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Space Chemi1993[ES] Chemi1993
TR BR 139

KDR: 2.77

Score: 43.1m

Last Seen: Jul 7th, 2019 9:40 AM
- OFFLINE - 327 hour(s)

Battle Rank 118 (139 total) - Terran Republic on Miller - Outfit Officer of Escuadron de las Sombras[ES] Escuadron de las Sombras
TR outfit on Miller

Members: 40
Level Progress (to 119): 12%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Bighorn .50M Claymore NS-44 Commissioner L105 Zephyr M14 Banshee P525 Marauder-H SOAS-20
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,167,983 MLG Score: 1733
Fun Score: N/A
Cheeseburgers Flipped: 402TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.982%24.106%69930118426,6161.551861.217

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.341%1.524A+0.495B+-1.781F-HEAD ++ (~9.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.546B+9.80.314C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.686%1.166%395512093,0019747053.07795425%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.136%-0.069C+-0.39C---0.288

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.20.453B+32.40.389C**55.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.086%3.147%392612084,067138220392.94071199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.288%-0.282C0.378C**-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.28C*10.60.154C++17.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.907%2.917%111619119510,113123333368.1953303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.532%0.251C*-0.378C-0.673

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.70.609B+18.20.544B+28.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.784%74.825%11168120620,33014297814.2168

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.289%1.323A0.503B+0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.496B+2.20.314C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.209%16.428%1116312111,747998101.7505

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.267%0.471B+0.354C**0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.80.222C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Escuadron de las Sombras[ES] Escuadron de las Sombras
TR outfit on Miller

Members: 40
43.1m202.6%315 (18.9k)255 (15.3k)2.7692584,62030,5573.13414139 (118)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214654625.61%26.99%69105:3130

8% Combat Medic28% Engineer9% Heavy Assault47% Infiltrator6% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 15th, 2014 12:09 PMJun 4th, 2017 9:01 PMJul 20th, 2019 10:26 AM (9h) (PST)Jul 7th, 2019 5:53 AM (14d) (PST)Jul 7th, 2019 5:40 AM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
550984520.5010.1810.1351.1340.0591733

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,9885,88727,1013011868415,303

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2817.7h/117.4d 11,150 22,839 29,871 191.7k 3,508 7,405 10,005 93m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B++
Kills:1,198
Deaths:982
KDR:1.220
Accuracy:23.007% B++
HSR:22.788% C+
NS-15M2
B+
Kills:887
Deaths:412
KDR:2.153
Accuracy:26.250% B+
HSR:23.788% C
MSW-R
B++
Kills:605
Deaths:326
KDR:1.856
Accuracy:26.554% B++
HSR:22.149% C
TMG-50
B**
Kills:490
Deaths:277
KDR:1.769
Accuracy:27.802% B**
HSR:25.102% C*
MG-H1 Watchman
B+
Kills:185
Deaths:83
KDR:2.229
Accuracy:25.630% B+
HSR:23.243% C
Kills:3,365
Deaths (as Heavy Assault):2,080
Deaths (to Heavy Assaults):8,785
KDR:1.61779
Kill Difference:1,285
Playtime:253.013 hours
Usage:9%
Score:3.807m
Score/min:251
Accuracy (listed only):25.849%
HSR (listed only):23.414%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
B+
Kills:1,177
Deaths:968
KDR:1.216
Accuracy:45.710% B+
HSR:15.803% C+
TRAC-5
B++
Kills:1,167
Deaths:898
KDR:1.300
Accuracy:25.318% B++
HSR:17.309% C
AMR-66
A
Kills:1,165
Deaths:613
KDR:1.900
Accuracy:34.277% A
HSR:23.348% C
LC3 Jaguar
B**
Kills:867
Deaths:486
KDR:1.784
Accuracy:28.422% B**
HSR:21.569% C*
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
DMR-99
B++
Kills:201
Deaths:93
KDR:2.161
Accuracy:38.259% B++
HSR:31.343% C*
MG-HBR1 Dragoon
B**
Kills:58
Deaths:32
KDR:1.813
Accuracy:27.909% D
HSR:37.931% B**
Kills:5,205
Deaths (as Engineer):3,547
Deaths (to Engineers):6,128
KDR:1.46744
Kill Difference:1,658
Playtime:776.149 hours
Usage:28%
Score:12.311m
Score/min:264
Accuracy (listed only):38.797%
HSR (listed only):22.830%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:12,249
Deaths:2,777
KDR:4.411
Accuracy:44.587% B*
HSR:73.418% B+
Bighorn .50M
B+
Kills:2,541
Deaths:381
KDR:6.669
Accuracy:44.442% C**
HSR:82.054% B+
NS-44 Commissioner
B*
Kills:1,809
Deaths:1,864
KDR:0.970
Accuracy:43.038% B*
HSR:28.414% B*
SOAS-20
C**
Kills:1,297
Deaths:764
KDR:1.698
Accuracy:29.378% C**
HSR:18.350% C-
NS-7 PDW
B**
Kills:1,295
Deaths:634
KDR:2.043
Accuracy:30.817% B**
HSR:20.541% B+
RAMS .50M
B**
Kills:1,258
Deaths:387
KDR:3.251
Accuracy:46.365% B**
HSR:82.989% B+
M77-B
A+
Kills:1,248
Deaths:438
KDR:2.849
Accuracy:46.712% A+
HSR:82.372% B++
NS-44L Blackhand
A+
Kills:1,246
Deaths:674
KDR:1.849
Accuracy:54.923% A+
HSR:47.673% B+
HSR-1
B**
Kills:1,182
Deaths:426
KDR:2.775
Accuracy:41.915% B**
HSR:28.596% C+
SR-7
A
Kills:1,179
Deaths:278
KDR:4.241
Accuracy:49.260% A
HSR:83.970% B++
MKV Suppressed
C+
Kills:1,168
Deaths:1,201
KDR:0.973
Accuracy:24.772% C+
HSR:14.469% D-
NS-30 Vandal
B**
Kills:1,166
Deaths:529
KDR:2.204
Accuracy:38.933% B**
HSR:28.130% C++
99SV
B**
Kills:1,164
Deaths:604
KDR:1.927
Accuracy:38.074% B**
HSR:40.550% B+
KSR-35
B++
Kills:1,161
Deaths:355
KDR:3.270
Accuracy:36.577% C**
HSR:33.850% B++
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
NS-357 Underboss
A+
Kills:1,157
Deaths:873
KDR:1.325
Accuracy:49.225% A+
HSR:26.793% B++
TX1 Repeater
A+
Kills:1,015
Deaths:953
KDR:1.065
Accuracy:33.550% A+
HSR:19.704% C
NS-61 Emissary
B*
Kills:640
Deaths:384
KDR:1.667
Accuracy:33.469% B*
HSR:17.813% C*
NSX Daimyo
C+
Kills:608
Deaths:110
KDR:5.527
Accuracy:39.995% C
HSR:93.586% C+
NSX Tomoe
B++
Kills:306
Deaths:112
KDR:2.732
Accuracy:32.015% B++
HSR:36.275% C+
NS-AM7 Archer
A+
Kills:187
Deaths:221
KDR:0.846
Accuracy:56.105% C
HSR:31.016% A+
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
TRAP-M1
A+
Kills:83
Deaths:55
KDR:1.509
Accuracy:36.298% A
HSR:37.349% A+
Kills:36,459
Deaths (as Infiltrator):15,400
Deaths (to Infiltrators):5,088
KDR:2.36747
Kill Difference:21,059
Playtime:1,328.907 hours
Usage:47%
Score:19.835m
Score/min:249
Accuracy (listed only):39.081%
HSR (listed only):41.032%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7 PDW
B**
Kills:1,295
Deaths:634
KDR:2.043
Accuracy:30.817% B**
HSR:20.541% B+
FA1 Barrage
B+
Kills:1,177
Deaths:968
KDR:1.216
Accuracy:45.710% B+
HSR:15.803% C+
MKV Suppressed
C+
Kills:1,168
Deaths:1,201
KDR:0.973
Accuracy:24.772% C+
HSR:14.469% D-
TRAC-5
B++
Kills:1,167
Deaths:898
KDR:1.300
Accuracy:25.318% B++
HSR:17.309% C
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
LC3 Jaguar
B**
Kills:867
Deaths:486
KDR:1.784
Accuracy:28.422% B**
HSR:21.569% C*
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
Kills:8,744
Deaths (as Light Assault):6,024
Deaths (to Light Assaults):5,779
KDR:1.45153
Kill Difference:2,720
Playtime:180.012 hours
Usage:6%
Score:2.611m
Score/min:242
Accuracy (listed only):35.300%
HSR (listed only):18.189%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B**
Kills:1,295
Deaths:634
KDR:2.043
Accuracy:30.817% B**
HSR:20.541% B+
NS-11A
B+
Kills:1,177
Deaths:764
KDR:1.541
Accuracy:27.150% B+
HSR:19.796% C
FA1 Barrage
B+
Kills:1,177
Deaths:968
KDR:1.216
Accuracy:45.710% B+
HSR:15.803% C+
T1 Cycler
B++
Kills:1,173
Deaths:825
KDR:1.422
Accuracy:25.304% B++
HSR:20.631% C+
MKV Suppressed
C+
Kills:1,168
Deaths:1,201
KDR:0.973
Accuracy:24.772% C+
HSR:14.469% D-
SMG-46 Armistice
B+
Kills:1,161
Deaths:709
KDR:1.638
Accuracy:28.893% B+
HSR:14.987% C
PDW-16 Hailstorm
B**
Kills:1,158
Deaths:582
KDR:1.990
Accuracy:28.946% B**
HSR:22.539% B**
TAR
B+
Kills:1,142
Deaths:652
KDR:1.752
Accuracy:26.457% B+
HSR:22.504% C++
TRS-12 Uppercut
B++
Kills:334
Deaths:202
KDR:1.653
Accuracy:66.502% B++
HSR:17.964% B+
TS4 Haymaker
B**
Kills:236
Deaths:255
KDR:0.925
Accuracy:43.977% C++
HSR:17.373% B**
Shuriken
B+
Kills:181
Deaths:89
KDR:2.034
Accuracy:29.648% B+
HSR:19.337% C++
TORQ-9
B**
Kills:172
Deaths:110
KDR:1.564
Accuracy:29.937% B**
HSR:29.651% B*
Kills:10,374
Deaths (as Combat Medic):6,991
Deaths (to Combat Medics):2,929
KDR:1.48391
Kill Difference:3,383
Playtime:216.914 hours
Usage:8%
Score:3.632m
Score/min:279
Accuracy (listed only):34.009%
HSR (listed only):19.633%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C**
Kills:314
Deaths:152
KDR:2.066
Accuracy:39.503% C++
HSR:3.503% C**
M2 Mutilator
B*
Kills:314
Deaths:124
KDR:2.532
Accuracy:17.969% B*
HSR:17.834% C
M3 Pounder HEG
C++
Kills:228
Deaths:123
KDR:1.854
Accuracy:41.535% C++
HSR:3.070% C+
M2 Mutilator
B**
Kills:219
Deaths:98
KDR:2.235
Accuracy:19.841% B**
HSR:18.265% C+
M1 Heavy Cycler
B*
Kills:206
Deaths:72
KDR:2.861
Accuracy:17.897% B*
HSR:19.903% B+
NS-10 Burster
A*
Kills:53
Deaths:45
KDR:1.178
Accuracy:41.669% A*
HSR:13.208% A++
Kills:1,334
Deaths (as MAX Suit):307
Deaths (to MAX Suits):1,320
KDR:4.34528
Kill Difference:1,027
Playtime:50.305 hours
Usage:2%
Score:0.923m
Score/min:306
Accuracy (listed only):29.736%
HSR (listed only):12.631%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,538
V. Kills:92 N/A
Deaths:308
KDR:4.994
Accuracy:28.518% C+
KPH:34 C
VKPH:2 D
Hellfire Rocket Pods
B**
Kills:1,007
V. Kills:75 N/A
Deaths:43
KDR:23.419
Accuracy:56.277% B**
KPH:135.700 B**
VKPH:10.100 C-
M18 Needler
C--
Kills:243
V. Kills:242 100%
Deaths:198
KDR:1.227
Accuracy:39.309% B**
KPH:5.900 D
VKPH:5.800 C--
Hornet Missiles
C*
Kills:151
V. Kills:84 178%
Deaths:12
KDR:12.583
Accuracy:61.871% C*
KPH:39.600 C--
VKPH:22 D
M18 Rotary
C-
Kills:115
V. Kills:110 104%
Deaths:72
KDR:1.597
Accuracy:35.227% B++
KPH:7.300 C--
VKPH:7 C-
Tomcat A2AM Pods
D-
Kills:84
V. Kills:97 86%
Deaths:35
KDR:2.400
Accuracy:72.549% D*
KPH:13 D--
VKPH:15 D-
Kills:3,138 (1,896 + 0)
Deaths:668
KDR:4.698
VKDR:1.048
Vehicle Kills:700
Kill Difference:2,470
Playtime:120.128 hours
Usage:4%
Score:1.138m
Score/min:158
Piloting Accuracy:35.227%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:1,726
V. Kills:220 N/A
Deaths:146
KDR:11.822
Accuracy:51.274% B**
KPH:50.100 C+
VKPH:6.400 C-
C150 Dalton
B
Kills:811
V. Kills:726 112%
Deaths:114
KDR:7.114
Accuracy:40.517% C+
KPH:31.100 C+
VKPH:27.900 B
L105 Zephyr PX
C
Kills:405
V. Kills:46 N/A
Deaths:27
KDR:15
Accuracy:51.162% C*
KPH:66 C-
VKPH:7.500 C
AP30 Shredder
C+
Kills:292
V. Kills:259 112%
Deaths:67
KDR:4.358
Accuracy:33.110% C++
KPH:21.400 C--
VKPH:19 C+
L-24R Spur
C+
Kills:117
V. Kills:12 N/A
Deaths:7
KDR:16.714
Accuracy:46.757% B++
KPH:25.800 C
VKPH:2.600 C+
CAS30 Tank Buster
D
Kills:98
V. Kills:89 109%
Deaths:75
KDR:1.307
Accuracy:38.232% D
KPH:4.400 D
VKPH:4 D
Dual-75 Duster
D--
Kills:54
V. Kills:3 N/A
Deaths:6
KDR:9
Accuracy:28.913% D*
KPH:36.800 D--
VKPH:2 D--
Kills:3,503 (215 + 3,288)
Deaths:442
KDR:7.925
VKDR:3.066
Vehicle Kills:1,355
Kill Difference:3,061
Playtime:108.478 hours
Usage:4%
Score:1.721m
Score/min:264
Piloting Accuracy:38.232%
Gunner Accuracy:28.913%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,077
V. Kills:804 134%
Deaths:112
KDR:9.616
Accuracy:49.537% D
KPH:24.400 D
VKPH:18.200 C+
C75 Viper
B*
Kills:672
V. Kills:146 457%
Deaths:42
KDR:16
Accuracy:38.188% C+
KPH:44.400 B*
VKPH:9.600 B
Skyguard
C++
Kills:166
V. Kills:130 127%
Deaths:21
KDR:7.905
Accuracy:34.977% B*
KPH:12.300 C
VKPH:9.600 C++
L100 Python HEAT
B++
Kills:116
V. Kills:24 464%
Deaths:8
KDR:14.500
Accuracy:53.173% C++
KPH:42.500 B++
VKPH:8.800 D
Kills:2,031 (2,031 + 0)
Deaths:183
KDR:11.098
VKDR:6.033
Vehicle Kills:1,104
Kill Difference:1,848
Playtime:75.568 hours
Usage:3%
Score:0.967m
Score/min:213
Driving Accuracy:53.173%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:1,089
V. Kills:608 179%
Deaths:82
KDR:13.281
Accuracy:38.137% D-
KPH:29.100 C+
VKPH:16.300 C+
P2-120 HEAT
B+
Kills:675
V. Kills:266 253%
Deaths:61
KDR:11.066
Accuracy:44.590% C**
KPH:30.400 B+
VKPH:12 B+
E540 Halberd
B
Kills:586
V. Kills:312 187%
Deaths:70
KDR:8.371
Accuracy:47.788% B*
KPH:27.700 C++
VKPH:14.800 B
MR11 Gatekeeper
B+
Kills:393
V. Kills:334 117%
Deaths:44
KDR:8.932
Accuracy:48.347% B**
KPH:24.900 C**
VKPH:21.100 B+
P2-120 HESH
C+
Kills:388
V. Kills:61 N/A
Deaths:21
KDR:18.476
Accuracy:31.408% D*
KPH:46.300 C+
VKPH:7.300 C
P525 Marauder
C+
Kills:150
V. Kills:10 N/A
Deaths:5
KDR:30
Accuracy:13.376% D*
KPH:51 C
VKPH:3.400 C+
G30 Vulcan
N/A
Kills:50
V. Kills:28 172%
Deaths:15
KDR:3.333
Accuracy:27.296% N/A
KPH:19.700 N/A
VKPH:11 N/A
Kills:3,331 (2,152 + 1,179)
Deaths:298
KDR:11.178
VKDR:5.433
Vehicle Kills:1,619
Kill Difference:3,033
Playtime:110.378 hours
Usage:4%
Score:1.877m
Score/min:283
Driving Accuracy:31.408%
Gunner Accuracy:27.296%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,431
V. Kills:78 N/A
Deaths:98
KDR:14.602
Accuracy:38.590% B
KPH:143.400 B*
VKPH:7.800 C**
E540 Halberd-H
A
Kills:834
V. Kills:506 164%
Deaths:68
KDR:12.265
Accuracy:60.759% B+
KPH:55.400 B+
VKPH:33.600 A
G20 Vulcan-H
C*
Kills:512
V. Kills:359 142%
Deaths:112
KDR:4.571
Accuracy:53.443% B++
KPH:41.300 C+
VKPH:29 C*
M40 Fury-H
C--
Kills:112
V. Kills:22 N/A
Deaths:22
KDR:5.091
Accuracy:50.816% B++
KPH:59.600 D
VKPH:11.700 C--
G30 Walker
A++
Kills:70
V. Kills:40 171%
Deaths:4
KDR:17.500
Accuracy:38.347% B+
KPH:46.500 A
VKPH:26.600 A++
M20 Basilisk-H
C+
Kills:69
V. Kills:14 460%
Deaths:1
KDR:69
Accuracy:45.438% C+
KPH:50.100 C
VKPH:10.200 C--
Kills:3,028 (0 + 3,028)
Deaths:305
KDR:9.928
VKDR:3.341
Vehicle Kills:1,019
Kill Difference:2,723
Playtime:42.175 hours
Usage:1%
Score:1.014m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:45.438%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:659
V. Kills:127 N/A
Deaths:44
KDR:14.977
Accuracy:40.626% B+
KPH:55.300 B+
VKPH:10.700 B
M12 Kobalt
C++
Kills:613
V. Kills:21 N/A
Deaths:19
KDR:32.263
Accuracy:17.873% C++
KPH:68 C++
VKPH:2.300 C-
M40 Fury
C++
Kills:428
V. Kills:95 446%
Deaths:25
KDR:17.120
Accuracy:39.238% B
KPH:54 C+
VKPH:12 C++
M20 Basilisk
B**
Kills:169
V. Kills:76 219%
Deaths:15
KDR:11.267
Accuracy:45.737% B*
KPH:26.500 B+
VKPH:11.900 B**
M12 Kobalt
C
Kills:144
V. Kills:5 N/A
Deaths:1
KDR:144
Accuracy:14.788% C--
KPH:61 C
VKPH:2.100 C--
M20 Basilisk
B**
Kills:141
V. Kills:74 188%
Deaths:19
KDR:7.421
Accuracy:45.447% B++
KPH:26.900 B+
VKPH:14.100 B**
Kills:2,154 (0 + 2,154)
Deaths:123
KDR:17.512
VKDR:3.236
Vehicle Kills:398
Kill Difference:2,031
Playtime:42.839 hours
Usage:2%
Score:0.710m
Score/min:276
Driving Accuracy:N/A%
Gunner Accuracy:45.447%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,272
V. Kills:35 N/A
Deaths:394
KDR:3.228
Accuracy:49.978% B*
KPH:50.800 C++
VKPH:1.400 C
M40 Fury-F
A
Kills:760
V. Kills:142 N/A
Deaths:283
KDR:2.686
Accuracy:53.928% B+
KPH:43.800 A
VKPH:8.200 B+
M12 Kobalt-F
B**
Kills:271
V. Kills:8 N/A
Deaths:84
KDR:3.226
Accuracy:28.264% B**
KPH:38.600 B+
VKPH:1.100 C+
Kills:2,303 (2,303 + 0)
Deaths:761
KDR:3.026
VKDR:0.243
Vehicle Kills:185
Kill Difference:1,542
Playtime:49.408 hours
Usage:2%
Score:0.355m
Score/min:120
Driving Accuracy:28.264%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:252
V. Kills:30 N/A
Deaths:6
KDR:42
Accuracy:45.043% A++
KPH:74.200 C*
VKPH:8.800 B++
Kills:252 (0 + 252)
Deaths:6
KDR:42
VKDR:5
Vehicle Kills:30
Kill Difference:246
Playtime:3.397 hours
Usage:0%
Score:0.058m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:45.043%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 12,30512,2492,7774.411C**1.6444.587%B*73.418%B+39.3C++N/A99311.6h2.1B+4.6B++
Bighorn .50M 2,5552,5413816.669B+3.9044.442%C**82.054%B+38.3DN/A10066.4h1.8C*4.2C*
Claymore 2,3402,3392529.282B+6.5128.595%CN/A196.6B**N/A50511.9h1.1B**4C++
NS-44 Commissioner 1,8151,8091,8640.97C+1.8043.038%B*28.414%B*32C+N/A10956.5h3.3B++7.7B++
L105 Zephyr 1,9461,72614611.822C++9.0551.274%B**N/A50C+6.4C-25334.5h5.6B+11B++
M14 Banshee 1,6301,5383084.994C+2.2228.518%C+N/A34C2D11745.3h15.2B+53.2B+
P525 Marauder-H 1,5091,4319814.602C++11.8338.59%BN/A143.1B*7.8C**37110h5.1B*13.2B*
SOAS-20 1,3071,2977641.698C*1.0729.378%C**18.35%C-30.3CN/A8942.8h12.7C+43.4C*
NS-7 PDW 1,3011,2956342.043A0.7330.817%B**20.541%B+33.5BN/A8438.7h11.6B*37.5B*
C-4 1,6881,2806102.098B+0.6727.239%C**N/A91.4C*29.1C+68114h1.4C*5.1B+
S12 Renegade 1,3071,2723943.228C**0.4649.978%B*3.538%C-50.9C++1.4C11025h2.6B++5.3B*
RAMS .50M 1,2581,2583873.251C++0.4846.365%B**82.989%B+32.6C**N/A10438.6h1.9B++4.1B++
M77-B 1,2491,2484382.849B++0.0846.712%A+82.372%B++25.6C+N/A8748.7h2.1B+4.6B*
NS-44L Blackhand 1,2491,2466741.849B+0.9254.923%A+47.673%B+30.4C**N/A7641h3B**5.5B*
T9 CARV 1,2151,1989821.22C++1.5523.007%B++22.788%C+23.4CN/A12151.3h12B+52.2B+
HSR-1 1,1911,1824262.775B+0.0141.915%B**28.596%C+36.1CN/A9032.7h4.8B+11.4B*
SR-7 1,1791,1792784.241C**1.4749.26%A83.97%B++32C+N/A8936.8h1.8B++3.7B*
NS-11A 1,1941,1777641.541C*1.2327.15%B+19.796%C24.8CN/A6547.5h12.8B+47B+
FA1 Barrage 1,1851,1779681.216C*1.5545.71%B+15.803%C+20.4C-N/A6657.6h4B*8.8B++
T1 Cycler 1,1851,1738251.422B+1.3525.304%B++20.631%C+23.5C+N/A9049.9h12.6B++49.6B++
MKV Suppressed 1,1911,1681,2010.973C+1.8024.772%C+14.469%D-15.5DN/A5475.2h17.4C--70.2C+
TRAC-5 1,1861,1678981.3B++1.4725.318%B++17.309%C13.1CN/A5589.4h14.2C**56B+
NS-30 Vandal 1,1781,1665292.204C**0.5738.933%B**28.13%C++31.2CN/A8437.4h4.9B++12.5B++
AMR-66 1,1791,1656131.9B**0.8734.277%A23.348%C25.3C*N/A6346.1h6.7B**19.6B*
99SV 1,1701,1646041.927C*0.8438.074%B**40.55%B+25.8C++N/A9145.2h4.3B*11.2B*
KSR-35 1,1721,1613553.27B+0.5036.577%C**33.85%B++41C+N/A9228.3h4.1B+11.3B+
SMG-46 Armistice 1,1661,1617091.638B+1.1328.893%B+14.987%C29.2C+N/A8439.8h13.6B+47B+
PDW-16 Hailstorm 1,1651,1585821.99B**0.7828.946%B**22.539%B**33.8BN/A7834.3h11.9B++41.1B++
NS-357 Underboss 1,1601,1578731.325B1.4449.225%A+26.793%B++26.1C--N/A6444.3h3.4B*6.9B**
TAR 1,1491,1426521.752C**1.0226.457%B+22.504%C++29.2C+N/A8739.1h11.6B++43.8B++
P2-120 AP 1,6971,0898213.28B*10.5138.137%D-3.398%C++29.1C+16.3C+34737.4h5.5B++14.5C**
L100 Python AP 1,8811,0771129.616B*6.8549.537%D4.735%A24.4D18.2C+22444.1h5.7C++11.5C+
M60-A Bulldog 1,1881,0192114.829C2.0644.471%B*1.276%C29.7C4.9C17334.3h6C+13.6B+
TX1 Repeater 1,0171,0159531.065B+1.7033.55%A+19.704%C32C*N/A9731.7h11.2B+33.3B*
Hellfire Rocket Pods 1,0821,0074323.419A*20.6556.277%B**1.192%C**136.1B**10.1C-5127.4h11.4B+20.3B*
NS-15M2 8988874122.153B0.6226.25%B+23.788%C34.2CN/A10825.9h11.7B44.7B+
LC3 Jaguar 8858674861.784B0.9928.422%B**21.569%C*29.7C+N/A9729.2h13.4C+47.1B+
Tank Mine 1,3388371326.341A++3.5733.291%C+N/A146.8B*87.9B*12965.7h2.2C-6.6C+
E540 Halberd-H 1,3408346812.265B+9.5060.759%B+1.319%C55.6B+33.7A36015h6.7C+11C++
C150 Dalton 1,5378111147.114C++4.3440.517%C+N/A31.2C+27.9B36226h3.9B+9.7B+
M40 Fury-F 9027602832.686B*0.0853.928%B+N/A43.7A8.2B+14817.4h6B++11.2B*
Frag Grenade 7447271727N/A724.2342.964%CN/A427.6C+10C*13301.7h3.7C*8.6C*
P2-120 HEAT 9416756111.066B++8.3044.59%C**3.111%C+30.4B+12B+25622.2h6.1B+13.7B++
C75 Viper 8186724216A**13.2338.188%C+1.339%C+44.2B*9.6B23315.2h9.4B++24.6B++
M40 Fury 7866594414.977B**12.2140.626%B+1.973%C*55.4B+10.7B29311.9h10.2B++25.1B*
NS-61 Emissary 6456403841.667A1.1033.469%B*17.813%C*41.3B++N/A9815.5h10.2B+30.4B*
M12 Kobalt 6346131932.263B**29.4917.873%C++18.271%C+68.1C++2.3C-1919h13.5B**75.6B+
NSX Daimyo 6086081105.527B++2.7639.995%C93.586%C+47.5C+N/A12412.8h2.8C6.9C+
MSW-R 6146053261.856C+0.9126.554%B++22.149%C36.7C+N/A17016.5h11.9C*44.9B+
E540 Halberd 898586708.371C**5.6047.788%B*3.242%C+27.8C++14.8B22421.1h5.8C++12.1B+
G20 Vulcan-H 8715121124.571C*1.8053.443%B++2.734%C+41.3C+29C*49112.4h94.1C**176.2B+
TMG-50 4934902771.769B+1.0027.802%B**25.102%C*27.4CN/A10317.9h9.6B++34.4B++
ASP-30 Grounder 6544563731.223B*1.5562.736%C+4.386%B*20.9B9.1C+18321.8h5.5B**8.8B**
M60-A Bulldog 4764381139.818B37.0560.311%A1.826%C--40.6C++3.5C14610.8h5.1B+8.5B*
M40 Fury 5234282517.12A14.3539.238%BN/A54.2C++12C++3357.9h12.1C**30.8B+
L105 Zephyr PX 4514052715C+12.2351.162%C*N/A66.4C-7.5C1996.1h5.1C+9.9C*
MR11 Gatekeeper 727393448.932B**6.1648.347%B**1.527%C-24.9C**21.1B+24215.8h42.8B+88.6B*
P2-120 HESH 4493882118.476B+15.7131.408%D*1.031%C++46.2C+7.3C3388.4h4.8C++15.3C-
Auraxium Chainblade 40737914,3810.026C+2.7419.641%D-3.958%C--0.4C--N/A1983.3h2.2C+11.3C+
M60-A Bulldog 3943561229.667C*26.9059.864%A2.809%C**39.6C*4.2C++1649h4.9B++8.2B**
TRS-12 Uppercut 3353342021.653B+1.1266.502%B++17.964%B+27.4C--N/A6912.2h2.4B+3.6B+
M3 Pounder HEG 3983141522.066B+0.7039.503%C++3.503%C**17.5C++4.7B*12117.9h14.1B+35.8B+
M2 Mutilator 3213141242.532B+0.2417.969%B*17.834%C23.6CN/A8313.3h14B**77.8B++
ML-7 4493073660.839C*1.9359.075%C**3.909%B+22.6C+10.4C28013.6h5B*8.5B*
NSX Tomoe 3063061122.732B*0.0432.015%B++36.275%C+41.9C++N/A1047.3h13.9C*43.4B+
AP30 Shredder 551292674.358C+1.5933.11%C++4.452%A++21.5C--19C+30313.6h83.9C++253.4C**
Spear Anti-Vehicle Phalanx Turret 6012821420.143A*17.3755.715%A1.773%D*42.7C**48.3M3926.6h10.3C18.6B
Sticky Grenade 2792741274N/A271.2347.234%DN/A913.3C+16.7B27860.3h2C**4.2C*
M12 Kobalt-F 279271843.226B++0.4628.264%B**5.166%D-38.7B+1.1C+857h11.1B++39.4B*
CAS 14-E 282252642B**39.2345.043%A++N/A74.1C++8.8B++2823.4h35.9C79.7B
M18 Needler 4852431981.227C+1.5439.309%B**2.469%C*5.9D5.8C--12841.5h185.1C+471C*
TS4 Haymaker 2372362550.925C+1.8443.977%C++17.373%B**17.4DN/A6013.6h4.6C+10.5C**
T7 Mini-Chaingun 2352331251.864B**0.9123.974%A18.026%A53B**N/A2754.4h10.2B**42.8B*
M3 Pounder HEG 3062281231.854C++0.9241.535%C++3.07%C+15.9C5.5B**12614.3h18.2C++43.8C*
M2 Mutilator 221219982.235B+0.5319.841%B**18.265%C+19.9C--N/A7411h13.9B**69.9B*
The Slasher 2132132,2570.094B*2.6845.772%B*2.347%D--1.2CN/A3183.2h1.9B+4.2C++
NS Decimator 3462121391.525B+1.2453.512%D-N/A31.6C+20B+3336.7h4.7C++8.8C+
M1 Heavy Cycler 208206722.861A0.0917.897%B*19.903%B+22.4C++N/A949.2h13.2A74B*
DMR-99 204201932.161C+0.6138.259%B++31.343%C*21.8D*N/A579.2h6.9C++18.1B+
NS-AM7 Archer 2541872210.846B*1.9256.105%C31.016%A+5.3C1.9C--3635.5h16.2B+28.9B+
MG-H1 Watchman 186185832.229B+0.5425.63%B+23.243%C44C++N/A1324.2h14.3C**56B+
Chainblade 2111845,8360.032B2.7436.97%B++N/A0.5C+N/A2363h2.7C++7.2B+
Anti-Vehicle Grenade 2031811181N/A178.2352.204%C++N/A362C+44D22270.5h5B+9.7B+
Shuriken 182181892.034B++0.7429.648%B+19.337%C++32.9C-N/A935.5h11.6B++39B++
TORQ-9 1761721101.564C*1.2129.937%B**29.651%B*42B+1B**2184.1h13.4B+44.9B++
M20 Basilisk 2451691511.267M++8.5045.737%B*6.509%C*26.4B+11.9B**3036.4h82.3B+180B++
Skyguard 296166217.905A**5.1434.977%B*3.614%A12.3C9.6C++14313.5h111.8B319.7B++
MANA Anti-Vehicle Turret 235152602.533B+0.2450.889%C4.605%B35.3C++19.3C--3804.3h8.3B16.3B+
Hornet Missiles 2351511212.583B**9.8161.871%C*2.649%A39.7C-22.1D3963.8h9.8C**15.8B+
P525 Marauder 160150530B**27.2313.376%D*1.333%C--51.7C3.4C+1852.9h6.2C*46.3C--
M12 Kobalt 1491441144S141.2314.788%C--20.833%B+60C2.1C--1962.4h13.5B*91.4B
M20 Basilisk 215141197.421A++4.6545.447%B++6.383%C*27.1B+14.2B**3015.2h87.7B192.9B++
L-24R Spur 129117716.714B**13.9446.757%B++N/A26C2.7C+1974.5h21C++44.9C**
L100 Python HEAT 140116814.5A++11.7353.173%C++N/A43B++8.9D2802.7h4.2B+7.9B*
M18 Rotary 225115721.597C+1.1735.227%B++3.478%B*7.3C--7C-11415.7h109.1B+309.6B+
Auraxium Slasher 1181142,8240.04C+2.7324.631%C-6.14%C0.6CN/A1200.6h1.8B++7.1C**
M40 Fury-H 134112225.091C--2.3250.816%B++N/A58.9D11.6C--3051.9h11.4C22.4C++
CAS30 Tank Buster 18798751.307C+1.4638.232%D2.041%B*4.4D4D18722.2h48.8B+127.6C++
Tomcat A2AM Pods 18184352.4D0.3772.549%D*N/A13.1D--15.2D-1956.4h10.6D-14.6D**
TRAP-M1 8483551.509C+1.2636.298%A37.349%A+21.3DN/A793.9h9.1C*25.1B+
Hyena Missile Launcher 12575332.273B+0.5035.412%B+N/A15.3C10.2C+1574.9h28B++79.1B++
G30 Walker 11070417.5B**14.7338.347%B+4.286%B46.7A26.7A++5001.5h112.4B**293.2B*
M20 Basilisk-H 8369169U66.2345.438%C+10.145%A+49.3C10D2671.4h60.2C**132.5C*
M9 SKEP Launcher 10568720.944B++1.8368.882%C++N/A19.4C++10.6C+2393.5h6.7B*9.7B*
C-4 ARX 8966213.143B+0.3731.064%B**N/A165B*57.5A11890.4h1.1B+3.6B*
T2 Striker 9860451.333A++1.4446.647%DN/A19.4B++12.3C++3073.1h29B*62.1B+
MG-HBR1 Dragoon 5858321.813B+0.9627.909%D37.931%B**32.2C*N/A921.8h5.7B++20.4B
Dual-75 Duster 575469C6.2328.913%D*N/A36D--2D--1151.5h5.4B18.6C
A30 Walker 10654660.818D1.9527.599%B**3.704%A+6.8D6.5D1148h230.2D*834.1C
NS-10 Burster 8653451.178C**1.5941.669%A*13.208%A++5.6C*3.5C++819.4h157.7C+378.5B*
G30 Vulcan 7850153.333C+0.5627.296%C8%A*20C+11.2C2702.5h96.1C++351.9C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon131,9801.1h
Anti-Vehicle MANA Turret36991h
Nano-Armor Kit272663,15649.8h
M12 Kobalt-H0630h
Nanite Revive Grenade01,5910.4h
Medical Applicator334132,45010.8h
Spitfire Auto-Turret77610.9h
Motion Spotter2312,1694.8h
Welding Device01030h
Recon Detection Device162,2683.5h
Ammunition Package272,9171.5h
Medical Kit1102,3833h
Anti-Infantry MANA Turret12550.3h

Check the help document for the dictionary if you want to learn more about words used here.


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