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Primarch Cador77[DIG] Cador77
VS BR 98

KDR: 1.27

Score: 95.3m

Last Seen: Apr 19th, 2019 6:17 PM
- OFFLINE - 7.1 hour(s)

Prestige 1, Battle Rank 98 - Vanu Sovereignty on Miller - Outfit Officer of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 865
Level Progress (to 99): 93%
PRIMARY CLASSESLIGHT ASSAULTHEAVYMAX SUIT
PRIMARY WEAPONS Solstice Burst Nova NS-10 Burster NS-10 Burster Orion VS54 Serpent VE92 NS-11C NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $314,001 MLG Score: 251
Fun Score: N/A
Cheeseburgers Flipped: 9717TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.614%15.775%3094898787,1471.38028-0.115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.368%-0.289C-0.759D--1.82F-HEAD + (~5.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.2-0.06C+15.5-0.087C+63.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.791%0.758%82103326457623010.045817487%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.808%0.669B+-1.184D*0.558

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.253C*13.8-0.101C+15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.128%3.033%921610194,089407918091.00221226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.036%-0.932D---0.342C-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
157-0.321C41-0.036C+116

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.991%70.436%92410313,9888542460.466815

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.723%-0.305C0.217C++-0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.3-0.142C3.7-0.171C7.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.807%8.527%926102914,34239891473.59449

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.526%0.197C++-1.196D*-0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.285C*4.10.149C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 865
95.3m264.5%227 (13.6k)189 (11.3k)1.26513159,744126,2671.6097898 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035454620.976%12.923%27103:5945

10% Engineer18% Heavy Assault11% Infiltrator36% Light Assault15% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 11:06 AMJul 25th, 2017 1:10 PMApr 19th, 2019 10:36 PM (2d) (PST)Apr 19th, 2019 5:30 PM (2d) (PST)Apr 19th, 2019 2:17 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4982132850.3180.2510.0410.9460.040251

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,86412,80317,0611915257211,369

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8379h/349.1d 43,518 20,643 55,437 475.5k 18,806 21,657 20,018 250.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:4,778
Deaths:4,527
KDR:1.055
Accuracy:16.067% D-
HSR:14.692% D**
NS-15M1
D*
Kills:2,906
Deaths:2,973
KDR:0.977
Accuracy:15.864% D*
HSR:13.352% D*
Lasher X2
C--
Kills:2,796
Deaths:3,432
KDR:0.815
Accuracy:16.677% D*
HSR:3.004% C--
Betelgeuse 54-A
F-
Kills:2,627
Deaths:2,517
KDR:1.044
Accuracy:14.075% F**
HSR:15.303% F-
SVA-88
D**
Kills:2,121
Deaths:2,007
KDR:1.057
Accuracy:15.178% F
HSR:13.956% D**
Pulsar LSW
F
Kills:1,786
Deaths:1,865
KDR:0.958
Accuracy:12.962% F-
HSR:12.262% F
Flare VE6
D**
Kills:1,658
Deaths:1,395
KDR:1.189
Accuracy:14.017% D**
HSR:12.787% F
NSX Naginata
D--
Kills:1,176
Deaths:1,084
KDR:1.085
Accuracy:14.698% D**
HSR:20.068% D--
VX29 Polaris
D**
Kills:812
Deaths:964
KDR:0.842
Accuracy:13.767% F
HSR:12.685% D**
Ursa
D**
Kills:532
Deaths:680
KDR:0.782
Accuracy:14.377% D**
HSR:14.286% D**
VE-H Maw
D--
Kills:275
Deaths:278
KDR:0.989
Accuracy:15.338% F-
HSR:16.364% D--
Kills:21,467
Deaths (as Heavy Assault):21,722
Deaths (to Heavy Assaults):32,764
KDR:0.98826
Kill Difference:255
Playtime:1,480.602 hours
Usage:18%
Score:13.862m
Score/min:156
Accuracy (listed only):14.820%
HSR (listed only):13.523%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice Burst
D
Kills:31,378
Deaths:19,180
KDR:1.636
Accuracy:23.313% D
HSR:17.898% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D**
Serpent VE92
D-
Kills:4,691
Deaths:4,854
KDR:0.966
Accuracy:19.705% D-
HSR:12.513% D*
NS-11C
D-
Kills:3,727
Deaths:3,447
KDR:1.081
Accuracy:19.276% D-
HSR:12.664% D*
Pulsar C
D--
Kills:2,826
Deaths:2,859
KDR:0.988
Accuracy:19.032% D--
HSR:15.853% D*
Solstice SF
C+
Kills:2,062
Deaths:2,089
KDR:0.987
Accuracy:23.872% C+
HSR:2.667% F--
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Pandora VX25
B+
Kills:1,753
Deaths:1,667
KDR:1.052
Accuracy:44.023% B+
HSR:8.785% F
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
VE-LR Obelisk
D
Kills:1,279
Deaths:591
KDR:2.164
Accuracy:28.091% D
HSR:22.361% D--
Thanatos VE70
B*
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B*
HSR:6.699% F-
Eidolon VE33
C
Kills:1,171
Deaths:1,140
KDR:1.027
Accuracy:24.454% D
HSR:23.570% C
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D*
NSX-P Tanto
D
Kills:486
Deaths:394
KDR:1.234
Accuracy:19.399% D*
HSR:21.193% D
Deimos VA29
C*
Kills:412
Deaths:445
KDR:0.926
Accuracy:62.682% C*
HSR:9.951% D*
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D**
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Kills:67,657
Deaths (as Engineer):51,731
Deaths (to Engineers):24,407
KDR:1.30786
Kill Difference:15,926
Playtime:839.860 hours
Usage:10%
Score:9.331m
Score/min:185
Accuracy (listed only):31.293%
HSR (listed only):12.508%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice Burst
D
Kills:31,378
Deaths:19,180
KDR:1.636
Accuracy:23.313% D
HSR:17.898% D-
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D**
Serpent VE92
D-
Kills:4,691
Deaths:4,854
KDR:0.966
Accuracy:19.705% D-
HSR:12.513% D*
NS-11C
D-
Kills:3,727
Deaths:3,447
KDR:1.081
Accuracy:19.276% D-
HSR:12.664% D*
Pulsar C
D--
Kills:2,826
Deaths:2,859
KDR:0.988
Accuracy:19.032% D--
HSR:15.853% D*
MKV Suppressed
D*
Kills:2,395
Deaths:2,605
KDR:0.919
Accuracy:19.427% D*
HSR:10.397% D**
Eridani SX5
D-
Kills:2,323
Deaths:2,596
KDR:0.895
Accuracy:22.059% D-
HSR:8.437% F
Solstice SF
C+
Kills:2,062
Deaths:2,089
KDR:0.987
Accuracy:23.872% C+
HSR:2.667% F--
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
Pandora VX25
B+
Kills:1,753
Deaths:1,667
KDR:1.052
Accuracy:44.023% B+
HSR:8.785% F
NSX Tanto
D-
Kills:1,631
Deaths:1,252
KDR:1.303
Accuracy:21.517% D-
HSR:17.903% D--
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
Solstice VE3
C
Kills:1,501
Deaths:1,392
KDR:1.078
Accuracy:20.955% C
HSR:10.460% F
NS-7 PDW
D-
Kills:1,349
Deaths:1,725
KDR:0.782
Accuracy:19.680% D-
HSR:10.378% D*
Thanatos VE70
B*
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B*
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D*
VE-S Canis
C
Kills:730
Deaths:484
KDR:1.508
Accuracy:20.489% D--
HSR:18.219% C
NSX-P Tanto
D
Kills:486
Deaths:394
KDR:1.234
Accuracy:19.399% D*
HSR:21.193% D
Deimos VA29
C*
Kills:412
Deaths:445
KDR:0.926
Accuracy:62.682% C*
HSR:9.951% D*
VX6-7
D
Kills:380
Deaths:417
KDR:0.911
Accuracy:20.852% D
HSR:12.895% D**
Eclipse VE3A
F-
Kills:351
Deaths:392
KDR:0.895
Accuracy:16.420% F--
HSR:9.972% F-
Zenith VX-5
D**
Kills:235
Deaths:273
KDR:0.861
Accuracy:18.139% D**
HSR:11.489% F
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Kills:75,150
Deaths (as Light Assault):61,012
Deaths (to Light Assaults):21,026
KDR:1.23172
Kill Difference:14,138
Playtime:3,026.158 hours
Usage:36%
Score:33.424m
Score/min:184
Accuracy (listed only):28.903%
HSR (listed only):11.454%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
D*
Kills:2,395
Deaths:2,605
KDR:0.919
Accuracy:19.427% D*
HSR:10.397% D**
Eridani SX5
D-
Kills:2,323
Deaths:2,596
KDR:0.895
Accuracy:22.059% D-
HSR:8.437% F
Ghost
C
Kills:2,009
Deaths:1,165
KDR:1.724
Accuracy:35.421% D
HSR:65.207% C
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
NS-7 PDW
D-
Kills:1,349
Deaths:1,725
KDR:0.782
Accuracy:19.680% D-
HSR:10.378% D*
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NS-30 Vandal
D
Kills:1,173
Deaths:982
KDR:1.195
Accuracy:28.189% D
HSR:16.624% D*
NSX Tomoe
D*
Kills:1,169
Deaths:1,109
KDR:1.054
Accuracy:23.556% D*
HSR:17.194% F-
Artemis VX26
D--
Kills:1,163
Deaths:1,109
KDR:1.049
Accuracy:21.150% D*
HSR:16.337% D--
NSX Daimyo
D
Kills:1,162
Deaths:490
KDR:2.371
Accuracy:34.022% D*
HSR:92.083% D
VE-S Canis
C
Kills:730
Deaths:484
KDR:1.508
Accuracy:20.489% D--
HSR:18.219% C
NS-61 Emissary
C
Kills:665
Deaths:733
KDR:0.907
Accuracy:23.168% D-
HSR:14.737% C
NS-44L Blackhand
B+
Kills:588
Deaths:306
KDR:1.922
Accuracy:43.071% C++
HSR:49.660% B+
VA39 Spectre
D
Kills:445
Deaths:175
KDR:2.543
Accuracy:27.693% D
HSR:27.865% D-
Phaseshift VX-S
B+
Kills:372
Deaths:115
KDR:3.235
Accuracy:33.891% C
HSR:81.989% B+
Spiker
D
Kills:364
Deaths:598
KDR:0.609
Accuracy:25.804% D
HSR:11.813% D*
NS-44 Commissioner
C+
Kills:233
Deaths:371
KDR:0.628
Accuracy:34.769% C+
HSR:15.451% D--
Manticore SX40
D
Kills:225
Deaths:409
KDR:0.550
Accuracy:25.429% D
HSR:8.889% F
NS-357 Underboss
D--
Kills:199
Deaths:421
KDR:0.473
Accuracy:28.850% D--
HSR:10.050% D**
Nyx VX31
C
Kills:185
Deaths:132
KDR:1.402
Accuracy:31.711% C
HSR:24.324% D
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
NS-AM7 Archer
B++
Kills:174
Deaths:604
KDR:0.288
Accuracy:64.344% B++
HSR:12.069% D
Phantom VA23
C-
Kills:169
Deaths:107
KDR:1.579
Accuracy:28.686% D--
HSR:26.036% C-
Beamer VS3
C+
Kills:159
Deaths:273
KDR:0.582
Accuracy:26.679% C+
HSR:10.063% F
Kills:20,397
Deaths (as Infiltrator):20,111
Deaths (to Infiltrators):20,480
KDR:1.01422
Kill Difference:286
Playtime:955.453 hours
Usage:11%
Score:8.660m
Score/min:151
Accuracy (listed only):28.570%
HSR (listed only):24.271%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Nova
C
Kills:8,164
Deaths:6,029
KDR:1.354
Accuracy:40.874% C
HSR:8.880% D**
MKV Suppressed
D*
Kills:2,395
Deaths:2,605
KDR:0.919
Accuracy:19.427% D*
HSR:10.397% D**
Eridani SX5
D-
Kills:2,323
Deaths:2,596
KDR:0.895
Accuracy:22.059% D-
HSR:8.437% F
Phobos VX86
C*
Kills:2,025
Deaths:1,980
KDR:1.023
Accuracy:61.132% C*
HSR:7.358% D**
Sirius SX12
D
Kills:1,783
Deaths:1,958
KDR:0.911
Accuracy:21.104% D
HSR:10.095% D*
Pandora VX25
B+
Kills:1,753
Deaths:1,667
KDR:1.052
Accuracy:44.023% B+
HSR:8.785% F
NS Baron G5
C*
Kills:1,597
Deaths:1,480
KDR:1.079
Accuracy:45.867% C*
HSR:7.514% D**
NS-7 PDW
D-
Kills:1,349
Deaths:1,725
KDR:0.782
Accuracy:19.680% D-
HSR:10.378% D*
Thanatos VE70
B*
Kills:1,254
Deaths:1,120
KDR:1.120
Accuracy:46.906% B*
HSR:6.699% F-
NSX Tengu
D-
Kills:1,181
Deaths:1,402
KDR:0.842
Accuracy:28.369% D*
HSR:15.241% D-
NS-11A
C
Kills:1,179
Deaths:1,075
KDR:1.097
Accuracy:16.918% D**
HSR:18.745% C
Chaos
D
Kills:734
Deaths:730
KDR:1.005
Accuracy:49.343% D
HSR:9.537% D*
VE-S Canis
C
Kills:730
Deaths:484
KDR:1.508
Accuracy:20.489% D--
HSR:18.219% C
Equinox VE2 Burst
D*
Kills:668
Deaths:521
KDR:1.282
Accuracy:20.755% D*
HSR:18.114% D*
H-V45
D*
Kills:606
Deaths:838
KDR:0.723
Accuracy:16.067% F
HSR:11.551% D*
Terminus VX-9
D*
Kills:546
Deaths:589
KDR:0.927
Accuracy:16.602% F-
HSR:17.399% D*
Deimos VA29
C*
Kills:412
Deaths:445
KDR:0.926
Accuracy:62.682% C*
HSR:9.951% D*
Pulsar VS1
F
Kills:294
Deaths:74
KDR:3.973
Accuracy:13.608% F-
HSR:9.184% F
Skorpios
F
Kills:182
Deaths:242
KDR:0.752
Accuracy:18.134% F--
HSR:9.341% F
Corvus VA55
D
Kills:168
Deaths:206
KDR:0.816
Accuracy:15.592% F
HSR:18.452% D
CME
D*
Kills:131
Deaths:99
KDR:1.323
Accuracy:19.208% D**
HSR:14.504% D*
Kills:29,474
Deaths (as Combat Medic):27,865
Deaths (to Combat Medics):13,149
KDR:1.05774
Kill Difference:1,609
Playtime:451.009 hours
Usage:5%
Score:4.401m
Score/min:163
Accuracy (listed only):29.469%
HSR (listed only):11.847%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
D
Kills:5,194
Deaths:3,246
KDR:1.600
Accuracy:24.681% D
HSR:3.947% D
NS-10 Burster
D
Kills:4,926
Deaths:3,244
KDR:1.519
Accuracy:24.775% D
HSR:4.669% D
Comet VM2
C+
Kills:2,436
Deaths:2,343
KDR:1.040
Accuracy:41.874% C+
HSR:2.011% D*
Blueshift VM5
D
Kills:2,395
Deaths:1,319
KDR:1.816
Accuracy:16.295% D
HSR:15.574% D--
Comet VM2
C
Kills:2,376
Deaths:2,343
KDR:1.014
Accuracy:43.067% C
HSR:1.599% D*
Blueshift VM5
D
Kills:2,306
Deaths:1,319
KDR:1.748
Accuracy:16.428% D
HSR:17.693% D
Nebula VM20
D
Kills:1,351
Deaths:967
KDR:1.397
Accuracy:14.892% D
HSR:15.026% D*
Nebula VM20
D
Kills:1,328
Deaths:967
KDR:1.373
Accuracy:15.125% D
HSR:13.178% D**
NS-20 Gorgon
C+
Kills:1,139
Deaths:738
KDR:1.543
Accuracy:26.614% C+
HSR:13.257% D*
NS-20 Gorgon
C+
Kills:1,091
Deaths:738
KDR:1.478
Accuracy:26.700% C+
HSR:14.299% D-
Cosmos VM3
D-
Kills:411
Deaths:272
KDR:1.511
Accuracy:12.474% D-
HSR:12.409% F
Cosmos VM3
D
Kills:406
Deaths:272
KDR:1.493
Accuracy:12.869% D
HSR:12.562% D**
Kills:25,359
Deaths (as MAX Suit):8,884
Deaths (to MAX Suits):6,646
KDR:2.85446
Kill Difference:16,475
Playtime:1,216.959 hours
Usage:15%
Score:20.982m
Score/min:287
Accuracy (listed only):22.983%
HSR (listed only):10.519%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D--
Kills:88
V. Kills:72 121%
Deaths:492
KDR:0.179
Accuracy:21.358% F
KPH:1.700 D--
VKPH:1.400 D*
Kills:88 (88 + 0)
Deaths:492
KDR:0.179
VKDR:0.146
Vehicle Kills:72
Kill Difference:404
Playtime:50.794 hours
Usage:1%
Score:0.260m
Score/min:85
Piloting Accuracy:21.358%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:392
V. Kills:61 N/A
Deaths:91
KDR:4.308
Accuracy:36.435% D
KPH:26.100 D-
VKPH:4.100 D
C150 Dalton
C+
Kills:149
V. Kills:115 128%
Deaths:56
KDR:2.661
Accuracy:38.112% C+
KPH:13.600 D--
VKPH:10.500 D--
Dual-75 Duster
D
Kills:70
V. Kills:1 N/A
Deaths:19
KDR:3.684
Accuracy:29.032% D*
KPH:49.700 D
VKPH:0.700 D**
AP30 Shredder
U
Kills:66
V. Kills:54 120%
Deaths:58
KDR:1.138
Accuracy:21.457% F-
KPH:237,600 U
VKPH:194,400 U
Kills:677 (0 + 677)
Deaths:224
KDR:3.022
VKDR:1.031
Vehicle Kills:231
Kill Difference:453
Playtime:27.438 hours
Usage:0%
Score:0.320m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:21.457%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C-
Kills:148
V. Kills:140 105%
Deaths:68
KDR:2.176
Accuracy:21.862% D*
KPH:8.500 D-
VKPH:8 C-
C75 Viper
B+
Kills:117
V. Kills:52 221%
Deaths:74
KDR:1.581
Accuracy:52.453% A
KPH:23.800 C
VKPH:10.600 B+
Kills:265 (265 + 0)
Deaths:142
KDR:1.866
VKDR:1.352
Vehicle Kills:192
Kill Difference:123
Playtime:22.368 hours
Usage:0%
Score:0.504m
Score/min:375
Driving Accuracy:52.453%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D
Kills:802
V. Kills:521 154%
Deaths:258
KDR:3.109
Accuracy:36.378% D-
KPH:15.500 D-
VKPH:10.100 D
Proton II PPA
B
Kills:455
V. Kills:58 N/A
Deaths:74
KDR:6.149
Accuracy:19.037% D
KPH:34.300 D
VKPH:4.400 B
E540 Halberd
D
Kills:390
V. Kills:184 211%
Deaths:72
KDR:5.417
Accuracy:38.426% D*
KPH:23.600 D
VKPH:11.100 D-
Supernova PC
D-
Kills:147
V. Kills:69 210%
Deaths:82
KDR:1.793
Accuracy:38.853% D*
KPH:11.800 D--
VKPH:5.500 D-
M12 Kobalt
D--
Kills:51
V. Kills:3 N/A
Deaths:14
KDR:3.643
Accuracy:9.324% D**
KPH:20.400 D**
VKPH:1.200 D--
Kills:1,845 (147 + 1,698)
Deaths:500
KDR:3.690
VKDR:1.670
Vehicle Kills:835
Kill Difference:1,345
Playtime:96.463 hours
Usage:1%
Score:1.075m
Score/min:186
Driving Accuracy:38.853%
Gunner Accuracy:9.324%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
D
Kills:524
V. Kills:24 N/A
Deaths:106
KDR:4.943
Accuracy:30.694% D
KPH:54.100 D
VKPH:2.500 D--
Aphelion VEX-4H
C+
Kills:192
V. Kills:127 150%
Deaths:91
KDR:2.110
Accuracy:44.614% C+
KPH:28.900 D
VKPH:19.100 D
E540 Halberd-H
D--
Kills:108
V. Kills:57 186%
Deaths:42
KDR:2.571
Accuracy:42.625% F-
KPH:23 D--
VKPH:12.200 D*
Saron HRB-H
D--
Kills:92
V. Kills:46 196%
Deaths:55
KDR:1.673
Accuracy:42.462% D**
KPH:20.100 D--
VKPH:10 D**
G40-F Ranger
D-
Kills:81
V. Kills:50 159%
Deaths:7
KDR:11.571
Accuracy:21.877% F-
KPH:23.900 D-
VKPH:14.800 D-
Kills:997 (0 + 997)
Deaths:301
KDR:3.312
VKDR:1.010
Vehicle Kills:304
Kill Difference:696
Playtime:28.986 hours
Usage:0%
Score:0.394m
Score/min:227
Driving Accuracy:N/A%
Gunner Accuracy:21.877%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D-
Kills:390
V. Kills:24 N/A
Deaths:68
KDR:5.735
Accuracy:11.552% D*
KPH:22.200 D*
VKPH:1.400 D-
M20 Basilisk
D-
Kills:316
V. Kills:208 151%
Deaths:153
KDR:2.065
Accuracy:32.965% D
KPH:6.600 D*
VKPH:4.300 D-
M20 Basilisk
D--
Kills:155
V. Kills:103 149%
Deaths:73
KDR:2.123
Accuracy:30.574% D-
KPH:6 D*
VKPH:4 D--
M40 Fury
D*
Kills:128
V. Kills:36 346%
Deaths:55
KDR:2.327
Accuracy:28% D-
KPH:12.100 D*
VKPH:3.400 D*
M60-G Bulldog
D-
Kills:101
V. Kills:43 230%
Deaths:56
KDR:1.804
Accuracy:24.320% D--
KPH:6 D**
VKPH:2.600 D-
M12 Kobalt
C+
Kills:88
V. Kills:12 N/A
Deaths:15
KDR:5.867
Accuracy:11.133% D**
KPH:22.700 D*
VKPH:3.100 C+
G30 Walker
D--
Kills:77
V. Kills:49 154%
Deaths:33
KDR:2.333
Accuracy:23.747% D-
KPH:6.800 D*
VKPH:4.300 D--
M60-G Bulldog
D-
Kills:62
V. Kills:18 326%
Deaths:27
KDR:2.296
Accuracy:24.963% D*
KPH:9.700 D**
VKPH:2.800 D-
M40 Fury
N/A
Kills:50
V. Kills:12 385%
Deaths:26
KDR:1.923
Accuracy:26.891% N/A
KPH:13.200 N/A
VKPH:3.200 N/A
Kills:1,367 (0 + 1,367)
Deaths:506
KDR:2.702
VKDR:0.998
Vehicle Kills:505
Kill Difference:861
Playtime:144.124 hours
Usage:2%
Score:0.918m
Score/min:106
Driving Accuracy:N/A%
Gunner Accuracy:26.891%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D*
Kills:187
V. Kills:74 249%
Deaths:941
KDR:0.199
Accuracy:47.159% C+
KPH:2.300 D*
VKPH:0.900 D*
Kills:187 (187 + 0)
Deaths:941
KDR:0.199
VKDR:0.079
Vehicle Kills:74
Kill Difference:754
Playtime:80.884 hours
Usage:1%
Score:0.106m
Score/min:22
Driving Accuracy:47.159%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice Burst 31,93231,37819,1801.636C*0.3723.313%D17.898%D-27.2CN/A641154h15.6C66.9C
Nova 8,2548,1646,0291.354C+0.0940.874%C8.88%D**28.1CN/A83290.3h4.4C++10.6C++
NS-10 Burster 8,6855,1943,2461.6B++0.3324.681%D3.947%D5.8C++3.9C++59899.5h116.9B*473.5C**
NS-10 Burster 8,2494,9263,2441.518B*0.2524.775%D4.669%D5.5C+3.7C++58899.4h122.9B+496C++
Orion VS54 4,8564,7784,5271.055C+0.2116.067%D-14.692%D**21.3C-N/A85224.6h15.7D97.9C--
Serpent VE92 4,7644,6914,8540.966C+0.3019.705%D-12.513%D*21.1CN/A68222.8h14.1C+71.5C
NS-11C 3,8063,7273,4471.081C++0.1819.276%D-12.664%D*18.7CN/A54199.2h16.5C85.8C
NS-15M1 2,9592,9062,9730.977C0.2915.864%D*13.352%D*22.8DN/A67127.4h16.5D--104D-
Pulsar C 2,8702,8262,8590.988C+0.2819.032%D--15.853%D*16.4C--N/A70172.6h14.8C--77.8D
Lasher X2 2,8852,7963,4320.815C+0.4516.677%D*3.004%C--19.9DN/A64140.6h30.6F-183.8F
Betelgeuse 54-A 2,6802,6272,5171.044C--0.2214.075%F**15.303%F-22.6D*N/A76116.1h16.3F**116T*
Comet VM2 3,7562,4362,3431.04C*0.2341.874%C+2.011%D*9.9C+5.4B+74244.9h31.6D75.5C
MKV Suppressed 2,4332,3952,6050.919C+0.3519.427%D*10.397%D**22.4CN/A71106.8h15.9C+82C
Blueshift VM5 2,4342,3951,3191.816C+0.5516.295%D15.574%D--24.1C--N/A7199.4h17.8C-108.9C
Comet VM2 3,7332,3762,3431.014C+0.2543.067%C1.599%D*9.7C5.5C**73244.9h32.7C75.9C+
Eridani SX5 2,3572,3232,5960.895C0.3722.059%D-8.437%F17.2DN/A50135.3h13C+58.9C+
Blueshift VM5 2,3482,3061,3191.748C0.4816.428%D17.693%D23.2DN/A6799.4h18.8D114.3C-
SVA-88 2,1542,1212,0071.057C0.2115.178%F13.956%D**21.1D-N/A71100.5h16.8D**110.6F
Solstice SF 2,1662,0622,0890.987C+0.2823.872%C+2.667%F--22.2C++1.1A6692.7h5.8B*24.4B**
Phobos VX86 2,0462,0251,9801.023C0.2461.132%C*7.358%D**30.1C-N/A10467.2h2.5C++4.1C*
Ghost 2,0372,0091,1651.724C0.4635.421%D65.207%C18.2D-N/A59110.5h3.3D**9.4D--
Pulsar LSW 1,8321,7861,8650.958C-0.3112.962%F-12.262%F18D-N/A6499.3h18.4F142.1F--
Sirius SX12 1,7901,7831,9580.911C+0.3521.104%D10.095%D*20.5CN/A8486.8h15.4C+72.9C+
Pandora VX25 1,7651,7531,6671.052C+0.2144.023%B+8.785%F33.1C+N/A11053h5C11.4C*
Flare VE6 1,6951,6581,3951.189C+0.0814.017%D**12.787%F16.8D-N/A7298.5h15.3D**109.3D**
NSX Tanto 1,6611,6311,2521.303C*0.0421.517%D-17.903%D--20.8C-N/A5578.5h18C-83.8C--
NS Baron G5 1,6041,5971,4801.079C+0.1945.867%C*7.514%D**34.8C++N/A9845.9h4.4B9.5C++
Tank Mine 2,4381,5213174.798B**3.5331.072%C+N/A76.4D46.1D57019.9h2.3D7.3C-
Solstice VE3 1,5141,5011,3921.078B+0.1920.955%C10.46%F22.4C**N/A14566.9h15.7C++74.8C++
Frag Grenade 1,4641,45011450N/A1,448.7351.993%B*N/A659.1B++6.4C27822.2h3.1B++5.9B++
Nebula VM20 1,3821,3519671.397C0.1314.892%D15.026%D*21.7DN/A7162.3h18.6D124.9C-
NS-7 PDW 1,3561,3491,7250.782C+0.4819.68%D-10.378%D*20.3CN/A7566.3h16.8C85.6C
Nebula VM20 1,3391,3289671.373C0.1115.125%D13.178%D**21.3DN/A6862.3h19.4D128.1C-
VE-LR Obelisk 1,3341,2795912.164C**0.9028.091%D22.361%D--17.9DN/A5271.5h8.9D31.7D
Proximity Mine 1,2631,2602135.915B++4.6534.439%D-N/A96.9C--N/A29713h2.1C--6.1D-
Thanatos VE70 1,2591,2541,1201.12B0.1546.906%B*6.699%F-37.7B+N/A13833.3h4.2B+9B++
C-4 2,1401,2041,2880.935C0.3323.219%C-N/A44.9D34.9B+67626.8h2D8.5D
NSX Tengu 1,2121,1811,4020.842C0.4228.369%D*15.241%D-14.8D-N/A4479.6h19.5D--68.8D--
NS-11A 1,2181,1791,0751.097C+0.1716.918%D**18.745%C15DN/A4878.8h18.8D**110.9F
NSX Naginata 1,2111,1761,0841.085C0.1814.698%D**20.068%D--16.7D--N/A4570.3h18.4D*125.4D*
NS-30 Vandal 1,1931,1739821.195C0.0728.189%D16.624%D*18.8D-N/A5162.3h7.9D*28D--
Eidolon VE33 1,2081,1711,1401.027C+0.2424.454%D23.57%C14.8C-N/A4779h12.6D-51.5D
NSX Tomoe 1,1891,1691,1091.054C0.2123.556%D*17.194%F-14.7D--N/A4579.6h20D*85D*
Artemis VX26 1,1801,1631,1091.049C0.2221.15%D*16.337%D--18.5DN/A5162.7h14.6D69D--
NSX Daimyo 1,1631,1624902.371C1.1134.022%D*92.083%D17.5D*N/A4366.3h3.3D-9.6D--
NS-20 Gorgon 1,2891,1397381.543B0.2826.614%C+13.257%D*12.8D1.7C*4888.7h53.2C+199.8C+
NS-20 Gorgon 1,2241,0917381.478B0.2126.7%C+14.299%D-12.3D1.5C+4688.7h56.4C+211.4C+
VX29 Polaris 8338129640.842C--0.4213.767%F12.685%D**18.8D-N/A7243.2h19.5F-141.9F-
Saron HRB 1,3238022583.109C1.8436.378%D-N/A15.5D-10.1D17651.7h25.6C70.4D
Chaos 7427347301.005C0.2649.343%D9.537%D*36.2C--N/A10420.3h4.8D-9.7D
VE-S Canis 7407304841.508C**0.2420.489%D--18.219%C22.4C--N/A7532.6h15.2D74D
Equinox VE2 Burst 6786685211.282C0.0220.755%D*18.114%D*19.7D-N/A4633.9h17.2D**83.1D**
NS-61 Emissary 6766657330.907C++0.3623.168%D-14.737%C17.3C-N/A5338.5h16C+69.1C
NS Annihilator 1,2086617510.88B++0.3976.481%D*N/A8.9C7.4C14074.4h11.3C**14.8C++
NS Decimator 1,0806381,3510.472D0.7961.05%C+1.881%C14D*9.7D15845.6h8.7F--14.3F-
H-V45 6136068380.723C0.5416.067%F11.551%D*14.8DN/A7141h17D*106.1D**
NS-44L Blackhand 5945883061.922B++0.6643.071%C++49.66%B+23C+N/A6725.6h6.7D*15.5C-
Terminus VX-9 5515465890.927C0.3416.602%F-17.399%D*18.1D-N/A6930.1h15.3D-92.1D**
Ursa 5445326800.782C--0.4814.377%D**14.286%D**17.9DN/A7229.8h16.3D*113.2D**
Proton II PPA-H 5485241064.943D3.6830.694%DN/A54D2.5D--1669.7h10.6C+34.4C+
Rocklet Rifle 1,0435246520.804C*0.4651.591%C+N/A18.8D18.7C--24327.8h55.5D*107.6D
NSX-P Tanto 4994863941.234B0.0319.399%D*21.193%D15.7C--N/A5030.9h18.3C-94.2D
Proton II PPA 513455746.149C-4.8819.037%D2.198%C++34.5D4.4B11913.2h11.9C-62.5D
VA39 Spectre 4564451752.543B*1.2827.693%D27.865%D-16.9CN/A8626.3h7.1C25.7C
Deimos VA29 4234124450.926C0.3462.682%C*9.951%D*25.3DN/A9116.3h2.7C4.3C++
Cosmos VM3 4174112721.511C+0.2512.474%D-12.409%F20DN/A8220.6h15.2C122.2C--
Cosmos VM3 4074062721.493C+0.2312.869%D12.562%D**19.7DN/A7520.6h15.9C123.9C
L105 Zephyr 453392914.308C-3.0436.435%DN/A26.1D-4.1D12015h7.8D21.4D
M12 Kobalt 414390685.735D4.4711.552%D*13.333%D--22.2D*1.4D-8417.6h25.9D--224.5D*
E540 Halberd 574390725.417C4.1538.426%D*1.795%C23.6D11.2D-19516.5h6.3C16.5D-
VX6-7 3853804170.911C0.3520.852%D12.895%D**28.1C+N/A16013.5h14.6C70.1C
Phaseshift VX-S 3783721153.235C++1.9733.891%C81.989%B+15.8DN/A4623.6h3.2C+9.3C++
Spiker 3673645980.609C-0.6625.804%D11.813%D*11.2D-N/A3132.6h10.3C+40C
Lumine Edge 39135530,7900.012C1.255.768%F-16.62%C++0.2DN/A11582.4h2D-34.8T*
Eclipse VE3A 3553513920.895C0.3716.42%F--9.972%F-20.9DN/A7916.8h18.6F-113.3T*
Sticky Grenade 3473321332N/A330.7353.397%C*N/A664D30A*22260.5h3.2D-6C
M20 Basilisk 5243161532.065C0.8032.965%D4.43%C--6.6D*4.3D-9448.1h166.5F505F
Pulsar VS1 303294743.973M++2.7113.608%F-9.184%F9D-N/A13732.8h20.5D**150.4F--
Nemesis VSH9 5602835780.49C0.7861.99%C+N/A7.3D7.2C--27138.7h10.6D-17.2D-
VE-H Maw 2842752780.989C-0.2815.338%F-16.364%D--15.5D--N/A7617.7h18.9F--123.5F--
MANA Anti-Vehicle Turret 4462522481.016D0.2552.871%C2.778%C--2520C+1940C550410.1h11.6D*22D
S1 4212515280.475C0.7960.627%B+2.39%C13.1D-8.9C--37519.2h9.2D--15.1C-
Zenith VX-5 2352352730.861C0.4018.139%D**11.489%F18.5DN/A11112.7h15.1C83.3D-
NS-44 Commissioner 2352333710.628C0.6434.769%C+15.451%D--8.6D--N/A5027.2h4.4C12.7C+
NS-R3 Swarm 5182275250.432C+0.8357.227%FN/A4.4D5.6C7551.7h38.7D--67.7D**
MANA Anti-Personnel Turret 2352251591.415N/A0.159.325%UN/A2250U100U8984800.1h25.8T*276.2T*
Manticore SX40 2272254090.55C0.7225.429%D8.889%F15.1DN/A4814.9h8.8C34.4C
Anti-Vehicle Grenade 3142151215N/A213.7347.433%CN/A215D99C+19851h8.4D*17.8D-
NS-357 Underboss 2021994210.473C--0.7928.85%D--10.05%D**8D--N/A3124.9h5.5D*19.1D--
Aphelion VEX-4H 319192912.11C0.8444.614%C+1.042%D*29.1D19.2D2916.6h62.1C++139.3C++
C-4 ARX 3381901771.073C--0.1921.055%D*N/A35.2D**27.4C-4225.4h2.4F**11.2T
M40 Fury-F 2611879410.199D1.0747.159%C+2.139%A+2.3D*N/A2280.9h21.2D*45D*
Nyx VX31 1871851321.402C0.1431.711%C24.324%D18.1DN/A6310.2h9.7F--30.6D**
Skorpios 1841822420.752C-0.5118.134%F--9.341%F21.2D--N/A688.6h15.3F-84.3T
NS-AM7 Archer 2801746040.288C--0.9864.344%B++12.069%D3.7D2.3C+3947h47.1F73.1D**
Phantom VA23 1751691071.579C+0.3128.686%D--26.036%C-15.8D--N/A5010.7h6.1D--21.4D-
Corvus VA55 1701682060.816C0.4515.592%F18.452%D16DN/A13510.5h17F109.3F-
Beamer VS3 1601592730.582C+0.6826.679%C+10.063%F9.4D-N/A7916.9h11.1C41.5C+
M20 Basilisk 258155732.123C0.8630.574%D-2.581%D*6D*4D--12425.8h180.5F590.5F--
C150 Dalton 264149562.661D1.4038.112%C+N/A13.5D--10.5D--20411h7.4F19.3D*
Skyguard 288148682.176C0.9121.862%D*N/A8.5D-8C-33517.5h148.4C-678.8D--
Supernova PC 216147821.793C--0.5338.853%D*N/A11.8D--5.5D-30712.5h6.9D17.8D*
CME 132131991.323C++0.0619.208%D**14.504%D*19.8DN/A1116.6h16.4D85.6D--
Spear Anti-Vehicle Phalanx Turret 223130255.2C3.9336.551%D-1.538%D*29.5C-21.1C+5764.4h8B+22C++
M40 Fury 164128552.327D1.0628%D-N/A12.1D*3.4D*12010.6h17.6C62.7D
C75 Viper 169117741.581C--0.3252.453%AN/A23.9C10.6B+5194.9h22.5D*42.9C+
E540 Halberd-H 165108422.571C--1.3142.625%F-N/A23D--12.1D*2554.7h6.3C++14.8D-
M60-G Bulldog 144101561.804D-0.5424.32%D--1.98%D6D**2.6D-7316.7h10.8D--44.4D**
Saron HRB-H 13892551.673D0.4142.462%D**1.087%C-20D--10D**2174.6h26.9C+63.3D
Saron Laser Cannon 160884920.179C-1.0921.358%FN/A1.7D--1.4D*8550.8h240.7D--1127.2F-
M12 Kobalt 10088155.867C--4.6011.133%D**11.364%D**22.6D*3.1C+1383.9h22.9D205.3D-
G40-F Ranger 13181711.571C++10.3121.877%F-N/A23.8D--14.7D-2473.4h68.2C+311.7D*
G30 Walker 12677332.333C--1.0723.747%D-3.896%C+6.8D*4.3D--15411.4h280.8D-1182.6D--
M60-A Bulldog 7773352.086D0.8231.646%D**6.849%S4.7D*N/A3715.4h8.8D--27.9F-
Dual-75 Duster 7170193.684D2.4229.032%D*N/A50DN/A1391.4h5.1B+17.7C+
AP30 Shredder 12066581.138D0.1321.457%F-1.515%C--660U540U6512800.1h129.6D-604.2F-
M60-A Bulldog 7563321.969D0.7029.295%D-N/A13.7D--2.6D*1194.6h8.6F29.5D*
M60-G Bulldog 8062272.296D1.0324.963%D*1.613%D-9.7D**2.8D-1146.4h8.2C33D
Lancer VS22 202533800.139D-1.1362.149%C++N/A3.1D*8.6D24917.3h97.3F*156.6F--
M12 Kobalt 5451143.643D2.389.324%D**7.843%D**20.4D**1.2D--692.5h29.6F-317.8F--
M40 Fury 6250261.923D-0.6626.891%D*N/A13.2D**3.2D*1533.8h16.8C62.4D-

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit501,5771.3h
Motion Spotter4616,2308.1h
Nano-Armor Kit805676,130136.6h
Anti-Vehicle MANA Turret311,0663.9h
Spawn Beacon8011,55811.4h
Nanite Revive Grenade01,0720.3h
Nanite Healing Grenade02600.1h
Medical Applicator1,098504,06080.7h
Deconstruction Tool01010h
Spitfire Auto-Turret72850.6h
Ammunition Package625,4784h
Medical Kit36613,44010.8h
Anti-Infantry MANA Turret651,3666.5h
Nano-Repair Grenade0840h
Hardlight Barrier183250.9h
Router31060.3h
WLT-Howler Mining Laser68,9582.3h
Recon Detection Device464,3069.4h
Shield Recharging Field251,7621h
Smoke Grenade03130.1h

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