Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 139hvisitors: 1 | 18 (19,924)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (128 days). The data shown below may not be accurate.

General Cold Blooded Cariol[P] Cariol
TR BR 94

KDR: 1.79

Score: 97m

Last Seen: Apr 6th, 2020 6:57 PM
- OFFLINE - 42.5 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Cobalt
Level Progress (to 95): 88%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15M AE T9A "Butcher" MSW-R NS-44 Commissioner AE T9 CARV TMG-50 SMG-46G Armistice NS-11A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Cariol



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,510,757 MLG Score: 2007
Fun Score: N/A
Cheeseburgers Flipped: 692TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.852%38.532%1112441305130,1862.04811-0.256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.62%1.471A+2.619M-1.229D*HEAD ++ (~24.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.561B+9.40.343C**23.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.836%1.262%212513443,566223013521.5991264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.11%0.064C+-0.281C-0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.70.158C++51.70.028C+85

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.625%2.77%196613435,487379027961.44738196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.109%-0.234C0.175C++0.213

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.526B+70.435B11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.863%2.826%2151413355,273384817431.36997302%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.389%0.798B++-0.41C--0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.80.553B+24.10.401B29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.711%75.165%215613437,7436346281.21995

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.886%1.017B**0.522B+0.794

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.486B+2.10.333C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.793%20.989%215513445,6653871851.46307

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.47%0.825B++1.202B**-0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.467B+3.60.255C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97m237.2%467 (28k)364 (21.8k)1.79204196,194109,4811.9445694 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491295225.233%31.02%78302:2663

8% Combat Medic24% Engineer42% Heavy Assault13% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 3rd, 2013 8:37 PMFeb 5th, 2020 7:41 PMMay 6th, 2020 6:26 PM (99d) (PST)Apr 6th, 2020 4:22 PM (129d) (PST)Apr 6th, 2020 2:57 PM (129d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7052444610.7350.4100.2281.8760.0562007

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,28414,62427,660442514113321,816

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4447.6h/185.3d 16,698 60,860 57,928 500.6k 5,393 15,046 14,839 188.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
A+
Kills:44,706
Deaths:17,816
KDR:2.509
Accuracy:29.996% C**
HSR:47.714% A+
T9A "Butcher"
C+
Kills:8,555
Deaths:5,090
KDR:1.681
Accuracy:26.117% C
HSR:31.888% C+
MSW-R
B**
Kills:7,278
Deaths:3,817
KDR:1.907
Accuracy:26.641% C+
HSR:37.359% B**
T9 CARV
A
Kills:6,538
Deaths:3,450
KDR:1.895
Accuracy:26.266% B+
HSR:37.382% A
TMG-50
C++
Kills:6,095
Deaths:3,589
KDR:1.698
Accuracy:25.954% C++
HSR:28.646% C+
T32 Bull
C+
Kills:1,836
Deaths:1,047
KDR:1.754
Accuracy:26.491% C+
HSR:24.891% C
MG-H1 Watchman
A++
Kills:1,573
Deaths:664
KDR:2.369
Accuracy:29.255% B+
HSR:45.963% A++
NSX-P Naginata
A+
Kills:1,411
Deaths:543
KDR:2.599
Accuracy:29.557% B+
HSR:46.279% A+
T16 Rhino
C++
Kills:1,284
Deaths:888
KDR:1.446
Accuracy:24.622% C++
HSR:22.741% C
T9 CARV-S
C
Kills:1,187
Deaths:1,042
KDR:1.139
Accuracy:23.145% C-
HSR:25.611% C
NSX Naginata
A
Kills:1,160
Deaths:524
KDR:2.214
Accuracy:27.704% B
HSR:42.500% A
Kills:81,623
Deaths (as Heavy Assault):38,470
Deaths (to Heavy Assaults):32,757
KDR:2.12173
Kill Difference:43,153
Playtime:1,852.461 hours
Usage:42%
Score:41.929m
Score/min:377
Accuracy (listed only):26.886%
HSR (listed only):35.543%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46G Armistice
A
Kills:3,804
Deaths:2,409
KDR:1.579
Accuracy:30.503% C+
HSR:34.253% A
LC2 Lynx
B+
Kills:2,806
Deaths:2,154
KDR:1.303
Accuracy:27.008% C++
HSR:28.403% B+
LC3 Jaguar
B++
Kills:2,743
Deaths:2,429
KDR:1.129
Accuracy:27.536% C++
HSR:28.363% B++
TRAC-5
C++
Kills:1,710
Deaths:1,553
KDR:1.101
Accuracy:25.087% C++
HSR:20.468% C+
TRAC-5 S
B*
Kills:1,642
Deaths:1,882
KDR:0.872
Accuracy:26.395% C*
HSR:23.021% B*
TRS-12 Uppercut
B**
Kills:1,435
Deaths:1,075
KDR:1.335
Accuracy:60.226% C+
HSR:23.136% B**
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% C*
HSR:20.446% B**
NS-7 PDW
A+
Kills:1,282
Deaths:715
KDR:1.793
Accuracy:31.523% B++
HSR:32.761% A+
AS16 NightHawk
A++
Kills:1,279
Deaths:704
KDR:1.817
Accuracy:53.183% B**
HSR:22.127% A++
SMG-46 Armistice
B++
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% B++
HSR:24.155% B+
MKV Suppressed
B*
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% B*
HSR:27.250% B++
PDW-16 Hailstorm
A+
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% B*
HSR:29.695% A+
T5 AMC
B+
Kills:1,164
Deaths:1,174
KDR:0.991
Accuracy:28.625% B+
HSR:22.079% C+
NS Baron G5
B**
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% C*
HSR:20.844% B**
TS4 Haymaker
A
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B+
HSR:19.516% A
NS Baron G5AE
B+
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C--
HSR:21.021% B+
NS-11C
M+
Kills:789
Deaths:462
KDR:1.708
Accuracy:31.785% B*
HSR:41.952% M+
Havoc
C++
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C-
HSR:15.842% C++
TRAC-Shot
B*
Kills:360
Deaths:424
KDR:0.849
Accuracy:29.132% B+
HSR:25.278% B*
HC1 Cougar
B+
Kills:274
Deaths:254
KDR:1.079
Accuracy:27.864% C++
HSR:28.832% B+
NSX Tanto
M
Kills:163
Deaths:86
KDR:1.895
Accuracy:30.495% C*
HSR:49.693% M
Kills:28,314
Deaths (as Light Assault):21,605
Deaths (to Light Assaults):19,208
KDR:1.31053
Kill Difference:6,709
Playtime:427.101 hours
Usage:10%
Score:8.792m
Score/min:343
Accuracy (listed only):36.730%
HSR (listed only):26.626%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B+
Kills:2,806
Deaths:2,154
KDR:1.303
Accuracy:27.008% C++
HSR:28.403% B+
LC3 Jaguar
B++
Kills:2,743
Deaths:2,429
KDR:1.129
Accuracy:27.536% C++
HSR:28.363% B++
TRAC-5
C++
Kills:1,710
Deaths:1,553
KDR:1.101
Accuracy:25.087% C++
HSR:20.468% C+
TRAC-5 S
B*
Kills:1,642
Deaths:1,882
KDR:0.872
Accuracy:26.395% C*
HSR:23.021% B*
TRS-12 Uppercut
B**
Kills:1,435
Deaths:1,075
KDR:1.335
Accuracy:60.226% C+
HSR:23.136% B**
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% C*
HSR:20.446% B**
AS16 NightHawk
A++
Kills:1,279
Deaths:704
KDR:1.817
Accuracy:53.183% B**
HSR:22.127% A++
AMR-66
B*
Kills:1,170
Deaths:724
KDR:1.616
Accuracy:36.061% B*
HSR:34.359% B*
T5 AMC
B+
Kills:1,164
Deaths:1,174
KDR:0.991
Accuracy:28.625% B+
HSR:22.079% C+
NS Baron G5
B**
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% C*
HSR:20.844% B**
TS4 Haymaker
A
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B+
HSR:19.516% A
NS Baron G5AE
B+
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C--
HSR:21.021% B+
NS-11C
M+
Kills:789
Deaths:462
KDR:1.708
Accuracy:31.785% B*
HSR:41.952% M+
Havoc
C++
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C-
HSR:15.842% C++
TRAC-Shot
B*
Kills:360
Deaths:424
KDR:0.849
Accuracy:29.132% B+
HSR:25.278% B*
HC1 Cougar
B+
Kills:274
Deaths:254
KDR:1.079
Accuracy:27.864% C++
HSR:28.832% B+
NSX Tanto
M
Kills:163
Deaths:86
KDR:1.895
Accuracy:30.495% C*
HSR:49.693% M
Kills:20,803
Deaths (as Engineer):16,983
Deaths (to Engineers):18,281
KDR:1.22493
Kill Difference:3,820
Playtime:1,058.320 hours
Usage:24%
Score:22.370m
Score/min:352
Accuracy (listed only):38.211%
HSR (listed only):26.199%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46G Armistice
A
Kills:3,804
Deaths:2,409
KDR:1.579
Accuracy:30.503% C+
HSR:34.253% A
NS-11A
A*
Kills:3,795
Deaths:2,003
KDR:1.895
Accuracy:29.851% B+
HSR:46.140% A*
T1 Cycler
B**
Kills:2,939
Deaths:2,064
KDR:1.424
Accuracy:27.405% B
HSR:34.093% B**
TRS-12 Uppercut
B**
Kills:1,435
Deaths:1,075
KDR:1.335
Accuracy:60.226% C+
HSR:23.136% B**
FA1 Barrage
B**
Kills:1,389
Deaths:1,146
KDR:1.212
Accuracy:46.551% C*
HSR:20.446% B**
TORQ-9
C**
Kills:1,296
Deaths:1,001
KDR:1.295
Accuracy:27.744% C++
HSR:30.170% C**
NS-7 PDW
A+
Kills:1,282
Deaths:715
KDR:1.793
Accuracy:31.523% B++
HSR:32.761% A+
AS16 NightHawk
A++
Kills:1,279
Deaths:704
KDR:1.817
Accuracy:53.183% B**
HSR:22.127% A++
TAR
C+
Kills:1,246
Deaths:892
KDR:1.397
Accuracy:25.812% C+
HSR:23.756% C+
SMG-46 Armistice
B++
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% B++
HSR:24.155% B+
MKV Suppressed
B*
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% B*
HSR:27.250% B++
PDW-16 Hailstorm
A+
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% B*
HSR:29.695% A+
Cycler TRV
C+
Kills:1,167
Deaths:1,032
KDR:1.131
Accuracy:25.905% C+
HSR:19.109% D
NS Baron G5
B**
Kills:1,161
Deaths:751
KDR:1.546
Accuracy:49.951% C*
HSR:20.844% B**
TS4 Haymaker
A
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:51.006% B+
HSR:19.516% A
NS Baron G5AE
B+
Kills:1,156
Deaths:1,133
KDR:1.020
Accuracy:45.595% C--
HSR:21.021% B+
T1S Cycler
C**
Kills:1,154
Deaths:927
KDR:1.245
Accuracy:28.256% C**
HSR:22.097% C
Havoc
C++
Kills:404
Deaths:298
KDR:1.356
Accuracy:53.086% C-
HSR:15.842% C++
T1A Unity
B+
Kills:146
Deaths:112
KDR:1.304
Accuracy:25.457% C--
HSR:30.822% B+
Kills:28,406
Deaths (as Combat Medic):19,218
Deaths (to Combat Medics):13,171
KDR:1.47809
Kill Difference:9,188
Playtime:364.655 hours
Usage:8%
Score:9.838m
Score/min:450
Accuracy (listed only):37.254%
HSR (listed only):26.170%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
A+
Kills:6,552
Deaths:5,079
KDR:1.290
Accuracy:46.619% C**
HSR:42.537% A+
SMG-46G Armistice
A
Kills:3,804
Deaths:2,409
KDR:1.579
Accuracy:30.503% C+
HSR:34.253% A
TSAR-42
C+
Kills:3,102
Deaths:1,148
KDR:2.702
Accuracy:42.507% C+
HSR:71.889% C+
NS-44L Blackhand
C
Kills:1,446
Deaths:1,511
KDR:0.957
Accuracy:41.418% C
HSR:35.754% D
NS-357 Underboss
A++
Kills:1,415
Deaths:1,176
KDR:1.203
Accuracy:42.891% C**
HSR:42.968% A++
NS-7 PDW
A+
Kills:1,282
Deaths:715
KDR:1.793
Accuracy:31.523% B++
HSR:32.761% A+
SMG-46 Armistice
B++
Kills:1,213
Deaths:789
KDR:1.537
Accuracy:31.863% B++
HSR:24.155% B+
MKV Suppressed
B*
Kills:1,200
Deaths:777
KDR:1.544
Accuracy:32.018% B*
HSR:27.250% B++
NSX Tomoe
B**
Kills:1,193
Deaths:592
KDR:2.015
Accuracy:31.662% C++
HSR:56.077% B**
PDW-16 Hailstorm
A+
Kills:1,182
Deaths:656
KDR:1.802
Accuracy:31.894% B*
HSR:29.695% A+
HSR-1
B*
Kills:1,166
Deaths:612
KDR:1.905
Accuracy:42.660% B*
HSR:33.962% B
KSR-35
B**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:45.109% B**
HSR:40.413% B**
M77-B
C+
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:39.249% C+
HSR:75.883% C
TX1 Repeater
B*
Kills:1,161
Deaths:1,343
KDR:0.864
Accuracy:27.274% C*
HSR:28.941% B*
SR-7
B
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:45.871% B
HSR:76.466% C
NS-61 Emissary
B*
Kills:1,160
Deaths:919
KDR:1.262
Accuracy:32.132% C**
HSR:24.483% B*
NS-30 Vandal
B*
Kills:1,159
Deaths:652
KDR:1.778
Accuracy:42.398% B*
HSR:32.442% B
RAMS .50M
B++
Kills:1,159
Deaths:376
KDR:3.082
Accuracy:46.997% B++
HSR:81.536% C**
NS-44 Commissioner
B*
Kills:1,158
Deaths:845
KDR:1.370
Accuracy:47.395% B*
HSR:29.966% B+
SOAS-20
B+
Kills:1,157
Deaths:677
KDR:1.709
Accuracy:33.837% B+
HSR:27.658% B+
Bighorn .50M
C++
Kills:988
Deaths:218
KDR:4.532
Accuracy:39.727% D--
HSR:80.263% C++
NS-AM7 Archer
B**
Kills:561
Deaths:1,106
KDR:0.507
Accuracy:55.167% C--
HSR:30.660% B**
TX2 Emperor
B+
Kills:178
Deaths:245
KDR:0.727
Accuracy:31.739% C++
HSR:27.528% B+
99SV
A+
Kills:173
Deaths:88
KDR:1.966
Accuracy:31.003% D
HSR:48.555% A+
NS-45 Pilot
A++
Kills:56
Deaths:42
KDR:1.333
Accuracy:33.100% C+
HSR:48.214% A++
Kills:35,949
Deaths (as Infiltrator):23,414
Deaths (to Infiltrators):16,535
KDR:1.53536
Kill Difference:12,535
Playtime:592.395 hours
Usage:13%
Score:10.154m
Score/min:286
Accuracy (listed only):38.262%
HSR (listed only):43.372%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:888
Deaths:459
KDR:1.935
Accuracy:40.677% C
HSR:5.856% A++
M3 Pounder HEG
A++
Kills:734
Deaths:410
KDR:1.790
Accuracy:42.514% C
HSR:5.722% A++
MRC3 Mercy
C++
Kills:475
Deaths:187
KDR:2.540
Accuracy:20.003% C++
HSR:23.368% C++
M2 Mutilator
B*
Kills:456
Deaths:173
KDR:2.636
Accuracy:20.254% B+
HSR:24.561% B*
M2 Mutilator
A++
Kills:321
Deaths:102
KDR:3.147
Accuracy:21.918% B**
HSR:28.037% A++
MRC3 Mercy
B
Kills:237
Deaths:104
KDR:2.279
Accuracy:20.637% C++
HSR:25.317% B
M1 Heavy Cycler
C+
Kills:111
Deaths:58
KDR:1.914
Accuracy:16.135% C+
HSR:18.018% C+
NS-10 Burster
C**
Kills:82
Deaths:61
KDR:1.344
Accuracy:33.408% C**
HSR:4.878% C++
NS-10 Burster
B+
Kills:68
Deaths:80
KDR:0.850
Accuracy:34.315% B+
HSR:2.941% D-
Kills:3,372
Deaths (as MAX Suit):817
Deaths (to MAX Suits):5,654
KDR:4.12729
Kill Difference:2,555
Playtime:86.679 hours
Usage:2%
Score:2.279m
Score/min:438
Accuracy (listed only):27.762%
HSR (listed only):15.411%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C
Kills:1,909
V. Kills:247 N/A
Deaths:211
KDR:9.047
Accuracy:50.465% C
KPH:78.200 C-
VKPH:10.100 D
M18 Needler
C+
Kills:693
V. Kills:574 121%
Deaths:397
KDR:1.746
Accuracy:38.226% B*
KPH:14.900 C
VKPH:12.300 C+
M14 Banshee
C++
Kills:546
V. Kills:52 N/A
Deaths:156
KDR:3.500
Accuracy:32.003% C++
KPH:44.800 C--
VKPH:4.300 C++
Hornet Missiles
D
Kills:401
V. Kills:228 175%
Deaths:88
KDR:4.557
Accuracy:62.478% C+
KPH:39.800 D
VKPH:22.600 D
M18 Rotary
D
Kills:302
V. Kills:302 100%
Deaths:298
KDR:1.013
Accuracy:32.417% C
KPH:9 D
VKPH:9 D
Coyote Missiles
D
Kills:69
V. Kills:43 157%
Deaths:15
KDR:4.600
Accuracy:52.525% D
KPH:27.400 D
VKPH:17.100 D
Tomcat A2AM Pods
N/A
Kills:50
V. Kills:60 82%
Deaths:6
KDR:8.333
Accuracy:78.819% N/A
KPH:26.400 N/A
VKPH:31.700 N/A
Kills:3,970 (1,541 + 0)
Deaths:1,171
KDR:3.390
VKDR:1.286
Vehicle Kills:1,506
Kill Difference:2,799
Playtime:131.136 hours
Usage:3%
Score:2.112m
Score/min:268
Piloting Accuracy:32.417%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:195
V. Kills:19 N/A
Deaths:19
KDR:10.263
Accuracy:47.671% C*
KPH:57.900 C+
VKPH:5.600 D-
C150 Dalton
D
Kills:162
V. Kills:185 87%
Deaths:63
KDR:2.571
Accuracy:27.636% D*
KPH:18.100 D--
VKPH:20.600 D
CAS30 Tank Buster
D
Kills:116
V. Kills:117 98%
Deaths:117
KDR:0.991
Accuracy:46.023% C-
KPH:5.500 D
VKPH:5.500 D
AP30 Shredder
B++
Kills:80
V. Kills:66 119%
Deaths:7
KDR:11.429
Accuracy:36.891% B
KPH:34.800 C+
VKPH:28.700 B++
Kills:553 (116 + 437)
Deaths:206
KDR:2.684
VKDR:1.879
Vehicle Kills:387
Kill Difference:347
Playtime:35.760 hours
Usage:1%
Score:0.555m
Score/min:259
Piloting Accuracy:46.023%
Gunner Accuracy:36.891%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C
Kills:208
V. Kills:18 N/A
Deaths:30
KDR:6.933
Accuracy:26.755% D**
KPH:35.300 C
VKPH:3.100 D*
L100 Python AP
C-
Kills:167
V. Kills:125 133%
Deaths:40
KDR:4.175
Accuracy:49.583% D-
KPH:24.900 D--
VKPH:18.600 C-
L100 Python HEAT
D
Kills:97
V. Kills:41 231%
Deaths:22
KDR:4.409
Accuracy:45.768% D-
KPH:25.500 D-
VKPH:10.800 D
Skyguard
C+
Kills:59
V. Kills:65 89%
Deaths:33
KDR:1.788
Accuracy:32.669% C*
KPH:9.100 D--
VKPH:10 C+
Kills:531 (531 + 0)
Deaths:125
KDR:4.248
VKDR:1.992
Vehicle Kills:249
Kill Difference:406
Playtime:22.893 hours
Usage:1%
Score:0.482m
Score/min:351
Driving Accuracy:32.669%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:2,613
V. Kills:1,961 133%
Deaths:330
KDR:7.918
Accuracy:40.528% D-
KPH:28 D
VKPH:21 C+
P2-120 HESH
C+
Kills:1,282
V. Kills:232 N/A
Deaths:56
KDR:22.893
Accuracy:40.477% D
KPH:60.800 C+
VKPH:11 C+
P2-120 HEAT
C-
Kills:1,120
V. Kills:354 315%
Deaths:163
KDR:6.871
Accuracy:33.822% D*
KPH:26.200 C-
VKPH:8.300 D
E540 Halberd
C*
Kills:265
V. Kills:180 146%
Deaths:42
KDR:6.310
Accuracy:43.936% C+
KPH:23 D
VKPH:15.700 C*
P525 Marauder
A
Kills:175
V. Kills:10 N/A
Deaths:14
KDR:12.500
Accuracy:32.600% A
KPH:125.200 B**
VKPH:7.200 B++
MR11 Gatekeeper
B+
Kills:88
V. Kills:79 110%
Deaths:13
KDR:6.769
Accuracy:50.398% B*
KPH:28.100 C*
VKPH:25.300 B+
Kills:5,543 (5,015 + 528)
Deaths:618
KDR:8.969
VKDR:4.557
Vehicle Kills:2,816
Kill Difference:4,925
Playtime:173.174 hours
Usage:4%
Score:3.427m
Score/min:330
Driving Accuracy:33.822%
Gunner Accuracy:50.398%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:1,389
V. Kills:62 N/A
Deaths:85
KDR:16.341
Accuracy:38.849% C+
KPH:135.300 C**
VKPH:6 C
G20 Vulcan-H
C+
Kills:741
V. Kills:486 152%
Deaths:157
KDR:4.720
Accuracy:52.455% C**
KPH:46.400 C
VKPH:30.400 C+
E540 Halberd-H
B+
Kills:236
V. Kills:177 133%
Deaths:34
KDR:6.941
Accuracy:58.490% C+
KPH:40 D
VKPH:30 B+
MR11 Gatekeeper-H
B*
Kills:213
V. Kills:225 94%
Deaths:29
KDR:7.345
Accuracy:57.266% C*
KPH:38.600 C+
VKPH:40.800 B*
Kills:2,579 (0 + 2,579)
Deaths:305
KDR:8.456
VKDR:3.115
Vehicle Kills:950
Kill Difference:2,274
Playtime:37.669 hours
Usage:1%
Score:1.010m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:57.266%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:978
V. Kills:183 N/A
Deaths:89
KDR:10.989
Accuracy:43.159% B+
KPH:60.500 C*
VKPH:11.300 C*
M40 Fury
B
Kills:663
V. Kills:119 N/A
Deaths:61
KDR:10.869
Accuracy:42.306% B
KPH:62.900 C++
VKPH:11.300 C
M12 Kobalt
B+
Kills:198
V. Kills:6 N/A
Deaths:15
KDR:13.200
Accuracy:22.180% B+
KPH:60.100 C--
VKPH:1.800 D-
M20 Basilisk
C+
Kills:152
V. Kills:54 276%
Deaths:18
KDR:8.444
Accuracy:43.589% C*
KPH:23.200 C+
VKPH:8.200 C+
M12 Kobalt
D-
Kills:124
V. Kills:4 N/A
Deaths:9
KDR:13.778
Accuracy:18.199% C
KPH:53.800 D-
VKPH:1.700 D-
M60-G Bulldog
C+
Kills:121
V. Kills:30 390%
Deaths:15
KDR:8.067
Accuracy:42.857% C**
KPH:30.500 C--
VKPH:7.600 C+
M20 Basilisk
C++
Kills:88
V. Kills:35 244%
Deaths:16
KDR:5.500
Accuracy:43.667% C++
KPH:24.600 C+
VKPH:9.800 C+
Kills:2,324 (0 + 2,324)
Deaths:223
KDR:10.422
VKDR:1.933
Vehicle Kills:431
Kill Difference:2,101
Playtime:46.391 hours
Usage:1%
Score:1.113m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:43.667%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:458
V. Kills:7 N/A
Deaths:240
KDR:1.908
Accuracy:41.143% C
KPH:48.400 C
VKPH:0.700 D--
M40 Fury-F
C
Kills:105
V. Kills:48 214%
Deaths:165
KDR:0.636
Accuracy:56.225% C*
KPH:12.300 D-
VKPH:5.600 C
Kills:563 (563 + 0)
Deaths:405
KDR:1.390
VKDR:0.136
Vehicle Kills:55
Kill Difference:158
Playtime:18.023 hours
Usage:0%
Score:0.113m
Score/min:105
Driving Accuracy:56.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A*
Kills:480
V. Kills:175 273%
Deaths:16
KDR:30
Accuracy:60.005% A
KPH:116.400 A++
VKPH:42.400 A*
CAS 14-E
C+
Kills:148
V. Kills:14 N/A
Deaths:6
KDR:24.667
Accuracy:34.436% C+
KPH:66.600 C
VKPH:6.300 C+
M20 Wyvern
C**
Kills:112
V. Kills:40 273%
Deaths:18
KDR:6.222
Accuracy:41.522% C**
KPH:25.300 C
VKPH:9 D--
Kills:740 (0 + 740)
Deaths:40
KDR:18.500
VKDR:5.725
Vehicle Kills:229
Kill Difference:700
Playtime:10.766 hours
Usage:0%
Score:0.209m
Score/min:324
Piloting Accuracy:N/A%
Gunner Accuracy:41.522%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M AE 45,09344,70617,8162.509C+0.7229.996%C**47.714%A+73.7C+N/A194606.2h9.4B+31.4B+
T9A "Butcher" 8,6648,5555,0901.681C0.1126.117%C31.888%C+59.2C--N/A220144.5h10.6C+40.5C+
MSW-R 7,3497,2783,8171.907C0.1126.641%C+37.359%B**59.5C+N/A244122.4h9.8B+36.9B
NS-44 Commissioner AE 6,5956,5525,0791.29C+0.5046.619%C**42.537%A+76.6C**N/A19585.5h3.1C*6.7B
T9 CARV 6,5896,5383,4501.895C+0.1026.266%B+37.382%A51.3C+N/A165127.5h9.5B*36.3B+
TMG-50 6,1456,0953,5891.698C+0.0925.954%C++28.646%C+41.1C-N/A113148.3h9.8C++37.8C**
SMG-46G Armistice 3,8323,8042,4091.579C+0.2130.503%C+34.253%A50.1C-N/A15676h10.8B+35.6B
NS-11A 3,8483,7952,0031.895C++0.1029.851%B+46.14%A*65.7B+N/A17557.8h9.8B**32.9B++
TSAR-42 3,1133,1021,1482.702C0.9142.507%C+71.889%C+55.1C+N/A17456.3h2.1C+5C++
T1 Cycler 2,9562,9392,0641.424C+0.3727.405%B34.093%B**44.6C*N/A18665.9h10.6B*38.8B+
LC2 Lynx 2,8402,8062,1541.303C+0.4927.008%C++28.403%B+40.7C+N/A15468.9h11.2B++41.5B+
LC3 Jaguar 2,7772,7432,4291.129C0.6627.536%C++28.363%B++26.6DN/A117103.1h11.6C+42C*
P2-120 AP 4,5742,6133307.918C6.1340.528%D-3.33%B+28D21C+37793.3h8.4D--20.7D*
NS Decimator 3,2002,2171,9291.149C0.6462.627%C+1.714%C39.4C17.5C34356.2h4.1C+6.5C++
C-4 2,7451,9431,5451.258C0.5327.024%C+N/A57.1D-23.6C-77234h1.4C5.4C+
Hellfire Rocket Pods 2,1561,9092119.047C7.2550.465%CN/A78.2C-10.1D38924.4h16.6C+32.9C++
Claymore 1,8871,8864124.578C-2.7943.537%B**N/A148.5C+N/A43212.7h1.1B*2.5B*
T32 Bull 1,8481,8361,0471.754C+0.0426.491%C+24.891%C49.5CN/A25237.1h11C*41.5C*
C-4 ARX 2,4201,8171,0731.693C0.1026.16%CN/A70.7D-23.5D39525.7h1.2C+4.5C+
Frag Grenade 1,7291,71811718N/A1,716.2150.031%C**N/A660.8C*4.2D--31572.6h2.8B+5.6B+
TRAC-5 1,7191,7101,5531.101C+0.6925.087%C++20.468%C+19.3CN/A10788.5h13.7C+54.7C++
Sticky Grenade 1,7011,68811688N/A1,686.2156.795%B+N/A1406.7B++10.8C-61651.2h1.5B+2.6B+
TRAC-5 S 1,6561,6421,8820.872C0.9226.395%C*23.021%B*18.2C-N/A7690.3h11C*41.6C**
MG-H1 Watchman 1,6011,5736642.369C++0.5829.255%B+45.963%A++85.5B+1.5C*29718.4h10.6B*36.2B+
NS-44L Blackhand 1,4581,4461,5110.957C--0.8441.418%C35.754%D46.9C*N/A16930.8h4.3C10.4C+
TRS-12 Uppercut 1,4531,4351,0751.335C+0.4660.226%C+23.136%B**50.4C+N/A13028.5h2.5C+4.1C++
NS-357 Underboss 1,4191,4151,1761.203C+0.5942.891%C**42.968%A++84.7B+N/A24616.7h3.6C**8.3B+
NSX-P Naginata 1,4391,4115432.599B0.8129.557%B+46.279%A+99.4B+2B23614.2h9.2B31.2B+
P525 Marauder-H 1,4511,3898516.341C+14.5538.849%C+N/A134.9C**6C38010.3h5.5B+14.1B+
FA1 Barrage 1,4001,3891,1461.212C+0.5846.551%C*20.446%B**42.6C+N/A20232.6h3.9B+8.4B+
TORQ-9 1,3121,2961,0011.295C+0.5027.744%C++30.17%C**44.5C+N/A18029.1h12B+43.1B+
T16 Rhino 1,2891,2848881.446C+0.3524.622%C++22.741%C34.9C--N/A21636.8h12.1C++49.1C*
P2-120 HESH 1,5141,2825622.893C*21.1040.477%DN/A60.8C+11C+26921.1h5C12.3C
NS-7 PDW 1,2871,2827151.793C*0.0031.523%B++32.761%A+58B+N/A19222.1h9.9B**31.5B++
AS16 NightHawk 1,2881,2797041.817C+0.0253.183%B**22.127%A++57.9C++N/A15822.1h4.1C++7.6B+
Tank Mine 1,8941,2466551.902D0.1138.341%C+N/A62.3D--32.4D*68320h1.9C+4.9B
TAR 1,2641,2468921.397C+0.4025.812%C+23.756%C+38.8CN/A21532.1h11.6C*45.1C++
SMG-46 Armistice 1,2191,2137891.537C*0.2631.863%B++24.155%B+50.5C++N/A17924h11.1B++34.7B+
MKV Suppressed 1,2091,2007771.544C+0.2532.018%B*27.25%B++51.9C++N/A18023.1h10.7B+33.4B+
NSX Tomoe 1,1951,1935922.015C+0.2231.662%C++56.077%B**69BN/A16217.3h9.5B**30.1B++
T9 CARV-S 1,1991,1871,0421.139C0.6523.145%C-25.611%C30.4D-N/A14639h12.3C53.2C+
PDW-16 Hailstorm 1,1861,1826561.802C**0.0131.894%B*29.695%A+57.4B+N/A19620.6h11.2B++35B++
T7 Mini-Chaingun 1,1911,1728101.447C++0.3523.599%B++21.502%A48.8C+N/A18324h12.1B51.5B+
AMR-66 1,1771,1707241.616C++0.1836.061%B*34.359%B*51.5B+N/A15222.7h6.3B++17.5B++
Cycler TRV 1,1741,1671,0321.131C0.6625.905%C+19.109%D27.4DN/A14142.6h12.7C49C+
HSR-1 1,1721,1666121.905C0.1142.66%B*33.962%B59.2C+N/A13919.7h4.3B++10.1B++
T5 AMC 1,1881,1641,1740.991C0.8028.625%B+22.079%C+25.1CN/A14946.3h12.8C*44.8B+
KSR-35 1,1771,1635082.289C+0.5045.109%B**40.413%B**57C+N/A14420.4h3.4B**7.5B**
NS Baron G5 1,1661,1617511.546B+0.2549.951%C*20.844%B**54.3C**N/A13421.4h3.9B+7.9C++
M77-B 1,1661,1614842.399C+0.6139.249%C+75.883%C23DN/A7250.4h2.5C6.4C+
TX1 Repeater 1,1661,1611,3430.864C+0.9327.274%C*28.941%B*43.8C++N/A16826.5h11B+40.4B+
NSX Naginata 1,1651,1605242.214C*0.4227.704%B42.5%A63.4C+N/A16518.3h8.2B*29.6B++
SR-7 1,1631,1604472.595C-0.8045.871%B76.466%C51.3C+N/A11622.6h1.8B+4B+
NS-61 Emissary 1,1651,1609191.262C*0.5332.132%C**24.483%B*61.4B++N/A15518.9h11C*34.2B+
NS-30 Vandal 1,1621,1596521.778C0.0142.398%B*32.442%B60.7C++N/A15119.1h4.2B*10B*
RAMS .50M 1,1631,1593763.082C1.2946.997%B++81.536%C**48.3B+N/A14424h1.9C**4B+
T7 Mini-Chaingun AE 1,1711,1596921.675C+0.1225.998%B++25.971%A++56.5CN/A13720.5h11.3B43.5B+
TS4 Haymaker 1,1991,1587341.578C*0.2151.006%B+19.516%A51.2C*1.8A++12822.6h3.9C**7.6B+
NS-44 Commissioner 1,1621,1588451.37C++0.4247.395%B*29.966%B+78.8B++N/A25114.7h3B+6.3B+
SOAS-20 1,1601,1576771.709C+0.0833.837%B+27.658%B+51.2C++N/A13322.6h9.6C**28.5B++
NS Baron G5AE 1,1681,1561,1331.02D0.7745.595%C--21.021%B+32.6DN/A12535.5h4.2C9.3C+
T1S Cycler 1,1661,1549271.245C+0.5528.256%C**22.097%C37.2C+N/A15231h11.1C**39.2B
P2-120 HEAT 1,4741,1201636.871C+5.0833.822%D*3.304%C*26.2C-8.3D20042.7h6.3C*18.8C
Auraxium Slasher 1,0361,02662,2060.016C1.7834.565%C*3.216%D0.5DN/A11926.8h1.8B+5.1B
Bighorn .50M 9929882184.532C+2.7439.727%D--80.263%C++55.8C+N/A13817.7h1.8C++4.6C-
ML-7 1,4149791,3100.747C1.0559.481%C+3.473%B+23.4C-10.4C--25141.8h5.5C**9.2B
M40 Fury 1,1619788910.989C+9.2043.159%B+1.227%C-60.4C*11.3C*46416.2h12.5C++28.9B
M3 Pounder HEG 1,0328884591.935C+0.1440.677%C5.856%A++22.9C+3.7C+15138.8h12.2B+29.9B
MANA Anti-Vehicle Turret 1,3578434042.087C+0.2957.471%C++2.372%D41.9C++25.6C52020.1h6.7C**11.7B+
M9 SKEP Launcher 1,1738238550.963C+0.8368.792%C+2.795%B+29.8C+12.7C+19327.6h5.2B**7.5B**
NS-11C 8057894621.708C++0.0831.785%B*41.952%M+57.2B1.2B++23513.8h11.1B+35B++
G20 Vulcan-H 1,2277411574.72C2.9352.455%C**2.159%C-46.3C30.4C+48416h86.2C*164.4B+
M3 Pounder HEG 8647344101.79C0.0042.514%C5.722%A++21.9C3.9C13933.5h14.3B+33.5C**
ASP-30 Grounder 1,2197131,2460.572C-1.2269.829%B++3.226%C**14.7C10.4C16248.5h7.8C+11.2C*
M18 Needler 1,2676933971.746C-0.0538.226%B*1.876%C*14.9C12.3C+24046.5h122.6C+320.8C*
M40 Fury 7826636110.869C++9.0842.306%B1.207%C--63.1C++11.3C56910.5h12.6C++29.9B
NS-AM7 Archer 6495611,1060.507C+1.2955.167%C--30.66%B**9.6C+1.5D6458.3h8.4B*15.2B*
M14 Banshee 5985461563.5C1.7132.003%C++N/A44.8C--4.3C++23312.2h23.4C73C+
Pelter Rocket Pod 6554801630B*28.2160.005%AN/A117.1A++42.7A*5834.1h14.4B++24B++
MRC3 Mercy 4804751872.54C+0.7520.003%C++23.368%C++27DN/A13217.6h20.8D-103.9C+
S12 Renegade 4654582401.908C-0.1241.143%C3.493%C48.2CN/A1109.5h2.8C**6.9C*
M2 Mutilator 4614561732.636C++0.8420.254%B+24.561%B*28.9CN/A12215.8h18.1C--89.2C*
Havoc 4094042981.356C+0.4453.086%C-15.842%C++51.8CN/A1367.8h4.4D8.3C--
Hornet Missiles 629401884.557C2.7662.478%C+1.746%B+39.7D22.6D34110.1h9.9C+15.8C++
TRAC-Shot 3713604240.849C0.9429.132%B+25.278%B*26.1DN/A11213.8h11.3C+38.9C**
Ripper 36433719,7910.017C--1.7814.268%D*18.991%C**0.5C-N/A2628.3h1.7D11.9D
T2 Striker 6603275650.579C--1.2158.419%B+N/A13.3C13.6C+23024.5h46.2D79C+
M2 Mutilator 3233211023.147C**1.3521.918%B**28.037%A++41.2B+N/A1977.8h13.9B++63.2B++
M18 Rotary 6043022981.013C--0.7832.417%C3.974%A+9D9D18933.5h155.9D480.9C--
HC1 Cougar 2802742541.079C0.7127.864%C++28.832%B+17D-N/A13316.1h12.8D45.9C+
E540 Halberd 445265426.31C4.5243.936%C+N/A23D15.7C*41311.5h7.2D**16.3D-
Anti-Vehicle Grenade 2752451245N/A243.2154.14%C*N/A408.3C+50D31050.6h4.9C*9.1B
MRC3 Mercy 2452371042.279C+0.4920.637%C++25.317%B27.9DN/A1758.5h21.2D-102.5C+
E540 Halberd-H 413236346.941D5.1558.49%C+N/A40D30B+3765.9h8.7D-14.9D--
MANA Anti-Personnel Turret 2342321411.645N/A0.1523.086%UN/A2320U20U9658100.1h21.2T*91.8T*
The Slasher 22721713,5080.016D-1.7828.873%C-5.069%D0.5C-N/A2464.5h2.3C7.9C+
Spear Anti-Vehicle Phalanx Turret 3242161514.4B+12.6140.434%D-3.241%C36.6D18.3D4905.9h7.2C**17.9C+
MR11 Gatekeeper-H 438213297.345C+5.5557.266%C*N/A38.7C+40.9B*5405.5h59.9C104.7C+
C75 Viper 226208306.933C+5.1426.755%D**1.442%C**35.3C3.1D*3365.9h7.2C**26.8C++
M12 Kobalt 2041981513.2C--11.4122.18%B+23.232%B*60C--1.8D-2743.3h13.9B++62.5B+
L105 Zephyr 2141951910.263C8.4747.671%C*N/A57.4C+5.6D-3403.4h6C++12.7C*
TX2 Emperor 1791782450.727C1.0731.739%C++27.528%B+40.5C+N/A1434.4h9.1C28.5C++
P525 Marauder 1851751412.5C-10.7132.6%A1.714%C+125B**7.1B++3191.4h4.3A13.3B**
99SV 174173881.966C+0.1731.003%D48.555%A+21.9DN/A1477.9h4.8C++15.6C+
L100 Python AP 292167404.175C2.3849.583%D-5.389%A*24.9D--18.7C-4386.7h7.5D15.1D*
Hunter QCX 1751672780.601C1.1943.139%C+24.551%C*15CN/A7111.1h4.1B+9.4B
NSX Tanto 165163861.895C**0.1030.495%C*49.693%M52.6C+N/A2423.1h9.8B++32.2B+
C150 Dalton 347162632.571D*0.7827.636%D*N/A18D*20.6D4259h4.3C15.5D*
M20 Basilisk 206152188.444B++6.6543.589%C*5.921%C+23C+8.2C+2536.6h76.3B175B+
CAS 14-E 162148624.667C++22.8734.436%C+1.351%C67.3C6.4C+1782.2h24.6B71.5B
T1A Unity 1491461121.304C0.4925.457%C--30.822%B+41.7C-N/A2523.5h10.8B+42.3C*
M12 Kobalt 133127431.75C29.9623.086%C++14.173%D--141.1C*6.7B+3330.9h11.3B*49.1B++
M12 Kobalt 128124913.778C11.9918.199%C25.807%A+53.9D-1.7D-2412.3h12.7B*69.9B+
M60-A Bulldog 138122717.429C15.6443.517%DN/A29C--3.8C1504.2h5.3C**12.1C+
M60-G Bulldog 151121158.067C+6.2742.857%C**1.653%D30.3C--7.5C+2394h6.5C++15.3C**
CAS30 Tank Buster 2331161170.991C--0.8046.023%C-N/A5.5D5.5D15621.1h67.9C147.5C
M20 Wyvern 152112186.222C++4.4341.522%C**6.25%B**25.5C9.1D--1564.4h58.4B+140.8B+
M1 Heavy Cycler 112111581.914C+0.1216.135%C+18.018%C+16.8DN/A1776.6h20D124C+
M40 Fury 124110715.714C13.9248.552%CN/A100C*12.7D3051.1h9B+18.5B+
M40 Fury-F 1531051650.636D1.1656.225%C*N/A12.2D-5.6C998.6h13.5C24C+
Aspis Anti-Aircraft Phalanx Turret 19697204.85C+3.0627.317%CN/A11.5C11.8C2838.4h126.5B++463.1B
L100 Python HEAT 13897224.409D2.6245.768%D-4.124%A25.5D-10.8D3823.8h4.8B10.5C+
M20 Basilisk 12388165.5C++3.7143.667%C++4.545%C--24.4C+9.7C+2783.6h82.7B189.3B+
MR11 Gatekeeper 16788136.769C+4.9850.398%B*N/A28.4C*25.5B+7933.1h42.5C*84.3B+
NS-10 Burster 15582611.344C+0.4533.408%C**4.878%C++7.1B+6.3A++16911.5h177.4C531.1C++
AP30 Shredder 14680711.429C+9.6436.891%B1.25%D34.8C+28.7B++4322.3h73.2C*198.4B+
MAX Punch 77768600.088C1.7043%C+N/A0.9C-N/A483.5h1.7C*3.9B+
Coyote Missiles 11269154.6C+2.8152.525%DN/A27.6D17.2D2902.5h43.4C--82.6C--
NS-10 Burster 12968800.85C0.9434.315%B+2.941%D-4.6D4.1C++13414.8h247.6F--721.7D--
M60-A Bulldog 8668106.8C5.0141.264%D-1.471%D12.8D--3.4C-1245.3h8.9F-21.6D**
Rocklet Rifle 11763800.788C1.0049.537%C--N/A27.4C23.5C5372.3h25.4B*51.4B+
M60-A Bulldog 7663222.864D1.0730.126%D--3.175%M14.3D*3D**1344.4h9.1T-30.2F*
Xiphos Anti-Personnel Phalanx Tower 7561230.5D28.7160.403%M+1.639%C+203.3C46.7S7000.3h44.2D73.2C++
Skyguard 12459331.788D0.0032.669%C*N/A9.1D--10C+2566.5h195.3D*597.8D--
NS-45 Pilot 5656421.333C+0.4633.1%C+48.214%A++93.3C*N/A3890.6h5.1B*15.3B+
Chainblade 57558,7380.006D1.7940.85%B++N/A0.1DN/A1448.3h2.3C*5.6B+
Tomcat A2AM Pods 1105068.333C+6.5478.819%C+N/A26.3D-31.6D6311.9h9.1C11.5C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit859681,90057.6h
Spawn Beacon2646,41811.4h
Anti-Vehicle MANA Turret641,4885.6h
AE Medical Applicator25875,9266.2h
Nanite Revive Grenade04,8571.4h
AE Nano-Armor Kit481517,98840.7h
Rampart Wall2831.2h
Motion Spotter7910,1265.9h
Restoration Kit649891h
Welding Device52,4240.5h
Spitfire Auto-Turret51710.5h
Recon Detection Device159072h
Shield Recharging Field275120.4h
Medical Applicator1,172251,79026.7h
Medical Kit1,64321,73721.2h
Ammunition Package3273,0597.7h
Anti-Infantry MANA Turret233861.5h
M4-F Pillager03790.1h
Nano-Repair Grenade0950h
Snowman Soldier51510.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.31s
Server spent 4.91s on queries, 3.60s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.