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Primus Space Cal2361[NAOD] Cal2361
VS BR 47

KDR: 2.51

Score: 113.8m

Last Seen: Dec 4th, 2018 9:32 PM
- OFFLINE - 294.1 hour(s)

Prestige 1, Battle Rank 47 - Vanu Sovereignty on Emerald - Outfit Leader of NOT GOOD ENOUGH TO JOIN AOD[NAOD] NOT GOOD ENOUGH TO JOIN AOD
VS outfit on Emerald

Members: 1
Level Progress (to 48): 15%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M40 Fury-F C-4 ARX Proton II PPA-H Tank Mine Sticky Grenade C-4 L100 Python HESH Supernova FPC
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $983,286 MLG Score: 786
Fun Score: N/A
Cheeseburgers Flipped: 515TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.13%26.905%6764497835,9491.563880.942

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.238%0.801B++0.975B*-1.752F-HEAD ++ (~14.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.40.461B+10.10.289C*30.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.725%1.236%319510173,155151414662.08251215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.94%0.66B+-0.344C--0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.80.398B42.30.199C++54.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.421%2.46%347810149,430346334022.72307277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.378%-0.433C---0.116C+0.359

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.404B8.40.33C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.752%3.458%5422399913,043275845674.72915286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.79%-0.314C-0.226C0.816

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
630.466B+20.60.473B+42.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.591%85.467%542710159,2552167444.27088

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.032%1.732A++1.204B**1.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.598B+1.80.418B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.353%15.271%542410184,5381606512.82565

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.63%0.498B+0.158C++0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.536B+2.90.403B3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
NOT GOOD ENOUGH TO JOIN AOD[NAOD] NOT GOOD ENOUGH TO JOIN AOD
VS outfit on Emerald

Members: 1
113.8m352.6%485 (29.1k)412 (24.7k)2.50626126,30350,3952.9628947 (47)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022653919.6%17.199%33705:2852

41% Engineer12% Heavy Assault28% Infiltrator13% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 1:57 AMJan 13th, 2017 10:07 PMDec 16th, 2018 6:07 AM (15h) (PST)Dec 5th, 2018 12:03 AM (12d) (PST)Dec 4th, 2018 5:32 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
671965750.4580.1830.0791.9250.088786

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,2315,75034,48127115115524,748

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4599.8h/191.7d 23,012 21,723 46,859 531.2k 3,920 13,619 24,323 185.1m

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:1,497
Deaths:1,484
KDR:1.009
Accuracy:29.137% B**
HSR:22.712% C+
Solstice SF
C
Kills:1,268
Deaths:2,058
KDR:0.616
Accuracy:22.168% C
HSR:12.539% D
Pandora VX25
B+
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B+
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C**
HSR:15.794% C**
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Serpent VE92
C+
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% C+
HSR:18.174% C
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
NS-11C
B+
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% B+
HSR:19.464% C++
Zenith VX-5
C+
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% C+
HSR:19.565% C
Eidolon VE33
B*
Kills:1,131
Deaths:997
KDR:1.134
Accuracy:32.499% B*
HSR:27.409% C**
Phobos VX86
B+
Kills:1,047
Deaths:521
KDR:2.010
Accuracy:63.552% B+
HSR:17.097% C*
Solstice Burst
C++
Kills:902
Deaths:776
KDR:1.162
Accuracy:27.121% C++
HSR:23.614% C+
Eclipse VE3A
C+
Kills:745
Deaths:401
KDR:1.858
Accuracy:25.786% C
HSR:18.926% C+
Revenant
C**
Kills:147
Deaths:60
KDR:2.450
Accuracy:35.169% C**
HSR:19.048% D*
VX6-7
A*
Kills:126
Deaths:89
KDR:1.416
Accuracy:27.114% B+
HSR:33.333% A*
Kills:16,144
Deaths (as Engineer):12,686
Deaths (to Engineers):13,815
KDR:1.27258
Kill Difference:3,458
Playtime:1,893.464 hours
Usage:41%
Score:55.657m
Score/min:490
Accuracy (listed only):35.518%
HSR (listed only):19.374%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:1,693
Deaths:989
KDR:1.712
Accuracy:25.443% C+
HSR:4.135% C++
Orion VS54
A+
Kills:1,158
Deaths:505
KDR:2.293
Accuracy:20.744% C+
HSR:34.283% A+
SVA-88
C+
Kills:1,158
Deaths:831
KDR:1.394
Accuracy:18.698% D-
HSR:23.921% C+
Pulsar LSW
A+
Kills:1,157
Deaths:468
KDR:2.472
Accuracy:22.144% C+
HSR:35.177% A+
VX29 Polaris
B++
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:20.662% C--
HSR:28.176% B++
NS-15M AE
C+
Kills:1,156
Deaths:469
KDR:2.465
Accuracy:20.813% D-
HSR:25.865% C+
NS-15M1
A
Kills:1,153
Deaths:471
KDR:2.448
Accuracy:22.193% C+
HSR:32.437% A
Betelgeuse 54-A
C*
Kills:342
Deaths:186
KDR:1.839
Accuracy:23.995% C-
HSR:31.579% C*
NSX Naginata
A*
Kills:271
Deaths:138
KDR:1.964
Accuracy:18.124% D
HSR:42.435% A*
Kills:9,245
Deaths (as Heavy Assault):4,600
Deaths (to Heavy Assaults):12,149
KDR:2.00978
Kill Difference:4,645
Playtime:537.060 hours
Usage:12%
Score:10.524m
Score/min:327
Accuracy (listed only):21.424%
HSR (listed only):28.668%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:1,497
Deaths:1,484
KDR:1.009
Accuracy:29.137% B**
HSR:22.712% C+
Solstice SF
C
Kills:1,268
Deaths:2,058
KDR:0.616
Accuracy:22.168% C
HSR:12.539% D
Sirius SX12
C--
Kills:1,210
Deaths:1,556
KDR:0.778
Accuracy:19.145% D--
HSR:14.463% C--
Pandora VX25
B+
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B+
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C**
HSR:15.794% C**
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Serpent VE92
C+
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% C+
HSR:18.174% C
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
MKV-B Suppressed
B*
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:24.445% C
HSR:24.590% B*
Eridani SX5
C*
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C*
HSR:19.931% C++
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
NS-11C
B+
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% B+
HSR:19.464% C++
MKV Suppressed
C**
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C**
HSR:17.056% C
Zenith VX-5
C+
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% C+
HSR:19.565% C
VE-S Canis
B*
Kills:1,068
Deaths:493
KDR:2.166
Accuracy:28.927% C**
HSR:28.371% B*
Phobos VX86
B+
Kills:1,047
Deaths:521
KDR:2.010
Accuracy:63.552% B+
HSR:17.097% C*
NS-7 PDW
B++
Kills:940
Deaths:491
KDR:1.914
Accuracy:26.063% C**
HSR:21.489% B++
Solstice Burst
C++
Kills:902
Deaths:776
KDR:1.162
Accuracy:27.121% C++
HSR:23.614% C+
Eclipse VE3A
C+
Kills:745
Deaths:401
KDR:1.858
Accuracy:25.786% C
HSR:18.926% C+
NSX Tengu
B*
Kills:450
Deaths:214
KDR:2.103
Accuracy:39.470% B+
HSR:26.222% B*
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
VX6-7
A*
Kills:126
Deaths:89
KDR:1.416
Accuracy:27.114% B+
HSR:33.333% A*
Kills:23,364
Deaths (as Light Assault):17,327
Deaths (to Light Assaults):8,860
KDR:1.34842
Kill Difference:6,037
Playtime:592.642 hours
Usage:13%
Score:14.141m
Score/min:398
Accuracy (listed only):32.497%
HSR (listed only):20.133%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
A*
Kills:1,740
Deaths:148
KDR:11.757
Accuracy:53.540% A*
HSR:90.747% B**
Parallax VX3
B+
Kills:1,624
Deaths:442
KDR:3.674
Accuracy:40.531% C*
HSR:82.204% B+
NS-61 Emissary
B*
Kills:1,320
Deaths:726
KDR:1.818
Accuracy:31.809% B+
HSR:21.818% B*
NS-30 Vandal
B+
Kills:1,246
Deaths:517
KDR:2.410
Accuracy:33.687% C++
HSR:29.695% B+
NS-44 Commissioner
B
Kills:1,223
Deaths:1,405
KDR:0.870
Accuracy:37.639% C*
HSR:24.366% B
Sirius SX12
C--
Kills:1,210
Deaths:1,556
KDR:0.778
Accuracy:19.145% D--
HSR:14.463% C--
Ghost
A++
Kills:1,209
Deaths:137
KDR:8.825
Accuracy:51.349% A++
HSR:78.412% B**
NS-44L Blackhand
A++
Kills:1,205
Deaths:325
KDR:3.708
Accuracy:52.974% A
HSR:68.299% A++
V10
A++
Kills:1,180
Deaths:78
KDR:15.128
Accuracy:52.677% A++
HSR:86.017% B**
XM98
M*
Kills:1,172
Deaths:74
KDR:15.838
Accuracy:59.785% M*
HSR:86.434% A
Parsec VX3-A
B*
Kills:1,168
Deaths:82
KDR:14.244
Accuracy:48.211% B*
HSR:77.654% C
NSX Daimyo
B+
Kills:1,162
Deaths:207
KDR:5.614
Accuracy:36.274% D
HSR:95.783% B+
MKV-B Suppressed
B*
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:24.445% C
HSR:24.590% B*
Eridani SX5
C*
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C*
HSR:19.931% C++
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
Nyx VX31
C**
Kills:1,156
Deaths:459
KDR:2.519
Accuracy:35.096% C**
HSR:31.401% C*
MKV Suppressed
C**
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C**
HSR:17.056% C
Artemis VX26
C++
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:25.771% C
HSR:23.050% C++
NS-357 Underboss
A++
Kills:1,152
Deaths:844
KDR:1.365
Accuracy:44.126% B**
HSR:33.333% A++
VE-S Canis
B*
Kills:1,068
Deaths:493
KDR:2.166
Accuracy:28.927% C**
HSR:28.371% B*
NS-7 PDW
B++
Kills:940
Deaths:491
KDR:1.914
Accuracy:26.063% C**
HSR:21.489% B++
NSX Tengu
B*
Kills:450
Deaths:214
KDR:2.103
Accuracy:39.470% B+
HSR:26.222% B*
NSX Tomoe
B+
Kills:377
Deaths:135
KDR:2.793
Accuracy:28.596% C+
HSR:42.971% B+
Manticore SX40
A++
Kills:328
Deaths:323
KDR:1.015
Accuracy:42.194% A++
HSR:21.951% C++
Phantom VA23
C++
Kills:268
Deaths:136
KDR:1.971
Accuracy:31.292% D
HSR:30.224% C++
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
NS-AM7 Archer
C+
Kills:179
Deaths:169
KDR:1.059
Accuracy:58.744% C+
HSR:17.877% C+
Cerberus
M**
Kills:164
Deaths:98
KDR:1.673
Accuracy:36.766% B++
HSR:53.659% M**
Soldier Soaker
B+
Kills:116
Deaths:66
KDR:1.758
Accuracy:33.137% C+
HSR:18.966% B+
NS-45 Pilot
B*
Kills:96
Deaths:56
KDR:1.714
Accuracy:32.055% C++
HSR:33.333% B*
Spiker
A**
Kills:73
Deaths:39
KDR:1.872
Accuracy:29.527% C+
HSR:38.356% A**
NS CandyCannon 3000
A*
Kills:56
Deaths:84
KDR:0.667
Accuracy:45.351% B++
HSR:80.357% A*
Kills:27,866
Deaths (as Infiltrator):12,801
Deaths (to Infiltrators):6,569
KDR:2.17686
Kill Difference:15,065
Playtime:1,274.065 hours
Usage:28%
Score:25.095m
Score/min:328
Accuracy (listed only):37.123%
HSR (listed only):42.701%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C--
Kills:1,210
Deaths:1,556
KDR:0.778
Accuracy:19.145% D--
HSR:14.463% C--
Pandora VX25
B+
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B+
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C**
HSR:15.794% C**
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
MKV-B Suppressed
B*
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:24.445% C
HSR:24.590% B*
Eridani SX5
C*
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C*
HSR:19.931% C++
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
MKV Suppressed
C**
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C**
HSR:17.056% C
VE-S Canis
B*
Kills:1,068
Deaths:493
KDR:2.166
Accuracy:28.927% C**
HSR:28.371% B*
Phobos VX86
B+
Kills:1,047
Deaths:521
KDR:2.010
Accuracy:63.552% B+
HSR:17.097% C*
NS-7 PDW
B++
Kills:940
Deaths:491
KDR:1.914
Accuracy:26.063% C**
HSR:21.489% B++
Terminus VX-9
A
Kills:890
Deaths:484
KDR:1.839
Accuracy:23.816% C
HSR:35.056% A
H-V45
B*
Kills:453
Deaths:342
KDR:1.325
Accuracy:22.093% C
HSR:26.269% B*
NSX Tengu
B*
Kills:450
Deaths:214
KDR:2.103
Accuracy:39.470% B+
HSR:26.222% B*
CME
C
Kills:405
Deaths:337
KDR:1.202
Accuracy:24.045% C
HSR:20.741% C
NS-11P
A+
Kills:330
Deaths:252
KDR:1.310
Accuracy:21.562% C
HSR:27.576% A+
Corvus VA55
C+
Kills:315
Deaths:246
KDR:1.280
Accuracy:23.281% C+
HSR:20.318% C
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
Kills:17,752
Deaths (as Combat Medic):11,456
Deaths (to Combat Medics):4,811
KDR:1.54958
Kill Difference:6,296
Playtime:237.905 hours
Usage:5%
Score:6.040m
Score/min:423
Accuracy (listed only):32.856%
HSR (listed only):21.235%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B
Kills:225
Deaths:79
KDR:2.848
Accuracy:48.735% B
HSR:1.778% D*
Blueshift VM5
B**
Kills:213
Deaths:70
KDR:3.043
Accuracy:15.460% D
HSR:25.822% B**
Comet VM2
B+
Kills:197
Deaths:99
KDR:1.990
Accuracy:48.030% B+
HSR:3.046% D
Quasar VM1
C*
Kills:174
Deaths:89
KDR:1.955
Accuracy:11.798% D-
HSR:19.540% C*
Vortex VM21
C+
Kills:117
Deaths:36
KDR:3.250
Accuracy:41.157% C+
HSR:0.855% D*
Blueshift VM5
B
Kills:110
Deaths:46
KDR:2.391
Accuracy:16.211% D
HSR:22.727% B
Vortex VM21
C+
Kills:108
Deaths:37
KDR:2.919
Accuracy:40.446% C+
HSR:3.704% C+
NS-10 Burster
C++
Kills:88
Deaths:33
KDR:2.667
Accuracy:30.473% C++
HSR:3.409% D
NS-10 Burster
C++
Kills:86
Deaths:45
KDR:1.911
Accuracy:29.507% C++
HSR:5.814% C
Cosmos VM3
B
Kills:66
Deaths:34
KDR:1.941
Accuracy:12.511% D--
HSR:21.212% B
Kills:1,384
Deaths (as MAX Suit):284
Deaths (to MAX Suits):2,592
KDR:4.87324
Kill Difference:1,100
Playtime:64.474 hours
Usage:1%
Score:2.380m
Score/min:615
Accuracy (listed only):29.433%
HSR (listed only):10.791%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,100
V. Kills:81 N/A
Deaths:254
KDR:4.331
Accuracy:44.296% B+
KPH:57.200 B
VKPH:4.200 B
Dual Photon Pods
B**
Kills:997
V. Kills:182 N/A
Deaths:129
KDR:7.729
Accuracy:61.392% B**
KPH:76.400 C+
VKPH:14 C
Hornet Missiles
C
Kills:475
V. Kills:376 126%
Deaths:136
KDR:3.493
Accuracy:67.893% B++
KPH:39.600 C
VKPH:31.400 C
Saron Laser Cannon
C+
Kills:383
V. Kills:369 104%
Deaths:308
KDR:1.244
Accuracy:38.335% B**
KPH:9.400 C
VKPH:9 C+
Maelstrom Turbo Laser
C
Kills:109
V. Kills:115 94%
Deaths:151
KDR:0.722
Accuracy:35.676% B*
KPH:7.300 D
VKPH:7.700 C
Kills:3,064 (1,592 + 0)
Deaths:978
KDR:3.133
VKDR:1.148
Vehicle Kills:1,123
Kill Difference:2,086
Playtime:100.018 hours
Usage:2%
Score:1.425m
Score/min:237
Piloting Accuracy:35.676%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:711
V. Kills:932 76%
Deaths:207
KDR:3.435
Accuracy:37.145% C+
KPH:22.400 D
VKPH:29.300 C**
CAS30 Tank Buster
B++
Kills:566
V. Kills:700 81%
Deaths:324
KDR:1.747
Accuracy:59.238% A+
KPH:8.600 C++
VKPH:10.600 B++
L105 Zephyr
A++
Kills:469
V. Kills:53 N/A
Deaths:31
KDR:15.129
Accuracy:57.766% A++
KPH:65 B++
VKPH:7.300 C+
AP30 Shredder
U
Kills:131
V. Kills:211 62%
Deaths:48
KDR:2.729
Accuracy:35.738% C++
KPH:471,600 U
VKPH:759,600 U
Kills:1,877 (566 + 1,311)
Deaths:610
KDR:3.077
VKDR:3.108
Vehicle Kills:1,896
Kill Difference:1,267
Playtime:105.162 hours
Usage:2%
Score:1.860m
Score/min:295
Piloting Accuracy:59.238%
Gunner Accuracy:35.738%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,929
V. Kills:224 N/A
Deaths:61
KDR:31.623
Accuracy:47.625% C+
KPH:69.600 B*
VKPH:8.100 C+
C75 Viper
B**
Kills:1,070
V. Kills:154 N/A
Deaths:64
KDR:16.719
Accuracy:40.935% C++
KPH:47.300 B**
VKPH:6.800 C
L100 Python HEAT
B**
Kills:1,013
V. Kills:262 385%
Deaths:76
KDR:13.329
Accuracy:53.099% C*
KPH:42.900 B**
VKPH:11.100 C+
L100 Python AP
C++
Kills:843
V. Kills:643 131%
Deaths:108
KDR:7.806
Accuracy:50.964% D
KPH:23.800 C
VKPH:18.200 C++
Skyguard
C++
Kills:288
V. Kills:247 116%
Deaths:52
KDR:5.538
Accuracy:29.075% C+
KPH:11.500 C
VKPH:9.900 C++
Kills:5,143 (5,143 + 0)
Deaths:361
KDR:14.247
VKDR:4.238
Vehicle Kills:1,530
Kill Difference:4,782
Playtime:134.370 hours
Usage:3%
Score:2.473m
Score/min:307
Driving Accuracy:29.075%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,905
V. Kills:1,390 137%
Deaths:315
KDR:6.048
Accuracy:51.466% C
KPH:24.900 C++
VKPH:18.100 B++
Supernova VPC
B+
Kills:1,760
V. Kills:245 N/A
Deaths:103
KDR:17.087
Accuracy:52.397% C*
KPH:52.200 B+
VKPH:7.300 C+
Saron HRB
B+
Kills:782
V. Kills:571 137%
Deaths:131
KDR:5.969
Accuracy:51.815% B**
KPH:27.900 B
VKPH:20.300 B+
E540 Halberd
A
Kills:764
V. Kills:489 156%
Deaths:105
KDR:7.276
Accuracy:52.275% B+
KPH:38.200 B++
VKPH:24.400 A
Proton II PPA
B++
Kills:707
V. Kills:36 N/A
Deaths:39
KDR:18.128
Accuracy:28.220% B++
KPH:71.900 B+
VKPH:3.700 C+
Supernova PC
B**
Kills:622
V. Kills:237 261%
Deaths:86
KDR:7.233
Accuracy:55.937% B++
KPH:31.500 B**
VKPH:12 B**
Aphelion VEX-4
C++
Kills:111
V. Kills:85 129%
Deaths:17
KDR:6.529
Accuracy:34.110% C+
KPH:24.600 C+
VKPH:18.800 C++
Kills:6,651 (4,287 + 2,364)
Deaths:796
KDR:8.356
VKDR:3.835
Vehicle Kills:3,053
Kill Difference:5,855
Playtime:192.542 hours
Usage:4%
Score:4.858m
Score/min:421
Driving Accuracy:55.937%
Gunner Accuracy:34.110%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:2,815
V. Kills:119 N/A
Deaths:86
KDR:32.733
Accuracy:35.659% C+
KPH:150.400 A
VKPH:6.400 C+
E540 Halberd-H
B+
Kills:1,177
V. Kills:527 223%
Deaths:66
KDR:17.833
Accuracy:60.805% B+
KPH:53.600 B+
VKPH:24 C*
M40 Fury-H
B**
Kills:1,139
V. Kills:143 N/A
Deaths:62
KDR:18.371
Accuracy:39.012% C
KPH:135.400 B**
VKPH:17 C*
Aphelion VEX-4H
B++
Kills:466
V. Kills:330 141%
Deaths:59
KDR:7.898
Accuracy:51.224% B++
KPH:49.700 B+
VKPH:35.200 B++
G30 Walker
C
Kills:389
V. Kills:224 173%
Deaths:34
KDR:11.441
Accuracy:31.009% D
KPH:23.500 C
VKPH:13.500 C--
M12 Kobalt-H
A
Kills:382
V. Kills:33 N/A
Deaths:11
KDR:34.727
Accuracy:19.203% D
KPH:111.300 C
VKPH:9.600 A
Saron HRB-H
B*
Kills:281
V. Kills:271 103%
Deaths:35
KDR:8.029
Accuracy:65.744% A
KPH:35.200 C+
VKPH:34 B*
M60-G Bulldog-H
B++
Kills:151
V. Kills:20 N/A
Deaths:7
KDR:21.571
Accuracy:49.010% B
KPH:93.400 B++
VKPH:12.400 B
G40-F Ranger
C+
Kills:102
V. Kills:77 131%
Deaths:5
KDR:20.400
Accuracy:29.826% C--
KPH:25.700 D
VKPH:19.400 C+
Kills:6,902 (0 + 6,902)
Deaths:365
KDR:18.910
VKDR:4.778
Vehicle Kills:1,744
Kill Difference:6,537
Playtime:92.027 hours
Usage:2%
Score:3.156m
Score/min:572
Driving Accuracy:N/A%
Gunner Accuracy:29.826%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:790
V. Kills:128 N/A
Deaths:43
KDR:18.372
Accuracy:36.922% C+
KPH:81.800 B**
VKPH:13.200 C**
M40 Fury
B**
Kills:775
V. Kills:121 N/A
Deaths:44
KDR:17.614
Accuracy:37.392% C++
KPH:71.300 B**
VKPH:11.100 B
M12 Kobalt
B++
Kills:684
V. Kills:56 N/A
Deaths:31
KDR:22.065
Accuracy:17.403% C+
KPH:60.600 C+
VKPH:5 B++
M12 Kobalt
B+
Kills:395
V. Kills:11 N/A
Deaths:13
KDR:30.385
Accuracy:17.038% C+
KPH:86.100 B+
VKPH:2.400 C
M60-G Bulldog
A
Kills:306
V. Kills:78 387%
Deaths:20
KDR:15.300
Accuracy:50.995% A
KPH:59.400 B**
VKPH:15.100 A
M20 Basilisk
B+
Kills:283
V. Kills:143 197%
Deaths:39
KDR:7.256
Accuracy:38.441% C+
KPH:24.400 C*
VKPH:12.300 B+
M60-G Bulldog
B**
Kills:255
V. Kills:58 432%
Deaths:22
KDR:11.591
Accuracy:49.915% A+
KPH:46.700 B**
VKPH:10.600 B**
M20 Basilisk
B++
Kills:99
V. Kills:66 148%
Deaths:34
KDR:2.912
Accuracy:35.350% C
KPH:15.600 C
VKPH:10.400 B++
G30 Walker
C++
Kills:61
V. Kills:48 124%
Deaths:7
KDR:8.714
Accuracy:26.490% C-
KPH:13 C
VKPH:10.200 C++
Kills:3,648 (0 + 3,648)
Deaths:253
KDR:14.419
VKDR:2.802
Vehicle Kills:709
Kill Difference:3,395
Playtime:69.685 hours
Usage:2%
Score:2.759m
Score/min:660
Driving Accuracy:N/A%
Gunner Accuracy:26.490%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:4,685
V. Kills:1,482 316%
Deaths:3,534
KDR:1.326
Accuracy:59.001% B*
KPH:27.300 C*
VKPH:8.600 B+
S12 Renegade
B
Kills:1,763
V. Kills:53 N/A
Deaths:401
KDR:4.397
Accuracy:42.417% C+
KPH:63.300 B
VKPH:1.900 C+
V30-F Starfall
A+
Kills:1,202
V. Kills:725 166%
Deaths:262
KDR:4.588
Accuracy:69.962% B**
KPH:45.400 A+
VKPH:27.400 A+
M12 Kobalt-F
B
Kills:1,137
V. Kills:54 N/A
Deaths:401
KDR:2.835
Accuracy:25.618% B+
KPH:37.700 C**
VKPH:1.800 B
M20 Basilisk-F
B++
Kills:63
V. Kills:35 175%
Deaths:12
KDR:5.250
Accuracy:84.223% A**
KPH:20.300 C+
VKPH:11.300 B++
Kills:8,850 (8,850 + 0)
Deaths:4,610
KDR:1.920
VKDR:0.510
Vehicle Kills:2,349
Kill Difference:4,240
Playtime:258.927 hours
Usage:6%
Score:3.596m
Score/min:231
Driving Accuracy:84.223%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:276
V. Kills:27 N/A
Deaths:18
KDR:15.333
Accuracy:32.042% C+
KPH:61.100 C+
VKPH:6 C+
VLG Missile Launcher
A
Kills:103
V. Kills:18 N/A
Deaths:3
KDR:34.333
Accuracy:71.314% A
KPH:38.700 C*
VKPH:6.800 D-
M20 Wyvern
C
Kills:96
V. Kills:52 181%
Deaths:16
KDR:6
Accuracy:34.476% C
KPH:19.400 C
VKPH:10.500 C
Pelter Rocket Pod
B
Kills:64
V. Kills:13 457%
Deaths:4
KDR:16
Accuracy:49.792% B
KPH:52.900 C+
VKPH:10.700 D-
Kills:539 (0 + 539)
Deaths:41
KDR:13.146
VKDR:2.683
Vehicle Kills:110
Kill Difference:498
Playtime:13.349 hours
Usage:0%
Score:0.194m
Score/min:242
Piloting Accuracy:N/A%
Gunner Accuracy:49.792%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M40 Fury-F 6,1674,6853,5341.326C+1.1859.001%B*N/A27.3C*8.7B+203171.3h10C**17B+
C-4 ARX 5,3183,6121,0423.466B*0.9628.454%B+N/A140.5B+66.4A++192825.7h1B++3.5B*
Proton II PPA-H 2,9342,8158632.733A++30.2335.659%C+1.492%C150.5A6.4C+73818.7h6.5B**18.2B++
Tank Mine 3,9382,2268202.715C++0.2137.906%BN/A133.3B++102.5A281516.7h1.8C**4.6B**
Sticky Grenade 2,0582,05412054N/A2,051.4958.926%B*N/A1867.3A*3.6D-127231.1h1.1A1.8B**
C-4 2,9951,9946593.026A0.5231.519%B**N/A140.4A+70.5M+248614.2h1.1B*3.6B*
L100 Python HESH 2,1531,9296131.623A++29.1247.625%C+2.955%B**69.6B*8.1C+34127.7h2.7B+5.6B+
Supernova FPC 3,2951,9053156.048C++3.5451.466%C2.152%C24.8C++18.1B++42476.7h5B+9.8B
S12 Renegade 1,8161,7634014.397C++1.8942.417%C+4.424%C63.4B1.9C+26827.8h2.9B+6.8B+
Supernova VPC 2,0051,76010317.087B+14.5852.397%C*1.534%C+52.2B+7.3C+23533.7h2.8B+5.3B+
Phaseshift VX-S 1,7481,74014811.757M++9.2553.54%A*90.747%B**34.4BN/A17050.6h1.7B*3.2B**
Lasher X2 1,7051,6939891.712A0.7925.443%C+4.135%C++29.7C+N/A16457h17.2B+67.8B+
MANA Anti-Vehicle Turret 2,9711,6915393.137C0.6357.014%D2.425%D16910U12800U18229730.1h7.7C**13.6C*
Parallax VX3 1,6331,6244423.674C*1.1740.531%C*82.204%B+21.7CN/A11175h2.3C+5.6C*
Pulsar C 1,5161,4971,4841.009C+1.5029.137%B**22.712%C+15DN/A9899.7h10.6B+36.2B+
Frag Grenade 1,4611,45311453N/A1,450.4960.514%A*N/A1037.9A*5.7C68501.4h2A+3.3A
Proximity Mine 1,4211,4183204.431C*1.9248.006%B++N/A159.3B*N/A7588.9h1.6B*3.2B**
NS-61 Emissary 1,3621,3207261.818A+0.6931.809%B+21.818%B*32B1B**7641.2h13.4C*42.1B+
Blackheart 1,4541,3125622.335A0.1766.201%A++42.302%B++16.8C1.8C+7178h4.9C+7.4C**
Solstice SF 1,2931,2682,0580.616C1.8922.168%C12.539%D10.3DN/A53123.4h11.5C*51.7C*
NS-30 Vandal 1,2541,2465172.41B+0.1033.687%C++29.695%B+35.6C+N/A16935h4.8B++14.2B+
NS-44 Commissioner 1,2451,2231,4050.87C+1.6437.639%C*24.366%B25.1CN/A15148.7h3.8C*10.2B
Sirius SX12 1,2311,2101,5560.778C1.7319.145%D--14.463%C--11.9D-N/A57101.8h14.9C++77.9C+
Ghost 1,2211,2091378.825A*6.3251.349%A++78.412%B**49.3B+N/A27824.5h1.7B**3.3B**
NS-44L Blackhand 1,2251,2053253.708A*1.2052.974%A68.299%A++23.7C+N/A8550.8h3.4B++6.4B*
V30-F Starfall 1,9271,2022624.588A+2.0869.962%B**N/A45.4A+27.4A+32226.5h13.5B+19.4B++
V10 1,1821,1807815.128S12.6252.677%A++86.017%B**36.5C++N/A14232.3h1.7B*3.2B**
E540 Halberd-H 1,7041,1776617.833B*15.3360.805%B+1.02%D53.5B+24C*52922h6.3C++10.3C**
XM98 1,1721,1727415.838S13.3359.785%M*86.434%A42.6B**N/A28427.5h1.5A+2.5A+
Pandora VX25 1,1811,1705901.983B**0.5243.492%B+14.957%C+49B+N/A20923.9h3.8B+8.8B+
Parsec VX3-A 1,1791,1688214.244A**11.7448.211%B*77.654%C47.7C+N/A30524.5h1.8C*3.7B++
NS Baron G5 1,1821,1659201.266C**1.2446.37%C**15.794%C**34.5C++N/A13133.8h4.1B+8.7C+
NSX Daimyo 1,1641,1622075.614B*3.1136.274%D95.783%B+49.4C+N/A11223.5h2.2B+6C**
Thanatos VE70 1,1761,1618421.379B+1.1341.576%C*12.317%D26.8C+N/A15343.3h3.8B*9.1B++
Serpent VE92 1,1791,1611,4570.797C1.7122.99%C+18.174%C11.6DN/A8099.9h12.1B+52.6C**
Deimos VA29 1,1651,1606731.724B+0.7860.128%C+16.897%C++43.3C++N/A14626.8h2B++3.2B+
MKV-B Suppressed 1,1731,1595871.974B++0.5324.445%C24.59%B*29.3CN/A9939.5h10.7B*43.9B+
Eridani SX5 1,1641,1597041.646B+0.8627.224%C*19.931%C++25.5CN/A15045.4h9.8B++35.9B+
Damascus Edge 1,2031,15815,2950.076B**2.4339.579%B*6.563%C+1C+N/A31114h2B5B+
NS Baron G5AE 1,1711,1585512.102B++0.4040.401%D18.135%B+41.2C+N/A13728.1h3.7B++9.1C+
Orion VS54 1,1701,1585052.293B++0.2120.744%C+34.283%A+39B+N/A28829.7h10.2B*49.2C*
Eridani SX5G 1,1621,1585722.024B+0.4826.599%C19.776%C+41.2C+N/A9328.1h9.5B++35.8C**
SVA-88 1,1851,1588311.394C+1.1118.698%D-23.921%C+20.3D-N/A12557h13C69.5C
Pulsar LSW 1,1671,1574682.472B*0.0322.144%C+35.177%A+43.5C++N/A13926.6h10.5B++47.6B+
VX29 Polaris 1,1741,1575432.131B++0.3820.662%C--28.176%B++39.1C+N/A11829.6h11B+53.1C*
Nyx VX31 1,1771,1564592.519C*0.0135.096%C**31.401%C*36.9C+N/A8931.3h5B+14.3B+
NS-11C 1,1771,1565162.24A+0.2725.719%B+19.464%C++32BN/A21236.1h10.6B**41.3B++
NS-15M AE 1,1781,1564692.465C**0.0420.813%D-25.865%C+32.8DN/A11335.2h11.5C++55.3C+
MKV Suppressed 1,1751,1559511.215C*1.2926.949%C**17.056%C19.7C--N/A12958.6h12.8B+47.6B
Artemis VX26 1,1631,1545532.087B++0.4225.771%C23.05%C++17.9DN/A10664.5h10.4B++40.4B+
NS-15M1 1,1861,1534712.448B*0.0622.193%C+32.437%A33.7C+1A++13834.2h10.8B++48.9B+
NS-357 Underboss 1,1611,1528441.365B+1.1444.126%B**33.333%A++27.1CN/A8042.5h4B9.1B+
Zenith VX-5 1,1591,1507511.531B0.9825.063%C+19.565%C24.8CN/A14346.3h10.8B++42.9B+
M40 Fury-H 1,2821,1396218.371B+15.8639.012%C1.844%B++135.6B**17C*9428.4h7.1B18.3C**
M12 Kobalt-F 1,1911,1374012.835B+0.3325.618%B+6.245%D37.8C**1.8B28430.1h11.3B+44B+
Eidolon VE33 1,1631,1319971.134C++1.3732.499%B*27.409%C**9.4DN/A48120.5h7.5B++23.1B++
Light PPA 1,1811,1002544.331C+1.8244.296%B+N/A57.3B4.2B29319.2h10.5B+23.8B+
C75 Viper 1,2241,0706416.719M14.2140.935%C++1.589%C++47.3B**6.8C36322.6h7.3B**17.8B**
VE-S Canis 1,0921,0684932.166B*0.3428.927%C**28.371%B*34.9C+N/A9030.6h10.4B+36B+
Hunter QCX 1,1361,0526141.713A+0.7957.694%B*37.072%B++13.4C+1.1C7178.3h5.4C*9.4B
Phobos VX86 1,0671,0475212.01B+0.5063.552%B+17.097%C*59.2B++1.1B*15217.7h2B++3.1B+
L100 Python HEAT 1,2751,0137613.329A*10.8253.099%C*3.85%B*42.9B**11.1C+26623.6h3.7A7B**
Dual Photon Pods 1,1799971297.729C*5.2261.392%B**N/A76.7C+14C37113h13.8B**22.5B*
NS-7 PDW 9619404911.914B**0.5926.063%C**21.489%B++37.6B+N/A15525h13.7B+52.5B+
Solstice Burst 9379027761.162C+1.3427.121%C++23.614%C+9.5D--N/A3194.5h13.6C++50.1C*
Terminus VX-9 9078904841.839C**0.6723.816%C35.056%A30.1CN/A9529.6h12.6C+53C+
L100 Python AP 1,4868431087.806B*5.3050.964%D3.203%C++23.8C18.2C++32835.4h6.4C*12.6C+
M12 Kobalt 8678411176.455A*73.9520.105%C21.76%B**115.2C++3.6C--2567.3h14.3B+71.2B+
M40 Fury 9187904318.372A+15.8736.922%C+1.772%C+81.4B**13.2C**9729.7h10.1B+27.3B++
Saron HRB 1,3537821315.969C*3.4651.815%B**1.023%D27.8B20.3B+54228.1h20.5B39.6B++
M40 Fury 8967754417.614A++15.1137.392%C++2.194%B+71.1B**11.1B96910.9h9.9B*26.4B++
E540 Halberd 1,2537641057.276C+4.7752.275%B+2.094%C38.2B++24.5A64420h5.2B+9.9B++
NS Decimator 1,2177496781.105C++1.4059.709%C+2.27%C+29.5C18.4C**40525.4h5.2C+8.6C+
Eclipse VE3A 7687454011.858C*0.6525.786%C18.926%C+29.7CN/A8825.1h11.3B44C**
Force-Blade 83172716,5080.044B++2.4643.881%B**N/A0.6C+N/A41157.3h2.7C++6B
C150 Dalton 1,6437112073.435C0.9337.145%C+N/A22.4D29.3C**44831.8h4.8C+13C+
Proton II PPA 7437073918.128C**15.6228.22%B++1.839%C72.1B+3.7C+3649.8h8.2B+29B++
M12 Kobalt 7406843122.065B**19.5617.403%C+17.836%C+60.5C+5B++45611.3h16.5B+94.9B
Supernova PC 859622867.233C**4.7355.937%B++2.251%C+31.6B**12B**37919.7h4.5B+8B*
Lancer VS22 1,3265803631.598B**0.9160.061%CN/A13.6C++17.6B*32442.5h16.7B+27.8B+
Nemesis VSH9 9165755051.139B*1.3762.473%C+3.478%B+17.1C++10.1C+28633.7h7B+11.2B+
CAS30 Tank Buster 1,2665663241.747B+0.7659.238%A+1.06%C8.5C++10.6B++15366.2h53.9C**90.9B+
MANA Anti-Personnel Turret 6215551942.861N/A0.3519.072%UN/A5550U660U16547300.1h21.4T*112.3T*
Spear Anti-Vehicle Phalanx Turret 8144804012B*9.4955.033%B**3.333%C-50.5B++35.2A8939.5h7.9B+14.3B++
Hornet Missiles 8514751363.493C0.9967.893%B++1.895%C*39.6C31.3C37012h11.5C+17C*
L105 Zephyr 5224693115.129B++12.6257.766%A++N/A65.1B++7.4C+4177.2h5.2B++9B**
NS Annihilator 8854672821.656M0.8579.705%C+N/A11C++9.9B+25442.3h9.6B++12B++
Aphelion VEX-4H 796466597.898B5.3951.224%B++2.146%D49.6B+35.1B++4279.4h58.9C*115B+
M40 Fury 5674581530.533A++28.0345.081%C1.528%C+79C++18.8C++2765.8h10.3B+22.8B+
H-V45 4574533421.325C+1.1822.093%C26.269%B*24CN/A14518.9h12.2B+55.1C*
NSX Tengu 4624502142.103B*0.4039.47%B+26.222%B*31.7C+N/A7214.2h10B*25.3B++
CME 4164053371.202C+1.3024.045%C20.741%C20DN/A10420.2h14.5C+60.2C+
M12 Kobalt 4063951330.385B++27.8817.038%C+14.937%D85.9B+2.4C6764.6h15B++87.8B
G30 Walker 6133893411.441B*8.9331.009%D5.141%B++23.6C13.6C-39316.5h197.7C-637.6D
Saron Laser Cannon 7523833081.244C+1.2638.335%B**3.916%B**9.4C9C+16440.8h166.7C+434.9C*
M12 Kobalt-H 4153821134.727B*32.2219.203%D15.445%C+112.4C+9.7A2693.4h17.2C+89.8C
NSX Tomoe 3833771352.793B+0.2928.596%C+42.971%B+40.5C++N/A909.3h12.5B+43.8B+
Betelgeuse 54-A 3503421861.839C0.6723.995%C-31.579%C*28.3D--N/A21412.1h12.5D-52.1C--
NS-11P 3363302521.31C++1.2021.562%C27.576%A+19.9C-N/A11216.6h13.6C**63.1C*
Manticore SX40 3323283231.015C++1.4942.194%A++21.951%C++8.6D--N/A4538h8.5C+20.1B++
Auraxium Slasher 3643257,6310.043C+2.4627.556%C+2.462%D-0.6CN/A1502h2.1C**7.6C*
Corvus VA55 3163152461.28C*1.2323.281%C+20.318%C18.8C--N/A12816.8h11.8C**50.5C*
M60-G Bulldog 3843062015.3M12.7950.995%A2.614%C58.8B**15A8845.2h6B+11.8B++
Anti-Vehicle Grenade 4132951295N/A292.4953.873%C**N/A421.4C*168.6B**48790.7h4.7B+8.7B+
Skyguard 535288525.538A3.0329.075%C+3.472%B**11.5C9.9C++22625h138.1C+475C+
M20 Basilisk 426283397.256A**4.7538.441%C+4.947%C24.4C*12.3B+32111.6h89.3B+232.4B+
Saron HRB-H 552281358.029B+5.5265.744%A1.068%C-35.1C+33.9B*7988h36.4D--55.3C
CAS 14-E 3032761815.333C*12.8332.042%C+1.812%C+61.3C+6C+1794.5h26.5B+82.6B
NSX Naginata 2752711381.964B+0.5418.124%D42.435%A*31.9CN/A798.5h10B++55.2C*
Phantom VA23 2712681361.971C+0.5431.292%D30.224%C++29.8C-N/A1269h4.5C++14.3C+
M60-G Bulldog 3132552211.591A++9.0849.915%A+1.569%D-46.4B**10.5B**8605.5h5.8B++11.6B**
Comet VM2 354225792.848A*0.3448.735%B1.778%D*13.1C*7.5A28017.2h23.7B48.7B+
Blueshift VM5 215213703.043B0.5415.46%D25.822%B**30.9C+N/A2306.9h13.2B*85.5C++
Skorpios 2031991301.531C+0.9827.99%C++27.638%B*44.2C++N/A1194.5h11.4C+40.6C*
Comet VM2 302197991.99A0.5248.03%B+3.046%D10.4C+5.5B+26819h28.7C--59.8C+
NS-AM7 Archer 2461791691.059A+1.4558.744%C+17.877%C+7.1C+2.7C++5525.1h17.6C**29.9B
Quasar VM1 175174891.955C**0.5511.798%D-19.54%C*16.4DN/A16010.6h14.9C++125.9C+
Rocklet Rifle 3771741191.462A+1.0456.877%B+N/A24.9C29B3717h43.9C77.1C+
Cerberus 167164981.673B++0.8336.766%B++53.659%M**37.3C++N/A1174.4h6.7C18.2B
MAX Punch 2881612940.548M++1.9685.291%A*N/A2.6B+2B+662.8h5.7C+6.7C+
S1 2531601800.889B1.6254.488%C2.5%C+20.8C12.1C+8487.7h6.4C*11.8C++
M60-G Bulldog-H 171151721.571A19.0649.01%B1.325%C+94.4B++12.5B+3461.6h5.4C*11B+
Revenant 151147602.45C+0.0635.169%C**19.048%D*38.7C+1.1B**883.8h6.6B18.9B+
AP30 Shredder 342131482.729C0.2235.738%C++1.527%C1310U2110U22013300.1h143.4D-401.3D
VX6-7 130126891.416C++1.0927.114%B+33.333%A*29.3C+N/A2834.3h14.3C52.7C*
The Slasher 1281201,4600.082B++2.4252.757%AN/A1.1CN/A4111.6h2.4C+4.5B
Vortex VM21 257117363.25B+0.7441.157%C+N/A9.4C++11.2A++31512.5h32.5B+79.1B
Soldier Soaker 117116661.758B+0.7533.137%C+18.966%B+35.2CN/A1653.3h5.8C*17.5C**
Aphelion VEX-4 196111176.529B+4.0234.11%C+6.306%A24.7C+18.9C++2924.5h52.5B153.9B+
Blueshift VM5 112110462.391C+0.1216.211%D22.727%B23.9DN/A2354.6h16.7C+103.1C
Maelstrom Turbo Laser 2241091510.722C1.7835.676%B*3.67%B+7.3D7.7C14314.9h126.6C+354.8C*
Vortex VM21 253108372.919B++0.4140.446%C+3.704%C+8.5C**11.4M+27812.7h34.8B+86B+
Lumine Edge 1071071760.608A*1.9037.58%B**6.542%D**3.3CN/A1732.9h1.1B++2.9B+
M60-A Bulldog 121106313.419C0.9136.17%C+1.887%C++27.9C3.9D2223.8h5.8C++16C*
VLG Missile Launcher 121103334.333S31.8371.314%A5.825%B**38.1C*6.7D-4472.7h5.2B++7.2B**
G40-F Ranger 179102520.4B**17.8929.826%C--N/A25.5D19.3C2214h95.4D*319.9D*
M20 Basilisk 16599342.912C+0.4135.35%C7.071%B+15.5C-10.3B++3726.4h97.9C++276.9C+
NS-45 Pilot 9896561.714B+0.7932.055%C++33.333%B*21.3DN/A504.5h7.5C++23.4C*
M20 Wyvern 14896166C*3.4934.476%C3.125%C19.2C10.4C1825h67.8B+196.5B+
Hyena Missile Launcher 17094651.446C+1.0632.58%C+N/A12.4C-10C+1877.6h39.2C+120.5C+
M20 Basilisk 14091811.375B++8.8747.104%D5.495%B45.5C++24.5C**2992h73.4B*155.8B++
NS-10 Burster 17288332.667A*0.1630.473%C++3.409%D5.6C++5.4B**20415.6h176D577.4C+
NS-10 Burster 15286451.911A+0.6029.507%C++5.814%C5C3.9C*18217.1h182.8D-619.6C
M60-A Bulldog 8678419.5C++16.9949.073%C**2.564%C++25.2C-2.6C--2063.1h5.8C++11.8B+
Spiker 7573391.872B*0.6329.527%C+38.356%A**17DN/A1014.3h8.9C++30.1C**
Cosmos VM3 6666341.941C+0.5712.511%D--21.212%B12.9D*N/A1395.1h20.1F-160.7D*
Aspis Anti-Aircraft Phalanx Turret 12965125.417B*2.9128.551%B+3.077%B++9.3C9.1C3097h181.2D634.6C++
Pelter Rocket Pod 7764416C++13.4949.792%BN/A53.3C+10.8D-2681.2h18.7B37.5B+
M20 Basilisk-F 9863125.25M**2.7484.223%A**N/A20.3C+11.3B++2113.1h210.1D*249.4D
G30 Walker 1096178.714A*6.2126.49%C-6.557%B**13C10.2C++5214.7h199.6B753.4C*
NS CandyCannon 3000 5656840.667C+1.8445.351%B++80.357%A*3.4DN/A1216.5h4.3C*9.4B+
NS-R3 Swarm 12453341.559M+0.9555.598%FN/A6.6C8.9B+1208h27.5C*49.5C+
M60-A Bulldog 555368.833C6.3339.355%DN/A16.6DN/A1753.2h5.8C++14.6C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4816,87413.1h
VS Patriot Flare Gun72500.9h
Spawn Beacon141,7501.7h
Anti-Vehicle MANA Turret463,7537.3h
Nano-Armor Kit9652,363,300152.5h
Cortium Silo1650.1h
Medical Applicator531306,09821.8h
Nanite Revive Grenade01,4280.4h
Deconstruction Tool06,2200.4h
Spitfire Auto-Turret121,1391.3h
Ammunition Package166,4902.8h
Shield Recharging Field134,0231.2h
Medical Kit1,0579,26337h
Anti-Infantry MANA Turret361,1962.1h
Snowman Soldier62390.2h
Recon Detection Device13816,26128.7h
Smoke Grenade01380h

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