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Executor ChuckyV0[PL13] ChuckyV0
NC BR 198

KDR: 3.04

Score: 105.7m

Last Seen: Feb 25th, 2020 1:43 PM
- OFFLINE - 10.7 hour(s)

Prestige 1, Battle Rank 100 (198 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M20 Mustang NSX Daimyo SAS-R The Moonshot NS-44 Commissioner C150 Dalton M30 Mustang AH Breaker Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,103,731 MLG Score: 2481
Fun Score: N/A
Cheeseburgers Flipped: 451TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.244%33.778%95451118164,7192.004121.04

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.854%1.349A1.987A++-0.744D-HEAD ++ (~19.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.56B+9.40.355C**23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.074%0.992%8816122635,4694237182698.36928194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.567%-0.788D--0.55D0.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.50.163C++40.50.239C++94.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.273%0.888%203612265,183305920451.69434253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.46%-0.684D-1.038D*-0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.239C++90.203C++17.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.219%3.502%93623120919,731267181737.38436241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.685%0.012C+-0.16C0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.70.527B+19.80.486B+34.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.976%82.205%9368122429,2944061227.21349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.947%0.78B++0.931B*-0.698

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+20.372C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.247%15.488%936512275,1332295462.2366

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.746%0.549B+0.155C++0.89

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.489B+3.20.332C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.7m228.3%443 (26.6k)374 (22.4k)3.04455207,66068,2073.46423198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12321395625.029%25.345%63404:0989

10% Combat Medic57% Engineer9% Heavy Assault19% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 27th, 2013 6:32 PMSep 13th, 2015 4:50 PMFeb 25th, 2020 12:08 PM (4d) (PST)Feb 25th, 2020 9:53 AM (4d) (PST)Feb 25th, 2020 9:43 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9901358550.7340.2410.1861.9970.1402481

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,3728,12751,245441411120822,427

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4712.6h/196.4d 28,625 52,631 73,317 564.7k 3,566 11,467 39,661 279.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:2,513
Deaths:994
KDR:2.528
Accuracy:29.858% C++
HSR:31.914% B+
EM1
M
Kills:1,293
Deaths:491
KDR:2.633
Accuracy:27.149% B**
HSR:39.521% M
NC6 Gauss SAW
A
Kills:1,181
Deaths:532
KDR:2.220
Accuracy:21.774% C**
HSR:31.414% A
NSX-P Naginata
B**
Kills:1,177
Deaths:569
KDR:2.069
Accuracy:26.350% B+
HSR:36.109% B**
NS-15 Gallows
C+
Kills:1,176
Deaths:492
KDR:2.390
Accuracy:27.804% C
HSR:32.993% C+
NSX "Networked" Naginata
U
Kills:1,173
Deaths:380
KDR:3.087
Accuracy:25.728% U
HSR:34.953% U
EM6
B*
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:26.721% B*
HSR:28.608% B++
GD-22S
A++
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:28.281% B*
HSR:38.099% A++
NC6S Gauss SAW S
B*
Kills:1,166
Deaths:491
KDR:2.375
Accuracy:28.557% B*
HSR:29.588% B++
LA1 Anchor
B**
Kills:1,162
Deaths:471
KDR:2.467
Accuracy:27.463% B+
HSR:34.251% B**
NS-15M2
B+
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:26.042% B
HSR:30.259% B+
NSX Naginata
A
Kills:1,158
Deaths:512
KDR:2.262
Accuracy:25.417% B+
HSR:37.478% A
MGR-L1 Promise
B**
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:26.561% B+
HSR:32.786% B**
Kills:16,654
Deaths (as Heavy Assault):6,704
Deaths (to Heavy Assaults):16,905
KDR:2.48419
Kill Difference:9,950
Playtime:436.616 hours
Usage:9%
Score:8.834m
Score/min:337
Accuracy (listed only):26.747%
HSR (listed only):33.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
B**
Kills:1,852
Deaths:587
KDR:3.155
Accuracy:37.849% B*
HSR:39.363% B**
GD Guardian
B+
Kills:1,436
Deaths:539
KDR:2.664
Accuracy:34.117% C+
HSR:33.914% B+
GD-7F
A++
Kills:1,430
Deaths:787
KDR:1.817
Accuracy:30.096% B**
HSR:30.839% A++
LA39 Bruiser
B+
Kills:1,340
Deaths:801
KDR:1.673
Accuracy:68.061% B+
HSR:16.567% B
Gauss Compact Burst
A+
Kills:1,310
Deaths:687
KDR:1.907
Accuracy:28.501% C**
HSR:35.649% A+
AF-57 Piston
A
Kills:1,243
Deaths:681
KDR:1.825
Accuracy:54.091% A
HSR:15.768% B+
NSX Tanto
A+
Kills:1,223
Deaths:789
KDR:1.550
Accuracy:27.155% C++
HSR:35.323% A+
NS-11C
A
Kills:1,204
Deaths:610
KDR:1.974
Accuracy:27.999% B++
HSR:26.744% A
AC-X11
M+
Kills:1,202
Deaths:535
KDR:2.247
Accuracy:28.716% B++
HSR:38.270% M+
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
NSX-P Tanto
A+
Kills:1,189
Deaths:591
KDR:2.012
Accuracy:27.055% C*
HSR:35.828% A+
19A Fortuna
A+
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:26.399% C+
HSR:28.874% A+
Razor GD-23
A**
Kills:1,178
Deaths:630
KDR:1.870
Accuracy:28.704% B*
HSR:34.720% A**
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
AF-4A Bandit
M+
Kills:1,173
Deaths:555
KDR:2.114
Accuracy:27.624% B+
HSR:40.239% M+
NS Baron G5
B++
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:51.823% B++
HSR:15.942% C**
MGR-C1 Charger
B**
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:28.201% C*
HSR:30.948% B**
NC12 Sweeper
B++
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B++
Warden
A*
Kills:1,152
Deaths:909
KDR:1.267
Accuracy:26.357% C+
HSR:38.976% A*
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C-
Kills:26,517
Deaths (as Engineer):15,270
Deaths (to Engineers):13,962
KDR:1.73654
Kill Difference:11,247
Playtime:2,678.223 hours
Usage:57%
Score:66.234m
Score/min:412
Accuracy (listed only):37.369%
HSR (listed only):28.175%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A++
Kills:1,430
Deaths:787
KDR:1.817
Accuracy:30.096% B**
HSR:30.839% A++
LA39 Bruiser
B+
Kills:1,340
Deaths:801
KDR:1.673
Accuracy:68.061% B+
HSR:16.567% B
Gauss Compact Burst
A+
Kills:1,310
Deaths:687
KDR:1.907
Accuracy:28.501% C**
HSR:35.649% A+
AF-57 Piston
A
Kills:1,243
Deaths:681
KDR:1.825
Accuracy:54.091% A
HSR:15.768% B+
AF-4 Cyclone
A+
Kills:1,232
Deaths:947
KDR:1.301
Accuracy:24.174% C
HSR:29.951% A+
NSX Tanto
A+
Kills:1,223
Deaths:789
KDR:1.550
Accuracy:27.155% C++
HSR:35.323% A+
NS-11C
A
Kills:1,204
Deaths:610
KDR:1.974
Accuracy:27.999% B++
HSR:26.744% A
AC-X11
M+
Kills:1,202
Deaths:535
KDR:2.247
Accuracy:28.716% B++
HSR:38.270% M+
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
NSX-P Tanto
A+
Kills:1,189
Deaths:591
KDR:2.012
Accuracy:27.055% C*
HSR:35.828% A+
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C++
HSR:48.395% S
19A Fortuna
A+
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:26.399% C+
HSR:28.874% A+
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
Razor GD-23
A**
Kills:1,178
Deaths:630
KDR:1.870
Accuracy:28.704% B*
HSR:34.720% A**
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
AF-4A Bandit
M+
Kills:1,173
Deaths:555
KDR:2.114
Accuracy:27.624% B+
HSR:40.239% M+
NS Baron G5
B++
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:51.823% B++
HSR:15.942% C**
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
MGR-C1 Charger
B**
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:28.201% C*
HSR:30.948% B**
NC12 Sweeper
B++
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B++
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C-
NSX Tengu
A
Kills:115
Deaths:91
KDR:1.264
Accuracy:39.358% B+
HSR:28.696% A
Kills:29,316
Deaths (as Light Assault):17,339
Deaths (to Light Assaults):13,275
KDR:1.69075
Kill Difference:11,977
Playtime:181.713 hours
Usage:4%
Score:3.737m
Score/min:343
Accuracy (listed only):35.514%
HSR (listed only):29.200%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:11,060
Deaths:1,985
KDR:5.572
Accuracy:38.311% C-
HSR:96.103% B+
SAS-R
B+
Kills:6,947
Deaths:1,335
KDR:5.204
Accuracy:42.506% B+
HSR:71.542% C**
The Moonshot
C
Kills:5,347
Deaths:602
KDR:8.882
Accuracy:41.440% C
HSR:77.782% C-
NS-44 Commissioner
B**
Kills:4,763
Deaths:3,262
KDR:1.460
Accuracy:42.641% B++
HSR:30.275% B**
AF-8 RailJack
A
Kills:1,278
Deaths:214
KDR:5.972
Accuracy:41.232% B++
HSR:86.463% A
AF-4 Cyclone
A+
Kills:1,232
Deaths:947
KDR:1.301
Accuracy:24.174% C
HSR:29.951% A+
NS-357 Underboss
B++
Kills:1,193
Deaths:986
KDR:1.210
Accuracy:42.833% B++
HSR:23.135% C++
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C++
HSR:48.395% S
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
NC14 Bolt Driver
B**
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:37.798% B
HSR:83.248% B**
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
NS-30 Vandal
B*
Kills:1,166
Deaths:372
KDR:3.134
Accuracy:31.922% C
HSR:34.305% B*
LA80
C+
Kills:1,166
Deaths:173
KDR:6.740
Accuracy:40.805% C+
HSR:78.473% C+
NS-44L Blackhand
B+
Kills:1,165
Deaths:416
KDR:2.800
Accuracy:47.085% B+
HSR:47.811% B+
Impetus
A*
Kills:1,163
Deaths:423
KDR:2.749
Accuracy:33.544% C+
HSR:46.260% A*
LA8 Rebel
B++
Kills:1,162
Deaths:919
KDR:1.264
Accuracy:35.580% B+
HSR:27.625% B++
Gauss SPR
B**
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:38.273% B**
HSR:36.489% C**
AF-6 Shadow
B**
Kills:1,159
Deaths:379
KDR:3.058
Accuracy:32.836% C
HSR:35.720% B**
EM4 Longshot
B+
Kills:1,158
Deaths:221
KDR:5.240
Accuracy:42.173% B+
HSR:77.720% C+
AF-18 Stalker
B**
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:26.871% C+
HSR:28.757% B**
NC4 Mag-Shot
B**
Kills:1,154
Deaths:1,080
KDR:1.069
Accuracy:32.127% B++
HSR:26.776% B**
NSX Tomoe
A
Kills:1,149
Deaths:425
KDR:2.704
Accuracy:27.953% C
HSR:50.218% A
NS-61 "Networked" Emissary
U
Kills:790
Deaths:620
KDR:1.274
Accuracy:31.217% U
HSR:30.760% U
NS-AM7 Archer
A++
Kills:688
Deaths:1,425
KDR:0.483
Accuracy:50.095% D*
HSR:33.140% A++
NSX Tengu
A
Kills:115
Deaths:91
KDR:1.264
Accuracy:39.358% B+
HSR:28.696% A
NS-44L Showdown
C*
Kills:96
Deaths:62
KDR:1.548
Accuracy:35.778% D
HSR:36.458% C*
Kills:53,339
Deaths (as Infiltrator):20,046
Deaths (to Infiltrators):10,350
KDR:2.66083
Kill Difference:33,293
Playtime:897.037 hours
Usage:19%
Score:16.242m
Score/min:302
Accuracy (listed only):35.450%
HSR (listed only):46.809%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:1,340
Deaths:801
KDR:1.673
Accuracy:68.061% B+
HSR:16.567% B
NC1 Gauss Rifle
C+
Kills:1,264
Deaths:970
KDR:1.303
Accuracy:22.765% C+
HSR:21.440% C+
AF-57 Piston
A
Kills:1,243
Deaths:681
KDR:1.825
Accuracy:54.091% A
HSR:15.768% B+
AF-4 Cyclone
A+
Kills:1,232
Deaths:947
KDR:1.301
Accuracy:24.174% C
HSR:29.951% A+
NSX "Networked" Yumi
U
Kills:1,186
Deaths:565
KDR:2.099
Accuracy:26.647% U
HSR:28.331% U
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C++
HSR:48.395% S
Gauss Rifle Burst
B**
Kills:1,181
Deaths:622
KDR:1.899
Accuracy:28.764% C++
HSR:36.833% B**
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
Gauss Rifle S
B**
Kills:1,179
Deaths:735
KDR:1.604
Accuracy:23.840% C
HSR:28.584% B**
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
NC9 A-Tross
B++
Kills:1,178
Deaths:647
KDR:1.821
Accuracy:29.336% B++
HSR:26.486% C*
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
Gauss Prime
B++
Kills:1,177
Deaths:721
KDR:1.632
Accuracy:27.464% C++
HSR:28.802% B++
Carnage AR
B**
Kills:1,175
Deaths:689
KDR:1.705
Accuracy:29.685% B*
HSR:29.872% B**
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
MGR-A1 Vanquisher
B++
Kills:1,174
Deaths:646
KDR:1.817
Accuracy:29.664% C+
HSR:30.494% B++
NS Baron G5
B++
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:51.823% B++
HSR:15.942% C**
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
NSX Yumi
B*
Kills:1,167
Deaths:647
KDR:1.804
Accuracy:25.777% C
HSR:33.933% B*
Reaper DMR
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:26.391% C+
HSR:33.104% B**
GR-22
A+
Kills:1,159
Deaths:546
KDR:2.123
Accuracy:27.771% B+
HSR:30.889% A+
NC12 Sweeper
B++
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B++
NS-11A
A++
Kills:1,138
Deaths:520
KDR:2.188
Accuracy:27.631% B+
HSR:35.325% A++
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C-
NSX Tengu
A
Kills:115
Deaths:91
KDR:1.264
Accuracy:39.358% B+
HSR:28.696% A
Kills:28,860
Deaths (as Combat Medic):17,014
Deaths (to Combat Medics):6,326
KDR:1.69625
Kill Difference:11,846
Playtime:457.208 hours
Usage:10%
Score:9.339m
Score/min:340
Accuracy (listed only):35.211%
HSR (listed only):27.816%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:753
Deaths:240
KDR:3.138
Accuracy:28.383% D-
HSR:17.530% B+
NCM1 Scattercannon
C**
Kills:415
Deaths:87
KDR:4.770
Accuracy:23.397% D**
HSR:17.108% C**
NCM3 Raven
B
Kills:322
Deaths:179
KDR:1.799
Accuracy:42.677% B
HSR:3.106% B
AF-23 Grinder
C
Kills:316
Deaths:113
KDR:2.796
Accuracy:27.959% D--
HSR:14.241% C
NCM3 Raven
B**
Kills:286
Deaths:179
KDR:1.598
Accuracy:44.164% B+
HSR:4.196% B**
NCM2 Falcon
B
Kills:109
Deaths:65
KDR:1.677
Accuracy:43.537% B
HSR:3.670% C-
NS-10 Burster
B+
Kills:64
Deaths:42
KDR:1.524
Accuracy:33.785% B+
HSR:3.125% D
NS-10 Burster
B+
Kills:55
Deaths:37
KDR:1.486
Accuracy:34.281% B+
HSR:5.455% C++
Kills:2,320
Deaths (as MAX Suit):471
Deaths (to MAX Suits):2,928
KDR:4.92569
Kill Difference:1,849
Playtime:56.430 hours
Usage:1%
Score:1.303m
Score/min:385
Accuracy (listed only):34.773%
HSR (listed only):8.554%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A*
Kills:24,747
V. Kills:15,252 162%
Deaths:4,192
KDR:5.903
Accuracy:28.811% C
KPH:37.300 A*
VKPH:23 A++
M30 Mustang AH
A++
Kills:3,831
V. Kills:312 N/A
Deaths:317
KDR:12.085
Accuracy:62.243% B*
KPH:109 A++
VKPH:8.900 A
Breaker Rocket Pods
B**
Kills:3,502
V. Kills:374 N/A
Deaths:309
KDR:11.333
Accuracy:57.116% B**
KPH:130.100 B+
VKPH:13.900 C+
Hornet Missiles
C**
Kills:3,038
V. Kills:2,194 138%
Deaths:347
KDR:8.755
Accuracy:67.990% B**
KPH:70.600 C++
VKPH:51 C**
M20 Kestrel
B++
Kills:770
V. Kills:674 114%
Deaths:213
KDR:3.615
Accuracy:28.061% C
KPH:26.100 B
VKPH:22.900 B++
M202 Wyrm
B*
Kills:697
V. Kills:240 289%
Deaths:35
KDR:19.914
Accuracy:45.627% D-
KPH:142.100 B*
VKPH:48.900 C+
Vortek Rotary
C**
Kills:689
V. Kills:577 119%
Deaths:430
KDR:1.602
Accuracy:27.984% D
KPH:16.600 C+
VKPH:13.900 C**
Coyote Missiles
A+
Kills:84
V. Kills:79 105%
Deaths:27
KDR:3.111
Accuracy:50.548% C-
KPH:51 C*
VKPH:48 A+
Tomcat A2AM Pods
A++
Kills:79
V. Kills:45 172%
Deaths:8
KDR:9.875
Accuracy:89.592% A++
KPH:75.300 B+
VKPH:42.900 C++
Kills:37,437 (30,037 + 0)
Deaths:5,878
KDR:6.369
VKDR:3.359
Vehicle Kills:19,747
Kill Difference:31,559
Playtime:846.492 hours
Usage:18%
Score:18.090m
Score/min:356
Piloting Accuracy:27.984%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:4,442
V. Kills:3,173 140%
Deaths:316
KDR:14.057
Accuracy:32.306% D
KPH:54.600 B**
VKPH:39 B**
L-24R Spur
B++
Kills:1,609
V. Kills:62 N/A
Deaths:84
KDR:19.155
Accuracy:42.618% B++
KPH:35.500 C++
VKPH:1.400 D
L-30R Vektor
B++
Kills:1,358
V. Kills:525 258%
Deaths:156
KDR:8.705
Accuracy:35.068% C
KPH:15.100 B++
VKPH:5.800 C+
CAS30 Tank Buster
B**
Kills:1,342
V. Kills:1,184 113%
Deaths:511
KDR:2.626
Accuracy:52.572% B++
KPH:13.500 B**
VKPH:11.900 B**
L105 Zephyr
A++
Kills:1,159
V. Kills:295 392%
Deaths:73
KDR:15.877
Accuracy:48.012% B++
KPH:83.300 B**
VKPH:21.200 A++
AP30 Shredder
A
Kills:997
V. Kills:690 144%
Deaths:73
KDR:13.658
Accuracy:37.970% B*
KPH:46.700 B*
VKPH:32.300 A
Dual-75 Duster
B++
Kills:104
V. Kills:8 N/A
Deaths:4
KDR:26
Accuracy:44.148% B+
KPH:96.400 B+
VKPH:7.400 B++
Kills:11,011 (4,309 + 6,702)
Deaths:1,217
KDR:9.048
VKDR:4.878
Vehicle Kills:5,937
Kill Difference:9,794
Playtime:352.498 hours
Usage:7%
Score:5.230m
Score/min:247
Piloting Accuracy:52.572%
Gunner Accuracy:44.148%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,261
V. Kills:528 238%
Deaths:51
KDR:24.726
Accuracy:39.186% F-
KPH:44.500 B*
VKPH:18.600 C+
LB00 Python AP
B++
Kills:1,229
V. Kills:400 306%
Deaths:50
KDR:24.580
Accuracy:34.142% F--
KPH:64.200 B++
VKPH:20.900 C+
L100 Python HESH
A
Kills:673
V. Kills:53 N/A
Deaths:9
KDR:74.778
Accuracy:43.839% C--
KPH:83.700 A
VKPH:6.600 C
C75 Viper
B+
Kills:391
V. Kills:81 477%
Deaths:57
KDR:6.860
Accuracy:42.702% B+
KPH:39.800 B+
VKPH:8.200 C+
Skyguard
A*
Kills:362
V. Kills:264 137%
Deaths:62
KDR:5.839
Accuracy:30.906% C*
KPH:22.800 B**
VKPH:16.600 A*
L100 Python HEAT
A+
Kills:73
V. Kills:31 228%
Deaths:
KDR:
Accuracy:52.941% C*
KPH:44.500 B*
VKPH:18.900 A+
Kills:3,989 (3,989 + 0)
Deaths:229
KDR:17.419
VKDR:5.926
Vehicle Kills:1,357
Kill Difference:3,760
Playtime:82.901 hours
Usage:2%
Score:1.612m
Score/min:324
Driving Accuracy:52.941%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,800
V. Kills:796 226%
Deaths:56
KDR:32.143
Accuracy:41.364% D--
KPH:44.600 A++
VKPH:19.700 B**
Titan-150 HEAT
A++
Kills:696
V. Kills:278 249%
Deaths:45
KDR:15.467
Accuracy:43.783% C
KPH:40.700 A++
VKPH:16.300 A++
E540 Halberd
A+
Kills:550
V. Kills:204 268%
Deaths:67
KDR:8.209
Accuracy:44.811% C++
KPH:43.500 A+
VKPH:16.100 B
Enforcer ML85
B+
Kills:225
V. Kills:125 179%
Deaths:59
KDR:3.814
Accuracy:37.566% C-
KPH:28 B+
VKPH:15.600 C+
G40-F Ranger
M++
Kills:69
V. Kills:36 186%
Deaths:6
KDR:11.500
Accuracy:34.257% B+
KPH:111.900 M++
VKPH:58.400 A**
Titan-150 HESH
B+
Kills:67
V. Kills:14 447%
Deaths:2
KDR:33.500
Accuracy:45.988% C+
KPH:51.100 B+
VKPH:10.700 B+
Kills:3,407 (2,563 + 844)
Deaths:235
KDR:14.498
VKDR:6.183
Vehicle Kills:1,453
Kill Difference:3,172
Playtime:80.049 hours
Usage:2%
Score:1.765m
Score/min:368
Driving Accuracy:45.988%
Gunner Accuracy:34.257%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A
Kills:1,499
V. Kills:915 164%
Deaths:71
KDR:21.113
Accuracy:37.539% B+
KPH:49.900 B**
VKPH:30.500 A
E540 Halberd-H
B+
Kills:1,403
V. Kills:646 217%
Deaths:158
KDR:8.880
Accuracy:58.525% C**
KPH:50.600 B+
VKPH:23.300 B
G30 Walker
A*
Kills:1,222
V. Kills:319 382%
Deaths:89
KDR:13.730
Accuracy:36.389% C++
KPH:67.700 A*
VKPH:17.700 B+
C85 Canister-H
B+
Kills:1,197
V. Kills:60 N/A
Deaths:95
KDR:12.600
Accuracy:55.416% B+
KPH:132.700 B+
VKPH:6.700 C
M60-G Bulldog-H
B*
Kills:1,161
V. Kills:131 N/A
Deaths:117
KDR:9.923
Accuracy:57.015% B*
KPH:96.700 B+
VKPH:10.900 C++
M40 Fury-H
C**
Kills:1,145
V. Kills:199 N/A
Deaths:101
KDR:11.337
Accuracy:46.829% B++
KPH:96.200 C**
VKPH:16.700 C**
M12 Kobalt-H
B
Kills:1,132
V. Kills:42 N/A
Deaths:86
KDR:13.163
Accuracy:23.616% B
KPH:117.700 C++
VKPH:4.400 C+
M20 Basilisk-H
B+
Kills:962
V. Kills:226 424%
Deaths:89
KDR:10.809
Accuracy:37.554% D
KPH:77.100 B+
VKPH:18.100 C*
Enforcer ML65-H
B*
Kills:779
V. Kills:535 145%
Deaths:99
KDR:7.869
Accuracy:57.138% C+
KPH:48.300 B*
VKPH:33.200 B+
M96 Mjolnir-H
B**
Kills:677
V. Kills:619 109%
Deaths:155
KDR:4.368
Accuracy:54.517% B+
KPH:47.100 C+
VKPH:43.100 B**
Kills:11,177 (0 + 11,177)
Deaths:1,060
KDR:10.544
VKDR:3.483
Vehicle Kills:3,692
Kill Difference:10,117
Playtime:161.326 hours
Usage:3%
Score:3.407m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:54.517%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:254
V. Kills:76 330%
Deaths:41
KDR:6.195
Accuracy:37.632% C+
KPH:42 A++
VKPH:12.600 A+
M40 Fury
B**
Kills:209
V. Kills:52 394%
Deaths:36
KDR:5.806
Accuracy:37.624% C**
KPH:55.300 B
VKPH:13.800 B**
M12 Kobalt
B*
Kills:200
V. Kills:7 N/A
Deaths:12
KDR:16.667
Accuracy:21.922% B*
KPH:93.500 B*
VKPH:3.300 B+
M40 Fury
C*
Kills:141
V. Kills:32 427%
Deaths:25
KDR:5.640
Accuracy:31.795% C-
KPH:53.600 C+
VKPH:12.200 C*
M20 Basilisk
A++
Kills:106
V. Kills:27 379%
Deaths:22
KDR:4.818
Accuracy:38.837% C++
KPH:41.200 A++
VKPH:10.500 B+
M12 Kobalt
C
Kills:102
V. Kills:4 N/A
Deaths:2
KDR:51
Accuracy:19.992% B+
KPH:59.600 C
VKPH:2.300 C
Kills:1,012 (0 + 1,012)
Deaths:138
KDR:7.333
VKDR:1.435
Vehicle Kills:198
Kill Difference:874
Playtime:18.873 hours
Usage:0%
Score:0.415m
Score/min:366
Driving Accuracy:N/A%
Gunner Accuracy:19.992%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:59
V. Kills:18 311%
Deaths:79
KDR:0.747
Accuracy:56.503% B+
KPH:6.300 D-
VKPH:1.900 D--
Kills:59 (59 + 0)
Deaths:79
KDR:0.747
VKDR:0.228
Vehicle Kills:18
Kill Difference:20
Playtime:9.431 hours
Usage:0%
Score:0.039m
Score/min:69
Driving Accuracy:56.503%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
M
Kills:2,230
V. Kills:737 302%
Deaths:5
KDR:446
Accuracy:50.492% C-
KPH:126.700 M
VKPH:41.900 M
Pelter Rocket Pod
B++
Kills:249
V. Kills:70 351%
Deaths:18
KDR:13.833
Accuracy:41.524% C--
KPH:73.800 B++
VKPH:20.700 B
M20 Wyvern
B++
Kills:147
V. Kills:78 186%
Deaths:27
KDR:5.444
Accuracy:38.425% C**
KPH:34.100 B++
VKPH:18.100 B+
CAS 14-E
B*
Kills:145
V. Kills:8 N/A
Deaths:6
KDR:24.167
Accuracy:30.029% D
KPH:99.600 B*
VKPH:5.500 C+
Kills:2,771 (0 + 2,771)
Deaths:56
KDR:49.482
VKDR:15.946
Vehicle Kills:893
Kill Difference:2,715
Playtime:26.745 hours
Usage:1%
Score:0.732m
Score/min:456
Piloting Accuracy:N/A%
Gunner Accuracy:30.029%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M20 Mustang 39,99924,7474,1925.903A2.8628.811%CN/A37.3A*23A++334662.9h49.7B*172.7B*
NSX Daimyo 11,06011,0601,9855.572B++2.5338.311%C-96.103%B+64.6B+N/A169171.1h2.1B++5.5B+
SAS-R 6,9586,9471,3355.204B*2.1642.506%B+71.542%C**63.7B**N/A171109h1.9B++4.5B++
The Moonshot 5,3505,3476028.882B**5.8441.44%C77.782%C-58.1C*N/A12992.1h1.7B+4.2C*
NS-44 Commissioner 4,7924,7633,2621.46B+1.5842.641%B++30.275%B**59.2B*N/A16380.4h3.5B+8.3B+
C150 Dalton 7,6154,44231614.057B*11.0132.306%DN/A54.6B**39B**49381.3h3B++9.1B+
M30 Mustang AH 4,1433,83131712.085B++9.0462.243%B*N/A109.1A++8.9A38335.1h5.8B+9.3B+
Breaker Rocket Pods 3,8763,50230911.333B+8.2957.116%B**N/A130.2B+13.9C+46826.9h9B**15.8B*
Hornet Missiles 5,2323,0383478.755B+5.7167.99%B**N/A70.7C++51C**59843h9.2B+13.5B++
NC6A GODSAW 2,5852,5139942.528C*0.5229.858%C++31.914%B+62.7C++1.8B**20140.1h10.2C+34C++
VLG Missile Launcher 2,9672,2305446U442.9650.492%C-N/A126.7M41.9M53717.6h5.1C*10.2C**
C-4 2,9842,1521,1871.813C**1.2323.174%C-N/A66.6C25.8C49532.3h1.1B++4.6B+
MGR-M1 Bishop 1,8761,8525873.155B++0.1137.849%B*39.363%B**54B**N/A12934.3h5.1B**13.4B++
Titan-150 AP 2,5961,8005632.143M++29.1041.364%D--N/A44.6A++19.7B**37940.4h2.9B**7B*
L-24R Spur 1,6711,6098419.155A*16.1142.618%B++1.367%C--35.4C++1.4D9245.4h15.3B+35.8B+
G40-F Ranger 2,4141,4997121.113A+18.0737.539%B+N/A50B**30.5A42130h47.1B**125.4B**
Carver 1,4641,44627,5180.053C+2.9937.404%B*15.284%C+1.2CN/A31168.5h1.3B3.6B+
GD Guardian 1,4461,4365392.664B0.3834.117%C+33.914%B+43.6CN/A11832.9h7.2C+21.2C+
GD-7F 1,4561,4307871.817B*1.2330.096%B**30.839%A++39.2BN/A12936.5h12B+39.8B+
E540 Halberd-H 2,0491,4031588.88C++5.8458.525%C**1.568%C+50.6B+23.3B28827.7h4.7B++8.1B*
L-30R Vektor 1,8831,3581568.705M*5.6635.068%C1.988%C+15.1B++5.9C+8989.7h40.9B**116.8B++
CAS30 Tank Buster 2,5261,3425112.626B*0.4252.572%B++1.192%C+13.5B**11.9B**17199.7h39.5C*75.1B+
LA39 Bruiser 1,3491,3408011.673B+1.3768.061%B+16.567%B72AN/A19618.6h2.1B++3.1B+
Gauss Compact Burst 1,3391,3106871.907C*1.1428.501%C**35.649%A+70.4B**1.6A++18418.6h11.7C+41C*
EM1 1,3101,2934912.633A+0.4127.149%B**39.521%M71AN/A21018.2h10.5B*38.8B++
Frag Grenade 1,3151,29211292N/A1,288.9657.981%A++N/A993.8A**17.7A35291.3h2.1A++3.7A
AF-8 RailJack 1,2791,2782145.972A2.9341.232%B++86.463%A36.7B**N/A10634.8h1.6A4B*
NC1 Gauss Rifle 1,2691,2649701.303C**1.7422.765%C+21.44%C+27.2C++N/A10846.5h11.5B+50.5B+
L100 Python AP 1,7891,2615124.725M*21.6839.186%F-N/A44.6B*18.7C++30028.3h3.6B**9.2B+
AF-57 Piston 1,2571,2436811.825B++1.2254.091%A15.768%B+123.1M*1.4A34810.1h3.9B+7.2B*
AF-4 Cyclone 1,2391,2329471.301C++1.7424.174%C29.951%A+41.6C**N/A13729.6h10B+41.5C**
LB00 Python AP 1,6291,2295024.58B*21.5434.142%F--N/A64B++20.8C+31119.2h2.4A7C**
NSX Tanto 1,2351,2237891.55B+1.4927.155%C++35.323%A+34.9C++N/A8935h12.8C**47.3B
G30 Walker 1,5411,2228913.73M*10.6936.389%C++3.764%C+67.9A*17.7B+26418h57.3A++157.6A
NS-11C 1,2211,2046101.974B**1.0727.999%B++26.744%A33.7C**N/A11535.7h12.2B+43.4B++
AC-X11 1,2231,2025352.247B**0.8028.716%B++38.27%M+45B++N/A14426.7h8.7B++30.2B+
Gauss Compact S 1,2171,1987271.648B++1.4028.304%B*32.554%A*23.6C++N/A7350.7h10B+35.2B+
C85 Canister-H 1,2571,1979512.6C++9.5655.416%B+11.362%C++133B+6.7C4529h4.3B*7.7B**
NS-357 Underboss 1,2021,1939861.21C*1.8342.833%B++23.135%C++40.3C+N/A13229.6h4.2C++9.8B+
NSX-P Tanto 1,2111,1895912.012A1.0327.055%C*35.828%A+47.4B*N/A14225.1h13.3B+49.1B+
NSX "Networked" Yumi 1,2131,1865652.099N/A0.9526.647%UN/A68.2U1.6U20217.4h12.4T*46.4T*
NS-7 PDW 1,2081,1846861.726B**1.3225.703%C++48.395%S52.9A1.1A*28122.4h13.4B+52.3B+
19A Fortuna 1,2031,1815931.992B++1.0526.399%C+28.874%A+51.6B+1B++18222.9h10.5C+39.8C+
Gauss Rifle Burst 1,2051,1816221.899C+1.1528.764%C++36.833%B**74.3B**1.5A++17715.9h10.2B+35.5B+
NC6 Gauss SAW 1,1931,1815322.22B++0.8221.774%C**31.414%A50.9B*N/A28923.2h8.8B+40.6B+
MKV Suppressed 1,2021,1806371.852B**1.1925.859%C+42.966%M**57.8B**1.1A++17420.4h13.7C*52.9C*
Gauss Rifle S 1,1921,1797351.604B+1.4423.84%C28.584%B**44.5B++N/A13426.5h10.2B+42.6C*
MGR-S1 Gladius 1,1961,1785132.296B++0.7529.817%B+36.503%A*59.8B*N/A16919.7h9.5B32B+
Razor GD-23 1,1961,1786301.87A1.1728.704%B*34.72%A**54A+N/A15521.8h10.3B++36B+
NC9 A-Tross 1,1951,1786471.821B+1.2229.336%B++26.486%C*64.4AN/A18518.3h9B+30.7B++
Blitz GD-10 1,1961,1786261.882B*1.1628.766%B*34.975%M++55B**N/A17821.4h13.3B+46.2B+
The Little Helper 1,1951,1777791.511C++1.5355.079%B++15.973%C+101.5A*1.6A+24911.6h4B++7.3B+
NSX-P Naginata 1,1921,1775692.069B++0.9826.35%B+36.109%B**72.2B*N/A17016.3h10.2B+38.9B++
Gauss Prime 1,1941,1777211.632C++1.4127.464%C++28.802%B++50.7BN/A13823.2h10.4B+37.9B+
NC14 Bolt Driver 1,1771,1762584.558A1.5137.798%B83.248%B**44.2AN/A16126.6h1.7A4.6B*
NS-15 Gallows 1,1931,1764922.39C+0.6527.804%C32.993%C+87.1B1.3C++19813.5h11.4C40.9C+
Carnage AR 1,1881,1756891.705B1.3429.685%B*29.872%B**63.2A+N/A18418.6h11.8B++39.8B++
GD-66 Claw 1,1901,1757871.493C**1.5573.86%A13.787%C+150.6S1.9M++5947.8h2.1B++2.9B++
MGR-A1 Vanquisher 1,1881,1746461.817C**1.2329.664%C+30.494%B++66B+N/A15317.8h8.6B*29.1B+
NSX "Networked" Naginata 1,1841,1733803.087N/A0.0425.728%UN/A110.7U1U24510.6h10.3T*40T*
AF-4A Bandit 1,1851,1735552.114B*0.9327.624%B+40.239%M+57.2B++N/A14220.5h10.5C*38B+
NS Baron G5 1,1881,1736991.678B*1.3751.823%B++15.942%C**98.6M+1.3A+26511.9h4.3B8.3C+
Tempest 1,1831,1726041.94B1.1025.906%C30.119%A63.7B+N/A17018.4h11.2C-43.2C
EM6 1,1861,1713773.106B*0.0626.721%B*28.608%B++76.5A1B*38115.3h9.7B+36.4B+
MANA Anti-Personnel Turret 1,1791,1713003.903N/A0.8626.615%UN/A11710U80U18967700.1h16.7T*62.8T*
GD-22S 1,1761,1684172.801B*0.2428.281%B*38.099%A++66.4B**N/A24417.6h9.2B*32.4B++
NSX Yumi 1,1841,1676471.804C**1.2425.777%C33.933%B*44B+N/A9526.5h11.9C++46.3C++
NC6S Gauss SAW S 1,1751,1664912.375B*0.6728.557%B*29.588%B++70.7B**N/A17316.5h10.6C*37.2B+
NS-30 Vandal 1,1671,1663723.134B+0.0931.922%C34.305%B*55.8B+N/A12920.9h5.2B+16.2C**
LA80 1,1671,1661736.74A3.7040.805%C+78.473%C+54.7B++N/A12121.3h1.8B++4.3B+
NS-44L Blackhand 1,1701,1654162.8A+0.2447.085%B+47.811%B+61.3A++N/A15819h3.4B*7.1B++
Impetus 1,1671,1634232.749B+0.3033.544%C+46.26%A*49.7B+N/A10723.4h4.2B+12.7B
LA8 Rebel 1,1691,1629191.264B+1.7835.58%B+27.625%B++58.4AN/A15719.9h5.4B++15.2B++
Gauss SPR 1,1651,1622344.966A*1.9238.273%B**36.489%C**57.2A++N/A12920.3h4B**10.5B**
LA1 Anchor 1,1671,1624712.467C++0.5827.463%B+34.251%B**59.3B+N/A25519.6h9.3B+33.7B+
M60-G Bulldog-H 1,2921,1611179.923C+6.8857.015%B*N/A96.8B+10.9C++26712h4B+6.9B*
MGR-C1 Charger 1,1701,1606601.758B**1.2928.201%C*30.948%B**48.1B+N/A11724.1h12.1B+43.1B+
NS-15M2 1,1721,1604622.511B+0.5326.042%B30.259%B+52.3C*N/A17422.2h11.2B+43B+
Reaper DMR 1,1631,1604792.422C**0.6226.391%C+33.104%B**48.9B+N/A13223.7h8.7B+33B+
L105 Zephyr 1,4541,1597315.877B+12.8348.012%B++N/A83.4B**21.2A++42213.9h5.6B+11.7B++
GR-22 1,1651,1595462.123B++0.9227.771%B+30.889%A+52.7B*N/A14322h11.4B*41.2B++
NC12 Sweeper 1,1641,1591,1790.983C+2.0633.933%D-16.048%B++21.4DN/A5054.2h4.7C+13.9C
AF-6 Shadow 1,1621,1593793.058B*0.0132.836%C35.72%B**59.4B+N/A12719.5h5.1B+15.6C*
EM4 Longshot 1,1601,1582215.24B*2.2042.173%B+77.72%C+58.5A+N/A14119.8h1.7B*4.1B++
NSX Naginata 1,1641,1585122.262B*0.7825.417%B+37.478%A60.3B+N/A29619.2h10.2B+40B+
AF-18 Stalker 1,1621,1585512.102B++0.9426.871%C+28.757%B**49.1B*N/A11523.6h10.4B*38.6B+
MGR-L1 Promise 1,1651,1565162.24B++0.8026.561%B+32.786%B**69.6B**N/A24116.6h12.1B++45.6B+
NC4 Mag-Shot 1,1621,1541,0801.069B+1.9832.127%B++26.776%B**39.7B++N/A11329.1h7.1B+22.2B+
Warden 1,1641,1529091.267C*1.7826.357%C+38.976%A*29.5B+N/A8139.1h8B+30.4B+
NSX Tomoe 1,1561,1494252.704B*0.3427.953%C50.218%A50.2B+N/A26222.9h12.7B+45.5B
AF-19 Mercenary 1,1621,1469481.209B+1.8424.852%B+30.105%A+11.8C-N/A6797.5h11.4B+45.7B+
M40 Fury-H 1,3441,14510111.337C+8.2946.829%B++1.135%C+96.2C**16.7C**27911.9h9.4C+20.1C**
NS-11A 1,1451,1385202.188B++0.8627.631%B+35.325%A++47.8B+N/A13723.8h11.4B++41.1B++
M12 Kobalt-H 1,1741,1328613.163C-10.1223.616%B20.583%B+117.9C++4.4C+2709.6h14.4C**60.9B+
AP30 Shredder 1,6879977313.658B**10.6137.97%B*N/A46.6B*32.2A54321.4h80.3C++211.4B+
M20 Basilisk-H 1,1889628910.809B+7.7637.554%D6.757%C*77B+18.1C*28312.5h29.6B*78.8B*
Tank Mine 1,2788342093.99B++0.9541.94%B+N/A88.7C-47.2D7359.4h1.9C+4.5B**
NS-61 "Networked" Emissary 7957906201.274N/A1.7731.217%UN/A81.4UN/A2499.7h11.1T*35.4T*
Enforcer ML65-H 1,314779997.869B**4.8257.138%C+N/A48.4B*33.2B+39116.1h10.9B++19B*
M20 Kestrel 1,4447702133.615C*0.5728.061%C2.727%B*26.1B22.8B++29429.5h70.8B+252.3B+
NCM1 Scattercannon 7607532403.138B+0.0928.383%D-17.53%B+31.6B+N/A11723.8h6.5B++22.8C++
M202 Wyrm 9376973519.914B**16.8745.627%D-4.591%A+142.2B*49C+6924.9h20.7B**45.4B**
Titan-150 HEAT 9746964515.467A++12.4243.783%CN/A40.7A++16.3A++29517.1h3.7B*8.4B*
The Slasher 7166946,6950.104A2.9436.527%C++13.977%C**3.6C++N/A10194.6h2.2C++6C++
Vortek Rotary 1,2666894301.602C+1.4427.984%D4.354%A+16.6C+13.9C**33441.4h60.2B+215.3B
NS-AM7 Archer 8396881,4250.483C+2.5650.095%D*33.14%A++4.1DN/A29168.1h11.9B++23.8B+
M96 Mjolnir-H 1,2966771554.368C++1.3254.517%B+1.329%B++47C+43B**58014.4h39.3C++72.1B
L100 Python HESH 726673974.778S71.7343.839%C--N/A84.1A6.6C3488h2.4B*5.4B+
E540 Halberd 754550678.209C++5.1644.811%C++3.273%C*43.7A+16.2B38812.6h4.1A9.1B**
Bouncing Betty 5405391184.568C++1.5248.865%B+N/A134.8C*N/A3854h1.9C++3.8B+
Sticky Grenade 5575381538N/A534.9662.81%B**N/A1345B*47.5M+39850.4h1.6B++2.5B++
NS Decimator 6674652671.742B++1.3051.988%D*N/A43.9B+19.1B34210.6h3.3B*6.3B+
Orbital Strike Uplink 5444251425N/A421.96747.727%UN/A2125U595U84840.2h0.8T*0.1T*
NCM1 Scattercannon 422415874.77B++1.7323.397%D**17.108%C**40.7C*N/A11110.2h4.9B++21.1C
Spear Anti-Vehicle Phalanx Turret 586409488.521C**5.4847.6%B+2.689%D62A+26.8B+4936.6h6B++12.7B*
C75 Viper 472391576.86B++3.8242.702%B+1.79%B+39.9B+8.3C+2759.8h10.1B++23.7B*
M20 Drake 5863843012.8M9.7634.304%B+2.344%C++29.3B15.4C+24613.1h64.3C++187.5B+
NSX Masamune 5393734360.856C+2.1959.352%C++2.681%B++23.2C-10.3C12916.1h8.2B++13.7B+
Skyguard 626362625.839B**2.7930.906%C*1.105%D22.8B**16.6A*36515.9h79.9B**258.6B*
Mag-Cutter 38035917,4680.021C+3.0240.178%B**N/A0.4C+N/A1995.7h2.3B5.6B+
NCM3 Raven 5133221791.799A1.2542.677%B3.106%B16.3A++9.6A+12119.8h19.2B**45B*
AF-23 Grinder 3173161132.796C*0.2527.959%D--14.241%C32.2C++N/A1369.8h6.5C**23.2C
NC05 Jackhammer 3163132621.195C+1.8550.973%B*15.336%C+61.4B+N/A3135.1h3.9B*7.7B++
M60-A Bulldog 3573132811.179B++8.1341.83%B+1.278%C52.2B++7.3C++3016h5.2B+12.5B++
Hunter QCX 3913133560.879C**2.1750.976%B+24.281%C+20.6B++5.1B+10815.2h6.7C++13.1C*
NCM3 Raven 4552861791.598B**1.4544.164%B+4.196%B**14.4A+8.5A11319.9h22.5B*51B*
MANA Anti-Vehicle Turret 440266713.746C*0.7058.937%C2.256%F*2660D1740D8727750.1h4.8A8.2B**
Shrike 3772582211.167B*1.8860.071%B+3.101%C*32.7B++15.1B+5277.9h5.3B++8.8B++
M20 Basilisk 330254416.195A++3.1537.632%C+9.449%A+42.3A++12.7A+3706h57.3B**152.3B**
Pelter Rocket Pod 3192491813.833B+10.7941.524%C--2.008%B+73.2B++20.6B3603.4h17B++41.1B+
Enforcer ML85 350225593.814C0.7737.566%C-1.333%D28.1B+15.6C+3348h10.5B*28B+
Mauler S6 2192161971.096C++1.9553.333%A13.426%C-47B**N/A2914.6h4.6B+8.5B++
M40 Fury 261209365.806C+2.7637.624%C**1.435%C55B13.7B*3403.8h12.2B32.3B+
M12 Kobalt 2072001216.667B13.6221.922%B*14.5%D-95.2B**3.3B+3922.1h17.2B+78.5B+
Hyena Missile Launcher 274166227.545S4.5035.131%C++N/A55.3M+36M*7283h17.9A++51A+
Hawk GD-68 2601551081.435A1.6162.675%C+N/A16.3C+11.1C*3469.5h5.8B**9.2B**
A30 Walker 227149334.515A1.4720.843%D1.342%C39.2A+20.5B*5733.8h60.4B**289.8B*
M20 Wyvern 225147275.444C+2.4038.425%C**2.041%D-34.2B++18.1B+2534.3h82.8C+215.5C*
CAS 14-E 153145624.167B+21.1230.029%DN/A96.7B++5.3C+3041.5h21.7B++72.4B+
M40 Fury 173141255.64C+2.6031.795%C-1.418%C54.2C++12.3C*3642.6h9.7B++30.6B+
NSX Tengu 117115911.264C++1.7839.358%B+28.696%A27.4CN/A1064.2h15.6C39.5C++
NCM2 Falcon 123109651.677B+1.3743.537%B3.67%C-23.2B**3D1454.7h6B**13.7B*
NC15 Phoenix 177108452.4B**0.6448.346%DN/A13.8C+8.8C2307.8h9.1B+18.8C*
M20 Basilisk 138107253.5S50.4644.873%D-2.804%D89.2A*25.8B+5821.2h60B**133.7B*
M20 Basilisk 133106224.818B**1.7738.837%C++5.66%C+40.8A++10.4B+4312.6h58.3B**150B**
Dual-75 Duster 112104426B**22.9644.148%B+N/A94.5B+7.3B++3571.1h6.7C-15.1C*
M12 Kobalt 106102251S47.9619.992%B+19.608%C++60C2.4C+2841.7h20.4C+101.9C**
NS-03 Thumper 1051021080.944B+2.1033.566%C++N/A27.6C+N/A953.7h10.4D30.8C+
Fatestealer 1001001230.813A*2.2342.65%B+19%C34.5C**N/A762.9h2.4C5.5B+
M12 Kobalt 10298198B+94.9623.054%C*15.306%D140B++5.7B5340.7h13.9B++60.4B+
Anti-Vehicle Grenade 14397197N/A93.9652.673%C++N/A970M460S41610.1h2.7A+5.2B**
NS-44L Showdown 9996621.548B+1.5035.778%D36.458%C*45.7B+1.4M++1092.1h3.8C+10.5C+
Aspis Anti-Aircraft Phalanx Turret 19693175.471B*2.4333.871%A1.075%D27.4M+30.3M**6823.4h93.3A+275.6B**
M60-A Bulldog 9891518.2C++15.1653.7%B*1.099%D--45.5B+3.5C+1532h5.9C++11B+
Coyote Missiles 16384273.111C++0.0750.548%C-N/A52.5C**49.4A+8411.6h34B+67.3B
Tomcat A2AM Pods 1247989.875A6.8389.592%A++N/A79B++45C++10451h8.1C**9B*
NSX Fujin 7777177N/A73.9645.07%C**44.156%D**385C-N/A14130.2h2.1B*4.6B*
L100 Python HEAT 10473173S69.9652.941%C*N/A45.6B*19.4A+6731.6h7.3D13.7C
NS Annihilator 11573135.615U2.5779.915%C+N/A24.3M++14A*6693h5.1A*6.4A*
Rocklet Rifle 139691220.566C2.4844.632%D-N/A16.8D-17.1D4834.1h41C+91.8C
G40-F Ranger 10569611.5C**8.4634.257%B+N/A115M*60M10510.6h40A116.6B**
Titan-150 HESH 8167233.5A*30.4645.988%C+N/A51.5B+10.8B+6641.3h2.2A4.8B*
NSX Amaterasu 67653,9060.017D3.0320.724%C1.538%F-0.3CN/A2194.2h7.8C+37.4C
NS-10 Burster 12564421.524B*1.5233.785%B+3.125%D7.9B**7.5M1648.1h120.4B*356.4B*
M40 Fury-F 7759790.747C2.3056.503%B+N/A6.3D-1.9D--699.4h13.3C+23.5C*
A30 Walker 9256318.667M++15.6227.36%B+N/A18.1A11.6B++1803.1h110.6A404.1B**
NS-10 Burster 10855371.486B+1.5634.281%B+5.455%C++8.3A8M++1616.6h123.6B*360.6B*
M60-G Bulldog 5551151A**47.9631.109%F--N/A85C*6.7D-2720.6h5.7B+18.2C

Consumables
  Name Deaths Consumed Time Equipped
WLT-Weaver Mining Turret01120h
Anti-Vehicle MANA Turret288672.3h
Nano-Armor Kit1,6621,996,169161.4h
Spawn Beacon223,9732.7h
Skywall Shield Emitter0680.2h
Repair Module0630.1h
Turret AI Module21050.4h
Cortium Silo0990.2h
Nanite Revive Grenade01,7010.5h
Nanite Healing Grenade0660h
Medical Kit1,72618,82623.3h
Medical Applicator745361,33228.7h
Spitfire Auto-Turret262,3422.1h
Motion Spotter7523,1839.1h
Hoplon Anti-Aircraft Phalanx Tower1960.3h
Xiphos Anti-Personnel Tower1590.2h
Rampart Wall11240.8h
Welding Device02,0060.3h
Deconstruction Tool15520h
Spear Anti-Vehicle Tower0600.4h
Recon Detection Device27301.1h
Shield Recharging Field453,9891.4h
Ammunition Package6312,7206.1h
Anti-Infantry MANA Turret571,1241.8h
Nano-Repair Grenade05850.2h
Flail Targeting Dart5990.8h
WLT-Howler Mining Laser18528.9h
Orbital Strike Target Designator361041.9h
Router21240.3h
Hardlight Barrier1022,4342.8h
Elysium Spawn Tube0730.1h
Light Air Terminal0540.3h

Check the help document for the dictionary if you want to learn more about words used here.


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