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Field Marshal Warbringer Collin[BRTD] Collin
TR BR 210

KDR: 1.66

Score: 123.5m

Last Seen: Jul 5th, 2020 10:02 PM
- OFFLINE - 1.8 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 ARX Frag Grenade TRAC-5 S C-4 P2-120 AP Sticky Grenade Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $786,879 MLG Score: 629
Fun Score: N/A
Cheeseburgers Flipped: 1677TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.376%19.392%47351129863,6150.9816370.682

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.331%0.604B+-0.258C-1.734F-HEAD ++ (~7.2)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.386C**11.10.223C++34.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.333%0.969%11165134424,980292436148.54309691%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.617%0.011C+-0.553D-0.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.90.668B+20.10.621B+33.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.148%1.762%3638134118,785582556663.22489331%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.275%-0.862D---0.477D0.292

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.269C*90.275C*19.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.606%6.431%63134631146592680.0667382116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.778%-1.166D*0.461B+0.351

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.502B+14.10.648B+45.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.616%59.286%68134110,6776351831.68089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.222%0.701B++-0.499D1.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.161C++3.3-0.035C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.908%10.9%66134312,5694360812.88214

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.649%0.67B+-0.763D--0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.497B+3.30.321C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123.5m325.5%466 (28k)394 (23.6k)1.66317219,164131,7751.85096210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349656323.955%11.565%27702:2367

35% Engineer14% Heavy Assault18% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:18 PMDec 1st, 2015 9:35 PMJul 5th, 2020 7:02 PM (35d) (PST)Jul 5th, 2020 6:11 PM (35d) (PST)Jul 5th, 2020 6:02 PM (35d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7512495020.6990.4200.0812.4870.065629

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,07514,95630,11942255149423,633

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5225.8h/217.7d 24,746 25,347 48,793 779.9k 5,709 15,662 20,394 235.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D*
Kills:2,119
Deaths:2,039
KDR:1.039
Accuracy:20.535% D*
HSR:17.933% D*
TMG-50
D
Kills:1,886
Deaths:1,423
KDR:1.325
Accuracy:20.313% D
HSR:17.763% D*
T9 CARV
D
Kills:1,806
Deaths:1,396
KDR:1.294
Accuracy:18.915% D
HSR:17.110% D*
T9A "Butcher"
D**
Kills:1,743
Deaths:1,407
KDR:1.239
Accuracy:19.565% F
HSR:19.564% D**
T32 Bull
D-
Kills:1,507
Deaths:1,435
KDR:1.050
Accuracy:22.444% D-
HSR:18.580% D*
T16 Rhino
C-
Kills:1,390
Deaths:1,116
KDR:1.246
Accuracy:21.656% C-
HSR:20.288% D
MG-H1 Watchman
D
Kills:1,249
Deaths:1,232
KDR:1.014
Accuracy:19.944% D*
HSR:25.701% D
NS-15M1
D
Kills:1,226
Deaths:982
KDR:1.248
Accuracy:21.918% D
HSR:18.842% D-
NSX Naginata
D
Kills:1,178
Deaths:1,082
KDR:1.089
Accuracy:19.621% D*
HSR:27.419% D
NS-15M AE
D*
Kills:482
Deaths:499
KDR:0.966
Accuracy:21.740% D**
HSR:19.917% D*
T9 CARV-S
D
Kills:361
Deaths:347
KDR:1.040
Accuracy:19.881% D--
HSR:23.269% D
NSX-P Naginata
C-
Kills:180
Deaths:152
KDR:1.184
Accuracy:19.732% D*
HSR:28.889% C-
Kills:15,127
Deaths (as Heavy Assault):13,110
Deaths (to Heavy Assaults):32,759
KDR:1.15385
Kill Difference:2,017
Playtime:736.990 hours
Usage:14%
Score:17.024m
Score/min:385
Accuracy (listed only):20.522%
HSR (listed only):21.273%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C**
Kills:7,401
Deaths:5,675
KDR:1.304
Accuracy:26.855% C**
HSR:9.296% D*
LC2 Lynx
C-
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C-
HSR:13.631% D**
TRS-12 Uppercut
C+
Kills:3,951
Deaths:3,849
KDR:1.027
Accuracy:60.419% C+
HSR:10.605% D-
LC3 Jaguar
D
Kills:3,814
Deaths:2,902
KDR:1.314
Accuracy:23.611% D
HSR:15.102% D*
T5 AMC
C
Kills:3,783
Deaths:3,346
KDR:1.131
Accuracy:24.799% C
HSR:16.310% D--
TRAC-5
C+
Kills:2,855
Deaths:3,067
KDR:0.931
Accuracy:23.933% C+
HSR:15.797% D
AS16 NightHawk
C
Kills:2,776
Deaths:3,031
KDR:0.916
Accuracy:41.822% C
HSR:10.807% D--
TAS-16 Blackjack
C++
Kills:2,134
Deaths:2,069
KDR:1.031
Accuracy:66.378% C++
HSR:11.387% D-
MG-HBR1 Dragoon
B++
Kills:2,091
Deaths:857
KDR:2.440
Accuracy:41.597% B++
HSR:28.360% C-
HC1 Cougar
C-
Kills:2,013
Deaths:2,136
KDR:0.942
Accuracy:25.061% C-
HSR:18.331% D--
NS-11C
C
Kills:1,816
Deaths:2,043
KDR:0.889
Accuracy:25.386% C
HSR:13.877% D*
FA1 Barrage
C*
Kills:1,597
Deaths:1,411
KDR:1.132
Accuracy:46.635% C*
HSR:10.582% D--
AMR-66
C*
Kills:1,503
Deaths:1,095
KDR:1.373
Accuracy:31.959% C*
HSR:18.164% D--
MG-C1 Kindred
C
Kills:1,389
Deaths:1,558
KDR:0.892
Accuracy:24.759% D-
HSR:23.182% C
TS4 Haymaker
B+
Kills:1,387
Deaths:1,056
KDR:1.313
Accuracy:50.520% B+
HSR:10.382% D
NS Baron G5
C+
Kills:1,366
Deaths:1,673
KDR:0.816
Accuracy:46.076% C+
HSR:11.127% D-
NS Baron G5AE
D
Kills:1,301
Deaths:1,756
KDR:0.741
Accuracy:44.562% D
HSR:11.607% D-
TRAC-5 Burst
D
Kills:1,276
Deaths:1,138
KDR:1.121
Accuracy:22.494% D*
HSR:22.962% D
LC2 Lynx AE
C--
Kills:1,048
Deaths:1,218
KDR:0.860
Accuracy:24.409% D-
HSR:25.859% C--
Havoc
C
Kills:724
Deaths:943
KDR:0.768
Accuracy:47.496% D*
HSR:13.122% C
NSX Tanto
C
Kills:599
Deaths:732
KDR:0.818
Accuracy:23.144% D*
HSR:25.877% C
TRAC-Shot
D
Kills:550
Deaths:892
KDR:0.617
Accuracy:23.691% D
HSR:16.182% D
NS-30 Tranquility
A*
Kills:187
Deaths:87
KDR:2.149
Accuracy:40.575% C**
HSR:59.358% A*
Kills:49,574
Deaths (as Engineer):46,878
Deaths (to Engineers):26,713
KDR:1.05751
Kill Difference:2,696
Playtime:1,839.726 hours
Usage:35%
Score:47.889m
Score/min:434
Accuracy (listed only):35.239%
HSR (listed only):17.909%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C+
Kills:3,951
Deaths:3,849
KDR:1.027
Accuracy:60.419% C+
HSR:10.605% D-
AS16 NightHawk
C
Kills:2,776
Deaths:3,031
KDR:0.916
Accuracy:41.822% C
HSR:10.807% D--
TAS-16 Blackjack
C++
Kills:2,134
Deaths:2,069
KDR:1.031
Accuracy:66.378% C++
HSR:11.387% D-
MKV Suppressed
C
Kills:1,798
Deaths:2,244
KDR:0.801
Accuracy:26.378% C
HSR:18.298% C-
PDW-16 Hailstorm
C++
Kills:1,685
Deaths:1,607
KDR:1.049
Accuracy:27.249% C++
HSR:12.760% D-
FA1 Barrage
C*
Kills:1,597
Deaths:1,411
KDR:1.132
Accuracy:46.635% C*
HSR:10.582% D--
SMG-46 Armistice
C
Kills:1,479
Deaths:1,546
KDR:0.957
Accuracy:26.860% C
HSR:12.170% D--
Shuriken
D-
Kills:1,434
Deaths:1,523
KDR:0.942
Accuracy:25.735% D*
HSR:15.133% D-
MG-S1 Jackal
C--
Kills:1,416
Deaths:1,544
KDR:0.917
Accuracy:26.877% C--
HSR:19.774% C--
TS4 Haymaker
B+
Kills:1,387
Deaths:1,056
KDR:1.313
Accuracy:50.520% B+
HSR:10.382% D
NS Baron G5
C+
Kills:1,366
Deaths:1,673
KDR:0.816
Accuracy:46.076% C+
HSR:11.127% D-
NS Baron G5AE
D
Kills:1,301
Deaths:1,756
KDR:0.741
Accuracy:44.562% D
HSR:11.607% D-
NS-7 PDW
C+
Kills:1,287
Deaths:1,572
KDR:0.819
Accuracy:27.214% C+
HSR:12.743% D--
NSX Tengu
C-
Kills:944
Deaths:1,113
KDR:0.848
Accuracy:36.922% D
HSR:20.551% C-
Havoc
C
Kills:724
Deaths:943
KDR:0.768
Accuracy:47.496% D*
HSR:13.122% C
Cycler TRV
D--
Kills:666
Deaths:550
KDR:1.211
Accuracy:20.656% D*
HSR:16.216% D--
TORQ-9
D-
Kills:606
Deaths:569
KDR:1.065
Accuracy:20.730% D**
HSR:20.627% D-
T1S Cycler
D
Kills:462
Deaths:601
KDR:0.769
Accuracy:23.758% D
HSR:11.255% F
MG-A1 Arbalest
D
Kills:455
Deaths:468
KDR:0.972
Accuracy:22.163% D*
HSR:24.835% D
SABR-13
D
Kills:455
Deaths:386
KDR:1.179
Accuracy:25.482% D
HSR:18.681% D*
T1 Cycler
D
Kills:395
Deaths:383
KDR:1.031
Accuracy:21.390% D
HSR:14.684% D*
NS-66 Punisher
C
Kills:217
Deaths:249
KDR:0.871
Accuracy:24.878% D
HSR:26.728% C
TAR
D--
Kills:201
Deaths:217
KDR:0.926
Accuracy:20.897% D*
HSR:16.915% D--
NS-11P
D--
Kills:167
Deaths:210
KDR:0.795
Accuracy:19.789% D**
HSR:16.168% D--
Kills:28,903
Deaths (as Combat Medic):30,570
Deaths (to Combat Medics):13,750
KDR:0.94547
Kill Difference:1,667
Playtime:124.559 hours
Usage:2%
Score:2.687m
Score/min:360
Accuracy (listed only):33.370%
HSR (listed only):15.298%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C**
Kills:7,401
Deaths:5,675
KDR:1.304
Accuracy:26.855% C**
HSR:9.296% D*
LC2 Lynx
C-
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C-
HSR:13.631% D**
TRS-12 Uppercut
C+
Kills:3,951
Deaths:3,849
KDR:1.027
Accuracy:60.419% C+
HSR:10.605% D-
LC3 Jaguar
D
Kills:3,814
Deaths:2,902
KDR:1.314
Accuracy:23.611% D
HSR:15.102% D*
T5 AMC
C
Kills:3,783
Deaths:3,346
KDR:1.131
Accuracy:24.799% C
HSR:16.310% D--
TRAC-5
C+
Kills:2,855
Deaths:3,067
KDR:0.931
Accuracy:23.933% C+
HSR:15.797% D
AS16 NightHawk
C
Kills:2,776
Deaths:3,031
KDR:0.916
Accuracy:41.822% C
HSR:10.807% D--
TAS-16 Blackjack
C++
Kills:2,134
Deaths:2,069
KDR:1.031
Accuracy:66.378% C++
HSR:11.387% D-
HC1 Cougar
C-
Kills:2,013
Deaths:2,136
KDR:0.942
Accuracy:25.061% C-
HSR:18.331% D--
NS-11C
C
Kills:1,816
Deaths:2,043
KDR:0.889
Accuracy:25.386% C
HSR:13.877% D*
MKV Suppressed
C
Kills:1,798
Deaths:2,244
KDR:0.801
Accuracy:26.378% C
HSR:18.298% C-
PDW-16 Hailstorm
C++
Kills:1,685
Deaths:1,607
KDR:1.049
Accuracy:27.249% C++
HSR:12.760% D-
FA1 Barrage
C*
Kills:1,597
Deaths:1,411
KDR:1.132
Accuracy:46.635% C*
HSR:10.582% D--
SMG-46 Armistice
C
Kills:1,479
Deaths:1,546
KDR:0.957
Accuracy:26.860% C
HSR:12.170% D--
Shuriken
D-
Kills:1,434
Deaths:1,523
KDR:0.942
Accuracy:25.735% D*
HSR:15.133% D-
MG-S1 Jackal
C--
Kills:1,416
Deaths:1,544
KDR:0.917
Accuracy:26.877% C--
HSR:19.774% C--
MG-C1 Kindred
C
Kills:1,389
Deaths:1,558
KDR:0.892
Accuracy:24.759% D-
HSR:23.182% C
TS4 Haymaker
B+
Kills:1,387
Deaths:1,056
KDR:1.313
Accuracy:50.520% B+
HSR:10.382% D
NS Baron G5
C+
Kills:1,366
Deaths:1,673
KDR:0.816
Accuracy:46.076% C+
HSR:11.127% D-
NS Baron G5AE
D
Kills:1,301
Deaths:1,756
KDR:0.741
Accuracy:44.562% D
HSR:11.607% D-
NS-7 PDW
C+
Kills:1,287
Deaths:1,572
KDR:0.819
Accuracy:27.214% C+
HSR:12.743% D--
TRAC-5 Burst
D
Kills:1,276
Deaths:1,138
KDR:1.121
Accuracy:22.494% D*
HSR:22.962% D
LC2 Lynx AE
C--
Kills:1,048
Deaths:1,218
KDR:0.860
Accuracy:24.409% D-
HSR:25.859% C--
NSX Tengu
C-
Kills:944
Deaths:1,113
KDR:0.848
Accuracy:36.922% D
HSR:20.551% C-
Havoc
C
Kills:724
Deaths:943
KDR:0.768
Accuracy:47.496% D*
HSR:13.122% C
NSX Tanto
C
Kills:599
Deaths:732
KDR:0.818
Accuracy:23.144% D*
HSR:25.877% C
TRAC-Shot
D
Kills:550
Deaths:892
KDR:0.617
Accuracy:23.691% D
HSR:16.182% D
NS-66 Punisher
C
Kills:217
Deaths:249
KDR:0.871
Accuracy:24.878% D
HSR:26.728% C
Kills:56,053
Deaths (as Light Assault):56,237
Deaths (to Light Assaults):23,799
KDR:0.99673
Kill Difference:184
Playtime:1,316.614 hours
Usage:25%
Score:33.520m
Score/min:424
Accuracy (listed only):32.803%
HSR (listed only):15.864%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:2,858
Deaths:1,413
KDR:2.023
Accuracy:43.396% C++
HSR:57.278% F
MKV Suppressed
C
Kills:1,798
Deaths:2,244
KDR:0.801
Accuracy:26.378% C
HSR:18.298% C-
NS-44 Commissioner
C
Kills:1,792
Deaths:2,967
KDR:0.604
Accuracy:38.036% C
HSR:17.020% D--
PDW-16 Hailstorm
C++
Kills:1,685
Deaths:1,607
KDR:1.049
Accuracy:27.249% C++
HSR:12.760% D-
SMG-46 Armistice
C
Kills:1,479
Deaths:1,546
KDR:0.957
Accuracy:26.860% C
HSR:12.170% D--
Shuriken
D-
Kills:1,434
Deaths:1,523
KDR:0.942
Accuracy:25.735% D*
HSR:15.133% D-
MG-S1 Jackal
C--
Kills:1,416
Deaths:1,544
KDR:0.917
Accuracy:26.877% C--
HSR:19.774% C--
KSR-35
B
Kills:1,401
Deaths:918
KDR:1.526
Accuracy:39.992% B
HSR:28.051% C
RAMS .50M
C+
Kills:1,331
Deaths:656
KDR:2.029
Accuracy:41.937% C+
HSR:61.533% F*
Bighorn .50M
B
Kills:1,330
Deaths:393
KDR:3.384
Accuracy:46.599% B
HSR:70.301% D*
NS-7 PDW
C+
Kills:1,287
Deaths:1,572
KDR:0.819
Accuracy:27.214% C+
HSR:12.743% D--
NS-30 Vandal
C+
Kills:1,277
Deaths:917
KDR:1.393
Accuracy:35.315% C+
HSR:21.848% D-
99SV
B**
Kills:1,214
Deaths:591
KDR:2.054
Accuracy:40.638% B**
HSR:31.796% C-
NS-44L Blackhand
A+
Kills:1,200
Deaths:637
KDR:1.884
Accuracy:56.232% A+
HSR:59.750% A
SOAS-20
C+
Kills:1,167
Deaths:789
KDR:1.479
Accuracy:29.914% C+
HSR:21.080% C
M77-B
A++
Kills:1,166
Deaths:357
KDR:3.266
Accuracy:51.595% A++
HSR:70.583% D--
SR-7
C
Kills:1,161
Deaths:407
KDR:2.853
Accuracy:42.059% C
HSR:64.083% F-
NSX Tengu
C-
Kills:944
Deaths:1,113
KDR:0.848
Accuracy:36.922% D
HSR:20.551% C-
NSX Daimyo
C**
Kills:910
Deaths:343
KDR:2.653
Accuracy:45.783% C**
HSR:92.967% C
TS2 Inquisitor
B**
Kills:757
Deaths:645
KDR:1.174
Accuracy:37.621% B**
HSR:21.136% C+
NSX Tomoe
C--
Kills:742
Deaths:545
KDR:1.361
Accuracy:28.708% C--
HSR:33.019% D-
NS-61 Emissary
B**
Kills:740
Deaths:689
KDR:1.074
Accuracy:36.816% B**
HSR:24.189% B*
TRAP-M1
C-
Kills:707
Deaths:577
KDR:1.225
Accuracy:29.239% C-
HSR:19.802% D--
NS-357 Underboss
C+
Kills:555
Deaths:863
KDR:0.643
Accuracy:40.505% C+
HSR:16.036% D--
TX1 Repeater
C**
Kills:462
Deaths:523
KDR:0.883
Accuracy:27.802% C**
HSR:21.212% C
T4 AMP
C++
Kills:423
Deaths:512
KDR:0.826
Accuracy:30.250% C++
HSR:19.149% C
HSR-1
C+
Kills:418
Deaths:343
KDR:1.219
Accuracy:37.706% C+
HSR:21.531% D--
NS-45 Pilot
C+
Kills:298
Deaths:293
KDR:1.017
Accuracy:32.694% C+
HSR:23.154% D-
TX2 Emperor
B*
Kills:263
Deaths:392
KDR:0.671
Accuracy:36.678% B*
HSR:22.053% C+
NS-66 Punisher
C
Kills:217
Deaths:249
KDR:0.871
Accuracy:24.878% D
HSR:26.728% C
NS-AM7 Archer
C+
Kills:149
Deaths:558
KDR:0.267
Accuracy:57.415% C+
HSR:14.094% C--
SOAS-20 AE
D*
Kills:74
Deaths:68
KDR:1.088
Accuracy:27.287% D*
HSR:21.622% D*
Kills:32,655
Deaths (as Infiltrator):27,794
Deaths (to Infiltrators):17,898
KDR:1.17489
Kill Difference:4,861
Playtime:924.053 hours
Usage:18%
Score:15.154m
Score/min:273
Accuracy (listed only):36.135%
HSR (listed only):30.983%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,625
Deaths:815
KDR:1.994
Accuracy:19.942% C++
HSR:17.539% D--
MRC3 Mercy
C+
Kills:1,305
Deaths:667
KDR:1.957
Accuracy:20.213% C+
HSR:20.766% C
M6 Onslaught
C++
Kills:1,183
Deaths:525
KDR:2.253
Accuracy:20.731% C++
HSR:22.401% C++
M3 Pounder HEG
B
Kills:1,178
Deaths:772
KDR:1.526
Accuracy:46.619% B
HSR:3.396% C*
M2 Mutilator
B++
Kills:1,113
Deaths:563
KDR:1.977
Accuracy:20.665% B++
HSR:18.059% C
M3 Pounder HEG
C**
Kills:1,112
Deaths:776
KDR:1.433
Accuracy:48.049% C**
HSR:2.428% C--
M6 Onslaught
C*
Kills:847
Deaths:375
KDR:2.259
Accuracy:21.182% C*
HSR:22.432% C+
M1 Heavy Cycler
B*
Kills:843
Deaths:433
KDR:1.947
Accuracy:20.601% B*
HSR:19.454% C++
M2 Mutilator
B*
Kills:742
Deaths:406
KDR:1.828
Accuracy:20.290% B++
HSR:23.854% B*
M1 Heavy Cycler
C*
Kills:486
Deaths:289
KDR:1.682
Accuracy:20.059% C*
HSR:19.136% C
MR1 Fracture
A*
Kills:338
Deaths:334
KDR:1.012
Accuracy:37.699% C
HSR:8.284% A*
MR1 Fracture
C+
Kills:299
Deaths:325
KDR:0.920
Accuracy:38.417% C
HSR:3.344% C+
NS-10 Burster
C+
Kills:120
Deaths:126
KDR:0.952
Accuracy:28.124% C--
HSR:5% C+
NS-10 Burster
C-
Kills:116
Deaths:126
KDR:0.921
Accuracy:28.292% C--
HSR:3.448% C-
Kills:11,307
Deaths (as MAX Suit):3,266
Deaths (to MAX Suits):10,428
KDR:3.46203
Kill Difference:8,041
Playtime:210.079 hours
Usage:4%
Score:6.358m
Score/min:504
Accuracy (listed only):27.920%
HSR (listed only):13.539%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:16,985
V. Kills:694 N/A
Deaths:2,895
KDR:5.867
Accuracy:33.972% B+
KPH:92.400 B+
VKPH:3.800 C+
Hellfire Rocket Pods
B**
Kills:5,567
V. Kills:642 N/A
Deaths:521
KDR:10.685
Accuracy:60.629% B**
KPH:143.300 C**
VKPH:16.500 C+
Hornet Missiles
B++
Kills:1,167
V. Kills:535 218%
Deaths:296
KDR:3.943
Accuracy:68.682% B++
KPH:63.500 C
VKPH:29.100 C--
M18 Needler
C
Kills:974
V. Kills:858 113%
Deaths:1,136
KDR:0.857
Accuracy:35.847% B+
KPH:12 C-
VKPH:10.600 C
M18 Rotary
D
Kills:697
V. Kills:576 121%
Deaths:793
KDR:0.879
Accuracy:34.830% C++
KPH:11.100 D
VKPH:9.100 D
Tomcat A2AM Pods
C+
Kills:155
V. Kills:164 94%
Deaths:44
KDR:3.523
Accuracy:69.057% D**
KPH:41.500 D
VKPH:43.900 C+
M18 Locust
D
Kills:119
V. Kills:86 137%
Deaths:119
KDR:1
Accuracy:38.406% B+
KPH:14.300 D
VKPH:10.300 D
Coyote Missiles
C-
Kills:112
V. Kills:60 184%
Deaths:40
KDR:2.800
Accuracy:55.659% C+
KPH:37 C-
VKPH:19.800 C-
Kills:25,776 (18,775 + 0)
Deaths:5,844
KDR:4.411
VKDR:0.619
Vehicle Kills:3,615
Kill Difference:19,932
Playtime:400.478 hours
Usage:8%
Score:9.321m
Score/min:388
Piloting Accuracy:38.406%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:757
V. Kills:675 112%
Deaths:1,261
KDR:0.600
Accuracy:44.047% D
KPH:5.700 D
VKPH:5.100 D
Kills:757 (757 + 0)
Deaths:1,261
KDR:0.600
VKDR:0.535
Vehicle Kills:675
Kill Difference:504
Playtime:132.511 hours
Usage:3%
Score:0.924m
Score/min:116
Piloting Accuracy:44.047%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:2,057
V. Kills:268 N/A
Deaths:256
KDR:8.035
Accuracy:37.494% C--
KPH:69.600 B**
VKPH:9.100 C
L100 Python HESH
C**
Kills:1,897
V. Kills:164 N/A
Deaths:136
KDR:13.949
Accuracy:50.816% C+
KPH:79.300 C**
VKPH:6.900 D
L100 Python AP
C+
Kills:861
V. Kills:551 156%
Deaths:176
KDR:4.892
Accuracy:48.497% D--
KPH:31.900 D
VKPH:20.400 C+
L100 Python HEAT
A+
Kills:845
V. Kills:139 N/A
Deaths:138
KDR:6.123
Accuracy:52.307% C+
KPH:73.400 A+
VKPH:12.100 C--
Skyguard
D
Kills:430
V. Kills:364 118%
Deaths:201
KDR:2.139
Accuracy:25.934% D-
KPH:9.800 D-
VKPH:8.300 D
LB00 Python AP
D
Kills:216
V. Kills:77 277%
Deaths:
KDR:
Accuracy:47.508% D*
KPH:50.400 D
VKPH:18 D-
Kills:6,306 (6,306 + 0)
Deaths:907
KDR:6.953
VKDR:1.723
Vehicle Kills:1,563
Kill Difference:5,399
Playtime:140.166 hours
Usage:3%
Score:2.969m
Score/min:353
Driving Accuracy:47.508%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:5,992
V. Kills:3,159 190%
Deaths:1,230
KDR:4.872
Accuracy:39.841% D--
KPH:37.900 C+
VKPH:20 C+
P2-120 HESH
C*
Kills:3,432
V. Kills:350 N/A
Deaths:328
KDR:10.463
Accuracy:40.353% D
KPH:70.400 C*
VKPH:7.200 D
P2-120 HEAT
A
Kills:3,271
V. Kills:671 487%
Deaths:297
KDR:11.014
Accuracy:42.537% C
KPH:55.500 A
VKPH:11.400 C+
P525 Marauder
C-
Kills:102
V. Kills:4 N/A
Deaths:16
KDR:6.375
Accuracy:16.788% D--
KPH:63.300 C-
VKPH:2.500 D
E540 Halberd
D--
Kills:82
V. Kills:33 241%
Deaths:26
KDR:3.154
Accuracy:32.700% F
KPH:19.700 D--
VKPH:7.900 D**
G30 Vulcan
C+
Kills:61
V. Kills:50 120%
Deaths:22
KDR:2.773
Accuracy:19.584% D**
KPH:18.300 D
VKPH:15 C+
Kills:12,940 (12,695 + 245)
Deaths:1,919
KDR:6.743
VKDR:2.224
Vehicle Kills:4,267
Kill Difference:11,021
Playtime:274.976 hours
Usage:5%
Score:6.844m
Score/min:415
Driving Accuracy:42.537%
Gunner Accuracy:19.584%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:100
V. Kills:5 N/A
Deaths:13
KDR:7.692
Accuracy:26.068% F
KPH:112.500 C+
VKPH:5.600 C--
G20 Vulcan-H
D
Kills:54
V. Kills:37 142%
Deaths:29
KDR:1.862
Accuracy:37.917% F
KPH:32.400 D-
VKPH:22.200 D
Kills:154 (0 + 154)
Deaths:42
KDR:3.667
VKDR:1
Vehicle Kills:42
Kill Difference:112
Playtime:2.558 hours
Usage:0%
Score:0.285m
Score/min:1,859
Driving Accuracy:N/A%
Gunner Accuracy:37.917%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:155
V. Kills:25 N/A
Deaths:30
KDR:5.167
Accuracy:37.135% C+
KPH:68.500 B+
VKPH:11 C++
M60-G Bulldog
B+
Kills:105
V. Kills:16 N/A
Deaths:11
KDR:9.545
Accuracy:39.478% C+
KPH:52.800 B+
VKPH:8 C+
M12 Kobalt
D
Kills:74
V. Kills: N/A
Deaths:5
KDR:14.800
Accuracy:15.276% D--
KPH:58.600 D
VKPH:0 F
Kills:334 (0 + 334)
Deaths:46
KDR:7.261
VKDR:0.891
Vehicle Kills:41
Kill Difference:288
Playtime:5.516 hours
Usage:0%
Score:0.172m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:15.276%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:344
V. Kills:40 N/A
Deaths:168
KDR:2.048
Accuracy:38.597% D*
KPH:39.500 B+
VKPH:4.600 C-
Kills:344 (344 + 0)
Deaths:168
KDR:2.048
VKDR:0.238
Vehicle Kills:40
Kill Difference:176
Playtime:8.718 hours
Usage:0%
Score:0.124m
Score/min:238
Driving Accuracy:38.597%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 17,67916,9852,8955.867C4.2033.972%B+N/A92.4B+3.8C+395183.9h12.4B++36.5B++
C-4 ARX 11,5309,9754,4292.252C+0.5924.732%C-N/A185.1B++28.8C-94253.9h1B+4.2C++
Frag Grenade 8,1868,03218032N/A8,030.3449.841%C*N/A730.2B+14C+258811h2.7B++5.4B+
TRAC-5 S 7,5927,4015,6751.304C++0.3626.855%C**9.296%D*35.7BN/A156207.3h7.4A27.5B++
C-4 7,1366,0792,6082.331C**0.6723.625%DN/A160.8B*28C+114537.8h1B*4.2C**
P2-120 AP 9,1515,9921,2304.872D3.2139.841%D--2.754%C++37.9C+20C+413158.2h5.7C*14.4C+
Sticky Grenade 5,8185,78115781N/A5,779.3460.134%B*N/A1651.7A10.6C-73633.5h1.3B*2.1B++
Hellfire Rocket Pods 6,2095,56752110.685C+9.0260.629%B**N/A143.1C**16.5C+80038.9h12.1C++20C**
T7 Mini-Chaingun 4,7434,6904,8670.964C-0.7019.126%C+10.448%D-43.1CN/A203108.9h12.9C*67.5C*
Claymore 4,0284,0248544.712C-3.0533.823%C+N/A169.8C**N/A57723.7h1.2C+3.4B
LC2 Lynx 4,0364,0134,3440.924C0.7424.315%C-13.631%D**28.5C--N/A132140.8h12B+49.5C*
TRS-12 Uppercut 3,9763,9513,8491.027C0.6460.419%C+10.605%D-45.4CN/A19287.1h2.4C+3.9C++
LC3 Jaguar 3,8453,8142,9021.314C0.3523.611%D15.102%D*32.5CN/A176117.5h11.6C+49.2C+
T5 AMC 3,8083,7833,3461.131C+0.5324.799%C16.31%D--34.2C+N/A156110.5h12.5C**50.3C++
P2-120 HESH 3,7823,43232810.463C-8.8040.353%DN/A70.3C*7.2D30148.8h4.2C*10.4C+
Anti-Vehicle Grenade 3,5903,37913379N/A3,377.3467.406%A++N/A965.4A**60.3C-50943.5h2.6A3.9A
P2-120 HEAT 3,9423,27129711.013B+9.3542.537%C1.467%D-55.5A11.4C+42458.9h4.4B*10.3B*
Tank Mine 4,5283,0371,4992.026D0.3621.276%D*N/A115.5C+56.7C121526.3h1A+4.7B+
TSAR-42 2,8792,8581,4132.023C0.3643.396%C++57.278%F41.5C--N/A15968.9h2.5D--5.8C
TRAC-5 2,8682,8553,0670.931C0.7323.933%C+15.797%D19.5CN/A113146.5h11.9C**49.8C*
AS16 NightHawk 2,7972,7763,0310.916C-0.7541.822%C10.807%D--31.9DN/A12687.1h4.3C+10.2C+
TAS-16 Blackjack 2,1492,1342,0691.031C0.6366.378%C++11.387%D-47CN/A20645.4h2.2C*3.3C*
MSW-R 2,1322,1192,0391.039C--0.6220.535%D*17.933%D*38.2DN/A20555.5h11.9C58C--
MG-HBR1 Dragoon 2,1312,0918572.44B+0.7841.597%B++28.36%C-40.6C+N/A11551.5h6.7C+16.2C*
C75 Viper 2,3252,0572568.035C+6.3737.494%C--1.361%C*69.5B**9.1C37829.6h6.6C**17.6B+
HC1 Cougar 2,0342,0132,1360.942C-0.7225.061%C-18.331%D--33.6CN/A15059.9h10.7C++42.6C++
L100 Python HESH 2,0611,89713613.949C12.2950.816%C+1.054%C79.4C**6.9D34123.9h2.5B+5B+
TMG-50 1,8931,8861,4231.325C0.3420.313%D17.763%D*34.5DN/A17754.7h11.5C56.8C
NS-11C 1,8351,8162,0430.889C0.7725.386%C13.877%D*24.2DN/A10774.9h12.2C*48.1C++
NS Decimator 2,0331,8071,9770.914C--0.7556.665%D2.324%B44.6C+5.6D*34540.5h3.5B6.1C**
T9 CARV 1,8121,8061,3961.294C0.3718.915%D17.11%D*38.7CN/A29146.7h12.2C+64.5C+
MKV Suppressed 1,8061,7982,2440.801D0.8626.378%C18.298%C-31.8DN/A13156.5h11.7C**44.2C*
NS-44 Commissioner 1,7961,7922,9670.604C-1.0638.036%C17.02%D--27.4DN/A11565.5h3.3C*8.6C*
T9A "Butcher" 1,7741,7431,4071.239C--0.4219.565%F19.564%D**42.9D-N/A12240.6h12.1D-61.6D**
PDW-16 Hailstorm 1,6911,6851,6071.049C0.6127.249%C++12.76%D-36.5CN/A15246.2h12.9C*47.2C*
MRC3 Mercy 1,6441,6258151.994C0.3319.942%C++17.539%D--33.7CN/A16648.2h16.2B+81.2B
FA1 Barrage 1,6011,5971,4111.132C+0.5346.635%C*10.582%D--49.9C**N/A23832h3.6B*7.8B+
Chainblade 1,5901,58587,1300.018C1.6550.548%A+1.073%D-0.6CN/A32615.8h2B+4B++
T32 Bull 1,5121,5071,4351.05C-0.6122.444%D-18.58%D*36.1DN/A16741.7h12.8D57.1C--
AMR-66 1,5401,5031,0951.373C+0.2931.959%C*18.164%D--36.8C+N/A13740.8h6.6B+20.6B+
SMG-46 Armistice 1,4811,4791,5460.957C-0.7126.86%C12.17%D--33.2C-N/A17444.6h12.4C**46.1C++
Shuriken 1,4461,4341,5230.942D0.7225.735%D*15.133%D-34.6DN/A9441.4h12.1C**47.2C
MG-S1 Jackal 1,4361,4161,5440.917C--0.7526.877%C--19.774%C--31.3DN/A8845.2h10.3C++38.2C+
KSR-35 1,4121,4019181.526C0.1439.992%B28.051%C39.4DN/A14235.6h4.5C11.3C++
T16 Rhino 1,3981,3901,1161.246C0.4221.656%C-20.288%D41.9CN/A27033.2h12.3C+57C+
MG-C1 Kindred 1,4231,3891,5580.892C--0.7724.759%D-23.182%C35.3DN/A11239.4h10.9C+44.2C
TS4 Haymaker 1,3891,3871,0561.313C+0.3550.52%B+10.382%D47.7C++N/A19129.1h4.7D9.3C++
NS Baron G5 1,3741,3661,6730.816D-0.8546.076%C+11.127%D-35.7CN/A17038.3h3.9B+8.5C+
RAMS .50M 1,3341,3316562.029D0.3741.937%C+61.533%F*31.7CN/A17742h3F-7.2D-
Bighorn .50M 1,3501,3303933.384C1.7246.599%B70.301%D*44.2DN/A12930.1h2.1D--4.6C-
MRC3 Mercy 1,3231,3056671.957C0.2920.213%C+20.766%C35.5CN/A15636.8h16B+79.3B
NS Baron G5AE 1,3231,3011,7560.741D-0.9244.562%D11.607%D-31.4D-N/A9541.4h4.5D10C+
NS-7 PDW 1,2881,2871,5720.819C-0.8427.214%C+12.743%D--24.1DN/A14253.5h13.1C+48.3C++
NS-30 Vandal 1,2941,2779171.393C0.2735.315%C+21.848%D-38.5DN/A13333.2h5.7C-16.2C+
TRAC-5 Burst 1,2961,2761,1381.121C-0.5422.494%D*22.962%D37.2DN/A14234.3h12.5D55.7D--
MG-H1 Watchman 1,2741,2491,2321.014C0.6519.944%D*25.701%D32.7D-N/A10338.2h16.7D--83.6D--
NS-15M1 1,2321,2269821.248C0.4221.918%D18.842%D-41.3C--N/A20629.7h12.5C--56.9C-
99SV 1,2301,2145912.054C+0.3940.638%B**31.796%C-34.9C+N/A15334.8h5.1C+12.5B
NS-44L Blackhand 1,2031,2006371.884C++0.2256.232%A+59.75%A35.9C+N/A11633.4h3.4B+6.1B++
M6 Onslaught 1,2041,1835252.253C+0.5920.731%C++22.401%C++44.1C+N/A19726.8h14.1B*67.8B+
M3 Pounder HEG 1,4031,1787721.526C0.1446.619%B3.396%C*23.8C+4.6B19449.4h16.2C+34.8C*
NSX Naginata 1,1971,1781,0821.089D0.5719.621%D*27.419%D34.6D-N/A9334h12.8D65.3D
SOAS-20 1,1751,1677891.479C0.1829.914%C+21.08%C49.4C+N/A13923.6h10.9C++36.6C*
Hornet Missiles 1,7021,1672963.943C-2.2868.682%B++1.542%C*63.4C29.1C--65818.4h7.9B+11.5B+
M77-B 1,1731,1663573.266C*1.6051.595%A++70.583%D--45.4C**N/A22425.7h2.1C**4B*
SR-7 1,1681,1614072.853C1.1942.059%C64.083%F-37.2C-N/A16831.2h2.6D*6.1D
M2 Mutilator 1,1211,1135631.977C+0.3120.665%B++18.059%C41.7BN/A18826.7h12A58.1B+
M3 Pounder HEG 1,3691,1127761.433C0.2348.049%C**2.428%C--22.5C+5.2B+18049.4h17.7C+36.8C++
ML-7 1,2361,0761,0031.073C++0.5958.022%C3.253%B+43.4B*6.5D-42824.8h4.1B*7B++
LC2 Lynx AE 1,0751,0481,2180.86D0.8024.409%D-25.859%C--32.9DN/A10131.9h12.9C+52.8C
M18 Needler 1,8329741,1360.857D0.8135.847%B+1.54%C+12C-10.6C23881.2h106.9C*298.2C**
NSX Tengu 9549441,1130.848D-0.8236.922%D20.551%C-36.3DN/A10126h12.3C+33.2C+
NSX Daimyo 9159103432.653C0.9945.783%C**92.967%C37.6D-N/A9924.2h2.8D6C+
L100 Python AP 1,4128611764.892C3.2348.497%D--3.368%B++31.9D20.4C+46127h5.2C+10.7C
M6 Onslaught 8628473752.259C+0.6021.182%C*22.432%C+45.8C++N/A20918.5h13.8B**65.1B+
L100 Python HEAT 9848451386.123C4.4652.307%C+2.012%C+73.5A+12.1C--47511.5h3.4A6.5B*
M1 Heavy Cycler 8508434331.947C++0.2820.601%B*19.454%C++36.2B+N/A18923.3h14.1B*68.5B++
Hunter QCX 8088055711.41B++0.2552.773%B+40.124%A26.4B++N/A7830.5h3B+5.6B+
TS2 Inquisitor 7647576451.174C+0.4937.621%B**21.136%C+32.2DN/A9023.5h10.4C+27.7B
CAS30 Tank Buster 1,4327571,2610.6D1.0644.047%DN/A5.7D5.1D116132.5h46.8C**106.3C*
M2 Mutilator 7547424061.828C+0.1620.29%B++23.854%B*40.5B+N/A18218.3h12.2B**60B++
NSX Tomoe 7467425451.361C0.3028.708%C--33.019%D-35.2DN/A10721.1h14C48.7C
NS-61 Emissary 7487406891.074C+0.5936.816%B**24.189%B*30CN/A7824.7h11.9C++32.4B+
Havoc 7387249430.768D0.9047.496%D*13.122%C20.7D*N/A7134.9h4.5D9.5D*
TRAP-M1 7117075771.225C--0.4429.239%C-19.802%D--34.2DN/A11720.7h10C34.2C
M18 Rotary 1,2736977930.879D0.7834.83%C++3.156%B*11D9.1D21763.1h122.6C+352.1C+
Cycler TRV 6726665501.211C0.4520.656%D*16.216%D--31.4DN/A18521.2h13.5D65.5D-
TORQ-9 6196065691.065C0.6020.73%D**20.627%D-34.8C--N/A19017.4h15.7D-75.6D--
NSX Tanto 6085997320.818D-0.8523.144%D*25.877%C29.4DN/A8820.4h11.9C++51.4C
NS-357 Underboss 5605558630.643C--1.0240.505%C+16.036%D--35.6DN/A11115.6h4C+9.8C++
TRAC-Shot 5635508920.617C--1.0523.691%D16.182%D19D--N/A6728.9h10.1B+42.6C+
Spear Anti-Vehicle Phalanx Turret 789531786.808C5.1456.59%B*4.52%B+65.6B+31.9B+7478.1h7.1B12.5B+
M1 Heavy Cycler 4934862891.682C-0.0220.059%C*19.136%C43.4C++N/A14311.2h12.3B*61.3B+
NS-15M AE 4894824990.966D0.7021.74%D**19.917%D*30.9D--N/A10015.6h15.2F--69.7F-
T1S Cycler 4794626010.769D0.8923.758%D11.255%F26.6D1B+12017.4h10.3B+43.3C*
TX1 Repeater 4634625230.883C+0.7827.802%C**21.212%C32.5CN/A18314.2h11.2B+40.1B+
MG-A1 Arbalest 4764554680.972C-0.6922.163%D*24.835%D32.5D1.5C*9014h16.4D73.9D--
SABR-13 4594553861.179C0.4825.482%D18.681%D*37.6CN/A17812.1h12.2C--47.8D
Skyguard 7944302012.139D0.4825.934%D-N/A9.8D-8.3D25143.9h188.1D--725.3F
T4 AMP 4244235120.826C0.8430.25%C++19.149%C31.8C--N/A10813.3h13.5C++44.6C*
HSR-1 4284183431.219C-0.4437.706%C+21.531%D--32.2DN/A11613h6.2D-16.4C
T1 Cycler 4003953831.031C0.6321.39%D14.684%D*29.9CN/A28813.2h13.7C64.3C
T2 Striker 7253796300.602C-1.0647.702%C--N/A13.2C12.1C+32828.7h40.3C+84.4C
T9 CARV-S 3683613471.04C-0.6219.881%D--23.269%D33.4D-N/A17610.8h13.6D68.3D
M40 Fury-F 3843441682.048C*0.3838.597%D*N/A39.5B+4.6C-2388.7h6.2B*16B+
MR1 Fracture 4793383341.012C+0.6537.699%C8.284%A*12.1C++5.1C14627.9h33.9B+89.8B+
MR1 Fracture 4372993250.92C+0.7438.417%C3.344%C+10.9C++5C13627.5h38.4B+100.1B
NS-45 Pilot 2982982931.017C0.6532.694%C+23.154%D-32.7D-N/A979.1h7.1C-21.7C+
NS Annihilator 5242833670.771C+0.8978.088%DN/A11.8C+10.1C*23323.9h12.4C--15.8D
TX2 Emperor 2632633920.671C-0.9936.678%B*22.053%C+27.7DN/A1249.5h7.3B+19.9B++
NS-66 Punisher 2212172490.871D0.7924.878%D26.728%C40.9CN/A1505.3h10.6C**42.6C+
MANA Anti-Vehicle Turret 3732171911.136C0.5347.062%D-9.217%A*31.4C-22.6C--7766.9h8.8C++18.7C+
LB00 Python AP 2932161216S214.3447.508%D*N/A50.2D17.9D-2924.3h4.3C9.1D*
TAR 2062012170.926C0.7420.897%D*16.915%D--29.6DN/A2686.8h12.8C61.3D
Rocklet Rifle 3301922880.667C1.0046.716%D-N/A24.9D17.9D3367.7h40.2C--86D
NS-30 Tranquility 189187872.149C0.4940.575%C**59.358%A*46.8CN/A1054h5B+12.3B+
NSX-P Naginata 1841801521.184D0.4819.732%D*28.889%C-39.1DN/A1664.6h13.7C-69.3D
NS-11P 1701672100.795D0.8719.789%D**16.168%D--27.8DN/A1936h15.9D**80.5F
Tomcat A2AM Pods 319155443.523D1.8669.057%D**N/A41.9D44.3C+8943.7h9.9D14.3D**
ASP-30 Grounder 2541552450.633C1.0358.085%D-2.581%C+12.2C7.8C34912.7h8.7C-15D
M40 Fury 180155305.167C3.5037.135%C+N/A67.4B+10.9C++7122.3h13.8C+37.2C+
NS-AM7 Archer 1851495580.267C--1.4057.415%C+14.094%C--4.9D1.2D-4730.2h18.2C+31.7C+
NS-TMC-01 "His Regards" 14314314,4050.01D1.6531.893%C**4.196%C0.4DN/A1361h1.9C**6B+
NS Decimator-B 1651331241.073D0.5960.055%D-2.256%C+40.3D-9.7D--2063.3h5D**8.3F
Ripper 1261263,1880.04C1.6239.583%B*7.937%D*1.2C-N/A5108.4h1.7D4.2B+
NSX Amaterasu 1271268,5760.015D1.6537.636%B**5.556%D*0.4DN/A1321.9h2.5C++6.6B+
NS-10 Burster 2231201260.952C0.7128.124%C--5%C+4.6D4C+13825.9h204.3D*726.3D--
M18 Locust 2051191191D-0.6638.406%B+2.521%A14.3D10.4D1928.3h135.9C+353.9C+
NS-10 Burster 2111161260.921C-0.7428.292%C--3.448%C-4.5D3.7C13825.5h207.9D--734.8D-
Coyote Missiles 172112402.8D1.1455.659%C+N/A37.3C-20C-4913h47.4D-85.1D
M60-G Bulldog 121105119.545C+7.8839.478%C+N/A52.5B+8C+4142h6.8C+17.2C++
MAX Punch 1031033,2860.031D1.6349.105%C**N/A0.5DN/A2198.1h1.9C++3.8B+
P525 Marauder 106102166.375D4.7116.788%D--N/A63.8C-2.5D4391.6h7C41.7D
M9 SKEP Launcher 1661011300.777C+0.8970.678%C++N/A15.8C10.2C4556.4h10.5D-14.9D-
P525 Marauder-H 105100137.692D6.0326.068%FN/A111.1C+5.6C--13890.9h5.5B+21.1C
NS-R3 Swarm 137871020.853C++0.8164.514%C++N/A12.8B**7.4C*1296.8h22.5B34.9B+
NSX Masamune 115831400.593D1.0752.532%D-1.205%D-20.8D-8D1464h17D-32.4D*
E540 Halberd 11582263.154D1.4932.7%F2.439%C19.5D--7.9D**12444.2h6.7D*20.5F-
Aspis Anti-Aircraft Phalanx Turret 14479164.938C+3.2730.265%C++3.797%A16.8B+13.8C+5274.7h131B+433B+
MANA Anti-Personnel Turret 8078651.2N/A0.4620.186%UN/A780U20U7437200.1h41T*203.2T*
NS-03 Thumper 86781370.569C--1.0932.789%C-1.282%C-24.4D-2.5B**1143.2h8C24.3C+
SOAS-20 AE 7774681.088D0.5827.287%D*21.622%D*32.2D*1.3C+912.3h13.7F50.4F-
M12 Kobalt 7474514.8C-13.1415.276%D--22.973%B*56.9DN/A3391.3h23.1D**151.3D--
G30 Vulcan 11161222.773C1.1119.584%D**N/A18.5D15.2C+9543.3h103.7C529.6D--
G20 Vulcan-H 9154291.862D0.2037.917%FN/A31.8D-21.8D21051.7h117.3D309.4D**

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade0840h
Nano-Armor Kit9951,479,984105.4h
Medical Applicator17647,9764.1h
Spawn Beacon1387,9917.2h
Anti-Vehicle MANA Turret383582.8h
Nanite Revive Grenade03,1320.9h
Infradine4880.1h
Rampart Wall1510.5h
Welding Device08410.1h
Skywall Shield Emitter0530.2h
Turret AI Module1560.3h
Spitfire Auto-Turret681,2732h
Motion Spotter1549,8456.8h
Recon Detection Device632,0024.1h
Shield Recharging Field10940.1h
Medical Kit1974,2053.4h
Ammunition Package1281,9272.7h
Anti-Infantry MANA Turret244881.8h
Nano-Repair Grenade02570.1h
Router11650.2h

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