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Executor ChuckyV0[PL13] ChuckyV0
NC BR 180

KDR: 3.22

Score: 83.5m

Last Seen: Jul 16th, 2019 8:14 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (180 total) - New Conglomerate on Cobalt - Outfit Leader of 13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 56
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS M20 Mustang NSX Daimyo SAS-R The Moonshot NS-44 Commissioner Breaker Rocket Pods M30 Mustang AH Hornet Missiles
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,165,030 MLG Score: 2530
Fun Score: N/A
Cheeseburgers Flipped: 432TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.357%33.388%94741117346,6822.075031.149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.152%1.402A1.915A++-0.924D--HEAD ++ (~19.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.80.586B+8.70.387C**22.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.491%1.005%8626120830,3443631160088.35463190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.637%-0.834D--0.559D0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.80.137C++40.90.227C++97.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.764%0.951%156612083,261247413161.31758248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.728%-0.702D--1.035D*-0.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.099C+11.70.062C+23

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.323%3.944%98423119116,632214966827.73941249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.819%0.013C+-0.123C+0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.30.519B+20.80.477B+36.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.26%81.019%9848120626,7272979208.9718

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.955%0.793B++0.903B*-0.69

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+20.371C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.529%16.347%984312112,6061496161.74082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.513%-0.001C+0.338C**1.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.373C**3.40.294C*4.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
13th Polish Company[PL13] 13th Polish Company
NC outfit on Cobalt

Members: 56
83.5m225.7%434 (26k)371 (22.3k)3.22435159,57049,4893.69207180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141079924.866%26.044%64804:3359

9% Combat Medic55% Engineer8% Heavy Assault22% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 27th, 2013 6:32 PMSep 13th, 2015 4:50 PMJul 17th, 2019 3:29 AM (8h) (PST)Jul 16th, 2019 5:53 PM (18h) (PST)Jul 16th, 2019 4:14 PM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9891188710.7090.2200.1851.9290.1462530

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,3157,10552,210431311116922,268

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3751.6h/156.3d 23,147 41,559 56,464 434.2k 2,941 9,270 32,866 222.5m

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
A
Kills:1,753
Deaths:551
KDR:3.181
Accuracy:37.871% B*
HSR:39.875% A
GD Guardian
B+
Kills:1,436
Deaths:539
KDR:2.664
Accuracy:34.117% C+
HSR:33.914% B+
LA39 Bruiser
B+
Kills:1,287
Deaths:762
KDR:1.689
Accuracy:67.880% B+
HSR:16.783% B
GD-7F
A++
Kills:1,213
Deaths:587
KDR:2.066
Accuracy:30.189% B**
HSR:30.833% A++
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
AC-X11
M+
Kills:1,198
Deaths:533
KDR:2.248
Accuracy:28.697% B++
HSR:38.397% M+
NS-11C
A
Kills:1,188
Deaths:605
KDR:1.964
Accuracy:28.076% B*
HSR:26.936% A
The Little Helper
B++
Kills:1,176
Deaths:778
KDR:1.512
Accuracy:55.105% B++
HSR:15.986% C+
NSX-P Tanto
A+
Kills:1,176
Deaths:577
KDR:2.038
Accuracy:27.037% C**
HSR:35.969% A+
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
NSX Tanto
A+
Kills:1,156
Deaths:643
KDR:1.798
Accuracy:27.051% C++
HSR:35.121% A+
Warden
A*
Kills:1,152
Deaths:909
KDR:1.267
Accuracy:26.357% C+
HSR:38.976% A*
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
MGR-C1 Charger
B**
Kills:469
Deaths:299
KDR:1.569
Accuracy:28.614% C*
HSR:31.130% B**
19A Fortuna
B**
Kills:316
Deaths:181
KDR:1.746
Accuracy:26.455% C+
HSR:26.582% B**
Mauler S6
A
Kills:160
Deaths:136
KDR:1.176
Accuracy:53.198% A
HSR:15% C+
Kills:17,183
Deaths (as Engineer):9,954
Deaths (to Engineers):10,953
KDR:1.72624
Kill Difference:7,229
Playtime:2,071.828 hours
Usage:55%
Score:51.344m
Score/min:413
Accuracy (listed only):34.858%
HSR (listed only):29.013%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B++
Kills:1,662
Deaths:535
KDR:3.107
Accuracy:32.084% B+
HSR:32.250% B++
NSX-P Naginata
B**
Kills:1,177
Deaths:569
KDR:2.069
Accuracy:26.350% B++
HSR:36.109% B**
EM1
M++
Kills:1,175
Deaths:425
KDR:2.765
Accuracy:27.094% B**
HSR:41.192% M++
EM6
B*
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:26.721% B*
HSR:28.608% B++
GD-22S
A*
Kills:1,168
Deaths:417
KDR:2.801
Accuracy:28.281% B**
HSR:38.099% A*
NC6S Gauss SAW S
B*
Kills:1,166
Deaths:491
KDR:2.375
Accuracy:28.557% B*
HSR:29.588% B*
LA1 Anchor
B**
Kills:1,162
Deaths:471
KDR:2.467
Accuracy:27.463% B+
HSR:34.251% B**
NS-15M2
B+
Kills:1,160
Deaths:462
KDR:2.511
Accuracy:26.042% B+
HSR:30.259% B+
NSX Naginata
A
Kills:1,158
Deaths:512
KDR:2.262
Accuracy:25.417% B+
HSR:37.478% A
NC6 Gauss SAW
A
Kills:1,157
Deaths:517
KDR:2.238
Accuracy:21.645% C**
HSR:31.461% A
MGR-L1 Promise
A
Kills:514
Deaths:272
KDR:1.890
Accuracy:24.541% C++
HSR:34.825% A
Kills:12,670
Deaths (as Heavy Assault):5,048
Deaths (to Heavy Assaults):11,514
KDR:2.5099
Kill Difference:7,622
Playtime:290.356 hours
Usage:8%
Score:6.220m
Score/min:357
Accuracy (listed only):26.745%
HSR (listed only):34.011%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B+
Kills:1,287
Deaths:762
KDR:1.689
Accuracy:67.880% B+
HSR:16.783% B
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
GD-7F
A++
Kills:1,213
Deaths:587
KDR:2.066
Accuracy:30.189% B**
HSR:30.833% A++
Gauss Compact S
A*
Kills:1,198
Deaths:727
KDR:1.648
Accuracy:28.304% B*
HSR:32.554% A*
AC-X11
M+
Kills:1,198
Deaths:533
KDR:2.248
Accuracy:28.697% B++
HSR:38.397% M+
NS-11C
A
Kills:1,188
Deaths:605
KDR:1.964
Accuracy:28.076% B*
HSR:26.936% A
The Little Helper
B++
Kills:1,176
Deaths:778
KDR:1.512
Accuracy:55.105% B++
HSR:15.986% C+
NSX-P Tanto
A+
Kills:1,176
Deaths:577
KDR:2.038
Accuracy:27.037% C**
HSR:35.969% A+
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
NSX Tanto
A+
Kills:1,156
Deaths:643
KDR:1.798
Accuracy:27.051% C++
HSR:35.121% A+
AF-19 Mercenary
A+
Kills:1,146
Deaths:948
KDR:1.209
Accuracy:24.852% B+
HSR:30.105% A+
MGR-C1 Charger
B**
Kills:469
Deaths:299
KDR:1.569
Accuracy:28.614% C*
HSR:31.130% B**
19A Fortuna
B**
Kills:316
Deaths:181
KDR:1.746
Accuracy:26.455% C+
HSR:26.582% B**
Blitz GD-10
B+
Kills:213
Deaths:87
KDR:2.448
Accuracy:25.898% C**
HSR:19.718% B+
Mauler S6
A
Kills:160
Deaths:136
KDR:1.176
Accuracy:53.198% A
HSR:15% C+
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
MGR-S1 Gladius
M+
Kills:94
Deaths:63
KDR:1.492
Accuracy:32.517% B**
HSR:42.553% M+
Kills:14,483
Deaths (as Light Assault):9,129
Deaths (to Light Assaults):9,929
KDR:1.58648
Kill Difference:5,354
Playtime:151.107 hours
Usage:4%
Score:2.838m
Score/min:313
Accuracy (listed only):34.182%
HSR (listed only):27.944%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:8,808
Deaths:1,483
KDR:5.939
Accuracy:38.569% C-
HSR:96.004% B+
SAS-R
B+
Kills:6,665
Deaths:1,232
KDR:5.410
Accuracy:42.770% B+
HSR:71.103% C**
The Moonshot
C
Kills:5,332
Deaths:597
KDR:8.931
Accuracy:41.454% C
HSR:77.776% C
NS-44 Commissioner
B**
Kills:4,210
Deaths:2,890
KDR:1.457
Accuracy:42.699% B++
HSR:29.834% B**
AF-8 RailJack
A
Kills:1,260
Deaths:208
KDR:6.058
Accuracy:41.349% B++
HSR:86.825% A
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
NS-357 Underboss
B++
Kills:1,193
Deaths:986
KDR:1.210
Accuracy:42.833% B++
HSR:23.135% C*
NC14 Bolt Driver
B**
Kills:1,176
Deaths:258
KDR:4.558
Accuracy:37.808% B
HSR:83.248% B**
LA80
C+
Kills:1,166
Deaths:173
KDR:6.740
Accuracy:40.829% C+
HSR:78.473% C+
NS-30 Vandal
B*
Kills:1,166
Deaths:372
KDR:3.134
Accuracy:31.922% C+
HSR:34.305% B*
NS-44L Blackhand
B+
Kills:1,165
Deaths:416
KDR:2.800
Accuracy:47.085% B+
HSR:47.811% B+
Impetus
A*
Kills:1,163
Deaths:423
KDR:2.749
Accuracy:33.544% C+
HSR:46.260% A*
Gauss SPR
B*
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:38.273% B*
HSR:36.489% C**
LA8 Rebel
B*
Kills:1,162
Deaths:919
KDR:1.264
Accuracy:35.580% B+
HSR:27.625% B*
AF-6 Shadow
B**
Kills:1,159
Deaths:379
KDR:3.058
Accuracy:32.836% C
HSR:35.720% B**
AF-18 Stalker
A
Kills:1,158
Deaths:551
KDR:2.102
Accuracy:26.871% C+
HSR:28.757% A
EM4 Longshot
B+
Kills:1,158
Deaths:221
KDR:5.240
Accuracy:42.173% B+
HSR:77.720% C+
NC4 Mag-Shot
B**
Kills:1,154
Deaths:1,080
KDR:1.069
Accuracy:32.127% B++
HSR:26.776% B**
NSX Tomoe
A
Kills:1,149
Deaths:425
KDR:2.704
Accuracy:27.953% C
HSR:50.218% A
NS-AM7 Archer
A+
Kills:474
Deaths:874
KDR:0.542
Accuracy:50.268% D*
HSR:30.591% A+
Blitz GD-10
B+
Kills:213
Deaths:87
KDR:2.448
Accuracy:25.898% C**
HSR:19.718% B+
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
MGR-S1 Gladius
M+
Kills:94
Deaths:63
KDR:1.492
Accuracy:32.517% B**
HSR:42.553% M+
Kills:43,521
Deaths (as Infiltrator):14,895
Deaths (to Infiltrators):7,607
KDR:2.92185
Kill Difference:28,626
Playtime:841.984 hours
Usage:22%
Score:15.190m
Score/min:301
Accuracy (listed only):36.898%
HSR (listed only):48.359%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:1,287
Deaths:762
KDR:1.689
Accuracy:67.880% B+
HSR:16.783% B
NC1 Gauss Rifle
C+
Kills:1,264
Deaths:970
KDR:1.303
Accuracy:22.765% C+
HSR:21.440% C+
AF-4 Cyclone
A++
Kills:1,232
Deaths:946
KDR:1.302
Accuracy:24.179% C
HSR:29.951% A++
Gauss Rifle S
B**
Kills:1,179
Deaths:735
KDR:1.604
Accuracy:23.840% C
HSR:28.584% B**
The Little Helper
B++
Kills:1,176
Deaths:778
KDR:1.512
Accuracy:55.105% B++
HSR:15.986% C+
NSX Yumi
B*
Kills:1,167
Deaths:647
KDR:1.804
Accuracy:25.784% C+
HSR:33.933% B*
Reaper DMR
B**
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:26.391% C++
HSR:33.104% B**
NC12 Sweeper
B+
Kills:1,159
Deaths:1,179
KDR:0.983
Accuracy:33.933% D-
HSR:16.048% B+
GR-22
A+
Kills:1,159
Deaths:546
KDR:2.123
Accuracy:27.771% B++
HSR:30.889% A+
NS-11A
A++
Kills:1,138
Deaths:520
KDR:2.188
Accuracy:27.631% B++
HSR:35.325% A++
Gauss Prime
A
Kills:625
Deaths:431
KDR:1.450
Accuracy:26.878% C+
HSR:33.440% A
NC9 A-Tross
B++
Kills:250
Deaths:141
KDR:1.773
Accuracy:29.127% B++
HSR:28.400% B+
Blitz GD-10
B+
Kills:213
Deaths:87
KDR:2.448
Accuracy:25.898% C**
HSR:19.718% B+
Mauler S6
A
Kills:160
Deaths:136
KDR:1.176
Accuracy:53.198% A
HSR:15% C+
NSX Tengu
A++
Kills:102
Deaths:78
KDR:1.308
Accuracy:39.107% B+
HSR:31.373% A++
MGR-S1 Gladius
M+
Kills:94
Deaths:63
KDR:1.492
Accuracy:32.517% B**
HSR:42.553% M+
Kills:13,365
Deaths (as Combat Medic):8,498
Deaths (to Combat Medics):4,355
KDR:1.57272
Kill Difference:4,867
Playtime:340.466 hours
Usage:9%
Score:6.721m
Score/min:329
Accuracy (listed only):33.875%
HSR (listed only):27.033%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:753
Deaths:240
KDR:3.138
Accuracy:28.383% D-
HSR:17.530% B+
NCM1 Scattercannon
B+
Kills:415
Deaths:87
KDR:4.770
Accuracy:23.397% D*
HSR:17.108% B+
NCM3 Raven
B
Kills:322
Deaths:178
KDR:1.809
Accuracy:42.689% B
HSR:3.106% C**
AF-23 Grinder
C+
Kills:315
Deaths:111
KDR:2.838
Accuracy:27.930% D--
HSR:14.286% C+
NCM3 Raven
B**
Kills:286
Deaths:178
KDR:1.607
Accuracy:44.178% B+
HSR:4.196% B**
NS-10 Burster
B+
Kills:61
Deaths:41
KDR:1.488
Accuracy:33.432% B+
HSR:3.279% D
NS-10 Burster
B+
Kills:52
Deaths:36
KDR:1.444
Accuracy:33.873% B+
HSR:5.769% C++
Kills:2,204
Deaths (as MAX Suit):435.500
Deaths (to MAX Suits):2,081
KDR:5.06085
Kill Difference:1,768.500
Playtime:54.043 hours
Usage:1%
Score:1.230m
Score/min:379
Accuracy (listed only):33.412%
HSR (listed only):9.325%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A*
Kills:20,898
V. Kills:13,269 157%
Deaths:4,085
KDR:5.116
Accuracy:28.233% C-
KPH:36.100 A*
VKPH:22.900 A++
Breaker Rocket Pods
B**
Kills:3,370
V. Kills:363 N/A
Deaths:308
KDR:10.942
Accuracy:57.029% B**
KPH:126.100 B+
VKPH:13.600 C+
M30 Mustang AH
A++
Kills:3,244
V. Kills:280 N/A
Deaths:306
KDR:10.601
Accuracy:62.479% B*
KPH:105.100 A++
VKPH:9.100 A
Hornet Missiles
B+
Kills:2,941
V. Kills:2,136 138%
Deaths:347
KDR:8.476
Accuracy:68.043% B**
KPH:69.600 C++
VKPH:50.600 B+
M20 Kestrel
B++
Kills:737
V. Kills:660 111%
Deaths:213
KDR:3.460
Accuracy:27.653% C
KPH:25.600 B+
VKPH:23 B++
Vortek Rotary
B+
Kills:678
V. Kills:571 119%
Deaths:430
KDR:1.577
Accuracy:27.940% D
KPH:16.500 C++
VKPH:13.900 B+
M202 Wyrm
B+
Kills:404
V. Kills:136 295%
Deaths:34
KDR:11.882
Accuracy:43.329% D--
KPH:127.900 B+
VKPH:43.100 C+
Coyote Missiles
A
Kills:84
V. Kills:79 105%
Deaths:27
KDR:3.111
Accuracy:50.548% C
KPH:51 C*
VKPH:48 A
Tomcat A2AM Pods
A++
Kills:63
V. Kills:36 170%
Deaths:8
KDR:7.875
Accuracy:90.484% A++
KPH:75 B+
VKPH:42.800 C+
Kills:32,419 (25,557 + 0)
Deaths:5,758
KDR:5.630
VKDR:3.044
Vehicle Kills:17,530
Kill Difference:26,661
Playtime:753.908 hours
Usage:20%
Score:15.589m
Score/min:345
Piloting Accuracy:27.940%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:2,552
V. Kills:2,149 119%
Deaths:304
KDR:8.395
Accuracy:31.666% D
KPH:43.800 B+
VKPH:36.900 B**
L-24R Spur
B+
Kills:1,461
V. Kills:51 N/A
Deaths:84
KDR:17.393
Accuracy:42.152% B+
KPH:34.300 C++
VKPH:1.200 D-
CAS30 Tank Buster
A+
Kills:1,208
V. Kills:1,124 107%
Deaths:510
KDR:2.369
Accuracy:52.055% B++
KPH:14.100 A
VKPH:13.100 A+
L105 Zephyr
A*
Kills:1,140
V. Kills:289 393%
Deaths:73
KDR:15.616
Accuracy:48.477% B++
KPH:85.800 A
VKPH:21.800 A*
L-30R Vektor
B*
Kills:946
V. Kills:365 258%
Deaths:141
KDR:6.709
Accuracy:34.825% C
KPH:16.800 B*
VKPH:6.500 C++
AP30 Shredder
A++
Kills:941
V. Kills:656 143%
Deaths:73
KDR:12.890
Accuracy:37.752% B*
KPH:45.800 B**
VKPH:31.900 A++
Dual-75 Duster
A
Kills:95
V. Kills:7 N/A
Deaths:4
KDR:23.750
Accuracy:44.894% B++
KPH:113.900 A
VKPH:8.400 B**
Kills:8,343 (3,615 + 4,728)
Deaths:1,189
KDR:7.017
VKDR:3.903
Vehicle Kills:4,641
Kill Difference:7,154
Playtime:277.806 hours
Usage:7%
Score:4.017m
Score/min:241
Piloting Accuracy:34.825%
Gunner Accuracy:44.894%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B++
Kills:1,229
V. Kills:400 306%
Deaths:50
KDR:24.580
Accuracy:34.142% F--
KPH:64.200 B++
VKPH:20.900 C+
L100 Python AP
B++
Kills:815
V. Kills:355 229%
Deaths:48
KDR:16.979
Accuracy:41.026% F
KPH:40.800 B++
VKPH:17.800 C+
C75 Viper
B+
Kills:361
V. Kills:69 N/A
Deaths:57
KDR:6.333
Accuracy:41.569% B
KPH:38.400 B+
VKPH:7.300 C+
L100 Python HESH
A
Kills:320
V. Kills:21 N/A
Deaths:9
KDR:35.556
Accuracy:42.831% D
KPH:85 A
VKPH:5.600 D
Skyguard
A**
Kills:304
V. Kills:239 127%
Deaths:62
KDR:4.903
Accuracy:30.973% C**
KPH:22.100 B**
VKPH:17.400 A**
Kills:3,029 (3,029 + 0)
Deaths:226
KDR:13.403
VKDR:4.796
Vehicle Kills:1,084
Kill Difference:2,803
Playtime:66.090 hours
Usage:2%
Score:1.226m
Score/min:309
Driving Accuracy:30.973%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,251
V. Kills:544 230%
Deaths:55
KDR:22.745
Accuracy:40.486% D*
KPH:43.800 A++
VKPH:19.100 B**
E540 Halberd
A
Kills:510
V. Kills:191 266%
Deaths:67
KDR:7.612
Accuracy:45.418% C++
KPH:42.600 A
VKPH:16 C**
Enforcer ML85
B+
Kills:224
V. Kills:125 178%
Deaths:59
KDR:3.797
Accuracy:37.659% C-
KPH:28.100 B+
VKPH:15.700 C+
Titan-150 HEAT
C**
Kills:210
V. Kills:83 250%
Deaths:45
KDR:4.667
Accuracy:47.684% C++
KPH:24.300 C**
VKPH:9.600 C++
G40-F Ranger
S
Kills:62
V. Kills:32 188%
Deaths:5
KDR:12.400
Accuracy:32.691% B+
KPH:126.900 S
VKPH:65.500 M*
Kills:2,257 (1,461 + 796)
Deaths:231
KDR:9.771
VKDR:4.221
Vehicle Kills:975
Kill Difference:2,026
Playtime:57.615 hours
Usage:2%
Score:1.255m
Score/min:363
Driving Accuracy:47.684%
Gunner Accuracy:32.691%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A
Kills:1,460
V. Kills:892 163%
Deaths:70
KDR:20.857
Accuracy:37.277% B+
KPH:50.700 B**
VKPH:31 A
C85 Canister-H
B+
Kills:1,187
V. Kills:60 N/A
Deaths:95
KDR:12.495
Accuracy:55.416% B+
KPH:132.500 B+
VKPH:6.700 C
M40 Fury-H
B
Kills:1,143
V. Kills:198 N/A
Deaths:101
KDR:11.317
Accuracy:46.685% B++
KPH:96.300 C*
VKPH:16.700 B
M12 Kobalt-H
C**
Kills:1,132
V. Kills:42 N/A
Deaths:86
KDR:13.163
Accuracy:23.589% C**
KPH:118.500 C++
VKPH:4.400 C+
G30 Walker
M
Kills:1,130
V. Kills:279 404%
Deaths:89
KDR:12.697
Accuracy:35.840% C++
KPH:73.300 M
VKPH:18.100 B+
M60-G Bulldog-H
B**
Kills:1,121
V. Kills:125 N/A
Deaths:117
KDR:9.581
Accuracy:57.076% B**
KPH:95.400 B+
VKPH:10.600 C*
M20 Basilisk-H
B+
Kills:960
V. Kills:225 425%
Deaths:89
KDR:10.787
Accuracy:37.415% D
KPH:77.400 B+
VKPH:18.200 C*
E540 Halberd-H
B
Kills:952
V. Kills:460 207%
Deaths:158
KDR:6.025
Accuracy:59.185% B
KPH:42.400 C+
VKPH:20.500 C+
Enforcer ML65-H
B*
Kills:776
V. Kills:534 145%
Deaths:99
KDR:7.838
Accuracy:57.134% C+
KPH:48.200 B*
VKPH:33.200 B+
M96 Mjolnir-H
B*
Kills:646
V. Kills:605 107%
Deaths:155
KDR:4.168
Accuracy:54.343% B+
KPH:45.900 C+
VKPH:43 B*
Kills:10,507 (0 + 10,507)
Deaths:1,059
KDR:9.922
VKDR:3.229
Vehicle Kills:3,420
Kill Difference:9,448
Playtime:151.408 hours
Usage:4%
Score:3.180m
Score/min:350
Driving Accuracy:N/A%
Gunner Accuracy:54.343%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:220
V. Kills:67 324%
Deaths:41
KDR:5.366
Accuracy:36.472% C+
KPH:38 A++
VKPH:11.600 A
M40 Fury
B**
Kills:208
V. Kills:52 392%
Deaths:36
KDR:5.778
Accuracy:37.651% C**
KPH:56.100 B+
VKPH:14 B**
M40 Fury
C*
Kills:141
V. Kills:32 427%
Deaths:25
KDR:5.640
Accuracy:31.795% C-
KPH:53.600 C+
VKPH:12.200 C*
M12 Kobalt
B+
Kills:134
V. Kills:5 N/A
Deaths:10
KDR:13.400
Accuracy:19.588% B
KPH:78.600 B+
VKPH:2.900 C**
M20 Basilisk
A++
Kills:100
V. Kills:27 357%
Deaths:22
KDR:4.545
Accuracy:38.941% C++
KPH:41.100 A++
VKPH:11.100 B+
M12 Kobalt
C*
Kills:78
V. Kills:4 N/A
Deaths:2
KDR:39
Accuracy:19.615% B+
KPH:55.700 C
VKPH:2.900 C*
Kills:881 (0 + 881)
Deaths:136
KDR:6.478
VKDR:1.375
Vehicle Kills:187
Kill Difference:745
Playtime:17.664 hours
Usage:0%
Score:0.372m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:19.615%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:52
V. Kills:14 347%
Deaths:78
KDR:0.667
Accuracy:57.318% B++
KPH:5.800 D--
VKPH:1.600 D--
Kills:52 (52 + 0)
Deaths:78
KDR:0.667
VKDR:0.179
Vehicle Kills:14
Kill Difference:26
Playtime:8.896 hours
Usage:0%
Score:0.033m
Score/min:62
Driving Accuracy:57.318%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B
Kills:161
V. Kills:52 304%
Deaths:15
KDR:10.733
Accuracy:38.536% D--
KPH:63.700 B
VKPH:20.600 C*
M20 Wyvern
B++
Kills:141
V. Kills:74 188%
Deaths:26
KDR:5.423
Accuracy:38.149% C*
KPH:35 B++
VKPH:18.400 B+
CAS 14-E
B**
Kills:113
V. Kills:8 N/A
Deaths:6
KDR:18.833
Accuracy:29.863% C--
KPH:105.600 B**
VKPH:7.500 B+
VLG Missile Launcher
C*
Kills:68
V. Kills:24 272%
Deaths:5
KDR:13.600
Accuracy:47.577% D-
KPH:66.800 C*
VKPH:23.600 C++
Kills:483 (0 + 483)
Deaths:52
KDR:9.288
VKDR:3.038
Vehicle Kills:158
Kill Difference:431
Playtime:8.650 hours
Usage:0%
Score:0.151m
Score/min:291
Piloting Accuracy:N/A%
Gunner Accuracy:47.577%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M20 Mustang 34,16720,8984,0855.116A1.8928.233%C-N/A36.1A*22.9A++321578.5h51.1B*181.1B*
NSX Daimyo 8,8088,8081,4835.939B*2.7138.569%C-96.004%B+61.2BN/A160143.9h2.1B++5.5B+
SAS-R 6,6746,6651,2325.41B**2.1942.77%B+71.103%C**63.4B**N/A165105.2h1.9B++4.5B++
The Moonshot 5,3355,3325978.931B**5.7141.454%C77.776%C58C++N/A12991.9h1.7B+4.2C*
NS-44 Commissioner 4,2344,2102,8901.457B+1.7742.699%B++29.834%B**59.6B**N/A16270.6h3.6B8.3B+
Breaker Rocket Pods 3,7333,37030810.942B+7.7257.029%B**N/A126.2B+13.6C+44726.7h9B**15.8B*
M30 Mustang AH 3,5243,24430610.601B++7.3862.479%B*N/A105A++9.1A38030.9h5.8B+9.2B+
Hornet Missiles 5,0772,9413478.476B+5.2568.043%B**N/A69.7C++50.6B+59442.2h9.2B+13.6B++
C150 Dalton 4,7012,5523048.395C**5.1731.666%DN/A43.8B+36.9B**45158.3h3.5B+11C**
MGR-M1 Bishop 1,7761,7535513.181B**0.0437.871%B*39.875%A53.8B**N/A12432.6h5B**13.3B*
NC6A GODSAW 1,6931,6625353.107B+0.1232.084%B+32.25%B++72.9B+1.4B*23822.8h10C+31C*
C-4 2,3611,6499251.783C**1.4422.351%DN/A59.7C--25.8C46727.6h1.1B*5B+
L-24R Spur 1,5121,4618417.393A**14.1742.152%B+1.369%C--34.3C++1.2D-8342.6h15B+35.5B++
G40-F Ranger 2,3521,4607020.857A17.6337.277%B+N/A50.7B**31A42628.8h46.1B**123.6B**
GD Guardian 1,4461,4365392.664C*0.5634.117%C+33.914%B+43.6CN/A11832.9h7.2C+21.2C+
Carver 1,3181,30115,3270.085C+3.1438.06%B**15.757%C+1.6CN/A4798.3h1.3B3.4B+
LA39 Bruiser 1,2961,2877621.689B+1.5467.88%B+16.783%B71.9AN/A18317.9h2.1B++3.1B+
NC1 Gauss Rifle 1,2691,2649701.303C**1.9222.765%C+21.44%C+27.2C*N/A9846.5h11.5B+50.5B+
AF-8 RailJack 1,2611,2602086.058A2.8341.349%B++86.825%A36.8B**N/A10434.2h1.6A3.9B*
Titan-150 AP 1,7951,2515522.745A*19.5240.486%D*N/A43.9A*19.1B**38828.5h3B**7.4B++
AF-4 Cyclone 1,2391,2329461.302C++1.9224.179%C29.951%A++41.6C**N/A12329.6h10B+41.5C**
LB00 Python AP 1,6291,2295024.58A++21.3634.142%F--N/A64B++20.8C+30319.2h2.4A7B
GD-7F 1,2341,2135872.066B**1.1630.189%B**30.833%A++53.7B**N/A15722.6h12.2B+40.4B+
CAS30 Tank Buster 2,3321,2085102.369B*0.8652.055%B++1.076%C+14.1A13.1A+18185.8h36.9C*70.9B+
Gauss Compact S 1,2171,1987271.648B*1.5828.304%B*32.554%A*23.6C*N/A7150.7h10B35.2B+
AC-X11 1,2191,1985332.248B**0.9828.697%B++38.397%M+45.7B*N/A13626.2h8.7B++30.2B+
NS-357 Underboss 1,2021,1939861.21C*2.0142.833%B++23.135%C*40.3C+N/A12929.6h4.2C++9.8B+
NS-11C 1,2031,1886051.964B**1.2628.076%B*26.936%A33.7BN/A10835.3h12.1B+43.2B++
C85 Canister-H 1,2471,1879512.495C++9.2755.416%B+11.373%C++131.9B+6.7C4489h4.2B*7.6B**
Gauss Rifle S 1,1921,1797351.604B+1.6223.84%C28.584%B**44.5B*N/A13126.5h10.2B+42.6C**
NSX-P Naginata 1,1921,1775692.069B+1.1626.35%B++36.109%B**72.2B*N/A15616.3h10.2B*38.9B++
The Little Helper 1,1941,1767781.512C++1.7155.105%B++15.986%C+102.3A**1.6A+24811.5h4B++7.3B++
NSX-P Tanto 1,1961,1765772.038A1.1927.037%C**35.969%A+48.2B**N/A13624.4h13.3B+49.3B+
NC14 Bolt Driver 1,1771,1762584.558A++1.3337.808%B83.248%B**44.2A+N/A15326.6h1.7A4.6B**
EM1 1,1911,1754252.765A+0.4627.094%B**41.192%M++70.8A+1A20116.6h10.5B38.8B++
EM6 1,1861,1713773.106B**0.1226.721%B*28.608%B++76.5A1A37215.3h9.7B+36.4B+
GD-22S 1,1761,1684172.801B++0.4228.281%B**38.099%A*66.4B**N/A21617.6h9.2B*32.4B++
NSX Yumi 1,1841,1676471.804C**1.4225.784%C+33.933%B*44.2BN/A9426.4h11.9C*46.3C++
NC6S Gauss SAW S 1,1751,1664912.375B*0.8528.557%B*29.588%B*70.7B**N/A16916.5h10.6C*37.2B+
LA80 1,1671,1661736.74A3.5240.829%C+78.473%C+54.7B++N/A11921.3h1.8B++4.3B+
NS-30 Vandal 1,1671,1663723.134B*0.0931.922%C+34.305%B*55.8B++N/A12620.9h5.2B+16.2B
MANA Anti-Personnel Turret 1,1741,1662993.9N/A0.6826.659%UN/A11660U80U18396300.1h16.8T*62.9T*
NS-44L Blackhand 1,1701,1654162.8A0.4247.085%B+47.811%B+61.3A*N/A15619h3.4B++7.1B++
Impetus 1,1671,1634232.749B+0.4833.544%C+46.26%A*49.7B+N/A10523.4h4.2B+12.7B
Gauss SPR 1,1651,1622344.966A*1.7438.273%B*36.489%C**57.2A++N/A12620.3h4B**10.5B**
LA8 Rebel 1,1691,1629191.264B+1.9635.58%B+27.625%B*58.4AN/A15419.9h5.4B++15.2B++
LA1 Anchor 1,1671,1624712.467C++0.7627.463%B+34.251%B**61.8B+N/A20818.8h9.3B+33.7B+
NS-15M2 1,1721,1604622.511B+0.7126.042%B+30.259%B+52.3BN/A16222.2h11.2B+43B+
Reaper DMR 1,1631,1604792.422B0.8026.391%C++33.104%B**48.9B+N/A12623.7h8.7B+33B+
AF-6 Shadow 1,1621,1593793.058B++0.1732.836%C35.72%B**59.4B++N/A12519.5h5.1B+15.6C**
NC12 Sweeper 1,1641,1591,1790.983C+2.2433.933%D-16.048%B+21.4C--N/A5054.2h4.7C+13.9C
GR-22 1,1651,1595462.123B+1.1027.771%B++30.889%A+52.7B**N/A13422h11.4B*41.2B++
AF-18 Stalker 1,1621,1585512.102B++1.1226.871%C+28.757%A49.1B*N/A11323.6h10.4B*38.6B+
EM4 Longshot 1,1601,1582215.24B++2.0242.173%B+77.72%C+58.5A+N/A13919.8h1.7B*4.1B++
NSX Naginata 1,1641,1585122.262B*0.9625.417%B+37.478%A60.3B++N/A29019.2h10.2B+40B+
NC6 Gauss SAW 1,1681,1575172.238B**0.9921.645%C**31.461%A51.4B**N/A25422.5h8.8B+40.6B+
NSX Tanto 1,1641,1566431.798B++1.4327.051%C++35.121%A+37.5C*N/A9030.8h12.9C**47.8C*
NC4 Mag-Shot 1,1621,1541,0801.069B+2.1632.127%B++26.776%B**39.8B*N/A10929h7.1B+22.2B+
Warden 1,1641,1529091.267C**1.9626.357%C+38.976%A*29.5B+N/A7639.1h8B+30.4B+
NSX Tomoe 1,1561,1494252.704B*0.5227.953%C50.218%A50.2B+N/A25822.9h12.7B+45.5B
AF-19 Mercenary 1,1621,1469481.209B+2.0224.852%B+30.105%A+11.8C--N/A5896.9h11.4B+45.7B+
M40 Fury-H 1,3411,14310111.317C+8.0946.685%B++1.137%C+96.1C*16.6B27511.9h9.4C20C*
L105 Zephyr 1,4291,1407315.616B+12.3948.477%B++N/A85.7A21.7A*38613.3h5.5B+11.3B++
NS-11A 1,1451,1385202.188B+1.0427.631%B++35.325%A++47.8B*N/A13123.8h11.4B*41.1B++
M12 Kobalt-H 1,1741,1328613.163C9.9423.589%C**20.583%B++117.9C++4.4C+2699.6h14.3C**60.8B+
G30 Walker 1,4091,1308912.697M*9.4735.84%C++3.982%C++73.4M18.1B+27015.4h50.3A++140.4A
M60-G Bulldog-H 1,2461,1211179.581C+6.3657.076%B**N/A95.8B+10.7C*26211.7h3.9B+6.9B*
M20 Basilisk-H 1,1859608910.787B**7.5637.415%D6.771%C++77.4B+18.1C*28312.4h29.1B**77.8B*
E540 Halberd-H 1,4129521586.025C+2.8059.185%B2.206%C*42.3C+20.4C+26122.5h5B+8.5B++
L-30R Vektor 1,3119461416.709A++3.4834.825%C2.326%C++16.8B*6.5C++9856.4h41.4B*118.8B**
AP30 Shredder 1,5979417312.89B*9.6737.752%B*N/A45.9B**32A++51420.5h81.5C++215.9B+
Frag Grenade 9098941894N/A890.7857.237%A+N/A993.3A*16.7A+34520.9h2.1A+3.8A
L100 Python AP 1,1708154816.979A*13.7541.026%FN/A40.8B++17.8C+27620h4B*9.8B
Enforcer ML65-H 1,310776997.838B**4.6157.134%C+N/A48.2B*33.2B+38816.1h10.9B*19.1B*
NCM1 Scattercannon 7607532403.138B*0.0928.383%D-17.53%B+31.6B++N/A11223.8h6.5B+22.8C+
M20 Kestrel 1,3977372133.46B0.2427.653%C2.714%B*25.7B+23B++29128.7h70.2B+253.7B+
Vortek Rotary 1,2496784301.577C+1.6527.94%D4.425%A16.5C++13.9B+31041.2h60.8B+217.7B+
M96 Mjolnir-H 1,2516461554.168C++0.9454.343%B+1.393%B++45.8C+42.9B*57014.1h40.1C+73.7C**
Gauss Prime 6336254311.45C+1.7726.878%C+33.44%A40.8C+N/A12615.3h10B+37.1B+
Tank Mine 9636111553.942B++0.7244.703%B*N/A87.3C50.3C-7957h2.1C4.6B**
Bouncing Betty 5165151164.44C*1.2248.745%B+N/A132.1C*N/A3683.9h1.9C++3.9B+
MGR-L1 Promise 5225142721.89B+1.3324.541%C++34.825%A55.9B+N/A2359.2h13.4B+54.7B+
E540 Halberd 701510677.612C+4.3945.418%C++3.529%C**42.5A15.9C**36712h4.2B**9.2B**
Sticky Grenade 5144951495N/A491.7862.732%B**N/A1237.5B+47.5M**34830.4h1.6B++2.6B++
NS-AM7 Archer 5984748740.542C++2.6850.268%D*30.591%A+3.3D-N/A23144.1h13.5B+26.8B+
MGR-C1 Charger 4754692991.569B+1.6628.614%C*31.13%B**45.5B+N/A10410.3h12.5C**43.8B
NCM1 Scattercannon 422415874.77A1.5523.397%D*17.108%B+40.7BN/A10710.2h4.9B++21.1C
M202 Wyrm 5404043411.882B**8.6643.329%D--4.951%A++126.3B+42.5C+6223.2h19.4B**44.9B**
Spear Anti-Vehicle Phalanx Turret 532368468C++4.7847.206%B+2.989%C--59.4A26.5B+4846.2h6.2B++13.1B*
C75 Viper 430361576.333B+3.1141.569%B1.939%B++38.4B+7.3C+2509.4h10.1B++24.2B++
Mag-Cutter 38035917,2320.021C+3.2040.519%B**N/A0.4CN/A1981.9h2.3B5.6C*
The Slasher 3583581,6780.213M++3.0131.771%C+15.363%B+6.1B+N/A1659h2.1C**6.5C+
NCM3 Raven 5133221781.809A1.4242.689%B3.106%C**16.3A++9.6A11919.8h19.2B**44.9B*
L100 Python HESH 341320935.556A**32.3342.831%DN/A84.2A5.5D4443.8h2.2B**5.2B++
19A Fortuna 3223161811.746B+1.4826.455%C+26.582%B**41C*N/A1167.7h11.3C-42.8C+
AF-23 Grinder 3163151112.838C*0.3927.93%D--14.286%C+32.5C++N/A1379.7h6.5C++23.2C
Skyguard 543304624.903B*1.6830.973%C**1.316%D22B**17.3A**37013.8h84.9B*274.2B*
NCM3 Raven 4552861781.607B**1.6244.178%B+4.196%B**14.4A+8.5B**11219.9h22.5B*50.9B*
Hunter QCX 3362772701.026B+2.2052.508%B+26.715%C++22.7B*4.8B11012.2h5.7C*10.8C**
Orbital Strike Uplink 3322621262N/A258.78631.035%UN/A2620U700U68430.1h0.7T*0.1T*
Shrike 3772582211.167B*2.0660.071%B+3.101%C*33.1B*15.3B+4927.8h5.3B++8.8B*
NS Decimator 3742581132.283A+0.9452.306%D--N/A50.6B**22.7B*4345.1h2.9A5.6B*
NSX Masamune 3572552081.226B+2.0064.168%B++2.745%B++30.7C++12.3C+1548.3h8B++12.4B++
NC9 A-Tross 2522501411.773B+1.4529.127%B++28.4%B+61AN/A2974.1h8.8B+30.3B++
MANA Anti-Vehicle Turret 382225673.358S0.1359.462%M*2.667%D*2250S1570A**5363900.1h5.2A++8.8M
Enforcer ML85 349224593.797C0.5737.659%C-1.339%D28B+15.6C+2998h10.4B*27.7B+
M20 Drake 352224297.724M++4.5034.651%B+N/A30.3B+17.3C++2767.4h63.8B184.2B+
M20 Basilisk 287220415.366A2.1436.472%C+10%A+37.9A++11.6A3445.8h59.9B**164.2B*
M60-A Bulldog 237217287.75B+4.5345.134%B**1.843%B54.3B**5C3224h5.1B+11.4B*
Blitz GD-10 213213872.448A+0.7825.898%C**19.718%B+33.8C*N/A2426.3h10.9B**42.2B++
Titan-150 HEAT 293210454.667C+1.4447.684%C++N/A24.4C**9.7C++2918.6h4.8C**10.1B
M40 Fury 260208365.778C+2.5537.651%C**1.442%C56.2B+14.1B**3433.7h12C**31.8B+
NC05 Jackhammer 1661641111.477C*1.7548.051%B+15.854%C*48.2C*N/A2673.4h4.1B++8.6B+
Pelter Rocket Pod 2131611510.733C*7.5138.536%D--3.106%A++64.4B+20.8C*3242.5h15.9B*41.1B+
Mauler S6 1621601361.176C*2.0553.198%A15%C+39B+N/A2464.1h4.6B+8.6B++
Hyena Missile Launcher 240142226.455S3.2335.293%C**N/A61.7M++42.6S8132.3h18.2A++51.6A
M20 Wyvern 215141265.423C++2.2038.149%C*2.128%D35.3B++18.5B+2564h81.2C+212.9C*
M40 Fury 173141255.64C2.4231.795%C-1.418%C-54.2C+12.3C*3642.6h9.7B+30.6B+
M12 Kobalt 1391341013.4C++10.1819.588%B11.94%D**78.8B+2.9C**3441.7h17.5B+89.5B+
Hawk GD-68 2281341021.314B**1.9162.204%C+N/A14.7C+10.3C++3369.1h6.3B*10.1B*
CAS 14-E 121113618.833C**15.6129.863%C--N/A102.7B*7.3B+3161.1h22.2B++74.5B+
NSX Tengu 103102781.308C++1.9239.107%B+31.373%A++26.8CN/A883.8h15.8C40.4C++
Fatestealer 1001001230.813M*2.4142.65%B+19%C34.5BN/A752.9h2.4C+5.5B+
M20 Basilisk 127100224.545B*1.3238.941%C++6%C++41.7A++11.3B+4122.4h57.7B**148.1B**
Dual-75 Duster 10295423.75B++20.5344.894%B++N/A118.8A8.8A3750.8h6.4C14.3C**
MGR-S1 Gladius 9494631.492C*1.7332.517%B**42.553%M+24.1C-N/A1783.9h8.9B+27.4B+
NC15 Phoenix 15593342.735A+0.4946.667%D--N/A14.3C++9.5C2196.5h8.3B++17.7B
Aspis Anti-Aircraft Phalanx Turret 19693156.2B**2.9833.655%B**1.075%D27.4M+30.3M**6783.4h91.4A+271.7B**
Coyote Missiles 16384273.111C++0.1150.548%CN/A52.5C*49.4A+7931.6h34B+67.3B
A30 Walker 12682322.563A0.6622.342%C+2.439%B**31.5A+16.9B++5132.6h72.5B**324.3B*
M20 Basilisk 10482241S37.7838.671%F2.439%D-91.1A*24.4B+6060.9h50.9B**131.5B*
M12 Kobalt 8278239M*35.7819.615%B+17.949%C55.7C2.9C*2801.4h22.1C-112.6C++
NS Annihilator 11573135.615U2.3979.915%CN/A24.3M++14A++5953h5.1A*6.4A*
Anti-Vehicle Grenade 10872172N/A68.7851.604%C++N/A720A+360M++44970.1h2.7A+5.2B**
VLG Missile Launcher 9268513.6C+10.3847.577%D-1.471%C+68C*24C*3171h6.4C+13.4C
NSX Amaterasu 67653,9060.017D-3.2120.724%C-1.538%F0.3DN/A2194.2h7.8C+37.4C
Tomcat A2AM Pods 996387.875B**4.6590.484%A++N/A78.8B+45C++10620.8h8.6C+9.5B+
G40-F Ranger 9462512.4B*9.1832.691%B+N/A124S64M*10890.5h33.4A+102.1A
NS-10 Burster 12061411.488B*1.7433.432%B+3.279%D7.5B**7.3A**1528.1h123.6B++369.6B++
NS-10 Burster 10452361.444B+1.7833.873%B+5.769%C++7.9B**7.9M++1536.6h127.5B++376.3B++
M40 Fury-F 6652780.667C-2.5657.318%B++N/A5.8D--1.6D--628.9h13.5C+23.5C*
M12 Kobalt 5050150C++46.7821.816%C+20%B+166.7B**N/A6710.3h13B++59.7B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon132,9122h
Anti-Vehicle MANA Turret257331.6h
WLT-Weaver Mining Turret01120h
Nano-Armor Kit1,0311,602,806129.1h
Turret AI Module1600.2h
Nanite Revive Grenade01,3820.4h
Nanite Healing Grenade0660h
Medical Kit83610,99113.1h
Medical Applicator659320,82925.9h
Spitfire Auto-Turret52160.4h
Motion Spotter7222,2348.8h
Hoplon Anti-Aircraft Phalanx Tower1720.3h
Rampart Wall1810.5h
Deconstruction Tool15520h
Recon Detection Device27091.1h
Shield Recharging Field443,9231.3h
Ammunition Package447,6714h
Anti-Infantry MANA Turret571,1051.7h
Nano-Repair Grenade03960.1h
Orbital Strike Target Designator21641h
Hardlight Barrier1012,3642.6h
WLT-Howler Mining Laser18520.2h

Check the help document for the dictionary if you want to learn more about words used here.


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