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Arcanus Harbinger CavalierVS[VoGu] CavalierVS
VS BR 36

KDR: 4.18

Score: 78.6m

Last Seen: Nov 4th, 2018 8:03 AM
- OFFLINE - 234.1 hour(s)

Prestige 1, Battle Rank 36 - Vanu Sovereignty on Miller - Outfit Officer of Void Guardians[VoGu] Void Guardians
VS outfit on Miller

Members: 16
Level Progress (to 37): 64%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Saron Laser Cannon Betelgeuse 54-A NS-15M1 Light PPA Hornet Missiles Orion VS54 Ghost Flare VE6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,560,244 MLG Score: 5244
Fun Score: N/A
Cheeseburgers Flipped: 246TIME WITH MEDKIT: 4.3%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.067%40.764%12664896687,8403.690450.489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.053%1.971A++3.142M++-0.892D--HEAD ++ (~25.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.40.662B+7.90.448B17.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.933%1.603%22665100935,48618052282619.6598155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.892%-0.479D-0.008C+0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
145.40.09C+47.90.09C+97.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.231%2.47%531410103,279110713802.95939237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.745%1.018B**-0.122C+-1.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.83B++3.40.731B++3.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.677%1.92%5541210025,001103225154.84124199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.187%-0.32C-0.62D0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.60.833B++6.40.835B++13.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.126%79.736%554410108,029152315.27183

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.701%1.51A+0.829B++-0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.624B+1.70.474B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.795%8.72%554410101,984186171.06609

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.065%1.206B**-1.153D*1.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.661B+2.50.484B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Void Guardians[VoGu] Void Guardians
VS outfit on Miller

Members: 16
78.6m172.5%596 (35.8k)517 (31k)4.17959172,45441,2614.5249536 (36)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10141717930.804%26.027%80203:4149

19% Engineer29% Heavy Assault9% Infiltrator37% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 6th, 2014 1:30 PMApr 15th, 2018 8:04 AMNov 12th, 2018 5:48 AM (2d) (PST)Nov 4th, 2018 4:04 AM (10d) (PST)Nov 4th, 2018 4:03 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,4441901,2541.1340.2710.2952.3410.2235244

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
86,65111,39475,2576816181401331,013

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2534.2h/105.6d 14,250 44,885 45,819 356k 1,538 6,129 33,875 219.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A*
Kills:19,264
Deaths:4,321
KDR:4.458
Accuracy:30.979% A
HSR:45.442% A*
NS-15M1
M*
Kills:9,217
Deaths:2,521
KDR:3.656
Accuracy:30.579% A+
HSR:46.827% M*
Orion VS54
M++
Kills:7,358
Deaths:1,993
KDR:3.692
Accuracy:30.774% A*
HSR:45.529% M++
Flare VE6
M**
Kills:4,069
Deaths:910
KDR:4.471
Accuracy:31.039% A++
HSR:49.742% M**
NS-15M2
S
Kills:3,994
Deaths:827
KDR:4.830
Accuracy:33.094% A++
HSR:59.064% S
SVA-88
B++
Kills:2,874
Deaths:957
KDR:3.003
Accuracy:26.296% B++
HSR:27.279% B
Pulsar LSW
A*
Kills:2,495
Deaths:713
KDR:3.499
Accuracy:30.731% A+
HSR:38.477% A*
VX29 Polaris
B**
Kills:1,586
Deaths:618
KDR:2.566
Accuracy:28.755% B**
HSR:25.347% B
Ursa
S
Kills:1,211
Deaths:225
KDR:5.382
Accuracy:34.069% A*
HSR:57.143% S
NSX Naginata
M++
Kills:1,167
Deaths:256
KDR:4.559
Accuracy:32.415% A*
HSR:50.900% M++
Lasher X2
M
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:43.673% M
HSR:5.268% B++
VE-H Maw
M
Kills:354
Deaths:61
KDR:5.803
Accuracy:35.990% A*
HSR:48.588% M
Kills:54,747
Deaths (as Heavy Assault):13,821
Deaths (to Heavy Assaults):12,428
KDR:3.96115
Kill Difference:40,926
Playtime:747.219 hours
Usage:29%
Score:21.126m
Score/min:471
Accuracy (listed only):32.366%
HSR (listed only):41.634%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:1,695
Deaths:541
KDR:3.133
Accuracy:28.692% B**
HSR:24.661% B**
Pulsar C
A
Kills:1,505
Deaths:405
KDR:3.716
Accuracy:30.710% A
HSR:26.777% B++
Deimos VA29
B*
Kills:1,255
Deaths:484
KDR:2.593
Accuracy:70.120% B*
HSR:8.207% D**
Serpent VE92
B+
Kills:1,251
Deaths:830
KDR:1.507
Accuracy:26.001% B+
HSR:11.990% D**
Solstice SF
B+
Kills:1,169
Deaths:786
KDR:1.487
Accuracy:26.393% B+
HSR:17.194% C++
Solstice VE3
A+
Kills:1,163
Deaths:319
KDR:3.646
Accuracy:30.126% A+
HSR:27.601% A+
NS-11CB
A*
Kills:1,163
Deaths:222
KDR:5.239
Accuracy:32.222% A+
HSR:35.340% A*
Eidolon VE33
A*
Kills:1,159
Deaths:307
KDR:3.775
Accuracy:40.486% A*
HSR:38.395% A++
Eclipse VE3A
B**
Kills:629
Deaths:165
KDR:3.812
Accuracy:31.612% B**
HSR:23.688% B*
VX6-7
A*
Kills:443
Deaths:105
KDR:4.219
Accuracy:34.685% A*
HSR:32.957% A*
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
Solstice Burst
A+
Kills:393
Deaths:78
KDR:5.038
Accuracy:33.989% A+
HSR:31.298% B**
NSX Tanto
M++
Kills:327
Deaths:79
KDR:4.139
Accuracy:36.024% A++
HSR:45.872% M++
Revenant
A*
Kills:321
Deaths:52
KDR:6.173
Accuracy:42.422% A+
HSR:48.287% A*
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
Pandora VX25
B+
Kills:194
Deaths:91
KDR:2.132
Accuracy:37.800% C+
HSR:17.526% B+
NSX-P Tanto
M*
Kills:164
Deaths:49
KDR:3.347
Accuracy:35.368% A*
HSR:48.781% M*
Phobos VX86
B**
Kills:105
Deaths:30
KDR:3.500
Accuracy:71.923% B**
HSR:14.286% C
Zenith VX-5
A**
Kills:66
Deaths:16
KDR:4.125
Accuracy:29.451% B*
HSR:36.364% A**
Kills:13,648
Deaths (as Engineer):4,866
Deaths (to Engineers):7,379
KDR:2.80477
Kill Difference:8,782
Playtime:481.594 hours
Usage:19%
Score:16.814m
Score/min:582
Accuracy (listed only):39.552%
HSR (listed only):26.907%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:1,695
Deaths:541
KDR:3.133
Accuracy:28.692% B**
HSR:24.661% B**
Sirius SX12
C*
Kills:1,532
Deaths:882
KDR:1.737
Accuracy:25.377% C*
HSR:13.773% D
Pulsar C
A
Kills:1,505
Deaths:405
KDR:3.716
Accuracy:30.710% A
HSR:26.777% B++
Deimos VA29
B*
Kills:1,255
Deaths:484
KDR:2.593
Accuracy:70.120% B*
HSR:8.207% D**
Serpent VE92
B+
Kills:1,251
Deaths:830
KDR:1.507
Accuracy:26.001% B+
HSR:11.990% D**
Solstice SF
B+
Kills:1,169
Deaths:786
KDR:1.487
Accuracy:26.393% B+
HSR:17.194% C++
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
Solstice VE3
A+
Kills:1,163
Deaths:319
KDR:3.646
Accuracy:30.126% A+
HSR:27.601% A+
NS-11CB
A*
Kills:1,163
Deaths:222
KDR:5.239
Accuracy:32.222% A+
HSR:35.340% A*
Eridani SX5
A*
Kills:1,160
Deaths:347
KDR:3.343
Accuracy:32.672% A
HSR:33.276% A*
Eclipse VE3A
B**
Kills:629
Deaths:165
KDR:3.812
Accuracy:31.612% B**
HSR:23.688% B*
VX6-7
A*
Kills:443
Deaths:105
KDR:4.219
Accuracy:34.685% A*
HSR:32.957% A*
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
Solstice Burst
A+
Kills:393
Deaths:78
KDR:5.038
Accuracy:33.989% A+
HSR:31.298% B**
NSX Tanto
M++
Kills:327
Deaths:79
KDR:4.139
Accuracy:36.024% A++
HSR:45.872% M++
Skorpios
M**
Kills:295
Deaths:57
KDR:5.175
Accuracy:32.346% A
HSR:49.153% M**
NSX Tengu
M++
Kills:249
Deaths:63
KDR:3.952
Accuracy:49.879% A*
HSR:40.161% M++
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
Pandora VX25
B+
Kills:194
Deaths:91
KDR:2.132
Accuracy:37.800% C+
HSR:17.526% B+
NSX-P Tanto
M*
Kills:164
Deaths:49
KDR:3.347
Accuracy:35.368% A*
HSR:48.781% M*
Phobos VX86
B**
Kills:105
Deaths:30
KDR:3.500
Accuracy:71.923% B**
HSR:14.286% C
Zenith VX-5
A**
Kills:66
Deaths:16
KDR:4.125
Accuracy:29.451% B*
HSR:36.364% A**
VE-S Canis
M
Kills:60
Deaths:12
KDR:5
Accuracy:44.011% M
HSR:38.333% A*
Kills:17,794
Deaths (as Light Assault):6,493
Deaths (to Light Assaults):8,835
KDR:2.74049
Kill Difference:11,301
Playtime:946.565 hours
Usage:37%
Score:32.063m
Score/min:565
Accuracy (listed only):38.345%
HSR (listed only):29.225%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C*
Kills:1,532
Deaths:882
KDR:1.737
Accuracy:25.377% C*
HSR:13.773% D
H-V45
A++
Kills:1,277
Deaths:431
KDR:2.963
Accuracy:28.941% B**
HSR:33.829% A++
Deimos VA29
B*
Kills:1,255
Deaths:484
KDR:2.593
Accuracy:70.120% B*
HSR:8.207% D**
Terminus VX-9
B+
Kills:1,245
Deaths:602
KDR:2.068
Accuracy:27.501% B+
HSR:22.972% C
NS-11A
B++
Kills:1,196
Deaths:406
KDR:2.946
Accuracy:27.509% B++
HSR:23.411% C**
CME
M*
Kills:1,166
Deaths:320
KDR:3.644
Accuracy:37.101% A*
HSR:47.341% M*
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
Eridani SX5
A*
Kills:1,160
Deaths:347
KDR:3.343
Accuracy:32.672% A
HSR:33.276% A*
Thanatos VE70
A
Kills:430
Deaths:221
KDR:1.946
Accuracy:52.357% A
HSR:4.884% F--
Skorpios
M**
Kills:295
Deaths:57
KDR:5.175
Accuracy:32.346% A
HSR:49.153% M**
NSX Tengu
M++
Kills:249
Deaths:63
KDR:3.952
Accuracy:49.879% A*
HSR:40.161% M++
Pulsar VS1
S
Kills:219
Deaths:83
KDR:2.639
Accuracy:34.885% A**
HSR:52.055% S
NS Baron G5
A++
Kills:216
Deaths:86
KDR:2.512
Accuracy:61.118% A++
HSR:17.130% B+
Pandora VX25
B+
Kills:194
Deaths:91
KDR:2.132
Accuracy:37.800% C+
HSR:17.526% B+
Phobos VX86
B**
Kills:105
Deaths:30
KDR:3.500
Accuracy:71.923% B**
HSR:14.286% C
VE-S Canis
M
Kills:60
Deaths:12
KDR:5
Accuracy:44.011% M
HSR:38.333% A*
Kills:12,929
Deaths (as Combat Medic):4,740
Deaths (to Combat Medics):4,422
KDR:2.72764
Kill Difference:8,189
Playtime:87.712 hours
Usage:3%
Score:2.381m
Score/min:452
Accuracy (listed only):41.232%
HSR (listed only):30.499%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:5,524
Deaths:1,241
KDR:4.451
Accuracy:44.872% B**
HSR:77.335% B*
NS-44 Commissioner
A*
Kills:3,246
Deaths:1,609
KDR:2.017
Accuracy:40.142% B+
HSR:35.706% A*
Nyx VX31
C*
Kills:2,011
Deaths:775
KDR:2.595
Accuracy:35.053% C*
HSR:16.410% D**
Sirius SX12
C*
Kills:1,532
Deaths:882
KDR:1.737
Accuracy:25.377% C*
HSR:13.773% D
NS-44 Commissioner AE
A++
Kills:1,502
Deaths:644
KDR:2.332
Accuracy:49.051% B*
HSR:42.077% A++
NS-44P Commissioner
M*
Kills:1,249
Deaths:533
KDR:2.343
Accuracy:52.303% A
HSR:54.604% M*
NS-357 Underboss
M**
Kills:1,190
Deaths:655
KDR:1.817
Accuracy:48.606% A+
HSR:50.336% M**
XM98
B*
Kills:1,167
Deaths:161
KDR:7.248
Accuracy:43.091% B*
HSR:71.722% C
NS-7 PDW
S
Kills:1,165
Deaths:343
KDR:3.397
Accuracy:33.341% A++
HSR:58.283% S
MKV Suppressed
M**
Kills:1,165
Deaths:282
KDR:4.131
Accuracy:34.068% A++
HSR:43.863% M**
Artemis VX26
A++
Kills:1,163
Deaths:263
KDR:4.422
Accuracy:34.590% A+
HSR:34.394% A++
NSX Daimyo
A
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:49.538% A
HSR:98.448% A
Eridani SX5
A*
Kills:1,160
Deaths:347
KDR:3.343
Accuracy:32.672% A
HSR:33.276% A*
NS-30 Vandal
B*
Kills:1,159
Deaths:260
KDR:4.458
Accuracy:37.335% B*
HSR:28.645% C**
Spiker
A++
Kills:839
Deaths:426
KDR:1.969
Accuracy:34.268% B++
HSR:33.254% A++
NS-61 Emissary
A+
Kills:450
Deaths:138
KDR:3.261
Accuracy:35.619% B**
HSR:25.111% A+
Skorpios
M**
Kills:295
Deaths:57
KDR:5.175
Accuracy:32.346% A
HSR:49.153% M**
NSX Tengu
M++
Kills:249
Deaths:63
KDR:3.952
Accuracy:49.879% A*
HSR:40.161% M++
NSX Tomoe
A*
Kills:245
Deaths:96
KDR:2.552
Accuracy:35.302% A
HSR:59.592% A*
Beamer VS3
C++
Kills:217
Deaths:278
KDR:0.781
Accuracy:27.847% C++
HSR:11.521% D**
Parallax VX3
B*
Kills:178
Deaths:18
KDR:9.889
Accuracy:41.743% B+
HSR:84.832% B*
Cerberus
S
Kills:148
Deaths:98
KDR:1.510
Accuracy:43.025% A++
HSR:57.432% S
Phantom VA23
A+
Kills:73
Deaths:15
KDR:4.867
Accuracy:43.949% A+
HSR:32.877% B
VE-S Canis
M
Kills:60
Deaths:12
KDR:5
Accuracy:44.011% M
HSR:38.333% A*
Kills:27,147
Deaths (as Infiltrator):9,388
Deaths (to Infiltrators):5,415
KDR:2.89167
Kill Difference:17,759
Playtime:230.589 hours
Usage:9%
Score:5.135m
Score/min:371
Accuracy (listed only):39.501%
HSR (listed only):45.464%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,210
Deaths:302
KDR:4.007
Accuracy:25.236% A
HSR:24.050% B+
Blueshift VM5
A
Kills:1,186
Deaths:301
KDR:3.940
Accuracy:25.675% A
HSR:25.717% B*
Nebula VM20
A*
Kills:529
Deaths:81
KDR:6.531
Accuracy:27.811% A*
HSR:31.758% A*
Nebula VM20
A*
Kills:502
Deaths:81
KDR:6.198
Accuracy:28.653% A*
HSR:32.072% A*
Comet VM2
A++
Kills:108
Deaths:49
KDR:2.204
Accuracy:51.587% B**
HSR:8.333% A++
Comet VM2
A*
Kills:58
Deaths:39
KDR:1.487
Accuracy:53.736% B*
HSR:8.621% A*
Kills:3,593
Deaths (as MAX Suit):426.500
Deaths (to MAX Suits):1,605
KDR:8.42438
Kill Difference:3,166.500
Playtime:30.833 hours
Usage:1%
Score:1.073m
Score/min:580
Accuracy (listed only):35.449%
HSR (listed only):21.758%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M**
Kills:20,758
V. Kills:18,480 112%
Deaths:2,666
KDR:7.786
Accuracy:31.821% C+
KPH:38.400 A**
VKPH:34.200 M**
Light PPA
S
Kills:8,041
V. Kills:449 N/A
Deaths:369
KDR:21.791
Accuracy:48.784% B**
KPH:169.800 S
VKPH:9.500 A**
Hornet Missiles
A**
Kills:7,429
V. Kills:1,811 410%
Deaths:150
KDR:49.527
Accuracy:75.200% A+
KPH:208.700 A**
VKPH:50.900 B+
Dual Photon Pods
A++
Kills:3,373
V. Kills:661 N/A
Deaths:131
KDR:25.748
Accuracy:65.530% A+
KPH:173.800 A++
VKPH:34.100 A+
Maelstrom Turbo Laser
M*
Kills:2,285
V. Kills:2,333 98%
Deaths:465
KDR:4.914
Accuracy:32.728% C**
KPH:32.500 A++
VKPH:33.200 M*
Antares LC
M
Kills:1,596
V. Kills:1,532 104%
Deaths:190
KDR:8.400
Accuracy:32.463% C++
KPH:37.800 A+
VKPH:36.300 M
Coyote Missiles
B++
Kills:143
V. Kills:129 110%
Deaths:20
KDR:7.150
Accuracy:60.966% B**
KPH:35.800 C+
VKPH:32.300 B++
Kills:43,625 (32,680 + 0)
Deaths:3,991
KDR:10.931
VKDR:6.363
Vehicle Kills:25,395
Kill Difference:39,634
Playtime:758.846 hours
Usage:30%
Score:23.170m
Score/min:509
Piloting Accuracy:32.463%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A
Kills:1,562
V. Kills:1,578 99%
Deaths:94
KDR:16.617
Accuracy:16.870% F-
KPH:42.900 B+
VKPH:43.300 A
CAS30 Tank Buster
A++
Kills:1,029
V. Kills:887 116%
Deaths:184
KDR:5.592
Accuracy:45.178% C+
KPH:18.300 A++
VKPH:15.800 A++
L105 Zephyr
A+
Kills:437
V. Kills:66 N/A
Deaths:13
KDR:33.615
Accuracy:51.412% B**
KPH:86.600 A+
VKPH:13.100 B+
AP30 Shredder
B+
Kills:63
V. Kills:75 83%
Deaths:11
KDR:5.727
Accuracy:27.988% D--
KPH:23.100 C
VKPH:27.500 B+
Kills:3,091 (1,029 + 2,062)
Deaths:302
KDR:10.235
VKDR:8.629
Vehicle Kills:2,606
Kill Difference:2,789
Playtime:100.524 hours
Usage:4%
Score:2.316m
Score/min:384
Piloting Accuracy:45.178%
Gunner Accuracy:27.988%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:1,523
V. Kills:141 N/A
Deaths:69
KDR:22.073
Accuracy:52.874% B+
KPH:110.500 A**
VKPH:10.200 B+
L100 Python AP
A++
Kills:250
V. Kills:163 152%
Deaths:30
KDR:8.333
Accuracy:49.452% D-
KPH:43.600 A
VKPH:28.500 A++
L100 Python HEAT
B+
Kills:64
V. Kills:24 256%
Deaths:18
KDR:3.556
Accuracy:50.069% C+
KPH:35.900 B+
VKPH:13.500 B+
Kills:1,837 (1,837 + 0)
Deaths:117
KDR:15.701
VKDR:2.803
Vehicle Kills:328
Kill Difference:1,720
Playtime:21.286 hours
Usage:1%
Score:0.468m
Score/min:366
Driving Accuracy:50.069%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,442
V. Kills:1,032 140%
Deaths:205
KDR:7.034
Accuracy:50.760% C
KPH:34.300 B**
VKPH:24.500 A*
Proton II PPA
B*
Kills:408
V. Kills:22 N/A
Deaths:26
KDR:15.692
Accuracy:28.898% B*
KPH:71.500 B+
VKPH:3.900 C++
E540 Halberd
B**
Kills:408
V. Kills:319 128%
Deaths:34
KDR:12
Accuracy:51.465% B+
KPH:31.100 C+
VKPH:24.300 B**
Saron HRB
B++
Kills:191
V. Kills:150 126%
Deaths:23
KDR:8.304
Accuracy:43.954% C+
KPH:27.200 C**
VKPH:21.400 B++
Supernova VPC
A+
Kills:131
V. Kills:4 N/A
Deaths:11
KDR:11.909
Accuracy:49.516% C+
KPH:68.700 A+
VKPH:2.100 D**
Kills:2,580 (1,573 + 1,007)
Deaths:299
KDR:8.629
VKDR:5.107
Vehicle Kills:1,527
Kill Difference:2,281
Playtime:69.849 hours
Usage:3%
Score:1.803m
Score/min:430
Driving Accuracy:49.516%
Gunner Accuracy:43.954%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:400
V. Kills:24 N/A
Deaths:17
KDR:23.529
Accuracy:34.249% C
KPH:114.800 B+
VKPH:6.900 C++
M40 Fury-H
B+
Kills:360
V. Kills:37 N/A
Deaths:30
KDR:12
Accuracy:39.826% C
KPH:111.300 B+
VKPH:11.400 C
M12 Kobalt-H
B*
Kills:145
V. Kills:1 N/A
Deaths:6
KDR:24.167
Accuracy:26.961% B*
KPH:159 B+
VKPH:1.100 D*
Kills:905 (0 + 905)
Deaths:53
KDR:17.075
VKDR:1.170
Vehicle Kills:62
Kill Difference:852
Playtime:7.631 hours
Usage:0%
Score:0.156m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:26.961%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:482
V. Kills:69 N/A
Deaths:13
KDR:37.077
Accuracy:38.176% C*
KPH:88 A++
VKPH:12.600 B++
M40 Fury
A*
Kills:364
V. Kills:66 N/A
Deaths:22
KDR:16.546
Accuracy:40.636% B+
KPH:104.300 A*
VKPH:18.900 A
M12 Kobalt
M+
Kills:127
V. Kills:3 N/A
Deaths:2
KDR:63.500
Accuracy:26.547% A++
KPH:162 M+
VKPH:3.800 C**
Kills:973 (0 + 973)
Deaths:37
KDR:26.297
VKDR:3.730
Vehicle Kills:138
Kill Difference:936
Playtime:9.751 hours
Usage:0%
Score:0.437m
Score/min:747
Driving Accuracy:N/A%
Gunner Accuracy:26.547%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:223
V. Kills:6 N/A
Deaths:47
KDR:4.745
Accuracy:45.652% B+
KPH:56.800 C*
VKPH:1.500 C
M40 Fury-F
C
Kills:51
V. Kills:12 392%
Deaths:24
KDR:2.125
Accuracy:39.307% D-
KPH:18.900 C
VKPH:4.400 C-
Kills:274 (274 + 0)
Deaths:71
KDR:3.859
VKDR:0.254
Vehicle Kills:18
Kill Difference:203
Playtime:6.632 hours
Usage:0%
Score:0.061m
Score/min:154
Driving Accuracy:39.307%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 39,23820,7582,6667.786A++3.6131.821%C+2.067%C+38.4A**34.2M**464539.9h67.3B*211.5B*
Betelgeuse 54-A 19,31519,2644,3214.458B+0.2830.979%A45.442%A*106.9A+N/A269180.2h8.2A+26.5B**
NS-15M1 9,2409,2172,5213.656A++0.5230.579%A+46.827%M*98.9A*N/A25993.2h8.6A28.2B**
Light PPA 8,4908,04136921.791A*17.6148.784%B**N/A169.6S9.5A**51847.4h7.9B++16.3B++
Hornet Missiles 9,2407,42915049.527S45.3575.2%A+1.925%C**208.7A**50.9B+97135.6h4.6B+6.1B**
Orion VS54 7,3757,3581,9933.692A+0.4930.774%A*45.529%M++108.7M**N/A31967.7h8.2A+26.5B+
Ghost 5,5255,5241,2414.451B+0.2744.872%B**77.335%B*92.2MN/A23259.9h1.6A3.7B**
Flare VE6 4,0814,0699104.471M+0.2931.039%A++49.742%M**106.5A**N/A26138.2h7.3A23.7B*
NS-15M2 4,0013,9948274.83A++0.6533.094%A++59.064%S130.5M*N/A32930.6h8A+24B**
Dual Photon Pods 4,0343,37313125.748M++21.5765.53%A+1.127%C173.9A++34.1A+95519.4h12.1B**18.4B**
NS-44 Commissioner 3,2633,2461,6092.017B**2.1640.142%B+35.706%A*68.9A+N/A18947.1h2.6A6.5B*
SVA-88 2,8822,8749573.003B+1.1826.296%B++27.279%B86A++N/A26033.4h9.5B**36.1B++
Pulsar LSW 2,5012,4957133.499A++0.6830.731%A+38.477%A*102.7A**N/A30124.3h8.7A28.5B**
Maelstrom Turbo Laser 4,6182,2854654.914B**0.7332.728%C**1.094%D-32.5A++33.1M*51170.4h72.1B++220.2B++
Nyx VX31 2,0142,0117752.595C*1.5835.053%C*16.41%D**86.3A*N/A20923.3h4.3B++12.2B++
NS-11C 1,7091,6955413.133A**1.0528.692%B**24.661%B**49.7AN/A14434.1h10.1B**35.3B*
NS Decimator 2,4951,6175612.882A*1.3067.139%B*2.845%B+52.2A28.3A+34331h4.2B+6.2B++
Antares LC 3,1281,5961908.4M++4.2232.463%C++1.065%D37.8A+36.3M46642.2h77.3B+238.1B++
VX29 Polaris 1,5891,5866182.566B**1.6128.755%B**25.347%B93.8A*N/A28816.9h9.2B**31.9B++
C150 Dalton 3,1401,5629416.617A++12.4416.87%F-N/A42.8B+43.2A55136.5h2.3A13.6C+
Sirius SX12 1,5411,5328821.737B++2.4425.377%C*13.773%D51.1AN/A15030h11.8B*46.5B+
L100 Python HESH 1,6641,5236922.072B**17.8952.874%B+2.232%B+110.4A**10.2B+32513.8h2.3B++4.4B*
Pulsar C 1,5081,5054053.716A*0.4630.71%A26.777%B++92.9M++N/A24916.2h8.2B**26.6B*
NS-44 Commissioner AE 1,5081,5026442.332B*1.8549.051%B*42.077%A++122.1A*N/A32012.3h2.6B**5.3B**
Supernova FPC 2,4741,4422057.034C**2.8550.76%C2.497%C+34.3B**24.5A*44042.1h4.1B*8.1B++
H-V45 1,2831,2774312.963B**1.2228.941%B**33.829%A++72.1A*N/A21017.7h9.3A+32.3B**
Deimos VA29 1,2611,2554842.593A1.5970.12%B*8.207%D**51.9B+N/A13724.2h1.9B*2.7B+
Serpent VE92 1,2571,2518301.507B+2.6726.001%B+11.99%D**29.4C++N/A9542.6h11B++42.3B+
NS-44P Commissioner 1,2501,2495332.343B*1.8452.303%A54.604%M*192.2M**N/A4876.5h2.4A4.6B**
Terminus VX-9 1,2581,2456022.068B+2.1127.501%B+22.972%C62.9B**N/A20219.8h10.5B*38B++
Ursa 1,2161,2112255.382S1.2034.069%A*57.143%S124.8M**N/A3229.7h6.8A++20.1B**
Blueshift VM5 1,2231,2103024.007B*0.1725.236%A24.05%B+64A*N/A20018.9h13.2B*52.3B*
NS-11A 1,2021,1964062.946A+1.2327.509%B++23.411%C**84.8M+N/A25814.1h9.4A+34.2B**
NS-357 Underboss 1,1901,1906551.817B*2.3648.606%A+50.336%M**150.6M**N/A3887.9h2.9A6B**
Blueshift VM5 1,2001,1863013.94B++0.2425.675%A25.717%B*62.8A*N/A19218.9h13.6B*53.1B*
Solstice SF 1,2431,1697861.487B+2.6926.393%B+17.194%C++11.3DN/A39103h10.4B39.4B+
XM98 1,1671,1671617.248A**3.0743.091%B*71.722%C82.8M**N/A21614.1h1.8B**4.1B**
NSX Naginata 1,1721,1672564.559M+0.3832.415%A*50.9%M++111.1M+N/A28210.5h7.7A23.9B**
CME 1,1741,1663203.644A*0.5437.101%A*47.341%M*120.2SN/A2799.7h8.8A++23.7A
NS-7 PDW 1,1651,1653433.397M++0.7833.341%A++58.283%S109.9SN/A30010.6h8.9A+26.6B**
MKV Suppressed 1,1671,1652824.131M**0.0534.068%A++43.863%M**109.9M**N/A28810.6h10.1B**29.8B*
Solstice VE3 1,1691,1633193.646S0.5330.126%A+27.601%A+97.7SN/A36911.9h9.5B**31.6B+
Artemis VX26 1,1651,1632634.422M0.2434.59%A+34.394%A++112.9SN/A26910.3h8.5A24.6B**
NS-11CB 1,1671,1632225.239M**1.0632.222%A+35.34%A*115.1M+N/A25210.1h9.3B**28.8B*
NSX Daimyo 1,1601,1601926.042B*1.8649.538%A98.448%A141.5M**N/A3438.2h1.7A3.4B**
Eridani SX5 1,1631,1603473.343A*0.8432.672%A33.276%A*96.7MN/A26512h8.9B**27.3B*
NS-30 Vandal 1,1651,1592604.458A+0.2837.335%B*28.645%C**85.2A*N/A21913.6h4.2B**11.4B*
Eidolon VE33 1,1621,1593073.775A*0.4040.486%A*38.395%A++117.1SN/A2769.9h4.7A+11.7A
Lasher X2 1,1631,1584192.764M1.4243.673%M5.268%B++91.9M**N/A23312.6h10.9A++25A
CAS30 Tank Buster 1,9161,0291845.592M*1.4145.178%C+1.166%C+18.3A++15.8A++25556.3h31.8B*70.3B*
Spiker 8428394261.969B**2.2134.268%B++33.254%A++121.6M*N/A2976.9h5.9B*17.3C**
Icikill 7857858,3320.094B++4.0945.675%B**8.28%C3.1C+N/A7254.1h1.5B**3.3B++
C-4 1,0427842742.861B**1.3225.907%C++N/A48.4D15.9D-40616.2h1.3B+4.8C++
S1 1,3087585511.376B**2.8060.723%B+1.979%C--31.8B++23.1A+35123.8h5.4B++8.9B++
Eclipse VE3A 6316291653.812B**0.3731.612%B**23.688%B*59.3B**N/A15510.6h8.4A26.7A
Nebula VM20 534529816.531A*2.3527.811%A*31.758%A*81.4M*N/A2026.5h12.6B**45.3B**
Nebula VM20 509502816.198A*2.0228.653%A*32.072%A*77.2M+1.1A+1976.5h13.6B*47.3B**
Force-Blade 52150115,3270.033C**4.159.156%F2.794%D0.8C+N/A2661.7h2B+22.1D
M40 Fury 5514821337.077S32.9038.176%C*1.66%C+87.6A++12.5B++6715.5h9B++23.7B*
NS-61 Emissary 4514501383.261M**0.9235.619%B**25.111%A+56.3A++N/A1318h9.5B++26.8B*
VX6-7 4444431054.219M0.0434.685%A*32.957%A*123.1M**N/A3793.6h9.2B**26.6B**
L105 Zephyr 5034371333.615M+29.4451.412%B**N/A87.4A++13.2B+5645h5.5B+10.7B*
Thanatos VE70 4314302211.946A2.2352.357%A4.884%F--76.8MN/A2715.6h3.4B**6.5B**
Proton II PPA 4304082615.692C++11.5128.898%B*N/A71.6B+3.9C++2495.7h6.1B**20.9B**
E540 Halberd 7274083412B+7.8251.465%B+1.471%D31.1C+24.4B**47313.1h5.9C++11.5B
Proton II PPA-H 4244001723.529B*19.3534.249%C1.5%C114.3B+6.9C++3343.5h6.2B**18.1B++
Auraxium Force-Blade 4003958,3100.048B4.1312.062%D*3.797%C--1.1C+N/A3357.7h1.4A11.8C+
Solstice Burst 395393785.038A**0.8633.989%A+31.298%B**122.8M*N/A3083.2h9.8B**28.8B**
M40 Fury 4303642216.545A12.3740.636%B+1.099%D104A*18.9A9313.5h9.7B23.9B*
M40 Fury-H 3973603012C++7.8239.826%C1.111%C112.5B+11.6C3463.2h6.4B+16B+
VE-H Maw 354354615.803M+1.6235.99%A*48.588%M160.9M**N/A4572.2h7.1A19.8B**
NSX Tanto 329327794.139M++0.0436.024%A++45.872%M++90.8A**N/A2453.6h9.8B*27.1B*
Revenant 322321526.173B**1.9942.422%A+48.287%A*152.9SN/A3562.1h4.3A10.2A
Skorpios 295295575.175A*1.0032.346%A49.153%M**134.1SN/A3592.2h8.3A25.7A
Frag Grenade 2962941294N/A289.8246.806%C*N/A490C+3.3D20500.6h3.7C++7.8C**
The Slasher 2672643,5260.075B+4.1027.9%C-8.712%C1.9CN/A5135.4h1.4B**5B+
Anti-Vehicle Grenade 2892601260N/A255.8249.939%C+N/A371.4C+41.4D23390.7h4.7B+9.5B+
L100 Python AP 413250308.333B**4.1549.452%D-3.2%C++43.9A28.6A++4725.7h5.1B++10.2B+
NSX Tengu 249249633.952M0.2349.879%A*40.161%M++124.5M**N/A3982h8.3B**16.6B**
NSX Tomoe 246245962.552B+1.6335.302%A59.592%A*74.2A+N/A2073.3h11.2B*31.9B*
S12 Renegade 229223474.745B+0.5745.652%B+N/A57.2C*1.5C1483.9h2.5B*5.6B++
Pulsar VS1 221219832.639A++1.5434.885%A**52.055%S84.2M**N/A5672.6h10.2A+29.2A
Beamer VS3 2182172780.781C++3.4027.847%C++11.521%D**27.8C++N/A1287.8h5.8B**21C**
NS Baron G5 216216862.512A++1.6761.118%A++17.13%B+83.1MN/A2562.6h4.5C*7.3C+
Pandora VX25 194194912.132A2.0537.8%C+17.526%B+24C-N/A828.1h4.7C+12.5C++
Saron HRB 341191238.304B++4.1243.954%C+N/A27.3C**21.4B++4467h19B+43.2B+
Tank Mine 289186286.643A*2.4680.97%M**N/A80.9C-44.8D9842.3h2.4D3A++
Parallax VX3 178178189.889A*5.7141.743%B+84.832%B*74.2M+N/A2802.4h1.5A3.7B*
NSX-P Tanto 164164493.347M0.8335.368%A*48.781%M*126.2SN/A3961.3h9.4B**26.7B**
Cerberus 148148981.51B+2.6743.025%A++57.432%S98.7A**N/A2421.5h4.7B**10.9B**
M12 Kobalt-H 146145624.167C*19.9926.961%B*22.069%B**161.1B+1.1D*3420.9h13.4B+49.6B+
Coyote Missiles 272143207.15A++2.9760.966%B**N/A35.8C+32.3B++5824h54.3C--89.1C+
Supernova VPC 1351311111.909C++7.7349.516%C+N/A68.9A+2.1D**3991.9h2A3.9B**
M12 Kobalt 130127263.5S59.3226.547%A++20.472%B+158.8M+3.8C**4550.8h19.1C++72B+
M60-A Bulldog 135117429.25S25.0740.094%B3.419%B**48.8B+7.5B+4392.4h5.1B+12.7B++
Sticky Grenade 1151141114N/A109.8257.143%B+N/A1140B+10C+58320.1h1.5B*2.7B++
Comet VM2 117108492.204A+1.9851.587%B**8.333%A++41.5S3.5C3082.6h9A17.5B**
Phobos VX86 105105303.5A++0.6871.923%B**14.286%C150SN/A5250.7h1.8B**2.5B*
Proximity Mine 8887108.7A++4.5271.066%M*N/A145B+1.7C++7880.6h1.6B*2.3A++
Spear Anti-Vehicle Phalanx Turret 11274174U69.8263.509%A*5.405%B++123.3S63.3M**15490.6h5.5B**8.7A
Phantom VA23 7373154.867B+0.6943.949%A+32.877%B121.7M**N/A3670.6h2.8A++6.5B**
Zenith VX-5 6666164.125M+0.0529.451%B*36.364%A**60AN/A4321.1h10B**34B*
L100 Python HEAT 8864183.556C+0.6250.069%C+4.688%A+35.6B+13.3B+3401.8h5.7B11.4C**
AP30 Shredder 13863115.727C+1.5527.988%D--N/A23.3C27.8B++4822.7h112.1C+400.6C-
VE-S Canis 6060125M++0.8244.011%M38.333%A*150M**N/A7460.4h8.3B*18.8B**
Comet VM2 6758391.487B+2.6953.736%B*8.621%A*26.4M4.1C-2142.2h16.7B*31.2B*
Lumine Edge 52513590.142C++4.043.853%F-9.804%D--1.7C-N/A629.4h1.2B+32.1T
M40 Fury-F 6351242.125B+2.0539.307%D-N/A18.9C4.4C-1622.7h8.9B+22.6C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter356,3358.5h
Restoration Kit3192,3359.8h
Nano-Armor Kit224387,11828.6h
Spawn Beacon182,2482.8h
AE Medical Applicator127,2750.7h
AE Nano-Armor Kit1863,8447.5h
Nanite Revive Grenade01740h
Medical Applicator8337,0595h
Spitfire Auto-Turret11090.2h
Ammunition Package83380.6h
Medical Kit4,06229,07798h
Recon Detection Device402,3835.5h
Smoke Grenade0610h
M20 Drake0610h

Check the help document for the dictionary if you want to learn more about words used here.


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