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Arcanus Immortal CaptainSumTingWongHoLeeFokWeTuLo[T] CaptainSumTingWongHoLeeFokWeTuLo
VS BR 37

KDR: 3.03

Score: 12.7m

Last Seen: Jul 31st, 2020 12:51 AM
- OFFLINE - 2.4 hour(s)

Prestige 1, Battle Rank 37 - Vanu Sovereignty on Cobalt
Level Progress (to 38): 57%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M2 Pulsar LSW Flare VE6 Orion VS54 SVA-88 Ghost Light PPA
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,658,869 MLG Score: 10119
Fun Score: N/A
Cheeseburgers Flipped: 42TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.578%40.93%137416133333,2234.49324-1.467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.295%2.386A*2.98M+-0.999D--HEAD ++ (~24.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.40.657B+8.50.402B16.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.098%0.493%210213476082853772.13333161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.426%-0.966D---0.995D---1.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
182.5-0.124C+51.30.036C+131.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.405%82.911%0113481,22378921.55006

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.779M1.02B**-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.696B+1.60.494B+1.4

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
12.7m275.9%734 (44k)583 (35k)3.025839,52313,0623.082337 (37)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349354932.35%38.573%124801:407

11% Engineer77% Heavy Assault7% Infiltrator4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2018 2:09 AMFeb 11th, 2020 9:13 PMJul 30th, 2020 8:47 PM (118d) (PST)Jul 30th, 2020 9:34 PM (118d) (PST)Jul 30th, 2020 8:51 PM (118d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1513987531.8100.5980.6985.1170.04510119

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,04523,91045,1351093642307334,984

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
364h/15.2d 738 15,245 9,845 111.7k 393 1,297 974 25.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:21,610
Deaths:6,408
KDR:3.372
Accuracy:33.525% B**
HSR:42.716% B**
NS-15M2
B**
Kills:2,761
Deaths:893
KDR:3.092
Accuracy:32.478% B**
HSR:39.189% B*
Pulsar LSW
A+
Kills:1,727
Deaths:539
KDR:3.204
Accuracy:34.616% A+
HSR:39.490% A
Flare VE6
A++
Kills:1,634
Deaths:525
KDR:3.112
Accuracy:35.355% A++
HSR:42.167% A+
Orion VS54
B**
Kills:1,543
Deaths:627
KDR:2.461
Accuracy:30.864% B**
HSR:37.719% B**
SVA-88
A++
Kills:1,480
Deaths:537
KDR:2.756
Accuracy:34.141% A+
HSR:44.392% A++
VE-H Maw
B**
Kills:85
Deaths:26
KDR:3.269
Accuracy:33.963% B**
HSR:40% B*
Kills:30,840
Deaths (as Heavy Assault):9,555
Deaths (to Heavy Assaults):3,999
KDR:3.22763
Kill Difference:21,285
Playtime:281.598 hours
Usage:77%
Score:10.539m
Score/min:624
Accuracy (listed only):33.563%
HSR (listed only):40.810%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
B*
Kills:395
Deaths:224
KDR:1.763
Accuracy:35.478% B*
HSR:17.975% D
NS-11C
A++
Kills:307
Deaths:134
KDR:2.291
Accuracy:36.117% A++
HSR:20.195% C
Eridani SX5
A++
Kills:279
Deaths:70
KDR:3.986
Accuracy:37.042% A++
HSR:31.183% B*
Solstice VE3
A++
Kills:226
Deaths:305
KDR:0.741
Accuracy:36.190% A++
HSR:26.106% B++
VE-C Horizon
A*
Kills:169
Deaths:75
KDR:2.253
Accuracy:51.093% A*
HSR:35.503% B**
NS-66 Punisher
A
Kills:146
Deaths:56
KDR:2.607
Accuracy:33.190% B*
HSR:41.781% A
NSX-P Tanto
C++
Kills:67
Deaths:62
KDR:1.081
Accuracy:21.985% D*
HSR:29.851% C++
Kills:1,589
Deaths (as Light Assault):926
Deaths (to Light Assaults):2,369
KDR:1.71598
Kill Difference:663
Playtime:6.486 hours
Usage:2%
Score:0.197m
Score/min:507
Accuracy (listed only):35.871%
HSR (listed only):28.942%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B*
Kills:395
Deaths:224
KDR:1.763
Accuracy:35.478% B*
HSR:17.975% D
Eridani SX5
A++
Kills:279
Deaths:70
KDR:3.986
Accuracy:37.042% A++
HSR:31.183% B*
NS-66 Punisher
A
Kills:146
Deaths:56
KDR:2.607
Accuracy:33.190% B*
HSR:41.781% A
Pulsar VS1
B+
Kills:68
Deaths:43
KDR:1.581
Accuracy:28.936% B+
HSR:25% C++
Kills:888
Deaths (as Combat Medic):393
Deaths (to Combat Medics):1,721
KDR:2.25954
Kill Difference:495
Playtime:1.982 hours
Usage:1%
Score:0.036m
Score/min:302
Accuracy (listed only):33.661%
HSR (listed only):28.985%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A++
Kills:307
Deaths:134
KDR:2.291
Accuracy:36.117% A++
HSR:20.195% C
Solstice VE3
A++
Kills:226
Deaths:305
KDR:0.741
Accuracy:36.190% A++
HSR:26.106% B++
VE-C Horizon
A*
Kills:169
Deaths:75
KDR:2.253
Accuracy:51.093% A*
HSR:35.503% B**
NSX-P Tanto
C++
Kills:67
Deaths:62
KDR:1.081
Accuracy:21.985% D*
HSR:29.851% C++
Kills:769
Deaths (as Engineer):576
Deaths (to Engineers):1,581
KDR:1.33507
Kill Difference:193
Playtime:41.742 hours
Usage:11%
Score:0.944m
Score/min:377
Accuracy (listed only):36.346%
HSR (listed only):27.914%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:1,223
Deaths:368
KDR:3.323
Accuracy:53.405% A++
HSR:82.911% B**
NS-357 Underboss
B**
Kills:813
Deaths:569
KDR:1.429
Accuracy:49.663% B**
HSR:32.841% B++
VE-S Canis
B*
Kills:395
Deaths:224
KDR:1.763
Accuracy:35.478% B*
HSR:17.975% D
Eridani SX5
A++
Kills:279
Deaths:70
KDR:3.986
Accuracy:37.042% A++
HSR:31.183% B*
NS-44 Commissioner
B*
Kills:173
Deaths:144
KDR:1.201
Accuracy:47.934% B*
HSR:18.497% D-
NS-66 Punisher
A
Kills:146
Deaths:56
KDR:2.607
Accuracy:33.190% B*
HSR:41.781% A
NS-30 Vandal
A*
Kills:55
Deaths:26
KDR:2.115
Accuracy:40.786% B++
HSR:47.273% A*
Kills:3,084
Deaths (as Infiltrator):1,457
Deaths (to Infiltrators):1,866
KDR:2.11668
Kill Difference:1,627
Playtime:24.653 hours
Usage:7%
Score:0.648m
Score/min:438
Accuracy (listed only):42.500%
HSR (listed only):38.923%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
M
Kills:462
Deaths:122
KDR:3.787
Accuracy:32.068% A*
HSR:39.610% M
Blueshift VM5
A*
Kills:422
Deaths:121
KDR:3.488
Accuracy:31.878% A++
HSR:37.678% A*
Kills:884
Deaths (as MAX Suit):121.500
Deaths (to MAX Suits):430
KDR:7.27572
Kill Difference:762.500
Playtime:5.220 hours
Usage:1%
Score:0.370m
Score/min:1,180
Accuracy (listed only):31.973%
HSR (listed only):38.644%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:1,080
V. Kills:35 N/A
Deaths:
KDR:
Accuracy:51.145% B**
KPH:141.700 A++
VKPH:4.600 C*
Saron Laser Cannon
B*
Kills:554
V. Kills:310 178%
Deaths:104
KDR:5.327
Accuracy:27.747% D
KPH:30.100 B*
VKPH:16.800 B++
V26 Maelstrom Turbo Laser
C++
Kills:54
V. Kills:31 169%
Deaths:24
KDR:2.250
Accuracy:31.781% C+
KPH:23.800 C++
VKPH:13.600 C+
Kills:1,688 (1,688 + 0)
Deaths:128
KDR:13.188
VKDR:2.938
Vehicle Kills:376
Kill Difference:1,560
Playtime:28.293 hours
Usage:8%
Score:0.470m
Score/min:277
Piloting Accuracy:31.781%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:57
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:46.667% D
KPH:67.700 C+
VKPH:3.600 D**
Kills:57 (57 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:3
Kill Difference:57
Playtime:0.843 hours
Usage:0%
Score:0.011m
Score/min:222
Driving Accuracy:46.667%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A++
Kills:204
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:33.444% A++
KPH:252.600 A+
VKPH:5 C
Kills:204 (0 + 204)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:4
Kill Difference:204
Playtime:0.808 hours
Usage:0%
Score:0.037m
Score/min:767
Driving Accuracy:N/A%
Gunner Accuracy:33.444%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 21,73521,6106,4083.372C+0.3533.525%B**42.716%B**140.3B**N/A406154h8.5B*25.5B*
NS-15M2 2,7762,7618933.092C++0.0732.478%B**39.189%B*98.6B+N/A27028h9.3B++28.7B++
Pulsar LSW 1,7391,7275393.204B++0.1834.616%A+39.49%A120.8AN/A27914.3h8.8B**25.5B+
Flare VE6 1,6471,6345253.112B++0.0935.355%A++42.167%A+132.8A++1.1C**45012.3h7.6B**21.4B**
Orion VS54 1,5581,5436272.461C++0.5630.864%B**37.719%B**74.2B+N/A22120.8h10.2C**33.1C+
SVA-88 1,4981,4805372.756C**0.2734.141%A+44.392%A++115.6A1.4B++43312.8h8.8B**25.8B**
Ghost 1,2251,2233683.323C+0.3053.405%A++82.911%B**108.2A+N/A31211.3h1.6B*3B**
Light PPA 1,1151,08011080U1,076.9751.145%B**1.111%C+142.1A++4.6C*4077.6h8.1B+15.9B+
NS-357 Underboss 8218135691.429C++1.6049.663%B**32.841%B++105.6B**1B++3077.7h3.1B*6.2B*
Saron Laser Cannon 8645541045.327B+2.3027.747%DN/A30.1B*16.8B++23218.4h50.7B*182.8B*
Blueshift VM5 4684621223.787C**0.7632.068%A*39.61%M98.3M1.3B*4064.7h13.1B++40.9B**
Force-Blade 43343012,4210.035C++2.9935.929%C**N/A1.5BN/A4295.4h1.6B*4.5B+
Blueshift VM5 4284221213.488C*0.4631.878%A++37.678%A*89.8A*1.3B++3464.7h14.3B+44.9B*
NS Decimator 6094131153.591A+0.5775.1%A++2.663%B++142.4S67.6S6592.9h2.3B**3A
VE-S Canis 3963952241.763C*1.2635.478%B*17.975%D63.7C+N/A1886.2h8.9C**25.1B+
NS-11C 3103071342.291B+0.7336.117%A++20.195%C133.5A*1.3B*3842.3h10.2B*28.3B*
Eridani SX5 280279703.986A++0.9637.042%A++31.183%B*186M++N/A4881.5h8.1B**21.8B**
Solstice VE3 2292263050.741C2.2836.19%A++26.106%B++42.6BN/A2375.3h9.9B++27.3C++
M12 Kobalt-H 2082041204S200.9733.444%A++15.686%C--255A+5C7650.8h10.4B**31.1B**
NS-44 Commissioner 1741731441.201C+1.8247.934%B*18.497%D-57.7C++N/A2283h3B+6.3B+
VE-C Horizon 172169752.253C++0.7751.093%A*35.503%B**130B**2.3B+5251.3h11.3B+22.2B++
NS-66 Punisher 147146562.607B++0.4233.19%B*41.781%A76.8C**N/A2581.9h9B++27.1B*
S1 185135841.607B++1.4271.531%A2.222%C61.4A++22.7B+4822.2h5.2B+7.3C**
VE-H Maw 8685263.269B+0.2433.963%B**40%B*94.4B1.1C+6330.9h7.6B++22.4B++
Lasher X2 7777302.567B**0.4638.225%B*3.896%C+192.5SN/A12110.4h9.7A*25.3B**
Pulsar VS1 6868431.581C*1.4428.936%B+25%C++52.3B+N/A2921.3h11.8B+40.9B+
NSX-P Tanto 7167621.081C1.9421.985%D*29.851%C++15.2D-N/A724.4h11.8C++53.8C+
Plasma Grenade 6562162N/A58.9750.317%C+N/A620C+30B*34470.1h3.8D-7.6C
L100 Python HESH 6057157A+53.9746.667%DN/A71.3C++3.8D**2220.8h2A4.2B*
NS-30 Vandal 5555262.115C+0.9140.786%B++47.273%A*68.8C**N/A2600.8h4.9C*12B+
V26 Maelstrom Turbo Laser 8554242.25C+0.7831.781%C+1.852%C+23.5C++13.5C+2062.3h56.8B+178.6B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon138730.5h
Motion Spotter35850.2h
Medical Applicator53,2730.2h
Ammunition Package01070h
Nano-Armor Kit8929,0142.4h
Medical Kit6998,1019.1h
Nano-Repair Grenade0920h

Check the help document for the dictionary if you want to learn more about words used here.


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