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Field Marshal Undertaker Cerbido[AFSX] Cerbido
TR BR 176

KDR: 3.75

Score: 78.8m

Last Seen: May 26th, 2020 8:34 PM
- OFFLINE - 20.1 hour(s)

Prestige 1, Battle Rank 100 (176 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LB00 Python AP C-4 TRS-12 Uppercut L100 Python AP MSW-R NSX Daimyo C75 Viper Bighorn .50M
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,240,541 MLG Score: 1791
Fun Score: N/A
Cheeseburgers Flipped: 932TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.72%28.603%76445123843,1642.141391.607

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.694%1.06B**1.129B**-1.283D**HEAD ++ (~15.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.515B+9.60.327C**26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.026%1.093%646512786,041104822605.76431267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.279%-0.551D-0.44C--0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.10.279C*37.50.296C*79.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.515%1.977%9108127513,708213451436.42061266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.353%-0.051C+-0.339C-0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.414B9.10.268C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.269%5.145%7311912648,921172127265.18361327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.593%0.374C**0.152C++0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.30.499B+24.30.397B36

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.16%77.628%7318127512,6722665284.75319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.878%0.633B+0.681B+0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.359C**2.50.219C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.78%13.451%7316127711,8061521777.7569

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.544%0.909B*-0.266C0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.572B+30.39B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
78.8m258.2%445 (26.7k)400 (24k)3.74867152,61640,7124.36024176 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12831033121.484%18.995%40804:5063

8% Combat Medic43% Engineer17% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMMar 13th, 2020 7:51 PMMay 26th, 2020 6:39 PM (8d) (PST)May 26th, 2020 7:12 PM (8d) (PST)May 26th, 2020 4:34 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9831368470.7750.2070.1472.2950.1151791

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,9778,17750,80046129138723,981

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3284.1h/136.8d 24,898 28,989 50,170 452.3k 3,589 9,860 22,579 193.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:3,253
Deaths:1,193
KDR:2.727
Accuracy:24.851% C*
HSR:29.265% B+
T9A "Butcher"
C-
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% D
HSR:25.896% C-
T16 Rhino
C**
Kills:1,344
Deaths:511
KDR:2.630
Accuracy:23.362% C**
HSR:22.619% C+
NS-15M2
C-
Kills:1,217
Deaths:448
KDR:2.717
Accuracy:23.052% C-
HSR:23.500% C--
NSX-P Naginata
B++
Kills:1,184
Deaths:289
KDR:4.097
Accuracy:25.851% B+
HSR:35.220% B++
MG-H1 Watchman AE
B+
Kills:1,181
Deaths:256
KDR:4.613
Accuracy:28.627% B+
HSR:29.043% C+
NS-15 Gallows
B++
Kills:1,164
Deaths:258
KDR:4.512
Accuracy:32.948% B++
HSR:33.076% C+
T32 Bull
C+
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D*
HSR:24.806% C+
T9 CARV
C+
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C+
HSR:21.972% C
TMG-50
A
Kills:620
Deaths:196
KDR:3.163
Accuracy:27.116% B*
HSR:35.484% A
MG-H1 Watchman
C++
Kills:593
Deaths:184
KDR:3.223
Accuracy:24.460% C++
HSR:28.499% C+
NSX Naginata
B**
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.768% C--
HSR:37.718% B**
Kills:15,089
Deaths (as Heavy Assault):5,297
Deaths (to Heavy Assaults):10,714
KDR:2.84859
Kill Difference:9,792
Playtime:560.204 hours
Usage:17%
Score:12.326m
Score/min:367
Accuracy (listed only):24.281%
HSR (listed only):28.925%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:4,176
Deaths:1,978
KDR:2.111
Accuracy:65.671% B+
HSR:12.859% C--
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
C*
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% C*
HSR:14.042% C+
LC3 Jaguar
C*
Kills:1,723
Deaths:794
KDR:2.170
Accuracy:25.712% C*
HSR:18.630% C-
MG-C1 Kindred
B
Kills:1,440
Deaths:364
KDR:3.956
Accuracy:28.329% C**
HSR:26.042% B
Havoc
B+
Kills:1,351
Deaths:489
KDR:2.763
Accuracy:57.810% B+
HSR:17.173% B+
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C++
HC1 Cougar
B+
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B+
HSR:26.385% B+
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C
HSR:15.969% C+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
NS Baron G5
B**
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% B**
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
AMR-66
B+
Kills:1,014
Deaths:439
KDR:2.310
Accuracy:30.722% B+
HSR:26.825% C*
MG-HBR1 Dragoon
A
Kills:964
Deaths:244
KDR:3.951
Accuracy:35.608% B
HSR:42.531% A
TRAC-5
B**
Kills:746
Deaths:268
KDR:2.784
Accuracy:27.774% B**
HSR:25.067% B**
NSX Tanto
B+
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C+
HSR:30.996% B+
TRAC-5 Burst
B*
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C+
HSR:31.250% B*
TRAC-Shot
C--
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C--
Kills:25,361
Deaths (as Engineer):11,165
Deaths (to Engineers):7,836
KDR:2.27147
Kill Difference:14,196
Playtime:1,411.730 hours
Usage:43%
Score:35.262m
Score/min:416
Accuracy (listed only):36.706%
HSR (listed only):21.490%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B+
Kills:4,176
Deaths:1,978
KDR:2.111
Accuracy:65.671% B+
HSR:12.859% C--
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
C*
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% C*
HSR:14.042% C+
LC3 Jaguar
C*
Kills:1,723
Deaths:794
KDR:2.170
Accuracy:25.712% C*
HSR:18.630% C-
MG-S1 Jackal
B+
Kills:1,538
Deaths:412
KDR:3.733
Accuracy:30.113% B+
HSR:26.073% B+
MG-C1 Kindred
B
Kills:1,440
Deaths:364
KDR:3.956
Accuracy:28.329% C**
HSR:26.042% B
Havoc
B+
Kills:1,351
Deaths:489
KDR:2.763
Accuracy:57.810% B+
HSR:17.173% B+
MKV Suppressed
A
Kills:1,285
Deaths:413
KDR:3.111
Accuracy:30.686% B*
HSR:29.261% A
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C++
HC1 Cougar
B+
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B+
HSR:26.385% B+
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C
HSR:15.969% C+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
PDW-16 Hailstorm
C**
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% C**
HSR:15.571% C+
NS Baron G5
B**
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% B**
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
TRAC-5
B**
Kills:746
Deaths:268
KDR:2.784
Accuracy:27.774% B**
HSR:25.067% B**
NSX Tanto
B+
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C+
HSR:30.996% B+
TRAC-5 Burst
B*
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C+
HSR:31.250% B*
TRAC-Shot
C--
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C--
Kills:27,362
Deaths (as Light Assault):11,847
Deaths (to Light Assaults):7,292
KDR:2.30961
Kill Difference:15,515
Playtime:416.734 hours
Usage:13%
Score:10.058m
Score/min:402
Accuracy (listed only):35.954%
HSR (listed only):20.540%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:3,063
Deaths:470
KDR:6.517
Accuracy:45.099% B+
HSR:96.474% B+
Bighorn .50M
C++
Kills:2,298
Deaths:319
KDR:7.204
Accuracy:38.349% D-
HSR:79.983% C++
TSAR-42
C++
Kills:1,850
Deaths:580
KDR:3.190
Accuracy:40.282% C++
HSR:69.730% C+
RAMS .50M
B*
Kills:1,560
Deaths:179
KDR:8.715
Accuracy:45.560% B*
HSR:84.615% B++
MG-S1 Jackal
B+
Kills:1,538
Deaths:412
KDR:3.733
Accuracy:30.113% B+
HSR:26.073% B+
MKV Suppressed
A
Kills:1,285
Deaths:413
KDR:3.111
Accuracy:30.686% B*
HSR:29.261% A
TRAP-M1
B++
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B++
HSR:29.104% B+
TS2 Inquisitor
B+
Kills:1,200
Deaths:471
KDR:2.548
Accuracy:32.188% B+
HSR:22.167% C*
SR-7
B++
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C+
HSR:85.163% B++
HSR-1
A
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:39.766% B++
HSR:39.228% A
NS-30 Vandal
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B+
HSR:30% C**
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% C**
HSR:79.914% B+
NS-44 Commissioner
C++
Kills:1,159
Deaths:953
KDR:1.216
Accuracy:38.174% C++
HSR:22.347% C+
PDW-16 Hailstorm
C**
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% C**
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:1,000
Deaths:380
KDR:2.632
Accuracy:40.189% C
HSR:64.500% A++
NSX Tomoe
A+
Kills:902
Deaths:256
KDR:3.523
Accuracy:30.469% C++
HSR:54.213% A+
NS-44 Commissioner AE
B+
Kills:894
Deaths:449
KDR:1.991
Accuracy:45.197% C**
HSR:31.544% B+
KSR-35
A++
Kills:762
Deaths:111
KDR:6.865
Accuracy:42.002% B*
HSR:44.751% A++
NS-45 Pilot
B*
Kills:742
Deaths:257
KDR:2.887
Accuracy:37.218% B*
HSR:33.558% B+
NS-AM7 Archer
C+
Kills:669
Deaths:788
KDR:0.849
Accuracy:56.842% C
HSR:17.339% C+
NS-61 Emissary
B++
Kills:622
Deaths:272
KDR:2.287
Accuracy:28.694% C+
HSR:22.347% B++
SOAS-20
C
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C
99SV
A
Kills:314
Deaths:72
KDR:4.361
Accuracy:37.536% B*
HSR:46.815% A
TX2 Emperor
B**
Kills:310
Deaths:176
KDR:1.761
Accuracy:31.892% B+
HSR:28.387% B**
NS-30 Tranquility
A+
Kills:228
Deaths:37
KDR:6.162
Accuracy:39.212% B
HSR:53.070% A+
TX1 Repeater
B+
Kills:169
Deaths:167
KDR:1.012
Accuracy:25.105% C++
HSR:24.852% B+
Soldier Soaker
B*
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B*
HSR:14.912% C++
Kills:28,077
Deaths (as Infiltrator):8,925
Deaths (to Infiltrators):6,751
KDR:3.14588
Kill Difference:19,152
Playtime:523.996 hours
Usage:16%
Score:10.930m
Score/min:348
Accuracy (listed only):37.026%
HSR (listed only):43.182%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B+
Kills:4,176
Deaths:1,978
KDR:2.111
Accuracy:65.671% B+
HSR:12.859% C--
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
C*
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% C*
HSR:14.042% C+
MG-S1 Jackal
B+
Kills:1,538
Deaths:412
KDR:3.733
Accuracy:30.113% B+
HSR:26.073% B+
Havoc
B+
Kills:1,351
Deaths:489
KDR:2.763
Accuracy:57.810% B+
HSR:17.173% B+
MKV Suppressed
A
Kills:1,285
Deaths:413
KDR:3.111
Accuracy:30.686% B*
HSR:29.261% A
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
Cycler TRV
B**
Kills:1,172
Deaths:433
KDR:2.707
Accuracy:29.354% B**
HSR:26.877% B*
NS-11P
A+
Kills:1,171
Deaths:298
KDR:3.930
Accuracy:29.988% B**
HSR:34.757% A+
MG-A1 Arbalest
B**
Kills:1,168
Deaths:355
KDR:3.290
Accuracy:30.258% B*
HSR:36.901% B**
T1S Cycler
B+
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% C++
HSR:25.365% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
TORQ-9
C++
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C
HSR:25.929% C++
PDW-16 Hailstorm
C**
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% C**
HSR:15.571% C+
NS Baron G5
B**
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% B**
HSR:10.649% D-
TAR
C--
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C--
HSR:18.300% D
NSX Yumi
C++
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.480% C++
HSR:28.770% C++
T1 Cycler
A+
Kills:340
Deaths:122
KDR:2.787
Accuracy:29.477% A
HSR:33.529% A+
T1A Unity
B*
Kills:164
Deaths:52
KDR:3.154
Accuracy:28.437% B+
HSR:32.317% B*
Kills:24,859
Deaths (as Combat Medic):10,363
Deaths (to Combat Medics):3,671
KDR:2.39882
Kill Difference:14,496
Playtime:250.230 hours
Usage:8%
Score:6.600m
Score/min:440
Accuracy (listed only):37.529%
HSR (listed only):22.426%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,256
Deaths:209
KDR:6.010
Accuracy:17.651% C+
HSR:20.701% C+
M6 Onslaught
C
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% D
HSR:18.884% C
M3 Pounder HEG
A
Kills:729
Deaths:124
KDR:5.879
Accuracy:42.260% C*
HSR:4.938% A
M3 Pounder HEG
B++
Kills:629
Deaths:109
KDR:5.771
Accuracy:43.953% C*
HSR:4.134% B++
M2 Mutilator
C++
Kills:629
Deaths:150
KDR:4.193
Accuracy:15.504% C+
HSR:19.555% C++
M2 Mutilator
A
Kills:484
Deaths:97
KDR:4.990
Accuracy:17.953% B+
HSR:24.793% A
M1 Heavy Cycler
C++
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% C++
HSR:14.852% D
MRC3 Mercy
B*
Kills:278
Deaths:50
KDR:5.560
Accuracy:21.519% B*
HSR:23.022% B
MR1 Fracture
B++
Kills:182
Deaths:57
KDR:3.193
Accuracy:34.450% C
HSR:5.495% B++
MR1 Fracture
C
Kills:174
Deaths:59
KDR:2.949
Accuracy:35.065% C
HSR:2.874% C-
NS-10 Burster
C**
Kills:70
Deaths:25
KDR:2.800
Accuracy:31.639% C**
HSR:2.857% D-
NS-10 Burster
C++
Kills:67
Deaths:24
KDR:2.792
Accuracy:31.515% C++
HSR:0% F-
Kills:5,966
Deaths (as MAX Suit):593
Deaths (to MAX Suits):1,993
KDR:10.06071
Kill Difference:5,373
Playtime:116.697 hours
Usage:4%
Score:3.580m
Score/min:511
Accuracy (listed only):26.859%
HSR (listed only):11.842%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,287
V. Kills:136 N/A
Deaths:179
KDR:12.777
Accuracy:27.663% C-
KPH:66.700 B+
VKPH:4 C++
M18 Needler
B++
Kills:1,526
V. Kills:1,005 152%
Deaths:304
KDR:5.020
Accuracy:29.997% C
KPH:23.800 B++
VKPH:15.700 B++
Hellfire Rocket Pods
A
Kills:1,193
V. Kills:187 N/A
Deaths:43
KDR:27.744
Accuracy:53.760% B+
KPH:181.300 A
VKPH:28.400 A
M18 Rotary
B++
Kills:958
V. Kills:766 125%
Deaths:223
KDR:4.296
Accuracy:33.341% C*
KPH:21.700 B
VKPH:17.400 B++
Hornet Missiles
B+
Kills:656
V. Kills:384 170%
Deaths:40
KDR:16.400
Accuracy:65.678% B+
KPH:92.300 C**
VKPH:54 B+
M18 Locust
C+
Kills:235
V. Kills:190 123%
Deaths:34
KDR:6.912
Accuracy:30.909% C
KPH:19.100 C
VKPH:15.400 C+
M202 Wyrm
C-
Kills:103
V. Kills:49 206%
Deaths:4
KDR:25.750
Accuracy:48.589% D
KPH:77.200 C-
VKPH:36.700 C-
Coyote Missiles
B+
Kills:93
V. Kills:83 111%
Deaths:16
KDR:5.813
Accuracy:60.438% B*
KPH:42.900 C+
VKPH:38.300 B+
Tomcat A2AM Pods
A
Kills:90
V. Kills:62 143%
Deaths:11
KDR:8.182
Accuracy:85.176% A
KPH:62.400 C++
VKPH:43 C+
Kills:7,141 (5,006 + 0)
Deaths:854
KDR:8.362
VKDR:3.351
Vehicle Kills:2,862
Kill Difference:6,287
Playtime:173.522 hours
Usage:5%
Score:3.945m
Score/min:379
Piloting Accuracy:30.909%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% C*
KPH:73.300 B++
VKPH:4.900 D-
C150 Dalton
C*
Kills:198
V. Kills:121 162%
Deaths:15
KDR:13.200
Accuracy:38.148% C
KPH:43.700 C*
VKPH:26.700 C++
AP30 Shredder
M*
Kills:131
V. Kills:106 122%
Deaths:8
KDR:16.375
Accuracy:41.412% A
KPH:58.200 A++
VKPH:47.100 M*
CAS30 Tank Buster
C
Kills:77
V. Kills:87 88%
Deaths:49
KDR:1.571
Accuracy:52.116% B+
KPH:5.300 D
VKPH:6 C
Kills:693 (77 + 616)
Deaths:81
KDR:8.556
VKDR:4.111
Vehicle Kills:333
Kill Difference:612
Playtime:25.265 hours
Usage:1%
Score:0.535m
Score/min:353
Piloting Accuracy:52.116%
Gunner Accuracy:41.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B++
Kills:11,116
V. Kills:4,355 255%
Deaths:170
KDR:65.388
Accuracy:54.214% C-
KPH:66.500 B++
VKPH:26 B+
L100 Python AP
B+
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C-
KPH:42 B+
VKPH:21.900 B
C75 Viper
A*
Kills:2,633
V. Kills:942 279%
Deaths:103
KDR:25.563
Accuracy:53.060% A+
KPH:51.400 B*
VKPH:18.400 A*
L100 Python HESH
B
Kills:1,953
V. Kills:286 N/A
Deaths:52
KDR:37.558
Accuracy:48.942% C+
KPH:68.200 B
VKPH:10 C**
L100 Python HEAT
B**
Kills:1,756
V. Kills:641 274%
Deaths:70
KDR:25.086
Accuracy:55.647% B+
KPH:50.600 B**
VKPH:18.500 B**
Skyguard
A+
Kills:621
V. Kills:436 142%
Deaths:37
KDR:16.784
Accuracy:33.187% B+
KPH:21.100 B**
VKPH:14.800 A+
Kills:21,683 (21,683 + 0)
Deaths:619
KDR:35.029
VKDR:13.798
Vehicle Kills:8,541
Kill Difference:21,064
Playtime:397.068 hours
Usage:12%
Score:7.057m
Score/min:296
Driving Accuracy:33.187%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A+
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.179% D--
KPH:46.800 A+
VKPH:11.100 C++
E540 Halberd
A*
Kills:999
V. Kills:399 250%
Deaths:27
KDR:37
Accuracy:53.771% A+
KPH:49.200 A*
VKPH:19.700 A+
P2-120 AP
B**
Kills:890
V. Kills:468 190%
Deaths:43
KDR:20.698
Accuracy:44.264% C
KPH:46.800 B**
VKPH:24.600 B**
P2-120 HESH
A
Kills:516
V. Kills:76 N/A
Deaths:13
KDR:39.692
Accuracy:48.497% B++
KPH:85.400 A
VKPH:12.600 B+
MR11 Gatekeeper
B+
Kills:242
V. Kills:157 153%
Deaths:13
KDR:18.615
Accuracy:42.121% C++
KPH:26.900 B+
VKPH:17.400 C++
G30 Vulcan
B*
Kills:220
V. Kills:100 218%
Deaths:21
KDR:10.476
Accuracy:32.248% C**
KPH:31.100 B*
VKPH:14.100 C+
P525 Marauder
D
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D**
KPH:46.400 D
VKPH:0.800 D*
G30 Walker
B*
Kills:82
V. Kills:72 112%
Deaths:1
KDR:82
Accuracy:37.745% A*
KPH:30.100 B+
VKPH:26.400 B*
Kills:4,799 (3,141 + 1,658)
Deaths:194
KDR:24.737
VKDR:8.696
Vehicle Kills:1,687
Kill Difference:4,605
Playtime:103.713 hours
Usage:3%
Score:3.246m
Score/min:522
Driving Accuracy:48.497%
Gunner Accuracy:37.745%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,667
V. Kills:76 N/A
Deaths:46
KDR:36.239
Accuracy:34.658% C
KPH:142.500 B++
VKPH:6.500 C+
G20 Vulcan-H
A+
Kills:1,357
V. Kills:726 187%
Deaths:116
KDR:11.698
Accuracy:59.691% A+
KPH:77.300 A+
VKPH:41.300 A
E540 Halberd-H
A++
Kills:1,202
V. Kills:455 264%
Deaths:30
KDR:40.067
Accuracy:60.845% B+
KPH:81.700 A++
VKPH:30.900 B**
M12 Kobalt-H
C**
Kills:1,014
V. Kills:33 N/A
Deaths:11
KDR:92.182
Accuracy:23.580% C**
KPH:141.100 C**
VKPH:4.600 C
MR11 Gatekeeper-H
B+
Kills:865
V. Kills:585 148%
Deaths:47
KDR:18.404
Accuracy:47.039% D-
KPH:42 B+
VKPH:28.400 C+
Halberd-H SE
A++
Kills:149
V. Kills:62 237%
Deaths:
KDR:
Accuracy:67.403% B**
KPH:113.300 A
VKPH:47.100 A++
G30 Walker
C**
Kills:140
V. Kills:82 169%
Deaths:4
KDR:35
Accuracy:30.952% D
KPH:28 C+
VKPH:16.400 C**
M60-G Bulldog-H
A*
Kills:128
V. Kills:34 366%
Deaths:
KDR:
Accuracy:57.044% B++
KPH:119.800 B*
VKPH:31.800 A*
G40-F Ranger
A+
Kills:97
V. Kills:51 187%
Deaths:1
KDR:97
Accuracy:36.624% C**
KPH:52.300 A+
VKPH:27.500 A
Kills:6,619 (0 + 6,619)
Deaths:255
KDR:25.957
VKDR:8.251
Vehicle Kills:2,104
Kill Difference:6,364
Playtime:80.975 hours
Usage:2%
Score:2.252m
Score/min:463
Driving Accuracy:N/A%
Gunner Accuracy:36.624%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:323
V. Kills:62 N/A
Deaths:26
KDR:12.423
Accuracy:34.453% C
KPH:65.700 B+
VKPH:12.600 C*
M20 Basilisk
A++
Kills:289
V. Kills:82 348%
Deaths:23
KDR:12.565
Accuracy:41.020% C*
KPH:40.100 A++
VKPH:11.400 B**
M40 Fury
B+
Kills:266
V. Kills:63 416%
Deaths:26
KDR:10.231
Accuracy:39.925% B+
KPH:50 C++
VKPH:11.800 B+
M12 Kobalt
A++
Kills:259
V. Kills:36 N/A
Deaths:8
KDR:32.375
Accuracy:22.202% B*
KPH:92.300 B+
VKPH:12.800 A++
M12 Kobalt
M+
Kills:214
V. Kills:22 N/A
Deaths:6
KDR:35.667
Accuracy:20.297% B+
KPH:102.200 B++
VKPH:10.500 M+
M20 Basilisk
A
Kills:108
V. Kills:33 318%
Deaths:10
KDR:10.800
Accuracy:37.448% C
KPH:36.800 A
VKPH:11.200 B+
M60-G Bulldog
B+
Kills:89
V. Kills:15 N/A
Deaths:11
KDR:8.091
Accuracy:35.836% C+
KPH:44.500 B+
VKPH:7.500 C++
G30 Walker
C**
Kills:61
V. Kills:34 174%
Deaths:2
KDR:30.500
Accuracy:30.973% C++
KPH:20 C++
VKPH:11.200 C**
Kills:1,609 (0 + 1,609)
Deaths:112
KDR:14.366
VKDR:3.098
Vehicle Kills:347
Kill Difference:1,497
Playtime:30.321 hours
Usage:1%
Score:0.584m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:30.973%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,449
V. Kills:423 342%
Deaths:432
KDR:3.354
Accuracy:54.695% B+
KPH:47.300 A
VKPH:13.800 A++
S12 Renegade
A
Kills:1,260
V. Kills:31 N/A
Deaths:202
KDR:6.238
Accuracy:55.681% A
KPH:96.800 A
VKPH:2.400 C**
M4-F Pillager
A*
Kills:208
V. Kills:24 N/A
Deaths:62
KDR:3.355
Accuracy:56.318% B+
KPH:69.300 A*
VKPH:8 B++
M20 Basilisk-F
B**
Kills:133
V. Kills:70 187%
Deaths:36
KDR:3.694
Accuracy:53.935% B++
KPH:19.500 C+
VKPH:10.300 B**
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C--
VKPH:0.500 D-
Kills:3,153 (3,153 + 0)
Deaths:776
KDR:4.063
VKDR:0.710
Vehicle Kills:551
Kill Difference:2,377
Playtime:59.517 hours
Usage:2%
Score:0.713m
Score/min:200
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:349
V. Kills:27 N/A
Deaths:7
KDR:49.857
Accuracy:40.060% B**
KPH:114.400 B**
VKPH:8.800 B*
M20 Wyvern
A
Kills:98
V. Kills:42 228%
Deaths:6
KDR:16.333
Accuracy:42.017% B+
KPH:47.200 A
VKPH:20.200 B++
Kills:447 (0 + 447)
Deaths:13
KDR:34.385
VKDR:5.308
Vehicle Kills:69
Kill Difference:434
Playtime:5.127 hours
Usage:0%
Score:0.095m
Score/min:308
Piloting Accuracy:N/A%
Gunner Accuracy:42.017%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LB00 Python AP 15,47111,11617065.388A*61.6454.214%C-N/A66.4B++26B+319167.3h3.2B**5.8B*
C-4 6,9235,7281,7653.245B**0.5028.077%C**N/A212.9A*44.4B**117926.9h1B*3.5B*
TRS-12 Uppercut 4,2014,1761,9782.111B+1.6465.671%B+12.859%C--63.1B+N/A17766.2h2.3B+3.5B+
L100 Python AP 5,4853,60418719.273A15.5252.428%C-2.164%C+42B+21.9B27785.8h4.5B++8.5B+
MSW-R 3,2873,2531,1932.727C*1.0224.851%C*29.265%B+66.9B++N/A24448.6h9.8B*39.5B+
NSX Daimyo 3,0643,0634706.517B++2.7745.099%B+96.474%B+91.4B*N/A25433.5h2B++4.5B+
C75 Viper 3,5752,63310325.563M**21.8153.06%A+N/A51.3B*18.4A*29451.3h9.8B18.4B*
Bighorn .50M 2,3042,2983197.204B+3.4638.349%D-79.983%C++54.1C+N/A13142.5h1.9C+4.9C
M14 Banshee 2,4232,28717912.777B+9.0327.663%C-N/A66.7B+4C++29734.3h13.2B+47.6B+
TAS-16 Blackjack 2,0141,9929182.17B++1.5871.142%B*12.701%D60B+N/A16333.2h2.4C++3.4C**
L100 Python HESH 2,2391,9535237.558A++33.8148.942%C+1.843%B68B10C**26528.7h2.9B+5.9B
AS16 NightHawk 1,9401,9308072.392B++1.3644.317%C*14.042%C+54.8B+N/A19535.2h3.7B++8.4B+
TSAR-42 1,8591,8505803.19C+0.5640.282%C++69.73%C+56.7B+N/A20232.6h1.9B++4.7B+
L100 Python HEAT 2,3971,7567025.086M++21.3455.647%B+1.936%C50.6B**18.5B**26834.7h4.9B+8.8B+
P2-120 HEAT 2,1481,7356825.515M++21.7733.179%D--3.746%B+46.8A+11.1C++44737.1h4.3B**13.1B++
LC3 Jaguar 1,7551,7237942.17B+1.5825.712%C*18.63%C-33.7C+N/A13251.2h11.2B43.5B+
T9A "Butcher" 1,7251,7036152.769B+0.9822.358%D25.896%C-50.2CN/A14433.9h10.3B+46.1C+
P525 Marauder-H 1,7431,6674636.239B**32.4934.658%C1.26%B+142.5B++6.5C+37711.7h5.3B++15.3B+
RAMS .50M 1,5631,5601798.715A+4.9745.56%B*84.615%B++46.8B*N/A23533.3h1.7B*3.7B*
MG-S1 Jackal 1,5501,5384123.733A++0.0230.113%B+26.073%B+85A+N/A23318.1h9B*29.9B++
M18 Needler 2,5311,5263045.02B++1.2729.997%C1.442%C23.8B++15.7B++27364.1h67.1B*223.8B++
M40 Fury-F 1,8721,4494323.354B**0.3954.695%B+N/A47.4A13.8A++20730.6h8.1B+14.7B++
MG-C1 Kindred 1,4521,4403643.956A*0.2128.329%C**26.042%B68.2B++N/A22921.1h8.9B*31.6B++
G20 Vulcan-H 2,0831,35711611.698A*7.9559.691%A+2.8%C+77.1A+41.3A75117.6h65.7B**110A
Havoc 1,3601,3514892.763A+0.9957.81%B+17.173%B+74.2B+N/A18318.2h3.9B6.8B+
T16 Rhino 1,3511,3445112.63A1.1223.362%C**22.619%C+42C++N/A21532h11.5B+49.1B+
MKV Suppressed 1,2891,2854133.111A*0.6430.686%B*29.261%A78.4A+N/A25216.4h10.6B*34.6B+
TRAP-M1 1,2621,2613733.381A++0.3734.46%B++29.104%B+56.8B++N/A24022.2h7.5B++21.9B++
S12 Renegade 1,2911,2602026.238B*2.4955.681%A2.619%D96.9A2.4C**22513h2.7B+4.8B*
MRC3 Mercy 1,2651,2562096.01A2.2617.651%C+20.701%C+35.6C*N/A16935.3h17.3B+98.1B
NS Decimator 1,6461,2346261.971B++1.7861.238%C+2.512%B50.4B+16.8C+37124.5h3.7B+6B+
LC2 Lynx 1,2321,2175012.429B**1.3227.517%B++23.007%C++51.4B++N/A15723.7h12B++43.7B++
NS-15M2 1,2321,2174482.717B+1.0323.052%C-23.5%C--52C+N/A20423.4h9.9B*43.1B
HC1 Cougar 1,2311,2095172.338B**1.4127.938%B+26.385%B+36.6C++N/A11633h10.1B++36B+
T7 Mini-Chaingun 1,2201,2047521.601B+2.1513.172%D-12.708%C41.1C++N/A19029.3h12.2B+92.6C++
E540 Halberd-H 1,6571,2023040.067M*36.3260.845%B+N/A81.8A++31B**48414.7h4B**6.6B**
TS2 Inquisitor 1,2061,2004712.548A1.2032.188%B+22.167%C*35CN/A9034.3h9.6B29.7B+
TS4 Haymaker 1,2021,2004522.655A1.0942.33%C+13%C+56.9B**N/A19321.1h3.3B**7.9B+
Hellfire Rocket Pods 1,3801,1934327.744A*24.0053.76%B+1.09%C++180.8A28.3A17366.6h14.4C**26.7B+
NSX-P Naginata 1,2041,1842894.097A*0.3525.851%B+35.22%B++70.9B+1.2C+17016.7h10.3B+39.9B+
MG-H1 Watchman AE 1,2001,1812564.613A++0.8628.627%B+29.043%C+90.2B++1.5C*19613.1h11.5B+40.2B+
Cycler TRV 1,1861,1724332.707A+1.0429.354%B**26.877%B*62.3B**N/A18918.8h10.7B*36.3B*
TRAC-5 S 1,2001,1718891.317B+2.4322.565%C15.969%C+27.9C**N/A8042h9.7B++42.9B+
NS-11P 1,1841,1712983.93A*0.1829.988%B**34.757%A+91.5A*1C++29412.8h10.9B*36.2B*
NSX-P Tanto 1,1811,1713113.765M0.0229.066%B+29.462%B+71.8AN/A23716.3h10.9B+37.6B++
MG-A1 Arbalest 1,1761,1683553.29A*0.4630.258%B*36.901%B**70.4B**N/A19216.6h12B*39.7B*
SR-7 1,1671,1662005.83B++2.0841.852%C+85.163%B++61B*N/A16619.1h1.7B*4.1B+
M6 Onslaught 1,1711,1651876.23A*2.4815.424%D18.884%C37.8C++N/A17530.8h17.1C**111.2C+
HSR-1 1,1691,1652145.444A*1.7039.766%B++39.228%A80.9AN/A27314.4h4.4B*11.1B++
NS-15 Gallows 1,1701,1642584.512B**0.7632.948%B++33.076%C+176.4A*N/A4526.6h9.1B*27.6B*
T1S Cycler 1,1701,1634632.512A1.2425.655%C++25.365%B+49.3B++N/A11623.6h10.8B+42.1B+
NS-30 Vandal 1,1681,1602923.973B++0.2237.454%B+30%C**64.1B+N/A16218.1h4.7B++12.4B+
M77-B 1,1651,1602923.973B*0.2239.965%C**79.914%B+51.3AN/A16622.6h1.8B**4.5B*
NS-44 Commissioner 1,1711,1599531.216C++2.5338.174%C++22.347%C+41.7C++N/A15927.8h3.4B+8.9B+
T32 Bull 1,1641,1576151.881C**1.8718.49%D*24.806%C+41.3C+N/A11028h10.6B++57.4C+
FA1 Barrage 1,1661,1577811.481B+2.2740.479%C+12.014%D34.8C++N/A12033.2h3.5B**8.6B++
TORQ-9 1,1641,1575851.978B1.7723.559%C25.929%C++41.6C++N/A11827.8h13.2B+55.9C*
PDW-16 Hailstorm 1,1681,1565402.141A1.6126.446%C**15.571%C+41.9B+N/A14527.6h12B+45.4B+
T9 CARV 1,1651,1565232.21B+1.5419.491%C+21.972%C50.5B++N/A29822.9h10.3B**53.1B+
NS Baron G5 1,1631,1554352.655A*1.0956.783%B**10.649%D-65.6B**N/A14717.6h3.6B*6.4C*
T5 AMC 1,2121,1547671.505B++2.2424.193%C++24.783%B*22.1C+1.1A++7652.3h13.5B55.7B
TAR 1,1691,1536501.774C*1.9722.059%C--18.3%D30.5CN/A14837.8h12.8C+57.8C+
AMR-66 1,0421,0144392.31A1.4430.722%B+26.825%C*35.1B+1B+11928.9h6.3B**20.5B*
M12 Kobalt-H 1,0471,0141192.182A++88.4323.58%C**21.894%B*140.8C**4.6C3707.2h14.6C++61.8B
MANA Anti-Vehicle Turret 1,4581,0041905.284M1.5453.755%C+1.494%D--55.2B**24.9C47218.2h6.1B+11.3B++
NS-44L Blackhand 1,0041,0003802.632B**1.1240.189%C64.5%A++38.2B+N/A9226.2h3.9B9.8C*
E540 Halberd 1,3989992737M++33.2553.771%A+N/A49.2A*19.7A+35920.3h4.5B**8.3A
MG-HBR1 Dragoon 9719642443.951A+0.2035.608%B42.531%A52.4B*N/A15918.4h5.1B++14.3B++
M18 Rotary 1,7249582234.296B*0.5533.341%C*1.253%D21.7B17.4B++32944.1h74.9B++224.8B++
Frag Grenade 9259141914N/A910.2554.202%B**N/A703.1B+8.5C25931.3h2.9B++5.4B++
NSX Tomoe 9089022563.523B**0.2330.469%C++54.213%A+69.9B*N/A27212.9h11.5B+37.9B+
NS-44 Commissioner AE 9008944491.991B+1.7645.197%C**31.544%B+58.8C+N/A18515.2h3B6.7B+
P2-120 AP 1,3588904320.698A+16.9544.264%C2.697%C+46.8B**24.6B**108819h5.3B++11.9B+
T7 Mini-Chaingun AE 8988793462.54B*1.2119.727%C+15.927%C++63.7C**1.4C++15513.8h11.9B+60.2C**
MR11 Gatekeeper-H 1,4508654718.404M*14.6647.039%D-1.85%C**42B+28.4C+33020.6h44.4B+94.4C**
KSR-35 7657621116.865A+3.1242.002%B*44.751%A++104.4A*N/A3347.3h3.4A8.1B**
Tank Mine 1,128759967.906A*4.1654.261%AN/A237.2A**115.3A++22003.2h2.4D-4.4B*
TRAC-5 7607462682.784M0.9627.774%B**25.067%B**51.8A+1B**41414.4h10.7B*38.6B*
Ripper 78874424,4010.03C3.7220.449%C--16.936%C++0.6C-N/A21164.2h1.6C8C+
NS-45 Pilot 7497422572.887B**0.8637.218%B*33.558%B+56.2C+N/A16113.2h6.1B+16.4B++
M3 Pounder HEG 8557291245.879A*2.1342.26%C*4.938%A30B**5.2B**18924.3h12B++28.4B+
Claymore 7107095113.902B**10.1537.8%B+N/A236.3A+N/A7183h1.2C++3.1B+
NS-AM7 Archer 9216697880.849B++2.9056.842%C17.339%C+9.8C**3.7B++7568.4h13.3B+23.4B+
Hornet Missiles 1,0406564016.4A+12.6565.678%B+1.372%C+92.4C**54.1B+7467.1h9.9C*15B+
ML-7 8716554611.421B**2.3356.964%C+3.511%B+40.9A13.5C++48916h4.4B**7.7B*
M3 Pounder HEG 7476291095.771A*2.0243.953%C*4.134%B++27.3B++5.1B++18123h13.9B+31.6B+
M2 Mutilator 6346291504.193A0.4415.504%C+19.555%C++28.7C+N/A13221.9h14.9B+96.2B+
NS-61 Emissary 6276222722.287A++1.4628.694%C+22.347%B++41.5B+N/A11515h12.9C++44.9C*
Skyguard 1,0576213716.784S13.0433.187%B+1.932%C+21.1B**14.8A+29229.4h88.4B++266.3B*
TMG-50 6296201963.163A0.5927.116%B*35.484%A48.8C**N/A21612.7h10.7C*39.5B+
MG-H1 Watchman 5955931843.223B**0.5324.46%C++28.499%C+65.9B+N/A2189h12.2B++50B+
Hunter QCX 6085733761.524B**2.2240.014%C+32.112%B+17.2C++1C8233.4h4B10C**
NSX Naginata 5235172092.474B*1.2720.768%C--37.718%B**56.8C++N/A1939.1h10.7B+51.6C++
P2-120 HESH 5925161339.692A++35.9448.497%B++1.357%B++86A12.7B+4856h3.7B++7.6B*
M2 Mutilator 489484974.99A++1.2417.953%B+24.793%A36.9B+N/A13513.1h14.2B*79.3B+
NSX Yumi 4354311802.394B+1.3528.48%C++28.77%C++46.3C*N/A1099.3h10.2B+35.9B+
Spear Anti-Vehicle Phalanx Turret 5884072615.654B**11.9144.254%C+2.948%C--55B++24.5C*5547.4h6.8B+15.3B+
MANA Anti-Personnel Turret 4114061512.689N/A1.0616.694%UN/A4060U50U11572700.1h17.9T*107.2T*
Auraxium Chainblade 3973805,3370.071B++3.6834.025%C**13.684%B**1.1C+N/A3342.3h2.4C7C*
Sticky Grenade 3723671367N/A363.2558.046%B+N/A917.5C+12.5C31480.4h2.2C+3.7C**
CAS 14-E 376349749.857B**46.1140.06%B**1.433%C112.6B**8.7B*2653.1h24.8B+61.9B++
Striker AE 6693422921.171B2.5847.738%CN/A12.7C12.2C17626.9h42.1C+88.1C+
T1 Cycler 3453401222.787B**0.9629.477%A33.529%A+48.6B**N/A4067h11.3B*38.5B**
SOAS-20 3313302321.422C+2.3322.297%D*20%C31.1CN/A8910.6h12.3C+55.3D
M40 Fury 3853232612.423B+8.6734.453%CN/A65.9B+12.7C*3164.9h10B++28.9B+
99SV 316314724.361A++0.6137.536%B*46.815%A43.6B**N/A2367.2h4.6B+12.3B++
TX2 Emperor 3133101761.761B*1.9931.892%B+28.387%B**29.8C+N/A8610.4h8.3B25.9C+
M1 Heavy Cycler 308303953.189A+0.5615.372%C++14.852%D24.6C++N/A18612.3h17.3C*112.9B
M20 Basilisk 3712892312.565M++8.8241.02%C*9.343%A40.1A++11.4B**3677.2h58B**141.3B**
L105 Zephyr 306287931.889A+28.1445.291%C*N/A73.6B++4.9D-3223.9h4.2B**9.3B*
MRC3 Mercy 285278505.56B**1.8121.519%B*23.022%B40.3B+1B+1606.9h17B+78.8B++
NSX Tanto 2712711012.683A1.0726.801%C+30.996%B+44.4C++N/A1366.1h11.5B+43.1B+
M40 Fury 3292662610.231C**6.4839.925%B+2.256%B+50.2C++11.9B++3015.3h12.9C++32.2B+
M12 Kobalt 295259832.375B++28.6322.202%B*17.761%C+92.5B+12.9A++3502.8h17.8C+80B+
MR11 Gatekeeper 3992421318.615A++14.8742.121%C++2.893%B*26.9B+17.4C++3289h43.3B+102.7B+
M18 Locust 425235346.912A3.1630.909%C1.702%C++19.1C15.4C+22712.3h90C++291.3C**
NS-30 Tranquility 229228376.162A+2.4139.212%B53.07%A+91.2AN/A3682.5h5.1B++13.1B+
G30 Vulcan 3202202110.476B*6.7332.248%C**2.727%C-31B*14.1C+3607.1h65.8B*204B*
M12 Kobalt 236214635.667B+31.9220.297%B+19.159%C+101.9B++10.5M+3782.1h17.8C+87.6B
M4-F Pillager 232208623.355A0.3956.318%B+3.365%A+69.3A*8B++2693h23.1B*41B*
Rocklet Rifle 3452001181.695A+2.0550.055%CN/A29.4C+21.3C4276.8h39C+77.8C+
Chainblade 2102004,9710.04B+3.7132.09%C++3.5%C-0.6C+N/A4343.6h1.7B*5.4B+
C150 Dalton 3191981513.2B+9.4538.148%C1.01%B44C*26.9C++8484.5h3.1B+8.2B+
TRAC-5 Burst 197192623.097B+0.6526.442%C+31.25%B*36.9C1B+1155.2h13.1C+49.4C++
NSX Masamune 2441921041.846A1.9053.846%D3.125%B**32C+8.7C--1746h9.9B18.4C**
MR1 Fracture 322182573.193M*0.5634.45%C5.495%B++9.1C+7B*13320.1h52.4C+152C+
MR1 Fracture 319174592.949M**0.8035.065%C2.874%C-8.5C+7.1B**11520.4h56C+159.6C+
NS-03 Thumper 180172762.263A*1.4942.743%A1.163%D49.1B++2.3B*2083.5h6.8C*15.9B++
TX1 Repeater 1711691671.012C**2.7425.105%C++24.852%B+16.3DN/A12310.4h13.5C+53.8C*
T1A Unity 164164523.154B**0.5928.437%B+32.317%B*71.3B**N/A2392.3h10.7B*37.7B*
Halberd-H SE 2111491149M+145.2567.403%B**N/A114.6A47.7A++7541.3h4.1C**6.1B++
G30 Walker 222140435A**31.2530.952%D2.857%C28C+16.4C**2205h136B+439.4C**
M40 Fury 172135719.286C++15.5445.533%DN/A40.9D-11.2D-3103.3h17.2C+37.8C
M20 Basilisk-F 203133363.694A++0.0553.935%B++1.504%D-19.6C+10.3B**1536.8h65.3C+121.1C++
AP30 Shredder 237131816.375C++12.6341.412%A2.29%C++57A+46.1M++7292.3h70.7C**170.7B++
TRAC-Shot 129128482.667B*1.0822.914%D16.406%C--53.3B+N/A1592.4h10.1B+44.2C++
M60-G Bulldog-H 1621281128U124.2557.044%B++N/A116.4B*30.9A*4611.1h4.5B+7.9B+
NSX Amaterasu 1241235740.214A+3.5320.384%C29.268%A+4.1C+N/A1030.1h3.8C+18.6C++
P525 Marauder 117115814.375C10.6312.828%D**N/A46DN/A2042.5h5.8B45.4D
Soldier Soaker 114114205.7M**1.9542.649%B*14.912%C++57C++N/A1952h5.4B+12.6B*
M20 Basilisk 1411081010.8A**7.0537.448%C14.815%M*37.2A11.4B+3942.9h54.5A+145.5B**
NSX Fujin 1071071107N/A103.2552.294%B++80.374%A535C+N/A11840.2h2.1B*4.1B**
M202 Wyrm 152103425.75B++22.0048.589%D2.913%B+79.2C-37.7C-4761.3h51.8C-106.6C--
M12 Kobalt-F 106103442.341C++1.4120.027%C14.563%B**17.2C--N/A1256h14.2C++70.8C++
M12 Kobalt 1101021102M98.2523.554%B20.588%B+145.7B++11.4A++4080.7h16.7C++70.8B+
M20 Basilisk 15598714B+10.2561.866%B**3.061%D25.1D-14.6D2793.9h113.3C+183.1B+
M20 Wyvern 14098616.333M++12.5842.017%B+6.122%B**46.7A20B++3712.1h55.7B++132.5B*
Xiphos Anti-Personnel Phalanx Tower 10398198C**94.2526.158%C2.041%B+196C+10C*7670.5h13.4B51.1B
G40-F Ranger 14897197U93.2536.624%C**1.031%C51.1A26.8B**4131.9h49.6B*135.3B*
MAX Punch 105955930.16B+3.5949.293%BN/A0.8C--N/A3112h2.2C+4.5C*
Coyote Missiles 17693165.813C**2.0660.438%B*N/A42.3C+37.7B+7442.2h37.9C++62.8B
M60-A Bulldog 12391245.5M+41.7540.273%C++N/A56.9B+20M++2741.6h5.2C*12.9B+
ASP-30 Grounder 14591781.167B+2.5861.774%C+4.396%B*17.8C+10.6C+3595.1h6.7B+10.8B+
Tomcat A2AM Pods 15290118.182C*4.4385.176%AN/A64.3C++44.3C+12121.4h11.3D**13.3D-
M60-G Bulldog 10489118.091B4.3435.836%C+6.742%M44.5B+7.5C++2612h4.7B**13.2B++
Aspis Anti-Aircraft Phalanx Turret 17988422S18.2532.224%B++2.273%C++17.3B**17.8B**3935.1h109.1B**338.5B*
G30 Walker 15482182U78.2537.745%A*N/A30.4B+26.7B**2262.7h120.1B**318.1B**
Orbital Strike Uplink 9779179N/A75.25971.429%UN/A790U180U98290.1h0.9T*0.1T*
NS Annihilator 14578352.229S1.5281.85%BN/A11.8C*10.2B+3196.6h12C+14.7C+
CAS30 Tank Buster 16477491.571C+2.1852.116%B+1.299%C+5.3D6C14914.6h64.6C124C++
NS-10 Burster 12670252.8A++0.9531.639%C**2.857%D-7.1B*5.7A+1739.9h123.7B++391B++
M9 SKEP Launcher 10469342.029M1.7271.197%B+N/A24.6C*12.5C+4482.8h6.4B*9B*
NS-10 Burster 11867242.792A+0.9631.515%C++N/A6.9B+5.3B**1569.7h124B*393.6B++
G30 Walker 9561230.5U26.7530.973%C++4.918%B+20.3C++11.3C**1593h117.8A380.3B*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator175129,3287.8h
Nano-Armor Kit75236,90816.3h
Anti-Vehicle MANA Turret51,5901.9h
Nanite Healing Grenade03490.1h
Nanite Revive Grenade01,8320.5h
Spawn Beacon31,0080.7h
Aux Spitfire1800h
AE Medical Applicator427306,71817.5h
AE Nano-Armor Kit9561,678,149121.6h
Xiphos Anti-Personnel Tower0570.5h
Rampart Wall01602.1h
Skywall Shield Emitter0600.4h
Structure Shield Module1620.3h
Repair Module0990.5h
Turret AI Module0560.3h
Motion Spotter196,5563h
Restoration Kit21120.1h
Welding Device04,0010.5h
Spitfire Auto-Turret243,4082.3h
Recon Detection Device298,58511.6h
Shield Recharging Field332,5050.9h
Medical Kit4086,8745.1h
Ammunition Package344,8892.1h
Anti-Infantry MANA Turret77530.7h
Hardlight Barrier105150.4h
Nano-Repair Grenade01,2590.4h

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