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Executor ChuckyV0[PL13] ChuckyV0
NC BR 190

KDR: 3.09

Score: 95.2m

Last Seen: Oct 13th, 2019 4:48 PM
- OFFLINE - 23.4 hour(s)

Prestige 1, Battle Rank 100 (190 total) - New Conglomerate on Cobalt - Outfit Leader of 13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 58
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M20 Mustang NSX Daimyo SAS-R The Moonshot NS-44 Commissioner M30 Mustang AH Breaker Rocket Pods C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,141,261 MLG Score: 2511
Fun Score: N/A
Cheeseburgers Flipped: 443TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.161%34.093%96048116858,2652.069951.019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.924%1.402A1.915A++-0.924D--HEAD ++ (~20.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.70.586B+9.20.387C**23.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.815%0.984%8756121033,1403951172208.38563192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.562%-0.834D--0.559D0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.60.137C++40.40.227C++95.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.78%0.924%182612104,221273716451.54164256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.942%-0.702D--1.035D*-0.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.099C+9.80.062C+19.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.344%3.839%94423119317,505235871017.42366246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.695%0.013C+-0.123C+0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
570.519B+20.70.477B+36.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.154%81.447%9448120827,7363487227.95184

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.944%0.793B++0.903B*-0.69

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+20.371C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.256%15.529%944512115,0231967432.55363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.722%-0.001C+0.338C**1.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.373C**3.20.294C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 58
95.2m227.4%442 (26.5k)375 (22.5k)3.08864184,67659,7923.51875190 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12161249224.954%25.725%64204:1475

8% Combat Medic58% Engineer8% Heavy Assault20% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 27th, 2013 6:32 PMSep 13th, 2015 4:50 PMOct 14th, 2019 7:49 AM (3h) (PST)Oct 13th, 2019 1:54 PM (21h) (PST)Oct 13th, 2019 12:48 PM (22h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9861308560.7280.2360.1871.9770.1422511

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,1397,80851,331441411119922,513

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4230.4h/176.3d 25,717 47,508 65,984 501.8k 3,322 10,473 36,042 250.2m

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
A
Kills:1,809
Deaths:556
KDR:3.254
Accuracy:37.845% B*
HSR:39.580% A
GD Guardian
B+
Kills:1,436
Deaths:539
KDR:2.664
Accuracy:34.117% C+
HSR:33.914% B+
LA39 Bruiser
B+
Kills:1,294
Deaths:764
KDR:1.694
Accuracy:67.958% B+
HSR:16.692% B
GD-7F
A*
Kills:1,281
Deaths:658
KDR:1.947
Accuracy:30.029% B**
HSR:31.382% A*
NSX Tanto
A+
Kills:1,222
Deaths:782
KDR:1.563
Accuracy:27.157% C++
HSR:35.352% A+
NS-11C
A
Kills:1,204
Deaths:610
KDR:1.974
Accuracy:27.999% B*
HSR:26.744% A
AC-X11
M+
Kills:1,198
Deaths:533
KDR:2.248
Accuracy:28.697% B++
HSR:38.397% M+
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
19A Fortuna
A+
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:26.399% C+
HSR:28.874% A+
AF-57 Piston
A+
Kills:1,179
Deaths:630
KDR:1.871
Accuracy:54.897% A+
HSR:15.861% B+
Razor GD-23
M
Kills:1,178
Deaths:630
KDR:1.870
Accuracy:28.704% B*
HSR:34.720% M
NSX-P Tanto
A+
Kills:1,178
Deaths:577
KDR:2.042
Accuracy:27.011% C**
HSR:35.908% A+
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
AF-4A Bandit
M+
Kills:1,171
Deaths:553
KDR:2.118
Accuracy:27.653% B+
HSR:40.137% M+
MGR-C1 Charger
B**
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:28.201% C++
HSR:30.948% B**
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
Warden
A*
Kills:1,152
Deaths:909
KDR:1.267
Accuracy:26.357% C+
HSR:38.976% A*
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
Gauss Compact Burst
A++
Kills:475
Deaths:292
KDR:1.627
Accuracy:28.492% B
HSR:37.053% A++
NS Baron G5
A+
Kills:362
Deaths:291
KDR:1.244
Accuracy:59.124% A+
HSR:14.365% C+
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C
Kills:24,551
Deaths (as Engineer):14,194
Deaths (to Engineers):12,461
KDR:1.72967
Kill Difference:10,357
Playtime:2,444.603 hours
Usage:58%
Score:60.762m
Score/min:414
Accuracy (listed only):37.727%
HSR (listed only):28.218%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:2,364
Deaths:903
KDR:2.618
Accuracy:30.299% C*
HSR:32.403% B++
NSX-P Naginata
B**
Kills:1,177
Deaths:569
KDR:2.069
Accuracy:26.350% B++
HSR:36.109% B**
EM1
M++
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:27.094% B**
HSR:41.192% M++
EM6
B*
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:26.721% B*
HSR:28.608% B++
GD-22S
A*
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:28.281% B**
HSR:38.099% A*
NC6S Gauss SAW S
B*
Kills:1,166
Deaths:491
KDR:2.375
Accuracy:28.557% B*
HSR:29.588% B*
LA1 Anchor
B**
Kills:1,162
Deaths:471
KDR:2.467
Accuracy:27.463% B+
HSR:34.251% B**
NS-15M2
B+
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:26.042% B+
HSR:30.259% B+
NC6 Gauss SAW
A
Kills:1,158
Deaths:519
KDR:2.231
Accuracy:21.642% C**
HSR:31.520% A
NSX Naginata
A
Kills:1,158
Deaths:512
KDR:2.262
Accuracy:25.417% B+
HSR:37.478% A
MGR-L1 Promise
B**
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:26.561% B+
HSR:32.786% B**
NS-15 Gallows
B+
Kills:123
Deaths:52
KDR:2.365
Accuracy:27.579% C+
HSR:36.585% B+
Kills:14,138
Deaths (as Heavy Assault):5,714
Deaths (to Heavy Assaults):14,668
KDR:2.47427
Kill Difference:8,424
Playtime:354.896 hours
Usage:8%
Score:7.360m
Score/min:346
Accuracy (listed only):26.834%
HSR (listed only):34.073%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B+
Kills:1,294
Deaths:764
KDR:1.694
Accuracy:67.958% B+
HSR:16.692% B
GD-7F
A*
Kills:1,281
Deaths:658
KDR:1.947
Accuracy:30.029% B**
HSR:31.382% A*
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
NSX Tanto
A+
Kills:1,222
Deaths:782
KDR:1.563
Accuracy:27.157% C++
HSR:35.352% A+
NS-11C
A
Kills:1,204
Deaths:610
KDR:1.974
Accuracy:27.999% B*
HSR:26.744% A
AC-X11
M+
Kills:1,198
Deaths:533
KDR:2.248
Accuracy:28.697% B++
HSR:38.397% M+
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C*
HSR:48.395% S
19A Fortuna
A+
Kills:1,181
Deaths:593
KDR:1.992
Accuracy:26.399% C+
HSR:28.874% A+
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
AF-57 Piston
A+
Kills:1,179
Deaths:630
KDR:1.871
Accuracy:54.897% A+
HSR:15.861% B+
Razor GD-23
M
Kills:1,178
Deaths:630
KDR:1.870
Accuracy:28.704% B*
HSR:34.720% M
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
NSX-P Tanto
A+
Kills:1,178
Deaths:577
KDR:2.042
Accuracy:27.011% C**
HSR:35.908% A+
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
AF-4A Bandit
M+
Kills:1,171
Deaths:553
KDR:2.118
Accuracy:27.653% B+
HSR:40.137% M+
MGR-C1 Charger
B**
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:28.201% C++
HSR:30.948% B**
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
Gauss Compact Burst
A++
Kills:475
Deaths:292
KDR:1.627
Accuracy:28.492% B
HSR:37.053% A++
NS Baron G5
A+
Kills:362
Deaths:291
KDR:1.244
Accuracy:59.124% A+
HSR:14.365% C+
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
Kills:27,380
Deaths (as Light Assault):16,280
Deaths (to Light Assaults):11,832
KDR:1.68182
Kill Difference:11,100
Playtime:167.229 hours
Usage:4%
Score:3.487m
Score/min:348
Accuracy (listed only):35.808%
HSR (listed only):29.331%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:9,565
Deaths:1,653
KDR:5.786
Accuracy:38.474% C-
HSR:96.090% B+
SAS-R
B+
Kills:6,901
Deaths:1,323
KDR:5.216
Accuracy:42.600% B+
HSR:71.453% C**
The Moonshot
C
Kills:5,332
Deaths:597
KDR:8.931
Accuracy:41.450% C
HSR:77.776% C
NS-44 Commissioner
B**
Kills:4,570
Deaths:3,143
KDR:1.454
Accuracy:42.628% B++
HSR:30.241% B**
AF-8 RailJack
A
Kills:1,276
Deaths:214
KDR:5.963
Accuracy:41.269% B++
HSR:86.442% A
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
NS-357 Underboss
B++
Kills:1,193
Deaths:986
KDR:1.210
Accuracy:42.833% B++
HSR:23.135% C++
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C*
HSR:48.395% S
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
NC14 Bolt Driver
B**
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:37.808% B
HSR:83.248% B**
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
NS-30 Vandal
B*
Kills:1,166
Deaths:372
KDR:3.134
Accuracy:31.922% C+
HSR:34.305% B*
LA80
C+
Kills:1,166
Deaths:173
KDR:6.740
Accuracy:40.805% C+
HSR:78.473% C+
NS-44L Blackhand
B++
Kills:1,165
Deaths:416
KDR:2.800
Accuracy:47.085% B++
HSR:47.811% B+
Impetus
A*
Kills:1,163
Deaths:423
KDR:2.749
Accuracy:33.544% C+
HSR:46.260% A*
Gauss SPR
B*
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:38.273% B*
HSR:36.489% C**
LA8 Rebel
B*
Kills:1,162
Deaths:919
KDR:1.264
Accuracy:35.580% B+
HSR:27.625% B*
AF-6 Shadow
B**
Kills:1,159
Deaths:379
KDR:3.058
Accuracy:32.836% C
HSR:35.720% B**
EM4 Longshot
B+
Kills:1,158
Deaths:221
KDR:5.240
Accuracy:42.173% B+
HSR:77.720% C+
AF-18 Stalker
A
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:26.871% C+
HSR:28.757% A
NC4 Mag-Shot
B**
Kills:1,154
Deaths:1,080
KDR:1.069
Accuracy:32.127% B++
HSR:26.776% B**
NSX Tomoe
A
Kills:1,149
Deaths:425
KDR:2.704
Accuracy:27.953% C
HSR:50.218% A
NS-AM7 Archer
A++
Kills:658
Deaths:1,138
KDR:0.578
Accuracy:50.340% D*
HSR:33.131% A++
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
Kills:50,659
Deaths (as Infiltrator):18,595
Deaths (to Infiltrators):8,952
KDR:2.72433
Kill Difference:32,064
Playtime:861.987 hours
Usage:20%
Score:15.607m
Score/min:302
Accuracy (listed only):35.612%
HSR (listed only):47.921%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:1,294
Deaths:764
KDR:1.694
Accuracy:67.958% B+
HSR:16.692% B
NC1 Gauss Rifle
C+
Kills:1,264
Deaths:970
KDR:1.303
Accuracy:22.765% C+
HSR:21.440% C+
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
NS-7 PDW
S
Kills:1,184
Deaths:686
KDR:1.726
Accuracy:25.703% C*
HSR:48.395% S
MKV Suppressed
M**
Kills:1,180
Deaths:637
KDR:1.852
Accuracy:25.859% C+
HSR:42.966% M**
AF-57 Piston
A+
Kills:1,179
Deaths:630
KDR:1.871
Accuracy:54.897% A+
HSR:15.861% B+
Gauss Rifle S
B**
Kills:1,179
Deaths:735
KDR:1.604
Accuracy:23.840% C
HSR:28.584% B**
MGR-S1 Gladius
A*
Kills:1,178
Deaths:513
KDR:2.296
Accuracy:29.817% B+
HSR:36.503% A*
Blitz GD-10
M++
Kills:1,178
Deaths:626
KDR:1.882
Accuracy:28.766% B*
HSR:34.975% M++
The Little Helper
B++
Kills:1,177
Deaths:779
KDR:1.511
Accuracy:55.079% B++
HSR:15.973% C+
GD-66 Claw
A
Kills:1,175
Deaths:787
KDR:1.493
Accuracy:73.860% A
HSR:13.787% C+
Tempest
A
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:25.906% C
HSR:30.119% A
NSX Yumi
B*
Kills:1,167
Deaths:647
KDR:1.804
Accuracy:25.784% C+
HSR:33.933% B*
Reaper DMR
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:26.391% C++
HSR:33.104% B**
GR-22
A+
Kills:1,159
Deaths:546
KDR:2.123
Accuracy:27.771% B++
HSR:30.889% A+
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
NS-11A
A++
Kills:1,138
Deaths:520
KDR:2.188
Accuracy:27.631% B++
HSR:35.325% A++
Gauss Prime
A
Kills:625
Deaths:431
KDR:1.450
Accuracy:26.878% C+
HSR:33.440% A
NS Baron G5
A+
Kills:362
Deaths:291
KDR:1.244
Accuracy:59.124% A+
HSR:14.365% C+
NC9 A-Tross
B++
Kills:339
Deaths:197
KDR:1.721
Accuracy:28.948% B++
HSR:28.319% B+
Mauler S6
A
Kills:216
Deaths:197
KDR:1.096
Accuracy:53.333% A
HSR:13.426% C
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
Kills:21,819
Deaths (as Combat Medic):13,242
Deaths (to Combat Medics):5,448
KDR:1.64771
Kill Difference:8,577
Playtime:342.606 hours
Usage:8%
Score:6.759m
Score/min:329
Accuracy (listed only):36.706%
HSR (listed only):27.521%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:753
Deaths:240
KDR:3.138
Accuracy:28.383% D-
HSR:17.530% B+
NCM1 Scattercannon
B+
Kills:415
Deaths:87
KDR:4.770
Accuracy:23.397% D*
HSR:17.108% B+
NCM3 Raven
B
Kills:322
Deaths:179
KDR:1.799
Accuracy:42.673% B
HSR:3.106% C**
AF-23 Grinder
C+
Kills:315
Deaths:111
KDR:2.838
Accuracy:27.930% D--
HSR:14.286% C+
NCM3 Raven
B**
Kills:286
Deaths:179
KDR:1.598
Accuracy:44.161% B+
HSR:4.196% B**
NS-10 Burster
B+
Kills:64
Deaths:42
KDR:1.524
Accuracy:33.785% B+
HSR:3.125% D
NCM2 Falcon
C+
Kills:61
Deaths:55
KDR:1.109
Accuracy:38.338% C+
HSR:4.918% C+
NS-10 Burster
B+
Kills:55
Deaths:37
KDR:1.486
Accuracy:34.281% B+
HSR:5.455% C+
Kills:2,271
Deaths (as MAX Suit):465
Deaths (to MAX Suits):2,618
KDR:4.88387
Kill Difference:1,806
Playtime:55.494 hours
Usage:1%
Score:1.262m
Score/min:379
Accuracy (listed only):34.118%
HSR (listed only):8.715%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A*
Kills:22,943
V. Kills:14,341 160%
Deaths:4,192
KDR:5.473
Accuracy:28.590% C
KPH:37.600 A*
VKPH:23.500 A*
M30 Mustang AH
A++
Kills:3,626
V. Kills:302 N/A
Deaths:317
KDR:11.439
Accuracy:62.140% B*
KPH:107.700 A++
VKPH:9 A
Breaker Rocket Pods
B**
Kills:3,461
V. Kills:369 N/A
Deaths:309
KDR:11.201
Accuracy:57.085% B**
KPH:128.600 B+
VKPH:13.700 C+
Hornet Missiles
B+
Kills:2,967
V. Kills:2,151 138%
Deaths:347
KDR:8.550
Accuracy:68.038% B**
KPH:69.800 C++
VKPH:50.600 B+
M20 Kestrel
B++
Kills:737
V. Kills:660 111%
Deaths:213
KDR:3.460
Accuracy:27.653% C
KPH:25.600 B+
VKPH:23 B++
Vortek Rotary
B+
Kills:678
V. Kills:571 119%
Deaths:430
KDR:1.577
Accuracy:27.933% D
KPH:16.400 C++
VKPH:13.800 B+
M202 Wyrm
B++
Kills:515
V. Kills:181 283%
Deaths:35
KDR:14.714
Accuracy:45.095% D
KPH:135 B++
VKPH:47.400 C+
Coyote Missiles
A
Kills:84
V. Kills:79 105%
Deaths:27
KDR:3.111
Accuracy:50.548% C
KPH:51 C*
VKPH:48 A
Tomcat A2AM Pods
A++
Kills:63
V. Kills:36 170%
Deaths:8
KDR:7.875
Accuracy:90.280% A++
KPH:75 B+
VKPH:42.800 C+
Kills:35,074 (27,984 + 0)
Deaths:5,878
KDR:5.967
VKDR:3.180
Vehicle Kills:18,690
Kill Difference:29,196
Playtime:789.994 hours
Usage:19%
Score:16.650m
Score/min:351
Piloting Accuracy:27.933%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:3,074
V. Kills:2,434 126%
Deaths:316
KDR:9.728
Accuracy:32.050% D
KPH:46.900 B*
VKPH:37.100 B**
L-24R Spur
B++
Kills:1,608
V. Kills:62 N/A
Deaths:84
KDR:19.143
Accuracy:42.562% B++
KPH:35.500 C++
VKPH:1.400 D
L-30R Vektor
B++
Kills:1,222
V. Kills:476 256%
Deaths:156
KDR:7.833
Accuracy:34.871% C
KPH:15.300 B++
VKPH:6 C+
CAS30 Tank Buster
A+
Kills:1,210
V. Kills:1,125 107%
Deaths:511
KDR:2.368
Accuracy:52.045% B++
KPH:14.100 A
VKPH:13.100 A+
L105 Zephyr
A*
Kills:1,147
V. Kills:290 394%
Deaths:73
KDR:15.712
Accuracy:48.472% B++
KPH:84.900 A
VKPH:21.500 A*
AP30 Shredder
A++
Kills:996
V. Kills:689 144%
Deaths:73
KDR:13.644
Accuracy:37.972% B**
KPH:46.700 A
VKPH:32.300 A++
Dual-75 Duster
B**
Kills:98
V. Kills:8 N/A
Deaths:4
KDR:24.500
Accuracy:44.205% B++
KPH:101.600 B*
VKPH:8.300 B**
Kills:9,355 (4,040 + 5,315)
Deaths:1,217
KDR:7.687
VKDR:4.177
Vehicle Kills:5,084
Kill Difference:8,138
Playtime:312.346 hours
Usage:7%
Score:4.468m
Score/min:238
Piloting Accuracy:52.045%
Gunner Accuracy:44.205%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,253
V. Kills:524 239%
Deaths:51
KDR:24.569
Accuracy:39.111% F-
KPH:44.400 B*
VKPH:18.600 C+
LB00 Python AP
B++
Kills:1,229
V. Kills:400 306%
Deaths:50
KDR:24.580
Accuracy:34.142% F--
KPH:64.200 B++
VKPH:20.900 C+
L100 Python HESH
A+
Kills:545
V. Kills:43 N/A
Deaths:9
KDR:60.556
Accuracy:44.958% C
KPH:87.900 A+
VKPH:6.900 C
C75 Viper
B+
Kills:364
V. Kills:71 N/A
Deaths:57
KDR:6.386
Accuracy:41.880% B
KPH:38 B+
VKPH:7.400 C+
Skyguard
A*
Kills:313
V. Kills:243 128%
Deaths:62
KDR:5.048
Accuracy:30.588% C*
KPH:22.100 B**
VKPH:17.200 A*
Kills:3,704 (3,704 + 0)
Deaths:229
KDR:16.175
VKDR:5.594
Vehicle Kills:1,281
Kill Difference:3,475
Playtime:77.325 hours
Usage:2%
Score:1.456m
Score/min:314
Driving Accuracy:30.588%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:1,536
V. Kills:671 229%
Deaths:56
KDR:27.429
Accuracy:41.219% D*
KPH:45.100 A*
VKPH:19.700 B**
E540 Halberd
A
Kills:526
V. Kills:195 268%
Deaths:67
KDR:7.851
Accuracy:45.155% C++
KPH:42.700 A
VKPH:15.800 C*
Enforcer ML85
B+
Kills:224
V. Kills:125 178%
Deaths:59
KDR:3.797
Accuracy:37.655% C-
KPH:28.100 B+
VKPH:15.700 C+
Titan-150 HEAT
C**
Kills:210
V. Kills:83 250%
Deaths:45
KDR:4.667
Accuracy:47.684% C++
KPH:24.300 C**
VKPH:9.600 C++
G40-F Ranger
M**
Kills:67
V. Kills:35 186%
Deaths:6
KDR:11.167
Accuracy:33.779% B++
KPH:116.600 M**
VKPH:60.900 M++
Kills:2,563 (1,746 + 817)
Deaths:233
KDR:11
VKDR:4.760
Vehicle Kills:1,109
Kill Difference:2,330
Playtime:63.585 hours
Usage:2%
Score:1.387m
Score/min:364
Driving Accuracy:47.684%
Gunner Accuracy:33.779%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A
Kills:1,460
V. Kills:892 163%
Deaths:71
KDR:20.563
Accuracy:37.337% B+
KPH:50.600 B**
VKPH:30.900 A
C85 Canister-H
B+
Kills:1,194
V. Kills:60 N/A
Deaths:95
KDR:12.568
Accuracy:55.376% B+
KPH:132.500 B+
VKPH:6.700 C
M40 Fury-H
B
Kills:1,145
V. Kills:199 N/A
Deaths:101
KDR:11.337
Accuracy:46.829% B++
KPH:96.200 C*
VKPH:16.700 B
M12 Kobalt-H
C**
Kills:1,132
V. Kills:42 N/A
Deaths:86
KDR:13.163
Accuracy:23.616% C**
KPH:117.700 C++
VKPH:4.400 C+
G30 Walker
M
Kills:1,130
V. Kills:279 404%
Deaths:89
KDR:12.697
Accuracy:35.840% C++
KPH:73.300 M
VKPH:18.100 B+
M60-G Bulldog-H
B**
Kills:1,121
V. Kills:125 N/A
Deaths:117
KDR:9.581
Accuracy:57.076% B**
KPH:95.400 B+
VKPH:10.600 C*
E540 Halberd-H
B
Kills:986
V. Kills:473 208%
Deaths:158
KDR:6.241
Accuracy:58.938% B
KPH:43 C++
VKPH:20.600 C+
M20 Basilisk-H
B+
Kills:960
V. Kills:225 425%
Deaths:89
KDR:10.787
Accuracy:37.415% D
KPH:77.400 B+
VKPH:18.200 C*
Enforcer ML65-H
B*
Kills:779
V. Kills:535 145%
Deaths:99
KDR:7.869
Accuracy:57.138% C+
KPH:48.300 B*
VKPH:33.200 B+
M96 Mjolnir-H
B*
Kills:674
V. Kills:619 109%
Deaths:155
KDR:4.348
Accuracy:54.554% B+
KPH:47 C+
VKPH:43.100 B*
Kills:10,581 (0 + 10,581)
Deaths:1,060
KDR:9.982
VKDR:3.254
Vehicle Kills:3,449
Kill Difference:9,521
Playtime:152.337 hours
Usage:4%
Score:3.217m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:54.554%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:232
V. Kills:72 318%
Deaths:41
KDR:5.659
Accuracy:37.463% C+
KPH:39.200 A++
VKPH:12.200 A+
M40 Fury
B**
Kills:209
V. Kills:52 394%
Deaths:36
KDR:5.806
Accuracy:37.897% C**
KPH:56.100 B+
VKPH:14 B**
M12 Kobalt
B*
Kills:177
V. Kills:6 N/A
Deaths:12
KDR:14.750
Accuracy:21.374% B++
KPH:89.500 B*
VKPH:3 B
M40 Fury
C*
Kills:141
V. Kills:32 427%
Deaths:25
KDR:5.640
Accuracy:31.795% C-
KPH:53.600 C+
VKPH:12.200 C*
M20 Basilisk
A++
Kills:103
V. Kills:27 368%
Deaths:22
KDR:4.682
Accuracy:38.798% C++
KPH:41.100 A++
VKPH:10.800 B+
M12 Kobalt
C+
Kills:97
V. Kills:4 N/A
Deaths:2
KDR:48.500
Accuracy:20.123% B+
KPH:58.700 C
VKPH:2.400 C+
Kills:959 (0 + 959)
Deaths:138
KDR:6.949
VKDR:1.399
Vehicle Kills:193
Kill Difference:821
Playtime:18.405 hours
Usage:0%
Score:0.395m
Score/min:358
Driving Accuracy:N/A%
Gunner Accuracy:20.123%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:52
V. Kills:14 347%
Deaths:78
KDR:0.667
Accuracy:57.318% B++
KPH:5.800 D--
VKPH:1.600 D--
Kills:52 (52 + 0)
Deaths:78
KDR:0.667
VKDR:0.179
Vehicle Kills:14
Kill Difference:26
Playtime:8.979 hours
Usage:0%
Score:0.033m
Score/min:61
Driving Accuracy:57.318%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
M+
Kills:1,580
V. Kills:498 317%
Deaths:5
KDR:316
Accuracy:51.412% C
KPH:136 M+
VKPH:42.900 A*
Pelter Rocket Pod
B++
Kills:226
V. Kills:64 348%
Deaths:18
KDR:12.556
Accuracy:42.302% C-
KPH:72 B++
VKPH:20.400 C*
M20 Wyvern
B++
Kills:147
V. Kills:78 186%
Deaths:27
KDR:5.444
Accuracy:38.605% C**
KPH:34.400 B++
VKPH:18.200 B+
CAS 14-E
B*
Kills:142
V. Kills:8 N/A
Deaths:6
KDR:23.667
Accuracy:30.205% C-
KPH:102.100 B*
VKPH:5.800 C+
Kills:2,095 (0 + 2,095)
Deaths:56
KDR:37.411
VKDR:11.571
Vehicle Kills:648
Kill Difference:2,039
Playtime:20.424 hours
Usage:0%
Score:0.547m
Score/min:446
Piloting Accuracy:N/A%
Gunner Accuracy:30.205%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M20 Mustang 37,28422,9434,1925.473A2.3828.59%CN/A37.6A*23.5A*328610.6h50.2B**175.7B*
NSX Daimyo 9,5659,5651,6535.786B*2.7038.474%C-96.09%B+62.3B+N/A163153.5h2.1B++5.5B+
SAS-R 6,9126,9011,3235.216B**2.1342.6%B+71.453%C**63.7B**N/A169108.3h1.9B++4.5B++
The Moonshot 5,3355,3325978.931B**5.8441.45%C77.776%C58C++N/A12991.9h1.7B+4.2C*
NS-44 Commissioner 4,5984,5703,1431.454B+1.6342.628%B++30.241%B**60.2B**N/A16575.9h3.5B+8.3B+
M30 Mustang AH 3,9283,62631711.438B*8.3562.14%B*N/A107.6A++9A38033.7h5.8B+9.4B+
Breaker Rocket Pods 3,8303,46130911.201B+8.1157.085%B**N/A128.7B+13.7C+45826.9h9B**15.8B*
C150 Dalton 5,5083,0743169.728B+6.6432.05%DN/A46.9B*37.1B**45765.6h3.4B+10.6B
Hornet Missiles 5,1182,9673478.55B+5.4668.038%B**N/A69.8C++50.6B+59442.5h9.2B+13.6B++
NC6A GODSAW 2,4222,3649032.618C*0.4730.299%C*32.403%B++68.7C**1.7A+21934.4h9.9C+32.7C++
MGR-M1 Bishop 1,8321,8095563.254B**0.1737.845%B*39.58%A54.3AN/A12733.3h5B**13.3B*
C-4 2,4481,7099451.808C**1.2822.416%DN/A60C--25.9C+47928.5h1.1B*5B+
L-24R Spur 1,6701,6088419.143M+16.0542.562%B++1.368%C--35.5C++1.4D9145.3h15.2B+35.7B++
VLG Missile Launcher 2,0781,5805316U312.9151.412%CN/A136.2M+42.9A*56611.6h5.1C*9.9C**
Titan-150 AP 2,2071,5365627.429M++24.3441.219%D*N/A45A*19.7B**37934.1h2.9B**7.1B*
G40-F Ranger 2,3521,4607120.563A17.4737.337%B+N/A50.5B**30.9A42828.9h46.2B**123.8B**
GD Guardian 1,4461,4365392.664C*0.4234.117%C+33.914%B+43.6CN/A11832.9h7.2C+21.2C+
Carver 1,4181,40024,8560.056C+3.0337.705%B*15.429%C+1.3C-N/A31069.7h1.3B3.5B+
LA39 Bruiser 1,3031,2947641.694B+1.3967.958%B+16.692%B71.9AN/A18918h2.1B++3.1B+
GD-7F 1,3021,2816581.947B**1.1430.029%B**31.382%A*44.9B++N/A14328.5h12.1B+40.2B+
AF-8 RailJack 1,2771,2762145.963A2.8741.269%B++86.442%A36.8B**N/A10434.7h1.6A4B*
NC1 Gauss Rifle 1,2691,2649701.303C**1.7922.765%C+21.44%C+27.2C*N/A10446.5h11.5B+50.5B+
Frag Grenade 1,2761,25311253N/A1,249.9157.957%A++N/A1044.2A**19.2A++34061.2h2.2A+3.7A
L100 Python AP 1,7771,2535124.569M**21.4839.111%F-N/A44.4B*18.6C+28928.2h3.6B**9.2B+
AF-4 Cyclone 1,2391,2329461.302C++1.7924.179%C29.951%A++41.6C**N/A13329.6h10B+41.5C**
LB00 Python AP 1,6291,2295024.58A++21.4934.142%F--N/A64B++20.8C+30719.2h2.4A7B
NSX Tanto 1,2341,2227821.563B+1.5327.157%C++35.352%A+35.2C++N/A8934.7h12.8C**47.3C*
L-30R Vektor 1,6981,2221567.833A*4.7434.871%C1.964%C+15.4B++6C+9079.6h40.4B**115.9B**
CAS30 Tank Buster 2,3351,2105112.368B*0.7252.045%B++1.074%C+14.1A13.1A+18386h36.9C*70.9B+
NS-11C 1,2211,2046101.974B**1.1127.999%B*26.744%A33.7C**N/A11335.7h12.2B+43.4B+
AC-X11 1,2191,1985332.248B**0.8428.697%B++38.397%M+45.7B*N/A14226.2h8.7B++30.2B+
Gauss Compact S 1,2171,1987271.648B*1.4428.304%B*32.554%A*23.6C*N/A7250.7h10B35.2B+
C85 Canister-H 1,2541,1949512.568C++9.4855.376%B+11.39%C++132.7B+6.7C4499h4.3B*7.7B**
NS-357 Underboss 1,2021,1939861.21C*1.8842.833%B++23.135%C++40.3C+N/A13129.6h4.2C++9.8B+
NS-7 PDW 1,2081,1846861.726B**1.3625.703%C*48.395%S52.9A1.1A*27922.4h13.4B+52.3B+
19A Fortuna 1,2031,1815931.992B+1.1026.399%C+28.874%A+51.6B++1B**18122.9h10.5C+39.8C+
MKV Suppressed 1,2021,1806371.852B**1.2425.859%C+42.966%M**57.8B**1.1A++17320.4h13.7C**52.9C**
AF-57 Piston 1,1901,1796301.871B++1.2254.897%A+15.861%B+143.8S1.3A++3938.2h3.9B+7.1B+
Gauss Rifle S 1,1921,1797351.604B+1.4823.84%C28.584%B**44.5B*N/A13326.5h10.2B+42.6C**
Razor GD-23 1,1961,1786301.87B**1.2228.704%B*34.72%M54A+N/A15121.8h10.3B++36B++
MGR-S1 Gladius 1,1961,1785132.296B++0.7929.817%B+36.503%A*59.8B*N/A16019.7h9.5B32B+
Blitz GD-10 1,1961,1786261.882B*1.2128.766%B*34.975%M++55AN/A17421.4h13.3B+46.2B+
NSX-P Tanto 1,1981,1785772.042A1.0527.011%C**35.908%A+48.3B**N/A14224.4h13.3B+49.4B+
The Little Helper 1,1951,1777791.511C++1.5855.079%B++15.973%C+101.5A*1.6A+24911.6h4B++7.3B++
NSX-P Naginata 1,1921,1775692.069B+1.0226.35%B++36.109%B**72.2B*N/A16516.3h10.2B*38.9B++
NC14 Bolt Driver 1,1771,1762584.558A++1.4737.808%B83.248%B**44.2A+N/A15826.6h1.7A4.6B**
EM1 1,1911,1754252.765A+0.3227.094%B**41.192%M++70.8A+1A20616.6h10.5B38.8B++
GD-66 Claw 1,1901,1757871.493C**1.6073.86%A13.787%C+150.6S1.9M**5907.8h2.1B++2.9B++
Tempest 1,1831,1726041.94B+1.1525.906%C30.119%A63.7B++N/A16918.4h11.2D43.2C
AF-4A Bandit 1,1831,1715532.118B++0.9727.653%B+40.137%M+58B*N/A14220.2h10.5C**38B+
EM6 1,1861,1713773.106B**0.0226.721%B*28.608%B++76.5A1A37715.3h9.7B+36.4B+
GD-22S 1,1761,1684172.801B++0.2928.281%B**38.099%A*66.4B**N/A23317.6h9.2B*32.4B++
NSX Yumi 1,1841,1676471.804C**1.2825.784%C+33.933%B*44.2BN/A9526.4h11.9C*46.3C++
MANA Anti-Personnel Turret 1,1741,1662993.9N/A0.8126.623%UN/A11660U80U18658500.1h16.8T*63T*
NC6S Gauss SAW S 1,1751,1664912.375B*0.7128.557%B*29.588%B*70.7B**N/A17216.5h10.6C*37.2B+
NS-30 Vandal 1,1671,1663723.134B*0.0531.922%C+34.305%B*55.8B++N/A12720.9h5.2B+16.2B
LA80 1,1671,1661736.74A3.6540.805%C+78.473%C+54.7B++N/A12021.3h1.8B++4.3B+
NS-44L Blackhand 1,1701,1654162.8A+0.2947.085%B++47.811%B+61.3A*N/A15819h3.4B++7.1B++
Impetus 1,1671,1634232.749B+0.3433.544%C+46.26%A*49.7B+N/A10623.4h4.2B+12.7B
Gauss SPR 1,1651,1622344.966A*1.8838.273%B*36.489%C**57.2A++N/A12820.3h4B**10.5B**
LA8 Rebel 1,1691,1629191.264B+1.8235.58%B+27.625%B*58.4AN/A15619.9h5.4B++15.2B++
LA1 Anchor 1,1671,1624712.467C++0.6227.463%B+34.251%B**61.5B+N/A24418.9h9.3B+33.7B+
Reaper DMR 1,1631,1604792.422B0.6726.391%C++33.104%B**48.9B+N/A13023.7h8.7B+33B+
MGR-C1 Charger 1,1701,1606601.758B++1.3328.201%C++30.948%B**48.1B+N/A11124.1h12.1B+43.1B
NS-15M2 1,1721,1604622.511B+0.5826.042%B+30.259%B+52.3C**N/A16922.2h11.2B+43B+
GR-22 1,1651,1595462.123B+0.9727.771%B++30.889%A+52.7B**N/A13922h11.4B*41.2B++
AF-6 Shadow 1,1621,1593793.058B++0.0332.836%C35.72%B**59.4B++N/A12619.5h5.1B+15.6C**
NC12 Sweeper 1,1641,1591,1790.983C+2.1133.933%D-16.048%B+21.4C--N/A5054.2h4.7C+13.9C
NC6 Gauss SAW 1,1691,1585192.231B**0.8621.642%C**31.52%A51B**N/A27722.7h8.8B+40.6B+
EM4 Longshot 1,1601,1582215.24B++2.1542.173%B+77.72%C+58.5A+N/A14019.8h1.7B*4.1B++
NSX Naginata 1,1641,1585122.262B*0.8325.417%B+37.478%A60.3B++N/A29419.2h10.2B+40B+
AF-18 Stalker 1,1621,1585512.102B++0.9926.871%C+28.757%A49.1B*N/A11523.6h10.4B*38.6B+
MGR-L1 Promise 1,1651,1565162.24B++0.8526.561%B+32.786%B**70.1B**N/A22916.5h12.1B++45.6B+
NC4 Mag-Shot 1,1621,1541,0801.069B+2.0232.127%B++26.776%B**39.8B*N/A11129h7.1B+22.2B+
Warden 1,1641,1529091.267C**1.8226.357%C+38.976%A*29.5B+N/A7939.1h8B+30.4B+
NSX Tomoe 1,1561,1494252.704B*0.3827.953%C50.218%A50.2B+N/A26022.9h12.7B+45.5B
L105 Zephyr 1,4371,1477315.712B+12.6248.472%B++N/A85A21.5A*42013.5h5.6B+11.5B++
AF-19 Mercenary 1,1621,1469481.209B+1.8824.852%B+30.105%A+11.8C--N/A6497.4h11.4B+45.7B+
M40 Fury-H 1,3441,14510111.337C+8.2546.829%B++1.135%C+96.2C*16.7B27711.9h9.4C20.1C++
NS-11A 1,1451,1385202.188B*0.9027.631%B++35.325%A++47.8B++N/A13523.8h11.4B*41.1B++
M12 Kobalt-H 1,1741,1328613.163C10.0723.616%C**20.583%B++117.9C++4.4C+2689.6h14.4C*60.9B+
G30 Walker 1,4091,1308912.697M*9.6135.84%C++3.982%C++73.4M18.1B+27015.4h50.3A++140.4A
M60-G Bulldog-H 1,2461,1211179.581C+6.4957.076%B**N/A95.8B+10.7C*26211.7h3.9B+6.9B*
AP30 Shredder 1,6859967313.644B**10.5637.972%B**N/A46.8A32.3A++53321.3h80.3C++211.5B+
E540 Halberd-H 1,4599861586.241C+3.1558.938%B2.13%C++43.1C++20.7C+26622.9h5B+8.5B++
M20 Basilisk-H 1,1859608910.787B**7.7037.415%D6.771%C++77.4B+18.1C*28312.4h29.1B**77.8B*
Enforcer ML65-H 1,314779997.869B**4.7857.138%C+N/A48.4B*33.2B+39016.1h10.9B*19B*
NCM1 Scattercannon 7607532403.138B*0.0528.383%D-17.53%B+31.6B++N/A11623.8h6.5B+22.8C+
M20 Kestrel 1,3977372133.46B0.3727.653%C2.714%B*25.7B+23B++29328.7h70.2B+253.7B+
Tank Mine 1,0927031783.949B++0.8643.768%B++N/A86.8C-48C--7618.1h2C+4.5B**
Vortek Rotary 1,2496784301.577C+1.5127.933%D4.425%A16.5C++13.9B+32641.2h60.8B+217.8B+
M96 Mjolnir-H 1,2936741554.348C++1.2654.554%B+1.335%B+46.8C+43B*57314.4h39.4C+72.3B
NS-AM7 Archer 8026581,1380.578C*2.5150.34%D*33.131%A++4.1DN/A29158.7h11.7B++23.3B++
Gauss Prime 6336254311.45C+1.6426.878%C+33.44%A40.8C+N/A12815.3h10B+37.1B+
L100 Python HESH 588545960.556S57.4744.958%CN/A87.9A+6.9C3836.2h2.3B**5.1B++
Bouncing Betty 5325311174.538C*1.4548.877%B++N/A132.8C**N/A3764h1.9C++3.9B++
Sticky Grenade 5485291529N/A525.9162.709%B**N/A1322.5B++47.5M**39610.4h1.6B++2.5B++
E540 Halberd 721526677.851C++4.7645.155%C++3.422%C*42.8A15.9C**36712.3h4.1A9.2B**
M202 Wyrm 6965153514.714A+11.6345.095%D4.66%A++135.5B++47.6C+6693.8h21.2B**47B*
Gauss Compact Burst 4874752921.627C+1.4628.492%B37.053%A++70.9A1.8M2116.7h11.1C*38.9C*
NCM1 Scattercannon 422415874.77A1.6823.397%D*17.108%B+40.7BN/A11010.2h4.9B++21.1C
Spear Anti-Vehicle Phalanx Turret 558387478.234C++5.1547.456%B+2.842%D61.4A27.1B+4916.3h6.1B++12.9B*
C75 Viper 435364576.386B+3.3041.88%B1.923%B++37.9B+7.4C+2599.6h10.2B+24.4B++
NS Baron G5 3663622911.244C**1.8459.124%A+14.365%C+134.1S1.5A**4672.7h4.5C**7.7C+
Mag-Cutter 38035917,4320.021C+3.0740.238%B**N/A0.4CN/A1992.5h2.3B5.6C*
The Slasher 3583581,6780.213M**2.8831.771%C+15.363%B+6.1B++N/A1659h2.1C**6.5C++
NC9 A-Tross 3413391971.721B+1.3728.948%B++28.319%B+58.4B**N/A2595.8h9B+31.1B++
NS Decimator 4763331691.97B**1.1251%D*N/A47.6B++20.4B+3977h3B**5.9B++
M20 Drake 5143313011.033S7.9435.102%B+1.511%C-28.8B+15.9C+25611.5h66.9C**190.6B+
NCM3 Raven 5133221791.799A1.2942.673%B3.106%C**16.3A++9.6A12019.8h19.2B**45B*
AF-23 Grinder 3163151112.838C*0.2527.93%D--14.286%C+32.5C++N/A1379.7h6.5C++23.2C
Skyguard 556313625.048B*1.9630.588%C*1.278%D22B**17.1A*37814.2h84.1B*275B*
NC05 Jackhammer 3012982441.221C+1.8750.635%B++15.772%C*60.8B++N/A3014.9h3.9B*7.7B++
NSX Masamune 4152932990.98C*2.1160.234%C**2.73%B++24.8C10.3C13311.8h8.4B+14B+
Hunter QCX 3552903030.957B+2.1351.591%B+26.207%C+21.5B*4.8B11013.5h6.3C++12.1C**
NCM3 Raven 4552861791.598B**1.4944.161%B+4.196%B**14.4A+8.5B**11219.9h22.5B*50.9B*
Orbital Strike Uplink 3552811281N/A277.91614.706%UN/A2810U740U69060.1h0.7T*0.1T*
Shrike 3772582211.167B*1.9260.071%B+3.101%C*33.1B*15.3B+5097.8h5.3B++8.8B*
M60-A Bulldog 270245288.75B++5.6642.994%B*1.633%C++53.3B**5.4C+3184.6h5.1B+11.9B++
M20 Basilisk 304232415.659A2.5737.463%C+9.483%A39.3A++12.2A+3585.9h60.4B**161.3B*
Pelter Rocket Pod 2902261812.556B+9.4742.302%C-2.212%B*72.9B++20.6C*3303.1h16.8B++39.6B+
MANA Anti-Vehicle Turret 382225673.358S0.2759.462%M*2.667%D*2250S1570A**5383670.1h5.2A++8.8M
Enforcer ML85 349224593.797C0.7137.655%C-1.339%D28B+15.6C+3058h10.5B++27.8B+
Mauler S6 2192161971.096C++1.9953.333%A13.426%C47B**N/A2724.6h4.6B+8.5B++
Titan-150 HEAT 293210454.667C+1.5847.684%C++N/A24.4C**9.7C++3038.6h4.8C**10.1B
M40 Fury 261209365.806C+2.7237.897%C**1.435%C56.5B+14.1B**3443.7h12.1C**31.8B+
M12 Kobalt 1831771214.75C*11.6621.374%B++11.864%D**88.5B++3B3762h17.5B+81.8B+
Hyena Missile Launcher 265160227.273S4.1835.231%C**N/A55.2M36.2M*7232.9h18.1A++51.5A
M20 Wyvern 225147275.444C++2.3638.605%C**2.041%D34.2B++18.1B+2514.3h82C+212.4C*
Hawk GD-68 2491471081.361B**1.7362.339%C+N/A15.6C+10.9C++3399.4h5.9B**9.5B**
CAS 14-E 150142623.667B+20.5830.205%C-N/A101.4B*5.7C+3091.4h21.9B++72.5B+
M40 Fury 173141255.64C2.5531.795%C-1.418%C-54.2C+12.3C*3642.6h9.7B+30.6B+
NS-15 Gallows 127123522.365C+0.7227.579%C+36.585%B+68.3C++2.2A**1851.8h11.3C41.1C+
M20 Basilisk 130103224.682B**1.5938.798%C++5.825%C+41.2A++10.8B+4092.5h57.6B**148.5B**
NSX Tengu 103102781.308C++1.7839.107%B+31.373%A++26.8CN/A1013.8h15.8C40.4C++
Fatestealer 1001001230.813M*2.2842.65%B+19%C34.5BN/A752.9h2.4C+5.5B+
NC15 Phoenix 165100362.778A+0.3146.634%D--N/A14.1C++9.2C2267.1h8.5B+18.3C**
Dual-75 Duster 10698424.5B++21.4144.205%B++N/A98B++8B**3501h6.5C14.7C**
M12 Kobalt 10197248.5S45.4120.123%B+18.557%C+57.1C2.4C+2811.7h20.5C+102.1C*
A30 Walker 14896332.909A++0.1822.045%C+2.083%B++33.1A+17.9B*5602.9h68B**308.6B*
M12 Kobalt 9894194B++90.9122.789%C++15.957%C-156.7B**6.7B++5160.6h13.8B++60.7B++
Aspis Anti-Aircraft Phalanx Turret 19693156.2B**3.1133.766%B**1.075%D27.4M+30.3M**6853.4h92.2A+273.2B**
M20 Basilisk 11390245S41.9139.577%D**3.333%D90A*23C**6101h50.5B**127.5B*
Anti-Vehicle Grenade 12887187N/A83.9152.466%C*N/A870A**410M**42280.1h2.7A+5.1A
Coyote Missiles 16384273.111C++0.0250.548%CN/A52.5C*49.4A+8291.6h34B+67.3B
M60-A Bulldog 8783516.6C++13.5153.919%B*1.205%D-43.7B+2.1C--1401.9h6.2C+11.5B+
NS Annihilator 11573135.615U2.5379.915%CN/A24.3M++14A++6283h5.1A*6.4A*
G40-F Ranger 10267611.167B++8.0833.779%B++N/A111.7M*58.3M+10610.6h37.7A111.7B**
NSX Amaterasu 67653,9060.017D-3.0720.724%C-1.538%F0.3DN/A2194.2h7.8C+37.4C
NS-10 Burster 12564421.524B*1.5633.785%B+3.125%D7.9B**7.5M1598.1h120.4B*356.4B*
Tomcat A2AM Pods 996387.875B**4.7990.28%A++N/A78.8B+45C++11230.8h8.7C+9.6B+
NCM2 Falcon 6761551.109C++1.9838.338%C+4.918%C+15.6C**1.5D**1183.9h6.3B**16.4B++
NSX Fujin 5757157N/A53.9146.522%B+36.842%F-570C**N/A15930.1h1.9B**4B**
NS-10 Burster 10855371.486B+1.6034.281%B+5.455%C+8.3A8M++1576.6h123.6B*360.6B*
Rocklet Rifle 11655880.625C+2.4644.503%D-N/A17.7D19.7C5433.1h39.7C+89.3C
M40 Fury-F 6652780.667C-2.4257.318%B++N/A5.8D--1.6D--619h13.5C+23.5C*
A30 Walker 8552317.333M**14.2427.364%B+N/A17.3A11B+1753h116.6A426B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon163,6332.5h
Anti-Vehicle MANA Turret267351.6h
WLT-Weaver Mining Turret01120h
Nano-Armor Kit1,2891,821,746145.1h
Turret AI Module1680.3h
Cortium Silo0750.2h
Nanite Revive Grenade01,3910.4h
Nanite Healing Grenade0660h
Medical Kit1,54816,72021h
Medical Applicator661322,21926h
Spitfire Auto-Turret252,2172h
Motion Spotter7322,6648.9h
Hoplon Anti-Aircraft Phalanx Tower1790.3h
Rampart Wall1920.6h
Deconstruction Tool15520h
Recon Detection Device27301.1h
Shield Recharging Field443,9471.3h
Ammunition Package5311,9235.5h
Anti-Infantry MANA Turret571,1161.7h
Router21140.2h
Nano-Repair Grenade04720.1h
WLT-Howler Mining Laser18520.2h
Orbital Strike Target Designator25721.1h
Hardlight Barrier1022,3912.8h

Check the help document for the dictionary if you want to learn more about words used here.


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