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Major Warbringer Collin[BRTD] Collin
TR BR 61

KDR: 1.7

Score: 110.7m

Last Seen: Jan 17th, 2019 8:23 PM
- OFFLINE - 878.7 hour(s)

Prestige 1, Battle Rank 61 - Terran Republic on Miller
Level Progress (to 62): 11%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 ARX Frag Grenade TRAC-5 S Hellfire Rocket Pods Sticky Grenade P2-120 AP C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $731,835 MLG Score: 585
Fun Score: N/A
Cheeseburgers Flipped: 1584TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.095%17.95%4325097253,0980.9957430.699

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.488%0.59B+-0.421C---1.918F-HEAD + (~5.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
470.372C**11.30.207C++35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.551%0.994%11465101723,836273335068.72155680%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.607%0.014C+-0.56D-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.666B+20.20.619B+33.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.379%1.876%3718101417,268527651813.27293333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.396%-0.83D--0.474D0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.28C*90.281C*18.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.105%5.435%63101927640662460.0678633112%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.784%-1.119D*0.269C*0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
590.502B+14.20.639B+44.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.958%59.04%6810149,7125143751.88839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.315%0.74B++-0.531D1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.186C++3.2-0.01C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.552%10.607%66101610,7763494433.08414

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.627%0.676B+-0.781D--0.107

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.501B+3.30.328C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
110.7m306.9%476 (28.6k)407 (24.4k)1.69501188,663111,3051.8919761 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022518923.712%10.685%25302:2755

38% Engineer15% Heavy Assault15% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:18 PMDec 1st, 2015 9:35 PMFeb 15th, 2019 10:49 AM (8d) (PST)Jan 17th, 2019 6:17 PM (36d) (PST)Jan 17th, 2019 4:23 PM (37d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7632465170.6940.4090.0742.3350.067585

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,79114,73431,05742254140424,433

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4532.2h/188.8d 21,923 20,159 40,759 635.1k 4,690 13,542 18,259 207.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
B+
Kills:3,814
Deaths:4,022
KDR:0.948
Accuracy:19.106% B+
HSR:9.544% D-
MSW-R
C
Kills:2,020
Deaths:1,937
KDR:1.043
Accuracy:20.454% C
HSR:17.673% D-
TMG-50
C+
Kills:1,854
Deaths:1,375
KDR:1.348
Accuracy:20.301% C+
HSR:17.422% D-
T9 CARV
C+
Kills:1,804
Deaths:1,388
KDR:1.300
Accuracy:18.921% C+
HSR:17.129% D-
T9A "Butcher"
D--
Kills:1,506
Deaths:1,193
KDR:1.262
Accuracy:19.694% D--
HSR:18.393% D*
T32 Bull
C
Kills:1,484
Deaths:1,409
KDR:1.053
Accuracy:22.470% C
HSR:18.194% D
T16 Rhino
C++
Kills:1,378
Deaths:1,110
KDR:1.241
Accuracy:21.673% C++
HSR:20.464% C
NS-15M1
C+
Kills:1,189
Deaths:947
KDR:1.256
Accuracy:22.155% C+
HSR:18.671% C--
NSX Naginata
C++
Kills:735
Deaths:714
KDR:1.029
Accuracy:19.724% C-
HSR:28.299% C++
MG-H1 Watchman
C-
Kills:625
Deaths:571
KDR:1.095
Accuracy:20.389% C-
HSR:22.400% C-
NS-15M AE
D
Kills:419
Deaths:445
KDR:0.942
Accuracy:21.593% D
HSR:20.286% D
T9 CARV-S
C
Kills:321
Deaths:317
KDR:1.013
Accuracy:20.205% C
HSR:21.495% C
Kills:17,149
Deaths (as Heavy Assault):15,428
Deaths (to Heavy Assaults):29,353
KDR:1.11155
Kill Difference:1,721
Playtime:674.596 hours
Usage:15%
Score:15.974m
Score/min:395
Accuracy (listed only):20.557%
HSR (listed only):19.164%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B++
Kills:6,005
Deaths:4,074
KDR:1.474
Accuracy:26.649% B++
HSR:8.476% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D*
T5 AMC
C**
Kills:3,757
Deaths:3,318
KDR:1.132
Accuracy:24.794% C**
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,590
Deaths:2,730
KDR:1.315
Accuracy:23.552% C+
HSR:14.652% D--
TRS-12 Uppercut
C*
Kills:3,519
Deaths:3,306
KDR:1.064
Accuracy:59.741% C*
HSR:10.202% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,125
Deaths:2,377
KDR:0.894
Accuracy:40.832% C++
HSR:10.965% D-
HC1 Cougar
C++
Kills:1,845
Deaths:1,888
KDR:0.977
Accuracy:25.029% C++
HSR:17.778% D
NS-11C
B
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% B
HSR:13.980% D-
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
TRAC-5 Burst
C
Kills:942
Deaths:834
KDR:1.130
Accuracy:22.096% D
HSR:21.125% C
AMR-66
B+
Kills:597
Deaths:511
KDR:1.168
Accuracy:30.026% B+
HSR:15.578% D*
Havoc
D-
Kills:525
Deaths:709
KDR:0.740
Accuracy:47.781% D-
HSR:10.667% D--
TRAC-Shot
C-
Kills:453
Deaths:781
KDR:0.580
Accuracy:23.465% C--
HSR:15.894% C-
LC2 Lynx AE
C++
Kills:447
Deaths:524
KDR:0.853
Accuracy:24.652% C-
HSR:26.846% C++
NSX Tanto
C+
Kills:446
Deaths:565
KDR:0.789
Accuracy:24.164% C
HSR:25.112% C+
MG-HBR1 Dragoon
A++
Kills:394
Deaths:257
KDR:1.533
Accuracy:44.177% A++
HSR:22.843% D
Kills:40,126
Deaths (as Engineer):38,079
Deaths (to Engineers):23,840
KDR:1.05376
Kill Difference:2,047
Playtime:1,725.033 hours
Usage:38%
Score:45.655m
Score/min:441
Accuracy (listed only):35.379%
HSR (listed only):14.989%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C*
Kills:3,519
Deaths:3,306
KDR:1.064
Accuracy:59.741% C*
HSR:10.202% D-
AS16 NightHawk
C++
Kills:2,125
Deaths:2,377
KDR:0.894
Accuracy:40.832% C++
HSR:10.965% D-
MKV Suppressed
C++
Kills:1,672
Deaths:2,127
KDR:0.786
Accuracy:26.232% C++
HSR:17.883% C
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.212% C+
HSR:16.645% C--
Cycler TRV
D
Kills:564
Deaths:433
KDR:1.303
Accuracy:20.270% D
HSR:15.780% D
TORQ-9
C--
Kills:562
Deaths:517
KDR:1.087
Accuracy:20.804% D
HSR:19.929% C--
Havoc
D-
Kills:525
Deaths:709
KDR:0.740
Accuracy:47.781% D-
HSR:10.667% D--
SABR-13
C+
Kills:411
Deaths:341
KDR:1.205
Accuracy:26.295% C+
HSR:18.005% D--
NSX Tengu
C++
Kills:384
Deaths:512
KDR:0.750
Accuracy:37.637% C++
HSR:16.406% D
T1 Cycler
C+
Kills:380
Deaths:352
KDR:1.080
Accuracy:21.426% C+
HSR:14.211% D--
T1S Cycler
C
Kills:198
Deaths:209
KDR:0.947
Accuracy:22.306% C
HSR:7.576% F-
TAR
C--
Kills:173
Deaths:180
KDR:0.961
Accuracy:20.993% C--
HSR:15.607% D
NS-11P
D
Kills:126
Deaths:141
KDR:0.894
Accuracy:18.185% D--
HSR:15.079% D
Kills:23,757
Deaths (as Combat Medic):24,806
Deaths (to Combat Medics):11,435
KDR:0.95771
Kill Difference:1,049
Playtime:94.695 hours
Usage:2%
Score:2.065m
Score/min:363
Accuracy (listed only):33.996%
HSR (listed only):13.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B++
Kills:6,005
Deaths:4,074
KDR:1.474
Accuracy:26.649% B++
HSR:8.476% D**
LC2 Lynx
C*
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C*
HSR:13.631% D*
T5 AMC
C**
Kills:3,757
Deaths:3,318
KDR:1.132
Accuracy:24.794% C**
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,590
Deaths:2,730
KDR:1.315
Accuracy:23.552% C+
HSR:14.652% D--
TRS-12 Uppercut
C*
Kills:3,519
Deaths:3,306
KDR:1.064
Accuracy:59.741% C*
HSR:10.202% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,125
Deaths:2,377
KDR:0.894
Accuracy:40.832% C++
HSR:10.965% D-
HC1 Cougar
C++
Kills:1,845
Deaths:1,888
KDR:0.977
Accuracy:25.029% C++
HSR:17.778% D
NS-11C
B
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% B
HSR:13.980% D-
MKV Suppressed
C++
Kills:1,672
Deaths:2,127
KDR:0.786
Accuracy:26.232% C++
HSR:17.883% C
TAS-16 Blackjack
B+
Kills:1,625
Deaths:1,476
KDR:1.101
Accuracy:65.947% B+
HSR:11.262% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
NS Baron G5
C++
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C++
HSR:11.111% D
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
NS Baron G5AE
C
Kills:1,026
Deaths:1,404
KDR:0.731
Accuracy:43.928% C
HSR:11.696% D
TRAC-5 Burst
C
Kills:942
Deaths:834
KDR:1.130
Accuracy:22.096% D
HSR:21.125% C
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.212% C+
HSR:16.645% C--
Havoc
D-
Kills:525
Deaths:709
KDR:0.740
Accuracy:47.781% D-
HSR:10.667% D--
TRAC-Shot
C-
Kills:453
Deaths:781
KDR:0.580
Accuracy:23.465% C--
HSR:15.894% C-
LC2 Lynx AE
C++
Kills:447
Deaths:524
KDR:0.853
Accuracy:24.652% C-
HSR:26.846% C++
NSX Tanto
C+
Kills:446
Deaths:565
KDR:0.789
Accuracy:24.164% C
HSR:25.112% C+
NSX Tengu
C++
Kills:384
Deaths:512
KDR:0.750
Accuracy:37.637% C++
HSR:16.406% D
Kills:47,443
Deaths (as Light Assault):46,710
Deaths (to Light Assaults):19,882
KDR:1.01569
Kill Difference:733
Playtime:1,126.648 hours
Usage:25%
Score:29.231m
Score/min:432
Accuracy (listed only):33.299%
HSR (listed only):14.528%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:2,557
Deaths:1,252
KDR:2.042
Accuracy:43.678% B++
HSR:54.986% D**
MKV Suppressed
C++
Kills:1,672
Deaths:2,127
KDR:0.786
Accuracy:26.232% C++
HSR:17.883% C
PDW-16 Hailstorm
B+
Kills:1,594
Deaths:1,493
KDR:1.068
Accuracy:27.333% B+
HSR:12.422% D
NS-44 Commissioner
C++
Kills:1,454
Deaths:2,578
KDR:0.564
Accuracy:36.800% C++
HSR:14.993% D--
SMG-46 Armistice
C*
Kills:1,418
Deaths:1,462
KDR:0.970
Accuracy:26.878% C*
HSR:11.707% D
KSR-35
B*
Kills:1,375
Deaths:905
KDR:1.519
Accuracy:40.127% B*
HSR:28% C+
RAMS .50M
B+
Kills:1,312
Deaths:652
KDR:2.012
Accuracy:41.928% B+
HSR:61.433% F--
Bighorn .50M
B++
Kills:1,296
Deaths:381
KDR:3.402
Accuracy:46.839% B++
HSR:70.370% D**
NS-7 PDW
B+
Kills:1,262
Deaths:1,547
KDR:0.816
Accuracy:27.299% B+
HSR:12.520% D-
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
M77-B
A*
Kills:1,166
Deaths:357
KDR:3.266
Accuracy:51.595% A*
HSR:70.583% D
SR-7
C*
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:42.041% C*
HSR:64.162% F
99SV
A+
Kills:956
Deaths:518
KDR:1.846
Accuracy:40.773% A+
HSR:30.021% D
NS-44L Blackhand
A++
Kills:949
Deaths:513
KDR:1.850
Accuracy:57.496% A++
HSR:59.853% A
NS-30 Vandal
B+
Kills:885
Deaths:721
KDR:1.227
Accuracy:35.793% B+
HSR:16.158% D*
MG-S1 Jackal
C+
Kills:775
Deaths:917
KDR:0.845
Accuracy:26.212% C+
HSR:16.645% C--
NSX Daimyo
B++
Kills:704
Deaths:250
KDR:2.816
Accuracy:46.074% B++
HSR:93.182% C
TRAP-M1
C+
Kills:563
Deaths:486
KDR:1.158
Accuracy:28.756% C+
HSR:17.940% D--
SOAS-20
C*
Kills:534
Deaths:336
KDR:1.589
Accuracy:28.987% C*
HSR:17.229% D
NS-61 Emissary
A
Kills:526
Deaths:477
KDR:1.103
Accuracy:37.142% A
HSR:23.194% B**
TS2 Inquisitor
A+
Kills:471
Deaths:343
KDR:1.373
Accuracy:38.863% A+
HSR:19.745% C+
NSX Tomoe
B
Kills:423
Deaths:308
KDR:1.373
Accuracy:30.795% B
HSR:31.442% C--
NSX Tengu
C++
Kills:384
Deaths:512
KDR:0.750
Accuracy:37.637% C++
HSR:16.406% D
NS-357 Underboss
B+
Kills:367
Deaths:578
KDR:0.635
Accuracy:41.323% B+
HSR:12.262% D*
TX1 Repeater
B+
Kills:365
Deaths:381
KDR:0.958
Accuracy:27.679% B+
HSR:20% C+
T4 AMP
B+
Kills:346
Deaths:432
KDR:0.801
Accuracy:30.382% B+
HSR:17.630% C
HSR-1
B+
Kills:334
Deaths:282
KDR:1.184
Accuracy:37.964% B+
HSR:21.856% D
TX2 Emperor
B**
Kills:257
Deaths:390
KDR:0.659
Accuracy:36.304% B**
HSR:21.401% C++
NS-AM7 Archer
C+
Kills:133
Deaths:373
KDR:0.357
Accuracy:57.770% C+
HSR:15.038% C
NS-45 Pilot
C
Kills:118
Deaths:148
KDR:0.797
Accuracy:29.911% C
HSR:20.339% D
Kills:26,557
Deaths (as Infiltrator):22,466
Deaths (to Infiltrators):14,655
KDR:1.1821
Kill Difference:4,091
Playtime:692.645 hours
Usage:15%
Score:11.771m
Score/min:283
Accuracy (listed only):36.868%
HSR (listed only):30.107%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:1,615
Deaths:800
KDR:2.019
Accuracy:19.901% B++
HSR:17.399% D
MRC3 Mercy
B++
Kills:1,290
Deaths:654
KDR:1.972
Accuracy:20.157% B++
HSR:20.775% C+
M6 Onslaught
B*
Kills:1,183
Deaths:525
KDR:2.253
Accuracy:20.731% B*
HSR:22.401% B+
M3 Pounder HEG
B*
Kills:1,164
Deaths:756
KDR:1.540
Accuracy:46.115% B*
HSR:3.436% C*
M3 Pounder HEG
B++
Kills:1,103
Deaths:760
KDR:1.451
Accuracy:47.537% B++
HSR:2.357% C--
M2 Mutilator
A
Kills:910
Deaths:466
KDR:1.953
Accuracy:20.365% A
HSR:15.934% D
M6 Onslaught
B*
Kills:784
Deaths:332
KDR:2.361
Accuracy:21.078% B*
HSR:21.174% C**
M1 Heavy Cycler
A+
Kills:654
Deaths:308
KDR:2.123
Accuracy:20.537% A+
HSR:17.890% C+
M2 Mutilator
A
Kills:515
Deaths:277
KDR:1.859
Accuracy:19.570% A
HSR:20.971% B+
MR1 Fracture
A*
Kills:321
Deaths:325
KDR:0.988
Accuracy:37.086% C++
HSR:8.723% A*
MR1 Fracture
C++
Kills:267
Deaths:316
KDR:0.845
Accuracy:37.763% C++
HSR:3.371% C
M1 Heavy Cycler
B**
Kills:266
Deaths:153
KDR:1.739
Accuracy:20.038% B**
HSR:15.790% D
NS-10 Burster
C+
Kills:109
Deaths:119
KDR:0.916
Accuracy:28.405% C+
HSR:3.670% C--
NS-10 Burster
C+
Kills:102
Deaths:119
KDR:0.857
Accuracy:28.235% C+
HSR:5.882% C+
Kills:10,283
Deaths (as MAX Suit):2,955
Deaths (to MAX Suits):9,935
KDR:3.47986
Kill Difference:7,328
Playtime:198.324 hours
Usage:4%
Score:6.041m
Score/min:508
Accuracy (listed only):27.680%
HSR (listed only):12.841%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:16,048
V. Kills:659 N/A
Deaths:2,833
KDR:5.665
Accuracy:33.937% B++
KPH:93.300 A+
VKPH:3.800 C++
Hellfire Rocket Pods
A+
Kills:5,459
V. Kills:633 N/A
Deaths:520
KDR:10.498
Accuracy:60.754% A+
KPH:144.600 B**
VKPH:16.800 C**
Hornet Missiles
B**
Kills:1,155
V. Kills:525 220%
Deaths:294
KDR:3.929
Accuracy:69.208% B**
KPH:63.600 C+
VKPH:28.900 C
M18 Needler
C*
Kills:900
V. Kills:814 110%
Deaths:1,118
KDR:0.805
Accuracy:36.477% B++
KPH:11.900 C+
VKPH:10.700 C*
M18 Rotary
C+
Kills:673
V. Kills:562 120%
Deaths:788
KDR:0.854
Accuracy:34.835% B+
KPH:10.900 C
VKPH:9.100 C+
Tomcat A2AM Pods
C**
Kills:149
V. Kills:159 93%
Deaths:44
KDR:3.386
Accuracy:71.076% F
KPH:46.600 C+
VKPH:49.700 C**
M18 Locust
B**
Kills:97
V. Kills:73 131%
Deaths:119
KDR:0.815
Accuracy:38.671% B**
KPH:13.100 C
VKPH:9.900 C-
Coyote Missiles
B
Kills:96
V. Kills:53 178%
Deaths:37
KDR:2.595
Accuracy:56.176% B
KPH:36.100 C+
VKPH:19.900 C
Kills:24,577 (17,718 + 0)
Deaths:5,753
KDR:4.272
VKDR:0.605
Vehicle Kills:3,478
Kill Difference:18,824
Playtime:378.994 hours
Usage:8%
Score:9.013m
Score/min:396
Piloting Accuracy:38.671%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:756
V. Kills:674 112%
Deaths:1,254
KDR:0.603
Accuracy:44.103% C+
KPH:5.700 C-
VKPH:5.100 D
Kills:756 (756 + 0)
Deaths:1,254
KDR:0.603
VKDR:0.537
Vehicle Kills:674
Kill Difference:498
Playtime:132.000 hours
Usage:3%
Score:0.922m
Score/min:116
Piloting Accuracy:44.103%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A**
Kills:1,938
V. Kills:213 N/A
Deaths:245
KDR:7.910
Accuracy:38.084% C+
KPH:73.500 A**
VKPH:8.100 C++
L100 Python HESH
A
Kills:1,689
V. Kills:138 N/A
Deaths:134
KDR:12.605
Accuracy:51.761% B+
KPH:82.500 A
VKPH:6.700 C
L100 Python HEAT
M++
Kills:820
V. Kills:131 N/A
Deaths:138
KDR:5.942
Accuracy:53.035% C*
KPH:75.700 M++
VKPH:12.100 C++
L100 Python AP
B+
Kills:768
V. Kills:513 149%
Deaths:168
KDR:4.571
Accuracy:49.010% D-
KPH:30.800 C++
VKPH:20.600 B+
Skyguard
C
Kills:339
V. Kills:316 107%
Deaths:196
KDR:1.730
Accuracy:26.064% C-
KPH:8.600 D
VKPH:8 C
Kills:5,554 (5,554 + 0)
Deaths:881
KDR:6.304
VKDR:1.488
Vehicle Kills:1,311
Kill Difference:4,673
Playtime:122.123 hours
Usage:3%
Score:2.654m
Score/min:362
Driving Accuracy:26.064%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:5,225
V. Kills:2,897 180%
Deaths:1,191
KDR:4.387
Accuracy:39.727% D
KPH:36.800 B+
VKPH:20.400 B+
P2-120 HEAT
A**
Kills:3,267
V. Kills:671 486%
Deaths:297
KDR:11
Accuracy:42.574% C++
KPH:55.600 A**
VKPH:11.400 B
P2-120 HESH
B**
Kills:3,222
V. Kills:302 N/A
Deaths:318
KDR:10.132
Accuracy:40.350% C+
KPH:72.400 B**
VKPH:6.800 C
P525 Marauder
C+
Kills:101
V. Kills:4 N/A
Deaths:16
KDR:6.313
Accuracy:16.739% D
KPH:63.400 C+
VKPH:2.500 D
E540 Halberd
D-
Kills:67
V. Kills:27 239%
Deaths:23
KDR:2.913
Accuracy:31.703% D*
KPH:18.100 D-
VKPH:7.300 D*
G30 Vulcan
C*
Kills:61
V. Kills:50 120%
Deaths:22
KDR:2.773
Accuracy:19.710% D--
KPH:18.400 C
VKPH:15.100 C*
Kills:11,943 (11,714 + 229)
Deaths:1,867
KDR:6.397
VKDR:2.116
Vehicle Kills:3,951
Kill Difference:10,076
Playtime:253.987 hours
Usage:6%
Score:6.441m
Score/min:423
Driving Accuracy:40.350%
Gunner Accuracy:19.710%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:99
V. Kills:5 N/A
Deaths:13
KDR:7.615
Accuracy:25.194% D*
KPH:112.800 C*
VKPH:5.700 C
Kills:99 (0 + 99)
Deaths:13
KDR:7.615
VKDR:0.385
Vehicle Kills:5
Kill Difference:86
Playtime:0.878 hours
Usage:0%
Score:0.070m
Score/min:1,331
Driving Accuracy:N/A%
Gunner Accuracy:25.194%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:154
V. Kills:25 N/A
Deaths:30
KDR:5.133
Accuracy:36.978% C*
KPH:69.100 B**
VKPH:11.200 B+
M60-G Bulldog
B*
Kills:79
V. Kills:8 N/A
Deaths:11
KDR:7.182
Accuracy:35.560% C++
KPH:45.600 B*
VKPH:4.600 C
M12 Kobalt
C
Kills:55
V. Kills: N/A
Deaths:4
KDR:13.750
Accuracy:14.832% C-
KPH:50.600 C
VKPH:0 D*
Kills:288 (0 + 288)
Deaths:45
KDR:6.400
VKDR:0.733
Vehicle Kills:33
Kill Difference:243
Playtime:5.048 hours
Usage:0%
Score:0.156m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:14.832%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:341
V. Kills:37 N/A
Deaths:168
KDR:2.030
Accuracy:38.361% D--
KPH:39.300 B*
VKPH:4.300 C-
Kills:341 (341 + 0)
Deaths:168
KDR:2.030
VKDR:0.220
Vehicle Kills:37
Kill Difference:173
Playtime:8.672 hours
Usage:0%
Score:0.121m
Score/min:233
Driving Accuracy:38.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 16,70716,0482,8335.665C++3.9733.937%B++N/A93.4A+3.8C++405171.9h12.3B++36.3B++
C-4 ARX 9,7618,4143,6992.275C++0.5824.828%CN/A187A+29.9C99045h1B++4.2B
Frag Grenade 6,5076,42616426N/A6,424.3048.958%B+N/A738.6B**9.3C*26518.7h2.7B**5.5B*
TRAC-5 S 6,0956,0054,0741.474B++0.2226.649%B++8.476%D**36.3B**N/A168165.6h7.3A27.4B**
Hellfire Rocket Pods 6,0925,45952010.498B+8.8060.754%A+N/A144.4B**16.7C**80737.8h12.1B+19.9B*
Sticky Grenade 5,2765,25015250N/A5,248.3059.739%B*N/A1750A++8.7C81303h1.2B**2B*
P2-120 AP 8,1225,2251,1914.387C2.6939.727%D3.062%C+36.8B+20.4B+423142.1h6B++15.2B
C-4 5,9075,0072,2632.213B+0.5223.029%C-N/A149.9A++26.9C+117033.4h1B**4.3B++
LC2 Lynx 4,0364,0134,3440.924C+0.7724.315%C*13.631%D*28.5C++N/A130140.8h12B*49.5B+
T7 Mini-Chaingun 3,8443,8144,0220.948C+0.7519.106%B+9.544%D-41.3B+N/A20992.3h13.1B+68.4B+
T5 AMC 3,7823,7573,3181.132C++0.5624.794%C**16.343%D34.2B++N/A155110h12.5B++50.4B+
Claymore 3,6083,6057644.719C3.0236.496%B+N/A173.3B+N/A59720.8h1.2C++3.2B+
LC3 Jaguar 3,6153,5902,7301.315C+0.3823.552%C+14.652%D--31.7C++N/A174113.2h11.7B+49.5B+
TRS-12 Uppercut 3,5393,5193,3061.064C+0.6359.741%C*10.202%D-45.2C**N/A19577.8h2.3B+3.9B+
Anti-Vehicle Grenade 3,5793,37113371N/A3,369.3067.516%A++N/A963.1M+59.4C--51143.5h2.6A+3.9A
P2-120 HEAT 3,9383,26729711B**9.3042.574%C++1.469%D--55.6A**11.4B42258.8h4.4A10.3B**
P2-120 HESH 3,5243,22231810.132C+8.4440.35%C+N/A72.4B**6.8C31044.5h4.2B+10.3B+
TRAC-5 2,8402,8283,0310.933C*0.7623.929%B+15.7%D19.6C++N/A109144.6h11.9B++49.8B++
Tank Mine 4,1872,7791,4221.954C0.2621.301%D-N/A112.1C++56.8C+123224.8h1A+4.7B**
TSAR-42 2,5752,5571,2522.042C+0.3543.678%B++54.986%D**42.1C*N/A15960.8h2.5C+5.8C**
AS16 NightHawk 2,1322,1252,3770.894C0.8040.832%C++10.965%D-28.5CN/A11974.5h4.2B+10.4B+
MSW-R 2,0322,0201,9371.043C0.6520.454%C17.673%D-38.2C+N/A20152.9h11.8C**57.8C++
C75 Viper 2,1511,9382457.91B*6.2138.084%C+1.445%C+73.4A**8.1C++39526.4h6.3B**16.6B**
TMG-50 1,8611,8541,3751.348C++0.3520.301%C+17.422%D-34.7C++N/A17653.4h11.5C*56.4C*
HC1 Cougar 1,8571,8451,8880.977C+0.7225.029%C++17.778%D34.6BN/A15853.4h10.6B+42.2B+
T9 CARV 1,8101,8041,3881.3C++0.4018.921%C+17.129%D-38.9B+N/A27946.4h12.2B+64.4B+
NS Decimator 2,0051,7851,9460.917C+0.7856.655%C-2.353%C++44.7B++5.5D*33939.9h3.5B*6.1B++
NS-11C 1,7911,7741,9880.892C+0.8025.499%B13.98%D-24.2C+N/A10573.3h12.1B++47.5B+
L100 Python HESH 1,8271,68913412.604C++10.9151.761%B+1.184%C82.4A6.7C35120.5h2.5B*4.8B*
MKV Suppressed 1,6781,6722,1270.786C0.9126.232%C++17.883%C31.3C+N/A13153.5h11.7B+44.5B+
TAS-16 Blackjack 1,6301,6251,4761.101C+0.5965.947%B+11.262%D46.3BN/A21635.1h2.1B++3.2B+
MRC3 Mercy 1,6341,6158002.019C+0.3219.901%B++17.399%D33.9B+N/A16347.7h16.1B*80.9B++
FA1 Barrage 1,6001,5961,4101.132B0.5646.617%B++10.526%D--49.9AN/A23432h3.6B**7.8B*
PDW-16 Hailstorm 1,6001,5941,4931.068C++0.6327.333%B+12.422%D36.1B+N/A15044.2h12.9B+47B+
Chainblade 1,5721,56880,5120.019C+1.6850.595%A++1.084%D-0.6C+N/A32444.8h2B+4B++
T9A "Butcher" 1,5301,5061,1931.262C0.4319.694%D--18.393%D*42.8C-N/A11935.2h12C60.9D
T32 Bull 1,4891,4841,4091.053C0.6422.47%C18.194%D36.2C+N/A16541h12.7C++56.7C++
NS-44 Commissioner 1,4571,4542,5780.564C1.1336.8%C++14.993%D--25.4CN/A11357.3h3.3B++8.8B+
SMG-46 Armistice 1,4201,4181,4620.97C+0.7326.878%C*11.707%D33.3C*N/A17442.6h12.5B++46.3B+
TS4 Haymaker 1,3881,3861,0541.315C++0.3850.512%B*10.39%D-47.6B*N/A19029.1h4.7C+9.3B+
T16 Rhino 1,3861,3781,1101.241C++0.4521.673%C++20.464%C41.8B+N/A26833h12.4B+57.1B+
KSR-35 1,3861,3759051.519C0.1840.127%B*28%C+39.4C+N/A14234.9h4.5C++11.3B+
RAMS .50M 1,3151,3126522.012C0.3241.928%B+61.433%F--31.5C**N/A17341.6h3D--7.2C
Bighorn .50M 1,3161,2963813.402C1.7146.839%B++70.37%D**44.2CN/A12829.3h2.1D4.6C+
MRC3 Mercy 1,3051,2906541.972C+0.2820.157%B++20.775%C+35.4B+N/A15136.4h16B**79.3B++
NS-7 PDW 1,2631,2621,5470.816C+0.8827.299%B+12.52%D-23.8C+N/A14153h13.2B+48.3B+
NS Baron G5 1,2411,2331,4980.823C0.8745.261%C++11.111%D35.5C++N/A17134.7h3.8B*8.4C++
Shuriken 1,2091,2031,3410.897C--0.8025.427%C--13.799%D32.9C--N/A8936.6h12.2B+48C++
NS-15M1 1,1951,1899471.256C+0.4422.155%C+18.671%C--42.2C++N/A21228.2h12.4C*55.9C*
M6 Onslaught 1,2041,1835252.253C++0.5620.731%B*22.401%B+44.1B*N/A19526.8h14.1A67.8B*
M77-B 1,1731,1663573.266B*1.5751.595%A*70.583%D45.4AN/A22025.7h2.1B++4B**
M3 Pounder HEG 1,3851,1647561.54C++0.1646.115%B*3.436%C*23.9B++4.5B++19448.7h15.9C**34.6B+
SR-7 1,1651,1584062.852C+1.1642.041%C*64.162%F37.1C++N/A16531.2h2.6C--6.1C+
Hornet Missiles 1,6801,1552943.929C+2.2369.208%B**1.558%C+63.5C+28.8C65718.2h7.7B++11.2B*
M3 Pounder HEG 1,3561,1037601.451C+0.2447.537%B++2.357%C--22.6B+5.2B*18048.8h17.3C*36.4B+
ML-7 1,2361,0761,0031.073B++0.6258.022%C*3.253%C**43.4A++6.5D-41724.8h4.1A7B**
NS Baron G5AE 1,0451,0261,4040.731D0.9643.928%C11.696%D29.7C-N/A8934.5h4.4C++10.1C+
99SV 9679565181.846C*0.1540.773%A+30.021%D33.2B++N/A15128.8h5.3B13B++
NS-44L Blackhand 9529495131.85B++0.1557.496%A++59.853%A35.3B++N/A11726.9h3.4B*5.9B*
TRAC-5 Burst 9509428341.129C0.5722.096%D21.125%C34.5C+N/A13427.3h12.4C*56C+
M2 Mutilator 9139104661.953C*0.2620.365%A15.934%D39.9AN/A18922.8h12A++59.1B**
M18 Needler 1,7149001,1180.805C0.8936.477%B++1.667%C11.9C+10.7C*24575.9h109.1B+299.1B++
NS-30 Vandal 8968857211.227C0.4735.793%B+16.158%D*35.4C+N/A13325h5.9C+16.4C**
L100 Python HEAT 9518201385.942C**4.2553.035%C*2.073%C75.9M++12.1C++48510.8h3.4A+6.3A
M6 Onslaught 7977843322.361C++0.6721.078%B*21.174%C**46.1B**N/A21617h13.5A+64.2B*
MG-S1 Jackal 7897759170.845C0.8526.212%C+16.645%C--26.1CN/A6929.7h10.9C*41.5B
L100 Python AP 1,2817681684.571C+2.8849.01%D-3.646%B+30.8C++20.6B+44924.9h5.3B++10.8B
CAS30 Tank Buster 1,4307561,2540.603C-1.0944.103%C+N/A5.7C-5.1D116132h46.8B+106.1B
NSX Naginata 7427357141.029C0.6719.724%C-28.299%C++32.7CN/A8422.5h13.1C+66.4C+
NSX Daimyo 7097042502.816C+1.1246.074%B++93.182%C38.5C-N/A10218.3h2.7C+5.8C**
M18 Rotary 1,2356737880.854C0.8434.835%B+3.269%B+10.9C9.1C+21762h124.5C*357.5B+
M1 Heavy Cycler 6566543082.123B++0.4320.537%A+17.89%C+35.7A+N/A20618.3h14.2B**69.3B*
MG-H1 Watchman 6336255711.095C+0.6020.389%C-22.4%C-35.3C+N/A11017.7h16.4C+80.6C+
Hunter QCX 6206184701.315B*0.3852.138%B+38.511%B*25.1B**N/A7924.6h3B+5.7B+
AMR-66 6095975111.168B0.5330.026%B+15.578%D*30B++N/A12419.9h7.5B++24.9B++
Cycler TRV 5675644331.303C++0.3920.27%D15.78%D31.5C+N/A19317.9h13.5C++66.8C+
TRAP-M1 5675634861.158C0.5428.756%C+17.94%D--31.8CN/A11317.7h10C+34.7C+
TORQ-9 5735625171.087C+0.6120.804%D19.929%C--35.6C++N/A18515.8h15.6C+75C
SOAS-20 5355343361.589C++0.1128.987%C*17.229%D44.5B+N/A16512h10B+34.3B++
NS-61 Emissary 5345264771.103B+0.5937.142%A23.194%B**30.4C**N/A7617.3h12.4B33.3B++
Havoc 5305257090.74D0.9647.781%D-10.667%D--17.8D*N/A6429.5h4.3C9C--
M2 Mutilator 5215152771.859C++0.1619.57%A20.971%B+39AN/A19813.2h11.6A++59.1B**
Spear Anti-Vehicle Phalanx Turret 708475746.419C+4.7256.199%A4.842%B62.5A+30.7B**7507.6h7.2B12.9B*
TS2 Inquisitor 4754713431.373C*0.3238.863%A+19.745%C+33.4C+N/A8914.1h10.5C++27.1B++
TRAC-Shot 4624537810.58C--1.1223.465%C--15.894%C-17.2DN/A6126.4h10.2B+43.5C**
LC2 Lynx AE 4524475240.853C0.8424.652%C-26.846%C++31CN/A9214.4h13.3C**54.1C++
NSX Tanto 4504465650.789C0.9124.164%C25.112%C+28.1C+N/A7615.9h11.7B+48.6C*
NSX Tomoe 4274233081.373C+0.3230.795%B31.442%C--35.5C+N/A10711.9h13.6C**44.1B
NS-15M AE 4244194450.942C--0.7521.593%D20.286%D30.8DN/A9913.6h15.2D--70.3D
SABR-13 4134113411.205C+0.4926.295%C+18.005%D--37.4C*N/A18211h12.2C+46.2C*
MG-HBR1 Dragoon 4013942571.533C*0.1644.177%A++22.843%D29.2C++N/A7213.5h10.2D--23.1C++
NSX Tengu 3903845120.75C-0.9537.637%C++16.406%D31.5C+N/A8612.2h14.2C+37.8C++
T1 Cycler 3843803521.08C++0.6221.426%C+14.211%D--31.4B+N/A27512.1h13.5B+63.2B
NS-357 Underboss 3723675780.635C1.0641.323%B+12.262%D*36C+N/A11910.2h4C**9.7B+
TX1 Repeater 3653653810.958C**0.7427.679%B+20%C+31.2C*N/A18911.7h10.9B++39.5B++
T4 AMP 3473464320.801C+0.8930.382%B+17.63%C31.7C+N/A10910.9h13.3B+43.6B+
M40 Fury-F 3783411682.03B+0.3338.361%D--N/A39.2B*4.3C-2338.7h6.1B++15.9B++
Skyguard 6553391961.73C-0.0326.064%C-N/A8.6D8C25739.5h215.9D**828.2F
HSR-1 3433342821.184C-0.5137.964%B+21.856%D30.9C-N/A12110.8h6.3C16.7C++
T9 CARV-S 3273213171.013C0.6820.205%C21.495%C32.1CN/A17310h14C69.2C+
MR1 Fracture 4543213250.988B0.7137.086%C++8.723%A*12.2B*5.1C+14826.3h32.4B*87.5B++
T2 Striker 6183135630.556C++1.1447.899%CN/A12.4C++12.1C++34725.3h41.8C**87.4C++
MR1 Fracture 3932673160.845C*0.8537.763%C++3.371%C10.3B+4.9C++13525.9h39.1B++103.6B++
M1 Heavy Cycler 2682661531.739C++0.0420.038%B**15.79%D43.6B**N/A1496.1h12.5A62.1B**
TX2 Emperor 2572573900.659C1.0436.304%B**21.401%C++27.6C+N/A1219.3h7.3B*20B**
MANA Anti-Vehicle Turret 3712161901.137C+0.5647.019%D9.259%A*31.3C+22.5C7746.9h8.8C**18.6C*
NS Annihilator 4052103110.675C*1.0276.167%D*N/A10.6C++9.8B+23819.9h12.6C+16.5C
T1S Cycler 2021982090.947C+0.7522.306%C7.576%F-26.1CN/A1597.6h10.6B*47.5B+
TAR 1771731800.961C0.7320.993%C--15.607%D30.9C+N/A2755.6h12.9C*61.4C+
ASP-30 Grounder 2521542410.639C+1.0658.686%C--2.597%C12.2C-7.8C34712.6h8.6C+14.7C
M40 Fury 179154305.133C3.4436.978%C*N/A70B**11.4B+7212.2h13.6C*36.7B
Tomcat A2AM Pods 308149443.386C1.6971.076%FN/A46.6C+49.7C**10273.2h9.3C13D-
NS-AM7 Archer 1651333730.357C1.3457.77%C+15.038%C5.6C1.3D-5123.8h17.4B30.1B
NS-11P 1271261410.894C0.8018.185%D--15.079%D30C++N/A2224.2h14.5C+79.9C
Rocklet Rifle 2081201560.769C++0.9350.066%CN/A30C*22C3774h31.4B+62.7B+
NS-45 Pilot 1181181480.797C0.9029.911%C20.339%D29.5C-N/A764h7.1C*23.7C*
NS-10 Burster 2011091190.916C+0.7828.405%C+3.67%C--4.5C+3.8C*14324.1h211.3D-743.9C
NS-TMC-01 "His Regards" 1031036,3770.016C1.6832.512%B+5.825%C0.6CN/A2182h1.9B+5.9B+
NS-10 Burster 1961021190.857C+0.8428.235%C+5.882%C+4.2C3.8B14024.5h229.8D**813.9D
P525 Marauder 105101166.313C-4.6216.739%DN/A63.1C+2.5D4391.6h6.9C41.2C
Ripper 1001002,6340.038C1.6636.902%B*9%D--1.2CN/A586.6h1.6C+4.4C+
P525 Marauder-H 10499137.615C--5.9225.194%D*N/A110C++5.6C13280.9h5.2B++20.8C++
MAX Punch 99992,9670.033D1.6649.194%C**N/A0.5C--N/A2183.4h1.8C++3.8C**
M18 Locust 170971190.815C--0.8838.671%B**3.093%B**13.1C9.9C-1997.4h145C+375.1C**
M9 SKEP Launcher 158961290.744B+0.9571.038%B+1.042%D-15.5C+10C+4566.2h10.8D15.3C
Coyote Missiles 14996372.595C+0.9056.176%BN/A35.6C+19.6C5022.7h47C+83.7C++
M60-G Bulldog 8779117.182B+5.4935.56%C++N/A46.5B*4.7C3791.7h6.7B+18.8B+
Aspis Anti-Aircraft Phalanx Turret 14177145.5B++3.8030.195%B++3.896%B**17.1A14.2B++5334.5h130.8B++433.2B++
E540 Halberd 9467232.913C-1.2231.703%D*2.985%C18.1D-7.3D*12813.7h7.3D-22.9D*
MANA Anti-Personnel Turret 6866521.269N/A0.4321.861%UN/A660U20U6661000.1h42.6T*195T*
NSX Masamune 94661240.532C-1.1652.842%D1.515%C-18.9D8C--1433.5h18.6D35.2D
G30 Vulcan 11161222.773C+1.0819.71%D--N/A18.5C15.2C*9523.3h103.7C+526.1D
M12 Kobalt 5555413.75C+12.0514.832%C-21.818%B++50CN/A3041.1h24.5D--165.5C-

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade02,2010.6h
Motion Spotter1377,4245.8h
Medical Applicator13837,3803.3h
Decoy Grenade0590h
Nano-Armor Kit8501,415,197100.3h
Anti-Vehicle MANA Turret383512.8h
Spawn Beacon1096,0305.8h
Spitfire Auto-Turret611,1001.7h
Welding Device03170.1h
Ammunition Package1141,6572.4h
Medical Kit1783,5262.9h
Anti-Infantry MANA Turret194421.6h
Nano-Repair Grenade01070h
Recon Detection Device632,0024.1h
Shield Recharging Field8880.1h

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