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Field Marshal Dreadnaught Cerbido[ARMF] Cerbido
TR BR 171

KDR: 3.71

Score: 73.4m

Last Seen: Jan 17th, 2020 6:35 PM
- OFFLINE - 13.2 hour(s)

Prestige 1, Battle Rank 100 (171 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LB00 Python AP C-4 TRS-12 Uppercut L100 Python AP MSW-R NSX Daimyo C75 Viper Bighorn .50M
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,089,170 MLG Score: 1670
Fun Score: N/A
Cheeseburgers Flipped: 917TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.147%27.6%72242119036,9091.979781.726

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.804%0.919B*0.958B*-1.325D**HEAD ++ (~14.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.90.495B+9.60.318C*27.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.102%1.071%652512275,883101422035.80177267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.285%-0.536D-0.447C--0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.90.287C*37.20.3C*78.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.459%1.999%9468122413,556203050986.67783266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.346%-0.074C+-0.322C0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.411B9.20.269C*13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.211%5.188%7421812148,539161925935.27099329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.83%0.394B-0.08C+0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.40.496B+23.90.39B35.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.945%77.055%7428122412,1512488264.88384

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.839%0.56B+0.587B+-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.337C**2.50.203C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.423%13.165%7426122611,2801403748.03419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.539%0.834B++-0.365C-0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.559B+30.382C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
73.4m259.3%436 (26.2k)391 (23.5k)3.70565140,22937,8424.32903171 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1232934521.323%18.416%39304:5754

7% Combat Medic43% Engineer17% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMJun 24th, 2018 11:41 AMJan 17th, 2020 11:37 PM (24h) (PST)Jan 17th, 2020 8:45 PM (1d) (PST)Jan 17th, 2020 2:35 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9701338370.7480.2020.1382.2390.1151670

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,1767,97350,20345128134723,483

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3123.8h/130.2d 23,590 25,825 46,070 419.7k 3,411 9,242 21,623 181.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:2,792
Deaths:1,084
KDR:2.576
Accuracy:24.291% C**
HSR:27.937% B+
T9A "Butcher"
C
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% C-
HSR:25.896% C
T16 Rhino
B+
Kills:1,344
Deaths:511
KDR:2.630
Accuracy:23.362% B+
HSR:22.619% C+
NS-15M2
C
Kills:1,217
Deaths:448
KDR:2.717
Accuracy:23.052% C
HSR:23.500% C
NSX-P Naginata
B*
Kills:1,184
Deaths:289
KDR:4.097
Accuracy:25.851% B+
HSR:35.220% B*
MG-H1 Watchman AE
B+
Kills:1,181
Deaths:256
KDR:4.613
Accuracy:28.627% B+
HSR:29.043% C++
T32 Bull
C+
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D--
HSR:24.806% C+
T9 CARV
C+
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C+
HSR:21.972% C+
TMG-50
A++
Kills:523
Deaths:157
KDR:3.331
Accuracy:26.789% B*
HSR:35.564% A++
NSX Naginata
A
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.768% C
HSR:37.718% A
MG-H1 Watchman
C++
Kills:415
Deaths:139
KDR:2.986
Accuracy:23.489% C++
HSR:24.819% C+
Kills:13,189
Deaths (as Heavy Assault):4,846
Deaths (to Heavy Assaults):9,785
KDR:2.72163
Kill Difference:8,343
Playtime:529.558 hours
Usage:17%
Score:11.335m
Score/min:357
Accuracy (listed only):23.324%
HSR (listed only):28.099%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B++
Kills:3,803
Deaths:1,836
KDR:2.071
Accuracy:65.751% B++
HSR:12.175% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B
Kills:1,722
Deaths:794
KDR:2.169
Accuracy:25.706% B
HSR:18.641% C
MG-C1 Kindred
B+
Kills:1,400
Deaths:359
KDR:3.900
Accuracy:28.333% C**
HSR:26.143% B+
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
Havoc
B+
Kills:1,198
Deaths:455
KDR:2.633
Accuracy:57.407% B+
HSR:16.945% B+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
AMR-66
B+
Kills:1,014
Deaths:439
KDR:2.310
Accuracy:30.722% B+
HSR:26.825% C**
MG-HBR1 Dragoon
A+
Kills:881
Deaths:229
KDR:3.847
Accuracy:35.604% B+
HSR:41.657% A+
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C++
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:24,105
Deaths (as Engineer):10,773
Deaths (to Engineers):7,424
KDR:2.23754
Kill Difference:13,332
Playtime:1,355.208 hours
Usage:43%
Score:33.523m
Score/min:412
Accuracy (listed only):36.548%
HSR (listed only):21.153%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B++
Kills:3,803
Deaths:1,836
KDR:2.071
Accuracy:65.751% B++
HSR:12.175% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B
Kills:1,722
Deaths:794
KDR:2.169
Accuracy:25.706% B
HSR:18.641% C
MG-S1 Jackal
B*
Kills:1,430
Deaths:383
KDR:3.734
Accuracy:30.172% B++
HSR:26.224% B*
MG-C1 Kindred
B+
Kills:1,400
Deaths:359
KDR:3.900
Accuracy:28.333% C**
HSR:26.143% B+
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
Havoc
B+
Kills:1,198
Deaths:455
KDR:2.633
Accuracy:57.407% B+
HSR:16.945% B+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
MKV Suppressed
A
Kills:361
Deaths:130
KDR:2.777
Accuracy:28.934% B+
HSR:27.701% A
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C++
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:25,157
Deaths (as Light Assault):11,158
Deaths (to Light Assaults):6,826
KDR:2.25462
Kill Difference:13,999
Playtime:400.731 hours
Usage:13%
Score:9.462m
Score/min:394
Accuracy (listed only):35.723%
HSR (listed only):20.194%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:2,727
Deaths:398
KDR:6.852
Accuracy:44.693% B+
HSR:96.480% B++
Bighorn .50M
C++
Kills:2,295
Deaths:319
KDR:7.194
Accuracy:38.408% D
HSR:80% C++
TSAR-42
C*
Kills:1,785
Deaths:577
KDR:3.094
Accuracy:40.028% C*
HSR:69.244% C++
RAMS .50M
B**
Kills:1,452
Deaths:174
KDR:8.345
Accuracy:45.603% B**
HSR:84.642% B*
MG-S1 Jackal
B*
Kills:1,430
Deaths:383
KDR:3.734
Accuracy:30.172% B++
HSR:26.224% B*
TRAP-M1
B*
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B*
HSR:29.104% B+
TS2 Inquisitor
B+
Kills:1,200
Deaths:471
KDR:2.548
Accuracy:32.188% B+
HSR:22.167% B
SR-7
B*
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C*
HSR:85.163% B*
HSR-1
A
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:39.766% B++
HSR:39.228% A
NS-30 Vandal
B++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B++
HSR:30% B+
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% B+
HSR:79.914% B+
NS-44 Commissioner
C++
Kills:1,159
Deaths:953
KDR:1.216
Accuracy:38.182% C++
HSR:22.347% C+
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:1,000
Deaths:380
KDR:2.632
Accuracy:40.189% C
HSR:64.500% A++
KSR-35
A*
Kills:662
Deaths:92
KDR:7.196
Accuracy:42.169% B**
HSR:44.864% A*
NS-AM7 Archer
C+
Kills:634
Deaths:749
KDR:0.846
Accuracy:56.702% C
HSR:17.981% C+
NS-44 Commissioner AE
B+
Kills:591
Deaths:282
KDR:2.096
Accuracy:43.611% C**
HSR:28.596% B+
NS-45 Pilot
B*
Kills:589
Deaths:214
KDR:2.752
Accuracy:37.127% B*
HSR:33.956% B*
NS-61 Emissary
B*
Kills:569
Deaths:242
KDR:2.351
Accuracy:28.420% C++
HSR:21.265% B*
NSX Tomoe
B**
Kills:502
Deaths:171
KDR:2.936
Accuracy:31.668% B+
HSR:48.207% B**
MKV Suppressed
A
Kills:361
Deaths:130
KDR:2.777
Accuracy:28.934% B+
HSR:27.701% A
SOAS-20
C+
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C+
TX2 Emperor
B**
Kills:310
Deaths:176
KDR:1.761
Accuracy:31.892% B+
HSR:28.387% B**
99SV
A
Kills:305
Deaths:72
KDR:4.236
Accuracy:37.649% B**
HSR:47.213% A
TX1 Repeater
B+
Kills:169
Deaths:167
KDR:1.012
Accuracy:25.105% C++
HSR:24.852% B+
Soldier Soaker
B*
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B*
HSR:14.912% C*
Kills:25,252
Deaths (as Infiltrator):8,113
Deaths (to Infiltrators):6,357
KDR:3.11254
Kill Difference:17,139
Playtime:494.144 hours
Usage:16%
Score:9.939m
Score/min:335
Accuracy (listed only):36.832%
HSR (listed only):42.404%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B++
Kills:3,803
Deaths:1,836
KDR:2.071
Accuracy:65.751% B++
HSR:12.175% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
MG-S1 Jackal
B*
Kills:1,430
Deaths:383
KDR:3.734
Accuracy:30.172% B++
HSR:26.224% B*
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
Havoc
B+
Kills:1,198
Deaths:455
KDR:2.633
Accuracy:57.407% B+
HSR:16.945% B+
T1S Cycler
B+
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% C**
HSR:25.365% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
TORQ-9
C*
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C
HSR:25.929% C*
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
TAR
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C
HSR:18.300% C--
Cycler TRV
B**
Kills:918
Deaths:375
KDR:2.448
Accuracy:28.950% B**
HSR:27.233% B**
MG-A1 Arbalest
B+
Kills:861
Deaths:274
KDR:3.142
Accuracy:30.130% B+
HSR:34.959% B+
NSX Yumi
B
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.480% B
HSR:28.770% C**
MKV Suppressed
A
Kills:361
Deaths:130
KDR:2.777
Accuracy:28.934% B+
HSR:27.701% A
T1 Cycler
A++
Kills:340
Deaths:122
KDR:2.787
Accuracy:29.477% A+
HSR:33.529% A++
Kills:21,405
Deaths (as Combat Medic):9,386
Deaths (to Combat Medics):3,384
KDR:2.28052
Kill Difference:12,019
Playtime:222.662 hours
Usage:7%
Score:5.556m
Score/min:416
Accuracy (listed only):38.357%
HSR (listed only):20.889%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,240
Deaths:204
KDR:6.078
Accuracy:17.621% C++
HSR:20.403% C+
M6 Onslaught
C
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% C
HSR:18.884% C
M3 Pounder HEG
A
Kills:709
Deaths:121
KDR:5.860
Accuracy:42.050% B+
HSR:4.937% A
M2 Mutilator
C*
Kills:629
Deaths:150
KDR:4.193
Accuracy:15.504% C++
HSR:19.555% C*
M3 Pounder HEG
B+
Kills:614
Deaths:106
KDR:5.792
Accuracy:43.834% C**
HSR:3.909% B+
M2 Mutilator
A
Kills:484
Deaths:97
KDR:4.990
Accuracy:17.953% B+
HSR:24.793% A
M1 Heavy Cycler
C*
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% C*
HSR:14.852% D
MRC3 Mercy
B**
Kills:259
Deaths:45
KDR:5.756
Accuracy:21.500% B**
HSR:23.166% B+
MR1 Fracture
B*
Kills:180
Deaths:57
KDR:3.158
Accuracy:34.461% C
HSR:5.556% B*
MR1 Fracture
C
Kills:174
Deaths:59
KDR:2.949
Accuracy:35.036% C
HSR:2.874% C
NS-10 Burster
B+
Kills:70
Deaths:23
KDR:3.043
Accuracy:31.929% B+
HSR:2.857% D-
NS-10 Burster
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:31.882% B+
HSR:0% F
Kills:5,892
Deaths (as MAX Suit):583
Deaths (to MAX Suits):1,917
KDR:10.10635
Kill Difference:5,309
Playtime:114.846 hours
Usage:4%
Score:3.540m
Score/min:514
Accuracy (listed only):26.881%
HSR (listed only):11.815%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,239
V. Kills:135 N/A
Deaths:179
KDR:12.508
Accuracy:27.594% C
KPH:65.600 B+
VKPH:4 C**
M18 Needler
B**
Kills:1,422
V. Kills:953 149%
Deaths:304
KDR:4.678
Accuracy:30.012% C
KPH:23.100 B**
VKPH:15.500 B*
Hellfire Rocket Pods
A++
Kills:1,189
V. Kills:186 N/A
Deaths:43
KDR:27.651
Accuracy:53.760% B++
KPH:181 A++
VKPH:28.300 A+
M18 Rotary
B*
Kills:956
V. Kills:765 125%
Deaths:223
KDR:4.287
Accuracy:33.349% B
KPH:21.700 B+
VKPH:17.300 B*
Hornet Missiles
B+
Kills:645
V. Kills:377 171%
Deaths:40
KDR:16.125
Accuracy:65.645% B++
KPH:90.700 B+
VKPH:53 B+
M18 Locust
C*
Kills:235
V. Kills:190 123%
Deaths:34
KDR:6.912
Accuracy:30.909% C+
KPH:19.200 C+
VKPH:15.500 C*
M202 Wyrm
C
Kills:103
V. Kills:49 206%
Deaths:4
KDR:25.750
Accuracy:48.589% D
KPH:77.200 C
VKPH:36.700 C-
Coyote Missiles
B*
Kills:93
V. Kills:83 111%
Deaths:16
KDR:5.813
Accuracy:60.438% B**
KPH:42.900 C+
VKPH:38.300 B*
Tomcat A2AM Pods
B*
Kills:86
V. Kills:61 139%
Deaths:11
KDR:7.818
Accuracy:84.902% B*
KPH:59.600 C++
VKPH:42.300 C+
Kills:6,968 (4,852 + 0)
Deaths:854
KDR:8.159
VKDR:3.278
Vehicle Kills:2,799
Kill Difference:6,114
Playtime:170.687 hours
Usage:5%
Score:3.857m
Score/min:377
Piloting Accuracy:30.909%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% C**
KPH:73.300 B*
VKPH:4.900 D
C150 Dalton
B+
Kills:194
V. Kills:118 163%
Deaths:15
KDR:12.933
Accuracy:38.291% C+
KPH:44.700 B+
VKPH:27.200 C++
AP30 Shredder
M++
Kills:131
V. Kills:106 122%
Deaths:8
KDR:16.375
Accuracy:41.412% B**
KPH:58.200 A++
VKPH:47.100 M++
CAS30 Tank Buster
C
Kills:77
V. Kills:87 88%
Deaths:49
KDR:1.571
Accuracy:52.116% B+
KPH:5.300 D
VKPH:6 C
Kills:689 (77 + 612)
Deaths:81
KDR:8.506
VKDR:4.074
Vehicle Kills:330
Kill Difference:608
Playtime:24.959 hours
Usage:1%
Score:0.527m
Score/min:352
Piloting Accuracy:52.116%
Gunner Accuracy:41.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B**
Kills:10,344
V. Kills:4,064 254%
Deaths:170
KDR:60.847
Accuracy:54.564% C-
KPH:66.500 B**
VKPH:26.100 C**
L100 Python AP
B++
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C-
KPH:42 B++
VKPH:21.900 B+
C75 Viper
A*
Kills:2,606
V. Kills:930 280%
Deaths:103
KDR:25.301
Accuracy:52.981% A
KPH:51.100 A
VKPH:18.300 A*
L100 Python HESH
B+
Kills:1,953
V. Kills:286 N/A
Deaths:52
KDR:37.558
Accuracy:48.942% C+
KPH:68.200 B+
VKPH:10 C*
L100 Python HEAT
B**
Kills:1,756
V. Kills:641 274%
Deaths:70
KDR:25.086
Accuracy:55.647% B+
KPH:50.600 B**
VKPH:18.500 B**
Skyguard
A
Kills:607
V. Kills:430 141%
Deaths:37
KDR:16.405
Accuracy:33.128% B+
KPH:20.900 B*
VKPH:14.800 A
Kills:20,870 (20,870 + 0)
Deaths:619
KDR:33.716
VKDR:13.299
Vehicle Kills:8,232
Kill Difference:20,251
Playtime:384.720 hours
Usage:12%
Score:6.802m
Score/min:295
Driving Accuracy:33.128%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.179% D--
KPH:46.800 A++
VKPH:11.100 C*
E540 Halberd
A**
Kills:936
V. Kills:377 248%
Deaths:27
KDR:34.667
Accuracy:54.092% A++
KPH:47.900 A**
VKPH:19.300 A++
P2-120 AP
B**
Kills:825
V. Kills:448 184%
Deaths:43
KDR:19.186
Accuracy:44.379% C+
KPH:45.200 B**
VKPH:24.500 B**
P2-120 HESH
A
Kills:470
V. Kills:69 N/A
Deaths:13
KDR:36.154
Accuracy:48.108% B++
KPH:82.500 A
VKPH:12.100 B+
MR11 Gatekeeper
B++
Kills:242
V. Kills:157 153%
Deaths:13
KDR:18.615
Accuracy:42.121% C**
KPH:26.900 B++
VKPH:17.400 C*
G30 Vulcan
B**
Kills:220
V. Kills:100 218%
Deaths:21
KDR:10.476
Accuracy:32.248% C**
KPH:31.100 B**
VKPH:14.100 C++
P525 Marauder
C--
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D*
KPH:46.400 C--
VKPH:0.800 D*
Kills:4,543 (3,030 + 1,513)
Deaths:193
KDR:23.539
VKDR:8.114
Vehicle Kills:1,566
Kill Difference:4,350
Playtime:99.134 hours
Usage:3%
Score:3.071m
Score/min:516
Driving Accuracy:48.108%
Gunner Accuracy:12.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,650
V. Kills:75 N/A
Deaths:46
KDR:35.870
Accuracy:34.519% C+
KPH:143.500 B*
VKPH:6.500 C+
G20 Vulcan-H
A++
Kills:1,310
V. Kills:705 186%
Deaths:116
KDR:11.293
Accuracy:59.713% A+
KPH:76.700 A++
VKPH:41.300 A
E540 Halberd-H
A++
Kills:1,131
V. Kills:434 260%
Deaths:30
KDR:37.700
Accuracy:60.965% B+
KPH:79.900 A++
VKPH:30.700 B**
M12 Kobalt-H
B+
Kills:999
V. Kills:32 N/A
Deaths:11
KDR:90.818
Accuracy:23.554% B
KPH:140.100 B+
VKPH:4.500 C+
MR11 Gatekeeper-H
B*
Kills:865
V. Kills:585 148%
Deaths:47
KDR:18.404
Accuracy:47.026% D
KPH:42.100 B*
VKPH:28.500 C+
M60-G Bulldog-H
M++
Kills:128
V. Kills:34 366%
Deaths:
KDR:
Accuracy:57.044% B**
KPH:119.800 B**
VKPH:31.800 M++
G30 Walker
C+
Kills:113
V. Kills:69 161%
Deaths:4
KDR:28.250
Accuracy:30.128% D-
KPH:25 C
VKPH:15.300 C+
G40-F Ranger
A++
Kills:92
V. Kills:49 184%
Deaths:1
KDR:92
Accuracy:35.754% C*
KPH:54.600 A++
VKPH:29.100 A+
Kills:6,288 (0 + 6,288)
Deaths:255
KDR:24.659
VKDR:7.776
Vehicle Kills:1,983
Kill Difference:6,033
Playtime:77.715 hours
Usage:2%
Score:2.082m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:35.754%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:323
V. Kills:62 N/A
Deaths:26
KDR:12.423
Accuracy:34.244% C+
KPH:66 B+
VKPH:12.700 C**
M20 Basilisk
A++
Kills:281
V. Kills:81 343%
Deaths:23
KDR:12.217
Accuracy:40.982% C*
KPH:39.300 A++
VKPH:11.300 B**
M40 Fury
B+
Kills:262
V. Kills:61 423%
Deaths:26
KDR:10.077
Accuracy:39.522% B+
KPH:50 C**
VKPH:11.600 B+
M12 Kobalt
S
Kills:250
V. Kills:36 N/A
Deaths:8
KDR:31.250
Accuracy:22.248% B**
KPH:91.200 B*
VKPH:13.100 S
M12 Kobalt
A**
Kills:202
V. Kills:21 N/A
Deaths:6
KDR:33.667
Accuracy:19.545% B+
KPH:107.600 B**
VKPH:11.200 A**
M20 Basilisk
A
Kills:105
V. Kills:33 309%
Deaths:10
KDR:10.500
Accuracy:36.947% C
KPH:36.500 A
VKPH:11.500 B+
M60-G Bulldog
B++
Kills:84
V. Kills:15 N/A
Deaths:11
KDR:7.636
Accuracy:35% C+
KPH:42.500 B++
VKPH:7.600 B+
G30 Walker
B
Kills:61
V. Kills:34 174%
Deaths:2
KDR:30.500
Accuracy:30.973% C++
KPH:20 C**
VKPH:11.200 B
Kills:1,568 (0 + 1,568)
Deaths:112
KDR:14
VKDR:3.063
Vehicle Kills:343
Kill Difference:1,456
Playtime:29.795 hours
Usage:1%
Score:0.570m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:30.973%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,355
V. Kills:383 353%
Deaths:414
KDR:3.273
Accuracy:54.201% B
KPH:48 A
VKPH:13.600 A++
S12 Renegade
A+
Kills:945
V. Kills:27 N/A
Deaths:170
KDR:5.559
Accuracy:55.224% A+
KPH:82.900 B**
VKPH:2.400 B
M20 Basilisk-F
B+
Kills:133
V. Kills:70 187%
Deaths:36
KDR:3.694
Accuracy:53.935% B
KPH:19.500 C+
VKPH:10.300 B+
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C--
VKPH:0.500 D-
Kills:2,536 (2,536 + 0)
Deaths:664
KDR:3.819
VKDR:0.727
Vehicle Kills:483
Kill Difference:1,872
Playtime:52.504 hours
Usage:2%
Score:0.589m
Score/min:187
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:349
V. Kills:27 N/A
Deaths:7
KDR:49.857
Accuracy:40.060% B*
KPH:114.400 A
VKPH:8.900 B*
M20 Wyvern
A++
Kills:98
V. Kills:42 228%
Deaths:6
KDR:16.333
Accuracy:42.014% B
KPH:47.300 A++
VKPH:20.300 B*
Kills:447 (0 + 447)
Deaths:13
KDR:34.385
VKDR:5.308
Vehicle Kills:69
Kill Difference:434
Playtime:5.122 hours
Usage:0%
Score:0.094m
Score/min:306
Piloting Accuracy:N/A%
Gunner Accuracy:42.014%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LB00 Python AP 14,40810,34417060.847M57.1454.564%C-N/A66.5B**26.1C**320155.5h3.2B**5.8B**
C-4 6,3475,2271,6063.255A0.4527.944%C**N/A207.4M44.4B**116025.2h1B**3.5B*
TRS-12 Uppercut 3,8263,8031,8362.071B*1.6365.751%B++12.175%D60.7B++N/A16762.7h2.3B+3.5B+
L100 Python AP 5,4853,60418719.273A*15.5752.428%C-2.164%C+42B++21.9B+27585.8h4.5B*8.5B++
MSW-R 2,8172,7921,0842.576C**1.1324.291%C**27.937%B+62.2B*N/A22944.9h9.9B*40.9B+
NSX Daimyo 2,7282,7273986.852B**3.1544.693%B+96.48%B++89.1AN/A24630.6h2B*4.5B++
C75 Viper 3,5362,60610325.301S21.6052.981%AN/A51.1A18.2A*29051h9.8B+18.5B**
Bighorn .50M 2,3012,2953197.194B*3.4938.408%D80%C++54.1C*N/A13142.4h1.9C+4.9C
M14 Banshee 2,3742,23917912.508B+8.8027.594%CN/A65.7B+4C**29234.1h13.2B++47.9B+
TAS-16 Blackjack 2,0141,9929182.17B*1.5471.142%B*12.701%D60B++N/A16233.2h2.4C**3.4B+
L100 Python HESH 2,2391,9535237.558A**33.8548.942%C+1.843%B68B+10C*26428.7h2.9B+5.9B+
AS16 NightHawk 1,9401,9308072.392B**1.3144.317%B+14.042%C+54.8B++N/A19335.2h3.7B*8.4B++
TSAR-42 1,7921,7855773.094C+0.6140.028%C*69.244%C++55.6B++N/A19732.1h1.9B++4.7B+
L100 Python HEAT 2,3971,7567025.086M**21.3855.647%B+1.936%C50.6B**18.5B**26734.7h4.9B++8.8B++
P2-120 HEAT 2,1481,7356825.515M**21.8133.179%D--3.746%B+46.8A++11.1C*44537.1h4.3A13.1B*
LC3 Jaguar 1,7541,7227942.169B+1.5425.706%B18.641%C33.7C++N/A13151.1h11.2B+43.5B+
T9A "Butcher" 1,7251,7036152.769B+0.9422.358%C-25.896%C50.2CN/A14233.9h10.3B+46.1C*
P525 Marauder-H 1,7251,6504635.87A++32.1634.519%C+1.273%B+143.5B*6.5C+37311.5h5.3B++15.3B++
RAMS .50M 1,4551,4521748.345A+4.6445.603%B**84.642%B*45B**N/A23232.3h1.7B*3.7B*
MG-S1 Jackal 1,4421,4303833.734A*0.0330.172%B++26.224%B*84.1A*N/A23017h9B+29.8B++
M18 Needler 2,3751,4223044.678B*0.9730.012%C1.336%C-23.1B**15.5B*26961.6h67.1B*223.7B*
MG-C1 Kindred 1,4121,4003593.9A++0.1928.333%C**26.143%B+68B*N/A22120.6h9B*31.7B++
M40 Fury-F 1,7381,3554143.273B**0.4354.201%BN/A48A13.6A++20728.2h8B+14.7B++
T16 Rhino 1,3511,3445112.63A1.0823.362%B+22.619%C+42BN/A21432h11.5B+49.1B+
G20 Vulcan-H 2,0151,31011611.293A+7.5959.713%A+2.748%C+76.6A++41.2A72817.1h65.4B**109.5A
TRAP-M1 1,2621,2613733.381A+0.3234.46%B*29.104%B+56.8B*N/A23922.2h7.5B++21.9B++
MRC3 Mercy 1,2491,2402046.078A++2.3717.621%C++20.403%C+35.7B+N/A17034.7h17.3B++98.2B+
NS-15M2 1,2321,2174482.717B+0.9923.052%C23.5%C52C*N/A20223.4h9.9B*43.1B+
LC2 Lynx 1,2321,2175012.429A1.2827.517%B++23.007%C*51.6B**N/A15423.6h12B++43.7B++
HC1 Cougar 1,2311,2095172.338A+1.3727.938%B++26.385%B++36.6C**N/A11433h10.1B++36B++
T7 Mini-Chaingun 1,2201,2047521.601B++2.1013.172%D-12.708%C+41.1BN/A18729.3h12.2B++92.6C*
TS4 Haymaker 1,2021,2004522.655A+1.0542.33%C+13%C+56.9AN/A19321.1h3.3B**7.9B++
TS2 Inquisitor 1,2061,2004712.548A+1.1632.188%B+22.167%B35C+N/A9034.3h9.6B29.7B+
Havoc 1,2061,1984552.633A1.0757.407%B+16.945%B+70.9B++N/A17516.9h3.9B+6.8B++
Hellfire Rocket Pods 1,3751,1894327.651M23.9553.76%B++1.093%C*180.2A+28.2A+17286.6h14.4B+26.7B+
NSX-P Naginata 1,2041,1842894.097M0.3925.851%B+35.22%B*70.9B*1.2C++16516.7h10.3B+39.9B++
MG-H1 Watchman AE 1,2001,1812564.613A**0.9128.627%B+29.043%C++90.2B**1.5B+19513.1h11.5B++40.2B++
NSX-P Tanto 1,1811,1713113.765M*0.0629.066%B+29.462%B+71.8A++N/A23416.3h10.9B*37.6B++
TRAC-5 S 1,2001,1718891.317B++2.3922.565%C+15.969%C+27.9B+N/A7942h9.7B++42.9B+
SR-7 1,1671,1662005.83B++2.1241.852%C*85.163%B*61B**N/A16619.1h1.7B*4.1B+
HSR-1 1,1691,1652145.444A*1.7439.766%B++39.228%A80.9A+N/A27214.4h4.4B*11.1B*
M6 Onslaught 1,1711,1651876.23A*2.5215.424%C18.884%C37.8C**N/A17530.8h17.1B+111.2C*
T1S Cycler 1,1701,1634632.512A1.1925.655%C**25.365%B+49.3B**N/A11523.6h10.8B++42.1B+
NS-30 Vandal 1,1681,1602923.973B**0.2737.454%B++30%B+64.1B**N/A16218.1h4.7B*12.4B++
M77-B 1,1651,1602923.973B**0.2739.965%B+79.914%B+51.6A++N/A16522.5h1.8B**4.5B*
NS-44 Commissioner 1,1711,1599531.216C*2.4938.182%C++22.347%C+41.7C**N/A15727.8h3.4B+8.9B+
FA1 Barrage 1,1661,1577811.481B+2.2240.479%C+12.014%D34.8BN/A11833.2h3.5B**8.6B++
T32 Bull 1,1641,1576151.881B+1.8218.49%D--24.806%C+41.3C+N/A10828h10.6B++57.4C++
TORQ-9 1,1641,1575851.978B+1.7323.559%C25.929%C*41.6BN/A11627.8h13.2B+55.9B
PDW-16 Hailstorm 1,1681,1565402.141A1.5626.446%B+15.571%C+41.9B+N/A14427.6h12B++45.4B+
T9 CARV 1,1651,1565232.21B++1.5019.491%C+21.972%C+50.5B**N/A28922.9h10.3B**53.1B+
NS Baron G5 1,1631,1554352.655A*1.0556.783%A10.649%D-65.6AN/A14617.6h3.6B*6.4C++
T5 AMC 1,2121,1547671.505B++2.2024.193%C++24.783%B*22.1C+1.1A++7652.3h13.5B+55.7B
TAR 1,1691,1536501.774C**1.9322.059%C18.3%C--30.5C+N/A14637.8h12.8C*57.8C++
E540 Halberd-H 1,5651,1313037.7M**33.9960.965%B+N/A79.6A++30.6B**46214.2h4.1B**6.7B**
NS Decimator 1,4511,0905881.854B*1.8561.182%C+2.569%C**48.7B++16.1C+37222.4h3.7B++6.1B++
AMR-66 1,0421,0144392.31A++1.4030.722%B+26.825%C**35.1B++1B*11828.9h6.3B**20.5B*
NS-44L Blackhand 1,0041,0003802.632A1.0740.189%C64.5%A++38.2B++N/A9126.2h3.9B+9.8B
M12 Kobalt-H 1,0319991190.818M++87.1123.554%B21.822%B*140.7B+4.5C+3607.1h14.6C*61.9B+
MANA Anti-Vehicle Turret 1,4259821875.251A**1.5553.542%C+1.528%D--54.6B**24.6C+47118h6.1B++11.3B*
M18 Rotary 1,7219562234.287B**0.5833.349%B1.255%D21.7B+17.3B*32744.1h75.1B++225.1B++
S12 Renegade 9729451705.559A1.8555.224%A+2.54%C--82.9B**2.4B19011.4h2.8B+5B*
E540 Halberd 1,3139362734.667M**30.9654.092%A++N/A48A**19.3A++35319.5h4.6B**8.5A
Cycler TRV 9319183752.448A1.2628.95%B**27.233%B**56B**N/A17316.4h11.1B*38.2B*
MG-HBR1 Dragoon 8888812293.847A**0.1435.604%B+41.657%A+50.6B**N/A15217.4h5.1B*14.3B*
MR11 Gatekeeper-H 1,4508654718.404M**14.7047.026%D1.85%C**42B*28.4C+32820.6h44.3B++94.3B+
MG-A1 Arbalest 8678612743.142B**0.5630.13%B+34.959%B+67.8B+N/A18612.7h12B++39.8B++
Frag Grenade 8388331833N/A829.2953.928%B**N/A694.2B**4.2D-25041.2h3B*5.5B*
P2-120 AP 1,2738254319.186A+15.4844.379%C+2.909%C+45.1B**24.5B**105718.3h5.5B++12.3B+
Tank Mine 1,104739967.698M3.9952.682%AN/A238.4M117.7A++21883.1h2.4D4.5B**
M3 Pounder HEG 8337091215.86M2.1542.05%B+4.937%A30A5.3A19023.6h11.9B*28.3B++
Claymore 7027015113.745B**10.0438.071%B++N/A233.7A++N/A7213h1.2C++3.1B++
Ripper 73269222,0970.031C3.6720.018%D17.197%C++0.6C-N/A21077.7h1.6C+8.2C+
KSR-35 664662927.196A*3.4942.169%B**44.864%A*100.3A**N/A3326.6h3.4B**8.1B*
ML-7 8666524611.414A2.2956.876%C++3.528%B40.8A++13.4C*48416h4.3A7.6B**
Hornet Missiles 1,0226454016.125A12.4265.645%B++1.395%C+90.8B+53.1B+7347.1h9.9C**15.1B+
NS-AM7 Archer 8756347490.846B*2.8656.702%C17.981%C+9.6B+3.7B++7365.8h13.5B+23.8B+
M2 Mutilator 6346291504.193A++0.4915.504%C++19.555%C*28.7C*N/A13121.9h14.9B*96.2B+
M3 Pounder HEG 7306141065.792A**2.0943.834%C**3.909%B+27.5B*5.2B*18222.3h13.7B*31.3B++
Skyguard 1,0376073716.405S12.7033.128%B+1.977%C+20.9B*14.8A29029.1h89.8B++271.1B*
NS-44 Commissioner AE 5955912822.096B++1.6143.611%C**28.596%B+78.8B*N/A2597.5h3B++6.9B+
NS-45 Pilot 5945892142.752B**0.9537.127%B*33.956%B*51.7C+N/A14211.4h6.2B+16.8B++
NS-61 Emissary 5745692422.351A*1.3528.42%C++21.265%B*41.5B*N/A11313.7h13.2C++46.3C**
Hunter QCX 5815493661.5B**2.2139.662%C32.058%B+16.8B1C8132.7h4B+10.1B
TMG-50 5305231573.331A*0.3726.789%B*35.564%A++48B+N/A22210.9h11C**41.2B+
NSX Naginata 5235172092.474B**1.2320.768%C37.718%A56.8B+N/A1909.1h10.7B+51.6C**
NSX Tomoe 5065021712.936B**0.7731.668%B+48.207%B**55.8B++N/A2619h12.4B+39.2B+
M2 Mutilator 489484974.99A*1.2817.953%B+24.793%A36.9B*N/A13513.1h14.2B**79.3B+
P2-120 HESH 5394701336.154A++32.4548.108%B++1.489%B**82.5A12.1B+4475.7h3.7B*7.7B*
NSX Yumi 4354311802.394B++1.3128.48%B28.77%C**46.3B+N/A1099.3h10.2B++35.9B+
MG-H1 Watchman 4164151392.986B*0.7223.489%C++24.819%C+53.9B+N/A1767.7h13.1B+55.8B+
Spear Anti-Vehicle Phalanx Turret 5804012615.423A+11.7244.149%C+2.993%C--54.2B**24.2C**5447.4h6.8B15.5B+
T7 Mini-Chaingun AE 3953922201.782B+1.9216.663%D13.776%C40.8CN/A1029.6h13C**78.2C++
MANA Anti-Personnel Turret 3903851502.567N/A1.1416.542%UN/A3850U50U10664200.1h18.5T*111.6T*
Auraxium Chainblade 3973805,3370.071B++3.6334.025%C**13.684%B**1.1C+N/A3342.3h2.4C+7C*
Sticky Grenade 3673621362N/A358.2958.005%B+N/A905C+12.5C+31140.4h2.2C++3.7B
MKV Suppressed 3633611302.777A**0.9328.934%B+27.701%A53.1B*N/A1686.8h11.8B++40.7B+
CAS 14-E 376349749.857A46.1540.06%B*1.433%C112.6B**8.7B++2623.1h24.8B+61.9B++
T1 Cycler 3453401222.787A+0.9229.477%A+33.529%A++48.6A+N/A3847h11.3B**38.5B**
Striker AE 6573342871.164B**2.5447.647%CN/A12.7C12.3C+17826.2h41.6C+87.4C+
SOAS-20 3313302321.422C+2.2822.297%D*20%C+31.1CN/A8810.6h12.3C++55.3C-
M40 Fury 3853232612.423B++8.7234.244%C+N/A65.9B+12.7C**3174.9h9.9B++28.8B++
TX2 Emperor 3133101761.761B*1.9431.892%B+28.387%B**29.8C+N/A8510.4h8.3B+25.9B++
99SV 307305724.236A++0.5337.649%B**47.213%A44.2AN/A2316.9h4.7B++12.4B++
M1 Heavy Cycler 308303953.189A++0.5215.372%C*14.852%D24.6BN/A18312.3h17.3B+112.9B+
L105 Zephyr 306287931.889A++28.1845.291%C**N/A73.6B*4.9D3223.9h4.2B**9.3B*
M20 Basilisk 3622812312.217M*8.5140.982%C*9.253%A39.6A++11.4B**3647.1h59B**143.9B**
NSX Tanto 2712711012.683A++1.0226.801%C++30.996%B*44.4B+N/A1326.1h11.5B+43.1B+
M40 Fury 3232622610.077B6.3739.522%B+2.29%B++50.4C**11.7B+3015.2h12.5B+31.7B+
MRC3 Mercy 265259455.756A+2.0521.5%B**23.166%B+41.1B*1B+1596.3h16.9B++78.7B++
M12 Kobalt 286250831.25B**27.5422.248%B**18%C+92.6B*13.3S3412.7h18.2C++81.7B+
MR11 Gatekeeper 3992421318.615M++14.9142.121%C**2.893%B*26.9B++17.4C*3209h43.3B+102.7B++
M18 Locust 425235346.912A**3.2130.909%C+1.702%C+19.3C+15.6C*22812.2h90C**291.3B+
G30 Vulcan 3202202110.476A++6.7732.248%C**2.727%C31B*14.1C++3587.1h65.8B*204B*
M12 Kobalt 223202633.667B*29.9619.545%B+18.812%C+106.3B**11.1A**3951.9h16.7C**85.3B+
C150 Dalton 3121941512.933B++9.2338.291%C+1.031%C**45.1B+27.4C*8704.3h3.1B++8.1B++
Chainblade 2031934,8260.04B++3.6732.277%C**3.627%C--0.6C+N/A4337.1h1.7B*5.4B+
NSX Masamune 2441921041.846A+1.8653.846%C--3.125%B**32C++8.7C-1746h9.9B+18.4B
TRAC-5 Burst 197192623.097B+0.6126.442%C++31.25%B**36.9C+1B*1135.2h13.1C++49.4C*
Rocklet Rifle 3271901081.759A++1.9549.729%CN/A31.1C**22.5C+4486.1h37.7C++75.8C++
MR1 Fracture 319180573.158M**0.5534.461%C5.556%B*9C++7B**13319.9h52.5C++152.2C++
MR1 Fracture 319174592.949M**0.7635.036%C2.874%C8.6C*7.2A11520.2h55.4C++158.1C++
TX1 Repeater 1711691671.012B+2.6925.105%C++24.852%B+16.4C--N/A12110.3h13.5C*53.8C**
TRAC-5 143140721.944A++1.7624.956%B++20%C++17.5C+N/A4468h11.1B*44.6B++
M20 Basilisk-F 203133363.694A*0.0153.935%B1.504%D19.6C+10.3B+1536.8h65.3C++121.1C*
AP30 Shredder 237131816.375C**12.6741.412%B**2.29%C**57A++46.1M++7172.3h70.7B+170.7B*
M40 Fury 165129718.429B+14.7245.351%C--N/A40.3D--11.3D-3083.2h17.6C+38.8C+
TRAC-Shot 129128482.667A1.0422.914%D16.406%C53.3B*N/A1582.4h10.1B+44.2C*
M60-G Bulldog-H 1621281128S124.2957.044%B**N/A116.4B**30.9M+4581.1h4.5B+7.9B+
NSX Amaterasu 1201193430.347S3.3623.366%C+30.252%A++6.3C++N/A1619h3.8C+16.3C*
P525 Marauder 117115814.375C+10.6712.828%D*N/A46DN/A2042.5h5.8B+45.4C-
Soldier Soaker 114114205.7S1.9942.649%B*14.912%C*57C**N/A1952h5.4B+12.6B*
G30 Walker 182113428.25A*24.5430.128%D-1.77%D-25.1C15.3C+2004.5h144.7B+480.3C++
NSX Fujin 1071071107N/A103.2952.294%B**80.374%A+535C++N/A11840.2h2.1B*4.1B*
M20 Basilisk 1381051010.5M++6.7936.947%C13.333%M++36.2A11.4B+3962.9h53.8B**145.6B**
M12 Kobalt-F 106103442.341C++1.3620.027%C14.563%B**17.2C--N/A1256h14.2C*70.8C*
M202 Wyrm 152103425.75A++22.0448.589%D2.913%B++79.2C37.7C-4661.3h51.8C106.6C
M12 Kobalt 1101021102M98.2923.554%C**20.588%B+145.7B++11.4B++4020.7h16.7C*70.8B
NS-03 Thumper 107102422.429M++1.2839.675%B*N/A37.8B+1.9B**1582.7h8.4C+21.1B+
Xiphos Anti-Personnel Phalanx Tower 10398198B++94.2926.158%C2.041%C++196C+10C**7670.5h13.4C*51.1B
M20 Wyvern 14098616.333A**12.6342.014%B6.122%A+46.7A++20B*3712.1h55.4B++131.9B*
M20 Basilisk 15598714B*10.2961.856%B**3.061%D25.1D14.6D2783.9h112.4C*181.7B+
Coyote Missiles 17693165.813B*2.1160.438%B**N/A42.3C+37.7B*7422.2h37.9B62.8B+
G40-F Ranger 14192192U88.2935.754%C*N/A54.1A+28.8A4261.7h46.9B**131.1B**
ASP-30 Grounder 14591781.167B++2.5461.774%C+4.396%B*17.8C*10.6C+3545.1h6.7B++10.8B++
M60-A Bulldog 12391245.5M**41.7940.273%BN/A56.9B**20M**2681.6h5.2B+12.9B+
MAX Punch 101915830.156B+3.5549.157%BN/A0.8CN/A3110.3h2.2C+4.6C*
Tomcat A2AM Pods 14786117.818B+4.1184.902%B*N/A61.4C++43.6C+11591.4h11.1D--13.1D
Aspis Anti-Aircraft Phalanx Turret 17686421.5S17.7931.879%B*2.326%C++16.9B**17.6A3905.1h108.9B**341.7B*
M60-G Bulldog 9984117.636B++3.9335%C+7.143%M42B++7.5B+2362h4.8B**13.6B*
Orbital Strike Uplink 9779179N/A75.29971.429%UN/A790U180U97130.1h0.9T*0.1T*
CAS30 Tank Buster 16477491.571C+2.1352.116%B+1.299%C+5.3D6C14814.5h64.6C+124C++
NS Annihilator 13572352.057M*1.6581.554%C*N/A11.6B10.2B++3196.2h12.1C+14.8C++
NS-10 Burster 12670233.043M++0.6631.929%B+2.857%D-7.2B**5.8A++1769.7h118.7B*371.7B*
M9 SKEP Launcher 10469342.029M++1.6871.197%B+N/A24.6B+12.5B+4462.8h6.4B**9B**
NS-10 Burster 11565222.955A*0.7531.882%B+N/A6.9B++5.3A1579.4h122.9B**385.5B*
G30 Walker 9561230.5U26.7930.973%C++4.918%C++20.3C**11.3B+1563h117.8B**380.3B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret41,5101.8h
Spawn Beacon29380.7h
Nano-Armor Kit75236,90816.3h
Skywall Shield Emitter0600.4h
AE Nano-Armor Kit7931,575,249115.4h
Structure Shield Module1620.3h
Repair Module0990.5h
Turret AI Module0560.3h
AE Medical Applicator404274,86816h
Nanite Revive Grenade01,5190.4h
Nanite Healing Grenade03490.1h
Medical Applicator175129,3287.8h
Spitfire Auto-Turret213,0922.2h
Restoration Kit21120.1h
Motion Spotter196,4862.9h
Rampart Wall01602.1h
Xiphos Anti-Personnel Tower0570.5h
Welding Device04,0010.5h
Recon Detection Device267,1219.7h
Shield Recharging Field332,5050.9h
Medical Kit3355,6934.4h
Ammunition Package344,7952.1h
Anti-Infantry MANA Turret77340.7h
Nano-Repair Grenade01,1430.3h
Hardlight Barrier105150.4h

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