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Maj. General Warbringer Collin[BRTD] Collin
TR BR 84

KDR: 1.69

Score: 114.1m

Last Seen: Jul 17th, 2019 6:45 PM
- OFFLINE - 6.2 hour(s)

Prestige 1, Battle Rank 84 - Terran Republic on Miller - Outfit Officer of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 86
Level Progress (to 85): 58%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 ARX Frag Grenade TRAC-5 S Hellfire Rocket Pods Sticky Grenade P2-120 AP C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $755,604 MLG Score: 604
Fun Score: N/A
Cheeseburgers Flipped: 1605TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.249%18.535%44950116456,5141.007790.685

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.446%0.594B+-0.362C--1.858F-HEAD ++ (~6.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.90.382C**11.10.22C++34.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.476%0.992%11455120924,192277135358.73042684%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.606%0.013C+-0.551D-0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.80.667B+20.10.62B+33.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.31%1.842%3718120617,749540953523.28078332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.391%-0.843D---0.462D0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.27C*9.10.273C*19

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.189%5.357%63121128042082530.0665399110%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.762%-1.11D*0.224C++0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.70.509B+14.20.644B+44.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.96%59.224%6812069,8395458761.80235

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.326%0.748B++-0.51D1.119

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.189C++3.2-0.008C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.629%10.733%66120810,9663727472.94231

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.63%0.671B+-0.77D--0.111

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+3.30.325C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 86
114.1m310.6%473 (28.4k)404 (24.2k)1.69249196,559116,1361.8868484 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214557223.797%11.011%26202:2658

37% Engineer15% Heavy Assault16% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:18 PMDec 1st, 2015 9:35 PMJul 17th, 2019 8:36 PM (1d) (PST)Jul 17th, 2019 5:05 PM (1d) (PST)Jul 17th, 2019 2:45 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7562465100.6960.4110.0772.3670.066604

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,34914,74430,60542255142424,223

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4709.7h/196.2d 22,571 21,643 42,830 668.8k 4,910 14,066 18,747 213.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C-
Kills:2,056
Deaths:1,977
KDR:1.040
Accuracy:20.490% C-
HSR:17.850% D-
TMG-50
C+
Kills:1,873
Deaths:1,397
KDR:1.341
Accuracy:20.350% C+
HSR:17.672% D-
T9 CARV
C+
Kills:1,804
Deaths:1,388
KDR:1.300
Accuracy:18.917% C+
HSR:17.129% D-
T9A "Butcher"
D--
Kills:1,601
Deaths:1,285
KDR:1.246
Accuracy:19.578% D--
HSR:18.988% D*
T32 Bull
C
Kills:1,488
Deaths:1,411
KDR:1.055
Accuracy:22.496% C
HSR:18.212% D-
T16 Rhino
C++
Kills:1,378
Deaths:1,111
KDR:1.240
Accuracy:21.671% C++
HSR:20.464% C
NS-15M1
C+
Kills:1,193
Deaths:953
KDR:1.252
Accuracy:22.098% C+
HSR:18.692% C--
MG-H1 Watchman
C
Kills:793
Deaths:726
KDR:1.092
Accuracy:20.256% C--
HSR:24.338% C
NSX Naginata
C+
Kills:786
Deaths:751
KDR:1.047
Accuracy:19.585% C--
HSR:27.608% C+
NS-15M AE
D
Kills:431
Deaths:454
KDR:0.949
Accuracy:21.727% D
HSR:20.418% D
T9 CARV-S
C
Kills:337
Deaths:324
KDR:1.040
Accuracy:20% C
HSR:21.959% C
NSX-P Naginata
D
Kills:52
Deaths:58
KDR:0.897
Accuracy:18.419% D-
HSR:23.077% D
Kills:13,792
Deaths (as Heavy Assault):11,835
Deaths (to Heavy Assaults):30,718
KDR:1.16536
Kill Difference:1,957
Playtime:700.827 hours
Usage:15%
Score:16.443m
Score/min:391
Accuracy (listed only):20.466%
HSR (listed only):20.534%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B++
Kills:6,256
Deaths:4,381
KDR:1.428
Accuracy:26.624% B++
HSR:8.664% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D**
T5 AMC
C**
Kills:3,762
Deaths:3,325
KDR:1.131
Accuracy:24.792% C**
HSR:16.321% D
LC3 Jaguar
C+
Kills:3,606
Deaths:2,745
KDR:1.314
Accuracy:23.534% C+
HSR:14.642% D--
TRS-12 Uppercut
C++
Kills:3,575
Deaths:3,389
KDR:1.055
Accuracy:59.856% C++
HSR:10.238% D-
TRAC-5
B+
Kills:2,834
Deaths:3,039
KDR:0.933
Accuracy:23.937% B+
HSR:15.738% D
AS16 NightHawk
C++
Kills:2,161
Deaths:2,415
KDR:0.895
Accuracy:40.916% C++
HSR:11.060% D-
HC1 Cougar
C++
Kills:1,854
Deaths:1,900
KDR:0.976
Accuracy:25.024% C++
HSR:17.799% D-
NS-11C
C**
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% C**
HSR:13.980% D-
TAS-16 Blackjack
B+
Kills:1,663
Deaths:1,516
KDR:1.097
Accuracy:66.024% B+
HSR:11.425% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
MG-HBR1 Dragoon
A+
Kills:1,398
Deaths:587
KDR:2.382
Accuracy:42.631% A+
HSR:29.471% C++
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
AMR-66
B++
Kills:1,174
Deaths:908
KDR:1.293
Accuracy:31.374% B++
HSR:16.780% D*
NS Baron G5AE
C
Kills:1,049
Deaths:1,424
KDR:0.737
Accuracy:44.204% C
HSR:11.535% D
TRAC-5 Burst
C
Kills:956
Deaths:842
KDR:1.135
Accuracy:22.181% D
HSR:21.339% C
MG-C1 Kindred
C*
Kills:760
Deaths:771
KDR:0.986
Accuracy:24.912% C
HSR:24.474% C*
Havoc
D
Kills:585
Deaths:790
KDR:0.741
Accuracy:47.964% D-
HSR:11.966% D
LC2 Lynx AE
C++
Kills:523
Deaths:601
KDR:0.870
Accuracy:24.599% C--
HSR:26.960% C++
TRAC-Shot
C
Kills:471
Deaths:797
KDR:0.591
Accuracy:23.465% C-
HSR:16.561% C
NSX Tanto
C++
Kills:462
Deaths:583
KDR:0.792
Accuracy:23.819% C-
HSR:25.758% C++
Kills:43,091
Deaths (as Engineer):40,307
Deaths (to Engineers):24,500
KDR:1.06907
Kill Difference:2,784
Playtime:1,755.815 hours
Usage:37%
Score:46.251m
Score/min:439
Accuracy (listed only):34.912%
HSR (listed only):15.926%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C++
Kills:3,575
Deaths:3,389
KDR:1.055
Accuracy:59.856% C++
HSR:10.238% D-
AS16 NightHawk
C++
Kills:2,161
Deaths:2,415
KDR:0.895
Accuracy:40.916% C++
HSR:11.060% D-
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
TAS-16 Blackjack
B+
Kills:1,663
Deaths:1,516
KDR:1.097
Accuracy:66.024% B+
HSR:11.425% D
PDW-16 Hailstorm
B+
Kills:1,627
Deaths:1,543
KDR:1.054
Accuracy:27.299% B+
HSR:12.538% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D-
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,268
Deaths:1,553
KDR:0.816
Accuracy:27.266% B+
HSR:12.539% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
D
Kills:1,206
Deaths:1,348
KDR:0.895
Accuracy:25.398% D
HSR:13.765% D
NS Baron G5AE
C
Kills:1,049
Deaths:1,424
KDR:0.737
Accuracy:44.204% C
HSR:11.535% D
MG-S1 Jackal
C+
Kills:942
Deaths:1,063
KDR:0.886
Accuracy:26.059% C+
HSR:17.941% C
NSX Tengu
C++
Kills:614
Deaths:747
KDR:0.822
Accuracy:37.096% C++
HSR:21.498% C++
Havoc
D
Kills:585
Deaths:790
KDR:0.741
Accuracy:47.964% D-
HSR:11.966% D
Cycler TRV
D
Kills:574
Deaths:446
KDR:1.287
Accuracy:20.306% D
HSR:15.505% D
TORQ-9
D
Kills:565
Deaths:523
KDR:1.080
Accuracy:20.830% D
HSR:20% D
SABR-13
C+
Kills:420
Deaths:347
KDR:1.210
Accuracy:25.957% C+
HSR:18.333% D--
T1 Cycler
C+
Kills:380
Deaths:352
KDR:1.080
Accuracy:21.426% C+
HSR:14.211% D*
T1S Cycler
C
Kills:207
Deaths:219
KDR:0.945
Accuracy:22.237% C
HSR:8.213% F-
TAR
D
Kills:173
Deaths:180
KDR:0.961
Accuracy:20.993% D
HSR:15.607% D-
NS-11P
D
Kills:126
Deaths:141
KDR:0.894
Accuracy:18.185% D--
HSR:15.079% D
Kills:24,443
Deaths (as Combat Medic):25,548
Deaths (to Combat Medics):11,958
KDR:0.95675
Kill Difference:1,105
Playtime:96.040 hours
Usage:2%
Score:2.098m
Score/min:364
Accuracy (listed only):33.976%
HSR (listed only):13.777%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B++
Kills:6,256
Deaths:4,381
KDR:1.428
Accuracy:26.624% B++
HSR:8.664% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D**
T5 AMC
C**
Kills:3,762
Deaths:3,325
KDR:1.131
Accuracy:24.792% C**
HSR:16.321% D
LC3 Jaguar
C+
Kills:3,606
Deaths:2,745
KDR:1.314
Accuracy:23.534% C+
HSR:14.642% D--
TRS-12 Uppercut
C++
Kills:3,575
Deaths:3,389
KDR:1.055
Accuracy:59.856% C++
HSR:10.238% D-
TRAC-5
B+
Kills:2,834
Deaths:3,039
KDR:0.933
Accuracy:23.937% B+
HSR:15.738% D
AS16 NightHawk
C++
Kills:2,161
Deaths:2,415
KDR:0.895
Accuracy:40.916% C++
HSR:11.060% D-
HC1 Cougar
C++
Kills:1,854
Deaths:1,900
KDR:0.976
Accuracy:25.024% C++
HSR:17.799% D-
NS-11C
C**
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% C**
HSR:13.980% D-
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
TAS-16 Blackjack
B+
Kills:1,663
Deaths:1,516
KDR:1.097
Accuracy:66.024% B+
HSR:11.425% D
PDW-16 Hailstorm
B+
Kills:1,627
Deaths:1,543
KDR:1.054
Accuracy:27.299% B+
HSR:12.538% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D-
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,268
Deaths:1,553
KDR:0.816
Accuracy:27.266% B+
HSR:12.539% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
D
Kills:1,206
Deaths:1,348
KDR:0.895
Accuracy:25.398% D
HSR:13.765% D
NS Baron G5AE
C
Kills:1,049
Deaths:1,424
KDR:0.737
Accuracy:44.204% C
HSR:11.535% D
TRAC-5 Burst
C
Kills:956
Deaths:842
KDR:1.135
Accuracy:22.181% D
HSR:21.339% C
MG-S1 Jackal
C+
Kills:942
Deaths:1,063
KDR:0.886
Accuracy:26.059% C+
HSR:17.941% C
MG-C1 Kindred
C*
Kills:760
Deaths:771
KDR:0.986
Accuracy:24.912% C
HSR:24.474% C*
NSX Tengu
C++
Kills:614
Deaths:747
KDR:0.822
Accuracy:37.096% C++
HSR:21.498% C++
Havoc
D
Kills:585
Deaths:790
KDR:0.741
Accuracy:47.964% D-
HSR:11.966% D
LC2 Lynx AE
C++
Kills:523
Deaths:601
KDR:0.870
Accuracy:24.599% C--
HSR:26.960% C++
TRAC-Shot
C
Kills:471
Deaths:797
KDR:0.591
Accuracy:23.465% C-
HSR:16.561% C
NSX Tanto
C++
Kills:462
Deaths:583
KDR:0.792
Accuracy:23.819% C-
HSR:25.758% C++
Kills:49,269
Deaths (as Light Assault):48,656
Deaths (to Light Assaults):20,839
KDR:1.0126
Kill Difference:613
Playtime:1,167.923 hours
Usage:25%
Score:30.235m
Score/min:431
Accuracy (listed only):32.972%
HSR (listed only):15.260%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:2,592
Deaths:1,268
KDR:2.044
Accuracy:43.669% B*
HSR:55.208% D**
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
PDW-16 Hailstorm
B+
Kills:1,627
Deaths:1,543
KDR:1.054
Accuracy:27.299% B+
HSR:12.538% D
NS-44 Commissioner
C++
Kills:1,556
Deaths:2,693
KDR:0.578
Accuracy:37.262% C++
HSR:15.681% D-
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D-
KSR-35
B*
Kills:1,398
Deaths:917
KDR:1.525
Accuracy:39.967% B*
HSR:28.040% C+
RAMS .50M
B+
Kills:1,325
Deaths:655
KDR:2.023
Accuracy:41.933% B+
HSR:61.359% F--
Bighorn .50M
B++
Kills:1,298
Deaths:382
KDR:3.398
Accuracy:46.837% B++
HSR:70.339% D**
NS-7 PDW
B+
Kills:1,268
Deaths:1,553
KDR:0.816
Accuracy:27.266% B+
HSR:12.539% D-
Shuriken
D
Kills:1,206
Deaths:1,348
KDR:0.895
Accuracy:25.398% D
HSR:13.765% D
M77-B
A*
Kills:1,166
Deaths:357
KDR:3.266
Accuracy:51.595% A*
HSR:70.583% D
SR-7
C*
Kills:1,161
Deaths:407
KDR:2.853
Accuracy:42.059% C*
HSR:64.083% F-
NS-30 Vandal
B+
Kills:1,159
Deaths:831
KDR:1.395
Accuracy:35.826% B+
HSR:20.535% D
99SV
A+
Kills:985
Deaths:528
KDR:1.866
Accuracy:40.689% A+
HSR:30.660% D
NS-44L Blackhand
A++
Kills:975
Deaths:526
KDR:1.854
Accuracy:57.082% A++
HSR:60.205% A
SOAS-20
B
Kills:943
Deaths:638
KDR:1.478
Accuracy:29.580% B
HSR:21.103% C+
MG-S1 Jackal
C+
Kills:942
Deaths:1,063
KDR:0.886
Accuracy:26.059% C+
HSR:17.941% C
NSX Daimyo
B++
Kills:746
Deaths:274
KDR:2.723
Accuracy:46.231% B++
HSR:93.566% C+
NSX Tengu
C++
Kills:614
Deaths:747
KDR:0.822
Accuracy:37.096% C++
HSR:21.498% C++
TRAP-M1
C+
Kills:566
Deaths:489
KDR:1.157
Accuracy:28.734% C+
HSR:18.198% D--
NS-61 Emissary
A
Kills:530
Deaths:482
KDR:1.100
Accuracy:37.060% A
HSR:23.396% B**
TS2 Inquisitor
A+
Kills:477
Deaths:347
KDR:1.375
Accuracy:38.734% A+
HSR:19.916% C+
NSX Tomoe
C**
Kills:434
Deaths:314
KDR:1.382
Accuracy:30.384% C**
HSR:31.797% C--
HSR-1
B+
Kills:418
Deaths:343
KDR:1.219
Accuracy:37.706% B+
HSR:21.531% D-
NS-357 Underboss
B+
Kills:415
Deaths:632
KDR:0.657
Accuracy:41.518% B+
HSR:13.494% D--
TX1 Repeater
B+
Kills:365
Deaths:382
KDR:0.955
Accuracy:27.657% B+
HSR:20% C+
T4 AMP
B+
Kills:346
Deaths:432
KDR:0.801
Accuracy:30.382% B+
HSR:17.630% C
TX2 Emperor
B**
Kills:257
Deaths:390
KDR:0.659
Accuracy:36.304% B**
HSR:21.401% C++
NS-45 Pilot
C+
Kills:158
Deaths:194
KDR:0.814
Accuracy:30.484% C+
HSR:22.785% C
NS-AM7 Archer
C+
Kills:142
Deaths:391
KDR:0.363
Accuracy:57.395% C+
HSR:14.789% C
Kills:28,162
Deaths (as Infiltrator):23,716
Deaths (to Infiltrators):15,442
KDR:1.18747
Kill Difference:4,446
Playtime:766.188 hours
Usage:16%
Score:12.937m
Score/min:281
Accuracy (listed only):36.843%
HSR (listed only):30.807%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:1,618
Deaths:806
KDR:2.007
Accuracy:19.891% B++
HSR:17.491% D
MRC3 Mercy
B++
Kills:1,295
Deaths:660
KDR:1.962
Accuracy:20.146% B++
HSR:20.772% C+
M6 Onslaught
B*
Kills:1,183
Deaths:525
KDR:2.253
Accuracy:20.731% B*
HSR:22.401% B+
M3 Pounder HEG
B*
Kills:1,169
Deaths:763
KDR:1.532
Accuracy:46.216% B*
HSR:3.422% C*
M3 Pounder HEG
B++
Kills:1,104
Deaths:767
KDR:1.439
Accuracy:47.635% B++
HSR:2.446% C-
M2 Mutilator
A
Kills:948
Deaths:477
KDR:1.987
Accuracy:20.357% A
HSR:16.245% D
M6 Onslaught
B++
Kills:845
Deaths:375
KDR:2.253
Accuracy:21.202% B++
HSR:22.249% B+
M1 Heavy Cycler
A+
Kills:654
Deaths:308
KDR:2.123
Accuracy:20.537% A+
HSR:17.890% C+
M2 Mutilator
A
Kills:597
Deaths:331
KDR:1.804
Accuracy:19.820% A
HSR:22.278% B*
MR1 Fracture
A*
Kills:324
Deaths:326
KDR:0.994
Accuracy:37.235% C++
HSR:8.642% A*
MR1 Fracture
C++
Kills:270
Deaths:317
KDR:0.852
Accuracy:37.902% C++
HSR:3.333% C
M1 Heavy Cycler
B**
Kills:266
Deaths:153
KDR:1.739
Accuracy:20.038% B**
HSR:15.790% D
NS-10 Burster
C+
Kills:112
Deaths:119
KDR:0.941
Accuracy:28.379% C+
HSR:3.571% D
NS-10 Burster
C+
Kills:102
Deaths:119
KDR:0.857
Accuracy:28.229% C+
HSR:5.882% C+
Kills:10,487
Deaths (as MAX Suit):3,023
Deaths (to MAX Suits):10,118
KDR:3.46907
Kill Difference:7,464
Playtime:200.991 hours
Usage:4%
Score:6.118m
Score/min:507
Accuracy (listed only):27.737%
HSR (listed only):13.029%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:16,368
V. Kills:674 N/A
Deaths:2,891
KDR:5.662
Accuracy:33.888% B*
KPH:93 A++
VKPH:3.800 C*
Hellfire Rocket Pods
A+
Kills:5,472
V. Kills:633 N/A
Deaths:521
KDR:10.503
Accuracy:60.723% A+
KPH:143.900 B**
VKPH:16.700 C**
Hornet Missiles
B**
Kills:1,160
V. Kills:530 218%
Deaths:296
KDR:3.919
Accuracy:69.106% B**
KPH:63.700 C+
VKPH:29.100 C
M18 Needler
C*
Kills:918
V. Kills:824 111%
Deaths:1,135
KDR:0.809
Accuracy:36.394% B++
KPH:11.900 C+
VKPH:10.700 C*
M18 Rotary
C+
Kills:678
V. Kills:566 120%
Deaths:793
KDR:0.855
Accuracy:34.867% B+
KPH:10.900 C
VKPH:9.100 C+
Tomcat A2AM Pods
C**
Kills:149
V. Kills:159 93%
Deaths:44
KDR:3.386
Accuracy:71.076% D**
KPH:46.600 C+
VKPH:49.700 C**
Coyote Missiles
B+
Kills:106
V. Kills:57 183%
Deaths:40
KDR:2.650
Accuracy:56.545% B+
KPH:37.600 C+
VKPH:20.200 C+
M18 Locust
B**
Kills:97
V. Kills:73 131%
Deaths:119
KDR:0.815
Accuracy:38.671% B**
KPH:13.100 C-
VKPH:9.900 C-
Kills:24,948 (18,061 + 0)
Deaths:5,839
KDR:4.273
VKDR:0.602
Vehicle Kills:3,516
Kill Difference:19,109
Playtime:384.927 hours
Usage:8%
Score:9.118m
Score/min:395
Piloting Accuracy:38.671%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:756
V. Kills:674 112%
Deaths:1,261
KDR:0.600
Accuracy:44.046% C
KPH:5.700 C-
VKPH:5.100 C--
Kills:756 (756 + 0)
Deaths:1,261
KDR:0.600
VKDR:0.534
Vehicle Kills:674
Kill Difference:505
Playtime:132.439 hours
Usage:3%
Score:0.922m
Score/min:116
Piloting Accuracy:44.046%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:1,981
V. Kills:232 N/A
Deaths:256
KDR:7.738
Accuracy:37.574% C+
KPH:71.600 A**
VKPH:8.400 C++
L100 Python HESH
B**
Kills:1,723
V. Kills:142 N/A
Deaths:136
KDR:12.669
Accuracy:51.613% B
KPH:81.300 B**
VKPH:6.700 C
L100 Python HEAT
M+
Kills:820
V. Kills:131 N/A
Deaths:138
KDR:5.942
Accuracy:53.035% C++
KPH:75.700 M+
VKPH:12.100 C+
L100 Python AP
B+
Kills:808
V. Kills:531 152%
Deaths:176
KDR:4.591
Accuracy:48.938% D-
KPH:31.500 C+
VKPH:20.700 B+
Skyguard
C
Kills:392
V. Kills:344 114%
Deaths:200
KDR:1.960
Accuracy:26.140% C--
KPH:9.400 D
VKPH:8.300 C
Kills:5,724 (5,724 + 0)
Deaths:906
KDR:6.318
VKDR:1.523
Vehicle Kills:1,380
Kill Difference:4,818
Playtime:127.002 hours
Usage:3%
Score:2.726m
Score/min:358
Driving Accuracy:26.140%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:5,404
V. Kills:2,967 182%
Deaths:1,219
KDR:4.433
Accuracy:39.698% D
KPH:36.800 B+
VKPH:20.200 B+
P2-120 HESH
B**
Kills:3,354
V. Kills:334 N/A
Deaths:326
KDR:10.288
Accuracy:40.370% C+
KPH:71.200 B**
VKPH:7.100 C
P2-120 HEAT
A**
Kills:3,267
V. Kills:671 486%
Deaths:297
KDR:11
Accuracy:42.574% C+
KPH:55.600 A**
VKPH:11.400 B
P525 Marauder
C+
Kills:102
V. Kills:4 N/A
Deaths:16
KDR:6.375
Accuracy:16.788% D
KPH:63.300 C+
VKPH:2.500 D
E540 Halberd
D
Kills:71
V. Kills:29 237%
Deaths:24
KDR:2.958
Accuracy:32.085% D*
KPH:19.100 D
VKPH:7.800 D--
G30 Vulcan
C*
Kills:61
V. Kills:50 120%
Deaths:22
KDR:2.773
Accuracy:19.710% D*
KPH:18.400 C
VKPH:15.100 C*
Kills:12,259 (12,025 + 234)
Deaths:1,904
KDR:6.439
VKDR:2.130
Vehicle Kills:4,055
Kill Difference:10,355
Playtime:261.508 hours
Usage:6%
Score:6.573m
Score/min:419
Driving Accuracy:42.574%
Gunner Accuracy:19.710%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:100
V. Kills:5 N/A
Deaths:13
KDR:7.692
Accuracy:26.118% D*
KPH:112.600 C*
VKPH:5.600 C
G20 Vulcan-H
N/A
Kills:50
V. Kills:36 135%
Deaths:29
KDR:1.724
Accuracy:37.198% N/A
KPH:31.100 N/A
VKPH:22.400 N/A
Kills:150 (0 + 150)
Deaths:42
KDR:3.571
VKDR:0.976
Vehicle Kills:41
Kill Difference:108
Playtime:2.496 hours
Usage:0%
Score:0.265m
Score/min:1,768
Driving Accuracy:N/A%
Gunner Accuracy:37.198%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:154
V. Kills:25 N/A
Deaths:30
KDR:5.133
Accuracy:36.978% C*
KPH:69.100 B**
VKPH:11.200 B+
M60-G Bulldog
B*
Kills:79
V. Kills:8 N/A
Deaths:11
KDR:7.182
Accuracy:35.560% C++
KPH:45.500 B*
VKPH:4.600 C
M12 Kobalt
C
Kills:55
V. Kills: N/A
Deaths:4
KDR:13.750
Accuracy:15.026% C-
KPH:50.300 C
VKPH:0 D**
Kills:288 (0 + 288)
Deaths:45
KDR:6.400
VKDR:0.733
Vehicle Kills:33
Kill Difference:243
Playtime:5.061 hours
Usage:0%
Score:0.157m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:15.026%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:341
V. Kills:37 N/A
Deaths:168
KDR:2.030
Accuracy:38.361% D--
KPH:39.300 B**
VKPH:4.300 C-
Kills:341 (341 + 0)
Deaths:168
KDR:2.030
VKDR:0.220
Vehicle Kills:37
Kill Difference:173
Playtime:8.672 hours
Usage:0%
Score:0.122m
Score/min:234
Driving Accuracy:38.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 17,04216,3682,8915.662C++3.9733.888%B*N/A93A++3.8C*402176h12.3B++36.4B++
C-4 ARX 10,3358,9273,9212.277C++0.5824.843%C--N/A186A29.3C97048h1B++4.2B+
Frag Grenade 6,7746,68116681N/A6,679.3149.11%B+N/A726.2B**10.1C**26309.2h2.7B**5.5B*
TRAC-5 S 6,3586,2564,3811.428B+0.2626.624%B++8.664%D**35.8B**N/A166174.6h7.3B**27.5B**
Hellfire Rocket Pods 6,1055,47252110.503B+8.8160.723%A+N/A144B**16.7C**80538h12.1B+19.9B*
Sticky Grenade 5,4565,42715427N/A5,425.3159.969%B*N/A1750.6A++9.4C78423.1h1.2B**2B*
P2-120 AP 8,3715,4041,2194.433C2.7439.698%D2.979%C+36.8B+20.2B+419147h6B+15C*
C-4 5,9385,0352,2632.225B+0.5323.135%C-N/A150.7A+27C+117833.4h1B**4.3B++
T7 Mini-Chaingun 4,0944,0604,2360.958C+0.7319.137%B+9.926%D-42.1B+N/A20896.4h13B+67.8B+
LC2 Lynx 4,0364,0134,3440.924C+0.7724.315%C*13.631%D**28.5C+N/A131140.8h12B++49.5B+
T5 AMC 3,7873,7623,3251.131C++0.5624.792%C**16.321%D34.2B++N/A155110.1h12.5B++50.4B+
Claymore 3,7513,7478024.672C2.9835.476%BN/A171.1B+N/A58721.9h1.2C++3.2B+
LC3 Jaguar 3,6313,6062,7451.314C+0.3823.534%C+14.642%D--31.7C++N/A175113.6h11.6B+49.5B+
TRS-12 Uppercut 3,5963,5753,3891.055C+0.6459.856%C++10.238%D-45.3C*N/A19578.9h2.3B+3.9B+
Anti-Vehicle Grenade 3,5813,37213372N/A3,370.3167.533%A++N/A963.4M59.7C-51113.5h2.6A+3.9A
P2-120 HESH 3,6883,35432610.288C+8.6040.37%C+N/A71.2B**7.1C30347.1h4.2B+10.4B+
P2-120 HEAT 3,9383,26729711B++9.3142.574%C+1.469%D--55.6A**11.4B42358.8h4.4A10.3B**
Tank Mine 4,2642,8401,4361.978C0.2921.325%D-N/A113.1C++56.7C+123025.1h1A+4.7B*
TRAC-5 2,8472,8343,0390.933C*0.7623.937%B+15.738%D19.5C+N/A111145.2h11.9B++49.8B+
TSAR-42 2,6102,5921,2682.044C+0.3543.669%B*55.208%D**41.9C*N/A16061.8h2.5C5.8C**
AS16 NightHawk 2,1692,1612,4150.895C0.8040.916%C++11.06%D-28.7CN/A12075.2h4.2B10.4B+
MSW-R 2,0682,0561,9771.04C0.6520.49%C-17.85%D-38.1C+N/A20054h11.9C*57.9C++
C75 Viper 2,2131,9812567.738B++6.0537.574%C+1.413%C+71.5A**8.4C++38527.7h6.4B**16.9B**
TMG-50 1,8801,8731,3971.341C++0.3520.35%C+17.672%D-34.6C+N/A17754.1h11.5C++56.4C*
HC1 Cougar 1,8661,8541,9000.976C+0.7225.024%C++17.799%D-34.5C**N/A15853.7h10.6B+42.3B+
T9 CARV 1,8101,8041,3881.3C++0.3918.917%C+17.129%D-38.9B+N/A28446.4h12.2B+64.4B+
NS Decimator 2,0201,7951,9600.916C+0.7856.636%C--2.34%C++44.7B++5.6D*34140.2h3.5B*6.1B++
NS-11C 1,7911,7741,9880.892C+0.8025.499%C**13.98%D-24.2C+N/A10673.3h12.1B+47.5B+
L100 Python HESH 1,8651,72313612.669C++10.9851.613%B1.161%C81.3B**6.7C34721.2h2.5B*4.8B*
MKV Suppressed 1,6811,6752,1280.787C0.9126.195%C++17.911%C31.3C+N/A13153.6h11.7B++44.6B+
TAS-16 Blackjack 1,6681,6631,5161.097C+0.6066.024%B+11.425%D46.5C**N/A21635.8h2.1B++3.2B+
PDW-16 Hailstorm 1,6331,6271,5431.054C++0.6427.299%B+12.538%D36.2B+N/A15144.9h12.9B+47.2B+
MRC3 Mercy 1,6371,6188062.007C+0.3119.891%B++17.491%D33.8B+N/A16447.8h16.1B*81B++
T9A "Butcher" 1,6271,6011,2851.246C0.4519.578%D--18.988%D*42.8C-N/A11937.4h12C61.4D
FA1 Barrage 1,6001,5961,4101.132C*0.5646.617%B++10.526%D--49.9AN/A23532h3.6B**7.8B*
Chainblade 1,5751,57181,7220.019C+1.6750.569%A++1.082%D-0.6C+N/A32481h2B+4B++
NS-44 Commissioner 1,5591,5562,6930.578C1.1137.262%C++15.681%D-26.1CN/A11459.6h3.3B++8.8B+
T32 Bull 1,4931,4881,4111.055C0.6422.496%C18.212%D-36.2C+N/A16541.1h12.8C+56.8C++
SMG-46 Armistice 1,4201,4181,4620.97C+0.7226.878%C*11.707%D-33.3C*N/A17542.6h12.5B++46.3B+
MG-HBR1 Dragoon 1,4271,3985872.382B**0.6942.631%A+29.471%C++39.6B++N/A11035.3h7C*16.4B++
KSR-35 1,4091,3989171.525C0.1739.967%B*28.04%C+39.4C+N/A14135.5h4.5C++11.3B+
TS4 Haymaker 1,3881,3861,0541.315C*0.3850.512%B++10.39%D-47.6B*N/A19029.1h4.7C+9.3B+
T16 Rhino 1,3861,3781,1111.24C++0.4521.671%C++20.464%C41.8B+N/A26933h12.4B57.1B+
RAMS .50M 1,3281,3256552.023C0.3341.933%B+61.359%F--31.6C*N/A17341.9h3D*7.2C
Bighorn .50M 1,3181,2983823.398C1.7146.837%B++70.339%D**44.1CN/A12829.4h2.1D-4.6C+
MRC3 Mercy 1,3101,2956601.962C+0.2720.146%B++20.772%C+35.5B+N/A15236.5h16B*79.3B++
NS-7 PDW 1,2691,2681,5530.816C+0.8827.266%B+12.539%D-23.9C+N/A14253h13.2B+48.3B+
NS Baron G5 1,2411,2331,4980.823C0.8745.261%C++11.111%D35.5C++N/A17234.7h3.8B*8.4C+
Shuriken 1,2121,2061,3480.895C--0.8025.398%D13.765%D32.8C--N/A8836.8h12.2B+48.1C++
NS-15M1 1,1991,1939531.252C+0.4422.098%C+18.692%C--41.7C++N/A21128.6h12.4C++56.1C*
M6 Onslaught 1,2041,1835252.253C++0.5620.731%B*22.401%B+44.1B++N/A19626.8h14.1A67.8B++
AMR-66 1,2001,1749081.293B+0.4031.374%B++16.78%D*35.5B*N/A13533.1h6.7B**21.4B*
M3 Pounder HEG 1,3911,1697631.532C++0.1646.216%B*3.422%C*23.9B*4.5B++19448.9h16C*34.5B+
M77-B 1,1731,1663573.266B**1.5751.595%A*70.583%D45.4AN/A22125.7h2.1B+4B**
SR-7 1,1681,1614072.853C+1.1642.059%C*64.083%F-37.2C++N/A16731.2h2.6C--6.1C+
Hornet Missiles 1,6901,1602963.919C+2.2369.106%B**1.552%C++63.7C+29.1C65918.2h7.8B+11.3B*
NS-30 Vandal 1,1731,1598311.395C+0.3035.826%B+20.535%D38.8C+N/A13629.9h5.7C++15.8B
M3 Pounder HEG 1,3571,1047671.439C+0.2547.635%B++2.446%C-22.6B+5.2B*18048.9h17.4C*36.5B+
ML-7 1,2361,0761,0031.073B+0.6258.022%C++3.253%C**43.4A++6.5D-42024.8h4.1A7B**
NS Baron G5AE 1,0681,0491,4240.737D0.9644.204%C11.535%D30.1C-N/A9034.9h4.4C+10C+
99SV 9979855281.866C*0.1740.689%A+30.66%D33.1B++N/A15229.8h5.3C**12.9B++
NS-44L Blackhand 9789755261.854B+0.1657.082%A++60.205%A34.9B+N/A11627.9h3.4B++6B*
TRAC-5 Burst 9649568421.135C0.5622.181%D21.339%C34.8C+N/A13627.5h12.4C*55.8C+
M2 Mutilator 9529484771.987C**0.2920.357%A16.245%D40.5AN/A18923.4h11.9A++58.7B*
SOAS-20 9489436381.478C+0.2129.58%B21.103%C+47.6B++N/A14219.8h10.7B+36.3B+
MG-S1 Jackal 9599421,0630.886C0.8126.059%C+17.941%C27.9CN/A7933.8h10.7C*41.1B
M18 Needler 1,7429181,1350.809C0.8836.394%B++1.634%C11.9C+10.7C*24476.9h108.2B+297.4B++
M6 Onslaught 8608453752.253C++0.5621.202%B++22.249%B+45.9B*N/A20818.4h13.8A65.1B*
L100 Python HEAT 9518201385.942C*4.2553.035%C++2.073%C75.9M++12.1C+48910.8h3.4B*6.3B**
L100 Python AP 1,3398081764.591C+2.9048.938%D-3.589%B+31.4C+20.7B+45125.7h5.2B10.7C++
MG-H1 Watchman 8037937261.092C+0.6020.256%C--24.338%C35.6C+N/A11522.3h16.6C+82C+
NSX Naginata 7947867511.047C0.6519.585%C--27.608%C+32.8CN/A8924h13.1C+66.7C+
MG-C1 Kindred 7737607710.986C+0.7124.912%C24.474%C*36.5C+N/A11720.8h10.6B42.5C*
CAS30 Tank Buster 1,4307561,2610.6C-1.0944.046%CN/A5.7C-5.1C--116132.4h46.8B+106.4B
NSX Daimyo 7517462742.723C+1.0346.231%B++93.566%C+38.1C-N/A10019.6h2.7C+5.8C**
M18 Rotary 1,2446787930.855C0.8434.867%B+3.245%B++10.9C9.1C+21762.4h125C*358.4B+
M1 Heavy Cycler 6566543082.123B++0.4320.537%A+17.89%C+35.7A+N/A20818.3h14.2B**69.3B*
Hunter QCX 6456424911.308B**0.3852.081%B+37.695%B*25.2B**N/A7825.5h3B+5.7B+
NSX Tengu 6216147470.822C0.8737.096%C++21.498%C++35.5C+N/A9417.3h12.8C*34.4C**
M2 Mutilator 6065973311.804C++0.1119.82%A22.278%B*39.3B**N/A18715.2h12A+60.6B**
Havoc 5925857900.741D0.9547.964%D-11.966%D18.5D*N/A6431.6h4.4C9.2D
Cycler TRV 5785744461.287C++0.4120.306%D15.505%D31.2C+N/A19218.4h13.5C+66.7C+
TRAP-M1 5705664891.157C0.5428.734%C+18.198%D--31.8CN/A11417.8h10C+34.8C+
TORQ-9 5765655231.08C+0.6120.83%D20%D35.5C++N/A18915.9h15.6C+75C
NS-61 Emissary 5385304821.1B+0.5937.06%A23.396%B**30.3C*N/A7617.5h12.4B33.4B++
LC2 Lynx AE 5285236010.87C0.8224.599%C--26.96%C++32.5CN/A10116.1h13.2C**53.7C++
Spear Anti-Vehicle Phalanx Turret 723485746.554C+4.8656.53%A4.742%B+63.8A+31.3B**7487.6h7.2B+12.8B*
TS2 Inquisitor 4814773471.375C*0.3238.734%A+19.916%C+33.6C+N/A8914.2h10.5C++27.2B+
TRAC-Shot 4804717970.591C--1.1023.465%C-16.561%C17.7DN/A6526.6h10.1B+42.9C**
NSX Tanto 4664625830.792C0.9023.819%C-25.758%C++28.3C+N/A8116.3h11.7B+49.2C*
NSX Tomoe 4384343141.382C+0.3130.384%C**31.797%C--35.6C+N/A10812.2h13.5C**44.6B
NS-15M AE 4364314540.949C-0.7421.727%D20.418%D30.8DN/A10114h15.2D*69.8D
SABR-13 4224203471.21C+0.4825.957%C+18.333%D--37.2C++N/A18111.3h12.2C+46.8C++
HSR-1 4284183431.219C-0.4737.706%B+21.531%D-32.2CN/A11313h6.2C16.4C++
NS-357 Underboss 4204156320.657C1.0441.518%B+13.494%D--37.4C+N/A12011.1h4C**9.6B+
Skyguard 7363922001.96C0.2726.14%C--N/A9.4D8.3C25341.6h195.7D**748.8D**
T1 Cycler 3843803521.08C++0.6121.426%C+14.211%D*31.4B+N/A28612.1h13.5B+63.2C**
TX1 Repeater 3653653820.955C**0.7427.657%B+20%C+31.2C++N/A19011.7h10.9B++39.5B++
T4 AMP 3473464320.801C+0.8930.382%B+17.63%C31.7C+N/A11010.9h13.3B+43.6B+
M40 Fury-F 3783411682.03B+0.3438.361%D--N/A39.2B*4.3C-2348.7h6.1B++15.9B+
T9 CARV-S 3433373241.04C0.6520%C21.959%C32.7CN/A17310.3h13.7C68.7C+
T2 Striker 6393255820.558C+1.1348.248%CN/A12.5C+12.1C+34326h42.4C++87.8C++
MR1 Fracture 4583243260.994C**0.7037.235%C++8.642%A*12.3B*5.1C+14926.4h32.5B*87.3B++
MR1 Fracture 3972703170.852C*0.8437.902%C++3.333%C10.4B+4.9C++13626h39.1B++103.2B+
M1 Heavy Cycler 2682661531.739C+0.0520.038%B**15.79%D43.6B**N/A1526.1h12.5B**62.1B*
TX2 Emperor 2572573900.659C1.0336.304%B**21.401%C++27.6C+N/A1229.3h7.3B*20B+
NS Annihilator 4442353260.721C**0.9776.789%D--N/A11.2C++10B+23821h12.3C+16.1C
MANA Anti-Vehicle Turret 3732171901.142C0.5547.001%D9.217%A**31.4C+22.6C7736.9h8.7C**18.6C++
T1S Cycler 2122072190.945C+0.7522.237%C8.213%F-26.5C+N/A1617.8h10.5B*47.2B+
TAR 1771731800.961C0.7320.993%D15.607%D-30.9C+N/A2825.6h12.9C*61.4C+
NS-45 Pilot 1581581940.814C0.8830.484%C+22.785%C30.4C--N/A1015.2h7.4C++24.2C++
M40 Fury 179154305.133C3.4436.978%C*N/A70B**11.4B+7212.2h13.6C*36.7B
ASP-30 Grounder 2521542410.639C+1.0558.686%D2.597%C+12.2C7.8C34912.6h8.6C+14.7C
Tomcat A2AM Pods 308149443.386C1.6971.076%D**N/A46.6C+49.7C**10273.2h9.3C+13D
NS-AM7 Archer 1751423910.363C1.3357.395%C+14.789%C5.7C1.3D-5224.9h17.4B30.3B
Rocklet Rifle 2311341790.749C+0.9449.573%CN/A29.1C++21.1C3704.6h32.5B+65.5C**
NS-11P 1271261410.894C0.8018.185%D--15.079%D30C++N/A2264.2h14.5C+79.9C
NS-TMC-01 "His Regards" 1221228,0430.015C1.6834.645%B++4.918%C-0.6CN/A2220.4h1.9B+5.4B+
NS-10 Burster 2051121190.941C+0.7528.379%C+3.571%D4.6C3.8C++14324.2h206.5D-727.7C
Coyote Missiles 163106402.65C+0.9656.545%B+N/A37.9C+20.4C+5092.8h46.1C+81.6C++
Ripper 1031032,6750.039C1.6537.162%B**8.738%D--1.2CN/A588.2h1.6C+4.3C+
P525 Marauder 106102166.375D4.6816.788%DN/A63.8C+2.5D4371.6h7C+41.7C
NS-10 Burster 1961021190.857C+0.8428.229%C+5.882%C+4.1C-3.8C**14024.6h230.9D**818D-
MAX Punch 1011013,0350.033D1.6649.736%B+N/A0.5C--N/A2185.9h1.9C++3.7C**
P525 Marauder-H 105100137.692C--6.0026.118%D*N/A111.1C*5.6C13450.9h5.5B++21C++
M18 Locust 170971190.815C-0.8838.671%B**3.093%B**13.1C-9.9C-1997.4h145C+375.1C**
M9 SKEP Launcher 158961290.744B0.9571.038%B+1.042%D-15.5C+10C+4576.2h10.8D15.3C
M60-G Bulldog 8779117.182B+5.4935.56%C++N/A46.5B**4.7C3811.7h6.7B+18.8B+
Aspis Anti-Aircraft Phalanx Turret 14177145.5B++3.8130.211%B++3.896%B**17.1A14.2B++5334.5h131.3B+434.6B++
E540 Halberd 10071242.958C--1.2732.085%D*2.817%C19.2D7.8D--13263.7h7D21.8D*
MANA Anti-Personnel Turret 6967531.264N/A0.4321.809%UN/A670U20U6849300.1h42.4T*194.4T*
NSX Masamune 94661240.532C1.1652.842%D1.515%C-18.9D8C--1443.5h18.6C--35.2D
G30 Vulcan 11161222.773C+1.0819.71%D*N/A18.5C15.2C*9533.3h103.7C+526.1D
NSX Amaterasu 58575,2570.011D-1.6831.566%B5.263%D*0.3DN/A1206.3h2.2C++6.9B+
M12 Kobalt 5555413.75C+12.0615.026%C-21.818%B++50CN/A3201.1h25.2D*167.7C-
NSX-P Naginata 5352580.897C0.8018.419%D-23.077%D32.5C-N/A1901.6h13.8C+75.2C
G20 Vulcan-H 8650291.724C--0.0337.198%D*N/A31.3D22.5C19971.6h120.7C--324.5D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1166,4826.1h
Medical Applicator14037,8733.4h
Anti-Vehicle MANA Turret383542.8h
Nano-Armor Kit8601,435,224101.9h
Decoy Grenade0820h
Turret AI Module1500.3h
Nanite Revive Grenade02,2690.6h
Motion Spotter1448,1676.2h
Spitfire Auto-Turret611,1271.7h
Welding Device06040.1h
Shield Recharging Field8880.1h
Recon Detection Device632,0024.1h
Medical Kit1873,8503.1h
Ammunition Package1151,7122.4h
Anti-Infantry MANA Turret194461.7h
Nano-Repair Grenade01070h

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