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Sgt. Major ChunkofMetal[JUGA] ChunkofMetal
TR BR 242

KDR: 2.72

Score: 175.7m

Last Seen: Jun 13th, 2017 1:52 PM
- OFFLINE - 13236.3 hour(s)

Battle Rank 120 (242 total) - Terran Republic on Briggs
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R Hellfire Rocket Pods P2-120 AP LC2 Lynx T9 CARV M18 Needler TRAC-5 Burst TSAR-42
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,168,783 MLG Score: 2533
Fun Score: N/A
Cheeseburgers Flipped: 655TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.291%31.289%91651971143,9182.73671-0.013

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.72%1.616A+1.655A++-0.635DHEAD ++ (~16.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.555B+9.80.316C*23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.363%1.035%8845101725,5064075162556.25914157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.47%0.306C*-0.529D0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.60.063C+60.8-0.15C89.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.524%2.866%5868101415,283397397663.84671156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.189%0.261C*0.144C++0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.38C**10.40.167C++13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.376%1.785%34816100610,367400242632.58981243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.292%0.208C++-0.654D0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.549B+20.40.479B+32.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.972%63.854%3487101511,7804018602.93108

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.865%0.739B++-0.218C-0.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.31C*2.70.144C++4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.341%12.834%348610167,6834388411.75091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.688%1.08B**-0.33C--0.733

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.546B+3.30.329C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
175.7m242.9%556 (33.4k)489 (29.3k)2.72356274,886100,9293.08708242 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR10221901830.015%21.604%64803:3497

6% Combat Medic39% Engineer32% Heavy Assault11% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMDec 2nd, 2015 4:43 PMJul 12th, 2017 6:08 AM (523d) (PST)Jun 13th, 2017 11:49 AM (551d) (PST)Jun 13th, 2017 9:52 AM (551d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0491738760.7650.2810.1652.1960.1392533

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,94610,36252,584461710132829,328

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5990.9h/249.6d 36,690 59,385 84,097 789.2k 12,165 16,802 49,984 377.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:60,674
Deaths:16,134
KDR:3.761
Accuracy:30.638% A++
HSR:36.404% A++
T9 CARV
A++
Kills:7,020
Deaths:2,306
KDR:3.044
Accuracy:27.038% A++
HSR:32.222% A+
T9A "Butcher"
B++
Kills:3,287
Deaths:942
KDR:3.489
Accuracy:26.908% B++
HSR:30.879% B+
T7 Mini-Chaingun AE
A++
Kills:1,414
Deaths:365
KDR:3.874
Accuracy:29.125% A++
HSR:21.216% A+
TMG-50
B*
Kills:1,411
Deaths:520
KDR:2.713
Accuracy:23.591% B+
HSR:28.774% B*
NS-15M AE
B+
Kills:1,331
Deaths:468
KDR:2.844
Accuracy:25.669% C++
HSR:30.579% B+
T16 Rhino
A++
Kills:1,315
Deaths:460
KDR:2.859
Accuracy:28.668% A++
HSR:24.867% B+
T7 Mini-Chaingun
A+
Kills:1,280
Deaths:597
KDR:2.144
Accuracy:23.831% A+
HSR:15.703% B++
T9 CARV-S
C+
Kills:1,250
Deaths:643
KDR:1.944
Accuracy:21.087% C+
HSR:20.320% D
NS-15M1
B+
Kills:1,203
Deaths:414
KDR:2.906
Accuracy:24.481% B+
HSR:25.021% B+
T32 Bull
B+
Kills:1,190
Deaths:469
KDR:2.537
Accuracy:25.988% B+
HSR:27.395% B+
NS-15M2
B*
Kills:1,187
Deaths:467
KDR:2.542
Accuracy:27.838% B*
HSR:28.728% B+
NSX Naginata
A++
Kills:1,163
Deaths:334
KDR:3.482
Accuracy:30.107% A++
HSR:38.349% A+
Kills:83,725
Deaths (as Heavy Assault):24,119
Deaths (to Heavy Assaults):31,103
KDR:3.47133
Kill Difference:59,606
Playtime:1,903.303 hours
Usage:32%
Score:56.565m
Score/min:495
Accuracy (listed only):26.536%
HSR (listed only):27.727%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A+
Kills:7,926
Deaths:4,364
KDR:1.816
Accuracy:28.757% A
HSR:29.712% A+
TRAC-5 Burst
B*
Kills:4,637
Deaths:2,079
KDR:2.230
Accuracy:28.815% B++
HSR:29.265% B*
TRAC-5 S
B++
Kills:3,517
Deaths:1,337
KDR:2.631
Accuracy:25.964% B++
HSR:16.349% C+
HC1 Cougar
A+
Kills:1,629
Deaths:1,071
KDR:1.521
Accuracy:25.540% B
HSR:30.387% A+
TRS-12 Uppercut
C+
Kills:1,537
Deaths:1,058
KDR:1.453
Accuracy:55.405% C+
HSR:14.769% C+
TAS-16 Blackjack
B+
Kills:1,311
Deaths:664
KDR:1.974
Accuracy:65.166% B+
HSR:9.992% D--
AS16 NightHawk
A
Kills:1,299
Deaths:736
KDR:1.765
Accuracy:52.979% A
HSR:11.855% D
T5 AMC
B+
Kills:1,281
Deaths:939
KDR:1.364
Accuracy:26.076% B+
HSR:21.390% C**
TS4 Haymaker
B**
Kills:1,209
Deaths:735
KDR:1.645
Accuracy:52.895% B**
HSR:10.670% D
NS-11C
B**
Kills:1,195
Deaths:667
KDR:1.792
Accuracy:29.027% B**
HSR:15.146% D
DMR-99
B+
Kills:1,190
Deaths:702
KDR:1.695
Accuracy:35.783% B+
HSR:34.286% B+
AMR-66
B**
Kills:1,182
Deaths:609
KDR:1.941
Accuracy:32.128% B**
HSR:23.096% C+
LC3 Jaguar
C**
Kills:1,181
Deaths:983
KDR:1.201
Accuracy:24.542% C**
HSR:21.169% C*
TRAC-5
B**
Kills:1,180
Deaths:427
KDR:2.763
Accuracy:26.625% B**
HSR:22.966% B++
Havoc
B+
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:56.263% B+
HSR:16.024% B+
TRAC-Shot
C+
Kills:1,164
Deaths:778
KDR:1.496
Accuracy:24.635% C+
HSR:17.010% C
NSX Tanto
A
Kills:1,162
Deaths:347
KDR:3.349
Accuracy:32.624% A
HSR:33.047% B**
FA1 Barrage
B**
Kills:1,160
Deaths:670
KDR:1.731
Accuracy:49.376% B**
HSR:13.621% C
NS Baron G5AE
A+
Kills:1,156
Deaths:749
KDR:1.543
Accuracy:61.617% A+
HSR:17.128% B+
NS Baron G5
B**
Kills:1,139
Deaths:642
KDR:1.774
Accuracy:55.752% B**
HSR:19.491% B**
Kills:37,222
Deaths (as Engineer):20,209
Deaths (to Engineers):20,975
KDR:1.84185
Kill Difference:17,013
Playtime:2,338.724 hours
Usage:39%
Score:69.498m
Score/min:495
Accuracy (listed only):39.498%
HSR (listed only):20.369%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A+
Kills:7,926
Deaths:4,364
KDR:1.816
Accuracy:28.757% A
HSR:29.712% A+
TRAC-5 Burst
B*
Kills:4,637
Deaths:2,079
KDR:2.230
Accuracy:28.815% B++
HSR:29.265% B*
TRAC-5 S
B++
Kills:3,517
Deaths:1,337
KDR:2.631
Accuracy:25.964% B++
HSR:16.349% C+
SMG-46 Armistice
B**
Kills:1,954
Deaths:1,022
KDR:1.912
Accuracy:30.879% B**
HSR:20.778% B++
HC1 Cougar
A+
Kills:1,629
Deaths:1,071
KDR:1.521
Accuracy:25.540% B
HSR:30.387% A+
TRS-12 Uppercut
C+
Kills:1,537
Deaths:1,058
KDR:1.453
Accuracy:55.405% C+
HSR:14.769% C+
PDW-16 Hailstorm
B**
Kills:1,425
Deaths:920
KDR:1.549
Accuracy:28.835% B**
HSR:20.281% B++
TAS-16 Blackjack
B+
Kills:1,311
Deaths:664
KDR:1.974
Accuracy:65.166% B+
HSR:9.992% D--
AS16 NightHawk
A
Kills:1,299
Deaths:736
KDR:1.765
Accuracy:52.979% A
HSR:11.855% D
T5 AMC
B+
Kills:1,281
Deaths:939
KDR:1.364
Accuracy:26.076% B+
HSR:21.390% C**
TS4 Haymaker
B**
Kills:1,209
Deaths:735
KDR:1.645
Accuracy:52.895% B**
HSR:10.670% D
NS-11C
B**
Kills:1,195
Deaths:667
KDR:1.792
Accuracy:29.027% B**
HSR:15.146% D
LC3 Jaguar
C**
Kills:1,181
Deaths:983
KDR:1.201
Accuracy:24.542% C**
HSR:21.169% C*
TRAC-5
B**
Kills:1,180
Deaths:427
KDR:2.763
Accuracy:26.625% B**
HSR:22.966% B++
Havoc
B+
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:56.263% B+
HSR:16.024% B+
TRAC-Shot
C+
Kills:1,164
Deaths:778
KDR:1.496
Accuracy:24.635% C+
HSR:17.010% C
Shuriken
C+
Kills:1,164
Deaths:726
KDR:1.603
Accuracy:27.167% C+
HSR:17.526% C+
NSX Tanto
A
Kills:1,162
Deaths:347
KDR:3.349
Accuracy:32.624% A
HSR:33.047% B**
NS-7 PDW
B*
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:29.003% B*
HSR:15.172% C-
MKV Suppressed
B+
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:27.754% B+
HSR:14.224% D-
FA1 Barrage
B**
Kills:1,160
Deaths:670
KDR:1.731
Accuracy:49.376% B**
HSR:13.621% C
NS Baron G5AE
A+
Kills:1,156
Deaths:749
KDR:1.543
Accuracy:61.617% A+
HSR:17.128% B+
NS Baron G5
B**
Kills:1,139
Deaths:642
KDR:1.774
Accuracy:55.752% B**
HSR:19.491% B**
NSX Tengu
M++
Kills:91
Deaths:35
KDR:2.600
Accuracy:46.644% A+
HSR:40.659% M++
Kills:41,804
Deaths (as Light Assault):23,039
Deaths (to Light Assaults):18,354
KDR:1.81449
Kill Difference:18,765
Playtime:648.686 hours
Usage:11%
Score:15.666m
Score/min:403
Accuracy (listed only):38.014%
HSR (listed only):19.943%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:4,386
Deaths:1,439
KDR:3.048
Accuracy:42.839% B++
HSR:68.833% C++
NS-61 Emissary
M
Kills:2,490
Deaths:1,163
KDR:2.141
Accuracy:34.069% B*
HSR:31.366% M
SMG-46 Armistice
B**
Kills:1,954
Deaths:1,022
KDR:1.912
Accuracy:30.879% B**
HSR:20.778% B++
NS-44 Commissioner
C+
Kills:1,830
Deaths:1,386
KDR:1.320
Accuracy:35.453% C+
HSR:21.967% C+
TX2 Emperor
B**
Kills:1,792
Deaths:1,031
KDR:1.738
Accuracy:28.951% C++
HSR:28.348% B**
NS-44 Commissioner AE
B*
Kills:1,707
Deaths:636
KDR:2.684
Accuracy:44.647% B+
HSR:32.455% B*
RAMS .50M
C+
Kills:1,562
Deaths:249
KDR:6.273
Accuracy:37.890% C+
HSR:70.487% D--
PDW-16 Hailstorm
B**
Kills:1,425
Deaths:920
KDR:1.549
Accuracy:28.835% B**
HSR:20.281% B++
T4 AMP
C++
Kills:1,381
Deaths:828
KDR:1.668
Accuracy:25.820% C+
HSR:20.492% C++
KSR-35
B*
Kills:1,300
Deaths:428
KDR:3.037
Accuracy:40.091% B*
HSR:32.923% B+
Bighorn .50M
B+
Kills:1,193
Deaths:276
KDR:4.322
Accuracy:45.476% B+
HSR:73.596% D--
NS CandyCannon 3000
C+
Kills:1,190
Deaths:668
KDR:1.781
Accuracy:35.376% C+
HSR:33.866% C+
TS2 Inquisitor
B**
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:34.152% B*
HSR:26.433% B**
NS-44L Blackhand
B++
Kills:1,165
Deaths:602
KDR:1.935
Accuracy:47.669% B++
HSR:26.867% D--
Shuriken
C+
Kills:1,164
Deaths:726
KDR:1.603
Accuracy:27.167% C+
HSR:17.526% C+
NSX Tomoe
A+
Kills:1,163
Deaths:389
KDR:2.990
Accuracy:35.212% A
HSR:51.591% A+
NS-357 Underboss
B**
Kills:1,163
Deaths:596
KDR:1.951
Accuracy:43.892% B**
HSR:28.977% B**
M77-B
B+
Kills:1,161
Deaths:350
KDR:3.317
Accuracy:41.077% B+
HSR:69.337% D
SR-7
B++
Kills:1,161
Deaths:261
KDR:4.448
Accuracy:45.480% B++
HSR:76.314% C
TRAP-M1
A+
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:35.524% B**
HSR:36.810% A+
NS-7 PDW
B*
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:29.003% B*
HSR:15.172% C-
MKV Suppressed
B+
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:27.754% B+
HSR:14.224% D-
HSR-1
C+
Kills:1,159
Deaths:592
KDR:1.958
Accuracy:34.171% C+
HSR:26.402% C+
SOAS-20
B+
Kills:1,158
Deaths:748
KDR:1.548
Accuracy:30.579% B+
HSR:21.503% C++
99SV
A+
Kills:1,157
Deaths:346
KDR:3.344
Accuracy:40.214% A+
HSR:35.091% C+
NS-30 Vandal
B**
Kills:1,156
Deaths:584
KDR:1.979
Accuracy:39.051% B**
HSR:31.055% B+
The President
C+
Kills:1,155
Deaths:553
KDR:2.089
Accuracy:29.819% C--
HSR:24.242% C+
TX1 Repeater
B+
Kills:1,146
Deaths:564
KDR:2.032
Accuracy:26.729% B+
HSR:20.855% C+
NS-AM7 Archer
B**
Kills:1,047
Deaths:877
KDR:1.194
Accuracy:58.887% C++
HSR:25.884% B**
NSX Tengu
M++
Kills:91
Deaths:35
KDR:2.600
Accuracy:46.644% A+
HSR:40.659% M++
Kills:41,905
Deaths (as Infiltrator):19,680
Deaths (to Infiltrators):13,328
KDR:2.12932
Kill Difference:22,225
Playtime:671.969 hours
Usage:11%
Score:19.416m
Score/min:482
Accuracy (listed only):36.778%
HSR (listed only):34.811%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:1,954
Deaths:1,022
KDR:1.912
Accuracy:30.879% B**
HSR:20.778% B++
TORQ-9
A+
Kills:1,895
Deaths:809
KDR:2.342
Accuracy:31.162% A+
HSR:32.559% A
TRS-12 Uppercut
C+
Kills:1,537
Deaths:1,058
KDR:1.453
Accuracy:55.405% C+
HSR:14.769% C+
PDW-16 Hailstorm
B**
Kills:1,425
Deaths:920
KDR:1.549
Accuracy:28.835% B**
HSR:20.281% B++
TAS-16 Blackjack
B+
Kills:1,311
Deaths:664
KDR:1.974
Accuracy:65.166% B+
HSR:9.992% D--
AS16 NightHawk
A
Kills:1,299
Deaths:736
KDR:1.765
Accuracy:52.979% A
HSR:11.855% D
TAR
B+
Kills:1,262
Deaths:851
KDR:1.483
Accuracy:25.193% B+
HSR:16.323% D
Cycler TRV
B*
Kills:1,236
Deaths:784
KDR:1.577
Accuracy:26.843% B*
HSR:24.110% B++
TS4 Haymaker
B**
Kills:1,209
Deaths:735
KDR:1.645
Accuracy:52.895% B**
HSR:10.670% D
T1B Cycler
B**
Kills:1,167
Deaths:541
KDR:2.157
Accuracy:28.953% B++
HSR:34.619% B**
Havoc
B+
Kills:1,167
Deaths:652
KDR:1.790
Accuracy:56.263% B+
HSR:16.024% B+
Shuriken
C+
Kills:1,164
Deaths:726
KDR:1.603
Accuracy:27.167% C+
HSR:17.526% C+
NSX Yumi
A+
Kills:1,164
Deaths:532
KDR:2.188
Accuracy:30.694% B*
HSR:40.894% A+
T1 Cycler
A+
Kills:1,163
Deaths:577
KDR:2.016
Accuracy:29.182% A+
HSR:30.095% A
NS-11P
A++
Kills:1,163
Deaths:547
KDR:2.126
Accuracy:31.308% A++
HSR:27.171% A
NS-11A
A++
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:31.779% A++
HSR:28.854% B**
NS-7 PDW
B*
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:29.003% B*
HSR:15.172% C-
MKV Suppressed
B+
Kills:1,160
Deaths:719
KDR:1.613
Accuracy:27.754% B+
HSR:14.224% D-
FA1 Barrage
B**
Kills:1,160
Deaths:670
KDR:1.731
Accuracy:49.376% B**
HSR:13.621% C
T1S Cycler
A+
Kills:1,159
Deaths:383
KDR:3.026
Accuracy:28.976% B**
HSR:30.544% A+
T1A Unity
B++
Kills:1,158
Deaths:471
KDR:2.459
Accuracy:28.415% B++
HSR:29.447% B++
SABR-13
B++
Kills:1,158
Deaths:734
KDR:1.578
Accuracy:26.126% C++
HSR:30.829% B++
NS Baron G5AE
A+
Kills:1,156
Deaths:749
KDR:1.543
Accuracy:61.617% A+
HSR:17.128% B+
NS Baron G5
B**
Kills:1,139
Deaths:642
KDR:1.774
Accuracy:55.752% B**
HSR:19.491% B**
NSX Tengu
M++
Kills:91
Deaths:35
KDR:2.600
Accuracy:46.644% A+
HSR:40.659% M++
Kills:30,618
Deaths (as Combat Medic):16,666
Deaths (to Combat Medics):10,764
KDR:1.83715
Kill Difference:13,952
Playtime:345.576 hours
Usage:6%
Score:11.772m
Score/min:568
Accuracy (listed only):38.335%
HSR (listed only):22.705%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:1,161
Deaths:295
KDR:3.936
Accuracy:19.957% B++
HSR:24.634% B**
M6 Onslaught
B++
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:20.252% B++
HSR:22.931% B++
M3 Pounder HEG
A*
Kills:930
Deaths:358
KDR:2.598
Accuracy:54.687% A*
HSR:5.699% A++
M3 Pounder HEG
A*
Kills:893
Deaths:358
KDR:2.494
Accuracy:58.932% A*
HSR:3.136% C+
MRC3 Mercy
B**
Kills:172
Deaths:53
KDR:3.245
Accuracy:20.798% B**
HSR:23.256% B+
MRC3 Mercy
B**
Kills:163
Deaths:51
KDR:3.196
Accuracy:21.401% B**
HSR:24.540% B++
MR1 Fracture
A+
Kills:123
Deaths:101
KDR:1.218
Accuracy:43.770% B*
HSR:7.317% A+
MR1 Fracture
A*
Kills:119
Deaths:101
KDR:1.178
Accuracy:45.071% B**
HSR:8.403% A*
NS-10 Burster
B++
Kills:114
Deaths:53
KDR:2.151
Accuracy:33.498% B++
HSR:6.140% B
NS-10 Burster
A+
Kills:110
Deaths:53
KDR:2.075
Accuracy:33.344% B*
HSR:11.818% A+
Kills:4,945
Deaths (as MAX Suit):861
Deaths (to MAX Suits):5,509
KDR:5.74332
Kill Difference:4,084
Playtime:81.999 hours
Usage:1%
Score:2.787m
Score/min:566
Accuracy (listed only):35.171%
HSR (listed only):13.787%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A**
Kills:11,585
V. Kills:2,994 387%
Deaths:508
KDR:22.805
Accuracy:64.582% A*
KPH:148.100 A
VKPH:38.300 A**
M18 Needler
A+
Kills:6,399
V. Kills:6,538 98%
Deaths:2,461
KDR:2.600
Accuracy:38.950% B**
KPH:18.600 B+
VKPH:19 A+
M18 Rotary
A
Kills:3,616
V. Kills:3,624 100%
Deaths:991
KDR:3.649
Accuracy:34.697% B+
KPH:18.400 B+
VKPH:18.500 A
M14 Banshee
M
Kills:1,748
V. Kills:170 N/A
Deaths:149
KDR:11.732
Accuracy:35.149% B**
KPH:92.700 A++
VKPH:9 M
Hornet Missiles
B++
Kills:1,319
V. Kills:604 218%
Deaths:69
KDR:19.116
Accuracy:60.901% C++
KPH:94.700 B++
VKPH:43.400 C**
Coyote Missiles
B*
Kills:1,199
V. Kills:797 150%
Deaths:94
KDR:12.755
Accuracy:59.070% B*
KPH:56.300 C+
VKPH:37.400 B*
M18 Locust
B+
Kills:1,162
V. Kills:1,043 111%
Deaths:246
KDR:4.724
Accuracy:34.271% B
KPH:19.600 C++
VKPH:17.600 B+
Tomcat A2AM Pods
S
Kills:688
V. Kills:752 91%
Deaths:31
KDR:22.194
Accuracy:86.222% B*
KPH:155.100 A**
VKPH:169.500 S
Kills:27,716 (12,925 + 0)
Deaths:4,549
KDR:6.093
VKDR:3.632
Vehicle Kills:16,522
Kill Difference:23,167
Playtime:735.954 hours
Usage:12%
Score:17.628m
Score/min:399
Piloting Accuracy:34.271%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:2,158
V. Kills:2,101 103%
Deaths:1,135
KDR:1.901
Accuracy:51.824% B+
KPH:10.700 B+
VKPH:10.400 B++
C150 Dalton
A*
Kills:1,526
V. Kills:852 179%
Deaths:171
KDR:8.924
Accuracy:41.117% C+
KPH:68.600 A*
VKPH:38.300 A
L105 Zephyr
M**
Kills:1,410
V. Kills:251 N/A
Deaths:46
KDR:30.652
Accuracy:44.210% C*
KPH:143.600 M**
VKPH:25.600 M**
AP30 Shredder
S
Kills:710
V. Kills:688 103%
Deaths:67
KDR:10.597
Accuracy:24.840% D-
KPH:76.300 M*
VKPH:73.900 S
L105 Zephyr PX
C++
Kills:105
V. Kills:15 N/A
Deaths:13
KDR:8.077
Accuracy:45.954% C
KPH:70.500 C
VKPH:10.100 C++
L-30R Vektor
C+
Kills:77
V. Kills:76 100%
Deaths:26
KDR:2.962
Accuracy:35.234% C
KPH:9.900 C+
VKPH:9.800 C+
Dual-75 Duster
M+
Kills:60
V. Kills:10 N/A
Deaths:4
KDR:15
Accuracy:37.899% C+
KPH:110.600 A
VKPH:18.400 M+
Kills:6,046 (2,235 + 3,811)
Deaths:1,462
KDR:4.135
VKDR:2.731
Vehicle Kills:3,993
Kill Difference:4,584
Playtime:252.785 hours
Usage:4%
Score:5.085m
Score/min:335
Piloting Accuracy:35.234%
Gunner Accuracy:37.899%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:1,016
V. Kills:221 458%
Deaths:63
KDR:16.127
Accuracy:49.340% B**
KPH:74.300 M
VKPH:16.200 A*
L100 Python AP
A**
Kills:888
V. Kills:786 113%
Deaths:149
KDR:5.960
Accuracy:60.921% B+
KPH:35 B+
VKPH:30.900 A**
L100 Python HEAT
M++
Kills:837
V. Kills:357 234%
Deaths:51
KDR:16.412
Accuracy:58.629% B*
KPH:59.100 A++
VKPH:25.200 M++
Skyguard
A+
Kills:462
V. Kills:402 115%
Deaths:103
KDR:4.485
Accuracy:36.932% A
KPH:17.500 B+
VKPH:15.200 A+
L100 Python HESH
B+
Kills:114
V. Kills:23 475%
Deaths:10
KDR:11.400
Accuracy:57.929% B**
KPH:49.300 C+
VKPH:9.900 B+
Kills:3,317 (3,317 + 0)
Deaths:376
KDR:8.822
VKDR:4.758
Vehicle Kills:1,789
Kill Difference:2,941
Playtime:81.910 hours
Usage:1%
Score:2.271m
Score/min:462
Driving Accuracy:57.929%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:9,414
V. Kills:7,342 128%
Deaths:921
KDR:10.222
Accuracy:48.542% B
KPH:32.200 C**
VKPH:25.100 A
P2-120 HESH
B++
Kills:1,287
V. Kills:163 N/A
Deaths:71
KDR:18.127
Accuracy:46.592% B++
KPH:55 C**
VKPH:7 C
P2-120 HEAT
A++
Kills:1,265
V. Kills:472 267%
Deaths:71
KDR:17.817
Accuracy:42.921% C++
KPH:46.200 A++
VKPH:17.200 A++
P525 Marauder
M
Kills:1,174
V. Kills:59 N/A
Deaths:21
KDR:55.905
Accuracy:29.977% A+
KPH:148.200 M
VKPH:7.500 A++
E540 Halberd
S
Kills:441
V. Kills:347 127%
Deaths:44
KDR:10.023
Accuracy:45.978% B++
KPH:54 M++
VKPH:42.500 S
G30 Vulcan
A++
Kills:181
V. Kills:113 159%
Deaths:21
KDR:8.619
Accuracy:25.922% C
KPH:37.300 A++
VKPH:23.300 A+
MR11 Gatekeeper
A*
Kills:98
V. Kills:71 136%
Deaths:7
KDR:14
Accuracy:44.682% B++
KPH:37 A*
VKPH:26.800 A+
Kills:13,860 (11,966 + 1,894)
Deaths:1,156
KDR:11.990
VKDR:7.411
Vehicle Kills:8,567
Kill Difference:12,704
Playtime:366.591 hours
Usage:6%
Score:9.733m
Score/min:442
Driving Accuracy:42.921%
Gunner Accuracy:44.682%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,120
V. Kills:69 N/A
Deaths:52
KDR:21.539
Accuracy:36.690% C**
KPH:151.200 B**
VKPH:9.300 B*
G20 Vulcan-H
A++
Kills:810
V. Kills:473 171%
Deaths:80
KDR:10.125
Accuracy:48.203% C++
KPH:73.800 A++
VKPH:43.100 A+
E540 Halberd-H
B**
Kills:191
V. Kills:129 147%
Deaths:12
KDR:15.917
Accuracy:52.960% D
KPH:48.800 C**
VKPH:33 B**
MR11 Gatekeeper-H
M**
Kills:152
V. Kills:127 119%
Deaths:10
KDR:15.200
Accuracy:63.749% A
KPH:82.800 M**
VKPH:69.200 M**
Kills:2,273 (0 + 2,273)
Deaths:154
KDR:14.760
VKDR:5.182
Vehicle Kills:798
Kill Difference:2,119
Playtime:24.135 hours
Usage:0%
Score:0.961m
Score/min:664
Driving Accuracy:N/A%
Gunner Accuracy:63.749%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,288
V. Kills:404 318%
Deaths:120
KDR:10.733
Accuracy:51.522% A++
KPH:112.700 M+
VKPH:35.400 S
M40 Fury
A*
Kills:520
V. Kills:120 430%
Deaths:59
KDR:8.814
Accuracy:51.334% A++
KPH:103.500 A*
VKPH:23.900 A*
M20 Basilisk
A**
Kills:356
V. Kills:172 206%
Deaths:63
KDR:5.651
Accuracy:50.267% A+
KPH:35.500 A+
VKPH:17.200 A**
G30 Walker
S
Kills:237
V. Kills:276 86%
Deaths:34
KDR:6.971
Accuracy:43.975% A*
KPH:31.800 A**
VKPH:37 S
M60-G Bulldog
A++
Kills:180
V. Kills:48 367%
Deaths:30
KDR:6
Accuracy:37.390% C**
KPH:49.500 B**
VKPH:13.200 A++
M20 Basilisk
A+
Kills:117
V. Kills:74 156%
Deaths:30
KDR:3.900
Accuracy:49.097% B**
KPH:28.500 B+
VKPH:18 A+
M12 Kobalt
B*
Kills:80
V. Kills:3 N/A
Deaths:7
KDR:11.429
Accuracy:21.068% B*
KPH:65.400 C++
VKPH:2.500 C
M60-G Bulldog
C+
Kills:62
V. Kills:10 N/A
Deaths:10
KDR:6.200
Accuracy:27.221% D--
KPH:36.100 C+
VKPH:5.800 C--
Kills:2,840 (0 + 2,840)
Deaths:353
KDR:8.045
VKDR:3.136
Vehicle Kills:1,107
Kill Difference:2,487
Playtime:44.619 hours
Usage:1%
Score:1.664m
Score/min:622
Driving Accuracy:N/A%
Gunner Accuracy:27.221%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:1,011
V. Kills:354 285%
Deaths:921
KDR:1.098
Accuracy:45.874% C
KPH:14.300 C--
VKPH:5 C
S12 Renegade
C
Kills:156
V. Kills:13 N/A
Deaths:107
KDR:1.458
Accuracy:31.250% D--
KPH:19.800 D--
VKPH:1.600 C
M20 Basilisk-F
C++
Kills:141
V. Kills:96 145%
Deaths:224
KDR:0.629
Accuracy:47.872% C++
KPH:8.800 D
VKPH:6 C++
Kills:1,308 (1,308 + 0)
Deaths:1,252
KDR:1.045
VKDR:0.370
Vehicle Kills:463
Kill Difference:56
Playtime:94.606 hours
Usage:2%
Score:0.427m
Score/min:75
Driving Accuracy:47.872%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A*
Kills:766
V. Kills:523 146%
Deaths:70
KDR:10.943
Accuracy:45.861% B*
KPH:49.300 A+
VKPH:33.700 A*
CAS 14-E
S
Kills:363
V. Kills:38 N/A
Deaths:16
KDR:22.688
Accuracy:41.582% A
KPH:234 S
VKPH:24.500 S
Kills:1,129 (0 + 1,129)
Deaths:86
KDR:13.128
VKDR:6.523
Vehicle Kills:561
Kill Difference:1,043
Playtime:17.078 hours
Usage:0%
Score:0.453m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:41.582%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 61,07860,67416,1343.761B*1.0430.638%A++36.404%A++80.3A++N/A221755.7h9.3B**30.3B**
Hellfire Rocket Pods 14,57911,58550822.805A*20.0864.582%A*1.001%C+148.1A38.3A**77178.2h16.7B++25.8B++
P2-120 AP 16,7569,41492110.221B++7.5048.542%B3.516%C++32.2C**25.1A405292.3h7.1C*14.6B+
LC2 Lynx 8,0007,9264,3641.816B++0.9128.757%A29.712%A+36.7B+N/A126216h13.1B+45.5B++
T9 CARV 7,0707,0202,3063.044A+0.3227.038%A++32.222%A+70.8A**N/A39199.1h10.1B**37.3B*
M18 Needler 12,9376,3992,4612.6C**0.1238.95%B**1.203%D18.6B+19A+301343.7h131.3B337B+
TRAC-5 Burst 4,6844,6372,0792.23B0.4928.815%B++29.265%B*47.6BN/A14097.5h10.9B+37.9B++
TSAR-42 4,4014,3861,4393.048C++0.3242.839%B++68.833%C++49.1B+N/A15189.3h2B++4.8B+
M18 Rotary 7,2403,6169913.649B*0.9334.697%B+1.3%D18.4B+18.5A276196.2h104.2B+300.2B+
TRAC-5 S 3,5573,5171,3372.631A*0.0925.964%B++16.349%C+33.3B**N/A125105.5h10.3B+39.7B+
T9A "Butcher" 3,3053,2879423.489B**0.7726.908%B++30.879%B+76.3B*N/A23843.1h10B*37.1B++
NS-61 Emissary 2,5112,4901,1632.141A++0.5834.069%B*31.366%M75.5MN/A17433h12.2B35.8B++
C-4 3,8722,4371,3071.865B0.8622.346%C--N/A94.1B55.4A++131225.9h1.4C**6.3C++
CAS30 Tank Buster 4,2592,1581,1351.901B0.8251.824%B+N/A10.7B+10.4B++189201.6h50.6C++97.6B+
Tank Mine 4,1552,1057262.899C*0.1835.287%C++N/A128.4B+125A*213216.4h1.9C++5.5B+
SMG-46 Armistice 1,9651,9541,0221.912B*0.8130.879%B**20.778%B++47.5B**N/A16441.1h12.6B+40.9B+
TORQ-9 1,9081,8958092.342B*0.3831.162%A+32.559%A67.7A++N/A30528h12.1B**38.7B**
ASP-30 Grounder 3,3911,8951,5791.2B*1.5271.52%A2.322%C21.4C*16.9B+31788.5h8.4C+11.7B+
NS-44 Commissioner 1,8471,8301,3861.32B+1.4035.453%C+21.967%C+44.1B+N/A15741.5h3.8C*10.8C**
TX2 Emperor 1,8121,7921,0311.738B*0.9928.951%C++28.348%B**72.6A*N/A25624.7h7B**24.2C++
M14 Banshee 1,9181,74814911.732B++9.0135.149%B**N/A92.5A++9M40318.9h17.7B+50.4B+
NS-44 Commissioner AE 1,7191,7076362.684B**0.0444.647%B+32.455%B*93.3AN/A24018.3h3.2B+7.1B+
HC1 Cougar 1,6401,6291,0711.521B+1.2025.54%B30.387%A+30.3C*N/A12653.7h9.8B*38.3B+
Claymore 1,5701,5701768.92B+6.2053.742%A*N/A206.6B**N/A7357.6h1.2C++2.3B**
RAMS .50M 1,5671,5622496.273B**3.5537.89%C+70.487%D--31.5C**N/A13349.6h2.1C**5.6C*
TRS-12 Uppercut 1,5551,5371,0581.453C*1.2755.405%C+14.769%C+35.2C+N/A8743.7h2.5C**4.5C*
C150 Dalton 2,3781,5261718.924B+6.2041.117%C+N/A68.7A*38.4A95522.2h3.7B+9B++
PDW-16 Hailstorm 1,4331,4259201.549B+1.1728.835%B**20.281%B++40.5B++N/A16035.2h12.9B+44.8B+
T7 Mini-Chaingun AE 1,4221,4143653.874A*1.1529.125%A++21.216%A+106.3MN/A28813.3h9.4B**32.4B*
TMG-50 1,4241,4115202.713A+0.0123.591%B+28.774%B*63.6A+N/A23822.2h8.7B**36.7B++
L105 Zephyr 1,6611,4104630.652A++27.9344.21%C*N/A143.9M**25.6M**8289.8h4.1A9.3B*
T4 AMP 1,3901,3818281.668B++1.0625.82%C+20.492%C++75.5A++N/A24018.3h12B++46.4B+
NS-15M AE 1,3351,3314682.844B+0.1225.669%C++30.579%B+67.6B+N/A32719.7h10.7B+41.6B
Hornet Missiles 1,9231,3196919.116A*16.3960.901%C++1.592%C+94.9B++43.5C**76313.9h6.8B*11.1B*
T16 Rhino 1,3211,3154602.859A++0.1428.668%A++24.867%B+63.8A++N/A22120.6h9.6A33.5B*
TAS-16 Blackjack 1,3161,3116641.974B++0.7565.166%B+9.992%D--61B**N/A17721.5h2.1B++3.2B+
KSR-35 1,3101,3004283.037B+0.3140.091%B*32.923%B+92.2A*N/A38714.1h3.4B**8.4B*
AS16 NightHawk 1,3051,2997361.765B+0.9652.979%A11.855%D42.7B+N/A12330.4h3.9B+7.4B*
M40 Fury 1,6921,28812010.733B+8.0151.522%A++1.398%C113M+35.4S86511.4h14.5C+28.2B++
P2-120 HESH 1,4501,2877118.127B+15.4046.592%B++N/A55C**7C25623.4h4.2B+9B*
T5 AMC 1,3011,2819391.364B+1.3626.076%B+21.39%C**23.4C++N/A10154.7h14C**53.7B+
T7 Mini-Chaingun 1,2871,2805972.144A0.5823.831%A+15.703%B++57.7A+N/A30522.2h10.9B**45.7B*
Sticky Grenade 1,2741,27011270N/A1,267.2850.689%CN/A976.9C+3.1D-46431.3h1.8B+3.5B+
P2-120 HEAT 1,7371,2657117.817A*15.0942.921%C++3.162%C+46.2A++17.2A++39527.4h5.3B**12.3B*
TAR 1,2711,2628511.483C++1.2425.193%B+16.323%D36.3C**N/A13134.8h12.5B49.5B+
T9 CARV-S 1,2641,2506431.944B0.7821.087%C+20.32%D46C**N/A16227.2h11B+52.2B
The Slasher 1,2611,24918,9790.066B2.6638.333%C**2.002%D--1.6CN/A4765.2h1.7B++4.3B
Cycler TRV 1,2431,2367841.577B1.1526.843%B*24.11%B++39.6B+N/A17631.2h11.6B++43.1B++
TS4 Haymaker 1,2131,2097351.645B+1.0852.895%B**10.67%D47.2B*N/A14325.6h3.8B+7.2B*
NS-15M1 1,2071,2034142.906B**0.1824.481%B+25.021%B+66.8B**N/A25618h9.6B**39B++
Coyote Missiles 1,9961,1999412.755M++10.0359.07%B*N/A56.3C+37.4B*80121.3h21.9A37B**
NS-11C 1,2051,1956671.792B*0.9329.027%B**15.146%D33.7B+N/A15335.5h12.7B+43.9B++
Bighorn .50M 1,2041,1932764.322C+1.6045.476%B+73.596%D--63.1B++N/A19018.9h1.8C**4B+
T32 Bull 1,1991,1904692.537B**0.1925.988%B+27.395%B+70AN/A37317h9.3B**36B++
NS CandyCannon 3000 1,2001,1906681.781A++0.9435.376%C+33.866%C+74.8B**N/A22115.9h3.3B++9.4B+
DMR-99 1,2081,1907021.695C1.0335.783%B+34.286%B+56.4B+N/A40821.1h6.3B+17.6B+
NS-15M2 1,1941,1874672.542B+0.1827.838%B*28.728%B+61.2B++N/A31519.4h11.2B+40.3B+
AMR-66 1,1921,1826091.941A0.7832.128%B**23.096%C+40.8A+N/A17729h6.2B**19.3B**
LC3 Jaguar 1,1911,1819831.201C+1.5224.542%C**21.169%C*19.6CN/A10060.3h12.9C++52.7C**
TRAC-5 1,1881,1804272.763M0.0426.625%B**22.966%B++34.4AN/A24134.3h11.6B*43.8B*
P525 Marauder 1,2331,1742155.905A+53.1829.977%A+1.704%C+148.6M7.5A++4557.9h5B*16.8B**
MANA Anti-Personnel Turret 1,1981,1713483.365N/A0.6427.906%UN/A11710U270U31260200.1h21.1T*75.5T*
TS2 Inquisitor 1,1771,1695482.133B*0.5934.152%B*26.433%B**110.3MN/A49710.6h7.4B**21.7B*
T1B Cycler 1,1751,1675412.157C**0.5728.953%B++34.619%B**77.3A+N/A36315.1h10.3B**35.5B*
Havoc 1,1731,1676521.79B0.9356.263%B+16.024%B+48C+N/A17024.3h3.9C**7B+
NS-44L Blackhand 1,1671,1656021.935B++0.7947.669%B++26.867%D--109.9SN/A57110.6h3.1B**6.5B*
TRAC-Shot 1,1671,1647781.496C*1.2324.635%C+17.01%C32.5C+N/A9835.8h12C+48.8C+
Shuriken 1,1691,1647261.603C*1.1227.167%C+17.526%C+46.4C++N/A20425.1h14C51.4C+
NSX Yumi 1,1751,1645322.188B+0.5430.694%B*40.894%A+71.4A++N/A15816.3h9.4B*30.7B*
NSX Naginata 1,1721,1633343.482A*0.7630.107%A++38.349%A+92.3A*N/A21812.6h8.8B**29.3B*
NSX Tomoe 1,1681,1633892.99B++0.2735.212%A51.591%A+81.9A++N/A47614.2h10.5B**29.8B**
T1 Cycler 1,1741,1635772.016B**0.7129.182%A+30.095%A52.6A++N/A35622.1h11B**37.7B**
NS-11P 1,1721,1635472.126B*0.6031.308%A++27.171%A61.2A++N/A30719h11B**35.1B**
NS-357 Underboss 1,1631,1635961.951B**0.7743.892%B**28.977%B**109.7MN/A32210.6h3.5B*7.9B++
NSX Tanto 1,1691,1623473.349A*0.6332.624%A33.047%B**93.7MN/A21312.4h10.8B+33B+
M18 Locust 2,2051,1622464.724A+2.0034.271%B2.324%B+19.6C++17.6B+41259.3h118.6C++346B
M77-B 1,1711,1613503.317B*0.5941.077%B+69.337%D45.7AN/A20925.4h2.2B+5.3B+
NS-11A 1,1691,1613902.977A+0.2531.779%A++28.854%B**81.8MN/A42314.2h9.8A30.7B**
SR-7 1,1671,1612614.448B1.7245.48%B++76.314%C58.9AN/A31919.7h1.9B+4.3B+
M6 Onslaught 1,1681,1612953.936B**1.2119.957%B++24.634%B**48.2B**N/A14824.1h14A70.2B++
TRAP-M1 1,1621,1604252.729B*0.0135.524%B**36.81%A+84.1A++N/A27913.8h7.2B*20.2B*
NS-7 PDW 1,1641,1607191.613B*1.1129.003%B*15.172%C-43.9B*N/A19526.4h12.6B+43.4B+
M6 Onslaught 1,1671,1602993.88B**1.1620.252%B++22.931%B++47.7B**N/A14424.3h14.7B**72.5B*
MKV Suppressed 1,1661,1607191.613B++1.1127.754%B+14.224%D-43.4B+N/A16526.7h14.1C++51C**
FA1 Barrage 1,1621,1606701.731B++0.9949.376%B**13.621%C47.9AN/A21624.2h3.6B**7.4B*
T1S Cycler 1,1721,1593833.026A*0.3028.976%B**30.544%A+74.3MN/A37915.6h10B**34.3B**
HSR-1 1,1621,1595921.958C+0.7734.171%C+26.402%C+48.7BN/A15123.8h4.8B+14B+
T1A Unity 1,1701,1584712.459A0.2628.415%B++29.447%B++80.4A++N/A39714.4h9.4A+33.2A
SOAS-20 1,1611,1587481.548C++1.1830.579%B+21.503%C++41.2B+N/A14428.1h10.4B+34.1B++
SABR-13 1,1811,1587341.578C++1.1526.126%C++30.829%B++45.1B++N/A20325.7h10.1B++38.8B+
99SV 1,1681,1573463.344B**0.6240.214%A+35.091%C+63.6MN/A28718.2h3.8A9.4B**
NS Baron G5AE 1,1731,1567491.543C*1.1861.617%A+17.128%B+45C++N/A28225.7h3.9B+6.3C++
NS-30 Vandal 1,1641,1565841.979C++0.7439.051%B**31.055%B+55B*N/A27421h4.7B*12.1B*
The President 1,1691,1555532.089B+0.6329.819%C--24.242%C+134.3A+1.6A++5468.6h10B+33.4C**
Hunter QCX 1,1681,1535222.209A*0.5141.556%C+26.019%C+47.4M++N/A13024.3h2.2B+5.2B+
Chainblade 1,3231,15355,3240.021C+2.7036.231%B+2.082%D0.5C+N/A22221.5h2.9C+8.1C+
TX1 Repeater 1,1581,1465642.032A++0.6926.729%B+20.855%C+80.7M+N/A43614.2h10B*37.5B
NS Baron G5 1,1421,1396421.774B*0.9555.752%B**19.491%B**52.2B**N/A25821.8h3.9B++6.9C+
P525 Marauder-H 1,1891,1205221.538B+18.8136.69%C**N/A151.4B**9.3B*4097.4h5.1B++14B++
NS-AM7 Archer 1,2611,0478771.194A++1.5358.887%C++25.884%B**22.7M**4.6A10646.1h6.3B**10.7A
C75 Viper 1,2371,0166316.127A*13.4049.34%B**1.28%C74.2M16.1A*50213.7h8B*16.3B**
M40 Fury-F 1,3651,0119211.098C+1.6345.874%CN/A14.3C--5C8270.6h11.6C++25.3C+
NS Decimator 1,7439701,0030.967C+1.7658.039%C1.753%C-28.4C22.7B++50534.1h5.7C-9.8C-
The Kraken 1,6149305101.824C++0.9064.441%B+1.828%C+38.8C+28.5C**34624h5.9D**9.2D-
M3 Pounder HEG 1,1879303582.598B++0.1354.687%A*5.699%A++36.2A*10S30025.7h11.9B*21.7B*
C-4 ARX 1,4878994991.802C+0.9225.773%C+N/A102.2C66.8A++12748.8h1.6D-6.2D
M3 Pounder HEG 1,1228933582.494B+0.2358.932%A*3.136%C+34.9A++8.9M++25425.6h13.3B*22.6B*
L100 Python AP 1,6748881495.96B+3.2460.921%B+2.14%C-35B+30.9A**62225.4h7.3C11.9C++
ML-7 1,4528546341.347B**1.3862.948%B++3.045%C++33.1B*23.2A+63625.8h5.7B+9.1B++
L100 Python HEAT 1,1948375116.412A*13.6958.629%B*2.389%C+58.9A++25.1M++38814.2h4.4B*7.5B**
G20 Vulcan-H 1,2838108010.125A++7.4048.203%C++3.827%B+73.6A++43A+72611h69.8B**144.8B**
M9 SKEP Launcher 1,2557834231.851A*0.8773.949%B*4.981%A++39.7B++24B*31719.7h5.4A7.3A
Anti-Vehicle Grenade 1,2377711771N/A768.2857.794%B++N/A453.5B+274.1A**56221.7h4.5B++7.8B++
M20 Wyvern 1,2897667010.943B**8.2245.861%B*5.744%B**49.4A+33.7A*42215.5h89.1C+194.4C**
Auraxium Chainblade 75874813,2850.056B+2.6726.527%C2.674%D1.4C++N/A4517.2h1.5B**5.5B
AP30 Shredder 1,3987106710.597C*7.8724.84%D-2.817%B+76.3M*74S14899.3h58.4B++235B+
T2 Striker 1,4406947800.89B*1.8367.102%A+2.305%B+17.9B+19.3B**32238.7h36.6B+54.6B*
Tomcat A2AM Pods 1,4406883122.194S19.4786.222%B*N/A156.4A**170.9S36314.4h3.8A*4.4A**
M60-A Bulldog 7616382624.538C++21.8150.472%B+1.097%D--48.7B++9.4A+29013.1h6C++12B
Frag Grenade 5255221522N/A519.2837.979%D--N/A745.7B**4.3D24780.7h2.1A+5.4B*
M40 Fury 640520598.814C++6.0951.334%A++N/A104A*24A*7535h14C+27.3B++
MANA Anti-Vehicle Turret 1,0415202691.933C**0.7961.683%B*2.885%C--49.5B*49.6A90010.5h9.2C*14.9B+
M60-A Bulldog 5844992917.207C+14.4843.323%C1.804%C-47.1B+8B**29810.6h5.2B+12.1C**
Skyguard 8644621034.485B*1.7636.932%A1.515%C--17.5B+15.2A+33326.4h133.7C+362.1B+
E540 Halberd 7884414410.023B+7.3045.978%B++2.948%C53.8M++42.3S14048.2h4.4B**9.6B**
CAS 14-E 4013631622.688C*19.9641.582%A1.653%C+226.9S23.8S6481.6h19.6B*47.1B**
M20 Basilisk 528356635.651B**2.9350.267%A+7.303%B+35.6A+17.2A**42510h93.9C++186.8B++
Spear Anti-Vehicle Phalanx Turret 628327398.385C*5.6653.852%B**4.893%B45.4B+41.8A*7237.2h10.2C18.9B
M60-A Bulldog 3252632410.958B++8.2333.856%C2.662%A50.6B*11.9A++4155.2h4.7B*13.8B+
G30 Walker 513237346.971B++4.2543.975%A*N/A31.6A*36.8S7237.5h234.9C534.2B++
MAX Punch 2482358650.272A+2.4551.296%B+N/A3.4B++N/A1070h1.6C++3.1C**
M12 Kobalt 229223637.167B+34.4426.225%B*21.973%B*247.8M6.7C++5160.9h13B++49.6B*
Aspis Anti-Aircraft Phalanx Turret 415193267.423A+4.7034.581%A+2.073%C+22.2A*25.5M++5958.7h116.4B**336.7B**
E540 Halberd-H 3201911215.917B**13.1952.96%D2.094%C+49C**33.1B**7373.9h7.7C-14.5D
A30 Walker 399190603.167C+0.4431.812%B**1.053%D10.3C+11.3C*23118.5h179.4B+563.8B*
G30 Vulcan 294181218.619B**5.9025.922%C2.762%C-36.9A++23.1A+13954.9h56.8B**218.9B*
M60-G Bulldog 228180306C**3.2837.39%C**2.222%C--50B**13.3A++3753.6h7.3C++19.5B+
MRC3 Mercy 174172533.245B+0.5220.798%B**23.256%B+35.8B++N/A2254.8h16.8B++80.9B++
MRC3 Mercy 164163513.196B+0.4721.401%B**24.54%B++34B+N/A2234.8h18.1B+84.8B++
S12 Renegade 1691561071.458C1.2731.25%D--3.846%C19.7D--1.6C597.9h3.8C12.3D-
MR11 Gatekeeper-H 2791521015.2A**12.4863.749%A1.974%C*84.4S70.6M**11591.8h41.8B*65.6B**
M20 Basilisk-F 2371412240.629C2.0947.872%C++3.546%C8.8D6C++5416.1h64.5C+134.8C+
MR1 Fracture 1791231011.218B++1.5143.77%B*7.317%A+16.6A++7.6A1887.4h25.6A58.5B**
MR1 Fracture 1791191011.178B*1.5545.071%B**8.403%A*16.1A*8.1A++1967.4h27.5A60.9B**
M20 Basilisk 191117303.9B1.1849.097%B**9.402%A28.5B+18A+5224.1h112.3C228.6B+
L100 Python HESH 1371141011.4C++8.6857.929%B**1.754%C++49.6C+10B+3822.3h3.9C-6.7C**
NS-10 Burster 201114532.151A0.5733.498%B++6.14%B8.1A+6.2A*21014h142.6B+425.7B++
NS-10 Burster 194110532.075A+0.6533.344%B*11.818%A+7.9A+6A++21013.9h147.3C*441.6B+
L105 Zephyr PX 120105138.077C--5.3545.954%CN/A70C10C++12011.5h5.7C-12.5C
MR11 Gatekeeper 16998714M11.2844.682%B++2.041%C+36.3A*26.3A+20032.7h30.4A+68.1A
NSX Tengu 9291352.6A0.1246.644%A+40.659%M++82.7A*N/A1871.1h9.2B**19.6B*
M12 Kobalt 8380711.429C+8.7121.068%B*16.25%C-66.7C++2.5C3661.2h17.6C*83.4B+
L-30R Vektor 15377262.962B*0.2435.234%CN/A10C+9.9C+1727.7h86.5C+245.6C+
NS Annihilator 15668940.723B2.0082.841%B++N/A7.6D9.9B+3528.9h14.8D-17.9D
M60-G Bulldog 7262106.2C++3.4827.221%D--N/A36.5C+5.9C-2631.7h6.1B+22.5C+
Dual-75 Duster 7060415C**12.2837.899%C+N/A120A+20M*5340.5h5.4C**14.1B
Hyena Missile Launcher 9752252.08B+0.6434.052%BN/A26B+22.5A+6282h31.6B+92.7B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1881,376,85298.8h
Medical Applicator595173,26017.6h
Nanite Revive Grenade01,9820.6h
Nanite Healing Grenade01,0020.3h
Anti-Vehicle MANA Turret613,3795.6h
Spawn Beacon1099,7519.4h
AE Medical Applicator5020,0041.6h
Rampart Wall0510.6h
AE Nano-Armor Kit289435,26324.9h
Spitfire Auto-Turret96890.8h
Motion Spotter14428,03517.6h
Restoration Kit5740.1h
Welding Device07190.1h
Ammunition Package875,2063.3h
Medical Kit5,67337,91446.8h
Anti-Infantry MANA Turret822,7688h
Recon Detection Device13110,89821.4h
Shield Recharging Field875,0401.7h
WLT-Howler Mining Laser01,6880.3h

Check the help document for the dictionary if you want to learn more about words used here.


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