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Praetor Paragon CavalierVS[PZDC] CavalierVS
VS BR 85

KDR: 4.05

Score: 86.9m

Last Seen: May 4th, 2019 6:06 PM
- OFFLINE - 1054.5 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Miller
Level Progress (to 86): 6%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Saron Laser Cannon NS-15M1 Orion VS54 Light PPA Ghost Hornet Missiles Flare VE6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $7,399,665 MLG Score: 5915
Fun Score: N/A
Cheeseburgers Flipped: 264TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.608%42.71%1350501160103,3563.583770.467

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.84%2.041A*3.344M*-0.703D-HEAD ++ (~26.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.667B+7.80.451B+17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.239%1.561%22565120537,08419112357919.3954157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.831%-0.435C---0.03C+0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.60.116C+47.40.106C+95.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.534%2.418%502412063,350120414202.78239236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.758%1.03B**-0.102C+-1.371

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.83B++3.40.729B++3.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.243%1.838%5661411965,387110826704.86191202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.035%-0.272C-0.644D0.486

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.789B++8.40.79B++16.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.246%81.602%5664120610,626184545.75623

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.856%1.69A++0.945B*-0.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.643B+1.60.487B+1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.408%10.26%566412062,154230970.932468

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.884%1.239B**-0.859D--0.945

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.664B+2.50.485B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
86.9m170.9%603 (36.2k)521 (31.3k)4.05125198,34148,9584.3570685 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12101955831.068%28.362%88103:2455

19% Engineer31% Heavy Assault10% Infiltrator34% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 1:30 PMFeb 1st, 2019 2:06 PMJun 3rd, 2019 12:04 AM (14d) (PST)May 4th, 2019 2:11 PM (44d) (PST)May 4th, 2019 2:06 PM (44d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,4292081,2211.1900.2940.3372.3960.2125915

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
85,75212,48073,2727118201441331,266

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2778.3h/115.8d 14,972 56,253 52,148 399.4k 1,729 6,947 35,399 238.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A*
Kills:22,482
Deaths:5,105
KDR:4.404
Accuracy:31.412% B**
HSR:46.838% A*
NS-15M1
M*
Kills:10,148
Deaths:2,753
KDR:3.686
Accuracy:30.876% A+
HSR:48.758% M*
Orion VS54
M++
Kills:9,177
Deaths:2,469
KDR:3.717
Accuracy:31.511% A*
HSR:47.303% M++
Flare VE6
M**
Kills:4,623
Deaths:1,066
KDR:4.337
Accuracy:31.459% A+
HSR:50.963% M**
NS-15M2
S
Kills:4,421
Deaths:928
KDR:4.764
Accuracy:33.202% A++
HSR:59.285% S
SVA-88
B*
Kills:3,437
Deaths:1,100
KDR:3.125
Accuracy:27.321% B++
HSR:31.830% B*
Pulsar LSW
A++
Kills:2,559
Deaths:727
KDR:3.520
Accuracy:30.795% A+
HSR:38.765% A++
VX29 Polaris
B**
Kills:1,799
Deaths:671
KDR:2.681
Accuracy:29.485% B**
HSR:29.072% B*
Ursa
S
Kills:1,222
Deaths:229
KDR:5.336
Accuracy:34.149% A*
HSR:57.283% S
Lasher X2 AE
A**
Kills:1,171
Deaths:357
KDR:3.280
Accuracy:48.823% A**
HSR:6.917% B**
NSX Naginata
M++
Kills:1,167
Deaths:256
KDR:4.559
Accuracy:32.415% A*
HSR:50.900% M++
Lasher X2
A**
Kills:1,158
Deaths:420
KDR:2.757
Accuracy:43.673% A**
HSR:5.268% B++
VE-H Maw
A**
Kills:402
Deaths:72
KDR:5.583
Accuracy:35.617% A++
HSR:48.259% A**
NSX-P Naginata
M**
Kills:229
Deaths:53
KDR:4.321
Accuracy:31.711% A++
HSR:57.205% M**
Kills:63,995
Deaths (as Heavy Assault):16,206
Deaths (to Heavy Assaults):15,127
KDR:3.94885
Kill Difference:47,789
Playtime:861.029 hours
Usage:31%
Score:24.953m
Score/min:483
Accuracy (listed only):33.746%
HSR (listed only):41.332%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:1,712
Deaths:547
KDR:3.130
Accuracy:28.766% B**
HSR:24.825% B**
Pulsar C
A
Kills:1,561
Deaths:412
KDR:3.789
Accuracy:30.862% A
HSR:27.482% B++
Deimos VA29
B*
Kills:1,313
Deaths:504
KDR:2.605
Accuracy:70.415% B*
HSR:9.368% D*
Serpent VE92
B+
Kills:1,295
Deaths:840
KDR:1.542
Accuracy:26.187% B+
HSR:12.896% D*
NS-11CB
A*
Kills:1,183
Deaths:231
KDR:5.121
Accuracy:32.266% A+
HSR:35.165% A*
Solstice SF
B+
Kills:1,169
Deaths:786
KDR:1.487
Accuracy:26.393% B+
HSR:17.194% C++
Solstice VE3
A
Kills:1,163
Deaths:319
KDR:3.646
Accuracy:30.126% A
HSR:27.601% A
Eidolon VE33
A*
Kills:1,159
Deaths:307
KDR:3.775
Accuracy:40.486% A*
HSR:38.395% A++
VX6-7
A*
Kills:792
Deaths:187
KDR:4.235
Accuracy:34.396% A*
HSR:34.596% A*
Eclipse VE3A
B**
Kills:679
Deaths:182
KDR:3.731
Accuracy:31.407% B**
HSR:23.711% B++
Solstice Burst
A+
Kills:488
Deaths:103
KDR:4.738
Accuracy:34.256% A+
HSR:33.197% A
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
Revenant
A*
Kills:378
Deaths:63
KDR:6
Accuracy:42.223% A+
HSR:48.148% A*
NSX Tanto
M++
Kills:343
Deaths:87
KDR:3.943
Accuracy:36.006% A++
HSR:45.773% M++
Pandora VX25
A
Kills:247
Deaths:118
KDR:2.093
Accuracy:40.093% C+
HSR:20.648% A
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
NSX-P Tanto
M*
Kills:180
Deaths:51
KDR:3.529
Accuracy:35.472% A*
HSR:48.333% M*
Phobos VX86
A
Kills:164
Deaths:43
KDR:3.814
Accuracy:73.632% A
HSR:15.854% C+
Zenith VX-5
A**
Kills:90
Deaths:26
KDR:3.462
Accuracy:30.988% B**
HSR:35.556% A**
Kills:14,562
Deaths (as Engineer):5,113
Deaths (to Engineers):8,268
KDR:2.84803
Kill Difference:9,449
Playtime:520.224 hours
Usage:19%
Score:18.215m
Score/min:584
Accuracy (listed only):39.866%
HSR (listed only):27.408%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:1,712
Deaths:547
KDR:3.130
Accuracy:28.766% B**
HSR:24.825% B**
Pulsar C
A
Kills:1,561
Deaths:412
KDR:3.789
Accuracy:30.862% A
HSR:27.482% B++
Sirius SX12
C++
Kills:1,538
Deaths:886
KDR:1.736
Accuracy:25.406% C++
HSR:13.979% D
Eridani SX5
M
Kills:1,485
Deaths:440
KDR:3.375
Accuracy:33.228% A
HSR:37.441% M
Deimos VA29
B*
Kills:1,313
Deaths:504
KDR:2.605
Accuracy:70.415% B*
HSR:9.368% D*
Serpent VE92
B+
Kills:1,295
Deaths:840
KDR:1.542
Accuracy:26.187% B+
HSR:12.896% D*
NS-11CB
A*
Kills:1,183
Deaths:231
KDR:5.121
Accuracy:32.266% A+
HSR:35.165% A*
Solstice SF
B+
Kills:1,169
Deaths:786
KDR:1.487
Accuracy:26.393% B+
HSR:17.194% C++
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
Solstice VE3
A
Kills:1,163
Deaths:319
KDR:3.646
Accuracy:30.126% A
HSR:27.601% A
VX6-7
A*
Kills:792
Deaths:187
KDR:4.235
Accuracy:34.396% A*
HSR:34.596% A*
Eclipse VE3A
B**
Kills:679
Deaths:182
KDR:3.731
Accuracy:31.407% B**
HSR:23.711% B++
Skorpios
S
Kills:627
Deaths:146
KDR:4.295
Accuracy:32.553% A
HSR:53.110% S
Solstice Burst
A+
Kills:488
Deaths:103
KDR:4.738
Accuracy:34.256% A+
HSR:33.197% A
VE-S Canis
M+
Kills:462
Deaths:104
KDR:4.442
Accuracy:40.949% A*
HSR:45.022% M+
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
NSX Tengu
M++
Kills:373
Deaths:108
KDR:3.454
Accuracy:49.818% A++
HSR:39.946% M++
NSX Tanto
M++
Kills:343
Deaths:87
KDR:3.943
Accuracy:36.006% A++
HSR:45.773% M++
Pandora VX25
A
Kills:247
Deaths:118
KDR:2.093
Accuracy:40.093% C+
HSR:20.648% A
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
NSX-P Tanto
M*
Kills:180
Deaths:51
KDR:3.529
Accuracy:35.472% A*
HSR:48.333% M*
Phobos VX86
A
Kills:164
Deaths:43
KDR:3.814
Accuracy:73.632% A
HSR:15.854% C+
Zenith VX-5
A**
Kills:90
Deaths:26
KDR:3.462
Accuracy:30.988% B**
HSR:35.556% A**
Kills:19,840
Deaths (as Light Assault):7,052
Deaths (to Light Assaults):10,269
KDR:2.81339
Kill Difference:12,788
Playtime:955.144 hours
Usage:34%
Score:32.336m
Score/min:564
Accuracy (listed only):38.504%
HSR (listed only):30.244%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
M**
Kills:4,132
Deaths:1,274
KDR:3.243
Accuracy:32.562% A++
HSR:46.128% M**
Sirius SX12
C++
Kills:1,538
Deaths:886
KDR:1.736
Accuracy:25.406% C++
HSR:13.979% D
Eridani SX5
M
Kills:1,485
Deaths:440
KDR:3.375
Accuracy:33.228% A
HSR:37.441% M
Deimos VA29
B*
Kills:1,313
Deaths:504
KDR:2.605
Accuracy:70.415% B*
HSR:9.368% D*
Terminus VX-9
B+
Kills:1,248
Deaths:606
KDR:2.059
Accuracy:27.512% B+
HSR:23.157% C
NS-11A
B++
Kills:1,203
Deaths:408
KDR:2.949
Accuracy:27.519% B++
HSR:23.608% C**
Pulsar VS1
S
Kills:1,175
Deaths:376
KDR:3.125
Accuracy:35.174% A**
HSR:50.894% S
CME
M**
Kills:1,166
Deaths:320
KDR:3.644
Accuracy:37.094% A*
HSR:47.341% M**
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
Skorpios
S
Kills:627
Deaths:146
KDR:4.295
Accuracy:32.553% A
HSR:53.110% S
VE-S Canis
M+
Kills:462
Deaths:104
KDR:4.442
Accuracy:40.949% A*
HSR:45.022% M+
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
NSX Tengu
M++
Kills:373
Deaths:108
KDR:3.454
Accuracy:49.818% A++
HSR:39.946% M++
Pandora VX25
A
Kills:247
Deaths:118
KDR:2.093
Accuracy:40.093% C+
HSR:20.648% A
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
Phobos VX86
A
Kills:164
Deaths:43
KDR:3.814
Accuracy:73.632% A
HSR:15.854% C+
Equinox VE2 Burst
M**
Kills:96
Deaths:25
KDR:3.840
Accuracy:36.131% A++
HSR:59.375% M**
Kills:18,205
Deaths (as Combat Medic):6,290
Deaths (to Combat Medics):5,445
KDR:2.89428
Kill Difference:11,915
Playtime:131.435 hours
Usage:5%
Score:3.856m
Score/min:489
Accuracy (listed only):41.276%
HSR (listed only):33.891%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:8,006
Deaths:1,828
KDR:4.380
Accuracy:46.315% B**
HSR:80.290% B**
NS-44 Commissioner
A*
Kills:3,324
Deaths:1,657
KDR:2.006
Accuracy:40.229% B+
HSR:36.131% A*
NS-357 Underboss
M**
Kills:2,127
Deaths:1,195
KDR:1.780
Accuracy:48.775% A+
HSR:50.776% M**
Nyx VX31
C++
Kills:2,011
Deaths:775
KDR:2.595
Accuracy:35.053% C++
HSR:16.410% D**
Sirius SX12
C++
Kills:1,538
Deaths:886
KDR:1.736
Accuracy:25.406% C++
HSR:13.979% D
NS-44 Commissioner AE
A++
Kills:1,502
Deaths:644
KDR:2.332
Accuracy:49.051% B*
HSR:42.077% A++
Eridani SX5
M
Kills:1,485
Deaths:440
KDR:3.375
Accuracy:33.228% A
HSR:37.441% M
NSX Daimyo
A
Kills:1,275
Deaths:213
KDR:5.986
Accuracy:50.070% A
HSR:98.431% A
NS-44P Commissioner
M++
Kills:1,270
Deaths:548
KDR:2.318
Accuracy:52.198% A
HSR:54.410% M++
XM98
B*
Kills:1,167
Deaths:161
KDR:7.248
Accuracy:43.091% B*
HSR:71.722% C
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
Artemis VX26
A++
Kills:1,163
Deaths:263
KDR:4.422
Accuracy:34.590% A+
HSR:34.394% A++
NS-30 Vandal
B++
Kills:1,159
Deaths:260
KDR:4.458
Accuracy:37.335% B++
HSR:28.645% C**
Spiker
A*
Kills:1,158
Deaths:547
KDR:2.117
Accuracy:34.935% B*
HSR:37.392% A*
Skorpios
S
Kills:627
Deaths:146
KDR:4.295
Accuracy:32.553% A
HSR:53.110% S
NS-61 Emissary
A**
Kills:600
Deaths:228
KDR:2.632
Accuracy:35.730% A
HSR:30.500% A**
Cerberus
M**
Kills:472
Deaths:260
KDR:1.815
Accuracy:40.374% A
HSR:55.720% M**
VE-S Canis
M+
Kills:462
Deaths:104
KDR:4.442
Accuracy:40.949% A*
HSR:45.022% M+
NSX Tengu
M++
Kills:373
Deaths:108
KDR:3.454
Accuracy:49.818% A++
HSR:39.946% M++
NSX Tomoe
A*
Kills:294
Deaths:111
KDR:2.649
Accuracy:35.149% A
HSR:60.544% A*
Beamer VS3
C++
Kills:219
Deaths:280
KDR:0.782
Accuracy:27.932% C++
HSR:11.872% D**
Parallax VX3
B*
Kills:178
Deaths:18
KDR:9.889
Accuracy:41.743% B+
HSR:84.832% B*
Phantom VA23
A+
Kills:73
Deaths:15
KDR:4.867
Accuracy:43.949% A+
HSR:32.877% B
NS-45 Pilot
M+
Kills:62
Deaths:39
KDR:1.590
Accuracy:35.728% B++
HSR:50% M+
Kills:32,875
Deaths (as Infiltrator):11,351
Deaths (to Infiltrators):6,345
KDR:2.89622
Kill Difference:21,524
Playtime:266.952 hours
Usage:10%
Score:6.318m
Score/min:394
Accuracy (listed only):39.264%
HSR (listed only):46.747%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,210
Deaths:302
KDR:4.007
Accuracy:25.238% A
HSR:24.050% B+
Blueshift VM5
A
Kills:1,186
Deaths:301
KDR:3.940
Accuracy:25.680% A
HSR:25.717% B*
Nebula VM20
A*
Kills:709
Deaths:102
KDR:6.951
Accuracy:27.684% A*
HSR:32.017% A*
Nebula VM20
A*
Kills:684
Deaths:102
KDR:6.706
Accuracy:28.486% A*
HSR:31.871% A*
Comet VM2
A*
Kills:113
Deaths:50
KDR:2.260
Accuracy:51.798% B**
HSR:8.850% A*
Comet VM2
A++
Kills:64
Deaths:40
KDR:1.600
Accuracy:53.982% B**
HSR:7.813% A++
Kills:3,966
Deaths (as MAX Suit):448.500
Deaths (to MAX Suits):1,918
KDR:8.84281
Kill Difference:3,517.500
Playtime:33.026 hours
Usage:1%
Score:1.189m
Score/min:600
Accuracy (listed only):35.478%
HSR (listed only):21.719%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M**
Kills:21,941
V. Kills:19,106 115%
Deaths:2,729
KDR:8.040
Accuracy:32.116% C+
KPH:39.600 A**
VKPH:34.500 M**
Light PPA
M**
Kills:8,252
V. Kills:466 N/A
Deaths:379
KDR:21.773
Accuracy:49.060% B**
KPH:169.300 M**
VKPH:9.600 M
Hornet Missiles
A**
Kills:7,434
V. Kills:1,813 410%
Deaths:150
KDR:49.560
Accuracy:75.194% A+
KPH:208.800 A**
VKPH:50.900 B+
Dual Photon Pods
A++
Kills:3,373
V. Kills:661 N/A
Deaths:131
KDR:25.748
Accuracy:65.530% A+
KPH:173.800 A++
VKPH:34.100 A
Maelstrom Turbo Laser
M++
Kills:2,429
V. Kills:2,406 101%
Deaths:474
KDR:5.124
Accuracy:33.112% B
KPH:33.600 A+
VKPH:33.300 M++
Antares LC
M
Kills:1,631
V. Kills:1,549 105%
Deaths:192
KDR:8.495
Accuracy:32.489% C++
KPH:38.300 A+
VKPH:36.300 M
Coyote Missiles
B*
Kills:155
V. Kills:136 113%
Deaths:21
KDR:7.381
Accuracy:61.229% B**
KPH:37 C+
VKPH:32.500 B*
Kills:45,215 (34,253 + 0)
Deaths:4,076
KDR:11.093
VKDR:6.412
Vehicle Kills:26,137
Kill Difference:41,139
Playtime:776.950 hours
Usage:28%
Score:23.787m
Score/min:510
Piloting Accuracy:32.489%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A
Kills:1,751
V. Kills:1,677 104%
Deaths:96
KDR:18.240
Accuracy:17.806% F--
KPH:45.600 B+
VKPH:43.700 A
CAS30 Tank Buster
A*
Kills:1,089
V. Kills:913 119%
Deaths:192
KDR:5.672
Accuracy:46.268% C++
KPH:18.500 A*
VKPH:15.500 A++
L105 Zephyr
A+
Kills:438
V. Kills:67 N/A
Deaths:14
KDR:31.286
Accuracy:51.416% B**
KPH:86.400 A+
VKPH:13.200 B++
Dual-75 Duster
A*
Kills:158
V. Kills:11 N/A
Deaths:4
KDR:39.500
Accuracy:55.328% A*
KPH:115.200 A
VKPH:8 B++
AP30 Shredder
B*
Kills:116
V. Kills:103 112%
Deaths:11
KDR:10.546
Accuracy:32.244% C
KPH:33 C++
VKPH:29.300 B*
L-24R Spur
B*
Kills:96
V. Kills:6 N/A
Deaths:3
KDR:32
Accuracy:40.486% C++
KPH:57.200 B*
VKPH:3.600 B
Kills:3,648 (1,185 + 2,463)
Deaths:320
KDR:11.400
VKDR:8.678
Vehicle Kills:2,777
Kill Difference:3,328
Playtime:109.020 hours
Usage:4%
Score:2.491m
Score/min:381
Piloting Accuracy:40.486%
Gunner Accuracy:32.244%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:1,528
V. Kills:141 N/A
Deaths:69
KDR:22.145
Accuracy:52.883% B+
KPH:110.600 M
VKPH:10.200 B+
L100 Python AP
A++
Kills:266
V. Kills:171 155%
Deaths:30
KDR:8.867
Accuracy:49.459% D-
KPH:44.400 B**
VKPH:28.600 A++
L100 Python HEAT
B+
Kills:64
V. Kills:24 256%
Deaths:18
KDR:3.556
Accuracy:50.069% C+
KPH:35.900 B+
VKPH:13.500 B+
Kills:1,858 (1,858 + 0)
Deaths:117
KDR:15.880
VKDR:2.872
Vehicle Kills:336
Kill Difference:1,741
Playtime:21.587 hours
Usage:1%
Score:0.475m
Score/min:366
Driving Accuracy:50.069%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,492
V. Kills:1,054 141%
Deaths:213
KDR:7.005
Accuracy:51.340% C
KPH:34.600 B*
VKPH:24.500 A*
E540 Halberd
A
Kills:408
V. Kills:319 128%
Deaths:35
KDR:11.657
Accuracy:51.471% B+
KPH:30.800 C+
VKPH:24.100 A
Proton II PPA
B++
Kills:408
V. Kills:22 N/A
Deaths:26
KDR:15.692
Accuracy:28.898% B++
KPH:71.500 B+
VKPH:3.900 C++
Saron HRB
B*
Kills:214
V. Kills:162 131%
Deaths:26
KDR:8.231
Accuracy:45.415% C*
KPH:29.200 B+
VKPH:22.100 B*
Supernova VPC
A+
Kills:173
V. Kills:11 N/A
Deaths:12
KDR:14.417
Accuracy:55.293% B+
KPH:72 A+
VKPH:4.600 D
Kills:2,695 (1,665 + 1,030)
Deaths:312
KDR:8.638
VKDR:5.026
Vehicle Kills:1,568
Kill Difference:2,383
Playtime:71.760 hours
Usage:3%
Score:1.849m
Score/min:430
Driving Accuracy:55.293%
Gunner Accuracy:45.415%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:400
V. Kills:24 N/A
Deaths:17
KDR:23.529
Accuracy:34.249% C
KPH:114.800 B+
VKPH:6.900 C++
M40 Fury-H
B+
Kills:360
V. Kills:37 N/A
Deaths:30
KDR:12
Accuracy:39.826% C
KPH:111.300 B+
VKPH:11.400 C
M12 Kobalt-H
B*
Kills:147
V. Kills:1 N/A
Deaths:6
KDR:24.500
Accuracy:27.019% B*
KPH:160.900 B+
VKPH:1.100 D*
Saron HRB-H
B**
Kills:52
V. Kills:37 137%
Deaths:8
KDR:6.500
Accuracy:63.958% B**
KPH:48.200 B++
VKPH:34.300 B**
Kills:959 (0 + 959)
Deaths:61
KDR:15.721
VKDR:1.623
Vehicle Kills:99
Kill Difference:898
Playtime:8.712 hours
Usage:0%
Score:0.190m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:63.958%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:482
V. Kills:69 N/A
Deaths:13
KDR:37.077
Accuracy:38.176% C*
KPH:88 A++
VKPH:12.600 B++
M40 Fury
A*
Kills:364
V. Kills:66 N/A
Deaths:22
KDR:16.546
Accuracy:40.617% B+
KPH:104.200 A*
VKPH:18.900 A
M12 Kobalt
A*
Kills:127
V. Kills:3 N/A
Deaths:2
KDR:63.500
Accuracy:26.516% A+
KPH:148.400 A*
VKPH:3.500 C++
Kills:973 (0 + 973)
Deaths:37
KDR:26.297
VKDR:3.730
Vehicle Kills:138
Kill Difference:936
Playtime:9.827 hours
Usage:0%
Score:0.437m
Score/min:742
Driving Accuracy:N/A%
Gunner Accuracy:26.516%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:224
V. Kills:6 N/A
Deaths:48
KDR:4.667
Accuracy:45.368% B+
KPH:55 C++
VKPH:1.500 C
M40 Fury-F
C
Kills:51
V. Kills:12 392%
Deaths:24
KDR:2.125
Accuracy:39.307% D-
KPH:18.900 C
VKPH:4.400 C-
Kills:275 (275 + 0)
Deaths:72
KDR:3.819
VKDR:0.250
Vehicle Kills:18
Kill Difference:203
Playtime:6.776 hours
Usage:0%
Score:0.061m
Score/min:151
Driving Accuracy:39.307%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 22,55122,4825,1054.404B+0.3531.412%B**46.838%A*110.5AN/A288203.5h8.2A+26.1B**
Saron Laser Cannon 41,04721,9412,7298.04A*3.9932.116%C+1.969%C+39.6A**34.5M**467554.1h65.8B*205B*
NS-15M1 10,17910,1482,7533.686A++0.3730.876%A+48.758%M*99.6A*N/A260101.9h8.5A+27.6B**
Orion VS54 9,2039,1772,4693.717A0.3331.511%A*47.303%M++113.7M**N/A32780.7h8.1A+25.8B+
Light PPA 8,7188,25237921.773A++17.7249.06%B**N/A169.4M**9.6M51748.7h7.9B++16.1B++
Ghost 8,0108,0061,8284.38B+0.3346.315%B**80.29%B**102.6MN/A26778h1.6A3.5B**
Hornet Missiles 9,2477,43415049.56S45.5175.194%A+1.924%B208.8A**50.9B+97235.6h4.6B*6.1B**
Flare VE6 4,6414,6231,0664.337M+0.2931.459%A+50.963%M**106.8A**N/A27143.3h7.3A23.3B**
NS-15M2 4,4284,4219284.764A++0.7133.202%A++59.285%S133.6M*N/A34133.1h7.9A23.9B**
H-V45 4,1784,1321,2743.243B**0.8132.562%A++46.128%M**102.5M*1.1A++26140.3h8.7A++26.8A
SVA-88 3,4503,4371,1003.125B+0.9327.321%B++31.83%B*92.9A++N/A27837h9.3B**33.9B++
Dual Photon Pods 4,0343,37313125.748M+21.7065.53%A+1.127%C173.9A++34.1A95619.4h12.1A18.4B**
NS-44 Commissioner 3,3413,3241,6572.006B**2.0540.229%B+36.131%A*68.4AN/A19048.6h2.6A6.5B*
Pulsar LSW 2,5652,5597273.52A++0.5330.795%A+38.765%A++104A*N/A30824.6h8.7A28.2B**
Maelstrom Turbo Laser 4,8352,4294745.124A1.0733.112%B1.029%D--33.6A+33.3M++51372.2h70.3B++212.4B++
NS-357 Underboss 2,1312,1271,1951.78B*2.2748.775%A+50.776%M**157.6M**N/A41513.5h2.9A6B**
NS Decimator 3,2482,1167172.951A*1.1067.705%B*2.41%C++57.5A+30.8A++35536.8h3.8B++5.7B*
Nyx VX31 2,0142,0117752.595C**1.4635.053%C++16.41%D**86.3A++N/A20923.3h4.3B**12.2B++
VX29 Polaris 1,8021,7996712.681B**1.3729.485%B**29.072%B*98.3A*N/A29718.3h9.1B**30.8B*
C150 Dalton 3,4281,7519618.24A++14.1917.806%F--N/A45.6B+43.7A55938.4h2.2A12.6C+
NS-11C 1,7271,7125473.13A**0.9228.766%B**24.825%B**49.8B**N/A14634.4h10.1B**35.3B*
The Slasher 1,6381,6337,4610.219M**3.8348.37%B**13.656%C**7B++N/A16232.5h1.7B++3.4C++
Antares LC 3,1801,6311928.495M**4.4432.489%C++1.042%D38.3A+36.4M46742.6h76.2B+234.5B+
Pulsar C 1,5641,5614123.789A++0.2630.862%A27.482%B++94M+N/A25716.6h8.1B**26.4B*
Sirius SX12 1,5471,5388861.736B++2.3225.406%C++13.979%D51.1B**N/A15330.1h11.8B++46.5B+
L100 Python HESH 1,6691,5286922.145B*18.0952.883%B+2.225%B+110.7M10.2B+32613.8h2.3B**4.3B**
NS-44 Commissioner AE 1,5081,5026442.332B*1.7249.051%B*42.077%A++122.1A*N/A32112.3h2.6B**5.3B**
Supernova FPC 2,5461,4922137.005C*2.9551.34%C2.413%C+34.6B*24.5A*43943.1h4.1B*8B++
Eridani SX5 1,4891,4854403.375A*0.6833.228%A37.441%M105.3M+N/A28114.1h8.8B**26.5B*
Deimos VA29 1,3191,3135042.605A1.4570.415%B*9.368%D*53.2B+N/A14224.7h1.9B*2.7B++
Serpent VE92 1,3011,2958401.542B+2.5126.187%B+12.896%D*30.3C+N/A10042.8h10.9B++41.8B+
NSX Daimyo 1,2751,2752135.986B*1.9350.07%A98.431%A141.7M*N/A3439h1.7A3.3B**
NS-44P Commissioner 1,2711,2705482.318B*1.7352.198%A54.41%M++192.4M*N/A4916.6h2.4B**4.6B**
Terminus VX-9 1,2611,2486062.059B1.9927.512%B+23.157%C62.7B**N/A20419.9h10.5B*38.1B+
Ursa 1,2271,2222295.336S1.2834.149%A*57.283%S123.4M*N/A3239.9h6.9A+20.1B**
Blueshift VM5 1,2231,2103024.007B++0.0425.238%A24.05%B+64A++N/A20118.9h13.2B*52.3B*
NS-11A 1,2091,2034082.949B**1.1027.519%B++23.608%C**84.7MN/A26214.2h9.4A+34.1B**
Icikill 1,1941,19111,5680.103B**3.9541.297%B*10.076%C+3.5C+N/A9338.3h1.5B**3.7B++
Blueshift VM5 1,2001,1863013.94B+0.1125.68%A25.717%B*62.8A++N/A19218.9h13.6B*53.1B*
NS-11CB 1,1871,1832315.121S1.0732.266%A+35.165%A*114.9M+N/A25610.3h9.3B**28.8B*
C-4 1,4991,1814192.819B**1.2327.776%B+N/A53.2D14.3D--37522.2h1.2B+4.3B++
Pulsar VS1 1,1891,1753763.125A**0.9335.174%A**50.894%S123.7S1.5M3849.5h8.7A++24.7A
Lasher X2 AE 1,1811,1713573.28A0.7748.823%A**6.917%B**115.9M++1C+24710.1h10.1A++20.6A
Solstice SF 1,2431,1697861.487B+2.5626.393%B+17.194%C++11.3DN/A39103h10.4C**39.4B+
NSX Naginata 1,1721,1672564.559M++0.5132.415%A*50.9%M++111.1A**N/A28410.5h7.7A23.9B**
XM98 1,1671,1671617.248M3.2043.091%B*71.722%C82.8M**N/A21714.1h1.8B**4.1B**
CME 1,1741,1663203.644A**0.4137.094%A*47.341%M**120.2SN/A2809.7h8.8A+23.7A
MKV Suppressed 1,1671,1652824.131M**0.0834.068%A++43.863%M**109.9M**N/A29010.6h10.1B**29.8B*
NS-7 PDW 1,1651,1653433.397M++0.6533.341%A++58.283%S109.9SN/A30310.6h8.9A+26.6B**
Solstice VE3 1,1691,1633193.646S0.4130.126%A27.601%A97.7SN/A39511.9h9.5A31.6B+
Artemis VX26 1,1651,1632634.422A**0.3734.59%A+34.394%A++112.9M**N/A27210.3h8.5A+24.6B**
NS-30 Vandal 1,1651,1592604.458A+0.4137.335%B++28.645%C**85.2A*N/A22013.6h4.2B**11.4B*
Eidolon VE33 1,1621,1593073.775A*0.2840.486%A*38.395%A++117.1SN/A2809.9h4.7A+11.7A
Spiker 1,1611,1585472.117B**1.9334.935%B*37.392%A*131.6M**N/A3338.8h5.9B*16.9B**
Lasher X2 1,1631,1584202.757A**1.2943.673%A**5.268%B++91.9M+N/A23412.6h10.9A++25A
CAS30 Tank Buster 2,0021,0891925.672M++1.6246.268%C++1.286%C+18.5A*15.5A++25159h32.7B**70.8B*
VX6-7 7947921874.235A*0.1834.396%A*34.596%A*132M**N/A3966h9.2B*26.6B**
S1 1,3087585511.376B**2.6860.723%B+1.979%C--31.8B+23.1A+35823.8h5.4B++8.9B++
Nebula VM20 7177091026.951A*2.9027.684%A*32.017%A*84.4M++1B*2318.4h12.7B**45.8B**
Nebula VM20 6916841026.706A*2.6528.486%A*31.871%A*81.4M+N/A2168.4h13.5B*47.2B**
Eclipse VE3A 6816791823.731B**0.3231.407%B**23.711%B++56.1B++N/A14712.1h8.3A26.5A
Skorpios 6286271464.295A++0.2432.553%A53.11%S133.4M**N/A3394.7h8.3A+25.5A
NS-61 Emissary 6016002282.632A**1.4235.73%A30.5%A**66.7A*N/A1649h9B++25.3B**
Force-Blade 52250215,3350.033C**4.029.16%F2.789%D0.8C++N/A2665.8h2B+22.1D
Solstice Burst 4904881034.738A*0.6934.256%A+33.197%A125.1M++N/A3243.9h9.7B**28.4B**
M40 Fury 5514821337.077S33.0338.176%C*1.66%C+87.6A++12.5B++6715.5h9B*23.7B*
Cerberus 4724722601.815B*2.2440.374%A55.72%M**138.8M**N/A3253.4h4.2A10.4B**
VE-S Canis 4644621044.442M+0.3940.949%A*45.022%M+149M**N/A5973.1h8B**19.5B**
L105 Zephyr 5054381431.286M27.2351.416%B**N/A85.9A+13.1B++5625.1h5.5B+10.7B*
Thanatos VE70 4314302211.946A2.1152.357%A4.884%F--76.8MN/A2805.6h3.4B**6.5B**
E540 Halberd 7274083511.657C**7.6151.471%B+1.471%D30.7C+24A47213.3h5.9C+11.5C**
Proton II PPA 4304082615.692C++11.6428.898%B++N/A71.6B+3.9C++2495.7h6.1B**20.9B**
Auraxium Force-Blade 4144088,4280.048C**4.0011.429%D**3.676%D1.1C+N/A3369.6h1.4A12.4C
VE-H Maw 402402725.583M*1.5335.617%A++48.259%A**160.8M**N/A5272.5h7A19.6B**
Proton II PPA-H 4244001723.529B**19.4834.249%C1.5%C114.3B+6.9C++3343.5h6.2B**18.1B++
Frag Grenade 3943891389N/A384.9548.009%BN/A486.3C+6.3C19280.8h3.7C++7.7B
Revenant 379378636B**1.9542.223%A+48.148%A*151.2SN/A3552.5h4.4A++10.3A+
NSX Tengu 3743731083.454A*0.6049.818%A++39.946%M++113MN/A4313.3h8.8B**17.7B*
M40 Fury 4303642216.545A12.4940.617%B+1.099%D104A*18.9A9293.5h9.7B+24B++
M40 Fury-H 3973603012C+7.9539.826%C1.111%C+112.5B+11.6C3473.2h6.4B+16B+
NSX Tanto 345343873.943M+0.1136.006%A++45.773%M++90.3A*N/A2503.8h9.8B++27.2B+
NSX Tomoe 2952941112.649B+1.4035.149%A60.544%A*79.5A++N/A2183.7h10.6B**30.2B*
L100 Python AP 437266308.867B*4.8249.459%D-3.008%C++44.3B**28.5A++4666h5B++10.1B
Anti-Vehicle Grenade 2892601260N/A255.9549.939%C+N/A371.4C+41.4D23440.7h4.7B+9.5B+
Pandora VX25 2472471182.093A1.9640.093%C+20.648%A28.7CN/A1098.6h4.5C++11.3C*
NSX-P Naginata 230229534.321A*0.2731.711%A++57.205%M**152.7M**N/A5381.5h7.3A++23.1A
S12 Renegade 230224484.667B0.6245.368%B+N/A54.6C++1.5C1444.1h2.6B*5.6B++
Beamer VS3 2202192800.782C+3.2727.932%C++11.872%D**27.7C++N/A1337.9h5.9B**21B+
NS Baron G5 216216862.512A++1.5461.118%A++17.13%B+83.1A**N/A2622.6h4.5C*7.3C+
Saron HRB 376214268.231B+4.1845.415%C*N/A29.3B+22.2B*4587.3h18.4B+40.6B++
Tank Mine 322210316.774A*2.7280.64%M**N/A80.8C--43.1D9242.6h2.4D3A++
NSX-P Tanto 181180513.529M+0.5235.472%A*48.333%M*138.5SN/A4571.3h9.4B**26.4B**
Parallax VX3 178178189.889A++5.8441.743%B+84.832%B*74.2M+N/A2902.4h1.5A3.7B*
Supernova VPC 1841731214.417B10.3755.293%B+N/A72.1A+4.6D3742.4h2.3B**4.2B*
Phobos VX86 164164433.814A++0.2473.632%A15.854%C+149.1M**N/A4961.1h1.8B**2.5B*
Dual-75 Duster 169158439.5M**35.4555.328%A*N/A112.9A7.9B++3181.4h4.4B**8B**
Coyote Missiles 291155217.381A++3.3361.229%B**N/A36.9C+32.4B++5744.2h53.2C86.8C+
M12 Kobalt-H 148147624.5B+20.4527.019%B*22.449%B**163.3B+1.1D*3560.9h13.3B+49.2B++
M12 Kobalt 130127263.5S59.4526.516%A+20.472%B+141.1A*3.3C+4250.9h19.1C++72.2B+
M12 Kobalt 1281241124S119.9523.408%C**19.355%B177.1A5.7C++5390.7h8.7A+37.3B**
M60-A Bulldog 138120430M**25.9540.381%B3.333%A+48B+7.2C**4732.5h5.1B+12.7B+
AP30 Shredder 2191161110.545B+6.4932.244%CN/A33.1C++29.4B*4793.5h93.1C+288.8C+
Sticky Grenade 1151141114N/A109.9557.419%B+N/A1140B10C59320.1h1.6B++2.7B++
Comet VM2 122113502.26A++1.7951.798%B**8.85%A*40.4S3.2C--3012.8h9.2A17.7B**
Hunter QCX 1061062040.52C3.5365.37%A+33.962%B+18B+N/A645.9h6.3C++9.7C**
Equinox VE2 Burst 9696253.84B**0.2136.131%A++59.375%M**137.1M*N/A4890.7h7.4A++20.4A
L-24R Spur 10296332M**27.9540.486%C++1.042%D-56.5B*3.5C**1401.7h19.4B+48B
Zenith VX-5 9090263.462A*0.5930.988%B**35.556%A**69.2A+N/A3981.3h11B++35.5B++
Proximity Mine 8988108.8A+4.7573.096%M*N/A146.7B+1.7A++8410.6h1.6B*2.2A++
Spear Anti-Vehicle Phalanx Turret 12079179U74.9564.671%A*5.063%B+131.7S68.3S15420.6h5.5B*8.5B**
Phantom VA23 7373154.867A*0.8243.949%A+32.877%B121.7M**N/A3910.6h2.8A++6.5B**
Comet VM2 7564401.6B++2.4553.982%B**7.813%A++27.8M4.8C+2072.3h16.2B*30B**
L100 Python HEAT 8864183.556C0.5050.069%C+4.688%A+35.6B+13.3B3461.8h5.7C**11.4C*
NS-45 Pilot 6262391.59C**2.4635.728%B++50%M+155M++N/A5000.4h5.9B++16.4B++
NS-TMC-01 "His Regards" 59588160.071A+3.989.578%D*6.897%C+1.8B+N/A431.7h1.6B*16.7C+
Saron HRB-H 895286.5C**2.4563.958%B**1.923%B47.3B+33.6B**5081.1h25.7C+40.2B+
Lumine Edge 53523760.138C++3.913.9%F--9.615%D--1.7CN/A629.9h1.2B+31.6T*
M40 Fury-F 6351242.125C**1.9339.307%D-N/A18.9C4.4C-1622.7h8.9B+22.6C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon223,2263.9h
Nano-Armor Kit225396,43629.3h
AE Nano-Armor Kit2395,4319.5h
AE Medical Applicator4722,0852h
Nanite Revive Grenade03570.1h
Medical Applicator9241,5765.4h
Spitfire Auto-Turret11260.3h
Motion Spotter467,92910.5h
Restoration Kit3192,3359.8h
Smoke Grenade0610h
Recon Detection Device402,3835.5h
Ammunition Package103730.6h
Medical Kit4,96334,767117.2h
Nano-Repair Grenade0600h
M20 Drake0610h

Check the help document for the dictionary if you want to learn more about words used here.


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