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Lt. Commander Champion Checker2k[LORE] Checker2k
TR BR 47

KDR: 1.66

Score: 38.4m

Last Seen: Nov 11th, 2018 6:04 PM
- OFFLINE - 37.6 hour(s)

Prestige 1, Battle Rank 47 - Terran Republic on Cobalt - Outfit Leader of The lore of the Liberator[LORE] The lore of the Liberator
TR outfit on Cobalt

Members: 2
Level Progress (to 48): 55%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C150 Dalton CAS30 Tank Buster TSAR-42 NS-44 Commissioner M14 Banshee TAS-16 Blackjack C-4 SMG-46 Armistice
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $469,125 MLG Score: 375
Fun Score: N/A
Cheeseburgers Flipped: 182TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.954%25.219%6293597913,1570.9053190.756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.03%0.771B++0.729B++-0.885D--HEAD ++ (~12.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.438B10.50.263C*31.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.254%1.711%448610087,950231346413.43709171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.255%-0.02C+0.088C+-0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.90.267C*43.60.17C++73.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.566%2.253%112410101,24319729420.630324132%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.338%0.953B*-0.261C-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.631B+7.20.424B7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.745%1.425%8351799711,301202571385.57799158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.259%0.616B+-0.747D-0.218

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.703B++14.90.618B+19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.338%66.634%835410102,008915212.19214

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.08%-0.113C+-0.043C+1.629

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.203C++2.70.152C++5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.62%16.851%835410102,896959473.01981

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.219%-0.643D0.484B+0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.285C*3.20.346C**6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The lore of the Liberator[LORE] The lore of the Liberator
TR outfit on Cobalt

Members: 2
38.4m279.4%308 (18.5k)259 (15.5k)1.6612753,39032,1381.945847 (47)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1014369121.056%11.583%24404:3612

65% Engineer8% Heavy Assault12% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 23rd, 2014 1:29 AMDec 20th, 2017 8:26 PMNov 11th, 2018 6:57 PM (1d) (PST)Nov 11th, 2018 3:28 PM (1d) (PST)Nov 11th, 2018 2:04 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
620895310.3610.2170.0421.3330.117375

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,2195,32731,8922213380715,552

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2467.9h/102.8d 9,144 6,184 17,495 197.4k 1,911 4,753 17,268 91.9m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% D**
HSR:13.731% C
NS-11C
B**
Kills:1,172
Deaths:1,012
KDR:1.158
Accuracy:26.795% B++
HSR:24.573% B**
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D-
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:524
Deaths:752
KDR:0.697
Accuracy:26.720% D**
HSR:16.985% B
HC1 Cougar
B++
Kills:422
Deaths:339
KDR:1.245
Accuracy:27.555% B++
HSR:25.592% B++
NSX Tanto
B*
Kills:349
Deaths:223
KDR:1.565
Accuracy:27.848% B
HSR:30.659% B*
TRAC-5
B+
Kills:335
Deaths:839
KDR:0.399
Accuracy:16.946% D-
HSR:21.791% B+
TRS-12 Uppercut
M++
Kills:317
Deaths:229
KDR:1.384
Accuracy:54.526% C
HSR:31.230% M++
TRAC-5 S
C+
Kills:249
Deaths:449
KDR:0.555
Accuracy:17.187% D--
HSR:15.663% C+
LC2 Lynx
B++
Kills:242
Deaths:329
KDR:0.736
Accuracy:18.604% D-
HSR:25.207% B++
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D
HSR:17.778% B++
AMR-66
B+
Kills:168
Deaths:130
KDR:1.292
Accuracy:28.887% B+
HSR:28.571% B+
LC3 Jaguar
B+
Kills:122
Deaths:152
KDR:0.803
Accuracy:20.753% D
HSR:22.131% B+
MG-HBR1 Dragoon
A+
Kills:68
Deaths:34
KDR:2
Accuracy:43.015% A+
HSR:25% C--
Kills:6,817
Deaths (as Engineer):7,858
Deaths (to Engineers):9,012
KDR:0.86752
Kill Difference:1,041
Playtime:1,610.032 hours
Usage:65%
Score:26.322m
Score/min:272
Accuracy (listed only):31.332%
HSR (listed only):22.557%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B+
Kills:1,163
Deaths:770
KDR:1.510
Accuracy:26.266% B+
HSR:26.483% B+
MSW-R
B++
Kills:696
Deaths:453
KDR:1.536
Accuracy:25.881% B++
HSR:24.713% C++
TMG-50
B**
Kills:475
Deaths:253
KDR:1.877
Accuracy:26.127% B**
HSR:24.842% C*
NS-15M AE
B**
Kills:451
Deaths:238
KDR:1.895
Accuracy:30.218% B**
HSR:32.594% B++
T7 Mini-Chaingun
A
Kills:419
Deaths:440
KDR:0.952
Accuracy:16.585% C+
HSR:18.377% A
T9 CARV
B
Kills:260
Deaths:186
KDR:1.398
Accuracy:20.635% B
HSR:24.231% C**
NSX Naginata
A++
Kills:167
Deaths:105
KDR:1.590
Accuracy:30.442% A++
HSR:30.539% B
Kills:3,631
Deaths (as Heavy Assault):2,445
Deaths (to Heavy Assaults):7,945
KDR:1.48507
Kill Difference:1,186
Playtime:202.201 hours
Usage:8%
Score:3.098m
Score/min:255
Accuracy (listed only):25.165%
HSR (listed only):25.968%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% D**
HSR:13.731% C
SMG-46 Armistice
B
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% B
NS-11C
B**
Kills:1,172
Deaths:1,012
KDR:1.158
Accuracy:26.795% B++
HSR:24.573% B**
NS-7 PDW
A+
Kills:905
Deaths:563
KDR:1.607
Accuracy:32.613% A+
HSR:26.188% A+
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D-
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:524
Deaths:752
KDR:0.697
Accuracy:26.720% D**
HSR:16.985% B
HC1 Cougar
B++
Kills:422
Deaths:339
KDR:1.245
Accuracy:27.555% B++
HSR:25.592% B++
NSX Tanto
B*
Kills:349
Deaths:223
KDR:1.565
Accuracy:27.848% B
HSR:30.659% B*
TRAC-5
B+
Kills:335
Deaths:839
KDR:0.399
Accuracy:16.946% D-
HSR:21.791% B+
TRS-12 Uppercut
M++
Kills:317
Deaths:229
KDR:1.384
Accuracy:54.526% C
HSR:31.230% M++
MG-S1 Jackal
B++
Kills:280
Deaths:170
KDR:1.647
Accuracy:29.762% B++
HSR:19.286% C+
SMG-46AE Armistice
B
Kills:257
Deaths:169
KDR:1.521
Accuracy:30.384% C*
HSR:24.125% B
TRAC-5 S
C+
Kills:249
Deaths:449
KDR:0.555
Accuracy:17.187% D--
HSR:15.663% C+
LC2 Lynx
B++
Kills:242
Deaths:329
KDR:0.736
Accuracy:18.604% D-
HSR:25.207% B++
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D
HSR:17.778% B++
LC3 Jaguar
B+
Kills:122
Deaths:152
KDR:0.803
Accuracy:20.753% D
HSR:22.131% B+
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:9,255
Deaths (as Light Assault):10,181
Deaths (to Light Assaults):5,549
KDR:0.90905
Kill Difference:926
Playtime:256.079 hours
Usage:10%
Score:3.785m
Score/min:246
Accuracy (listed only):30.637%
HSR (listed only):21.336%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C*
Kills:1,673
Deaths:733
KDR:2.282
Accuracy:38.123% C+
HSR:69.934% C*
NS-44 Commissioner
B**
Kills:1,533
Deaths:1,554
KDR:0.986
Accuracy:32.100% C
HSR:29.485% B**
SMG-46 Armistice
B
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% B
NS-7 PDW
A+
Kills:905
Deaths:563
KDR:1.607
Accuracy:32.613% A+
HSR:26.188% A+
NSX Tomoe
B++
Kills:310
Deaths:217
KDR:1.429
Accuracy:32.283% B++
HSR:33.548% C
SOAS-20
B*
Kills:291
Deaths:180
KDR:1.617
Accuracy:31.841% B*
HSR:23.711% B+
MG-S1 Jackal
B++
Kills:280
Deaths:170
KDR:1.647
Accuracy:29.762% B++
HSR:19.286% C+
SMG-46AE Armistice
B
Kills:257
Deaths:169
KDR:1.521
Accuracy:30.384% C*
HSR:24.125% B
NS-357 Underboss
C++
Kills:202
Deaths:333
KDR:0.607
Accuracy:19.232% F-
HSR:21.782% C++
HSR-1
C+
Kills:198
Deaths:163
KDR:1.215
Accuracy:31.433% C-
HSR:27.778% C+
TRAP-M1
B+
Kills:197
Deaths:135
KDR:1.459
Accuracy:30.116% C++
HSR:29.442% B+
TX1 Repeater
C++
Kills:192
Deaths:492
KDR:0.390
Accuracy:24.892% C++
HSR:20.833% C+
NS-30 Vandal
A+
Kills:161
Deaths:59
KDR:2.729
Accuracy:41.385% A+
HSR:21.118% D
NS-45 Pilot
B+
Kills:111
Deaths:63
KDR:1.762
Accuracy:28.133% C-
HSR:28.829% B+
TX2 Emperor
M+
Kills:91
Deaths:166
KDR:0.548
Accuracy:21.708% D-
HSR:41.758% M+
T4 AMP
A+
Kills:84
Deaths:94
KDR:0.894
Accuracy:18.475% D*
HSR:28.571% A+
M77-B
D
Kills:78
Deaths:133
KDR:0.586
Accuracy:19.694% F*
HSR:69.231% D
NS-AM7 AE/TR Archer
B+
Kills:69
Deaths:275
KDR:0.251
Accuracy:33.585% F*
HSR:21.739% B+
NSX Daimyo
C+
Kills:60
Deaths:19
KDR:3.158
Accuracy:35.529% D-
HSR:93.333% C+
NS-AM7 Archer
B
Kills:53
Deaths:310
KDR:0.171
Accuracy:34.030% T-
HSR:20.755% B
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:7,977
Deaths (as Infiltrator):7,413
Deaths (to Infiltrators):4,053
KDR:1.07608
Kill Difference:564
Playtime:290.038 hours
Usage:12%
Score:3.628m
Score/min:208
Accuracy (listed only):29.807%
HSR (listed only):32.434%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C
Kills:1,391
Deaths:1,732
KDR:0.803
Accuracy:40.669% D**
HSR:13.731% C
SMG-46 Armistice
B
Kills:1,180
Deaths:1,556
KDR:0.758
Accuracy:19.653% D*
HSR:18.136% B
NS-7 PDW
A+
Kills:905
Deaths:563
KDR:1.607
Accuracy:32.613% A+
HSR:26.188% A+
AS16 NightHawk
B+
Kills:664
Deaths:1,008
KDR:0.659
Accuracy:30.471% D-
HSR:16.416% B+
NS Baron G5AE
A+
Kills:569
Deaths:322
KDR:1.767
Accuracy:55.230% B*
HSR:23.023% A+
FA1 Barrage
B
Kills:524
Deaths:752
KDR:0.697
Accuracy:26.720% D**
HSR:16.985% B
TAR
C+
Kills:350
Deaths:384
KDR:0.911
Accuracy:21.754% C
HSR:19.429% C+
TRS-12 Uppercut
M++
Kills:317
Deaths:229
KDR:1.384
Accuracy:54.526% C
HSR:31.230% M++
MG-S1 Jackal
B++
Kills:280
Deaths:170
KDR:1.647
Accuracy:29.762% B++
HSR:19.286% C+
SMG-46AE Armistice
B
Kills:257
Deaths:169
KDR:1.521
Accuracy:30.384% C*
HSR:24.125% B
NS-11A
C*
Kills:257
Deaths:178
KDR:1.444
Accuracy:24.903% C*
HSR:14.008% D--
NS Baron G5
B++
Kills:225
Deaths:308
KDR:0.731
Accuracy:34.779% D
HSR:17.778% B++
T1 Cycler
B+
Kills:209
Deaths:177
KDR:1.181
Accuracy:24.249% B+
HSR:25.359% B+
TAR-AE
C*
Kills:175
Deaths:100
KDR:1.750
Accuracy:28.118% C*
HSR:25.143% C+
SABR-13
B
Kills:159
Deaths:159
KDR:1
Accuracy:24.656% C+
HSR:27.673% B
NSX Tengu
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:40.968% B++
HSR:11.539% D**
Kills:7,514
Deaths (as Combat Medic):7,836
Deaths (to Combat Medics):3,051
KDR:0.95891
Kill Difference:322
Playtime:70.265 hours
Usage:3%
Score:1.302m
Score/min:309
Accuracy (listed only):32.466%
HSR (listed only):20.628%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B*
Kills:168
Deaths:131
KDR:1.282
Accuracy:11.970% D
HSR:22.024% B*
MRC3 Mercy
C*
Kills:83
Deaths:78
KDR:1.064
Accuracy:16.959% C*
HSR:18.072% C-
Kills:251
Deaths (as MAX Suit):104.500
Deaths (to MAX Suits):1,141
KDR:2.40191
Kill Difference:146.500
Playtime:22.787 hours
Usage:1%
Score:0.246m
Score/min:180
Accuracy (listed only):14.464%
HSR (listed only):20.048%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:1,532
V. Kills:146 N/A
Deaths:340
KDR:4.506
Accuracy:34.337% B*
KPH:55.100 B+
VKPH:5.200 B*
Hellfire Rocket Pods
A
Kills:1,052
V. Kills:237 442%
Deaths:115
KDR:9.148
Accuracy:52.935% B+
KPH:113.100 B+
VKPH:25.500 A
M18 Needler
B++
Kills:883
V. Kills:775 114%
Deaths:624
KDR:1.415
Accuracy:33.408% C**
KPH:15.700 B
VKPH:13.800 B++
M18 Rotary
C++
Kills:868
V. Kills:695 125%
Deaths:689
KDR:1.260
Accuracy:31.993% C++
KPH:13.500 C+
VKPH:10.800 C++
M18 Locust
A++
Kills:618
V. Kills:321 192%
Deaths:131
KDR:4.718
Accuracy:38.332% B**
KPH:42.200 A++
VKPH:21.900 B**
Hornet Missiles
C++
Kills:341
V. Kills:196 173%
Deaths:78
KDR:4.372
Accuracy:52.946% D-
KPH:65.800 C++
VKPH:37.800 C++
Coyote Missiles
C
Kills:83
V. Kills:54 151%
Deaths:36
KDR:2.306
Accuracy:50.223% C
KPH:24.400 C
VKPH:15.900 D
Tomcat A2AM Pods
D
Kills:54
V. Kills:55 96%
Deaths:21
KDR:2.571
Accuracy:77.903% C
KPH:23.400 D-
VKPH:23.800 D
Kills:5,431 (3,901 + 0)
Deaths:2,034
KDR:2.670
VKDR:1.219
Vehicle Kills:2,479
Kill Difference:3,397
Playtime:183.226 hours
Usage:7%
Score:2.469m
Score/min:225
Piloting Accuracy:38.332%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:5,512
V. Kills:4,688 118%
Deaths:813
KDR:6.780
Accuracy:32.522% D
KPH:50.400 B**
VKPH:42.900 A+
CAS30 Tank Buster
B++
Kills:2,991
V. Kills:2,504 119%
Deaths:1,387
KDR:2.156
Accuracy:47.375% C++
KPH:12.200 B++
VKPH:10.200 B++
L-24R Spur
C**
Kills:1,176
V. Kills:77 N/A
Deaths:92
KDR:12.783
Accuracy:45% C**
KPH:44.400 C++
VKPH:2.900 C+
L-30R Vektor
C++
Kills:624
V. Kills:229 271%
Deaths:111
KDR:5.622
Accuracy:39.036% C+
KPH:19.100 C++
VKPH:7 C+
AP30 Shredder
B+
Kills:246
V. Kills:187 131%
Deaths:68
KDR:3.618
Accuracy:32.825% C++
KPH:29.300 C++
VKPH:22.300 B+
L105 Zephyr
C*
Kills:160
V. Kills:20 N/A
Deaths:26
KDR:6.154
Accuracy:44.100% C*
KPH:45.500 C+
VKPH:5.700 D
Kills:10,709 (4,791 + 5,918)
Deaths:2,497
KDR:4.289
VKDR:3.086
Vehicle Kills:7,705
Kill Difference:8,212
Playtime:424.843 hours
Usage:17%
Score:6.384m
Score/min:250
Piloting Accuracy:39.036%
Gunner Accuracy:44.100%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:183
V. Kills:126 144%
Deaths:55
KDR:3.327
Accuracy:52.784% C
KPH:30.400 C++
VKPH:20.900 B+
L100 Python HEAT
C
Kills:147
V. Kills:88 165%
Deaths:45
KDR:3.267
Accuracy:50.209% C+
KPH:17.300 D-
VKPH:10.400 C
C75 Viper
N/A
Kills:50
V. Kills:18 263%
Deaths:30
KDR:1.667
Accuracy:28.245% N/A
KPH:12.300 N/A
VKPH:4.400 N/A
Kills:380 (380 + 0)
Deaths:130
KDR:2.923
VKDR:1.785
Vehicle Kills:232
Kill Difference:250
Playtime:18.564 hours
Usage:1%
Score:0.248m
Score/min:222
Driving Accuracy:28.245%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:728
V. Kills:578 126%
Deaths:186
KDR:3.914
Accuracy:53.782% B**
KPH:31.400 C*
VKPH:24.900 A
E540 Halberd
C*
Kills:232
V. Kills:171 135%
Deaths:61
KDR:3.803
Accuracy:39.496% C+
KPH:18.400 D
VKPH:13.600 C*
P2-120 HEAT
C+
Kills:185
V. Kills:94 195%
Deaths:59
KDR:3.136
Accuracy:39.249% C
KPH:18 D
VKPH:9.200 C+
G30 Vulcan
C+
Kills:167
V. Kills:139 119%
Deaths:50
KDR:3.340
Accuracy:35.311% B++
KPH:15.900 D
VKPH:13.200 C+
MR11 Gatekeeper
C*
Kills:53
V. Kills:53 98%
Deaths:12
KDR:4.417
Accuracy:52.364% A++
KPH:17.600 C
VKPH:17.600 C*
Kills:1,365 (913 + 452)
Deaths:368
KDR:3.709
VKDR:2.813
Vehicle Kills:1,035
Kill Difference:997
Playtime:59.582 hours
Usage:2%
Score:1.064m
Score/min:298
Driving Accuracy:39.249%
Gunner Accuracy:52.364%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,145
V. Kills:100 N/A
Deaths:80
KDR:14.313
Accuracy:43.897% A
KPH:118.400 B
VKPH:10.300 B**
G20 Vulcan-H
A*
Kills:992
V. Kills:696 142%
Deaths:175
KDR:5.669
Accuracy:52.346% B++
KPH:73.100 A++
VKPH:51.300 A*
E540 Halberd-H
A++
Kills:913
V. Kills:453 201%
Deaths:89
KDR:10.258
Accuracy:61.747% B+
KPH:77 A+
VKPH:38.200 A++
M40 Fury-H
A*
Kills:158
V. Kills:28 N/A
Deaths:8
KDR:19.750
Accuracy:56.516% A+
KPH:170.200 A*
VKPH:30.200 B**
M60-G Bulldog-H
C+
Kills:81
V. Kills:16 N/A
Deaths:8
KDR:10.125
Accuracy:38.839% C-
KPH:43.800 D
VKPH:8.600 C+
M20 Basilisk-H
C
Kills:60
V. Kills:20 286%
Deaths:12
KDR:5
Accuracy:41.698% C
KPH:34.600 C--
VKPH:11.500 C
G30 Walker
A*
Kills:51
V. Kills:44 113%
Deaths:14
KDR:3.643
Accuracy:43.818% A
KPH:34.100 B+
VKPH:29.400 A*
Kills:3,400 (0 + 3,400)
Deaths:386
KDR:8.808
VKDR:3.516
Vehicle Kills:1,357
Kill Difference:3,014
Playtime:41.104 hours
Usage:2%
Score:1.188m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:43.818%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:442
V. Kills:84 N/A
Deaths:62
KDR:7.129
Accuracy:44.868% B**
KPH:50.300 C*
VKPH:9.600 C++
M40 Fury
B+
Kills:256
V. Kills:72 351%
Deaths:47
KDR:5.447
Accuracy:44.873% B**
KPH:52.500 C+
VKPH:14.800 B+
M60-G Bulldog
B**
Kills:110
V. Kills:30 355%
Deaths:12
KDR:9.167
Accuracy:44.366% B**
KPH:41.700 B++
VKPH:11.400 B**
M12 Kobalt
C+
Kills:51
V. Kills:3 N/A
Deaths:6
KDR:8.500
Accuracy:12.498% D-
KPH:53.600 C
VKPH:3.200 C+
Kills:859 (0 + 859)
Deaths:127
KDR:6.764
VKDR:1.488
Vehicle Kills:189
Kill Difference:732
Playtime:17.255 hours
Usage:1%
Score:0.332m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:12.498%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:278
V. Kills:128 216%
Deaths:307
KDR:0.906
Accuracy:39.612% D-
KPH:15.300 C-
VKPH:7.100 C++
S12 Renegade
B*
Kills:247
V. Kills:20 N/A
Deaths:115
KDR:2.148
Accuracy:38.182% C
KPH:39.800 C
VKPH:3.200 B*
M12 Kobalt-F
B+
Kills:156
V. Kills:13 N/A
Deaths:104
KDR:1.500
Accuracy:22.985% C++
KPH:22.600 C
VKPH:1.900 B+
Kills:681 (681 + 0)
Deaths:526
KDR:1.295
VKDR:0.306
Vehicle Kills:161
Kill Difference:155
Playtime:31.256 hours
Usage:1%
Score:0.185m
Score/min:99
Driving Accuracy:22.985%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A+
Kills:179
V. Kills:94 188%
Deaths:20
KDR:8.950
Accuracy:39.980% C++
KPH:49.600 A+
VKPH:26 A
CAS 14-E
A++
Kills:81
V. Kills:4 N/A
Deaths:2
KDR:40.500
Accuracy:39.728% B*
KPH:136.300 A++
VKPH:6.700 C++
Kills:260 (0 + 260)
Deaths:22
KDR:11.818
VKDR:4.455
Vehicle Kills:98
Kill Difference:238
Playtime:4.206 hours
Usage:0%
Score:0.094m
Score/min:372
Piloting Accuracy:N/A%
Gunner Accuracy:39.728%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 10,2005,5128136.78C++5.1232.522%DN/A50.4B**42.9A+535109.3h2.9B**8.8B++
CAS30 Tank Buster 5,4952,9911,3872.156B+0.4947.375%C++2.207%B**12.2B++10.2B++149244.4h35.2B**74.2B++
TSAR-42 1,6891,6737332.282C+0.6238.123%C+69.934%C*44.3BN/A10837.8h2.1B+5.5B+
NS-44 Commissioner 1,5571,5331,5540.986C++0.6832.1%C29.485%B**28C+N/A8254.7h3.2B++10B+
M14 Banshee 1,6781,5323404.506C+2.8434.337%B*N/A55.1B+5.3B*21027.8h18B+52.4B+
TAS-16 Blackjack 1,4081,3911,7320.803C0.8640.669%D**13.731%C15.6D--N/A4589.2h2.3B+5.7C
C-4 2,5411,3811,6040.861C0.8022.043%DN/A33.9D--28.5C+41940.7h1.8C-8.3C+
SMG-46 Armistice 1,1881,1801,5560.758C0.9019.653%D*18.136%B14.9DN/A3879.1h14.6C++74.4C
L-24R Spur 1,2531,1769212.783A++11.1245%C**1.361%D44.4C++2.9C+11826.5h12.1B++26.9B+
NS-11C 1,1841,1721,0121.158C*0.5026.795%B++24.573%B**24.6C+N/A7447.6h11.4B*42.4B++
T32 Bull 1,1771,1637701.51C++0.1526.266%B+26.483%B+46.5BN/A15425h10.3B*39.2B++
P525 Marauder-H 1,2451,1458014.313C+12.6543.897%AN/A118B10.3B**2799.7h4.8B*11B**
Hellfire Rocket Pods 1,2891,0521159.148B7.4952.935%B+1.141%C++113.1B+25.5A5769.3h13B**24.6B*
G20 Vulcan-H 1,6889921755.669B+4.0152.346%B++4.335%B**72.9A++51.2A*69513.6h80.1B++153B*
E540 Halberd-H 1,3669138910.258B8.6061.747%B+1.095%C-76.7A+38.1A++45911.9h4.7B++7.5B*
NS-7 PDW 9189055631.607B*0.0532.613%A+26.188%A+46.6B**N/A13519.4h11.7B*35.8B*
M18 Needler 1,6588836241.415C+0.2533.408%C**2.492%C*15.7B13.8B++19556.3h110.2B+330B+
M18 Rotary 1,5638686891.26C+0.4031.993%C++1.498%D13.5C+10.8C++14964.3h96.8B+302.7B+
M60-A Bulldog 1,006817938.785B7.1243.635%B*N/A43.2B+10A21718.9h4.6B*10.5B*
P2-120 AP 1,3067281863.914C2.2553.782%B**2.06%D31.4C*24.9A46423.2h7.8C+14.6B+
MSW-R 7076964531.536C+0.1325.881%B++24.713%C++44.1C**N/A17715.8h11.9C*46B+
AS16 NightHawk 6816641,0080.659C-1.0030.471%D-16.416%B+11.7D--N/A4756.9h4.7C++15.5C
Claymore 6486481026.353C+4.6949.282%A++N/A202.5B**N/A5253.2h1.3D2.6B**
L-30R Vektor 8536241115.622A+3.9639.036%C+1.763%C19.1C++7C+11032.7h29.7B**76.1B*
M18 Locust 9396181314.718A++3.0638.332%B**N/A42.3A++22B**29714.6h77.8C*203B+
NS Baron G5AE 5795693221.767B+0.1155.23%B*23.023%A+60.5B++1.1A+1459.4h3.2B**5.8C++
FA1 Barrage 5365247520.697C+0.9626.72%D**16.985%B12D-N/A4043.7h3.9B*14.8C+
TMG-50 4874752531.877B++0.2226.127%B**24.842%C*43.2B+1.1A++14811h9.1B*34.8B++
NS-15M AE 4544512381.895C+0.2330.218%B**32.594%B++65.4B+N/A1826.9h10.2B++33.6B++
M40 Fury 526442627.129C+5.4744.868%B**1.357%C-50.2C*9.5C++2818.8h13.2C*29.5B++
HC1 Cougar 4274223391.245C*0.4227.555%B++25.592%B++26.7C+N/A7915.8h11B+40.1B+
T7 Mini-Chaingun 4294194400.952C+0.7116.585%C+18.377%A22.2C--N/A7518.9h14.5C**87.3C**
TAR 3543503840.911C0.7521.754%C19.429%C+25.5CN/A10213.7h12.1B+55.8C**
NSX Tanto 3513492231.565B+0.1027.848%B30.659%B*40.6B+N/A938.6h9.8B*35.2B++
Hornet Missiles 537341784.372C+2.7152.946%D-1.76%C*65.6C++37.7C++6255.2h9B+16.9C**
NS Decimator 5803414510.756C0.9150.526%D*1.173%D-19.3D-13.5C19317.7h4.8C++9.5C
TRAC-5 3453358390.399C--1.2616.946%D-21.791%B+5.8D-N/A2957.6h19.1D112.9D
TRS-12 Uppercut 3183172291.384C*0.2854.526%C31.23%M++42.8C*N/A1387.4h2.5C**4.5C*
NSX Tomoe 3133102171.429C+0.2332.283%B++33.548%C48.4B+N/A1186.4h12B++37.2B++
SOAS-20 2922911801.617C++0.0431.841%B*23.711%B+46.2B+N/A1276.3h9B*28.2B**
MG-S1 Jackal 2852801701.647B+0.0129.762%B++19.286%C+45.2B+N/A1076.2h11.5C++38.7B+
M40 Fury-F 4062783070.906C0.7639.612%D-1.439%B+15.3C-7C++10318.2h12C++30.2C
T9 CARV 2672601861.398C*0.2620.635%B24.231%C**34.2B+N/A2027.6h11.6B++56.2B+
SMG-46AE Armistice 2612571691.521C+0.1430.384%C*24.125%B41.5CN/A1546.2h12.2B40.1B
NS-11A 2612571781.444C*0.2224.903%C*14.008%D--37.8B+N/A1036.8h11.4B*45.9B+
M40 Fury 328256475.447C3.7944.873%B**N/A52.2C+14.7B+4514.9h15.6C34.9B
TRAC-5 S 2522494490.555C1.1117.187%D--15.663%C+7.4D-N/A2333.5h11.8C**68.7C+
S12 Renegade 2672471152.148C+0.4938.182%C1.619%D39.8C3.2B*1286.2h3.6C9.4C+
AP30 Shredder 433246683.618C1.9632.825%C++4.065%A+29.3C++22.3B+4768.4h61.2B++186.5B++
LC2 Lynx 2472423290.736C0.9318.604%D-25.207%B++14.8DN/A5216.4h15.5C+83.2C
E540 Halberd 403232613.803C2.1439.496%C+4.741%B+18.4D13.6C*18812.6h5.9C++15C++
Tank Mine 404231882.625C++0.9666.494%A**N/A82.5C-61.8C+10922.8h3.3F--5B*
NS Baron G5 2272253080.731C-0.9334.779%D17.778%B++11.8D--N/A4719h4.1B+11.7C+
T1 Cycler 2152091771.181C*0.4824.249%B+25.359%B+28.2C**N/A1377.4h13.3B+54.9B+
NS-357 Underboss 2042023330.607C1.0519.232%F-21.782%C++11.5D-N/A3017.6h4B20.9D--
HSR-1 1991981631.215C0.4531.433%C-27.778%C+30.9C-N/A836.4h5B+16C*
TRAP-M1 2011971351.459C+0.2030.116%C++29.442%B+31.3CN/A846.3h7.7B++25.5B+
TX1 Repeater 2011924920.39C-1.2724.892%C++20.833%C+6.6D--N/A2228.9h19.8D--79.7C+
Hunter QCX 2031925220.368C-1.2922.286%D*25.521%C+7.7DN/A2524.9h4.2C**19C+
P2-120 HEAT 279185593.136C1.4739.249%C2.162%D18D9.1C21910.3h7.1C**18C**
L100 Python AP 309183553.327C+1.6752.784%C3.825%B+30.5C++21B+3176h5.5B+10.4B+
M20 Wyvern 273179208.95B++7.2939.98%C++7.821%A++49.7A+26.1A3683.6h54B++135.1B*
TAR-AE 1761751001.75C++0.0928.118%C*25.143%C+58.3C**N/A2223h8.8A31.3B*
Hexedge 1871755,7930.03C+1.6315.872%D--8%C+0.6CN/A2284.2h2B+12.3C+
NSX Masamune 1921691121.509B*0.1554.885%CN/A49.7B**6.8D1613.4h3.7B**6.7B**
M2 Mutilator 1721681311.282C0.3811.97%D22.024%B*17DN/A509.9h15.5B++129.1C++
AMR-66 1731681301.292B+0.3728.887%B+28.571%B+29B+N/A895.8h6.2B**21.6B*
NSX Amaterasu 1701679470.176A**1.4920.367%C--42.515%M3.8C+N/A744.2h2.5C++12.4B
G30 Vulcan 306167503.34C+1.6835.311%B++4.192%C**15.9D13.2C+16910.5h109.9C+311.2B
NSX Naginata 1681671051.59C*0.0730.442%A++30.539%B53.9B+N/A1453.1h8.9B*29.1B*
The Slasher 1701641,6240.101B**1.5617.911%D*4.268%D1.6CN/A4100.3h1.8B++10.2C+
NS-30 Vandal 162161592.729B+1.0741.385%A+21.118%D70A+N/A2162.3h4.6B*11B**
L105 Zephyr 180160266.154C4.4944.1%C*N/A45.7C+5.7D2153.5h5.5B+12.5B+
SABR-13 1611591591C0.6624.656%C+27.673%B36.1C*N/A1244.4h11.6C*47.1C*
M40 Fury-H 186158819.75B**18.0956.516%A+N/A175.6A*31.1A6210.9h8.7C**15.4B*
M12 Kobalt-F 1691561041.5C+0.1622.985%C++7.051%C--22.6C1.9B+616.9h17.1C+74.3C*
Hyena Missile Launcher 256150682.206B+0.5435.681%B+N/A19.2C++13.6C**1927.8h21.2A+59.5B**
Ripper 1501482,5170.059C+1.6012.3%D*15.541%C+1.3CN/A4113h1.4C*11.4C
L100 Python HEAT 235147453.267C1.6150.209%C+1.361%D-17.3D-10.4C1548.5h6.5C+13C+
ML-7 2191423640.39C--1.2743.032%D**2.113%C-12.1D--6.6D18411.7h5.7B+13.2C+
A30 Walker 251137492.796A1.1322.434%C+N/A24.5B+20.4B++2535.6h51.9A231.4B**
LC3 Jaguar 1241221520.803C0.8620.753%D22.131%B+15.6DN/A717.8h12.1B58.1C++
Chainblade 12511710,0990.012C1.6517.1%D--N/A0.2DN/A1542.2h3.5C--20.7C+
NS-45 Pilot 111111631.762B+0.1028.133%C-28.829%B+58.4B+N/A1451.9h5.6B*20B+
M60-G Bulldog 140110129.167B**7.5144.366%B**N/A42.3B++11.5A2652.6h5.7B*12.8B*
Spear Anti-Vehicle Phalanx Turret 14992910.222B+8.5644.212%C++2.174%D--41.8C*25.9B+4982.2h7.3B16.6B+
TX2 Emperor 92911660.548C1.1121.708%D-41.758%M+11D-N/A298.3h8.5B+39.4C+
Auraxium Slasher 94915930.153B*1.5113.519%D*1.099%D--2.1C+N/A542.5h1.5B**11.5C+
M40 Fury 12289329.667B*28.0158.87%B*1.124%C111.3B+41.3A++7120.8h11B18.7B+
T4 AMP 8584940.894C+0.7718.475%D*28.571%A+20C--N/A564.2h16.9C91.6D-
MRC3 Mercy 8383781.064C-0.6016.959%C*18.072%C-15.1D--N/A515.5h20.9C123.1C*
Coyote Missiles 13783362.306C0.6450.223%CN/A24.4C15.9D2563.4h42C++83.7C+
CAS 14-E 8581240.5B*38.8439.728%B*N/A135A++6.7C++3920.6h20.2B*50.8B**
M60-G Bulldog-H 9781810.125C+8.4638.839%C-2.469%A42.6D8.4C+1611.9h5.3C**13.6C++
M77-B 79781330.586D--1.0819.694%F*69.231%D11D--N/A437.1h2.5C+12.6F
NS-AM7 AE/TR Archer 110692750.251D1.4133.585%F*21.739%B+1.9D--1.1C-1336.5h15.5C++46.1C--
MG-HBR1 Dragoon 6968342B+0.3443.015%A+25%C--61.8A++N/A1521.1h5.2B*12B**
NS-TMC-01 "His Regards" 70673,7200.018C1.6411.128%D*4.478%C--0.4CN/A1168h2.2C*19.6C
M20 Drake 10766116C*4.3428.588%C1.515%D34.7C*21.6B++3511.9h33.7B**117.9B**
Rocklet Rifle 19961890.685C+0.9847.586%DN/A12.2D*27.6C*2525h30.5B+64.2B
M20 Basilisk-H 8060125C+3.3441.698%C8.333%B+35.3C-11.8C1831.7h46B+110.3B+
NSX Daimyo 6060193.158C+1.5035.529%D-93.333%C+60B+N/A1971h3C-8.4D
MANA Anti-Vehicle Turret 12959680.868C0.7953.742%C+6.78%B**23.6C-28C++4572.5h12.1C22.4C+
NSX Fujin 5858158N/A56.3430.464%D**29.31%F--580C**N/A10380.1h2.4B+7.8C
Sticky Grenade 5755155N/A53.3443.255%D--N/A275D**10C7420.2h5.7T*13.1F**
Tomcat A2AM Pods 10954212.571D0.9177.903%CN/A23.5D-23.9D4052.3h11.6D**14.8F
M20 Basilisk 8353317.667A+16.0165.349%A+9.434%A*66.3B**37.5A++5960.8h72.7B*111.2B**
MR11 Gatekeeper 10653124.417C++2.7652.364%A++3.774%A+17.7C17.7C*1933h53.1C++101.4B++
NS-AM7 Archer 103533100.171D1.4934.03%T-20.755%B1.1D*1D1548.5h17.8C**52.4D
NSX Tengu 5452291.793B+0.1340.968%B++11.539%D**37.1C++1.4A*841.4h10.4B++25.4B++
G30 Walker 9551143.643C-1.9843.818%A9.804%M++34B+29.3A*6851.5h135.8B++310B++
M12 Kobalt 545168.5C6.8412.498%D-19.608%C**51C3C+1651h16.8B134.5C+
C75 Viper 6850301.667C-0.0128.245%D--N/A12.2D--4.4D-2254.1h12.6C*44.7C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter272,4032.4h
Nano-Armor Kit1,6331,504,650189.9h
Snowman Soldier51660.2h
Anti-Vehicle MANA Turret231,3161.9h
Restoration Kit7780.1h
Spawn Beacon182,9582h
Nanite Revive Grenade04470.1h
Medical Applicator28970,1738.4h
NS Deep Freeze1640.1h
Rampart Wall0680.7h
Hoplon Anti-Aircraft Phalanx Tower02090.2h
Welding Device03,2330.2h
Xiphos Anti-Personnel Tower1530.1h
Anti-Infantry MANA Turret191650.8h
Ammunition Package271,9231.2h
Medical Kit2871,7113.5h
WLT-Howler Mining Laser11,1060.3h
Nano-Repair Grenade01520h
Smoke Grenade01630h
Shield Recharging Field221,0520.5h
Recon Detection Device412,3194.6h

Check the help document for the dictionary if you want to learn more about words used here.


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