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Lt. General Cold Blooded Cariol[DGMA] Cariol
TR BR 88

KDR: 1.78

Score: 94.9m

Last Seen: Jun 16th, 2019 5:03 PM
- OFFLINE - 24.1 hour(s)

Prestige 1, Battle Rank 88 - Terran Republic on Cobalt - Outfit Leader of Deutsche Online Gamer Allianz[DGMA] Deutsche Online Gamer Allianz
TR outfit on Cobalt

Members: 15
Level Progress (to 89): 67%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15M AE T9A "Butcher" T9 CARV NS-44 Commissioner AE MSW-R TMG-50 NS-11A SMG-46G Armistice
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,391,912 MLG Score: 1912
Fun Score: N/A
Cheeseburgers Flipped: 692TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.76%38.061%1095441166124,7212.02397-0.245

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.608%1.485A+2.631M-1.257D**HEAD ++ (~23.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.70.562B+9.40.342C**23.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.796%1.251%212512053,517219213411.60447262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.1%0.045C+-0.315C-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.30.148C++51.90.02C+85.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.605%2.76%197612045,472375227911.45842196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.061%-0.229C0.12C+0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.30.527B+70.437B11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.875%2.739%2181411965,258379017411.38733302%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.387%0.803B++-0.419C--0.228

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.90.548B+24.20.392B29.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.632%75.017%218612047,3536149271.1958

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.88%0.991B*0.511B+0.774

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.479B+2.10.327C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.788%20.945%218512055,6533731851.51514

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.468%0.854B*1.247B**-0.813

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.47B+3.60.256C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Deutsche Online Gamer Allianz[DGMA] Deutsche Online Gamer Allianz
TR outfit on Cobalt

Members: 15
94.9m239.8%465 (27.9k)362 (21.7k)1.77889189,098106,3011.9342788 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12101235825.076%30.439%76302:2862

8% Combat Medic24% Engineer42% Heavy Assault13% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 8:37 PMJul 22nd, 2014 5:33 PMJun 17th, 2019 11:53 AM (2d) (PST)Jun 16th, 2019 1:47 PM (3d) (PST)Jun 16th, 2019 1:03 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6982404580.7210.4050.2191.8620.0561912

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,86614,42127,445432413112321,698

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4371.7h/182.2d 16,517 57,559 56,188 488.5k 5,314 14,719 14,582 183m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
A*
Kills:42,161
Deaths:16,795
KDR:2.510
Accuracy:29.913% B*
HSR:47.639% A*
T9A "Butcher"
B+
Kills:7,993
Deaths:4,831
KDR:1.655
Accuracy:25.958% B
HSR:30.527% B+
T9 CARV
A*
Kills:6,531
Deaths:3,450
KDR:1.893
Accuracy:26.266% A+
HSR:37.391% A*
MSW-R
A++
Kills:6,300
Deaths:3,412
KDR:1.846
Accuracy:26.139% B++
HSR:35.349% A++
TMG-50
B*
Kills:6,095
Deaths:3,589
KDR:1.698
Accuracy:25.954% B*
HSR:28.646% B*
T32 Bull
B+
Kills:1,836
Deaths:1,047
KDR:1.754
Accuracy:26.491% B+
HSR:24.891% C++
T16 Rhino
B++
Kills:1,284
Deaths:888
KDR:1.446
Accuracy:24.622% B++
HSR:22.741% C++
T9 CARV-S
C*
Kills:1,187
Deaths:1,042
KDR:1.139
Accuracy:23.145% C*
HSR:25.611% C*
MG-H1 Watchman
M
Kills:1,185
Deaths:500
KDR:2.370
Accuracy:29.268% A
HSR:45.316% M
T7 Mini-Chaingun
A*
Kills:1,172
Deaths:810
KDR:1.447
Accuracy:23.599% A
HSR:21.502% A*
T7 Mini-Chaingun AE
A**
Kills:1,159
Deaths:692
KDR:1.675
Accuracy:25.998% A
HSR:25.971% A**
NSX Naginata
A*
Kills:1,158
Deaths:521
KDR:2.223
Accuracy:27.686% B**
HSR:42.573% A*
NSX-P Naginata
A**
Kills:785
Deaths:329
KDR:2.386
Accuracy:30.250% A+
HSR:48.026% A**
Kills:78,846
Deaths (as Heavy Assault):37,906
Deaths (to Heavy Assaults):32,679
KDR:2.08004
Kill Difference:40,940
Playtime:1,848.283 hours
Usage:42%
Score:41.816m
Score/min:377
Accuracy (listed only):26.561%
HSR (listed only):33.553%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46G Armistice
A*
Kills:3,482
Deaths:2,263
KDR:1.539
Accuracy:30.265% B+
HSR:33.084% A*
LC2 Lynx
A
Kills:2,806
Deaths:2,154
KDR:1.303
Accuracy:27.008% B*
HSR:28.403% A
LC3 Jaguar
A+
Kills:2,729
Deaths:2,419
KDR:1.128
Accuracy:27.529% B*
HSR:28.325% A+
TRAC-5
B++
Kills:1,710
Deaths:1,553
KDR:1.101
Accuracy:25.087% B++
HSR:20.468% C**
TRAC-5 S
A
Kills:1,642
Deaths:1,882
KDR:0.872
Accuracy:26.395% B++
HSR:23.021% A
TRS-12 Uppercut
A+
Kills:1,432
Deaths:1,066
KDR:1.343
Accuracy:60.213% C*
HSR:23.045% A+
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% B++
HSR:20.446% B**
AS16 NightHawk
A*
Kills:1,270
Deaths:695
KDR:1.827
Accuracy:53.193% A
HSR:22.047% A*
NS-7 PDW
A*
Kills:1,244
Deaths:696
KDR:1.787
Accuracy:31.516% A
HSR:31.833% A*
SMG-46 Armistice
A
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% A
HSR:24.155% A
MKV Suppressed
A
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% A
HSR:27.250% A
PDW-16 Hailstorm
A**
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% A+
HSR:29.695% A**
T5 AMC
B**
Kills:1,164
Deaths:1,174
KDR:0.991
Accuracy:28.625% B**
HSR:22.079% B+
NS Baron G5
A
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% B+
HSR:20.844% A
TS4 Haymaker
A+
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B*
HSR:19.516% A+
NS Baron G5AE
B**
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C+
HSR:21.021% B**
NS-11C
S
Kills:662
Deaths:373
KDR:1.775
Accuracy:32.132% A++
HSR:41.994% S
Havoc
B+
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C+
HSR:15.842% B+
TRAC-Shot
A
Kills:360
Deaths:424
KDR:0.849
Accuracy:29.132% B*
HSR:25.278% A
HC1 Cougar
B**
Kills:274
Deaths:254
KDR:1.079
Accuracy:27.864% B++
HSR:28.832% B**
NSX Tanto
M**
Kills:156
Deaths:80
KDR:1.950
Accuracy:30.699% B*
HSR:50% M**
Kills:27,794
Deaths (as Light Assault):21,317
Deaths (to Light Assaults):18,601
KDR:1.30384
Kill Difference:6,477
Playtime:424.239 hours
Usage:10%
Score:8.734m
Score/min:343
Accuracy (listed only):36.744%
HSR (listed only):26.532%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:2,806
Deaths:2,154
KDR:1.303
Accuracy:27.008% B*
HSR:28.403% A
LC3 Jaguar
A+
Kills:2,729
Deaths:2,419
KDR:1.128
Accuracy:27.529% B*
HSR:28.325% A+
TRAC-5
B++
Kills:1,710
Deaths:1,553
KDR:1.101
Accuracy:25.087% B++
HSR:20.468% C**
TRAC-5 S
A
Kills:1,642
Deaths:1,882
KDR:0.872
Accuracy:26.395% B++
HSR:23.021% A
TRS-12 Uppercut
A+
Kills:1,432
Deaths:1,066
KDR:1.343
Accuracy:60.213% C*
HSR:23.045% A+
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% B++
HSR:20.446% B**
AS16 NightHawk
A*
Kills:1,270
Deaths:695
KDR:1.827
Accuracy:53.193% A
HSR:22.047% A*
AMR-66
A+
Kills:1,170
Deaths:724
KDR:1.616
Accuracy:36.061% A+
HSR:34.359% A+
T5 AMC
B**
Kills:1,164
Deaths:1,174
KDR:0.991
Accuracy:28.625% B**
HSR:22.079% B+
NS Baron G5
A
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% B+
HSR:20.844% A
TS4 Haymaker
A+
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B*
HSR:19.516% A+
NS Baron G5AE
B**
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C+
HSR:21.021% B**
NS-11C
S
Kills:662
Deaths:373
KDR:1.775
Accuracy:32.132% A++
HSR:41.994% S
Havoc
B+
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C+
HSR:15.842% B+
TRAC-Shot
A
Kills:360
Deaths:424
KDR:0.849
Accuracy:29.132% B*
HSR:25.278% A
HC1 Cougar
B**
Kills:274
Deaths:254
KDR:1.079
Accuracy:27.864% B++
HSR:28.832% B**
NSX Tanto
M**
Kills:156
Deaths:80
KDR:1.950
Accuracy:30.699% B*
HSR:50% M**
Kills:20,643
Deaths (as Engineer):16,860
Deaths (to Engineers):17,937
KDR:1.22438
Kill Difference:3,783
Playtime:1,055.575 hours
Usage:24%
Score:22.318m
Score/min:352
Accuracy (listed only):38.243%
HSR (listed only):26.207%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
M*
Kills:3,791
Deaths:2,001
KDR:1.895
Accuracy:29.835% B**
HSR:46.136% M*
SMG-46G Armistice
A*
Kills:3,482
Deaths:2,263
KDR:1.539
Accuracy:30.265% B+
HSR:33.084% A*
T1 Cycler
A++
Kills:2,922
Deaths:2,056
KDR:1.421
Accuracy:27.376% B**
HSR:34.052% A++
TRS-12 Uppercut
A+
Kills:1,432
Deaths:1,066
KDR:1.343
Accuracy:60.213% C*
HSR:23.045% A+
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% B++
HSR:20.446% B**
TORQ-9
B*
Kills:1,296
Deaths:1,001
KDR:1.295
Accuracy:27.744% B++
HSR:30.170% B*
AS16 NightHawk
A*
Kills:1,270
Deaths:695
KDR:1.827
Accuracy:53.193% A
HSR:22.047% A*
NS-7 PDW
A*
Kills:1,244
Deaths:696
KDR:1.787
Accuracy:31.516% A
HSR:31.833% A*
TAR
B+
Kills:1,243
Deaths:888
KDR:1.400
Accuracy:25.802% B+
HSR:23.733% B+
SMG-46 Armistice
A
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% A
HSR:24.155% A
MKV Suppressed
A
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% A
HSR:27.250% A
PDW-16 Hailstorm
A**
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% A+
HSR:29.695% A**
Cycler TRV
B++
Kills:1,167
Deaths:1,032
KDR:1.131
Accuracy:25.905% B++
HSR:19.109% C+
NS Baron G5
A
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% B+
HSR:20.844% A
TS4 Haymaker
A+
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B*
HSR:19.516% A+
NS Baron G5AE
B**
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C+
HSR:21.021% B**
T1S Cycler
B**
Kills:1,154
Deaths:927
KDR:1.245
Accuracy:28.256% B**
HSR:22.097% C*
Havoc
B+
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C+
HSR:15.842% B+
T1A Unity
B*
Kills:146
Deaths:112
KDR:1.304
Accuracy:25.457% C+
HSR:30.822% B*
Kills:28,010
Deaths (as Combat Medic):19,021
Deaths (to Combat Medics):12,754
KDR:1.47258
Kill Difference:8,989
Playtime:364.209 hours
Usage:8%
Score:9.828m
Score/min:450
Accuracy (listed only):37.238%
HSR (listed only):26.047%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
A*
Kills:6,316
Deaths:4,887
KDR:1.292
Accuracy:46.595% B++
HSR:42.242% A*
SMG-46G Armistice
A*
Kills:3,482
Deaths:2,263
KDR:1.539
Accuracy:30.265% B+
HSR:33.084% A*
TSAR-42
B+
Kills:2,714
Deaths:1,045
KDR:2.597
Accuracy:42.357% B+
HSR:71.039% B
NS-44L Blackhand
C+
Kills:1,446
Deaths:1,511
KDR:0.957
Accuracy:41.418% C+
HSR:35.754% C-
NS-7 PDW
A*
Kills:1,244
Deaths:696
KDR:1.787
Accuracy:31.516% A
HSR:31.833% A*
NS-357 Underboss
A**
Kills:1,219
Deaths:990
KDR:1.231
Accuracy:41.941% B++
HSR:41.181% A**
SMG-46 Armistice
A
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% A
HSR:24.155% A
MKV Suppressed
A
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% A
HSR:27.250% A
NSX Tomoe
A++
Kills:1,193
Deaths:591
KDR:2.019
Accuracy:31.658% B+
HSR:56.077% A++
PDW-16 Hailstorm
A**
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% A+
HSR:29.695% A**
KSR-35
A++
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:45.109% A++
HSR:40.413% A+
HSR-1
A
Kills:1,162
Deaths:610
KDR:1.905
Accuracy:42.658% A
HSR:33.993% B++
TX1 Repeater
B**
Kills:1,161
Deaths:1,343
KDR:0.864
Accuracy:27.274% B+
HSR:28.941% B**
M77-B
B
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:39.249% B
HSR:75.883% C+
NS-61 Emissary
A
Kills:1,160
Deaths:919
KDR:1.262
Accuracy:32.132% B+
HSR:24.483% A
SR-7
B++
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:45.871% B++
HSR:76.466% C
RAMS .50M
A
Kills:1,159
Deaths:376
KDR:3.082
Accuracy:46.997% A
HSR:81.536% B+
NS-30 Vandal
A+
Kills:1,159
Deaths:652
KDR:1.778
Accuracy:42.398% A+
HSR:32.442% B++
NS-44 Commissioner
A
Kills:1,158
Deaths:845
KDR:1.370
Accuracy:47.395% A
HSR:29.966% B**
SOAS-20
A
Kills:1,157
Deaths:677
KDR:1.709
Accuracy:33.837% A
HSR:27.658% B**
Bighorn .50M
C++
Kills:986
Deaths:217
KDR:4.544
Accuracy:39.805% C--
HSR:80.223% C++
NS-AM7 Archer
A+
Kills:546
Deaths:1,074
KDR:0.508
Accuracy:55.121% C--
HSR:30.220% A+
TX2 Emperor
B**
Kills:178
Deaths:245
KDR:0.727
Accuracy:31.739% B+
HSR:27.528% B**
99SV
A+
Kills:173
Deaths:88
KDR:1.966
Accuracy:31.003% C+
HSR:48.555% A+
NS-45 Pilot
M
Kills:56
Deaths:42
KDR:1.333
Accuracy:33.100% C**
HSR:48.214% M
Kills:34,748
Deaths (as Infiltrator):22,732
Deaths (to Infiltrators):16,074
KDR:1.52859
Kill Difference:12,016
Playtime:583.783 hours
Usage:13%
Score:9.883m
Score/min:282
Accuracy (listed only):38.209%
HSR (listed only):43.153%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:886
Deaths:458
KDR:1.935
Accuracy:40.676% C**
HSR:5.869% A++
M3 Pounder HEG
A++
Kills:733
Deaths:409
KDR:1.792
Accuracy:42.520% C*
HSR:5.730% A++
MRC3 Mercy
B*
Kills:475
Deaths:185
KDR:2.568
Accuracy:19.952% B*
HSR:23.368% B+
M2 Mutilator
A
Kills:456
Deaths:173
KDR:2.636
Accuracy:20.254% A
HSR:24.561% A
M2 Mutilator
A*
Kills:321
Deaths:102
KDR:3.147
Accuracy:21.918% A++
HSR:28.037% A*
MRC3 Mercy
B**
Kills:235
Deaths:102
KDR:2.304
Accuracy:20.548% B*
HSR:25.532% B**
M1 Heavy Cycler
B+
Kills:111
Deaths:58
KDR:1.914
Accuracy:16.135% B+
HSR:18.018% C++
NS-10 Burster
B++
Kills:82
Deaths:61
KDR:1.344
Accuracy:33.408% B++
HSR:4.878% C+
NS-10 Burster
B**
Kills:68
Deaths:80
KDR:0.850
Accuracy:34.315% B**
HSR:2.941% D-
Kills:3,367
Deaths (as MAX Suit):814
Deaths (to MAX Suits):5,645
KDR:4.13636
Kill Difference:2,553
Playtime:86.679 hours
Usage:2%
Score:2.279m
Score/min:438
Accuracy (listed only):27.747%
HSR (listed only):15.437%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C**
Kills:1,890
V. Kills:244 N/A
Deaths:211
KDR:8.957
Accuracy:50.378% C**
KPH:77.700 C+
VKPH:10 C-
M18 Needler
B+
Kills:685
V. Kills:572 120%
Deaths:397
KDR:1.725
Accuracy:38.198% B**
KPH:14.900 C**
VKPH:12.500 B+
M14 Banshee
B
Kills:533
V. Kills:50 N/A
Deaths:156
KDR:3.417
Accuracy:32.017% B+
KPH:44.100 C++
VKPH:4.100 B
Hornet Missiles
C*
Kills:380
V. Kills:216 175%
Deaths:88
KDR:4.318
Accuracy:62.055% C*
KPH:38.300 C--
VKPH:21.800 D
M18 Rotary
C+
Kills:293
V. Kills:298 98%
Deaths:298
KDR:0.983
Accuracy:32.337% C*
KPH:8.800 C
VKPH:8.900 C+
Coyote Missiles
C-
Kills:69
V. Kills:43 157%
Deaths:15
KDR:4.600
Accuracy:52.525% C+
KPH:27.400 C--
VKPH:17.100 C-
Tomcat A2AM Pods
N/A
Kills:50
V. Kills:60 82%
Deaths:6
KDR:8.333
Accuracy:78.819% N/A
KPH:26.400 N/A
VKPH:31.700 N/A
Kills:3,900 (1,511 + 0)
Deaths:1,171
KDR:3.330
VKDR:1.266
Vehicle Kills:1,483
Kill Difference:2,729
Playtime:129.980 hours
Usage:3%
Score:2.094m
Score/min:268
Piloting Accuracy:32.337%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:195
V. Kills:19 N/A
Deaths:19
KDR:10.263
Accuracy:47.671% B+
KPH:57.900 C**
VKPH:5.600 D
C150 Dalton
C
Kills:162
V. Kills:185 87%
Deaths:63
KDR:2.571
Accuracy:27.636% D*
KPH:18.100 D-
VKPH:20.600 C
CAS30 Tank Buster
C
Kills:116
V. Kills:117 98%
Deaths:117
KDR:0.991
Accuracy:45.988% C+
KPH:5.500 C-
VKPH:5.500 C
AP30 Shredder
A
Kills:80
V. Kills:66 119%
Deaths:7
KDR:11.429
Accuracy:36.891% B++
KPH:34.800 B
VKPH:28.700 A
Kills:553 (116 + 437)
Deaths:206
KDR:2.684
VKDR:1.879
Vehicle Kills:387
Kill Difference:347
Playtime:35.728 hours
Usage:1%
Score:0.554m
Score/min:258
Piloting Accuracy:45.988%
Gunner Accuracy:36.891%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B
Kills:208
V. Kills:18 N/A
Deaths:30
KDR:6.933
Accuracy:26.755% D*
KPH:35.300 B
VKPH:3.100 D--
L100 Python AP
C++
Kills:158
V. Kills:122 128%
Deaths:40
KDR:3.950
Accuracy:49.194% D
KPH:23.900 C--
VKPH:18.500 C++
L100 Python HEAT
C+
Kills:97
V. Kills:41 231%
Deaths:22
KDR:4.409
Accuracy:45.768% D
KPH:25.500 C
VKPH:10.800 C+
Skyguard
C*
Kills:59
V. Kills:65 89%
Deaths:33
KDR:1.788
Accuracy:32.669% B+
KPH:9.100 D
VKPH:10 C*
Kills:522 (522 + 0)
Deaths:125
KDR:4.176
VKDR:1.968
Vehicle Kills:246
Kill Difference:397
Playtime:22.794 hours
Usage:1%
Score:0.478m
Score/min:350
Driving Accuracy:32.669%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:2,607
V. Kills:1,959 133%
Deaths:330
KDR:7.900
Accuracy:40.517% D
KPH:27.900 C+
VKPH:21 B+
P2-120 HESH
B+
Kills:1,282
V. Kills:232 N/A
Deaths:56
KDR:22.893
Accuracy:40.477% C+
KPH:60.800 B+
VKPH:11 B+
P2-120 HEAT
C++
Kills:1,120
V. Kills:354 315%
Deaths:163
KDR:6.871
Accuracy:33.822% D-
KPH:26.200 C++
VKPH:8.300 C
E540 Halberd
B++
Kills:262
V. Kills:178 146%
Deaths:42
KDR:6.238
Accuracy:43.990% B+
KPH:23.100 C
VKPH:15.700 B++
P525 Marauder
A++
Kills:175
V. Kills:10 N/A
Deaths:14
KDR:12.500
Accuracy:32.600% A++
KPH:125.200 A++
VKPH:7.200 A+
MR11 Gatekeeper
B**
Kills:88
V. Kills:79 110%
Deaths:13
KDR:6.769
Accuracy:50.398% A
KPH:28.100 B+
VKPH:25.300 B**
Kills:5,534 (5,009 + 525)
Deaths:618
KDR:8.955
VKDR:4.550
Vehicle Kills:2,812
Kill Difference:4,916
Playtime:172.945 hours
Usage:4%
Score:3.422m
Score/min:330
Driving Accuracy:33.822%
Gunner Accuracy:50.398%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,387
V. Kills:62 N/A
Deaths:85
KDR:16.318
Accuracy:38.832% B+
KPH:135.200 B++
VKPH:6 C+
G20 Vulcan-H
B
Kills:741
V. Kills:486 152%
Deaths:157
KDR:4.720
Accuracy:52.455% B++
KPH:46.400 C++
VKPH:30.400 B
E540 Halberd-H
B*
Kills:236
V. Kills:177 133%
Deaths:34
KDR:6.941
Accuracy:58.490% C++
KPH:40 C+
VKPH:30 B*
MR11 Gatekeeper-H
B**
Kills:213
V. Kills:225 94%
Deaths:29
KDR:7.345
Accuracy:57.266% B+
KPH:38.600 B+
VKPH:40.800 B**
Kills:2,577 (0 + 2,577)
Deaths:305
KDR:8.449
VKDR:3.115
Vehicle Kills:950
Kill Difference:2,272
Playtime:37.665 hours
Usage:1%
Score:1.009m
Score/min:446
Driving Accuracy:N/A%
Gunner Accuracy:57.266%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:978
V. Kills:183 N/A
Deaths:89
KDR:10.989
Accuracy:43.159% B*
KPH:60.500 B++
VKPH:11.300 B+
M40 Fury
B++
Kills:663
V. Kills:119 N/A
Deaths:61
KDR:10.869
Accuracy:42.306% B++
KPH:62.900 B
VKPH:11.300 C++
M12 Kobalt
B**
Kills:188
V. Kills:6 N/A
Deaths:15
KDR:12.533
Accuracy:22.184% B**
KPH:57.600 C+
VKPH:1.800 D
M20 Basilisk
B+
Kills:152
V. Kills:54 276%
Deaths:18
KDR:8.444
Accuracy:43.586% B+
KPH:23.200 C*
VKPH:8.300 C++
M12 Kobalt
C*
Kills:124
V. Kills:4 N/A
Deaths:9
KDR:13.778
Accuracy:18.218% C*
KPH:55 C-
VKPH:1.800 D
M60-G Bulldog
B+
Kills:121
V. Kills:30 390%
Deaths:15
KDR:8.067
Accuracy:42.857% B*
KPH:30.500 C+
VKPH:7.600 B+
M20 Basilisk
B+
Kills:88
V. Kills:35 244%
Deaths:16
KDR:5.500
Accuracy:43.560% B+
KPH:24.800 C**
VKPH:9.800 C++
Kills:2,314 (0 + 2,314)
Deaths:223
KDR:10.377
VKDR:1.933
Vehicle Kills:431
Kill Difference:2,091
Playtime:46.280 hours
Usage:1%
Score:1.110m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:43.560%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:454
V. Kills:7 N/A
Deaths:240
KDR:1.892
Accuracy:41.315% C+
KPH:48.500 C+
VKPH:0.700 D-
M40 Fury-F
C+
Kills:105
V. Kills:48 214%
Deaths:165
KDR:0.636
Accuracy:56.225% B++
KPH:12.300 D
VKPH:5.600 C+
Kills:559 (559 + 0)
Deaths:405
KDR:1.380
VKDR:0.136
Vehicle Kills:55
Kill Difference:154
Playtime:17.927 hours
Usage:0%
Score:0.113m
Score/min:105
Driving Accuracy:56.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A**
Kills:478
V. Kills:174 273%
Deaths:16
KDR:29.875
Accuracy:60.075% A+
KPH:116.200 A*
VKPH:42.300 A**
CAS 14-E
C+
Kills:148
V. Kills:14 N/A
Deaths:6
KDR:24.667
Accuracy:34.436% C+
KPH:66.600 C+
VKPH:6.300 C+
M20 Wyvern
C**
Kills:111
V. Kills:40 271%
Deaths:18
KDR:6.167
Accuracy:41.561% C**
KPH:25.200 C+
VKPH:9.100 D
Kills:737 (0 + 737)
Deaths:40
KDR:18.425
VKDR:5.700
Vehicle Kills:228
Kill Difference:697
Playtime:10.743 hours
Usage:0%
Score:0.209m
Score/min:324
Piloting Accuracy:N/A%
Gunner Accuracy:41.561%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M AE 42,51842,16116,7952.51C*0.7329.913%B*47.639%A*72.7B+N/A191580.1h9.4B*31.5B++
T9A "Butcher" 8,0877,9934,8311.655C+0.1225.958%B30.527%B+57.7C+N/A220138.6h10.6B+40.9B+
T9 CARV 6,5826,5313,4501.893B+0.1126.266%A+37.391%A*51.2AN/A164127.5h9.5A36.3B*
NS-44 Commissioner AE 6,3576,3164,8871.292C++0.4946.595%B++42.242%A*75.9B++N/A19383.2h3.1B+6.7B+
MSW-R 6,3536,3003,4121.846C+0.0726.139%B++35.349%A++56B++N/A239112.5h9.9B*37.8B++
TMG-50 6,1456,0953,5891.698B+0.0825.954%B*28.646%B*41.1BN/A113148.3h9.8B++37.8B++
NS-11A 3,8443,7912,0011.895B+0.1229.835%B**46.136%M*65.6A++N/A17557.8h9.8A32.9B**
SMG-46G Armistice 3,5073,4822,2631.539C*0.2430.265%B+33.084%A*47.4C++N/A15173.4h11B++36.4B+
T1 Cycler 2,9392,9222,0561.421B0.3627.376%B**34.052%A++44.5AN/A18465.7h10.6A38.9B**
LC2 Lynx 2,8402,8062,1541.303C*0.4827.008%B*28.403%A40.7B++N/A15368.9h11.2B**41.5B*
LC3 Jaguar 2,7632,7292,4191.128C+0.6527.529%B*28.325%A+26.5C+N/A116102.9h11.6B+42B+
TSAR-42 2,7242,7141,0452.597C+0.8242.357%B+71.039%B52B++N/A16352.2h2.2C**5.2B+
P2-120 AP 4,5662,6073307.9C*6.1240.517%D3.299%C+27.9C+21B+37793.3h8.4C-20.8C--
NS Decimator 2,8491,9761,8081.093C++0.6962.446%C*1.721%C37.6C*16.6C++34552.5h4.2B+6.7B+
C-4 2,7411,9391,5451.255C+0.5226.967%C**N/A57C--23.6C77034h1.4C*5.4B
Hellfire Rocket Pods 2,1341,8902118.957C*7.1850.378%C**N/A77.8C+10C-38724.3h16.6B+32.9B+
Claymore 1,8861,8854124.575C2.8043.531%B**N/A148.4C++N/A43212.7h1.1B*2.5B**
T32 Bull 1,8481,8361,0471.754C**0.0226.491%B+24.891%C++49.5B+N/A25137.1h11B+41.5B+
C-4 ARX 2,3871,7911,0611.688C+0.0926.122%C+N/A70.2D-23.4D39325.5h1.2C++4.5C*
Frag Grenade 1,7261,71511715N/A1,713.2250.036%B++N/A659.6B*4.2D31482.6h2.8B**5.6B*
TRAC-5 1,7191,7101,5531.101B+0.6825.087%B++20.468%C**19.3C++N/A10688.5h13.7B+54.7B+
Sticky Grenade 1,6871,67411674N/A1,672.2256.732%B+N/A1395B**10.8C+61951.2h1.5B*2.6B++
TRAC-5 S 1,6561,6421,8820.872C+0.9126.395%B++23.021%A18.2C+N/A7690.3h11B41.6B+
NS-44L Blackhand 1,4581,4461,5110.957C+0.8241.418%C+35.754%C-46.9AN/A16930.8h4.3C*10.4C**
TRS-12 Uppercut 1,4501,4321,0661.343C++0.4460.213%C*23.045%A+50.4B+N/A12928.4h2.5C**4.1B
FA1 Barrage 1,4001,3891,1461.212C**0.5746.551%B++20.446%B**42.6B*N/A20132.6h3.9B*8.4B++
P525 Marauder-H 1,4491,3878516.318C*14.5438.832%B+N/A134.7B++6C+37910.3h5.5B+14.1B++
TORQ-9 1,3121,2961,0011.295C+0.4827.744%B++30.17%B*44.5B+N/A17929.1h12B**43.1B*
T16 Rhino 1,2891,2848881.446C**0.3324.622%B++22.741%C++34.9C++N/A21636.8h12.1B+49.1B+
P2-120 HESH 1,5141,2825622.893B*21.1140.477%C+N/A60.8B+11B+26921.1h5C+12.3C++
AS16 NightHawk 1,2791,2706951.827B+0.0553.193%A22.047%A*57.7B**N/A15622h4.1B7.6B++
NS-7 PDW 1,2491,2446961.787B**0.0131.516%A31.833%A*57.6A+N/A19121.6h9.9A31.6B**
TAR 1,2611,2438881.4C++0.3825.802%B+23.733%B+38.8BN/A21332h11.6B++45.1B++
Tank Mine 1,8791,2326301.956C0.1838.027%BN/A63.2D-33.2D--69519.5h1.9C++4.9B*
NS-357 Underboss 1,2231,2199901.231C**0.5541.941%B++41.181%A**81.8A+N/A23314.9h3.5B*8.5B++
SMG-46 Armistice 1,2191,2137891.537B+0.2431.863%A24.155%A50.5B**N/A17824h11.1B**34.7B*
MKV Suppressed 1,2091,2007771.544B+0.2332.018%A27.25%A51.9B*N/A17923.1h10.7B*33.4B++
NSX Tomoe 1,1951,1935912.019C*0.2431.658%B+56.077%A++69AN/A16117.3h9.5A30.1B*
T9 CARV-S 1,1991,1871,0421.139C0.6423.145%C*25.611%C*30.4C-N/A14539h12.3C++53.2C**
MG-H1 Watchman 1,2051,1855002.37B++0.5929.268%A45.316%M83.5A++1.4A31314.2h10.7B**36.4B*
PDW-16 Hailstorm 1,1861,1826561.802B*0.0231.894%A+29.695%A**57.4A++N/A19620.6h11.2B*35B*
T7 Mini-Chaingun 1,1911,1728101.447B+0.3323.599%A21.502%A*48.8B*N/A18224h12.1B++51.5B++
AMR-66 1,1771,1707241.616B*0.1636.061%A+34.359%A+51.5A*N/A15122.7h6.3B**17.5B**
Cycler TRV 1,1741,1671,0321.131C+0.6525.905%B++19.109%C+27.4C+N/A14042.6h12.7B49B+
T5 AMC 1,1881,1641,1740.991C+0.7928.625%B**22.079%B+25.1C++N/A14946.3h12.8B+44.8B++
KSR-35 1,1771,1635082.289C++0.5145.109%A++40.413%A+57B*N/A14420.4h3.4A7.5B**
HSR-1 1,1681,1626101.905C+0.1342.658%A33.993%B++59B*N/A13819.7h4.3B**10.1B**
NS Baron G5 1,1661,1617511.546B+0.2349.951%B+20.844%A54.3B**N/A13421.4h3.9B++7.9C+
TX1 Repeater 1,1661,1611,3430.864C++0.9127.274%B+28.941%B**43.8B*N/A16726.5h11B+40.4B++
M77-B 1,1661,1614842.399C*0.6239.249%B75.883%C+23C+N/A7250.4h2.5C+6.4C**
NS-61 Emissary 1,1651,1609191.262B++0.5232.132%B+24.483%A61.4A++N/A15518.9h11B+34.2B++
SR-7 1,1631,1604472.595C0.8245.871%B++76.466%C51.3B*N/A11622.6h1.8B++4B++
RAMS .50M 1,1631,1593763.082C+1.3046.997%A81.536%B+48.3AN/A14424h1.9B++4B++
T7 Mini-Chaingun AE 1,1711,1596921.675C*0.1025.998%A25.971%A**56.5BN/A13620.5h11.3B+43.5B++
NS-30 Vandal 1,1621,1596521.778C+0.0042.398%A+32.442%B++60.7B**N/A15019.1h4.2B**10B**
TS4 Haymaker 1,1991,1587341.578B+0.2051.006%B*19.516%A+51.2B**1.8S12822.6h3.9B+7.6B++
NS-44 Commissioner 1,1621,1588451.37B+0.4147.395%A29.966%B**78.8A++N/A24914.7h3B*6.3B**
NSX Naginata 1,1631,1585212.223B*0.4427.686%B**42.573%A*63.6B*N/A16518.2h8.2B**29.6B*
SOAS-20 1,1601,1576771.709C*0.0733.837%A27.658%B**51.2B*N/A13322.6h9.6B*28.5B**
NS Baron G5AE 1,1681,1561,1331.02C0.7645.595%C+21.021%B**32.6CN/A12535.5h4.2C*9.3C+
T1S Cycler 1,1661,1549271.245C++0.5328.256%B**22.097%C*37.2B+N/A15231h11.1B++39.2B*
P2-120 HEAT 1,4741,1201636.871C*5.0933.822%D-3.304%C++26.2C++8.3C20042.7h6.3B+18.8C++
Bighorn .50M 9909862174.544C+2.7739.805%C--80.223%C++56C**N/A13817.6h1.8C*4.6C+
ML-7 1,4149791,3100.747C++1.0359.481%B3.473%B23.4C+10.4C25041.8h5.5B++9.2B++
M40 Fury 1,1619788910.989B+9.2143.159%B*1.227%D60.4B++11.3B+46316.2h12.5B28.9B++
Auraxium Slasher 91990959,0080.015C1.7633.416%C*3.52%D0.5C-N/A11855.2h1.8B++5.3B+
M3 Pounder HEG 1,0308864581.934B0.1640.676%C**5.869%A++22.9B++3.7C*15138.7h12.2B*29.9B+
MANA Anti-Vehicle Turret 1,3578434042.087B0.3157.471%B+2.372%D41.9B+25.6C+52020.1h6.7B+11.7B*
M9 SKEP Launcher 1,1738238550.963B*0.8268.792%C++2.795%B29.8B**12.7B+19327.6h5.2A7.5A
NSX-P Naginata 7997853292.386B*0.6130.25%A+48.026%A**95.7A++1.7B**2428.2h9.4B**31B**
G20 Vulcan-H 1,2277411574.72C*2.9452.455%B++2.159%C--46.3C++30.4B48316h86.2B+164.4B++
M3 Pounder HEG 8637334091.792C++0.0142.52%C*5.73%A++21.9B3.9C+13933.4h14.2B++33.5B+
ASP-30 Grounder 1,2197131,2460.572C1.2169.829%B**3.226%C*14.7C+10.4C+16248.5h7.8C++11.2B+
M18 Needler 1,2576853971.725C+0.0538.198%B**1.752%C14.9C**12.5B+24245.9h123.1B+322.3B+
M40 Fury 7826636110.869B+9.0942.306%B++1.207%D63.1B+11.3C++56910.5h12.6C*29.9B+
NS-11C 6756623731.775B*0.0032.132%A++41.994%S54.7A1.1A++24312.1h11.1B*34.7B*
NS-AM7 Archer 6325461,0740.508C+1.2755.121%C--30.22%A+9.5B+1.5D6357.6h8.4B**15.3B**
M14 Banshee 5835331563.417C+1.6432.017%B+N/A44C++4.1B23112.1h23.7C*73.9C**
Pelter Rocket Pod 6524781629.875B**28.1060.075%A+N/A116.6A*42.4A**5814.1h14.4B**23.9B**
MRC3 Mercy 4804751852.568C*0.7919.952%B*23.368%B+27C+N/A13217.6h20.7C103.6B+
M2 Mutilator 4614561732.636B++0.8620.254%A24.561%A28.9C*N/A12215.8h18.1C+89.2B+
S12 Renegade 4614542401.892C0.1141.315%C+3.524%C-48.3C+N/A1109.4h2.8B+6.8B+
Havoc 4094042981.356C+0.4253.086%C+15.842%B+51.8C+N/A1357.8h4.4C-8.3C
Hornet Missiles 596380884.318C+2.5462.055%C*1.842%C**38.4C--21.8D3369.9h9.9C**16B+
TRAC-Shot 3713604240.849C0.9329.132%B*25.278%A26.1CN/A11113.8h11.3C++38.9B+
Ripper 36433719,7910.017C--1.7614.268%D--18.991%B0.5C-N/A2628.3h1.7C11.9C+
T2 Striker 6603275640.58C++1.2058.41%B++N/A13.4C*13.6B+23024.4h46C+78.8C**
M2 Mutilator 3233211023.147B**1.3721.918%A++28.037%A*41.2AN/A1957.8h13.9B**63.2B**
M18 Rotary 5912932980.983C0.8032.337%C*4.096%B**8.8C8.9C+18933.3h158.4C+489.8C+
HC1 Cougar 2802742541.079C+0.7027.864%B++28.832%B**17C--N/A13016.1h12.8C+45.9B
E540 Halberd 440262426.238C+4.4643.99%B+N/A23.2C15.8B++41711.3h7.2D-16.3C+
Anti-Vehicle Grenade 2752451245N/A243.2254.14%C**N/A408.3C++50D31010.6h4.9B+9.1B+
E540 Halberd-H 413236346.941C+5.1658.49%C++N/A40C+30B*3755.9h8.7D-14.9D
MRC3 Mercy 2432351022.304C++0.5320.548%B*25.532%B**28C+1B*1758.4h21.1C102.8B+
MANA Anti-Personnel Turret 2342321411.645N/A0.1323.086%UN/A2320U20U9556000.1h21.2T*91.8T*
The Slasher 22721713,5080.016D1.7628.873%C-5.069%D0.5C-N/A2464.5h2.3C+7.9C+
MR11 Gatekeeper-H 438213297.345B++5.5757.266%B+N/A38.7B+40.9B**5395.5h59.9C+104.7C**
Spear Anti-Vehicle Phalanx Turret 3152101514A12.2240.148%C3.333%C-36.2C+18.1C4905.8h7.2C**18.1B
C75 Viper 226208306.933B+5.1526.755%D*1.442%C+35.3B3.1D--3365.9h7.2B**26.8B+
L105 Zephyr 2141951910.263C+8.4847.671%B+N/A57.4C**5.6D3393.4h6C*12.7B+
M12 Kobalt 1941881512.533C+10.7522.184%B**21.809%B*57C+1.8D2673.3h14.4B*64.7B++
TX2 Emperor 1791782450.727C+1.0531.739%B+27.528%B**40.5B+N/A1424.4h9.1C*28.5B
P525 Marauder 1851751412.5C10.7232.6%A++1.714%C+125A++7.1A3191.4h4.3B**13.3B**
99SV 174173881.966C**0.1931.003%C+48.555%A+21.9C+N/A1427.9h4.8B+15.6B+
Hunter QCX 1751672780.601C+1.1843.139%C+24.551%C+15C++N/A7111.1h4.1C**9.4B
C150 Dalton 347162632.571D0.7927.636%D*N/A18D-20.6C4249h4.3C*15.5D
L100 Python AP 280158403.95C+2.1749.194%D5.696%A++23.9C--18.5C++4366.6h7.7C-15.7D-
NSX Tanto 158156801.95B*0.1730.699%B*50%M**53.8B*N/A2522.9h9.7B*31.7B+
M20 Basilisk 206152188.444A*6.6743.586%B+5.921%C+23.4C*8.3C++2526.5h76.3B+174.9B++
CAS 14-E 162148624.667C**22.8934.436%C+1.351%C-67.3C+6.4C+1782.2h24.6B+71.5B+
T1A Unity 1491461121.304C+0.4725.457%C+30.822%B*41.7C+N/A2483.5h10.8B++42.3B+
M12 Kobalt 133127431.75C++29.9723.086%C**14.173%D-141.1B++6.7C++3290.9h11.3B*49.1B*
M12 Kobalt 128124913.778C+12.0018.218%C*25.807%A+53.9C-1.7D2472.3h12.7B**69.9B++
M60-A Bulldog 138122717.429C+15.6543.517%C-N/A29C3.8C+1504.2h5.3B+12.1C*
M60-G Bulldog 151121158.067B++6.2942.857%B*1.653%D-30.3C+7.5B2384h6.5B+15.3B++
CAS30 Tank Buster 2331161170.991C0.7945.988%C+N/A5.5C-5.5C15621.1h67.7C147.3C+
M20 Wyvern 151111186.167C++4.3941.561%C**6.306%A25.2C+9.1D1564.4h58.9B++141.8B*
M1 Heavy Cycler 112111581.914B+0.1416.135%B+18.018%C++16.8C-N/A1746.6h20C124C**
M40 Fury 124110715.714C+13.9448.552%C+N/A100B12.7D3051.1h9B+18.5B+
M40 Fury-F 1531051650.636C--1.1456.225%B++N/A12.2D5.6C+998.6h13.5C24C++
Aspis Anti-Aircraft Phalanx Turret 19697204.85B+3.0727.319%C++N/A11.5C+11.8C++2838.4h126.4B++462.6B+
L100 Python HEAT 13897224.409C+2.6345.768%D4.124%B**25.5C10.8C+3823.8h4.8B+10.5B
MR11 Gatekeeper 16788136.769B+4.9950.398%AN/A28.4B+25.5B**7933.1h42.5B+84.3B**
M20 Basilisk 12388165.5B**3.7243.56%B+4.545%C-24.4C*9.7C++2783.6h82.3B+188.9B++
NS-10 Burster 15582611.344C**0.4333.408%B++4.878%C+7.1B**6.3A*16811.5h177.4C531.1C**
AP30 Shredder 14680711.429C++9.6536.891%B++1.25%D34.8B28.7A4322.3h73.2B198.4B+
MAX Punch 77768570.089C+1.6943.144%C+N/A0.9CN/A483.4h1.7C++3.9C**
Coyote Missiles 11269154.6B+2.8252.525%C+N/A27.6C--17.2C-2902.5h43.4C+82.6C+
M60-A Bulldog 8668106.8C5.0241.264%D1.471%D12.8D-3.4C+1245.3h8.9F-21.6D*
NS-10 Burster 12968800.85C+0.9334.315%B**2.941%D-4.6C4.1B+13414.8h247.6F-721.7C--
Rocklet Rifle 11763800.788C++0.9950.127%CN/A28.6C+24.5C+5302.2h25.1B**50.1B++
M60-A Bulldog 7663222.864C-1.0930.126%D3.175%A++14.3D*3D1344.4h9.1F--30.2F
Xiphos Anti-Personnel Phalanx Tower 7561230.5C-28.7260.403%M++1.639%C+203.3C+46.7S7000.3h44.2C73.2C*
Skyguard 12459331.788C-0.0132.669%B+N/A9.1D10C*2556.5h195.3D**597.8D
NS-45 Pilot 5656421.333C++0.4533.1%C**48.214%M93.3AN/A3680.6h5.1B**15.3B*
Chainblade 57558,7380.006C--1.7740.85%B**N/A0.1D-N/A1448.3h2.3B+5.6B+
Tomcat A2AM Pods 1105068.333B++6.5578.819%C+N/A26.3D31.6C6311.9h9.1C+11.5C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon2646,36211.3h
Anti-Vehicle MANA Turret641,4885.6h
Nano-Armor Kit859681,90057.6h
AE Medical Applicator25675,7206.1h
AE Nano-Armor Kit480516,02940.6h
Nanite Revive Grenade04,8551.4h
Spitfire Auto-Turret51690.5h
Restoration Kit639891h
Motion Spotter779,9175.8h
Rampart Wall2831.2h
Welding Device52,4240.5h
Shield Recharging Field275120.4h
Recon Detection Device159072h
Medical Applicator1,172251,79026.7h
Medical Kit1,52820,25520.2h
Ammunition Package3273,0407.7h
Anti-Infantry MANA Turret233861.5h
Snowman Soldier51510.2h
M4-F Pillager03790.1h
Nano-Repair Grenade0900h

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