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Warrant Officer Warbringer Collin[BRTD] Collin
TR BR 37

KDR: 1.7

Score: 109.1m

Last Seen: Nov 24th, 2018 12:25 AM
- OFFLINE - 437.2 hour(s)

Prestige 1, Battle Rank 37 - Terran Republic on Miller - Outfit Officer of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 107
Level Progress (to 38): 3%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee C-4 ARX Frag Grenade TRAC-5 S Hellfire Rocket Pods Sticky Grenade P2-120 AP C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $731,835 MLG Score: 585
Fun Score: N/A
Cheeseburgers Flipped: 1563TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.097%17.766%4285097251,8081.001910.702

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.565%0.6B+-0.44C---1.995F-HEAD + (~5.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.10.372C**11.30.205C++35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.591%1.006%11475101723,568270334818.7192677%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.61%0.015C+-0.556D-0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.70.666B+20.20.618B+33.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.403%1.903%3758101417,023515351003.30351334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.401%-0.825D--0.474D0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.284C*90.284C*18.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.815%1.389%72102021639732420.054353389%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.995%-0.029C+-0.755D--1.084

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.72B++11.80.698B+21.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.076%59.14%7810149,6064948751.941

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.31%0.754B++-0.529D1.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.189C++3.2-0.008C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.668%10.519%76101610,5433395363.10454

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.672%0.691B+-0.794D--0.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.507B+3.20.334C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 107
109.1m304.1%479 (28.7k)411 (24.7k)1.70393184,660108,3731.9018137 (37)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022501423.708%10.621%25202:2755

38% Engineer15% Heavy Assault15% Infiltrator25% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:18 PMDec 1st, 2015 9:35 PMDec 10th, 2018 3:58 AM (2d) (PST)Nov 23rd, 2018 8:38 PM (18d) (PST)Nov 23rd, 2018 8:25 PM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7682455230.6950.4080.0742.3190.068585

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,10414,72231,38242244139424,638

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4426.7h/184.4d 21,445 19,612 39,757 616.1k 4,549 13,216 17,942 204.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
B+
Kills:3,631
Deaths:3,801
KDR:0.955
Accuracy:19.155% B+
HSR:9.612% D-
MSW-R
C
Kills:1,997
Deaths:1,906
KDR:1.048
Accuracy:20.490% C
HSR:17.526% D-
TMG-50
C+
Kills:1,836
Deaths:1,363
KDR:1.347
Accuracy:20.381% C+
HSR:17.429% D-
T9 CARV
C+
Kills:1,789
Deaths:1,373
KDR:1.303
Accuracy:18.949% C+
HSR:17.160% D-
T9A "Butcher"
D--
Kills:1,492
Deaths:1,178
KDR:1.267
Accuracy:19.714% D--
HSR:18.298% D*
T32 Bull
C+
Kills:1,481
Deaths:1,408
KDR:1.052
Accuracy:22.482% C+
HSR:18.231% D
T16 Rhino
C*
Kills:1,366
Deaths:1,103
KDR:1.238
Accuracy:21.682% C*
HSR:20.351% C
NS-15M1
C+
Kills:1,183
Deaths:940
KDR:1.259
Accuracy:22.176% C+
HSR:18.597% C--
NSX Naginata
C+
Kills:670
Deaths:651
KDR:1.029
Accuracy:20.054% C
HSR:28.060% C+
MG-H1 Watchman
C-
Kills:504
Deaths:446
KDR:1.130
Accuracy:20.336% C-
HSR:21.627% D
NS-15M AE
D
Kills:402
Deaths:423
KDR:0.950
Accuracy:21.609% D
HSR:19.403% D-
T9 CARV-S
C
Kills:282
Deaths:271
KDR:1.041
Accuracy:19.921% C
HSR:21.277% C-
Kills:16,633
Deaths (as Heavy Assault):14,863
Deaths (to Heavy Assaults):28,471
KDR:1.11909
Kill Difference:1,770
Playtime:645.809 hours
Usage:15%
Score:15.522m
Score/min:401
Accuracy (listed only):20.579%
HSR (listed only):18.964%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B*
Kills:5,696
Deaths:3,703
KDR:1.538
Accuracy:26.662% B*
HSR:8.216% D**
LC2 Lynx
C**
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C**
HSR:13.631% D*
T5 AMC
B
Kills:3,757
Deaths:3,315
KDR:1.133
Accuracy:24.811% B
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,582
Deaths:2,721
KDR:1.316
Accuracy:23.556% C+
HSR:14.657% D--
TRS-12 Uppercut
C*
Kills:3,442
Deaths:3,206
KDR:1.074
Accuracy:59.613% C*
HSR:10.139% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,011
Deaths:2,260
KDR:0.890
Accuracy:40.821% C++
HSR:10.642% D--
HC1 Cougar
C*
Kills:1,819
Deaths:1,862
KDR:0.977
Accuracy:25.046% C*
HSR:17.592% D-
NS-11C
B
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% B
HSR:13.980% D-
TAS-16 Blackjack
B+
Kills:1,600
Deaths:1,442
KDR:1.110
Accuracy:66.340% B+
HSR:11.188% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS Baron G5
C*
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C*
HSR:11.111% D
NS Baron G5AE
C
Kills:984
Deaths:1,341
KDR:0.734
Accuracy:43.832% C
HSR:11.585% D
TRAC-5 Burst
C
Kills:889
Deaths:778
KDR:1.143
Accuracy:22.046% D
HSR:20.697% C
Havoc
D
Kills:508
Deaths:666
KDR:0.763
Accuracy:47.902% D
HSR:10.827% D-
TRAC-Shot
C
Kills:451
Deaths:772
KDR:0.584
Accuracy:23.610% C
HSR:15.743% C--
NSX Tanto
C+
Kills:429
Deaths:549
KDR:0.781
Accuracy:24.278% C
HSR:25.175% C+
LC2 Lynx AE
C++
Kills:397
Deaths:463
KDR:0.857
Accuracy:24.948% C
HSR:26.448% C++
AMR-66
B*
Kills:382
Deaths:320
KDR:1.194
Accuracy:31.610% B*
HSR:14.922% D**
MG-HBR1 Dragoon
A*
Kills:114
Deaths:76
KDR:1.500
Accuracy:47.430% A*
HSR:18.421% D*
Kills:38,891
Deaths (as Engineer):36,799
Deaths (to Engineers):23,387
KDR:1.05685
Kill Difference:2,092
Playtime:1,699.046 hours
Usage:38%
Score:45.214m
Score/min:444
Accuracy (listed only):35.649%
HSR (listed only):14.663%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
C*
Kills:3,442
Deaths:3,206
KDR:1.074
Accuracy:59.613% C*
HSR:10.139% D-
AS16 NightHawk
C++
Kills:2,011
Deaths:2,260
KDR:0.890
Accuracy:40.821% C++
HSR:10.642% D--
MKV Suppressed
C++
Kills:1,665
Deaths:2,117
KDR:0.786
Accuracy:26.335% C++
HSR:17.958% C+
TAS-16 Blackjack
B+
Kills:1,600
Deaths:1,442
KDR:1.110
Accuracy:66.340% B+
HSR:11.188% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B++
Kills:1,587
Deaths:1,483
KDR:1.070
Accuracy:27.444% B++
HSR:12.413% D
SMG-46 Armistice
C**
Kills:1,417
Deaths:1,459
KDR:0.971
Accuracy:26.891% C**
HSR:11.715% D
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,260
Deaths:1,546
KDR:0.815
Accuracy:27.310% B+
HSR:12.460% D-
NS Baron G5
C*
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C*
HSR:11.111% D
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
NS Baron G5AE
C
Kills:984
Deaths:1,341
KDR:0.734
Accuracy:43.832% C
HSR:11.585% D
MG-S1 Jackal
C++
Kills:662
Deaths:761
KDR:0.870
Accuracy:26.832% C++
HSR:16.918% C-
Cycler TRV
C--
Kills:564
Deaths:433
KDR:1.303
Accuracy:20.270% C--
HSR:15.780% D
TORQ-9
C--
Kills:562
Deaths:517
KDR:1.087
Accuracy:20.804% D
HSR:19.929% C--
Havoc
D
Kills:508
Deaths:666
KDR:0.763
Accuracy:47.902% D
HSR:10.827% D-
SABR-13
C++
Kills:407
Deaths:337
KDR:1.208
Accuracy:26.322% C++
HSR:17.936% D--
T1 Cycler
C+
Kills:380
Deaths:352
KDR:1.080
Accuracy:21.426% C+
HSR:14.211% D--
NSX Tengu
C*
Kills:363
Deaths:488
KDR:0.744
Accuracy:38.025% C*
HSR:16.529% D
T1S Cycler
C
Kills:184
Deaths:186
KDR:0.989
Accuracy:22.175% C
HSR:5.435% F--
TAR
C-
Kills:173
Deaths:180
KDR:0.961
Accuracy:20.993% C-
HSR:15.607% D
NS-11P
D
Kills:126
Deaths:141
KDR:0.894
Accuracy:18.185% D--
HSR:15.079% D
Kills:23,313
Deaths (as Combat Medic):24,218
Deaths (to Combat Medics):11,165
KDR:0.96263
Kill Difference:905
Playtime:93.824 hours
Usage:2%
Score:2.049m
Score/min:364
Accuracy (listed only):34.061%
HSR (listed only):13.281%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B*
Kills:5,696
Deaths:3,703
KDR:1.538
Accuracy:26.662% B*
HSR:8.216% D**
LC2 Lynx
C**
Kills:4,013
Deaths:4,344
KDR:0.924
Accuracy:24.315% C**
HSR:13.631% D*
T5 AMC
B
Kills:3,757
Deaths:3,315
KDR:1.133
Accuracy:24.811% B
HSR:16.343% D
LC3 Jaguar
C+
Kills:3,582
Deaths:2,721
KDR:1.316
Accuracy:23.556% C+
HSR:14.657% D--
TRS-12 Uppercut
C*
Kills:3,442
Deaths:3,206
KDR:1.074
Accuracy:59.613% C*
HSR:10.139% D-
TRAC-5
B+
Kills:2,828
Deaths:3,031
KDR:0.933
Accuracy:23.929% B+
HSR:15.700% D
AS16 NightHawk
C++
Kills:2,011
Deaths:2,260
KDR:0.890
Accuracy:40.821% C++
HSR:10.642% D--
HC1 Cougar
C*
Kills:1,819
Deaths:1,862
KDR:0.977
Accuracy:25.046% C*
HSR:17.592% D-
NS-11C
B
Kills:1,774
Deaths:1,988
KDR:0.892
Accuracy:25.499% B
HSR:13.980% D-
MKV Suppressed
C++
Kills:1,665
Deaths:2,117
KDR:0.786
Accuracy:26.335% C++
HSR:17.958% C+
TAS-16 Blackjack
B+
Kills:1,600
Deaths:1,442
KDR:1.110
Accuracy:66.340% B+
HSR:11.188% D
FA1 Barrage
B++
Kills:1,596
Deaths:1,410
KDR:1.132
Accuracy:46.617% B++
HSR:10.526% D--
PDW-16 Hailstorm
B++
Kills:1,587
Deaths:1,483
KDR:1.070
Accuracy:27.444% B++
HSR:12.413% D
SMG-46 Armistice
C**
Kills:1,417
Deaths:1,459
KDR:0.971
Accuracy:26.891% C**
HSR:11.715% D
TS4 Haymaker
B*
Kills:1,386
Deaths:1,054
KDR:1.315
Accuracy:50.512% B*
HSR:10.390% D-
NS-7 PDW
B+
Kills:1,260
Deaths:1,546
KDR:0.815
Accuracy:27.310% B+
HSR:12.460% D-
NS Baron G5
C*
Kills:1,233
Deaths:1,498
KDR:0.823
Accuracy:45.261% C*
HSR:11.111% D
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
NS Baron G5AE
C
Kills:984
Deaths:1,341
KDR:0.734
Accuracy:43.832% C
HSR:11.585% D
TRAC-5 Burst
C
Kills:889
Deaths:778
KDR:1.143
Accuracy:22.046% D
HSR:20.697% C
MG-S1 Jackal
C++
Kills:662
Deaths:761
KDR:0.870
Accuracy:26.832% C++
HSR:16.918% C-
Havoc
D
Kills:508
Deaths:666
KDR:0.763
Accuracy:47.902% D
HSR:10.827% D-
TRAC-Shot
C
Kills:451
Deaths:772
KDR:0.584
Accuracy:23.610% C
HSR:15.743% C--
NSX Tanto
C+
Kills:429
Deaths:549
KDR:0.781
Accuracy:24.278% C
HSR:25.175% C+
LC2 Lynx AE
C++
Kills:397
Deaths:463
KDR:0.857
Accuracy:24.948% C
HSR:26.448% C++
NSX Tengu
C*
Kills:363
Deaths:488
KDR:0.744
Accuracy:38.025% C*
HSR:16.529% D
Kills:46,552
Deaths (as Light Assault):45,598
Deaths (to Light Assaults):19,416
KDR:1.02092
Kill Difference:954
Playtime:1,101.763 hours
Usage:25%
Score:28.770m
Score/min:435
Accuracy (listed only):33.379%
HSR (listed only):14.476%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:2,548
Deaths:1,248
KDR:2.042
Accuracy:43.691% B*
HSR:54.945% D*
MKV Suppressed
C++
Kills:1,665
Deaths:2,117
KDR:0.786
Accuracy:26.335% C++
HSR:17.958% C+
PDW-16 Hailstorm
B++
Kills:1,587
Deaths:1,483
KDR:1.070
Accuracy:27.444% B++
HSR:12.413% D
NS-44 Commissioner
C++
Kills:1,429
Deaths:2,543
KDR:0.562
Accuracy:36.776% C++
HSR:14.836% D--
SMG-46 Armistice
C**
Kills:1,417
Deaths:1,459
KDR:0.971
Accuracy:26.891% C**
HSR:11.715% D
KSR-35
B*
Kills:1,374
Deaths:904
KDR:1.520
Accuracy:40.118% B*
HSR:28.020% C+
RAMS .50M
B+
Kills:1,298
Deaths:648
KDR:2.003
Accuracy:41.924% B+
HSR:61.479% F--
Bighorn .50M
B++
Kills:1,296
Deaths:381
KDR:3.402
Accuracy:46.839% B++
HSR:70.370% D**
NS-7 PDW
B+
Kills:1,260
Deaths:1,546
KDR:0.815
Accuracy:27.310% B+
HSR:12.460% D-
Shuriken
C--
Kills:1,203
Deaths:1,341
KDR:0.897
Accuracy:25.427% C--
HSR:13.799% D
M77-B
A*
Kills:1,166
Deaths:357
KDR:3.266
Accuracy:51.595% A*
HSR:70.583% D
SR-7
C*
Kills:1,158
Deaths:406
KDR:2.852
Accuracy:42.041% C*
HSR:64.162% F-
NS-44L Blackhand
A++
Kills:888
Deaths:487
KDR:1.823
Accuracy:57.777% A++
HSR:58.784% A
99SV
A++
Kills:886
Deaths:492
KDR:1.801
Accuracy:41.276% A++
HSR:28.668% D-
NS-30 Vandal
B+
Kills:883
Deaths:719
KDR:1.228
Accuracy:35.874% B+
HSR:16.195% D*
NSX Daimyo
B++
Kills:701
Deaths:248
KDR:2.827
Accuracy:46.186% B++
HSR:93.153% C
MG-S1 Jackal
C++
Kills:662
Deaths:761
KDR:0.870
Accuracy:26.832% C++
HSR:16.918% C-
TRAP-M1
C+
Kills:553
Deaths:475
KDR:1.164
Accuracy:28.758% C+
HSR:17.722% D--
SOAS-20
C*
Kills:534
Deaths:336
KDR:1.589
Accuracy:28.987% C*
HSR:17.229% D
NS-61 Emissary
A
Kills:498
Deaths:452
KDR:1.102
Accuracy:37.096% A
HSR:23.092% B**
TS2 Inquisitor
A++
Kills:462
Deaths:334
KDR:1.383
Accuracy:39.410% A++
HSR:19.697% C+
NSX Tomoe
B+
Kills:406
Deaths:290
KDR:1.400
Accuracy:31.123% B+
HSR:31.773% C-
NSX Tengu
C*
Kills:363
Deaths:488
KDR:0.744
Accuracy:38.025% C*
HSR:16.529% D
TX1 Repeater
B+
Kills:363
Deaths:380
KDR:0.955
Accuracy:27.692% B+
HSR:20.110% C+
NS-357 Underboss
B++
Kills:357
Deaths:557
KDR:0.641
Accuracy:41.577% B++
HSR:12.605% D--
T4 AMP
B+
Kills:343
Deaths:430
KDR:0.798
Accuracy:30.365% B+
HSR:17.493% C
HSR-1
B+
Kills:334
Deaths:282
KDR:1.184
Accuracy:37.964% B+
HSR:21.856% D
TX2 Emperor
B**
Kills:255
Deaths:386
KDR:0.661
Accuracy:36.094% B**
HSR:21.569% C++
NS-AM7 Archer
C+
Kills:132
Deaths:346
KDR:0.382
Accuracy:57.522% C+
HSR:14.394% C
NS-45 Pilot
C+
Kills:107
Deaths:132
KDR:0.811
Accuracy:30.428% C+
HSR:20.561% D
Kills:26,128
Deaths (as Infiltrator):22,028
Deaths (to Infiltrators):14,219
KDR:1.18613
Kill Difference:4,100
Playtime:670.116 hours
Usage:15%
Score:11.541m
Score/min:287
Accuracy (listed only):36.979%
HSR (listed only):30.036%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:1,563
Deaths:771
KDR:2.027
Accuracy:19.812% B*
HSR:17.275% D
MRC3 Mercy
B++
Kills:1,236
Deaths:617
KDR:2.003
Accuracy:19.982% B++
HSR:20.307% C+
M6 Onslaught
B*
Kills:1,181
Deaths:517
KDR:2.284
Accuracy:20.761% B*
HSR:22.354% B+
M3 Pounder HEG
B**
Kills:1,162
Deaths:750
KDR:1.549
Accuracy:45.953% B**
HSR:3.442% C*
M3 Pounder HEG
B*
Kills:1,099
Deaths:754
KDR:1.458
Accuracy:47.380% B*
HSR:2.366% D
M2 Mutilator
A
Kills:910
Deaths:466
KDR:1.953
Accuracy:20.365% A
HSR:15.934% D
M6 Onslaught
B*
Kills:784
Deaths:332
KDR:2.361
Accuracy:21.078% B*
HSR:21.174% B
M1 Heavy Cycler
A+
Kills:654
Deaths:308
KDR:2.123
Accuracy:20.537% A+
HSR:17.890% C+
M2 Mutilator
A
Kills:515
Deaths:277
KDR:1.859
Accuracy:19.570% A
HSR:20.971% B+
MR1 Fracture
A*
Kills:317
Deaths:321
KDR:0.988
Accuracy:36.872% C++
HSR:8.833% A*
M1 Heavy Cycler
B**
Kills:266
Deaths:153
KDR:1.739
Accuracy:20.038% B**
HSR:15.790% D
MR1 Fracture
C++
Kills:264
Deaths:312
KDR:0.846
Accuracy:37.552% C++
HSR:3.409% C
NS-10 Burster
C+
Kills:107
Deaths:118
KDR:0.907
Accuracy:28.368% C+
HSR:2.804% D-
NS-10 Burster
C+
Kills:101
Deaths:118
KDR:0.856
Accuracy:28.179% C+
HSR:5.941% C+
Kills:10,159
Deaths (as MAX Suit):2,907
Deaths (to MAX Suits):9,771
KDR:3.49467
Kill Difference:7,252
Playtime:195.720 hours
Usage:4%
Score:5.971m
Score/min:508
Accuracy (listed only):27.603%
HSR (listed only):12.749%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:15,810
V. Kills:648 N/A
Deaths:2,789
KDR:5.669
Accuracy:33.953% B*
KPH:93.600 A++
VKPH:3.800 C++
Hellfire Rocket Pods
A+
Kills:5,441
V. Kills:628 N/A
Deaths:517
KDR:10.524
Accuracy:60.771% A+
KPH:144.800 B**
VKPH:16.700 C**
Hornet Missiles
B**
Kills:1,152
V. Kills:523 220%
Deaths:292
KDR:3.945
Accuracy:69.279% B**
KPH:64 C++
VKPH:29 C
M18 Needler
C**
Kills:899
V. Kills:813 110%
Deaths:1,110
KDR:0.810
Accuracy:36.458% B++
KPH:11.900 C+
VKPH:10.800 C**
M18 Rotary
C+
Kills:662
V. Kills:554 119%
Deaths:784
KDR:0.844
Accuracy:34.854% B+
KPH:10.700 C
VKPH:9 C+
Tomcat A2AM Pods
C*
Kills:149
V. Kills:159 93%
Deaths:44
KDR:3.386
Accuracy:71.031% D**
KPH:46.600 C
VKPH:49.700 C*
M18 Locust
B**
Kills:97
V. Kills:73 131%
Deaths:119
KDR:0.815
Accuracy:38.671% B**
KPH:13.100 C-
VKPH:9.900 C-
Coyote Missiles
B+
Kills:91
V. Kills:50 178%
Deaths:36
KDR:2.528
Accuracy:56.175% B+
KPH:34.600 C+
VKPH:19 C
Kills:24,301 (17,468 + 0)
Deaths:5,691
KDR:4.270
VKDR:0.606
Vehicle Kills:3,448
Kill Difference:18,610
Playtime:374.869 hours
Usage:8%
Score:8.957m
Score/min:398
Piloting Accuracy:38.671%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:756
V. Kills:674 112%
Deaths:1,241
KDR:0.609
Accuracy:44.182% C+
KPH:5.800 C
VKPH:5.100 C--
Kills:756 (756 + 0)
Deaths:1,241
KDR:0.609
VKDR:0.543
Vehicle Kills:674
Kill Difference:485
Playtime:131.178 hours
Usage:3%
Score:0.922m
Score/min:117
Piloting Accuracy:44.182%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:1,869
V. Kills:184 N/A
Deaths:231
KDR:8.091
Accuracy:38.013% C+
KPH:75.800 M
VKPH:7.500 C+
L100 Python HESH
A
Kills:1,681
V. Kills:138 N/A
Deaths:132
KDR:12.735
Accuracy:51.675% B+
KPH:83.500 A
VKPH:6.900 C
L100 Python HEAT
M++
Kills:813
V. Kills:129 N/A
Deaths:137
KDR:5.934
Accuracy:53.103% C*
KPH:75.500 M++
VKPH:12 C++
L100 Python AP
B++
Kills:730
V. Kills:504 145%
Deaths:162
KDR:4.506
Accuracy:49.216% D
KPH:31 C*
VKPH:21.400 B++
Skyguard
C
Kills:331
V. Kills:312 106%
Deaths:196
KDR:1.689
Accuracy:26.137% C
KPH:8.500 D
VKPH:8 C
Kills:5,424 (5,424 + 0)
Deaths:858
KDR:6.322
VKDR:1.477
Vehicle Kills:1,267
Kill Difference:4,566
Playtime:118.145 hours
Usage:3%
Score:2.602m
Score/min:367
Driving Accuracy:26.137%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:5,126
V. Kills:2,863 179%
Deaths:1,172
KDR:4.374
Accuracy:39.645% D
KPH:36.700 B++
VKPH:20.500 B+
P2-120 HEAT
M
Kills:3,267
V. Kills:671 486%
Deaths:297
KDR:11
Accuracy:42.574% C++
KPH:55.600 M
VKPH:11.400 B+
P2-120 HESH
B**
Kills:3,206
V. Kills:299 N/A
Deaths:315
KDR:10.178
Accuracy:40.340% C+
KPH:72.900 B**
VKPH:6.800 C
P525 Marauder
C+
Kills:101
V. Kills:4 N/A
Deaths:16
KDR:6.313
Accuracy:16.739% D
KPH:63.400 C+
VKPH:2.500 D
E540 Halberd
D-
Kills:62
V. Kills:25 238%
Deaths:23
KDR:2.696
Accuracy:31.335% D*
KPH:17.300 D-
VKPH:7 D*
G30 Vulcan
C**
Kills:61
V. Kills:50 120%
Deaths:22
KDR:2.773
Accuracy:19.710% D*
KPH:18.400 C
VKPH:15.100 C**
Kills:11,823 (11,599 + 224)
Deaths:1,845
KDR:6.408
VKDR:2.120
Vehicle Kills:3,912
Kill Difference:9,978
Playtime:251.028 hours
Usage:6%
Score:6.373m
Score/min:423
Driving Accuracy:40.340%
Gunner Accuracy:19.710%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:99
V. Kills:5 N/A
Deaths:13
KDR:7.615
Accuracy:25.194% D*
KPH:112.800 C**
VKPH:5.700 C
Kills:99 (0 + 99)
Deaths:13
KDR:7.615
VKDR:0.385
Vehicle Kills:5
Kill Difference:86
Playtime:0.878 hours
Usage:0%
Score:0.070m
Score/min:1,325
Driving Accuracy:N/A%
Gunner Accuracy:25.194%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:154
V. Kills:25 N/A
Deaths:30
KDR:5.133
Accuracy:36.978% C**
KPH:69.100 B**
VKPH:11.200 B+
M60-G Bulldog
B*
Kills:79
V. Kills:8 N/A
Deaths:11
KDR:7.182
Accuracy:35.560% C++
KPH:45.600 B*
VKPH:4.600 C
Kills:233 (0 + 233)
Deaths:41
KDR:5.683
VKDR:0.805
Vehicle Kills:33
Kill Difference:192
Playtime:3.961 hours
Usage:0%
Score:0.136m
Score/min:572
Driving Accuracy:N/A%
Gunner Accuracy:35.560%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:341
V. Kills:37 N/A
Deaths:168
KDR:2.030
Accuracy:38.361% D--
KPH:39.300 B**
VKPH:4.300 C-
Kills:341 (341 + 0)
Deaths:168
KDR:2.030
VKDR:0.220
Vehicle Kills:37
Kill Difference:173
Playtime:8.672 hours
Usage:0%
Score:0.121m
Score/min:233
Driving Accuracy:38.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 16,45815,8102,7895.669C++3.9733.953%B*N/A93.6A++3.8C++409169h12.3B++36.1B++
C-4 ARX 9,4608,1443,4962.33C*0.6324.808%CN/A189.8A+30.7C101342.9h1B++4.2B+
Frag Grenade 6,2366,16416164N/A6,162.3048.665%B+N/A742.7B**8.7C++26738.3h2.6B**5.4B*
TRAC-5 S 5,7805,6963,7031.538B*0.1726.662%B*8.216%D**36.6B**N/A173155.6h7.2A27.2B**
Hellfire Rocket Pods 6,0695,44151710.524B+8.8260.771%A+N/A144.7B**16.7C**80937.6h12.1B**19.9B*
Sticky Grenade 5,1505,12915129N/A5,127.3059.732%B*N/A1831.8A++7.5C--83272.8h1.2B**1.9B*
P2-120 AP 7,9895,1261,1724.374C2.6739.645%D3.121%C+36.7B++20.5B+424139.7h6B++15.2B+
C-4 5,8574,9642,2442.212B+0.5122.973%C-N/A150A++27C+117433.1h1B**4.4B+
LC2 Lynx 4,0364,0134,3440.924C+0.7824.315%C**13.631%D*28.5C++N/A130140.8h12B*49.5B+
T5 AMC 3,7823,7573,3151.133C++0.5724.811%B16.343%D34.2B*N/A155109.8h12.5B++50.3B+
T7 Mini-Chaingun 3,6583,6313,8010.955C+0.7519.155%B+9.612%D-41.1B+N/A21088.3h13B+67.7B+
LC3 Jaguar 3,6073,5822,7211.316C++0.3923.556%C+14.657%D--31.7C*N/A174113h11.7B+49.5B+
Claymore 3,5763,5737514.758C3.0536.913%B+N/A176B+N/A60620.3h1.2C++3.1B+
TRS-12 Uppercut 3,4573,4423,2061.074C+0.6359.613%C*10.139%D-45.9BN/A19875h2.3B+3.8B+
Anti-Vehicle Grenade 3,5763,36913369N/A3,367.3067.535%A++N/A962.6M+59.1C--51243.5h2.6A+3.9A
P2-120 HEAT 3,9383,26729711B*9.3042.574%C++1.469%D--55.6M11.4B+42258.8h4.4A10.3B**
P2-120 HESH 3,5053,20631510.178C+8.4740.34%C+N/A72.9B**6.8C31144h4.2B+10.3B+
TRAC-5 2,8402,8283,0310.933C*0.7723.929%B+15.7%D19.6C++N/A108144.6h11.9B*49.8B++
Tank Mine 4,0422,6751,3761.944C0.2421.243%D-N/A111C++56.7C+123824.1h1A+4.7B**
TSAR-42 2,5662,5481,2482.042C+0.3443.691%B*54.945%D*42.1C**N/A15960.5h2.5C+5.8C**
AS16 NightHawk 2,0172,0112,2600.89C0.8140.821%C++10.642%D--28.2CN/A12071.4h4.2B10.2B+
MSW-R 2,0091,9971,9061.048C0.6620.49%C17.526%D-38.2C++N/A20152.3h11.8C**57.7C++
C75 Viper 2,0531,8692318.091B++6.3938.013%C+1.498%C+75.7M7.4C+40624.7h6.1B**15.9A
TMG-50 1,8411,8361,3631.347C++0.3620.381%C+17.429%D-34.8C++N/A17852.7h11.5C++56.2C*
HC1 Cougar 1,8311,8191,8620.977C+0.7325.046%C*17.592%D-34.7B+N/A15952.4h10.6B+42.2B+
T9 CARV 1,7951,7891,3731.303C++0.4018.949%C+17.16%D-38.9B++N/A27946h12.2B+64.3B+
NS Decimator 1,9991,7811,9320.922C+0.7856.741%C-2.358%C+45.1B++5.5D--34039.5h3.4B**6.1B++
NS-11C 1,7911,7741,9880.892C+0.8125.499%B13.98%D-24.2C+N/A10573.3h12.1B+47.5B+
L100 Python HESH 1,8191,68113212.735C*11.0351.675%B+1.19%C83.6A6.9C35320.1h2.4B**4.7B*
MKV Suppressed 1,6711,6652,1170.786C0.9226.335%C++17.958%C+31.2C+N/A13153.3h11.7B+44.3B+
TAS-16 Blackjack 1,6051,6001,4421.11C+0.5966.34%B+11.188%D46.5B+N/A21534.4h2.1B++3.2B+
FA1 Barrage 1,6001,5961,4101.132C*0.5746.617%B++10.526%D--49.9AN/A23432h3.6B**7.8B*
PDW-16 Hailstorm 1,5931,5871,4831.07C++0.6327.444%B++12.413%D36.2B+N/A15143.9h12.8B+46.7B+
MRC3 Mercy 1,5791,5637712.027C+0.3219.812%B*17.275%D33.8B+N/A16346.2h16B*80.8B++
Chainblade 1,5611,55779,1080.02C+1.6850.616%A++1.092%D-0.6C+N/A32401.7h2B+4C+
T9A "Butcher" 1,5161,4921,1781.267C0.4419.714%D--18.298%D*43CN/A11934.7h12C60.7C--
T32 Bull 1,4861,4811,4081.052C0.6522.482%C+18.231%D36.2C+N/A16540.9h12.7C+56.7C++
NS-44 Commissioner 1,4321,4292,5430.562C1.1436.776%C++14.836%D--25.5CN/A11456.1h3.2B++8.8B+
SMG-46 Armistice 1,4191,4171,4590.971C+0.7326.891%C**11.715%D33.3C*N/A17342.6h12.4B++46.3B+
TS4 Haymaker 1,3881,3861,0541.315C*0.3950.512%B*10.39%D-47.6B*N/A19029.1h4.7C+9.3B+
KSR-35 1,3851,3749041.52C0.1840.118%B*28.02%C+39.5C+N/A14234.8h4.5C++11.3B+
T16 Rhino 1,3741,3661,1031.238C++0.4721.682%C*20.351%C41.8B+N/A26932.7h12.4B+57.1B+
RAMS .50M 1,3011,2986482.003C0.3041.924%B+61.479%F--31.4C*N/A17441.3h3D*7.2C
Bighorn .50M 1,3161,2963813.402C1.7046.839%B++70.37%D**44.2CN/A12829.3h2.1D4.6C+
NS-7 PDW 1,2611,2601,5460.815C+0.8927.31%B+12.46%D-23.8C+N/A14052.9h13.2B+48.2B+
MRC3 Mercy 1,2481,2366172.003C+0.3019.982%B++20.307%C+35.7B+N/A15234.6h15.7B**78.7B++
NS Baron G5 1,2411,2331,4980.823C0.8845.261%C*11.111%D35.5C++N/A17134.7h3.8B++8.4C+
Shuriken 1,2091,2031,3410.897C--0.8125.427%C--13.799%D32.9C--N/A8836.6h12.2B48C++
NS-15M1 1,1891,1839401.259C+0.4422.176%C+18.597%C--42.4C++N/A21427.9h12.4C*55.7C*
M6 Onslaught 1,2021,1815172.284C++0.5820.761%B*22.354%B+44.4B*N/A19726.6h14A67.3B++
M77-B 1,1731,1663573.266B*1.5651.595%A*70.583%D45.4AN/A22025.7h2.1B++4B**
M3 Pounder HEG 1,3811,1627501.549C++0.1545.953%B**3.442%C*24.1B++4.5B++19448.3h15.7C**34.2B+
SR-7 1,1651,1584062.852C+1.1542.041%C*64.162%F-37.1C++N/A16531.2h2.6C--6.1C+
Hornet Missiles 1,6751,1522923.945C+2.2469.279%B**1.563%C+64C++29.1C66018h7.7B+11.1B*
M3 Pounder HEG 1,3511,0997541.458C+0.2547.38%B*2.366%D22.7B+5.2B*18148.4h17.1C**36.1B+
ML-7 1,2361,0761,0031.073B+0.6358.022%C*3.253%C*43.4A++6.5D41524.8h4.1A7B**
NS Baron G5AE 1,0019841,3410.734D0.9743.832%C11.585%D29.6C-N/A8833.2h4.4C++10C+
M2 Mutilator 9139104661.953C*0.2520.365%A15.934%D39.9AN/A18922.8h12A+59.1B**
M18 Needler 1,7128991,1100.81C0.8936.458%B++1.669%C11.9C+10.8C**24675.5h108.3B+297B++
TRAC-5 Burst 8968897781.143C0.5622.046%D20.697%C34.2C+N/A13426h12.4C*56.2C+
NS-44L Blackhand 8918884871.823B+0.1257.777%A++58.784%A35.5B++N/A11825h3.4B++5.9B*
99SV 8978864921.801C++0.1041.276%A++28.668%D-33.1B++N/A15326.8h5.4C**13B++
NS-30 Vandal 8948837191.228C0.4835.874%B+16.195%D*35.6C+N/A13424.8h5.8C+16.3B
L100 Python HEAT 9428131375.934C*4.2353.103%C*2.091%C75.3M++11.9C++48310.8h3.4A6.3A
M6 Onslaught 7977843322.361C++0.6621.078%B*21.174%B46.1B*N/A21617h13.5A+64.2B*
CAS30 Tank Buster 1,4307561,2410.609C-1.0944.182%C+N/A5.8C5.1C--117131.2h46.7C*105.8B
L100 Python AP 1,2347301624.506C++2.8049.216%D3.836%B+30.9C*21.4B++46723.6h5.4B++10.9B
NSX Daimyo 7067012482.827C+1.1246.186%B++93.153%C38.7CN/A10218.1h2.7C+5.8B
NSX Naginata 6766706511.029C0.6720.054%C28.06%C+33.2CN/A8220.2h12.9C+64.2C+
MG-S1 Jackal 6726627610.87C0.8326.832%C++16.918%C-26.4CN/A6925.1h10.9C*40.6B+
M18 Rotary 1,2166627840.844C0.8634.854%B+3.323%B+10.7C9C+21661.6h125.7C*360.7B+
M1 Heavy Cycler 6566543082.123B++0.4220.537%A+17.89%C+35.7A+N/A20518.3h14.2B**69.3B*
Cycler TRV 5675644331.303C++0.4020.27%C--15.78%D31.5C++N/A19317.9h13.5C++66.8C+
TORQ-9 5735625171.087C+0.6220.804%D19.929%C--35.6C++N/A18315.8h15.6C+75C
Hunter QCX 5575554351.276B*0.4351.821%B+37.838%B++25B**N/A8122.2h2.9B+5.6B+
TRAP-M1 5575534751.164C0.5428.758%C+17.722%D--31.8CN/A11417.4h10C+34.7C+
SOAS-20 5355343361.589C++0.1128.987%C*17.229%D44.5B+N/A16512h10B++34.3B++
M2 Mutilator 5215152771.859C++0.1619.57%A20.971%B+39AN/A19813.2h11.6A++59.1B**
Havoc 5125086660.763D0.9447.902%D10.827%D-17.8D*N/A6428.6h4.2C+8.8C-
MG-H1 Watchman 5075044461.13C+0.5720.336%C-21.627%D35.2C+N/A11214.3h16.5C+81.3C+
NS-61 Emissary 5064984521.102B+0.6037.096%A23.092%B**30.6C**N/A7716.3h12.4B33.4B++
Spear Anti-Vehicle Phalanx Turret 706473736.479C+4.7856.124%A4.863%B63.1A+31.1B**7507.5h7.2B+12.9B*
TS2 Inquisitor 4664623341.383C*0.3239.41%A++19.697%C+34C+N/A9113.6h10.5C++26.6B++
TRAC-Shot 4604517720.584D1.1223.61%C15.743%C--17.3DN/A6126h10.1B+43B
NSX Tanto 4324295490.781C0.9224.278%C25.175%C+27.9C+N/A7515.4h11.8B+48.4C*
SABR-13 4094073371.208C+0.5026.322%C++17.936%D--37.3C**N/A17910.9h12.2C+46.2C*
NSX Tomoe 4104062901.4C+0.3031.123%B+31.773%C-35C+N/A10811.6h13.6C**43.8B+
NS-15M AE 4074024230.95C--0.7521.609%D19.403%D-30.9DN/A10013h15D--69.3D
LC2 Lynx AE 4013974630.857C0.8524.948%C26.448%C++32.5C+N/A9912.2h13.2B52.9C*
AMR-66 3853823201.194B0.5131.61%B*14.922%D**28.3B+N/A13613.5h7.6B++24B++
T1 Cycler 3843803521.08C++0.6221.426%C+14.211%D--31.4B+N/A27012.1h13.5B+63.2B
NSX Tengu 3683634880.744C-0.9638.025%C*16.529%D31.3C+N/A8611.6h14.2C+37.4C++
TX1 Repeater 3633633800.955C**0.7527.692%B+20.11%C+31.3C*N/A18811.6h10.9B++39.3B
NS-357 Underboss 3613575570.641C1.0641.577%B++12.605%D--36.1C+N/A1199.9h4C**9.7B+
T4 AMP 3443434300.798C+0.9130.365%B+17.493%C31.8C+N/A11010.8h13.3B+43.7B+
M40 Fury-F 3783411682.03B0.3338.361%D--N/A39.2B**4.3C-2338.7h6.1B*15.9B++
HSR-1 3433342821.184C-0.5237.964%B+21.856%D30.9CN/A12010.8h6.3C-16.7C++
Skyguard 6433311961.689C-0.0126.137%CN/A8.5D8C25839h217.8D**833.3F
MR1 Fracture 4483173210.988B0.7236.872%C++8.833%A*12.2B*5C+14726h32.2B*87.3B++
T2 Striker 5922985310.561C++1.1447.806%CN/A12.3C+12.1C++35524.2h41.1C**85.9C*
T9 CARV-S 2872822711.041C0.6619.921%C21.277%C-33.2CN/A1858.5h13.4C67.5C+
M1 Heavy Cycler 2682661531.739C++0.0420.038%B**15.79%D43.6AN/A1496.1h12.5B**62.1B**
MR1 Fracture 3882643120.846C*0.8637.552%C++3.409%C10.3B++4.8C+13525.6h38.8B*103.2B++
TX2 Emperor 2552553860.661C1.0436.094%B**21.569%C++27.7C+N/A1229.2h7.2B*19.9C*
MANA Anti-Vehicle Turret 3712161901.137C+0.5747.019%D9.259%A**31.3C+22.5C7746.9h8.8C**18.6C*
NS Annihilator 3912002880.694C**1.0175.694%D*N/A10.5C+10B+24019.1h12.4C+16.4C
T1S Cycler 1881841860.989C+0.7122.175%C5.435%F--26.7C+N/A1696.9h10.5B*47.5B+
TAR 1771731800.961C0.7420.993%C-15.607%D30.9C+N/A2695.6h12.9C*61.4C++
M40 Fury 179154305.133C3.4336.978%C**N/A70B**11.4B+7212.2h13.6C++36.7B
ASP-30 Grounder 2521542410.639C+1.0658.686%C--2.597%C+12.2C7.8C34612.6h8.6C+14.7C
Tomcat A2AM Pods 308149443.386C1.6871.031%D**N/A46.6C49.7C*10263.2h9.2C13D--
NS-AM7 Archer 1641323460.382C1.3257.522%C+14.394%C5.9C1.4D5222.5h16.9B29.4B+
NS-11P 1271261410.894C0.8118.185%D--15.079%D30C++N/A2204.2h14.5C+79.9C
MG-HBR1 Dragoon 116114761.5C++0.2047.43%A*18.421%D*25.3C+N/A684.5h14.6F**30.7C--
Rocklet Rifle 1891101360.809C++0.8950.097%CN/A30.6C*21.9C3773.6h30.4B+60.7B+
NS-10 Burster 1981071180.907C+0.8028.368%C+2.804%D-4.5C3.8C++14323.9h212.6D--749.6C-
NS-45 Pilot 1071071320.811C0.8930.428%C+20.561%D30.6C-N/A803.5h7C**23.2C**
P525 Marauder 105101166.313C-4.6116.739%DN/A63.1C+2.5D4371.6h6.9C+41.2C
NS-10 Burster 1951011180.856C+0.8528.179%C+5.941%C+4.2C3.9B14124.3h229.2D**813.5D
Ripper 1001002,5700.039C1.6637.825%B**9%D--1.2CN/A584.5h1.6C+4.2B
P525 Marauder-H 10499137.615C-5.9125.194%D*N/A110C*5.6C13220.9h5.2B++20.8C++
M18 Locust 170971190.815C--0.8938.671%B**3.093%B**13.1C-9.9C-1987.4h145C+375.1C**
MAX Punch 96962,9190.033D1.6748.774%C**N/A0.5C-N/A2180.9h1.9C++3.8C*
M9 SKEP Launcher 156951280.742C**0.9671.199%B+1.053%D-15.6C+10C+4596.1h10.7D15.1C
Coyote Missiles 14191362.528C0.8256.175%B+N/A35C+19.2C4882.6h47.5C84.5C+
NS-TMC-01 "His Regards" 79795,3540.015C1.6927.413%C*5.063%C-0.5CN/A1156.5h1.8B++6.6B+
M60-G Bulldog 8779117.182B+5.4835.56%C++N/A46.5B**4.7C3791.7h6.7B18.8B+
Aspis Anti-Aircraft Phalanx Turret 13976145.429B++3.7330.181%B++3.947%B**16.9A14B+5344.5h132B+437.4B++
MANA Anti-Personnel Turret 6866521.269N/A0.4321.861%UN/A660U20U6470600.1h42.6T*195T*
NSX Masamune 94661240.532C1.1752.941%D1.515%C-19.4D8.2C--1453.4h18.3D34.5D
E540 Halberd 8762232.696C--0.9931.335%D*3.226%C+17.2D-6.9D*12763.6h7.4D-23.7D**
G30 Vulcan 11161222.773C+1.0719.71%D*N/A18.5C15.2C**9513.3h103.7C+526.1D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1377,2205.7h
Nano-Armor Kit8321,393,85498.6h
Decoy Grenade0570h
Anti-Vehicle MANA Turret383512.8h
Spawn Beacon1045,8865.6h
Nanite Revive Grenade02,1810.6h
Medical Applicator13837,2413.3h
Welding Device03170.1h
Spitfire Auto-Turret579801.5h
Ammunition Package1111,5942.3h
Medical Kit1773,4762.9h
Anti-Infantry MANA Turret194421.6h
Nano-Repair Grenade0990h
Recon Detection Device611,9944.1h
Shield Recharging Field8880.1h

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