,30311303N/A1,301.5763.474%B**N/A1628.8A7.5C-65170.8h1.3B*2B*
Tank Mine 1,9461,2911,0411.24D0.1950.734%AN/A60.6D-30.8D--72421.3h1.7B+3.3A++
CAS30 Tank Buster 2,5611,2911,1951.08C+0.3547.127%C**1.239%C+12.8B**12.6A202100.7h48.7C++103.3B
Titan-150 AP 2,3841,2704053.136C1.7147.403%C2.362%C24.5C++21.5A+47851.9h4.9C+10.3C+
NS-44 Commissioner 1,2671,2601,7350.726C+0.7040.878%B+34.921%A++39.6C**N/A15431.8h3.3B++8B++
AF-4A Bandit 1,2411,2274772.572B**1.1430.203%B**33.007%A++76.7A++N/A26916h8.2B**27.2B**
The Slasher 1,2581,22130,8470.04C1.3923.14%D-8.026%C1.6CN/A5764.1h1.8B+8C++
AF-19 Mercenary 1,2261,2141,4100.861C++0.5723.609%C**26.606%B**19C+N/A12664h10.2B*43.2B+
NCM1 Scattercannon 1,2201,2137511.615C+0.1829.843%D18.549%B++30.3B+N/A11640h5.6B**18.6B
NS Baron G5AE 1,2161,2052,0910.576D0.8547.153%C++14.274%C+28.8C-N/A9641.9h4.1B8.6C+
Titan-150 HESH 1,3911,1947116.817B++15.3959.874%A+N/A89.8M+14.8A+45313.3h2.2B**3.7A
EM4 Longshot 1,1991,1919391.268D0.1640.78%C*72.124%D-38.4B+N/A11431h2B+4.9B+
MGR-L1 Promise 1,1971,1904632.57B*1.1430.066%A38.487%A++105.3A**N/A36311.3h9.7B**32.3B*
AF-34 Mattock 1,2071,1904452.674C+1.2445.569%B**16.639%C52.9B++N/A21222.5h6.2C*13.6B++
MGR-S1 Gladius 1,1991,1894622.574B*1.1432.152%B**44.575%M++92.9A*N/A28712.8h7.2B**22.5B*
C85 Canister-H 1,2891,18810311.534C+10.1053.308%B12.879%B+160.5B**13.6B**5257.4h5B+9.4B++
GD-66 Claw 1,1931,1851,2210.971C0.4667.368%B++10.802%D52B+N/A19822.8h2.1B++3.1B++
AF-41 Hacksaw 1,1931,1836701.766C0.3438.297%B+15.3%C+41.8B++N/A18528.3h6.2B+16.1B++
AF-18 Stalker 1,1901,1821,7510.675D0.7628.434%C*21.658%C++29.1C+N/A12540.6h12.3C*43.3C**
AF-34 Mattock 1,1891,1814432.666C+1.2442.743%B**16.257%C+52.5B+N/A20922.5h5.8C+13.5B++
NCM1 Scattercannon 1,1911,1762844.141B++2.7128.464%D21.259%A+71.3A*N/A23616.5h3.9B**13.8B+
AF-23 Grinder 1,1811,1755872.002C+0.5732.477%C16.936%B+37.3B+N/A13231.5h5.1B*15.8B+
AF-41 Hacksaw 1,1911,1736701.751C0.3235.65%B+14.493%C+41.4B++N/A18428.3h5.7B+16.1B++
Tempest 1,1771,1734612.544A1.1128.888%B+33.93%A*80.9AN/A24914.5h8.4B*29B*
Bouncing Betty 1,1741,1696261.867D0.4460.641%A++N/A142.6B+N/A5858.2h0.9M++1.5A*
NSX-P Tanto 1,1731,1675891.981B**0.5531.239%B**34.105%A83.4M+N/A23114h9.9B**31.8B**
AF-4AE Cyclone 1,1751,1674382.664B**1.2331.731%B++42.588%A*91.2B**N/A24112.8h7.8B++24.7B+
AF-23 Grinder 1,1771,1663473.36B1.9331.31%D18.353%B+56.9A+N/A20520.5h4.7A14.9B+
MKV Suppressed 1,1741,1658341.397B+0.0331.142%B**29.614%A++65.8A++N/A21117.7h10.8B++34.8B++
NSX Tengu 1,1721,1655302.198B**0.7745.103%A30.3%A+79.3A++N/A21914.7h9.2B**20.4B*
Auraxium Mag-Cutter 1,1791,16553,5270.022C1.4132.665%C**2.833%D0.8C+N/A31389.2h1.8B+5.5B+
AF-57 Piston 1,1791,1648541.363C++0.0748.138%B*13.66%C+66.9A+N/A23417.4h3.6B++7.5B+
NSX Naginata 1,1751,1646651.75B0.3224.808%B+46.735%A**67.7B**N/A28117.2h8.8B**35.3B++
The Moonshot 1,1641,1634232.749C--1.3243.049%C++77.386%C58.7C**N/A15719.8h1.6B*3.6B++
NSX Daimyo 1,1631,1624402.641C+1.2145.464%B+95.783%B+73.5B*N/A20015.8h1.9B**4.2B*
NS-11A "Heatwave" 1,1751,1624562.548B++1.1229.988%B++38.468%A++93.7A*1C**26612.4h9.8B**32.7B*
Carnage AR 1,1721,1621,7780.654C-0.7820.983%D20.74%C++21.4C--N/A11554.4h13.6C++64.7C+
Carver 1,1661,1622,3970.485A0.9537.736%B**18.072%C*21.1A+N/A5655h1.2B+3.1B
Mauler S6 1,1681,1619051.283B0.1551.847%A12.317%D38.2B+N/A15130.4h3.4B**6.6B**
Reaper DMR 1,1721,1615901.968C*0.5430.537%B**42.55%M65.2A+N/A24417.8h7A23B**
GD Guardian 1,1721,1616291.846C+0.4238.076%B*40.31%A60.2B+N/A14219.3h6B++15.8B*
NS-30 Vandal 1,1651,1605712.032C*0.6042.548%A++24.31%C87.9A*N/A22013.2h4.2B**9.8B**
Impetus 1,1721,1609301.247C0.1841.329%B**32.328%B+55B++N/A15421.1h3.9B*9.5B*
Blitz GD-10 1,1701,1601,1511.008C+0.4229.366%B**20.345%B++42.2B++N/A16527.5h11.4B*38.7B++
MANA Anti-Personnel Turret 1,1651,1604602.522N/A1.0924.009%UN/A11600U50U25223500.1h16.4T*68.2T*
NSX Tanto 1,1731,1605632.06B*0.6331.514%B**37.328%A++71.2A++N/A16316.3h10.1B++32.2B+
NC6S Gauss SAW S 1,1721,1591,3250.875C--0.5623.334%C+29.422%B*44.4C+N/A25826.1h10.3C**43.9C**
NC14 Bolt Driver 1,1641,1598851.31C0.1236.133%C++70.233%C-29.6B+N/A10839.2h2.3B+6.3B+
19A Fortuna 1,1701,1598521.36C++0.0729.475%B++30.285%A++37.6C++N/A11230.8h8.4B*28.5B*
AC-X11 1,1741,1591,8900.613C-0.8222.256%C--22.865%C*13.8DN/A6283.7h9.2B+41.4C*
LA80 1,1681,1595891.968C--0.5442.846%C**75.065%C51.5B+N/A13222.5h1.8B++4.3B+
NS Baron G5 1,1691,1586831.695B*0.2652.53%B*17.703%B++62.9A+N/A20818.4h3.4B**6.4C+
NC9 A-Tross 1,1691,1581,5660.739C--0.6925.468%C++28.152%B+33C+N/A19435.1h9.1B+35.6B+
AF-6 Shadow 1,1621,1581,0541.099C-0.3339.576%B*27.893%C++51.2B+N/A15022.6h4.8B++12B*
Gauss Rifle Burst 1,1651,1587711.502C+0.0733.404%B**32.211%B+68.5B**N/A16916.9h8.6B**25.7B**
NS-44P Commissioner 1,1661,1588971.291C++0.1445.854%B++46.287%A**73.3B+N/A20115.8h3B++6.6B+
Gauss Prime 1,1681,1586321.832C**0.4027.169%C++36.183%A++52.9B+N/A15721.9h9B**33.3B++
NS-11A 1,1651,1578021.443C*0.0129.343%B**33.449%A++69.3A*N/A21816.7h10.3A35B**
NS-7 PDW 1,1651,1579801.181C**0.2528.278%B++31.288%A*53.6A+N/A20921.6h10.7B**37.8B++
NS-44L Blackhand 1,1661,1561,1551.001C+0.4349.904%B*32.699%D51.8A++N/A15622.3h3.1B**6.3B*
Razor GD-23 1,1721,1566451.792B*0.3630.872%A33.218%A**62.8A*N/A29318.4h8.8B**28.4B*
NS-357 Underboss 1,1701,1562,2560.512C-0.9227.469%D--21.021%C+19.4DN/A6959.7h4B14.6C+
Warden 1,1671,1561,1461.009C++0.4231.346%B++33.478%A32.7B++N/A10435.3h7B*22.2B*
Gauss Compact S 1,1721,1552,1150.546C0.8823.351%C+23.81%B*10.1DN/A42114h10.5C*45.1C*
NS-11C 1,1731,1551,1630.993C+0.4426.517%B+24.849%B**49.6AN/A24523.3h11.3B*42.6B++
NS-61 Emissary 1,1701,1551,1211.03B0.4033.392%B*28.225%A*50.9AN/A14522.7h8.9B*26.8B*
Gauss Compact Burst 1,1661,1531,1181.031C0.4030.332%B++26.626%C**44.5C**N/A13525.9h9.6B++31.8B+
NS-15M1 1,1641,1532,1440.538D0.8920.176%C-21.422%C+24.1C--N/A10847.8h12.4C*61.6C++
LA3 Desperado 1,1591,1501,2970.887C+0.5433.111%B++25.217%B*45.8B+N/A14625.1h6.9B**20.7C**
NC4 Mag-Shot 1,1731,1502,0910.55C0.8825.512%C21.391%C**24.8C+N/A11546.3h7B+27.4C*
NC1 Gauss Rifle 1,1621,1507121.615B+0.1830.71%A++37.913%M48.1A++N/A29623.9h9.1A29.7B**
NS-11P 1,1661,1482,0850.551C--0.8821.372%C21.429%B+20.8CN/A8455.2h14.2C++66.3C++
Coyote Missiles 1,5351,1479412.202M*10.7757.925%B++N/A152.9S51.7A++6987.5h7.6A*13.1A++
GR-22 1,1611,1467801.469C*0.0429.139%B**27.312%B**63.7A++N/A22918h10.3B**35.4B**
L105 Zephyr 1,2171,1346617.182B++15.7555.264%A++N/A119.4A**8.7C++5889.5h4.6B*8.3B**
NSX Tomoe 1,1331,1286891.637C+0.2130.771%B55.231%A++56.7B*N/A17319.9h10.7B**34.6B*
Gauss Rifle S 1,1261,1155861.903B++0.4730.046%B**49.776%S56.3A+N/A17319.8h8.4B**28B**
L105 Zephyr PX 1,1841,1078612.872C11.4448.744%C+N/A84.5C+5.9C-28713.1h5.1C+10.4C+
L100 Python HESH 1,1811,0997913.911C**12.4853.637%B+1.547%C+95.6A++7.1C34911.5h2.2A4.1B**
C150 Dalton 2,1921,0583902.713C--1.2822.181%FN/A48.5B**52A*73421.8h3.5B++15.6C-
Shrike 1,3741,0542,1980.48C0.9553.45%C2.467%C18C--5.5D--19258.5h4.5B**8.3B*
M40 Fury 1,2381,0241129.143B+7.7144.373%B**1.563%C91.4A+19.1A62111.2h12.1C*27.2B+
MAX Punch 1,2201,0073,2560.309A++1.1261.267%B**N/A5.3B*1.1C*19188.8h2.4C+4C++
C-4 ARX 1,2329835811.692C+0.2625.394%CN/A72.8D-18.4D--43713.5h1.1B+4.3B+
Enforcer ML85 1,6109611645.86C**4.4341.092%C+2.185%C+32.2B**21.8B*42529.8h10.6B+25.8B++
NS Decimator 1,2019391,3740.683C0.7559.492%C+2.13%C+28C7.8D-29433.5h3.6B*6B++
AF-22 Crow 1,1929321,0370.899B++0.5371.712%B+4.292%A36.1B++10.1C+24825.8h3.8A++5.3A++
M60-A Bulldog 1,0289274819.313C++17.8854.818%B*1.079%D--66.2B**7.2B**33314h5.2B9.5B++
S12 Renegade 9158943032.95C+1.5258.344%A++2.685%D119.2A+2.8B*2917.5h2.6B*4.4B**
The Kraken 1,2938865991.479C+0.0562.333%C++2.822%B**43.6C++20C+31720.3h4.4C+7C++
NC05 Jackhammer AE 8968854042.191B+0.7656.24%B**20.452%B++95.2A1.2A2479.3h4B+7.2B+
Hornet Missiles 1,2248831276.953B+5.5267.742%B**1.359%C129.9A+50.1B8946.8h5.9B**8.7A
NC15 Phoenix 2,2088812,5840.341D1.0954.919%C*N/A9.8C-14.8C**19389.6h10.2C++18.6C*
Titan-150 HEAT 1,2808761974.447C+3.0256.64%B**2.626%C38.4A++17.7A*42322.8h4.1B++7.3B**
Hawk GD-68 1,1738711,1470.759C++0.6769.635%B**4.707%B**28.4B**9.8C+30030.7h4.6A+6.5A++
E540 Halberd-H 1,1938631217.132C++5.7055.988%C+1.506%C79.9A*30.6B**54910.8h4.6B++8.2B*
M40 Fury 968845859.941B++8.5143.561%B**2.012%C*96A*14B**6798.8h10.2B+23.5B*
C75 Viper 8957971365.86C**4.4338.964%C++1.255%C47.4B**5.8C-26216.8h6.8B**17.4B**
L100 Python AP 1,2727782443.189C1.7651.437%C-4.499%B*33.1C**21B+33923.5h5.5B+10.8C**
CAS 14-E 8097783323.576B+22.1536.71%B+N/A144.1A++5.7C+4555.4h17.3B**47B**
M60-A Bulldog 8317404715.745C+14.3150.259%B+2.297%C+49B+6B*25115.1h5B+9.9B++
M20 Kestrel 1,3577184871.474C+0.0428.191%C1.811%C+25.6B+22.7B++28128.1h82.7B+293.4B+
The Executive 7097056971.011C0.4233.781%C33.617%A54.2C+N/A15613h6.4B+19C*
M12 Kobalt 6946823718.432B+17.0019.825%B+20.088%B108.3A+1.9C4166.3h14B**70.4B++
E540 Halberd 1,049677907.522C++6.0949.278%B+2.511%C36B++19.8B**40218.8h5.5C**11.1B+
EM4-AE Longshot 6476452852.263D0.8345.272%B+82.481%C*70.9B**N/A1709.1h1.6B*3.5B++
Hardlight Dagger 63162520,4450.031C+1.4035.794%B+3.36%D1C+N/A3655.8h1.6B*4.4B+
GR-22AE 6286212582.407B+0.9828.446%C++39.292%A++78.6B**N/A2457.9h10.1B*35.6B+
M12 Kobalt 5885781538.533C++37.1023.006%C**24.741%A175.2A3C-4953.3h11.1B**48.3B*
M12 Kobalt-H 5545503316.667C+15.2424.42%B+19.273%B+239.1A*1.7D--5462.3h11B++45B*
Gauss SPR 5155122921.753C++0.3243.764%A++40.43%B++47B**N/A14410.9h3.8A8.7B**
NCM2 Falcon 6195064901.033C+0.4047.037%B*6.324%B+16.5B+3.7C-12530.7h8.2B++17.3B++
M12 Kobalt 5054922519.68B*18.2522.669%B**20.325%B140.6A*3.7B++4963.5h13.3B*58.8B++
The Brawler 4644592911.577C++0.1565.421%A+14.379%C++67.5B**N/A1986.8h3.9C+6B+
L-24R Spur 413402586.931C*5.5043.893%B++1.493%C-64.8A++1.8C1496.2h14.5B+33B+
NC12 Sweeper 3953922581.519B+0.0944.785%C**22.194%A*54.4B*N/A1717.2h3.5B*7.8B++
NCM3 Raven 6183903651.068C*0.3642.292%B1.538%D-13.5B*7.9B+16328.9h22B++52B++
PS1-AV Suppressor 3783771782.118C*0.6932.492%B+37.666%A++85.7AN/A3404.4h10.2B*31.4B*
NCM3 Raven 5823683651.008C*0.4242.918%B1.902%D12.7B*7.4B+15328.9h23.7B++55.3B++
NSX Yumi 3673622121.708C**0.2832.274%A32.044%B++61.4AN/A1905.9h7.1A++21.9A
AP30 Shredder 719360864.186C+2.7634.235%B+N/A49.3A49.2M++6487.3h92.4C+269.9C++
NS-AM7 Archer 4353431,3570.253D1.1849.142%D*27.988%B**2.2D--N/A18153.8h9.8B*19.9B*
M40 Fury-H 363340408.5C7.0746.783%B++N/A178.9A*12.1C+6261.9h6.7B+14.2B*
Tomcat A2AM Pods 5333302712.222A*10.7981.12%C*N/A173.7M++106.8A*14311.9h4.7A++5.8A*
NS "Heatwave" Decimator 4503291033.194B**1.7659.259%C2.128%C**71.5A+26.3B++3774.6h2.8A4.8B*
MANA Anti-Vehicle Turret 4943182141.486B++0.0649.774%A+3.459%C--3180C+1760B*27746400.1h6.2C+12.5S
NCM2 Falcon 4143133300.948C+0.4849.599%B++5.431%B14.2B+4.6C+11322h11.4B+23.1B++
M40 Fury-F 3642973090.961C0.4750.969%C++N/A24.5C++5.5C+11812.1h10.2C**20B+
M60-G Bulldog 3282952611.346B**9.9244.448%B++3.051%C++95.2M10.6B+4663.1h4.7B**10.7B*
L100 Python HEAT 388287358.2B++6.7760.038%B**5.575%A++63.8A*22.4A**5534.5h4.4B++7.3B**
MGR-M1 Bishop 2802781731.607C++0.1843.296%A+44.964%A++59.1AN/A1544.7h4.3A9.8B**
M60-A Bulldog 337271574.754C+3.3237.29%C**2.952%A64.5A+15.7A**3994.2h5B+13.4B+
NS-20 Gorgon 2512351421.655B*0.2230.626%B**30.213%A++27A1.8B*968.7h26.4B+86.3B*
Skyguard 383235932.527C+1.1033.837%B*1.277%D19.7B*12.4B*32111.9h101.9B+301.3B++
M20 Basilisk 308229633.635B+2.2041.483%B+6.987%B24.6B+8.5C**3409.3h72.5B174.8B++
Spear Anti-Vehicle Phalanx Turret 313227366.306C+4.8836.677%D3.084%D51.6B*19.5C+6074.4h5.3B*14.3B++
Mag-Cutter 25322226,8510.008C-1.4231.184%C*N/A0.2C--N/A11036.5h3.5C--11.1C++
NS-20 "Heatwave" Gorgon 237222972.289B*0.8629.073%C**21.171%C++47.2A++3.2C+1344.7h23B++79B*
NS-20 Gorgon 2302201421.549B+0.1230.133%B*30%A*25.3B**1.1C-878.7h28B92.8B++
M20 Basilisk 292210573.684B+2.2542.167%B+5.714%C+33.3B**13B++3836.3h73.3C*173.8B++
M60-G Bulldog 256209355.971B+4.5439.837%B+4.306%B*45.4B**10.2B**4834.6h6.1B+15.3B++
NS-20 "Heatwave" Gorgon 214202872.322B**0.8929.705%B+28.713%B**48.1A++2.9A+1434.2h23.1B++77.6B*
Enforcer ML65-H 348196395.026C*3.6055.32%C1.531%C49B*38B*6604h14.5B26.3B
NC08 Mag-Scatter 1871854730.391C1.0460.467%B*16.216%C++19.9DN/A639.3h4.5C7.4B
M96 Mjolnir-H 326182593.085C1.6557.169%B*2.198%A++58.7B+46.5B**6453.1h37.4C++65.3B+
Dual-75 Duster 173163227.409C5.9842.522%B+N/A108.7B*6.7B+6211.5h4.2B**9.9B*
NS-10 Burster 2141451880.771C+0.6636.965%B**11.035%A+7.8B**3.7C+12518.6h113.5B*307.1B**
NS-10 Burster 2161351091.239B0.1939.533%A+8.148%B*9.6A*5.7A15114.1h115.8B**292.9B**
Auraxium Slasher 1361341,4530.092C**1.3437.607%B++21.642%A+1.6C+N/A485.7h2B+5.2B
Blackheart 1421134710.24D-1.1936.44%D15.044%D--11D2.8C+6710.3h6.9C--18.9D-
M12 Kobalt 114113428.25B**26.8217.094%B*16.814%B113A+1D2881h14.1B*82.6B*
C85 Canister 114109912.111C+10.6842.803%B+18.349%A109B*5C+4271h7.2C*16.8B+
A30 Walker 209107611.754C0.3225.452%C++N/A5.8D5.5D12318.6h182B715.2B+
AF-8 RailJack 1031031060.972D0.4630.483%D-66.99%D-27.1C**N/A2293.8h2.1B+7C+
M12 Kobalt-F 86821050.781C-0.6518.13%C--12.195%C*10DN/A638.2h15.4C++85C++
NS Annihilator 167781940.402C--1.0378.488%DN/A6.6D-7.5C-19711.8h10.4B+13.2B+
M40 Fury 8476419B+17.5753.073%B+1.316%C190A**20C+7890.4h7.5B+14.1B*
Soldier Soaker 7070411.707B+0.2843.444%B**21.429%B*63.6B+N/A2821.1h4.7B**10.8B**
NS CandyCannon 3000 70701820.385C1.0533.333%C50%B++21.9C+N/A493.2h4.2C*12.6C**
A30 Walker 11164411.561D0.1326.413%C-6.25%B+4.8D3.5D--9613.4h171.6D649.8D
A30 Walker 10052690.754C-0.6818.413%DN/A14.9C+13.7C*2973.5h116.1B+630.7C**
Rocklet Rifle 10852930.559C0.8749.499%CN/A14.9D--16D3213.5h51.3D-103.6D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,0681,611,687158.7h
Restoration Kit3302,0639.7h
Motion Spotter19916,79816.4h
Spawn Beacon24614,46719.3h
Anti-Vehicle MANA Turret537834.8h
Repair Module0540.1h
Structure Shield Module0500.1h
AE Nano-Armor Kit80112,49810.5h
Skywall Shield Emitter0510.1h
Medical Applicator2,610582,25563.1h
Medical Kit3,96421,090152.7h
Nanite Revive Grenade06,8521.9h
NC Triumph Flare Gun13120.4h
Deconstruction Tool01,1970.1h
Spitfire Auto-Turret112500.8h
AE Medical Applicator5530,3342h
Rampart Wall1620.4h
Recon Detection Device379333h
Shield Recharging Field2155,9394.6h
Ammunition Package593,0092.9h
Anti-Infantry MANA Turret1111,5075.3h
Hardlight Barrier2690.2h
Snowman Soldier8500.2h
Nano-Repair Grenade01480h
WLT-Howler Mining Laser43,8800.9h

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