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Deputy Director Scout CaptenKiller1[LPS] CaptenKiller1
NC BR 88

KDR: 3.39

Score: 25.2m

Last Seen: Jan 17th, 2019 6:03 PM
- OFFLINE - 9.6 hour(s)

Prestige 1, Battle Rank 88 - New Conglomerate on Miller - Outfit Member of Los Piratos[LPS] Los Piratos
NC outfit on Miller

Members: 104
Level Progress (to 89): 59%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS GD-7F AF-19 Mercenary C-4 LA1 Anchor NC6A GODSAW AC-X11 AF-4 Cyclone SAS-R
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,730,933 MLG Score: 2183
Fun Score: N/A
Cheeseburgers Flipped: 265TIME WITH MEDKIT: 7.7%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.439%18.628%5304098245,8143.62739-0.238

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.584%1.438A-0.302C-1.274D**HEAD + (~4.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.526B+10.10.294C*25.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.494%12.626%4021020198420620.470309314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.221%-1.081D*2.106A*0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
184.5-0.557D45.2-0.147C139.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.607%71.128%40810148,8911480406.00338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.538%0.496B+0.266C*-0.232

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.279C*2.70.142C++4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.466%14.535%40210201,259966191.30331

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.885%-0.007C+-0.011C+1.558

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.34C**3.60.258C*5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Los Piratos[LPS] Los Piratos
NC outfit on Miller

Members: 104
25.2m258.3%314 (18.8k)247 (14.8k)3.3890468,46220,2013.5348388 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022631228.234%23.366%66005:0535

26% Heavy Assault32% Infiltrator35% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 23rd, 2016 9:38 AMSep 28th, 2018 6:10 PMJan 17th, 2019 2:34 PM (2d) (PST)Jan 17th, 2019 3:40 PM (2d) (PST)Jan 17th, 2019 2:03 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5071483590.6690.1970.1561.7830.0212183

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,4368,86421,57240129107114,791

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1706.2h/71.1d 2,945 15,997 19,048 182.5k 1,446 8,445 2,198 51.9m

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B**
Kills:6,174
Deaths:1,901
KDR:3.248
Accuracy:29.076% B**
HSR:18.303% C
AF-19 Mercenary
A
Kills:3,575
Deaths:1,036
KDR:3.451
Accuracy:28.527% A
HSR:19.049% C
AC-X11
B+
Kills:1,476
Deaths:449
KDR:3.287
Accuracy:27.963% B+
HSR:17.005% D-
AF-4 Cyclone
C++
Kills:1,348
Deaths:419
KDR:3.217
Accuracy:25.929% C++
HSR:17.730% C+
MGR-S1 Gladius
C++
Kills:1,307
Deaths:455
KDR:2.873
Accuracy:27.012% C++
HSR:19.051% C
NS-7 PDW
B+
Kills:1,233
Deaths:469
KDR:2.629
Accuracy:27.705% B+
HSR:13.950% D
Blitz GD-10
B+
Kills:1,229
Deaths:361
KDR:3.404
Accuracy:26.791% B+
HSR:13.995% C-
NS-11C
B*
Kills:1,217
Deaths:297
KDR:4.098
Accuracy:27.779% B*
HSR:18.735% C+
AF-4AE Cyclone
C+
Kills:1,216
Deaths:371
KDR:3.278
Accuracy:28.268% C+
HSR:17.352% D--
Gauss Compact S
A+
Kills:1,180
Deaths:432
KDR:2.731
Accuracy:30.922% A+
HSR:17.458% C+
NSX Tengu
C**
Kills:1,178
Deaths:484
KDR:2.434
Accuracy:38.536% C**
HSR:14.177% D--
NSX Tanto
B+
Kills:1,177
Deaths:316
KDR:3.725
Accuracy:28.149% B+
HSR:20.136% D
Razor GD-23
A
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:30.788% A
HSR:18.190% C-
19A Fortuna
C++
Kills:1,077
Deaths:379
KDR:2.842
Accuracy:27.114% C++
HSR:17.270% D
AF-57 Piston
C+
Kills:1,002
Deaths:330
KDR:3.036
Accuracy:38.377% C+
HSR:13.773% C+
NSX-P Tanto
B*
Kills:670
Deaths:169
KDR:3.965
Accuracy:30.016% B*
HSR:17.911% D--
Tempest
C+
Kills:303
Deaths:95
KDR:3.189
Accuracy:26.187% C+
HSR:12.871% D*
GD-66 Claw
B++
Kills:257
Deaths:135
KDR:1.904
Accuracy:66.335% B++
HSR:17.510% B+
MKV Suppressed
B++
Kills:97
Deaths:28
KDR:3.464
Accuracy:29.014% B++
HSR:12.371% D--
PS1-AV Suppressor
D-
Kills:71
Deaths:32
KDR:2.219
Accuracy:25.170% D-
HSR:12.676% D**
Kills:26,947
Deaths (as Light Assault):8,480
Deaths (to Light Assaults):4,567
KDR:3.17771
Kill Difference:18,467
Playtime:599.142 hours
Usage:35%
Score:9.662m
Score/min:269
Accuracy (listed only):30.983%
HSR (listed only):16.476%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B
Kills:1,926
Deaths:594
KDR:3.242
Accuracy:26.257% B
HSR:22.222% C
NC6A GODSAW
C
Kills:1,706
Deaths:537
KDR:3.177
Accuracy:26.308% C
HSR:22.274% D
NC6 Gauss SAW
A
Kills:1,218
Deaths:418
KDR:2.914
Accuracy:26.405% A
HSR:19.869% D
NSX Naginata
B++
Kills:1,169
Deaths:336
KDR:3.479
Accuracy:25.817% B++
HSR:19.675% D*
EM6
B++
Kills:1,164
Deaths:367
KDR:3.172
Accuracy:25.089% B++
HSR:18.814% D
GD-22S
B++
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:26.459% B++
HSR:18.190% D-
NS-15MB
C
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:24.384% C
HSR:19.931% D--
NC05 Jackhammer
B**
Kills:887
Deaths:260
KDR:3.412
Accuracy:52.104% B**
HSR:9.921% D*
MGR-L1 Promise
B
Kills:814
Deaths:256
KDR:3.180
Accuracy:25.593% B
HSR:18.550% D-
NS-15M2
C+
Kills:162
Deaths:50
KDR:3.240
Accuracy:23.651% C+
HSR:20.370% D
NSX-P Naginata
B++
Kills:90
Deaths:14
KDR:6.429
Accuracy:26.411% B++
HSR:23.333% D
Kills:11,455
Deaths (as Heavy Assault):3,687
Deaths (to Heavy Assaults):5,649
KDR:3.10686
Kill Difference:7,768
Playtime:438.910 hours
Usage:26%
Score:6.829m
Score/min:259
Accuracy (listed only):28.043%
HSR (listed only):19.377%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C++
Kills:1,348
Deaths:419
KDR:3.217
Accuracy:25.929% C++
HSR:17.730% C+
SAS-R
B+
Kills:1,327
Deaths:459
KDR:2.891
Accuracy:41.467% B+
HSR:66.164% C
MGR-S1 Gladius
C++
Kills:1,307
Deaths:455
KDR:2.873
Accuracy:27.012% C++
HSR:19.051% C
NSX Daimyo
B
Kills:1,304
Deaths:208
KDR:6.269
Accuracy:43.852% B
HSR:94.785% C**
NS-7 PDW
B+
Kills:1,233
Deaths:469
KDR:2.629
Accuracy:27.705% B+
HSR:13.950% D
Blitz GD-10
B+
Kills:1,229
Deaths:361
KDR:3.404
Accuracy:26.791% B+
HSR:13.995% C-
AF-4AE Cyclone
C+
Kills:1,216
Deaths:371
KDR:3.278
Accuracy:28.268% C+
HSR:17.352% D--
NS-44 Commissioner
B++
Kills:1,194
Deaths:630
KDR:1.895
Accuracy:41.822% B++
HSR:20.687% C+
NS-61 Emissary
B+
Kills:1,183
Deaths:472
KDR:2.506
Accuracy:31.749% B+
HSR:10.905% D--
NS-30 Vandal
C+
Kills:1,182
Deaths:243
KDR:4.864
Accuracy:32.252% C+
HSR:19.289% D-
AF-18 Stalker
B++
Kills:1,181
Deaths:320
KDR:3.691
Accuracy:30.708% B++
HSR:17.189% C-
NSX Tengu
C**
Kills:1,178
Deaths:484
KDR:2.434
Accuracy:38.536% C**
HSR:14.177% D--
NC14 Bolt Driver
B+
Kills:1,176
Deaths:152
KDR:7.737
Accuracy:38.986% B+
HSR:75.425% C++
NSX Tomoe
C**
Kills:1,169
Deaths:430
KDR:2.719
Accuracy:30.534% C**
HSR:23.011% D*
AF-6 Shadow
C**
Kills:1,168
Deaths:345
KDR:3.386
Accuracy:35.991% C**
HSR:14.983% D**
Impetus
B
Kills:1,168
Deaths:288
KDR:4.056
Accuracy:35.983% B
HSR:23.116% D
EM4-AE Longshot
C
Kills:1,167
Deaths:139
KDR:8.396
Accuracy:40.066% C
HSR:74.122% D--
Gauss SPR
B++
Kills:1,162
Deaths:151
KDR:7.695
Accuracy:36.689% B++
HSR:29.260% D
EM4 Longshot
C+
Kills:1,161
Deaths:94
KDR:12.351
Accuracy:37.828% C
HSR:77.692% C+
The Moonshot
D
Kills:895
Deaths:96
KDR:9.323
Accuracy:35.371% D*
HSR:75.307% D
NS-357 Underboss
A+
Kills:744
Deaths:280
KDR:2.657
Accuracy:47.898% A+
HSR:18.280% C
AF-8 RailJack
C**
Kills:699
Deaths:51
KDR:13.706
Accuracy:34.932% C
HSR:77.539% C**
Tempest
C+
Kills:303
Deaths:95
KDR:3.189
Accuracy:26.187% C+
HSR:12.871% D*
NS-AM7 Archer
C*
Kills:231
Deaths:82
KDR:2.817
Accuracy:60.431% C*
HSR:19.048% C++
MKV Suppressed
B++
Kills:97
Deaths:28
KDR:3.464
Accuracy:29.014% B++
HSR:12.371% D--
PS1-AV Suppressor
D-
Kills:71
Deaths:32
KDR:2.219
Accuracy:25.170% D-
HSR:12.676% D**
Soldier Soaker
C++
Kills:69
Deaths:22
KDR:3.136
Accuracy:29.899% C-
HSR:15.942% C++
NS-44L Blackhand
C**
Kills:57
Deaths:13
KDR:4.385
Accuracy:44.020% C**
HSR:42.105% C+
Kills:26,219
Deaths (as Infiltrator):7,189
Deaths (to Infiltrators):3,460
KDR:3.6471
Kill Difference:19,030
Playtime:552.144 hours
Usage:32%
Score:7.006m
Score/min:211
Accuracy (listed only):35.182%
HSR (listed only):33.179%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C++
Kills:1,348
Deaths:419
KDR:3.217
Accuracy:25.929% C++
HSR:17.730% C+
MGR-S1 Gladius
C++
Kills:1,307
Deaths:455
KDR:2.873
Accuracy:27.012% C++
HSR:19.051% C
NS-7 PDW
B+
Kills:1,233
Deaths:469
KDR:2.629
Accuracy:27.705% B+
HSR:13.950% D
Blitz GD-10
B+
Kills:1,229
Deaths:361
KDR:3.404
Accuracy:26.791% B+
HSR:13.995% C-
AF-4AE Cyclone
C+
Kills:1,216
Deaths:371
KDR:3.278
Accuracy:28.268% C+
HSR:17.352% D--
NSX Tengu
C**
Kills:1,178
Deaths:484
KDR:2.434
Accuracy:38.536% C**
HSR:14.177% D--
AF-57 Piston
C+
Kills:1,002
Deaths:330
KDR:3.036
Accuracy:38.377% C+
HSR:13.773% C+
NC1 Gauss Rifle
A
Kills:754
Deaths:267
KDR:2.824
Accuracy:28.546% A
HSR:20.027% C+
GR-22AE
C++
Kills:381
Deaths:137
KDR:2.781
Accuracy:28.794% C++
HSR:16.011% D*
Tempest
C+
Kills:303
Deaths:95
KDR:3.189
Accuracy:26.187% C+
HSR:12.871% D*
GD-66 Claw
B++
Kills:257
Deaths:135
KDR:1.904
Accuracy:66.335% B++
HSR:17.510% B+
MKV Suppressed
B++
Kills:97
Deaths:28
KDR:3.464
Accuracy:29.014% B++
HSR:12.371% D--
PS1-AV Suppressor
D-
Kills:71
Deaths:32
KDR:2.219
Accuracy:25.170% D-
HSR:12.676% D**
Kills:10,376
Deaths (as Combat Medic):3,583
Deaths (to Combat Medics):2,039
KDR:2.8959
Kill Difference:6,793
Playtime:32.782 hours
Usage:2%
Score:0.517m
Score/min:263
Accuracy (listed only):32.051%
HSR (listed only):15.499%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:6,174
Deaths:1,901
KDR:3.248
Accuracy:29.076% B**
HSR:18.303% C
AF-19 Mercenary
A
Kills:3,575
Deaths:1,036
KDR:3.451
Accuracy:28.527% A
HSR:19.049% C
AC-X11
B+
Kills:1,476
Deaths:449
KDR:3.287
Accuracy:27.963% B+
HSR:17.005% D-
NS-11C
B*
Kills:1,217
Deaths:297
KDR:4.098
Accuracy:27.779% B*
HSR:18.735% C+
Warden
B**
Kills:1,213
Deaths:350
KDR:3.466
Accuracy:33.191% B**
HSR:20.610% D
Gauss Compact S
A+
Kills:1,180
Deaths:432
KDR:2.731
Accuracy:30.922% A+
HSR:17.458% C+
NSX Tanto
B+
Kills:1,177
Deaths:316
KDR:3.725
Accuracy:28.149% B+
HSR:20.136% D
Razor GD-23
A
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:30.788% A
HSR:18.190% C-
19A Fortuna
C++
Kills:1,077
Deaths:379
KDR:2.842
Accuracy:27.114% C++
HSR:17.270% D
AF-57 Piston
C+
Kills:1,002
Deaths:330
KDR:3.036
Accuracy:38.377% C+
HSR:13.773% C+
NSX-P Tanto
B*
Kills:670
Deaths:169
KDR:3.965
Accuracy:30.016% B*
HSR:17.911% D--
GD Guardian
C+
Kills:319
Deaths:76
KDR:4.197
Accuracy:33.256% C+
HSR:20.376% D--
GD-66 Claw
B++
Kills:257
Deaths:135
KDR:1.904
Accuracy:66.335% B++
HSR:17.510% B+
MGR-M1 Bishop
D*
Kills:62
Deaths:9
KDR:6.889
Accuracy:24.642% D*
HSR:16.129% F
Kills:20,559
Deaths (as Engineer):6,201
Deaths (to Engineers):2,374
KDR:3.31543
Kill Difference:14,358
Playtime:40.529 hours
Usage:2%
Score:0.601m
Score/min:247
Accuracy (listed only):32.581%
HSR (listed only):18.032%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:299
Deaths:74
KDR:4.041
Accuracy:31.943% C
HSR:14.381% C-
AF-34 Mattock
C+
Kills:294
Deaths:74
KDR:3.973
Accuracy:35.370% C+
HSR:15.986% C
AF-23 Grinder
B+
Kills:231
Deaths:54
KDR:4.278
Accuracy:21.972% D**
HSR:16.883% B+
AF-41 Hacksaw
A
Kills:223
Deaths:50
KDR:4.460
Accuracy:45.563% A
HSR:17.937% B++
AF-41 Hacksaw
B**
Kills:216
Deaths:50
KDR:4.320
Accuracy:41.401% B**
HSR:12.963% C
AF-23 Grinder
A++
Kills:193
Deaths:54
KDR:3.574
Accuracy:23.701% D**
HSR:22.280% A++
Kills:1,456
Deaths (as MAX Suit):178
Deaths (to MAX Suits):796
KDR:8.17978
Kill Difference:1,278
Playtime:33.214 hours
Usage:2%
Score:0.621m
Score/min:311
Accuracy (listed only):33.325%
HSR (listed only):16.738%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D
Kills:128
V. Kills:6 N/A
Deaths:2
KDR:64
Accuracy:16.321% C
KPH:34.700 D-
VKPH:1.600 D
M20 Basilisk
C
Kills:70
V. Kills:13 N/A
Deaths:12
KDR:5.833
Accuracy:33.917% C
KPH:17 C
VKPH:3.200 D*
Kills:198 (0 + 198)
Deaths:14
KDR:14.143
VKDR:1.357
Vehicle Kills:19
Kill Difference:184
Playtime:7.802 hours
Usage:0%
Score:0.055m
Score/min:118
Driving Accuracy:N/A%
Gunner Accuracy:33.917%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 6,2366,1741,9013.248A**0.1429.076%B**18.303%C50.8B**N/A139121.5h11.6B+39.9B++
AF-19 Mercenary 3,6243,5751,0363.451M**0.0628.527%A19.049%C47.3A++N/A13875.6h10.2B*35.8B++
C-4 2,7202,4534545.403M+2.0129.162%B++N/A106.2B++11.6D*48623.1h1B**3.5B*
LA1 Anchor 1,9351,9265943.242B+0.1526.257%B22.222%C49.4C++N/A14839h9.8C**37.1B+
NC6A GODSAW 1,7271,7065373.177B+0.2126.308%C22.274%D47.3CN/A12736.1h8.8C++33.3C++
AC-X11 1,4861,4764493.287A**0.1027.963%B+17.005%D-51.3AN/A16328.8h8.1B++29.1B+
AF-4 Cyclone 1,3601,3484193.217A+0.1725.929%C++17.73%C+42.1B+N/A15132h10.7C**41.4C**
SAS-R 1,3331,3274592.891C++0.5041.467%B+66.164%C35.3C+N/A11137.6h2.2C*5.3B+
MGR-S1 Gladius 1,3221,3074552.873B**0.5227.012%C++19.051%C45.1BN/A12229h9.9C**36.7C**
NSX Daimyo 1,3051,3042086.269B*2.8843.852%B94.785%C**32.4DN/A7840.2h2.7C+6.1C*
NS-7 PDW 1,2521,2334692.629A++0.7627.705%B+13.95%D48.9B**N/A27125.2h13.2B+47.5B+
Blitz GD-10 1,2461,2293613.404M0.0126.791%B+13.995%C-43.3B*N/A10428.4h13.4B+50.2B+
NC6 Gauss SAW 1,2271,2184182.914A++0.4826.405%A19.869%D43.5B++N/A16828h8.3B++31.5B++
NS-11C 1,2271,2172974.098M*0.7127.779%B*18.735%C+47.9B**N/A15825.4h11.9B++42.8B++
AF-4AE Cyclone 1,2291,2163713.278A+0.1128.268%C+17.352%D--47.9CN/A12225.4h10.3C+36.3C+
Warden 1,2231,2133503.466M0.0833.191%B**20.61%D41.4AN/A11829.3h7.2B*21.8B*
NS-44 Commissioner 1,2001,1946301.895B**1.4941.822%B++20.687%C+57.4B**N/A16720.8h3.1B*7.3B*
NS-61 Emissary 1,2111,1834722.506A**0.8831.749%B+10.905%D--79.4M+1.9M30014.9h10.5B+33.2B++
NS-30 Vandal 1,2091,1822434.864A++1.4732.252%C+19.289%D-37.1C+N/A8831.9h6.4C19.7C+
AF-18 Stalker 1,1871,1813203.691A**0.3030.708%B++17.189%C-50B*N/A12723.6h11.7B+38.2B+
Gauss Compact S 1,1921,1804322.731A*0.6630.922%A+17.458%C+55.1A**N/A13821.4h9.9B+31.9B++
NSX Tengu 1,1941,1784842.434B**0.9638.536%C**14.177%D--46.9B+N/A11425.1h12.5C**32.5B
NSX Tanto 1,1921,1773163.725M0.3428.149%B+20.136%D42.2B+N/A9927.9h12.2B+43.2C**
NC14 Bolt Driver 1,1801,1761527.737M**4.3538.986%B+75.425%C++36.2B**N/A11432.5h2.4B+6.1B+
NSX Naginata 1,1781,1693363.479A*0.0925.817%B++19.675%D*49.3B+N/A15723.7h10.5B+40.5B+
NSX Tomoe 1,1831,1694302.719B*0.6730.534%C**23.011%D*40.2C++N/A10129.1h14.1C++46.1C**
AF-6 Shadow 1,1801,1683453.386B**0.0035.991%C**14.983%D**52.6B+N/A10922.2h5.4C**15.1B
Impetus 1,1741,1682884.056A+0.6735.983%B23.116%D41.1C++N/A8728.4h4.6C++12.7B
EM4-AE Longshot 1,1731,1671398.396A5.0140.066%C74.122%D--38.3C-N/A9530.5h2.2C--5.5C
EM6 1,1691,1643673.172B**0.2225.089%B++18.814%D52.9B+N/A14622h10B+39.8B+
Gauss SPR 1,1711,1621517.695S4.3136.689%B++29.26%D36.5B+N/A9931.8h5.1B14B+
EM4 Longshot 1,1641,1619412.351M++8.9637.828%C77.692%C+35.8BN/A9332.4h2.1C**5.6C++
GD-22S 1,1711,1605022.311B+1.0826.459%B++18.19%D-45.5B+N/A16725.5h10.1B+38.1B+
Razor GD-23 1,1681,1603223.602M++0.2130.788%A18.19%C-50.7A+N/A12122.9h9.9B*32B++
NS-15MB 1,1661,1593533.283A0.1124.384%C19.931%D--59.7C++N/A15219.4h11.2C**46.1C++
19A Fortuna 1,0951,0773792.842A0.5527.114%C++17.27%D42.2BN/A10125.5h10.5C+38.7C++
NS Decimator-B 1,5481,0724452.409B*0.9856.412%D--2.239%C41.1C18.2C+26126.1h4.4C+7.8C
AF-57 Piston 1,0201,0023303.036A++0.3538.377%C+13.773%C+40.6C**N/A11024.7h3.7B++9.7B
The Moonshot 898895969.323B**5.9335.371%D*75.307%D32.2D--N/A8527.8h2.2D*6.2D*
NC05 Jackhammer 8898872603.412A++0.0252.104%B**9.921%D*96.4A*N/A2739.2h4B*7.7B++
NC15 Phoenix 1,0368291943.632U40.2457.825%B+N/A22.6B**5.6D13936.7h8B++13.8B*
Frag Grenade 8298181818N/A814.6148.881%B+N/A481.2C+6.5C+16371.7h3.6C**7.4B+
MGR-L1 Promise 8308142563.18A0.2125.593%B18.55%D-46.5C*N/A14217.5h13.6B53.3B+
NC1 Gauss Rifle 7607542672.824A++0.5728.546%A20.027%C+48.3A++N/A15215.6h10.7B*37.4B*
NS-357 Underboss 7477442802.657A++0.7347.898%A+18.28%C43.3C++N/A10217.2h3.8B+8B*
AF-8 RailJack 7076995113.706S10.3234.932%C77.539%C**20.9C+N/A5833.4h2.7C7.6C+
NSX-P Tanto 6796701693.964M*0.5730.016%B*17.911%D--56.3A+N/A14111.9h11.6B++38.8B*
GR-22AE 3863811372.781B++0.6128.794%C++16.011%D*46.5C+N/A1188.2h12.7C+43.9C++
GD Guardian 323319764.197A0.8133.256%C+20.376%D--29.3DN/A6310.9h8.6D-25.8C--
Tempest 305303953.189A+0.2026.187%C+12.871%D*35.6CN/A918.5h10.9C-41.4C+
AF-34 Mattock 301299744.041B0.6531.943%C14.381%C-34.8CN/A1178.6h6.1C+19.2C+
AF-34 Mattock 296294743.973B0.5835.37%C+15.986%C34.2CN/A1138.6h6.9C+19.6C+
GD-66 Claw 2582571351.904B+1.4966.335%B++17.51%B+24DN/A7310.7h3.1D4.7C++
Hunter QCX 261255406.375S2.9947.055%C**36.863%B++23.8B*N/A6110.7h2.5B+5.4B+
AF-23 Grinder 234231544.278B*0.8921.972%D**16.883%B+29.6C+N/A1067.8h5.2B++23.9C-
NS-AM7 Archer 269231822.817S0.5760.431%C*19.048%C++11B*1.8C--6521h19.9C++32.9C*
AF-41 Hacksaw 225223504.46B*1.0745.563%A17.937%B++28.2C+N/A927.9h11.1F24.4C++
AF-41 Hacksaw 220216504.32B++0.9341.401%B**12.963%C27.3CN/A927.9h10.3F24.8C+
AF-23 Grinder 196193543.574B+0.1823.701%D**22.28%A++24.7C--N/A897.8h6.8C+28.7D--
Rocklet Rifle 3811901111.712A*1.6853.33%C++N/A22.9C23C+3198.3h54.8D*102.8D
NS-15M2 162162503.24B*0.1523.651%C+20.37%D38.6C+N/A2214.2h12C**50.7C**
Spear Anti-Vehicle Phalanx Turret 209149624.833M+21.4456.758%A+4.027%C+59.6A24C**3652.5h6.9B+12.2B*
Auraxium Mag-Cutter 14312813,3050.01C--3.383.004%F-7.031%C++0.1DN/A01108.5h2.8D-93.6T*
M12 Kobalt 134128264S60.6116.321%C16.406%C-34.6D-1.6D1313.7h24.9D152.8C
Anti-Vehicle Grenade 1501171117N/A113.6152.407%C++N/A292.5C82.5C+19750.4h5.8C++11C*
MKV Suppressed 9797283.464M++0.0729.014%B++12.371%D--42.2B+N/A1432.3h15.4C+52.9C**
Tank Mine 11196196U92.611508.33%UN/A960U150M++135850.1h1.9C++0.1M*
NSX-P Naginata 9190146.429M*3.0426.411%B++23.333%D37.5CN/A782.4h9.9B*37.4B++
NS Annihilator 1258098.889U5.5078.513%DN/A14B*7.9C1435.7h9.6B*12.3B++
PS1-AV Suppressor 7271322.219C*1.1725.17%D-12.676%D**28.4DN/A592.5h14.6C58.1C--
Carver 73712,1180.034C3.367.407%F7.042%D*0.4DN/A2161.1h1.5C+20.2D--
M20 Basilisk 8370125.833A++2.4433.917%C5.714%C+17.1C3.2D*1074.1h82.2C*242.4C**
Soldier Soaker 6969223.136A++0.2529.899%C-15.942%C++53.1C++N/A2671.3h4.3A14.3B++
NS Decimator 10165292.241A+1.1550%D*1.538%D38.2C**21.2B+5061.7h4B+7.9C++
MGR-M1 Bishop 656296.889M++3.5024.642%D*16.129%F16.8DN/A703.7h6.9C+28.1C--
NS-44L Blackhand 5857134.385M++1.0044.02%C**42.105%C+30BN/A951.9h3B**6.9B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3221,92410.6h
Restoration Kit2443,12321.3h
Nano-Armor Kit751,7493.5h
Spawn Beacon0860.1h
Medical Kit1,05013,262109.5h
Medical Applicator826,2852h
Spitfire Auto-Turret12520.3h
Recon Detection Device101,4932.2h
Ammunition Package11,0010.3h
Mag-Cutter48808.6h
Nano-Repair Grenade01240h
Smoke Grenade03080.1h

Check the help document for the dictionary if you want to learn more about words used here.


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