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General Field Marshal ChefTR[AODR] ChefTR
TR BR 98

KDR: 1.87

Score: 100.8m

Last Seen: Dec 11th, 2018 7:18 AM
- OFFLINE - 21.4 hour(s)

Prestige 1, Battle Rank 98 - Terran Republic on Emerald - Outfit Officer of Angels of Death TR[AODR] Angels of Death TR
TR outfit on Emerald

Members: 1012
Level Progress (to 99): 99%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R HC1 Cougar LC3 Jaguar M14 Banshee SMG-46 Armistice Hellfire Rocket Pods NS-7 PDW M40 Fury
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $828,162 MLG Score: 662
Fun Score: N/A
Cheeseburgers Flipped: 1002TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.858%20.341%5674597770,5332.10439-0.235

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.288%1.336A-0.041C+-1.791F-HEAD ++ (~6.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.48B+10.80.24C++28.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.996%1.032%742510178,719139825056.23231348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.135%-0.363C--0.531D-0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1080.327C**36.70.305C*71.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.275%2.485%178610163,743259619891.44128188%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.75%-0.544D-0.101C+1.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.5-0.203C16.4-0.309C30.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.215%2.361%3091210105,506226010802.43521509%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.756%0.008C+-0.506D0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.678B+13.80.649B+24.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.865%71.755%309310193,066271851.12803

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.244%1.923A++0.302C*-0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.583B+20.381C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.219%17.161%30941018944266820.353691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.444%0.32C*0.537B+0.804

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.279C*4.30.113C+5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Angels of Death TR[AODR] Angels of Death TR
TR outfit on Emerald

Members: 1012
100.8m430.8%501 (30.1k)411 (24.7k)1.86903118,39063,3432.1015198 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022414123.067%15.682%36203:5343

9% Combat Medic32% Engineer19% Heavy Assault12% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 17th, 2013 2:00 AMMay 31st, 2015 1:18 PMDec 11th, 2018 11:45 AM (11h) (PST)Dec 11th, 2018 4:48 AM (18h) (PST)Dec 11th, 2018 3:18 AM (19h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5071603470.4820.2580.0762.2740.046662

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,4169,62520,79129155136324,639

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4092.8h/170.5d 14,726 18,566 44,894 558.5k 7,345 11,776 11,252 124.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:11,914
Deaths:6,435
KDR:1.851
Accuracy:28.840% A
HSR:25.953% B
T9 CARV
C+
Kills:1,726
Deaths:1,776
KDR:0.972
Accuracy:18.005% C+
HSR:17.092% D-
TMG-50
D
Kills:1,701
Deaths:1,467
KDR:1.160
Accuracy:18.048% D
HSR:17.637% D-
T7 Mini-Chaingun
B
Kills:1,285
Deaths:960
KDR:1.339
Accuracy:18.705% B
HSR:8.794% D*
NSX Naginata
A
Kills:1,185
Deaths:667
KDR:1.777
Accuracy:28.762% A
HSR:29.873% C**
T32 Bull
B++
Kills:1,180
Deaths:627
KDR:1.882
Accuracy:26.841% B++
HSR:17.966% D-
MG-H1 Watchman
A
Kills:1,175
Deaths:494
KDR:2.379
Accuracy:29.106% A
HSR:24.936% C+
NS-15M AE
B++
Kills:1,171
Deaths:525
KDR:2.230
Accuracy:28.781% B++
HSR:20.068% D
T9 CARV-S
B+
Kills:1,161
Deaths:610
KDR:1.903
Accuracy:24.015% B+
HSR:13.351% F
T9A "Butcher"
B*
Kills:810
Deaths:509
KDR:1.591
Accuracy:28.213% B*
HSR:26.420% C+
T7 Mini-Chaingun AE
B+
Kills:478
Deaths:269
KDR:1.777
Accuracy:22.638% B+
HSR:13.598% C+
NS-15M1
B**
Kills:265
Deaths:152
KDR:1.743
Accuracy:27.544% B**
HSR:23.396% C++
T16 Rhino
B+
Kills:195
Deaths:121
KDR:1.612
Accuracy:23.499% B+
HSR:14.359% D*
Kills:24,246
Deaths (as Heavy Assault):14,612
Deaths (to Heavy Assaults):19,016
KDR:1.65932
Kill Difference:9,634
Playtime:782.049 hours
Usage:19%
Score:15.257m
Score/min:325
Accuracy (listed only):24.846%
HSR (listed only):19.496%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B**
Kills:8,309
Deaths:4,098
KDR:2.028
Accuracy:29.117% B**
HSR:18.594% D
LC3 Jaguar
A
Kills:7,441
Deaths:4,030
KDR:1.846
Accuracy:29.063% A
HSR:21.623% B
SMG-46 Armistice
B**
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B**
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
LC2 Lynx
B*
Kills:2,273
Deaths:1,307
KDR:1.739
Accuracy:27.032% B*
HSR:19.094% C
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
T5 AMC
B+
Kills:1,239
Deaths:840
KDR:1.475
Accuracy:25.874% B+
HSR:15.900% D
NS-11C
B*
Kills:1,177
Deaths:631
KDR:1.865
Accuracy:27.646% B*
HSR:15.463% D
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
TRAC-5 S
D
Kills:1,164
Deaths:1,438
KDR:0.809
Accuracy:18.667% D
HSR:11.340% D-
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C+
HSR:21.732% A
NSX Tanto
B**
Kills:1,132
Deaths:585
KDR:1.935
Accuracy:32.182% B**
HSR:29.152% B+
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
SMG-46AE Armistice
B**
Kills:257
Deaths:125
KDR:2.056
Accuracy:34.436% B**
HSR:18.288% C-
NSX Tengu
B**
Kills:219
Deaths:185
KDR:1.184
Accuracy:43.675% B**
HSR:23.288% B
TRAC-5
B+
Kills:135
Deaths:145
KDR:0.931
Accuracy:18.107% D
HSR:22.222% B+
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C*
TRS-12 Uppercut
B*
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B*
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:35,003
Deaths (as Light Assault):21,343
Deaths (to Light Assaults):12,250
KDR:1.64002
Kill Difference:13,660
Playtime:997.229 hours
Usage:24%
Score:28.137m
Score/min:470
Accuracy (listed only):35.516%
HSR (listed only):17.436%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B**
Kills:8,309
Deaths:4,098
KDR:2.028
Accuracy:29.117% B**
HSR:18.594% D
LC3 Jaguar
A
Kills:7,441
Deaths:4,030
KDR:1.846
Accuracy:29.063% A
HSR:21.623% B
LC2 Lynx
B*
Kills:2,273
Deaths:1,307
KDR:1.739
Accuracy:27.032% B*
HSR:19.094% C
T5 AMC
B+
Kills:1,239
Deaths:840
KDR:1.475
Accuracy:25.874% B+
HSR:15.900% D
NS-11C
B*
Kills:1,177
Deaths:631
KDR:1.865
Accuracy:27.646% B*
HSR:15.463% D
TRAC-5 S
D
Kills:1,164
Deaths:1,438
KDR:0.809
Accuracy:18.667% D
HSR:11.340% D-
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C+
HSR:21.732% A
NSX Tanto
B**
Kills:1,132
Deaths:585
KDR:1.935
Accuracy:32.182% B**
HSR:29.152% B+
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
TRAC-5
B+
Kills:135
Deaths:145
KDR:0.931
Accuracy:18.107% D
HSR:22.222% B+
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C*
TRS-12 Uppercut
B*
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B*
AMR-66
A+
Kills:80
Deaths:43
KDR:1.860
Accuracy:35.495% A+
HSR:17.500% D--
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:25,113
Deaths (as Engineer):14,640
Deaths (to Engineers):11,963
KDR:1.71537
Kill Difference:10,473
Playtime:1,306.493 hours
Usage:32%
Score:34.040m
Score/min:434
Accuracy (listed only):37.604%
HSR (listed only):18.941%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B**
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
T1 Cycler
A++
Kills:2,230
Deaths:1,217
KDR:1.832
Accuracy:30.567% A++
HSR:21.928% C++
TAR
C+
Kills:1,765
Deaths:1,778
KDR:0.993
Accuracy:23.178% C+
HSR:16.374% D
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
Cycler TRV
A+
Kills:1,522
Deaths:874
KDR:1.741
Accuracy:30.014% A+
HSR:22.142% B+
NS-11A
A++
Kills:1,398
Deaths:721
KDR:1.939
Accuracy:32.046% A++
HSR:22.890% C*
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
TORQ-9
A+
Kills:1,214
Deaths:672
KDR:1.807
Accuracy:31.313% A+
HSR:21.582% C
NS-11P
A+
Kills:1,188
Deaths:623
KDR:1.907
Accuracy:29.361% A+
HSR:24.495% B*
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
TAR-AE
B++
Kills:1,161
Deaths:450
KDR:2.580
Accuracy:30.415% B++
HSR:21.533% D
NS Baron G5AE
A
Kills:1,155
Deaths:590
KDR:1.958
Accuracy:44.382% C+
HSR:21.732% A
TS4 Haymaker
C++
Kills:438
Deaths:500
KDR:0.876
Accuracy:42.538% C++
HSR:13.014% C+
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
AS16 NightHawk
A*
Kills:332
Deaths:192
KDR:1.729
Accuracy:44.576% B+
HSR:22.289% A*
SMG-46AE Armistice
B**
Kills:257
Deaths:125
KDR:2.056
Accuracy:34.436% B**
HSR:18.288% C-
NSX Tengu
B**
Kills:219
Deaths:185
KDR:1.184
Accuracy:43.675% B**
HSR:23.288% B
SABR-13
B+
Kills:159
Deaths:90
KDR:1.767
Accuracy:28.012% B+
HSR:21.384% C--
TAS-16 Blackjack
B**
Kills:93
Deaths:110
KDR:0.845
Accuracy:73.066% B**
HSR:16.129% C*
TRS-12 Uppercut
B*
Kills:81
Deaths:88
KDR:0.920
Accuracy:63.873% B+
HSR:19.753% B*
NS Baron G5
A
Kills:64
Deaths:43
KDR:1.488
Accuracy:52.451% B*
HSR:20.313% A
Kills:22,770
Deaths (as Combat Medic):14,694
Deaths (to Combat Medics):6,535
KDR:1.54961
Kill Difference:8,076
Playtime:356.249 hours
Usage:9%
Score:7.663m
Score/min:358
Accuracy (listed only):36.753%
HSR (listed only):18.297%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B**
Kills:2,591
Deaths:1,711
KDR:1.514
Accuracy:30.331% B**
HSR:12.659% D
NS-7 PDW
B+
Kills:2,409
Deaths:1,536
KDR:1.568
Accuracy:27.855% B+
HSR:11.623% D--
NS-44P Commissioner
B*
Kills:2,271
Deaths:2,308
KDR:0.984
Accuracy:46.991% B*
HSR:18.582% D
MKV Suppressed
B++
Kills:1,707
Deaths:1,033
KDR:1.652
Accuracy:29.048% B++
HSR:12.830% D--
TSAR-42
A+
Kills:1,661
Deaths:343
KDR:4.843
Accuracy:47.717% A+
HSR:67.188% C+
PDW-16 Hailstorm
B+
Kills:1,271
Deaths:1,158
KDR:1.098
Accuracy:26.913% B+
HSR:11.644% D
RAMS .50M
A++
Kills:1,187
Deaths:170
KDR:6.982
Accuracy:49.176% A++
HSR:76.495% C
NSX Tomoe
B**
Kills:1,174
Deaths:574
KDR:2.045
Accuracy:34.661% B**
HSR:30.239% D
Shuriken
C+
Kills:1,174
Deaths:744
KDR:1.578
Accuracy:27.241% C+
HSR:7.922% F
NS-44 Commissioner
B++
Kills:577
Deaths:593
KDR:0.973
Accuracy:41.568% B++
HSR:23.224% C*
NS-30 Vandal
B**
Kills:483
Deaths:163
KDR:2.963
Accuracy:39.790% B**
HSR:32.091% B++
TX1 Repeater
C+
Kills:434
Deaths:656
KDR:0.662
Accuracy:23.143% C+
HSR:15.668% D-
MG-S1 Jackal
A
Kills:342
Deaths:254
KDR:1.346
Accuracy:33.282% A
HSR:18.714% C+
T4 AMP
C**
Kills:331
Deaths:376
KDR:0.880
Accuracy:28.667% C**
HSR:14.804% D
NS-357 Underboss
B**
Kills:273
Deaths:335
KDR:0.815
Accuracy:44.256% B**
HSR:17.216% C--
SMG-46AE Armistice
B**
Kills:257
Deaths:125
KDR:2.056
Accuracy:34.436% B**
HSR:18.288% C-
NSX Tengu
B**
Kills:219
Deaths:185
KDR:1.184
Accuracy:43.675% B**
HSR:23.288% B
M77-B
B**
Kills:218
Deaths:111
KDR:1.964
Accuracy:44.328% B**
HSR:80.734% B+
NS-AM7 Archer
A+
Kills:124
Deaths:202
KDR:0.614
Accuracy:63.908% B++
HSR:31.452% A+
SOAS-20
D
Kills:88
Deaths:58
KDR:1.517
Accuracy:24.536% D
HSR:14.773% D-
NS-61 Emissary
C**
Kills:68
Deaths:72
KDR:0.944
Accuracy:30.007% C**
HSR:14.706% C
NS-44L Blackhand
A
Kills:53
Deaths:34
KDR:1.559
Accuracy:54.039% A
HSR:43.396% C++
Kills:18,912
Deaths (as Infiltrator):12,741
Deaths (to Infiltrators):7,328
KDR:1.48434
Kill Difference:6,171
Playtime:502.993 hours
Usage:12%
Score:11.456m
Score/min:380
Accuracy (listed only):37.526%
HSR (listed only):27.161%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:1,405
Deaths:617
KDR:2.277
Accuracy:17.710% B
HSR:18.292% C-
MRC3 Mercy
B+
Kills:1,003
Deaths:403
KDR:2.489
Accuracy:18.586% B+
HSR:18.245% C-
M3 Pounder HEG
A
Kills:635
Deaths:323
KDR:1.966
Accuracy:48.639% A
HSR:4.094% B++
M3 Pounder HEG
B**
Kills:554
Deaths:280
KDR:1.979
Accuracy:49.536% B**
HSR:3.430% C*
M2 Mutilator
B
Kills:493
Deaths:259
KDR:1.903
Accuracy:16.059% B
HSR:18.256% C+
MR1 Fracture
C*
Kills:250
Deaths:231
KDR:1.082
Accuracy:38.296% C*
HSR:3.600% C+
MR1 Fracture
B++
Kills:219
Deaths:226
KDR:0.969
Accuracy:38.180% C*
HSR:5.479% B++
NS-10 Burster
A
Kills:164
Deaths:129
KDR:1.271
Accuracy:36.022% A
HSR:5.488% C+
NS-10 Burster
A
Kills:161
Deaths:115
KDR:1.400
Accuracy:36.585% A
HSR:5.590% C++
M2 Mutilator
B
Kills:123
Deaths:53
KDR:2.321
Accuracy:15.839% B
HSR:12.195% D**
M1 Heavy Cycler
D
Kills:73
Deaths:84
KDR:0.869
Accuracy:11.449% D
HSR:13.699% D-
M6 Onslaught
B+
Kills:65
Deaths:27
KDR:2.407
Accuracy:19.013% B+
HSR:16.923% D
Kills:5,145
Deaths (as MAX Suit):1,373.500
Deaths (to MAX Suits):4,511
KDR:3.7459
Kill Difference:3,771.500
Playtime:125.454 hours
Usage:3%
Score:4.292m
Score/min:570
Accuracy (listed only):28.826%
HSR (listed only):10.441%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:4,178
V. Kills:217 N/A
Deaths:531
KDR:7.868
Accuracy:30.132% C++
KPH:64.600 B++
VKPH:3.400 C+
Hellfire Rocket Pods
B
Kills:2,575
V. Kills:303 N/A
Deaths:233
KDR:11.052
Accuracy:49.117% C++
KPH:96.500 B
VKPH:11.400 C
Coyote Missiles
C*
Kills:1,041
V. Kills:684 152%
Deaths:206
KDR:5.053
Accuracy:54.662% C*
KPH:25.700 C
VKPH:16.900 C--
M18 Rotary
C
Kills:751
V. Kills:648 116%
Deaths:474
KDR:1.584
Accuracy:33.971% B+
KPH:9 C
VKPH:7.800 C
M18 Needler
C++
Kills:706
V. Kills:662 106%
Deaths:471
KDR:1.499
Accuracy:30.824% C+
KPH:10.300 C
VKPH:9.700 C++
Tomcat A2AM Pods
D
Kills:166
V. Kills:183 90%
Deaths:37
KDR:4.486
Accuracy:87.055% B**
KPH:21.400 D-
VKPH:23.600 D
Kills:9,417 (5,635 + 0)
Deaths:1,952
KDR:4.824
VKDR:1.382
Vehicle Kills:2,697
Kill Difference:7,465
Playtime:291.354 hours
Usage:7%
Score:5.942m
Score/min:340
Piloting Accuracy:30.824%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:509
V. Kills:491 103%
Deaths:725
KDR:0.702
Accuracy:42.737% C
KPH:3.900 D
VKPH:3.700 D-
L105 Zephyr
C+
Kills:91
V. Kills:6 N/A
Deaths:16
KDR:5.688
Accuracy:35.966% D-
KPH:47.100 C+
VKPH:3.100 D--
C150 Dalton
D
Kills:81
V. Kills:70 114%
Deaths:33
KDR:2.455
Accuracy:50.320% B*
KPH:18.800 D-
VKPH:16.300 D
AP30 Shredder
C++
Kills:75
V. Kills:24 300%
Deaths:23
KDR:3.261
Accuracy:18.336% F
KPH:28.900 C++
VKPH:9.200 D--
L105 Zephyr PX
C**
Kills:70
V. Kills:7 N/A
Deaths:4
KDR:17.500
Accuracy:50.993% C*
KPH:87 C**
VKPH:8.700 C+
Kills:826 (509 + 317)
Deaths:801
KDR:1.031
VKDR:0.747
Vehicle Kills:598
Kill Difference:25
Playtime:141.456 hours
Usage:3%
Score:1.375m
Score/min:162
Piloting Accuracy:42.737%
Gunner Accuracy:50.993%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:382
V. Kills:302 126%
Deaths:84
KDR:4.548
Accuracy:61.231% B++
KPH:34.600 B+
VKPH:27.400 A++
Skyguard
C+
Kills:244
V. Kills:214 113%
Deaths:59
KDR:4.136
Accuracy:31.514% B+
KPH:9.700 C--
VKPH:8.500 C+
C75 Viper
C++
Kills:107
V. Kills:18 N/A
Deaths:17
KDR:6.294
Accuracy:34.112% C-
KPH:31.100 C++
VKPH:5.200 D
L100 Python HEAT
B+
Kills:103
V. Kills:44 229%
Deaths:24
KDR:4.292
Accuracy:54.975% B+
KPH:30.800 C+
VKPH:13.200 B+
Kills:836 (836 + 0)
Deaths:184
KDR:4.543
VKDR:3.141
Vehicle Kills:578
Kill Difference:652
Playtime:42.844 hours
Usage:1%
Score:1.197m
Score/min:466
Driving Accuracy:54.975%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C--
Kills:1,435
V. Kills:445 322%
Deaths:267
KDR:5.375
Accuracy:35.541% D
KPH:19.100 C--
VKPH:5.900 D--
P2-120 AP
A++
Kills:1,350
V. Kills:944 143%
Deaths:255
KDR:5.294
Accuracy:51.853% B++
KPH:40 B**
VKPH:28 A++
P2-120 HESH
A++
Kills:229
V. Kills:18 N/A
Deaths:16
KDR:14.313
Accuracy:47.835% B*
KPH:88.300 A++
VKPH:6.900 C
E540 Halberd
B++
Kills:93
V. Kills:57 160%
Deaths:24
KDR:3.875
Accuracy:45.477% B+
KPH:25.100 C+
VKPH:15.400 B++
Kills:3,107 (3,014 + 93)
Deaths:562
KDR:5.528
VKDR:2.605
Vehicle Kills:1,464
Kill Difference:2,545
Playtime:115.123 hours
Usage:3%
Score:2.291m
Score/min:332
Driving Accuracy:47.835%
Gunner Accuracy:45.477%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:276
V. Kills:11 N/A
Deaths:24
KDR:11.500
Accuracy:35.013% C++
KPH:104.400 C++
VKPH:4.200 D
G20 Vulcan-H
C+
Kills:65
V. Kills:53 120%
Deaths:31
KDR:2.097
Accuracy:43.735% C-
KPH:31.300 D
VKPH:25.500 C+
E540 Halberd-H
C**
Kills:52
V. Kills:51 100%
Deaths:25
KDR:2.080
Accuracy:60.719% B+
KPH:25.800 D-
VKPH:25.300 C**
Kills:393 (0 + 393)
Deaths:80
KDR:4.913
VKDR:1.438
Vehicle Kills:115
Kill Difference:313
Playtime:6.733 hours
Usage:0%
Score:0.313m
Score/min:776
Driving Accuracy:N/A%
Gunner Accuracy:60.719%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:2,311
V. Kills:306 N/A
Deaths:115
KDR:20.096
Accuracy:41.017% B++
KPH:110 A*
VKPH:14.600 B++
M40 Fury
A*
Kills:2,114
V. Kills:285 N/A
Deaths:92
KDR:22.978
Accuracy:39.724% B+
KPH:98.800 A*
VKPH:13.300 B**
M12 Kobalt
B*
Kills:216
V. Kills:8 N/A
Deaths:10
KDR:21.600
Accuracy:20.776% B*
KPH:83.700 B++
VKPH:3.100 C+
M60-G Bulldog
C**
Kills:172
V. Kills:22 N/A
Deaths:42
KDR:4.095
Accuracy:37.485% C**
KPH:35 C**
VKPH:4.500 C-
M20 Basilisk
C+
Kills:101
V. Kills:34 289%
Deaths:23
KDR:4.391
Accuracy:38.119% C+
KPH:18 C+
VKPH:6.100 C-
M12 Kobalt
B++
Kills:93
V. Kills:1 N/A
Deaths:6
KDR:15.500
Accuracy:20.494% B++
KPH:77.900 C**
VKPH:0.800 D-
M60-G Bulldog
B+
Kills:85
V. Kills:7 N/A
Deaths:20
KDR:4.250
Accuracy:41.001% B
KPH:51 B+
VKPH:4.200 D
M20 Basilisk
C**
Kills:82
V. Kills:31 256%
Deaths:7
KDR:11.714
Accuracy:36.950% C+
KPH:24.900 C**
VKPH:9.400 C+
Kills:5,174 (0 + 5,174)
Deaths:315
KDR:16.425
VKDR:2.203
Vehicle Kills:694
Kill Difference:4,859
Playtime:61.671 hours
Usage:2%
Score:2.603m
Score/min:704
Driving Accuracy:N/A%
Gunner Accuracy:36.950%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 12,03311,9146,4351.851C+0.0228.84%A25.953%B43.9C**N/A129271.3h10.7B++37.2B++
HC1 Cougar 8,3648,3094,0982.028B**0.1629.117%B**18.594%D33.4BN/A154249h9.8B*33.6B++
LC3 Jaguar 7,4977,4414,0301.846B+0.0229.063%A21.623%B30.3C++N/A87245.8h10.9B+37.4B*
M14 Banshee 4,3954,1785317.868B6.0030.132%C++N/A64.6B++3.4C+29364.7h15.3B+50.9B+
SMG-46 Armistice 2,5962,5911,7111.514B+0.3630.331%B**12.659%D33.8C**N/A14676.6h11.1B**36.7B++
Hellfire Rocket Pods 2,8782,57523311.052B+9.1849.117%C++1.049%C+96.4B11.3C61926.7h15.5B*31.6B+
NS-7 PDW 2,4132,4091,5361.568B++0.3027.855%B+11.623%D--35.8B+N/A16667.2h12.7B+45.6B+
M40 Fury 2,6172,31111520.096A+18.2341.017%B++1.341%C--110A*14.6B++85821h9.7B++23.8B*
LC2 Lynx 2,2872,2731,3071.739B+0.1327.032%B*19.094%C36.4B+N/A18262.4h12.8B++47.3B++
NS-44P Commissioner 2,2812,2712,3080.984C+0.8946.991%B*18.582%D49.4C+N/A16246h3.2B+6.9B+
T1 Cycler 2,2612,2301,2171.832B++0.0430.567%A++21.928%C++39.5B**N/A16956.4h10.9B**35.7B**
M40 Fury 2,3992,1149222.978A*21.1139.724%B+1.75%C+98.8A*13.3B**80521.4h9B*22.6B*
TAR 1,7751,7651,7780.993C+0.8823.178%C+16.374%D24.9CN/A9271h13.8C+59.5C++
T9 CARV 1,7341,7261,7760.972C+0.9018.005%C+17.092%D-24.9C+N/A19869.3h13.2B73.2C**
C-4 2,1801,7228342.065B+0.2030.944%B**N/A98.4B+26.2C+120017.5h1.3B+4.1B++
MKV Suppressed 1,7121,7071,0331.652B++0.2229.048%B++12.83%D--41.1B+N/A20041.5h12.3B+42.4B+
TMG-50 1,7141,7011,4671.16C+0.7118.048%D17.637%D-28.4CN/A14459.8h11.1C**61.5C++
NS Decimator 2,1911,7011,2141.401B+0.4767.366%B*2.058%C+49.7B**14.3C+41534.2h4.1B+6B++
TSAR-42 1,6661,6613434.843B+2.9747.717%A+67.188%C+62.4AN/A30626.6h2B++4.1B*
Cycler TRV 1,5341,5228741.741B+0.1330.014%A+22.142%B+39.2B+N/A12638.8h10.8B**35.9B**
Chainblade 1,4371,43556,0230.026C++1.8440.511%B*1.185%D-0.6C+N/A32504.8h1.7B*4.1C+
P2-120 HEAT 1,8801,4352675.375C+3.5135.541%D2.718%C19.1C--5.9D--16375.1h5.7B*16.1B+
MRC3 Mercy 1,4211,4056172.277C++0.4117.71%B18.292%C-36.9B++N/A18238.1h15B**84.9B++
NS-11A 1,4191,3987211.939B+0.0732.046%A++22.89%C*50.3B**N/A14627.8h10.6B**32.9B**
P2-120 AP 2,2941,3502555.294C+3.4251.853%B++2.815%C40.1B**28A++65533.7h7.2C*13.9B+
T7 Mini-Chaingun 1,2941,2859601.339B0.5318.705%B8.794%D*49.4B**N/A30426h13B+69.6B+
PDW-16 Hailstorm 1,2721,2711,1581.098C++0.7726.913%B+11.644%D24.9C+N/A14251h13.4B+49.6B+
T5 AMC 1,2411,2398401.475B+0.3925.874%B+15.9%D24.6C++N/A17350.4h12.5B++48.2B+
TORQ-9 1,2231,2146721.807B+0.0631.313%A+21.582%C50.2B*N/A18024.2h13.2B++42.1B*
NS-11P 1,1911,1886231.907B++0.0429.361%A+24.495%B*41B++N/A12929h10.6A36.2B**
RAMS .50M 1,1871,1871706.982A5.1149.176%A++76.495%C48.4AN/A25124.5h1.8B*3.7B*
NSX Naginata 1,2061,1856671.777B+0.0928.762%A29.873%C**43.9C++N/A19827h10.7B+37.1B++
T32 Bull 1,1901,1806271.882B+0.0126.841%B++17.966%D-55.7B++N/A22521.2h10.7B++40B+
NS-11C 1,1861,1776311.865B**0.0027.646%B*15.463%D35.3B+N/A14133.3h11.8B++42.8B++
MG-H1 Watchman 1,1801,1754942.379B++0.5129.106%A24.936%C+62.8B*N/A16618.7h12.2B++42B*
NSX Tomoe 1,1881,1745742.045C*0.1834.661%B**30.239%D50.8B+N/A11123.1h12.5B+36B++
Shuriken 1,1751,1747441.578C++0.2927.241%C+7.922%F45.2C+N/A18126h12.4C**45.6C*
NS-15M AE 1,1781,1715252.23C++0.3628.781%B++20.068%D55.8C++N/A15721h10.4B+36B+
TRAC-5 S 1,1741,1641,4380.809C+1.0618.667%D11.34%D-11.5DN/A46101.6h12C*64.3C+
T9 CARV-S 1,1621,1616101.903B0.0324.015%B+13.351%F62.1B*N/A33218.7h11.1B+46.1B+
TAR-AE 1,1671,1614502.58B+0.7130.415%B++21.533%D60.5BN/A14119.2h10.4B++34.2B++
NS Baron G5AE 1,1681,1555901.958B+0.0944.382%C+21.732%A41.5C+N/A17927.8h4B+8.9C+
NSX Tanto 1,1401,1325851.935B*0.0732.182%B**29.152%B+48.4B++N/A16023.4h11.4B+35.5B+
Coyote Missiles 1,7251,0412065.053B+3.1854.662%C*N/A25.7C16.9C--45240.5h38.4C**70.2B
MRC3 Mercy 1,0121,0034032.489C*0.6218.586%B+18.245%C-41.8B**N/A20724h14.8A79.4B++
T9A "Butcher" 8208105091.591C+0.2828.213%B*26.42%C+37.3DN/A12021.7h10.7B+38B++
M18 Rotary 1,3997514741.584C+0.2933.971%B+2.663%C*9C7.8C22483.3h118.1C**347.5B+
M18 Needler 1,3687064711.499C+0.3730.824%C+1.133%D10.3C9.7C++30868.5h138.6C**449.8C**
Frag Grenade 7067041704N/A702.1349.59%B+N/A502.9C++1.4D*32181.4h3.4B+6.9B+
M3 Pounder HEG 7756353231.966B0.1048.639%A4.094%B++26.6B**5.9A+25423.9h13.4B+27.7B++
NS-44 Commissioner 5825775930.973C++0.9041.568%B++23.224%C*44.7B+N/A16912.9h3.2B++7.6B++
M3 Pounder HEG 6895542801.979C*0.1149.536%B**3.43%C*25.6B*6.3A+23321.6h14.3B++28.8B++
CAS30 Tank Buster 1,0005097250.702C1.1742.737%CN/A3.9D3.7D-97131.8h58.2C+136.3C++
Tank Mine 8124932681.84C0.0338.369%BN/A86.5C56C15165.7h2.1C5.5B+
M2 Mutilator 4954932591.903C*0.0316.059%B18.256%C+29.2C**N/A15916.9h15B*93.2B+
NS-30 Vandal 4834831632.963B++1.0939.79%B**32.091%B++54.3B++N/A2218.9h4.7B*11.8B*
T7 Mini-Chaingun AE 4804782691.777B0.0922.638%B+13.598%C+53.1B+N/A1429h10.9B++48.3B++
TS4 Haymaker 4384385000.876C0.9942.538%C++13.014%C+26.2CN/A11416.7h5.2C12.1C+
TX1 Repeater 4384346560.662C+1.2123.143%C+15.668%D-32.4C**N/A19713.4h11.2B++48.6C*
L100 Python AP 684382844.548C++2.6861.231%B++2.88%C+34.7B+27.5A++69911h6.8C+11.1B
T2 Striker 7473554900.724B+1.1570.125%A++N/A9.6C10.6C+24937.1h38.7B+55.1B*
MG-S1 Jackal 3443422541.346C*0.5233.282%A18.714%C+41.7B+N/A1268.2h10.1B30.3B++
AS16 NightHawk 3343321921.729B+0.1444.576%B+22.289%A*36.1C++N/A2619.2h4B+8.9B+
T4 AMP 3323313760.88C+0.9928.667%C**14.804%D38.5BN/A2018.6h12.7B+44.2B+
Spear Anti-Vehicle Phalanx Turret 4353182711.778B*9.9144.276%C++2.83%D46.1B+17C5336.9h6.7B+15.2B++
Sticky Grenade 3183151315N/A313.1354.17%C*N/A1050C*10C60170.3h1.9B+3.5B+
P525 Marauder-H 2872762411.5C+9.6335.013%C++N/A106.2C++4.2D4832.6h5.9B+17B+
NS-357 Underboss 2752733350.815C+1.0544.256%B**17.216%C--49.6B+N/A1685.5h3.9B+8.9B+
NS-15M1 2652651521.743C**0.1327.544%B**23.396%C++48.2BN/A3275.5h10.5B*38.3B++
SMG-46AE Armistice 2582571252.056B+0.1934.436%B**18.288%C-50.4C+N/A1245.1h12.2C**35.3B+
MR1 Fracture 3712502311.082B+0.7938.296%C*3.6%C+11.4B**5.5B+13722h34.3B**89.6B*
Skyguard 458244594.136B++2.2731.514%B+1.23%D9.8C--8.6C+31825h161.5C--512.5C+
P2-120 HESH 2472291614.313C++12.4447.835%B*N/A88.1A++6.9C5232.6h4.1B++8.7B*
NSX Tengu 2222191851.184C+0.6943.675%B**23.288%B28.1CN/A1127.8h12.1B+27.6B+
MR1 Fracture 3302192260.969C**0.9038.18%C*5.479%B++10.1B5.1C+12921.7h39.1B+102.4B+
M77-B 2182181111.964C+0.0944.328%B**80.734%B+20CN/A10810.9h2.7C6.1B
M12 Kobalt 2242161021.6B+19.7320.776%B*14.815%D83.1B++3.1C+4982.6h15.6B+75.1B++
ASP-30 Grounder 2571981691.172B*0.7062.028%C+2.02%C--26.8B+8C5157.4h4.7A7.6A
M60-A Bulldog 207196728C*26.1344.341%C3.571%B*47.8B+2.7C-2954.1h4.4B*9.9B++
T16 Rhino 1951951211.612B+0.2623.499%B+14.359%D*47.6B*N/A6204.1h13C*55.3B+
Hunter QCX 1831822280.798C++1.0718.612%D**33.517%B+8.6C-N/A4821.1h3.2B+16.9C++
MANA Anti-Vehicle Turret 333179772.325B+0.4657.856%B+1.117%D*34.4C++29.6C++10565.2h9.2C*15.9B+
M60-G Bulldog 194172424.095C+2.2337.485%C**2.326%C35.1C**4.5C-2964.9h5.5B*14.8B++
ML-7 2211693840.44C1.4353.233%C2.367%C17.6C--5.4D--6319.6h6.7C++12.5C++
Anti-Vehicle Grenade 1801671167N/A165.1360.689%B**N/A417.5C*32.5D-42960.4h4.6B+7.6B*
Tomcat A2AM Pods 349166374.486C+2.6287.055%B**N/A21.6D-23.8D7137.7h8.8C+10.1C*
NS-10 Burster 3031641291.271B+0.6036.022%A5.488%C+5.4C*4.6B*17130.4h171.8C476.9B+
NS-10 Burster 2741611151.4B+0.4736.585%A5.59%C++5.5C*3.8C++15429.5h171.9C+470B+
SABR-13 162159901.767C++0.1028.012%B+21.384%C--46.8B++N/A3793.4h10.9B+39B+
M60-A Bulldog 1651551411.071C+9.2045.548%C+1.935%C38.8C*2.5C-2344h4.9B+10.7B+
Claymore 154154364.278C2.4143.643%B**N/A90.6D-N/A5911.7h1.5F--3.4B+
TRAC-5 1351351450.931C*0.9418.107%D22.222%B+13.4CN/A52710.1h17.6C97C
NS-AM7 Archer 1511242020.614B1.2663.908%B++31.452%A+4.9C-1.1D--3325.4h10.3B*16.2B**
M2 Mutilator 124123532.321B+0.4515.839%B12.195%D**38.4B**N/A3743.2h14B**88.5B++
MANA Anti-Personnel Turret 121119601.983N/A0.1116.322%UN/A1190U20U7397400.1h27.4T*167.7T*
C75 Viper 125107176.294B+4.4234.112%C-N/A31.5C++5.3D6753.4h8.5B*24.8B++
M40 Fury 113104911.556C9.6946.667%CN/A115.6B+10D-3030.9h9.2B+19.6B+
L100 Python HEAT 147103244.292C+2.4254.975%B+N/A31.2C++13.3B+5883.3h5.3B+9.7B+
M20 Basilisk 135101234.391B+2.5238.119%C+1.98%F18C+6.1C-3645.6h93.8C++246.1C*
M60-A Bulldog 12599166.188C+4.3237.076%C++1.01%C--35.4C+9.3B*6252.8h5.4B+14.6B+
Rocklet Rifle 20197561.732A++0.1456.995%B+1.031%C*38.8B*41.6A+4632.5h42.5C74.5C++
E540 Halberd 15093243.875C2.0145.477%B+3.226%C+25.1C+15.4B++6813.7h5.9C++13B+
TAS-16 Blackjack 93931100.845C1.0273.066%B**16.129%C*34.4C+N/A3232.7h2.7C+3.8B
M12 Kobalt 9493615.5C++13.6320.494%B++15.054%D-77.5C*N/A6761.2h18.9C+92.3B+
L105 Zephyr 9791165.688C3.8235.966%D-N/A47.9C+3.2D--5211.9h4.7B*13.1B+
SOAS-20 8888581.517C++0.3524.536%D14.773%D-27.5CN/A1983.2h12.5C+50.8C+
M60-G Bulldog 9285204.25C2.3841.001%B1.176%D*50B+4.1D-4231.7h5.5B++13.4B++
M20 Basilisk 11382711.714M**9.8436.95%C+3.659%D-24.8C**9.4C+5613.3h75B+203.1B+
TRS-12 Uppercut 8181880.92C0.9563.873%B+19.753%B*31.2CN/A3262.6h2.7C+4.3C**
C150 Dalton 15181332.455D0.5950.32%B*N/A18.8D-16.3D13304.3h8.7F--17.4D-
AMR-66 8080431.86A0.0135.495%A+17.5%D--15.4CN/A2245.2h7.8B+22B*
AP30 Shredder 9975233.261C1.3918.336%F1.333%D28.8C++9.2D--11252.6h36.7B**200B++
M1 Heavy Cycler 7473840.869C1.0011.449%D13.699%D-14.9DN/A2544.9h19.8C172.8C+
L105 Zephyr PX 7770417.5C+15.6350.993%C*N/A87.5C**8.8C+5340.8h4.4B+8.6B+
NS-61 Emissary 7068720.944C*0.9330.007%C**14.706%C52.3A1.5A*2031.3h12.7C**42.3B+
G20 Vulcan-H 11865312.097C-0.2343.735%C-1.538%D-31D25.2C+12232.1h126.9D290.1D
M6 Onslaught 6665272.407C*0.5419.013%B+16.923%D40.6B+N/A3531.6h17.9C*94.2B+
NS Baron G5 6464431.488B+0.3852.451%B*20.313%A33.7C++N/A3121.9h5C+9.6C+
MAX Punch 55551,3770.04D1.8347.115%C++N/A0.5C-N/A2118.1h1.8C++3.8C*
Aspis Anti-Aircraft Phalanx Turret 10954114.909B+3.0425.869%C++N/A8.6C-8.7C--4286.3h129.8B+501.6B+
NS-44L Blackhand 5453341.559B0.3154.039%A43.396%C++88.3M**1.7S4400.6h3.7B+6.8B++
E540 Halberd-H 10352252.08D0.2160.719%B+N/A26D-25.5B6982h9.8D*16.1D--

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun01580.2h
Motion Spotter6112,0357.9h
Anti-Vehicle MANA Turret205601.8h
Nano-Armor Kit7391,256,92683.2h
Spawn Beacon1277,2018.9h
Spitfire Auto-Turret61770.3h
Nanite Revive Grenade02,0760.6h
Welding Device02710h
Ammunition Package551,1593.7h
Medical Applicator645287,49218.5h
Medical Kit1,74816,21032.6h
Anti-Infantry MANA Turret282542h
WLT-Howler Mining Laser13010.1h
Hardlight Barrier7660.2h
Recon Detection Device1247,67715.5h
Shield Recharging Field351,0990.7h

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