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Major Warbringer Collin[BRTD] Collin
TR BR 61

KDR: 1.69

Score: 110.8m

Last Seen: Mar 11th, 2019 10:25 PM
- OFFLINE - 1004 hour(s)

Prestige 1, Battle Rank 61 - Terran Republic on Miller
Level Progress (to 62): 57%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 ARX Frag Grenade TRAC-5 S Hellfire Rocket Pods Sticky Grenade P2-120 AP C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $731,835 MLG Score: 585
Fun Score: N/A
Cheeseburgers Flipped: 1584TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.097%17.958%4335098553,1690.9958980.699

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.49%0.584B+-0.424C---1.909F-HEAD + (~5.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
470.371C**11.30.208C++35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.55%0.993%11465103023,863273735098.71867680%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.606%0.016C+-0.558D-0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.667B+20.20.619B+33.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.385%1.875%3718102717,283528051883.27268333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.396%-0.831D--0.467D0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.281C*90.282C*18.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.105%5.435%63103227640692460.0678133112%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.784%-1.119D*0.261C*0.398

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
590.504B+14.20.641B+44.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.958%59.04%6810279,7125154751.884

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.315%0.742B++-0.529D1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.187C++3.2-0.009C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.563%10.613%66102910,7983497443.08691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.63%0.676B+-0.782D--0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.501B+3.30.328C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
110.8m306.9%476 (28.6k)407 (24.4k)1.69495188,853111,4211.8918661 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035519523.715%10.687%25302:2755

38% Engineer15% Heavy Assault15% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:18 PMDec 1st, 2015 9:35 PMApr 10th, 2019 4:54 AM (12d) (PST)Mar 11th, 2019 6:36 PM (42d) (PST)Mar 11th, 2019 6:25 PM (42d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7632465170.6940.4090.0742.3360.067585

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,78914,73231,05742254140424,424

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4536.1h/189d 21,940 20,182 40,796 635.7k 4,692 13,558 18,274 207.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
B
Kills:3,830
Deaths:4,035
KDR:0.949
Accuracy:19.100% B
HSR:9.530% D-
MSW-R
C-
Kills:2,020
Deaths:1,937
KDR:1.043
Accuracy:20.454% C-
HSR:17.673% D-
TMG-50
C+
Kills:1,854
Deaths:1,375
KDR:1.348
Accuracy:20.301% C+
HSR:17.422% D-
T9 CARV
C+
Kills:1,804
Deaths:1,388
KDR:1.300
Accuracy:18.921% C+
HSR:17.129% D-
T9A "Butcher"
D--
Kills:1,506
Deaths:1,193
KDR:1.262
Accuracy:19.694% D--
HSR:18.393% D*
T32 Bull
C
Kills:1,484
Deaths:1,409
KDR:1.053
Accuracy:22.470% C
HSR:18.194% D
T16 Rhino
C++
Kills:1,378
Deaths:1,110
KDR:1.241
Accuracy:21.673% C++
HSR:20.464% C
NS-15M1
C+
Kills:1,189
Deaths:947
KDR:1.256
Accuracy:22.155% C+
HSR:18.671% C--
NSX Naginata
C++
Kills:739
Deaths:717
KDR:1.031
Accuracy:19.706% C-
HSR:28.282% C++
MG-H1 Watchman
C-
Kills:641
Deaths:579
KDR:1.107
Accuracy:20.331% C--
HSR:22.621% C-
NS-15M AE
D
Kills:419
Deaths:445
KDR:0.942
Accuracy:21.593% D
HSR:20.286% D
T9 CARV-S
C
Kills:321
Deaths:317
KDR:1.013
Accuracy:20.205% C
HSR:21.495% C-
Kills:17,185
Deaths (as Heavy Assault):15,452
Deaths (to Heavy Assaults):29,385
KDR:1.11215
Kill Difference:1,733
Playtime:675.819 hours
Usage:15%
Score:15.991m
Score/min:394
Accuracy (listed only):20.550%
HSR (listed only):19.180%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B++
Kills:6,008
Deaths:4,082
KDR:1.472
Accuracy:26.651% B++
HSR:8.472% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D**
T5 AMC
C**
Kills:3,757
Deaths:3,321
KDR:1.131
Accuracy:24.794% C**
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,590
Deaths:2,730
KDR:1.315
Accuracy:23.552% C+
HSR:14.652% D--
TRS-12 Uppercut
C++
Kills:3,531
Deaths:3,316
KDR:1.065
Accuracy:59.796% C++
HSR:10.195% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,133
Deaths:2,385
KDR:0.894
Accuracy:40.868% C++
HSR:10.971% D-
HC1 Cougar
C++
Kills:1,845
Deaths:1,888
KDR:0.977
Accuracy:25.029% C++
HSR:17.778% D-
NS-11C
C**
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% C**
HSR:13.980% D-
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
TRAC-5 Burst
C
Kills:942
Deaths:834
KDR:1.130
Accuracy:22.096% D
HSR:21.125% C
AMR-66
B+
Kills:599
Deaths:515
KDR:1.163
Accuracy:30.021% B+
HSR:15.693% D*
Havoc
D-
Kills:527
Deaths:713
KDR:0.739
Accuracy:47.705% D-
HSR:10.816% D-
TRAC-Shot
C-
Kills:453
Deaths:781
KDR:0.580
Accuracy:23.465% C--
HSR:15.894% C-
LC2 Lynx AE
C++
Kills:448
Deaths:526
KDR:0.852
Accuracy:24.646% C-
HSR:26.786% C++
NSX Tanto
C+
Kills:446
Deaths:565
KDR:0.789
Accuracy:24.164% C
HSR:25.112% C+
MG-HBR1 Dragoon
A++
Kills:437
Deaths:279
KDR:1.566
Accuracy:44.231% A++
HSR:22.655% D
Kills:40,197
Deaths (as Engineer):38,140
Deaths (to Engineers):23,859
KDR:1.05393
Kill Difference:2,057
Playtime:1,726.141 hours
Usage:38%
Score:45.671m
Score/min:441
Accuracy (listed only):35.382%
HSR (listed only):14.990%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C++
Kills:3,531
Deaths:3,316
KDR:1.065
Accuracy:59.796% C++
HSR:10.195% D-
AS16 NightHawk
C++
Kills:2,133
Deaths:2,385
KDR:0.894
Accuracy:40.868% C++
HSR:10.971% D-
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
D
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% D
HSR:13.799% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.208% C+
HSR:16.645% C--
Cycler TRV
D
Kills:564
Deaths:433
KDR:1.303
Accuracy:20.270% D
HSR:15.780% D
TORQ-9
C--
Kills:562
Deaths:517
KDR:1.087
Accuracy:20.804% D
HSR:19.929% C--
Havoc
D-
Kills:527
Deaths:713
KDR:0.739
Accuracy:47.705% D-
HSR:10.816% D-
SABR-13
C+
Kills:411
Deaths:341
KDR:1.205
Accuracy:26.295% C+
HSR:18.005% D--
NSX Tengu
C++
Kills:385
Deaths:515
KDR:0.748
Accuracy:37.610% C++
HSR:16.364% D
T1 Cycler
C+
Kills:380
Deaths:352
KDR:1.080
Accuracy:21.426% C+
HSR:14.211% D--
T1S Cycler
C-
Kills:198
Deaths:209
KDR:0.947
Accuracy:22.306% C-
HSR:7.576% F-
TAR
D
Kills:173
Deaths:180
KDR:0.961
Accuracy:20.993% D
HSR:15.607% D-
NS-11P
D
Kills:126
Deaths:141
KDR:0.894
Accuracy:18.185% D--
HSR:15.079% D
Kills:23,783
Deaths (as Combat Medic):24,832
Deaths (to Combat Medics):11,444
KDR:0.95776
Kill Difference:1,049
Playtime:94.695 hours
Usage:2%
Score:2.065m
Score/min:363
Accuracy (listed only):33.994%
HSR (listed only):13.387%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B++
Kills:6,008
Deaths:4,082
KDR:1.472
Accuracy:26.651% B++
HSR:8.472% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D**
T5 AMC
C**
Kills:3,757
Deaths:3,321
KDR:1.131
Accuracy:24.794% C**
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,590
Deaths:2,730
KDR:1.315
Accuracy:23.552% C+
HSR:14.652% D--
TRS-12 Uppercut
C++
Kills:3,531
Deaths:3,316
KDR:1.065
Accuracy:59.796% C++
HSR:10.195% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,133
Deaths:2,385
KDR:0.894
Accuracy:40.868% C++
HSR:10.971% D-
HC1 Cougar
C++
Kills:1,845
Deaths:1,888
KDR:0.977
Accuracy:25.029% C++
HSR:17.778% D-
NS-11C
C**
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% C**
HSR:13.980% D-
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
TS4 Haymaker
B++
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B++
HSR:10.390% D
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
D
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% D
HSR:13.799% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
TRAC-5 Burst
C
Kills:942
Deaths:834
KDR:1.130
Accuracy:22.096% D
HSR:21.125% C
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.208% C+
HSR:16.645% C--
Havoc
D-
Kills:527
Deaths:713
KDR:0.739
Accuracy:47.705% D-
HSR:10.816% D-
TRAC-Shot
C-
Kills:453
Deaths:781
KDR:0.580
Accuracy:23.465% C--
HSR:15.894% C-
LC2 Lynx AE
C++
Kills:448
Deaths:526
KDR:0.852
Accuracy:24.646% C-
HSR:26.786% C++
NSX Tanto
C+
Kills:446
Deaths:565
KDR:0.789
Accuracy:24.164% C
HSR:25.112% C+
NSX Tengu
C++
Kills:385
Deaths:515
KDR:0.748
Accuracy:37.610% C++
HSR:16.364% D
Kills:47,473
Deaths (as Light Assault):46,749
Deaths (to Light Assaults):19,902
KDR:1.01549
Kill Difference:724
Playtime:1,127.224 hours
Usage:25%
Score:29.241m
Score/min:432
Accuracy (listed only):33.297%
HSR (listed only):14.531%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:2,557
Deaths:1,252
KDR:2.042
Accuracy:43.678% B++
HSR:54.986% D**
MKV Suppressed
C++
Kills:1,675
Deaths:2,128
KDR:0.787
Accuracy:26.195% C++
HSR:17.911% C
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
NS-44 Commissioner
C+
Kills:1,454
Deaths:2,578
KDR:0.564
Accuracy:36.800% C+
HSR:14.993% D--
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
KSR-35
B*
Kills:1,375
Deaths:905
KDR:1.519
Accuracy:40.127% B*
HSR:28% C+
RAMS .50M
B+
Kills:1,312
Deaths:652
KDR:2.012
Accuracy:41.928% B+
HSR:61.433% F--
Bighorn .50M
B++
Kills:1,296
Deaths:381
KDR:3.402
Accuracy:46.839% B++
HSR:70.370% D**
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
Shuriken
D
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% D
HSR:13.799% D
M77-B
A*
Kills:1,166
Deaths:357
KDR:3.266
Accuracy:51.595% A*
HSR:70.583% D
SR-7
C*
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:42.041% C*
HSR:64.162% F-
99SV
A+
Kills:956
Deaths:518
KDR:1.846
Accuracy:40.773% A+
HSR:30.021% D
NS-44L Blackhand
A++
Kills:949
Deaths:513
KDR:1.850
Accuracy:57.496% A++
HSR:59.853% A
NS-30 Vandal
B+
Kills:885
Deaths:721
KDR:1.227
Accuracy:35.793% B+
HSR:16.158% D*
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.208% C+
HSR:16.645% C--
NSX Daimyo
B++
Kills:704
Deaths:250
KDR:2.816
Accuracy:46.074% B++
HSR:93.182% C
TRAP-M1
C+
Kills:563
Deaths:486
KDR:1.158
Accuracy:28.756% C+
HSR:17.940% D--
SOAS-20
C++
Kills:534
Deaths:336
KDR:1.589
Accuracy:28.987% C++
HSR:17.229% D
NS-61 Emissary
A
Kills:526
Deaths:477
KDR:1.103
Accuracy:37.142% A
HSR:23.194% A
TS2 Inquisitor
A+
Kills:471
Deaths:343
KDR:1.373
Accuracy:38.863% A+
HSR:19.745% C+
NSX Tomoe
B
Kills:423
Deaths:308
KDR:1.373
Accuracy:30.795% B
HSR:31.442% C--
NSX Tengu
C++
Kills:385
Deaths:515
KDR:0.748
Accuracy:37.610% C++
HSR:16.364% D
NS-357 Underboss
B+
Kills:369
Deaths:581
KDR:0.635
Accuracy:41.337% B+
HSR:12.195% D*
TX1 Repeater
B+
Kills:365
Deaths:381
KDR:0.958
Accuracy:27.679% B+
HSR:20% C+
T4 AMP
B+
Kills:346
Deaths:432
KDR:0.801
Accuracy:30.382% B+
HSR:17.630% C
HSR-1
B+
Kills:334
Deaths:282
KDR:1.184
Accuracy:37.964% B+
HSR:21.856% D
TX2 Emperor
B**
Kills:257
Deaths:390
KDR:0.659
Accuracy:36.304% B**
HSR:21.401% C++
NS-AM7 Archer
C+
Kills:133
Deaths:373
KDR:0.357
Accuracy:57.770% C+
HSR:15.038% C
NS-45 Pilot
C
Kills:118
Deaths:150
KDR:0.787
Accuracy:29.793% C
HSR:20.339% D
Kills:26,563
Deaths (as Infiltrator):22,475
Deaths (to Infiltrators):14,677
KDR:1.18189
Kill Difference:4,088
Playtime:693.634 hours
Usage:15%
Score:11.782m
Score/min:283
Accuracy (listed only):36.862%
HSR (listed only):30.104%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:1,615
Deaths:800
KDR:2.019
Accuracy:19.901% B++
HSR:17.399% D
MRC3 Mercy
B++
Kills:1,290
Deaths:654
KDR:1.972
Accuracy:20.157% B++
HSR:20.775% C+
M6 Onslaught
B*
Kills:1,183
Deaths:525
KDR:2.253
Accuracy:20.731% B*
HSR:22.401% B+
M3 Pounder HEG
B*
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:46.115% B*
HSR:3.436% C*
M3 Pounder HEG
B++
Kills:1,103
Deaths:760
KDR:1.451
Accuracy:47.537% B++
HSR:2.357% C--
M2 Mutilator
A
Kills:910
Deaths:466
KDR:1.953
Accuracy:20.365% A
HSR:15.934% D
M6 Onslaught
B++
Kills:784
Deaths:332
KDR:2.361
Accuracy:21.078% B++
HSR:21.174% C**
M1 Heavy Cycler
A+
Kills:654
Deaths:308
KDR:2.123
Accuracy:20.537% A+
HSR:17.890% C+
M2 Mutilator
A
Kills:515
Deaths:277
KDR:1.859
Accuracy:19.570% A
HSR:20.971% B+
MR1 Fracture
A*
Kills:321
Deaths:325
KDR:0.988
Accuracy:37.086% C++
HSR:8.723% A*
MR1 Fracture
C++
Kills:267
Deaths:316
KDR:0.845
Accuracy:37.763% C++
HSR:3.371% C+
M1 Heavy Cycler
B**
Kills:266
Deaths:153
KDR:1.739
Accuracy:20.038% B**
HSR:15.790% D
NS-10 Burster
C+
Kills:109
Deaths:119
KDR:0.916
Accuracy:28.405% C+
HSR:3.670% C--
NS-10 Burster
C+
Kills:102
Deaths:119
KDR:0.857
Accuracy:28.235% C+
HSR:5.882% C+
Kills:10,283
Deaths (as MAX Suit):2,955
Deaths (to MAX Suits):9,937
KDR:3.47986
Kill Difference:7,328
Playtime:198.324 hours
Usage:4%
Score:6.041m
Score/min:508
Accuracy (listed only):27.680%
HSR (listed only):12.841%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:16,073
V. Kills:661 N/A
Deaths:2,839
KDR:5.662
Accuracy:33.942% B++
KPH:93.300 A+
VKPH:3.800 C++
Hellfire Rocket Pods
A+
Kills:5,459
V. Kills:633 N/A
Deaths:520
KDR:10.498
Accuracy:60.754% A+
KPH:144.600 B**
VKPH:16.800 C**
Hornet Missiles
B**
Kills:1,155
V. Kills:525 220%
Deaths:294
KDR:3.929
Accuracy:69.171% B**
KPH:63.600 C+
VKPH:28.900 C
M18 Needler
C*
Kills:902
V. Kills:815 111%
Deaths:1,121
KDR:0.805
Accuracy:36.475% B++
KPH:11.900 C+
VKPH:10.700 C*
M18 Rotary
C+
Kills:673
V. Kills:562 120%
Deaths:788
KDR:0.854
Accuracy:34.835% B+
KPH:10.900 C
VKPH:9.100 C+
Tomcat A2AM Pods
C*
Kills:149
V. Kills:159 93%
Deaths:44
KDR:3.386
Accuracy:71.076% F
KPH:46.600 C+
VKPH:49.700 C*
M18 Locust
B**
Kills:97
V. Kills:73 131%
Deaths:119
KDR:0.815
Accuracy:38.671% B**
KPH:13.100 C-
VKPH:9.900 C-
Coyote Missiles
C**
Kills:96
V. Kills:53 178%
Deaths:37
KDR:2.595
Accuracy:56.249% C**
KPH:36.100 C+
VKPH:19.900 C
Kills:24,604 (17,745 + 0)
Deaths:5,762
KDR:4.270
VKDR:0.604
Vehicle Kills:3,481
Kill Difference:18,842
Playtime:379.454 hours
Usage:8%
Score:9.017m
Score/min:396
Piloting Accuracy:38.671%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:756
V. Kills:674 112%
Deaths:1,254
KDR:0.603
Accuracy:44.103% C
KPH:5.700 C-
VKPH:5.100 C--
Kills:756 (756 + 0)
Deaths:1,254
KDR:0.603
VKDR:0.537
Vehicle Kills:674
Kill Difference:498
Playtime:132.000 hours
Usage:3%
Score:0.922m
Score/min:116
Piloting Accuracy:44.103%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:1,953
V. Kills:220 N/A
Deaths:250
KDR:7.812
Accuracy:38.085% C+
KPH:73.200 M
VKPH:8.300 C++
L100 Python HESH
A
Kills:1,689
V. Kills:138 N/A
Deaths:134
KDR:12.605
Accuracy:51.761% B
KPH:82.500 A
VKPH:6.700 C
L100 Python HEAT
M+
Kills:820
V. Kills:131 N/A
Deaths:138
KDR:5.942
Accuracy:53.035% C++
KPH:75.700 M+
VKPH:12.100 C++
L100 Python AP
B+
Kills:768
V. Kills:513 149%
Deaths:168
KDR:4.571
Accuracy:49.010% D-
KPH:30.800 C++
VKPH:20.600 B+
Skyguard
C
Kills:339
V. Kills:316 107%
Deaths:196
KDR:1.730
Accuracy:26.064% C--
KPH:8.600 D
VKPH:8 C
Kills:5,569 (5,569 + 0)
Deaths:886
KDR:6.286
VKDR:1.488
Vehicle Kills:1,318
Kill Difference:4,683
Playtime:122.405 hours
Usage:3%
Score:2.659m
Score/min:362
Driving Accuracy:26.064%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:5,225
V. Kills:2,897 180%
Deaths:1,191
KDR:4.387
Accuracy:39.727% D
KPH:36.800 B+
VKPH:20.400 B+
P2-120 HEAT
A**
Kills:3,267
V. Kills:671 486%
Deaths:297
KDR:11
Accuracy:42.574% C+
KPH:55.600 A**
VKPH:11.400 B
P2-120 HESH
B**
Kills:3,222
V. Kills:302 N/A
Deaths:318
KDR:10.132
Accuracy:40.350% C+
KPH:72.400 B**
VKPH:6.800 C-
P525 Marauder
C+
Kills:101
V. Kills:4 N/A
Deaths:16
KDR:6.313
Accuracy:16.739% D
KPH:63.400 C+
VKPH:2.500 C--
E540 Halberd
D-
Kills:67
V. Kills:27 239%
Deaths:23
KDR:2.913
Accuracy:31.703% D*
KPH:18.100 D-
VKPH:7.300 D*
G30 Vulcan
C++
Kills:61
V. Kills:50 120%
Deaths:22
KDR:2.773
Accuracy:19.710% D--
KPH:18.400 C
VKPH:15.100 C++
Kills:11,943 (11,714 + 229)
Deaths:1,867
KDR:6.397
VKDR:2.116
Vehicle Kills:3,951
Kill Difference:10,076
Playtime:253.987 hours
Usage:6%
Score:6.442m
Score/min:423
Driving Accuracy:40.350%
Gunner Accuracy:19.710%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:99
V. Kills:5 N/A
Deaths:13
KDR:7.615
Accuracy:25.194% D*
KPH:112.800 C**
VKPH:5.700 C
Kills:99 (0 + 99)
Deaths:13
KDR:7.615
VKDR:0.385
Vehicle Kills:5
Kill Difference:86
Playtime:0.878 hours
Usage:0%
Score:0.070m
Score/min:1,331
Driving Accuracy:N/A%
Gunner Accuracy:25.194%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:154
V. Kills:25 N/A
Deaths:30
KDR:5.133
Accuracy:36.978% C*
KPH:69.100 B**
VKPH:11.200 B+
M60-G Bulldog
B**
Kills:79
V. Kills:8 N/A
Deaths:11
KDR:7.182
Accuracy:35.560% C++
KPH:45.600 B**
VKPH:4.600 C
M12 Kobalt
C
Kills:55
V. Kills: N/A
Deaths:4
KDR:13.750
Accuracy:14.832% C-
KPH:50.600 C
VKPH:0 D**
Kills:288 (0 + 288)
Deaths:45
KDR:6.400
VKDR:0.733
Vehicle Kills:33
Kill Difference:243
Playtime:5.048 hours
Usage:0%
Score:0.156m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:14.832%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:341
V. Kills:37 N/A
Deaths:168
KDR:2.030
Accuracy:38.361% D--
KPH:39.300 B**
VKPH:4.300 C
Kills:341 (341 + 0)
Deaths:168
KDR:2.030
VKDR:0.220
Vehicle Kills:37
Kill Difference:173
Playtime:8.672 hours
Usage:0%
Score:0.121m
Score/min:233
Driving Accuracy:38.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 16,73416,0732,8395.662C+3.9733.942%B++N/A93.3A+3.8C++405172.3h12.3B++36.3B++
C-4 ARX 9,7708,4233,7022.275C++0.5824.821%CN/A186.8A+29.9C99045.1h1B+4.2B
Frag Grenade 6,5156,43416434N/A6,432.3148.953%B+N/A739.5B**9.3C++26478.7h2.7B**5.5B*
TRAC-5 S 6,0986,0084,0821.472B*0.2226.651%B++8.472%D**36.3B**N/A168165.7h7.3B**27.4B*
Hellfire Rocket Pods 6,0925,45952010.498B+8.8060.754%A+N/A144.4B**16.7C**80737.8h12.1B+19.9B*
Sticky Grenade 5,2765,25015250N/A5,248.3159.731%B*N/A1750A++8.7C-81253h1.2B**2B**
P2-120 AP 8,1225,2251,1914.387C2.6939.727%D3.062%C+36.8B+20.4B+423142.1h6B++15.2C**
C-4 5,9075,0072,2632.213B+0.5223.034%C--N/A149.9A++26.9C+117033.4h1B**4.3B++
LC2 Lynx 4,0364,0134,3440.924C+0.7724.315%C*13.631%D**28.5C++N/A130140.8h12B*49.5B+
T7 Mini-Chaingun 3,8613,8304,0350.949C+0.7519.1%B9.53%D-41.4B+N/A20992.5h13B+68.3B+
T5 AMC 3,7823,7573,3211.131C++0.5624.794%C**16.343%D34.2B++N/A155110h12.5B++50.4B+
Claymore 3,6113,6087654.716C3.0236.494%B+N/A173.5B+N/A59720.8h1.2C++3.2B+
LC3 Jaguar 3,6153,5902,7301.315C+0.3823.552%C+14.652%D--31.7C++N/A174113.2h11.7B49.5B+
TRS-12 Uppercut 3,5523,5313,3161.065C+0.6359.796%C++10.195%D-45.3C**N/A19577.9h2.3B+3.9B+
Anti-Vehicle Grenade 3,5793,37113371N/A3,369.3167.516%A++N/A963.1M+59.4C-51143.5h2.6A+3.9A+
P2-120 HEAT 3,9383,26729711B**9.3142.574%C+1.469%D--55.6A**11.4B42258.8h4.4A10.3B**
P2-120 HESH 3,5243,22231810.132C+8.4440.35%C+N/A72.4B**6.8C-31044.5h4.2B+10.3B+
TRAC-5 2,8402,8283,0310.933C*0.7623.929%B+15.7%D19.6C++N/A109144.6h11.9B++49.8B++
Tank Mine 4,1912,7831,4231.956C0.2621.312%D-N/A112.2C++56.8C+123124.8h1A+4.7B**
TSAR-42 2,5752,5571,2522.042C+0.3543.678%B++54.986%D**42.1C*N/A15960.8h2.5C5.8C*
AS16 NightHawk 2,1402,1332,3850.894C0.8040.868%C++10.971%D-28.6CN/A11974.7h4.2B+10.4B
MSW-R 2,0322,0201,9371.043C0.6520.454%C-17.673%D-38.2C+N/A20152.9h11.8C**57.8C++
C75 Viper 2,1731,9532507.812B++6.1238.085%C+1.434%C+73.1M8.2C++39326.7h6.4B**16.7B**
TMG-50 1,8611,8541,3751.348C++0.3520.301%C+17.422%D-34.7C++N/A17653.4h11.5C*56.4C*
HC1 Cougar 1,8571,8451,8880.977C+0.7225.029%C++17.778%D-34.6BN/A15853.4h10.6B+42.2B+
T9 CARV 1,8101,8041,3881.3C++0.3918.921%C+17.129%D-38.9B+N/A27946.4h12.2B+64.4B+
NS Decimator 2,0051,7851,9470.917C+0.7856.656%C--2.353%C++44.6B++5.5D*33940h3.5B*6.1B++
NS-11C 1,7911,7741,9880.892C+0.8025.499%C**13.98%D-24.2C+N/A10573.3h12.1B++47.5B+
L100 Python HESH 1,8271,68913412.604C++10.9151.761%B1.184%C82.4A6.7C35120.5h2.5B*4.8B*
MKV Suppressed 1,6811,6752,1280.787C0.9126.195%C++17.911%C31.3C+N/A13153.6h11.7B++44.6B+
TAS-16 Blackjack 1,6301,6251,4761.101C+0.5965.947%B+11.262%D46.3C**N/A21635.1h2.1B++3.2B+
MRC3 Mercy 1,6341,6158002.019C+0.3219.901%B++17.399%D33.9B+N/A16347.7h16.1B*80.9B++
FA1 Barrage 1,6001,5961,4101.132C**0.5646.617%B++10.526%D--49.9AN/A23432h3.6B**7.8B*
PDW-16 Hailstorm 1,6001,5941,4931.068C++0.6327.333%B+12.422%D36.1B+N/A15044.2h12.9B+47B+
Chainblade 1,5721,56880,5680.019C+1.6850.595%A++1.084%D-0.6C+N/A32446.3h2B+4B*
T9A "Butcher" 1,5301,5061,1931.262C0.4319.694%D--18.393%D*42.8C-N/A11935.2h12C60.9D
T32 Bull 1,4891,4841,4091.053C0.6422.47%C18.194%D36.2C+N/A16541h12.7C++56.7C++
NS-44 Commissioner 1,4571,4542,5780.564C1.1336.8%C+14.993%D--25.4CN/A11357.3h3.3B+8.8B+
SMG-46 Armistice 1,4201,4181,4620.97C+0.7226.878%C*11.707%D33.3C*N/A17442.6h12.5B++46.3B+
TS4 Haymaker 1,3881,3861,0541.315C++0.3850.512%B++10.39%D47.6B*N/A19029.1h4.7C+9.3B+
T16 Rhino 1,3861,3781,1101.241C++0.4521.673%C++20.464%C41.8B+N/A26833h12.4B+57.1B+
KSR-35 1,3861,3759051.519C0.1840.127%B*28%C+39.4C+N/A14234.9h4.5C*11.3B+
RAMS .50M 1,3151,3126522.012C0.3241.928%B+61.433%F--31.5C*N/A17341.6h3D--7.2C
Bighorn .50M 1,3161,2963813.402C1.7146.839%B++70.37%D**44.2C+N/A12829.3h2.1D4.6C+
MRC3 Mercy 1,3051,2906541.972C+0.2820.157%B++20.775%C+35.4B+N/A15136.4h16B**79.3B++
NS-7 PDW 1,2631,2621,5470.816C+0.8827.299%B+12.52%D-23.8C+N/A14153h13.2B+48.3B+
NS Baron G5 1,2411,2331,4980.823C0.8745.261%C++11.111%D35.5C++N/A17134.7h3.8B*8.4C++
Shuriken 1,2091,2031,3410.897C--0.8025.427%D13.799%D32.9C--N/A8936.6h12.2B+48C++
NS-15M1 1,1951,1899471.256C+0.4422.155%C+18.671%C--42.2C++N/A21228.2h12.4C*55.9C*
M6 Onslaught 1,2041,1835252.253C++0.5620.731%B*22.401%B+44.1B*N/A19526.8h14.1A67.8B*
M77-B 1,1731,1663573.266B*1.5751.595%A*70.583%D45.4AN/A22025.7h2.1B++4B**
M3 Pounder HEG 1,3851,1647561.54C++0.1546.115%B*3.436%C*23.9B*4.5B++19448.7h15.9C**34.6B+
SR-7 1,1651,1584062.852C+1.1642.041%C*64.162%F-37.1C++N/A16531.2h2.6C--6.1C+
Hornet Missiles 1,6801,1552943.929C+2.2369.171%B**1.558%C+63.5C+28.8C65718.2h7.7B++11.2B*
M3 Pounder HEG 1,3561,1037601.451C+0.2447.537%B++2.357%C--22.6B+5.2B*18048.8h17.3C*36.4B+
ML-7 1,2361,0761,0031.073B++0.6258.022%C*3.253%C**43.4A++6.5D-41724.8h4.1A7A
NS Baron G5AE 1,0451,0261,4040.731D0.9643.928%C11.696%D29.7C-N/A8934.5h4.4C+10.1C+
99SV 9679565181.846C++0.1540.773%A+30.021%D33.2B++N/A15128.8h5.3B13B++
NS-44L Blackhand 9529495131.85B+0.1657.496%A++59.853%A35.3B++N/A11726.9h3.4B++5.9B*
TRAC-5 Burst 9509428341.129C+0.5722.096%D21.125%C34.5C+N/A13427.3h12.4C**56C+
M2 Mutilator 9139104661.953C*0.2620.365%A15.934%D39.9AN/A18922.8h12A+59.1B**
M18 Needler 1,7179021,1210.805C0.8936.475%B++1.663%C11.9C+10.7C*24576h109B+298.8B++
NS-30 Vandal 8968857211.227C0.4735.793%B+16.158%D*35.4C+N/A13325h5.9C+16.4C**
L100 Python HEAT 9518201385.942C*4.2553.035%C++2.073%C75.9M+12.1C++48610.8h3.4B*6.3B**
M6 Onslaught 7977843322.361C++0.6721.078%B++21.174%C**46.1B*N/A21617h13.5A+64.2B*
MG-S1 Jackal 7897759170.845C0.8526.208%C+16.645%C--26.1CN/A6929.7h10.9C*41.5B+
L100 Python AP 1,2817681684.571C+2.8849.01%D-3.646%B+30.8C++20.6B+44924.9h5.3B10.8C**
CAS30 Tank Buster 1,4307561,2540.603C-1.0944.103%CN/A5.7C-5.1C--116132h46.8B+106.1B
NSX Naginata 7477397171.031C0.6619.706%C-28.282%C++32.7CN/A8422.6h13.1C+66.5C+
NSX Daimyo 7097042502.816C+1.1246.074%B++93.182%C38.5C-N/A10218.3h2.7C+5.8C**
M18 Rotary 1,2356737880.854C0.8434.835%B+3.269%B+10.9C9.1C+21762h124.5C*357.5B+
M1 Heavy Cycler 6566543082.123B++0.4320.537%A+17.89%C+35.7A+N/A20618.3h14.2B**69.3B*
MG-H1 Watchman 6496415791.107C+0.5920.331%C--22.621%C-35.8C+N/A11017.9h16.3C+80.2C+
Hunter QCX 6226204721.314B*0.3852.176%B+38.548%B*25.2AN/A7924.6h3B+5.7B+
AMR-66 6115995151.163C**0.5330.021%B+15.693%D*30B+N/A12420h7.5B++24.9B++
Cycler TRV 5675644331.303C++0.3920.27%D15.78%D31.5C++N/A19317.9h13.5C+66.8C+
TRAP-M1 5675634861.158C0.5428.756%C+17.94%D--31.8CN/A11317.7h10C+34.7C++
TORQ-9 5735625171.087C+0.6120.804%D19.929%C--35.6C++N/A18515.8h15.6C+75C
SOAS-20 5355343361.589C++0.1128.987%C++17.229%D44.5B+N/A16512h10B++34.3B++
Havoc 5325277130.739D0.9647.705%D-10.816%D-17.7D*N/A6429.8h4.3C+9C
NS-61 Emissary 5345264771.103B+0.5937.142%A23.194%A30.4C**N/A7617.3h12.4B33.3B++
M2 Mutilator 5215152771.859C++0.1619.57%A20.971%B+39AN/A19813.2h11.6A++59.1B**
Spear Anti-Vehicle Phalanx Turret 708475746.419C+4.7256.199%A4.842%B+62.5A+30.7B*7507.6h7.2C**12.9B*
TS2 Inquisitor 4754713431.373C*0.3238.863%A+19.745%C+33.4C+N/A8914.1h10.5C++27.1B+
TRAC-Shot 4624537810.58D1.1123.465%C--15.894%C-17.2DN/A6126.4h10.2B+43.5C**
LC2 Lynx AE 4534485260.852C0.8424.646%C-26.786%C++31.1CN/A9214.4h13.4C**54.3C++
NSX Tanto 4504465650.789C0.9124.164%C25.112%C+28.1C+N/A7615.9h11.7B+48.6B
MG-HBR1 Dragoon 4454372791.566C*0.1344.231%A++22.655%D30.1C++N/A7414.5h9.9D22.5C*
NSX Tomoe 4274233081.373C+0.3230.795%B31.442%C--35.5C+N/A10711.9h13.6C**44.1B+
NS-15M AE 4244194450.942C--0.7521.593%D20.286%D30.8DN/A9913.6h15.2D*70.3D
SABR-13 4134113411.205C+0.4926.295%C+18.005%D--37.4C*N/A18211h12.2C+46.2C++
NSX Tengu 3913855150.748C-0.9537.61%C++16.364%D31.3C+N/A8612.3h14.2C+37.8C++
T1 Cycler 3843803521.08C++0.6121.426%C+14.211%D--31.4B+N/A27512.1h13.5B+63.2C**
NS-357 Underboss 3743695810.635C1.0641.337%B+12.195%D*36.2C+N/A11910.2h4C**9.7B+
TX1 Repeater 3653653810.958C**0.7427.679%B+20%C+31.2C*N/A18911.7h10.9B++39.5B++
T4 AMP 3473464320.801C+0.8930.382%B+17.63%C31.7C+N/A10910.9h13.3B+43.6B+
M40 Fury-F 3783411682.03B+0.3438.361%D--N/A39.2B**4.3C2338.7h6.1B++15.9B+
Skyguard 6553391961.73C--0.0426.064%C--N/A8.6D8C25839.5h215.9F828.2F
HSR-1 3433342821.184C--0.5137.964%B+21.856%D30.9CN/A12110.8h6.3C16.7C++
MR1 Fracture 4543213250.988B0.7137.086%C++8.723%A*12.2B*5.1C++14826.3h32.4B*87.5B++
T9 CARV-S 3273213171.013C0.6820.205%C21.495%C-32.1CN/A17310h14C69.2C+
T2 Striker 6183135630.556C+1.1447.899%CN/A12.4C+12.1C++34725.3h41.8C*87.4C++
MR1 Fracture 3932673160.845C*0.8537.763%C++3.371%C+10.3B++4.9C++13525.9h39.1B++103.6B++
M1 Heavy Cycler 2682661531.739C+0.0420.038%B**15.79%D43.6B**N/A1496.1h12.5B**62.1B*
TX2 Emperor 2572573900.659C1.0436.304%B**21.401%C++27.6C+N/A1219.3h7.3B*20B++
MANA Anti-Vehicle Turret 3712161901.137C+0.5647.019%D9.259%A**31.3C+22.5C7746.9h8.8C**18.6C*
NS Annihilator 4052103120.673C*1.0276.2%D*N/A10.6C++9.8B23819.9h12.6C+16.6C
T1S Cycler 2021982090.947C+0.7522.306%C-7.576%F-26.1C+N/A1597.6h10.6B*47.5B+
TAR 1771731800.961C0.7320.993%D15.607%D-30.9C+N/A2755.6h12.9C*61.4C+
M40 Fury 179154305.133C3.4436.978%C*N/A70B**11.4B+7212.2h13.6C*36.7B
ASP-30 Grounder 2521542410.639C+1.0658.686%D2.597%C+12.2C-7.8C34712.6h8.6C+14.7C
Tomcat A2AM Pods 308149443.386C1.6971.076%FN/A46.6C+49.7C*10273.2h9.3C+13D-
NS-AM7 Archer 1651333730.357C1.3457.77%C+15.038%C5.6C1.3D-5123.8h17.4B30.1B
NS-11P 1271261410.894C0.8018.185%D--15.079%D30C++N/A2224.2h14.5C+79.9C
Rocklet Rifle 2081201560.769C++0.9349.98%CN/A30C*22C3764h31.6B+63.1B+
NS-45 Pilot 1181181500.787C0.9129.793%C20.339%D28.8C--N/A754.1h7.3C++24.6C++
NS-10 Burster 2011091190.916C+0.7828.405%C+3.67%C--4.5C3.8C*14324.1h211.3D-743.9C
NS-TMC-01 "His Regards" 1031036,4070.016C1.6832.512%B+5.825%C0.6CN/A2182.6h1.9B+5.9B+
NS-10 Burster 1961021190.857C+0.8428.235%C+5.882%C+4.2C3.8B14024.5h229.8D**813.9D
P525 Marauder 105101166.313C-4.6216.739%DN/A63.1C+2.5C--4391.6h6.9C+41.2C
Ripper 1001002,6360.038C1.6636.902%B**9%D--1.2CN/A586.6h1.6C+4.4C+
P525 Marauder-H 10499137.615C-5.9225.194%D*N/A110C*5.6C13280.9h5.2B++20.8C++
MAX Punch 99992,9670.033D1.6649.194%C**N/A0.5C-N/A2183.4h1.8C++3.8C**
M18 Locust 170971190.815C--0.8838.671%B**3.093%B**13.1C-9.9C-1997.4h145C+375.1C**
Coyote Missiles 14996372.595C+0.9056.249%C**N/A35.6C+19.6C5022.7h47.5C+84.5C+
M9 SKEP Launcher 158961290.744B+0.9571.038%B+1.042%D-15.5C+10C+4566.2h10.8D15.3C
M60-G Bulldog 8779117.182B++5.4935.56%C++N/A46.5B**4.7C3791.7h6.7B+18.8B+
Aspis Anti-Aircraft Phalanx Turret 14177145.5B++3.8130.221%B++3.896%B**17.1A14.2B++5324.5h131.2B+434.2B++
E540 Halberd 9467232.913C--1.2231.703%D*2.985%C+18.1D-7.3D*12833.7h7.3D-22.9D*
MANA Anti-Personnel Turret 6866521.269N/A0.4321.861%UN/A660U20U6661000.1h42.6T*195T*
NSX Masamune 94661240.532C-1.1652.842%D1.515%C-18.9D8C--1433.5h18.6D35.2D
G30 Vulcan 11161222.773C+1.0819.71%D--N/A18.5C15.2C++9523.3h103.7C+526.1D
M12 Kobalt 5555413.75C+12.0614.832%C-21.818%B*50CN/A3051.1h24.5D--165.5C

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator13837,3803.3h
Anti-Vehicle MANA Turret383512.8h
Nanite Revive Grenade02,2010.6h
Nano-Armor Kit8501,415,732100.3h
Decoy Grenade0590h
Spawn Beacon1096,0325.8h
Welding Device03170.1h
Motion Spotter1377,4385.8h
Spitfire Auto-Turret611,1021.7h
Ammunition Package1141,6572.4h
Medical Kit1783,5262.9h
Anti-Infantry MANA Turret194421.6h
Nano-Repair Grenade01070h
Recon Detection Device632,0024.1h
Shield Recharging Field8880.1h

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