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Maj. General Dreadnaught Cerbido[ARMF] Cerbido
TR BR 84

KDR: 3.32

Score: 56.2m

Last Seen: Nov 11th, 2018 7:27 PM
- OFFLINE - 1.8 hour(s)

Prestige 1, Battle Rank 84 - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 61
Level Progress (to 85): 14%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 L100 Python AP Bighorn .50M C75 Viper TAS-16 Blackjack AS16 NightHawk M14 Banshee L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,843,974 MLG Score: 1474
Fun Score: N/A
Cheeseburgers Flipped: 884TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.131%26.3%6613997629,0271.871621.453

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.42%0.807B++0.898B*-1.154D*HEAD ++ (~13.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.80.469B+100.298C*29.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.675%1.168%644510104,96788118535.63152268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.447%-0.503D-0.407C--0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.60.295C*36.80.3C*75.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.022%2.143%10978100712,365157946507.8309266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.465%-0.077C+-0.33C-0.408

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.80.438B8.70.305C*13.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.94%3.776%714169996,224128018874.8625330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.312%0.549B+-0.123C+0.615

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.30.55B+21.90.43B30.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.859%74.057%7148100710,0262109244.75391

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.643%0.42B0.455B+-0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.288C*2.60.164C++4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.596%12.992%714610098,4441129537.47257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.092%0.682B+-0.298C0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.52B+3.10.353C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 61
56.2m254.8%419 (25.1k)373 (22.4k)3.32493103,66831,1793.8582784 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1015635721.443%18.31%39304:5044

8% Combat Medic41% Engineer18% Heavy Assault17% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMJun 24th, 2018 11:41 AMNov 15th, 2018 11:30 AM (2h) (PST)Nov 11th, 2018 7:08 PM (4d) (PST)Nov 11th, 2018 3:27 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8741387360.6880.2070.1262.0130.1021474

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,4488,27644,17241128121622,359

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2511.5h/104.6d 16,629 18,982 32,499 303.4k 2,944 7,379 15,396 131.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C+
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% C
HSR:25.896% C+
MSW-R
C+
Kills:1,515
Deaths:746
KDR:2.031
Accuracy:21.467% C+
HSR:23.630% C+
T16 Rhino
B+
Kills:1,296
Deaths:491
KDR:2.640
Accuracy:23.280% B+
HSR:22.608% C++
NS-15M2
C+
Kills:1,176
Deaths:430
KDR:2.735
Accuracy:22.812% C+
HSR:23.299% C
T32 Bull
C++
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D-
HSR:24.806% C++
T9 CARV
C++
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C++
HSR:21.972% C+
T7 Mini-Chaingun
C+
Kills:1,156
Deaths:749
KDR:1.543
Accuracy:13.007% D
HSR:12.630% C+
NSX Naginata
A
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.767% C+
HSR:37.718% A
MG-H1 Watchman
C*
Kills:411
Deaths:137
KDR:3
Accuracy:23.572% C*
HSR:25.061% C+
T7 Mini-Chaingun AE
C
Kills:335
Deaths:202
KDR:1.658
Accuracy:16.864% C--
HSR:12.836% C
TMG-50
A**
Kills:218
Deaths:90
KDR:2.422
Accuracy:25.338% B*
HSR:38.532% A**
Kills:10,640
Deaths (as Heavy Assault):4,807
Deaths (to Heavy Assaults):8,151
KDR:2.21344
Kill Difference:5,833
Playtime:444.871 hours
Usage:18%
Score:9.232m
Score/min:346
Accuracy (listed only):20.677%
HSR (listed only):24.453%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,902
Deaths:798
KDR:2.383
Accuracy:44.215% B+
HSR:13.985% C+
LC3 Jaguar
B+
Kills:1,647
Deaths:756
KDR:2.179
Accuracy:25.566% B+
HSR:18.458% C
TRS-12 Uppercut
B
Kills:1,537
Deaths:940
KDR:1.635
Accuracy:61.091% B
HSR:10.800% D-
LC2 Lynx
B**
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B**
HSR:23.007% C**
HC1 Cougar
B*
Kills:1,209
Deaths:516
KDR:2.343
Accuracy:27.917% B*
HSR:26.385% B*
TS4 Haymaker
C++
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C++
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C++
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C++
HSR:12.014% D
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B**
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C*
HSR:24.783% B**
AMR-66
B++
Kills:1,010
Deaths:438
KDR:2.306
Accuracy:30.682% B++
HSR:26.733% B
Havoc
B**
Kills:678
Deaths:292
KDR:2.322
Accuracy:55.328% C**
HSR:17.552% B**
MG-HBR1 Dragoon
A
Kills:341
Deaths:114
KDR:2.991
Accuracy:33.364% C++
HSR:40.469% A
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
A
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% A
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C*
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% C--
HSR:16.406% C
Kills:18,079
Deaths (as Engineer):8,871
Deaths (to Engineers):6,086
KDR:2.03799
Kill Difference:9,208
Playtime:1,017.328 hours
Usage:41%
Score:23.757m
Score/min:389
Accuracy (listed only):36.899%
HSR (listed only):20.289%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,902
Deaths:798
KDR:2.383
Accuracy:44.215% B+
HSR:13.985% C+
LC3 Jaguar
B+
Kills:1,647
Deaths:756
KDR:2.179
Accuracy:25.566% B+
HSR:18.458% C
TRS-12 Uppercut
B
Kills:1,537
Deaths:940
KDR:1.635
Accuracy:61.091% B
HSR:10.800% D-
LC2 Lynx
B**
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B**
HSR:23.007% C**
HC1 Cougar
B*
Kills:1,209
Deaths:516
KDR:2.343
Accuracy:27.917% B*
HSR:26.385% B*
TS4 Haymaker
C++
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C++
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C++
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C++
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B**
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C*
HSR:24.783% B**
Havoc
B**
Kills:678
Deaths:292
KDR:2.322
Accuracy:55.328% C**
HSR:17.552% B**
MG-S1 Jackal
B++
Kills:286
Deaths:124
KDR:2.306
Accuracy:27.650% B
HSR:25.175% B++
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
TRAC-5 Burst
A
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% A
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C*
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% C--
HSR:16.406% C
Kills:18,398
Deaths (as Light Assault):9,062
Deaths (to Light Assaults):5,711
KDR:2.03024
Kill Difference:9,336
Playtime:321.349 hours
Usage:13%
Score:7.285m
Score/min:378
Accuracy (listed only):35.838%
HSR (listed only):19.191%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C+
Kills:2,288
Deaths:318
KDR:7.195
Accuracy:38.354% D
HSR:79.939% C+
TSAR-42
C++
Kills:1,392
Deaths:533
KDR:2.612
Accuracy:38.839% C++
HSR:68.319% C+
TRAP-M1
B**
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B**
HSR:29.104% B+
RAMS .50M
B**
Kills:1,234
Deaths:161
KDR:7.665
Accuracy:45.691% B**
HSR:84.198% B++
NSX Daimyo
B++
Kills:1,220
Deaths:187
KDR:6.524
Accuracy:40.571% C+
HSR:96.312% B++
TS2 Inquisitor
B+
Kills:1,177
Deaths:461
KDR:2.553
Accuracy:32.146% B+
HSR:22.260% B+
SR-7
B*
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C*
HSR:85.163% B*
NS-30 Vandal
B*
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B*
HSR:30% B+
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% B+
HSR:79.914% B+
NS-44 Commissioner
C**
Kills:1,159
Deaths:952
KDR:1.217
Accuracy:38.183% C**
HSR:22.347% C++
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:996
Deaths:377
KDR:2.642
Accuracy:40.161% C+
HSR:64.458% A++
HSR-1
A
Kills:654
Deaths:133
KDR:4.917
Accuracy:38.838% B++
HSR:39.755% A
NSX Tomoe
B**
Kills:502
Deaths:171
KDR:2.936
Accuracy:31.668% B+
HSR:48.207% B**
NS-61 Emissary
B++
Kills:478
Deaths:225
KDR:2.124
Accuracy:28.468% C++
HSR:20.084% B++
NS-AM7 Archer
B+
Kills:424
Deaths:544
KDR:0.779
Accuracy:52.740% D
HSR:21.934% B+
SOAS-20
C+
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C+
99SV
A
Kills:305
Deaths:72
KDR:4.236
Accuracy:37.649% B**
HSR:47.213% A
TX2 Emperor
B**
Kills:298
Deaths:166
KDR:1.795
Accuracy:31.681% B+
HSR:27.517% B**
MG-S1 Jackal
B++
Kills:286
Deaths:124
KDR:2.306
Accuracy:27.650% B
HSR:25.175% B++
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
NS-44 Commissioner AE
C
Kills:181
Deaths:147
KDR:1.231
Accuracy:36.370% C--
HSR:22.652% C
TX1 Repeater
B+
Kills:164
Deaths:167
KDR:0.982
Accuracy:25.047% C++
HSR:23.781% B+
NS-45 Pilot
B**
Kills:142
Deaths:76
KDR:1.868
Accuracy:33.616% B+
HSR:34.507% B**
Soldier Soaker
B**
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B**
HSR:14.912% C+
Kills:19,475
Deaths (as Infiltrator):6,842
Deaths (to Infiltrators):5,380
KDR:2.84639
Kill Difference:12,633
Playtime:423.326 hours
Usage:17%
Score:7.858m
Score/min:309
Accuracy (listed only):35.579%
HSR (listed only):41.968%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,902
Deaths:798
KDR:2.383
Accuracy:44.215% B+
HSR:13.985% C+
TRS-12 Uppercut
B
Kills:1,537
Deaths:940
KDR:1.635
Accuracy:61.091% B
HSR:10.800% D-
TS4 Haymaker
C++
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C++
HSR:13% C+
T1S Cycler
B++
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% B+
HSR:25.365% B++
TORQ-9
B+
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C+
HSR:25.929% B+
FA1 Barrage
C++
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C++
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
TAR
C+
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C+
HSR:18.300% C
Havoc
B**
Kills:678
Deaths:292
KDR:2.322
Accuracy:55.328% C**
HSR:17.552% B**
Cycler TRV
B**
Kills:493
Deaths:217
KDR:2.272
Accuracy:27.682% B**
HSR:26.369% B**
NSX Yumi
B+
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.547% B+
HSR:28.770% B
MG-S1 Jackal
B++
Kills:286
Deaths:124
KDR:2.306
Accuracy:27.650% B
HSR:25.175% B++
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
Kills:15,666
Deaths (as Combat Medic):7,445
Deaths (to Combat Medics):2,795
KDR:2.10423
Kill Difference:8,221
Playtime:188.689 hours
Usage:8%
Score:4.598m
Score/min:406
Accuracy (listed only):38.637%
HSR (listed only):18.807%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% C+
HSR:18.884% C+
MRC3 Mercy
C*
Kills:1,165
Deaths:192
KDR:6.068
Accuracy:17.247% C*
HSR:19.914% C+
M3 Pounder HEG
B**
Kills:684
Deaths:118
KDR:5.797
Accuracy:41.412% B+
HSR:4.825% B**
M2 Mutilator
C**
Kills:609
Deaths:143
KDR:4.259
Accuracy:15.483% C**
HSR:19.540% C*
M3 Pounder HEG
B+
Kills:595
Deaths:103
KDR:5.777
Accuracy:43.221% B+
HSR:4.034% B+
M2 Mutilator
A+
Kills:454
Deaths:90
KDR:5.044
Accuracy:18.017% B*
HSR:24.890% A+
M1 Heavy Cycler
B
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% B
HSR:14.852% D
MRC3 Mercy
B**
Kills:180
Deaths:33
KDR:5.455
Accuracy:20.958% B**
HSR:21.111% C++
MR1 Fracture
B++
Kills:175
Deaths:57
KDR:3.070
Accuracy:34.350% C
HSR:5.714% B++
MR1 Fracture
C+
Kills:167
Deaths:59
KDR:2.831
Accuracy:34.900% C+
HSR:2.994% C-
NS-10 Burster
B+
Kills:61
Deaths:22
KDR:2.773
Accuracy:31.141% B+
HSR:3.279% D
NS-10 Burster
B
Kills:58
Deaths:21
KDR:2.762
Accuracy:30.880% B
HSR:0% F
Kills:5,616
Deaths (as MAX Suit):560
Deaths (to MAX Suits):1,685
KDR:10.02857
Kill Difference:5,056
Playtime:110.706 hours
Usage:4%
Score:3.426m
Score/min:516
Accuracy (listed only):26.534%
HSR (listed only):11.670%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:1,887
V. Kills:116 N/A
Deaths:166
KDR:11.368
Accuracy:27.091% C-
KPH:61.500 B++
VKPH:3.800 C++
Hellfire Rocket Pods
A++
Kills:1,189
V. Kills:186 N/A
Deaths:43
KDR:27.651
Accuracy:53.760% B++
KPH:181 A++
VKPH:28.300 A+
M18 Rotary
B**
Kills:926
V. Kills:749 123%
Deaths:219
KDR:4.228
Accuracy:33.296% B
KPH:21.400 B++
VKPH:17.300 B**
M18 Needler
B*
Kills:894
V. Kills:658 136%
Deaths:265
KDR:3.374
Accuracy:30.548% C
KPH:19.700 B*
VKPH:14.500 B*
Hornet Missiles
B*
Kills:565
V. Kills:326 173%
Deaths:36
KDR:15.694
Accuracy:65.847% B++
KPH:89.500 B+
VKPH:51.600 B*
M18 Locust
C++
Kills:186
V. Kills:164 113%
Deaths:34
KDR:5.471
Accuracy:30.952% C+
KPH:17 C+
VKPH:15 C++
Tomcat A2AM Pods
B+
Kills:82
V. Kills:59 137%
Deaths:11
KDR:7.455
Accuracy:83.996% B+
KPH:71.600 B+
VKPH:51.500 C**
Coyote Missiles
B++
Kills:76
V. Kills:73 103%
Deaths:14
KDR:5.429
Accuracy:60.216% B**
KPH:36.700 C+
VKPH:35.300 B++
Kills:5,805 (3,893 + 0)
Deaths:788
KDR:7.367
VKDR:2.958
Vehicle Kills:2,331
Kill Difference:5,017
Playtime:146.266 hours
Usage:6%
Score:3.399m
Score/min:387
Piloting Accuracy:30.952%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% B
KPH:73.300 B*
VKPH:4.900 D
C150 Dalton
B++
Kills:139
V. Kills:88 156%
Deaths:12
KDR:11.583
Accuracy:40.971% C+
KPH:42.400 B++
VKPH:26.800 C**
AP30 Shredder
M*
Kills:109
V. Kills:91 118%
Deaths:7
KDR:15.571
Accuracy:41.436% A
KPH:58.400 A*
VKPH:48.800 M*
CAS30 Tank Buster
C+
Kills:71
V. Kills:83 85%
Deaths:47
KDR:1.511
Accuracy:53.253% B++
KPH:5.600 C
VKPH:6.500 C+
Kills:606 (71 + 535)
Deaths:75
KDR:8.080
VKDR:3.747
Vehicle Kills:281
Kill Difference:531
Playtime:21.818 hours
Usage:1%
Score:0.427m
Score/min:326
Piloting Accuracy:53.253%
Gunner Accuracy:41.436%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C
KPH:42 B**
VKPH:21.900 B++
C75 Viper
A**
Kills:1,995
V. Kills:688 290%
Deaths:78
KDR:25.577
Accuracy:53.067% A++
KPH:50.600 A
VKPH:17.400 A**
L100 Python HESH
B++
Kills:1,827
V. Kills:263 N/A
Deaths:52
KDR:35.135
Accuracy:48.280% C++
KPH:66.800 B++
VKPH:9.600 B+
L100 Python HEAT
A+
Kills:1,711
V. Kills:625 273%
Deaths:68
KDR:25.162
Accuracy:55.558% B+
KPH:50.500 A
VKPH:18.400 A+
LB00 Python AP
B**
Kills:1,275
V. Kills:496 257%
Deaths:36
KDR:35.417
Accuracy:57.204% C+
KPH:58.300 B**
VKPH:22.700 B++
Skyguard
A
Kills:458
V. Kills:364 125%
Deaths:32
KDR:14.313
Accuracy:32.280% B+
KPH:18.600 B*
VKPH:14.800 A
Kills:10,870 (10,870 + 0)
Deaths:453
KDR:23.996
VKDR:9.530
Vehicle Kills:4,317
Kill Difference:10,417
Playtime:232.881 hours
Usage:9%
Score:3.750m
Score/min:268
Driving Accuracy:32.280%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.178% D-
KPH:46.800 A++
VKPH:11.100 C**
P2-120 AP
B**
Kills:585
V. Kills:352 166%
Deaths:41
KDR:14.268
Accuracy:42.591% C
KPH:39.200 B*
VKPH:23.600 B**
E540 Halberd
A**
Kills:541
V. Kills:223 242%
Deaths:23
KDR:23.522
Accuracy:53.691% A++
KPH:48.100 A**
VKPH:19.800 A++
P2-120 HESH
A++
Kills:450
V. Kills:64 N/A
Deaths:13
KDR:34.615
Accuracy:48.586% B*
KPH:85.100 A++
VKPH:12.100 B++
MR11 Gatekeeper
B**
Kills:234
V. Kills:152 153%
Deaths:13
KDR:18
Accuracy:42.036% B+
KPH:27.100 B**
VKPH:17.600 C*
G30 Vulcan
B+
Kills:149
V. Kills:73 201%
Deaths:18
KDR:8.278
Accuracy:27.455% C+
KPH:26.300 B+
VKPH:12.900 C+
P525 Marauder
C--
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D*
KPH:46.400 C--
VKPH:0.800 D**
Kills:3,809 (2,770 + 1,039)
Deaths:184
KDR:20.701
VKDR:6.951
Vehicle Kills:1,279
Kill Difference:3,625
Playtime:85.306 hours
Usage:3%
Score:2.421m
Score/min:473
Driving Accuracy:48.586%
Gunner Accuracy:12.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,626
V. Kills:72 N/A
Deaths:46
KDR:35.348
Accuracy:34.307% C+
KPH:143 B*
VKPH:6.300 C+
G20 Vulcan-H
A+
Kills:944
V. Kills:554 170%
Deaths:102
KDR:9.255
Accuracy:59.846% A+
KPH:71.400 A+
VKPH:41.900 A+
MR11 Gatekeeper-H
B*
Kills:837
V. Kills:571 146%
Deaths:46
KDR:18.196
Accuracy:46.571% D
KPH:41.600 B*
VKPH:28.400 C+
E540 Halberd-H
A+
Kills:788
V. Kills:308 255%
Deaths:25
KDR:31.520
Accuracy:59.877% C**
KPH:74 A+
VKPH:28.900 B++
M12 Kobalt-H
C*
Kills:435
V. Kills:19 N/A
Deaths:8
KDR:54.375
Accuracy:21.978% C*
KPH:100.800 C
VKPH:4.400 C
G30 Walker
C
Kills:73
V. Kills:53 135%
Deaths:4
KDR:18.250
Accuracy:27.775% D*
KPH:19 D
VKPH:13.800 C
Kills:4,703 (0 + 4,703)
Deaths:231
KDR:20.359
VKDR:6.827
Vehicle Kills:1,577
Kill Difference:4,472
Playtime:63.522 hours
Usage:3%
Score:1.481m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:27.775%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:320
V. Kills:62 N/A
Deaths:26
KDR:12.308
Accuracy:34.035% C+
KPH:65.700 B+
VKPH:12.700 C**
M40 Fury
B
Kills:252
V. Kills:55 450%
Deaths:26
KDR:9.692
Accuracy:40.049% B+
KPH:49.700 C*
VKPH:10.800 B
M20 Basilisk
A++
Kills:249
V. Kills:72 341%
Deaths:23
KDR:10.826
Accuracy:39.917% C*
KPH:37.800 A++
VKPH:10.900 B*
M12 Kobalt
S
Kills:139
V. Kills:30 448%
Deaths:8
KDR:17.375
Accuracy:21.899% B**
KPH:76.900 B+
VKPH:16.600 S
M20 Basilisk
A
Kills:102
V. Kills:32 309%
Deaths:10
KDR:10.200
Accuracy:36.748% C+
KPH:36.400 A
VKPH:11.400 C**
M12 Kobalt
M+
Kills:78
V. Kills:12 N/A
Deaths:6
KDR:13
Accuracy:17.613% C*
KPH:71.200 C++
VKPH:11 M+
M60-G Bulldog
B
Kills:66
V. Kills:7 N/A
Deaths:11
KDR:6
Accuracy:32.243% C
KPH:36.800 B
VKPH:3.900 D
Kills:1,206 (0 + 1,206)
Deaths:110
KDR:10.964
VKDR:2.455
Vehicle Kills:270
Kill Difference:1,096
Playtime:24.035 hours
Usage:1%
Score:0.451m
Score/min:313
Driving Accuracy:N/A%
Gunner Accuracy:32.243%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,145
V. Kills:288 396%
Deaths:398
KDR:2.877
Accuracy:52.360% C*
KPH:50.700 A++
VKPH:12.800 A+
S12 Renegade
A
Kills:755
V. Kills:23 N/A
Deaths:156
KDR:4.840
Accuracy:54.084% A
KPH:76.300 B*
VKPH:2.300 C*
M20 Basilisk-F
B**
Kills:131
V. Kills:68 190%
Deaths:36
KDR:3.639
Accuracy:54.032% B+
KPH:19.600 C+
VKPH:10.200 B**
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C-
VKPH:0.500 D
Kills:2,134 (2,134 + 0)
Deaths:634
KDR:3.366
VKDR:0.603
Vehicle Kills:382
Kill Difference:1,500
Playtime:45.193 hours
Usage:2%
Score:0.493m
Score/min:182
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:334
V. Kills:22 N/A
Deaths:7
KDR:47.714
Accuracy:39.272% B*
KPH:113.900 B**
VKPH:7.500 C**
M20 Wyvern
A
Kills:78
V. Kills:32 236%
Deaths:5
KDR:15.600
Accuracy:42.880% B+
KPH:46 A
VKPH:18.900 B+
Kills:412 (0 + 412)
Deaths:12
KDR:34.333
VKDR:4.500
Vehicle Kills:54
Kill Difference:400
Playtime:4.628 hours
Usage:0%
Score:0.076m
Score/min:275
Piloting Accuracy:N/A%
Gunner Accuracy:42.880%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 4,7983,9331,2203.224A0.1027.408%B+N/A194.7M42.8B**111420.2h1B**3.7C*
L100 Python AP 5,4853,60418719.273S15.9552.428%C2.164%C-42B**21.9B++25785.8h4.5B**8.5B**
Bighorn .50M 2,2942,2883187.195B++3.8738.354%D79.939%C+54.1C*N/A13042.3h1.9C+4.9C
C75 Viper 2,6831,9957825.577M**22.2553.067%A++N/A50.6A17.5A**28639.4h9.9B+18.7B**
TAS-16 Blackjack 1,9921,9709092.167B*1.1671.047%B**12.741%C-59.5B**N/A15833.1h2.4C**3.4B+
AS16 NightHawk 1,9111,9027982.383B**0.9444.215%B+13.985%C+54.8B**N/A19134.7h3.7B++8.4B++
M14 Banshee 2,0031,88716611.367B++8.0427.091%C-N/A61.5B++3.8C++28430.7h13B++48.2B++
L100 Python HESH 2,0901,8275235.135A*31.8148.28%C++1.97%B66.7B+9.6B+24227.4h2.9B+5.9B+
P2-120 HEAT 2,1481,7356825.515M*22.1933.178%D-3.746%B46.8A++11.1C**43237.1h4.3A13.1B*
L100 Python HEAT 2,3361,7116825.162S21.8455.558%B+1.987%C-50.5A18.4A+25933.9h4.9B++8.9B++
T9A "Butcher" 1,7251,7036152.769B+0.5622.358%C25.896%C+50.2C+N/A13733.9h10.3B+46.1C**
LC3 Jaguar 1,6771,6477562.179B+1.1525.566%B+18.458%C33.5C**N/A13049.2h11.2B+43.9B+
P525 Marauder-H 1,6981,6264635.348A++32.0234.307%C+1.292%B+142.6B*6.3C+36311.4h5.3B++15.3B+
TRS-12 Uppercut 1,5441,5379401.635B+1.6961.091%B10.8%D-41.7C*N/A10536.9h2.6C++4.2B
MSW-R 1,5321,5157462.031C++1.2921.467%C+23.63%C+49.8B+N/A18330.4h10.2B*47.7B+
TSAR-42 1,3981,3925332.612C+0.7138.839%C++68.319%C+52.1B++N/A17826.7h1.9B*4.9B+
T16 Rhino 1,3031,2964912.64A+0.6823.28%B+22.608%C++42.4B+N/A21730.6h11.4B++48.8B+
LB00 Python AP 1,7711,2753635.417A++32.0957.204%C+N/A58.2B**22.6B++30321.9h3.7B*6.4B**
TRAP-M1 1,2621,2613733.381A+0.0634.46%B**29.104%B+56.8B*N/A23822.2h7.5B*21.9B*
RAMS .50M 1,2361,2341617.665A+4.3445.691%B**84.198%B++42.7B**N/A23228.9h1.7B**3.7B*
NSX Daimyo 1,2211,2201876.524B**3.2040.571%C+96.312%B++75.3B**N/A19516.2h2B*5B+
LC2 Lynx 1,2321,2175012.429B**0.9027.517%B**23.007%C**52.2A+N/A14823.3h12B*43.7B++
HC1 Cougar 1,2311,2095162.343A0.9827.917%B*26.385%B*36.7B+N/A10832.9h10.1B++36B++
TS4 Haymaker 1,2021,2004522.655A+0.6742.33%C++13%C+56.9A+N/A19221.1h3.3B**7.9B++
Hellfire Rocket Pods 1,3751,1894327.651M24.3353.76%B++1.093%C+180.2A++28.2A+17046.6h14.4B**26.7B++
TS2 Inquisitor 1,1831,1774612.553B**0.7732.146%B+22.26%B+34.7C+N/A8833.9h9.5B+29.7B+
NS-15M2 1,1901,1764302.735B+0.5922.812%C+23.299%C53B+N/A20122.2h9.8B**42.8B+
TRAC-5 S 1,2001,1718891.317B+2.0122.565%C+15.969%C+27.9B+N/A7742h9.7B++42.9B+
SR-7 1,1671,1662005.83B++2.5141.852%C*85.163%B*61AN/A16519.1h1.7B*4.1B++
M6 Onslaught 1,1711,1651876.23A**2.9115.424%C+18.884%C+37.9B+N/A17530.7h17.1B+111.2C**
MRC3 Mercy 1,1711,1651926.068A++2.7417.247%C*19.914%C+35.5B+N/A17032.8h17B++98.6B+
T1S Cycler 1,1701,1634632.512A+0.8125.655%B+25.365%B++49.3B**N/A11423.6h10.8B++42.1B++
NS-30 Vandal 1,1681,1602923.973A0.6537.454%B*30%B+64.4AN/A16018h4.7B*12.4B*
M77-B 1,1651,1602923.973A0.6539.965%B+79.914%B+51.6A++N/A16222.5h1.8B**4.5B*
NS-44 Commissioner 1,1711,1599521.217C**2.1138.183%C**22.347%C++41.7B+N/A15327.8h3.4B+8.9B+
TORQ-9 1,1641,1575851.978B+1.3523.559%C+25.929%B+41.6B+N/A11327.8h13.2B+55.9B+
T32 Bull 1,1641,1576151.881B+1.4418.49%D-24.806%C++41.3C++N/A10528h10.6B++57.4C++
FA1 Barrage 1,1661,1577811.481B+1.8440.479%C++12.014%D34.8B+N/A11433.2h3.5B**8.6B++
T9 CARV 1,1651,1565232.21B*1.1119.491%C++21.972%C+50.5AN/A26422.9h10.3B**53.1B++
PDW-16 Hailstorm 1,1681,1565402.141A1.1826.446%B+15.571%C+41.9B*N/A14227.6h12B++45.4B+
T7 Mini-Chaingun 1,1691,1567491.543B+1.7813.007%D12.63%C+39.7B+N/A18129.1h12.4B++95C*
NS Baron G5 1,1631,1554352.655A*0.6756.783%A10.649%D-65.6A++N/A14417.6h3.6B*6.4C+
T5 AMC 1,2121,1547671.505B+1.8224.193%C*24.783%B**22.1C+1.1M7452.3h13.5B+55.7B+
TAR 1,1691,1536501.774C**1.5522.059%C+18.3%C30.5C+N/A14237.8h12.8C*57.8C*
M40 Fury-F 1,4331,1453982.877B**0.4552.36%C*N/A50.7A++12.7A+20922.6h7.3B+14B*
AMR-66 1,0381,0104382.306A++1.0230.682%B++26.733%B35.1B**1B**11328.8h6.3B**20.5B*
NS-44L Blackhand 1,0009963772.642A0.6840.161%C+64.458%A++38.2B*N/A9126.1h4C**9.8B
MANA Anti-Vehicle Turret 1,4139741845.293A*1.9753.544%C+1.54%D--54.4B**24.5C+46617.9h6.1B++11.4B*
G20 Vulcan-H 1,4989441029.255A++5.9359.846%A+2.436%C71.5A+42A+62113.2h68.9B**115.2A
M18 Rotary 1,6759262194.228A0.9033.296%B1.296%D21.4B++17.3B**32543.2h75.1B++225.7B*
M18 Needler 1,5528942653.374B+0.0530.548%C1.79%C19.7B*14.5B*28045.3h75B*245.5B*
NS Decimator 1,1898945241.706B*1.6260.23%C+2.908%B+46.3B*15.3C+36219.3h3.8B++6.3B++
MR11 Gatekeeper-H 1,4088374618.196M++14.8746.571%D1.912%C++41.6B*28.4C+31420.1h44.3B++95.2B+
E540 Halberd-H 1,0967882531.52M++28.2059.877%C**N/A73.6A+28.8B++39810.7h4.1B*6.8B**
S12 Renegade 7787551564.84B++1.5254.084%A2.384%D76.3B*2.3C*1769.9h2.9B+5.3B*
Frag Grenade 7417371737N/A733.6853.611%B**N/A670B*3.6D23621.1h3B++5.7B*
Claymore 6996984914.245A10.9238.2%B+N/A240.7A++N/A7252.9h1.2C++3.1B+
M3 Pounder HEG 8046841185.797M2.4741.412%B+4.825%B**29.7A+5.2B**18823h11.8B*28.4B++
Tank Mine 1,034681957.168A**3.8444.131%B*N/A219.7A**113.9A++20473.1h2.1C4.8B*
Havoc 6826782922.322B++1.0055.328%C**17.552%B**56.5C**N/A13812h3.9C**7.1B+
HSR-1 6546541334.917A+1.5938.838%B++39.755%A73.5AN/A1638.9h4.3B**11B*
M2 Mutilator 6146091434.259A++0.9315.483%C**19.54%C*28.6C**N/A13021.3h14.7B*95.1B+
M3 Pounder HEG 7095951035.777M2.4543.221%B+4.034%B+27.4B**5.3B*18121.7h13.5B++31.3B+
P2-120 AP 9375854114.268A10.9442.591%C4.103%B+39.3B*23.6B**85314.9h6B++14.1B+
ML-7 7445684301.321B**2.0056.526%C+3.697%B+40.6A+12.6C++46414h4.1A7.2B**
Hornet Missiles 8915653615.694A+12.3765.847%B++1.593%C+89.7B+51.7B*7146.3h9.9C**15B+
E540 Halberd 7645412323.522A**20.2053.691%A++1.479%D--48.3A**19.9A++38211.2h4.6B**8.5A
NSX Naginata 5235172092.474B**0.8520.767%C+37.718%A56.8B++N/A1819.1h10.7B+51.6B
NSX Tomoe 5065021712.936B++0.3931.668%B+48.207%B**55.8B++N/A2549h12.4B+39.2B+
Cycler TRV 5014932172.272B**1.0527.682%B**26.369%B**49.8B**N/A1709.9h11.8B+42.8B++
NS-61 Emissary 4804782252.124A++1.2028.468%C++20.084%B++38.5B++N/A10012.4h13.3C*46.6C**
Hunter QCX 4984743381.402B**1.9238.167%C29.958%C*16C*N/A7729.7h4.1C**10.8B
Skyguard 8224583214.313S10.9932.28%B+2.183%C+18.6B*14.8A29224.6h99.1B+307B*
M2 Mutilator 459454905.044A**1.7218.017%B*24.89%A+36.6B**N/A12812.4h14.2B**79B++
P2-120 HESH 5144501334.615A++31.2948.586%B*1.111%C++84.9A++12.1B++4185.3h3.7B**7.5B**
M12 Kobalt-H 454435854.375A++51.0521.978%C*18.621%B+101.2C+4.4C2564.3h17.3C+78.7C++
NSX Yumi 4354311802.394B*0.9328.547%B+28.77%B46.3B+N/A1079.3h10.2B++35.8B++
NS-AM7 Archer 5784245440.779B++2.5552.74%D21.934%B+8.7B+3.1C++6549h13.3B++25.2B+
MG-H1 Watchman 4124111373B**0.3223.572%C*25.061%C+54.8B+N/A1547.5h13B+55.3B+
Spear Anti-Vehicle Phalanx Turret 5503812515.24A+11.9243.21%C+3.15%D52.9B*23.5C*5247.2h6.8B+15.6B+
MANA Anti-Personnel Turret 3813771492.53N/A0.7916.328%UN/A3770U40U10099500.1h18.3T*112.3T*
Ripper 40837217,9720.021C-3.3015.997%D13.441%C-0.4C--N/A1893.3h2D-12.4C
Auraxium Chainblade 3803634,7230.077B**3.2533.762%C**13.499%B**1.2C+N/A3303.3h2.4C7.1C*
MG-HBR1 Dragoon 3453411142.991B**0.3333.364%C++40.469%A39.7B+N/A938.6h5.3B*15.8B++
Sticky Grenade 3443391339N/A335.6857.585%B+N/A847.5C12.5C+29340.4h2.2C++3.8C**
T7 Mini-Chaingun AE 3383352021.658C*1.6716.864%C--12.836%C39CN/A858.6h13.1C*77.6C++
CAS 14-E 356334747.714B**44.3939.272%B*1.497%C115.2A7.6B2402.9h24.1B+61.4B++
SOAS-20 3313302321.422C+1.9022.297%D*20%C+31.1C+N/A8510.6h12.3C+55.3C
M40 Fury 3823202612.308B++8.9834.035%C+N/A65.3B+12.7C**3174.9h9.8B++28.8B+
99SV 307305724.236A++0.9137.649%B**47.213%A44.9A+N/A2126.8h4.7B++12.4B*
M1 Heavy Cycler 308303953.189A+0.1415.372%B14.852%D24.6B+N/A17612.3h17.3B112.9B+
TX2 Emperor 3012981661.795B**1.5331.681%B+27.517%B**29.5C+N/A8010.1h8.3B+26.2C++
L105 Zephyr 306287931.889A++28.5645.291%BN/A73.6B*4.9D3093.9h4.2B**9.3B*
MG-S1 Jackal 2902861242.306B**1.0227.65%B25.175%B++50.2B++N/A1245.7h9.7B35.1B+
NSX Tanto 2712711012.683A+0.6426.801%C++30.996%B*44.4B+N/A1196.1h11.5B+43.1B+
M40 Fury 307252269.692B6.3740.049%B+2.381%B+49.4C*10.8B2955.1h12.4B31B+
M20 Basilisk 3212492310.826M*7.5039.917%C*9.237%A37.7A++10.9B*3366.6h57.6B**144.3B**
Striker AE 5062372550.929B+2.4048.074%CN/A11.4C13C++19220.7h48C+99.8C+
MR11 Gatekeeper 3862341318M**14.6842.036%B+2.991%B*27.2B**17.7C*3038.6h43B++102.4B++
MKV Suppressed 229228792.886A*0.4426.682%C*25.877%B**44.7B+N/A1515.1h12.9B+48.4B
TMG-50 222218902.422A0.9025.338%B*38.532%A**33C+N/A2316.6h13.7C--54C**
TRAC-5 Burst 197192623.097B*0.2326.442%C*31.25%A36.9C+1B**1065.2h13.1C++49.4C**
NSX Masamune 2441921041.846A1.4854.163%C3.125%B*33.1C++9C1775.8h9.7B+17.8B
M18 Locust 350186345.471A*2.1530.952%C+2.151%C**17.1C+15C++22210.9h99C++320B+
NS-44 Commissioner AE 1831811471.231C+2.0936.37%C--22.652%C53.2C++N/A1583.4h3.1B+8.4C**
MRC3 Mercy 182180335.455A++2.1320.958%B**21.111%C++41.9B**N/A1594.3h15.6B**74.4B*
Chainblade 1881784,4890.04B+3.2832.737%B1.685%D0.6C+N/A4317.2h1.7B*5.3C+
MR1 Fracture 312175573.07M**0.2534.35%C5.714%B++9C++7B**13319.5h52.7C++153.5C++
MR1 Fracture 310167592.831M**0.4934.9%C+2.994%C-8.4C++7.2A11419.8h56.4C++161.5C++
TX1 Repeater 1661641670.982C**2.3425.047%C++23.781%B+16.9C--N/A1149.7h13.7C++54.7C++
G30 Vulcan 222149188.278B**4.9527.455%C+3.356%C+26.1B+12.8C+3515.7h62.4B**227.2B++
NS-45 Pilot 143142761.868B+1.4633.616%B+34.507%B**23.7DN/A536h7.3C++21.6B+
TRAC-5 143140721.944A+1.3824.956%B++20%C*18.7C++N/A4057.5h11.1B**44.6B*
M12 Kobalt 169139817.375C**14.0521.899%B**15.108%D77.2B+16.7S2601.8h20.9C-95.3B+
C150 Dalton 2271391211.583B++8.2640.971%C+1.439%B*42.1B++26.7C**7893.3h3.5B++8.4B*
M20 Basilisk-F 199131363.639A*0.3154.032%B+1.527%C-19.6C+10.1B**1526.7h65.4C+121.1C++
M40 Fury 165129718.429C++15.1045.351%C--N/A40.3D--11.3D3073.2h17.6C+38.8C
TRAC-Shot 129128482.667B**0.6622.914%C--16.406%C53.3B**N/A1502.4h10.1B+44.2C**
P525 Marauder 117115814.375C+11.0512.828%D*N/A46C--N/A2022.5h5.8B+45.4C-
Soldier Soaker 114114205.7S2.3842.649%B**14.912%C+57BN/A1942h5.4B+12.6B*
AP30 Shredder 200109715.571B+12.2541.436%A2.752%B+57.4A*47.9M*7641.9h70.8B+170.8B*
M12 Kobalt-F 106103442.341C*0.9820.027%C14.563%B*17.2C-N/A1246h14.2C++70.8C**
Rocklet Rifle 182103661.561A+1.7652.16%C+N/A36.8B++28.2C**5272.8h33.5B64.3B
M20 Basilisk 1341021010.2M++6.8836.748%C+13.726%M++36.4A11.4C**3552.8h54.2B**147.6B**
M20 Basilisk 15598714B*10.6861.856%B**3.061%D25.1D14.6D2703.9h112.4C*181.7B+
Xiphos Anti-Personnel Phalanx Tower 10398198B++94.6826.158%C2.041%C*196C+10C++7660.5h13.4C**51.1C**
ASP-30 Grounder 14591781.167B++2.1661.774%C+4.396%B*17.8C+10.6C+3405.1h6.7B+10.8B+
MAX Punch 95855600.152B+3.1749.622%BN/A0.8CN/A3106.4h2.3C+4.7C++
Tomcat A2AM Pods 14182117.455B+4.1383.996%B+N/A74.5B+53.6B13841.1h10.3D-12.3D
Orbital Strike Uplink 9779179N/A75.68971.429%UN/A790U180U95560.1h0.9T*0.1T*
Aspis Anti-Aircraft Phalanx Turret 16579326.333S23.0130.245%B++2.532%C**16.1B**17.6A3804.9h105.6B**349.1B*
M12 Kobalt 9078613C+9.6817.613%C*17.949%C+70.9C++10.9M+3741.1h20.2C114.7C++
M20 Wyvern 11078515.6A*12.2842.88%B+7.692%A++45.9A18.8B+3361.7h55.6B++129.6B*
NSX Fujin 7777177N/A73.6854.693%B**84.416%A+770AN/A12830.1h2.2B+4B**
Coyote Missiles 14976145.429B++2.1060.216%B**N/A36.2C+34.8B++7022.1h40.3C*66.9B+
G30 Walker 12673418.25A+14.9327.775%D*N/A19.2D13.9C1793.8h167C*601.1C+
CAS30 Tank Buster 15471471.511C++1.8153.253%B++1.408%C++5.5C6.5C+14712.8h63.5C+119.3C**
M9 SKEP Launcher 10469342.029M1.3071.197%B+N/A24.6C*12.5C++4082.8h6.4B*9B**
M60-G Bulldog 7366116C**2.6832.243%C7.576%M+36.7B3.9D2111.8h5.1B**15.7B++
NS-10 Burster 11461222.773M0.5531.141%B+3.279%D6.6B*5.7A++1739.3h123.9B++397.7B++
NS-10 Burster 10358212.762A*0.5630.88%BN/A6.4B++4.9B**1559.1h124.2B**402.2B*
NS Annihilator 10453271.963M**1.3681.679%BN/A10.6C+10.2B+3105h12.1C+14.8C+

Consumables
  Name Deaths Consumed Time Equipped
Ammunition Package284,4212h
Spitfire Auto-Turret101,5271.2h
Restoration Kit21120.1h
Motion Spotter196,2822.8h
Spawn Beacon16090.6h
Nano-Armor Kit75236,90816.2h
Anti-Vehicle MANA Turret41,4841.8h
Turret AI Module0560.3h
Repair Module0990.5h
Structure Shield Module1620.3h
Skywall Shield Emitter0600.4h
Medical Applicator175129,3287.8h
Nanite Revive Grenade01,2400.3h
Nanite Healing Grenade03460.1h
Medical Kit1553,2682.6h
Xiphos Anti-Personnel Tower0570.5h
Welding Device04,0010.5h
AE Medical Applicator360230,76113.8h
AE Nano-Armor Kit4421,004,36981.8h
Rampart Wall01602.1h
Recon Detection Device224,0645.5h
Shield Recharging Field261,7730.6h
Anti-Infantry MANA Turret67260.7h
Hardlight Barrier105150.4h
Nano-Repair Grenade05390.2h

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