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Praetor Cador77[DIG] Cador77
VS BR 84

KDR: 1.24

Score: 90.2m

Last Seen: Dec 16th, 2018 10:49 AM
- OFFLINE - 6.6 hour(s)

Prestige 1, Battle Rank 84 - Vanu Sovereignty on Miller - Outfit Officer of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1264
Level Progress (to 85): 66%
PRIMARY CLASSESLIGHT ASSAULTHEAVYMAX SUIT
PRIMARY WEAPONS Solstice Burst Nova Orion VS54 NS-10 Burster Serpent VE92 NS-10 Burster NS-11C NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $292,734 MLG Score: 234
Fun Score: N/A
Cheeseburgers Flipped: 9717TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.549%15.671%3064897483,7811.37119-0.134

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.389%-0.291C-0.766D--1.863F-HEAD + (~5.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.1-0.057C+15.5-0.084C+63.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.84%0.763%82102026256103000.046702387%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.853%0.682B+-1.203D*0.586

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.10.247C++13.9-0.11C+15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.679%2.951%881510073,728394916670.944036224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.614%-0.879D---0.355C--0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.9-0.347C-42.4-0.081C+116.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.586%77.087%88310192,9598178290.361824

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.388%-0.069C+0.653B+-1.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.015C+3.3-0.057C+6.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.686%8.513%886101614,17938281413.70402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.08%0.192C++-1.196D*-0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.281C*4.10.145C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1264
90.2m257.7%228 (13.7k)190 (11.4k)1.23712150,882121,9621.5684484 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022419620.743%12.727%26403:5344

10% Engineer19% Heavy Assault11% Infiltrator37% Light Assault15% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 11:06 AMJul 25th, 2017 1:10 PMDec 16th, 2018 7:42 AM (12h) (PST)Dec 16th, 2018 7:52 AM (12h) (PST)Dec 16th, 2018 6:49 AM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4942152790.3180.2570.0400.9210.040234

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,66512,91716,7481915255211,394

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7912.2h/329.7d 40,408 19,203 52,209 437.1k 17,898 20,123 18,782 234.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:4,726
Deaths:4,486
KDR:1.054
Accuracy:16.054% D-
HSR:14.664% D**
NS-15M1
D*
Kills:2,827
Deaths:2,894
KDR:0.977
Accuracy:15.742% D*
HSR:13.230% D*
Lasher X2
C--
Kills:2,695
Deaths:3,381
KDR:0.797
Accuracy:16.525% D*
HSR:2.968% C--
Betelgeuse 54-A
F-
Kills:2,552
Deaths:2,465
KDR:1.035
Accuracy:13.978% F**
HSR:14.969% F-
SVA-88
D**
Kills:2,121
Deaths:2,007
KDR:1.057
Accuracy:15.178% F
HSR:13.956% D**
Pulsar LSW
F
Kills:1,711
Deaths:1,780
KDR:0.961
Accuracy:12.766% F-
HSR:12.215% F
Flare VE6
D**
Kills:1,628
Deaths:1,343
KDR:1.212
Accuracy:14.004% D**
HSR:12.776% F
NSX Naginata
D--
Kills:1,176
Deaths:1,084
KDR:1.085
Accuracy:14.698% D**
HSR:20.068% D--
VX29 Polaris
D**
Kills:812
Deaths:964
KDR:0.842
Accuracy:13.767% F-
HSR:12.685% D**
Ursa
D**
Kills:522
Deaths:666
KDR:0.784
Accuracy:14.433% D**
HSR:14.368% D**
VE-H Maw
D--
Kills:207
Deaths:222
KDR:0.932
Accuracy:14.494% F-
HSR:16.908% D--
Kills:20,977
Deaths (as Heavy Assault):21,292
Deaths (to Heavy Assaults):32,764
KDR:0.98521
Kill Difference:315
Playtime:1,480.602 hours
Usage:19%
Score:13.862m
Score/min:156
Accuracy (listed only):14.694%
HSR (listed only):13.528%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
D
Kills:29,941
Deaths:18,373
KDR:1.630
Accuracy:23.306% D
HSR:17.832% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
Serpent VE92
D-
Kills:4,475
Deaths:4,664
KDR:0.959
Accuracy:19.664% D-
HSR:12.335% D*
NS-11C
D--
Kills:3,215
Deaths:3,099
KDR:1.037
Accuracy:18.957% D--
HSR:12.162% D*
Pulsar C
D--
Kills:2,798
Deaths:2,838
KDR:0.986
Accuracy:19.052% D--
HSR:15.797% D*
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Solstice SF
C
Kills:1,766
Deaths:1,836
KDR:0.962
Accuracy:22.748% C
HSR:2.435% F--
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% D**
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C**
Kills:1,590
Deaths:1,476
KDR:1.077
Accuracy:45.922% C**
HSR:7.421% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
VE-LR Obelisk
D
Kills:1,253
Deaths:571
KDR:2.194
Accuracy:27.962% D
HSR:22.346% D*
Eidolon VE33
C
Kills:1,171
Deaths:1,140
KDR:1.027
Accuracy:24.454% C--
HSR:23.570% C
Chaos
C-
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% C-
HSR:9.537% D--
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D*
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
NSX-P Tanto
D
Kills:300
Deaths:254
KDR:1.181
Accuracy:19.382% D*
HSR:19.667% D
Deimos VA29
C+
Kills:250
Deaths:310
KDR:0.806
Accuracy:58.950% C+
HSR:10% D--
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Kills:64,786
Deaths (as Engineer):49,806
Deaths (to Engineers):23,798
KDR:1.30077
Kill Difference:14,980
Playtime:773.473 hours
Usage:10%
Score:8.537m
Score/min:184
Accuracy (listed only):31.027%
HSR (listed only):12.377%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
D
Kills:29,941
Deaths:18,373
KDR:1.630
Accuracy:23.306% D
HSR:17.832% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
Serpent VE92
D-
Kills:4,475
Deaths:4,664
KDR:0.959
Accuracy:19.664% D-
HSR:12.335% D*
NS-11C
D--
Kills:3,215
Deaths:3,099
KDR:1.037
Accuracy:18.957% D--
HSR:12.162% D*
Pulsar C
D--
Kills:2,798
Deaths:2,838
KDR:0.986
Accuracy:19.052% D--
HSR:15.797% D*
MKV Suppressed
D*
Kills:2,337
Deaths:2,544
KDR:0.919
Accuracy:19.586% D*
HSR:10.355% D**
Eridani SX5
D-
Kills:2,288
Deaths:2,568
KDR:0.891
Accuracy:22.046% D-
HSR:8.392% F
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Sirius SX12
D
Kills:1,782
Deaths:1,955
KDR:0.912
Accuracy:21.099% D
HSR:10.045% D*
Solstice SF
C
Kills:1,766
Deaths:1,836
KDR:0.962
Accuracy:22.748% C
HSR:2.435% F--
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% D**
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C**
Kills:1,590
Deaths:1,476
KDR:1.077
Accuracy:45.922% C**
HSR:7.421% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
Chaos
C-
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% C-
HSR:9.537% D--
VE-S Canis
C+
Kills:640
Deaths:403
KDR:1.588
Accuracy:21.123% D-
HSR:18.906% C+
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D*
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
NSX-P Tanto
D
Kills:300
Deaths:254
KDR:1.181
Accuracy:19.382% D*
HSR:19.667% D
Deimos VA29
C+
Kills:250
Deaths:310
KDR:0.806
Accuracy:58.950% C+
HSR:10% D--
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Kills:72,119
Deaths (as Light Assault):58,932
Deaths (to Light Assaults):20,328
KDR:1.22377
Kill Difference:13,187
Playtime:2,890.086 hours
Usage:37%
Score:32.122m
Score/min:185
Accuracy (listed only):28.727%
HSR (listed only):11.369%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
D*
Kills:2,337
Deaths:2,544
KDR:0.919
Accuracy:19.586% D*
HSR:10.355% D**
Eridani SX5
D-
Kills:2,288
Deaths:2,568
KDR:0.891
Accuracy:22.046% D-
HSR:8.392% F
Sirius SX12
D
Kills:1,782
Deaths:1,955
KDR:0.912
Accuracy:21.099% D
HSR:10.045% D*
Ghost
C
Kills:1,509
Deaths:974
KDR:1.549
Accuracy:35.168% D
HSR:64.612% C
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NSX Tomoe
D*
Kills:1,169
Deaths:1,109
KDR:1.054
Accuracy:23.556% D*
HSR:17.194% F-
NS-30 Vandal
D
Kills:1,165
Deaths:974
KDR:1.196
Accuracy:28.174% D
HSR:16.567% D*
Artemis VX26
D-
Kills:1,163
Deaths:1,109
KDR:1.049
Accuracy:21.150% D*
HSR:16.337% D-
NSX Daimyo
C--
Kills:1,162
Deaths:490
KDR:2.371
Accuracy:34.022% D--
HSR:92.083% C--
VE-S Canis
C+
Kills:640
Deaths:403
KDR:1.588
Accuracy:21.123% D-
HSR:18.906% C+
NS-61 Emissary
C
Kills:624
Deaths:675
KDR:0.924
Accuracy:23.074% D
HSR:14.744% C
NS-44L Blackhand
B+
Kills:588
Deaths:306
KDR:1.922
Accuracy:43.071% C++
HSR:49.660% B+
Spiker
D
Kills:346
Deaths:570
KDR:0.607
Accuracy:25.600% D
HSR:11.561% D*
Phaseshift VX-S
B+
Kills:288
Deaths:96
KDR:3
Accuracy:33.689% C
HSR:81.944% B+
NS-44 Commissioner
C+
Kills:233
Deaths:371
KDR:0.628
Accuracy:34.769% C+
HSR:15.451% D-
Manticore SX40
D
Kills:225
Deaths:409
KDR:0.550
Accuracy:25.429% D
HSR:8.889% F
NS-357 Underboss
D-
Kills:191
Deaths:407
KDR:0.469
Accuracy:28.513% D-
HSR:9.948% D**
Nyx VX31
C
Kills:185
Deaths:132
KDR:1.402
Accuracy:31.711% C
HSR:24.324% C--
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Phantom VA23
C-
Kills:169
Deaths:107
KDR:1.579
Accuracy:28.686% D--
HSR:26.036% C-
Beamer VS3
C+
Kills:159
Deaths:273
KDR:0.582
Accuracy:26.679% C+
HSR:10.063% F
NS-AM7 Archer
B*
Kills:157
Deaths:588
KDR:0.267
Accuracy:64.544% B*
HSR:11.465% D
Kills:19,090
Deaths (as Infiltrator):19,427
Deaths (to Infiltrators):19,813
KDR:0.98265
Kill Difference:337
Playtime:879.065 hours
Usage:11%
Score:8.092m
Score/min:153
Accuracy (listed only):28.604%
HSR (listed only):24.064%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D*
MKV Suppressed
D*
Kills:2,337
Deaths:2,544
KDR:0.919
Accuracy:19.586% D*
HSR:10.355% D**
Eridani SX5
D-
Kills:2,288
Deaths:2,568
KDR:0.891
Accuracy:22.046% D-
HSR:8.392% F
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Sirius SX12
D
Kills:1,782
Deaths:1,955
KDR:0.912
Accuracy:21.099% D
HSR:10.045% D*
Pandora VX25
B+
Kills:1,752
Deaths:1,660
KDR:1.055
Accuracy:44.012% B+
HSR:8.790% D**
NS Baron G5
C**
Kills:1,590
Deaths:1,476
KDR:1.077
Accuracy:45.922% C**
HSR:7.421% D**
NS-7 PDW
D-
Kills:1,347
Deaths:1,723
KDR:0.782
Accuracy:19.695% D-
HSR:10.319% D*
Thanatos VE70
B++
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B++
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NS-11A
C
Kills:946
Deaths:910
KDR:1.040
Accuracy:16.226% F
HSR:18.393% C
Chaos
C-
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% C-
HSR:9.537% D--
VE-S Canis
C+
Kills:640
Deaths:403
KDR:1.588
Accuracy:21.123% D-
HSR:18.906% C+
Equinox VE2 Burst
D--
Kills:613
Deaths:490
KDR:1.251
Accuracy:20.365% D*
HSR:17.781% D--
H-V45
D*
Kills:600
Deaths:831
KDR:0.722
Accuracy:16.085% F
HSR:11.333% D*
Terminus VX-9
D--
Kills:546
Deaths:589
KDR:0.927
Accuracy:16.602% F-
HSR:17.399% D--
Pulsar VS1
F
Kills:294
Deaths:74
KDR:3.973
Accuracy:13.608% F-
HSR:9.184% F
Deimos VA29
C+
Kills:250
Deaths:310
KDR:0.806
Accuracy:58.950% C+
HSR:10% D--
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Corvus VA55
D
Kills:168
Deaths:206
KDR:0.816
Accuracy:15.592% F
HSR:18.452% D
CME
D--
Kills:131
Deaths:99
KDR:1.323
Accuracy:19.208% D*
HSR:14.504% D--
Kills:28,824
Deaths (as Combat Medic):27,341
Deaths (to Combat Medics):12,731
KDR:1.05424
Kill Difference:1,483
Playtime:432.214 hours
Usage:5%
Score:4.214m
Score/min:162
Accuracy (listed only):29.280%
HSR (listed only):11.825%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
D
Kills:4,637
Deaths:3,146
KDR:1.474
Accuracy:24.520% D-
HSR:4.076% D
NS-10 Burster
C--
Kills:4,403
Deaths:3,144
KDR:1.400
Accuracy:24.610% D
HSR:4.883% C--
Comet VM2
C+
Kills:2,436
Deaths:2,343
KDR:1.040
Accuracy:41.884% C+
HSR:2.011% D*
Blueshift VM5
D
Kills:2,395
Deaths:1,319
KDR:1.816
Accuracy:16.295% D
HSR:15.574% D--
Comet VM2
C
Kills:2,373
Deaths:2,343
KDR:1.013
Accuracy:43.078% C
HSR:1.601% D*
Blueshift VM5
D
Kills:2,306
Deaths:1,319
KDR:1.748
Accuracy:16.428% D
HSR:17.693% D
Nebula VM20
D
Kills:1,351
Deaths:967
KDR:1.397
Accuracy:14.892% D
HSR:15.026% D--
Nebula VM20
D
Kills:1,328
Deaths:967
KDR:1.373
Accuracy:15.125% D
HSR:13.178% D**
NS-20 Gorgon
C+
Kills:479
Deaths:294
KDR:1.629
Accuracy:25.948% C+
HSR:13.361% D--
NS-20 Gorgon
C+
Kills:451
Deaths:294
KDR:1.534
Accuracy:26.075% C+
HSR:13.747% D--
Cosmos VM3
D--
Kills:403
Deaths:267
KDR:1.509
Accuracy:12.407% D--
HSR:11.911% F
Cosmos VM3
D
Kills:402
Deaths:267
KDR:1.506
Accuracy:12.841% D
HSR:12.189% D**
Kills:22,964
Deaths (as MAX Suit):8,335
Deaths (to MAX Suits):6,646
KDR:2.75513
Kill Difference:14,629
Playtime:1,216.959 hours
Usage:15%
Score:20.982m
Score/min:287
Accuracy (listed only):22.842%
HSR (listed only):10.438%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D--
Kills:75
V. Kills:65 114%
Deaths:454
KDR:0.165
Accuracy:21.303% F
KPH:1.700 D--
VKPH:1.500 D*
Kills:75 (75 + 0)
Deaths:454
KDR:0.165
VKDR:0.143
Vehicle Kills:65
Kill Difference:379
Playtime:44.699 hours
Usage:1%
Score:0.234m
Score/min:87
Piloting Accuracy:21.303%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:383
V. Kills:60 N/A
Deaths:86
KDR:4.453
Accuracy:36.200% D-
KPH:25.800 D-
VKPH:4 D
C150 Dalton
D--
Kills:134
V. Kills:103 129%
Deaths:53
KDR:2.528
Accuracy:38.331% C+
KPH:13 D--
VKPH:10 D--
Dual-75 Duster
C-
Kills:69
V. Kills:1 N/A
Deaths:18
KDR:3.833
Accuracy:30.632% D-
KPH:54 C-
VKPH:0.800 C-
AP30 Shredder
U
Kills:59
V. Kills:48 120%
Deaths:55
KDR:1.073
Accuracy:21.717% F-
KPH:212,400 U
VKPH:172,800 U
Kills:645 (0 + 645)
Deaths:212
KDR:3.042
VKDR:1
Vehicle Kills:212
Kill Difference:433
Playtime:26.469 hours
Usage:0%
Score:0.296m
Score/min:186
Piloting Accuracy:N/A%
Gunner Accuracy:21.717%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C
Kills:148
V. Kills:140 105%
Deaths:68
KDR:2.176
Accuracy:21.898% D*
KPH:8.600 D
VKPH:8.100 C
C75 Viper
B*
Kills:117
V. Kills:52 221%
Deaths:74
KDR:1.581
Accuracy:52.547% A
KPH:24 C
VKPH:10.700 B*
Kills:265 (265 + 0)
Deaths:142
KDR:1.866
VKDR:1.352
Vehicle Kills:192
Kill Difference:123
Playtime:22.062 hours
Usage:0%
Score:0.480m
Score/min:362
Driving Accuracy:52.547%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D
Kills:781
V. Kills:510 153%
Deaths:251
KDR:3.112
Accuracy:36.029% D-
KPH:15.400 D-
VKPH:10.100 D
Proton II PPA
B
Kills:424
V. Kills:56 N/A
Deaths:72
KDR:5.889
Accuracy:18.380% D-
KPH:33.300 D-
VKPH:4.400 B
E540 Halberd
D
Kills:336
V. Kills:163 205%
Deaths:70
KDR:4.800
Accuracy:38.390% D*
KPH:22.600 D
VKPH:11 D-
Supernova PC
D-
Kills:145
V. Kills:68 210%
Deaths:81
KDR:1.790
Accuracy:38.821% D*
KPH:11.600 D--
VKPH:5.400 D-
Kills:1,686 (145 + 1,541)
Deaths:474
KDR:3.557
VKDR:1.681
Vehicle Kills:797
Kill Difference:1,212
Playtime:90.768 hours
Usage:1%
Score:1.026m
Score/min:188
Driving Accuracy:38.821%
Gunner Accuracy:38.390%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D-
Kills:414
V. Kills:18 N/A
Deaths:85
KDR:4.871
Accuracy:29.222% D-
KPH:48 D-
VKPH:2.100 D*
Aphelion VEX-4H
C+
Kills:184
V. Kills:122 150%
Deaths:89
KDR:2.067
Accuracy:44.599% C+
KPH:28.300 D
VKPH:18.800 D
E540 Halberd-H
D--
Kills:96
V. Kills:53 178%
Deaths:41
KDR:2.341
Accuracy:42.724% F-
KPH:21.600 D--
VKPH:11.900 D*
Saron HRB-H
D--
Kills:87
V. Kills:43 198%
Deaths:52
KDR:1.673
Accuracy:42.058% F
KPH:20.200 D--
VKPH:10 D*
Kills:781 (0 + 781)
Deaths:267
KDR:2.925
VKDR:0.884
Vehicle Kills:236
Kill Difference:514
Playtime:23.873 hours
Usage:0%
Score:0.318m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:42.058%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D-
Kills:345
V. Kills:19 N/A
Deaths:66
KDR:5.227
Accuracy:11.648% D*
KPH:21.700 D*
VKPH:1.200 D-
M20 Basilisk
D--
Kills:301
V. Kills:198 151%
Deaths:150
KDR:2.007
Accuracy:32.658% D
KPH:6.400 D*
VKPH:4.200 D--
M20 Basilisk
D--
Kills:149
V. Kills:101 146%
Deaths:73
KDR:2.041
Accuracy:30.702% D-
KPH:5.900 D*
VKPH:4 D--
M40 Fury
D*
Kills:128
V. Kills:36 346%
Deaths:54
KDR:2.370
Accuracy:27.921% D-
KPH:12.100 D*
VKPH:3.400 D*
M60-G Bulldog
D-
Kills:101
V. Kills:43 230%
Deaths:56
KDR:1.804
Accuracy:24.354% D--
KPH:6.100 D**
VKPH:2.600 D-
M12 Kobalt
C+
Kills:83
V. Kills:11 N/A
Deaths:15
KDR:5.533
Accuracy:10.874% D**
KPH:23.200 D*
VKPH:3.100 C+
G30 Walker
D--
Kills:76
V. Kills:48 155%
Deaths:33
KDR:2.303
Accuracy:23.990% D-
KPH:6.800 D*
VKPH:4.300 D--
M60-G Bulldog
D-
Kills:61
V. Kills:18 321%
Deaths:25
KDR:2.440
Accuracy:24.702% D*
KPH:9.700 D**
VKPH:2.900 D-
M40 Fury
N/A
Kills:50
V. Kills:12 385%
Deaths:26
KDR:1.923
Accuracy:27.102% N/A
KPH:13.300 N/A
VKPH:3.200 N/A
Kills:1,294 (0 + 1,294)
Deaths:498
KDR:2.598
VKDR:0.976
Vehicle Kills:486
Kill Difference:796
Playtime:139.746 hours
Usage:2%
Score:0.881m
Score/min:105
Driving Accuracy:N/A%
Gunner Accuracy:27.102%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:187
V. Kills:74 249%
Deaths:941
KDR:0.199
Accuracy:47.159% C+
KPH:2.300 D*
VKPH:0.900 D*
Kills:187 (187 + 0)
Deaths:941
KDR:0.199
VKDR:0.079
Vehicle Kills:74
Kill Difference:754
Playtime:80.454 hours
Usage:1%
Score:0.106m
Score/min:22
Driving Accuracy:47.159%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 30,45429,94118,3731.63C++0.3923.306%D17.832%D-27.4CN/A641092.6h15.6C--66.7C-
Nova 8,2548,1646,0291.354C+0.1240.874%C8.88%D*28.1CN/A83290.3h4.4C*10.6C++
Orion VS54 4,8024,7264,4861.053C+0.1816.054%D-14.664%D**21.4C-N/A85220.4h15.7D98.1C
NS-10 Burster 7,8284,6373,1461.474B+0.2424.52%D-4.076%D5.6C++3.9C+60824.1h119B++485.4C**
Serpent VE92 4,5364,4754,6640.959C+0.2819.664%D-12.335%D*21.3CN/A68210.3h14.1C+71.6C
NS-10 Burster 7,4384,4033,1441.4B++0.1624.61%D4.883%C--5.3C+3.7C++59824h125B507.9C++
NS-11C 3,2753,2153,0991.037C++0.2018.957%D--12.162%D*18.4CN/A53174.3h16.4C86.7C-
NS-15M1 2,8772,8272,8940.977C0.2615.742%D*13.23%D*23.2DN/A67121.9h16.3D--103.4D--
Pulsar C 2,8412,7982,8380.986C+0.2519.052%D--15.797%D*16.4C--N/A70170.9h14.8D77.7D
Lasher X2 2,7792,6953,3810.797C+0.4416.525%D*2.968%C--19.6DN/A63137.3h30.7F--185.6F-
Betelgeuse 54-A 2,6022,5522,4651.035C--0.2013.978%F**14.969%F-22.9D*N/A76111.5h16.2F**115.8T*
Comet VM2 3,7562,4362,3431.04C*0.2041.884%C+2.011%D*10C5.4B+73244.7h31.6D75.5C-
Blueshift VM5 2,4342,3951,3191.816C0.5816.295%D15.574%D--24.1C--N/A7099.4h17.8C--108.9C
Comet VM2 3,7302,3732,3431.013C+0.2243.078%C1.601%D*9.7C5.5C**73244.7h32.7C75.9C+
MKV Suppressed 2,3742,3372,5440.919C+0.3219.586%D*10.355%D**22.7CN/A72102.9h15.8C+80.8C
Blueshift VM5 2,3482,3061,3191.748C0.5116.428%D17.693%D23.2DN/A6699.4h18.8D114.3C-
Eridani SX5 2,3212,2882,5680.891C0.3522.046%D-8.392%F17.1DN/A50133.7h12.9C+58.7C+
SVA-88 2,1542,1212,0071.057C0.1815.178%F13.956%D**21.1D-N/A70100.5h16.8F110.6F
Phobos VX86 2,0462,0251,9801.023C+0.2161.132%C*7.358%D**30.1C-N/A10467.2h2.5C++4.1C*
Sirius SX12 1,7891,7821,9550.912C+0.3321.099%D10.045%D*20.6CN/A8386.6h15.4C+72.8C+
Solstice SF 1,8461,7661,8360.962C+0.2822.748%C2.435%F--22C++1A6780.2h5.9B*26.1B**
Pandora VX25 1,7641,7521,6601.055C+0.1844.012%B+8.79%D**33.1C+N/A10952.9h5C11.4C*
Pulsar LSW 1,7531,7111,7800.961C-0.2812.766%F-12.215%F18.6D-N/A6792.2h18.1F142.1F--
NSX Tanto 1,6611,6311,2521.303C++0.0721.517%D-17.903%D--20.8C-N/A5578.3h18D83.8C
Flare VE6 1,6631,6281,3431.212C+0.0314.004%D**12.776%F17D-N/A7395.5h15.2D**108.3D**
NS Baron G5 1,5971,5901,4761.077C+0.1645.922%C**7.421%D**34.7C++N/A9845.8h4.4C**9.5C+
Ghost 1,5321,5099741.549C0.3135.168%D64.612%C18.2D-N/A6382.7h3.5F-9.9D*
Solstice VE3 1,5141,5011,3921.078B+0.1620.955%C10.46%F22.5C**N/A14366.6h15.7C++74.8C++
Tank Mine 2,3931,4873154.721B**3.4830.773%C+N/A75.5D46D56419.7h2.3D7.3C-
Frag Grenade 1,4021,39111391N/A1,389.7651.912%B*N/A632.3B+5C-27692.2h3.1B++5.9B++
Nebula VM20 1,3821,3519671.397C0.1614.892%D15.026%D--21.7DN/A7162.3h18.6D124.9C
NS-7 PDW 1,3541,3471,7230.782C+0.4619.695%D-10.319%D*20.4CN/A7566.1h16.8C85.4C
Nebula VM20 1,3391,3289671.373C0.1415.125%D13.178%D**21.3DN/A6862.3h19.4D128.1C-
Thanatos VE70 1,2591,2541,1201.12C**0.1246.906%B++6.699%F-37.7B+N/A13633.3h4.2B+9B++
VE-LR Obelisk 1,3081,2535712.194C**0.9627.962%D22.346%D*18.1DN/A5169.3h8.8D31.5D
Proximity Mine 1,2151,2122026B++4.7634.434%D-N/A96.2C--N/A29112.6h2.1D6D-
C-4 2,1241,1881,2880.922C0.3222.846%C-N/A44.3D-34.9B+66326.8h2D-8.6D
NSX Tengu 1,2121,1811,4020.842C0.4028.369%D*15.241%D-14.8D-N/A4479.6h19.5D*68.8D--
NSX Naginata 1,2111,1761,0841.085C0.1514.698%D**20.068%D--16.7D--N/A4470.3h18.4D**125.4D**
Eidolon VE33 1,2081,1711,1401.027C+0.2124.454%C--23.57%C14.8C-N/A4679h12.6D-51.5D
NSX Tomoe 1,1891,1691,1091.054C0.1823.556%D*17.194%F-14.7D--N/A4579.6h20D**85D*
NS-30 Vandal 1,1851,1659741.196C0.0428.174%D16.567%D*18.8D-N/A5162h7.9D**28D--
Artemis VX26 1,1801,1631,1091.049C0.1921.15%D*16.337%D-18.5DN/A5162.7h14.6D69D--
NSX Daimyo 1,1631,1624902.371C1.1334.022%D--92.083%C--17.5D*N/A4366.3h3.3D-9.6D--
NS-11A 9749469101.04C+0.2016.226%F18.393%C14D-N/A4867.4h18.7D**115F-
VX29 Polaris 8338129640.842C--0.4013.767%F-12.685%D**18.8D-N/A7143.2h19.5F--141.9F--
Saron HRB 1,2917812513.112C1.8736.029%D-N/A15.4D-10.1D17650.7h25.1C69.8D
Chaos 7427347301.005C0.2349.343%C-9.537%D--36.2C--N/A10420.3h4.8D9.7D
VE-S Canis 6486404031.588B0.3521.123%D-18.906%C+25.1C-N/A7925.5h14.3C67.8C-
NS Decimator 1,0626251,3460.464D0.7761.056%C++1.76%C-13.9D*9.7D15445h8.8F--14.4F-
NS-61 Emissary 6356246750.924C*0.3123.074%D14.744%C17.8CN/A5635h16.1C+69.6C
NS Annihilator 1,1426227150.87B++0.3776.277%D*N/A8.9C7.4C-13970.1h11.2C*14.7C+
Equinox VE2 Burst 6226134901.251C0.0120.365%D*17.781%D--19.1D-N/A4632.1h17.3D**84.7D*
H-V45 6076008310.722C0.5216.085%F11.333%D*14.9DN/A7140.3h17D*105.9F
NS-44L Blackhand 5945883061.922B++0.6843.071%C++49.66%B+23C+N/A6725.6h6.7D*15.5C-
Terminus VX-9 5515465890.927C0.3116.602%F-17.399%D--18.1D-N/A6730.1h15.3D--92.1F-
Ursa 5335226660.784C--0.4514.433%D**14.368%D**18.1DN/A7228.9h16.3D**112.8D**
NS-20 Gorgon 5374792941.629B+0.3925.948%C+13.361%D--13.8C--1.7C*4634.6h49.5C+190.8C+
NS-20 Gorgon 5034512941.534B+0.3026.075%C+13.747%D--13C--1.5C+4534.7h53.8C+206.3C+
Rocklet Rifle 8984415830.756C++0.4850.9%CN/A18.3D19C--23824.1h56.1D*110.2D-
Proton II PPA 480424725.889C--4.6518.38%D-2.358%C**33.4D-4.4B11812.7h11.6C-63.1D
Proton II PPA-H 432414854.871C--3.6329.222%D-N/A48.1D-2.1D*1598.6h11C+37.5C
Cosmos VM3 4084032671.509C0.2712.407%D--11.911%F19.9DN/A8020.3h15.2C122.4D
Cosmos VM3 4034022671.506C+0.2712.841%D12.189%D**19.8DN/A7420.3h15.8C122.9C
L105 Zephyr 443383864.453C-3.2236.2%D-N/A25.9D-4.1D11914.8h7.8D21.6D
VX6-7 3853804170.911C0.3320.852%D12.895%D*28.1C+N/A15513.5h14.6C70.1C
Lumine Edge 38735129,7170.012C1.235.791%F-16.809%C++0.2DN/A11507h2D--34.9T*
Eclipse VE3A 3553513920.895C0.3416.42%F--9.972%F-20.9DN/A7816.8h18.6F-113.3T*
Spiker 3493465700.607C0.6325.6%D11.561%D*11.5D-N/A3230.1h10.2C+40C
M12 Kobalt 364345665.227D3.9911.648%D*12.464%D*21.7D*1.2D-8215.9h25.5D--219D*
E540 Halberd 499336704.8C3.5638.39%D*2.083%C22.6D10.9D-19614.9h6.3C16.5D-
M20 Basilisk 4993011502.007C0.7732.658%D4.651%C-6.4D*4.2D--9346.7h166.6F510.2F
NSX-P Tanto 3083002541.181C**0.0619.382%D*19.667%D14.6DN/A4920.6h19.5D100.9D--
Pulsar VS1 303294743.973M++2.7413.608%F-9.184%F9D-N/A13332.8h20.5D**150.4F*
Phaseshift VX-S 293288963C+1.7633.689%C81.944%B+15.4D-N/A4318.7h3.1C++9.1C++
Nemesis VSH9 5602835780.49C0.7561.99%C+N/A7.3D7.2C-26438.7h10.6D-17.2D-
Deimos VA29 2552503100.806C0.4358.95%C+10%D--22.9DN/A9210.9h2.7C4.6C+
MANA Anti-Vehicle Turret 4392482461.008D0.2352.543%D--2.823%C2480B*1910B**8135770.1h11.5C+21.9C
S1 4112465220.471C0.7760.759%B+2.439%C13D-8.7D36618.9h9.1D--15C-
Zenith VX-5 2352352730.861C0.3818.139%D**11.489%F18.5DN/A10712.7h15.1C--83.3D-
NS-44 Commissioner 2352333710.628C0.6134.769%C+15.451%D-8.6D--N/A4827.2h4.4C12.7C+
NS-R3 Swarm 5182275250.432C+0.8157.227%D**N/A4.4D5.6C7251.7h38.7D-67.7D**
Manticore SX40 2272254090.55C0.6925.429%D8.889%F15.1DN/A4714.9h8.8C34.4C
Anti-Vehicle Grenade 3142151215N/A213.7647.433%C-N/A215D99C++19751h8.4D*17.8D-
VE-H Maw 2132072220.932C-0.3114.494%F-16.908%D--14.9D--N/A7013.9h18.8F--129.5F*
Sticky Grenade 1991961196N/A194.7651.161%C+N/A490D--7.5C-22930.4h3.5D*6.8D
NS-357 Underboss 1941914070.469C--0.7728.513%D-9.948%D**7.8D--N/A3024.6h5.4D--19D
M40 Fury-F 2611879410.199D1.0447.159%C+2.139%A+2.3D*N/A2280.5h21.2D*45D*
Nyx VX31 1871851321.402C0.1631.711%C24.324%C--18.1D-N/A6210.2h9.7F-30.6D**
Aphelion VEX-4H 306184892.067C0.8344.599%C+1.087%D*28.3D18.8D2866.5h63.4C+142.2C++
Skorpios 1841822420.752C-0.4918.134%F--9.341%F21.2D-N/A678.6h15.3F-84.3T
C-4 ARX 3271811691.071C--0.1721.178%D*N/A35.5D**28.6C4345.1h2.4T11.2T*
MANA Anti-Personnel Turret 1851751271.378N/A0.148.645%UN/A1750U100U7928600.1h26.9T*311.7T*
Phantom VA23 1751691071.579C+0.3428.686%D--26.036%C-15.8D--N/A4810.7h6.1D*21.4D--
Corvus VA55 1701682060.816C0.4215.592%F18.452%D16DN/A13110.5h17F109.3F-
Beamer VS3 1601592730.582C+0.6626.679%C+10.063%F9.4D-N/A7816.9h11.1C41.5C+
NS-AM7 Archer 2551575880.267C--0.9764.544%B*11.465%D3.6D2.2C3744.1h49.2F-76.2F
M20 Basilisk 250149732.041C-0.8030.702%D-2.685%D*5.9D*4D--12225.2h185.1F-603F--
Skyguard 288148682.176C0.9421.898%D*N/A8.6D8.1C32117.2h148.1C676.5D--
Supernova PC 213145811.79C-0.5538.821%D*N/A11.6D--5.4D-30212.5h7D-18D*
C150 Dalton 237134532.528C--1.2938.331%C+N/A13D--10D--19210.3h7.6F19.8D*
CME 132131991.323C+0.0919.208%D*14.504%D--19.8DN/A1066.6h16.4D85.6D--
M40 Fury 164128542.37D1.1327.921%D-N/A12.2D*3.4D*11910.5h17.5C62.6D
Spear Anti-Vehicle Phalanx Turret 213123254.92C3.6836.177%D-1.626%D*28.6C--20.9C+5624.3h8.3C**23C+
C75 Viper 169117741.581C--0.3452.547%AN/A23.9C10.6B++5084.9h22.5D*42.8C+
M60-G Bulldog 144101561.804D0.5724.354%D--1.98%D6.1D**2.6D-7416.6h10.7D--44.1D**
E540 Halberd-H 14996412.341C--1.1042.724%F-N/A21.8D--12D*2524.4h6.7C+15.6D-
Saron HRB-H 13087521.673D0.4442.058%F1.149%C20.2D--10D*2224.3h26.5C+63.1D
M12 Kobalt 9483155.533C-4.3010.874%D**12.048%D*23.1D*3.1C+1313.6h22.8D209.9D--
G30 Walker 12476332.303C--1.0723.99%D-3.947%C+6.8D*4.3D--15111.1h279.8D-1166.3D--
Saron Laser Cannon 140754540.165C-1.0721.303%FN/A1.7D--1.5D*8744.7h260.3D--1222.1F--
M60-A Bulldog 7773352.086D0.8531.94%D**6.849%M**4.8D*N/A3715.2h8.8D--27.5F-
Dual-75 Duster 7069183.833D2.6030.632%D-N/A53.1C-N/A1431.3h5B+16.3C++
M60-G Bulldog 7961252.44D1.2024.702%D*1.639%D-9.7D**2.9D-1146.3h8.1C33D
AP30 Shredder 10759551.073C-0.1621.717%F-1.695%C590U480U5913600.1h134.9D621F-
M60-A Bulldog 6957311.839D0.6028.435%D-N/A12.7D--2.7D--1184.5h8.9F-31.2F
Lancer VS22 202533800.139D1.1062.149%C++N/A3.1D**8.6D-24217.3h97.3F*156.6F--
M40 Fury 6250261.923D0.6927.102%D--N/A13.2D**3.2D*1553.8h16.8C61.8D--

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit401,2531.1h
Motion Spotter4515,3887.7h
Spawn Beacon7511,02011h
Nano-Armor Kit758645,859132.5h
Anti-Vehicle MANA Turret291,0283.8h
Nanite Revive Grenade01,0630.3h
Medical Applicator1,070487,08878.5h
Nanite Healing Grenade02600.1h
Deconstruction Tool01010h
Spitfire Auto-Turret72820.6h
Ammunition Package554,6323.7h
Medical Kit34812,60910.2h
Anti-Infantry MANA Turret551,1896h
WLT-Howler Mining Laser68,9582.3h
Nano-Repair Grenade0830h
Hardlight Barrier122440.7h
Recon Detection Device403,2537.1h
Shield Recharging Field251,7621h
Smoke Grenade03130.1h

Check the help document for the dictionary if you want to learn more about words used here.


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