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Commissar World Champion CoolDude333[WOHA] CoolDude333
TR BR 78

KDR: 4.15

Score: 131.4m

Last Seen: Jun 14th, 2019 5:47 PM
- OFFLINE - 40.7 hour(s)

Prestige 1, Battle Rank 78 - Terran Republic on Miller - Outfit Officer of Woodmans Hardest[WOHA] Woodmans Hardest
TR outfit on Miller

Members: 29
Level Progress (to 79): 71%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS RAMS .50M P2-120 HESH M14 Banshee NS-15M AE TRAC-5 S T9A "Butcher" P2-120 AP L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,276,820 MLG Score: 1820
Fun Score: N/A
Cheeseburgers Flipped: 4770TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.472%21.1%41145116578,7032.776121.369

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.548%-0.323C0.045C+-0.492DHEAD ++ (~11.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.222C++11.30.209C++46.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.606%0.796%14493120718,2191259176014.4711035%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.88%-0.923D---0.736D--0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.80.573B+19.70.628B+49.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.407%2.08%11458120232,205338770459.50561457%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.991%-0.637D-0.319C0.643

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
170.56B+5.80.533B+11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.854%5.578%45912011,23720852160.593285570%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.899%-1.327D**0.287C*-0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.20.444B14.50.636B+51.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.521%77.729%457120336,0114120548.74053

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.705%0.98B*0.693B+1.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.494B+2.10.347C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.307%13.106%45512055,1812207312.34753

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.156%-0.766D--0.289C0.386

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.085C+3.90.199C++8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Woodmans Hardest[WOHA] Woodmans Hardest
TR outfit on Miller

Members: 29
131.4m218%462 (27.7k)419 (25.1k)4.14559250,60960,4524.6369778 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12101440120.492%20.182%41405:1149

8% Combat Medic18% Engineer30% Heavy Assault16% Infiltrator17% Light Assault11% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 30th, 2013 4:57 PMAug 15th, 2017 6:50 PMJun 15th, 2019 8:42 AM (21h) (PST)Jun 14th, 2019 2:02 PM (2d) (PST)Jun 14th, 2019 1:47 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8362156210.8000.1930.1611.8940.0691820

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,15912,91237,247481210114425,167

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5221.1h/217.5d 29,705 50,579 63,890 593.4k 8,479 18,379 21,543 261.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
D
Kills:12,707
Deaths:3,108
KDR:4.088
Accuracy:22.301% D
HSR:22.169% D
T9A "Butcher"
C+
Kills:8,932
Deaths:2,984
KDR:2.993
Accuracy:21.258% D
HSR:26.131% C+
MSW-R
D-
Kills:5,204
Deaths:2,141
KDR:2.431
Accuracy:15.988% D*
HSR:17.371% D-
NS-15M1
C*
Kills:4,727
Deaths:1,883
KDR:2.510
Accuracy:17.303% D--
HSR:23.926% C*
T7 Mini-Chaingun
C++
Kills:2,486
Deaths:1,225
KDR:2.029
Accuracy:13.730% D
HSR:13.315% C++
TMG-50
D
Kills:2,436
Deaths:1,128
KDR:2.160
Accuracy:12.755% F
HSR:18.966% D
T9 CARV
C
Kills:1,749
Deaths:719
KDR:2.433
Accuracy:16.716% C--
HSR:20.412% C
NSX Naginata
C--
Kills:1,742
Deaths:476
KDR:3.660
Accuracy:19.504% C--
HSR:23.708% D
NS-15M2
C+
Kills:1,607
Deaths:408
KDR:3.939
Accuracy:22.737% C
HSR:24.891% C+
T9 CARV-S
C+
Kills:1,402
Deaths:406
KDR:3.453
Accuracy:19.442% C-
HSR:23.823% C+
T32 Bull
D
Kills:1,365
Deaths:701
KDR:1.947
Accuracy:15.914% D**
HSR:19.487% D
T16 Rhino
D-
Kills:1,295
Deaths:521
KDR:2.486
Accuracy:16.478% D-
HSR:16.525% D-
MG-H1 Watchman
C+
Kills:306
Deaths:134
KDR:2.284
Accuracy:22.687% C+
HSR:23.856% C
Kills:45,958
Deaths (as Heavy Assault):15,834
Deaths (to Heavy Assaults):16,355
KDR:2.90249
Kill Difference:30,124
Playtime:1,582.126 hours
Usage:30%
Score:34.234m
Score/min:361
Accuracy (listed only):18.216%
HSR (listed only):21.122%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B**
Kills:9,399
Deaths:1,767
KDR:5.319
Accuracy:27.377% B**
HSR:1.458% F**
NS-11C
C+
Kills:6,210
Deaths:2,026
KDR:3.065
Accuracy:23.072% C+
HSR:19.195% C+
AS16 NightHawk
C--
Kills:3,632
Deaths:2,094
KDR:1.734
Accuracy:35.166% C--
HSR:12.335% C--
LC3 Jaguar
B+
Kills:2,376
Deaths:909
KDR:2.614
Accuracy:20.913% D
HSR:23.064% B+
LC2 Lynx
C++
Kills:1,790
Deaths:746
KDR:2.399
Accuracy:18.293% D--
HSR:22.011% C++
TRAC-5 Burst
D
Kills:1,765
Deaths:580
KDR:3.043
Accuracy:22.197% D
HSR:18.187% D
HC1 Cougar
C
Kills:1,674
Deaths:643
KDR:2.603
Accuracy:22.637% C
HSR:19.235% C--
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D-
HSR:14.467% C+
NSX-P Tanto
B+
Kills:408
Deaths:205
KDR:1.990
Accuracy:24.227% C
HSR:29.412% B+
TRAC-5
C+
Kills:405
Deaths:227
KDR:1.784
Accuracy:15.294% D*
HSR:19.012% C+
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
T5 AMC
D
Kills:331
Deaths:212
KDR:1.561
Accuracy:19.195% D-
HSR:16.918% D
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F*
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
AMR-66
C++
Kills:170
Deaths:54
KDR:3.148
Accuracy:22.336% D
HSR:25.882% C++
TRAC-Shot
C
Kills:153
Deaths:67
KDR:2.284
Accuracy:21.962% D-
HSR:16.994% C
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NSX Tanto
A*
Kills:145
Deaths:58
KDR:2.500
Accuracy:24.704% C
HSR:39.310% A*
MG-HBR1 Dragoon
B+
Kills:113
Deaths:26
KDR:4.346
Accuracy:33.118% C++
HSR:34.513% B+
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
Kills:30,347
Deaths (as Engineer):10,900
Deaths (to Engineers):12,006
KDR:2.78413
Kill Difference:19,447
Playtime:952.601 hours
Usage:18%
Score:28.913m
Score/min:506
Accuracy (listed only):27.061%
HSR (listed only):18.761%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B**
Kills:9,399
Deaths:1,767
KDR:5.319
Accuracy:27.377% B**
HSR:1.458% F**
NS-11C
C+
Kills:6,210
Deaths:2,026
KDR:3.065
Accuracy:23.072% C+
HSR:19.195% C+
AS16 NightHawk
C--
Kills:3,632
Deaths:2,094
KDR:1.734
Accuracy:35.166% C--
HSR:12.335% C--
LC3 Jaguar
B+
Kills:2,376
Deaths:909
KDR:2.614
Accuracy:20.913% D
HSR:23.064% B+
LC2 Lynx
C++
Kills:1,790
Deaths:746
KDR:2.399
Accuracy:18.293% D--
HSR:22.011% C++
TRAC-5 Burst
D
Kills:1,765
Deaths:580
KDR:3.043
Accuracy:22.197% D
HSR:18.187% D
HC1 Cougar
C
Kills:1,674
Deaths:643
KDR:2.603
Accuracy:22.637% C
HSR:19.235% C--
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D-
HSR:14.467% C+
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
NSX-P Tanto
B+
Kills:408
Deaths:205
KDR:1.990
Accuracy:24.227% C
HSR:29.412% B+
TRAC-5
C+
Kills:405
Deaths:227
KDR:1.784
Accuracy:15.294% D*
HSR:19.012% C+
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
T5 AMC
D
Kills:331
Deaths:212
KDR:1.561
Accuracy:19.195% D-
HSR:16.918% D
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F*
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
MG-S1 Jackal
C++
Kills:247
Deaths:125
KDR:1.976
Accuracy:22.261% D
HSR:20.243% C++
TRAC-Shot
C
Kills:153
Deaths:67
KDR:2.284
Accuracy:21.962% D-
HSR:16.994% C
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NSX Tanto
A*
Kills:145
Deaths:58
KDR:2.500
Accuracy:24.704% C
HSR:39.310% A*
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
Kills:32,896
Deaths (as Light Assault):12,523
Deaths (to Light Assaults):11,629
KDR:2.62685
Kill Difference:20,373
Playtime:868.042 hours
Usage:17%
Score:18.583m
Score/min:357
Accuracy (listed only):25.535%
HSR (listed only):17.277%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
B
Kills:4,143
Deaths:1,900
KDR:2.181
Accuracy:17.992% D*
HSR:23.606% B
AS16 NightHawk
C--
Kills:3,632
Deaths:2,094
KDR:1.734
Accuracy:35.166% C--
HSR:12.335% C--
TAR
C
Kills:2,126
Deaths:1,455
KDR:1.461
Accuracy:15.543% F
HSR:18.156% C
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
TORQ-9
D
Kills:737
Deaths:402
KDR:1.833
Accuracy:16.703% F
HSR:18.182% D
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
SABR-13
D*
Kills:572
Deaths:279
KDR:2.050
Accuracy:17.167% F-
HSR:16.958% D*
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D-
HSR:14.467% C+
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F*
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
T1 Cycler
D
Kills:275
Deaths:179
KDR:1.536
Accuracy:16.690% D*
HSR:17.091% D
Cycler TRV
B**
Kills:273
Deaths:139
KDR:1.964
Accuracy:21.642% C
HSR:26.007% B**
MG-S1 Jackal
C++
Kills:247
Deaths:125
KDR:1.976
Accuracy:22.261% D
HSR:20.243% C++
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
T1S Cycler
C
Kills:53
Deaths:23
KDR:2.304
Accuracy:19.474% D-
HSR:18.868% C
Kills:16,419
Deaths (as Combat Medic):9,460
Deaths (to Combat Medics):5,692
KDR:1.73562
Kill Difference:6,959
Playtime:395.422 hours
Usage:8%
Score:12.243m
Score/min:516
Accuracy (listed only):24.877%
HSR (listed only):16.392%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B+
Kills:33,961
Deaths:2,840
KDR:11.958
Accuracy:42.804% B+
HSR:78.440% C+
NS-44 Commissioner
D
Kills:4,302
Deaths:2,774
KDR:1.551
Accuracy:31.420% D
HSR:14.621% D--
NS-61 Emissary
C+
Kills:1,591
Deaths:609
KDR:2.612
Accuracy:27.360% C+
HSR:16.719% C+
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
M77-B
C**
Kills:812
Deaths:119
KDR:6.824
Accuracy:38.403% C*
HSR:78.325% C**
TSAR-42
C+
Kills:729
Deaths:125
KDR:5.832
Accuracy:37.781% C+
HSR:64.335% C
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
TX1 Repeater
D
Kills:550
Deaths:539
KDR:1.020
Accuracy:16.287% D**
HSR:17.273% D
NS-30 Vandal
B+
Kills:457
Deaths:83
KDR:5.506
Accuracy:33.598% C++
HSR:30.853% B+
KSR-35
C++
Kills:443
Deaths:100
KDR:4.430
Accuracy:31.669% D
HSR:29.797% C++
SOAS-20
D
Kills:438
Deaths:139
KDR:3.151
Accuracy:19.525% F
HSR:16.667% D
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
NS-45 Pilot
C+
Kills:329
Deaths:160
KDR:2.056
Accuracy:25.008% D--
HSR:24.316% C+
NSX Tomoe
C+
Kills:266
Deaths:91
KDR:2.923
Accuracy:25.593% D
HSR:36.842% C+
NS-357 Underboss
F
Kills:252
Deaths:259
KDR:0.973
Accuracy:19.011% F-
HSR:7.937% F
MG-S1 Jackal
C++
Kills:247
Deaths:125
KDR:1.976
Accuracy:22.261% D
HSR:20.243% C++
99SV
C**
Kills:229
Deaths:50
KDR:4.580
Accuracy:32.215% C++
HSR:37.991% C**
TRAP-M1
D-
Kills:119
Deaths:57
KDR:2.088
Accuracy:20.824% F
HSR:18.487% D-
NS-44L Blackhand
D--
Kills:105
Deaths:48
KDR:2.188
Accuracy:33.398% D--
HSR:20.952% D**
NSX Daimyo
B+
Kills:96
Deaths:24
KDR:4
Accuracy:37.021% D
HSR:95.833% B+
SR-7
C++
Kills:65
Deaths:9
KDR:7.222
Accuracy:41.379% C++
HSR:70.769% D--
Kills:47,576
Deaths (as Infiltrator):9,729
Deaths (to Infiltrators):8,778
KDR:4.89012
Kill Difference:37,847
Playtime:815.727 hours
Usage:16%
Score:16.663m
Score/min:340
Accuracy (listed only):27.947%
HSR (listed only):33.759%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:6,248
Deaths:1,417
KDR:4.409
Accuracy:15.618% C+
HSR:16.949% D
MRC3 Mercy
C+
Kills:6,077
Deaths:1,360
KDR:4.468
Accuracy:16.083% C+
HSR:16.686% D
M3 Pounder HEG
C+
Kills:4,735
Deaths:1,241
KDR:3.815
Accuracy:38.021% C+
HSR:2.978% C+
M3 Pounder HEG
C+
Kills:4,433
Deaths:1,182
KDR:3.750
Accuracy:39.221% C+
HSR:2.346% D
MR1 Fracture
C*
Kills:3,086
Deaths:1,040
KDR:2.967
Accuracy:32.500% C-
HSR:4.375% C*
MR1 Fracture
B+
Kills:2,728
Deaths:994
KDR:2.744
Accuracy:33.520% C
HSR:4.912% B+
M2 Mutilator
B++
Kills:1,230
Deaths:347
KDR:3.545
Accuracy:17.719% B++
HSR:15.529% D
M2 Mutilator
B++
Kills:1,200
Deaths:344
KDR:3.488
Accuracy:17.629% B++
HSR:15.417% D
M6 Onslaught
C*
Kills:1,042
Deaths:258
KDR:4.039
Accuracy:17.858% C*
HSR:19.386% C+
M6 Onslaught
B+
Kills:977
Deaths:255
KDR:3.831
Accuracy:17.741% C++
HSR:21.699% B+
NS-10 Burster
B+
Kills:736
Deaths:355
KDR:2.073
Accuracy:31.929% B+
HSR:6.522% C++
NS-10 Burster
B**
Kills:728
Deaths:355
KDR:2.051
Accuracy:32.030% B+
HSR:8.516% B**
M1 Heavy Cycler
D
Kills:404
Deaths:162
KDR:2.494
Accuracy:10.977% D
HSR:11.634% D*
Kills:33,624
Deaths (as MAX Suit):4,655
Deaths (to MAX Suits):4,429
KDR:7.2232
Kill Difference:28,969
Playtime:597.419 hours
Usage:11%
Score:20.761m
Score/min:579
Accuracy (listed only):24.680%
HSR (listed only):11.304%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:13,384
V. Kills:762 N/A
Deaths:1,899
KDR:7.048
Accuracy:26.025% D
KPH:64.800 B++
VKPH:3.700 C++
Hellfire Rocket Pods
A+
Kills:4,621
V. Kills:638 N/A
Deaths:221
KDR:20.910
Accuracy:46.580% C+
KPH:158.500 A+
VKPH:21.900 B*
Hornet Missiles
C+
Kills:368
V. Kills:204 180%
Deaths:44
KDR:8.364
Accuracy:56.331% C--
KPH:59.600 C+
VKPH:33.100 C+
M18 Needler
C-
Kills:214
V. Kills:233 91%
Deaths:292
KDR:0.733
Accuracy:26.404% D--
KPH:5.900 D
VKPH:6.400 C-
Coyote Missiles
C++
Kills:115
V. Kills:43 261%
Deaths:29
KDR:3.966
Accuracy:49.843% D
KPH:47.700 C++
VKPH:17.800 C
M18 Rotary
D-
Kills:94
V. Kills:102 91%
Deaths:235
KDR:0.400
Accuracy:15.724% F*
KPH:2.700 D-
VKPH:2.900 D--
M18 Locust
D
Kills:58
V. Kills:44 129%
Deaths:52
KDR:1.115
Accuracy:26.163% D-
KPH:9.500 D
VKPH:7.200 D
Kills:18,854 (13,750 + 0)
Deaths:2,772
KDR:6.802
VKDR:0.731
Vehicle Kills:2,026
Kill Difference:16,082
Playtime:321.748 hours
Usage:6%
Score:4.485m
Score/min:232
Piloting Accuracy:26.163%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:6,664
V. Kills:550 N/A
Deaths:237
KDR:28.118
Accuracy:47.175% C+
KPH:93.600 A++
VKPH:7.700 C+
L100 Python AP
B++
Kills:897
V. Kills:563 159%
Deaths:101
KDR:8.881
Accuracy:52.073% C-
KPH:35.500 B+
VKPH:22.300 B++
L100 Python HEAT
A
Kills:704
V. Kills:161 435%
Deaths:57
KDR:12.351
Accuracy:47.911% C
KPH:50.700 A
VKPH:11.600 C+
Skyguard
B+
Kills:404
V. Kills:329 122%
Deaths:59
KDR:6.847
Accuracy:30.111% C++
KPH:13.600 C+
VKPH:11.100 B+
C75 Viper
B+
Kills:197
V. Kills:28 N/A
Deaths:18
KDR:10.944
Accuracy:24.290% D**
KPH:39.200 B+
VKPH:5.600 C--
Kills:8,866 (8,866 + 0)
Deaths:472
KDR:18.784
VKDR:3.456
Vehicle Kills:1,631
Kill Difference:8,394
Playtime:145.179 hours
Usage:3%
Score:3.370m
Score/min:387
Driving Accuracy:24.290%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
A++
Kills:15,159
V. Kills:1,315 N/A
Deaths:458
KDR:33.098
Accuracy:36.611% D
KPH:94.400 A++
VKPH:8.200 C+
P2-120 AP
A
Kills:6,998
V. Kills:3,781 185%
Deaths:506
KDR:13.830
Accuracy:33.576% D*
KPH:45.700 A
VKPH:24.700 A
P2-120 HEAT
A++
Kills:1,182
V. Kills:318 371%
Deaths:77
KDR:15.351
Accuracy:31.262% D*
KPH:44.500 A++
VKPH:12 B+
P525 Marauder
B*
Kills:169
V. Kills:7 N/A
Deaths:2
KDR:84.500
Accuracy:18.598% C
KPH:96.500 B*
VKPH:4 C+
E540 Halberd
A+
Kills:132
V. Kills:51 254%
Deaths:14
KDR:9.429
Accuracy:34.650% D-
KPH:40.100 A+
VKPH:15.500 B++
MR11 Gatekeeper
N/A
Kills:50
V. Kills:34 143%
Deaths:8
KDR:6.250
Accuracy:32.129% N/A
KPH:33.500 N/A
VKPH:22.800 N/A
Kills:23,690 (23,339 + 351)
Deaths:1,065
KDR:22.244
VKDR:5.170
Vehicle Kills:5,506
Kill Difference:22,625
Playtime:346.734 hours
Usage:7%
Score:9.467m
Score/min:455
Driving Accuracy:31.262%
Gunner Accuracy:32.129%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:255
V. Kills:11 N/A
Deaths:8
KDR:31.875
Accuracy:20.413% F-
KPH:118.300 B
VKPH:5.100 C
M40 Fury-H
D
Kills:70
V. Kills:11 N/A
Deaths:2
KDR:35
Accuracy:17.230% F*
KPH:62.900 D
VKPH:9.900 D
M12 Kobalt-H
B*
Kills:67
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:19.738% C
KPH:160.900 B*
VKPH:4.800 C+
Kills:392 (0 + 392)
Deaths:10
KDR:39.200
VKDR:2.400
Vehicle Kills:24
Kill Difference:382
Playtime:3.685 hours
Usage:0%
Score:0.136m
Score/min:617
Driving Accuracy:N/A%
Gunner Accuracy:19.738%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:246
V. Kills:4 N/A
Deaths:11
KDR:22.364
Accuracy:14.613% C--
KPH:88.200 B++
VKPH:1.400 D-
M40 Fury
B++
Kills:162
V. Kills:15 N/A
Deaths:11
KDR:14.727
Accuracy:26.351% D--
KPH:60.600 B++
VKPH:5.600 D
M20 Basilisk
B+
Kills:95
V. Kills:24 380%
Deaths:21
KDR:4.524
Accuracy:32.669% D
KPH:25 B+
VKPH:6.300 C
M40 Fury
C+
Kills:55
V. Kills:6 N/A
Deaths:8
KDR:6.875
Accuracy:25.596% D*
KPH:50.300 C+
VKPH:5.500 D--
M12 Kobalt
C
Kills:53
V. Kills: N/A
Deaths:3
KDR:17.667
Accuracy:12.433% D--
KPH:63 C
VKPH:0 D*
Kills:611 (0 + 611)
Deaths:54
KDR:11.315
VKDR:0.907
Vehicle Kills:49
Kill Difference:557
Playtime:11.191 hours
Usage:0%
Score:0.300m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:12.433%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 34,01033,9612,84011.958M7.8142.804%B+78.44%C+68.4MN/A187496.4h2B+4.7B+
P2-120 HESH 16,47415,15945833.098A+28.9536.611%D1.154%C*94.4A++8.2C+337160.6h3.9B++10.7B+
M14 Banshee 14,14613,3841,8997.048C*2.9026.025%DN/A64.8B++3.7C++174206.4h17.9B+68.6B
NS-15M AE 12,78012,7073,1084.088B**0.0622.301%D22.169%D68.1B+N/A180186.5h11.3C*50.8C+
TRAC-5 S 9,6709,3991,7675.319S1.1727.377%B**1.458%F**59.1M+1.7M++208159h3.2A++11.6A+
T9A "Butcher" 8,9928,9322,9842.993B++1.1521.258%D26.131%C+60.2C++N/A168148.3h11C*51.7C+
P2-120 AP 10,7796,99850613.83B**9.6833.576%D*4.073%B45.7A24.7A516153h6B+17.8C+
L100 Python HESH 7,2146,66423728.118A+23.9747.175%C+1.711%C++93.6A++7.7C+34471.2h2.4B**5B*
NS Decimator 8,2196,3212,7912.265A+1.8855.698%D2.547%C*43.6B++13.1C341144.9h3.8B++6.8B+
MRC3 Mercy 6,2906,2481,4174.409B**0.2615.618%C+16.949%D40.5B**N/A152154.1h14.4A91.9B+
NS-11C 6,2586,2102,0263.065A*1.0823.072%C+19.195%C+54A+N/A151115.1h11.6B++50.1B+
MRC3 Mercy 6,1066,0771,3604.468B**0.3216.083%C+16.686%D43B**N/A157141.3h14.3A88.9B++
MSW-R 5,2435,2042,1412.431C**1.7115.988%D*17.371%D-37.7C+N/A186138.2h11.8C**74C
C-4 5,6364,9881,8282.729B**1.4232.102%AN/A98.6B+12.8D*69650.6h1B**3.1B**
M3 Pounder HEG 5,2574,7351,2413.815A+0.3338.021%C+2.978%C+34.2A*3.8C**195138.5h12.2B*32B+
NS-15M1 4,7574,7271,8832.51B*1.6417.303%D--23.926%C*41.2C++N/A148114.7h12.1C**70.1C+
Hellfire Rocket Pods 5,2594,62122120.91A++16.7646.58%C+N/A158.8A+21.9B*71629.1h15.5B+33.3B+
M3 Pounder HEG 4,9634,4331,1823.75A0.4039.221%C+2.346%D33.7A++4C++191131.7h12.4B*31.5B+
Frag Grenade 4,3464,31414314N/A4,309.8550.628%B*N/A653.6B++4.8D26776.6h2.9B*5.6B*
NS-44 Commissioner 4,3304,3022,7741.551B+2.5931.42%D14.621%D--23.9CN/A74180.3h3.6B+11.5C++
NS-11A 4,1774,1431,9002.181B+1.9617.992%D*23.606%B37.9BN/A158109.2h15C83.4D
AS16 NightHawk 3,6583,6322,0941.734B+2.4135.166%C--12.335%C--37.2C*N/A14297.6h4B+11.4C*
MR1 Fracture 4,1043,0861,0402.967M*1.1832.5%C-4.375%C*18.1A*6B+149170.9h22.2A68.3B*
C-4 ARX 3,1622,8499413.028B+1.1230.867%B**N/A72.9D-8F29139.1h1B++3.2B**
MR1 Fracture 3,6472,7289942.744M**1.4033.52%C4.912%B+16.8A*5.7B+137162.6h24.9A74.4B*
T7 Mini-Chaingun 2,5122,4861,2252.029A2.1213.73%D13.315%C++32.2C+N/A16677.2h12.9B+94.3C*
TMG-50 2,4602,4361,1282.16B*1.9912.755%F18.966%D21.6C--N/A94112.8h11.8C++92.4D
LC3 Jaguar 2,3952,3769092.614B*1.5320.913%D23.064%B+43B++N/A16455.3h11.3B+53.9C**
TAR 2,1332,1261,4551.461C++2.6815.543%F18.156%C25.9CN/A11582.1h13.3C++85.5D-
LC2 Lynx 1,8001,7907462.399B**1.7518.293%D--22.011%C++33.5C**N/A14153.5h12.6B++69.1C++
TRAC-5 Burst 1,7741,7655803.043B+1.1022.197%D18.187%D52.4B+N/A13733.7h11.4B51.3C++
T9 CARV 1,7651,7497192.433B++1.7116.716%C--20.412%C41.3B++N/A35442.3h11.5B*68.8B
NSX Naginata 1,7521,7424763.66A*0.4919.504%C--23.708%D66.5B*N/A17326.2h10.3B+53C**
Tank Mine 2,5701,69814012.129S7.9825.761%DN/A114.7C*58.9C+133614.8h1.4B*5.5B+
T2 Striker 3,4611,6825912.846S1.3055.336%BN/A14B14.8B++325120.5h25.9B**46.9B**
HC1 Cougar 1,6921,6746432.603A+1.5422.637%C19.235%C--46.2B*N/A14736.2h9.9B*43.9B+
NS-15M2 1,6151,6074083.939A0.2122.737%C24.891%C+64B++N/A23825.1h11.5B+50.5C**
NS-61 Emissary 1,6091,5916092.612A**1.5327.36%C+16.719%C+53.8A+N/A13729.6h11.6B+42.6B+
Claymore 1,4441,44311812.229B*8.0841.768%B*N/A189.9B*N/A8007.6h1A++2.5B**
T9 CARV-S 1,4081,4024063.453A+0.6919.442%C-23.823%C+54.6B+N/A18725.7h11.3B+58.2C++
T32 Bull 1,3781,3657011.947B+2.2015.914%D**19.487%D26.6C--N/A13551.3h12.5C++78.7D
T16 Rhino 1,3031,2955212.486A1.6616.478%D-16.525%D-36.4C*N/A20135.6h12.1B+73.7C+
M2 Mutilator 1,2361,2303473.545A0.6017.719%B++15.529%D50.2A*N/A24224.5h13.1A74.2B++
M2 Mutilator 1,2071,2003443.488B**0.6617.629%B++15.417%D49.4A*N/A25524.3h13.4B**75.8B*
Anti-Vehicle Grenade 1,2611,19011190N/A1,185.8562.179%AN/A793.3A++47.3D52161.5h3A4.8A
P2-120 HEAT 1,5001,1827715.351A11.2131.262%D*3.469%C*44.4A++12B+55626.6h5.3B*17C**
PDW-16 Hailstorm 1,1851,1808681.359B2.7920.254%D14.068%C30.6C++N/A15038.5h13.4B+66.1C++
ML-7 1,4071,1576071.906A*2.2446.5%D*2.334%C30.2B++6.5D-51938.3h4.1A8.9B*
M6 Onslaught 1,0481,0422584.039B**0.1117.858%C*19.386%C+61.7A*N/A20716.9h13.4A+75B++
M6 Onslaught 9899772553.831B*0.3117.741%C++21.699%B+58.5A++N/A19816.7h14.2A80.1B++
L100 Python AP 1,4608971018.881B*4.7452.073%C-2.899%C++35.5B+22.3B++48425.3h5.5C**10.6C*
M77-B 8148121196.824M*2.6838.403%C*78.325%C**52.1A++N/A24215.6h2.3B5.9B+
TORQ-9 7427374021.833B+2.3116.703%F18.182%D31.8C+N/A18823.2h15.3C+91.7D-
NS-10 Burster 1,2717363552.073A+2.0731.929%B+6.522%C++8.1A+5.9A++17490.8h119.9B++375.5B*
TSAR-42 7307291255.832B+1.6937.781%C+64.335%C49.3B+N/A30614.8h2.6C6.8C+
NS-10 Burster 1,2787283552.051B**2.0932.03%B+8.516%B**8A+6.1A++17290.7h120.4B**375.8B*
L100 Python HEAT 8657045712.351A+8.2147.911%C2.841%C++50.6A11.6C+42813.9h3.9B++8.1B*
SMG-46 Armistice 6456413431.869B++2.2819.114%D*14.197%C29.4C+N/A17421.8h13.7B71.7C+
SABR-13 5725722792.05B+2.1017.167%F-16.958%D*30.9C+N/A14618.5h12.7C+74D*
FA1 Barrage 5555533281.686B++2.4632.673%D-14.467%C+24.9C+N/A14022.2h3.7B**11.3B
TX1 Repeater 5595505391.02B3.1316.287%D**17.273%D14.4DN/A8638.1h12.9C**79.4C-
NS-30 Vandal 460457835.506A*1.3633.598%C++30.853%B+62.6B**N/A2147.3h5.9C+17.7C++
KSR-35 4464431004.43B**0.2831.669%D29.797%C++61.5B**N/A1717.2h5C15.7C
SOAS-20 4384381393.151A0.9919.525%F16.667%D46.6B++N/A2499.4h13.2C67.8D--
MANA Anti-Personnel Turret 4194171103.791N/A0.3515.503%UN/A4170U20U15404200.1h15.5T*99.9T*
NS-7 PDW 4164122241.839B**2.3120.019%D-15.291%C32.7BN/A26912.6h12.8B+63.8C++
NSX-P Tanto 4124082051.99B**2.1624.227%C29.412%B+54.4AN/A2117.5h10.9B*45B+
Spear Anti-Vehicle Phalanx Turret 5994061822.556M18.4139.98%C2.956%D53.4B*25.4B+7767.6h6.8B17B+
TRAC-5 4074052271.784A2.3615.294%D*19.012%C+17.7C+N/A36422.9h11.8B*77.1C++
M1 Heavy Cycler 4124041622.494B*1.6510.977%D11.634%D*14.4DN/A12928h19.6C178.9C
Skyguard 733404596.847A*2.7030.111%C++1.485%C--13.6C+11B+28929.8h138.1C+458.5C+
TAS-16 Blackjack 3903882591.498C**2.6547.398%D--18.041%B+25.9C--N/A11715h2.8C5.9C-
MAX Punch 3893844,6600.082C+4.0643.305%C+N/A0.6C-N/A2595.5h1.6C++3.7B
Hornet Missiles 572368448.364B+4.2256.331%C--N/A59.4C+32.9C+7686.2h9.8C**17.4C*
MKV Suppressed 3563521432.462A++1.6819.898%D*18.75%C+39.1BN/A2019h12.7B+63.6C+
T5 AMC 3363312121.561B+2.5819.195%D-16.918%D16.6CN/A17819.9h14.3C*74.7C+
NS-45 Pilot 3313291602.056B+2.0925.008%D--24.316%C+55.8C*N/A1525.9h6.8B27.1C+
TS4 Haymaker 3283283420.959C+3.1915.124%F*12.5%C7.9D*N/A3641.6h4.8C+31.4T-
MG-H1 Watchman 3073061342.284B+1.8622.687%C+23.856%C55.6B+N/A3085.5h12.1B*53.2B+
TRS-12 Uppercut 2812802031.379C++2.7742.29%D*14.286%C+22.8DN/A11812.3h3.3D--7.7D-
T1 Cycler 2762751791.536B+2.6116.69%D*17.091%D28.6C**N/A5519.6h14.3C++85.5C
Cycler TRV 2752731391.964B++2.1821.642%C26.007%B**44B++N/A4246.2h13.1C*60.4C++
NSX Tomoe 267266912.923B++1.2225.593%D36.842%C+61.9B**N/A1904.3h15.6C61C
P525 Marauder-H 266255831.875A+27.7320.413%F-N/A115.9C**5C-7952.2h6.2B30.4D
Chainblade 25725222,1400.011C4.1319.017%D-N/A0.1DN/A11740.8h2.1B+11C++
NS-357 Underboss 2552522590.973C+3.1719.011%F-7.937%F6.3D*N/A3140.1h4.5C+23.5F
MG-S1 Jackal 2502471251.976B*2.1722.261%D20.243%C++41.2BN/A1506h10.4C**46.9C*
M12 Kobalt 2502461122.364B+18.2214.613%C--15.854%D87.9B++1.4D-3942.8h16.3B+111.2C++
99SV 231229504.58A++0.4332.215%C++37.991%C**38.2B**N/A3776h5B+15.5B+
M18 Needler 4472142920.733C3.4126.404%D--2.804%B+5.9D6.4C-20136.3h223.8D847.5D-
C75 Viper 2251971810.944A6.8024.29%D**1.523%C+39.4B+5.6C--9655h8.4B*34.5C*
NS Annihilator 386191652.938S1.2177.177%D--N/A13B+13.3A39714.7h10B++13B+
AMR-66 172170543.148A**1.0022.336%D25.882%C++30.4B+N/A3165.6h9.6C+43.1C+
P525 Marauder 176169284.5S80.3518.598%C1.775%C+93.9B*3.9C+7311.8h6.2C*33.5C++
Sticky Grenade 1641631163N/A158.8550.248%CN/A815C5D79000.2h2.5C4.9C+
M40 Fury 1771621114.727B*10.5826.351%D--N/A60B++5.6D4642.7h9.3B*35.2B+
TRAC-Shot 154153672.284B*1.8621.962%D-16.994%C33.3C+N/A1474.6h9.7B++44.2C*
NS Baron G5 149148971.526B+2.6238.122%D10.811%D-17.6DN/A1178.4h5C+13C+
NSX Tanto 147145582.5A1.6524.704%C39.31%A*42.6B+N/A1523.4h10.5B++42.5C**
Rocklet Rifle 234134911.473A2.6730.379%F*N/A16.3D--12.2D*1978.2h28.8B++94.6D
E540 Halberd 183132149.429B+5.2834.65%D-4.545%B+40A+15.5B++20573.3h5.6C**16.1C+
TRAP-M1 119119572.088B+2.0620.824%F18.487%D-33.1C+N/A2023.6h11.3D54.2D--
Coyote Missiles 158115293.966C*0.1849.843%DN/A47.9C++17.9C2892.4h30.4B++61.1B+
MG-HBR1 Dragoon 113113264.346M+0.2033.118%C++34.513%B+53.8A+N/A2672.1h5.9B+17.8B+
MANA Anti-Vehicle Turret 210112472.383B+1.7640.312%D**2.679%D26.7C23.3C14264.2h10.1C+25.2D
NS-44L Blackhand 105105482.188B*1.9633.398%D--20.952%D**23.3C+N/A1174.5h4.9C+14.6C
NSX Daimyo 9696244C**0.1537.021%D95.833%B+45.7C+N/A1732.1h3.5D*9.5D--
M20 Basilisk 11995214.524B+0.3832.669%D8.421%B**25B+6.3C4293.8h75.5B+231C**
M18 Rotary 196942350.4C--3.7515.724%F*N/A2.7D-2.9D--12135.3h185.9C--1182F--
Aspis Anti-Aircraft Phalanx Turret 16679145.643B++1.5027.641%C*1.266%D13.6B+15B++4905.8h123B++444.9B+
NS Baron G5AE 8179571.386C+2.7635.124%D*7.595%D**15.2D--N/A1115.2h5.2D14.8C
M40 Fury-H 8170235A++30.8517.23%F*2.857%A*63.6D10D3261.1h7.2B+41.9F-
Ripper 71699,8410.007D4.1414.048%D--2.899%F-0.1C--N/A0753.7h2.8F--20C+
M12 Kobalt-H 6967167A*62.8519.738%C19.403%B+167.5B*5C+4660.4h11B*55.9B+
SR-7 656597.222B*3.0841.379%C++70.769%D--65A+N/A5871h2.8D-6.7C
M18 Locust 10258521.115C3.0326.163%D-5.172%A**9.5D7.2D1736.1h166.1C+634.7C
Spear Anti-Vehicle Phalanx Tower 7557157A++52.8554.714%B+3.509%C95A++30C*4410.6h5.2B**9.5B**
The Slasher 57567,1390.008D--4.1419.135%D*1.786%D--0.1C--N/A1458.1h2.1C**10.7C+
M40 Fury 615586.875C+2.7325.596%D*3.636%A*50C+5.5D--6241.1h10.9B+42.7C+
T1S Cycler 5353232.304A1.8419.474%D-18.868%C31.2C++N/A5981.7h12.3C**63.2C+
M12 Kobalt 5353317.667C*13.5212.433%D--13.208%D*66.3C+N/A4160.8h14.3B++115.3C++
MR11 Gatekeeper 845086.25B+2.1032.129%D--N/A33.3B**22.7B++11931.5h37.4B*116.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon661,7813.9h
Anti-Vehicle MANA Turret211,0574.4h
Nano-Armor Kit3871,180,48158.1h
Nanite Revive Grenade013,6273.8h
Medical Applicator483430,89530h
NSX Amaterasu90925.8h
Spitfire Auto-Turret84841.5h
Restoration Kit2133,7968.3h
Motion Spotter5613,82315.7h
Welding Device02180h
Smoke Grenade06960.2h
Shield Recharging Field51500.2h
Recon Detection Device468,67713.6h
Medical Kit2,44928,759151.2h
Ammunition Package442,2576.7h
Anti-Infantry MANA Turret301,2645.3h
Hyena Missile Launcher0560.1h

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