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Space Chemi1993[ES] Chemi1993
TR BR 140

KDR: 2.8

Score: 44.1m

Last Seen: Sep 14th, 2019 7:09 PM
- OFFLINE - 8.9 hour(s)

Battle Rank 119 (140 total) - Terran Republic on Miller - Outfit Officer of Escuadron de las Sombras[ES] Escuadron de las Sombras
TR outfit on Miller

Members: 52
Level Progress (to 120): 31%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Bighorn .50M Claymore NS-44 Commissioner L105 Zephyr M14 Banshee P525 Marauder-H NS-7 PDW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,182,995 MLG Score: 1745
Fun Score: N/A
Cheeseburgers Flipped: 405TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.009%24.171%70131118326,8751.558151.245

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.27%1.524A+0.495B+-1.781F-HEAD ++ (~9.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.546B+9.80.314C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.684%1.165%389512093,0049917093.02823423%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.137%-0.069C+-0.39C---0.288

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.40.453B+32.40.389C**56

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.327%3.012%407612084,250140021193.03571200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.237%-0.282C0.378C**-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.28C*10.40.154C++16.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.399%2.829%119619119510,781124336118.67337298%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.509%0.251C*-0.378C-0.673

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.90.609B+18.10.544B+27.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.759%74.876%11968120620,53014437914.2273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.293%1.323A0.503B+0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.496B+2.20.314C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.208%16.467%1196312111,7491008101.7334

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.267%0.471B+0.354C**0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.80.222C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Escuadron de las Sombras[ES] Escuadron de las Sombras
TR outfit on Miller

Members: 52
44.1m203.5%316 (19k)257 (15.4k)2.8034586,34930,8013.17662140 (119)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214668125.707%26.75%68805:3533

8% Combat Medic28% Engineer9% Heavy Assault47% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2014 12:09 PMJun 4th, 2017 9:01 PMSep 16th, 2019 12:14 PM (10h) (PST)Sep 14th, 2019 5:50 PM (2d) (PST)Sep 14th, 2019 3:09 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
558974610.5030.1790.1351.1470.0611745

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,4915,84227,6493011869415,401

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2861.6h/119.2d 11,494 23,098 30,512 197k 3,541 7,529 10,420 95.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B++
Kills:1,198
Deaths:982
KDR:1.220
Accuracy:23.007% B++
HSR:22.788% C+
NS-15M2
B+
Kills:932
Deaths:437
KDR:2.133
Accuracy:26.408% B+
HSR:24.249% C+
MSW-R
B++
Kills:605
Deaths:326
KDR:1.856
Accuracy:26.554% B++
HSR:22.149% C
TMG-50
B**
Kills:490
Deaths:277
KDR:1.769
Accuracy:27.802% B**
HSR:25.102% C*
MG-H1 Watchman
B+
Kills:187
Deaths:86
KDR:2.174
Accuracy:25.658% B+
HSR:22.995% C
Kills:3,412
Deaths (as Heavy Assault):2,108
Deaths (to Heavy Assaults):8,828
KDR:1.6186
Kill Difference:1,304
Playtime:256.659 hours
Usage:9%
Score:3.867m
Score/min:251
Accuracy (listed only):25.886%
HSR (listed only):23.456%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
B+
Kills:1,179
Deaths:969
KDR:1.217
Accuracy:45.710% B+
HSR:15.861% C++
TRAC-5
B++
Kills:1,167
Deaths:898
KDR:1.300
Accuracy:25.318% B++
HSR:17.309% C
AMR-66
A
Kills:1,165
Deaths:613
KDR:1.900
Accuracy:34.277% A
HSR:23.348% C
LC3 Jaguar
B**
Kills:920
Deaths:518
KDR:1.776
Accuracy:28.557% B**
HSR:22.717% B+
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
DMR-99
B++
Kills:202
Deaths:94
KDR:2.149
Accuracy:38.211% B++
HSR:31.188% C++
MG-HBR1 Dragoon
A+
Kills:77
Deaths:36
KDR:2.139
Accuracy:29.399% D
HSR:41.558% A+
Kills:5,280
Deaths (as Engineer):3,585
Deaths (to Engineers):6,187
KDR:1.4728
Kill Difference:1,695
Playtime:800.102 hours
Usage:28%
Score:12.957m
Score/min:270
Accuracy (listed only):38.994%
HSR (listed only):23.415%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:12,422
Deaths:2,809
KDR:4.422
Accuracy:44.581% B*
HSR:73.491% B+
Bighorn .50M
B+
Kills:2,550
Deaths:381
KDR:6.693
Accuracy:44.286% C**
HSR:82.078% B+
NS-44 Commissioner
B*
Kills:1,854
Deaths:1,890
KDR:0.981
Accuracy:43.112% B*
HSR:28.587% B*
NS-7 PDW
B**
Kills:1,297
Deaths:637
KDR:2.036
Accuracy:30.813% B**
HSR:20.509% B+
SOAS-20
C**
Kills:1,297
Deaths:764
KDR:1.698
Accuracy:29.378% C**
HSR:18.350% C-
RAMS .50M
B**
Kills:1,258
Deaths:387
KDR:3.251
Accuracy:46.365% B**
HSR:82.989% B+
M77-B
A+
Kills:1,248
Deaths:438
KDR:2.849
Accuracy:46.712% A+
HSR:82.372% B++
NS-44L Blackhand
A+
Kills:1,246
Deaths:674
KDR:1.849
Accuracy:54.923% A+
HSR:47.673% B+
MKV Suppressed
C+
Kills:1,184
Deaths:1,208
KDR:0.980
Accuracy:24.812% C+
HSR:14.527% D
HSR-1
B**
Kills:1,182
Deaths:426
KDR:2.775
Accuracy:41.915% B**
HSR:28.596% C+
SR-7
A
Kills:1,179
Deaths:278
KDR:4.241
Accuracy:49.260% A
HSR:83.970% B++
NS-30 Vandal
B**
Kills:1,166
Deaths:529
KDR:2.204
Accuracy:38.933% B**
HSR:28.130% C*
99SV
B**
Kills:1,164
Deaths:604
KDR:1.927
Accuracy:38.074% B**
HSR:40.550% B+
KSR-35
B++
Kills:1,161
Deaths:355
KDR:3.270
Accuracy:36.577% C**
HSR:33.850% B++
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
NS-357 Underboss
A+
Kills:1,157
Deaths:873
KDR:1.325
Accuracy:49.225% A+
HSR:26.793% B++
TX1 Repeater
A+
Kills:1,015
Deaths:953
KDR:1.065
Accuracy:33.550% A+
HSR:19.704% C
NS-61 Emissary
B*
Kills:642
Deaths:385
KDR:1.668
Accuracy:33.499% B*
HSR:17.913% C*
NSX Daimyo
C+
Kills:626
Deaths:113
KDR:5.540
Accuracy:39.858% C
HSR:93.451% C+
NSX Tomoe
B++
Kills:309
Deaths:115
KDR:2.687
Accuracy:31.971% B++
HSR:35.922% C+
NS-AM7 Archer
A+
Kills:195
Deaths:247
KDR:0.789
Accuracy:56.213% C
HSR:29.744% A+
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
TRAP-M1
A+
Kills:83
Deaths:55
KDR:1.509
Accuracy:36.298% A
HSR:37.349% A+
Kills:36,735
Deaths (as Infiltrator):15,501
Deaths (to Infiltrators):5,130
KDR:2.36985
Kill Difference:21,234
Playtime:1,337.767 hours
Usage:47%
Score:19.954m
Score/min:249
Accuracy (listed only):39.077%
HSR (listed only):40.975%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
B**
Kills:1,297
Deaths:637
KDR:2.036
Accuracy:30.813% B**
HSR:20.509% B+
MKV Suppressed
C+
Kills:1,184
Deaths:1,208
KDR:0.980
Accuracy:24.812% C+
HSR:14.527% D
FA1 Barrage
B+
Kills:1,179
Deaths:969
KDR:1.217
Accuracy:45.710% B+
HSR:15.861% C++
TRAC-5
B++
Kills:1,167
Deaths:898
KDR:1.300
Accuracy:25.318% B++
HSR:17.309% C
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
LC3 Jaguar
B**
Kills:920
Deaths:518
KDR:1.776
Accuracy:28.557% B**
HSR:22.717% B+
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
Kills:8,817
Deaths (as Light Assault):6,067
Deaths (to Light Assaults):5,821
KDR:1.45327
Kill Difference:2,750
Playtime:185.882 hours
Usage:6%
Score:2.698m
Score/min:242
Accuracy (listed only):35.318%
HSR (listed only):18.312%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B**
Kills:1,297
Deaths:637
KDR:2.036
Accuracy:30.813% B**
HSR:20.509% B+
MKV Suppressed
C+
Kills:1,184
Deaths:1,208
KDR:0.980
Accuracy:24.812% C+
HSR:14.527% D
FA1 Barrage
B+
Kills:1,179
Deaths:969
KDR:1.217
Accuracy:45.710% B+
HSR:15.861% C++
NS-11A
B+
Kills:1,177
Deaths:764
KDR:1.541
Accuracy:27.150% B+
HSR:19.796% C
T1 Cycler
B++
Kills:1,173
Deaths:825
KDR:1.422
Accuracy:25.304% B++
HSR:20.631% C+
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
TAR
B+
Kills:1,142
Deaths:652
KDR:1.752
Accuracy:26.457% B+
HSR:22.504% C++
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
TORQ-9
B**
Kills:172
Deaths:110
KDR:1.564
Accuracy:29.937% B**
HSR:29.651% B*
Cycler TRV
A
Kills:63
Deaths:44
KDR:1.432
Accuracy:29.239% A
HSR:20.635% C++
Kills:10,457
Deaths (as Combat Medic):7,046
Deaths (to Combat Medics):2,943
KDR:1.4841
Kill Difference:3,411
Playtime:218.284 hours
Usage:8%
Score:3.665m
Score/min:280
Accuracy (listed only):33.645%
HSR (listed only):19.716%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C**
Kills:314
Deaths:152
KDR:2.066
Accuracy:39.503% C++
HSR:3.503% C**
M2 Mutilator
B*
Kills:314
Deaths:124
KDR:2.532
Accuracy:17.969% B*
HSR:17.834% C
M3 Pounder HEG
C++
Kills:228
Deaths:123
KDR:1.854
Accuracy:41.535% C++
HSR:3.070% C+
M2 Mutilator
B**
Kills:219
Deaths:98
KDR:2.235
Accuracy:19.841% B**
HSR:18.265% C+
M1 Heavy Cycler
B*
Kills:206
Deaths:72
KDR:2.861
Accuracy:17.897% B*
HSR:19.903% B+
NS-10 Burster
A*
Kills:56
Deaths:45
KDR:1.244
Accuracy:42.243% A*
HSR:12.500% A++
Kills:1,337
Deaths (as MAX Suit):307
Deaths (to MAX Suits):1,324
KDR:4.35505
Kill Difference:1,030
Playtime:50.683 hours
Usage:2%
Score:0.930m
Score/min:306
Accuracy (listed only):29.831%
HSR (listed only):12.513%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,538
V. Kills:92 N/A
Deaths:308
KDR:4.994
Accuracy:28.518% C+
KPH:34 C
VKPH:2 D
Hellfire Rocket Pods
B**
Kills:1,007
V. Kills:75 N/A
Deaths:43
KDR:23.419
Accuracy:56.277% B**
KPH:135.700 B**
VKPH:10.100 C-
M18 Needler
C--
Kills:246
V. Kills:244 100%
Deaths:198
KDR:1.242
Accuracy:39.301% B**
KPH:5.900 D
VKPH:5.900 C--
Hornet Missiles
C*
Kills:151
V. Kills:84 178%
Deaths:12
KDR:12.583
Accuracy:61.871% C*
KPH:39.600 C--
VKPH:22 D
M18 Rotary
C-
Kills:115
V. Kills:110 104%
Deaths:72
KDR:1.597
Accuracy:35.205% B++
KPH:7.300 C--
VKPH:7 C-
Tomcat A2AM Pods
D-
Kills:87
V. Kills:99 87%
Deaths:35
KDR:2.486
Accuracy:72.559% D*
KPH:13.500 D--
VKPH:15.400 D-
Kills:3,144 (1,899 + 0)
Deaths:668
KDR:4.707
VKDR:1.054
Vehicle Kills:704
Kill Difference:2,476
Playtime:120.373 hours
Usage:4%
Score:1.148m
Score/min:159
Piloting Accuracy:35.205%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:1,726
V. Kills:220 N/A
Deaths:146
KDR:11.822
Accuracy:51.274% B**
KPH:50.100 C+
VKPH:6.400 C-
C150 Dalton
B
Kills:1,094
V. Kills:894 122%
Deaths:114
KDR:9.596
Accuracy:40.679% C+
KPH:34.900 C++
VKPH:28.500 B
L105 Zephyr PX
C
Kills:405
V. Kills:46 N/A
Deaths:27
KDR:15
Accuracy:51.162% C*
KPH:66 C-
VKPH:7.500 C
AP30 Shredder
C*
Kills:396
V. Kills:324 122%
Deaths:67
KDR:5.910
Accuracy:36.647% B+
KPH:25.200 C
VKPH:20.600 C*
L-24R Spur
B*
Kills:308
V. Kills:20 N/A
Deaths:7
KDR:44
Accuracy:48.188% B*
KPH:35.900 C++
VKPH:2.300 C
CAS30 Tank Buster
D
Kills:98
V. Kills:89 109%
Deaths:75
KDR:1.307
Accuracy:38.222% D
KPH:4.400 D
VKPH:4 D
Dual-75 Duster
D--
Kills:54
V. Kills:3 N/A
Deaths:6
KDR:9
Accuracy:28.913% D*
KPH:36.800 D--
VKPH:2 D--
Kills:4,081 (406 + 3,675)
Deaths:442
KDR:9.233
VKDR:3.611
Vehicle Kills:1,596
Kill Difference:3,639
Playtime:120.006 hours
Usage:4%
Score:1.939m
Score/min:269
Piloting Accuracy:38.222%
Gunner Accuracy:28.913%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:1,159
V. Kills:837 138%
Deaths:112
KDR:10.348
Accuracy:49.380% D
KPH:25.400 C--
VKPH:18.400 C++
C75 Viper
B*
Kills:692
V. Kills:154 446%
Deaths:42
KDR:16.476
Accuracy:38.197% C+
KPH:44.600 B*
VKPH:9.900 B+
Skyguard
C+
Kills:167
V. Kills:130 127%
Deaths:21
KDR:7.952
Accuracy:35.378% B**
KPH:12 C
VKPH:9.400 C+
L100 Python HEAT
B*
Kills:124
V. Kills:27 443%
Deaths:8
KDR:15.500
Accuracy:53.165% C++
KPH:44 B*
VKPH:9.600 C--
Kills:2,142 (2,142 + 0)
Deaths:183
KDR:11.705
VKDR:6.273
Vehicle Kills:1,148
Kill Difference:1,959
Playtime:77.764 hours
Usage:3%
Score:1.000m
Score/min:214
Driving Accuracy:53.165%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:1,168
V. Kills:643 181%
Deaths:82
KDR:14.244
Accuracy:38.362% D-
KPH:30.100 C+
VKPH:16.600 C+
P2-120 HEAT
B+
Kills:676
V. Kills:267 252%
Deaths:61
KDR:11.082
Accuracy:44.643% C**
KPH:30.400 B+
VKPH:12 B+
E540 Halberd
B
Kills:596
V. Kills:315 189%
Deaths:70
KDR:8.514
Accuracy:47.439% B*
KPH:27.900 C++
VKPH:14.700 B
MR11 Gatekeeper
B+
Kills:393
V. Kills:334 117%
Deaths:44
KDR:8.932
Accuracy:48.347% B**
KPH:24.900 C**
VKPH:21.100 B+
P2-120 HESH
C+
Kills:388
V. Kills:61 N/A
Deaths:21
KDR:18.476
Accuracy:31.408% D*
KPH:46.300 C+
VKPH:7.300 C
P525 Marauder
C+
Kills:150
V. Kills:10 N/A
Deaths:5
KDR:30
Accuracy:13.376% D*
KPH:51 C
VKPH:3.400 C+
G30 Vulcan
N/A
Kills:50
V. Kills:28 172%
Deaths:15
KDR:3.333
Accuracy:27.296% N/A
KPH:19.700 N/A
VKPH:11 N/A
Kills:3,421 (2,232 + 1,189)
Deaths:298
KDR:11.480
VKDR:5.564
Vehicle Kills:1,658
Kill Difference:3,123
Playtime:112.094 hours
Usage:4%
Score:1.920m
Score/min:286
Driving Accuracy:31.408%
Gunner Accuracy:27.296%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,437
V. Kills:79 N/A
Deaths:98
KDR:14.663
Accuracy:38.800% B+
KPH:142.700 B*
VKPH:7.800 C**
E540 Halberd-H
A
Kills:834
V. Kills:506 164%
Deaths:68
KDR:12.265
Accuracy:60.739% B+
KPH:55.400 B+
VKPH:33.600 A
G20 Vulcan-H
C*
Kills:512
V. Kills:359 142%
Deaths:112
KDR:4.571
Accuracy:53.464% B++
KPH:41.200 C+
VKPH:28.900 C*
M40 Fury-H
C--
Kills:113
V. Kills:22 N/A
Deaths:22
KDR:5.136
Accuracy:50.850% B++
KPH:60 D
VKPH:11.700 C--
G30 Walker
A++
Kills:70
V. Kills:40 171%
Deaths:4
KDR:17.500
Accuracy:38.347% B+
KPH:46.500 A
VKPH:26.600 A++
M20 Basilisk-H
C+
Kills:69
V. Kills:14 460%
Deaths:1
KDR:69
Accuracy:45.438% C+
KPH:50.100 C
VKPH:10.200 C--
Kills:3,035 (0 + 3,035)
Deaths:305
KDR:9.951
VKDR:3.344
Vehicle Kills:1,020
Kill Difference:2,730
Playtime:42.299 hours
Usage:1%
Score:1.022m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:45.438%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:659
V. Kills:127 N/A
Deaths:44
KDR:14.977
Accuracy:40.626% B+
KPH:55.300 B+
VKPH:10.700 B
M12 Kobalt
C*
Kills:635
V. Kills:21 N/A
Deaths:19
KDR:33.421
Accuracy:17.870% C++
KPH:69.400 C*
VKPH:2.300 C-
M40 Fury
C++
Kills:428
V. Kills:95 446%
Deaths:25
KDR:17.120
Accuracy:39.310% B+
KPH:53.800 C+
VKPH:12 C++
M20 Basilisk
B**
Kills:171
V. Kills:76 222%
Deaths:15
KDR:11.400
Accuracy:45.570% B++
KPH:26.700 B+
VKPH:11.800 B**
M20 Basilisk
B**
Kills:145
V. Kills:74 193%
Deaths:19
KDR:7.632
Accuracy:45.486% B++
KPH:27.500 B+
VKPH:14 B**
M12 Kobalt
C
Kills:144
V. Kills:5 N/A
Deaths:1
KDR:144
Accuracy:14.788% C--
KPH:61 C
VKPH:2.100 C--
Kills:2,182 (0 + 2,182)
Deaths:123
KDR:17.740
VKDR:3.236
Vehicle Kills:398
Kill Difference:2,059
Playtime:43.067 hours
Usage:2%
Score:0.717m
Score/min:278
Driving Accuracy:N/A%
Gunner Accuracy:14.788%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,276
V. Kills:35 N/A
Deaths:394
KDR:3.239
Accuracy:49.970% B*
KPH:50.900 C++
VKPH:1.400 C
M40 Fury-F
A
Kills:760
V. Kills:142 N/A
Deaths:283
KDR:2.686
Accuracy:53.928% B+
KPH:43.800 A
VKPH:8.200 B+
M12 Kobalt-F
B**
Kills:271
V. Kills:8 N/A
Deaths:84
KDR:3.226
Accuracy:28.264% B**
KPH:38.600 B+
VKPH:1.100 C+
Kills:2,307 (2,307 + 0)
Deaths:761
KDR:3.032
VKDR:0.243
Vehicle Kills:185
Kill Difference:1,546
Playtime:49.456 hours
Usage:2%
Score:0.356m
Score/min:120
Driving Accuracy:28.264%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:252
V. Kills:30 N/A
Deaths:6
KDR:42
Accuracy:45.043% A++
KPH:74 C++
VKPH:8.800 B++
Kills:252 (0 + 252)
Deaths:6
KDR:42
VKDR:5
Vehicle Kills:30
Kill Difference:246
Playtime:3.406 hours
Usage:0%
Score:0.058m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:45.043%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 12,47912,4222,8094.422C**1.6244.581%B*73.491%B+39.4C++N/A99314.9h2B+4.6B++
Bighorn .50M 2,5642,5503816.693B+3.8944.286%C**82.078%B+38.2DN/A10066.8h1.8C*4.2C*
Claymore 2,3512,3502549.252B+6.4528.524%CN/A195.8B**N/A50212h1.1B*4C++
NS-44 Commissioner 1,8621,8541,8900.981C+1.8243.112%B*28.587%B*32.2C+N/A10857.6h3.3B++7.6B++
L105 Zephyr 1,9461,72614611.822C++9.0251.274%B**N/A50C+6.4C-25334.5h5.6B+11B++
M14 Banshee 1,6301,5383084.994C+2.1928.518%C+N/A34C2D11745.3h15.2B+53.2B+
P525 Marauder-H 1,5161,4379814.663C++11.8638.8%B+N/A142.3B*7.8C**37310.1h5.2B++13.3B*
NS-7 PDW 1,3031,2976372.036A0.7730.813%B**20.509%B+33.5BN/A8438.7h11.6B*37.6B*
SOAS-20 1,3071,2977641.698C*1.1129.378%C**18.35%C-30.3CN/A8942.8h12.7C+43.4C*
C-4 1,6931,2846102.105B+0.7027.27%C*N/A91.7C*29.2C+68614h1.4C*5B+
S12 Renegade 1,3111,2763943.239C**0.4449.97%B*3.527%C-50.8C++1.4C11025.1h2.6B++5.3B*
RAMS .50M 1,2581,2583873.251C++0.4546.365%B**82.989%B+32.6C**N/A10438.6h1.9B++4.1B++
M60-A Bulldog 1,4601,2562115.953C+3.1546.137%B**1.274%C34.3C+5.6C+18636.6h5.6C*12.2B++
M77-B 1,2491,2484382.849B++0.0546.712%A+82.372%B++25.6C+N/A8748.7h2.1B+4.6B*
NS-44L Blackhand 1,2491,2466741.849B+0.9554.923%A+47.673%B+30.4C**N/A7641h3B**5.5B*
T9 CARV 1,2151,1989821.22C++1.5823.007%B++22.788%C+23.4CN/A12251.3h12B+52.2B+
MKV Suppressed 1,2071,1841,2080.98C+1.8224.812%C+14.527%D15.6DN/A5476.1h17.3C-69.8C+
HSR-1 1,1911,1824262.775B+0.0341.915%B**28.596%C+36.1CN/A9032.7h4.8B+11.4B*
SR-7 1,1791,1792784.241C**1.4449.26%A83.97%B++32C+N/A8936.8h1.8B++3.7B*
FA1 Barrage 1,1871,1799691.217C*1.5945.71%B+15.861%C++20.4C-N/A6657.7h4B*8.7B++
NS-11A 1,1941,1777641.541C*1.2627.15%B+19.796%C24.8CN/A6547.5h12.8B+47B+
T1 Cycler 1,1851,1738251.422B+1.3825.304%B++20.631%C+23.5C+N/A9049.9h12.6B++49.6B++
P2-120 AP 1,8111,1688214.244B**11.4438.362%D-3.168%C+30.1C+16.6C+35038.8h5.4B*14.2B
TRAC-5 1,1861,1678981.3B++1.5025.318%B++17.309%C13.1CN/A5589.4h14.2C**56B+
NS-30 Vandal 1,1781,1665292.204B0.6038.933%B**28.13%C*31.2CN/A8437.4h4.9B++12.5B++
AMR-66 1,1791,1656131.9B**0.9034.277%A23.348%C25.3C*N/A6346.1h6.7B**19.6B*
99SV 1,1701,1646041.927C*0.8838.074%B**40.55%B+25.8C++N/A9145.2h4.3B*11.2B*
KSR-35 1,1721,1613553.27B+0.4736.577%C**33.85%B++41C+N/A9228.3h4.1B+11.3B+
SMG-46 Armistice 1,1661,1617091.638B+1.1728.893%B+14.987%C29.2C+N/A8439.8h13.6B+47B+
L100 Python AP 1,9961,15911210.348B**7.5449.38%D4.4%B**25.4C--18.4C++22545.6h5.5C*11.2C++
PDW-16 Hailstorm 1,1651,1585821.99B**0.8128.946%B**22.539%B**33.8BN/A7934.3h11.9B++41.1B++
NS-357 Underboss 1,1601,1578731.325B1.4849.225%A+26.793%B++26.1C--N/A6444.3h3.4B*6.9B**
TAR 1,1491,1426521.752C**1.0526.457%B+22.504%C++29.2C+N/A8739.1h11.6B++43.8B++
C150 Dalton 1,9881,0941149.596B+6.7940.679%C+N/A34.8C++28.5B37731.4h3.7B+9.1B+
TX1 Repeater 1,0171,0159531.065B+1.7433.55%A+19.704%C32C*N/A9731.7h11.2B+33.3B*
Hellfire Rocket Pods 1,0821,0074323.419A*20.6256.277%B**1.192%C**136.1B**10.1C-5157.4h11.4B+20.3B*
NS-15M2 9439324372.133B0.6726.408%B+24.249%C+34.4CN/A10827.1h11.9C**44.9B+
LC3 Jaguar 9409205181.776C**1.0328.557%B**22.717%B+29.4C+N/A9431.3h13.3C+46.7B+
Tank Mine 1,3528471326.417A++3.6133.412%C+N/A148.6B*88.6B*13025.7h2.2C-6.5C+
E540 Halberd-H 1,3408346812.265B+9.4660.739%B+1.319%C55.2B+33.5A36115.1h6.7C+11C++
M40 Fury-F 9027602832.686B*0.1253.928%B+N/A43.7A8.2B+14817.4h6B++11.2B*
Frag Grenade 7527351735N/A732.2042.916%CN/A408.3C9.4C++13291.8h3.7C*8.6C*
C75 Viper 8466924216.476A**13.6738.197%C+1.301%C44.6B*9.9B+23415.5h9.3B++24.4B++
P2-120 HEAT 9436766111.082B++8.2844.643%C**3.107%C+30.5B+12B+25622.2h6.1B+13.7B++
M40 Fury 7866594414.977B**12.1740.626%B+1.973%C*55.4B+10.7B29311.9h10.2B++25.1B*
NS-61 Emissary 6476423851.668A1.1433.499%B*17.913%C*41.2B++N/A9715.6h10.2B+30.4B*
M12 Kobalt 6566351933.421A30.6217.87%C++18.583%C+69.8C*2.3C-1959.1h13.4B**75.2B+
NSX Daimyo 6266261135.54B*2.7439.858%C93.451%C+46.4C+N/A12113.5h2.8C7C+
MSW-R 6146053261.856C+0.9526.554%B++22.149%C36.7C+N/A17116.5h11.9C*44.9B+
E540 Halberd 911596708.514C**5.7147.439%B*3.188%C+27.9C++14.7B22421.4h5.7C*12.1B+
G20 Vulcan-H 8715121124.571C*1.7753.464%B++2.734%C+41.3C+29C*49412.4h94.4C**176.6B+
TMG-50 4934902771.769B+1.0327.802%B**25.102%C*27.4CN/A10417.9h9.6B++34.4B++
ASP-30 Grounder 6544563731.223B*1.5862.73%C+4.386%B*20.9B9.1C+18421.8h5.5B**8.8B**
M60-A Bulldog 4784401140B37.2060.474%A1.818%C--40.7C++3.5C14810.8h5.2B+8.5B*
M40 Fury 5234282517.12A14.3239.31%B+N/A54.2C++12C++3347.9h12.2C**30.9B+
L105 Zephyr PX 4514052715C+12.2051.162%C*N/A66.4C-7.5C1996.1h5.1C+9.9C*
AP30 Shredder 720396675.91C+3.1136.647%B+3.283%B*25.2C20.6C*30415.7h83.4C++227.7B+
MR11 Gatekeeper 727393448.932B**6.1348.347%B**1.527%C-24.9C**21.1B+24315.8h42.8B+88.6B*
P2-120 HESH 4493882118.476B+15.6731.408%D*1.031%C++46.2C+7.3C3398.4h4.8C++15.3C-
Auraxium Chainblade 40938114,4780.026C+2.7819.698%D-3.937%C--0.4C--N/A1989.5h2.2C+11.3C+
M60-A Bulldog 3983581229.833C*27.0360.074%A2.793%C**39.8C*4.4C++1679h5B++8.3B**
TRS-12 Uppercut 3353342021.653B+1.1566.502%B++17.964%B+27.4C--N/A6912.2h2.4B+3.6B+
M3 Pounder HEG 3983141522.066B+0.7439.503%C++3.503%C**17.5C++4.7B*12117.9h14.1B+35.8B+
M2 Mutilator 3213141242.532B+0.2717.969%B*17.834%C23.6CN/A8313.3h14B**77.8B++
NSX Tomoe 3093091152.687B++0.1231.971%B++35.922%C+41.2C++N/A1047.5h13.9C*43.5B+
L-24R Spur 328308744S41.2048.188%B*N/A35.8C++2.3C1628.6h18.3C++37.9B
ML-7 4493073660.839C*1.9659.075%C**3.909%B+22.6C+10.4C28213.6h5B*8.5B*
Spear Anti-Vehicle Phalanx Turret 6012821420.143A*17.3455.715%A1.773%D*42.7C**48.3M3946.6h10.3C18.6B
Sticky Grenade 2792741274N/A271.2047.234%DN/A913.3C+16.7B27860.3h2C**4.2C*
M12 Kobalt-F 279271843.226B++0.4228.264%B**5.166%D-38.7B+1.1C+857h11.1B++39.4B*
CAS 14-E 282252642B**39.2045.043%A++N/A74.1C++8.8B++2813.4h35.9C79.7B
M18 Needler 4902461981.242C+1.5639.301%B**2.439%C*5.9D5.9C--12941.6h183.7C+467.4C*
TS4 Haymaker 2372362550.925C+1.8843.977%C++17.373%B**17.4DN/A6013.6h4.6C+10.5C**
T7 Mini-Chaingun 2352331251.864B**0.9423.974%A18.026%A53B**N/A2754.4h10.2B**42.8B*
M3 Pounder HEG 3062281231.854C++0.9541.535%C++3.07%C+15.9C5.5B**12714.3h18.2C++43.8C*
The Slasher 2272272,3380.097B*2.7146.245%B*2.203%D--1.2CN/A3190.4h1.9B+4.1C++
NS Decimator 3572191401.564B++1.2453.514%D-N/A31.7C20B+3326.9h4.7C++8.8C+
M2 Mutilator 221219982.235B+0.5719.841%B**18.265%C+19.9C--N/A7411h13.9B**69.9B*
M1 Heavy Cycler 208206722.861A0.0617.897%B*19.903%B+22.4C++N/A959.2h13.2A74B*
DMR-99 205202942.149C+0.6538.211%B++31.188%C++21.7D*N/A569.3h7C+18.4B+
NS-AM7 Archer 2681952470.789B++2.0156.213%C29.744%A+5.1C-1.9C--3538.3h16.6B+29.5B
MG-H1 Watchman 188187862.174B+0.6325.658%B+22.995%C42.5C++N/A1274.4h14.3C**55.7B+
Chainblade 2111845,8360.032B2.7736.97%B++N/A0.5C+N/A2363.1h2.7C++7.2B+
Shuriken 182181892.034B++0.7729.648%B+19.337%C++32.9C-N/A935.5h11.6B++39B++
Anti-Vehicle Grenade 2031811181N/A178.2052.204%C++N/A362C+44D22270.5h5B+9.7B+
TORQ-9 1761721101.564C*1.2429.937%B**29.651%B*42B+1B**2194.1h13.4B+44.9B++
M20 Basilisk 2471711511.4M++8.6045.57%B++7.018%B+26.7B+11.9B**3056.4h81.7B+179.2B++
Skyguard 297167217.952A**5.1535.378%B**3.593%A12C9.4C+14213.9h114.4C**323.3B++
MANA Anti-Vehicle Turret 235152602.533B+0.2750.622%C4.605%B35.3C++19.3C--3784.3h8.3B16.4B+
Hornet Missiles 2351511212.583B**9.7861.871%C*2.649%A39.7C-22.1D4043.8h9.8C**15.8B+
P525 Marauder 160150530B**27.2013.376%D*1.333%C--51.7C3.4C+1852.9h6.2C*46.3C--
M20 Basilisk 219145197.632A++4.8345.486%B++6.207%C++27.4B+14B**3025.3h86.2B189.6B++
M12 Kobalt 1491441144S141.2014.788%C--20.833%B+60C2.1C--1982.4h13.5B*91.4B
L100 Python HEAT 151124815.5A++12.7053.165%C++N/A44.3B*9.6C--2852.8h4.1B+7.6B*
M18 Rotary 225115721.597C+1.2135.205%B++3.478%B*7.3C--7C-11515.7h109.4B+310.8B+
Auraxium Slasher 1181142,8560.04C+2.7624.57%C-6.14%C0.6CN/A1202.4h1.8B++7.1C**
M40 Fury-H 135113225.136C--2.3350.85%B++N/A59.5D11.6C--3061.9h11.4C22.4C++
CAS30 Tank Buster 18798751.307C+1.5038.222%D2.041%B*4.4D4D18922.3h48.8B+127.7C++
Tomcat A2AM Pods 18687352.486D0.3272.559%D*N/A13.6D--15.5D-1986.4h10.3D14.2D*
TRAP-M1 8483551.509C+1.2936.298%A37.349%A+21.3DN/A793.9h9.1C*25.1B+
Hyena Missile Launcher 13380332.424B+0.3835.86%B+N/A15.7C10.4C+1665.1h28.1B++78.3B++
MG-HBR1 Dragoon 7777362.139B*0.6629.399%D41.558%A+36.7B+N/A1122.1h5.3B*17.9B+
C-4 ARX 9671242.958B+0.1531.321%AN/A177.5B**62.5A++11180.4h1.2C++3.7B++
G30 Walker 11070417.5B**14.7038.347%B+4.286%B46.7A26.7A++5011.5h112.4B**293.2B*
M20 Basilisk-H 8369169U66.2045.438%C+10.145%A+49.3C10D2721.4h60.2C**132.5C*
M9 SKEP Launcher 10568720.944B++1.8668.806%C++N/A19.4C++10.6C+2433.5h6.8B*9.9B*
T2 Striker 10967491.367A*1.4446.523%DN/A18.1B+11.4C+2783.7h31B*66.5B+
Cycler TRV 6463441.432C*1.3729.239%A20.635%C++25.2CN/A2372.5h14.1C+48.2B+
NS-10 Burster 9056451.244B1.5642.243%A*12.5%A++5.8C**3.5C++829.6h153.8C+364.2B*
Dual-75 Duster 575469C6.2028.913%D*N/A36D--2D--1161.5h5.4B18.6C
A30 Walker 10654660.818D1.9927.599%B**3.704%A+6.8D6.5D1148h230.2D*834.1C
G30 Vulcan 7850153.333C+0.5327.296%C8%A*20C+11.2C2702.5h96.1C++351.9C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon132,0201.1h
Anti-Vehicle MANA Turret37031h
Nano-Armor Kit303692,51851.3h
M12 Kobalt-H0630h
Nanite Revive Grenade01,5910.4h
Medical Applicator334132,94610.8h
Spitfire Auto-Turret77940.9h
Motion Spotter2412,3044.8h
Welding Device01030h
Recon Detection Device162,2683.5h
Ammunition Package272,9771.6h
Medical Kit1112,3993h
Anti-Infantry MANA Turret12580.3h

Check the help document for the dictionary if you want to learn more about words used here.


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