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Field Marshal Colonel CallMehPain[ATP] CallMehPain
TR BR 118

KDR: 1.93

Score: 28.5m

Last Seen: Oct 13th, 2019 4:13 PM
- OFFLINE - 54.9 hour(s)

Prestige 1, Battle Rank 100 (118 total) - Terran Republic on Emerald - Outfit Member of Adenosine Triphosphate[ATP] Adenosine Triphosphate
TR outfit on Emerald

Members: 11
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9A "Butcher" MG-H1 Watchman T9 CARV NS-15M2 TRS-12 Uppercut Ripper LC3 Jaguar
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,230,533 MLG Score: 1783
Fun Score: N/A
Cheeseburgers Flipped: 199TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.04%34.368%96446117039,2201.98391-0.054

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.322%1.286A2.04A*-1.018D*HEAD ++ (~20.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.45B11.30.203C++28.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.809%1.6%130312135006592990.758725167%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.978%0.76B++-0.619D-0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.412B11.10.116C+11.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.11%13.973%172412127306102901.19672251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.875%0.459B+2.324A*1.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.6-0.029C+50.4-0.268C72.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.031%80.91%172512111,891129071.46589

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.574%0.434B0.922B*0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.305C*2.50.182C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.803%18.2%172412124,4891539452.91494

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.586%0.909B*0.692B+0.182

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.523B+3.30.321C*2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Adenosine Triphosphate[ATP] Adenosine Triphosphate
TR outfit on Emerald

Members: 11
28.5m340%398 (23.9k)316 (19k)1.9300661,81432,0272.10822118 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1216351024.057%29.796%71702:4923

11% Combat Medic27% Engineer35% Heavy Assault6% Infiltrator20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 9th, 2016 11:30 PMApr 23rd, 2019 2:20 AMOct 13th, 2019 12:47 PM (3d) (PST)Oct 13th, 2019 1:17 PM (3d) (PST)Oct 13th, 2019 12:13 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5692273420.6840.3540.2042.4320.0321783

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,11313,61120,502412112146218,944

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1507h/62.8d 5,706 18,418 21,231 219.9k 2,507 4,094 2,868 51.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:5,348
Deaths:2,243
KDR:2.384
Accuracy:29.198% A
HSR:36.144% A+
T9A "Butcher"
A+
Kills:3,527
Deaths:1,368
KDR:2.578
Accuracy:26.896% B+
HSR:38.758% A+
MG-H1 Watchman
B*
Kills:2,846
Deaths:1,454
KDR:1.957
Accuracy:26.757% B++
HSR:32.818% B*
T9 CARV
A+
Kills:1,935
Deaths:1,194
KDR:1.621
Accuracy:24.046% B**
HSR:33.643% A+
NS-15M2
A++
Kills:1,681
Deaths:842
KDR:1.996
Accuracy:27.108% B+
HSR:39.322% A++
T9 CARV-S
A*
Kills:1,263
Deaths:637
KDR:1.983
Accuracy:25.131% B+
HSR:39.192% A*
NSX Naginata
B+
Kills:1,198
Deaths:820
KDR:1.461
Accuracy:23.353% C*
HSR:32.387% B+
TMG-50
A*
Kills:755
Deaths:256
KDR:2.949
Accuracy:29.423% A+
HSR:38.411% A*
NS-15MP
B+
Kills:700
Deaths:203
KDR:3.448
Accuracy:30.722% B+
HSR:36.571% B+
NSX-P Naginata
A
Kills:677
Deaths:242
KDR:2.798
Accuracy:28.468% B**
HSR:38.700% A
T16 Rhino
A++
Kills:385
Deaths:240
KDR:1.604
Accuracy:28.238% A
HSR:33.766% A++
Kills:20,315
Deaths (as Heavy Assault):9,499
Deaths (to Heavy Assaults):10,847
KDR:2.13865
Kill Difference:10,816
Playtime:520.425 hours
Usage:35%
Score:10.557m
Score/min:338
Accuracy (listed only):27.213%
HSR (listed only):36.338%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B+
Kills:1,672
Deaths:943
KDR:1.773
Accuracy:65.328% B+
HSR:16.926% C**
LC3 Jaguar
A++
Kills:1,302
Deaths:510
KDR:2.553
Accuracy:30.640% A+
HSR:30.261% A++
HC1 Cougar
M*
Kills:1,236
Deaths:626
KDR:1.974
Accuracy:28.928% B*
HSR:41.505% M*
TAS-16 Blackjack
B+
Kills:1,236
Deaths:705
KDR:1.753
Accuracy:65.870% B+
HSR:16.829% C**
MG-S1 Jackal
A+
Kills:1,210
Deaths:587
KDR:2.061
Accuracy:30.069% B++
HSR:29.917% A+
NS-11C
M+
Kills:1,201
Deaths:556
KDR:2.160
Accuracy:29.363% B**
HSR:36.137% M+
TRAC-5
B**
Kills:1,190
Deaths:964
KDR:1.234
Accuracy:26.506% B**
HSR:21.933% B+
NSX Tanto
A
Kills:1,186
Deaths:721
KDR:1.645
Accuracy:30.696% B*
HSR:34.739% A
TRAC-5 S
A*
Kills:1,184
Deaths:596
KDR:1.987
Accuracy:31.984% A++
HSR:27.534% A*
FA1 Barrage
B++
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:43.163% C**
HSR:18.900% B++
SMG-46 Armistice
B**
Kills:792
Deaths:546
KDR:1.451
Accuracy:28.673% B+
HSR:22.349% B**
NSX Tengu
B
Kills:521
Deaths:377
KDR:1.382
Accuracy:38.927% B
HSR:17.850% C--
TRAC-5 Burst
A++
Kills:470
Deaths:259
KDR:1.815
Accuracy:27.298% B
HSR:34.681% A++
NS-7 PDW
B+
Kills:452
Deaths:365
KDR:1.238
Accuracy:27.386% B+
HSR:21.681% B+
AS16 NightHawk
M+
Kills:417
Deaths:220
KDR:1.895
Accuracy:50.936% B**
HSR:25.420% M+
NS Baron G5
B+
Kills:285
Deaths:186
KDR:1.532
Accuracy:48.855% B+
HSR:17.193% B+
MG-C1 Kindred
A+
Kills:243
Deaths:92
KDR:2.641
Accuracy:31.382% B**
HSR:33.333% A+
PS1-AV Suppressor
B+
Kills:190
Deaths:83
KDR:2.289
Accuracy:30.316% C*
HSR:27.895% B+
NSX-P Tanto
A*
Kills:161
Deaths:70
KDR:2.300
Accuracy:27.153% C**
HSR:39.130% A*
LC2 Lynx
M**
Kills:157
Deaths:79
KDR:1.987
Accuracy:28.026% B*
HSR:43.312% M**
TRAC-Shot
A
Kills:98
Deaths:26
KDR:3.769
Accuracy:26.885% B
HSR:25.510% A
MKV Suppressed
B**
Kills:60
Deaths:53
KDR:1.132
Accuracy:24.909% C+
HSR:26.667% B**
Kills:16,427
Deaths (as Light Assault):9,295
Deaths (to Light Assaults):4,906
KDR:1.76729
Kill Difference:7,132
Playtime:303.784 hours
Usage:20%
Score:5.073m
Score/min:278
Accuracy (listed only):35.150%
HSR (listed only):27.714%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B+
Kills:1,672
Deaths:943
KDR:1.773
Accuracy:65.328% B+
HSR:16.926% C**
TAS-16 Blackjack
B+
Kills:1,236
Deaths:705
KDR:1.753
Accuracy:65.870% B+
HSR:16.829% C**
MG-S1 Jackal
A+
Kills:1,210
Deaths:587
KDR:2.061
Accuracy:30.069% B++
HSR:29.917% A+
NS-11A
A*
Kills:1,188
Deaths:463
KDR:2.566
Accuracy:29.746% B**
HSR:38.721% A*
TAR
A++
Kills:1,181
Deaths:489
KDR:2.415
Accuracy:30.148% A
HSR:35.309% A++
T1 Cycler
A+
Kills:1,172
Deaths:684
KDR:1.713
Accuracy:27.041% B**
HSR:32.082% A+
FA1 Barrage
B++
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:43.163% C**
HSR:18.900% B++
SMG-46 Armistice
B**
Kills:792
Deaths:546
KDR:1.451
Accuracy:28.673% B+
HSR:22.349% B**
NSX Tengu
B
Kills:521
Deaths:377
KDR:1.382
Accuracy:38.927% B
HSR:17.850% C--
NS-7 PDW
B+
Kills:452
Deaths:365
KDR:1.238
Accuracy:27.386% B+
HSR:21.681% B+
AS16 NightHawk
M+
Kills:417
Deaths:220
KDR:1.895
Accuracy:50.936% B**
HSR:25.420% M+
NSX Yumi
B+
Kills:413
Deaths:315
KDR:1.311
Accuracy:29.246% B+
HSR:31.719% B+
TORQ-9
A*
Kills:381
Deaths:144
KDR:2.646
Accuracy:33.272% A++
HSR:38.320% A*
NS Baron G5
B+
Kills:285
Deaths:186
KDR:1.532
Accuracy:48.855% B+
HSR:17.193% B+
SABR-13
A*
Kills:200
Deaths:77
KDR:2.597
Accuracy:31.686% B**
HSR:43% A*
PS1-AV Suppressor
B+
Kills:190
Deaths:83
KDR:2.289
Accuracy:30.316% C*
HSR:27.895% B+
T1B Cycler
C++
Kills:164
Deaths:113
KDR:1.451
Accuracy:26.459% C++
HSR:22.561% D
Cycler TRV
A+
Kills:137
Deaths:64
KDR:2.141
Accuracy:30.131% A+
HSR:29.197% A
T1S Cycler
A++
Kills:129
Deaths:67
KDR:1.925
Accuracy:32.862% A++
HSR:23.256% C**
MKV Suppressed
B**
Kills:60
Deaths:53
KDR:1.132
Accuracy:24.909% C+
HSR:26.667% B**
Kills:12,964
Deaths (as Combat Medic):7,212
Deaths (to Combat Medics):4,087
KDR:1.79756
Kill Difference:5,752
Playtime:158.324 hours
Usage:11%
Score:3.148m
Score/min:331
Accuracy (listed only):36.251%
HSR (listed only):26.790%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:1,672
Deaths:943
KDR:1.773
Accuracy:65.328% B+
HSR:16.926% C**
LC3 Jaguar
A++
Kills:1,302
Deaths:510
KDR:2.553
Accuracy:30.640% A+
HSR:30.261% A++
HC1 Cougar
M*
Kills:1,236
Deaths:626
KDR:1.974
Accuracy:28.928% B*
HSR:41.505% M*
TAS-16 Blackjack
B+
Kills:1,236
Deaths:705
KDR:1.753
Accuracy:65.870% B+
HSR:16.829% C**
NS-11C
M+
Kills:1,201
Deaths:556
KDR:2.160
Accuracy:29.363% B**
HSR:36.137% M+
TRAC-5
B**
Kills:1,190
Deaths:964
KDR:1.234
Accuracy:26.506% B**
HSR:21.933% B+
NSX Tanto
A
Kills:1,186
Deaths:721
KDR:1.645
Accuracy:30.696% B*
HSR:34.739% A
TRAC-5 S
A*
Kills:1,184
Deaths:596
KDR:1.987
Accuracy:31.984% A++
HSR:27.534% A*
FA1 Barrage
B++
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:43.163% C**
HSR:18.900% B++
AMR-66
A++
Kills:678
Deaths:373
KDR:1.818
Accuracy:29.027% B
HSR:37.906% A++
TRAC-5 Burst
A++
Kills:470
Deaths:259
KDR:1.815
Accuracy:27.298% B
HSR:34.681% A++
AS16 NightHawk
M+
Kills:417
Deaths:220
KDR:1.895
Accuracy:50.936% B**
HSR:25.420% M+
MG-HBR1 Dragoon
A
Kills:410
Deaths:171
KDR:2.398
Accuracy:41.901% A
HSR:30% C++
NS Baron G5
B+
Kills:285
Deaths:186
KDR:1.532
Accuracy:48.855% B+
HSR:17.193% B+
MG-C1 Kindred
A+
Kills:243
Deaths:92
KDR:2.641
Accuracy:31.382% B**
HSR:33.333% A+
NSX-P Tanto
A*
Kills:161
Deaths:70
KDR:2.300
Accuracy:27.153% C**
HSR:39.130% A*
LC2 Lynx
M**
Kills:157
Deaths:79
KDR:1.987
Accuracy:28.026% B*
HSR:43.312% M**
TRAC-Shot
A
Kills:98
Deaths:26
KDR:3.769
Accuracy:26.885% B
HSR:25.510% A
Kills:14,290
Deaths (as Engineer):7,828
Deaths (to Engineers):3,964
KDR:1.8255
Kill Difference:6,462
Playtime:409.607 hours
Usage:27%
Score:7.618m
Score/min:310
Accuracy (listed only):36.885%
HSR (listed only):29.514%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
A+
Kills:1,210
Deaths:587
KDR:2.061
Accuracy:30.069% B++
HSR:29.917% A+
NS-44 Commissioner
A
Kills:1,188
Deaths:922
KDR:1.289
Accuracy:38.110% C*
HSR:31.566% A
SMG-46 Armistice
B**
Kills:792
Deaths:546
KDR:1.451
Accuracy:28.673% B+
HSR:22.349% B**
NSX Daimyo
C+
Kills:738
Deaths:265
KDR:2.785
Accuracy:40.398% C+
HSR:93.631% C+
TSAR-42
B**
Kills:594
Deaths:132
KDR:4.500
Accuracy:40.416% C**
HSR:77.609% B**
NS-357 Underboss
A+
Kills:569
Deaths:417
KDR:1.365
Accuracy:37.967% C++
HSR:33.568% A+
NSX Tengu
B
Kills:521
Deaths:377
KDR:1.382
Accuracy:38.927% B
HSR:17.850% C--
NS-7 PDW
B+
Kills:452
Deaths:365
KDR:1.238
Accuracy:27.386% B+
HSR:21.681% B+
TX1 Repeater
B**
Kills:425
Deaths:491
KDR:0.866
Accuracy:26.794% B
HSR:29.177% B**
TX2 Emperor
B*
Kills:357
Deaths:463
KDR:0.771
Accuracy:27.555% C+
HSR:26.611% B*
NS-44L Blackhand
C-
Kills:301
Deaths:249
KDR:1.209
Accuracy:34.062% D-
HSR:35.548% C-
NS-357 IA
B**
Kills:297
Deaths:247
KDR:1.202
Accuracy:42.805% C--
HSR:45.791% B**
AM7-XOXO
B+
Kills:252
Deaths:157
KDR:1.605
Accuracy:61.669% C++
HSR:26.191% B+
M77-B
C+
Kills:233
Deaths:89
KDR:2.618
Accuracy:37.046% C+
HSR:71.674% C--
PS1-AV Suppressor
B+
Kills:190
Deaths:83
KDR:2.289
Accuracy:30.316% C*
HSR:27.895% B+
RAMS .50M
A
Kills:181
Deaths:16
KDR:11.313
Accuracy:44.400% B*
HSR:87.845% A
NS-30 Vandal
A
Kills:168
Deaths:88
KDR:1.909
Accuracy:31.526% C
HSR:38.095% A
SOAS-20
B+
Kills:167
Deaths:90
KDR:1.856
Accuracy:26.818% C
HSR:24.551% B+
T4 AMP
B+
Kills:166
Deaths:181
KDR:0.917
Accuracy:27.053% C+
HSR:22.289% B+
NSX Tomoe
B+
Kills:157
Deaths:93
KDR:1.688
Accuracy:27.455% C
HSR:42.675% B+
99SV
C+
Kills:145
Deaths:62
KDR:2.339
Accuracy:30.636% C+
HSR:35.862% C+
NS-AM7 Archer
B*
Kills:88
Deaths:103
KDR:0.854
Accuracy:65.233% B*
HSR:13.636% C
NS-61 Emissary
B
Kills:70
Deaths:90
KDR:0.778
Accuracy:28.752% C++
HSR:18.571% B
MKV Suppressed
B**
Kills:60
Deaths:53
KDR:1.132
Accuracy:24.909% C+
HSR:26.667% B**
NS-44B Commissioner
N/A
Kills:50
Deaths:27
KDR:1.852
Accuracy:50.462% N/A
HSR:48% N/A
Soldier Soaker
N/A
Kills:50
Deaths:38
KDR:1.316
Accuracy:32.805% N/A
HSR:10% N/A
Kills:9,421
Deaths (as Infiltrator):6,231
Deaths (to Infiltrators):3,548
KDR:1.51196
Kill Difference:3,190
Playtime:90.641 hours
Usage:6%
Score:1.398m
Score/min:257
Accuracy (listed only):35.855%
HSR (listed only):36.894%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:539
Deaths:151
KDR:3.570
Accuracy:24.310% A++
HSR:24.490% B++
MRC3 Mercy
A++
Kills:440
Deaths:102
KDR:4.314
Accuracy:23.993% A+
HSR:30% A++
M1 Heavy Cycler
A++
Kills:234
Deaths:154
KDR:1.519
Accuracy:18.667% B**
HSR:25.641% A++
M6 Onslaught
A*
Kills:148
Deaths:31
KDR:4.774
Accuracy:19.132% B+
HSR:31.081% A*
M6 Onslaught
A*
Kills:106
Deaths:22
KDR:4.818
Accuracy:23.320% A
HSR:30.189% A*
NS-20 Gorgon
A++
Kills:69
Deaths:37
KDR:1.865
Accuracy:37.184% A++
HSR:26.087% A
M1 Heavy Cycler
A+
Kills:54
Deaths:13
KDR:4.154
Accuracy:22.651% A+
HSR:24.074% B**
Kills:1,590
Deaths (as MAX Suit):255
Deaths (to MAX Suits):1,840
KDR:6.23529
Kill Difference:1,335
Playtime:24.868 hours
Usage:2%
Score:0.756m
Score/min:506
Accuracy (listed only):24.180%
HSR (listed only):27.366%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:87
V. Kills:2 N/A
Deaths:26
KDR:3.346
Accuracy:29.416% C+
KPH:25.200 D
VKPH:0.600 D**
M18 Needler
B
Kills:73
V. Kills:42 170%
Deaths:54
KDR:1.352
Accuracy:34.528% B
KPH:10.500 C+
VKPH:6 C--
Hellfire Rocket Pods
C**
Kills:60
V. Kills:5 N/A
Deaths:6
KDR:10
Accuracy:50.501% C**
KPH:96.700 C**
VKPH:8.100 D
Kills:220 (160 + 0)
Deaths:86
KDR:2.558
VKDR:0.570
Vehicle Kills:49
Kill Difference:134
Playtime:11.054 hours
Usage:1%
Score:0.106m
Score/min:160
Piloting Accuracy:34.528%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
C--
Kills:58
V. Kills:4 N/A
Deaths:4
KDR:14.500
Accuracy:42.387% B+
KPH:50.300 D
VKPH:3.500 C--
Kills:58 (0 + 58)
Deaths:4
KDR:14.500
VKDR:1
Vehicle Kills:4
Kill Difference:54
Playtime:1.154 hours
Usage:0%
Score:0.010m
Score/min:150
Piloting Accuracy:N/A%
Gunner Accuracy:42.387%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C*
Kills:205
V. Kills:105 193%
Deaths:60
KDR:3.417
Accuracy:47.358% B*
KPH:17.600 D
VKPH:9 C*
L100 Python AP
B
Kills:119
V. Kills:46 253%
Deaths:17
KDR:7
Accuracy:58.426% C**
KPH:36.300 B
VKPH:14 D
L100 Python HEAT
B+
Kills:73
V. Kills:30 235%
Deaths:14
KDR:5.214
Accuracy:56.587% B+
KPH:18.600 D-
VKPH:7.700 D-
Kills:397 (397 + 0)
Deaths:91
KDR:4.363
VKDR:1.989
Vehicle Kills:181
Kill Difference:306
Playtime:18.850 hours
Usage:1%
Score:0.165m
Score/min:146
Driving Accuracy:56.587%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:176
V. Kills:80 217%
Deaths:36
KDR:4.889
Accuracy:49.081% C**
KPH:24.200 C--
VKPH:11 D--
E540 Halberd
B++
Kills:94
V. Kills:37 247%
Deaths:12
KDR:7.833
Accuracy:46.673% B++
KPH:29.700 C**
VKPH:11.700 C
MR11 Gatekeeper
A
Kills:67
V. Kills:37 176%
Deaths:10
KDR:6.700
Accuracy:48.986% A
KPH:27.200 B+
VKPH:15 C+
Kills:337 (176 + 161)
Deaths:58
KDR:5.810
VKDR:2.655
Vehicle Kills:154
Kill Difference:279
Playtime:12.895 hours
Usage:1%
Score:0.205m
Score/min:265
Driving Accuracy:49.081%
Gunner Accuracy:48.986%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C**
Kills:100
V. Kills:44 222%
Deaths:25
KDR:4
Accuracy:49.795% C**
KPH:39.200 C
VKPH:17.300 D-
P525 Marauder-H
C**
Kills:89
V. Kills:12 N/A
Deaths:10
KDR:8.900
Accuracy:43.975% B**
KPH:57.300 D-
VKPH:7.700 C**
Kills:189 (0 + 189)
Deaths:35
KDR:5.400
VKDR:1.600
Vehicle Kills:56
Kill Difference:154
Playtime:4.103 hours
Usage:0%
Score:0.083m
Score/min:337
Driving Accuracy:N/A%
Gunner Accuracy:43.975%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:302
V. Kills:8 N/A
Deaths:26
KDR:11.615
Accuracy:22.773% B**
KPH:64.400 C++
VKPH:1.700 D
M20 Basilisk
A+
Kills:189
V. Kills:46 402%
Deaths:35
KDR:5.400
Accuracy:51.893% A+
KPH:20.600 C+
VKPH:5 D-
M12 Kobalt
B+
Kills:132
V. Kills:4 N/A
Deaths:7
KDR:18.857
Accuracy:20.406% B+
KPH:92.900 B+
VKPH:2.800 C
M20 Basilisk
A+
Kills:107
V. Kills:34 306%
Deaths:18
KDR:5.944
Accuracy:52.673% A+
KPH:18 C
VKPH:5.700 D-
Kills:730 (0 + 730)
Deaths:86
KDR:8.488
VKDR:1.070
Vehicle Kills:92
Kill Difference:644
Playtime:21.208 hours
Usage:1%
Score:0.214m
Score/min:169
Driving Accuracy:N/A%
Gunner Accuracy:52.673%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:189
V. Kills:14 N/A
Deaths:24
KDR:7.875
Accuracy:35.495% C++
KPH:47.100 D
VKPH:3.500 D-
Kills:189 (0 + 189)
Deaths:24
KDR:7.875
VKDR:0.583
Vehicle Kills:14
Kill Difference:165
Playtime:4.010 hours
Usage:0%
Score:0.035m
Score/min:144
Piloting Accuracy:N/A%
Gunner Accuracy:35.495%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 5,4445,3482,2432.384C*0.4529.198%A36.144%A+65.6B**1.2A++20981.5h11.1B+38.1B++
T9A "Butcher" 3,5893,5271,3682.578B+0.6526.896%B+38.758%A+78B++1.4A29145.2h10.8B40.1B+
MG-H1 Watchman 2,9222,8461,4541.957B0.0326.757%B++32.818%B*59.4B++1.6A++21047.9h14B52.2B+
T9 CARV 1,9771,9351,1941.621B0.3124.046%B**33.643%A+40.5B+N/A17847.8h12.8B+53.4B+
NS-15M2 1,7091,6818421.996C**0.0727.108%B+39.322%A++55.3BN/A17230.4h11.5B+42.4B+
TRS-12 Uppercut 1,6831,6729431.773B+0.1665.328%B+16.926%C**61.2B*N/A18727.3h2.6C++3.9B+
Ripper 1,3721,34118,0350.074C+1.8611.206%D*25.205%A1.9CN/A6691.8h1.3B+11.6C+
LC3 Jaguar 1,3281,3025102.553B*0.6230.64%A+30.261%A++72.7A++1.5M20717.9h10.9B+35.7B*
T9 CARV-S 1,2811,2636371.983B+0.0525.131%B+39.192%A*59.3B++N/A14821.3h11.7B46.7B+
HC1 Cougar 1,2671,2366261.974B*0.0428.928%B*41.505%M*56.2A1.4A*17622h10.2B++35.3B++
TAS-16 Blackjack 1,2481,2367051.753B+0.1865.87%B+16.829%C**66.8B**N/A23018.5h2.2B+3.3B+
MG-S1 Jackal 1,2361,2105872.061B*0.1330.069%B++29.917%A+57.6B**1.2A17521h9.8B32.6B+
NS-11C 1,2291,2015562.16A0.2329.363%B**36.137%M+49.6B**1.2A++19024.2h12.1B+41.3B++
NSX Naginata 1,2291,1988201.461C++0.4723.353%C*32.387%B+48.9C*1.3A15724.5h11.9C*50.9B
TRAC-5 1,2031,1909641.234B+0.7026.506%B**21.933%B+29.3B++N/A12440.6h13.6B+51.5B+
NS-11A 1,2081,1884632.566B**0.6429.746%B**38.721%A*62.5A+1.1B**17019h11.2B*37.6B*
NS-44 Commissioner 1,2011,1889221.289B0.6438.11%C*31.566%A36.1C++N/A11032.9h3.9C++10.2C**
NSX Tanto 1,2161,1867211.645B+0.2930.696%B*34.739%A40.3B1B**11829.4h12.4B40.4B
TRAC-5 S 1,2201,1845961.987A0.0631.984%A++27.534%A*48.3A*1.5A*14724.5h10.3B+32.3B*
TAR 1,1991,1814892.415B++0.4830.148%A35.309%A++56B**N/A19121.1h12.1B+40.2B*
T7 Mini-Chaingun 1,2021,1795991.968B**0.0419.185%B+18.405%A67.4A++1.3A24917.5h13.6B+70.9B+
T1 Cycler 1,1901,1726841.713B++0.2227.041%B**32.082%A+37.3B++N/A15431.4h12.4B++46B*
FA1 Barrage 1,1781,1647311.592B+0.3443.163%C**18.9%B++46.9B**N/A16924.8h5C++11.5B
NS Decimator 1,0248294191.979B**0.0564.67%B+1.327%D43.4B+10.2D29119.1h3.6B++5.6B*
SMG-46 Armistice 8047925461.451B0.4828.673%B+22.349%B**36.7B+N/A12221.6h15.6C+54.3C**
TMG-50 7687552562.949A++1.0229.423%A+38.411%A*73.3A++1.3A*28710.3h10B+33.8B++
MANA Anti-Personnel Turret 7557462173.438N/A1.5121.66%UN/A7460U90U13726800.1h14.7T*67.8T*
NSX Daimyo 7387382652.785C+0.8540.398%C+93.631%C+56.3C*N/A15013.1h2.6C+6.5C+
C-4 8467153372.122B+0.1929.686%B++N/A110B+20.2D7836.5h1.3B+4.4B+
NS-15MP 7097002033.448B+1.5230.722%B+36.571%B+84.3B+1.1B+2148.3h10B+32.5B+
AMR-66 6886783731.818B**0.1129.027%B37.906%A++40.4AN/A12616.8h7.6B++26.1B+
NSX-P Naginata 6906772422.798B**0.8728.468%B**38.7%A75.2B**1.4B+2519h10.1B*35.4B*
Frag Grenade 6716551655N/A653.0751.394%B*N/A545.8B13.3B*20431.2h3.5B+6.7B+
TSAR-42 5975941324.5C**2.5740.416%C**77.609%B**63.2B**N/A2329.4h1.8B**4.5B++
NS-357 Underboss 5745694171.365B+0.5737.967%C++33.568%A+48.6C**N/A15511.7h3.7B+9.8B+
MRC3 Mercy 5505391513.57B+1.6424.31%A++24.49%B++49A+1B++21911h16.4B*67.7B*
NSX Tengu 5255213771.382C*0.5538.927%B17.85%C--44.2BN/A15111.8h12.8C*32.8B
TRAC-5 Burst 4774702591.815C+0.1227.298%B34.681%A++48BN/A1219.8h12.9C++47.4C**
NS-7 PDW 4644523651.238B+0.6927.386%B+21.681%B+30.3C++N/A8614.9h17.3C63.2C++
T2 Striker 7004512711.664M0.2757.542%B+N/A25.3A14C**25017.8h31.9B++55.4B++
MRC3 Mercy 4444401024.314B*2.3823.993%A+30%A++49.4A+N/A2438.9h17.2B++71.9B*
TX1 Repeater 4314254910.866C++1.0626.794%B29.177%B**31C++N/A10113.7h12.9C**48.1B+
AS16 NightHawk 4234172201.895B++0.0450.936%B**25.42%M+64.2AN/A2736.5h4.4C*8.7B+
NSX Yumi 4194133151.311C+0.6229.246%B+31.719%B+33.9C+N/A10312.2h11.2B+38.4B+
MG-HBR1 Dragoon 4154101712.398B**0.4741.901%A30%C++48.8B**N/A1638.4h6.9C*16.4B++
T16 Rhino 3923852401.604B+0.3328.238%A33.766%A++52.7B*1A2147.3h12.6B44.5B++
TORQ-9 3823811442.646B**0.7233.272%A++38.32%A*70.6A++N/A3235.4h12.7B++38.2B**
Chainblade 4023718,7300.042B++1.8911.254%D**14.555%B**1B+N/A3375.1h2.3B+20.4D
TX2 Emperor 3643574630.771C+1.1627.555%C+26.611%B*34.7C**N/A11210.3h9C*32.8C++
M12 Kobalt 3103022611.615C+9.6822.773%B**17.881%C+64.3C+1.7D2194.7h18.7C++82.2B+
NS-44L Blackhand 3043012491.209C++0.7234.062%D-35.548%C-31BN/A949.7h4B+11.9C++
NS-357 IA 2992972471.202C++0.7342.805%C--45.791%B**35.8CN/A1108.3h3.2C**7.4C++
Sticky Grenade 3042971297N/A295.0754.86%C**N/A742.5C-17.5B+26110.4h2.5C4.6C+
NS Baron G5 2912851861.532B++0.4048.855%B+17.193%B+46B+1B**1846.2h4.3B+8.9C+
AM7-XOXO 3062521571.605B+0.3361.669%C++26.191%B+18.1B3.9C+9113.9h11.1B+18B+
MG-C1 Kindred 246243922.641B**0.7131.382%B**33.333%A+71.5B**N/A2273.4h10.2B+32.4B++
M1 Heavy Cycler 2422341541.519C++0.4118.667%B**25.641%A++27.9B++1A1148.4h14.4B**77B++
M77-B 233233892.618B+0.6937.046%C+71.674%C--32.4B+N/A967.2h2.5C+6.9C++
C75 Viper 310205603.417C+1.4947.358%B*N/A17.5D9C*11111.7h17.7C--37.3C++
SABR-13 204200772.597B+0.6731.686%B**43%A*55.6B**1.1A2253.6h9B**28.4B**
PS1-AV Suppressor 191190832.289B0.3630.316%C*27.895%B+61.3B+N/A2023.1h11.2B++37B+
M20 Basilisk 235189355.4B*3.4751.893%A+5.82%C+20.5C+5D-1349.2h95.5C++184B++
CAS 14-E 203189247.875C5.9435.495%C++2.646%B*47.3D3.5D-1444h30.7C++86.5C*
RAMS .50M 1811811611.313A**9.3844.4%B*87.845%A64.6A**N/A2682.8h1.8B*4.1B++
P2-120 AP 256176364.889C2.9649.081%C**2.841%C+24.1C--11D--3037.3h7.3C+14.8C**
NS-30 Vandal 168168881.909C++0.0231.526%C38.095%A56B++N/A1453h5.4B17.2C*
SOAS-20 167167901.856B0.0726.818%C24.551%B+47.7B++N/A1613.5h12C++44.7C++
T4 AMP 1671661810.917C+1.0127.053%C+22.289%B+29.6C+N/A975.6h15.3C+56.7C++
T1B Cycler 1661641131.451C+0.4826.459%C++22.561%D34.9CN/A1124.7h15.1D-56.9C
NSX-P Tanto 162161702.3A+0.3727.153%C**39.13%A*43.5B++N/A2593.7h13B+47.7B+
LC2 Lynx 162157791.987B*0.0628.026%B*43.312%M**58.1A1.9M**4602.7h13.5B+48B++
NSX Tomoe 160157931.688C++0.2427.455%C42.675%B+39.3C+N/A1224h14.5C+52.7C+
M6 Onslaught 150148314.774A2.8419.132%B+31.081%A*52.9AN/A1842.8h16.2B++84.8B+
99SV 148145622.339B+0.4130.636%C+35.862%C+30.9B+N/A1454.7h6C+19.5C+
Cycler TRV 137137642.141B*0.2130.131%A+29.197%A65.2A++N/A4012.1h11.3B*37.4B*
Rocklet Rifle 2411361500.907C**1.0264.943%A+N/A25.7C19.8C-3875.3h49.4D-76.1C+
M12 Kobalt 136132718.857C++16.9320.406%B+21.212%B+94.3B++2.9C3081.4h12.7B**62.4B++
T1S Cycler 132129671.925B*0.0132.862%A++23.256%C**49.6B**1.2A2002.6h6.8A*20.8A+
Tank Mine 183127413.098C**1.1752.753%A+N/A97.7C+43.1D9001.3h2.3D4.4B**
L100 Python AP 165119177B+5.0758.426%C**1.681%C--36.1B13.9D2923.3h5.3C**9.1B+
M20 Basilisk 141107185.944A4.0152.673%A+8.411%B**18.1C5.8D-1485.9h106.6C+202.4B+
ML-7 1591061180.898B1.0354.985%C+N/A23C+11.5C+3104.6h7.1C+12.9C+
M6 Onslaught 108106224.818A2.8923.32%A30.189%A*55.8A+1.1B**1461.9h18C**77.1B++
The Slasher 1141042,8030.037C1.897.193%F-28.846%A*0.9C-N/A3118.8h2.4C+33D*
G20 Vulcan-H 144100254C++2.0749.795%C**N/A40C+17.6D-3562.5h88.7B+178.2B+
TRAC-Shot 10198263.769A++1.8426.885%B25.51%A70A++2.1M*2171.4h9.4B*34.9B++
E540 Halberd 13194127.833C*5.9046.673%B++N/A29.4C**11.6C2263.2h5.6C**12B+
P525 Marauder-H 10189108.9C6.9743.975%B**N/A55.6D--7.5C*3041.6h12.9F-29.3D
NS-AM7 Archer 120881030.854B*1.0865.233%B*13.636%C10.4B++3.8B*818.5h19C*29.1B+
M14 Banshee 8987263.346C+1.4229.416%C+N/A25.6DN/A1763.4h29.7C+101.1C+
L100 Python HEAT 10373145.214C++3.2856.587%B+N/A18.7D-7.7D-1283.9h8.8D-15.5D
M18 Needler 11573541.352C+0.5834.528%BN/A10.4C6C--1157h130.7B378.6B+
M9 SKEP Launcher 11472701.029B*0.9072.357%B+N/A23.2C**13.5C++2133.1h9.1C+12.6C*
NS-61 Emissary 7070900.778C+1.1528.752%C++18.571%B25C+N/A1202.8h13.7C++47.5C**
NS-20 Gorgon 7469371.865B+0.0737.184%A++26.087%A22.3B+1.6C++793.1h55.8C+150.2B
MR11 Gatekeeper 10467106.7B+4.7748.986%A1.493%C-26.8B+14.8C+2042.5h45.1B+92B*
Icikill 72651,2910.05C+1.8820.464%D-26.154%A*1.2C+N/A355.1h2.2C+10.6C+
ASP-30 Grounder 11065521.25B**0.6854.184%D*N/A16.3C+11.3C+1704h8C++14.7C
Hunter QCX 64641060.604C+1.3316.657%F18.75%C-17.3BN/A823.7h4.7C**28C
Hellfire Rocket Pods 6560610B+8.0750.501%C**N/A100B8.3D5900.6h21C++41.6C**
MKV Suppressed 6160531.132C++0.8024.909%C+26.667%B**37.5C**N/A1981.6h15.9C+63.8C+
Dual-75 Duster 6258414.5C*12.5742.387%B+N/A48.3D3.3D1501.2h7.1D16.8C+
M1 Heavy Cycler 5554134.154A++2.2222.651%A+24.074%B**54A++1B++1821h11.5A+50.9B**
NS-44B Commissioner 5250271.852B++0.0850.462%A48%M+62.5B+2.5S2610.8h3.3B+6.5B+
Soldier Soaker 5050381.316C*0.6132.805%C+10%D71.4B++N/A2930.7h6.6C+20.2C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon131,1820.9h
Anti-Vehicle MANA Turret11040.2h
Nano-Armor Kit265374,48427h
Motion Spotter68660.6h
Nanite Revive Grenade01,0550.3h
Nanite Healing Grenade02330.1h
Medical Applicator428189,09316.5h
Spitfire Auto-Turret11270.1h
Restoration Kit981,8063.7h
Rampart Wall4930.9h
Welding Device16,5250.5h
Recon Detection Device352,4453.8h
Shield Recharging Field211,2180.7h
Ammunition Package425,0331.6h
Medical Kit1963,1569.4h
Anti-Infantry MANA Turret137161.1h
Nano-Repair Grenade02460.1h
Hardlight Barrier104040.7h
M4-F Pillager24140.1h

Check the help document for the dictionary if you want to learn more about words used here.


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