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Field Marshal Dreadnaught Cerbido[ARMF] Cerbido
TR BR 163

KDR: 3.51

Score: 64.7m

Last Seen: May 20th, 2019 2:37 PM
- OFFLINE - 89.2 hour(s)

Prestige 1, Battle Rank 100 (163 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 54
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LB00 Python AP C-4 L100 Python AP TRS-12 Uppercut C75 Viper Bighorn .50M M14 Banshee TAS-16 Blackjack
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,941,552 MLG Score: 1552
Fun Score: N/A
Cheeseburgers Flipped: 901TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.67%26.832%68942115532,7931.935491.572

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.715%0.876B*0.904B*-1.355D**HEAD ++ (~14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.482B+9.90.307C*28.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.213%1.114%660511925,56695020725.85279268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.331%-0.543D-0.438C--0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.30.29C*36.80.303C*77.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.317%2.054%10118118912,998181448757.16538267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.448%-0.06C+-0.345C-0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.427B8.90.288C*13.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.024%4.049%7201711807,261144822295.0145326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.074%0.45B-0.103C+0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.499B+24.30.384C**35

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.097%74.239%7208118910,6052290264.631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.635%0.463B+0.465B+-0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.31C*2.60.184C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.921%12.776%720611919,5571250607.63949

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.376%0.785B++-0.352C-0.456

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+3.10.37C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 54
64.7m266.4%428 (25.7k)382 (22.9k)3.50778120,36634,3144.08749163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1197765821.54%18.17%39104:5652

7% Combat Medic42% Engineer18% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMJun 24th, 2018 11:41 AMMay 23rd, 2019 5:03 PM (10h) (PST)May 20th, 2019 10:46 AM (4d) (PST)May 20th, 2019 10:37 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9121347780.7110.2030.1292.1820.1081552

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,6918,03346,65843128131622,934

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2821h/117.5d 19,892 21,870 38,248 369.3k 3,200 8,373 18,243 154.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:1,953
Deaths:881
KDR:2.217
Accuracy:22.622% C+
HSR:24.424% C++
T9A "Butcher"
C
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% C-
HSR:25.896% C
T16 Rhino
B+
Kills:1,344
Deaths:511
KDR:2.630
Accuracy:23.362% B+
HSR:22.619% C++
NS-15M2
C+
Kills:1,217
Deaths:448
KDR:2.717
Accuracy:23.052% C+
HSR:23.500% C
NSX-P Naginata
B*
Kills:1,184
Deaths:289
KDR:4.097
Accuracy:25.851% B+
HSR:35.220% B*
MG-H1 Watchman AE
B+
Kills:1,181
Deaths:256
KDR:4.613
Accuracy:28.627% B+
HSR:29.043% C+
T32 Bull
C++
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D--
HSR:24.806% C++
T9 CARV
C++
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C++
HSR:21.972% C+
T7 Mini-Chaingun
C+
Kills:1,156
Deaths:749
KDR:1.543
Accuracy:13.007% D-
HSR:12.630% C+
NSX Naginata
A
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.768% C
HSR:37.718% A
MG-H1 Watchman
C++
Kills:411
Deaths:137
KDR:3
Accuracy:23.565% C++
HSR:25.061% C+
T7 Mini-Chaingun AE
C
Kills:343
Deaths:204
KDR:1.681
Accuracy:16.969% C--
HSR:12.828% C
TMG-50
A*
Kills:221
Deaths:91
KDR:2.429
Accuracy:25.403% B*
HSR:38.009% A*
Kills:13,543
Deaths (as Heavy Assault):5,528
Deaths (to Heavy Assaults):8,930
KDR:2.44989
Kill Difference:8,015
Playtime:501.998 hours
Usage:18%
Score:10.570m
Score/min:351
Accuracy (listed only):21.813%
HSR (listed only):25.671%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:2,564
Deaths:1,345
KDR:1.906
Accuracy:64.554% B+
HSR:10.842% D
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,903
Deaths:798
KDR:2.385
Accuracy:44.193% B+
HSR:13.978% C+
LC3 Jaguar
B+
Kills:1,712
Deaths:785
KDR:2.181
Accuracy:25.708% B+
HSR:18.633% C
LC2 Lynx
B*
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B*
HSR:23.007% C**
HC1 Cougar
B*
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B*
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
NSX-P Tanto
B++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B++
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B**
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C*
HSR:24.783% B**
AMR-66
B++
Kills:1,014
Deaths:439
KDR:2.310
Accuracy:30.722% B++
HSR:26.825% B
Havoc
B*
Kills:763
Deaths:325
KDR:2.348
Accuracy:55.364% C*
HSR:17.169% B*
MG-C1 Kindred
B*
Kills:613
Deaths:157
KDR:3.904
Accuracy:27.631% C*
HSR:28.874% B*
MG-HBR1 Dragoon
A
Kills:595
Deaths:156
KDR:3.814
Accuracy:35.318% B
HSR:41.008% A
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C*
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:21,299
Deaths (as Engineer):9,850
Deaths (to Engineers):6,751
KDR:2.16234
Kill Difference:11,449
Playtime:1,181.977 hours
Usage:42%
Score:28.592m
Score/min:403
Accuracy (listed only):36.326%
HSR (listed only):21.200%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B+
Kills:2,564
Deaths:1,345
KDR:1.906
Accuracy:64.554% B+
HSR:10.842% D
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,903
Deaths:798
KDR:2.385
Accuracy:44.193% B+
HSR:13.978% C+
LC3 Jaguar
B+
Kills:1,712
Deaths:785
KDR:2.181
Accuracy:25.708% B+
HSR:18.633% C
LC2 Lynx
B*
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B*
HSR:23.007% C**
HC1 Cougar
B*
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B*
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
NSX-P Tanto
B++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B++
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B**
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C*
HSR:24.783% B**
Havoc
B*
Kills:763
Deaths:325
KDR:2.348
Accuracy:55.364% C*
HSR:17.169% B*
MG-C1 Kindred
B*
Kills:613
Deaths:157
KDR:3.904
Accuracy:27.631% C*
HSR:28.874% B*
MG-S1 Jackal
B+
Kills:502
Deaths:178
KDR:2.820
Accuracy:29.494% B+
HSR:24.104% B+
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C*
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:21,576
Deaths (as Light Assault):10,052
Deaths (to Light Assaults):6,229
KDR:2.14644
Kill Difference:11,524
Playtime:369.108 hours
Usage:13%
Score:8.556m
Score/min:386
Accuracy (listed only):35.386%
HSR (listed only):20.082%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C++
Kills:2,295
Deaths:319
KDR:7.194
Accuracy:38.408% D
HSR:80% C++
TSAR-42
C*
Kills:1,785
Deaths:577
KDR:3.094
Accuracy:40.028% C*
HSR:69.244% C++
RAMS .50M
B**
Kills:1,411
Deaths:169
KDR:8.349
Accuracy:45.707% B**
HSR:84.550% B*
TRAP-M1
B**
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B**
HSR:29.104% B+
NSX Daimyo
B++
Kills:1,222
Deaths:187
KDR:6.535
Accuracy:40.553% C+
HSR:96.318% B++
TS2 Inquisitor
B+
Kills:1,199
Deaths:469
KDR:2.557
Accuracy:32.210% B+
HSR:22.185% B+
SR-7
B*
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C++
HSR:85.163% B*
HSR-1
A+
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:39.766% B*
HSR:39.228% A+
NS-30 Vandal
B++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B++
HSR:30% B+
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% B+
HSR:79.914% B+
NS-44 Commissioner
C**
Kills:1,159
Deaths:952
KDR:1.217
Accuracy:38.183% C**
HSR:22.347% C++
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:1,000
Deaths:380
KDR:2.632
Accuracy:40.189% C+
HSR:64.500% A++
NS-61 Emissary
B++
Kills:549
Deaths:238
KDR:2.307
Accuracy:28.372% C+
HSR:20.765% B++
NS-AM7 Archer
C++
Kills:540
Deaths:668
KDR:0.808
Accuracy:55.386% C-
HSR:18.704% C++
NSX Tomoe
B**
Kills:502
Deaths:171
KDR:2.936
Accuracy:31.668% B+
HSR:48.207% B**
MG-S1 Jackal
B+
Kills:502
Deaths:178
KDR:2.820
Accuracy:29.494% B+
HSR:24.104% B+
SOAS-20
C+
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C+
NS-45 Pilot
B**
Kills:328
Deaths:122
KDR:2.689
Accuracy:36.479% B*
HSR:34.451% B**
99SV
A
Kills:305
Deaths:72
KDR:4.236
Accuracy:37.649% B**
HSR:47.213% A
TX2 Emperor
B**
Kills:304
Deaths:173
KDR:1.757
Accuracy:31.688% B+
HSR:27.961% B**
NS-44 Commissioner AE
C*
Kills:300
Deaths:181
KDR:1.657
Accuracy:38.999% C
HSR:26.333% C*
KSR-35
A++
Kills:249
Deaths:35
KDR:7.114
Accuracy:44.143% A+
HSR:41.767% A++
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
TX1 Repeater
B+
Kills:164
Deaths:167
KDR:0.982
Accuracy:25.047% C++
HSR:23.781% B+
Soldier Soaker
B*
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B*
HSR:14.912% C+
Kills:21,554
Deaths (as Infiltrator):7,300
Deaths (to Infiltrators):5,840
KDR:2.9526
Kill Difference:14,254
Playtime:453.461 hours
Usage:16%
Score:8.758m
Score/min:322
Accuracy (listed only):36.376%
HSR (listed only):42.008%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B+
Kills:2,564
Deaths:1,345
KDR:1.906
Accuracy:64.554% B+
HSR:10.842% D
TAS-16 Blackjack
B**
Kills:1,970
Deaths:909
KDR:2.167
Accuracy:71.047% B**
HSR:12.741% C-
AS16 NightHawk
B+
Kills:1,903
Deaths:798
KDR:2.385
Accuracy:44.193% B+
HSR:13.978% C+
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
T1S Cycler
B++
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% B
HSR:25.365% B++
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
TORQ-9
B
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C+
HSR:25.929% B
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
TAR
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C
HSR:18.300% C
Havoc
B*
Kills:763
Deaths:325
KDR:2.348
Accuracy:55.364% C*
HSR:17.169% B*
Cycler TRV
B**
Kills:626
Deaths:258
KDR:2.426
Accuracy:28.453% B**
HSR:26.997% B**
MG-S1 Jackal
B+
Kills:502
Deaths:178
KDR:2.820
Accuracy:29.494% B+
HSR:24.104% B+
NSX Yumi
B+
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.480% B+
HSR:28.770% B
MKV Suppressed
B**
Kills:228
Deaths:79
KDR:2.886
Accuracy:26.682% C*
HSR:25.877% B**
T1 Cycler
A++
Kills:109
Deaths:45
KDR:2.422
Accuracy:30.218% A++
HSR:25.688% B++
Kills:17,237
Deaths (as Combat Medic):8,023
Deaths (to Combat Medics):3,035
KDR:2.14845
Kill Difference:9,214
Playtime:195.357 hours
Usage:7%
Score:4.744m
Score/min:405
Accuracy (listed only):38.487%
HSR (listed only):19.187%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,215
Deaths:198
KDR:6.136
Accuracy:17.496% C++
HSR:20.329% C+
M6 Onslaught
C+
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% C
HSR:18.884% C+
M3 Pounder HEG
B**
Kills:693
Deaths:118
KDR:5.873
Accuracy:41.735% B+
HSR:4.762% B**
M2 Mutilator
C*
Kills:609
Deaths:143
KDR:4.259
Accuracy:15.483% C*
HSR:19.540% C*
M3 Pounder HEG
B+
Kills:597
Deaths:103
KDR:5.796
Accuracy:43.531% B
HSR:4.020% B+
M2 Mutilator
A+
Kills:454
Deaths:90
KDR:5.044
Accuracy:17.996% B++
HSR:24.890% A+
M1 Heavy Cycler
C**
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% C**
HSR:14.852% D
MRC3 Mercy
B**
Kills:227
Deaths:39
KDR:5.821
Accuracy:21.332% B**
HSR:22.026% B
MR1 Fracture
B++
Kills:179
Deaths:57
KDR:3.140
Accuracy:34.476% C
HSR:5.587% B++
MR1 Fracture
C+
Kills:171
Deaths:59
KDR:2.898
Accuracy:35.011% C+
HSR:2.924% C-
NS-10 Burster
B+
Kills:70
Deaths:23
KDR:3.043
Accuracy:31.933% B+
HSR:2.857% D-
NS-10 Burster
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:31.886% B+
HSR:0% F-
Kills:5,748
Deaths (as MAX Suit):567
Deaths (to MAX Suits):1,784
KDR:10.13757
Kill Difference:5,181
Playtime:112.890 hours
Usage:4%
Score:3.478m
Score/min:513
Accuracy (listed only):26.806%
HSR (listed only):11.723%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:2,129
V. Kills:134 N/A
Deaths:179
KDR:11.894
Accuracy:27.496% C
KPH:63.700 B++
VKPH:4 C**
M18 Needler
B**
Kills:1,221
V. Kills:841 145%
Deaths:303
KDR:4.030
Accuracy:29.968% C
KPH:22.700 B**
VKPH:15.600 B**
Hellfire Rocket Pods
A++
Kills:1,189
V. Kills:186 N/A
Deaths:43
KDR:27.651
Accuracy:53.760% B++
KPH:181 A++
VKPH:28.300 A+
M18 Rotary
B**
Kills:956
V. Kills:765 125%
Deaths:223
KDR:4.287
Accuracy:33.349% C**
KPH:21.700 B++
VKPH:17.300 B**
Hornet Missiles
B++
Kills:643
V. Kills:377 170%
Deaths:40
KDR:16.075
Accuracy:65.531% B++
KPH:92 B+
VKPH:53.900 B++
M18 Locust
C++
Kills:186
V. Kills:164 113%
Deaths:34
KDR:5.471
Accuracy:30.952% C+
KPH:16.600 C+
VKPH:14.600 C++
Coyote Missiles
B*
Kills:89
V. Kills:81 109%
Deaths:16
KDR:5.563
Accuracy:60.296% B**
KPH:41.400 C+
VKPH:37.700 B*
Tomcat A2AM Pods
B++
Kills:86
V. Kills:61 139%
Deaths:11
KDR:7.818
Accuracy:84.766% B++
KPH:75.100 B+
VKPH:53.200 B
Kills:6,499 (4,492 + 0)
Deaths:849
KDR:7.655
VKDR:3.073
Vehicle Kills:2,609
Kill Difference:5,650
Playtime:159.439 hours
Usage:6%
Score:3.668m
Score/min:383
Piloting Accuracy:30.952%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% C**
KPH:73.300 B*
VKPH:4.900 D
C150 Dalton
B+
Kills:172
V. Kills:105 162%
Deaths:15
KDR:11.467
Accuracy:39.680% C+
KPH:44 B+
VKPH:26.900 C*
AP30 Shredder
M++
Kills:131
V. Kills:106 122%
Deaths:8
KDR:16.375
Accuracy:41.412% A
KPH:58.200 A*
VKPH:47.100 M++
CAS30 Tank Buster
C
Kills:71
V. Kills:83 85%
Deaths:49
KDR:1.449
Accuracy:52.350% B++
KPH:5.400 C--
VKPH:6.300 C
Kills:661 (71 + 590)
Deaths:81
KDR:8.160
VKDR:3.864
Vehicle Kills:313
Kill Difference:580
Playtime:23.311 hours
Usage:1%
Score:0.481m
Score/min:344
Piloting Accuracy:52.350%
Gunner Accuracy:41.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B*
Kills:4,951
V. Kills:2,002 247%
Deaths:139
KDR:35.619
Accuracy:55.407% C
KPH:64.300 B*
VKPH:26 B+
L100 Python AP
B**
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C
KPH:42 B**
VKPH:21.900 B++
C75 Viper
A*
Kills:2,367
V. Kills:835 283%
Deaths:102
KDR:23.206
Accuracy:53.202% A+
KPH:51 A
VKPH:18 A*
L100 Python HESH
B++
Kills:1,953
V. Kills:286 N/A
Deaths:52
KDR:37.558
Accuracy:48.942% C++
KPH:68.200 B++
VKPH:10 B+
L100 Python HEAT
A+
Kills:1,756
V. Kills:641 274%
Deaths:70
KDR:25.086
Accuracy:55.647% B+
KPH:50.600 A
VKPH:18.500 A+
Skyguard
A+
Kills:516
V. Kills:390 132%
Deaths:37
KDR:13.946
Accuracy:32.582% B+
KPH:19.400 B*
VKPH:14.700 A+
Kills:15,147 (15,147 + 0)
Deaths:587
KDR:25.804
VKDR:10.281
Vehicle Kills:6,035
Kill Difference:14,560
Playtime:299.183 hours
Usage:11%
Score:5.178m
Score/min:288
Driving Accuracy:32.582%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.178% D--
KPH:46.800 A++
VKPH:11.100 C**
E540 Halberd
A*
Kills:755
V. Kills:306 246%
Deaths:27
KDR:27.963
Accuracy:53.767% A++
KPH:47.100 A*
VKPH:19.100 A+
P2-120 AP
B**
Kills:617
V. Kills:365 169%
Deaths:43
KDR:14.349
Accuracy:43.183% C
KPH:39.800 B*
VKPH:23.500 B**
P2-120 HESH
A+
Kills:450
V. Kills:64 N/A
Deaths:13
KDR:34.615
Accuracy:48.586% B++
KPH:85.100 A+
VKPH:12.100 B++
MR11 Gatekeeper
B*
Kills:239
V. Kills:155 153%
Deaths:13
KDR:18.385
Accuracy:42.242% B
KPH:26.900 B*
VKPH:17.500 C*
G30 Vulcan
B++
Kills:187
V. Kills:86 215%
Deaths:21
KDR:8.905
Accuracy:30.182% C++
KPH:28.900 B++
VKPH:13.300 C+
P525 Marauder
C--
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D*
KPH:46.400 C--
VKPH:0.800 D*
Kills:4,098 (2,802 + 1,296)
Deaths:193
KDR:21.233
VKDR:7.207
Vehicle Kills:1,391
Kill Difference:3,905
Playtime:91.731 hours
Usage:3%
Score:2.726m
Score/min:495
Driving Accuracy:48.586%
Gunner Accuracy:12.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,630
V. Kills:72 N/A
Deaths:46
KDR:35.435
Accuracy:34.363% C+
KPH:143 B*
VKPH:6.300 C+
G20 Vulcan-H
A+
Kills:1,163
V. Kills:647 179%
Deaths:116
KDR:10.026
Accuracy:59.838% A+
KPH:73.200 A+
VKPH:40.700 A
E540 Halberd-H
A++
Kills:969
V. Kills:362 267%
Deaths:29
KDR:33.414
Accuracy:59.913% C**
KPH:76.800 A++
VKPH:28.700 B++
MR11 Gatekeeper-H
B*
Kills:847
V. Kills:574 147%
Deaths:47
KDR:18.021
Accuracy:46.658% D
KPH:41.900 B*
VKPH:28.400 C+
M12 Kobalt-H
C*
Kills:523
V. Kills:21 N/A
Deaths:11
KDR:47.546
Accuracy:22.693% C*
KPH:106.800 C+
VKPH:4.300 C
G30 Walker
C+
Kills:102
V. Kills:65 155%
Deaths:4
KDR:25.500
Accuracy:29.358% D-
KPH:23.900 C
VKPH:15.200 C+
G40-F Ranger
A+
Kills:81
V. Kills:44 180%
Deaths:1
KDR:81
Accuracy:33.822% C*
KPH:53.700 A+
VKPH:29.100 A
Kills:5,315 (0 + 5,315)
Deaths:254
KDR:20.925
VKDR:7.028
Vehicle Kills:1,785
Kill Difference:5,061
Playtime:70.797 hours
Usage:3%
Score:1.787m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:33.822%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:320
V. Kills:62 N/A
Deaths:26
KDR:12.308
Accuracy:34.035% C
KPH:65.700 B+
VKPH:12.700 B
M20 Basilisk
A++
Kills:278
V. Kills:81 339%
Deaths:23
KDR:12.087
Accuracy:40.809% C**
KPH:39.400 A++
VKPH:11.500 B**
M40 Fury
B+
Kills:252
V. Kills:55 450%
Deaths:26
KDR:9.692
Accuracy:40.049% B+
KPH:49.700 C*
VKPH:10.800 B+
M12 Kobalt
S
Kills:188
V. Kills:32 N/A
Deaths:8
KDR:23.500
Accuracy:21.570% B*
KPH:78.300 B+
VKPH:13.300 S
M12 Kobalt
M*
Kills:133
V. Kills:18 N/A
Deaths:6
KDR:22.167
Accuracy:18.657% C**
KPH:93.300 B+
VKPH:12.600 M*
M20 Basilisk
A
Kills:105
V. Kills:33 309%
Deaths:10
KDR:10.500
Accuracy:36.804% C
KPH:36.700 A
VKPH:11.500 B
M60-G Bulldog
B+
Kills:66
V. Kills:7 N/A
Deaths:11
KDR:6
Accuracy:32.243% C
KPH:36.800 B+
VKPH:3.900 D
Kills:1,342 (0 + 1,342)
Deaths:110
KDR:12.200
VKDR:2.618
Vehicle Kills:288
Kill Difference:1,232
Playtime:25.482 hours
Usage:1%
Score:0.499m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:32.243%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,154
V. Kills:292 394%
Deaths:400
KDR:2.885
Accuracy:52.473% B
KPH:50.200 A+
VKPH:12.700 A++
S12 Renegade
A
Kills:755
V. Kills:23 N/A
Deaths:156
KDR:4.840
Accuracy:54.084% A
KPH:76.100 B*
VKPH:2.300 C**
M20 Basilisk-F
A
Kills:133
V. Kills:70 187%
Deaths:36
KDR:3.694
Accuracy:53.961% B+
KPH:19.600 C+
VKPH:10.300 A
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C-
VKPH:0.500 D-
Kills:2,145 (2,145 + 0)
Deaths:636
KDR:3.373
VKDR:0.610
Vehicle Kills:388
Kill Difference:1,509
Playtime:45.769 hours
Usage:2%
Score:0.500m
Score/min:182
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:336
V. Kills:23 N/A
Deaths:7
KDR:48
Accuracy:39.306% B++
KPH:114.400 A
VKPH:7.800 B
M20 Wyvern
A
Kills:80
V. Kills:34 229%
Deaths:6
KDR:13.333
Accuracy:42.200% B
KPH:43.100 A
VKPH:18.300 B+
Kills:416 (0 + 416)
Deaths:13
KDR:32
VKDR:4.385
Vehicle Kills:57
Kill Difference:403
Playtime:4.795 hours
Usage:0%
Score:0.082m
Score/min:284
Piloting Accuracy:N/A%
Gunner Accuracy:42.200%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LB00 Python AP 6,9534,95113935.619A++32.1155.407%CN/A64.3B*26B+33777h3.4B**6.2B**
C-4 5,4584,4891,3633.293A0.2127.574%B+N/A201.3M+43.5B**114722.3h1B**3.6B**
L100 Python AP 5,4853,60418719.273M++15.7752.428%C2.164%C42B**21.9B++26485.8h4.5B++8.5B++
TRS-12 Uppercut 2,5772,5641,3451.906B+1.6064.554%B+10.842%D51.6B+N/A14249.7h2.5C**3.8B+
C75 Viper 3,2022,36710223.206M**19.7053.202%A+N/A51A18A*28846.4h9.9B+18.6B**
Bighorn .50M 2,3012,2953197.194B++3.6938.408%D80%C++54.1C*N/A13142.4h1.9C+4.9C
M14 Banshee 2,2632,12917911.894B++8.3927.496%CN/A63.7B++4C**28833.4h13.3B++48.3B+
TAS-16 Blackjack 1,9921,9709092.167B*1.3471.047%B**12.741%C-59.5B*N/A16033.1h2.4C**3.4B+
MSW-R 1,9711,9538812.217C*1.2922.622%C+24.424%C++52.6B+N/A20337.1h10.2B*45.1B+
L100 Python HESH 2,2391,9535237.558A**34.0548.942%C++1.843%C*68B++10B+25928.7h2.9B+5.9B+
AS16 NightHawk 1,9121,9037982.385B**1.1244.193%B+13.978%C+54.7B**N/A19234.8h3.7B+8.4B++
TSAR-42 1,7921,7855773.094C++0.4140.028%C*69.244%C++55.6B*N/A19532.1h1.9B*4.7B+
L100 Python HEAT 2,3971,7567025.086S21.5855.647%B+1.936%C-50.6A18.5A+26334.7h4.9B8.8B++
P2-120 HEAT 2,1481,7356825.515M*22.0133.178%D--3.746%B46.8A++11.1C**43737.1h4.3A13.1B*
LC3 Jaguar 1,7431,7127852.181B+1.3325.708%B+18.633%C33.8C**N/A13050.7h11.2B+43.5B+
T9A "Butcher" 1,7251,7036152.769B+0.7422.358%C-25.896%C50.2C+N/A14033.9h10.3B+46.1C*
P525 Marauder-H 1,7021,6304635.435A++31.9334.363%C+1.288%B+143B*6.3C+36911.4h5.3B++15.3B+
RAMS .50M 1,4141,4111698.349A+4.8445.707%B**84.55%B*44.7B**N/A23131.6h1.7B**3.7B*
T16 Rhino 1,3511,3445112.63A+0.8823.362%B+22.619%C++42.1B+N/A21331.9h11.5B++49.1B+
TRAP-M1 1,2621,2613733.381A0.1334.46%B**29.104%B+56.8B**N/A23922.2h7.5B++21.9B++
NSX Daimyo 1,2231,2221876.535B**3.0340.553%C+96.318%B++75B*N/A19516.3h2B*5B+
M18 Needler 2,0621,2213034.03B++0.5229.968%C1.474%C-22.7B**15.6B**27953.8h68.2B*227.5B*
NS-15M2 1,2321,2174482.717B++0.7923.052%C+23.5%C52BN/A19923.4h9.9B*43.1B+
LC2 Lynx 1,2321,2175012.429B**1.0827.517%B*23.007%C**52AN/A15223.4h12B*43.7B++
MRC3 Mercy 1,2231,2151986.136A++2.6317.496%C++20.329%C+35.6B+N/A16934.1h17.2B++98.1B+
HC1 Cougar 1,2311,2095172.338A1.1727.938%B++26.385%B*36.6B+N/A11233h10.1B++36B++
TS4 Haymaker 1,2021,2004522.655A0.8542.33%C+13%C+56.9A+N/A19221.1h3.3B**7.9B++
TS2 Inquisitor 1,2051,1994692.557A0.9532.21%B+22.185%B+35C+N/A9034.3h9.5B+29.6B+
Hellfire Rocket Pods 1,3751,1894327.651M24.1453.76%B++1.093%C+180.2A++28.2A+17186.6h14.4B+26.7B++
NSX-P Naginata 1,2041,1842894.097A*0.5925.851%B+35.22%B*70.9B**1.2C*16216.7h10.3B++39.9B++
MG-H1 Watchman AE 1,2001,1812564.613A*1.1128.627%B+29.043%C+90.2B**1.5B+19513.1h11.5B++40.2B+
TRAC-5 S 1,2001,1718891.317B+2.1922.565%C+15.969%C+27.9B++N/A7842h9.7B++42.9B+
NSX-P Tanto 1,1811,1713113.765M++0.2629.066%B++29.462%B+71.8A*N/A22916.3h10.9B*37.6B*
SR-7 1,1671,1662005.83B++2.3241.852%C++85.163%B*61AN/A16519.1h1.7B*4.1B++
M6 Onslaught 1,1711,1651876.23A*2.7215.424%C18.884%C+37.9B+N/A17530.7h17.1B+111.2C*
HSR-1 1,1691,1652145.444A++1.9439.766%B*39.228%A+80.9A++N/A27114.4h4.4B**11.1B*
T1S Cycler 1,1701,1634632.512A1.0025.655%B25.365%B++49.3B**N/A11423.6h10.8B++42.1B++
G20 Vulcan-H 1,8101,16311610.026A++6.5259.838%A+2.837%C+73.1A+40.7A68915.9h67.8B**113.2A
NS-30 Vandal 1,1681,1602923.973A0.4737.454%B++30%B+64.1B**N/A16018.1h4.7B*12.4B++
M77-B 1,1651,1602923.973A0.4739.965%B+79.914%B+51.6A++N/A16422.5h1.8B**4.5B*
NS-44 Commissioner 1,1711,1599521.217C**2.2938.183%C**22.347%C++41.7BN/A15627.8h3.4B+8.9B+
FA1 Barrage 1,1661,1577811.481B+2.0340.479%C+12.014%D34.8B+N/A11633.2h3.5B**8.6B++
TORQ-9 1,1641,1575851.978B+1.5323.559%C+25.929%B41.6B+N/A11527.8h13.2B++55.9B+
T32 Bull 1,1641,1576151.881B+1.6318.49%D--24.806%C++41.3C++N/A10728h10.6B++57.4C++
PDW-16 Hailstorm 1,1681,1565402.141A1.3726.446%B+15.571%C+41.9B*N/A14327.6h12B++45.4B+
T9 CARV 1,1651,1565232.21B+1.3019.491%C++21.972%C+50.5AN/A28022.9h10.3B**53.1B+
T7 Mini-Chaingun 1,1691,1567491.543B+1.9613.007%D-12.63%C+39.7B+N/A18429.1h12.4B++95C*
NS Baron G5 1,1631,1554352.655A*0.8556.783%A10.649%D-65.6A++N/A14517.6h3.6B*6.4C++
M40 Fury-F 1,4461,1544002.885B*0.6252.473%BN/A50.2A+12.7A++20823h7.3B+14B++
T5 AMC 1,2121,1547671.505B+2.0024.193%C*24.783%B**22.1C+1.1A**7552.3h13.5B+55.7B+
TAR 1,1691,1536501.774C**1.7322.059%C18.3%C30.5C+N/A14437.8h12.8C*57.8C++
AMR-66 1,0421,0144392.31A++1.2030.722%B++26.825%B35.1B**1B**11628.9h6.3B**20.5B*
NS Decimator 1,3461,0135701.777B*1.7361.278%C++2.764%B47.6B*15.6C+36721.3h3.8B++6.2B++
NS-44L Blackhand 1,0041,0003802.632A0.8840.189%C+64.5%A++38.2B*N/A9126.2h3.9B+9.8B
MANA Anti-Vehicle Turret 1,4179771845.31A**1.8053.522%C+1.535%D--54.6B**24.6C+46917.9h6.1B++11.4B*
E540 Halberd-H 1,3319692933.414M**29.9159.913%C**N/A76.9A++28.7B++42712.6h4.1B*6.8B**
M18 Rotary 1,7219562234.287A0.7833.349%C**1.255%D21.7B++17.3B**32544.1h75.1B++225.1B*
MR11 Gatekeeper-H 1,4218474718.021M*14.5146.658%D1.889%C*41.9B*28.4C+32020.2h44.2B++94.7B+
Frag Grenade 7957911791N/A787.4953.872%AN/A659.2B*3.3D-24341.2h3B*5.6B*
Havoc 7687633252.348B*1.1655.364%C*17.169%B*56.9C*N/A14213.4h3.9C**7.1C**
E540 Halberd 1,0617552727.963M++24.4653.767%A++1.06%D*47.2A**19.1A+35416h4.6B**8.6A
S12 Renegade 7787551564.84B++1.3354.084%A2.384%D76.3B*2.3C**1769.9h2.9B+5.3B*
Tank Mine 1,068708967.375M3.8748.093%B**N/A228.4M116.1A++21153.1h2.2C4.7B*
Claymore 7017005113.725B**10.2238.014%B+N/A233.3A+N/A7203h1.2C++3.1B+
M3 Pounder HEG 8156931185.873M+2.3741.735%B+4.762%B**29.9A+5.3A18923.2h11.8B*28.3B++
Hornet Missiles 1,0206434016.075A+12.5765.531%B++1.4%C+91.9B+53.9B++7317h9.8B14.9B+
ML-7 8386314491.405A2.1056.753%C++3.487%B+40.7A++13.4C*47815.5h4.2A7.5B**
Cycler TRV 6356262582.426B**1.0828.453%B**26.997%B**51.7B**N/A16912.1h11.5B++40.6B*
P2-120 AP 9826174314.349B**10.8443.183%C3.89%C**39.8B*23.5B**100515.5h6B+13.9B+
MG-C1 Kindred 6196131573.904A++0.4027.631%C*28.874%B*56.2B+N/A23810.9h9.1B*33.1B++
M2 Mutilator 6146091434.259A++0.7515.483%C*19.54%C*28.6C**N/A13121.3h14.7B*95.1B+
M3 Pounder HEG 7115971035.796M2.2943.531%B4.02%B+27.3B**5.2B*18021.9h13.7B++31.5B+
MG-HBR1 Dragoon 6015951563.814A*0.3135.318%B41.008%A42.5B*N/A13014h5.2B*14.6B*
Ripper 60957119,7260.029C3.4818.984%D14.186%C0.6C-N/A2988.8h1.7C8.9C+
NS-61 Emissary 5535492382.307A*1.2028.372%C+20.765%B++41B*N/A11113.4h13.3C*46.8B
NS-AM7 Archer 7395406680.808B++2.7055.386%C-18.704%C++9.2B+3.4B+6958.9h13.7B+24.7B+
Hunter QCX 5585333531.51A2.0038.76%C32.458%B+16.6C**N/A7832.1h3.9B10.1C**
M12 Kobalt-H 5445231147.545A++44.0422.693%C*20.268%B++106.7C+4.3C2714.9h17.6C77.6C++
NSX Naginata 5235172092.474B**1.0320.768%C37.718%A56.8B+N/A1879.1h10.7B+51.6C**
Skyguard 9065163713.946S10.4432.582%B+2.132%C+19.4B*14.7A+29226.6h95.4B++292.7B*
NSX Tomoe 5065021712.936B++0.5731.668%B+48.207%B**55.8B++N/A2579h12.4B+39.2B+
MG-S1 Jackal 5125021782.82A+0.6929.494%B+24.104%B+55.8B**1.1B**1629h9.6B+32.6B++
M2 Mutilator 459454905.044A*1.5417.996%B++24.89%A+36.3B*N/A12912.5h14.2B**79.1B++
P2-120 HESH 5144501334.615A+31.1148.586%B++1.111%C*84.9A+12.1B++4475.3h3.7B*7.5B**
NSX Yumi 4354311802.394B++1.1128.48%B+28.77%B46.3B+N/A1089.3h10.2B++35.9B++
MG-H1 Watchman 4124111373B**0.5123.565%C++25.061%C+54.8B+N/A1697.5h13B+55.3B+
Spear Anti-Vehicle Phalanx Turret 5613882515.52A+12.0143.572%C+3.093%D53.2B*23.7C*5347.3h6.8B15.6B+
MANA Anti-Personnel Turret 3813771492.53N/A0.9816.328%UN/A3770U40U10432300.1h18.3T*112.3T*
Auraxium Chainblade 3943775,1880.073B**3.4334.223%B13.528%B**1.1C+N/A3334.2h2.4C7C**
Sticky Grenade 3593541354N/A350.4958.069%B++N/A885C+12.5C+30680.4h2.2C++3.7B
T7 Mini-Chaingun AE 3463432041.681C**1.8316.969%C--12.828%C39CN/A888.8h13.1C*77C++
CAS 14-E 359336748A44.4939.306%B++1.488%C115.9A7.9B+2512.9h24.1B+61.2B++
SOAS-20 3313302321.422C+2.0922.297%D*20%C+31.1C+N/A8610.6h12.3C+55.3C-
NS-45 Pilot 3313281222.689B**0.8236.479%B*34.451%B**36.9CN/A978.9h6.1B++16.8B++
M40 Fury 3823202612.308B+8.8034.035%CN/A65.3B+12.7B3174.9h9.8B++28.8B+
99SV 307305724.236A+0.7337.649%B**47.213%A44.2A+N/A2246.9h4.7B++12.4B*
TX2 Emperor 3073041731.757B*1.7531.688%B+27.961%B**29.8C+N/A8310.2h8.3B+26.1B+
M1 Heavy Cycler 308303953.189A+0.3215.372%C**14.852%D24.6B+N/A17912.3h17.3B112.9B+
NS-44 Commissioner AE 3023001811.657B1.8538.999%C26.333%C*66.7B+N/A2374.5h3B+7.6B+
L105 Zephyr 306287931.889A++28.3845.291%C**N/A73.6B*4.9D3193.9h4.2B**9.3B*
M20 Basilisk 3592782312.087M**8.5840.809%C**8.633%B**39.2A++11.4B*3597.1h58.1B**142.4B**
Striker AE 5622732691.015B++2.4948.046%CN/A12C12.7C+18822.8h46.2C+96.2C+
NSX Tanto 2712711012.683A+0.8226.801%C++30.996%B*44.4B+N/A1286.1h11.5B+43.1B+
M40 Fury 307252269.692B6.1840.049%B+2.381%B++49.4C*10.8B+2995.1h12.4B31B+
KSR-35 250249357.114A*3.6144.143%A+41.767%A++113.2M*N/A5232.2h3.1A+7.1B**
MR11 Gatekeeper 3942391318.385M**14.8842.242%B2.929%B++26.9B*17.4C*3088.9h43.4B+102.7B++
MKV Suppressed 229228792.886A*0.6226.682%C*25.877%B**44.7B+N/A1575.1h12.9B+48.4B
MRC3 Mercy 232227395.821A++2.3121.332%B**22.026%B39.8B*N/A1535.7h16.7B++78.5B++
TMG-50 225221912.429B**1.0825.403%B*38.009%A*32C+N/A2336.9h13.6C-53.7C**
NSX Masamune 2441921041.846A+1.6654.302%C-3.125%B*33.1C*9C-1785.8h9.7B+17.9B
TRAC-5 Burst 197192623.097B++0.4126.442%C*31.25%B**36.9C+1B**1085.2h13.1C++49.4C*
M12 Kobalt 220188823.5B++19.9921.57%B*15.957%C--78.3B+13.3S2802.4h19.4C+89.7B+
G30 Vulcan 273187218.905B**5.4030.182%C++3.209%C28.8B++13.2C+3666.5h65.2B**216B*
M18 Locust 350186345.471A++1.9630.952%C+2.151%C**16.6C+14.6C++22111.2h99C**320B+
MR1 Fracture 318179573.14M**0.3734.476%C5.587%B++9.1C++7.1B**13319.7h52.3C+151.7C++
Chainblade 1881784,4890.04B+3.4732.737%C**1.685%D0.6C+N/A4318h1.7B*5.3B+
C150 Dalton 2771721511.467B+7.9639.68%C+1.163%B+44.1B+26.9C*8013.9h3.2B*8B*
MR1 Fracture 316171592.898M**0.6135.011%C+2.924%C-8.6C++7.3A11520h55.8C+159.5C++
TX1 Repeater 1661641670.982B2.5325.047%C++23.781%B+16.2DN/A11810.1h13.7C++54.7C*
Rocklet Rifle 270154811.901A*1.6149.526%CN/A32.1B24.2C+4544.8h36.3C++73.3C++
TRAC-5 143140721.944A+1.5624.956%B++20%C*17.7C+N/A4197.9h11.1B*44.6B++
M12 Kobalt 151133622.167B+18.6618.657%C**18.797%C+95B++12.9M**3991.4h17.4C++93.2B
M20 Basilisk-F 203133363.694A**0.1953.961%B+1.504%C-19.6C+10.3A1546.8h65.3C+121C++
AP30 Shredder 237131816.375B12.8741.412%A2.29%C+57A*46.1M++7062.3h70.7B+170.7B*
M40 Fury 165129718.429C++14.9245.351%C--N/A40.3D--11.3D3083.2h17.6C+38.8C
TRAC-Shot 129128482.667B**0.8422.914%D16.406%C53.3B*N/A1542.4h10.1B+44.2C*
P525 Marauder 117115814.375C+10.8712.828%D*N/A46C--N/A2032.5h5.8B+45.4C--
Soldier Soaker 114114205.7M**2.1942.649%B*14.912%C+57C**N/A1942h5.4B+12.6B*
T1 Cycler 112109452.422A1.0930.218%A++25.688%B++36.3B*1A+6323h10.9B**36.1B**
M20 Basilisk 1381051010.5M*6.9936.804%C13.333%M+36.2A11.4B3842.9h53.2A144.6B**
M12 Kobalt-F 106103442.341C*1.1720.027%C14.563%B++17.2C-N/A1246h14.2C*70.8C**
G30 Walker 167102425.5M++21.9929.358%D-1.961%D-23.7C15.1C+1964.3h147.4B+501.9C++
NSX Fujin 1001001100N/A96.4952.868%A81%A+500C+N/A12690.2h2.1B+4B**
M20 Basilisk 15598714B++10.4961.856%B**3.061%D25.1D14.6D2743.9h112.4C*181.7B+
Xiphos Anti-Personnel Phalanx Tower 10398198B*94.4926.158%C2.041%C*196C+10C*7670.5h13.4C**51.1C**
M12 Kobalt 10698198A**94.4923.245%C**21.429%B*140B+11.4B++4020.7h16.4C**70.4B+
ASP-30 Grounder 14591781.167B*2.3461.774%C+4.396%B*17.8C++10.6C+3495.1h6.7B++10.8B+
Coyote Missiles 17089165.563B*2.0660.296%B**N/A42.4C+38.6B**7322.1h38.5C**63.8B+
MAX Punch 97875670.153B+3.3549.626%C**N/A0.8CN/A3108.5h2.3C+4.6C*
Tomcat A2AM Pods 14786117.818B++4.3184.766%B++N/A78.2B+55.5B+14521.1h10.5D-12.4D
Aspis Anti-Aircraft Phalanx Turret 17384328S24.4931.137%B*2.381%C++16.8B**17.8A3865h106.3B**341.3B*
G40-F Ranger 12581181U77.4933.822%C*N/A54A+29.3A4061.5h44.8B**132.3B*
M20 Wyvern 11480613.333A++9.8342.2%B7.5%A++42.1B**17.9B3361.9h60.4B+143.2B*
Orbital Strike Uplink 9779179N/A75.49971.429%UN/A790U180U96240.1h0.9T*0.1T*
CAS30 Tank Buster 15471491.449C+2.0652.35%B++1.408%C++5.4C--6.3C15413.2h65.6C125.2C++
NS-10 Burster 12670233.043M+0.4631.933%B+2.857%D-7.2B**5.8A++1749.7h118.7B*371.6B*
M9 SKEP Launcher 10469342.029M+1.4871.197%B+N/A24.6B+12.5B4342.8h6.4B**9B**
NS Annihilator 12667322.094M**1.4181.8%BN/A11.6C**10.2B+3175.8h11.9C+14.6C++
M60-G Bulldog 7366116B2.4932.243%C7.576%M+36.7B+3.9D2131.8h5.1B**15.7B++
NS-10 Burster 11565222.955A*0.5531.886%B+N/A6.9B*5.3A1569.4h122.9B**385.4B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon18030.6h
Nanite Revive Grenade01,2960.4h
Nanite Healing Grenade03490.1h
Anti-Vehicle MANA Turret41,4871.8h
Medical Applicator175129,3287.8h
Nano-Armor Kit75236,90816.2h
Xiphos Anti-Personnel Tower0570.5h
Skywall Shield Emitter0600.4h
Rampart Wall01602.1h
Welding Device04,0010.5h
AE Nano-Armor Kit5091,261,22597.7h
AE Medical Applicator369239,96014.3h
Motion Spotter196,3502.9h
Restoration Kit21120.1h
Turret AI Module0560.3h
Spitfire Auto-Turret142,2141.6h
Structure Shield Module1620.3h
Repair Module0990.5h
Shield Recharging Field302,0690.7h
Recon Detection Device265,2047.2h
Medical Kit2254,4813.5h
Ammunition Package314,6322.1h
Anti-Infantry MANA Turret67260.7h
Nano-Repair Grenade08420.2h
Hardlight Barrier105150.4h

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