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Field Marshal Dreadnaught Cerbido[ARMF] Cerbido
TR BR 169

KDR: 3.65

Score: 70.7m

Last Seen: Nov 30th, 2019 8:53 PM
- OFFLINE - 11.7 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 44
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LB00 Python AP C-4 L100 Python AP TRS-12 Uppercut MSW-R C75 Viper Bighorn .50M NSX Daimyo
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,022,867 MLG Score: 1617
Fun Score: N/A
Cheeseburgers Flipped: 910TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.947%27.332%70942118535,1271.9541.695

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.743%0.919B*0.958B*-1.325D**HEAD ++ (~14.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.495B+9.70.318C*27.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.199%1.096%655512225,74998921525.81294267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.28%-0.536D-0.447C--0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.70.287C*37.20.3C*78.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.317%2.027%9548121913,169194649486.76374266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.366%-0.074C+-0.322C0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.411B9.20.269C*13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.572%4.167%7231812097,848154224495.08949320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.924%0.394B-0.08C+0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.70.496B+24.60.39B36.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.722%76.268%7238121911,6552411264.83409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.807%0.56B+0.587B+-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.337C**2.50.203C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.691%12.877%7236122110,4221337677.79506

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.463%0.834B++-0.365C-0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.559B+30.382C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 44
70.7m262.5%434 (26k)389 (23.3k)3.6493132,99536,4444.26668169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1227869721.319%18.276%39004:5952

7% Combat Medic43% Engineer17% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMJun 24th, 2018 11:41 AMDec 5th, 2019 5:10 PM (1d) (PST)Nov 30th, 2019 4:53 PM (6d) (PST)Nov 30th, 2019 4:53 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9531328210.7330.2010.1342.2220.1141617

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,1957,94749,24844128133723,350

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3026.1h/126.1d 22,500 24,306 43,762 403.5k 3,341 8,941 20,707 173.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C**
Kills:2,457
Deaths:997
KDR:2.464
Accuracy:23.738% C++
HSR:26.496% C**
T9A "Butcher"
C
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% C-
HSR:25.896% C
T16 Rhino
B+
Kills:1,344
Deaths:511
KDR:2.630
Accuracy:23.362% B+
HSR:22.619% C+
NS-15M2
C
Kills:1,217
Deaths:448
KDR:2.717
Accuracy:23.052% C
HSR:23.500% C
NSX-P Naginata
B*
Kills:1,184
Deaths:289
KDR:4.097
Accuracy:25.851% B+
HSR:35.220% B*
MG-H1 Watchman AE
B+
Kills:1,181
Deaths:256
KDR:4.613
Accuracy:28.627% B+
HSR:29.043% C++
T32 Bull
C+
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D--
HSR:24.806% C+
T9 CARV
C+
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C+
HSR:21.972% C+
NSX Naginata
A
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.768% C
HSR:37.718% A
MG-H1 Watchman
C++
Kills:411
Deaths:137
KDR:3
Accuracy:23.565% C++
HSR:25.061% C+
TMG-50
A++
Kills:401
Deaths:120
KDR:3.342
Accuracy:26.742% B*
HSR:36.160% A++
Kills:12,728
Deaths (as Heavy Assault):4,720
Deaths (to Heavy Assaults):9,449
KDR:2.69661
Kill Difference:8,008
Playtime:518.834 hours
Usage:17%
Score:11.036m
Score/min:355
Accuracy (listed only):23.277%
HSR (listed only):28.044%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B+
Kills:3,269
Deaths:1,614
KDR:2.025
Accuracy:65.395% B+
HSR:11.441% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B
Kills:1,714
Deaths:786
KDR:2.181
Accuracy:25.673% B
HSR:18.611% C
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
MG-C1 Kindred
B+
Kills:1,045
Deaths:271
KDR:3.856
Accuracy:27.851% C*
HSR:25.742% B+
AMR-66
B+
Kills:1,014
Deaths:439
KDR:2.310
Accuracy:30.722% B+
HSR:26.825% C**
Havoc
B+
Kills:874
Deaths:379
KDR:2.306
Accuracy:55.648% B
HSR:17.048% B+
MG-HBR1 Dragoon
A+
Kills:735
Deaths:199
KDR:3.693
Accuracy:35.526% B
HSR:41.905% A+
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C++
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:22,738
Deaths (as Engineer):10,349
Deaths (to Engineers):7,164
KDR:2.19712
Kill Difference:12,389
Playtime:1,305.181 hours
Usage:43%
Score:32.210m
Score/min:411
Accuracy (listed only):36.413%
HSR (listed only):21.112%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B+
Kills:3,269
Deaths:1,614
KDR:2.025
Accuracy:65.395% B+
HSR:11.441% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B
Kills:1,714
Deaths:786
KDR:2.181
Accuracy:25.673% B
HSR:18.611% C
LC2 Lynx
B++
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B++
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
NSX-P Tanto
B+
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B+
HSR:29.462% B+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
MG-C1 Kindred
B+
Kills:1,045
Deaths:271
KDR:3.856
Accuracy:27.851% C*
HSR:25.742% B+
Havoc
B+
Kills:874
Deaths:379
KDR:2.306
Accuracy:55.648% B
HSR:17.048% B+
MG-S1 Jackal
B+
Kills:795
Deaths:251
KDR:3.167
Accuracy:29.218% B+
HSR:23.396% B+
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
MKV Suppressed
B**
Kills:250
Deaths:81
KDR:3.086
Accuracy:27.221% C**
HSR:27.200% B**
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C++
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C
Kills:23,190
Deaths (as Light Assault):10,583
Deaths (to Light Assaults):6,594
KDR:2.19125
Kill Difference:12,607
Playtime:387.948 hours
Usage:13%
Score:9.072m
Score/min:390
Accuracy (listed only):35.471%
HSR (listed only):19.985%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C++
Kills:2,295
Deaths:319
KDR:7.194
Accuracy:38.408% D
HSR:80% C++
NSX Daimyo
B++
Kills:2,256
Deaths:339
KDR:6.655
Accuracy:44.070% B+
HSR:96.543% B++
TSAR-42
C*
Kills:1,785
Deaths:577
KDR:3.094
Accuracy:40.028% C*
HSR:69.244% C++
RAMS .50M
B**
Kills:1,427
Deaths:172
KDR:8.297
Accuracy:45.769% B**
HSR:84.653% B*
TRAP-M1
B*
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B*
HSR:29.104% B+
TS2 Inquisitor
B+
Kills:1,200
Deaths:471
KDR:2.548
Accuracy:32.188% B+
HSR:22.167% B
SR-7
B*
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C*
HSR:85.163% B*
HSR-1
A
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:39.766% B++
HSR:39.228% A
NS-30 Vandal
B++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B++
HSR:30% B+
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% B+
HSR:79.914% B+
NS-44 Commissioner
C++
Kills:1,159
Deaths:952
KDR:1.217
Accuracy:38.179% C++
HSR:22.347% C+
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:1,000
Deaths:380
KDR:2.632
Accuracy:40.189% C
HSR:64.500% A++
MG-S1 Jackal
B+
Kills:795
Deaths:251
KDR:3.167
Accuracy:29.218% B+
HSR:23.396% B+
KSR-35
A*
Kills:640
Deaths:88
KDR:7.273
Accuracy:42.302% B**
HSR:45.469% A*
NS-AM7 Archer
C+
Kills:602
Deaths:720
KDR:0.836
Accuracy:56.117% C
HSR:18.106% C+
NS-61 Emissary
B++
Kills:554
Deaths:240
KDR:2.308
Accuracy:28.341% C+
HSR:20.939% B++
NS-45 Pilot
B*
Kills:544
Deaths:199
KDR:2.734
Accuracy:37.100% B*
HSR:33.272% B*
NSX Tomoe
B**
Kills:502
Deaths:171
KDR:2.936
Accuracy:31.668% B+
HSR:48.207% B**
NS-44 Commissioner AE
C++
Kills:422
Deaths:225
KDR:1.876
Accuracy:41.604% C++
HSR:25.592% C++
SOAS-20
C+
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C+
TX2 Emperor
B**
Kills:310
Deaths:176
KDR:1.761
Accuracy:31.892% B+
HSR:28.387% B**
99SV
A
Kills:305
Deaths:72
KDR:4.236
Accuracy:37.649% B**
HSR:47.213% A
MKV Suppressed
B**
Kills:250
Deaths:81
KDR:3.086
Accuracy:27.221% C**
HSR:27.200% B**
TX1 Repeater
B+
Kills:169
Deaths:167
KDR:1.012
Accuracy:25.105% C++
HSR:24.852% B+
Soldier Soaker
B*
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B*
HSR:14.912% C*
Kills:23,727
Deaths (as Infiltrator):7,763
Deaths (to Infiltrators):6,146
KDR:3.05642
Kill Difference:15,964
Playtime:476.361 hours
Usage:16%
Score:9.429m
Score/min:330
Accuracy (listed only):36.613%
HSR (listed only):42.153%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B+
Kills:3,269
Deaths:1,614
KDR:2.025
Accuracy:65.395% B+
HSR:11.441% D
TAS-16 Blackjack
B*
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B*
HSR:12.701% D
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
T1S Cycler
B+
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% C**
HSR:25.365% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
TORQ-9
C*
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C
HSR:25.929% C*
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
TAR
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C
HSR:18.300% C--
Havoc
B+
Kills:874
Deaths:379
KDR:2.306
Accuracy:55.648% B
HSR:17.048% B+
MG-S1 Jackal
B+
Kills:795
Deaths:251
KDR:3.167
Accuracy:29.218% B+
HSR:23.396% B+
Cycler TRV
B**
Kills:780
Deaths:323
KDR:2.415
Accuracy:28.618% B**
HSR:27.180% B*
MG-A1 Arbalest
B+
Kills:747
Deaths:227
KDR:3.291
Accuracy:29.452% B
HSR:34.806% B+
NSX Yumi
B
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.480% B
HSR:28.770% C**
T1 Cycler
A++
Kills:340
Deaths:122
KDR:2.787
Accuracy:29.477% A+
HSR:33.529% A++
MKV Suppressed
B**
Kills:250
Deaths:81
KDR:3.086
Accuracy:27.221% C**
HSR:27.200% B**
Kills:19,549
Deaths (as Combat Medic):8,808
Deaths (to Combat Medics):3,245
KDR:2.21946
Kill Difference:10,741
Playtime:217.271 hours
Usage:7%
Score:5.395m
Score/min:414
Accuracy (listed only):38.016%
HSR (listed only):20.644%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,220
Deaths:200
KDR:6.100
Accuracy:17.483% C++
HSR:20.246% C+
M6 Onslaught
C
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% C
HSR:18.884% C
M3 Pounder HEG
A
Kills:707
Deaths:120
KDR:5.892
Accuracy:41.937% B
HSR:4.951% A
M2 Mutilator
C*
Kills:623
Deaths:150
KDR:4.153
Accuracy:15.609% C*
HSR:19.743% C*
M3 Pounder HEG
B++
Kills:610
Deaths:105
KDR:5.810
Accuracy:43.740% C**
HSR:3.934% B++
M2 Mutilator
A
Kills:477
Deaths:97
KDR:4.918
Accuracy:18.200% B++
HSR:24.738% A
M1 Heavy Cycler
C*
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% C*
HSR:14.852% D
MRC3 Mercy
B*
Kills:233
Deaths:41
KDR:5.683
Accuracy:21.004% B*
HSR:22.318% C*
MR1 Fracture
B*
Kills:180
Deaths:57
KDR:3.158
Accuracy:34.461% C
HSR:5.556% B*
MR1 Fracture
C
Kills:174
Deaths:59
KDR:2.949
Accuracy:35.036% C
HSR:2.874% C
NS-10 Burster
B+
Kills:70
Deaths:23
KDR:3.043
Accuracy:31.929% B+
HSR:2.857% D-
NS-10 Burster
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:31.882% B+
HSR:0% F
Kills:5,827
Deaths (as MAX Suit):578
Deaths (to MAX Suits):1,861
KDR:10.08131
Kill Difference:5,249
Playtime:114.007 hours
Usage:4%
Score:3.514m
Score/min:514
Accuracy (listed only):26.840%
HSR (listed only):11.746%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,176
V. Kills:134 N/A
Deaths:179
KDR:12.156
Accuracy:27.568% C
KPH:64.500 B+
VKPH:4 C**
M18 Needler
B*
Kills:1,351
V. Kills:913 148%
Deaths:304
KDR:4.444
Accuracy:30.096% C
KPH:22.800 B*
VKPH:15.400 B*
Hellfire Rocket Pods
A++
Kills:1,189
V. Kills:186 N/A
Deaths:43
KDR:27.651
Accuracy:53.760% B++
KPH:181 A++
VKPH:28.300 A+
M18 Rotary
B*
Kills:956
V. Kills:765 125%
Deaths:223
KDR:4.287
Accuracy:33.349% B
KPH:21.700 B+
VKPH:17.300 B*
Hornet Missiles
B+
Kills:643
V. Kills:377 170%
Deaths:40
KDR:16.075
Accuracy:65.584% B++
KPH:90.500 B+
VKPH:53 B+
M18 Locust
C*
Kills:235
V. Kills:190 123%
Deaths:34
KDR:6.912
Accuracy:30.909% C+
KPH:19.200 C+
VKPH:15.500 C*
Coyote Missiles
B*
Kills:93
V. Kills:83 111%
Deaths:16
KDR:5.813
Accuracy:60.438% B**
KPH:42.900 C+
VKPH:38.300 B*
M202 Wyrm
C**
Kills:86
V. Kills:41 205%
Deaths:4
KDR:21.500
Accuracy:49.141% D
KPH:137.900 C**
VKPH:65.700 C**
Tomcat A2AM Pods
B*
Kills:86
V. Kills:61 139%
Deaths:11
KDR:7.818
Accuracy:84.902% B*
KPH:59.600 C++
VKPH:42.300 C+
Kills:6,815 (4,718 + 0)
Deaths:854
KDR:7.980
VKDR:3.220
Vehicle Kills:2,750
Kill Difference:5,961
Playtime:167.376 hours
Usage:6%
Score:3.803m
Score/min:379
Piloting Accuracy:30.909%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% C**
KPH:73.300 B*
VKPH:4.900 D
C150 Dalton
B+
Kills:183
V. Kills:111 163%
Deaths:15
KDR:12.200
Accuracy:39.210% C+
KPH:45.200 B+
VKPH:27.400 C*
AP30 Shredder
M++
Kills:131
V. Kills:106 122%
Deaths:8
KDR:16.375
Accuracy:41.412% B**
KPH:58.200 A++
VKPH:47.100 M++
CAS30 Tank Buster
C
Kills:77
V. Kills:87 88%
Deaths:49
KDR:1.571
Accuracy:52.116% B+
KPH:5.300 D
VKPH:6 C
Kills:678 (77 + 601)
Deaths:81
KDR:8.370
VKDR:3.988
Vehicle Kills:323
Kill Difference:597
Playtime:24.669 hours
Usage:1%
Score:0.498m
Score/min:337
Piloting Accuracy:52.116%
Gunner Accuracy:41.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B*
Kills:9,507
V. Kills:3,781 251%
Deaths:170
KDR:55.924
Accuracy:54.479% C-
KPH:65.600 B*
VKPH:26.100 C**
L100 Python AP
B++
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C-
KPH:42 B++
VKPH:21.900 B+
C75 Viper
A*
Kills:2,451
V. Kills:867 282%
Deaths:103
KDR:23.796
Accuracy:52.759% A
KPH:51.100 A
VKPH:18.100 A*
L100 Python HESH
B+
Kills:1,953
V. Kills:286 N/A
Deaths:52
KDR:37.558
Accuracy:48.942% C+
KPH:68.200 B+
VKPH:10 C*
L100 Python HEAT
B**
Kills:1,756
V. Kills:641 274%
Deaths:70
KDR:25.086
Accuracy:55.647% B+
KPH:50.600 B**
VKPH:18.500 B**
Skyguard
A
Kills:585
V. Kills:423 138%
Deaths:37
KDR:15.811
Accuracy:33.081% B+
KPH:20.400 B*
VKPH:14.800 A
Kills:19,856 (19,856 + 0)
Deaths:619
KDR:32.078
VKDR:12.729
Vehicle Kills:7,879
Kill Difference:19,237
Playtime:370.701 hours
Usage:12%
Score:6.542m
Score/min:294
Driving Accuracy:33.081%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.179% D--
KPH:46.800 A++
VKPH:11.100 C*
E540 Halberd
A**
Kills:871
V. Kills:350 248%
Deaths:27
KDR:32.259
Accuracy:53.953% A++
KPH:47.800 A**
VKPH:19.200 A+
P2-120 AP
B**
Kills:635
V. Kills:373 170%
Deaths:43
KDR:14.767
Accuracy:43.322% C
KPH:40.200 B++
VKPH:23.600 B**
P2-120 HESH
A+
Kills:450
V. Kills:64 N/A
Deaths:13
KDR:34.615
Accuracy:48.586% B++
KPH:85.100 A+
VKPH:12.100 B+
MR11 Gatekeeper
B++
Kills:240
V. Kills:156 153%
Deaths:13
KDR:18.462
Accuracy:42.257% B
KPH:27 B++
VKPH:17.600 C*
G30 Vulcan
B**
Kills:220
V. Kills:100 218%
Deaths:21
KDR:10.476
Accuracy:32.248% C**
KPH:31.100 B**
VKPH:14.100 C++
P525 Marauder
C--
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D*
KPH:46.400 C--
VKPH:0.800 D*
Kills:4,266 (2,820 + 1,446)
Deaths:193
KDR:22.104
VKDR:7.554
Vehicle Kills:1,458
Kill Difference:4,073
Playtime:94.831 hours
Usage:3%
Score:2.934m
Score/min:516
Driving Accuracy:48.586%
Gunner Accuracy:12.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,643
V. Kills:75 N/A
Deaths:46
KDR:35.717
Accuracy:34.484% C+
KPH:143 B*
VKPH:6.500 C+
G20 Vulcan-H
A+
Kills:1,231
V. Kills:676 182%
Deaths:116
KDR:10.612
Accuracy:59.949% A+
KPH:74.500 A+
VKPH:40.900 A
E540 Halberd-H
A++
Kills:1,075
V. Kills:408 263%
Deaths:30
KDR:35.833
Accuracy:60.712% B+
KPH:78.200 A++
VKPH:29.700 B*
MR11 Gatekeeper-H
B*
Kills:862
V. Kills:583 148%
Deaths:47
KDR:18.340
Accuracy:46.986% D
KPH:42.100 B*
VKPH:28.500 C+
M12 Kobalt-H
C+
Kills:611
V. Kills:27 N/A
Deaths:11
KDR:55.546
Accuracy:23.060% C**
KPH:113.800 C+
VKPH:5 C+
G30 Walker
C+
Kills:103
V. Kills:66 154%
Deaths:4
KDR:25.750
Accuracy:29.387% D--
KPH:24.100 C
VKPH:15.400 C+
M60-G Bulldog-H
M*
Kills:88
V. Kills:30 284%
Deaths:
KDR:
Accuracy:54.177% B*
KPH:98.900 B+
VKPH:33.700 M*
G40-F Ranger
A+
Kills:84
V. Kills:45 183%
Deaths:1
KDR:84
Accuracy:34.011% C+
KPH:53.400 A+
VKPH:28.600 A
Kills:5,697 (0 + 5,697)
Deaths:255
KDR:22.341
VKDR:7.490
Vehicle Kills:1,910
Kill Difference:5,442
Playtime:74.335 hours
Usage:2%
Score:1.942m
Score/min:435
Driving Accuracy:N/A%
Gunner Accuracy:34.011%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:320
V. Kills:62 N/A
Deaths:26
KDR:12.308
Accuracy:34.035% C+
KPH:65.700 B+
VKPH:12.700 C**
M20 Basilisk
A++
Kills:281
V. Kills:81 343%
Deaths:23
KDR:12.217
Accuracy:40.843% C*
KPH:39.400 A++
VKPH:11.400 B**
M40 Fury
B+
Kills:261
V. Kills:60 428%
Deaths:26
KDR:10.039
Accuracy:39.444% B+
KPH:50 C**
VKPH:11.500 B+
M12 Kobalt
S
Kills:222
V. Kills:35 N/A
Deaths:8
KDR:27.750
Accuracy:21.857% B*
KPH:85.500 B++
VKPH:13.500 S
M12 Kobalt
A**
Kills:170
V. Kills:19 N/A
Deaths:6
KDR:28.333
Accuracy:18.823% B
KPH:102.700 B*
VKPH:11.500 A**
M20 Basilisk
A
Kills:105
V. Kills:33 309%
Deaths:10
KDR:10.500
Accuracy:36.798% C
KPH:36.700 A
VKPH:11.500 B+
M60-G Bulldog
B+
Kills:73
V. Kills:9 N/A
Deaths:11
KDR:6.636
Accuracy:33.088% C+
KPH:39.100 B+
VKPH:4.800 C
G30 Walker
B
Kills:61
V. Kills:34 174%
Deaths:2
KDR:30.500
Accuracy:30.973% C++
KPH:20 C**
VKPH:11.200 B
Kills:1,493 (0 + 1,493)
Deaths:112
KDR:13.330
VKDR:2.973
Vehicle Kills:333
Kill Difference:1,381
Playtime:29.250 hours
Usage:1%
Score:0.553m
Score/min:315
Driving Accuracy:N/A%
Gunner Accuracy:30.973%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:1,170
V. Kills:299 390%
Deaths:401
KDR:2.918
Accuracy:52.447% C*
KPH:49.300 A+
VKPH:12.600 A+
S12 Renegade
A
Kills:773
V. Kills:23 N/A
Deaths:158
KDR:4.892
Accuracy:54.231% A
KPH:75 B*
VKPH:2.200 C*
M20 Basilisk-F
B+
Kills:133
V. Kills:70 187%
Deaths:36
KDR:3.694
Accuracy:53.935% B
KPH:19.500 C+
VKPH:10.300 B+
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C--
VKPH:0.500 D-
Kills:2,179 (2,179 + 0)
Deaths:639
KDR:3.410
VKDR:0.618
Vehicle Kills:395
Kill Difference:1,540
Playtime:46.918 hours
Usage:2%
Score:0.511m
Score/min:181
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:341
V. Kills:23 N/A
Deaths:7
KDR:48.714
Accuracy:39.336% B*
KPH:115 A
VKPH:7.800 B+
M20 Wyvern
A++
Kills:98
V. Kills:42 228%
Deaths:6
KDR:16.333
Accuracy:42.014% B
KPH:47.300 A++
VKPH:20.300 B*
Kills:439 (0 + 439)
Deaths:13
KDR:33.769
VKDR:5
Vehicle Kills:65
Kill Difference:426
Playtime:5.038 hours
Usage:0%
Score:0.091m
Score/min:302
Piloting Accuracy:N/A%
Gunner Accuracy:42.014%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LB00 Python AP 13,2889,50717055.924A*52.2754.479%C-N/A65.6B*26.1C**320145h3.2B**5.9B**
C-4 6,0404,9751,5103.295A0.3527.793%C**N/A206.4M44.2B**116724.1h1B**3.6B*
L100 Python AP 5,4853,60418719.273A*15.6252.428%C-2.164%C+42B++21.9B+27485.8h4.5B*8.5B++
TRS-12 Uppercut 3,2873,2691,6142.025B++1.6265.395%B+11.441%D56.5B+N/A15757.9h2.4B+3.7B+
MSW-R 2,4802,4579972.464C*1.1923.738%C++26.496%C**58.1B++N/A22342.3h10.1B*42.4B+
C75 Viper 3,3182,45110323.796S20.1552.759%AN/A51.2A18.1A*29347.9h9.8B+18.6B**
Bighorn .50M 2,3012,2953197.194B*3.5438.408%D80%C++54.1C*N/A13142.4h1.9C+4.9C
NSX Daimyo 2,2572,2563396.655B**3.0144.07%B+96.543%B++86.4B**N/A24226.1h2B*4.6B++
M14 Banshee 2,3102,17617912.156B+8.5127.568%CN/A64.6B+4C**29033.7h13.2B++48B+
TAS-16 Blackjack 2,0141,9929182.17B*1.4871.142%B*12.701%D60B++N/A16133.2h2.4C**3.4B+
L100 Python HESH 2,2391,9535237.558A**33.9148.942%C+1.843%B68B+10C*26328.7h2.9B+5.9B+
AS16 NightHawk 1,9401,9308072.392B**1.2644.317%B+14.042%C+54.8B++N/A19235.2h3.7B*8.4B++
TSAR-42 1,7921,7855773.094C+0.5640.028%C*69.244%C++55.6B++N/A19632.1h1.9B++4.7B+
L100 Python HEAT 2,3971,7567025.086M**21.4455.647%B+1.936%C50.6B**18.5B**26734.7h4.9B++8.8B++
P2-120 HEAT 2,1481,7356825.515M**21.8733.179%D--3.746%B+46.8A++11.1C*44437.1h4.3A13.1B*
LC3 Jaguar 1,7461,7147862.181B+1.4725.673%B18.611%C33.6C++N/A13051h11.2B+43.6B+
T9A "Butcher" 1,7251,7036152.769B+0.8822.358%C-25.896%C50.2CN/A14133.9h10.3B+46.1C*
P525 Marauder-H 1,7181,6434635.717A++32.0734.484%C+1.278%B+142.9B*6.5C+37211.5h5.3B++15.3B++
RAMS .50M 1,4301,4271728.297A+4.6545.769%B**84.653%B*44.7B**N/A23231.9h1.7B*3.7B*
M18 Needler 2,2641,3513044.444B++0.7930.096%C1.406%C-22.7B*15.4B*27259.4h67.7B*225B*
T16 Rhino 1,3511,3445112.63A1.0223.362%B+22.619%C+42BN/A21332h11.5B+49.1B+
TRAP-M1 1,2621,2613733.381A+0.2734.46%B*29.104%B+56.8B*N/A23922.2h7.5B++21.9B++
G20 Vulcan-H 1,9071,23111610.612A6.9659.949%A+2.843%C++74.6A+41A72616.5h66.7B**111.3A
MRC3 Mercy 1,2281,2202006.1A++2.4517.483%C++20.246%C+35.6B+N/A16934.3h17.2B++98.5B+
LC2 Lynx 1,2321,2175012.429A1.2227.517%B++23.007%C*51.6B**N/A15323.6h12B++43.7B++
NS-15M2 1,2321,2174482.717B+0.9323.052%C23.5%C52C*N/A20123.4h9.9B*43.1B+
HC1 Cougar 1,2311,2095172.338A+1.3127.938%B++26.385%B++36.6C**N/A11333h10.1B++36B++
TS4 Haymaker 1,2021,2004522.655A+0.9942.33%C+13%C+56.9AN/A19321.1h3.3B**7.9B++
TS2 Inquisitor 1,2061,2004712.548A+1.1032.188%B+22.167%B35C+N/A9034.3h9.6B29.7B+
Hellfire Rocket Pods 1,3751,1894327.651M24.0053.76%B++1.093%C*180.2A+28.2A+17236.6h14.4B+26.7B+
NSX-P Naginata 1,2041,1842894.097M0.4525.851%B+35.22%B*70.9B*1.2C++16416.7h10.3B+39.9B++
MG-H1 Watchman AE 1,2001,1812564.613A**0.9628.627%B+29.043%C++90.2B**1.5B+19513.1h11.5B++40.2B++
NSX-P Tanto 1,1811,1713113.765M*0.1229.066%B+29.462%B+71.8A++N/A23216.3h10.9B*37.6B++
TRAC-5 S 1,2001,1718891.317B++2.3322.565%C+15.969%C+27.9B+N/A7842h9.7B++42.9B+
M40 Fury-F 1,4691,1704012.918B**0.7352.447%C*N/A49.4A+12.6A+20723.7h7.4B++14.2B*
SR-7 1,1671,1662005.83B++2.1841.852%C*85.163%B*61B**N/A16619.1h1.7B*4.1B+
M6 Onslaught 1,1711,1651876.23A*2.5815.424%C18.884%C37.8C**N/A17530.8h17.1B+111.2C*
HSR-1 1,1691,1652145.444A*1.7939.766%B++39.228%A80.9A+N/A27214.4h4.4B*11.1B*
T1S Cycler 1,1701,1634632.512A1.1425.655%C**25.365%B+49.3B**N/A11523.6h10.8B++42.1B+
NS-30 Vandal 1,1681,1602923.973A0.3237.454%B++30%B+64.1B**N/A16118.1h4.7B*12.4B++
M77-B 1,1651,1602923.973B**0.3239.965%B+79.914%B+51.6A++N/A16522.5h1.8B**4.5B*
NS-44 Commissioner 1,1711,1599521.217C*2.4338.179%C++22.347%C+41.7C**N/A15727.8h3.4B+8.9B+
FA1 Barrage 1,1661,1577811.481B+2.1740.479%C+12.014%D34.8BN/A11833.2h3.5B**8.6B++
T32 Bull 1,1641,1576151.881B+1.7718.49%D--24.806%C+41.3C+N/A10828h10.6B++57.4C++
TORQ-9 1,1641,1575851.978B+1.6723.559%C25.929%C*41.6BN/A11627.8h13.2B+55.9B
T7 Mini-Chaingun 1,1691,1567491.543B++2.1113.002%D-12.63%C+39.7C**N/A18429.1h12.4B++95C*
T9 CARV 1,1651,1565232.21B++1.4419.491%C+21.972%C+50.5B**N/A28622.9h10.3B**53.1B+
PDW-16 Hailstorm 1,1681,1565402.141A1.5126.446%B+15.571%C+41.9B+N/A14427.6h12B++45.4B+
NS Baron G5 1,1631,1554352.655A*0.9956.783%A10.649%D-65.6AN/A14517.6h3.6B*6.4C++
T5 AMC 1,2121,1547671.505B++2.1424.193%C++24.783%B*22.1C+1.1A++7552.3h13.5B+55.7B
TAR 1,1691,1536501.774C**1.8822.059%C18.3%C--30.5C+N/A14537.8h12.8C*57.8C++
E540 Halberd-H 1,4831,0753035.833M*32.1860.712%B+N/A78.5A++29.8B*43613.7h4.1B**6.8B**
MG-C1 Kindred 1,0531,0452713.856A++0.2127.851%C*25.742%B+64.5B++N/A23016.2h9.1B*32.5B++
NS Decimator 1,3701,0315761.79B*1.8661.106%C+2.716%B+47.3B++15.6C+36921.8h3.8B+6.2B+
AMR-66 1,0421,0144392.31A++1.3430.722%B+26.825%C**35.1B++1B*11728.9h6.3B**20.5B*
NS-44L Blackhand 1,0041,0003802.632A1.0240.189%C64.5%A++38.2B++N/A9126.2h3.9B+9.8B
MANA Anti-Vehicle Turret 1,4259821875.251A**1.6053.537%C+1.528%D--54.6B**24.6C+47118h6.1B++11.3B*
M18 Rotary 1,7219562234.287B**0.6433.349%B1.255%D21.7B+17.3B*32644.1h75.1B++225.1B++
Havoc 8808743792.306B*1.3455.648%B17.048%B+60.7C**N/A15214.4h3.9B+7B+
E540 Halberd 1,2218712732.259M*28.6153.953%A++N/A47.9A**19.2A+35318.2h4.6B**8.5A
MR11 Gatekeeper-H 1,4458624718.34M**14.6946.986%D1.856%C**42B*28.4C+32520.5h44.3B++94.3B+
Frag Grenade 8078031803N/A799.3553.913%B**N/A669.2B*3.3D--24621.2h3B*5.6B*
MG-S1 Jackal 8057952513.167A++0.4829.218%B+23.396%B+66.3AN/A19412h9.6B32.8B+
Cycler TRV 7907803232.415B**1.2328.618%B**27.18%B*53.8B**N/A16814.5h11.3B++39.5B*
S12 Renegade 7967731584.892B**1.2454.231%A2.587%C--75B*2.2C*17410.3h2.9B+5.4B*
MG-A1 Arbalest 7537472273.291B**0.3629.452%B34.806%B+67.9B+N/A19011h11.7B*39.8B++
MG-HBR1 Dragoon 7417351993.693A*0.0435.526%B41.905%A+46.5B*N/A14515.8h5.2B*14.5B++
Tank Mine 1,092728967.583M3.9351.436%AN/A234.8A**117.4A++21723.1h2.3D4.5B**
M3 Pounder HEG 8317071205.892M2.2441.937%B4.951%A30.1A5.3A19023.5h11.9B*28.3B++
Claymore 7027015113.745B**10.1038.025%B++N/A233.7A++N/A7213h1.2C++3.1B++
ML-7 8616484571.418A2.2356.782%C+3.395%C**41A++13.5C*48415.8h4.3A7.6B**
Hornet Missiles 1,0206434016.075A12.4365.584%B++1.4%C+90.6B+53.1B+7297.1h9.9C**15.1B+
KSR-35 642640887.273A*3.6242.302%B**45.469%A*100A**N/A3356.4h3.4B**8.1B*
P2-120 AP 1,0086354314.767B**11.1243.322%C3.78%B+40.2B++23.6B**112115.8h6B+13.7B+
Ripper 66362421,0040.03C3.6219.714%D15.385%C+0.6C-N/A21040.2h1.7C8.4C+
M2 Mutilator 6286231504.153A+0.5015.609%C*19.743%C*28.8C*N/A13221.6h14.8B*95.1B+
M12 Kobalt-H 6386111155.545A+51.9023.06%C**19.476%B+113.1C+5C+2925.4h17.1C+74.1C*
M3 Pounder HEG 7266101055.81A**2.1643.74%C**3.934%B++27.5B*5.2B*18222.2h13.7B*31.4B++
NS-AM7 Archer 8276027200.836B*2.8156.117%C18.106%C+9.5B3.5B+7363.4h13.6B+24.2B+
Skyguard 1,0085853715.811S12.1633.081%B+1.88%C+20.5B*14.8A29028.6h91.3B++276.1B*
NS-61 Emissary 5585542402.308A*1.3428.341%C+20.939%B++41B*N/A11113.5h13.3C++46.8C**
NS-45 Pilot 5495441992.734B**0.9237.1%B*33.272%B*49.5C+N/A13511h6.3B+17.1B++
Hunter QCX 5705423581.514A2.1439.253%C32.472%B+16.7BN/A8032.4h4B+10.1B
NSX Naginata 5235172092.474B**1.1820.768%C37.718%A56.8B+N/A1889.1h10.7B+51.6C**
NSX Tomoe 5065021712.936B**0.7131.668%B+48.207%B**55.8B++N/A2619h12.4B+39.2B+
M2 Mutilator 482477974.918A*1.2718.2%B++24.738%A37.3B*N/A13612.8h14.2B**77.9B++
P2-120 HESH 5144501334.615A++30.9748.586%B++1.111%C**84.9A+12.1B+4585.3h3.7B*7.5B**
NSX Yumi 4354311802.394B++1.2628.48%B28.77%C**46.3B+N/A1089.3h10.2B++35.9B+
NS-44 Commissioner AE 4254222251.876B+1.7741.604%C++25.592%C++71.5B++N/A2565.9h3B++7.2B+
MG-H1 Watchman 4124111373B*0.6523.565%C++25.061%C+54.8B+N/A1747.5h13B+55.3B+
TMG-50 4064011203.342A*0.3126.742%B*36.16%A++43.1BN/A2259.3h11.7C++43.8B+
Spear Anti-Vehicle Phalanx Turret 5723962515.84A+12.1943.83%C+3.03%C-53.5B*23.8C*5407.4h6.8B15.5B+
T7 Mini-Chaingun AE 3943912201.777B+1.8716.678%D13.811%C40.7CN/A1029.6h13C**78.1C++
MANA Anti-Personnel Turret 3903851502.567N/A1.0816.542%UN/A3850U50U10598100.1h18.5T*111.6T*
Auraxium Chainblade 3973805,3370.071B++3.5834.025%C**13.684%B**1.1C+N/A3342.3h2.4C+7C*
Sticky Grenade 3653601360N/A356.3558.084%B++N/A900C+12.5C+31030.4h2.2C++3.7B
CAS 14-E 364341748.714A45.0639.336%B*1.466%C113.7A7.7B+2543h23.9B++60.7B++
T1 Cycler 3453401222.787A+0.8629.477%A+33.529%A++48.6A+N/A3797h11.3B**38.5B**
SOAS-20 3313302321.422C+2.2322.297%D*20%C+31.1CN/A8710.6h12.3C++55.3C-
Striker AE 6373212821.138B**2.5147.587%CN/A12.5C12.3C+17825.7h42.4C+89.2C+
M40 Fury 3823202612.308B++8.6634.035%C+N/A65.3B+12.7C**3174.9h9.8B*28.8B++
TX2 Emperor 3133101761.761B*1.8931.892%B+28.387%B**29.8C+N/A8410.4h8.3B+25.9B++
99SV 307305724.236A++0.5937.649%B**47.213%A44.2AN/A2286.9h4.7B++12.4B++
M1 Heavy Cycler 308303953.189A++0.4615.372%C*14.852%D24.6BN/A18212.3h17.3B+112.9B+
L105 Zephyr 306287931.889A++28.2445.291%C**N/A73.6B*4.9D3213.9h4.2B**9.3B*
M20 Basilisk 3622812312.217M*8.5740.843%C*9.253%A39.6A++11.4B**3647.1h58.6B**143.4B**
NSX Tanto 2712711012.683A++0.9726.801%C++30.996%B*44.4B+N/A1306.1h11.5B+43.1B+
M40 Fury 3212612610.038B6.3939.444%B+2.299%B++50.2C**11.5B+3005.2h12.4B+31.5B+
MKV Suppressed 251250813.086M0.5627.221%C**27.2%B**46.3B+N/A1625.4h12.5B+46.1B
MR11 Gatekeeper 3962401318.462M+14.8142.257%B2.917%B*27B++17.5C*3188.9h43.2B+102.3B++
M18 Locust 425235346.912A**3.2630.909%C+1.702%C+19.3C+15.6C*22812.2h90C**291.3B+
MRC3 Mercy 239233415.683A+2.0321.004%B*22.318%C*39.5B++1B+1535.9h16.9B++80.7B++
M12 Kobalt 257222827.75B*24.1021.857%B*15.766%D85.4B++13.5S3172.6h18.9C+86.6B+
G30 Vulcan 3202202110.476A++6.8332.248%C**2.727%C31B*14.1C++3587.1h65.8B*204B*
NSX Masamune 2441921041.846A+1.8053.846%C--3.125%B**32C++8.7C-1746h9.9B+18.4B
TRAC-5 Burst 197192623.097B+0.5526.442%C++31.25%B**36.9C+1B*1125.2h13.1C++49.4C*
Chainblade 2001904,7230.04B++3.6133.167%B3.684%C--0.6C+N/A4330.8h1.7B*5.3B+
C150 Dalton 2941831512.2B+8.5539.21%C+1.093%B44.6B+27.1C++8194.1h3.1B++8B++
MR1 Fracture 319180573.158M**0.4934.461%C5.556%B*9C++7B**13219.9h52.5C++152.2C++
MR1 Fracture 319174592.949M**0.7035.036%C2.874%C8.6C*7.2A11520.2h55.4C++158.1C++
M12 Kobalt 189170628.333B+24.6818.823%B18.824%C+100B*11.2A**4021.7h16.8C**89.2B+
TX1 Repeater 1711691671.012B+2.6425.105%C++24.852%B+16.4C--N/A11910.3h13.5C*53.8C**
Rocklet Rifle 290166951.747A++1.9049.437%CN/A30.7C*23C+4585.4h38.4C+77.6C+
TRAC-5 143140721.944A++1.7124.956%B++20%C++17.5C+N/A4378h11.1B*44.6B++
M20 Basilisk-F 203133363.694A*0.0453.935%B1.504%D19.6C+10.3B+1536.8h65.3C++121.1C*
AP30 Shredder 237131816.375C**12.7341.412%B**2.29%C**57A++46.1M++7172.3h70.7B+170.7B*
M40 Fury 165129718.429B+14.7845.351%C--N/A40.3D--11.3D-3083.2h17.6C+38.8C+
TRAC-Shot 129128482.667A0.9822.914%D16.406%C53.3B*N/A1542.4h10.1B+44.2C*
NSX Amaterasu 1181171600.731U2.9225.551%C+30.769%A++9.6BN/A2412.2h3.9C+15.1C*
P525 Marauder 117115814.375C+10.7312.828%D*N/A46DN/A2042.5h5.8B+45.4C-
Soldier Soaker 114114205.7S2.0542.649%B*14.912%C*57C**N/A1952h5.4B+12.6B*
NSX Fujin 1051051105N/A101.3552.459%B**80%A+525C++N/A11800.2h2.1B*4.1B*
M20 Basilisk 1381051010.5M++6.8536.798%C13.333%M++36.2A11.4B+3962.9h53.3B**144.9B**
G30 Walker 169103425.75A++22.1029.387%D--1.942%D-24C15.3C+1984.3h146.6B+498.9C++
M12 Kobalt-F 106103442.341C++1.3120.027%C14.563%B**17.2C--N/A1246h14.2C*70.8C*
M12 Kobalt 10698198A**94.3523.245%C**21.429%B*140B++11.4B++4150.7h16.4C**70.4B
M20 Wyvern 14098616.333A**12.6842.014%B6.122%A+46.7A++20B*3692.1h55.4B++131.9B*
M20 Basilisk 15598714B*10.3561.856%B**3.061%D25.1D14.6D2773.9h112.4C*181.7B+
Xiphos Anti-Personnel Phalanx Tower 10398198B++94.3526.158%C2.041%C++196C+10C**7670.5h13.4C*51.1B
Coyote Missiles 17693165.813B*2.1660.438%B**N/A42.3C+37.7B*7372.2h37.9B62.8B+
ASP-30 Grounder 14591781.167B++2.4861.774%C+4.396%B*17.8C*10.6C+3515.1h6.7B++10.8B++
MAX Punch 100905780.156B+3.4949.389%B+N/A0.8CN/A3109.5h2.2C+4.5C*
M60-G Bulldog-H 11888188S84.3554.177%B*1.136%C+97.8B+33.3M*4200.9h4.9B+9B+
M202 Wyrm 12786421.5A17.8549.141%D2.326%C*143.3B68.3B8250.6h49.9C101.6C
Tomcat A2AM Pods 14786117.818B+4.1784.902%B*N/A61.4C++43.6C+11561.4h11.1D--13.1D
G40-F Ranger 12984184S80.3534.011%C+N/A52.5A+28.1A4191.6h44.6A131.2B**
Aspis Anti-Aircraft Phalanx Turret 17384328S24.3531.519%B*2.381%C++16.5B**17.5A3875.1h109.4B**347B*
Orbital Strike Uplink 9779179N/A75.35971.429%UN/A790U180U96880.1h0.9T*0.1T*
CAS30 Tank Buster 16477491.571C+2.0852.116%B+1.299%C+5.3D6C14614.5h64.6C+124C++
M60-G Bulldog 8273116.636B+2.9933.088%C+8.219%M*38.4B+4.7C2211.9h4.9B**14.9B*
NS-10 Burster 12670233.043M++0.6131.929%B+2.857%D-7.2B**5.8A++1769.7h118.7B*371.7B*
M9 SKEP Launcher 10469342.029M++1.6271.197%B+N/A24.6B+12.5B+4392.8h6.4B**9B**
NS Annihilator 12667341.971M*1.6881.637%C*N/A11.4C**10B+3235.9h12.2C+15C+
NS-10 Burster 11565222.955A*0.6931.882%B+N/A6.9B++5.3A1579.4h122.9B**385.5B*
NS-03 Thumper 6663331.909A*1.7436.063%B+1.587%C30C+1.4B+1462.1h8C+22.1B
G30 Walker 9561230.5U26.8530.973%C++4.918%C++20.3C**11.3B+1563h117.8B**380.3B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret41,5081.8h
Nano-Armor Kit75236,90816.2h
Spawn Beacon28780.7h
Skywall Shield Emitter0600.4h
AE Nano-Armor Kit6721,478,164110h
Structure Shield Module1620.3h
Repair Module0990.5h
Turret AI Module0560.3h
AE Medical Applicator397267,87615.7h
Nanite Revive Grenade01,4830.4h
Nanite Healing Grenade03490.1h
Medical Applicator175129,3287.8h
Spitfire Auto-Turret202,8352h
Restoration Kit21120.1h
Motion Spotter196,3912.9h
Xiphos Anti-Personnel Tower0570.5h
Rampart Wall01602.1h
Welding Device04,0010.5h
Recon Detection Device266,4518.8h
Shield Recharging Field332,5050.9h
Medical Kit2905,2284.1h
Ammunition Package324,7292.1h
Anti-Infantry MANA Turret77340.7h
Nano-Repair Grenade01,0520.3h
Hardlight Barrier105150.4h

Check the help document for the dictionary if you want to learn more about words used here.


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