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Field Marshal Dreadnaught Cerbido[ARMF] Cerbido
TR BR 167

KDR: 3.62

Score: 68.8m

Last Seen: Oct 12th, 2019 9:39 PM
- OFFLINE - 93 minute(s)

Prestige 1, Battle Rank 100 (167 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 39
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS LB00 Python AP C-4 L100 Python AP TRS-12 Uppercut C75 Viper MSW-R Bighorn .50M M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,995,345 MLG Score: 1595
Fun Score: N/A
Cheeseburgers Flipped: 909TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.899%27.258%70642117434,7421.966051.651

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.74%0.898B*0.948B*-1.338D**HEAD ++ (~14.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.49B+9.70.315C*27.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.181%1.095%654512115,66397621175.80225267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.324%-0.54D-0.442C--0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.20.292C*37.10.306C*78.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.301%2.04%9688120813,089190849166.86006266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.403%-0.059C+-0.329C-0.374

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.425B9.10.285C*13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.014%4.129%7191711997,508150023185.00533324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.099%0.45B-0.098C+0.495

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.60.505B+240.391B34.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.577%75.616%7198120811,3152375264.76221

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.781%0.468B+0.465B+-0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.312C*2.60.185C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.57%12.821%7196121010,2181315647.76444

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.478%0.8B++-0.354C-0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.548B+30.373C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 39
68.8m262.6%433 (26k)388 (23.3k)3.6171129,31535,7514.22531167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1216841221.347%18.178%38804:5952

7% Combat Medic43% Engineer17% Heavy Assault16% Infiltrator13% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 15th, 2013 11:00 PMJun 24th, 2018 11:41 AMOct 14th, 2019 11:31 PM (2d) (PST)Oct 12th, 2019 5:39 PM (4d) (PST)Oct 12th, 2019 5:39 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9471338140.7280.2010.1322.2090.1131595

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,8017,97448,82744128133723,256

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2960.4h/123.4d 21,744 23,507 42,390 392.3k 3,307 8,723 20,072 168.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C**
Kills:2,339
Deaths:973
KDR:2.404
Accuracy:23.502% C++
HSR:26.165% C**
T9A "Butcher"
C
Kills:1,703
Deaths:615
KDR:2.769
Accuracy:22.358% C--
HSR:25.896% C
T16 Rhino
B+
Kills:1,344
Deaths:511
KDR:2.630
Accuracy:23.362% B+
HSR:22.619% C++
NS-15M2
C+
Kills:1,217
Deaths:448
KDR:2.717
Accuracy:23.052% C+
HSR:23.500% C
NSX-P Naginata
B*
Kills:1,184
Deaths:289
KDR:4.097
Accuracy:25.851% B+
HSR:35.220% B*
MG-H1 Watchman AE
B+
Kills:1,181
Deaths:256
KDR:4.613
Accuracy:28.627% B+
HSR:29.043% C+
T32 Bull
C+
Kills:1,157
Deaths:615
KDR:1.881
Accuracy:18.490% D--
HSR:24.806% C+
T9 CARV
C+
Kills:1,156
Deaths:523
KDR:2.210
Accuracy:19.491% C+
HSR:21.972% C+
NSX Naginata
A
Kills:517
Deaths:209
KDR:2.474
Accuracy:20.768% C
HSR:37.718% A
MG-H1 Watchman
C++
Kills:411
Deaths:137
KDR:3
Accuracy:23.565% C++
HSR:25.061% C+
TMG-50
A++
Kills:394
Deaths:117
KDR:3.368
Accuracy:26.718% B**
HSR:36.041% A++
Kills:12,603
Deaths (as Heavy Assault):4,693
Deaths (to Heavy Assaults):9,312
KDR:2.68549
Kill Difference:7,910
Playtime:516.176 hours
Usage:17%
Score:10.973m
Score/min:354
Accuracy (listed only):23.253%
HSR (listed only):28.004%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRS-12 Uppercut
B++
Kills:3,076
Deaths:1,534
KDR:2.005
Accuracy:65.554% B++
HSR:11.216% D
TAS-16 Blackjack
B**
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B**
HSR:12.701% C-
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B+
Kills:1,714
Deaths:786
KDR:2.181
Accuracy:25.673% B+
HSR:18.611% C
LC2 Lynx
B*
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B*
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
NSX-P Tanto
B++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B++
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
MG-C1 Kindred
B+
Kills:1,038
Deaths:267
KDR:3.888
Accuracy:27.851% C**
HSR:25.819% B+
AMR-66
B++
Kills:1,014
Deaths:439
KDR:2.310
Accuracy:30.722% B++
HSR:26.825% C**
Havoc
B+
Kills:863
Deaths:375
KDR:2.301
Accuracy:55.616% C**
HSR:16.918% B+
MG-HBR1 Dragoon
A
Kills:649
Deaths:177
KDR:3.667
Accuracy:35.516% B+
HSR:40.524% A
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C-
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C-
Kills:22,441
Deaths (as Engineer):10,239
Deaths (to Engineers):7,007
KDR:2.19172
Kill Difference:12,202
Playtime:1,265.211 hours
Usage:43%
Score:31.158m
Score/min:410
Accuracy (listed only):36.419%
HSR (listed only):21.029%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRS-12 Uppercut
B++
Kills:3,076
Deaths:1,534
KDR:2.005
Accuracy:65.554% B++
HSR:11.216% D
TAS-16 Blackjack
B**
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B**
HSR:12.701% C-
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
LC3 Jaguar
B+
Kills:1,714
Deaths:786
KDR:2.181
Accuracy:25.673% B+
HSR:18.611% C
LC2 Lynx
B*
Kills:1,217
Deaths:501
KDR:2.429
Accuracy:27.517% B*
HSR:23.007% C*
HC1 Cougar
B++
Kills:1,209
Deaths:517
KDR:2.338
Accuracy:27.938% B++
HSR:26.385% B++
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
TRAC-5 S
C+
Kills:1,171
Deaths:889
KDR:1.317
Accuracy:22.565% C+
HSR:15.969% C+
NSX-P Tanto
B++
Kills:1,171
Deaths:311
KDR:3.765
Accuracy:29.066% B++
HSR:29.462% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
T5 AMC
B*
Kills:1,154
Deaths:767
KDR:1.505
Accuracy:24.193% C++
HSR:24.783% B*
MG-C1 Kindred
B+
Kills:1,038
Deaths:267
KDR:3.888
Accuracy:27.851% C**
HSR:25.819% B+
Havoc
B+
Kills:863
Deaths:375
KDR:2.301
Accuracy:55.616% C**
HSR:16.918% B+
MG-S1 Jackal
B+
Kills:719
Deaths:230
KDR:3.126
Accuracy:29.331% B+
HSR:23.366% B+
NSX Tanto
B*
Kills:271
Deaths:101
KDR:2.683
Accuracy:26.801% C++
HSR:30.996% B*
MKV Suppressed
B**
Kills:245
Deaths:80
KDR:3.063
Accuracy:27.115% C**
HSR:26.531% B**
TRAC-5 Burst
B**
Kills:192
Deaths:62
KDR:3.097
Accuracy:26.442% C*
HSR:31.250% B**
TRAC-5
B++
Kills:140
Deaths:72
KDR:1.944
Accuracy:24.956% B++
HSR:20% C++
TRAC-Shot
C-
Kills:128
Deaths:48
KDR:2.667
Accuracy:22.914% D
HSR:16.406% C-
Kills:22,898
Deaths (as Light Assault):10,473
Deaths (to Light Assaults):6,489
KDR:2.18638
Kill Difference:12,425
Playtime:384.824 hours
Usage:13%
Score:8.990m
Score/min:389
Accuracy (listed only):35.478%
HSR (listed only):19.938%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C++
Kills:2,295
Deaths:319
KDR:7.194
Accuracy:38.408% D
HSR:80% C++
NSX Daimyo
B++
Kills:1,918
Deaths:283
KDR:6.777
Accuracy:43.810% B
HSR:96.298% B++
TSAR-42
C*
Kills:1,785
Deaths:577
KDR:3.094
Accuracy:40.028% C*
HSR:69.244% C++
RAMS .50M
B**
Kills:1,425
Deaths:172
KDR:8.285
Accuracy:45.707% B**
HSR:84.632% B*
TRAP-M1
B*
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:34.460% B*
HSR:29.104% B+
TS2 Inquisitor
B+
Kills:1,200
Deaths:470
KDR:2.553
Accuracy:32.188% B+
HSR:22.167% B+
SR-7
B*
Kills:1,166
Deaths:200
KDR:5.830
Accuracy:41.852% C*
HSR:85.163% B*
HSR-1
A
Kills:1,165
Deaths:214
KDR:5.444
Accuracy:39.766% B++
HSR:39.228% A
M77-B
B+
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:39.965% B+
HSR:79.914% B+
NS-30 Vandal
B++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:37.454% B++
HSR:30% B+
NS-44 Commissioner
C*
Kills:1,159
Deaths:952
KDR:1.217
Accuracy:38.179% C*
HSR:22.347% C+
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS-44L Blackhand
A++
Kills:1,000
Deaths:380
KDR:2.632
Accuracy:40.189% C+
HSR:64.500% A++
MG-S1 Jackal
B+
Kills:719
Deaths:230
KDR:3.126
Accuracy:29.331% B+
HSR:23.366% B+
KSR-35
A*
Kills:640
Deaths:88
KDR:7.273
Accuracy:42.302% A
HSR:45.469% A*
NS-AM7 Archer
C++
Kills:591
Deaths:697
KDR:0.848
Accuracy:56.014% C
HSR:17.767% C++
NS-61 Emissary
B++
Kills:554
Deaths:239
KDR:2.318
Accuracy:28.348% C+
HSR:20.939% B++
NSX Tomoe
B**
Kills:502
Deaths:171
KDR:2.936
Accuracy:31.668% B+
HSR:48.207% B**
NS-45 Pilot
B**
Kills:473
Deaths:172
KDR:2.750
Accuracy:37.168% B**
HSR:34.884% B**
NS-44 Commissioner AE
C++
Kills:417
Deaths:225
KDR:1.853
Accuracy:41.562% C+
HSR:25.899% C++
SOAS-20
C+
Kills:330
Deaths:232
KDR:1.422
Accuracy:22.297% D*
HSR:20% C+
99SV
A
Kills:305
Deaths:72
KDR:4.236
Accuracy:37.649% B**
HSR:47.213% A
TX2 Emperor
B**
Kills:304
Deaths:173
KDR:1.757
Accuracy:31.688% B+
HSR:27.961% B**
MKV Suppressed
B**
Kills:245
Deaths:80
KDR:3.063
Accuracy:27.115% C**
HSR:26.531% B**
TX1 Repeater
B+
Kills:169
Deaths:167
KDR:1.012
Accuracy:25.105% C++
HSR:24.852% B+
Soldier Soaker
B**
Kills:114
Deaths:20
KDR:5.700
Accuracy:42.649% B**
HSR:14.912% C++
Kills:23,213
Deaths (as Infiltrator):7,630
Deaths (to Infiltrators):6,051
KDR:3.04233
Kill Difference:15,583
Playtime:470.099 hours
Usage:16%
Score:9.241m
Score/min:328
Accuracy (listed only):36.590%
HSR (listed only):42.160%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B++
Kills:3,076
Deaths:1,534
KDR:2.005
Accuracy:65.554% B++
HSR:11.216% D
TAS-16 Blackjack
B**
Kills:1,992
Deaths:918
KDR:2.170
Accuracy:71.142% B**
HSR:12.701% C-
AS16 NightHawk
B+
Kills:1,930
Deaths:807
KDR:2.392
Accuracy:44.317% B+
HSR:14.042% C+
TS4 Haymaker
C+
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:42.330% C+
HSR:13% C+
T1S Cycler
B+
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:25.655% B
HSR:25.365% B+
FA1 Barrage
C+
Kills:1,157
Deaths:781
KDR:1.481
Accuracy:40.479% C+
HSR:12.014% D
TORQ-9
C**
Kills:1,157
Deaths:585
KDR:1.978
Accuracy:23.559% C+
HSR:25.929% C**
PDW-16 Hailstorm
B+
Kills:1,156
Deaths:540
KDR:2.141
Accuracy:26.446% B+
HSR:15.571% C+
NS Baron G5
A
Kills:1,155
Deaths:435
KDR:2.655
Accuracy:56.783% A
HSR:10.649% D-
TAR
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:22.059% C
HSR:18.300% C-
Havoc
B+
Kills:863
Deaths:375
KDR:2.301
Accuracy:55.616% C**
HSR:16.918% B+
Cycler TRV
B**
Kills:780
Deaths:322
KDR:2.422
Accuracy:28.624% B**
HSR:27.180% B**
MG-S1 Jackal
B+
Kills:719
Deaths:230
KDR:3.126
Accuracy:29.331% B+
HSR:23.366% B+
NSX Yumi
B+
Kills:431
Deaths:180
KDR:2.394
Accuracy:28.480% B+
HSR:28.770% C**
T1 Cycler
A++
Kills:340
Deaths:122
KDR:2.787
Accuracy:29.477% A+
HSR:33.529% A++
MKV Suppressed
B**
Kills:245
Deaths:80
KDR:3.063
Accuracy:27.115% C**
HSR:26.531% B**
Kills:18,517
Deaths (as Combat Medic):8,474
Deaths (to Combat Medics):3,161
KDR:2.18515
Kill Difference:10,043
Playtime:203.880 hours
Usage:7%
Score:4.981m
Score/min:407
Accuracy (listed only):38.560%
HSR (listed only):19.693%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,220
Deaths:200
KDR:6.100
Accuracy:17.483% C++
HSR:20.246% C+
M6 Onslaught
C+
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:15.424% C
HSR:18.884% C+
M3 Pounder HEG
A
Kills:706
Deaths:119
KDR:5.933
Accuracy:41.871% B
HSR:4.958% A
M2 Mutilator
C*
Kills:618
Deaths:149
KDR:4.148
Accuracy:15.638% C*
HSR:19.579% C++
M3 Pounder HEG
B++
Kills:609
Deaths:104
KDR:5.856
Accuracy:43.690% B
HSR:3.941% B++
M2 Mutilator
A+
Kills:465
Deaths:96
KDR:4.844
Accuracy:18.261% B*
HSR:24.946% A+
M1 Heavy Cycler
C**
Kills:303
Deaths:95
KDR:3.189
Accuracy:15.372% C**
HSR:14.852% D
MRC3 Mercy
B**
Kills:233
Deaths:41
KDR:5.683
Accuracy:21.004% B**
HSR:22.318% C**
MR1 Fracture
B*
Kills:180
Deaths:57
KDR:3.158
Accuracy:34.461% C
HSR:5.556% B*
MR1 Fracture
C+
Kills:174
Deaths:59
KDR:2.949
Accuracy:35.036% C+
HSR:2.874% C-
NS-10 Burster
B+
Kills:70
Deaths:23
KDR:3.043
Accuracy:31.929% B+
HSR:2.857% D-
NS-10 Burster
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:31.882% B+
HSR:0% F-
Kills:5,808
Deaths (as MAX Suit):576
Deaths (to MAX Suits):1,838
KDR:10.08333
Kill Difference:5,232
Playtime:113.814 hours
Usage:4%
Score:3.504m
Score/min:513
Accuracy (listed only):26.838%
HSR (listed only):11.751%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:2,141
V. Kills:134 N/A
Deaths:179
KDR:11.961
Accuracy:27.517% C
KPH:63.900 B++
VKPH:4 C**
M18 Needler
B**
Kills:1,306
V. Kills:886 147%
Deaths:304
KDR:4.296
Accuracy:30.016% C
KPH:23.200 B**
VKPH:15.800 B**
Hellfire Rocket Pods
A++
Kills:1,189
V. Kills:186 N/A
Deaths:43
KDR:27.651
Accuracy:53.760% B++
KPH:181 A++
VKPH:28.300 A+
M18 Rotary
B**
Kills:956
V. Kills:765 125%
Deaths:223
KDR:4.287
Accuracy:33.349% B
KPH:21.700 B++
VKPH:17.300 B**
Hornet Missiles
B++
Kills:643
V. Kills:377 170%
Deaths:40
KDR:16.075
Accuracy:65.519% B++
KPH:91.200 B++
VKPH:53.500 B++
M18 Locust
C++
Kills:194
V. Kills:168 115%
Deaths:34
KDR:5.706
Accuracy:30.392% C
KPH:17.200 C+
VKPH:14.900 C++
Coyote Missiles
B*
Kills:91
V. Kills:82 110%
Deaths:16
KDR:5.688
Accuracy:60.321% B**
KPH:42.300 C+
VKPH:38.100 B*
Tomcat A2AM Pods
B*
Kills:86
V. Kills:61 139%
Deaths:11
KDR:7.818
Accuracy:84.935% B*
KPH:75.100 B+
VKPH:53.200 B+
M202 Wyrm
C++
Kills:58
V. Kills:30 187%
Deaths:4
KDR:14.500
Accuracy:48.704% D
KPH:97.500 C++
VKPH:50.400 C++
Kills:6,664 (4,597 + 0)
Deaths:854
KDR:7.803
VKDR:3.149
Vehicle Kills:2,689
Kill Difference:5,810
Playtime:162.600 hours
Usage:5%
Score:3.734m
Score/min:383
Piloting Accuracy:30.392%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:287
V. Kills:19 N/A
Deaths:9
KDR:31.889
Accuracy:45.291% C**
KPH:73.300 B*
VKPH:4.900 D
C150 Dalton
B+
Kills:172
V. Kills:105 162%
Deaths:15
KDR:11.467
Accuracy:39.680% C+
KPH:44 B+
VKPH:26.900 C*
AP30 Shredder
M++
Kills:131
V. Kills:106 122%
Deaths:8
KDR:16.375
Accuracy:41.412% B**
KPH:58.200 A++
VKPH:47.100 M++
CAS30 Tank Buster
C
Kills:71
V. Kills:83 85%
Deaths:49
KDR:1.449
Accuracy:52.350% B+
KPH:5.400 C--
VKPH:6.300 C
Kills:661 (71 + 590)
Deaths:81
KDR:8.160
VKDR:3.864
Vehicle Kills:313
Kill Difference:580
Playtime:23.311 hours
Usage:1%
Score:0.486m
Score/min:348
Piloting Accuracy:52.350%
Gunner Accuracy:41.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B**
Kills:8,662
V. Kills:3,474 249%
Deaths:170
KDR:50.953
Accuracy:54.800% C
KPH:65.300 B**
VKPH:26.200 B+
L100 Python AP
B*
Kills:3,604
V. Kills:1,881 191%
Deaths:187
KDR:19.273
Accuracy:52.428% C-
KPH:42 B*
VKPH:21.900 B++
C75 Viper
A*
Kills:2,384
V. Kills:842 283%
Deaths:103
KDR:23.146
Accuracy:53.165% A+
KPH:51.100 A
VKPH:18 A*
L100 Python HESH
B++
Kills:1,953
V. Kills:286 N/A
Deaths:52
KDR:37.558
Accuracy:48.942% C++
KPH:68.200 B++
VKPH:10 B+
L100 Python HEAT
A
Kills:1,756
V. Kills:641 274%
Deaths:70
KDR:25.086
Accuracy:55.647% B+
KPH:50.600 A
VKPH:18.500 A
Skyguard
A
Kills:575
V. Kills:417 138%
Deaths:37
KDR:15.541
Accuracy:32.956% B+
KPH:20.400 B*
VKPH:14.800 A
Kills:18,934 (18,934 + 0)
Deaths:619
KDR:30.588
VKDR:12.183
Vehicle Kills:7,541
Kill Difference:18,315
Playtime:356.582 hours
Usage:12%
Score:6.274m
Score/min:293
Driving Accuracy:32.956%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:1,735
V. Kills:413 419%
Deaths:68
KDR:25.515
Accuracy:33.178% D--
KPH:46.800 A++
VKPH:11.100 C**
E540 Halberd
A++
Kills:798
V. Kills:324 246%
Deaths:27
KDR:29.556
Accuracy:54.049% A++
KPH:47.600 A++
VKPH:19.300 B**
P2-120 AP
B**
Kills:632
V. Kills:372 169%
Deaths:43
KDR:14.698
Accuracy:43.308% C
KPH:40.200 B++
VKPH:23.700 B**
P2-120 HESH
A++
Kills:450
V. Kills:64 N/A
Deaths:13
KDR:34.615
Accuracy:48.586% B++
KPH:85.100 A++
VKPH:12.100 B+
MR11 Gatekeeper
B+
Kills:240
V. Kills:156 153%
Deaths:13
KDR:18.462
Accuracy:42.257% B
KPH:27 B+
VKPH:17.600 C++
G30 Vulcan
B++
Kills:194
V. Kills:90 213%
Deaths:21
KDR:9.238
Accuracy:30.714% C++
KPH:29.400 B++
VKPH:13.700 C+
P525 Marauder
C--
Kills:115
V. Kills:2 N/A
Deaths:8
KDR:14.375
Accuracy:12.828% D*
KPH:46.400 C--
VKPH:0.800 D*
Kills:4,164 (2,817 + 1,347)
Deaths:193
KDR:21.575
VKDR:7.363
Vehicle Kills:1,421
Kill Difference:3,971
Playtime:92.816 hours
Usage:3%
Score:2.859m
Score/min:513
Driving Accuracy:48.586%
Gunner Accuracy:12.828%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,643
V. Kills:75 N/A
Deaths:46
KDR:35.717
Accuracy:34.484% C+
KPH:143 B*
VKPH:6.500 C+
G20 Vulcan-H
A+
Kills:1,187
V. Kills:656 181%
Deaths:116
KDR:10.233
Accuracy:59.874% A+
KPH:73.500 A+
VKPH:40.600 A
E540 Halberd-H
A++
Kills:1,030
V. Kills:391 263%
Deaths:30
KDR:34.333
Accuracy:60.560% B+
KPH:77.400 A++
VKPH:29.400 B*
MR11 Gatekeeper-H
B*
Kills:847
V. Kills:574 147%
Deaths:47
KDR:18.021
Accuracy:46.658% D
KPH:41.900 B*
VKPH:28.400 C+
M12 Kobalt-H
C+
Kills:609
V. Kills:27 N/A
Deaths:11
KDR:55.364
Accuracy:22.988% C*
KPH:114.100 C+
VKPH:5.100 C+
G30 Walker
C+
Kills:102
V. Kills:65 155%
Deaths:4
KDR:25.500
Accuracy:29.360% D--
KPH:23.900 C
VKPH:15.200 C+
G40-F Ranger
A
Kills:81
V. Kills:44 180%
Deaths:1
KDR:81
Accuracy:33.752% C+
KPH:52.900 A
VKPH:28.800 B**
Kills:5,499 (0 + 5,499)
Deaths:255
KDR:21.565
VKDR:7.184
Vehicle Kills:1,832
Kill Difference:5,244
Playtime:72.322 hours
Usage:2%
Score:1.869m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:33.752%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:320
V. Kills:62 N/A
Deaths:26
KDR:12.308
Accuracy:34.035% C
KPH:65.700 B+
VKPH:12.700 C**
M20 Basilisk
A++
Kills:281
V. Kills:81 343%
Deaths:23
KDR:12.217
Accuracy:40.843% C*
KPH:39.400 A++
VKPH:11.400 B**
M40 Fury
B+
Kills:261
V. Kills:60 428%
Deaths:26
KDR:10.039
Accuracy:39.508% B+
KPH:50.200 C**
VKPH:11.500 B+
M12 Kobalt
S
Kills:189
V. Kills:32 N/A
Deaths:8
KDR:23.625
Accuracy:21.601% B*
KPH:78.500 B+
VKPH:13.300 S
M12 Kobalt
M++
Kills:133
V. Kills:18 N/A
Deaths:6
KDR:22.167
Accuracy:18.657% C**
KPH:93.300 B+
VKPH:12.600 M++
M20 Basilisk
A
Kills:105
V. Kills:33 309%
Deaths:10
KDR:10.500
Accuracy:36.798% C
KPH:36.700 A
VKPH:11.500 B+
M60-G Bulldog
B+
Kills:66
V. Kills:7 N/A
Deaths:11
KDR:6
Accuracy:32.243% C
KPH:36.200 B+
VKPH:3.800 D
Kills:1,355 (0 + 1,355)
Deaths:110
KDR:12.318
VKDR:2.664
Vehicle Kills:293
Kill Difference:1,245
Playtime:25.728 hours
Usage:1%
Score:0.508m
Score/min:329
Driving Accuracy:N/A%
Gunner Accuracy:32.243%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:1,168
V. Kills:298 391%
Deaths:401
KDR:2.913
Accuracy:52.443% C**
KPH:49.800 A+
VKPH:12.700 A++
S12 Renegade
A
Kills:760
V. Kills:23 N/A
Deaths:156
KDR:4.872
Accuracy:53.969% A
KPH:75.300 B*
VKPH:2.300 B
M20 Basilisk-F
B*
Kills:133
V. Kills:70 187%
Deaths:36
KDR:3.694
Accuracy:53.961% B+
KPH:19.500 C+
VKPH:10.300 B*
M12 Kobalt-F
C
Kills:103
V. Kills:3 N/A
Deaths:44
KDR:2.341
Accuracy:20.027% C
KPH:17 C--
VKPH:0.500 D-
Kills:2,164 (2,164 + 0)
Deaths:637
KDR:3.397
VKDR:0.619
Vehicle Kills:394
Kill Difference:1,527
Playtime:46.418 hours
Usage:2%
Score:0.507m
Score/min:182
Driving Accuracy:20.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:341
V. Kills:23 N/A
Deaths:7
KDR:48.714
Accuracy:39.336% B++
KPH:115 A
VKPH:7.800 B+
M20 Wyvern
A++
Kills:98
V. Kills:42 228%
Deaths:6
KDR:16.333
Accuracy:42.014% B+
KPH:47.300 A++
VKPH:20.300 B*
Kills:439 (0 + 439)
Deaths:13
KDR:33.769
VKDR:5
Vehicle Kills:65
Kill Difference:426
Playtime:5.038 hours
Usage:0%
Score:0.091m
Score/min:302
Piloting Accuracy:N/A%
Gunner Accuracy:42.014%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LB00 Python AP 12,1368,66217050.953M+47.3454.8%CN/A65.3B**26.2B+322132.6h3.3B**6B**
C-4 5,7894,7701,4333.329A0.2927.825%BN/A205.6M43.9B**116423.2h1B**3.6B*
L100 Python AP 5,4853,60418719.273M15.6652.428%C-2.164%C42B*21.9B++27285.8h4.5B+8.5B+
TRS-12 Uppercut 3,0923,0761,5342.005B++1.6165.554%B++11.216%D55.4B+N/A15355.5h2.4B+3.7B+
C75 Viper 3,2262,38410323.146M**19.5353.165%A+N/A51A18A*29146.7h9.9B+18.6B**
MSW-R 2,3602,3399732.404C*1.2123.502%C++26.165%C**56.8B++N/A22041.2h10.1B*43.1B+
Bighorn .50M 2,3012,2953197.194B++3.5838.408%D80%C++54.1C*N/A13142.4h1.9C+4.9C
M14 Banshee 2,2752,14117911.961B++8.3427.517%CN/A63.9B++4C**28933.5h13.3B++48.2B+
TAS-16 Blackjack 2,0141,9929182.17B*1.4571.142%B**12.701%C-60B*N/A16133.2h2.4C**3.4B+
L100 Python HESH 2,2391,9535237.558A*33.9448.942%C++1.843%C*68B++10B+26228.7h2.9B+5.9B+
AS16 NightHawk 1,9401,9308072.392B**1.2344.317%B+14.042%C+55B*N/A19235.1h3.7B++8.4B++
NSX Daimyo 1,9191,9182836.777B**3.1643.81%B96.298%B++83.8B**N/A22722.9h2B*4.6B++
TSAR-42 1,7921,7855773.094C+0.5240.028%C*69.244%C++55.6B*N/A19532.1h1.9B*4.7B++
L100 Python HEAT 2,3971,7567025.086M*21.4755.647%B+1.936%C50.6A18.5A26634.7h4.9B8.8B++
P2-120 HEAT 2,1481,7356825.515M21.9033.178%D--3.746%B+46.8A++11.1C**44037.1h4.3A13.1B*
LC3 Jaguar 1,7461,7147862.181B+1.4425.673%B+18.611%C33.6C*N/A13051h11.2B+43.6B+
T9A "Butcher" 1,7251,7036152.769B+0.8522.358%C--25.896%C50.2CN/A14133.9h10.3B+46.1C*
P525 Marauder-H 1,7181,6434635.717A++32.1034.484%C+1.278%B+142.9B*6.5C+37111.5h5.3B++15.3B++
RAMS .50M 1,4281,4251728.285A+4.6745.707%B**84.632%B*44.8B**N/A23231.8h1.7B**3.7B*
T16 Rhino 1,3511,3445112.63A+0.9923.362%B+22.619%C++42.1B+N/A21331.9h11.5B+49.1B+
M18 Needler 2,1921,3063044.296B*0.6830.016%C1.378%C--23.2B**15.8B**27856.2h67.4B*224.6B*
TRAP-M1 1,2621,2613733.381A+0.2434.46%B*29.104%B+56.8B**N/A23922.2h7.5B++21.9B++
MRC3 Mercy 1,2281,2202006.1A++2.4817.483%C++20.246%C+35.6B+N/A16934.3h17.2B++98.5B+
LC2 Lynx 1,2321,2175012.429B**1.1927.517%B*23.007%C*51.8B**N/A15223.5h12B++43.7B++
NS-15M2 1,2321,2174482.717B++0.9023.052%C+23.5%C52C**N/A20023.4h9.9B*43.1B+
HC1 Cougar 1,2311,2095172.338A1.2827.938%B++26.385%B++36.6BN/A11233h10.1B++36B++
TS4 Haymaker 1,2021,2004522.655A+0.9642.33%C+13%C+56.9A+N/A19321.1h3.3B**7.9B++
TS2 Inquisitor 1,2061,2004702.553A1.0632.188%B+22.167%B+35C+N/A9034.3h9.6B29.7B+
Hellfire Rocket Pods 1,3751,1894327.651A**24.0353.76%B++1.093%C++180.2A++28.2A+17226.6h14.4B+26.7B++
G20 Vulcan-H 1,8431,18711610.233A++6.6259.874%A+2.864%C+73.3A40.5A71616.2h67.3B**112.4A
NSX-P Naginata 1,2041,1842894.097A*0.4825.851%B+35.22%B*70.9B*1.2C++16316.7h10.3B++39.9B++
MG-H1 Watchman AE 1,2001,1812564.613A*1.0028.627%B+29.043%C+90.2B**1.5B+19513.1h11.5B++40.2B+
TRAC-5 S 1,2001,1718891.317B+2.3022.565%C+15.969%C+27.9B+N/A7842h9.7B++42.9B+
NSX-P Tanto 1,1811,1713113.765M++0.1529.066%B++29.462%B+71.8A*N/A23216.3h10.9B*37.6B*
M40 Fury-F 1,4661,1684012.913B**0.7052.443%C**N/A49.7A+12.7A++20823.5h7.4B+14.1B++
SR-7 1,1671,1662005.83B*2.2141.852%C*85.163%B*61AN/A16519.1h1.7B*4.1B++
HSR-1 1,1691,1652145.444A*1.8339.766%B++39.228%A80.9A++N/A27114.4h4.4B*11.1B*
M6 Onslaught 1,1711,1651876.23A*2.6115.424%C18.884%C+37.8BN/A17530.8h17.1B+111.2C*
T1S Cycler 1,1701,1634632.512A+1.1125.655%B25.365%B+49.3B**N/A11523.6h10.8B++42.1B++
M77-B 1,1651,1602923.973A+0.3639.965%B+79.914%B+51.6A++N/A16422.5h1.8B**4.5B*
NS-30 Vandal 1,1681,1602923.973A0.3637.454%B++30%B+64.1B**N/A16118.1h4.7B*12.4B*
NS-44 Commissioner 1,1711,1599521.217C**2.4038.179%C*22.347%C+41.7C**N/A15727.8h3.4B+8.9B+
FA1 Barrage 1,1661,1577811.481B+2.1440.479%C+12.014%D34.8B+N/A11733.2h3.5B**8.6B++
T32 Bull 1,1641,1576151.881B+1.7418.49%D--24.806%C+41.3C+N/A10828h10.6B++57.4C++
TORQ-9 1,1641,1575851.978B+1.6423.559%C+25.929%C**41.6B+N/A11527.8h13.2B+55.9B
PDW-16 Hailstorm 1,1681,1565402.141A1.4826.446%B+15.571%C+41.9B++N/A14427.6h12B++45.4B++
T7 Mini-Chaingun 1,1691,1567491.543B+2.0713.002%D-12.63%C+39.7BN/A18429.1h12.4B++95C*
T9 CARV 1,1651,1565232.21B++1.4119.491%C+21.972%C+50.5B**N/A28422.9h10.3B**53.1B+
NS Baron G5 1,1631,1554352.655A*0.9656.783%A10.649%D-65.6A+N/A14517.6h3.6B**6.4C+
T5 AMC 1,2121,1547671.505B+2.1124.193%C++24.783%B*22.1C+1.1A*7552.3h13.5B+55.7B
TAR 1,1691,1536501.774C**1.8422.059%C18.3%C-30.5C+N/A14537.8h12.8C*57.8C++
MG-C1 Kindred 1,0461,0382673.888A++0.2727.851%C**25.819%B+64.5B*N/A22916.1h9.1B*32.5B++
E540 Halberd-H 1,4211,0303034.333M**30.7260.56%B+N/A77.4A++29.4B*43313.3h4.2B*6.9B**
NS Decimator 1,3611,0255751.783B**1.8361.049%C+2.732%B+47.5B++15.6C+36821.6h3.8B++6.2B++
AMR-66 1,0421,0144392.31A+1.3130.722%B++26.825%C**35.1B*1B**11728.9h6.3B**20.5B*
NS-44L Blackhand 1,0041,0003802.632A0.9940.189%C+64.5%A++38.2B++N/A9126.2h3.9B+9.8B
MANA Anti-Vehicle Turret 1,4259821875.251A*1.6353.542%C+1.528%D--54.6A24.6C+47118h6.1B++11.3B*
M18 Rotary 1,7219562234.287A0.6733.349%B1.255%D21.7B++17.3B**32644.1h75.1B++225.1B*
Havoc 8688633752.301B*1.3255.616%C**16.918%B+60.3C**N/A15114.3h3.9B7B+
MR11 Gatekeeper-H 1,4218474718.021M+14.4046.658%D1.889%C++41.9B*28.4C+32320.2h44.2B++94.7B+
Frag Grenade 8078031803N/A799.3853.936%AN/A669.2B*3.3D-24471.2h3B*5.6B*
E540 Halberd 1,1227982729.556M*25.9454.049%A++1.003%D*47.5A++19.3B**36416.8h4.6B**8.5A
Cycler TRV 7907803222.422B**1.2028.624%B**27.18%B**53.8B**N/A16814.5h11.3B*39.4B*
S12 Renegade 7837601564.872B*1.2553.969%A2.5%D75.2B*2.3B17510.1h2.9B+5.3B*
Tank Mine 1,086723967.531M3.9150.363%AN/A233.2A**117.1A*21573.1h2.3D4.6B**
MG-S1 Jackal 7297192303.126A++0.4929.331%B+23.366%B+64.2AN/A18811.2h9.6B32.7B+
M3 Pounder HEG 8307061195.933M+2.3241.871%B4.958%A30A+5.3A19023.5h11.8B*28.2B++
Claymore 7027015113.745A10.1338.025%B++N/A233.7A++N/A7203h1.2C++3.1B++
MG-HBR1 Dragoon 6556491773.667A*0.0535.516%B+40.524%A43.9B*N/A13314.8h5.2B*14.6B*
ML-7 8566444541.419B**2.2056.804%C+3.416%B40.8A++13.4C++48315.8h4.3A7.6B**
Hornet Missiles 1,0206434016.075A+12.4665.519%B++1.4%C+90.6B+53.1B+7317.1h9.8C**15B+
KSR-35 642640887.273A**3.6642.302%A45.469%A*100M+N/A3346.4h3.4B**8.1B*
P2-120 AP 1,0046324314.698B**11.0843.308%C3.797%B40.3B*23.7B**108815.7h5.9B+13.7B+
M2 Mutilator 6236181494.148A++0.5315.638%C*19.579%C++28.7C*N/A13221.5h14.8B++94.7B+
Ripper 65361420,4740.03C3.5919.583%D14.984%C+0.6C-N/A21017.4h1.7C8.4C+
M3 Pounder HEG 7246091045.856M2.2443.69%B3.941%B++27.4B**5.2B*18222.2h13.7B++31.4B++
M12 Kobalt-H 6366091155.364A++51.7522.988%C*19.54%B+114.9C+5.1C+2925.3h17C+74.1C++
NS-AM7 Archer 8135916970.848B*2.7756.014%C17.767%C++9.5B+3.6B++7362h13.5B+24.1B+
Skyguard 9925753715.541S11.9232.956%B+1.913%C+20.4B*14.8A29028.2h91.6B++277.9B**
NS-61 Emissary 5585542392.318A*1.3028.348%C+20.939%B++41B++N/A11113.5h13.3C*46.8B
Hunter QCX 5645373541.517A2.1038.887%C32.216%B+16.7C**N/A7932.1h3.9B10.1B
NSX Naginata 5235172092.474B**1.1420.768%C37.718%A56.8B+N/A1889.1h10.7B+51.6C**
NSX Tomoe 5065021712.936B*0.6831.668%B+48.207%B**55.8B++N/A2599h12.4B+39.2B+
NS-45 Pilot 4774731722.75B**0.8737.168%B**34.884%B**45C+N/A12310.5h6.3B+16.9B++
M2 Mutilator 470465964.844A*1.2318.261%B*24.946%A+36.9B*N/A13212.6h14.3B**78.5B++
P2-120 HESH 5144501334.615A++31.0048.586%B++1.111%C*84.9A++12.1B+4535.3h3.7B*7.5B**
NSX Yumi 4354311802.394B++1.2228.48%B+28.77%C**46.3B+N/A1089.3h10.2B++35.9B+
NS-44 Commissioner AE 4204172251.853B+1.7641.562%C+25.899%C++73.2B++N/A2595.7h3B++7.2B+
MG-H1 Watchman 4124111373B**0.6223.565%C++25.061%C+54.8B+N/A1737.5h13B+55.3B+
Spear Anti-Vehicle Phalanx Turret 5723962515.84A+12.2243.668%C+3.03%C--54.2B**24.1C**5447.3h6.7B+15.4B+
TMG-50 3993941173.368A*0.2526.718%B**36.041%A++42.8B+N/A2249.2h11.8C++44B+
MANA Anti-Personnel Turret 3903851502.567N/A1.0516.542%UN/A3850U50U10579200.1h18.5T*111.6T*
Auraxium Chainblade 3973805,3370.071B*3.5534.025%C**13.684%B**1.1C+N/A3342.3h2.4C7C*
T7 Mini-Chaingun AE 3833802161.759C**1.8617.011%D13.684%C40.9CN/A1019.3h13C*76.4C++
Sticky Grenade 3653601360N/A356.3858.127%B++N/A900C+12.5C+30870.4h2.2C++3.7B
CAS 14-E 364341748.714A+45.1039.336%B++1.466%C113.7A7.7B2543h23.9B+60.7B++
T1 Cycler 3453401222.787A++0.8329.477%A+33.529%A++48.6A+N/A3757h11.3B**38.5B**
SOAS-20 3313302321.422C+2.2022.297%D*20%C+31.1C+N/A8710.6h12.3C++55.3C-
M40 Fury 3823202612.308B++8.6934.035%CN/A65.3B+12.7C**3174.9h9.8B++28.8B+
Striker AE 6173082811.096B**2.5247.556%CN/A12.2C12.2C+17825.3h43.5C++91.5C++
99SV 307305724.236A+0.6237.649%B**47.213%A44.2A+N/A2276.9h4.7B++12.4B*
TX2 Emperor 3073041731.757B*1.8631.688%B+27.961%B**29.8C+N/A8410.2h8.3B+26.1B+
M1 Heavy Cycler 308303953.189A+0.4315.372%C**14.852%D24.6BN/A18212.3h17.3B112.9B+
L105 Zephyr 306287931.889A++28.2745.291%C**N/A73.6B*4.9D3213.9h4.2B**9.3B*
M20 Basilisk 3622812312.217M*8.6040.843%C*9.253%A39.6A++11.4B**3637.1h58.6B**143.4B**
NSX Tanto 2712711012.683A++0.9326.801%C++30.996%B*44.4B+N/A1296.1h11.5B+43.1C**
M40 Fury 3212612610.038B+6.4239.508%B+2.299%B+50.2C**11.5B+3015.2h12.4B31.5B+
MKV Suppressed 246245803.063A**0.5527.115%C**26.531%B**47.1B++N/A1665.2h12.6B+46.5B+
MR11 Gatekeeper 3962401318.462M*14.8442.257%B2.917%B*27B+17.5C++3148.9h43.2B+102.3B++
MRC3 Mercy 239233415.683A+2.0721.004%B**22.318%C**39.5B*1B++1515.9h16.9B++80.7B++
G30 Vulcan 284194219.238B**5.6230.714%C++3.093%C29.4B++13.6C+3676.6h65.4B**213B*
M18 Locust 362194345.706A+2.0930.392%C2.062%C*17.2C+14.9C++22511.3h95.8C**315.2B+
NSX Masamune 2441921041.846A+1.7754.021%C-3.125%B**32.5C*8.8C-1775.9h9.8B+18.1B+
TRAC-5 Burst 197192623.097B+0.5226.442%C*31.25%B**36.9C+1B*1105.2h13.1C+49.4C*
M12 Kobalt 221189823.625B+20.0121.601%B*15.873%D78.8B+13.3S2872.4h19.3C+89.5B+
Chainblade 1911814,6290.039B+3.5832.716%C**1.657%D0.6C+N/A4326.5h1.8B++5.4B+
MR1 Fracture 319180573.158M**0.4634.461%C5.556%B*9C+7B*13219.9h52.5C+152.2C++
MR1 Fracture 319174592.949M**0.6735.036%C+2.874%C-8.6C++7.2A11520.2h55.4C++158.1C++
C150 Dalton 2771721511.467B++7.8539.68%C+1.163%B+44.1B+26.9C*8113.9h3.2B*8B*
TX1 Repeater 1711691671.012B2.6125.105%C++24.852%B+16.4DN/A11910.3h13.5C++53.8C**
Rocklet Rifle 286164901.822A++1.8049.109%C-N/A31.5C*23.5C+4615.2h37.3C++76C+
TRAC-5 143140721.944A+1.6724.956%B++20%C++17.5C+N/A4348h11.1B*44.6B++
M12 Kobalt 151133622.167B18.5518.657%C**18.797%C+95B++12.9M++4021.4h17.4C++93.2B
M20 Basilisk-F 203133363.694M0.0853.961%B+1.504%C19.6C+10.3B*1546.8h65.3C+121C++
AP30 Shredder 237131816.375B12.7641.412%B**2.29%C++57A++46.1M++7162.3h70.7B+170.7B*
M40 Fury 165129718.429C++14.8145.351%CN/A40.3D--11.3D3083.2h17.6C+38.8C
TRAC-Shot 129128482.667B**0.9522.914%D16.406%C-53.3B*N/A1542.4h10.1B+44.2C*
NSX Amaterasu 118117971.206U2.4126.766%C+30.769%A++12.7B**N/A329.2h3.9C+14.4C**
P525 Marauder 117115814.375C+10.7612.828%D*N/A46C--N/A2042.5h5.8B+45.4C--
Soldier Soaker 114114205.7S2.0842.649%B**14.912%C++57C**N/A1952h5.4B+12.6B*
M20 Basilisk 1381051010.5M++6.8836.798%C13.333%M+36.2A11.4B+3902.9h53.3B**144.9B**
NSX Fujin 1041041104N/A100.3852.719%B**79.808%A+520C++N/A11680.2h2.1B++4.1B**
M12 Kobalt-F 106103442.341C*1.2820.027%C14.563%B++17.2C-N/A1246h14.2C*70.8C*
G30 Walker 167102425.5A*21.8829.36%D--1.961%D-23.7C15.1C+1964.3h147.4B+502.1C++
M12 Kobalt 10698198A**94.3823.245%C**21.429%B*140B++11.4B*4140.7h16.4C**70.4B+
M20 Basilisk 15598714B++10.3861.856%B**3.061%D25.1D14.6D2753.9h112.4C++181.7B+
M20 Wyvern 14098616.333A*12.7242.014%B+6.122%A46.7A++20B++3692.1h55.4B*131.9B**
Xiphos Anti-Personnel Phalanx Tower 10398198B*94.3826.158%C2.041%C++196C+10C**7670.5h13.4C*51.1B
ASP-30 Grounder 14591781.167B*2.4561.774%C+4.396%B*17.8C++10.6C+3515.1h6.7B++10.8B++
Coyote Missiles 17391165.688B*2.0760.321%B**N/A43.3C+39B**7362.1h38.4B63.7B+
MAX Punch 99895760.155B+3.4649.386%B+N/A0.8CN/A3109.3h2.3C+4.6C*
Tomcat A2AM Pods 14786117.818B*4.2084.935%B*N/A78.2B+55.5B+14541.1h10.7D-12.6D
Aspis Anti-Aircraft Phalanx Turret 17384328S24.3831.412%B*2.381%C++16.5B**17.5A+3865.1h108.4B**345.1B*
G40-F Ranger 12581181U77.3833.752%C+N/A54A29.3A4031.5h44.8B**132.6B*
Orbital Strike Uplink 9779179N/A75.38971.429%UN/A790U180U96820.1h0.9T*0.1T*
CAS30 Tank Buster 15471491.449C+2.1752.35%B+1.408%C++5.4C--6.3C15513.2h65.6C+125.2C*
NS-10 Burster 12670233.043M0.5731.929%B+2.857%D-7.2B**5.8A++1759.7h118.7B++371.7B*
M9 SKEP Launcher 10469342.029M+1.5971.197%B+N/A24.6B12.5C++4382.8h6.4B*9B**
NS Annihilator 12667341.971M*1.6581.618%C*N/A11.4C*10B+3205.9h12.2C+14.9C+
M60-G Bulldog 7366116B2.3832.243%C7.576%M+36.7B+3.9D2121.8h5.1B**15.7B++
NS-10 Burster 11565222.955A*0.6631.882%B+N/A6.9B*5.3A1579.4h122.9B*385.5B*
NS-03 Thumper 6663331.909A+1.7136.063%C*1.587%C--30C++1.4B**1442.1h8C*22.1B
M202 Wyrm 8858414.5B*10.8848.704%D1.724%C--96.7C++50C++5390.6h55.4C113.7C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret41,5061.8h
Nano-Armor Kit75236,90816.2h
Spawn Beacon28520.7h
Skywall Shield Emitter0600.4h
AE Nano-Armor Kit6071,415,435106.4h
Structure Shield Module1620.3h
Repair Module0990.5h
Turret AI Module0560.3h
AE Medical Applicator386252,28214.9h
Nanite Revive Grenade01,3750.4h
Nanite Healing Grenade03490.1h
Medical Applicator175129,3287.8h
Spitfire Auto-Turret182,6931.9h
Restoration Kit21120.1h
Motion Spotter196,3912.9h
Xiphos Anti-Personnel Tower0570.5h
Rampart Wall01602.1h
Welding Device04,0010.5h
Recon Detection Device266,1508.4h
Shield Recharging Field332,5030.9h
Medical Kit2805,1124h
Ammunition Package324,7032.1h
Anti-Infantry MANA Turret77340.7h
Nano-Repair Grenade09810.3h
Hardlight Barrier105150.4h

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