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Paragon Space Cal2361[V] Cal2361
VS BR 219

KDR: 2.71

Score: 137.2m

Last Seen: Jul 30th, 2020 10:55 PM
- OFFLINE - 119 hour(s)

Prestige 1, Battle Rank 100 (219 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M40 Fury-F C-4 ARX Supernova FPC Proton II PPA-H Tank Mine C150 Dalton Sticky Grenade VE-LR Obelisk
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,304,793 MLG Score: 1043
Fun Score: N/A
Cheeseburgers Flipped: 869TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.423%29.032%76754129554,2501.801490.909

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.583%1.001B**1.191B**-1.913F-HEAD ++ (~15.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.457B+10.60.256C*29.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.43%1.217%294513444,025198419262.02771209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.852%0.445B-0.323C-0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.30.198C++54-0.014C+76.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.885%2.104%3528134111,311415041732.72554271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.424%-0.403C---0.256C0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.60.439B80.362C**13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.7%2.952%81425132418,122332864975.44368279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.266%0.598B+-0.379C-1.314

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.40.473B+27.10.327C**36.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.183%85.369%814713429,6713040453.18125

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.995%1.691A++1.178B**1.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.599B+1.80.424B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.16%16.466%814613435,3992223612.42761

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.97%0.526B+0.321C*-0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.514B+3.10.368C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
137.2m341.2%457 (27.4k)392 (23.5k)2.71019175,94864,9213.19724219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349945022.698%17.286%39205:2479

7% Combat Medic41% Engineer12% Heavy Assault25% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 1:57 AMMar 17th, 2020 8:15 PMJul 30th, 2020 9:25 PM (53d) (PST)Jul 30th, 2020 7:18 PM (53d) (PST)Jul 30th, 2020 6:55 PM (53d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8251037220.5020.1850.0872.0650.1031043

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,5206,17243,34830115124623,505

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5835.8h/243.2d 31,620 30,415 63,500 723.1k 4,948 17,182 35,979 289m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:1,419
Deaths:659
KDR:2.153
Accuracy:26.171% D
HSR:33.827% C+
NSX-P Naginata
C+
Kills:1,213
Deaths:493
KDR:2.460
Accuracy:26.505% C+
HSR:30.585% C
NSX Naginata
B+
Kills:1,187
Deaths:524
KDR:2.265
Accuracy:22.319% D
HSR:37.237% B+
Orion VS54
B+
Kills:1,158
Deaths:505
KDR:2.293
Accuracy:20.744% D
HSR:34.283% B+
SVA-88
C--
Kills:1,158
Deaths:831
KDR:1.394
Accuracy:18.698% D**
HSR:23.921% C--
VX29 Polaris
C++
Kills:1,157
Deaths:543
KDR:2.131
Accuracy:20.662% D--
HSR:28.176% C++
Pulsar LSW
B++
Kills:1,157
Deaths:468
KDR:2.472
Accuracy:22.144% D
HSR:35.177% B++
NS-15M AE
D
Kills:1,156
Deaths:469
KDR:2.465
Accuracy:20.813% F
HSR:25.865% D
NS-15M1
B+
Kills:1,153
Deaths:471
KDR:2.448
Accuracy:22.193% D
HSR:32.437% B+
VE-H Maw
C++
Kills:495
Deaths:188
KDR:2.633
Accuracy:24.649% D-
HSR:33.131% C++
NS-15M2
C-
Kills:189
Deaths:120
KDR:1.575
Accuracy:24.310% D
HSR:26.984% C-
Flare VE6
A+
Kills:75
Deaths:19
KDR:3.947
Accuracy:34.223% A+
HSR:34.667% B++
Kills:11,517
Deaths (as Heavy Assault):5,290
Deaths (to Heavy Assaults):15,631
KDR:2.17713
Kill Difference:6,227
Playtime:674.888 hours
Usage:12%
Score:12.828m
Score/min:317
Accuracy (listed only):23.619%
HSR (listed only):31.358%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
B*
Kills:2,106
Deaths:548
KDR:3.843
Accuracy:34.971% C+
HSR:43.732% B*
Eclipse VE3A
C*
Kills:1,629
Deaths:781
KDR:2.086
Accuracy:27.971% C+
HSR:22.775% C*
Pandora VX25
C+
Kills:1,503
Deaths:729
KDR:2.062
Accuracy:45.061% C+
HSR:15.769% C+
Pulsar C
C*
Kills:1,499
Deaths:1,488
KDR:1.007
Accuracy:29.062% C*
HSR:22.682% C--
Solstice SF
D
Kills:1,273
Deaths:2,067
KDR:0.616
Accuracy:22.170% D
HSR:12.647% D
NSX Tanto
C**
Kills:1,215
Deaths:464
KDR:2.619
Accuracy:27.358% C-
HSR:30.700% C**
VE-C Horizon
C+
Kills:1,199
Deaths:419
KDR:2.862
Accuracy:35.851% C
HSR:27.940% C+
NSX-P Tanto
C+
Kills:1,196
Deaths:449
KDR:2.664
Accuracy:29.476% C+
HSR:27.592% C+
Thanatos VE70
C+
Kills:1,183
Deaths:860
KDR:1.376
Accuracy:41.869% C+
HSR:12.764% D
Deimos VA29
C
Kills:1,177
Deaths:693
KDR:1.698
Accuracy:60.321% C--
HSR:16.992% C
Solstice Burst
C-
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:27.255% C-
HSR:23.413% C--
NS Baron G5
C+
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C+
HSR:15.794% C+
Serpent VE92
D
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% D
HSR:18.174% D
Phobos VX86
C+
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C
HSR:17.830% C+
NS Baron G5AE
C++
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D--
HSR:18.135% C++
NS-11C
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% C
HSR:19.464% C
Zenith VX-5
D
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% D
HSR:19.565% D
Eidolon VE33
C++
Kills:1,131
Deaths:997
KDR:1.134
Accuracy:32.499% C++
HSR:27.409% C+
VX6-7
B**
Kills:734
Deaths:315
KDR:2.330
Accuracy:27.053% C+
HSR:30.926% B**
NS-30 Tranquility
C**
Kills:452
Deaths:134
KDR:3.373
Accuracy:40.507% C**
HSR:35.841% C+
Chaos
A++
Kills:252
Deaths:142
KDR:1.775
Accuracy:56.751% C++
HSR:24.603% A++
Revenant
C++
Kills:231
Deaths:83
KDR:2.783
Accuracy:36.836% C++
HSR:25.108% D-
Nova
A++
Kills:123
Deaths:60
KDR:2.050
Accuracy:47.783% C+
HSR:26.016% A++
Kills:25,020
Deaths (as Engineer):15,866
Deaths (to Engineers):16,614
KDR:1.57696
Kill Difference:9,154
Playtime:2,414.334 hours
Usage:41%
Score:66.832m
Score/min:461
Accuracy (listed only):36.641%
HSR (listed only):23.299%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C*
Kills:1,629
Deaths:781
KDR:2.086
Accuracy:27.971% C+
HSR:22.775% C*
Pandora VX25
C+
Kills:1,503
Deaths:729
KDR:2.062
Accuracy:45.061% C+
HSR:15.769% C+
Pulsar C
C*
Kills:1,499
Deaths:1,488
KDR:1.007
Accuracy:29.062% C*
HSR:22.682% C--
MKV-B Suppressed
C++
Kills:1,393
Deaths:642
KDR:2.170
Accuracy:25.542% D
HSR:24.264% C++
Solstice SF
D
Kills:1,273
Deaths:2,067
KDR:0.616
Accuracy:22.170% D
HSR:12.647% D
NSX Tanto
C**
Kills:1,215
Deaths:464
KDR:2.619
Accuracy:27.358% C-
HSR:30.700% C**
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D**
HSR:14.427% D
VE-C Horizon
C+
Kills:1,199
Deaths:419
KDR:2.862
Accuracy:35.851% C
HSR:27.940% C+
NSX-P Tanto
C+
Kills:1,196
Deaths:449
KDR:2.664
Accuracy:29.476% C+
HSR:27.592% C+
NSX Tengu
C*
Kills:1,188
Deaths:567
KDR:2.095
Accuracy:38.999% C
HSR:25.842% C*
Thanatos VE70
C+
Kills:1,183
Deaths:860
KDR:1.376
Accuracy:41.869% C+
HSR:12.764% D
VE-S Canis
C**
Kills:1,181
Deaths:569
KDR:2.076
Accuracy:28.896% C
HSR:27.858% C**
Deimos VA29
C
Kills:1,177
Deaths:693
KDR:1.698
Accuracy:60.321% C--
HSR:16.992% C
NS-7 PDW
C*
Kills:1,177
Deaths:584
KDR:2.015
Accuracy:26.244% C
HSR:22.515% C*
NSX-P Tengu
B+
Kills:1,174
Deaths:524
KDR:2.240
Accuracy:42.785% B+
HSR:21.976% C
Solstice Burst
C-
Kills:1,166
Deaths:878
KDR:1.328
Accuracy:27.255% C-
HSR:23.413% C--
NS Baron G5
C+
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C+
HSR:15.794% C+
MKV Suppressed
C
Kills:1,162
Deaths:953
KDR:1.219
Accuracy:26.965% C
HSR:16.954% D
Serpent VE92
D
Kills:1,161
Deaths:1,457
KDR:0.797
Accuracy:22.990% D
HSR:18.174% D
Phobos VX86
C+
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C
HSR:17.830% C+
Eridani SX5
C
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.208% C
HSR:19.931% C-
Eridani SX5G
D
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% D--
HSR:19.776% D
NS Baron G5AE
C++
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D--
HSR:18.135% C++
NS-11C
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:25.719% C
HSR:19.464% C
Zenith VX-5
D
Kills:1,150
Deaths:751
KDR:1.531
Accuracy:25.063% D
HSR:19.565% D
VX6-7
B**
Kills:734
Deaths:315
KDR:2.330
Accuracy:27.053% C+
HSR:30.926% B**
Skorpios
B
Kills:419
Deaths:223
KDR:1.879
Accuracy:28.673% C+
HSR:26.969% B
NS-66 Punisher
C*
Kills:371
Deaths:218
KDR:1.702
Accuracy:29.629% C*
HSR:24.528% C--
Chaos
A++
Kills:252
Deaths:142
KDR:1.775
Accuracy:56.751% C++
HSR:24.603% A++
Nova
A++
Kills:123
Deaths:60
KDR:2.050
Accuracy:47.783% C+
HSR:26.016% A++
Kills:32,695
Deaths (as Light Assault):21,222
Deaths (to Light Assaults):11,716
KDR:1.54062
Kill Difference:11,473
Playtime:762.659 hours
Usage:13%
Score:17.135m
Score/min:374
Accuracy (listed only):33.955%
HSR (listed only):21.627%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Phaseshift VX-S
A++
Kills:1,781
Deaths:150
KDR:11.873
Accuracy:53.486% A++
HSR:90.736% B**
Parallax VX3
B+
Kills:1,778
Deaths:458
KDR:3.882
Accuracy:40.671% C+
HSR:82.790% B+
NS-61 Emissary
B+
Kills:1,561
Deaths:937
KDR:1.666
Accuracy:32.367% B
HSR:22.550% B+
MKV-B Suppressed
C++
Kills:1,393
Deaths:642
KDR:2.170
Accuracy:25.542% D
HSR:24.264% C++
Ghost
B**
Kills:1,351
Deaths:167
KDR:8.090
Accuracy:48.558% B**
HSR:78.238% B+
NS-30 Vandal
C++
Kills:1,323
Deaths:538
KDR:2.459
Accuracy:34.010% C
HSR:30.612% C++
NS-44 Commissioner
C+
Kills:1,291
Deaths:1,436
KDR:0.899
Accuracy:38.418% C+
HSR:24.787% C+
NS-44L Blackhand
A*
Kills:1,247
Deaths:339
KDR:3.678
Accuracy:52.773% B**
HSR:68.404% A*
Parsec VX3-A
B+
Kills:1,246
Deaths:94
KDR:13.255
Accuracy:47.229% B+
HSR:77.769% C
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D**
HSR:14.427% D
NSX Tengu
C*
Kills:1,188
Deaths:567
KDR:2.095
Accuracy:38.999% C
HSR:25.842% C*
VE-S Canis
C**
Kills:1,181
Deaths:569
KDR:2.076
Accuracy:28.896% C
HSR:27.858% C**
V10
A+
Kills:1,180
Deaths:78
KDR:15.128
Accuracy:52.677% A+
HSR:86.017% B*
Artemis VX26
C
Kills:1,179
Deaths:563
KDR:2.094
Accuracy:25.684% D
HSR:23.155% C
NS-7 PDW
C*
Kills:1,177
Deaths:584
KDR:2.015
Accuracy:26.244% C
HSR:22.515% C*
Phantom VA23
B+
Kills:1,175
Deaths:354
KDR:3.319
Accuracy:37.537% C+
HSR:37.872% B+
NSX-P Tengu
B+
Kills:1,174
Deaths:524
KDR:2.240
Accuracy:42.785% B+
HSR:21.976% C
XM98
M+
Kills:1,172
Deaths:74
KDR:15.838
Accuracy:59.785% M+
HSR:86.434% A
NSX Daimyo
B+
Kills:1,163
Deaths:207
KDR:5.618
Accuracy:36.231% D*
HSR:95.787% B+
NSX Tomoe
B+
Kills:1,162
Deaths:340
KDR:3.418
Accuracy:28.649% C--
HSR:48.021% B+
MKV Suppressed
C
Kills:1,162
Deaths:953
KDR:1.219
Accuracy:26.965% C
HSR:16.954% D
Eridani SX5
C
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.208% C
HSR:19.931% C-
Eridani SX5G
D
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% D--
HSR:19.776% D
Nyx VX31
C+
Kills:1,156
Deaths:459
KDR:2.519
Accuracy:35.096% C
HSR:31.401% C+
NS-357 Underboss
B*
Kills:1,152
Deaths:844
KDR:1.365
Accuracy:44.126% B+
HSR:33.333% B*
Cerberus
A
Kills:523
Deaths:347
KDR:1.507
Accuracy:39.128% B++
HSR:41.109% A
Skorpios
B
Kills:419
Deaths:223
KDR:1.879
Accuracy:28.673% C+
HSR:26.969% B
NS-66 Punisher
C*
Kills:371
Deaths:218
KDR:1.702
Accuracy:29.629% C*
HSR:24.528% C--
NS-AM7 Archer
B
Kills:369
Deaths:508
KDR:0.726
Accuracy:61.308% B
HSR:14.634% C--
Manticore SX40
A++
Kills:352
Deaths:333
KDR:1.057
Accuracy:42.958% A++
HSR:22.443% C+
Soldier Soaker
B+
Kills:334
Deaths:178
KDR:1.876
Accuracy:41.332% B+
HSR:14.371% C+
NS-45 Pilot
C**
Kills:297
Deaths:185
KDR:1.605
Accuracy:35.793% C**
HSR:34.007% C**
The Immortal
M+
Kills:136
Deaths:75
KDR:1.813
Accuracy:56.647% M+
HSR:33.088% C+
Spiker
A+
Kills:126
Deaths:63
KDR:2
Accuracy:34.226% B+
HSR:34.921% A+
NS-44L Showdown
A
Kills:125
Deaths:69
KDR:1.812
Accuracy:48.943% B*
HSR:49.600% A
NS CandyCannon 3000
M++
Kills:56
Deaths:84
KDR:0.667
Accuracy:45.180% B**
HSR:80.357% M++
Kills:34,830
Deaths (as Infiltrator):15,998
Deaths (to Infiltrators):8,702
KDR:2.17715
Kill Difference:18,832
Playtime:1,484.920 hours
Usage:25%
Score:28.080m
Score/min:315
Accuracy (listed only):38.709%
HSR (listed only):41.319%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:1,503
Deaths:729
KDR:2.062
Accuracy:45.061% C+
HSR:15.769% C+
MKV-B Suppressed
C++
Kills:1,393
Deaths:642
KDR:2.170
Accuracy:25.542% D
HSR:24.264% C++
Darkstar
C+
Kills:1,302
Deaths:621
KDR:2.097
Accuracy:27.547% C
HSR:26.882% C+
Sirius SX12
D
Kills:1,213
Deaths:1,562
KDR:0.777
Accuracy:19.171% D**
HSR:14.427% D
Pulsar VS1
B**
Kills:1,189
Deaths:550
KDR:2.162
Accuracy:29.444% B+
HSR:31.791% B**
NSX Tengu
C*
Kills:1,188
Deaths:567
KDR:2.095
Accuracy:38.999% C
HSR:25.842% C*
Corvus VA55
B
Kills:1,184
Deaths:644
KDR:1.839
Accuracy:27.405% C+
HSR:29.730% B
Thanatos VE70
C+
Kills:1,183
Deaths:860
KDR:1.376
Accuracy:41.869% C+
HSR:12.764% D
CME
C+
Kills:1,183
Deaths:790
KDR:1.497
Accuracy:27.199% C
HSR:24.768% C+
VE-S Canis
C**
Kills:1,181
Deaths:569
KDR:2.076
Accuracy:28.896% C
HSR:27.858% C**
Deimos VA29
C
Kills:1,177
Deaths:693
KDR:1.698
Accuracy:60.321% C--
HSR:16.992% C
NS-7 PDW
C*
Kills:1,177
Deaths:584
KDR:2.015
Accuracy:26.244% C
HSR:22.515% C*
H-V45
B
Kills:1,174
Deaths:710
KDR:1.654
Accuracy:24.727% C-
HSR:28.450% B
Terminus VX-9
B++
Kills:1,174
Deaths:710
KDR:1.654
Accuracy:24.014% D
HSR:35.349% B++
NSX-P Tengu
B+
Kills:1,174
Deaths:524
KDR:2.240
Accuracy:42.785% B+
HSR:21.976% C
NS Baron G5
C+
Kills:1,165
Deaths:920
KDR:1.266
Accuracy:46.370% C+
HSR:15.794% C+
MKV Suppressed
C
Kills:1,162
Deaths:953
KDR:1.219
Accuracy:26.965% C
HSR:16.954% D
Phobos VX86
C+
Kills:1,161
Deaths:564
KDR:2.059
Accuracy:59.416% C
HSR:17.830% C+
Eridani SX5
C
Kills:1,159
Deaths:704
KDR:1.646
Accuracy:27.208% C
HSR:19.931% C-
Eridani SX5G
D
Kills:1,158
Deaths:572
KDR:2.024
Accuracy:26.599% D--
HSR:19.776% D
NS Baron G5AE
C++
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:40.401% D--
HSR:18.135% C++
Skorpios
B
Kills:419
Deaths:223
KDR:1.879
Accuracy:28.673% C+
HSR:26.969% B
NS-66 Punisher
C*
Kills:371
Deaths:218
KDR:1.702
Accuracy:29.629% C*
HSR:24.528% C--
NS-11P
C++
Kills:330
Deaths:252
KDR:1.310
Accuracy:21.562% D*
HSR:27.576% C++
Chaos
A++
Kills:252
Deaths:142
KDR:1.775
Accuracy:56.751% C++
HSR:24.603% A++
Nova
A++
Kills:123
Deaths:60
KDR:2.050
Accuracy:47.783% C+
HSR:26.016% A++
Kills:26,853
Deaths (as Combat Medic):15,914
Deaths (to Combat Medics):6,125
KDR:1.68738
Kill Difference:10,939
Playtime:385.297 hours
Usage:7%
Score:9.065m
Score/min:392
Accuracy (listed only):34.638%
HSR (listed only):22.980%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C++
Kills:498
Deaths:157
KDR:3.172
Accuracy:19.305% C
HSR:23.092% C++
Nebula VM20
B
Kills:492
Deaths:157
KDR:3.134
Accuracy:19.189% C--
HSR:25.407% B
Comet VM2
C++
Kills:295
Deaths:110
KDR:2.682
Accuracy:50.559% C++
HSR:2.034% D*
Comet VM2
C**
Kills:276
Deaths:130
KDR:2.123
Accuracy:49.794% C**
HSR:3.261% C--
Blueshift VM5
C*
Kills:243
Deaths:77
KDR:3.156
Accuracy:16.072% D*
HSR:25.103% C*
Vortex VM21
C
Kills:228
Deaths:58
KDR:3.931
Accuracy:42.704% C
HSR:3.070% C
Vortex VM21
C+
Kills:217
Deaths:57
KDR:3.807
Accuracy:43.450% C+
HSR:1.382% D-
NS-10 Burster
C-
Kills:193
Deaths:54
KDR:3.574
Accuracy:30.749% C-
HSR:3.109% D-
NS-10 Burster
C
Kills:177
Deaths:66
KDR:2.682
Accuracy:30.197% C
HSR:2.825% D--
Quasar VM1
C+
Kills:174
Deaths:89
KDR:1.955
Accuracy:11.798% D*
HSR:19.540% C+
Blueshift VM5
B++
Kills:143
Deaths:53
KDR:2.698
Accuracy:17.074% D*
HSR:27.972% B++
Cosmos VM3
C**
Kills:66
Deaths:34
KDR:1.941
Accuracy:12.511% D**
HSR:21.212% C**
NS-20 Gorgon
S
Kills:54
Deaths:26
KDR:2.077
Accuracy:90.333% S
HSR:22.222% C++
Kills:3,056
Deaths (as MAX Suit):534
Deaths (to MAX Suits):2,967
KDR:5.72285
Kill Difference:2,522
Playtime:108.785 hours
Usage:2%
Score:3.232m
Score/min:495
Accuracy (listed only):33.364%
HSR (listed only):13.864%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,127
V. Kills:83 N/A
Deaths:256
KDR:4.402
Accuracy:44.245% C++
KPH:56.900 C
VKPH:4.200 C++
Dual Photon Pods
B++
Kills:1,015
V. Kills:184 N/A
Deaths:130
KDR:7.808
Accuracy:61.206% B++
KPH:75.200 C-
VKPH:13.600 D
Saron Laser Cannon
C+
Kills:1,008
V. Kills:716 141%
Deaths:422
KDR:2.389
Accuracy:38.208% B**
KPH:15.100 C
VKPH:10.700 C+
Hornet Missiles
C
Kills:1,002
V. Kills:739 135%
Deaths:186
KDR:5.387
Accuracy:67.446% B+
KPH:49.100 D
VKPH:36.200 C
V26 Maelstrom Turbo Laser
C-
Kills:298
V. Kills:211 141%
Deaths:155
KDR:1.923
Accuracy:36.331% B++
KPH:13.900 C-
VKPH:9.800 C-
Coyote Missiles
C++
Kills:225
V. Kills:126 177%
Deaths:44
KDR:5.114
Accuracy:51.977% C-
KPH:46.900 C+
VKPH:26.200 C++
Kills:4,675 (2,433 + 0)
Deaths:1,193
KDR:3.919
VKDR:1.726
Vehicle Kills:2,059
Kill Difference:3,482
Playtime:146.648 hours
Usage:3%
Score:2.072m
Score/min:235
Piloting Accuracy:36.331%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:2,344
V. Kills:1,836 128%
Deaths:231
KDR:10.147
Accuracy:38.728% C++
KPH:37.900 C-
VKPH:29.700 C+
CAS30 Tank Buster
B++
Kills:577
V. Kills:707 81%
Deaths:329
KDR:1.754
Accuracy:59.289% B**
KPH:8.300 C+
VKPH:10.100 B++
L105 Zephyr
A
Kills:479
V. Kills:57 N/A
Deaths:33
KDR:14.515
Accuracy:56.593% A
KPH:62.700 C**
VKPH:7.500 C
AP30 Shredder
U
Kills:190
V. Kills:241 79%
Deaths:49
KDR:3.878
Accuracy:34.816% C
KPH:684,000 U
VKPH:867,600 U
Kills:3,590 (577 + 3,013)
Deaths:642
KDR:5.592
VKDR:4.425
Vehicle Kills:2,841
Kill Difference:2,948
Playtime:139.334 hours
Usage:2%
Score:2.768m
Score/min:331
Piloting Accuracy:59.289%
Gunner Accuracy:34.816%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:1,947
V. Kills:225 N/A
Deaths:61
KDR:31.918
Accuracy:47.562% C--
KPH:69.100 C++
VKPH:8 C
L100 Python HEAT
C*
Kills:1,137
V. Kills:315 360%
Deaths:76
KDR:14.961
Accuracy:54.572% C++
KPH:44.500 C*
VKPH:12.300 C
C75 Viper
C++
Kills:1,082
V. Kills:156 N/A
Deaths:65
KDR:16.646
Accuracy:41.143% C
KPH:47.300 C++
VKPH:6.800 C
L100 Python AP
C-
Kills:1,076
V. Kills:744 144%
Deaths:109
KDR:9.872
Accuracy:50.674% D
KPH:26.600 D-
VKPH:18.400 C-
Skyguard
C
Kills:328
V. Kills:269 121%
Deaths:53
KDR:6.189
Accuracy:28.963% C
KPH:12.300 D
VKPH:10.100 C
Kills:5,570 (5,570 + 0)
Deaths:364
KDR:15.302
VKDR:4.695
Vehicle Kills:1,709
Kill Difference:5,206
Playtime:143.746 hours
Usage:2%
Score:2.735m
Score/min:317
Driving Accuracy:28.963%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C++
Kills:2,891
V. Kills:1,842 157%
Deaths:319
KDR:9.063
Accuracy:50.880% D
KPH:28.800 C
VKPH:18.400 C++
E540 Halberd
B++
Kills:1,904
V. Kills:911 209%
Deaths:107
KDR:17.794
Accuracy:52.314% C*
KPH:45.900 B++
VKPH:21.900 B+
Supernova VPC
C+
Kills:1,849
V. Kills:268 N/A
Deaths:106
KDR:17.443
Accuracy:52.277% C+
KPH:51.900 C+
VKPH:7.500 C
Supernova PC
B+
Kills:1,001
V. Kills:354 282%
Deaths:86
KDR:11.640
Accuracy:55.868% B+
KPH:35.500 B+
VKPH:12.600 B+
Saron HRB
C++
Kills:822
V. Kills:591 139%
Deaths:132
KDR:6.227
Accuracy:52.082% B+
KPH:27.800 C+
VKPH:20 C++
Proton II PPA
C**
Kills:721
V. Kills:36 N/A
Deaths:39
KDR:18.487
Accuracy:28.416% C**
KPH:72.700 C++
VKPH:3.600 C
Aphelion VEX-4
C+
Kills:171
V. Kills:106 160%
Deaths:17
KDR:10.059
Accuracy:34.489% C+
KPH:29.300 C+
VKPH:18.100 C+
G40-F Ranger
D
Kills:98
V. Kills:49 196%
Deaths:1
KDR:98
Accuracy:28.237% D-
KPH:32.300 D
VKPH:16.100 D-
Halberd SE
B
Kills:82
V. Kills:31 256%
Deaths:
KDR:
Accuracy:49.580% C+
KPH:51.700 B
VKPH:19.500 C*
Kills:9,539 (5,741 + 3,798)
Deaths:807
KDR:11.820
VKDR:5.190
Vehicle Kills:4,188
Kill Difference:8,732
Playtime:255.491 hours
Usage:4%
Score:6.093m
Score/min:397
Driving Accuracy:55.868%
Gunner Accuracy:49.580%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:2,867
V. Kills:123 N/A
Deaths:86
KDR:33.337
Accuracy:35.872% D
KPH:148.900 B*
VKPH:6.400 C+
Aphelion VEX-4H
B**
Kills:1,638
V. Kills:811 202%
Deaths:67
KDR:24.448
Accuracy:50.973% B+
KPH:70.700 B**
VKPH:35 B+
E540 Halberd-H
C*
Kills:1,587
V. Kills:685 231%
Deaths:69
KDR:23
Accuracy:61.044% C*
KPH:55.300 C+
VKPH:23.900 C+
M40 Fury-H
B++
Kills:1,184
V. Kills:155 N/A
Deaths:62
KDR:19.097
Accuracy:39.561% D
KPH:133.700 B++
VKPH:17.500 C+
Halberd-H SE
C
Kills:632
V. Kills:217 290%
Deaths:
KDR:
Accuracy:60.232% C
KPH:80.200 C
VKPH:27.500 C-
M12 Kobalt-H
B**
Kills:481
V. Kills:40 N/A
Deaths:11
KDR:43.727
Accuracy:20.694% D-
KPH:115 C--
VKPH:9.600 B**
G30 Walker
D
Kills:469
V. Kills:240 195%
Deaths:35
KDR:13.400
Accuracy:31.654% D-
KPH:26.700 D
VKPH:13.700 D-
Saron HRB-H
B+
Kills:330
V. Kills:292 113%
Deaths:35
KDR:9.429
Accuracy:66.782% B**
KPH:36.700 C
VKPH:32.500 B+
G40-F Ranger
C--
Kills:245
V. Kills:154 158%
Deaths:7
KDR:35
Accuracy:31.610% D
KPH:30.100 D
VKPH:18.900 C--
M60-G Bulldog-H
C-
Kills:151
V. Kills:20 N/A
Deaths:7
KDR:21.571
Accuracy:49.010% D-
KPH:93.400 C-
VKPH:12.400 D
Kills:9,584 (0 + 9,584)
Deaths:379
KDR:25.288
VKDR:7.222
Vehicle Kills:2,737
Kill Difference:9,205
Playtime:128.347 hours
Usage:2%
Score:3.980m
Score/min:517
Driving Accuracy:N/A%
Gunner Accuracy:49.010%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:892
V. Kills:73 N/A
Deaths:32
KDR:27.875
Accuracy:19.602% C
KPH:64.400 C
VKPH:5.300 B+
M40 Fury
B++
Kills:790
V. Kills:128 N/A
Deaths:43
KDR:18.372
Accuracy:36.961% C
KPH:81.700 B++
VKPH:13.200 C++
M40 Fury
B+
Kills:778
V. Kills:122 N/A
Deaths:44
KDR:17.682
Accuracy:37.619% C+
KPH:71.100 B+
VKPH:11.100 C++
M12 Kobalt
C++
Kills:410
V. Kills:18 N/A
Deaths:14
KDR:29.286
Accuracy:17.155% D
KPH:86 C++
VKPH:3.800 C+
M20 Basilisk
C+
Kills:323
V. Kills:165 195%
Deaths:39
KDR:8.282
Accuracy:70.877% M**
KPH:18.300 D
VKPH:9.400 C+
M60-G Bulldog
B+
Kills:314
V. Kills:81 383%
Deaths:20
KDR:15.700
Accuracy:51.067% B*
KPH:60.500 C*
VKPH:15.600 B+
M60-G Bulldog
B+
Kills:255
V. Kills:58 432%
Deaths:22
KDR:11.591
Accuracy:49.882% B**
KPH:46.400 B+
VKPH:10.600 B+
M20 Basilisk
C-
Kills:129
V. Kills:81 157%
Deaths:34
KDR:3.794
Accuracy:81.800% S
KPH:10.900 D--
VKPH:6.800 C-
G30 Walker
C+
Kills:65
V. Kills:50 127%
Deaths:7
KDR:9.286
Accuracy:26.486% D-
KPH:13.600 D
VKPH:10.400 C+
Kills:3,956 (0 + 3,956)
Deaths:255
KDR:15.514
VKDR:3.043
Vehicle Kills:776
Kill Difference:3,701
Playtime:84.199 hours
Usage:1%
Score:2.857m
Score/min:566
Driving Accuracy:N/A%
Gunner Accuracy:26.486%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:5,270
V. Kills:1,805 292%
Deaths:3,642
KDR:1.447
Accuracy:61.020% B*
KPH:27 C+
VKPH:9.300 C*
S12 Renegade
C++
Kills:2,099
V. Kills:73 N/A
Deaths:433
KDR:4.848
Accuracy:43.851% C+
KPH:63.600 C+
VKPH:2.200 C++
V30-F Starfall
A+
Kills:1,252
V. Kills:755 166%
Deaths:282
KDR:4.440
Accuracy:68.874% B++
KPH:43.400 A
VKPH:26.200 A+
M12 Kobalt-F
C++
Kills:1,137
V. Kills:54 N/A
Deaths:401
KDR:2.835
Accuracy:25.618% C++
KPH:37.700 C+
VKPH:1.800 C++
M20 Basilisk-F
A
Kills:88
V. Kills:46 187%
Deaths:17
KDR:5.176
Accuracy:86.535% A*
KPH:18 C+
VKPH:9.400 A
Kills:9,846 (9,846 + 0)
Deaths:4,775
KDR:2.062
VKDR:0.572
Vehicle Kills:2,733
Kill Difference:5,071
Playtime:291.970 hours
Usage:5%
Score:3.948m
Score/min:225
Driving Accuracy:86.535%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:1,014
V. Kills:75 N/A
Deaths:20
KDR:50.700
Accuracy:34.873% C+
KPH:85.100 C+
VKPH:6.300 C+
M20 Wyvern
B+
Kills:319
V. Kills:156 203%
Deaths:17
KDR:18.765
Accuracy:37.520% C+
KPH:32.300 B+
VKPH:15.800 C*
VLG Missile Launcher
B+
Kills:221
V. Kills:66 330%
Deaths:5
KDR:44.200
Accuracy:57.758% B+
KPH:41.200 D-
VKPH:12.300 D*
Pelter Rocket Pod
C+
Kills:66
V. Kills:14 440%
Deaths:4
KDR:16.500
Accuracy:48.927% C+
KPH:39.100 D-
VKPH:8.300 D*
Kills:1,620 (0 + 1,620)
Deaths:46
KDR:35.217
VKDR:6.761
Vehicle Kills:311
Kill Difference:1,574
Playtime:28.844 hours
Usage:0%
Score:0.454m
Score/min:263
Piloting Accuracy:N/A%
Gunner Accuracy:48.927%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M40 Fury-F 7,0755,2703,6421.447C1.2661.02%B*N/A27C+9.3C*198195.1h10.8C+17.6B
C-4 ARX 6,3284,3201,4412.998B0.2928.749%C*N/A130.1C+60.5B**161533.2h1B+3.6B
Supernova FPC 4,7332,8913199.063C+6.3550.88%D1.522%C28.8C18.4C++417100.3h4.4C++8.7C+
Proton II PPA-H 2,9902,8678633.337B**30.6335.872%D1.465%C+148.5B*6.4C+73019.3h6.5B**18.2B++
Tank Mine 4,1412,3948682.758C0.0542.422%C++N/A139.2C*101.6B**280717.2h1.9C+4.4B++
C150 Dalton 4,1802,34423110.147C*7.4438.728%C++N/A37.9C-29.7C+44361.8h3.1C*8.1C**
Sticky Grenade 2,1272,12212122N/A2,119.2958.881%B+N/A1929.1A++4.5D--121791.1h1.1A1.8B**
VE-LR Obelisk 2,1772,1065483.843B+1.1334.971%C+43.732%B*84.2B*2.8A**21725h5.6C++16C*
S12 Renegade 2,1722,0994334.848C+2.1443.851%C+4.097%C63.6C+2.2C++25633h3C**6.8C**
C-4 3,0482,0396593.094B++0.3832.444%B+N/A143.6B+71.1A**256814.2h1.2C**3.5B+
L100 Python HESH 2,1721,9476131.918B+29.2147.562%C--2.928%A++69C++8C34528.2h2.7B+5.6C**
Lasher X2 1,9591,9341,0861.781C**0.9326.027%D3.93%C+30.3DN/A16063.8h18.4C++70.8C+
E540 Halberd 2,8151,90410717.794C++15.0852.314%C*N/A45.9B++22B+44841.5h4.6B+8.8B+
Supernova VPC 2,1171,84910617.443C+14.7352.277%C+1.46%C++51.9C+7.5C26635.6h2.8C**5.3C**
Phaseshift VX-S 1,7891,78115011.873M++9.1653.486%A++90.736%B**34.6CN/A17151.5h1.7B*3.2B**
Parallax VX3 1,7871,7784583.882C+1.1740.671%C+82.79%B+22.9DN/A11577.8h2.2C5.5C+
MANA Anti-Vehicle Turret 3,0321,7335413.203C+0.4957.15%D*2.366%A+17330U12990U3164990.1h7.7C+13.5C
Plasma Grenade 1,6961,68011680N/A1,677.2960.771%A+N/A1050A++10C62911.6h2.1A+3.4A
Aphelion VEX-4H 2,4491,6386724.448B*21.7450.973%B+2.198%D70.6B**35B+43923.2h38.1C++74.7B+
Eclipse VE3A 1,6991,6297812.086B+0.6227.971%C+22.775%C*35.3C-1.5B++9246.2h12.8C--45.9C
E540 Halberd-H 2,2721,5876923C*20.2961.044%C*N/A55.3C+23.9C+48328.7h5.8C+9.4C+
Blackheart 1,8991,5848011.978B*0.7369.456%A+35.354%B+16.1D3.2C7698.5h6.5D9.3C++
NS-61 Emissary 1,6111,5619371.666B++1.0432.367%B22.55%B+30.7C1B+7950.8h13.9C+42.8C*
Pandora VX25 1,5191,5037292.062B+0.6545.061%C+15.769%C+52.9C+N/A21128.4h3.9C*8.5C**
Pulsar C 1,5181,4991,4881.007C1.7029.062%C*22.682%C--15D-N/A10299.8h10.6C++36.4C**
Proximity Mine 1,4601,4573294.429C+1.7248.112%BN/A160.1B+N/A7639.1h1.5B*3.2B*
Betelgeuse 54-A 1,4701,4196592.153C0.5626.171%D33.827%C+44.1D--1.6C**21632.2h13.9F-53.1D*
MKV-B Suppressed 1,4161,3936422.17C+0.5425.542%D24.264%C++32.7DN/A10742.6h11.5C**45C++
Ghost 1,3641,3511678.09A5.3848.558%B**78.238%B+50.2CN/A27726.9h1.7B+3.5B++
NS-30 Vandal 1,3321,3235382.459C+0.2534.01%C30.612%C++36.5DN/A17036.2h4.8C**14C++
Darkstar 1,3361,3026212.097C+0.6127.547%C26.882%C+46.3C1.2C**13428.1h14.1D-51.1C--
NS-44 Commissioner 1,3141,2911,4360.899C1.8138.418%C+24.787%C+26DN/A15749.6h3.9C10C+
Solstice SF 1,2981,2732,0670.616D2.0922.17%D12.647%D10.3DN/A53123.8h11.5C+51.9C+
V30-F Starfall 2,0071,2522824.44B**1.7368.874%B++N/A43.5A26.2A+32028.8h13.7B+19.9B++
NS-44L Blackhand 1,2681,2473393.678B**0.9752.773%B**68.404%A*23.1DN/A8354h3.5B+6.6B++
Parsec VX3-A 1,2571,2469413.255B*10.5447.229%B+77.769%C47.6C--N/A29326.2h1.8C+3.7B+
NSX Tanto 1,2671,2154642.619B**0.0927.358%C-30.7%C**49.8C+2.1A++16224.4h12.7C+46.5C+
Sirius SX12 1,2351,2131,5620.777C1.9319.171%D**14.427%D11.9D-N/A59101.9h14.9C+77.9D
NSX-P Naginata 1,2761,2134932.46C**0.2526.505%C+30.585%C63.2C3.3A+14519.2h14C--53C
VE-C Horizon 1,2281,1994192.862B+0.1535.851%C27.94%C+61.2C1.5C+15919.6h12.5C*34.8C++
NSX-P Tanto 1,2321,1964492.664B**0.0529.476%C+27.592%C+47.5C+1.4B12725.2h14.8C+50.2C+
Pulsar VS1 1,2211,1895502.162B*0.5529.444%B+31.791%B**60.1B++1.6A++24019.8h12.4C*42.2B+
NSX Tengu 1,2231,1885672.095B+0.6238.999%C25.842%C*45.5C1.3B11926.1h11C*28.1C++
NSX Naginata 1,2171,1875242.265C**0.4522.319%D37.237%B+45.5C--1.1C+12526.1h11.3C+50.7C+
Corvus VA55 1,2091,1846441.839C**0.8727.405%C+29.73%B37.2CN/A13131.8h11.5C+41.9C++
M40 Fury-H 1,3391,1846219.097C++16.3939.561%D2.027%A133B++17.4C+9268.9h7.2B+18.3C**
Thanatos VE70 1,1981,1838601.376C++1.3341.869%C+12.764%D27C-N/A15743.8h3.8B+9.1B
CME 1,2141,1837901.497C++1.2127.199%C24.768%C+30.4DN/A11038.9h13.5C49.5C
VE-S Canis 1,2111,1815692.076B+0.6328.896%C27.858%C**35.9DN/A10432.9h10.6C+36.6C+
V10 1,1821,1807815.128M**12.4252.677%A+86.017%B*36.5DN/A14332.3h1.7B++3.2B*
Artemis VX26 1,1881,1795632.094C++0.6225.684%D23.155%C18.1D--N/A10865.2h10.4B40.7C+
Deimos VA29 1,1821,1776931.698C+1.0160.321%C--16.992%C43.8C--N/A15126.9h1.9B+3.2C*
NS-7 PDW 1,2031,1775842.015B0.7026.244%C22.515%C*41.4C+N/A15828.4h13.4C+51.2C+
Phantom VA23 1,1931,1753543.319C+0.6137.537%C+37.872%B+48.8CN/A13724.1h4.4C+11.6C+
H-V45 1,1961,1747101.654C+1.0624.727%C-28.45%B32.7C-N/A13335.9h12.2C+49.3C+
Terminus VX-9 1,1971,1747101.654C+1.0624.014%D35.349%B++30.5DN/A9838.5h12.8D53.3D
NSX-P Tengu 1,2111,1745242.24B+0.4742.785%B+21.976%C72.9C++2.3B**18716.1h11.5C++26.9C*
XM98 1,1721,1727415.838S13.1359.785%M+86.434%A42.6C++N/A28627.5h1.5A2.5B**
Solstice Burst 1,2101,1668781.328C1.3827.255%C-23.413%C--11.7D--N/A3699.6h13.4D49.3C-
NS Baron G5 1,1821,1659201.266C+1.4446.37%C+15.794%C+34.3C-N/A13234h4.1C*8.7C+
NSX Daimyo 1,1651,1632075.618B+2.9136.231%D*95.787%B+49.5DN/A11623.5h2.2C**6C+
MAX Punch 2,2771,1625472.124U0.5992.585%MN/A10.9S10.5M**20106.6h4C+4.4C**
NSX Tomoe 1,1781,1623403.418C**0.7128.649%C--48.021%B+49CN/A12923.7h13.3C+46.4C+
MKV Suppressed 1,1831,1629531.219C1.4926.965%C16.954%D19.8D-N/A13058.7h12.8C+47.6C+
Serpent VE92 1,1791,1611,4570.797C--1.9122.99%D18.174%D11.6D-N/A8299.9h12.1C+52.6C+
Phobos VX86 1,1821,1615642.059B0.6559.416%C17.83%C+58.6C+1.1B*15119.8h2B+3.4C*
Eridani SX5 1,1641,1597041.646C+1.0627.208%C19.931%C-25.5DN/A15245.4h9.8B+35.9C*
Eridani SX5G 1,1621,1585722.024C+0.6926.599%D--19.776%D41.2D-N/A9328.1h9.5C*35.8C
Orion VS54 1,1701,1585052.293C+0.4220.744%D34.283%B+38.6C-N/A32530h10.2C**49.2C+
Damascus Edge 1,2031,15815,2950.076B+2.6339.579%B+6.563%C++1CN/A31114h2C+5B+
NS Baron G5AE 1,1711,1585512.102B+0.6140.401%D--18.135%C++41.1DN/A13828.2h3.7B+9.1C+
SVA-88 1,1851,1588311.394C1.3218.698%D**23.921%C--20.3D*N/A12857h13D--69.5D*
VX29 Polaris 1,1741,1575432.131C++0.5820.662%D--28.176%C++39.1DN/A12229.6h11C++53.1C
Pulsar LSW 1,1671,1574682.472C**0.2422.144%D35.177%B++43.5C--N/A15126.6h10.5C**47.6C+
NS-15M AE 1,1781,1564692.465C+0.2520.813%F25.865%D32.8D--N/A11535.2h11.5C55.3D-
Nyx VX31 1,1771,1564592.519C+0.1935.096%C31.401%C+36.9C--N/A9031.3h5C++14.3C++
NS-11C 1,1771,1565162.24B+0.4725.719%C19.464%C32CN/A22136.1h10.6B++41.3B+
NS-15M1 1,1861,1534712.448C++0.2622.193%D32.437%B+33.7D1B+14034.2h10.8C*48.9C+
NS-357 Underboss 1,1611,1528441.365C++1.3544.126%B+33.333%B*27.1D-N/A8142.5h4C+9.1C*
Zenith VX-5 1,1591,1507511.531C+1.1825.063%D19.565%D24.8DN/A14546.3h10.8B+42.9C++
M12 Kobalt-F 1,1911,1374012.835C**0.1225.618%C++6.245%C-37.8C+1.8C++28530.1h11.3B+44B+
L100 Python HEAT 1,4521,1377614.961B+12.2554.572%C++3.606%B**44.6C*12.4C28425.5h3.9B*7.2C**
Eidolon VE33 1,1631,1319971.134C1.5832.499%C++27.409%C+9.4D--N/A49120.8h7.5C++23.1C**
S1 2,1821,1281935.845S3.1368.783%B**N/A121.3S113.3S9549.3h1.9A*2.7B++
Light PPA 1,2101,1272564.402C1.6944.245%C++N/A56.9C4.2C++29519.8h10.7C*24.2C**
Nemesis VSH9 1,8961,0936081.798B*0.9166.182%C++1.83%D26.8C++19.7C*29340.8h5.2B**7.9B**
C75 Viper 1,2381,0826516.646A+13.9441.143%C1.571%B+47.2C++6.8C37322.9h7.4B*18B
L100 Python AP 1,8201,0761099.872C+7.1650.674%D2.602%C**26.6D-18.4C-34040.4h6C11.8C
Hunter QCX 1,1381,0546251.686B**1.0253.77%B+37.002%B**13.3C1.1D7279.5h5.4C**10.1B
Dual Photon Pods 1,1991,0151307.808C+5.1061.206%B++N/A75.2C-13.6D38313.5h13.9B++22.6B++
CAS 14-E 1,0891,0142050.7B*47.9934.873%C+1.479%C85.2C+6.3C+23211.9h23.7B+67.9B+
Saron Laser Cannon 1,7241,0084222.389C+0.3238.208%B**2.282%B+15.1C10.7C+16466.7h129.7C+339.5C*
Hornet Missiles 1,7411,0021865.387C2.6867.446%B+N/A49.1D36.2C37220.4h10.8C+16C++
Supernova PC 1,3551,0018611.64B8.9355.868%B+1.399%D35.5B+12.6B+33528.2h4.7C+8.3B
MANA Anti-Personnel Turret 1,0599712374.097N/A1.3920.073%UN/A9710U880U23662700.1h19.5T*97.1T*
Hades VSH4 1,9069535190.6U187.8995.78%M++N/A595.6S595.6S22691.6h1.3A*1.3A*
M12 Kobalt 9779431185.727C**83.0220.976%D21.633%B++115C4.1C-2658.2h15.3C*73.1C+
M12 Kobalt 9658923227.875C*25.1619.602%C19.17%C+64.6C5.3B+42213.8h18.4C+94C+
Saron HRB 1,4138221326.227C+3.5252.082%B+N/A27.9C+20C++53429.5h20.8C+40B+
M40 Fury 9187904318.372B+15.6636.961%C1.772%C+81.4B++13.2C++9729.7h10.1B+27.4B+
M40 Fury 9007784417.682B**14.9737.619%C+2.185%B*71.4B+11.2C++96610.9h10B+26.6B+
NS Decimator 1,2217526821.103C1.6159.651%C2.261%C**29.4D-18.3C+43525.6h5.1C--8.6D
VX6-7 7627343152.33C**0.3827.053%C+30.926%B**39.7C1.5B++16718.5h12.7C46.9C+
Force-Blade 83172716,5080.044B+2.6743.881%B*N/A0.6CN/A41158.2h2.7C6B+
Proton II PPA 7577213918.487C+15.7828.416%C**1.803%C+72.8C++3.6C3699.9h8.2B+28.7B+
Halberd-H SE 8496321632U629.2960.232%CN/A80C27.5C-3327.9h3.8C*6.3C++
NS Annihilator 1,1426303381.864M+0.8580.17%C+N/A12.4C++10.1C*23950.8h8.7B++10.8B++
Lancer AE 9436181434.322B*1.6147.683%D*N/A28.1B+14.8C21922h4.7B++10B+
Auraxium Slasher 70761321,2700.029C+2.6823.706%D2.284%D-0.5DN/A11154.9h2.1C++8.8C++
Lancer VS22 1,3265803631.598C*1.1160.061%C++N/A13.6C17.6C++33742.5h16.7C++27.8C*
CAS30 Tank Buster 1,2845773291.754C+0.9659.289%B**1.04%C+8.3C+10.1B++16069.9h55.6C+93.8B+
Spear Anti-Vehicle Phalanx Turret 9085424312.605B9.8956.804%B++3.137%C52.6C++35.5B++87310.3h8.1C+14.2C++
Cerberus 5325233471.507C++1.2039.128%B++41.109%A55.6C++1B*1549.4h6.6D16.9C++
Nebula VM20 5194981573.172C*0.4619.305%C23.092%C++49.8C++2.1A+16610h17.4D90.3C
VE-H Maw 5164951882.633C*0.0824.649%D-33.131%C++49D2.1B*18610.1h12D-48.5D
Nebula VM20 5074921573.134C++0.4219.189%C--25.407%B48.2C++1.5A14710.2h17.6C91.9C--
M12 Kobalt-H 5214811143.727B+41.0220.694%D-14.553%D114.5C--9.5B**2934.2h18D--87.1D-
L105 Zephyr 5364793314.515B+11.8056.593%AN/A63C**7.5C4087.6h5.3B+9.4B*
M60-A Bulldog 5534794119.75M+117.0464.417%A+N/A64.7B+10A2737.4h4.9B+7.6B++
G30 Walker 7094693513.4C*10.6931.654%D-5.544%B**26.6D13.6D-38817.6h180.7D570.9D
M40 Fury 5714621530.8B**28.0945.629%C1.515%C+75.7C+17.9C++2656.1h11.4C*25C++
NS-30 Tranquility 4704521343.373C*0.6640.507%C**35.841%C+41.1D1.6B9711h7.2D17.8C+
Skorpios 4354192231.879C+0.8328.673%C+26.969%B37.7C--1.4B**10111.1h12.2D42.7C
M12 Kobalt 4284101429.286C*26.5817.155%D14.878%D--85.4C+3.8C+6654.8h14.8B+86.5C*
Rocklet Rifle 7874032401.679B**1.0357.988%B+N/A27C-25.8C+37014.9h49.2D**84.8C
NS-66 Punisher 3913712181.702C+1.0129.629%C*24.528%C--19.6D-1.1B+5918.9h15.8D*53.3D
NS-AM7 Archer 5063695080.726C**1.9861.308%B14.634%C--7.5C2.8C++5848.9h15.4C++25.1C*
Lumine Edge 3583565550.641B**2.0750%A+7.022%D*3.6CN/A1397.6h1.2B+2.3B++
Manticore SX40 3563523331.057C+1.6542.958%A++22.443%C+9D*N/A4639.3h8.7C--20.2B+
Soldier Soaker 3383341781.876C**0.8341.332%B+14.371%C+40.2DN/A1568.3h6.2C+14.9B
Saron HRB-H 622330359.429C**6.7266.782%B**N/A36.7C32.4B+7669h36.8F55.1D-
NS-11P 3363302521.31C1.4021.562%D*27.576%C++19.9D-N/A11716.6h13.6D63.1D
Skyguard 597328536.189C++3.4828.963%C3.049%A12.2D10C23626.8h131.7C-454.8C
M20 Basilisk 488323398.282A++5.5770.877%M**4.334%D18.4D9.4C+23217.6h346.4T*488.7F--
M20 Wyvern 4753191718.765B**16.0537.52%C+2.508%C--32.2B+15.8C*2499.9h60.2B+160.5B+
M60-G Bulldog 3953142015.7B+12.9951.067%B*2.548%C++60.4C*15.6B+8905.2h5.9C**11.6B+
Anti-Vehicle Grenade 4343121312N/A309.2954.314%C*N/A390C+152.5B+47470.8h4.7B8.7B+
V26 Maelstrom Turbo Laser 5092981551.923C+0.7936.331%B++1.678%C13.9C-9.8C-15821.5h94.6C+260.4C*
NS-45 Pilot 3012971851.605C+1.1135.793%C**34.007%C**19.7D*N/A5615.1h9.2F25.8D
Comet VM2 4502951102.682A+0.0350.559%C++2.034%D*13.8C+7.2B*24921.4h25.6C+50.7C++
M60-A Bulldog 364294368.167C5.4641.165%C+1.02%C43.9C10.4C**2626.7h5C++12.2C**
Comet VM2 4172761302.123B**0.5949.794%C**3.261%C--11.8C6.1B+24623.3h28.4D57.1C+
The Kraken 4142721232.211C+0.5058.483%DN/A28.6D--14.9D1979.5h4.3C+7.4C
M60-G Bulldog 3132552211.591B**8.8849.882%B**1.569%D46.4B+10.5B+8625.5h5.8B+11.6B++
Chaos 2532521421.775C+0.9456.751%C++24.603%A++63C+N/A1884h4.5D8C
G40-F Ranger 399245735A32.2931.61%D1.224%B+30.2D19C--2368.1h83.4D--263.7D*
Blueshift VM5 246243773.156C++0.4516.072%D*25.103%C*32DN/A2337.6h13.7B+85.5C
Hyena Missile Launcher 392239812.951C+0.2434.497%C+N/A17.3C-11.1C21513.8h31.5C+91.5C++
Revenant 238231832.783C+0.0736.836%C++25.108%D-40.5D1.2B++1035.7h6.9C+18.7C++
Vortex VM21 425228583.931C*1.2242.704%C3.07%C11.7C*10.1A++22019.5h25.7B++60.3B+
Coyote Missiles 351225445.114C**2.4051.977%C-N/A46.9C+26.3C++3334.8h34.5B66.4C**
VLG Missile Launcher 287221544.2C++41.4957.758%B+2.715%A*40.9D-12.2D*3765.4h5.2B+9B++
Vortex VM21 399217573.807C++1.1043.45%C+1.382%D-11.2C+9.4B++24119.3h27.4B63.1C**
NS-10 Burster 334193543.574A+0.8630.749%C-3.109%D-7.4C++5.4B+15626h140.9C+458.1C+
AP30 Shredder 431190493.878C--1.1734.816%C1.053%D1900U2410U26542800.1h117D*336.1D--
NS-15M2 1981891201.575C1.1424.31%D26.984%C-24.5D--1.2C++1947.7h12.2C50.3C
NS-10 Burster 290177662.682A+0.0330.197%C2.825%D--6.4C4.1C+14427.6h155.2D513.9C
Quasar VM1 175174891.955C+0.7611.798%D*19.54%C+16.4D--N/A17310.6h14.9C+125.9C
Aphelion VEX-4 2771711710.059B*7.3534.489%C+4.094%C*29.5C+18.3C++2865.8h46.2B+134B+
M60-G Bulldog-H 171151721.571C++18.8649.01%D-1.325%B*94.4C-12.5D3541.6h5.4C11C
M20 Basilisk 221145818.125C**15.4155.191%C++4.138%C53.7C++28.1B*3642.7h81.3B+147.3B+
Blueshift VM5 146143532.698C+0.0117.074%D*27.972%B++27D-N/A2455.3h16.7C-98D
The Immortal 139136751.813B0.9056.647%M+33.088%C+13.3D--N/A3610.2h14.2T25C--
M20 Basilisk 210129343.794C1.0881.8%S6.977%B10.8D--6.8C-22211.9h696.8T*851.8T*
Spiker 129126632B+0.7134.226%B+34.921%A+16.4D-N/A767.7h9.5C27.8C++
NS-44L Showdown 125125691.812B+0.9048.943%B*49.6%A18.7D-N/A446.7h3.7C7.6C**
Nova 126123602.05B+0.6647.783%C+26.016%A++38.4CN/A1373.2h3.9C**8.3C**
The Slasher 1281201,4600.082B++2.6352.757%AN/A1.1CN/A4111.6h2.4C4.5B+
M20 Drake 171108138.308A++5.6027.063%D--N/A1080U630U6086400.1h94.9F-350.7F*
G40-F Ranger 14798198S95.2928.237%D-1.02%C--32.7D16.3D-2413h63.9C+226.4C
M20 Basilisk-F 13488175.176M**2.4786.535%A*N/A18C+9.4A2044.9h249.5F288.3D*
A30 Walker 14488108.8A+6.0924.782%DN/A11.9C++7.6C1667.4h152.9B+616.9C*
Aspis Anti-Aircraft Phalanx Turret 16286136.615B*3.9030.702%C*2.326%C*10.9C-9.6D3057.9h172.2D-560.8C+
A30 Walker 15383621.339D1.3720.731%D--N/A9.9D--8.3D-2228.4h156.7D*755.7F
Halberd SE 11382182B**79.2949.58%C+N/A51.3C**19.4C*2461.6h3.6B++7.3B+
NSX Amaterasu 81793130.252A*2.4677.64%S2.532%F2.2CN/A935.4h42.9T*55.3D**
M60-A Bulldog 8376612.667C9.9643.098%DN/A20.5D-1.9D-2033.7h5.4C*12.5C+
Flare VE6 7675193.947A1.2434.223%A+34.667%B++57.7C+N/A14011.3h17.4T*51D
Cortium Bomb 1236788.375A++5.6688.386%A++N/A47.9D--40B++15001.4h6.7F-7.6F-
Cosmos VM3 6666341.941C0.7712.511%D**21.212%C**12.9D*N/A1465.1h20.1F--160.7F--
Pelter Rocket Pod 8066416.5C13.7948.927%C+N/A38.8D-8.2D*2001.7h18.7C**38.1C**
G30 Walker 1156579.286B*6.5826.486%D-6.154%B*13.5D10.4C+5304.8h190.6C*719.7C
NS-R3 Swarm 13862391.59A+1.1255.879%F-N/A7.2C-8.8B*1388.6h24.8C++44.3C
Orbital Strike Uplink 8760160U57.29714.286%UN/A600U270U43480.1h0.8T*0.1T*
NS CandyCannon 3000 5656840.667C+2.0445.18%B**80.357%M++3.4D--N/A1216.5h4.3C**9.4B++
NS-20 Gorgon 5754262.077B0.6390.333%S22.222%C++3.7FN/A2014.5h1199.8T*1328.1T*
M20 Drake 8952152M+49.2938.989%C+3.846%C--13D9.3B**1344h101.2C-259.5C-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,1823,262,312219.8h
Anti-Vehicle MANA Turret463,8587.4h
Spawn Beacon192,6662.2h
Turret AI Module01550.4h
Repair Module1890.3h
Nanite Revive Grenade02,0170.6h
Medical Applicator678404,47828.5h
Cortium Silo11790.5h
Motion Spotter5619,38414.5h
VS Patriot Flare Gun73361.1h
Welding Device110,9931h
Deconstruction Tool06,2200.4h
Spitfire Auto-Turret393,8423.5h
Smoke Grenade01970.1h
Recon Detection Device15318,04032.2h
Shield Recharging Field357,7092.6h
Medical Kit1,53113,44746.3h
Ammunition Package229,5004h
Anti-Infantry MANA Turret451,7442.6h
Snowman Soldier93270.3h
The Flail1840.3h
Flail Targeting Dart211,97011.9h
Nano-Repair Grenade03760.1h
Router22400.4h

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