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Field Marshal Field Marshal ChefTR[AODR] ChefTR
TR BR 195

KDR: 1.86

Score: 101.5m

Last Seen: Feb 19th, 2019 12:31 AM
- OFFLINE - 105.9 hour(s)

Prestige 1, Battle Rank 100 (195 total) - Terran Republic on Emerald - Outfit Officer of Angels of Death TR[AODR] Angels of Death TR
TR outfit on Emerald

Members: 713
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R HC1 Cougar LC3 Jaguar M14 Banshee Hellfire Rocket Pods SMG-46 Armistice NS-7 PDW M40 Fury
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $828,162 MLG Score: 662
Fun Score: N/A
Cheeseburgers Flipped: 1003TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.867%20.352%5674597770,7402.07644-0.213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.293%1.326A-0.052C+-1.775F-HEAD ++ (~6.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.48B+10.80.241C++28.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.975%1.038%739510178,763141025076.21489349%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.155%-0.362C--0.52D-0.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.80.331C**36.60.309C*71.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.286%2.481%177610163,749261519911.43365188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.751%-0.547D-0.086C+1.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.4-0.201C16.4-0.307C30

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.116%2.405%3071210105,530227310832.43184510%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.769%-0.004C+-0.498D0.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.20.677B+13.80.65B+24.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.865%71.755%307310193,066276351.10966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.244%1.928A++0.303C*-0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.585B+20.382C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.219%17.161%30741018944270420.349112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.444%0.316C*0.523B+0.806

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.279C*4.30.114C+5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Angels of Death TR[AODR] Angels of Death TR
TR outfit on Emerald

Members: 713
101.5m430.7%501 (30.1k)407 (24.4k)1.86307119,62464,2082.09415195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022417623.122%15.767%36503:5344

9% Combat Medic32% Engineer19% Heavy Assault12% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 17th, 2013 2:00 AMMay 31st, 2015 1:18 PMFeb 21st, 2019 7:04 AM (2d) (PST)Feb 18th, 2019 10:58 PM (4d) (PST)Feb 18th, 2019 8:31 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5031603430.4800.2580.0762.2620.045662

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,2049,59620,60829155136324,433

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4154.3h/173.1d 14,837 18,861 45,498 563.8k 7,417 11,882 11,288 125.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:11,918
Deaths:6,435
KDR:1.852
Accuracy:28.840% A
HSR:25.952% C**
T9 CARV
C
Kills:1,726
Deaths:1,776
KDR:0.972
Accuracy:18.005% C
HSR:17.092% D-
TMG-50
D
Kills:1,701
Deaths:1,467
KDR:1.160
Accuracy:18.048% D
HSR:17.637% D-
T7 Mini-Chaingun
B
Kills:1,285
Deaths:960
KDR:1.339
Accuracy:18.705% B
HSR:8.794% D--
NSX Naginata
A
Kills:1,185
Deaths:667
KDR:1.777
Accuracy:28.762% A
HSR:29.873% C**
T32 Bull
B+
Kills:1,180
Deaths:627
KDR:1.882
Accuracy:26.841% B+
HSR:17.966% D-
MG-H1 Watchman
B**
Kills:1,175
Deaths:495
KDR:2.374
Accuracy:29.108% B**
HSR:24.936% C+
NS-15M AE
B+
Kills:1,171
Deaths:525
KDR:2.230
Accuracy:28.781% B+
HSR:20.068% D
T9 CARV-S
B+
Kills:1,161
Deaths:610
KDR:1.903
Accuracy:24.015% B+
HSR:13.351% D**
T9A "Butcher"
B*
Kills:810
Deaths:509
KDR:1.591
Accuracy:28.213% B*
HSR:26.420% C+
NSX-P Naginata
B**
Kills:486
Deaths:315
KDR:1.543
Accuracy:28.491% B**
HSR:34.362% B+
T7 Mini-Chaingun AE
B+
Kills:478
Deaths:269
KDR:1.777
Accuracy:22.638% B+
HSR:13.598% C+
NS-15M1
B*
Kills:265
Deaths:152
KDR:1.743
Accuracy:27.544% B*
HSR:23.396% C++
T16 Rhino
B+
Kills:195
Deaths:121
KDR:1.612
Accuracy:23.499% B+
HSR:14.359% D*
Kills:24,736
Deaths (as Heavy Assault):14,928
Deaths (to Heavy Assaults):19,309
KDR:1.65702
Kill Difference:9,808
Playtime:801.606 hours
Usage:19%
Score:15.556m
Score/min:323
Accuracy (listed only):25.106%
HSR (listed only):20.557%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B**
Kills:8,309
Deaths:4,098
KDR:2.028
Accuracy:29.117% B**
HSR:18.594% D
LC3 Jaguar
B**
Kills:7,455
Deaths:4,039
KDR:1.846
Accuracy:29.047% B**
HSR:21.610% C**
SMG-46 Armistice
B*
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B*
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
LC2 Lynx
B++
Kills:2,273
Deaths:1,307
KDR:1.739
Accuracy:27.032% B++
HSR:19.094% C
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
T5 AMC
B+
Kills:1,239
Deaths:840
KDR:1.475
Accuracy:25.874% B+
HSR:15.900% D
NS-11C
B++
Kills:1,177
Deaths:631
KDR:1.865
Accuracy:27.646% B++
HSR:15.463% D
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
NSX Tanto
B**
Kills:1,168
Deaths:599
KDR:1.950
Accuracy:32.334% B**
HSR:29.195% B+
TRAC-5 S
D-
Kills:1,164
Deaths:1,438
KDR:0.809
Accuracy:18.667% D-
HSR:11.340% D-
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C
HSR:21.732% A
NSX Tengu
B**
Kills:533
Deaths:410
KDR:1.300
Accuracy:44.755% B**
HSR:21.764% C++
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
SMG-46AE Armistice
B*
Kills:273
Deaths:138
KDR:1.978
Accuracy:33.733% B*
HSR:18.681% C
TRAC-5
B+
Kills:135
Deaths:145
KDR:0.931
Accuracy:18.107% D
HSR:22.222% B+
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C++
TRS-12 Uppercut
B++
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B++
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:35,383
Deaths (as Light Assault):21,604
Deaths (to Light Assaults):12,395
KDR:1.6378
Kill Difference:13,779
Playtime:1,003.302 hours
Usage:24%
Score:28.266m
Score/min:470
Accuracy (listed only):35.539%
HSR (listed only):17.386%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B**
Kills:8,309
Deaths:4,098
KDR:2.028
Accuracy:29.117% B**
HSR:18.594% D
LC3 Jaguar
B**
Kills:7,455
Deaths:4,039
KDR:1.846
Accuracy:29.047% B**
HSR:21.610% C**
LC2 Lynx
B++
Kills:2,273
Deaths:1,307
KDR:1.739
Accuracy:27.032% B++
HSR:19.094% C
T5 AMC
B+
Kills:1,239
Deaths:840
KDR:1.475
Accuracy:25.874% B+
HSR:15.900% D
NS-11C
B++
Kills:1,177
Deaths:631
KDR:1.865
Accuracy:27.646% B++
HSR:15.463% D
NSX Tanto
B**
Kills:1,168
Deaths:599
KDR:1.950
Accuracy:32.334% B**
HSR:29.195% B+
TRAC-5 S
D-
Kills:1,164
Deaths:1,438
KDR:0.809
Accuracy:18.667% D-
HSR:11.340% D-
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C
HSR:21.732% A
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
TRAC-5
B+
Kills:135
Deaths:145
KDR:0.931
Accuracy:18.107% D
HSR:22.222% B+
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C++
TRS-12 Uppercut
B++
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B++
AMR-66
A+
Kills:80
Deaths:43
KDR:1.860
Accuracy:35.495% A+
HSR:17.500% D--
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:25,163
Deaths (as Engineer):14,663
Deaths (to Engineers):12,052
KDR:1.71609
Kill Difference:10,500
Playtime:1,312.084 hours
Usage:32%
Score:34.144m
Score/min:434
Accuracy (listed only):37.614%
HSR (listed only):18.943%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B*
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B*
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
T1 Cycler
A++
Kills:2,304
Deaths:1,284
KDR:1.794
Accuracy:30.551% A++
HSR:21.962% C++
TAR
C+
Kills:1,765
Deaths:1,778
KDR:0.993
Accuracy:23.178% C+
HSR:16.374% D
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
Cycler TRV
A+
Kills:1,522
Deaths:874
KDR:1.741
Accuracy:30.014% A+
HSR:22.142% C**
NS-11A
A+
Kills:1,398
Deaths:721
KDR:1.939
Accuracy:32.046% A+
HSR:22.890% C*
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
TORQ-9
A+
Kills:1,214
Deaths:672
KDR:1.807
Accuracy:31.313% A+
HSR:21.582% C
NS-11P
A
Kills:1,188
Deaths:623
KDR:1.907
Accuracy:29.361% A
HSR:24.495% B*
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
TAR-AE
B+
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:30.415% B+
HSR:21.533% D
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C
HSR:21.732% A
NSX Tengu
B**
Kills:533
Deaths:410
KDR:1.300
Accuracy:44.755% B**
HSR:21.764% C++
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
SMG-46AE Armistice
B*
Kills:273
Deaths:138
KDR:1.978
Accuracy:33.733% B*
HSR:18.681% C
SABR-13
B
Kills:159
Deaths:90
KDR:1.767
Accuracy:28.012% B
HSR:21.384% D
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C++
TRS-12 Uppercut
B++
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B++
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:23,174
Deaths (as Combat Medic):14,999
Deaths (to Combat Medics):6,676
KDR:1.54504
Kill Difference:8,175
Playtime:359.811 hours
Usage:9%
Score:7.727m
Score/min:358
Accuracy (listed only):36.770%
HSR (listed only):18.247%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B*
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B*
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
NS-44P Commissioner
B++
Kills:2,285
Deaths:2,320
KDR:0.985
Accuracy:46.965% B++
HSR:18.687% D
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
TSAR-42
A
Kills:1,661
Deaths:343
KDR:4.843
Accuracy:47.717% A
HSR:67.188% C+
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
RAMS .50M
A++
Kills:1,187
Deaths:170
KDR:6.982
Accuracy:49.176% A++
HSR:76.495% C
NSX Tomoe
B**
Kills:1,174
Deaths:574
KDR:2.045
Accuracy:34.661% B**
HSR:30.239% D
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
NS-44 Commissioner
B++
Kills:623
Deaths:665
KDR:0.937
Accuracy:41.608% B++
HSR:22.954% C++
NSX Tengu
B**
Kills:533
Deaths:410
KDR:1.300
Accuracy:44.755% B**
HSR:21.764% C++
NS-30 Vandal
B**
Kills:483
Deaths:163
KDR:2.963
Accuracy:39.790% B**
HSR:32.091% B++
TX1 Repeater
C
Kills:434
Deaths:656
KDR:0.662
Accuracy:23.143% C
HSR:15.668% D-
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
T4 AMP
C*
Kills:331
Deaths:376
KDR:0.880
Accuracy:28.667% C*
HSR:14.804% D
SMG-46AE Armistice
B*
Kills:273
Deaths:138
KDR:1.978
Accuracy:33.733% B*
HSR:18.681% C
NS-357 Underboss
B*
Kills:273
Deaths:335
KDR:0.815
Accuracy:44.256% B*
HSR:17.216% C--
M77-B
B**
Kills:218
Deaths:111
KDR:1.964
Accuracy:44.328% B**
HSR:80.734% B+
NS-AM7 Archer
A++
Kills:127
Deaths:223
KDR:0.570
Accuracy:64.076% B++
HSR:31.496% A++
SOAS-20
D
Kills:88
Deaths:58
KDR:1.517
Accuracy:24.536% D
HSR:14.773% D-
NS-61 Emissary
C**
Kills:68
Deaths:72
KDR:0.944
Accuracy:30.007% C**
HSR:14.706% C
NS-44L Blackhand
A
Kills:53
Deaths:34
KDR:1.559
Accuracy:54.039% A
HSR:43.396% C++
Kills:19,305
Deaths (as Infiltrator):13,084
Deaths (to Infiltrators):7,436
KDR:1.47547
Kill Difference:6,221
Playtime:505.758 hours
Usage:12%
Score:11.511m
Score/min:379
Accuracy (listed only):37.551%
HSR (listed only):27.104%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:1,405
Deaths:617
KDR:2.277
Accuracy:17.710% C**
HSR:18.292% C
MRC3 Mercy
B
Kills:1,003
Deaths:403
KDR:2.489
Accuracy:18.586% B
HSR:18.245% C-
M3 Pounder HEG
B**
Kills:636
Deaths:324
KDR:1.963
Accuracy:48.693% B**
HSR:4.088% B+
M3 Pounder HEG
B**
Kills:556
Deaths:281
KDR:1.979
Accuracy:49.587% B**
HSR:3.417% C++
M2 Mutilator
B
Kills:493
Deaths:259
KDR:1.903
Accuracy:16.059% B
HSR:18.256% C+
MR1 Fracture
C*
Kills:250
Deaths:231
KDR:1.082
Accuracy:38.296% C*
HSR:3.600% C+
MR1 Fracture
B++
Kills:219
Deaths:226
KDR:0.969
Accuracy:38.180% C*
HSR:5.479% B++
NS-10 Burster
A
Kills:165
Deaths:130
KDR:1.269
Accuracy:36.189% A
HSR:5.455% C
NS-10 Burster
A
Kills:163
Deaths:116
KDR:1.405
Accuracy:36.764% A
HSR:6.135% C**
M2 Mutilator
C**
Kills:123
Deaths:53
KDR:2.321
Accuracy:15.839% C**
HSR:12.195% D**
M1 Heavy Cycler
D
Kills:73
Deaths:84
KDR:0.869
Accuracy:11.449% D
HSR:13.699% D-
M6 Onslaught
B+
Kills:65
Deaths:27
KDR:2.407
Accuracy:19.013% B+
HSR:16.923% D
Kills:5,151
Deaths (as MAX Suit):1,375.500
Deaths (to MAX Suits):4,556
KDR:3.74482
Kill Difference:3,775.500
Playtime:125.600 hours
Usage:3%
Score:4.297m
Score/min:570
Accuracy (listed only):28.864%
HSR (listed only):10.482%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:4,205
V. Kills:218 N/A
Deaths:535
KDR:7.860
Accuracy:30.028% C+
KPH:64.700 B++
VKPH:3.400 C+
Hellfire Rocket Pods
C**
Kills:2,592
V. Kills:304 N/A
Deaths:235
KDR:11.030
Accuracy:49.165% C++
KPH:96.800 C**
VKPH:11.400 C
Coyote Missiles
C++
Kills:1,043
V. Kills:685 152%
Deaths:206
KDR:5.063
Accuracy:54.652% C++
KPH:25.800 C
VKPH:16.900 C-
M18 Rotary
C
Kills:751
V. Kills:648 116%
Deaths:474
KDR:1.584
Accuracy:33.971% B+
KPH:9 C
VKPH:7.800 C
M18 Needler
C++
Kills:706
V. Kills:662 106%
Deaths:471
KDR:1.499
Accuracy:30.824% C
KPH:10.300 C
VKPH:9.700 C++
Tomcat A2AM Pods
D
Kills:166
V. Kills:183 90%
Deaths:37
KDR:4.486
Accuracy:87.055% B**
KPH:21.400 D
VKPH:23.600 D
Kills:9,463 (5,662 + 0)
Deaths:1,958
KDR:4.833
VKDR:1.379
Vehicle Kills:2,700
Kill Difference:7,505
Playtime:291.793 hours
Usage:7%
Score:5.950m
Score/min:340
Piloting Accuracy:30.824%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:509
V. Kills:491 103%
Deaths:726
KDR:0.701
Accuracy:42.733% C
KPH:3.900 D-
VKPH:3.700 D-
L105 Zephyr
C+
Kills:91
V. Kills:6 N/A
Deaths:16
KDR:5.688
Accuracy:35.966% D
KPH:47.100 C+
VKPH:3.100 D--
C150 Dalton
D
Kills:81
V. Kills:70 114%
Deaths:33
KDR:2.455
Accuracy:50.320% B*
KPH:18.800 D-
VKPH:16.300 D
AP30 Shredder
C++
Kills:75
V. Kills:24 300%
Deaths:23
KDR:3.261
Accuracy:18.336% F
KPH:28.900 C++
VKPH:9.200 D*
L105 Zephyr PX
C*
Kills:70
V. Kills:7 N/A
Deaths:4
KDR:17.500
Accuracy:50.993% C*
KPH:87 C*
VKPH:8.700 C
Kills:826 (509 + 317)
Deaths:802
KDR:1.030
VKDR:0.746
Vehicle Kills:598
Kill Difference:24
Playtime:141.559 hours
Usage:3%
Score:1.375m
Score/min:162
Piloting Accuracy:42.733%
Gunner Accuracy:50.993%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:383
V. Kills:303 126%
Deaths:84
KDR:4.560
Accuracy:61.215% B+
KPH:34.700 B+
VKPH:27.400 A++
Skyguard
C+
Kills:244
V. Kills:214 113%
Deaths:59
KDR:4.136
Accuracy:31.514% B+
KPH:9.700 D
VKPH:8.500 C+
C75 Viper
C++
Kills:107
V. Kills:18 N/A
Deaths:17
KDR:6.294
Accuracy:34.112% C-
KPH:31.100 C++
VKPH:5.200 D
L100 Python HEAT
B
Kills:103
V. Kills:44 229%
Deaths:24
KDR:4.292
Accuracy:54.975% B+
KPH:30.800 C+
VKPH:13.200 B
Kills:837 (837 + 0)
Deaths:184
KDR:4.549
VKDR:3.147
Vehicle Kills:579
Kill Difference:653
Playtime:42.857 hours
Usage:1%
Score:1.198m
Score/min:466
Driving Accuracy:54.975%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C--
Kills:1,435
V. Kills:445 322%
Deaths:267
KDR:5.375
Accuracy:35.541% D
KPH:19.100 C--
VKPH:5.900 D--
P2-120 AP
A++
Kills:1,355
V. Kills:945 143%
Deaths:255
KDR:5.314
Accuracy:51.904% B++
KPH:40.100 B*
VKPH:28 A++
P2-120 HESH
A++
Kills:229
V. Kills:18 N/A
Deaths:16
KDR:14.313
Accuracy:47.835% B++
KPH:88.300 A++
VKPH:6.900 C
E540 Halberd
B+
Kills:93
V. Kills:57 160%
Deaths:24
KDR:3.875
Accuracy:45.477% B+
KPH:25.100 C+
VKPH:15.400 B+
Kills:3,112 (3,019 + 93)
Deaths:562
KDR:5.537
VKDR:2.607
Vehicle Kills:1,465
Kill Difference:2,550
Playtime:115.184 hours
Usage:3%
Score:2.293m
Score/min:332
Driving Accuracy:47.835%
Gunner Accuracy:45.477%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:276
V. Kills:11 N/A
Deaths:24
KDR:11.500
Accuracy:35.013% C+
KPH:104.400 C+
VKPH:4.200 D
G20 Vulcan-H
C+
Kills:65
V. Kills:53 120%
Deaths:31
KDR:2.097
Accuracy:43.735% C
KPH:31.300 D
VKPH:25.500 C+
E540 Halberd-H
C**
Kills:54
V. Kills:51 104%
Deaths:26
KDR:2.077
Accuracy:60.895% B+
KPH:26.200 D-
VKPH:24.700 C**
Kills:395 (0 + 395)
Deaths:81
KDR:4.877
VKDR:1.420
Vehicle Kills:115
Kill Difference:314
Playtime:6.783 hours
Usage:0%
Score:0.315m
Score/min:775
Driving Accuracy:N/A%
Gunner Accuracy:60.895%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:2,311
V. Kills:306 N/A
Deaths:115
KDR:20.096
Accuracy:41.017% B+
KPH:110 A*
VKPH:14.600 B++
M40 Fury
A*
Kills:2,114
V. Kills:285 N/A
Deaths:92
KDR:22.978
Accuracy:39.724% B+
KPH:98.800 A*
VKPH:13.300 B*
M12 Kobalt
B++
Kills:225
V. Kills:9 N/A
Deaths:11
KDR:20.455
Accuracy:21.119% B++
KPH:85 B+
VKPH:3.400 C+
M60-G Bulldog
C**
Kills:172
V. Kills:22 N/A
Deaths:42
KDR:4.095
Accuracy:37.485% C**
KPH:35 C**
VKPH:4.500 C
M12 Kobalt
B+
Kills:106
V. Kills:1 N/A
Deaths:7
KDR:15.143
Accuracy:20.023% B+
KPH:82.900 B
VKPH:0.800 D--
M20 Basilisk
C+
Kills:101
V. Kills:34 289%
Deaths:24
KDR:4.208
Accuracy:38.372% C+
KPH:17.900 C
VKPH:6 C-
M60-G Bulldog
B+
Kills:85
V. Kills:7 N/A
Deaths:20
KDR:4.250
Accuracy:41.001% B
KPH:51 B+
VKPH:4.200 D-
M20 Basilisk
C**
Kills:84
V. Kills:31 263%
Deaths:7
KDR:12
Accuracy:36.864% C+
KPH:25.300 C**
VKPH:9.300 C+
Kills:5,198 (0 + 5,198)
Deaths:318
KDR:16.346
VKDR:2.186
Vehicle Kills:695
Kill Difference:4,880
Playtime:61.891 hours
Usage:1%
Score:2.610m
Score/min:703
Driving Accuracy:N/A%
Gunner Accuracy:36.864%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 12,03711,9186,4351.852C+0.0128.84%A25.952%C**43.9C*N/A129271.3h10.7B++37.2B++
HC1 Cougar 8,3648,3094,0982.028B**0.1629.117%B**18.594%D33.4C**N/A154249h9.8B*33.6B++
LC3 Jaguar 7,5117,4554,0391.846B+0.0229.047%B**21.61%C**30.3C++N/A88246.2h10.9B+37.4B++
M14 Banshee 4,4234,2055357.86B+6.0030.028%C+N/A64.7B++3.4C+29265h15.3B+51.1B+
Hellfire Rocket Pods 2,8962,59223511.03B+9.1749.165%C++1.042%C+96.7C**11.3C61826.8h15.5B+31.5B+
SMG-46 Armistice 2,5962,5911,7111.514B+0.3530.331%B*12.659%D33.8C*N/A14776.6h11.1B**36.7B++
NS-7 PDW 2,4132,4091,5361.568B*0.3027.855%B+11.623%D--35.8B+N/A16667.2h12.7B+45.6B+
M40 Fury 2,6172,31111520.096A+18.2341.017%B+1.341%C-110A*14.6B++85821h9.7B++23.8B*
T1 Cycler 2,3352,3041,2841.794B++0.0730.551%A++21.962%C++39.2B**N/A16658.8h10.9B**35.7B**
NS-44P Commissioner 2,2952,2852,3200.985C+0.8846.965%B++18.687%D49.5C+N/A16346.2h3.2B6.9B+
LC2 Lynx 2,2872,2731,3071.739B+0.1227.032%B++19.094%C36.4B+N/A18362.4h12.8B+47.3B++
M40 Fury 2,3992,1149222.978A*21.1139.724%B+1.75%C+98.8A*13.3B*80521.4h9B*22.6B*
TAR 1,7751,7651,7780.993C0.8723.178%C+16.374%D24.9CN/A9271h13.8C+59.5C++
C-4 2,2111,7478442.07B+0.2130.936%B**N/A99.3B+26.4C+120017.6h1.3B+4.1B++
NS Decimator 2,2241,7281,2261.409B+0.4567.402%B*2.025%C+50.1B**14.4C+41634.5h4.1B+6B++
T9 CARV 1,7341,7261,7760.972C+0.8918.005%C17.092%D-24.9C+N/A19869.3h13.2B+73.2C**
MKV Suppressed 1,7121,7071,0331.652B++0.2129.048%B++12.83%D--41.1B+N/A20041.5h12.3B+42.4B+
TMG-50 1,7141,7011,4671.16C+0.7018.048%D17.637%D-28.4CN/A14459.8h11.1C**61.5C++
TSAR-42 1,6661,6613434.843B+2.9847.717%A67.188%C+62.4B**N/A30626.6h2B++4.1B*
Cycler TRV 1,5341,5228741.741B+0.1230.014%A+22.142%C**39.2B+N/A12638.8h10.8B*35.9B*
Chainblade 1,4531,45156,8470.026C++1.8440.571%B**1.172%D-0.6C+N/A32536.7h1.7B*4.1B++
P2-120 HEAT 1,8801,4352675.375C+3.5135.541%D2.718%C19.1C--5.9D--16375.1h5.7B++16.1B+
MRC3 Mercy 1,4211,4056172.277C++0.4117.71%C**18.292%C36.9B++N/A18238.1h15B**84.9B++
NS-11A 1,4191,3987211.939B+0.0832.046%A+22.89%C*50.3B*N/A14627.8h10.6B**32.9B**
P2-120 AP 2,3001,3552555.314C+3.4551.904%B++2.804%C40.1B*28A++65433.8h7.2C++13.8B+
T7 Mini-Chaingun 1,2941,2859601.339B+0.5218.705%B8.794%D--49.4B*N/A30426h13B+69.6B+
PDW-16 Hailstorm 1,2721,2711,1581.098C++0.7726.913%B+11.644%D24.9C+N/A14251h13.4B+49.6B+
T5 AMC 1,2411,2398401.475B+0.3925.874%B+15.9%D24.6C++N/A17350.4h12.5B++48.2B+
TORQ-9 1,2231,2146721.807B+0.0631.313%A+21.582%C50.2B*N/A18124.2h13.2B++42.1B*
NS-11P 1,1911,1886231.907B++0.0429.361%A24.495%B*41B++N/A12929h10.6A36.2B**
RAMS .50M 1,1871,1871706.982B**5.1249.176%A++76.495%C48.4AN/A25124.5h1.8B*3.7B*
NSX Naginata 1,2061,1856671.777B+0.0928.762%A29.873%C**43.9C++N/A19827h10.7B+37.1B+
T32 Bull 1,1901,1806271.882B+0.0226.841%B+17.966%D-55.7B++N/A22621.2h10.7B++40B+
NS-11C 1,1861,1776311.865B**0.0027.646%B++15.463%D35.3B+N/A14133.3h11.8B++42.8B++
MG-H1 Watchman 1,1801,1754952.374B+0.5129.108%B**24.936%C+62.8B*N/A16718.7h12.2B++42B++
NSX Tomoe 1,1881,1745742.045B0.1834.661%B**30.239%D50.8B+N/A11123.1h12.5B+36B++
Shuriken 1,1751,1747441.578C*0.2927.241%C+7.922%F45.2C+N/A18126h12.4B45.6C**
NS-15M AE 1,1781,1715252.23C++0.3728.781%B+20.068%D55.8C++N/A15721h10.4B+36B+
NSX Tanto 1,1761,1685991.95B*0.0932.334%B**29.195%B+49.1B++N/A16123.8h11.4B+35.1B+
TRAC-5 S 1,1741,1641,4380.809C+1.0518.667%D-11.34%D-11.5DN/A47101.6h12C*64.3C+
T9 CARV-S 1,1621,1616101.903C**0.0424.015%B+13.351%D**62.1B*N/A33218.7h11.1B+46.1B+
TAR-AE 1,1671,1614502.58B*0.7230.415%B+21.533%D60.5BN/A14119.2h10.4B++34.2B++
NS Baron G5AE 1,1681,1555901.958B+0.0944.382%C21.732%A41.5C+N/A17927.8h4B+8.9C+
Coyote Missiles 1,7281,0432065.063B+3.2054.652%C++N/A25.8C16.9C-45240.5h38.4B70.2B
MRC3 Mercy 1,0121,0034032.489C*0.6318.586%B18.245%C-41.8B**N/A20724h14.8A79.4B++
T9A "Butcher" 8208105091.591C+0.2728.213%B*26.42%C+37.3DN/A12021.7h10.7B+38B+
M18 Rotary 1,3997514741.584C+0.2833.971%B+2.663%C++9C7.8C22483.3h118.1C**347.5B+
M18 Needler 1,3687064711.499C+0.3630.824%C1.133%D10.3C9.7C++30868.5h138.6C**449.8C**
Frag Grenade 7077051705N/A703.1449.581%B++N/A503.6C++1.4D*32171.4h3.4B+6.9B+
M3 Pounder HEG 7766363241.963B0.1048.693%B**4.088%B+26.6B**5.9A+25423.9h13.5B+27.7B++
NS-44 Commissioner 6286236650.937C+0.9341.608%B++22.954%C++43B+N/A15814.5h3.2B++7.7B++
M3 Pounder HEG 6925562811.979C*0.1249.587%B**3.417%C++25.7B++6.3A+23321.6h14.3B++28.7B+
NSX Tengu 5365334101.3C++0.5644.755%B**21.764%C++33.5C+N/A10615.9h11.5B+25.6B+
CAS30 Tank Buster 1,0005097260.701C1.1642.733%CN/A3.9D-3.7D-97131.9h58.3C++136.4C++
Tank Mine 8204992691.855C0.0138.467%B+N/A87.5C56.3C15155.7h2.1C5.5B+
M2 Mutilator 4954932591.903C*0.0416.059%B18.256%C+29.2C**N/A15916.9h15B*93.2B+
NSX-P Naginata 4914863151.543C++0.3228.491%B**34.362%B+33.3CN/A8614.6h11B+38.6B++
NS-30 Vandal 4834831632.963B*1.1039.79%B**32.091%B++54.3B++N/A2218.9h4.7B*11.8B*
T7 Mini-Chaingun AE 4804782691.777B0.0922.638%B+13.598%C+53.1BN/A1429h10.9B++48.3B+
TS4 Haymaker 4384385000.876C0.9942.538%C++13.014%C+26.2CN/A11416.7h5.2C12.1C++
TX1 Repeater 4384346560.662C+1.2023.143%C15.668%D-32.4C**N/A19713.4h11.2B+48.6B+
L100 Python AP 686383844.56C+2.7061.215%B+2.872%C+34.8B+27.5A++69911h6.8C+11C**
T2 Striker 7473554980.713B+1.1569.842%A++N/A9.5C10.5C+24737.5h39.5B+56.5B++
MG-S1 Jackal 3443422541.346C*0.5233.282%A18.714%C+41.7BN/A1278.2h10.1C**30.3B++
AS16 NightHawk 3343321921.729B+0.1344.576%B+22.289%A*36.1C++N/A2629.2h4B+8.9B+
T4 AMP 3323313760.88C+0.9828.667%C*14.804%D38.5C**N/A2018.6h12.7B+44.2B+
Sticky Grenade 3243211321N/A319.1454.064%C*N/A1070C**10C59780.3h1.9B+3.5B+
Spear Anti-Vehicle Phalanx Turret 4353182711.778B*9.9144.302%C++2.83%D46.1B+17C5346.9h6.7B+15.2B+
P525 Marauder-H 2872762411.5C+9.6435.013%C+N/A106.2C++4.2D4842.6h5.9B+17B+
SMG-46AE Armistice 2742731381.978B+0.1133.733%B*18.681%C51.5C+N/A1245.3h12.2B36.1B+
NS-357 Underboss 2752733350.815C+1.0544.256%B*17.216%C--48.8BN/A1665.6h3.9B+8.9B++
NS-15M1 2652651521.743C**0.1227.544%B*23.396%C++48.2BN/A3275.5h10.5B++38.3B++
MR1 Fracture 3712502311.082B++0.7838.296%C*3.6%C+11.4B*5.5B+13722h34.3B**89.6B++
Skyguard 458244594.136B++2.2731.514%B+1.23%D9.8D8.6C+31825h161.5D512.5C+
P2-120 HESH 2472291614.313C++12.4547.835%B++N/A88.1A++6.9C5232.6h4.1B++8.7B*
M12 Kobalt 2342251120.455B+18.5921.119%B++15.111%D86.5B++3.5C+5062.6h16B+75.7B+
MR1 Fracture 3302192260.969B0.8938.18%C*5.479%B++10.1B5.1C+12921.7h39.1B+102.4B+
M77-B 2182181111.964C+0.1044.328%B**80.734%B+20CN/A10810.9h2.7C6.1B+
ASP-30 Grounder 2571981691.172B*0.6962.028%C+2.02%C--26.8B**8C5157.4h4.7A+7.6A
M60-A Bulldog 207196728C++26.1444.341%C3.571%B*47.8B+2.7C-2964.1h4.4B++9.9B+
T16 Rhino 1951951211.612B+0.2523.499%B+14.359%D*47.6B++N/A6244.1h13C**55.3B+
Hunter QCX 1831822280.798C++1.0718.612%D**33.517%B+8.6C-N/A4821.1h3.2B+16.9C++
MANA Anti-Vehicle Turret 333179772.325B+0.4657.856%B+1.117%D*34.4C++29.6C++10585.2h9.2C*15.9B+
ML-7 2271733870.447C1.4253.529%C2.312%C17.7C-5.5D--6279.8h6.8C++12.6C++
M60-G Bulldog 194172424.095C+2.2337.485%C**2.326%C35.1C**4.5C2964.9h5.5B*14.8B*
Anti-Vehicle Grenade 1801671167N/A165.1460.689%B**N/A417.5C*32.5D-42960.4h4.6B+7.6B*
Tomcat A2AM Pods 349166374.486C+2.6287.055%B**N/A21.6D23.8D7147.7h8.8C+10.1B
NS-10 Burster 3041651301.269B+0.5936.189%A5.455%C5.4C*4.6B*17030.5h172.6C476.9B+
NS-10 Burster 2771631161.405B+0.4636.764%A6.135%C**5.5C**3.9C**15429.6h171.7C+467.1B+
SABR-13 162159901.767C++0.1028.012%B21.384%D46.8B++N/A3803.4h10.9B+39B+
M60-A Bulldog 1651551411.071C+9.2145.548%C+1.935%C38.8C*2.5C-2344h4.9B+10.7B+
Claymore 154154364.278C2.4143.643%AN/A90.6D-N/A5911.7h1.5F--3.4B+
TRAC-5 1351351450.931C*0.9318.107%D22.222%B+13.4CN/A52910.1h17.6C97C
NS-AM7 Archer 1541272230.57C*1.2964.076%B++31.496%A++4.7C--1D--3227h10.8B*16.9B**
M2 Mutilator 124123532.321B+0.4615.839%C**12.195%D**38.4B**N/A3743.2h14B**88.5B++
MANA Anti-Personnel Turret 121119601.983N/A0.1216.322%UN/A1190U20U7432000.1h27.4T*167.7T*
C75 Viper 125107176.294B+4.4334.112%C-N/A31.5C++5.3D6753.4h8.5B*24.8B++
M12 Kobalt 107106715.143C+13.2820.023%B+14.151%D--81.5C**N/A6681.3h18.1C++90.2B+
M40 Fury 113104911.556C+9.6946.667%CN/A115.6B+10D--3030.9h9.2B+19.6B+
L100 Python HEAT 147103244.292C+2.4354.975%B+N/A31.2C+13.3B5893.3h5.3B+9.7B+
M20 Basilisk 135101244.208B+2.3438.372%C+1.98%D**17.7C6C-3635.7h95.4C++248.6C*
Rocklet Rifle 20599571.737A++0.1357.428%B+1.01%C++39.6B**42.4A+4582.5h43.1C75C++
M60-A Bulldog 12599166.188C+4.3237.076%C++1.01%C--35.4C+9.3B*6252.8h5.4B14.6B+
E540 Halberd 15093243.875C2.0145.477%B+3.226%C+25.1C+15.4B+6843.7h5.9C++13B+
TAS-16 Blackjack 93931100.845C1.0273.066%B**16.129%C++34.4C+N/A3242.7h2.7C+3.8B
L105 Zephyr 9791165.688C3.8235.966%DN/A47.9C+3.2D--5211.9h4.7B*13.1B+
SOAS-20 8888581.517C++0.3524.536%D14.773%D-27.5CN/A1983.2h12.5C+50.8C+
M60-G Bulldog 9285204.25C2.3941.001%B1.176%D*50B+4.1D-4241.7h5.5B++13.4B++
M20 Basilisk 11584712M**10.1436.864%C+3.571%D-25.5B9.4C+5573.3h74.1B+201B+
C150 Dalton 15181332.455D0.5950.32%B*N/A18.8D-16.3D13304.3h8.7F-17.4D-
TRS-12 Uppercut 8181880.92C0.9463.873%B+19.753%B++31.2CN/A3282.6h2.7C+4.3C**
AMR-66 8080431.86A0.0035.495%A+17.5%D--15.4CN/A2265.2h7.8B++22B*
AP30 Shredder 9975233.261C1.4018.336%F1.333%C-28.8C++9.2D*11262.6h36.7B**200B++
M1 Heavy Cycler 7473840.869C0.9911.449%D13.699%D-14.9C--N/A2544.9h19.8C+172.8C+
L105 Zephyr PX 7770417.5C+15.6450.993%C*N/A87.5C**8.8C5340.8h4.4B+8.6B+
NS-61 Emissary 7068720.944C*0.9230.007%C**14.706%C52.3A+1.5A++2061.3h12.7C**42.3B+
M6 Onslaught 6665272.407C++0.5419.013%B+16.923%D40.6B+N/A3541.6h17.9C**94.2B+
G20 Vulcan-H 11865312.097C-0.2343.735%C1.538%D-31D25.2C+12292.1h126.9D290.1D
NS Baron G5 6464431.488B+0.3852.451%B*20.313%A33.7C++N/A3121.9h5C+9.6C++
MAX Punch 55551,3790.04D1.8247.115%C++N/A0.5C--N/A2118.2h1.8C++3.8C**
E540 Halberd-H 10554262.077D0.2160.895%B+N/A25.7D-24.3C*6902.1h9.6D*15.7D-
Aspis Anti-Aircraft Phalanx Turret 10954114.909B+3.0526.115%C++N/A8.6C-8.7C--4266.3h132.9B+508.8B+
NS-44L Blackhand 5453341.559B+0.3054.039%A43.396%C++88.3M**1.7S4460.6h3.7B+6.8B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6112,1437.9h
TR Patriot Flare Gun01580.2h
Anti-Vehicle MANA Turret205601.8h
Nano-Armor Kit7391,259,97683.4h
Spawn Beacon1297,3659h
Spitfire Auto-Turret61770.3h
Nanite Revive Grenade02,0950.6h
Welding Device02710h
Ammunition Package571,1743.8h
Medical Applicator647287,98618.6h
Medical Kit1,77216,46232.9h
Anti-Infantry MANA Turret282542h
WLT-Howler Mining Laser15940.2h
Snowman Soldier5600.1h
Hardlight Barrier7830.2h
Recon Detection Device1247,67715.5h
Shield Recharging Field351,0990.7h

Check the help document for the dictionary if you want to learn more about words used here.


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