Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 55hvisitors: 2 | 15 (19,919)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (21 days). The data shown below may not be accurate.

Field Marshal Captain CaptainCox[1TR] CaptainCox
TR BR 193

KDR: 0.95

Score: 99.5m

Last Seen: Jul 20th, 2020 4:45 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (193 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R NS-44P Commissioner T32 Bull NS-15M1 MG-S1 Jackal T9 CARV Cycler TRV PDW-16 Hailstorm
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:CaptainCox



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $157,626 MLG Score: 126
Fun Score: N/A
Cheeseburgers Flipped: 913TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.481%26.924%74052129779,3881.07807-0.127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.599%1.206B**0.874B*-1.214D*HEAD ++ (~13.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.489B+10.40.271C*27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.066%0.73%158413453,01525347211.18935418%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.079%0.089C+-0.775D-0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1070.341C**40.70.234C++66.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.307%1.61%132513443,540510521290.693302166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.337%1.285A-0.575D0.321

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.50.702B++6.20.5B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.674%4.591%931513342,919480110890.607872268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.589%0.688B+0.016C+0.665

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.60.454B+28.70.288C*37

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.808%66.21%93313462,6286041250.435027

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.895%0.881B*-0.054C+0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.376C**2.50.207C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.093%14.453%93513444,1795057210.826216

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.695%0.108C+-0.071C+0.876

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.442B3.10.351C**4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.5m393.4%357 (21.4k)308 (18.5k)0.951214127,183133,7061.08918193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349348919.868%20.508%40702:2542

21% Combat Medic26% Engineer23% Heavy Assault8% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 9:15 AMFeb 10th, 2015 3:37 AMJul 20th, 2020 6:02 AM (21d) (PST)Jul 20th, 2020 2:26 AM (21d) (PST)Jul 20th, 2020 12:45 AM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4192591600.3950.4150.0811.6980.037126

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,13315,5199,61424255102218,510

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5373.1h/223.9d 18,447 26,082 89,026 547.3k 10,189 14,863 11,928 135m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C**
Kills:8,672
Deaths:8,273
KDR:1.048
Accuracy:28.077% C**
HSR:31.273% C*
T32 Bull
C++
Kills:4,381
Deaths:4,275
KDR:1.025
Accuracy:27.571% C++
HSR:29.582% C++
NS-15M1
C**
Kills:3,964
Deaths:3,407
KDR:1.163
Accuracy:26.447% C++
HSR:30.045% C**
T9 CARV
C*
Kills:3,649
Deaths:2,762
KDR:1.321
Accuracy:23.771% C++
HSR:28.583% C*
T9A "Butcher"
C
Kills:2,290
Deaths:1,819
KDR:1.259
Accuracy:22.935% D--
HSR:28.646% C
TMG-50
C++
Kills:1,784
Deaths:1,644
KDR:1.085
Accuracy:25.209% C+
HSR:29.148% C++
T16 Rhino
C-
Kills:1,577
Deaths:1,177
KDR:1.340
Accuracy:21.460% C-
HSR:20.038% D
NSX Naginata
B+
Kills:1,432
Deaths:902
KDR:1.588
Accuracy:28.922% B+
HSR:31.564% C+
T9 CARV-S
C+
Kills:1,387
Deaths:1,312
KDR:1.057
Accuracy:22.820% C-
HSR:28.911% C+
NS-15M2
C
Kills:1,322
Deaths:975
KDR:1.356
Accuracy:26.397% C
HSR:27.685% C
MG-H1 Watchman
C*
Kills:874
Deaths:714
KDR:1.224
Accuracy:27.870% C++
HSR:33.410% C*
NSX-P Naginata
B++
Kills:825
Deaths:541
KDR:1.525
Accuracy:30.391% B++
HSR:34.667% C*
Kills:32,157
Deaths (as Heavy Assault):27,801
Deaths (to Heavy Assaults):32,764
KDR:1.15669
Kill Difference:4,356
Playtime:1,218.786 hours
Usage:23%
Score:21.247m
Score/min:291
Accuracy (listed only):25.989%
HSR (listed only):29.463%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C+
Kills:1,891
Deaths:2,400
KDR:0.788
Accuracy:26.365% C+
HSR:23.585% C+
NS-11C
C++
Kills:1,298
Deaths:1,850
KDR:0.702
Accuracy:27.097% C+
HSR:22.419% C++
LC3 Jaguar
B+
Kills:1,291
Deaths:1,192
KDR:1.083
Accuracy:27.761% C++
HSR:26.878% B+
TRAC-5 S
C++
Kills:1,210
Deaths:2,180
KDR:0.555
Accuracy:26.055% C++
HSR:15.041% C
TAS-16 Blackjack
C--
Kills:1,197
Deaths:1,468
KDR:0.815
Accuracy:57.115% D
HSR:13.033% C--
TS4 Haymaker
C
Kills:1,174
Deaths:1,747
KDR:0.672
Accuracy:41.602% C
HSR:12.862% C
T5 AMC
C
Kills:979
Deaths:1,813
KDR:0.540
Accuracy:24.691% C
HSR:20.735% C
TRAC-5
C+
Kills:933
Deaths:732
KDR:1.275
Accuracy:24.819% C+
HSR:15.970% D
AS16 NightHawk
C++
Kills:912
Deaths:972
KDR:0.938
Accuracy:34.301% D--
HSR:15.461% C++
HC1 Cougar
C++
Kills:629
Deaths:651
KDR:0.966
Accuracy:26.965% C+
HSR:26.232% C++
TRS-12 Uppercut
B**
Kills:573
Deaths:388
KDR:1.477
Accuracy:73.087% B**
HSR:17.278% C++
NS Baron G5B
C
Kills:425
Deaths:329
KDR:1.292
Accuracy:42.490% D-
HSR:15.529% C
MG-C1 Kindred
B+
Kills:333
Deaths:292
KDR:1.140
Accuracy:32.584% B+
HSR:27.928% C**
FA1 Barrage
B+
Kills:323
Deaths:482
KDR:0.670
Accuracy:43.151% C+
HSR:17.647% B+
AMR-66
D
Kills:253
Deaths:379
KDR:0.668
Accuracy:26.957% D
HSR:22.530% D
NSX Tanto
C**
Kills:199
Deaths:180
KDR:1.106
Accuracy:31.122% C**
HSR:27.136% C+
Kills:13,620
Deaths (as Engineer):17,055
Deaths (to Engineers):25,317
KDR:0.79859
Kill Difference:3,435
Playtime:1,371.084 hours
Usage:26%
Score:21.376m
Score/min:260
Accuracy (listed only):35.385%
HSR (listed only):20.017%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-S1 Jackal
B++
Kills:3,798
Deaths:3,157
KDR:1.203
Accuracy:32.899% B+
HSR:29.647% B++
PDW-16 Hailstorm
C++
Kills:2,699
Deaths:2,702
KDR:0.999
Accuracy:27.586% C++
HSR:20.156% C++
LC2 Lynx
C+
Kills:1,891
Deaths:2,400
KDR:0.788
Accuracy:26.365% C+
HSR:23.585% C+
NS-11C
C++
Kills:1,298
Deaths:1,850
KDR:0.702
Accuracy:27.097% C+
HSR:22.419% C++
LC3 Jaguar
B+
Kills:1,291
Deaths:1,192
KDR:1.083
Accuracy:27.761% C++
HSR:26.878% B+
TRAC-5 S
C++
Kills:1,210
Deaths:2,180
KDR:0.555
Accuracy:26.055% C++
HSR:15.041% C
TAS-16 Blackjack
C--
Kills:1,197
Deaths:1,468
KDR:0.815
Accuracy:57.115% D
HSR:13.033% C--
NS-7 PDW
B++
Kills:1,184
Deaths:1,238
KDR:0.956
Accuracy:29.188% C**
HSR:26.858% B++
SMG-46 Armistice
D-
Kills:1,178
Deaths:2,183
KDR:0.540
Accuracy:22.648% D*
HSR:12.479% D-
TS4 Haymaker
C
Kills:1,174
Deaths:1,747
KDR:0.672
Accuracy:41.602% C
HSR:12.862% C
MKV Suppressed
C
Kills:1,156
Deaths:1,784
KDR:0.648
Accuracy:23.657% D--
HSR:19.377% C
T5 AMC
C
Kills:979
Deaths:1,813
KDR:0.540
Accuracy:24.691% C
HSR:20.735% C
SMG-46G Armistice
C-
Kills:955
Deaths:1,149
KDR:0.831
Accuracy:27.680% C--
HSR:17.278% C-
TRAC-5
C+
Kills:933
Deaths:732
KDR:1.275
Accuracy:24.819% C+
HSR:15.970% D
AS16 NightHawk
C++
Kills:912
Deaths:972
KDR:0.938
Accuracy:34.301% D--
HSR:15.461% C++
HC1 Cougar
C++
Kills:629
Deaths:651
KDR:0.966
Accuracy:26.965% C+
HSR:26.232% C++
TRS-12 Uppercut
B**
Kills:573
Deaths:388
KDR:1.477
Accuracy:73.087% B**
HSR:17.278% C++
NS Baron G5B
C
Kills:425
Deaths:329
KDR:1.292
Accuracy:42.490% D-
HSR:15.529% C
NS-66 Punisher
B+
Kills:351
Deaths:388
KDR:0.905
Accuracy:31.141% B+
HSR:30.769% C++
MG-C1 Kindred
B+
Kills:333
Deaths:292
KDR:1.140
Accuracy:32.584% B+
HSR:27.928% C**
FA1 Barrage
B+
Kills:323
Deaths:482
KDR:0.670
Accuracy:43.151% C+
HSR:17.647% B+
Shuriken
B+
Kills:201
Deaths:178
KDR:1.129
Accuracy:26.776% D-
HSR:25.871% B+
NSX Tanto
C**
Kills:199
Deaths:180
KDR:1.106
Accuracy:31.122% C**
HSR:27.136% C+
NSX Tengu
B+
Kills:106
Deaths:113
KDR:0.938
Accuracy:44.210% B+
HSR:27.359% B+
PS1-AV Suppressor
C**
Kills:56
Deaths:78
KDR:0.718
Accuracy:31.661% C+
HSR:28.571% C**
Kills:25,051
Deaths (as Light Assault):29,646
Deaths (to Light Assaults):21,788
KDR:0.845
Kill Difference:4,595
Playtime:463.136 hours
Usage:9%
Score:5.640m
Score/min:203
Accuracy (listed only):33.466%
HSR (listed only):21.444%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B++
Kills:3,798
Deaths:3,157
KDR:1.203
Accuracy:32.899% B+
HSR:29.647% B++
Cycler TRV
B+
Kills:2,977
Deaths:3,022
KDR:0.985
Accuracy:29.441% B+
HSR:25.193% C++
PDW-16 Hailstorm
C++
Kills:2,699
Deaths:2,702
KDR:0.999
Accuracy:27.586% C++
HSR:20.156% C++
NS-11P
C*
Kills:2,473
Deaths:2,906
KDR:0.851
Accuracy:28.429% C*
HSR:21.998% C-
TAR
B+
Kills:1,933
Deaths:2,268
KDR:0.852
Accuracy:28.732% B+
HSR:22.349% C
T1 Cycler
B+
Kills:1,711
Deaths:1,832
KDR:0.934
Accuracy:28.042% B+
HSR:26.826% C*
TORQ-9
B
Kills:1,632
Deaths:1,741
KDR:0.937
Accuracy:28.876% B
HSR:26.900% C+
T1B Cycler
B+
Kills:1,492
Deaths:1,220
KDR:1.223
Accuracy:30.518% B+
HSR:27.011% C-
NS-11A
C*
Kills:1,449
Deaths:1,686
KDR:0.859
Accuracy:28.673% C*
HSR:28.019% C*
T1A Unity
C**
Kills:1,233
Deaths:1,347
KDR:0.915
Accuracy:28.730% C**
HSR:29.603% C*
TAS-16 Blackjack
C--
Kills:1,197
Deaths:1,468
KDR:0.815
Accuracy:57.115% D
HSR:13.033% C--
NS-7 PDW
B++
Kills:1,184
Deaths:1,238
KDR:0.956
Accuracy:29.188% C**
HSR:26.858% B++
SMG-46 Armistice
D-
Kills:1,178
Deaths:2,183
KDR:0.540
Accuracy:22.648% D*
HSR:12.479% D-
TS4 Haymaker
C
Kills:1,174
Deaths:1,747
KDR:0.672
Accuracy:41.602% C
HSR:12.862% C
MKV Suppressed
C
Kills:1,156
Deaths:1,784
KDR:0.648
Accuracy:23.657% D--
HSR:19.377% C
SMG-46G Armistice
C-
Kills:955
Deaths:1,149
KDR:0.831
Accuracy:27.680% C--
HSR:17.278% C-
AS16 NightHawk
C++
Kills:912
Deaths:972
KDR:0.938
Accuracy:34.301% D--
HSR:15.461% C++
T1S Cycler
C+
Kills:593
Deaths:835
KDR:0.710
Accuracy:25.263% C
HSR:23.777% C+
TRS-12 Uppercut
B**
Kills:573
Deaths:388
KDR:1.477
Accuracy:73.087% B**
HSR:17.278% C++
SABR-13
C**
Kills:562
Deaths:647
KDR:0.869
Accuracy:30.386% C**
HSR:23.132% D
NS Baron G5B
C
Kills:425
Deaths:329
KDR:1.292
Accuracy:42.490% D-
HSR:15.529% C
NS-66 Punisher
B+
Kills:351
Deaths:388
KDR:0.905
Accuracy:31.141% B+
HSR:30.769% C++
FA1 Barrage
B+
Kills:323
Deaths:482
KDR:0.670
Accuracy:43.151% C+
HSR:17.647% B+
Shuriken
B+
Kills:201
Deaths:178
KDR:1.129
Accuracy:26.776% D-
HSR:25.871% B+
MG-A1 Arbalest
B*
Kills:121
Deaths:104
KDR:1.163
Accuracy:31.729% B*
HSR:34.711% B+
NSX Tengu
B+
Kills:106
Deaths:113
KDR:0.938
Accuracy:44.210% B+
HSR:27.359% B+
PS1-AV Suppressor
C**
Kills:56
Deaths:78
KDR:0.718
Accuracy:31.661% C+
HSR:28.571% C**
Kills:32,464
Deaths (as Combat Medic):35,964
Deaths (to Combat Medics):15,772
KDR:0.90268
Kill Difference:3,500
Playtime:1,104.353 hours
Usage:21%
Score:25.115m
Score/min:379
Accuracy (listed only):33.630%
HSR (listed only):22.952%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
C+
Kills:6,971
Deaths:8,269
KDR:0.843
Accuracy:42.325% C
HSR:31.330% C+
MG-S1 Jackal
B++
Kills:3,798
Deaths:3,157
KDR:1.203
Accuracy:32.899% B+
HSR:29.647% B++
PDW-16 Hailstorm
C++
Kills:2,699
Deaths:2,702
KDR:0.999
Accuracy:27.586% C++
HSR:20.156% C++
TSAR-42
C++
Kills:1,897
Deaths:1,654
KDR:1.147
Accuracy:43.320% C++
HSR:69.478% C
NS-44 Commissioner
B+
Kills:1,480
Deaths:1,748
KDR:0.847
Accuracy:42.089% C*
HSR:28.784% B+
NS-357 Underboss
C+
Kills:1,334
Deaths:2,226
KDR:0.599
Accuracy:37.203% C-
HSR:25.262% C+
NS-7 PDW
B++
Kills:1,184
Deaths:1,238
KDR:0.956
Accuracy:29.188% C**
HSR:26.858% B++
SMG-46 Armistice
D-
Kills:1,178
Deaths:2,183
KDR:0.540
Accuracy:22.648% D*
HSR:12.479% D-
MKV Suppressed
C
Kills:1,156
Deaths:1,784
KDR:0.648
Accuracy:23.657% D--
HSR:19.377% C
SOAS-20
C
Kills:1,023
Deaths:1,259
KDR:0.813
Accuracy:28.731% C
HSR:19.453% C--
SMG-46G Armistice
C-
Kills:955
Deaths:1,149
KDR:0.831
Accuracy:27.680% C--
HSR:17.278% C-
TX1 Repeater
C
Kills:804
Deaths:1,085
KDR:0.741
Accuracy:24.090% C
HSR:19.030% D
T4 AMP
B+
Kills:510
Deaths:617
KDR:0.827
Accuracy:32.032% B+
HSR:20.196% C
M77-B
C+
Kills:470
Deaths:225
KDR:2.089
Accuracy:38.789% C
HSR:76.809% C+
NS-45 Pilot
C+
Kills:465
Deaths:443
KDR:1.050
Accuracy:30.746% C--
HSR:29.462% C+
NS-66 Punisher
B+
Kills:351
Deaths:388
KDR:0.905
Accuracy:31.141% B+
HSR:30.769% C++
NS-30 Vandal
C*
Kills:349
Deaths:310
KDR:1.126
Accuracy:37.867% C*
HSR:29.799% C++
99SV
C*
Kills:261
Deaths:17
KDR:15.353
Accuracy:35.793% C*
HSR:23.372% D**
Shuriken
B+
Kills:201
Deaths:178
KDR:1.129
Accuracy:26.776% D-
HSR:25.871% B+
TS2 Inquisitor
D
Kills:159
Deaths:298
KDR:0.534
Accuracy:26.819% D
HSR:16.981% D
NS-44L Showdown
B+
Kills:149
Deaths:198
KDR:0.753
Accuracy:46.661% B+
HSR:40.269% B+
HSR-1
C++
Kills:129
Deaths:152
KDR:0.849
Accuracy:38.757% C++
HSR:31.783% C++
NSX Tomoe
B++
Kills:110
Deaths:135
KDR:0.815
Accuracy:34.196% B++
HSR:32.727% D-
TX2 Emperor
D
Kills:106
Deaths:178
KDR:0.596
Accuracy:26.440% D
HSR:15.094% D--
NSX Tengu
B+
Kills:106
Deaths:113
KDR:0.938
Accuracy:44.210% B+
HSR:27.359% B+
NS-44L Blackhand
D
Kills:104
Deaths:153
KDR:0.680
Accuracy:39.071% D
HSR:35.577% D
NS-61 Emissary
B+
Kills:103
Deaths:132
KDR:0.780
Accuracy:33.448% B+
HSR:21.359% B
NS-AM7 Archer
B++
Kills:98
Deaths:460
KDR:0.213
Accuracy:64.367% B++
HSR:15.306% C-
Soldier Soaker
C**
Kills:94
Deaths:108
KDR:0.870
Accuracy:37.806% C+
HSR:15.957% C**
PS1-AV Suppressor
C**
Kills:56
Deaths:78
KDR:0.718
Accuracy:31.661% C+
HSR:28.571% C**
Kills:28,300
Deaths (as Infiltrator):32,637
Deaths (to Infiltrators):15,677
KDR:0.86711
Kill Difference:4,337
Playtime:449.891 hours
Usage:8%
Score:6.555m
Score/min:243
Accuracy (listed only):34.600%
HSR (listed only):27.880%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:1,322
Deaths:872
KDR:1.516
Accuracy:46.765% B
HSR:4.917% A
M3 Pounder HEG
B+
Kills:1,226
Deaths:859
KDR:1.427
Accuracy:48.522% C**
HSR:3.915% B+
MRC3 Mercy
C*
Kills:949
Deaths:650
KDR:1.460
Accuracy:20.680% C*
HSR:18.651% D
MRC3 Mercy
C++
Kills:873
Deaths:653
KDR:1.337
Accuracy:20.943% C++
HSR:23.139% C+
M2 Mutilator
B+
Kills:224
Deaths:219
KDR:1.023
Accuracy:20.455% B+
HSR:15.625% D-
M2 Mutilator
B+
Kills:209
Deaths:219
KDR:0.954
Accuracy:19.889% B+
HSR:21.531% B+
M1 Heavy Cycler
C
Kills:112
Deaths:15
KDR:7.467
Accuracy:15.283% C
HSR:8.036% F-
Kills:4,915
Deaths (as MAX Suit):1,743.500
Deaths (to MAX Suits):6,737
KDR:2.81904
Kill Difference:3,171.500
Playtime:114.360 hours
Usage:2%
Score:2.588m
Score/min:377
Accuracy (listed only):27.505%
HSR (listed only):13.688%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M*
Kills:1,332
V. Kills:140 N/A
Deaths:38
KDR:35.053
Accuracy:58.827% B++
KPH:412.700 M*
VKPH:43.400 A*
M14 Banshee
D-
Kills:1,251
V. Kills:128 N/A
Deaths:604
KDR:2.071
Accuracy:31.013% C+
KPH:19.200 D--
VKPH:2 D-
M18 Needler
D-
Kills:347
V. Kills:313 111%
Deaths:292
KDR:1.188
Accuracy:37.958% B*
KPH:5.800 D-
VKPH:5.200 D-
M18 Locust
D--
Kills:113
V. Kills:122 92%
Deaths:141
KDR:0.801
Accuracy:30.172% C--
KPH:7.500 D*
VKPH:8.100 D--
M18 Rotary
B+
Kills:85
V. Kills:61 137%
Deaths:107
KDR:0.794
Accuracy:36.896% B+
KPH:6 D-
VKPH:4.300 D--
Tomcat A2AM Pods
D
Kills:67
V. Kills:54 122%
Deaths:4
KDR:16.750
Accuracy:72.363% D--
KPH:38.800 D
VKPH:31.300 D
Hornet Missiles
N/A
Kills:50
V. Kills:40 122%
Deaths:16
KDR:3.125
Accuracy:60.595% N/A
KPH:66.400 N/A
VKPH:53.200 N/A
Kills:3,245 (1,796 + 0)
Deaths:1,202
KDR:2.700
VKDR:0.714
Vehicle Kills:858
Kill Difference:2,043
Playtime:160.126 hours
Usage:3%
Score:1.331m
Score/min:139
Piloting Accuracy:36.896%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:200
V. Kills:20 N/A
Deaths:12
KDR:16.667
Accuracy:49.847% B+
KPH:60.200 C+
VKPH:6 D
Kills:200 (0 + 200)
Deaths:12
KDR:16.667
VKDR:1.667
Vehicle Kills:20
Kill Difference:188
Playtime:3.325 hours
Usage:0%
Score:0.048m
Score/min:240
Piloting Accuracy:N/A%
Gunner Accuracy:49.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D-
Kills:448
V. Kills:185 241%
Deaths:126
KDR:3.556
Accuracy:54.695% C++
KPH:23.500 D--
VKPH:9.700 D-
L100 Python AP
C*
Kills:399
V. Kills:285 140%
Deaths:113
KDR:3.531
Accuracy:66.132% B**
KPH:32.100 D
VKPH:22.900 C*
C75 Viper
D--
Kills:304
V. Kills:81 371%
Deaths:53
KDR:5.736
Accuracy:42.997% C+
KPH:18.200 D--
VKPH:4.900 D--
L100 Python HESH
B*
Kills:125
V. Kills:22 N/A
Deaths:11
KDR:11.364
Accuracy:69.803% A++
KPH:82.100 B
VKPH:14.500 B*
Skyguard
C+
Kills:65
V. Kills:49 130%
Deaths:18
KDR:3.611
Accuracy:36.703% B*
KPH:14.800 C
VKPH:11.100 C+
Kills:1,341 (1,341 + 0)
Deaths:321
KDR:4.178
VKDR:1.938
Vehicle Kills:622
Kill Difference:1,020
Playtime:54.093 hours
Usage:1%
Score:0.792m
Score/min:244
Driving Accuracy:36.703%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:1,562
V. Kills:942 166%
Deaths:237
KDR:6.591
Accuracy:55.564% B*
KPH:33.700 C
VKPH:20.400 C+
P2-120 HEAT
D-
Kills:1,006
V. Kills:463 217%
Deaths:286
KDR:3.517
Accuracy:48.846% B+
KPH:16.400 D--
VKPH:7.600 D-
E540 Halberd
C-
Kills:319
V. Kills:171 185%
Deaths:64
KDR:4.984
Accuracy:49.075% B+
KPH:24.100 D
VKPH:12.900 C-
P2-120 HESH
B+
Kills:234
V. Kills:102 227%
Deaths:45
KDR:5.200
Accuracy:56.883% A
KPH:32.500 D*
VKPH:14.200 B+
P525 Marauder
C+
Kills:123
V. Kills:8 N/A
Deaths:12
KDR:10.250
Accuracy:24.765% C++
KPH:66 C
VKPH:4.300 C+
G30 Vulcan
C+
Kills:110
V. Kills:86 126%
Deaths:31
KDR:3.548
Accuracy:34.905% C**
KPH:19.500 C--
VKPH:15.200 C+
MR11 Gatekeeper
B+
Kills:109
V. Kills:67 160%
Deaths:9
KDR:12.111
Accuracy:46.718% B+
KPH:27.700 C++
VKPH:17 C
Kills:3,463 (2,802 + 661)
Deaths:684
KDR:5.063
VKDR:2.689
Vehicle Kills:1,839
Kill Difference:2,779
Playtime:139.456 hours
Usage:3%
Score:2.339m
Score/min:280
Driving Accuracy:56.883%
Gunner Accuracy:46.718%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:315
V. Kills:13 N/A
Deaths:31
KDR:10.161
Accuracy:40.581% C*
KPH:140.900 B+
VKPH:5.800 C-
E540 Halberd-H
D
Kills:289
V. Kills:163 176%
Deaths:60
KDR:4.817
Accuracy:59.716% C+
KPH:33.600 D-
VKPH:18.900 D
G20 Vulcan-H
C+
Kills:202
V. Kills:172 117%
Deaths:75
KDR:2.693
Accuracy:55.215% B++
KPH:32.200 D-
VKPH:27.400 C+
M12 Kobalt-H
B+
Kills:182
V. Kills:5 N/A
Deaths:8
KDR:22.750
Accuracy:24.749% B+
KPH:143.300 C++
VKPH:3.900 C--
Kills:988 (0 + 988)
Deaths:174
KDR:5.678
VKDR:2.029
Vehicle Kills:353
Kill Difference:814
Playtime:18.393 hours
Usage:0%
Score:0.469m
Score/min:425
Driving Accuracy:N/A%
Gunner Accuracy:24.749%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:339
V. Kills:57 N/A
Deaths:35
KDR:9.686
Accuracy:46.871% B**
KPH:66.800 B+
VKPH:11.200 C*
M60-G Bulldog
B*
Kills:236
V. Kills:44 N/A
Deaths:32
KDR:7.375
Accuracy:48.512% B*
KPH:35.700 C
VKPH:6.700 C
M12 Kobalt
B
Kills:208
V. Kills:5 N/A
Deaths:15
KDR:13.867
Accuracy:19.553% C+
KPH:96.400 B
VKPH:2.300 D
M40 Fury
C*
Kills:155
V. Kills:51 298%
Deaths:21
KDR:7.381
Accuracy:45.776% B++
KPH:41.900 D
VKPH:13.800 C*
M20 Basilisk
D
Kills:103
V. Kills:59 172%
Deaths:36
KDR:2.861
Accuracy:45.316% B+
KPH:9.800 D*
VKPH:5.600 D
M60-G Bulldog
C--
Kills:93
V. Kills:19 465%
Deaths:16
KDR:5.813
Accuracy:45.968% C**
KPH:38.200 D
VKPH:7.800 C--
M12 Kobalt
C-
Kills:91
V. Kills:5 N/A
Deaths:3
KDR:30.333
Accuracy:15.782% D
KPH:50.100 D--
VKPH:2.800 C-
M20 Basilisk
D
Kills:77
V. Kills:48 157%
Deaths:28
KDR:2.750
Accuracy:55.647% A+
KPH:12 D--
VKPH:7.500 D
Kills:1,302 (0 + 1,302)
Deaths:186
KDR:7
VKDR:1.548
Vehicle Kills:288
Kill Difference:1,116
Playtime:38.674 hours
Usage:1%
Score:0.705m
Score/min:304
Driving Accuracy:N/A%
Gunner Accuracy:55.647%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:280
V. Kills:117 237%
Deaths:368
KDR:0.761
Accuracy:54.590% C++
KPH:12.400 D-
VKPH:5.200 C
S12 Renegade
C-
Kills:244
V. Kills:3 N/A
Deaths:245
KDR:0.996
Accuracy:39.686% C-
KPH:22.400 D--
VKPH:0.300 D*
M4-F Pillager
C-
Kills:93
V. Kills:21 423%
Deaths:160
KDR:0.581
Accuracy:52.885% B+
KPH:17.200 D-
VKPH:3.900 C-
Kills:617 (617 + 0)
Deaths:773
KDR:0.798
VKDR:0.182
Vehicle Kills:141
Kill Difference:156
Playtime:38.844 hours
Usage:1%
Score:0.172m
Score/min:74
Driving Accuracy:52.885%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:65
V. Kills:1 N/A
Deaths:6
KDR:10.833
Accuracy:37.213% B+
KPH:37.400 D--
VKPH:0.600 F
Kills:65 (0 + 65)
Deaths:6
KDR:10.833
VKDR:0.167
Vehicle Kills:1
Kill Difference:59
Playtime:1.741 hours
Usage:0%
Score:0.016m
Score/min:158
Piloting Accuracy:N/A%
Gunner Accuracy:37.213%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 8,8658,6728,2731.048C--0.1028.077%C**31.273%C*40.6DN/A133213.5h10.4C**36.9B
NS-44P Commissioner 7,0126,9718,2690.843C--0.1142.325%C31.33%C+71.5C+N/A20697.5h3.3C+7.8C+
T32 Bull 4,4414,3814,2751.025C--0.0727.571%C++29.582%C++37.5DN/A107116.8h10.7B38.8B
NS-15M1 4,0003,9643,4071.163C-0.2126.447%C++30.045%C**37.4DN/A107106h10.9C++41.2C**
MG-S1 Jackal 3,8723,7983,1571.203C0.2532.899%B+29.647%B++57.3C+1.1C*16066.3h9.2B+27.9B+
T9 CARV 3,6733,6492,7621.321C0.3723.771%C++28.583%C*41.8CN/A15487.4h10B++42.2B
Cycler TRV 3,0602,9773,0220.985C0.0329.441%B+25.193%C++31.4DN/A9994.9h11.6C++39.6B+
PDW-16 Hailstorm 2,7412,6992,7020.999C0.0527.586%C++20.156%C++34.4CN/A11878.5h13C*47C*
NS-11P 2,5132,4732,9060.851D0.1028.429%C*21.998%C-23.4D-N/A71105.6h12.2C+42.9C*
T9A "Butcher" 2,3042,2901,8191.259C--0.3122.935%D--28.646%C43.2D-N/A14353h9.7B+42.3C+
NS-03 Thumper 2,1232,0881,9511.07C+0.1241.359%B+1.389%C70.3B**1.2C19929.7h4.7B*11.3B*
TAR 1,9701,9332,2680.852C-0.1028.732%B+22.349%C23.7DN/A9981.4h11.9C++41.3B
TSAR-42 1,9161,8971,6541.147D0.2043.32%C++69.478%C35.4DN/A11553.6h2.2C5.1C+
LC2 Lynx 1,9111,8912,4000.788C--0.1626.365%C+23.585%C+23.6DN/A9080.1h13.8C+52.2C++
TMG-50 1,8021,7841,6441.085C-0.1325.209%C+29.148%C++35.3DN/A13650.5h9.7C++38.4C**
T1 Cycler 1,7411,7111,8320.934C0.0228.042%B+26.826%C*23.9DN/A11671.7h11.7B+41.6B+
TORQ-9 1,6531,6321,7410.937C0.0128.876%B26.9%C+26.4D-N/A9561.8h13.5C+46.8C*
T16 Rhino 1,6031,5771,1771.34C+0.3921.46%C-20.038%D22.2D-N/A8971h13.1C61.2C+
P2-120 AP 2,5041,5622376.591C-5.6455.564%B*N/A33.7C20.3C+40046.3h6.3C+11.3B+
T7 Mini-Chaingun 1,5191,4952,0240.739D0.2118.609%C13.913%C27.1DN/A10555.2h14.4C+77.2C+
T1B Cycler 1,5151,4921,2201.223C-0.2730.518%B+27.011%C-33.6D-N/A9144.4h11.8C+38.8C**
NS-44 Commissioner 1,4901,4801,7480.847C0.1042.089%C*28.784%B+68.5B+N/A18821.6h3.1B+7.3B+
NS Decimator 2,2391,4591,8870.773D0.1873.429%A+2.947%B**36.9C-19.7C+37639.5h5.2D7.1C+
NS-11A 1,4741,4491,6860.859D0.0928.673%C*28.019%C*26.4DN/A9354.8h11.7C*40.7B
NSX Naginata 1,4591,4329021.588C0.6428.922%B+31.564%C+56.6C1.1C+21625.3h9.9B34.4B+
T9 CARV-S 1,4021,3871,3121.057C-0.1122.82%C-28.911%C+33.7D-N/A11341.1h10.4B45.5C++
NS-357 Underboss 1,3441,3342,2260.599C--0.3537.203%C-25.262%C+44.3CN/A13430.1h4.2C-11.4C
Hellfire Rocket Pods 1,4721,3323835.053A**34.1058.827%B++N/A416.3M**43.8A**18993.2h14.7C++25C*
M3 Pounder HEG 1,6151,3228721.516C0.5646.765%B4.917%A23C+5.1B+13657.6h14.1B30.1B
NS-15M2 1,3291,3229751.356C0.4026.397%C27.685%C39.1DN/A16033.8h10.3B39.1C*
NS-11C 1,3251,2981,8500.702C--0.2527.097%C+22.419%C++14.6D-N/A6288.7h13.4C+49.3C++
LC3 Jaguar 1,3101,2911,1921.083C0.1327.761%C++26.878%B+25.8DN/A9250h11.2C++40.3C*
M14 Banshee 1,3791,2516042.071C--1.1231.013%C+N/A19.2D--2D-7565.2h22.5C+72.4C+
T1A Unity 1,2581,2331,3470.915C--0.0428.73%C**29.603%C*35.3DN/A8834.9h12C+41.9C*
M3 Pounder HEG 1,5461,2268591.427C0.4848.522%C**3.915%B+22.9C+6B*12753.6h15.2C**31.3B
TRAC-5 S 1,2291,2102,1800.555D0.4026.055%C++15.041%C11.9DN/A39101.7h13.9D53.4C+
TAS-16 Blackjack 1,2021,1971,4680.815C-0.1457.115%D13.033%C--26D-N/A8546h2B+3.4C*
NS-7 PDW 1,1991,1841,2380.956C0.0029.188%C**26.858%B++39.3C+N/A11930.1h12.2C**41.9B
SMG-46 Armistice 1,1931,1782,1830.54D-0.4122.648%D*12.479%D-12.7D--N/A4792.9h15.9D-70.4D
TS4 Haymaker 1,1791,1741,7470.672D0.2841.602%C12.862%C20.7D-N/A5656.8h4.2C+10C+
MKV Suppressed 1,1671,1561,7840.648D-0.3023.657%D--19.377%C17.6D--N/A6465.6h14.5C61.3C--
Chainblade 1,3001,11141,9610.026C+0.9340.422%B++N/A0.8C+N/A31427.8h3C7.3B
SOAS-20 1,0381,0231,2590.813D0.1428.731%C19.453%C--22.3D--N/A6245.9h13.5C46.9C-
P2-120 HEAT 1,4691,0062863.517D2.5748.846%B+1.69%D16.4D--7.6D-15361.3h6.9C+14.2C**
T5 AMC 1,0039791,8130.54D-0.4124.691%C20.735%C12.2D-N/A4980h13.7C+55.4C+
SMG-46G Armistice 9669551,1490.831D-0.1227.68%C--17.278%C-30.9DN/A8930.9h13.2C47.5C
MRC3 Mercy 9589496501.46C-0.5120.68%C*18.651%D28.7DN/A8933.1h17.1C*82.8C**
TRAC-5 9599337321.275C++0.3224.819%C+15.97%D14.7DN/A10563.6h13.9C+55.9C++
AS16 NightHawk 9179129720.938C-0.0134.301%D--15.461%C++29.7DN/A12130.7h3.7B+10.9C+
C-4 1,2108861,0280.862D0.0928.522%C+N/A61.1D22.3D89214.5h1.6D-5.5C+
MG-H1 Watchman 8868747141.224C0.2727.87%C++33.41%C*48.8C-N/A19817.9h11.8B+42.5B+
MRC3 Mercy 8838736531.337C--0.3920.943%C++23.139%C+26.3DN/A8233.2h18.7C+89.4C*
NSX-P Naginata 8338255411.525C0.5730.391%B++34.667%C*76.4C+N/A36110.8h9.7C**31.9B+
TX1 Repeater 8138041,0850.741C0.2124.09%C19.03%D19.7DN/A10040.8h13.3C+55C+
Frag Grenade 7727671767N/A766.0554.406%B*N/A958.8A6.3D-45720.8h2.3B**4.2B**
Anti-Vehicle Grenade 7436971697N/A696.0568.249%A++N/A1394S92C+59760.5h2.1A++3.1A+
Striker AE 1,1636831,0360.659D0.2969.642%A++N/A26B+18.3B+24026.3h36.9C+52.9B+
NS "Jackpot" Decimator 9336425751.117D0.1775.399%A1.402%C50.2C-22.7C+34012.8h4.2D5.6C+
HC1 Cougar 6346296510.966C0.0126.965%C+26.232%C++22.3DN/A9728.2h10.7C++39.5C*
T1S Cycler 6035938350.71D0.2425.263%C23.777%C+20.4D-N/A7429.1h11.8C+46.9C+
Tank Mine 1,0435933571.661D0.7138.166%C+N/A89.8D68.2C+12766.6h2.1C5.4C+
TRS-12 Uppercut 5765733881.477C+0.5373.087%B**17.278%C++53.1C+N/A16010.8h2B++2.7B+
SABR-13 5785626470.869C-0.0830.386%C**23.132%D20.8D--N/A8227h11.4C37.5C++
ML-7 8765481,1970.458D0.4969.456%A2.372%C+22.4C--13.4C34524.5h6.8C+9.9C*
T4 AMP 5185106170.827C0.1232.032%B+20.196%C73.9B*1.2B**2236.9h13.7C+42.7C**
M77-B 4764702252.089C1.1438.789%C76.809%C+16.7D--N/A7028.1h2.5C6.4C+
NS-45 Pilot 4694654431.05C0.1030.746%C--29.462%C+80.2C+N/A2375.8h6.3C++20.6C+
L100 Python HEAT 6334481263.556D2.6054.695%C++2.679%C**23.6D--9.7D-18919h5.2C++9.5C*
MANA Anti-Vehicle Turret 8044455410.823C--0.1355.256%C+2.472%D35.6C28.7C+44812.5h8.3C++14.9C*
NS Baron G5B 4334253291.292C+0.3442.49%D-15.529%C40.9C--N/A12910.4h3.8B8.9C+
Icikill 45141029,9840.014D-0.9426.709%C--4.878%D0.5C-N/A2866.5h2.8D**10.5C+
L100 Python AP 6843991133.531C-2.5866.132%B**3.258%B++32.2D23C*39412.4h6.6C-10C+
NS-66 Punisher 3613513880.905D0.0531.141%B+30.769%C++41.8C1.2B+1238.4h11.6C+37.1C**
NS-30 Vandal 3533493101.126C0.1737.867%C*29.799%C++38.8DN/A1069h5.4C+14.3C++
M18 Needler 6603472921.188D0.2437.958%B*1.153%C5.8D-5.2D-9160h186.6D491.7C
MANA Anti-Personnel Turret 3453422211.548N/A0.6019.292%UN/A3420U30U9494100.1h20.8T*107.8T*
M40 Fury 396339359.686C+8.7346.871%B**N/A66.5B+11.2C*4405.1h12.1C*25.7B+
MG-C1 Kindred 3423332921.14C0.1932.584%B+27.928%C**50.5C1.4C+1966.6h9B+27.6B++
Auraxium Chainblade 33833247,2480.007D0.9432.485%C++N/A0.3CN/A11228.9h2C++6.2C**
FA1 Barrage 3263234820.67C0.2843.151%C+17.647%B+22.6DN/A12814.3h4.2C**9.7C*
E540 Halberd 490319644.984D4.0349.075%B+1.567%D24.2D13C35113.2h5.7C11.5C**
P525 Marauder-H 3283153110.161C--9.2140.581%C*N/A143.2B+5.9C-5082.2h5.5B+13.5B+
ASP-30 Grounder 5203099010.343D0.6169.809%B++1.618%D17.9C12.2C+28517.3h8.7C-12.5C+
NS-03 Thumper SE 3203092741.128C0.1848.749%C+N/A90.9C**3.2B*2913.4h4.7C*9.7C**
C75 Viper 385304535.736C4.7842.997%C+N/A18.2D--4.9D--16016.7h10.8C+25.2C*
Sticky Grenade 3002991299N/A298.0559.097%B++N/A1495B*5D-62810.2h1.5B+2.5B+
E540 Halberd-H 452289604.817D-3.8759.716%C+2.422%B++33.6D-19D3038.6h6C+10C+
M40 Fury-F 3972803680.761D0.1954.59%C++1.429%B++12.4D-5.2C8122.5h10.4C*19C**
99SV 2612611715.353S14.4035.793%C*23.372%D**16.7DN/A9215.6h5C+13.9C*
Claymore 258258416.293C5.3443.781%B**N/A172C**N/A6381.5h1.4F3.1B+
AMR-66 2572533790.668D0.2826.957%D22.53%D14.4DN/A7517.6h9.8D36.4C
S12 Renegade 2472442450.996D0.0439.686%C-4.098%C+22.4D--N/A5310.9h3C++7.6C++
M60-A Bulldog 262238307.933C6.9847.45%CN/A20.5D2.1D10311.6h5.8C+12.2C+
M60-G Bulldog 280236327.375C+6.4248.512%B*N/A35.8C6.7C2896.6h6.4C++13.1B+
P2-120 HESH 336234455.2D4.2556.883%AN/A32.5D*14.2B+2467.2h5.6D-9.9C++
T2 Striker 5092317730.299D--0.6568.013%A++1.299%B+10.5C12.6C+28722h47.3D69.5C++
M60-A Bulldog 2482241812.444C11.4950.646%C+2.679%C**18.8D-2D9511.9h5.8C+11.4C*
M2 Mutilator 2262242191.023C--0.0720.455%B+15.625%D-31.5CN/A1677.1h12.9B**62.9B+
M2 Mutilator 2102092190.954C-0.0019.889%B+21.531%B+29.4CN/A1647.1h13.6B++68.2B+
M12 Kobalt 2132081513.867C-12.9219.553%C+20.192%C*94.5B2.3D4032.2h10.9A56B++
G20 Vulcan-H 374202752.693C--1.7455.215%B++2.97%C++32.1D-27.3C5646.3h126.1D--228.3C-
Shuriken 2072011781.129C--0.1826.776%D-25.871%B+40.2D1.2B**1285h13.7C--51.2D
L105 Zephyr 2202001216.667C++15.7249.847%B+N/A60.6C+6.1D2403.3h5.7C*11.5B+
NSX Tanto 2031991801.106C--0.1531.122%C**27.136%C+38.3C-N/A1315.2h10.1B++32.5B+
M12 Kobalt-H 187182822.75C-21.8024.749%B+20.879%B+140C+3.8D4201.3h12.1B+48.8B+
TS2 Inquisitor 1601592980.534C--0.4226.819%D16.981%D26.5D-N/A846h12.7D-47.2D
M40 Fury 206155217.381C6.4345.776%B++3.226%A++41.9D13.8C*3783.7h17.8D38.9C+
NS-44L Showdown 1501491980.753C-0.2046.661%B+40.269%B+45.2C*N/A1203.3h3.6C7.7C**
Hunter QCX 1371332910.457C--0.4942.386%C+41.353%A9.8DN/A4213.6h4.2B10B
HSR-1 1321291520.849D0.1038.757%C++31.783%C++25.3D-N/A785.1h6.3D--16.3C
L100 Python HESH 1471251111.364C-10.4169.803%A++N/A83.3B+14.7B*4731.5h2.6B+3.7B*
P525 Marauder 1311231210.25C--9.3024.765%C++N/A64.7C-4.2C+2801.9h6.6C+26.8C*
MG-A1 Arbalest 1241211041.163C0.2131.729%B*34.711%B+57.6C++1.4C++1862.1h12.4B+39B*
M18 Locust 2351131410.801D-0.1530.172%C--N/A7.5D*8.1D--12015.1h192.9C639.4C--
M1 Heavy Cycler 113112157.467M*6.5215.283%C8.036%F-12.4D--N/A1339h17.2C++112.8C++
NSX Tomoe 1101101350.815C--0.1434.196%B++32.727%D-28.2D-N/A1133.9h15.5D-45.3C+
G30 Vulcan 196110313.548C2.6034.905%C**3.636%C++19.3C--15.1C+4125.7h94.2C+269.8C*
MR11 Gatekeeper 176109912.111C**11.1646.718%B+N/A27.9C*17.2C4663.9h39.3B+84.1B+
TX2 Emperor 1081061780.596C--0.3626.44%D15.094%D--26.5DN/A1174h12.5F47.3D--
NSX Tengu 1061061130.938D0.0144.21%B+27.359%B+37.9DN/A1212.8h10.5C**23.7B+
NS-44L Blackhand 1071041530.68D0.2739.071%D35.577%D27.4C-N/A1043.8h3.6C**9.1C++
M20 Basilisk 162103362.861C--1.9145.316%B+2.913%D*9.8D*5.6D20310.5h127.4D*281.2C--
NS-61 Emissary 1041031320.78C0.1733.448%B+21.359%B57.2B+N/A1971.8h13.2C+39.5C**
NS-AM7 Archer 142984600.213D0.7464.367%B++15.306%C-3D-1.4D2832.2h19.5C30.3C+
Soldier Soaker 95941080.87C-0.0837.806%C+15.957%C**52.2CN/A1381.8h7.2D-19.1C+
M60-G Bulldog 11293165.813C-4.8645.968%C**1.075%D-38.8D7.9C--3992.4h6.1C+13.3B
M4-F Pillager 114931600.581D0.3752.885%B+2.151%C++17.2D-3.9C-845.4h59.8D--113.1C+
M12 Kobalt 9691330.333C*29.3815.782%D15.385%D-50.6D-2.8C-2591.8h17.6C111.5C
M18 Rotary 146851070.794D0.1636.896%B+1.176%C--6D-4.3D--12414.1h122.8C+332.8C++
M20 Basilisk 12577282.75D1.8055.647%A+3.896%D12D--7.5D2756.4h173.1F--311.1D
Tomcat A2AM Pods 12167416.75B+15.8072.363%D--N/A39.4D31.8C--7431.7h11.1D*15.3F-
Skyguard 11465183.611C2.6636.703%B*N/A14.8C11.1C+2924.4h122.4C+333.4C**
Spear Anti-Vehicle Phalanx Turret 9865154.333D3.3846.58%C10.769%M**40.6C-20.6C--7001.6h7.8C++16.6C++
CAS 14-E 6665610.833D9.8837.213%B+3.077%A*38.2D--N/A1581.7h32.2C86.4C+
MAX Punch 63581,8450.031D0.9238.576%CN/A0.6DN/A2103.3h2.2C+5.8C+
PS1-AV Suppressor 5656780.718D-0.2331.661%C+28.571%C**23.3D*N/A1162.4h14.5F45.9D
NS Annihilator 117561480.378D*0.5783.372%B*N/A9D9.8C++2046.2h12.9D15.5C--
Hornet Missiles 9050163.125C--2.1760.595%CN/A62.5C50C+10740.8h19.2F--31.6F

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1122,4466.2h
Medical Applicator4,448836,29582.9h
Spawn Beacon29924,99719.6h
Nano-Armor Kit2,1991,688,322123.1h
Hardlight Canopy174310.9h
Cortium Silo0710.1h
Restoration Kit3092,2894.2h
Motion Spotter413,4821.9h
Nanite Revive Grenade04,3551.3h
WLT-Mandible Mining Laser443,75839.2h
Welding Device01,7890.1h
Spitfire Auto-Turret2810.2h
Recon Detection Device305251.5h
Shield Recharging Field161660.2h
Medical Kit6,28725,675298.7h
Ammunition Package982,5332.4h
Anti-Infantry MANA Turret631,2763.9h
Routing Spire0890.1h
Elysium Spawn Tube0780.1h
Router101,2011.6h
Light Air Terminal0670.3h
Hardlight Barrier3770.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.29s
Server spent 4.91s on queries, 3.62s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.