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Commander Champion Checker2k[LORE] Checker2k
TR BR 52

KDR: 1.67

Score: 38.9m

Last Seen: Apr 1st, 2019 7:50 PM
- OFFLINE - 508.9 hour(s)

Prestige 1, Battle Rank 52 - Terran Republic on Cobalt - Outfit Leader of The lore of the Liberator[LORE] The lore of the Liberator
TR outfit on Cobalt

Members: 0
Level Progress (to 53): 8%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton CAS30 Tank Buster TSAR-42 NS-44 Commissioner M14 Banshee TAS-16 Blackjack C-4 SMG-46 Armistice
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $480,384 MLG Score: 384
Fun Score: N/A
Cheeseburgers Flipped: 182TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.016%25.306%63335100013,3170.9122480.762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.036%0.764B++0.703B++-0.851D--HEAD ++ (~12.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.441B10.50.269C*31.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.54%1.732%455610298,082233447033.46272172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.211%0.015C+0.122C+-0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.90.275C*43.90.172C++73

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.568%2.245%111410311,24719839440.628845132%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.356%0.939B*-0.228C-0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.631B+7.20.425B7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.784%1.427%84217101811,421202971845.62611159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.26%0.613B+-0.745D-0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.709B++14.80.627B+19.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.258%66.782%842410312,020925212.18143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.021%-0.115C+-0.022C+1.642

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.207C++2.70.156C++5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.6%16.862%842410312,900977472.96827

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.209%-0.652D0.458B+0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.284C*3.20.346C**6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The lore of the Liberator[LORE] The lore of the Liberator
TR outfit on Cobalt

Members: 0
38.9m279.8%310 (18.6k)261 (15.7k)1.6741354,11832,3261.9615252 (52)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1035375221.24%11.61%24704:3612

65% Engineer8% Heavy Assault12% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 23rd, 2014 1:29 AMDec 20th, 2017 8:26 PMApr 17th, 2019 3:39 PM (5d) (PST)Apr 1st, 2019 4:13 PM (21d) (PST)Apr 1st, 2019 3:50 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
624895350.3630.2170.0421.3440.117384

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,4335,32132,1122213381715,653

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2484.2h/103.5d 9,290 6,283 17,719 200.3k 1,914 4,776 17,460 93m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% F
HSR:13.731% C
NS-11C
B**
Kills:1,173
Deaths:1,015
KDR:1.156
Accuracy:26.808% B+
HSR:24.552% B**
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D--
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:528
Deaths:754
KDR:0.700
Accuracy:26.696% D**
HSR:17.046% B
HC1 Cougar
B++
Kills:471
Deaths:358
KDR:1.316
Accuracy:28.057% B++
HSR:25.478% B+
NSX Tanto
B*
Kills:350
Deaths:223
KDR:1.570
Accuracy:27.848% C**
HSR:30.571% B*
TRAC-5
B+
Kills:335
Deaths:839
KDR:0.399
Accuracy:16.946% D-
HSR:21.791% B+
TRS-12 Uppercut
M
Kills:317
Deaths:232
KDR:1.366
Accuracy:54.463% C
HSR:31.230% M
TRAC-5 S
C+
Kills:249
Deaths:449
KDR:0.555
Accuracy:17.187% D*
HSR:15.663% C+
LC2 Lynx
B++
Kills:242
Deaths:329
KDR:0.736
Accuracy:18.604% D--
HSR:25.207% B++
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D-
HSR:17.778% B++
AMR-66
B+
Kills:168
Deaths:130
KDR:1.292
Accuracy:28.887% B
HSR:28.571% B+
LC3 Jaguar
B
Kills:122
Deaths:152
KDR:0.803
Accuracy:20.753% D
HSR:22.131% B
MG-HBR1 Dragoon
A+
Kills:68
Deaths:35
KDR:1.943
Accuracy:42.996% A+
HSR:25% C-
Kills:6,872
Deaths (as Engineer):7,886
Deaths (to Engineers):9,066
KDR:0.87142
Kill Difference:1,014
Playtime:1,620.880 hours
Usage:65%
Score:26.695m
Score/min:274
Accuracy (listed only):31.360%
HSR (listed only):22.546%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B+
Kills:1,163
Deaths:770
KDR:1.510
Accuracy:26.266% B+
HSR:26.483% B
MSW-R
B+
Kills:696
Deaths:453
KDR:1.536
Accuracy:25.881% B+
HSR:24.713% C++
TMG-50
B*
Kills:490
Deaths:260
KDR:1.885
Accuracy:26.325% B*
HSR:25.102% C*
NS-15M AE
B*
Kills:461
Deaths:242
KDR:1.905
Accuracy:30.230% B*
HSR:32.538% B+
T7 Mini-Chaingun
A
Kills:419
Deaths:440
KDR:0.952
Accuracy:16.585% C+
HSR:18.377% A
T9 CARV
B
Kills:263
Deaths:187
KDR:1.406
Accuracy:20.690% C**
HSR:25.095% B
NSX Naginata
A+
Kills:167
Deaths:105
KDR:1.590
Accuracy:30.367% A+
HSR:30.539% B
NSX-P Naginata
A+
Kills:75
Deaths:28
KDR:2.679
Accuracy:30.273% A+
HSR:32% B
Kills:3,734
Deaths (as Heavy Assault):2,485
Deaths (to Heavy Assaults):7,971
KDR:1.50262
Kill Difference:1,249
Playtime:205.829 hours
Usage:8%
Score:3.172m
Score/min:257
Accuracy (listed only):25.827%
HSR (listed only):26.856%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% F
HSR:13.731% C
SMG-46 Armistice
C**
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% C**
NS-11C
B**
Kills:1,173
Deaths:1,015
KDR:1.156
Accuracy:26.808% B+
HSR:24.552% B**
NS-7 PDW
A+
Kills:916
Deaths:567
KDR:1.616
Accuracy:32.684% A+
HSR:26.310% A
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D--
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:528
Deaths:754
KDR:0.700
Accuracy:26.696% D**
HSR:17.046% B
HC1 Cougar
B++
Kills:471
Deaths:358
KDR:1.316
Accuracy:28.057% B++
HSR:25.478% B+
NSX Tanto
B*
Kills:350
Deaths:223
KDR:1.570
Accuracy:27.848% C**
HSR:30.571% B*
TRAC-5
B+
Kills:335
Deaths:839
KDR:0.399
Accuracy:16.946% D-
HSR:21.791% B+
TRS-12 Uppercut
M
Kills:317
Deaths:232
KDR:1.366
Accuracy:54.463% C
HSR:31.230% M
MG-S1 Jackal
B+
Kills:287
Deaths:173
KDR:1.659
Accuracy:29.772% B+
HSR:19.512% C+
SMG-46AE Armistice
C*
Kills:259
Deaths:170
KDR:1.524
Accuracy:30.374% C++
HSR:23.938% C*
TRAC-5 S
C+
Kills:249
Deaths:449
KDR:0.555
Accuracy:17.187% D*
HSR:15.663% C+
LC2 Lynx
B++
Kills:242
Deaths:329
KDR:0.736
Accuracy:18.604% D--
HSR:25.207% B++
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D-
HSR:17.778% B++
LC3 Jaguar
B
Kills:122
Deaths:152
KDR:0.803
Accuracy:20.753% D
HSR:22.131% B
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:9,330
Deaths (as Light Assault):10,216
Deaths (to Light Assaults):5,610
KDR:0.91327
Kill Difference:886
Playtime:256.687 hours
Usage:10%
Score:3.815m
Score/min:248
Accuracy (listed only):30.664%
HSR (listed only):21.336%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:1,682
Deaths:738
KDR:2.279
Accuracy:37.974% C+
HSR:70.036% C++
NS-44 Commissioner
B**
Kills:1,585
Deaths:1,576
KDR:1.006
Accuracy:32.433% C-
HSR:29.779% B**
SMG-46 Armistice
C**
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% C**
NS-7 PDW
A+
Kills:916
Deaths:567
KDR:1.616
Accuracy:32.684% A+
HSR:26.310% A
NSX Tomoe
B++
Kills:310
Deaths:217
KDR:1.429
Accuracy:32.283% B++
HSR:33.548% C
SOAS-20
B++
Kills:291
Deaths:180
KDR:1.617
Accuracy:31.841% B++
HSR:23.711% B
MG-S1 Jackal
B+
Kills:287
Deaths:173
KDR:1.659
Accuracy:29.772% B+
HSR:19.512% C+
SMG-46AE Armistice
C*
Kills:259
Deaths:170
KDR:1.524
Accuracy:30.374% C++
HSR:23.938% C*
NS-357 Underboss
C+
Kills:202
Deaths:333
KDR:0.607
Accuracy:19.232% F--
HSR:21.782% C+
HSR-1
C+
Kills:198
Deaths:163
KDR:1.215
Accuracy:31.433% C--
HSR:27.778% C+
TRAP-M1
B+
Kills:197
Deaths:135
KDR:1.459
Accuracy:30.116% C++
HSR:29.442% B+
TX1 Repeater
C+
Kills:192
Deaths:492
KDR:0.390
Accuracy:24.892% C+
HSR:20.833% C+
NS-30 Vandal
A
Kills:161
Deaths:59
KDR:2.729
Accuracy:41.385% A
HSR:21.118% D
NS-45 Pilot
B
Kills:111
Deaths:63
KDR:1.762
Accuracy:27.721% D
HSR:28.829% B
TX2 Emperor
M++
Kills:91
Deaths:166
KDR:0.548
Accuracy:21.708% D--
HSR:41.758% M++
T4 AMP
A+
Kills:84
Deaths:94
KDR:0.894
Accuracy:18.475% D**
HSR:28.571% A+
M77-B
D-
Kills:78
Deaths:133
KDR:0.586
Accuracy:19.694% F*
HSR:69.231% D-
NS-AM7 AE/TR Archer
C**
Kills:71
Deaths:284
KDR:0.250
Accuracy:33.799% F**
HSR:21.127% C**
NSX Daimyo
C+
Kills:63
Deaths:20
KDR:3.150
Accuracy:35.135% D--
HSR:93.651% C+
NS-AM7 Archer
B+
Kills:53
Deaths:310
KDR:0.171
Accuracy:34.030% T-
HSR:20.755% B+
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:8,063
Deaths (as Infiltrator):7,458
Deaths (to Infiltrators):4,069
KDR:1.08112
Kill Difference:605
Playtime:291.618 hours
Usage:12%
Score:3.655m
Score/min:209
Accuracy (listed only):29.790%
HSR (listed only):32.447%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% F
HSR:13.731% C
SMG-46 Armistice
C**
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% C**
NS-7 PDW
A+
Kills:916
Deaths:567
KDR:1.616
Accuracy:32.684% A+
HSR:26.310% A
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D--
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:528
Deaths:754
KDR:0.700
Accuracy:26.696% D**
HSR:17.046% B
TAR
C
Kills:350
Deaths:384
KDR:0.911
Accuracy:21.754% C
HSR:19.429% C
TRS-12 Uppercut
M
Kills:317
Deaths:232
KDR:1.366
Accuracy:54.463% C
HSR:31.230% M
MG-S1 Jackal
B+
Kills:287
Deaths:173
KDR:1.659
Accuracy:29.772% B+
HSR:19.512% C+
SMG-46AE Armistice
C*
Kills:259
Deaths:170
KDR:1.524
Accuracy:30.374% C++
HSR:23.938% C*
NS-11A
C++
Kills:257
Deaths:178
KDR:1.444
Accuracy:24.903% C++
HSR:14.008% D--
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D-
HSR:17.778% B++
T1 Cycler
B+
Kills:209
Deaths:177
KDR:1.181
Accuracy:24.249% B+
HSR:25.359% B+
TAR-AE
C*
Kills:176
Deaths:101
KDR:1.743
Accuracy:28.497% C*
HSR:25.568% C+
SABR-13
C**
Kills:165
Deaths:161
KDR:1.025
Accuracy:24.735% C
HSR:27.879% C**
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:7,545
Deaths (as Combat Medic):7,852
Deaths (to Combat Medics):3,061
KDR:0.9609
Kill Difference:307
Playtime:70.368 hours
Usage:3%
Score:1.303m
Score/min:309
Accuracy (listed only):32.493%
HSR (listed only):20.681%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B++
Kills:168
Deaths:131
KDR:1.282
Accuracy:11.970% D
HSR:22.024% B++
MRC3 Mercy
C++
Kills:83
Deaths:78
KDR:1.064
Accuracy:16.959% C++
HSR:18.072% C-
Kills:251
Deaths (as MAX Suit):104.500
Deaths (to MAX Suits):1,143
KDR:2.40191
Kill Difference:146.500
Playtime:22.787 hours
Usage:1%
Score:0.246m
Score/min:180
Accuracy (listed only):14.464%
HSR (listed only):20.048%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:1,545
V. Kills:147 N/A
Deaths:342
KDR:4.518
Accuracy:34.375% B*
KPH:55.200 B
VKPH:5.300 B*
Hellfire Rocket Pods
A
Kills:1,052
V. Kills:237 442%
Deaths:115
KDR:9.148
Accuracy:52.949% B+
KPH:112.300 B+
VKPH:25.300 A
M18 Rotary
C++
Kills:902
V. Kills:713 126%
Deaths:693
KDR:1.302
Accuracy:32.465% C++
KPH:13.900 C+
VKPH:11 C++
M18 Needler
B++
Kills:894
V. Kills:783 114%
Deaths:629
KDR:1.421
Accuracy:33.661% C**
KPH:15.800 B
VKPH:13.800 B++
M18 Locust
A++
Kills:696
V. Kills:357 194%
Deaths:137
KDR:5.080
Accuracy:38.771% B**
KPH:45.600 A++
VKPH:23.400 B**
Hornet Missiles
C+
Kills:341
V. Kills:196 173%
Deaths:78
KDR:4.372
Accuracy:52.946% D-
KPH:65.800 C+
VKPH:37.800 C+
Coyote Missiles
C
Kills:101
V. Kills:59 168%
Deaths:39
KDR:2.590
Accuracy:52.137% C
KPH:25.300 C
VKPH:14.800 D
Tomcat A2AM Pods
D
Kills:54
V. Kills:55 96%
Deaths:21
KDR:2.571
Accuracy:78.282% C-
KPH:23.400 D
VKPH:23.800 D
Kills:5,585 (4,037 + 0)
Deaths:2,054
KDR:2.719
VKDR:1.240
Vehicle Kills:2,547
Kill Difference:3,531
Playtime:185.701 hours
Usage:7%
Score:2.534m
Score/min:227
Piloting Accuracy:38.771%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A
Kills:5,571
V. Kills:4,718 118%
Deaths:821
KDR:6.786
Accuracy:32.590% D
KPH:50.800 B*
VKPH:43 A
CAS30 Tank Buster
B++
Kills:3,044
V. Kills:2,528 120%
Deaths:1,407
KDR:2.163
Accuracy:47.630% C++
KPH:12.300 B++
VKPH:10.200 B+
L-24R Spur
B+
Kills:1,176
V. Kills:77 N/A
Deaths:92
KDR:12.783
Accuracy:45% B
KPH:44.400 B+
VKPH:2.900 C+
L-30R Vektor
B*
Kills:645
V. Kills:240 268%
Deaths:115
KDR:5.609
Accuracy:39.485% C+
KPH:19.300 B*
VKPH:7.200 C+
AP30 Shredder
B+
Kills:246
V. Kills:187 131%
Deaths:68
KDR:3.618
Accuracy:32.825% C++
KPH:29.300 C++
VKPH:22.300 B+
L105 Zephyr
C*
Kills:160
V. Kills:20 N/A
Deaths:26
KDR:6.154
Accuracy:44.100% C*
KPH:45.500 C+
VKPH:5.700 D
Kills:10,842 (4,865 + 5,977)
Deaths:2,529
KDR:4.287
VKDR:3.072
Vehicle Kills:7,770
Kill Difference:8,313
Playtime:429.121 hours
Usage:17%
Score:6.457m
Score/min:251
Piloting Accuracy:39.485%
Gunner Accuracy:44.100%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:183
V. Kills:126 144%
Deaths:55
KDR:3.327
Accuracy:52.784% C
KPH:30.400 C+
VKPH:20.900 B+
L100 Python HEAT
C
Kills:147
V. Kills:88 165%
Deaths:45
KDR:3.267
Accuracy:50.209% C+
KPH:17.300 D-
VKPH:10.400 C
C75 Viper
N/A
Kills:50
V. Kills:18 263%
Deaths:30
KDR:1.667
Accuracy:28.245% N/A
KPH:12.300 N/A
VKPH:4.400 N/A
Kills:380 (380 + 0)
Deaths:130
KDR:2.923
VKDR:1.785
Vehicle Kills:232
Kill Difference:250
Playtime:18.564 hours
Usage:1%
Score:0.249m
Score/min:223
Driving Accuracy:28.245%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:731
V. Kills:580 126%
Deaths:187
KDR:3.909
Accuracy:53.810% B*
KPH:31.500 C++
VKPH:25 A
E540 Halberd
C*
Kills:235
V. Kills:171 137%
Deaths:62
KDR:3.790
Accuracy:39.510% C+
KPH:18.600 D
VKPH:13.500 C*
P2-120 HEAT
C
Kills:186
V. Kills:94 196%
Deaths:59
KDR:3.153
Accuracy:39.192% C
KPH:18.100 D
VKPH:9.100 C
G30 Vulcan
C+
Kills:176
V. Kills:142 123%
Deaths:50
KDR:3.520
Accuracy:35.554% B++
KPH:16.600 C-
VKPH:13.400 C+
MR11 Gatekeeper
C*
Kills:53
V. Kills:53 98%
Deaths:12
KDR:4.417
Accuracy:52.364% A++
KPH:17.600 C-
VKPH:17.600 C*
Kills:1,381 (917 + 464)
Deaths:370
KDR:3.732
VKDR:2.811
Vehicle Kills:1,040
Kill Difference:1,011
Playtime:59.739 hours
Usage:2%
Score:1.073m
Score/min:299
Driving Accuracy:39.192%
Gunner Accuracy:52.364%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,147
V. Kills:100 N/A
Deaths:80
KDR:14.338
Accuracy:43.953% B**
KPH:118.500 B+
VKPH:10.300 B**
G20 Vulcan-H
A*
Kills:992
V. Kills:696 142%
Deaths:175
KDR:5.669
Accuracy:52.346% B+
KPH:73.100 A+
VKPH:51.300 A*
E540 Halberd-H
A++
Kills:913
V. Kills:453 201%
Deaths:89
KDR:10.258
Accuracy:61.747% B+
KPH:77 A++
VKPH:38.200 A++
M40 Fury-H
A++
Kills:158
V. Kills:28 N/A
Deaths:8
KDR:19.750
Accuracy:56.516% A
KPH:170.200 A++
VKPH:30.200 B**
M60-G Bulldog-H
C+
Kills:81
V. Kills:16 N/A
Deaths:8
KDR:10.125
Accuracy:38.839% C--
KPH:43.800 D-
VKPH:8.600 C+
M20 Basilisk-H
C-
Kills:60
V. Kills:20 286%
Deaths:12
KDR:5
Accuracy:41.698% C--
KPH:34.500 C--
VKPH:11.500 C-
G30 Walker
M
Kills:51
V. Kills:44 113%
Deaths:14
KDR:3.643
Accuracy:43.818% A+
KPH:34.100 B+
VKPH:29.400 M
Kills:3,402 (0 + 3,402)
Deaths:386
KDR:8.813
VKDR:3.516
Vehicle Kills:1,357
Kill Difference:3,016
Playtime:41.116 hours
Usage:2%
Score:1.189m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:43.818%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:442
V. Kills:84 N/A
Deaths:62
KDR:7.129
Accuracy:44.868% B**
KPH:50.300 C**
VKPH:9.600 C++
M40 Fury
B++
Kills:256
V. Kills:72 351%
Deaths:47
KDR:5.447
Accuracy:44.873% B**
KPH:52.500 C+
VKPH:14.800 B++
M60-G Bulldog
A+
Kills:110
V. Kills:30 355%
Deaths:12
KDR:9.167
Accuracy:44.366% B**
KPH:41.700 B++
VKPH:11.400 A+
M12 Kobalt
C+
Kills:51
V. Kills:3 N/A
Deaths:6
KDR:8.500
Accuracy:12.498% D-
KPH:53.600 C
VKPH:3.200 C+
Kills:859 (0 + 859)
Deaths:127
KDR:6.764
VKDR:1.488
Vehicle Kills:189
Kill Difference:732
Playtime:17.255 hours
Usage:1%
Score:0.332m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:12.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:278
V. Kills:128 216%
Deaths:307
KDR:0.906
Accuracy:39.612% D-
KPH:15.300 C-
VKPH:7.100 C**
S12 Renegade
B*
Kills:247
V. Kills:20 N/A
Deaths:115
KDR:2.148
Accuracy:38.182% C-
KPH:39.800 C
VKPH:3.200 B*
M12 Kobalt-F
B+
Kills:156
V. Kills:13 N/A
Deaths:104
KDR:1.500
Accuracy:22.985% C++
KPH:22.600 C
VKPH:1.900 B+
Kills:681 (681 + 0)
Deaths:526
KDR:1.295
VKDR:0.306
Vehicle Kills:161
Kill Difference:155
Playtime:31.256 hours
Usage:1%
Score:0.185m
Score/min:99
Driving Accuracy:22.985%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A++
Kills:200
V. Kills:101 196%
Deaths:23
KDR:8.696
Accuracy:40.571% C++
KPH:51.700 A++
VKPH:26.100 A
CAS 14-E
A++
Kills:88
V. Kills:4 N/A
Deaths:2
KDR:44
Accuracy:39.748% B*
KPH:140.100 A++
VKPH:6.400 C+
Kills:288 (0 + 288)
Deaths:25
KDR:11.520
VKDR:4.200
Vehicle Kills:105
Kill Difference:263
Playtime:4.494 hours
Usage:0%
Score:0.100m
Score/min:369
Piloting Accuracy:N/A%
Gunner Accuracy:39.748%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 10,2895,5718216.786C+5.1132.59%DN/A50.7B*43A540109.8h2.9B**8.8B++
CAS30 Tank Buster 5,5723,0441,4072.163B+0.4947.63%C++2.234%B**12.3B++10.2B+148247.5h35.2B*73.9B++
TSAR-42 1,6981,6827382.279C+0.6037.974%C+70.036%C++43.9C**N/A10838.3h2.1B+5.5B
NS-44 Commissioner 1,6091,5851,5761.006C++0.6732.433%C-29.779%B**28.7C+N/A8555.3h3.2B++9.9B
M14 Banshee 1,6921,5453424.518C+2.8434.375%B*N/A55.2B5.3B*21028h18B+52.2B+
TAS-16 Blackjack 1,4081,3911,7320.803C0.8740.669%F13.731%C15.6D-N/A4589.2h2.3B+5.7C
C-4 2,5491,3861,6050.864C0.8122.065%DN/A34.1D--28.6C+42040.7h1.8C-8.3D
SMG-46 Armistice 1,1881,1801,5560.758C0.9219.653%D*18.136%C**14.9DN/A3879.1h14.6C*74.4C
L-24R Spur 1,2531,1769212.783B+11.1145%B1.361%D44.4B+2.9C+11826.5h12.1C*26.9B+
NS-11C 1,1851,1731,0151.156C*0.5226.808%B+24.552%B**24.6C+N/A7547.6h11.4B*42.5B++
T32 Bull 1,1771,1637701.51C++0.1626.266%B+26.483%B46.5C**N/A15425h10.3B*39.2B+
P525 Marauder-H 1,2471,1478014.338C++12.6643.953%B**N/A118.2B+10.3B**2799.7h4.8B*11B**
Hellfire Rocket Pods 1,2891,0521159.148C**7.4752.949%B+1.141%C*111.9B+25.2B**5729.4h13B+24.6B++
G20 Vulcan-H 1,6889921755.669B+3.9952.346%B+4.335%B**72.9A+51.2A*69613.6h80.1B++153B*
NS-7 PDW 9299165671.616B**0.0632.684%A+26.31%A46.7B**N/A13619.6h11.6B*35.6B++
E540 Halberd-H 1,3669138910.258B+8.5861.747%B+1.095%C--76.7A++38.1A++46011.9h4.7B++7.5B*
M18 Rotary 1,6159026931.302C+0.3732.465%C++1.663%C-13.9C+11C++15264.8h96.5B+297.3B+
M18 Needler 1,6778946291.421C+0.2533.661%C**2.461%C**15.7C**13.8B++19556.8h111.3B+330.8B+
M60-A Bulldog 1,066864969C*7.3344.141%B*N/A45.2B+10.6B++23019.1h4.5B**10.3B*
P2-120 AP 1,3117311873.909C2.2353.81%B*2.052%D31.5C++25A46623.2h7.8C+14.5B+
M18 Locust 1,0536961375.08A+3.4138.771%B**1.006%D45.5A++23.3B**32415.3h75.8B195.4B++
MSW-R 7076964531.536C+0.1425.881%B+24.713%C++44.1C*N/A17815.8h11.9C*46B+
AS16 NightHawk 6816641,0080.659C-1.0230.471%D--16.416%B+11.7D--N/A4756.9h4.7C++15.5C
Claymore 6486481026.353C+4.6849.166%A++N/A202.5B**N/A5243.2h1.3D2.6B*
L-30R Vektor 8856451155.609A+3.9339.485%C+1.705%C19.3B*7.2C+11233.4h30.3B**76.7B*
NS Baron G5AE 5795693221.767B+0.0955.23%B*23.023%A+60.5B++1.1A+1459.4h3.2B**5.8C++
FA1 Barrage 5405287540.7C+0.9726.696%D**17.046%B12.1D-N/A4043.8h3.9B*14.8C+
TMG-50 5034902601.885B++0.2126.325%B*25.102%C*41.2B1.1A++14411.9h9.1B*34.6B++
HC1 Cougar 4774713581.316C**0.3628.057%B++25.478%B+29.1C++N/A8616.2h10.7B+38.2B+
NS-15M AE 4644612421.905C+0.2330.23%B*32.538%B+65.9B+N/A1847h10.1B++33.5B+
M40 Fury 526442627.129C+5.4544.868%B**1.357%C-50.2C**9.5C++2818.8h13.2C**29.5B++
T7 Mini-Chaingun 4294194400.952C+0.7216.585%C+18.377%A22.2C--N/A7518.9h14.5C**87.3C**
NS Decimator 6073574550.785C0.8950.66%D*1.12%D-19.7D--13.8C19518.1h4.7C++9.3C
NSX Tanto 3523502231.57B+0.1027.848%C**30.571%B*40.2BN/A938.7h9.8B++35.1B++
TAR 3543503840.911C0.7621.754%C19.429%C25.5CN/A10213.7h12.1B+55.8C*
Hornet Missiles 537341784.372C+2.7052.946%D-1.76%C*65.6C+37.7C+6255.2h9B+16.9C**
TRAC-5 3453358390.399C--1.2816.946%D-21.791%B+5.8D-N/A2957.6h19.1C-112.9D
TRS-12 Uppercut 3183172321.366C++0.3154.463%C31.23%M42.8C++N/A1387.4h2.5C*4.5C*
NSX Tomoe 3133102171.429C+0.2532.283%B++33.548%C48.4B+N/A1186.4h12B++37.2B++
SOAS-20 2922911801.617C++0.0631.841%B++23.711%B46.2B+N/A1276.3h9B**28.2B**
MG-S1 Jackal 2922871731.659B+0.0229.772%B+19.512%C+46.3B+N/A1086.2h11.5C++38.5B+
M40 Fury-F 4062783070.906C0.7739.612%D-1.439%B+15.3C-7C*10318.2h12C++30.2C+
T9 CARV 2702631871.406C++0.2720.69%C**25.095%B34.6BN/A2067.6h11.6B++55.9B+
SMG-46AE Armistice 2632591701.524C+0.1530.374%C++23.938%C*39.2CN/A1466.6h12.2C**40.1C**
NS-11A 2612571781.444C*0.2324.903%C++14.008%D--37.8BN/A1036.8h11.4B*45.9B+
M40 Fury 328256475.447C3.7744.873%B**N/A52.2C+14.7B++4514.9h15.6C34.9B
TRAC-5 S 2522494490.555C-1.1217.187%D*15.663%C+7.4D-N/A2333.5h11.8C**68.7C+
S12 Renegade 2672471152.148C+0.4738.182%C-1.619%D39.8C3.2B*1286.2h3.6C+9.4C+
AP30 Shredder 433246683.618C+1.9432.825%C++4.065%A+29.3C++22.3B+4768.4h61.2B++186.5B++
LC2 Lynx 2472423290.736C0.9418.604%D--25.207%B++14.8DN/A5216.4h15.5C++83.2C
E540 Halberd 406235623.79C2.1239.51%C+4.681%B++18.7D13.6C*18812.6h5.9C++14.9C++
Tank Mine 408234882.659C++0.9866.352%A**N/A83.6C-62.1C+11002.8h3.3F--5B*
NS Baron G5 2272253080.731C-0.9434.779%D-17.778%B++11.8D--N/A4719h4.1B+11.7C+
T1 Cycler 2152091771.181C*0.4924.249%B+25.359%B+28.2C**N/A1377.4h13.3B+54.9B+
NS-357 Underboss 2042023330.607C1.0719.232%F--21.782%C+11.5D--N/A3017.6h4C**20.9D**
M20 Wyvern 301200238.696B*7.0240.571%C++8%A*51.3A++25.9A3653.9h51.2B*126.1B**
HSR-1 1991981631.215C--0.4631.433%C--27.778%C+30.9CN/A836.4h5B+16C*
TRAP-M1 2011971351.459C+0.2230.116%C++29.442%B+31.3CN/A846.3h7.7B++25.5B+
TX1 Repeater 2011924920.39C-1.2824.892%C+20.833%C+6.6D--N/A2228.9h19.8D--79.7C-
Hunter QCX 2031925220.368C-1.3122.286%D*25.521%C+7.7DN/A2524.9h4.2C**19C++
P2-120 HEAT 280186593.153C1.4839.192%C2.151%D18.1D9.1C21910.3h7B18C*
L100 Python AP 309183553.327C1.6552.784%C3.825%B++30.5C+21B+3176h5.5C**10.4B
G30 Vulcan 318176503.52C+1.8535.554%B++3.977%C*16.6C-13.4C+17510.6h105.9C+297.8B+
Hexedge 1881765,8000.03C+1.6415.943%D--7.955%C+0.6CN/A2284.4h2B+12.3C+
TAR-AE 1771761011.743C+0.0728.497%C*25.568%C+58.7BN/A2213h9A31.4B*
NSX Masamune 1921691121.509B**0.1754.885%CN/A49.7B**6.8D1613.4h3.7B**6.7B**
AMR-66 1731681301.292B+0.3828.887%B28.571%B+29B+N/A905.8h6.2B**21.6B*
M2 Mutilator 1721681311.282C0.3911.97%D22.024%B++17DN/A509.9h15.5B++129.1C++
NSX Naginata 1681671051.59C*0.0830.367%A+30.539%B53.9B+N/A1443.1h8.9B*29.2B*
NSX Amaterasu 1701679470.176M++1.5020.367%C--42.515%M3.8C++N/A744.3h2.5C**12.4B+
SABR-13 1681651611.025C0.6524.735%C27.879%C**36.7C++N/A1254.5h11.5C*46.4C++
The Slasher 1701641,6240.101B**1.5717.911%D*4.268%D-1.6CN/A4100.3h1.8B+10.2C+
NS-30 Vandal 162161592.729B++1.0541.385%A21.118%D70A+N/A2172.3h4.6B*11B*
L105 Zephyr 180160266.154C4.4844.1%C*N/A45.7C+5.7D2153.5h5.5B+12.5B+
M40 Fury-H 186158819.75B++18.0856.516%AN/A175.6A++31.1B**6210.9h8.7C**15.4B*
M12 Kobalt-F 1691561041.5C+0.1722.985%C++7.051%D22.6C1.9B+616.9h17.1C+74.3C*
Hyena Missile Launcher 256150682.206B+0.5335.681%B+N/A19.2C+13.6C*1947.8h21.2A59.5B**
Ripper 1501482,5170.059C+1.6212.3%D*15.541%C+1.3CN/A4113h1.4C*11.4C+
L100 Python HEAT 235147453.267C1.5950.209%C+1.361%D17.3D-10.4C1558.5h6.5C+13C+
ML-7 2191423640.39C--1.2843.032%D**2.113%C-12.1D--6.6D-18411.7h5.7B+13.2C+
A30 Walker 251137492.796B**1.1222.434%C++N/A24.5B+20.4B++2535.6h51.9A231.4B**
LC3 Jaguar 1241221520.803C0.8720.753%D22.131%B15.6DN/A717.8h12.1C**58.1C++
Chainblade 12511710,0990.012C1.6617.1%D--N/A0.2C--N/A1542.2h3.5C--20.7D
NS-45 Pilot 111111631.762B+0.0927.721%D28.829%B58.4BN/A1451.9h5.6B*20.3B+
M60-G Bulldog 140110129.167B**7.4944.366%B**N/A42.3B++11.5A+2652.6h5.7B*12.8B**
Auraxium Slasher 1061037180.143A**1.5314.48%D*1.942%D--2C+N/A551h1.6B*10.7C+
Coyote Missiles 160101392.59C+0.9252.137%CN/A25.3C14.8D2354h39.1C**75.1C*
Spear Anti-Vehicle Phalanx Turret 14992910.222B+8.5544.169%C+2.174%D--41.8C**25.9B+4972.2h7.4C**16.7B+
TX2 Emperor 92911660.548C1.1321.708%D--41.758%M++11D--N/A298.3h8.5B+39.4C+
M40 Fury 12289329.667B*27.9958.87%B**1.124%C111.3B+41.3A*7120.8h11B+18.7B++
CAS 14-E 9288244B**42.3339.748%B*N/A146.7A*6.7C++3920.6h19.7B*49.7B**
T4 AMP 8584940.894C+0.7818.475%D**28.571%A+20C-N/A564.2h16.9C91.6D-
MRC3 Mercy 8383781.064C-0.6116.959%C++18.072%C-15.1D-N/A515.5h20.9C123.1C*
M60-G Bulldog-H 9781810.125C+8.4538.839%C--2.469%A42.6D-8.4C1611.9h5.3C*13.6C++
M77-B 79781330.586D--1.0919.694%F*69.231%D-11D--N/A437.1h2.5C++12.6F
NSX-P Naginata 7775282.679B**1.0030.273%A+32%B50C**1.3B+1391.5h10.5B++34.7B++
NS-AM7 AE/TR Archer 113712840.25D1.4233.799%F**21.127%C**1.8D-1.1C-1338.5h15.7C++46.4D
MG-HBR1 Dragoon 6968351.943B+0.2742.996%A+25%C-61.8A++N/A1521.1h5.2B*12.1B**
NS-TMC-01 "His Regards" 70673,7200.018C1.6611.128%D--4.478%C--0.4CN/A1168h2.2C*19.6C
M20 Drake 10766116C+4.3328.588%C1.515%D34.7B*21.6B+3511.9h33.7B**117.9B*
Rocklet Rifle 20564890.719C+0.9648.101%C--N/A12.8D*28.2B2595h29.9B++62.1B+
NSX Daimyo 6363203.15C+1.4835.135%D--93.651%C+57.3C**N/A1991.1h2.9C8.2C--
M20 Basilisk-H 8060125C+3.3341.698%C--8.333%B+35.3C--11.8C-1831.7h46B+110.3B+
NSX Fujin 5959159N/A57.3330.416%D**30.509%F--590C**N/A10560.1h2.4B7.7C
MANA Anti-Vehicle Turret 12959680.868C0.8153.742%C+6.78%A23.6C-28C+4572.5h12.1C+22.4C+
Sticky Grenade 5755155N/A53.3343.255%D--N/A275D**10C7420.2h5.7T*13.1F**
Tomcat A2AM Pods 10954212.571D0.9078.282%C-N/A23.5D23.9D4062.3h11.8D*15.1F
MR11 Gatekeeper 10653124.417C++2.7452.364%A++3.774%A+17.7C-17.7C**1933h53.1C+101.4B++
NS-AM7 Archer 103533100.171D1.5034.03%T-20.755%B+1.1D*1D--1548.5h17.8C**52.4D
M20 Basilisk 8353317.667A15.9965.349%A+9.434%A*66.3B*37.5A++5960.8h72.7B*111.2B**
NSX Tengu 5452291.793B+0.1240.968%B++11.539%D**37.1C++1.4A++841.4h10.4B++25.4B+
G30 Walker 9551143.643C-1.9743.818%A+9.804%M++34B+29.3M6851.5h135.8B++310B++
M12 Kobalt 545168.5C6.8312.498%D-19.608%C**51C3C+1651h16.8B+134.5C+
C75 Viper 6850301.667C-0.0128.245%D--N/A12.2D--4.4D2274.1h12.6C*44.7C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret231,3171.9h
Spawn Beacon192,9922h
Medical Applicator28970,1948.4h
Nano-Armor Kit1,6371,513,803190.9h
Nanite Revive Grenade04480.1h
Rampart Wall0680.7h
Xiphos Anti-Personnel Tower1530.1h
Hoplon Anti-Aircraft Phalanx Tower02090.2h
NS Deep Freeze1640.1h
Restoration Kit7780.1h
Motion Spotter272,4072.4h
Welding Device03,2330.2h
Anti-Infantry MANA Turret191650.8h
Ammunition Package271,9351.3h
Medical Kit2901,7463.5h
WLT-Howler Mining Laser11,1060.3h
Nano-Repair Grenade01570h
Snowman Soldier51660.2h
Smoke Grenade01630h
Shield Recharging Field221,0540.5h
Recon Detection Device412,3504.6h

Check the help document for the dictionary if you want to learn more about words used here.


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