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Signifer Space Cal2361[NAOD] Cal2361
VS BR 60

KDR: 2.51

Score: 115.7m

Last Seen: Jun 18th, 2019 11:17 PM
- OFFLINE - 36.6 hour(s)

Prestige 1, Battle Rank 60 - Vanu Sovereignty on Emerald - Outfit Leader of NOT GOOD ENOUGH TO JOIN AOD[NAOD] NOT GOOD ENOUGH TO JOIN AOD
VS outfit on Emerald

Members: 1
Level Progress (to 61): 93%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M40 Fury-F C-4 ARX Proton II PPA-H Tank Mine Sticky Grenade C-4 Supernova FPC L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,003,302 MLG Score: 802
Fun Score: N/A
Cheeseburgers Flipped: 522TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.24%27.172%68647116337,8511.605830.908

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.477%0.779B++0.931B*-1.714F-HEAD ++ (~14.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.10.458B+10.10.289C*30

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.168%1.198%334512053,589158417082.26578210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.978%0.67B+-0.33C--0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.20.4B49.90.201C++68.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.423%2.445%341812029,487354234262.67843277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.365%-0.44C---0.075C+0.351

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.403B8.40.33C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.793%3.443%53523118713,128281446254.66359284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.774%-0.318C-0.241C0.781

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.90.472B+20.60.481B+42.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.572%85.464%535712039,2602267444.08469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.039%1.742A++1.196B**1.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.6B+1.80.421B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.183%15.499%535412064,6521681522.7674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.994%0.487B+0.133C++0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.536B+2.90.403B3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
NOT GOOD ENOUGH TO JOIN AOD[NAOD] NOT GOOD ENOUGH TO JOIN AOD
VS outfit on Emerald

Members: 1
115.7m349.9%480 (28.8k)408 (24.5k)2.51401130,24151,8062.97560 (60)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1210675619.873%17.172%34105:2853

42% Engineer12% Heavy Assault27% Infiltrator13% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 1:57 AMJan 13th, 2017 10:07 PMJun 19th, 2019 11:51 PM (7h) (PST)Jun 18th, 2019 10:01 PM (1d) (PST)Jun 18th, 2019 7:17 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
677965810.4600.1830.0791.9210.089802

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,6405,75534,88528115115524,510

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4720.4h/196.7d 23,882 22,365 48,195 544.2k 3,979 13,940 25,268 191.8m

EngineerCLASS DETAILS: Engineer
Pulsar C
B*
Kills:1,497
Deaths:1,484
KDR:1.009
Accuracy:29.137% B*
HSR:22.712% C+
Solstice SF
C
Kills:1,268
Deaths:2,058
KDR:0.616
Accuracy:22.168% C
HSR:12.539% D
Pandora VX25
B
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C*
HSR:15.794% C**
Phobos VX86
C**
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C++
HSR:17.830% C**
Serpent VE92
C+
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% C+
HSR:18.174% C
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
NS-11C
B
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% B
HSR:19.464% C++
Zenith VX-5
C+
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% C+
HSR:19.565% C
Eidolon VE33
B*
Kills:1,131
Deaths:997
KDR:1.134
Accuracy:32.499% B*
HSR:27.409% C*
Eclipse VE3A
C++
Kills:1,050
Deaths:517
KDR:2.031
Accuracy:26.939% C+
HSR:20.191% C++
Solstice Burst
C++
Kills:926
Deaths:790
KDR:1.172
Accuracy:27.073% C++
HSR:23.650% C+
VE-LR Obelisk
B*
Kills:375
Deaths:140
KDR:2.679
Accuracy:31.348% C+
HSR:39.467% B*
VX6-7
A++
Kills:151
Deaths:98
KDR:1.541
Accuracy:26.395% B
HSR:31.788% A++
Revenant
C*
Kills:147
Deaths:60
KDR:2.450
Accuracy:35.169% C*
HSR:19.048% D*
Kills:16,987
Deaths (as Engineer):13,008
Deaths (to Engineers):14,132
KDR:1.30589
Kill Difference:3,979
Playtime:1,967.453 hours
Usage:42%
Score:56.872m
Score/min:482
Accuracy (listed only):35.052%
HSR (listed only):20.584%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C++
Kills:1,700
Deaths:992
KDR:1.714
Accuracy:25.447% C+
HSR:4.176% C++
Orion VS54
A
Kills:1,158
Deaths:505
KDR:2.293
Accuracy:20.744% C+
HSR:34.283% A
SVA-88
C+
Kills:1,158
Deaths:831
KDR:1.394
Accuracy:18.698% D-
HSR:23.921% C+
Pulsar LSW
A+
Kills:1,157
Deaths:468
KDR:2.472
Accuracy:22.144% C+
HSR:35.177% A+
VX29 Polaris
B++
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:20.662% C--
HSR:28.176% B++
NS-15M AE
C+
Kills:1,156
Deaths:469
KDR:2.465
Accuracy:20.813% D-
HSR:25.865% C+
NS-15M1
A
Kills:1,153
Deaths:471
KDR:2.448
Accuracy:22.193% C+
HSR:32.437% A
NSX Naginata
A*
Kills:408
Deaths:197
KDR:2.071
Accuracy:19.507% C--
HSR:43.382% A*
Betelgeuse 54-A
C++
Kills:402
Deaths:213
KDR:1.887
Accuracy:23.868% D
HSR:31.343% C++
Kills:9,449
Deaths (as Heavy Assault):4,689
Deaths (to Heavy Assaults):12,413
KDR:2.01514
Kill Difference:4,760
Playtime:543.632 hours
Usage:12%
Score:10.612m
Score/min:325
Accuracy (listed only):21.564%
HSR (listed only):28.751%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B*
Kills:1,497
Deaths:1,484
KDR:1.009
Accuracy:29.137% B*
HSR:22.712% C+
Solstice SF
C
Kills:1,268
Deaths:2,058
KDR:0.616
Accuracy:22.168% C
HSR:12.539% D
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D--
HSR:14.427% D
MKV-B Suppressed
B++
Kills:1,171
Deaths:592
KDR:1.978
Accuracy:24.472% C
HSR:24.424% B++
Pandora VX25
B
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C*
HSR:15.794% C**
Phobos VX86
C**
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C++
HSR:17.830% C**
Serpent VE92
C+
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% C+
HSR:18.174% C
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
Eridani SX5
C++
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C++
HSR:19.931% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
NS-11C
B
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% B
HSR:19.464% C++
MKV Suppressed
C*
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C*
HSR:17.056% C
Zenith VX-5
C+
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% C+
HSR:19.565% C
VE-S Canis
B*
Kills:1,124
Deaths:520
KDR:2.162
Accuracy:28.612% C**
HSR:28.114% B*
Eclipse VE3A
C++
Kills:1,050
Deaths:517
KDR:2.031
Accuracy:26.939% C+
HSR:20.191% C++
NS-7 PDW
B++
Kills:998
Deaths:510
KDR:1.957
Accuracy:26.103% C**
HSR:21.844% B++
Solstice Burst
C++
Kills:926
Deaths:790
KDR:1.172
Accuracy:27.073% C++
HSR:23.650% C+
NSX Tengu
B*
Kills:456
Deaths:214
KDR:2.131
Accuracy:39.488% B+
HSR:26.097% B*
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
VX6-7
A++
Kills:151
Deaths:98
KDR:1.541
Accuracy:26.395% B
HSR:31.788% A++
Kills:23,967
Deaths (as Light Assault):17,566
Deaths (to Light Assaults):9,170
KDR:1.3644
Kill Difference:6,401
Playtime:603.674 hours
Usage:13%
Score:14.286m
Score/min:394
Accuracy (listed only):32.325%
HSR (listed only):20.144%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
A**
Kills:1,740
Deaths:148
KDR:11.757
Accuracy:53.540% A**
HSR:90.747% B**
Parallax VX3
B+
Kills:1,628
Deaths:443
KDR:3.675
Accuracy:40.515% C*
HSR:82.187% B+
NS-61 Emissary
B**
Kills:1,353
Deaths:759
KDR:1.783
Accuracy:31.617% B+
HSR:22.025% B**
NS-30 Vandal
B+
Kills:1,246
Deaths:518
KDR:2.405
Accuracy:33.687% C++
HSR:29.695% B+
NS-44 Commissioner
C**
Kills:1,228
Deaths:1,408
KDR:0.872
Accuracy:37.672% C*
HSR:24.267% C**
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D--
HSR:14.427% D
Ghost
A++
Kills:1,209
Deaths:137
KDR:8.825
Accuracy:51.349% A++
HSR:78.412% B**
NS-44L Blackhand
A*
Kills:1,206
Deaths:328
KDR:3.677
Accuracy:52.821% A
HSR:68.242% A*
V10
A++
Kills:1,180
Deaths:78
KDR:15.128
Accuracy:52.677% A++
HSR:86.017% B**
XM98
M*
Kills:1,172
Deaths:74
KDR:15.838
Accuracy:59.785% M*
HSR:86.434% A
MKV-B Suppressed
B++
Kills:1,171
Deaths:592
KDR:1.978
Accuracy:24.472% C
HSR:24.424% B++
Parsec VX3-A
B**
Kills:1,168
Deaths:82
KDR:14.244
Accuracy:48.211% B**
HSR:77.654% C+
NSX Daimyo
B+
Kills:1,163
Deaths:207
KDR:5.618
Accuracy:36.231% D-
HSR:95.787% B+
Eridani SX5
C++
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C++
HSR:19.931% C+
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
Nyx VX31
C*
Kills:1,156
Deaths:459
KDR:2.519
Accuracy:35.096% C++
HSR:31.401% C*
MKV Suppressed
C*
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C*
HSR:17.056% C
Artemis VX26
C++
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:25.771% C
HSR:23.050% C++
NS-357 Underboss
A+
Kills:1,152
Deaths:844
KDR:1.365
Accuracy:44.126% B**
HSR:33.333% A+
VE-S Canis
B*
Kills:1,124
Deaths:520
KDR:2.162
Accuracy:28.612% C**
HSR:28.114% B*
NS-7 PDW
B++
Kills:998
Deaths:510
KDR:1.957
Accuracy:26.103% C**
HSR:21.844% B++
NSX Tengu
B*
Kills:456
Deaths:214
KDR:2.131
Accuracy:39.488% B+
HSR:26.097% B*
NSX Tomoe
B++
Kills:409
Deaths:145
KDR:2.821
Accuracy:28.111% C+
HSR:44.010% B++
Phantom VA23
B
Kills:350
Deaths:154
KDR:2.273
Accuracy:31.851% C--
HSR:32.571% B
Manticore SX40
A*
Kills:328
Deaths:323
KDR:1.015
Accuracy:42.194% A*
HSR:21.951% C++
NS-AM7 Archer
C+
Kills:238
Deaths:260
KDR:0.915
Accuracy:58.956% C+
HSR:16.387% C+
Cerberus
M++
Kills:201
Deaths:118
KDR:1.703
Accuracy:35.828% B+
HSR:49.751% M++
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
NS-45 Pilot
B**
Kills:153
Deaths:84
KDR:1.821
Accuracy:31.689% C++
HSR:34.641% B**
Soldier Soaker
B+
Kills:116
Deaths:66
KDR:1.758
Accuracy:33.137% C+
HSR:18.966% B+
Spiker
A++
Kills:86
Deaths:44
KDR:1.955
Accuracy:31.297% C*
HSR:33.721% A++
The Immortal
A++
Kills:68
Deaths:22
KDR:3.091
Accuracy:45.192% A++
HSR:35.294% B*
NS-44L Showdown
B*
Kills:68
Deaths:36
KDR:1.889
Accuracy:48.566% B++
HSR:42.647% B*
NS CandyCannon 3000
M
Kills:56
Deaths:84
KDR:0.667
Accuracy:45.351% B*
HSR:80.357% M
Kills:28,461
Deaths (as Infiltrator):13,129
Deaths (to Infiltrators):6,780
KDR:2.1678
Kill Difference:15,332
Playtime:1,286.647 hours
Usage:27%
Score:25.227m
Score/min:327
Accuracy (listed only):37.702%
HSR (listed only):42.319%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D--
HSR:14.427% D
MKV-B Suppressed
B++
Kills:1,171
Deaths:592
KDR:1.978
Accuracy:24.472% C
HSR:24.424% B++
Pandora VX25
B
Kills:1,170
Deaths:590
KDR:1.983
Accuracy:43.492% B
HSR:14.957% C+
NS Baron G5
C**
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C*
HSR:15.794% C**
Phobos VX86
C**
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C++
HSR:17.830% C**
Thanatos VE70
C*
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:41.576% C*
HSR:12.317% D
Deimos VA29
C++
Kills:1,160
Deaths:673
KDR:1.724
Accuracy:60.128% C+
HSR:16.897% C++
Eridani SX5
C++
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.224% C++
HSR:19.931% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D
HSR:18.135% B+
Eridani SX5G
C+
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% C
HSR:19.776% C+
MKV Suppressed
C*
Kills:1,155
Deaths:951
KDR:1.215
Accuracy:26.949% C*
HSR:17.056% C
VE-S Canis
B*
Kills:1,124
Deaths:520
KDR:2.162
Accuracy:28.612% C**
HSR:28.114% B*
Terminus VX-9
B**
Kills:1,004
Deaths:571
KDR:1.758
Accuracy:23.961% C
HSR:34.562% B**
NS-7 PDW
B++
Kills:998
Deaths:510
KDR:1.957
Accuracy:26.103% C**
HSR:21.844% B++
H-V45
B*
Kills:595
Deaths:407
KDR:1.462
Accuracy:22.356% C
HSR:27.395% B*
NSX Tengu
B*
Kills:456
Deaths:214
KDR:2.131
Accuracy:39.488% B+
HSR:26.097% B*
Corvus VA55
C+
Kills:451
Deaths:325
KDR:1.388
Accuracy:23.793% C+
HSR:22.616% C+
CME
C
Kills:405
Deaths:337
KDR:1.202
Accuracy:24.045% C--
HSR:20.741% C
NS-11P
A
Kills:330
Deaths:252
KDR:1.310
Accuracy:21.562% C
HSR:27.576% A
Skorpios
B*
Kills:199
Deaths:130
KDR:1.531
Accuracy:27.990% C++
HSR:27.638% B*
Kills:18,393
Deaths (as Combat Medic):11,787
Deaths (to Combat Medics):4,926
KDR:1.56045
Kill Difference:6,606
Playtime:253.294 hours
Usage:5%
Score:6.306m
Score/min:415
Accuracy (listed only):32.685%
HSR (listed only):21.406%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B+
Kills:226
Deaths:80
KDR:2.825
Accuracy:48.909% B+
HSR:1.770% D*
Blueshift VM5
B*
Kills:213
Deaths:70
KDR:3.043
Accuracy:15.460% D-
HSR:25.822% B*
Comet VM2
B+
Kills:200
Deaths:100
KDR:2
Accuracy:48.191% B+
HSR:3% D
Quasar VM1
C++
Kills:174
Deaths:89
KDR:1.955
Accuracy:11.798% D-
HSR:19.540% C++
Vortex VM21
C+
Kills:117
Deaths:36
KDR:3.250
Accuracy:41.157% C+
HSR:0.855% D*
Blueshift VM5
C**
Kills:110
Deaths:46
KDR:2.391
Accuracy:16.211% D
HSR:22.727% C**
Vortex VM21
C+
Kills:108
Deaths:37
KDR:2.919
Accuracy:40.446% C+
HSR:3.704% C+
NS-10 Burster
C++
Kills:90
Deaths:33
KDR:2.727
Accuracy:30.615% C++
HSR:3.333% D
NS-10 Burster
C+
Kills:86
Deaths:45
KDR:1.911
Accuracy:29.648% C+
HSR:5.814% C
Cosmos VM3
B+
Kills:66
Deaths:34
KDR:1.941
Accuracy:12.511% D--
HSR:21.212% B+
Kills:1,390
Deaths (as MAX Suit):285
Deaths (to MAX Suits):2,626
KDR:4.87719
Kill Difference:1,105
Playtime:65.429 hours
Usage:1%
Score:2.393m
Score/min:610
Accuracy (listed only):29.495%
HSR (listed only):10.778%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,105
V. Kills:82 N/A
Deaths:255
KDR:4.333
Accuracy:44.191% B+
KPH:56.800 B
VKPH:4.200 B
Dual Photon Pods
B**
Kills:997
V. Kills:182 N/A
Deaths:129
KDR:7.729
Accuracy:61.392% B**
KPH:76.400 C+
VKPH:14 C
Hornet Missiles
C+
Kills:889
V. Kills:659 135%
Deaths:184
KDR:4.832
Accuracy:67.625% B++
KPH:45.600 C
VKPH:33.800 C+
Saron Laser Cannon
C*
Kills:787
V. Kills:595 132%
Deaths:403
KDR:1.953
Accuracy:38.405% B**
KPH:14 C++
VKPH:10.600 C*
Coyote Missiles
C*
Kills:160
V. Kills:93 170%
Deaths:44
KDR:3.636
Accuracy:50.327% C-
KPH:42.400 C+
VKPH:24.700 C*
Maelstrom Turbo Laser
C
Kills:128
V. Kills:124 102%
Deaths:155
KDR:0.826
Accuracy:34.998% B++
KPH:8.300 C--
VKPH:8.100 C
Kills:4,066 (2,020 + 0)
Deaths:1,170
KDR:3.475
VKDR:1.483
Vehicle Kills:1,735
Kill Difference:2,896
Playtime:127.288 hours
Usage:3%
Score:1.794m
Score/min:235
Piloting Accuracy:34.998%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:749
V. Kills:952 79%
Deaths:212
KDR:3.533
Accuracy:36.922% C+
KPH:22.800 D
VKPH:29 C**
CAS30 Tank Buster
B++
Kills:572
V. Kills:703 81%
Deaths:325
KDR:1.760
Accuracy:58.854% A
KPH:8.400 C++
VKPH:10.400 B++
L105 Zephyr
A++
Kills:469
V. Kills:53 N/A
Deaths:31
KDR:15.129
Accuracy:57.766% A++
KPH:65 B++
VKPH:7.300 C
AP30 Shredder
U
Kills:133
V. Kills:212 62%
Deaths:48
KDR:2.771
Accuracy:35.600% C++
KPH:478,800 U
VKPH:763,200 U
Kills:1,923 (572 + 1,351)
Deaths:616
KDR:3.122
VKDR:3.117
Vehicle Kills:1,920
Kill Difference:1,307
Playtime:107.907 hours
Usage:2%
Score:1.891m
Score/min:292
Piloting Accuracy:58.854%
Gunner Accuracy:35.600%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,932
V. Kills:225 N/A
Deaths:61
KDR:31.672
Accuracy:47.586% C+
KPH:69.700 B*
VKPH:8.100 C+
C75 Viper
B**
Kills:1,070
V. Kills:154 N/A
Deaths:64
KDR:16.719
Accuracy:40.935% C++
KPH:47.300 B**
VKPH:6.800 C
L100 Python HEAT
B*
Kills:1,013
V. Kills:262 385%
Deaths:76
KDR:13.329
Accuracy:53.099% C++
KPH:42.900 B*
VKPH:11.100 C+
L100 Python AP
C+
Kills:849
V. Kills:647 131%
Deaths:108
KDR:7.861
Accuracy:50.850% D
KPH:23.900 D
VKPH:18.200 C+
Skyguard
C+
Kills:288
V. Kills:247 116%
Deaths:52
KDR:5.538
Accuracy:29.092% C+
KPH:11.500 C-
VKPH:9.900 C+
Kills:5,152 (5,152 + 0)
Deaths:361
KDR:14.271
VKDR:4.252
Vehicle Kills:1,535
Kill Difference:4,791
Playtime:134.581 hours
Usage:3%
Score:2.486m
Score/min:308
Driving Accuracy:29.092%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,944
V. Kills:1,409 138%
Deaths:319
KDR:6.094
Accuracy:51.243% C
KPH:25.100 C+
VKPH:18.200 B++
Supernova VPC
B+
Kills:1,769
V. Kills:245 N/A
Deaths:104
KDR:17.010
Accuracy:52.390% C*
KPH:52.400 B+
VKPH:7.300 C+
Saron HRB
B+
Kills:790
V. Kills:577 137%
Deaths:132
KDR:5.985
Accuracy:51.874% B**
KPH:27.800 C**
VKPH:20.300 B+
E540 Halberd
A
Kills:777
V. Kills:497 156%
Deaths:106
KDR:7.330
Accuracy:52.190% B+
KPH:38.100 B+
VKPH:24.400 A
Proton II PPA
B++
Kills:708
V. Kills:36 N/A
Deaths:39
KDR:18.154
Accuracy:28.291% B++
KPH:71.900 B+
VKPH:3.700 C+
Supernova PC
B**
Kills:622
V. Kills:237 261%
Deaths:86
KDR:7.233
Accuracy:55.937% B++
KPH:31.500 B*
VKPH:12 B**
Aphelion VEX-4
C++
Kills:111
V. Kills:85 129%
Deaths:17
KDR:6.529
Accuracy:34.108% C+
KPH:24.500 C+
VKPH:18.800 C++
Kills:6,721 (4,335 + 2,386)
Deaths:803
KDR:8.370
VKDR:3.843
Vehicle Kills:3,086
Kill Difference:5,918
Playtime:194.127 hours
Usage:4%
Score:4.898m
Score/min:421
Driving Accuracy:55.937%
Gunner Accuracy:34.108%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:2,815
V. Kills:119 N/A
Deaths:86
KDR:32.733
Accuracy:35.659% C+
KPH:150.400 A
VKPH:6.400 C+
E540 Halberd-H
B+
Kills:1,214
V. Kills:539 225%
Deaths:69
KDR:17.594
Accuracy:60.403% B
KPH:53.600 B+
VKPH:23.800 C**
M40 Fury-H
B**
Kills:1,139
V. Kills:143 N/A
Deaths:62
KDR:18.371
Accuracy:39.012% C
KPH:135.400 B**
VKPH:17 C*
Aphelion VEX-4H
B++
Kills:545
V. Kills:366 149%
Deaths:64
KDR:8.516
Accuracy:50.376% B+
KPH:52.300 B++
VKPH:35.100 B++
G30 Walker
C--
Kills:391
V. Kills:225 173%
Deaths:35
KDR:11.171
Accuracy:31.051% D
KPH:23.500 D
VKPH:13.500 C--
M12 Kobalt-H
A+
Kills:387
V. Kills:33 N/A
Deaths:11
KDR:35.182
Accuracy:19.150% D
KPH:111.700 C
VKPH:9.500 A+
Saron HRB-H
B**
Kills:285
V. Kills:272 104%
Deaths:35
KDR:8.143
Accuracy:65.747% A
KPH:35.500 C+
VKPH:33.900 B**
M60-G Bulldog-H
B+
Kills:151
V. Kills:20 N/A
Deaths:7
KDR:21.571
Accuracy:49.010% C*
KPH:93.400 B+
VKPH:12.400 C*
G40-F Ranger
C
Kills:114
V. Kills:83 136%
Deaths:5
KDR:22.800
Accuracy:29.776% C--
KPH:27.100 D
VKPH:19.700 C
Kills:7,041 (0 + 7,041)
Deaths:374
KDR:18.826
VKDR:4.813
Vehicle Kills:1,800
Kill Difference:6,667
Playtime:94.138 hours
Usage:2%
Score:3.201m
Score/min:567
Driving Accuracy:N/A%
Gunner Accuracy:29.776%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:790
V. Kills:128 N/A
Deaths:43
KDR:18.372
Accuracy:36.922% C+
KPH:81.800 B**
VKPH:13.200 B
M40 Fury
B**
Kills:775
V. Kills:121 N/A
Deaths:44
KDR:17.614
Accuracy:37.392% C++
KPH:71.300 B**
VKPH:11.100 B
M12 Kobalt
B++
Kills:684
V. Kills:56 N/A
Deaths:31
KDR:22.065
Accuracy:17.403% C+
KPH:60.600 C+
VKPH:5 B++
M12 Kobalt
B+
Kills:395
V. Kills:11 N/A
Deaths:13
KDR:30.385
Accuracy:17.038% C+
KPH:86.100 B+
VKPH:2.400 C-
M60-G Bulldog
A
Kills:306
V. Kills:78 387%
Deaths:20
KDR:15.300
Accuracy:50.995% A
KPH:59.400 B**
VKPH:15.100 A
M20 Basilisk
B+
Kills:283
V. Kills:143 197%
Deaths:39
KDR:7.256
Accuracy:38.667% C+
KPH:24.300 C*
VKPH:12.300 B+
M60-G Bulldog
B**
Kills:255
V. Kills:58 432%
Deaths:22
KDR:11.591
Accuracy:49.915% A+
KPH:46.700 B**
VKPH:10.600 B**
M20 Basilisk
B++
Kills:100
V. Kills:67 147%
Deaths:34
KDR:2.941
Accuracy:35.567% C
KPH:15.700 C-
VKPH:10.500 B++
G30 Walker
C++
Kills:61
V. Kills:48 124%
Deaths:7
KDR:8.714
Accuracy:26.526% C-
KPH:12.900 C
VKPH:10.200 C++
Kills:3,649 (0 + 3,649)
Deaths:253
KDR:14.423
VKDR:2.806
Vehicle Kills:710
Kill Difference:3,396
Playtime:69.737 hours
Usage:1%
Score:2.764m
Score/min:660
Driving Accuracy:N/A%
Gunner Accuracy:26.526%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:4,690
V. Kills:1,486 315%
Deaths:3,541
KDR:1.324
Accuracy:59.009% B*
KPH:27.300 C**
VKPH:8.600 B+
S12 Renegade
B
Kills:1,764
V. Kills:53 N/A
Deaths:401
KDR:4.399
Accuracy:42.452% C+
KPH:63.100 B
VKPH:1.900 C+
V30-F Starfall
A+
Kills:1,215
V. Kills:733 166%
Deaths:273
KDR:4.451
Accuracy:69.559% B*
KPH:44.400 A+
VKPH:26.800 A
M12 Kobalt-F
B+
Kills:1,137
V. Kills:54 N/A
Deaths:401
KDR:2.835
Accuracy:25.618% B+
KPH:37.700 B
VKPH:1.800 B+
M20 Basilisk-F
B++
Kills:65
V. Kills:37 171%
Deaths:12
KDR:5.417
Accuracy:84.343% M+
KPH:20.700 C**
VKPH:11.800 B++
Kills:8,871 (8,871 + 0)
Deaths:4,628
KDR:1.917
VKDR:0.511
Vehicle Kills:2,363
Kill Difference:4,243
Playtime:260.657 hours
Usage:6%
Score:3.602m
Score/min:230
Driving Accuracy:84.343%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:405
V. Kills:38 N/A
Deaths:19
KDR:21.316
Accuracy:31.940% C
KPH:67.400 C+
VKPH:6.300 C+
VLG Missile Launcher
A+
Kills:129
V. Kills:30 416%
Deaths:4
KDR:32.250
Accuracy:68.243% A+
KPH:42.600 D
VKPH:9.900 D*
M20 Wyvern
C
Kills:99
V. Kills:54 180%
Deaths:16
KDR:6.188
Accuracy:34.141% C
KPH:19.600 C
VKPH:10.700 C
Pelter Rocket Pod
B+
Kills:64
V. Kills:13 457%
Deaths:4
KDR:16
Accuracy:49.792% B+
KPH:52.900 C+
VKPH:10.700 D
Kills:697 (0 + 697)
Deaths:43
KDR:16.209
VKDR:3.140
Vehicle Kills:135
Kill Difference:654
Playtime:15.289 hours
Usage:0%
Score:0.222m
Score/min:242
Piloting Accuracy:N/A%
Gunner Accuracy:49.792%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M40 Fury-F 6,1764,6903,5411.324C+1.1959.009%B*N/A27.3C**8.6B+202172h10.1C**17.1B+
C-4 ARX 5,3643,6451,0653.423B++0.9128.402%B+N/A139.7B+65.9A++190126.1h1B++3.5B*
Proton II PPA-H 2,9342,8158632.733A++30.2235.659%C+1.492%C150.5A6.4C+73818.7h6.5B**18.2B++
Tank Mine 3,9642,2518292.715C++0.2038.312%BN/A134B+102A280016.8h1.8C*4.6B**
Sticky Grenade 2,0612,05712057N/A2,054.4958.924%B++N/A1870A++3.6D-126961.1h1.1B**1.8B**
C-4 2,9971,9966593.029B**0.5131.532%B**N/A140.6A70.5M+249114.2h1.1B*3.6B*
Supernova FPC 3,3531,9443196.094C+3.5851.243%C2.109%C25.1C+18.2B++42577.5h5C**9.7C*
L100 Python HESH 2,1571,9326131.672A++29.1647.586%C+2.95%A69.7B*8.1C+34227.7h2.7B++5.6B+
Supernova VPC 2,0141,76910417.01B+14.5052.39%C*1.526%C+52.3B+7.2C+23733.8h2.8B+5.3B+
S12 Renegade 1,8171,7644014.399C**1.8842.452%C+4.422%C63B1.9C+26728h2.9B+6.9B+
Phaseshift VX-S 1,7481,74014811.757M++9.2453.54%A**90.747%B**34.4BN/A17050.6h1.7B**3.2B**
Lasher X2 1,7121,7009921.714B**0.8025.447%C+4.176%C++29.7C+N/A16457.2h17.3B+67.8B+
MANA Anti-Vehicle Turret 2,9711,6915393.137B**0.6257.014%C2.425%C16910B+12800B+18232750.1h7.7B13.6B
Parallax VX3 1,6371,6284433.675C*1.1640.515%C*82.187%B+21.7C-N/A11175.1h2.3C+5.6C*
Pulsar C 1,5161,4971,4841.009C+1.5129.137%B*22.712%C+15DN/A9899.7h10.6B+36.2B+
Frag Grenade 1,4701,46211462N/A1,459.4960.583%A*N/A1044.3A**5.7C68301.4h2A++3.4A
Proximity Mine 1,4231,4203204.438C*1.9247.996%B+N/A159.6B++N/A7598.9h1.6B*3.2B**
NS-61 Emissary 1,3951,3537591.783A0.7331.617%B+22.025%B**31.9C**1B**7642.4h13.4C*42.5B+
Blackheart 1,4771,3255782.292A0.2266.345%A+41.887%B++16.8C1.9C+7179h5C+7.6C**
Solstice SF 1,2931,2682,0580.616C1.9022.168%C12.539%D10.3DN/A53123.4h11.5C++51.7C*
NS-30 Vandal 1,2541,2465182.405B+0.1133.687%C++29.695%B+35.5C+N/A16935.1h4.8B++14.2B+
NS-44 Commissioner 1,2511,2281,4080.872C+1.6437.672%C*24.267%C**25.2CN/A15248.8h3.8C*10.1B
V30-F Starfall 1,9481,2152734.451A++1.9469.559%B*N/A44.3A+26.8A31427.4h13.7B+19.6B++
E540 Halberd-H 1,7531,2146917.594B*15.0860.403%BN/A53.7B+23.8C**52122.6h6.2C++10.3C**
Sirius SX12 1,2351,2131,5620.777C1.7419.171%D--14.427%D11.9D-N/A58101.9h14.9C++77.9C
Ghost 1,2211,2091378.825A*6.3151.349%A++78.412%B**49.3B+N/A27924.5h1.7B**3.3B**
NS-44L Blackhand 1,2261,2063283.677A*1.1652.821%A68.242%A*23.7C+N/A8450.9h3.4B*6.5B*
V10 1,1821,1807815.128S12.6152.677%A++86.017%B**36.5C++N/A14232.3h1.7B**3.2B**
XM98 1,1721,1727415.838S13.3259.785%M*86.434%A42.6B**N/A28427.5h1.5A+2.5A+
MKV-B Suppressed 1,1861,1715921.978B**0.5424.472%C24.424%B++29.4C+N/A9939.8h10.9B++44.5B+
Pandora VX25 1,1811,1705901.983B**0.5343.492%B14.957%C+49B+N/A20923.9h3.8B+8.8B+
Parsec VX3-A 1,1791,1688214.244M11.7348.211%B**77.654%C+47.7C+N/A30524.5h1.8C**3.7B++
NS Baron G5 1,1821,1659201.266C*1.2546.37%C*15.794%C**34.3C+N/A13134h4.1B+8.7C+
NSX Daimyo 1,1651,1632075.618B++3.1036.231%D-95.787%B+49.5C+N/A11223.5h2.2B+6C*
Phobos VX86 1,1821,1615642.059B+0.4659.416%C++17.83%C**58.6B+1.1B++14819.8h2B*3.4B+
Serpent VE92 1,1791,1611,4570.797C1.7222.99%C+18.174%C11.6DN/A8099.9h12.1B52.6C**
Thanatos VE70 1,1761,1618421.379B+1.1441.576%C*12.317%D26.8C+N/A15443.3h3.8B*9.1B++
Deimos VA29 1,1651,1606731.724B+0.7960.128%C+16.897%C++43.3C+N/A14726.8h2B++3.2B+
Eridani SX5 1,1641,1597041.646B+0.8727.224%C++19.931%C+25.5CN/A15045.4h9.8B++35.9B+
NS Baron G5AE 1,1711,1585512.102B++0.4140.401%D18.135%B+41.2C+N/A13728.1h3.7B++9.1C+
Damascus Edge 1,2031,15815,2950.076B**2.4439.579%B*6.563%C+1C+N/A31114h2C**5B+
Orion VS54 1,1701,1585052.293B+0.2220.744%C+34.283%A39C**N/A29129.7h10.2B*49.2C*
SVA-88 1,1851,1588311.394C+1.1218.698%D-23.921%C+20.3D-N/A12557h13C69.5C-
Eridani SX5G 1,1621,1585722.024B+0.4926.599%C19.776%C+41.2CN/A9328.1h9.5B++35.8B
Pulsar LSW 1,1671,1574682.472B*0.0422.144%C+35.177%A+43.5C+N/A14026.6h10.5B++47.6B+
VX29 Polaris 1,1741,1575432.131B+0.3820.662%C--28.176%B++39.1C+N/A11829.6h11B+53.1C*
Nyx VX31 1,1771,1564592.519C*0.0035.096%C++31.401%C*36.9C+N/A8931.3h5B+14.3B+
NS-11C 1,1771,1565162.24A+0.2725.719%B19.464%C++32C**N/A21236.1h10.6B**41.3B++
NS-15M AE 1,1781,1564692.465C*0.0520.813%D-25.865%C+32.8DN/A11335.2h11.5C++55.3C+
MKV Suppressed 1,1751,1559511.215C*1.3026.949%C*17.056%C19.7DN/A12958.6h12.8B+47.6B
Artemis VX26 1,1631,1545532.087B+0.4325.771%C23.05%C++17.9DN/A10664.5h10.4B++40.4B
NS-15M1 1,1861,1534712.448B++0.0722.193%C+32.437%A33.7C1A+13834.2h10.8B++48.9B+
NS-357 Underboss 1,1611,1528441.365B+1.1544.126%B**33.333%A+27.1C-N/A8042.5h4C**9.1B++
Zenith VX-5 1,1591,1507511.531B0.9825.063%C+19.565%C24.8CN/A14346.3h10.8B*42.9B+
M40 Fury-H 1,2821,1396218.371B+15.8639.012%C1.844%B*135.6B**17C*9428.4h7.1B18.3C**
M12 Kobalt-F 1,1911,1374012.835B+0.3225.618%B+6.245%D37.8B1.8B+28530.1h11.3B+44B+
Eidolon VE33 1,1631,1319971.134C++1.3832.499%B*27.409%C*9.4DN/A48120.5h7.5B++23.1B++
VE-S Canis 1,1481,1245202.162B*0.3528.612%C**28.114%B*35.3C+N/A9131.8h10.3B+36.1B+
Light PPA 1,1871,1052554.333C+1.8244.191%B+N/A56.7B4.2B29119.5h10.6B+24.1B+
C75 Viper 1,2241,0706416.719M14.2040.935%C++1.589%C++47.3B**6.8C36422.6h7.3B**17.8B**
Hunter QCX 1,1361,0526141.713A+0.8057.694%B**37.072%B++13.4C+1.1C7178.3h5.4C++9.4B
Eclipse VE3A 1,0871,0505172.031C**0.4826.939%C+20.191%C++34.7C+1.2B**9430.3h11.9C++44.1C*
L100 Python HEAT 1,2751,0137613.329A*10.8153.099%C++3.85%B*42.9B*11.1C+26823.6h3.7B**7B**
Terminus VX-9 1,0241,0045711.758C*0.7623.961%C34.562%B**30.7CN/A9332.7h12.7C+53C+
NS-7 PDW 1,0219985101.957A0.5626.103%C**21.844%B++38.7B+N/A15625.8h13.6B+52.3B+
Dual Photon Pods 1,1799971297.729C*5.2161.392%B**N/A76.7C+14C37313h13.8B**22.5B**
Solstice Burst 9619267901.172C+1.3427.073%C++23.65%C+9.7D--N/A3295h13.5C+50C*
Hornet Missiles 1,5488891844.832C+2.3267.625%B++1.012%D45.6C33.8C+34919.5h10.8C++16C**
L100 Python AP 1,4968491087.861B++5.3550.85%D3.18%C**23.8D18.2C+32935.6h6.4C++12.5C+
M12 Kobalt 8738471177A*74.4919.995%C21.724%B*114.5C++3.5C--2547.4h14.3B++71.6B+
M40 Fury 9187904318.372A+15.8636.922%C+1.772%C+81.4B**13.2B9729.7h10.1B+27.3B+
Saron HRB 1,3677901325.985C++3.4751.874%B**1.013%D27.8C**20.3B+53928.4h20.5C**39.6B++
Saron Laser Cannon 1,3827874031.953C++0.5638.405%B**2.414%C++14C++10.6C*16256.1h137.3C++357.4B+
E540 Halberd 1,2747771067.33C+4.8252.19%B+2.059%C38.1B+24.4A63620.4h5.2B+10B++
M40 Fury 8967754417.614A*15.1037.392%C++2.194%B+71.1B**11.1B97010.9h9.9B++26.4B++
NS Decimator 1,2177496781.105C++1.4159.709%C+2.27%C+29.5C18.4C**40625.4h5.2C8.6C+
C150 Dalton 1,7017492123.533C1.0236.922%C+N/A22.8D29C**44232.8h4.8C+12.9C+
Force-Blade 83172716,5080.044B++2.4743.881%B**N/A0.6C+N/A41157.6h2.7C++6B
Proton II PPA 7447083918.154C**15.6428.291%B++1.836%C+72.2B+3.7C+3649.8h8.2B+29B++
M12 Kobalt 7406843122.065B*19.5517.403%C+17.836%C+60.5C+5B++45711.3h16.5B+94.9B
Supernova PC 859622867.233C**4.7255.937%B++2.251%C+31.6B*12B**38319.7h4.5B+8B++
H-V45 6005954071.462C++1.0522.356%C27.395%B*27C+N/A13922h11.6B++52B
Nemesis VSH9 9465935221.136B*1.3862.342%C+3.373%B+17C+10.1C+28134.8h7B+11.3B+
Lancer VS22 1,3265803631.598B**0.9260.061%CN/A13.6C+17.6B++32442.5h16.7B+27.8B+
CAS30 Tank Buster 1,2755723251.76B0.7558.854%A1.049%C8.4C++10.4B++15067.9h53.8C*91.5B+
MANA Anti-Personnel Turret 6215551942.861N/A0.3519.068%UN/A5550U660U16609700.1h21.4T*112.3T*
Aphelion VEX-4H 911545648.516B+6.0050.376%B+2.018%D52.4B++35.2B++42610.4h55C**109.2B+
NS Annihilator 9094822871.679A**0.8479.826%CN/A11.2C*9.9B+25143.2h9.5B*11.9B++
Spear Anti-Vehicle Phalanx Turret 8164814012.025B++9.5155.103%B**3.326%C50.6B++35.3A8959.5h7.9C**14.3B++
L105 Zephyr 5224693115.129B*12.6157.766%A++N/A65.1B++7.4C4197.2h5.2B++9B**
M40 Fury 5714621530.8A+28.2943.925%C1.515%C+75.7C+17.9C+2666.1h10.6B+24.2B+
NSX Tengu 4684562142.131B*0.3839.488%B+26.097%B*31.7C+N/A7214.4h10.1B*25.6B+
Corvus VA55 4544513251.388B+1.1323.793%C+22.616%C+23CN/A12419.6h11.5B+48.5C**
NSX Tomoe 4154091452.821B+0.3128.111%C+44.01%B++40.9C++N/A9010h12.4B+44.1B
NSX Naginata 4154081972.071B++0.4419.507%C--43.382%A*37.8C+N/A8910.8h10.7B+55C*
CAS 14-E 4434051921.316B+18.8031.94%C1.481%C67.5C+6.3C+1856h26.7B+83.6B+
CME 4164053371.202C+1.3124.045%C--20.741%C20DN/A10520.2h14.5C+60.2C+
Betelgeuse 54-A 4154022131.887C0.6323.868%D31.343%C++30.5D--1B+21213.2h12.2D51.2D
M12 Kobalt 4063951330.385B++27.8717.038%C+14.937%D85.9B+2.4C-6764.6h15B++87.8B
G30 Walker 6163913511.171B*8.6631.051%D5.115%B++23.6D13.6C-39216.6h197.8C--637D
M12 Kobalt-H 4203871135.182B**32.6719.15%D15.246%C110.6C9.4A2693.5h17.2C89.7C
VE-LR Obelisk 3843751402.679B+0.1631.348%C+39.467%B*64.7A1.6A+1435.8h5.7B+18B+
Phantom VA23 3583501542.273C**0.2431.851%C--32.571%B34CN/A12710.3h4.4C*13.7C++
Auraxium Slasher 3903488,7240.04C+2.4727.632%C2.299%D-0.6C-N/A1557h2.1C**7.6C*
NS-11P 3363302521.31C++1.2021.562%C27.576%A19.9C-N/A11216.6h13.6C*63.1C++
Manticore SX40 3323283231.015C++1.5042.194%A*21.951%C++8.6D--N/A4538h8.5C+20.1B++
M60-G Bulldog 3843062015.3M+12.7950.995%A2.614%C+58.8B**15A8845.2h6B+11.8B*
Anti-Vehicle Grenade 4183001300N/A297.4953.953%C**N/A428.6C*168.6B*48410.7h4.7B+8.6B+
Skyguard 535288525.538B**3.0229.092%C+3.472%A11.5C-9.8C+22825.1h138.5C475.9C+
Saron HRB-H 557285358.143B+5.6365.747%A1.053%C--35.6C+34B**7978h36.2D*55C
M20 Basilisk 426283397.256A*4.7438.667%C+4.947%C24.4C*12.3B+32311.6h90.2B+233.4B+
M60-G Bulldog 3132552211.591M+9.0849.915%A+1.569%D-46.4B**10.5B**8605.5h5.8B++11.6B**
NS-AM7 Archer 3242382600.915B**1.6058.956%C+16.387%C+7.3C++2.6C+5232.6h16.1B+27.4B+
Comet VM2 356226802.825A*0.3148.909%B+1.77%D*13.1C*7.5A27817.3h23.9C**48.9B+
Blueshift VM5 215213703.043C**0.5315.46%D-25.822%B*30.9C+N/A2316.9h13.2B*85.5C++
Cerberus 2042011181.703B++0.8135.828%B+49.751%M++41.9C*N/A1254.8h6.3C+17.5B+
Comet VM2 3072001002A0.5148.191%B+3%D10.4C+5.6B++26819.2h28.6C--59.4C+
Skorpios 2031991301.531C+0.9827.99%C++27.638%B*44.2C+N/A1194.5h11.4C+40.6C++
Rocklet Rifle 4121931241.556A++0.9656.949%B+N/A26.1C+29.6B+3737.4h43C75.5C+
Quasar VM1 175174891.955C**0.5611.798%D-19.54%C++16.4DN/A16110.6h14.9C++125.9C+
S1 2621651810.912B1.6054.531%C2.424%C21.2C12.4C+8457.8h6.4C*11.7C++
MAX Punch 2881613000.537M++1.9885.291%MN/A2.5B2B**663.8h5.7C6.7C+
Coyote Missiles 253160443.636B1.1250.327%C-N/A42.1C+24.5C++3143.8h33.2B+65.9B+
NS-45 Pilot 156153841.821B+0.6931.689%C++34.641%B**23.9DN/A556.4h7.6C+23.8C*
VX6-7 156151981.541C*0.9726.395%B31.788%A++31.5C+1A2694.8h13.6C+51.6C*
M60-G Bulldog-H 171151721.571A++19.0649.01%C*1.325%C+94.4B+12.5C*3461.6h5.4C**11B+
Revenant 151147602.45C+0.0635.169%C*19.048%D*38.7C1.1B**893.8h6.6B+18.9B+
AP30 Shredder 345133482.771C-0.2635.6%C++1.504%C-1330U2120U22775700.1h141.8D**398.4D-
VLG Missile Launcher 159129432.25M+29.7468.243%A+4.651%B**43D10D*4443h5.1C**7.5B+
Maelstrom Turbo Laser 2521281550.826C1.6934.998%B++3.125%C**8.3C--8.1C15115.4h114C+325.7C**
The Slasher 1281201,4600.082B++2.4352.757%AN/A1.1CN/A4111.6h2.4C+4.5C++
Vortex VM21 257117363.25A++0.7441.157%C+N/A9.4C+11.2A++31812.5h32.5B+79.1B
Soldier Soaker 117116661.758B+0.7633.137%C+18.966%B+35.2C-N/A1653.3h5.8C**17.5C**
G40-F Ranger 197114522.8A20.2929.776%C--1.754%B**27.1D19.8C+2244.2h89.7D301.3D
Aphelion VEX-4 196111176.529B++4.0134.108%C+6.306%B**24.7C+18.9C*2914.5h52.5B153.9B
Blueshift VM5 112110462.391C+0.1216.211%D22.727%C**23.9DN/A2384.6h16.7C+103.1C
Lumine Edge 1091091810.602A*1.9137.695%B**6.422%D**3.3CN/A1733.4h1.1B++2.9B+
Vortex VM21 253108372.919A++0.4040.446%C+3.704%C+8.5C*11.4M+28012.7h34.8B+86B+
M60-A Bulldog 121106313.419C0.9036.17%C+1.887%C**27.9C-3.9D2263.8h5.8C+16C++
Hyena Missile Launcher 182102651.569C+0.9532.78%C+N/A13.1C10.3C+1927.8h37.5C+114.5C++
M20 Basilisk 167100342.941C+0.4335.567%C7%B+15.6C-10.5B++3766.4h98.2C+276.1C+
M20 Wyvern 15399166.188C*3.6734.141%C3.03%C19.8C10.8C1845h67.5B+197.7B+
M20 Basilisk 14594811.75B*9.2446.411%D5.319%B44.8C++24.3B3052.1h72.7B*156.7B++
NS-10 Burster 17590332.727A*0.2130.615%C++3.333%D5.7C+5.4B**20215.8h174.7D570.7C+
NS-10 Burster 15286451.911A+0.6029.648%C+5.814%C4.9C3.8C++17917.4h185.6D--626.1C--
Spiker 8986441.955B**0.5631.297%C*33.721%A++18.3DN/A994.7h9.2C++29.3C**
M60-A Bulldog 8678419.5C++16.9949.073%C*2.564%C*25.2C--2.6C--2063.1h5.8C++11.8B
Aspis Anti-Aircraft Phalanx Turret 13569125.75B*3.2428.543%B+2.899%B+9.7C9.3C3077.1h173.1C-606.5C*
The Immortal 6968223.091A++0.5845.192%A++35.294%B*21.9DN/A443.1h8.5C+18.8B*
NS-44L Showdown 6868361.889B**0.6348.566%B++42.647%B*26.2CN/A522.6h3.5C*7.2B+
Cosmos VM3 6666341.941C+0.5712.511%D--21.212%B+12.9D*N/A1405.1h20.1F--160.7D**
M20 Basilisk-F 10265125.417S2.9084.343%M+N/A21C**11.9B++2123.1h207.1F-245.6D
Pelter Rocket Pod 7764416C++13.4949.792%B+N/A53.3C+10.8D2681.2h18.7B37.5B+
NSX Amaterasu 65632240.281S2.2381.746%M**N/A2.3CN/A927h52.5F-64.2D-
G30 Walker 1096178.714M6.2026.526%C-6.557%B**13C10.2C++5214.7h200.2C**754.7C++
NS CandyCannon 3000 5656840.667C+1.8545.351%B*80.357%M3.4DN/A1216.5h4.3C**9.4B++
NS-R3 Swarm 12453341.559A**0.9655.598%F-N/A6.6C8.9B+1208h27.5C*49.5C
M60-A Bulldog 555368.833C6.3239.304%DN/A16.6D-N/A1753.2h5.8C*14.6C+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator548315,19022.4h
Spawn Beacon151,8221.7h
Nanite Revive Grenade01,4980.4h
Anti-Vehicle MANA Turret463,7537.3h
Nano-Armor Kit1,0082,449,800160.7h
Cortium Silo1780.2h
Welding Device04030h
Turret AI Module0510.2h
Deconstruction Tool06,2200.4h
Motion Spotter4817,03413.1h
VS Patriot Flare Gun72500.9h
Spitfire Auto-Turret191,4741.6h
Shield Recharging Field205,0041.6h
Recon Detection Device13916,52029.1h
Smoke Grenade01380h
Ammunition Package166,6772.9h
Medical Kit1,1009,55737.4h
Anti-Infantry MANA Turret361,1992.1h
Snowman Soldier62390.2h
Router1740.1h
VE-C Horizon0820.1h

Check the help document for the dictionary if you want to learn more about words used here.


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