Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,342)players online:
LatrodectusVS (50)  Maldrasou (35)  Serenity024 (20)  TrueImpHunter (10)  halospud (4)  mccoycollective (3) 122
stats.dasanfall.com
Deputy Director Snowblower Cheapsh0t[KN1] Cheapsh0t
NC BR 93

KDR: 1.46

Score: 92m

Last Seen: Dec 10th, 2018 3:11 AM
- OFFLINE - 89.3 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Emerald - Outfit Officer of Kneel No One[KN1] Kneel No One
NC outfit on Emerald

Members: 87
Level Progress (to 94): 64%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS EM6 LA1 Anchor NC6 Gauss SAW NC6A GODSAW AF-4A Bandit GD-22S Gauss Compact S NC05 Jackhammer
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Cheapsh0t



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,055,844 MLG Score: 844
Fun Score: N/A
Cheeseburgers Flipped: 649TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.137%25.245%71045977111,7691.80052-0.338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.735%1.391A0.719B++0.089C+HEAD ++ (~11.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.575B+90.372C**22.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.015%1.351%5110217420431170.036221263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.151C-0.239C-1.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.90.54B+26.60.496B+47.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.695%2.942%247810148,260417328941.97892285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.247%-0.503D0.192C++0.775

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.414B8.10.355C**14.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.866%5.161%1191810043,778386512090.977238312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.409%-0.117C+0.211C++-0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.492B+20.90.467B+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.552%77.778%11911021117568800.0205696

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.075C+0.698B+-1.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+1.90.409B3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
98.438%14.143%119210201,6054054240.395808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±21.974%4.752S-0.068C+5.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.061C+12.2-1.516F0.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kneel No One[KN1] Kneel No One
NC outfit on Emerald

Members: 87
92m280.9%426 (25.6k)362 (21.7k)1.46243165,037112,8511.6243493 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022547724.189%19.253%46602:1551

9% Combat Medic33% Engineer41% Heavy Assault10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:11 PMJan 19th, 2018 2:42 AMDec 13th, 2018 3:15 AM (11h) (PST)Dec 9th, 2018 11:14 PM (4d) (PST)Dec 9th, 2018 11:11 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6433872560.6500.4440.1251.9830.056844

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,55623,23615,32039278119321,732

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4231.6h/176.3d 18,272 31,774 39,352 503.6k 6,263 15,564 14,255 163.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
A
Kills:27,527
Deaths:16,317
KDR:1.687
Accuracy:27.996% A
HSR:29.466% B*
LA1 Anchor
B++
Kills:11,004
Deaths:6,681
KDR:1.647
Accuracy:28.337% B++
HSR:25.291% C+
NC6 Gauss SAW
B**
Kills:10,609
Deaths:6,912
KDR:1.535
Accuracy:26.232% B**
HSR:24.640% C*
NC6A GODSAW
C++
Kills:8,438
Deaths:4,908
KDR:1.719
Accuracy:29.091% C++
HSR:27.578% C++
GD-22S
B**
Kills:3,533
Deaths:2,078
KDR:1.700
Accuracy:27.679% B**
HSR:26.153% B
NC05 Jackhammer
B++
Kills:2,843
Deaths:2,013
KDR:1.412
Accuracy:48.305% B+
HSR:17.587% B++
MGR-L1 Promise
A
Kills:1,850
Deaths:1,183
KDR:1.564
Accuracy:30.868% A
HSR:29.189% B+
NS-15M1
B*
Kills:1,625
Deaths:1,314
KDR:1.237
Accuracy:26.673% B*
HSR:24.185% C**
EM1
B++
Kills:1,460
Deaths:1,303
KDR:1.120
Accuracy:25.065% B++
HSR:17.671% D
NC6S Gauss SAW S
C**
Kills:1,392
Deaths:1,372
KDR:1.015
Accuracy:24.737% C**
HSR:20.331% C--
Kills:70,281
Deaths (as Heavy Assault):44,081
Deaths (to Heavy Assaults):32,759
KDR:1.59436
Kill Difference:26,200
Playtime:1,755.778 hours
Usage:41%
Score:36.645m
Score/min:348
Accuracy (listed only):29.498%
HSR (listed only):24.209%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4A Bandit
B**
Kills:5,372
Deaths:3,617
KDR:1.485
Accuracy:29.673% B**
HSR:26.601% B++
Gauss Compact S
B*
Kills:2,904
Deaths:2,526
KDR:1.150
Accuracy:27.625% B*
HSR:8.333% F
Gauss Compact Burst
B*
Kills:1,852
Deaths:1,455
KDR:1.273
Accuracy:27.449% C++
HSR:30.292% B*
GD-7F
B+
Kills:1,772
Deaths:1,566
KDR:1.132
Accuracy:26.293% B+
HSR:14.221% D--
AC-X11
C**
Kills:1,748
Deaths:1,164
KDR:1.502
Accuracy:26.320% C**
HSR:21.053% C+
AF-4AE Cyclone
B+
Kills:1,547
Deaths:1,067
KDR:1.450
Accuracy:30.538% B+
HSR:25.663% C++
AF-57 Piston
S
Kills:1,540
Deaths:56
KDR:27.500
Accuracy:100.420% S
HSR:14.156% C++
AF-19 Mercenary
A
Kills:1,517
Deaths:1,412
KDR:1.074
Accuracy:28.772% A
HSR:27.884% B**
AF-4G Cyclone
C+
Kills:1,443
Deaths:1,165
KDR:1.239
Accuracy:26.427% C+
HSR:15.800% D
Razor GD-23
B++
Kills:1,240
Deaths:1,324
KDR:0.937
Accuracy:27.577% B++
HSR:19.194% C
Blitz GD-10
B
Kills:1,216
Deaths:852
KDR:1.427
Accuracy:25.836% B
HSR:14.309% C
AF-4 Cyclone
B
Kills:1,207
Deaths:771
KDR:1.566
Accuracy:27.047% B
HSR:15.659% C-
MGR-S1 Gladius
B*
Kills:1,173
Deaths:749
KDR:1.566
Accuracy:31.123% B*
HSR:22.336% C++
MKV Suppressed
B++
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:29.275% B++
HSR:23.163% B++
NS-11C
B*
Kills:1,157
Deaths:1,117
KDR:1.036
Accuracy:28.163% B*
HSR:16.508% C-
19A Fortuna
A
Kills:434
Deaths:487
KDR:0.891
Accuracy:26.132% C+
HSR:26.959% A
NS-7 PDW
B*
Kills:288
Deaths:289
KDR:0.997
Accuracy:29.494% B*
HSR:19.792% B
NSX-P Tanto
A+
Kills:182
Deaths:146
KDR:1.247
Accuracy:28.654% B++
HSR:35.165% A+
Tempest
A+
Kills:99
Deaths:80
KDR:1.238
Accuracy:28.118% B
HSR:30.303% A+
Mauler S6
C+
Kills:65
Deaths:67
KDR:0.970
Accuracy:38.268% C+
HSR:13.846% C
Kills:27,913
Deaths (as Light Assault):20,786
Deaths (to Light Assaults):18,204
KDR:1.34288
Kill Difference:7,127
Playtime:183.899 hours
Usage:4%
Score:3.940m
Score/min:357
Accuracy (listed only):32.160%
HSR (listed only):21.062%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
B**
Kills:5,372
Deaths:3,617
KDR:1.485
Accuracy:29.673% B**
HSR:26.601% B++
Gauss Compact S
B*
Kills:2,904
Deaths:2,526
KDR:1.150
Accuracy:27.625% B*
HSR:8.333% F
Gauss Compact Burst
B*
Kills:1,852
Deaths:1,455
KDR:1.273
Accuracy:27.449% C++
HSR:30.292% B*
GD-7F
B+
Kills:1,772
Deaths:1,566
KDR:1.132
Accuracy:26.293% B+
HSR:14.221% D--
AC-X11
C**
Kills:1,748
Deaths:1,164
KDR:1.502
Accuracy:26.320% C**
HSR:21.053% C+
Warden
B++
Kills:1,609
Deaths:1,521
KDR:1.058
Accuracy:31.385% B++
HSR:20.075% D
AF-57 Piston
S
Kills:1,540
Deaths:56
KDR:27.500
Accuracy:100.420% S
HSR:14.156% C++
AF-19 Mercenary
A
Kills:1,517
Deaths:1,412
KDR:1.074
Accuracy:28.772% A
HSR:27.884% B**
GD Guardian
B+
Kills:1,428
Deaths:863
KDR:1.655
Accuracy:37.346% B+
HSR:33.684% B+
Razor GD-23
B++
Kills:1,240
Deaths:1,324
KDR:0.937
Accuracy:27.577% B++
HSR:19.194% C
NS-11C
B*
Kills:1,157
Deaths:1,117
KDR:1.036
Accuracy:28.163% B*
HSR:16.508% C-
19A Fortuna
A
Kills:434
Deaths:487
KDR:0.891
Accuracy:26.132% C+
HSR:26.959% A
NSX-P Tanto
A+
Kills:182
Deaths:146
KDR:1.247
Accuracy:28.654% B++
HSR:35.165% A+
MGR-M1 Bishop
B+
Kills:167
Deaths:91
KDR:1.835
Accuracy:36.948% B+
HSR:31.138% C++
Mauler S6
C+
Kills:65
Deaths:67
KDR:0.970
Accuracy:38.268% C+
HSR:13.846% C
Kills:22,987
Deaths (as Engineer):17,412
Deaths (to Engineers):20,919
KDR:1.32018
Kill Difference:5,575
Playtime:1,378.379 hours
Usage:33%
Score:29.474m
Score/min:356
Accuracy (listed only):34.735%
HSR (listed only):22.607%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B++
Kills:2,245
Deaths:1,737
KDR:1.292
Accuracy:27.765% B++
HSR:20.089% C+
Gauss Rifle S
A++
Kills:2,213
Deaths:1,275
KDR:1.736
Accuracy:34.324% A++
HSR:24.221% B+
AF-4AE Cyclone
B+
Kills:1,547
Deaths:1,067
KDR:1.450
Accuracy:30.538% B+
HSR:25.663% C++
AF-57 Piston
S
Kills:1,540
Deaths:56
KDR:27.500
Accuracy:100.420% S
HSR:14.156% C++
AF-4G Cyclone
C+
Kills:1,443
Deaths:1,165
KDR:1.239
Accuracy:26.427% C+
HSR:15.800% D
Reaper DMR
B+
Kills:1,340
Deaths:1,039
KDR:1.290
Accuracy:28.036% B+
HSR:21.493% C-
GR-22
B++
Kills:1,330
Deaths:919
KDR:1.447
Accuracy:27.723% B++
HSR:15.113% D
Blitz GD-10
B
Kills:1,216
Deaths:852
KDR:1.427
Accuracy:25.836% B
HSR:14.309% C
AF-4 Cyclone
B
Kills:1,207
Deaths:771
KDR:1.566
Accuracy:27.047% B
HSR:15.659% C-
GR-22AE
B+
Kills:1,205
Deaths:828
KDR:1.455
Accuracy:30.746% B+
HSR:22.739% C
NC1 Gauss Rifle
B**
Kills:1,181
Deaths:906
KDR:1.304
Accuracy:27.410% B**
HSR:16.596% D
MGR-S1 Gladius
B*
Kills:1,173
Deaths:749
KDR:1.566
Accuracy:31.123% B*
HSR:22.336% C++
NS-11A
B+
Kills:1,158
Deaths:963
KDR:1.202
Accuracy:26.886% B+
HSR:17.358% D
NS-11P
B*
Kills:1,158
Deaths:851
KDR:1.361
Accuracy:26.642% B*
HSR:20.812% C**
MKV Suppressed
B++
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:29.275% B++
HSR:23.163% B++
Gauss Rifle Burst
C+
Kills:969
Deaths:742
KDR:1.306
Accuracy:27.615% C+
HSR:24.665% C
Gauss Prime
B+
Kills:755
Deaths:590
KDR:1.280
Accuracy:28.207% B+
HSR:25.695% B
NS-7 PDW
B*
Kills:288
Deaths:289
KDR:0.997
Accuracy:29.494% B*
HSR:19.792% B
Tempest
A+
Kills:99
Deaths:80
KDR:1.238
Accuracy:28.118% B
HSR:30.303% A+
Mauler S6
C+
Kills:65
Deaths:67
KDR:0.970
Accuracy:38.268% C+
HSR:13.846% C
Kills:23,289
Deaths (as Combat Medic):15,822
Deaths (to Combat Medics):14,185
KDR:1.47194
Kill Difference:7,467
Playtime:393.142 hours
Usage:9%
Score:11.789m
Score/min:500
Accuracy (listed only):32.595%
HSR (listed only):20.190%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4AE Cyclone
B+
Kills:1,547
Deaths:1,067
KDR:1.450
Accuracy:30.538% B+
HSR:25.663% C++
AF-4G Cyclone
C+
Kills:1,443
Deaths:1,165
KDR:1.239
Accuracy:26.427% C+
HSR:15.800% D
LA8 Rebel
C**
Kills:1,223
Deaths:1,075
KDR:1.138
Accuracy:32.983% C**
HSR:20.196% C+
Blitz GD-10
B
Kills:1,216
Deaths:852
KDR:1.427
Accuracy:25.836% B
HSR:14.309% C
AF-4 Cyclone
B
Kills:1,207
Deaths:771
KDR:1.566
Accuracy:27.047% B
HSR:15.659% C-
MGR-S1 Gladius
B*
Kills:1,173
Deaths:749
KDR:1.566
Accuracy:31.123% B*
HSR:22.336% C++
AF-18 Stalker
B*
Kills:1,165
Deaths:843
KDR:1.382
Accuracy:30.561% B+
HSR:26.180% B*
AF-6 Shadow
B+
Kills:1,160
Deaths:643
KDR:1.804
Accuracy:37.022% B+
HSR:28.448% C*
NS-30 Vandal
B**
Kills:1,158
Deaths:612
KDR:1.892
Accuracy:38.688% B**
HSR:26.425% C+
MKV Suppressed
B++
Kills:1,157
Deaths:876
KDR:1.321
Accuracy:29.275% B++
HSR:23.163% B++
LA3 Desperado
A
Kills:987
Deaths:848
KDR:1.164
Accuracy:31.912% B+
HSR:26.950% A
NS-44P Commissioner
C
Kills:509
Deaths:517
KDR:0.985
Accuracy:36.905% C
HSR:22.986% C
NC08 Mag-Scatter
A++
Kills:351
Deaths:270
KDR:1.300
Accuracy:54.961% C**
HSR:24.786% A++
NS-7 PDW
B*
Kills:288
Deaths:289
KDR:0.997
Accuracy:29.494% B*
HSR:19.792% B
NC4 Mag-Shot
B*
Kills:180
Deaths:43
KDR:4.186
Accuracy:33.117% B*
HSR:12.778% D--
Soldier Soaker
C+
Kills:122
Deaths:64
KDR:1.906
Accuracy:33.987% C+
HSR:14.754% C+
Ectoblaster
C
Kills:122
Deaths:124
KDR:0.984
Accuracy:36.804% C
HSR:8.197% C
EM4 Longshot
C+
Kills:117
Deaths:41
KDR:2.854
Accuracy:35.552% D
HSR:77.778% C+
NS CandyCannon 3000
C+
Kills:111
Deaths:226
KDR:0.491
Accuracy:33.735% C+
HSR:36.937% C+
Tempest
A+
Kills:99
Deaths:80
KDR:1.238
Accuracy:28.118% B
HSR:30.303% A+
Kills:15,335
Deaths (as Infiltrator):11,155
Deaths (to Infiltrators):14,313
KDR:1.37472
Kill Difference:4,180
Playtime:157.301 hours
Usage:4%
Score:2.702m
Score/min:286
Accuracy (listed only):33.204%
HSR (listed only):24.672%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:731
Deaths:265
KDR:2.758
Accuracy:33.618% C+
HSR:19.152% B++
AF-34 Mattock
B+
Kills:664
Deaths:265
KDR:2.506
Accuracy:36.309% C+
HSR:19.578% B+
AF-41 Hacksaw
A
Kills:462
Deaths:196
KDR:2.357
Accuracy:45.890% A
HSR:17.533% B+
NCM2 Falcon
C**
Kills:453
Deaths:330
KDR:1.373
Accuracy:41.160% C++
HSR:5.519% C**
AF-41 Hacksaw
B**
Kills:410
Deaths:190
KDR:2.158
Accuracy:40.447% B**
HSR:14.878% C++
NCM2 Falcon
C+
Kills:358
Deaths:323
KDR:1.108
Accuracy:41.723% C+
HSR:4.749% C+
NS-10 Burster
C++
Kills:186
Deaths:108
KDR:1.722
Accuracy:30.497% C++
HSR:5.914% C+
NS-10 Burster
A++
Kills:144
Deaths:109
KDR:1.321
Accuracy:30.822% C++
HSR:11.111% A++
NCM3 Raven
A++
Kills:140
Deaths:141
KDR:0.993
Accuracy:40.036% C+
HSR:5.714% A++
NCM3 Raven
B++
Kills:135
Deaths:141
KDR:0.957
Accuracy:41.045% C++
HSR:3.704% B++
Kills:3,683
Deaths (as MAX Suit):1,034
Deaths (to MAX Suits):5,904
KDR:3.5619
Kill Difference:2,649
Playtime:81.301 hours
Usage:2%
Score:2.250m
Score/min:461
Accuracy (listed only):38.155%
HSR (listed only):10.785%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C--
Kills:90
V. Kills:39 225%
Deaths:165
KDR:0.545
Accuracy:58.801% B+
KPH:7.300 D*
VKPH:3.200 C--
Breaker Rocket Pods
A++
Kills:74
V. Kills:19 370%
Deaths:17
KDR:4.353
Accuracy:36.015% F
KPH:123.600 B+
VKPH:31.700 A++
Kills:164 (90 + 0)
Deaths:182
KDR:0.901
VKDR:0.319
Vehicle Kills:58
Kill Difference:18
Playtime:12.878 hours
Usage:0%
Score:0.189m
Score/min:245
Piloting Accuracy:58.801%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:120
V. Kills:26 444%
Deaths:13
KDR:9.231
Accuracy:35.094% D-
KPH:40.700 C
VKPH:8.800 C++
AP30 Shredder
C--
Kills:58
V. Kills:33 171%
Deaths:21
KDR:2.762
Accuracy:22.511% D--
KPH:21 C--
VKPH:12 D
Kills:178 (0 + 178)
Deaths:34
KDR:5.235
VKDR:1.735
Vehicle Kills:59
Kill Difference:144
Playtime:5.709 hours
Usage:0%
Score:0.122m
Score/min:355
Piloting Accuracy:N/A%
Gunner Accuracy:22.511%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,115
V. Kills:80 N/A
Deaths:67
KDR:16.642
Accuracy:59.461% A
KPH:62.400 B+
VKPH:4.500 D--
L100 Python AP
A+
Kills:656
V. Kills:457 143%
Deaths:205
KDR:3.200
Accuracy:59.533% B+
KPH:38.400 B++
VKPH:26.700 A+
C75 Viper
A
Kills:635
V. Kills:141 447%
Deaths:126
KDR:5.040
Accuracy:42.471% B+
KPH:53.900 A
VKPH:12 A
Skyguard
B
Kills:371
V. Kills:217 170%
Deaths:109
KDR:3.404
Accuracy:28.839% C+
KPH:16.600 B
VKPH:9.700 C+
L100 Python HEAT
B+
Kills:112
V. Kills:43 255%
Deaths:20
KDR:5.600
Accuracy:57.883% B++
KPH:33.900 C*
VKPH:13 B+
Kills:2,889 (2,889 + 0)
Deaths:527
KDR:5.482
VKDR:1.780
Vehicle Kills:938
Kill Difference:2,362
Playtime:72.393 hours
Usage:2%
Score:1.663m
Score/min:383
Driving Accuracy:57.883%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:2,145
V. Kills:1,215 176%
Deaths:367
KDR:5.845
Accuracy:48.197% C
KPH:32.600 B**
VKPH:18.500 B*
Titan-150 HEAT
B**
Kills:2,057
V. Kills:622 330%
Deaths:256
KDR:8.035
Accuracy:47.428% C++
KPH:31.300 B**
VKPH:9.500 C++
Titan-150 HESH
B++
Kills:1,169
V. Kills:119 N/A
Deaths:16
KDR:73.063
Accuracy:53.822% B++
KPH:29.100 D
VKPH:3 D*
Enforcer ML85
A++
Kills:307
V. Kills:208 147%
Deaths:41
KDR:7.488
Accuracy:38.526% C
KPH:38.200 A++
VKPH:25.900 A+
C85 Canister
B++
Kills:76
V. Kills:3 N/A
Deaths:5
KDR:15.200
Accuracy:41.092% C**
KPH:98.100 B++
VKPH:3.900 C+
E540 Halberd
A+
Kills:58
V. Kills:31 181%
Deaths:17
KDR:3.412
Accuracy:42.808% C
KPH:41.100 B**
VKPH:22 A+
Kills:5,812 (5,371 + 441)
Deaths:702
KDR:8.279
VKDR:3.131
Vehicle Kills:2,198
Kill Difference:5,110
Playtime:182.062 hours
Usage:4%
Score:3.902m
Score/min:357
Driving Accuracy:53.822%
Gunner Accuracy:42.808%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A
Kills:743
V. Kills:395 188%
Deaths:68
KDR:10.927
Accuracy:45.922% D*
KPH:55 A
VKPH:29.200 C+
C85 Canister-H
C+
Kills:414
V. Kills:20 N/A
Deaths:41
KDR:10.098
Accuracy:43.975% D
KPH:104.900 C+
VKPH:5.100 D
M40 Fury-H
B+
Kills:231
V. Kills:10 N/A
Deaths:17
KDR:13.588
Accuracy:27.013% D**
KPH:108.800 B+
VKPH:4.700 D
M96 Mjolnir-H
C*
Kills:150
V. Kills:81 183%
Deaths:32
KDR:4.688
Accuracy:47.696% C
KPH:51.800 C*
VKPH:28 C
E540 Halberd-H
C+
Kills:134
V. Kills:52 253%
Deaths:12
KDR:11.167
Accuracy:47.755% D--
KPH:41.500 C+
VKPH:16.100 D
Kills:1,672 (0 + 1,672)
Deaths:170
KDR:9.835
VKDR:3.282
Vehicle Kills:558
Kill Difference:1,502
Playtime:25.698 hours
Usage:1%
Score:0.922m
Score/min:598
Driving Accuracy:N/A%
Gunner Accuracy:47.755%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:378
V. Kills:67 N/A
Deaths:39
KDR:9.692
Accuracy:42.738% B*
KPH:84.100 A+
VKPH:14.900 A
M60-G Bulldog
B*
Kills:295
V. Kills:32 N/A
Deaths:30
KDR:9.833
Accuracy:37.319% B
KPH:44.200 B*
VKPH:4.800 C
M40 Fury
B*
Kills:224
V. Kills:37 N/A
Deaths:19
KDR:11.790
Accuracy:40.100% B+
KPH:76.300 B*
VKPH:12.600 C**
M20 Basilisk
B+
Kills:179
V. Kills:57 309%
Deaths:23
KDR:7.783
Accuracy:42.681% B+
KPH:22.800 C*
VKPH:7.300 C+
M60-G Bulldog
B**
Kills:153
V. Kills:12 N/A
Deaths:10
KDR:15.300
Accuracy:39.357% C**
KPH:61.900 B**
VKPH:4.900 C--
G30 Walker
A
Kills:139
V. Kills:80 172%
Deaths:17
KDR:8.176
Accuracy:31.274% B+
KPH:24.700 A
VKPH:14.200 B*
M12 Kobalt
B*
Kills:105
V. Kills:3 N/A
Deaths:8
KDR:13.125
Accuracy:19.991% B+
KPH:99.900 B*
VKPH:2.900 C*
M12 Kobalt
B*
Kills:96
V. Kills:4 N/A
Deaths:8
KDR:12
Accuracy:19.272% B
KPH:88.300 B*
VKPH:3.700 B*
M20 Basilisk
C+
Kills:68
V. Kills:27 243%
Deaths:19
KDR:3.579
Accuracy:38.135% C+
KPH:18.900 C
VKPH:7.500 C
Kills:1,637 (0 + 1,637)
Deaths:173
KDR:9.462
VKDR:1.844
Vehicle Kills:319
Kill Difference:1,464
Playtime:35.783 hours
Usage:1%
Score:0.876m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:38.135%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:504
V. Kills:90 N/A
Deaths:477
KDR:1.057
Accuracy:31.916% D**
KPH:13.500 D
VKPH:2.400 D-
S12 Renegade
D
Kills:201
V. Kills:9 N/A
Deaths:208
KDR:0.966
Accuracy:30.224% D**
KPH:21.100 D
VKPH:0.900 D-
LA7 Buzzard
C+
Kills:157
V. Kills:31 N/A
Deaths:208
KDR:0.755
Accuracy:35.549% D--
KPH:21.400 C+
VKPH:4.200 D
Kills:862 (862 + 0)
Deaths:893
KDR:0.965
VKDR:0.146
Vehicle Kills:130
Kill Difference:31
Playtime:54.119 hours
Usage:1%
Score:0.268m
Score/min:82
Driving Accuracy:35.549%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:53
V. Kills:3 N/A
Deaths:10
KDR:5.300
Accuracy:29.144% D
KPH:40.900 D
VKPH:2.300 D*
Kills:53 (0 + 53)
Deaths:10
KDR:5.300
VKDR:0.300
Vehicle Kills:3
Kill Difference:43
Playtime:1.297 hours
Usage:0%
Score:0.011m
Score/min:144
Piloting Accuracy:N/A%
Gunner Accuracy:29.144%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
EM6 27,84727,52716,3171.687C++0.2227.996%A29.466%B*54.5B+N/A161505.2h9B*32B++
LA1 Anchor 11,11211,0046,6811.647C+0.1828.337%B++25.291%C+52.9C**N/A196208.1h8.7B++30.7B+
NC6 Gauss SAW 10,71110,6096,9121.535B+0.0726.232%B**24.64%C*45.9B*N/A201231.2h7.8B*29.6B++
NC6A GODSAW 8,5508,4384,9081.719C+0.2629.091%C++27.578%C++55.1C+N/A162153.1h7.9C++27.2B+
AF-4A Bandit 5,4365,3723,6171.485C++0.0229.673%B**26.601%B++47.4B+N/A162113.3h8.8B*29.6B*
GD-22S 3,5683,5332,0781.7C*0.2427.679%B**26.153%B49.9B+N/A20370.8h8.9B**32.1B*
Gauss Compact S 2,9962,9042,5261.15C**0.3127.625%B*8.333%F23.7C**N/A106122.3h6.4A23.2B*
NC05 Jackhammer 2,8682,8432,0131.412C++0.0548.305%B+17.587%B++51.5B+N/A22155.2h4.4B+9B+
Carnage AR 2,2562,2451,7371.292C+0.1727.765%B++20.089%C+41.1B+N/A18954.6h10.7B**38.4B*
Gauss Rifle S 2,2682,2131,2751.736B+0.2734.324%A++24.221%B+54.9A+1.4A*14440.3h8.1A23.7B**
Titan-150 AP 3,3602,1453675.845C++4.3848.197%C5.221%A32.5B**18.4B*41865.9h3.8B7.8B+
Titan-150 HEAT 2,6792,0572568.035B++6.5747.428%C++3.063%C+31.3B**9.5C++30065.8h3.2B**6.8B**
Gauss Compact Burst 1,8711,8521,4551.273C+0.1927.449%C++30.292%B*36.5C+N/A13350.7h10.3B+37.7C**
MGR-L1 Promise 1,8751,8501,1831.564C++0.1030.868%A29.189%B+55.4B+N/A17633.4h10.7B**34.7B*
GD-7F 1,8061,7721,5661.132C++0.3326.293%B+14.221%D--18.5C-N/A12495.8h14.3C+54.5C*
AC-X11 1,7651,7481,1641.502B+0.0426.32%C**21.053%C+23.7C+N/A15473.9h8.9B+33.9B+
C-4 2,2111,7291,3511.28C+0.1824.605%C+N/A92.5B25.8C125318.7h1.2B+5B+
MANA Anti-Personnel Turret 1,7411,7256802.537N/A1.0721.564%UN/A17250U160U40776800.1h17.9T*82.9T*
Frag Grenade 1,7111,68611686N/A1,684.5443.389%CN/A674.4B*10B+22882.5h2.7B**6.2B++
NS-15M1 1,6351,6251,3141.237C+0.2326.673%B*24.185%C**41.9C++N/A16938.8h9.8B**36.9B++
Tank Mine 2,7321,6187792.077C0.6130.8%C+N/A71.6D49.3C-74422.6h1.2A3.8A+
Warden 1,6501,6091,5211.058C++0.4031.385%B++20.075%D30.7B++N/A13952.4h7.2B*23B*
AF-4AE Cyclone 1,5641,5471,0671.45C0.0130.538%B+25.663%C++45.8C+N/A10733.8h9.7C++31.6C**
AF-57 Piston 1,5641,5405627.5U26.04100.42%S14.156%C++27.8CN/A19355.4h12.6T*12.5C++
AF-19 Mercenary 1,5341,5171,4121.074B0.3928.772%A27.884%B**30B*N/A18450.5h10B*34.7B++
EM1 1,4661,4601,3031.12C+0.3425.065%B++17.671%D42.8C**N/A19834.1h10.8B43B+
AF-4G Cyclone 1,4501,4431,1651.239C0.2226.427%C+15.8%D50.6C+N/A19528.5h8.9B+33.7C**
GD Guardian 1,4451,4288631.655C0.1937.346%B+33.684%B+48.2C+N/A11329.6h6.3B+16.9B++
NC6S Gauss SAW S 1,3981,3921,3721.015C0.4524.737%C**20.331%C--41.3C+N/A22433.7h9.1B++36.9B+
Bouncing Betty 1,3461,3445712.354D0.8945.327%C*N/A95.3DN/A36514.1h1.9C++4.2B
Reaper DMR 1,3451,3401,0391.29C+0.1728.036%B+21.493%C-52.8B*N/A31425.4h7.9B**28.3B++
The Kraken 1,8711,3328451.576C+0.1159.909%C+N/A43.5C+17.6C+26230.6h3.5B+5.8B+
GR-22 1,3371,3309191.447C++0.0227.723%B++15.113%D45.2B++N/A23229.4h10.7B**38.8B*
Anti-Vehicle Grenade 1,3961,26811268N/A1,266.5461.701%AN/A667.4A67.4C41261.9h3.6B**5.8B**
Razor GD-23 1,2531,2401,3240.937C+0.5327.577%B++19.194%C29.7BN/A19941.7h10.8B+39.3B+
LA8 Rebel 1,2451,2231,0751.138C**0.3232.983%C**20.196%C+69.9A++1.3A+30017.5h5.1B*15.3C++
Blitz GD-10 1,2291,2168521.427B0.0425.836%B14.309%C46.9B**N/A27525.9h11.3B*43.8B++
AF-4 Cyclone 1,2101,2077711.565B0.1027.047%B15.659%C-57.8B**N/A37520.9h9B++33.3B+
GR-22AE 1,2211,2058281.455C+0.0130.746%B+22.739%C51.1C++N/A11523.6h10.7B++34.7B++
NS Decimator-B 1,6261,2045992.01B+0.5564.177%C+2.243%C54.2C++19C+26122.2h3.2B++4.9B++
Sticky Grenade 1,2021,19811198N/A1,196.5456.688%B+N/A1198B+4D-53071h1.6B+2.9B+
NC1 Gauss Rifle 1,1851,1819061.304C**0.1627.41%B**16.596%D41.1B**N/A27528.7h8.9A32.5B**
MGR-S1 Gladius 1,1841,1737491.566C*0.1031.123%B*22.336%C++53.1B++N/A14322.1h7.8B*25.1B++
Titan-150 HESH 1,2881,1691673.063S71.6053.822%B++1.454%C29.1D3D*18540.2h2.9B+5.3B++
AF-18 Stalker 1,1781,1658431.382C++0.0830.561%B+26.18%B*40.9B+N/A12228.5h11.3B+37.1B+
AF-6 Shadow 1,1681,1606431.804C+0.3437.022%B+28.448%C*46C*N/A10725.2h4.9B+13.2B+
NS-30 Vandal 1,1671,1586121.892C++0.4338.688%B**26.425%C+52.9B++N/A14421.9h4.8B++12.3B++
NS-11A 1,1601,1589631.202C+0.2626.886%B+17.358%D48.7B*N/A25223.8h11.2B*41.7B++
NS-11P 1,1761,1588511.361C*0.1026.642%B*20.812%C**43.2B*N/A16226.8h11.6B*43.6B*
MKV Suppressed 1,1671,1578761.321B0.1429.275%B++23.163%B++43.3B+N/A14526.7h11.9B+40.7B+
NS-11C 1,1671,1571,1171.036C++0.4328.163%B*16.508%C-33.7B+N/A17634.3h12.3B+43.8B+
C-4 ARX 1,4061,1345042.25C++0.7924.606%CN/A153.2B++36.8C++7407.4h0.9B**3.8B++
L100 Python HESH 1,1951,1156716.642B+15.1859.461%A1.076%C--62.3B+4.5D--32317.9h2.3B**3.9B**
Hawk GD-68 1,6061,1061,0611.042B++0.4265.635%B+3.255%C*22.7B+10.3C+20748.7h5.9B**9B**
Shrike 1,3671,0101,0390.972B+0.4962.752%B++2.277%C29.6B+10.5C43434.1h4.6B**7.3B**
LA3 Desperado 9999878481.164C**0.3031.912%B+26.95%A89.7A**1.1A29511h6.7B**20.9C**
NS Decimator 1,2909761,0330.945C+0.5263.273%B3.074%B+35C++11.3C-37527.9h4.1B+6.5B+
Gauss Rifle Burst 9799697421.306C+0.1627.615%C+24.665%C42.1C+N/A20723h9.5B++34.5B+
Phoenix AE 2,0749461,4840.637C-0.8355.483%C++N/A15.3C++18.3B++26261.8h7.8B*14B*
NC15 Phoenix 1,8638671,3090.662C0.8054.106%C++N/A13.7C+15.8B28263.2h8.1B++14.9B++
Gauss Prime 7637555901.28C+0.1828.207%B+25.695%B43.6C+N/A14417.3h10.3B36.6B+
Enforcer ML65-H 1,1387436810.926A++9.4645.922%D*2.019%C++55A29.3C+67013.5h11.6B++25.2B+
AF-34 Mattock 7367312652.758C+1.3033.618%C+19.152%B++44.8C*N/A20916.3h6.2C18.4C+
AF-34 Mattock 6756642652.506C+1.0436.309%C+19.578%B+41C++N/A20316.2h7.4C--20.3C+
L100 Python AP 1,1136562053.2C1.7459.533%B+2.591%C+38.4B++26.7A+54017.1h5.9C*9.9B+
C75 Viper 7766351265.04C++3.5842.471%B+1.89%B+53.8A11.9B**40811.8h9.1B++21.5B*
NS-44P Commissioner 5135095170.985C+0.4836.905%C22.986%C59.2C**N/A2108.6h3.1B+8.3B
M40 Fury-F 5945044771.057C+0.4131.916%D**N/A13.5D2.4D-8937.2h7.2B++22.5C*
AF-41 Hacksaw 4654621962.357C+0.8945.89%A17.533%B+42.4B++N/A27510.9h8.6D18.7B+
NCM2 Falcon 5744533301.373C**0.0941.16%C++5.519%C**20B*5.4B19922.6h8.7B+21.2B+
19A Fortuna 4454344870.891C0.5726.132%C+26.959%A28.9CN/A10815h9.3B+35.5B
C85 Canister-H 4344144110.098C+8.6443.975%D16.184%A106.2C+5.1D4503.9h6.4C++14.6C+
AF-41 Hacksaw 4174101902.158C+0.7040.447%B**14.878%C++38.7B+N/A27510.6h8.4D20.7C**
Mag-Cutter 45638434,4280.011C1.4532.142%C**N/A0.3CN/A21120.9h2.8C+8.7B
M40 Fury 445378399.692B++8.2342.738%B*1.058%D84A+14.9A7164.5h10.7B+25B++
Skyguard 5883711093.404B1.9428.839%C+2.156%C+16.6B9.7C+25422.3h96.9B++336.2B+
NCM2 Falcon 4803583231.108C*0.3541.723%C+4.749%C+16.3B++5.5C*16822h10.9B++26.2B+
NC08 Mag-Scatter 3563512701.3C++0.1654.961%C**24.786%A++94.9M+1.4M2763.7h3.6B+6.5B+
Enforcer ML85 515307417.488B+6.0338.526%C2.606%C**38.4A++26A+10508h9.8B*25.4B++
M60-G Bulldog 327295309.833A+8.3737.319%BN/A44B*4.8C2956.7h6B+16.1B+
NS-7 PDW 2912882890.997C++0.4729.494%B*19.792%B33.5BN/A2508.6h15.1C++51.1B+
M60-A Bulldog 3082831125.727C**24.2646.118%C+2.474%C++59B*5.2B+3434.8h4.1B*9B++
M60-A Bulldog 293276289.857C+8.3944.267%C+N/A38.9C*2.4C-2417.1h5.3B+12B
MANA Anti-Vehicle Turret 4842632780.946C++0.5250.745%U1.901%F-2630C2210A+17723150.1h8.4C++16.6B++
M40 Fury-H 2412311713.588C+12.1327.013%D**N/A110B+4.8D6612.1h5.4B++20.2C++
Rocklet Rifle 4102282300.991B+0.4746.262%DN/A31.7B25.3C+4207.2h30.5B+65.9C**
Spear Anti-Vehicle Phalanx Turret 356225317.258C++5.8051.899%B*3.556%C47.9B+27.9B+7904.7h8.2C++15.8B+
M40 Fury 2612241911.789B*10.3340.1%B+N/A77.2B*12.8B7462.9h11.5B28.6B+
The Slasher 21320923,2150.009D-1.4533.888%C+1.914%D--0.3C--N/A1701.5h2B+6C*
S12 Renegade 2102012080.966C0.5030.224%D**9.95%B*21.2DN/A589.5h3.7C12.2D--
NS-10 Burster 2671861081.722A0.2630.497%C++5.914%C+8.7A+3.8C++16821.3h100.2B**328.6B*
NSX-P Tanto 1851821461.247B0.2228.654%B++35.165%A+36.4B+N/A1535h11.7B++40.9B++
NC4 Mag-Shot 183180434.186S2.7233.117%B*12.778%D--85.7M*1.4A8542.1h6.2B*18.9B
M20 Basilisk 236179237.783M6.3242.681%B+6.145%C++22.9C*7.3C+2657.8h80.4C*188.3B+
MGR-M1 Bishop 172167911.835C*0.3736.948%B+31.138%C++37.1C**1.1B*1184.5h4.9B**13.1B*
LA7 Buzzard 1881572080.755C0.7135.549%D--N/A21.5C+4.2D807.3h8.7B++24.5C++
M60-G Bulldog 1651531015.3A++13.8439.357%C**2.614%C61.2B**4.8C--3792.5h4.8B*12.2B++
M96 Mjolnir-H 231150324.688C**3.2347.696%CN/A51.7C*27.9C4522.9h32B+67.1B+
NS-10 Burster 2141441091.321B+0.1430.822%C++11.111%A++6.6B+3.2C14621.8h131.5B++426.8B+
NCM3 Raven 1791401410.993C*0.4740.036%C+5.714%A++11.6B+3.2D*15112.1h19.2B**47.9B*
G30 Walker 219139178.176M+6.7131.274%B+4.317%C++24.8A14.3B*3585.6h180B+575.6B++
NCM3 Raven 1671351410.957C+0.5141.045%C++3.704%B++11.2C*2.6D**14012.1h20.6B*50.2B++
E540 Halberd-H 1861341211.167B++9.7047.755%D--7.463%M**41.9C++16.3D5663.2h4.6B++9.6B+
AF-22 Crow 219131791.658A*0.2067.732%C+2.29%C+16.8C+11.3C+3467.8h7B+10.3B++
Auraxium Mag-Cutter 12912924,1490.005D1.4624.366%C5.426%C+0.2C--N/A0708.4h2.3C+9.5C++
Soldier Soaker 122122641.906B++0.4433.987%C+14.754%C+76.3B**N/A3511.6h5B++14.6B++
Ectoblaster 1281221240.984C**0.4836.804%C8.197%C64.2A++3.2A+1861.9h13.6B+37.1B+
L105 Zephyr 146120139.231C+7.7735.094%D-N/A41.4C9C++3142.9h5.8B16.4C+
EM4 Longshot 117117412.854C+1.3935.552%D77.778%C+32.5C++N/A2313.6h1.9B+5.3C**
M40 Fury 127115716.429B14.9746.575%C3.478%A*104.5B+10.9D3421.1h13C*27.9C++
L100 Python HEAT 155112205.6C++4.1457.883%B++1.786%D33.9C*13B+6663.3h4.6B++7.9B*
NS CandyCannon 3000 1121112260.491C0.9733.735%C+36.937%C+35.8C*N/A853.1h5.5C16.5C+
M12 Kobalt 108105813.125C++11.6619.991%B+25.714%A+95.5B*2.7C++4581.1h17.6C*87.9B
Tempest 9999801.238C0.2228.118%B30.303%A+47.1C+N/A2702.1h10.6C37.8C++
M12 Kobalt 10096812C+10.5419.272%B25%A+87.3B++3.6B*4621.1h13.8B**71.6B++
Icikill 91907,9940.011D1.4519.78%D-4.444%D0.4C-N/A1241.7h1.8B+9.1C++
M30 Mustang AH 129901650.545D0.9258.801%B+N/A7.3D*3.2C--10512.3h28.5F**48.5F-
Carver 878510,9170.008C1.4523.308%C20%B+0.3C--N/A2305h1.8D7.8C+
MAX Punch 77771,0380.074C+1.3938.298%C--N/A1.1C+N/A571.5h1.9C++4.9C++
C85 Canister 7976515.2C+13.7441.092%C**9.211%D*95B+3.8C4870.8h7.1C**17.4B+
Breaker Rocket Pods 9374174.353C2.8936.015%F1.351%B+123.3B+31.7A++31160.6h26.6D*73.9D**
M20 Basilisk 9568193.579B+2.1238.135%C+7.353%B+18.9C7.5C3353.6h88.2C++231.2C**
Mauler S6 6565670.97C++0.4938.268%C+13.846%C38.2B+N/A7961.7h3.7B**9.8B+
E540 Halberd 8958173.412C--1.9542.808%C1.724%D-41.4A22.1A+10781.4h4.3B**9.9B*
AP30 Shredder 9158212.762C1.3022.511%D--1.724%C20.7C--11.8D3992.8h61.3B+272.4C++
CAS 14-E 5653105.3C-3.8429.144%D1.887%C+40.8D2.3D*1431.3h33.6C115.4C--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter544,5044.1h
Restoration Kit1,53125,95829.5h
Nano-Armor Kit854981,10576.2h
Medical Kit2,92020,61928.5h
Medical Applicator624164,51215.5h
Nanite Revive Grenade02,9730.8h
Anti-Vehicle MANA Turret1027739.1h
Nanite Healing Grenade01300h
Spawn Beacon1525,85714.9h
Spitfire Auto-Turret681,6423.3h
Rampart Wall0520.4h
Deconstruction Tool09760.1h
Welding Device03240.1h
Recon Detection Device227442h
Shield Recharging Field761,9161h
Ammunition Package1996,1574h
Anti-Infantry MANA Turret1724,79110.9h
WLT-Howler Mining Laser13670.2h
Nano-Repair Grenade02240.1h
Snowman Soldier81260.2h
Hardlight Barrier121150.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 2.49s on queries, 2.43s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.