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Harbinger Cador77[DIG] Cador77
VS BR 93

KDR: 1.25

Score: 93m

Last Seen: Feb 18th, 2019 7:00 PM
- OFFLINE - 5.1 hour(s)

Prestige 1, Battle Rank 93 - Vanu Sovereignty on Miller - Outfit Officer of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1016
Level Progress (to 94): 6%
PRIMARY CLASSESLIGHT ASSAULTHEAVYMAX SUIT
PRIMARY WEAPONS Solstice Burst Nova NS-10 Burster Orion VS54 Serpent VE92 NS-10 Burster NS-11C NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $301,491 MLG Score: 241
Fun Score: N/A
Cheeseburgers Flipped: 9717TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.556%15.704%3074897485,3941.3736-0.123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.372%-0.295C-0.767D--1.835F-HEAD + (~5.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.3-0.059C+15.5-0.085C+63.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.784%0.763%82102026256943000.046005387%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.82%0.672B+-1.191D*0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.10.247C++13.9-0.11C+15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.637%2.94%901510073,878400517360.968048223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.619%-0.889D---0.36C--0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
156.9-0.322C41.8-0.056C+115.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.672%70.872%90410183,4168369410.408173

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.679%-0.314C0.299C*-0.171

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.7-0.157C3.8-0.183C7.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.769%8.517%906101614,30039021463.66385

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.398%0.195C++-1.196D*-0.182

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.284C*4.10.148C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1016
93m261.1%228 (13.7k)190 (11.4k)1.25088155,336124,1811.5900293 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022434020.845%12.745%26603:5645

10% Engineer18% Heavy Assault11% Infiltrator36% Light Assault15% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 11:06 AMJul 25th, 2017 1:10 PMFeb 18th, 2019 3:16 PM (3h) (PST)Feb 18th, 2019 4:32 PM (96m) (PST)Feb 18th, 2019 3:00 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4962152810.3170.2540.0400.9320.040241

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,76612,90616,8601915256211,399

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8156.5h/339.9d 42,114 19,797 53,890 456.3k 18,365 20,962 19,442 242.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:4,756
Deaths:4,514
KDR:1.054
Accuracy:16.058% D-
HSR:14.655% D**
NS-15M1
D*
Kills:2,870
Deaths:2,936
KDR:0.978
Accuracy:15.765% D*
HSR:13.240% D*
Lasher X2
C--
Kills:2,751
Deaths:3,404
KDR:0.808
Accuracy:16.598% D*
HSR:2.981% C--
Betelgeuse 54-A
F-
Kills:2,552
Deaths:2,465
KDR:1.035
Accuracy:13.978% F**
HSR:14.969% F-
SVA-88
D**
Kills:2,121
Deaths:2,007
KDR:1.057
Accuracy:15.178% F
HSR:13.956% D**
Pulsar LSW
F
Kills:1,763
Deaths:1,831
KDR:0.963
Accuracy:12.871% F-
HSR:12.252% F
Flare VE6
D**
Kills:1,635
Deaths:1,350
KDR:1.211
Accuracy:14.003% D**
HSR:12.783% F
NSX Naginata
D--
Kills:1,176
Deaths:1,084
KDR:1.085
Accuracy:14.698% D**
HSR:20.068% D--
VX29 Polaris
D**
Kills:812
Deaths:964
KDR:0.842
Accuracy:13.767% F
HSR:12.685% D**
Ursa
D**
Kills:532
Deaths:680
KDR:0.782
Accuracy:14.377% D**
HSR:14.286% D**
VE-H Maw
D--
Kills:216
Deaths:231
KDR:0.935
Accuracy:14.480% F-
HSR:17.130% D--
Kills:21,184
Deaths (as Heavy Assault):21,466
Deaths (to Heavy Assaults):32,764
KDR:0.98686
Kill Difference:282
Playtime:1,480.602 hours
Usage:18%
Score:13.862m
Score/min:156
Accuracy (listed only):14.707%
HSR (listed only):13.546%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
D
Kills:30,118
Deaths:18,488
KDR:1.629
Accuracy:23.293% D
HSR:17.827% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
Serpent VE92
D-
Kills:4,691
Deaths:4,854
KDR:0.966
Accuracy:19.705% D-
HSR:12.513% D*
NS-11C
D-
Kills:3,635
Deaths:3,366
KDR:1.080
Accuracy:19.179% D-
HSR:12.682% D*
Pulsar C
D--
Kills:2,812
Deaths:2,846
KDR:0.988
Accuracy:19.032% D--
HSR:15.825% D*
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Solstice SF
C
Kills:1,793
Deaths:1,876
KDR:0.956
Accuracy:22.821% C
HSR:2.398% F--
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% F
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
VE-LR Obelisk
D
Kills:1,264
Deaths:580
KDR:2.179
Accuracy:28.072% D
HSR:22.310% D--
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
Eidolon VE33
C
Kills:1,171
Deaths:1,140
KDR:1.027
Accuracy:24.454% C--
HSR:23.570% C
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D--
NSX-P Tanto
D
Kills:484
Deaths:388
KDR:1.247
Accuracy:19.431% D*
HSR:21.074% D
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D**
Deimos VA29
C++
Kills:371
Deaths:400
KDR:0.928
Accuracy:61.677% C++
HSR:9.704% D*
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Kills:65,963
Deaths (as Engineer):50,663
Deaths (to Engineers):24,102
KDR:1.302
Kill Difference:15,300
Playtime:800.361 hours
Usage:10%
Score:8.873m
Score/min:185
Accuracy (listed only):31.184%
HSR (listed only):12.470%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
D
Kills:30,118
Deaths:18,488
KDR:1.629
Accuracy:23.293% D
HSR:17.827% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
Serpent VE92
D-
Kills:4,691
Deaths:4,854
KDR:0.966
Accuracy:19.705% D-
HSR:12.513% D*
NS-11C
D-
Kills:3,635
Deaths:3,366
KDR:1.080
Accuracy:19.179% D-
HSR:12.682% D*
Pulsar C
D--
Kills:2,812
Deaths:2,846
KDR:0.988
Accuracy:19.032% D--
HSR:15.825% D*
MKV Suppressed
D*
Kills:2,373
Deaths:2,594
KDR:0.915
Accuracy:19.497% D*
HSR:10.367% D**
Eridani SX5
D-
Kills:2,307
Deaths:2,588
KDR:0.891
Accuracy:22.043% D-
HSR:8.409% F
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Solstice SF
C
Kills:1,793
Deaths:1,876
KDR:0.956
Accuracy:22.821% C
HSR:2.398% F--
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% F
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D--
VE-S Canis
C
Kills:725
Deaths:480
KDR:1.510
Accuracy:20.434% D--
HSR:18.345% C
NSX-P Tanto
D
Kills:484
Deaths:388
KDR:1.247
Accuracy:19.431% D*
HSR:21.074% D
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D**
Deimos VA29
C++
Kills:371
Deaths:400
KDR:0.928
Accuracy:61.677% C++
HSR:9.704% D*
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Kills:73,426
Deaths (as Light Assault):59,930
Deaths (to Light Assaults):20,663
KDR:1.2252
Kill Difference:13,496
Playtime:2,954.722 hours
Usage:36%
Score:32.803m
Score/min:185
Accuracy (listed only):28.817%
HSR (listed only):11.425%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
D*
Kills:2,373
Deaths:2,594
KDR:0.915
Accuracy:19.497% D*
HSR:10.367% D**
Eridani SX5
D-
Kills:2,307
Deaths:2,588
KDR:0.891
Accuracy:22.043% D-
HSR:8.409% F
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
Ghost
C
Kills:1,520
Deaths:980
KDR:1.551
Accuracy:35.161% D
HSR:64.671% C
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NS-30 Vandal
D
Kills:1,173
Deaths:982
KDR:1.195
Accuracy:28.189% D
HSR:16.624% D*
NSX Tomoe
D*
Kills:1,169
Deaths:1,109
KDR:1.054
Accuracy:23.556% D*
HSR:17.194% F-
Artemis VX26
D-
Kills:1,163
Deaths:1,109
KDR:1.049
Accuracy:21.150% D*
HSR:16.337% D-
NSX Daimyo
D
Kills:1,162
Deaths:490
KDR:2.371
Accuracy:34.022% D*
HSR:92.083% D
VE-S Canis
C
Kills:725
Deaths:480
KDR:1.510
Accuracy:20.434% D--
HSR:18.345% C
NS-61 Emissary
C
Kills:665
Deaths:731
KDR:0.910
Accuracy:23.210% D
HSR:14.737% C
NS-44L Blackhand
B+
Kills:588
Deaths:306
KDR:1.922
Accuracy:43.071% C++
HSR:49.660% B+
VA39 Spectre
D
Kills:427
Deaths:160
KDR:2.669
Accuracy:27.672% D
HSR:26.932% D--
Spiker
D
Kills:351
Deaths:572
KDR:0.614
Accuracy:25.825% D
HSR:11.681% D*
Phaseshift VX-S
B+
Kills:307
Deaths:102
KDR:3.010
Accuracy:33.588% C
HSR:82.410% B+
NS-44 Commissioner
C+
Kills:233
Deaths:371
KDR:0.628
Accuracy:34.769% C+
HSR:15.451% D-
Manticore SX40
D
Kills:225
Deaths:409
KDR:0.550
Accuracy:25.429% D
HSR:8.889% F
NS-357 Underboss
D--
Kills:191
Deaths:407
KDR:0.469
Accuracy:28.513% D--
HSR:9.948% D**
Nyx VX31
C
Kills:185
Deaths:132
KDR:1.402
Accuracy:31.711% C
HSR:24.324% C--
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Phantom VA23
C
Kills:169
Deaths:107
KDR:1.579
Accuracy:28.686% D--
HSR:26.036% C
NS-AM7 Archer
B++
Kills:163
Deaths:595
KDR:0.274
Accuracy:64.279% B++
HSR:11.043% D
Beamer VS3
C+
Kills:159
Deaths:273
KDR:0.582
Accuracy:26.679% C+
HSR:10.063% F
Kills:19,748
Deaths (as Infiltrator):19,822
Deaths (to Infiltrators):20,160
KDR:0.99627
Kill Difference:74
Playtime:915.681 hours
Usage:11%
Score:8.372m
Score/min:152
Accuracy (listed only):28.533%
HSR (listed only):24.175%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
MKV Suppressed
D*
Kills:2,373
Deaths:2,594
KDR:0.915
Accuracy:19.497% D*
HSR:10.367% D**
Eridani SX5
D-
Kills:2,307
Deaths:2,588
KDR:0.891
Accuracy:22.043% D-
HSR:8.409% F
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% F
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NS-11A
C
Kills:1,179
Deaths:1,075
KDR:1.097
Accuracy:16.918% D**
HSR:18.745% C
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D--
VE-S Canis
C
Kills:725
Deaths:480
KDR:1.510
Accuracy:20.434% D--
HSR:18.345% C
Equinox VE2 Burst
D*
Kills:613
Deaths:490
KDR:1.251
Accuracy:20.365% D**
HSR:17.781% D*
H-V45
D*
Kills:606
Deaths:838
KDR:0.723
Accuracy:16.067% F
HSR:11.551% D*
Terminus VX-9
D*
Kills:546
Deaths:589
KDR:0.927
Accuracy:16.602% F-
HSR:17.399% D*
Deimos VA29
C++
Kills:371
Deaths:400
KDR:0.928
Accuracy:61.677% C++
HSR:9.704% D*
Pulsar VS1
F
Kills:294
Deaths:74
KDR:3.973
Accuracy:13.608% F-
HSR:9.184% F
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Corvus VA55
D
Kills:168
Deaths:206
KDR:0.816
Accuracy:15.592% F
HSR:18.452% D
CME
D--
Kills:131
Deaths:99
KDR:1.323
Accuracy:19.208% D**
HSR:14.504% D--
Kills:29,332
Deaths (as Combat Medic):27,757
Deaths (to Combat Medics):12,949
KDR:1.05674
Kill Difference:1,575
Playtime:447.489 hours
Usage:5%
Score:4.370m
Score/min:163
Accuracy (listed only):29.402%
HSR (listed only):11.820%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
D
Kills:4,938
Deaths:3,202
KDR:1.542
Accuracy:24.543% D-
HSR:4.030% D
NS-10 Burster
D
Kills:4,669
Deaths:3,200
KDR:1.459
Accuracy:24.631% D
HSR:4.798% D
Comet VM2
C+
Kills:2,436
Deaths:2,343
KDR:1.040
Accuracy:41.884% C+
HSR:2.011% D--
Blueshift VM5
D
Kills:2,395
Deaths:1,319
KDR:1.816
Accuracy:16.295% D
HSR:15.574% D--
Comet VM2
C
Kills:2,373
Deaths:2,343
KDR:1.013
Accuracy:43.078% C
HSR:1.601% D*
Blueshift VM5
D
Kills:2,306
Deaths:1,319
KDR:1.748
Accuracy:16.428% D
HSR:17.693% D
Nebula VM20
D
Kills:1,351
Deaths:967
KDR:1.397
Accuracy:14.892% D
HSR:15.026% D--
Nebula VM20
D
Kills:1,328
Deaths:967
KDR:1.373
Accuracy:15.125% D
HSR:13.178% D*
NS-20 Gorgon
C+
Kills:925
Deaths:613
KDR:1.509
Accuracy:26.252% C+
HSR:12.757% D*
NS-20 Gorgon
C+
Kills:897
Deaths:613
KDR:1.463
Accuracy:26.313% C+
HSR:14.604% D-
Cosmos VM3
D--
Kills:403
Deaths:267
KDR:1.509
Accuracy:12.407% D--
HSR:11.911% F
Cosmos VM3
D
Kills:402
Deaths:267
KDR:1.506
Accuracy:12.841% D
HSR:12.189% D**
Kills:24,423
Deaths (as MAX Suit):8,710
Deaths (to MAX Suits):6,646
KDR:2.80402
Kill Difference:15,713
Playtime:1,216.959 hours
Usage:15%
Score:20.982m
Score/min:287
Accuracy (listed only):22.891%
HSR (listed only):10.448%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D--
Kills:79
V. Kills:67 116%
Deaths:471
KDR:0.168
Accuracy:21.356% F-
KPH:1.700 D--
VKPH:1.400 D*
Kills:79 (79 + 0)
Deaths:471
KDR:0.168
VKDR:0.142
Vehicle Kills:67
Kill Difference:392
Playtime:47.433 hours
Usage:1%
Score:0.247m
Score/min:87
Piloting Accuracy:21.356%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:385
V. Kills:61 N/A
Deaths:88
KDR:4.375
Accuracy:36.242% D
KPH:25.700 D-
VKPH:4.100 D
C150 Dalton
D--
Kills:149
V. Kills:115 128%
Deaths:56
KDR:2.661
Accuracy:38.247% C+
KPH:13.800 D--
VKPH:10.700 D--
Dual-75 Duster
D
Kills:70
V. Kills:1 N/A
Deaths:18
KDR:3.889
Accuracy:29.258% D*
KPH:50.400 D
VKPH:0.700 D*
AP30 Shredder
U
Kills:63
V. Kills:51 121%
Deaths:56
KDR:1.125
Accuracy:21.173% F-
KPH:226,800 U
VKPH:183,600 U
Kills:667 (0 + 667)
Deaths:218
KDR:3.060
VKDR:1.046
Vehicle Kills:228
Kill Difference:449
Playtime:27.140 hours
Usage:0%
Score:0.313m
Score/min:193
Piloting Accuracy:N/A%
Gunner Accuracy:21.173%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C-
Kills:148
V. Kills:140 105%
Deaths:68
KDR:2.176
Accuracy:21.862% D*
KPH:8.500 D-
VKPH:8 C-
C75 Viper
B++
Kills:117
V. Kills:52 221%
Deaths:74
KDR:1.581
Accuracy:52.453% A
KPH:23.800 C
VKPH:10.600 B++
Kills:265 (265 + 0)
Deaths:142
KDR:1.866
VKDR:1.352
Vehicle Kills:192
Kill Difference:123
Playtime:22.368 hours
Usage:0%
Score:0.491m
Score/min:366
Driving Accuracy:52.453%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D
Kills:785
V. Kills:512 153%
Deaths:252
KDR:3.115
Accuracy:36.069% D-
KPH:15.400 D-
VKPH:10.100 D
Proton II PPA
B+
Kills:426
V. Kills:56 N/A
Deaths:72
KDR:5.917
Accuracy:18.374% D-
KPH:33.300 D
VKPH:4.400 B+
E540 Halberd
D
Kills:374
V. Kills:179 208%
Deaths:70
KDR:5.343
Accuracy:37.960% D*
KPH:23.400 D
VKPH:11.200 D-
Supernova PC
D-
Kills:145
V. Kills:68 210%
Deaths:81
KDR:1.790
Accuracy:38.821% D*
KPH:11.600 D--
VKPH:5.400 D-
Kills:1,730 (145 + 1,585)
Deaths:475
KDR:3.642
VKDR:1.716
Vehicle Kills:815
Kill Difference:1,255
Playtime:92.111 hours
Usage:1%
Score:1.046m
Score/min:189
Driving Accuracy:38.821%
Gunner Accuracy:37.960%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D-
Kills:474
V. Kills:19 N/A
Deaths:95
KDR:4.989
Accuracy:30.042% D-
KPH:51.300 D-
VKPH:2.100 D*
Aphelion VEX-4H
C+
Kills:184
V. Kills:122 150%
Deaths:90
KDR:2.044
Accuracy:44.555% C+
KPH:28.200 D
VKPH:18.700 D
E540 Halberd-H
D--
Kills:99
V. Kills:55 177%
Deaths:42
KDR:2.357
Accuracy:42.701% F-
KPH:21.800 D--
VKPH:12.100 D*
Saron HRB-H
D--
Kills:92
V. Kills:46 196%
Deaths:55
KDR:1.673
Accuracy:42.462% D**
KPH:20.100 D--
VKPH:10 D**
Kills:849 (0 + 849)
Deaths:282
KDR:3.011
VKDR:0.858
Vehicle Kills:242
Kill Difference:567
Playtime:24.888 hours
Usage:0%
Score:0.331m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:42.462%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D-
Kills:363
V. Kills:20 N/A
Deaths:67
KDR:5.418
Accuracy:11.763% D*
KPH:21.800 D*
VKPH:1.200 D-
M20 Basilisk
D-
Kills:308
V. Kills:203 151%
Deaths:152
KDR:2.026
Accuracy:32.876% D
KPH:6.500 D*
VKPH:4.300 D-
M20 Basilisk
D--
Kills:154
V. Kills:103 148%
Deaths:73
KDR:2.110
Accuracy:30.638% D-
KPH:6 D*
VKPH:4 D--
M40 Fury
D*
Kills:128
V. Kills:36 346%
Deaths:55
KDR:2.327
Accuracy:27.921% D-
KPH:12.100 D*
VKPH:3.400 D*
M60-G Bulldog
D-
Kills:101
V. Kills:43 230%
Deaths:56
KDR:1.804
Accuracy:24.306% D--
KPH:6.100 D**
VKPH:2.600 D-
M12 Kobalt
C+
Kills:87
V. Kills:12 N/A
Deaths:15
KDR:5.800
Accuracy:11.188% D*
KPH:23.400 D*
VKPH:3.200 C+
G30 Walker
D--
Kills:76
V. Kills:48 155%
Deaths:33
KDR:2.303
Accuracy:23.875% D-
KPH:6.700 D*
VKPH:4.300 D--
M60-G Bulldog
D-
Kills:62
V. Kills:18 326%
Deaths:27
KDR:2.296
Accuracy:24.988% D*
KPH:9.800 D*
VKPH:2.800 D-
M40 Fury
N/A
Kills:50
V. Kills:12 385%
Deaths:26
KDR:1.923
Accuracy:26.900% N/A
KPH:13.200 N/A
VKPH:3.200 N/A
Kills:1,329 (0 + 1,329)
Deaths:504
KDR:2.637
VKDR:0.982
Vehicle Kills:495
Kill Difference:825
Playtime:142.104 hours
Usage:2%
Score:0.902m
Score/min:106
Driving Accuracy:N/A%
Gunner Accuracy:26.900%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:187
V. Kills:74 249%
Deaths:941
KDR:0.199
Accuracy:47.159% C+
KPH:2.300 D*
VKPH:0.900 D*
Kills:187 (187 + 0)
Deaths:941
KDR:0.199
VKDR:0.079
Vehicle Kills:74
Kill Difference:754
Playtime:80.533 hours
Usage:1%
Score:0.106m
Score/min:22
Driving Accuracy:47.159%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 30,63430,11818,4881.629C++0.3823.293%D17.827%D-27.3CN/A641102.2h15.6C-66.8C
Nova 8,2548,1646,0291.354C+0.1040.874%C8.88%D*28.1CN/A83290.3h4.4C*10.6C++
NS-10 Burster 8,2964,9383,2021.542B+0.2924.543%D-4.03%D5.7C++3.9C+60866.2h117.5B*478.9C**
Orion VS54 4,8324,7564,5141.054C+0.2016.058%D-14.655%D**21.4C-N/A85222.1h15.7D98C
Serpent VE92 4,7644,6914,8540.966C+0.2819.705%D-12.513%D*21.1CN/A68222.8h14.1C+71.5C
NS-10 Burster 7,8474,6693,2001.459B*0.2124.631%D4.798%D5.4C+3.7C++58866.1h123.9B+503.2C++
NS-11C 3,7133,6353,3661.08C++0.1719.179%D-12.682%D*18.6CN/A54195.2h16.5C86C
NS-15M1 2,9222,8702,9360.978C0.2715.765%D*13.24%D*23.1DN/A68124.5h16.4D--103.9D--
Pulsar C 2,8562,8122,8460.988C+0.2619.032%D--15.825%D*16.4C--N/A70171.7h14.8D77.8D
Lasher X2 2,8382,7513,4040.808C+0.4416.598%D*2.981%C--19.8C-N/A64138.8h30.5F-184F-
Betelgeuse 54-A 2,6022,5522,4651.035C--0.2213.978%F**14.969%F-22.9D*N/A77111.5h16.2F**115.8T*
Comet VM2 3,7562,4362,3431.04C*0.2141.884%C+2.011%D--10C+5.4B+74244.7h31.6D75.5C
Blueshift VM5 2,4342,3951,3191.816C+0.5716.295%D15.574%D--24.1C--N/A7199.4h17.8C--108.9C
MKV Suppressed 2,4112,3732,5940.915C+0.3419.497%D*10.367%D**22.4C-N/A71105.8h15.9C+81.6C
Comet VM2 3,7302,3732,3431.013C+0.2443.078%C1.601%D*9.7C5.5C**73244.7h32.7C75.9C+
Eridani SX5 2,3412,3072,5880.891C0.3622.043%D-8.409%F17.1DN/A50134.8h12.9C+58.7C+
Blueshift VM5 2,3482,3061,3191.748C0.5016.428%D17.693%D23.2DN/A6699.4h18.8D114.3C-
SVA-88 2,1542,1212,0071.057C0.1915.178%F13.956%D**21.1D-N/A70100.5h16.8F110.6F
Phobos VX86 2,0462,0251,9801.023C0.2361.132%C*7.358%D**30.1C-N/A10467.2h2.5C++4.1C*
Solstice SF 1,8751,7931,8760.956C+0.2922.821%C2.398%F--22C++1B**6881.6h5.9B*26B*
Sirius SX12 1,7901,7831,9580.911C+0.3421.104%D10.095%D*20.5CN/A8486.8h15.4C+72.9C+
Pulsar LSW 1,8081,7631,8310.963C-0.2912.871%F-12.252%F18.4D-N/A6695.9h18.2F141.6F--
Pandora VX25 1,7641,7521,6601.055C+0.2044.012%B+8.79%F33.1C+N/A11052.9h5C11.4C*
Flare VE6 1,6701,6351,3501.211C+0.0414.003%D**12.783%F17.1D-N/A7395.8h15.2D*108.2D**
NSX Tanto 1,6611,6311,2521.303C*0.0521.517%D-17.903%D--20.8C-N/A5578.3h18C--83.8C
NS Baron G5 1,6041,5971,4801.079C+0.1745.867%C*7.514%D**34.8C++N/A9845.9h4.4C**9.5C+
Ghost 1,5441,5209801.551C0.3035.161%D64.671%C18.2D-N/A6383.7h3.5F-9.9D*
Tank Mine 2,4171,5033154.771A3.5230.869%C+N/A75.9D46.2D56919.8h2.3D7.4C--
Solstice VE3 1,5141,5011,3921.078B+0.1720.955%C10.46%F22.4C*N/A14466.9h15.7C++74.8C++
Frag Grenade 1,4331,41911419N/A1,417.7552.015%B*N/A645B++6.4C+27712.2h3.1B++5.9B*
Nebula VM20 1,3821,3519671.397C0.1514.892%D15.026%D--21.7DN/A7162.3h18.6D124.9C
NS-7 PDW 1,3541,3471,7230.782C+0.4719.695%D-10.319%D*20.4CN/A7566.1h16.8C85.4C
Nebula VM20 1,3391,3289671.373C0.1215.125%D13.178%D*21.3DN/A6862.3h19.4D128.1C-
VE-LR Obelisk 1,3191,2645802.179B0.9328.072%D22.31%D--17.8DN/A5170.9h8.9D31.7D
Thanatos VE70 1,2591,2541,1201.12C**0.1346.906%B++6.699%F-37.7B+N/A13733.3h4.2B+9B++
Proximity Mine 1,2561,2532115.938B++4.6934.23%D-N/A97.1C--N/A29512.9h2.1C--6.1D-
C-4 2,1271,1911,2880.925C0.3323.023%C-N/A44.4D34.9B+67026.8h2D8.6D
NSX Tengu 1,2121,1811,4020.842C0.4128.369%D*15.241%D-14.8D-N/A4479.6h19.5D*68.8D--
NS-11A 1,2181,1791,0751.097C+0.1516.918%D**18.745%C15DN/A4878.8h18.8D**110.9F
NSX Naginata 1,2111,1761,0841.085C0.1714.698%D**20.068%D--16.7D-N/A4570.3h18.4D*125.4D*
NS-30 Vandal 1,1931,1739821.195C0.0628.189%D16.624%D*18.8D-N/A5162.3h7.9D**28D--
Eidolon VE33 1,2081,1711,1401.027C+0.2224.454%C--23.57%C14.8C-N/A4679h12.6D-51.5D
NSX Tomoe 1,1891,1691,1091.054C0.2023.556%D*17.194%F-14.7D--N/A4579.6h20D*85D*
Artemis VX26 1,1801,1631,1091.049C0.2021.15%D*16.337%D-18.5DN/A5162.7h14.6D69D--
NSX Daimyo 1,1631,1624902.371C1.1234.022%D*92.083%D17.5D*N/A4366.3h3.3D-9.6D--
NS-20 Gorgon 1,0499256131.509C**0.2626.252%C+12.757%D*13D1.7C*4971.2h53.8C+205.1C+
NS-20 Gorgon 9998976131.463B0.2126.313%C+14.604%D-12.6C--1.4C+4671.2h56.4C+214.3C+
VX29 Polaris 8338129640.842C--0.4113.767%F12.685%D**18.8D-N/A7143.2h19.5F-141.9F-
Saron HRB 1,2977852523.115C1.8636.069%D-N/A15.5D-10.1D17750.8h25.2C69.8D
Chaos 7427347301.005C0.2549.343%D9.537%D--36.2DN/A10420.3h4.8D9.7D
VE-S Canis 7357254801.51C**0.2620.434%D--18.345%C22.4C--N/A7332.4h15.1D73.8D
NS-61 Emissary 6766657310.91C*0.3423.21%D14.737%C17.3C-N/A5438.4h16C+68.9C
NS Annihilator 1,1836477360.879B++0.3776.418%D*N/A8.9C7.4C-14072.6h11.3C*14.7C++
NS Decimator 1,0746341,3510.469D0.7861.104%C++1.893%C14D*9.7D15645.4h8.7F--14.3F-
Equinox VE2 Burst 6226134901.251C0.0020.365%D**17.781%D*19.1D-N/A4632.1h17.3D**84.7D**
H-V45 6136068380.723C0.5316.067%F11.551%D*14.8DN/A7141h17D*106.1F
NS-44L Blackhand 5945883061.922B++0.6743.071%C++49.66%B+23C+N/A6725.6h6.7D*15.5C-
Terminus VX-9 5515465890.927C0.3216.602%F-17.399%D*18.1D-N/A6830.1h15.3D--92.1F
Ursa 5445326800.782C--0.4714.377%D**14.286%D**17.9DN/A7229.8h16.3D**113.2D**
Rocklet Rifle 9724846160.786C*0.4651.376%C+N/A18.5D18.7C--24226.1h55.4D*107.9D
NSX-P Tanto 4974843881.247B0.0019.431%D*21.074%D15.9C--N/A5030.4h18.3C-94D
Proton II PPA-H 493474954.989C--3.7430.042%D-N/A51.5D-2.1D*1629.2h10.7C+35.7C
VA39 Spectre 4384271602.669B*1.4227.672%D26.932%D--17.2CN/A8824.8h7.1C25.7C-
Proton II PPA 482426725.917C--4.6718.374%D-2.347%C*33.3D4.4B+11812.8h11.6C63D
Cosmos VM3 4084032671.509C0.2612.407%D--11.911%F19.9DN/A8220.3h15.2C122.4D
Cosmos VM3 4034022671.506C+0.2612.841%D12.189%D**19.8DN/A7520.3h15.8C122.9C+
L105 Zephyr 446385884.375C-3.1236.242%DN/A25.7D-4.1D11915h7.8D21.6D
VX6-7 3853804170.911C0.3420.852%D12.895%D**28.1C+N/A15713.5h14.6C70.1C
E540 Halberd 553374705.343C4.0937.96%D*1.872%C-23.4D11.2D-19516h6.3C16.5D-
Deimos VA29 3813714000.928C0.3261.677%C++9.704%D*25.1DN/A9414.8h2.7C4.3C++
M12 Kobalt 383363675.418D4.1711.763%D*12.672%D*21.9D*1.2D-8416.6h26D--221.2D*
Lumine Edge 38735130,2680.012C1.245.771%F-16.809%C++0.2DN/A11544.6h2D--35T*
Spiker 3543515720.614C0.6425.825%D11.681%D*11.5DN/A3230.4h10.2C+39.6C
Eclipse VE3A 3553513920.895C0.3616.42%F--9.972%F-20.9DN/A7816.8h18.6F-113.3T*
M20 Basilisk 5113081522.026C0.7832.876%D4.545%C--6.5D*4.3D-9347.5h167.5D**509.3F
Phaseshift VX-S 3123071023.01C+1.7633.588%C82.41%B+15DN/A4320.4h3.2C+9.4C++
Pulsar VS1 303294743.973M*2.7213.608%F-9.184%F9D-N/A13532.8h20.5D**150.4F*
Nemesis VSH9 5602835780.49C0.7661.99%C+N/A7.3D7.2C--26838.7h10.6D--17.2D-
S1 4212515270.476C0.7760.613%B+2.39%C13.1D-8.9C--37119.2h9.1D--15.1C-
MANA Anti-Vehicle Turret 4412492461.012D-0.2452.535%D2.811%C+2490C1920C8201700.1h11.5C*21.9C+
Sticky Grenade 2502441244N/A242.7551.384%C+N/A610D15B22800.4h3.3D-6.5C-
Zenith VX-5 2352352730.861C0.3918.139%D**11.489%F18.5DN/A10912.7h15.1C-83.3D-
NS-44 Commissioner 2352333710.628C0.6234.769%C+15.451%D-8.6D--N/A4927.2h4.4C12.7C+
NS-R3 Swarm 5182275250.432C+0.8257.227%FN/A4.4D5.6C7451.7h38.7D--67.7D**
Manticore SX40 2272254090.55C-0.7025.429%D8.889%F15.1DN/A4714.9h8.8C34.4C
VE-H Maw 2222162310.935C--0.3214.48%F-17.13%D--14.7D--N/A7214.7h18.9F--130.2F**
Anti-Vehicle Grenade 3142151215N/A213.7547.433%CN/A215D99C+19801h8.4D*17.8D-
MANA Anti-Personnel Turret 2172071451.428N/A0.189.041%UN/A2070U100U8547200.1h26T*287.1T*
NS-357 Underboss 1941914070.469C--0.7828.513%D--9.948%D**7.8D--N/A3024.6h5.4D--19D--
M40 Fury-F 2611879410.199D1.0547.159%C+2.139%A+2.3D*N/A2280.5h21.2D--45D--
Nyx VX31 1871851321.402C0.1531.711%C24.324%C--18.1D-N/A6210.2h9.7F-30.6D**
C-4 ARX 3321851711.082C--0.1721.017%D**N/A35.6D**28.3C4325.2h2.4T11.3T*
Aphelion VEX-4H 306184902.044C0.7944.555%C+1.087%D*28.3D18.8D2886.5h63.6C+142.7C++
Skorpios 1841822420.752C--0.5018.134%F--9.341%F21.2D-N/A678.6h15.3F84.3T
Phantom VA23 1751691071.579C+0.3328.686%D--26.036%C15.8DN/A4910.7h6.1D*21.4D--
Corvus VA55 1701682060.816C0.4315.592%F18.452%D16DN/A13410.5h17D**109.3F-
NS-AM7 Archer 2641635950.274C--0.9864.279%B++11.043%D3.6D2.2C3845.3h48.2F-75F
Beamer VS3 1601592730.582C+0.6726.679%C+10.063%F9.4D-N/A7816.9h11.1C41.5C+
M20 Basilisk 257154732.11C0.8630.638%D-2.597%D*6D*4D--12425.6h181F590.8F-
C150 Dalton 264149562.661C--1.4138.247%C+N/A13.8D--10.6D--20610.8h7.2D**18.8D*
Skyguard 288148682.176C0.9321.862%D*N/A8.5D-8C-32517.5h148.4C678.8D--
Supernova PC 213145811.79C--0.5438.821%D*N/A11.6D--5.4D-30512.5h7D18D*
CME 132131991.323C+0.0719.208%D**14.504%D--19.8DN/A1106.6h16.4D85.6D*
Spear Anti-Vehicle Phalanx Turret 221129255.16C3.9136.447%D1.55%D*29.3C-20.9C+5714.4h8B+22.1C++
M40 Fury 164128552.327D1.0827.921%D-N/A12.1D*3.4D*12010.6h17.5C62.6D
C75 Viper 169117741.581C--0.3352.453%AN/A23.9C10.6B++5134.9h22.5D*42.9C+
M60-G Bulldog 144101561.804D-0.5524.306%D--1.98%D6.1D**2.6D-7316.6h10.7D-44.2D**
E540 Halberd-H 15499422.357C--1.1142.701%F-N/A22D--12.2D*2534.5h6.7C+15.7D-
Saron HRB-H 13892551.673D0.4242.462%D**1.087%C-20D--10D**2164.6h26.9C+63.3D
M12 Kobalt 9987155.8C4.5511.188%D*11.494%D**23.5D*3.2C+1353.7h23.1D206.2D--
Saron Laser Cannon 146794710.168C-1.0821.356%F-N/A1.7D--1.4D*8747.4h255.9D--1198.4F--
G30 Walker 12476332.303C--1.0523.875%D-3.947%C+6.7D*4.2D*15311.3h282.4D--1182.8D--
M60-A Bulldog 7773352.086D0.8431.845%D**6.849%M**4.8D*N/A3715.3h8.8D--27.6F-
Dual-75 Duster 7170183.889D2.6429.258%D*N/A50DN/A1411.4h5.1B+17.5C+
AP30 Shredder 11463561.125D0.1321.173%F-1.587%C630U510U6114100.1h131.9D-623F--
M60-G Bulldog 8062272.296D1.0524.988%D*1.613%D-9.7D*2.8D-1146.4h8.2C32.9D
M60-A Bulldog 7361321.906D0.6629.207%D-N/A13.3D--2.6D*1174.6h8.8F-30.2D**
Lancer VS22 202533800.139D-1.1162.149%C++N/A3.1D*8.6D-24517.3h97.3F*156.6F--
M40 Fury 6250261.923D0.6726.9%D--N/A13.2D**3.2D*1543.8h16.8C62.4D-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4515,4617.8h
Restoration Kit471,4921.3h
Spawn Beacon7811,30511.2h
Nano-Armor Kit790661,230135.1h
Anti-Vehicle MANA Turret291,0333.8h
Nanite Revive Grenade01,0630.3h
Nanite Healing Grenade02600.1h
Medical Applicator1,089500,81080.1h
Deconstruction Tool01010h
Spitfire Auto-Turret72820.6h
Ammunition Package554,8953.8h
Medical Kit35412,99310.4h
Anti-Infantry MANA Turret591,3056.3h
WLT-Howler Mining Laser68,9582.3h
Nano-Repair Grenade0840h
Hardlight Barrier142870.8h
Router1660.2h
Recon Detection Device464,2749.4h
Shield Recharging Field251,7621h
Smoke Grenade03130.1h

Check the help document for the dictionary if you want to learn more about words used here.


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