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Colonel Private CoolDude333[WOHA] CoolDude333
TR BR 71

KDR: 4.14

Score: 130m

Last Seen: Feb 18th, 2019 5:29 PM
- OFFLINE - 23 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Miller - Outfit Officer of Woodmans Hardest[WOHA] Woodmans Hardest
TR outfit on Miller

Members: 24
Level Progress (to 72): 61%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS RAMS .50M P2-120 HESH NS-15M AE M14 Banshee TRAC-5 S T9A "Butcher" P2-120 AP L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,245,545 MLG Score: 1795
Fun Score: N/A
Cheeseburgers Flipped: 4731TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.414%21.004%4084597777,3982.7811.363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.536%-0.325C0.046C+-0.496DHEAD ++ (~11.3)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.222C++11.30.209C++46.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.607%0.821%13773101917,1681248173013.7564992%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.9%-0.929D---0.714D--0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.40.562B+20.10.619B+50.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.396%2.083%11548101432,071334570279.58488456%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.99%-0.633D-0.343C-0.648

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
170.559B+5.90.532B+11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.842%5.578%46910131,23720492150.603415573%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.895%-1.326D**0.307C*-0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.20.442B14.50.634B+51.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.541%77.65%467101535,1954040518.71163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.71%0.98B*0.688B+1.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.492B+2.10.344C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.201%13.063%46510175,0832169272.3424

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.155%-0.771D--0.296C0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.084C+3.90.199C++8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Woodmans Hardest[WOHA] Woodmans Hardest
TR outfit on Miller

Members: 24
130m217.3%462 (27.7k)420 (25.2k)4.14377246,28959,4364.6408271 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR10221403820.442%20.063%41005:1349

8% Combat Medic18% Engineer30% Heavy Assault15% Infiltrator16% Light Assault11% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 30th, 2013 4:57 PMAug 15th, 2017 6:50 PMFeb 18th, 2019 9:16 PM (13h) (PST)Feb 18th, 2019 3:15 PM (19h) (PST)Feb 18th, 2019 1:29 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8362146220.7950.1920.1591.8780.0691795

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,16212,85137,311481210113425,176

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5165h/215.2d 29,543 49,414 62,944 581.8k 8,377 18,231 21,410 259.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
D
Kills:12,696
Deaths:3,105
KDR:4.089
Accuracy:22.300% D
HSR:22.165% D
T9A "Butcher"
C+
Kills:8,664
Deaths:2,891
KDR:2.997
Accuracy:21.213% D
HSR:26.120% C+
MSW-R
D-
Kills:5,204
Deaths:2,141
KDR:2.431
Accuracy:15.988% D*
HSR:17.371% D-
NS-15M1
C++
Kills:4,615
Deaths:1,844
KDR:2.503
Accuracy:17.214% D--
HSR:23.727% C++
T7 Mini-Chaingun
C++
Kills:2,486
Deaths:1,225
KDR:2.029
Accuracy:13.730% D
HSR:13.315% C++
TMG-50
D
Kills:2,436
Deaths:1,128
KDR:2.160
Accuracy:12.755% D**
HSR:18.966% D
T9 CARV
C
Kills:1,749
Deaths:719
KDR:2.433
Accuracy:16.716% C-
HSR:20.412% C
NSX Naginata
C--
Kills:1,742
Deaths:476
KDR:3.660
Accuracy:19.504% C--
HSR:23.708% D
NS-15M2
C+
Kills:1,565
Deaths:395
KDR:3.962
Accuracy:22.588% C
HSR:24.537% C+
T9 CARV-S
C+
Kills:1,402
Deaths:406
KDR:3.453
Accuracy:19.442% C-
HSR:23.823% C+
T32 Bull
D
Kills:1,365
Deaths:701
KDR:1.947
Accuracy:15.914% D**
HSR:19.487% D
T16 Rhino
D-
Kills:1,295
Deaths:521
KDR:2.486
Accuracy:16.478% D-
HSR:16.525% D-
MG-H1 Watchman
C+
Kills:306
Deaths:134
KDR:2.284
Accuracy:22.687% C+
HSR:23.856% C
Kills:45,525
Deaths (as Heavy Assault):15,686
Deaths (to Heavy Assaults):16,080
KDR:2.90227
Kill Difference:29,839
Playtime:1,572.971 hours
Usage:30%
Score:34.027m
Score/min:361
Accuracy (listed only):18.195%
HSR (listed only):21.078%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B*
Kills:9,395
Deaths:1,764
KDR:5.326
Accuracy:27.372% B*
HSR:1.458% F**
NS-11C
C+
Kills:6,210
Deaths:2,026
KDR:3.065
Accuracy:23.072% C+
HSR:19.195% C+
AS16 NightHawk
C-
Kills:3,534
Deaths:2,028
KDR:1.743
Accuracy:35.086% C-
HSR:12.252% C--
LC2 Lynx
C++
Kills:1,790
Deaths:746
KDR:2.399
Accuracy:18.293% D--
HSR:22.011% C++
LC3 Jaguar
C**
Kills:1,769
Deaths:660
KDR:2.680
Accuracy:20.228% D
HSR:21.594% C**
TRAC-5 Burst
D
Kills:1,765
Deaths:580
KDR:3.043
Accuracy:22.197% D
HSR:18.187% D
HC1 Cougar
C
Kills:1,647
Deaths:630
KDR:2.614
Accuracy:22.657% C
HSR:19.490% C-
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D
HSR:14.467% C+
NSX-P Tanto
B+
Kills:408
Deaths:205
KDR:1.990
Accuracy:24.227% C
HSR:29.412% B+
TRAC-5
C+
Kills:405
Deaths:227
KDR:1.784
Accuracy:15.294% D*
HSR:19.012% C+
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
T5 AMC
D
Kills:331
Deaths:212
KDR:1.561
Accuracy:19.195% D-
HSR:16.918% D
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F--
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
AMR-66
C*
Kills:170
Deaths:54
KDR:3.148
Accuracy:22.336% D
HSR:25.882% C*
TRAC-Shot
C
Kills:153
Deaths:67
KDR:2.284
Accuracy:21.962% D-
HSR:16.994% C
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NSX Tanto
A*
Kills:145
Deaths:58
KDR:2.500
Accuracy:24.704% C
HSR:39.310% A*
MG-HBR1 Dragoon
B+
Kills:113
Deaths:26
KDR:4.346
Accuracy:33.118% C+
HSR:34.513% B+
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
Kills:29,611
Deaths (as Engineer):10,569
Deaths (to Engineers):11,869
KDR:2.80168
Kill Difference:19,042
Playtime:950.749 hours
Usage:18%
Score:28.858m
Score/min:506
Accuracy (listed only):27.024%
HSR (listed only):18.696%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B*
Kills:9,395
Deaths:1,764
KDR:5.326
Accuracy:27.372% B*
HSR:1.458% F**
NS-11C
C+
Kills:6,210
Deaths:2,026
KDR:3.065
Accuracy:23.072% C+
HSR:19.195% C+
AS16 NightHawk
C-
Kills:3,534
Deaths:2,028
KDR:1.743
Accuracy:35.086% C-
HSR:12.252% C--
LC2 Lynx
C++
Kills:1,790
Deaths:746
KDR:2.399
Accuracy:18.293% D--
HSR:22.011% C++
LC3 Jaguar
C**
Kills:1,769
Deaths:660
KDR:2.680
Accuracy:20.228% D
HSR:21.594% C**
TRAC-5 Burst
D
Kills:1,765
Deaths:580
KDR:3.043
Accuracy:22.197% D
HSR:18.187% D
HC1 Cougar
C
Kills:1,647
Deaths:630
KDR:2.614
Accuracy:22.657% C
HSR:19.490% C-
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D
HSR:14.467% C+
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
NSX-P Tanto
B+
Kills:408
Deaths:205
KDR:1.990
Accuracy:24.227% C
HSR:29.412% B+
TRAC-5
C+
Kills:405
Deaths:227
KDR:1.784
Accuracy:15.294% D*
HSR:19.012% C+
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
T5 AMC
D
Kills:331
Deaths:212
KDR:1.561
Accuracy:19.195% D-
HSR:16.918% D
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F--
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
MG-S1 Jackal
C+
Kills:247
Deaths:123
KDR:2.008
Accuracy:22.237% D
HSR:20.243% C+
TRAC-Shot
C
Kills:153
Deaths:67
KDR:2.284
Accuracy:21.962% D-
HSR:16.994% C
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NSX Tanto
A*
Kills:145
Deaths:58
KDR:2.500
Accuracy:24.704% C
HSR:39.310% A*
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
Kills:32,160
Deaths (as Light Assault):12,190
Deaths (to Light Assaults):11,410
KDR:2.63823
Kill Difference:19,970
Playtime:843.896 hours
Usage:16%
Score:18.029m
Score/min:356
Accuracy (listed only):25.502%
HSR (listed only):17.221%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
C**
Kills:4,143
Deaths:1,900
KDR:2.181
Accuracy:17.991% D*
HSR:23.606% C**
AS16 NightHawk
C-
Kills:3,534
Deaths:2,028
KDR:1.743
Accuracy:35.086% C-
HSR:12.252% C--
TAR
C-
Kills:2,126
Deaths:1,455
KDR:1.461
Accuracy:15.543% F
HSR:18.156% C-
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
TORQ-9
D
Kills:737
Deaths:402
KDR:1.833
Accuracy:16.703% F
HSR:18.182% D
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
SABR-13
D*
Kills:572
Deaths:277
KDR:2.065
Accuracy:17.168% F-
HSR:16.958% D*
FA1 Barrage
C+
Kills:553
Deaths:328
KDR:1.686
Accuracy:32.673% D
HSR:14.467% C+
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
TAS-16 Blackjack
B+
Kills:388
Deaths:259
KDR:1.498
Accuracy:47.398% D--
HSR:18.041% B+
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
TS4 Haymaker
C
Kills:328
Deaths:342
KDR:0.959
Accuracy:15.124% F--
HSR:12.500% C
TRS-12 Uppercut
C+
Kills:280
Deaths:203
KDR:1.379
Accuracy:42.290% D*
HSR:14.286% C+
T1 Cycler
D
Kills:275
Deaths:179
KDR:1.536
Accuracy:16.690% D*
HSR:17.091% D
Cycler TRV
B*
Kills:273
Deaths:139
KDR:1.964
Accuracy:21.642% C
HSR:26.007% B*
MG-S1 Jackal
C+
Kills:247
Deaths:123
KDR:2.008
Accuracy:22.237% D
HSR:20.243% C+
NS Baron G5
D
Kills:148
Deaths:97
KDR:1.526
Accuracy:38.122% D
HSR:10.811% D-
NS Baron G5AE
D*
Kills:79
Deaths:57
KDR:1.386
Accuracy:35.124% D*
HSR:7.595% D**
T1S Cycler
C
Kills:53
Deaths:23
KDR:2.304
Accuracy:19.474% D-
HSR:18.868% C
Kills:16,321
Deaths (as Combat Medic):9,390
Deaths (to Combat Medics):5,604
KDR:1.73813
Kill Difference:6,931
Playtime:394.971 hours
Usage:8%
Score:12.234m
Score/min:516
Accuracy (listed only):24.871%
HSR (listed only):16.388%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:33,145
Deaths:2,723
KDR:12.172
Accuracy:42.858% B++
HSR:78.374% C+
NS-44 Commissioner
D
Kills:4,200
Deaths:2,713
KDR:1.548
Accuracy:31.363% D
HSR:14.548% D--
NS-61 Emissary
C+
Kills:1,580
Deaths:603
KDR:2.620
Accuracy:27.417% C+
HSR:16.709% C+
PDW-16 Hailstorm
C
Kills:1,180
Deaths:868
KDR:1.359
Accuracy:20.254% D
HSR:14.068% C
M77-B
C**
Kills:812
Deaths:119
KDR:6.824
Accuracy:38.403% C*
HSR:78.325% C**
TSAR-42
C+
Kills:729
Deaths:125
KDR:5.832
Accuracy:37.781% C+
HSR:64.335% C-
SMG-46 Armistice
C
Kills:641
Deaths:343
KDR:1.869
Accuracy:19.114% D*
HSR:14.197% C
TX1 Repeater
D
Kills:550
Deaths:539
KDR:1.020
Accuracy:16.263% D**
HSR:17.273% D
NS-30 Vandal
B+
Kills:454
Deaths:83
KDR:5.470
Accuracy:33.346% C++
HSR:30.617% B+
KSR-35
C++
Kills:443
Deaths:100
KDR:4.430
Accuracy:31.581% D
HSR:29.797% C++
SOAS-20
D
Kills:438
Deaths:139
KDR:3.151
Accuracy:19.525% F
HSR:16.667% D
NS-7 PDW
C
Kills:412
Deaths:224
KDR:1.839
Accuracy:20.019% D-
HSR:15.291% C
MKV Suppressed
C+
Kills:352
Deaths:143
KDR:2.462
Accuracy:19.898% D*
HSR:18.750% C+
NS-45 Pilot
C+
Kills:288
Deaths:132
KDR:2.182
Accuracy:24.620% D--
HSR:24.306% C+
NS-357 Underboss
F
Kills:252
Deaths:259
KDR:0.973
Accuracy:19.011% F-
HSR:7.937% F
MG-S1 Jackal
C+
Kills:247
Deaths:123
KDR:2.008
Accuracy:22.237% D
HSR:20.243% C+
99SV
C**
Kills:229
Deaths:50
KDR:4.580
Accuracy:32.215% C++
HSR:37.991% C**
NSX Tomoe
C**
Kills:185
Deaths:76
KDR:2.434
Accuracy:25.377% D-
HSR:40% C**
TRAP-M1
D-
Kills:119
Deaths:57
KDR:2.088
Accuracy:20.824% F
HSR:18.487% D-
NS-44L Blackhand
D--
Kills:105
Deaths:48
KDR:2.188
Accuracy:33.420% D--
HSR:20.952% D**
NSX Daimyo
B+
Kills:96
Deaths:24
KDR:4
Accuracy:37.021% D
HSR:95.833% B+
SR-7
C++
Kills:65
Deaths:9
KDR:7.222
Accuracy:41.379% C++
HSR:70.769% D--
Kills:46,522
Deaths (as Infiltrator):9,500
Deaths (to Infiltrators):8,611
KDR:4.89705
Kill Difference:37,022
Playtime:800.444 hours
Usage:15%
Score:16.327m
Score/min:340
Accuracy (listed only):27.906%
HSR (listed only):33.885%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:6,184
Deaths:1,400
KDR:4.417
Accuracy:15.589% C+
HSR:16.850% D
MRC3 Mercy
C+
Kills:6,021
Deaths:1,343
KDR:4.483
Accuracy:16.061% C+
HSR:16.559% D
M3 Pounder HEG
C+
Kills:4,689
Deaths:1,229
KDR:3.815
Accuracy:38.070% C+
HSR:2.964% C+
M3 Pounder HEG
C+
Kills:4,394
Deaths:1,170
KDR:3.756
Accuracy:39.288% C+
HSR:2.367% C--
MR1 Fracture
C*
Kills:3,086
Deaths:1,040
KDR:2.967
Accuracy:32.499% C-
HSR:4.375% C*
MR1 Fracture
B+
Kills:2,728
Deaths:994
KDR:2.744
Accuracy:33.520% C
HSR:4.912% B+
M2 Mutilator
B++
Kills:1,230
Deaths:347
KDR:3.545
Accuracy:17.719% B++
HSR:15.529% D
M2 Mutilator
B++
Kills:1,200
Deaths:344
KDR:3.488
Accuracy:17.629% B++
HSR:15.417% D
M6 Onslaught
C**
Kills:863
Deaths:216
KDR:3.995
Accuracy:18.024% C**
HSR:18.888% C+
M6 Onslaught
C++
Kills:786
Deaths:213
KDR:3.690
Accuracy:17.872% C++
HSR:19.847% C+
NS-10 Burster
B+
Kills:736
Deaths:355
KDR:2.073
Accuracy:31.926% B+
HSR:6.522% C++
NS-10 Burster
B**
Kills:728
Deaths:355
KDR:2.051
Accuracy:32.028% B+
HSR:8.516% B**
M1 Heavy Cycler
D
Kills:404
Deaths:162
KDR:2.494
Accuracy:10.977% D
HSR:11.634% D*
Kills:33,049
Deaths (as MAX Suit):4,584
Deaths (to MAX Suits):4,370
KDR:7.20964
Kill Difference:28,465
Playtime:592.476 hours
Usage:11%
Score:20.556m
Score/min:578
Accuracy (listed only):24.708%
HSR (listed only):11.106%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:12,333
V. Kills:732 N/A
Deaths:1,799
KDR:6.855
Accuracy:25.891% D
KPH:62.200 B+
VKPH:3.700 C++
Hellfire Rocket Pods
A
Kills:4,621
V. Kills:638 N/A
Deaths:221
KDR:20.910
Accuracy:46.580% C+
KPH:158.500 A
VKPH:21.900 B*
Hornet Missiles
C+
Kills:368
V. Kills:204 180%
Deaths:44
KDR:8.364
Accuracy:56.331% C--
KPH:59.600 C+
VKPH:33.100 C+
M18 Needler
C-
Kills:214
V. Kills:233 91%
Deaths:292
KDR:0.733
Accuracy:26.404% D--
KPH:5.900 D
VKPH:6.400 C-
Coyote Missiles
C+
Kills:115
V. Kills:43 261%
Deaths:29
KDR:3.966
Accuracy:49.843% D
KPH:47.700 C+
VKPH:17.800 C
M18 Rotary
D-
Kills:94
V. Kills:102 91%
Deaths:235
KDR:0.400
Accuracy:15.724% F*
KPH:2.700 D-
VKPH:2.900 D--
M18 Locust
D
Kills:58
V. Kills:44 129%
Deaths:52
KDR:1.115
Accuracy:26.163% D-
KPH:9.500 D
VKPH:7.200 D
Kills:17,803 (12,699 + 0)
Deaths:2,672
KDR:6.663
VKDR:0.747
Vehicle Kills:1,996
Kill Difference:15,131
Playtime:313.495 hours
Usage:6%
Score:4.334m
Score/min:230
Piloting Accuracy:26.163%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:6,537
V. Kills:532 N/A
Deaths:232
KDR:28.177
Accuracy:47.165% C+
KPH:93.300 A++
VKPH:7.600 C+
L100 Python AP
B*
Kills:897
V. Kills:563 159%
Deaths:101
KDR:8.881
Accuracy:52.073% C-
KPH:35.500 B+
VKPH:22.300 B*
L100 Python HEAT
A
Kills:704
V. Kills:161 435%
Deaths:57
KDR:12.351
Accuracy:47.911% C
KPH:50.700 A
VKPH:11.600 C+
Skyguard
B+
Kills:404
V. Kills:329 122%
Deaths:59
KDR:6.847
Accuracy:30.111% C*
KPH:13.600 C+
VKPH:11.100 B+
C75 Viper
B+
Kills:197
V. Kills:28 N/A
Deaths:18
KDR:10.944
Accuracy:24.290% D**
KPH:39.200 B+
VKPH:5.600 C--
Kills:8,739 (8,739 + 0)
Deaths:467
KDR:18.713
VKDR:3.454
Vehicle Kills:1,613
Kill Difference:8,272
Playtime:144.044 hours
Usage:3%
Score:3.337m
Score/min:386
Driving Accuracy:24.290%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
A++
Kills:15,152
V. Kills:1,315 N/A
Deaths:458
KDR:33.083
Accuracy:36.625% D
KPH:94.400 A++
VKPH:8.200 C+
P2-120 AP
A
Kills:6,998
V. Kills:3,781 185%
Deaths:506
KDR:13.830
Accuracy:33.576% D*
KPH:45.700 A
VKPH:24.700 A
P2-120 HEAT
A++
Kills:1,182
V. Kills:318 371%
Deaths:77
KDR:15.351
Accuracy:31.262% D*
KPH:44.500 A++
VKPH:12 B+
P525 Marauder
B*
Kills:169
V. Kills:7 N/A
Deaths:2
KDR:84.500
Accuracy:18.598% C
KPH:96.500 B*
VKPH:4 C++
E540 Halberd
A+
Kills:132
V. Kills:51 254%
Deaths:14
KDR:9.429
Accuracy:34.650% D
KPH:40.100 A+
VKPH:15.500 B++
MR11 Gatekeeper
N/A
Kills:50
V. Kills:34 143%
Deaths:8
KDR:6.250
Accuracy:32.129% N/A
KPH:33.500 N/A
VKPH:22.800 N/A
Kills:23,683 (23,332 + 351)
Deaths:1,065
KDR:22.238
VKDR:5.170
Vehicle Kills:5,506
Kill Difference:22,618
Playtime:346.581 hours
Usage:7%
Score:9.463m
Score/min:455
Driving Accuracy:31.262%
Gunner Accuracy:32.129%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:255
V. Kills:11 N/A
Deaths:8
KDR:31.875
Accuracy:20.413% F-
KPH:118.300 B
VKPH:5.100 C-
M40 Fury-H
D
Kills:70
V. Kills:11 N/A
Deaths:2
KDR:35
Accuracy:17.230% F*
KPH:62.900 D
VKPH:9.900 D
M12 Kobalt-H
B+
Kills:53
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:20.007% C
KPH:148.300 B+
VKPH:2.800 D
Kills:378 (0 + 378)
Deaths:10
KDR:37.800
VKDR:2.300
Vehicle Kills:23
Kill Difference:368
Playtime:3.626 hours
Usage:0%
Score:0.135m
Score/min:619
Driving Accuracy:N/A%
Gunner Accuracy:20.007%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:246
V. Kills:4 N/A
Deaths:11
KDR:22.364
Accuracy:14.619% C--
KPH:88.300 B++
VKPH:1.400 D
M40 Fury
B++
Kills:162
V. Kills:15 N/A
Deaths:11
KDR:14.727
Accuracy:26.351% D--
KPH:60.600 B++
VKPH:5.600 D
M20 Basilisk
B+
Kills:95
V. Kills:24 380%
Deaths:21
KDR:4.524
Accuracy:32.627% D
KPH:25.100 B+
VKPH:6.300 C
M40 Fury
C+
Kills:55
V. Kills:6 N/A
Deaths:8
KDR:6.875
Accuracy:25.596% D*
KPH:50.300 C+
VKPH:5.500 D--
M12 Kobalt
C+
Kills:53
V. Kills: N/A
Deaths:3
KDR:17.667
Accuracy:12.433% D--
KPH:63 C+
VKPH:0 D*
Kills:611 (0 + 611)
Deaths:54
KDR:11.315
VKDR:0.907
Vehicle Kills:49
Kill Difference:557
Playtime:11.177 hours
Usage:0%
Score:0.300m
Score/min:447
Driving Accuracy:N/A%
Gunner Accuracy:12.433%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 33,19133,1452,72312.172A**8.0342.858%B++78.374%C+68.2MN/A187485.7h2B+4.7B+
P2-120 HESH 16,46715,15245833.083A+28.9436.625%D1.148%C*94.4A++8.2C+337160.5h3.9B*10.7B+
NS-15M AE 12,76912,6963,1054.089B**0.0522.3%D22.165%D68.2B+N/A180186.2h11.3C*50.8C+
M14 Banshee 13,06512,3331,7996.855C++2.7125.891%DN/A62.3B+3.7C++168198.1h18.3B+70.8B
TRAC-5 S 9,6669,3951,7645.326S1.1827.372%B*1.458%F**59.2M1.7A*208158.6h3.2A*11.6A+
T9A "Butcher" 8,7178,6642,8912.997B+1.1521.213%D26.12%C+60.1C++N/A168144.1h10.9C**51.6C+
P2-120 AP 10,7796,99850613.83B**9.6933.576%D*4.073%B+45.7A24.7A516153h6B++17.8C+
L100 Python HESH 7,0696,53723228.177A+24.0347.165%C+1.729%C++93.3A++7.6C+34270.1h2.4B**5B*
NS Decimator 8,1566,2782,7812.257A+1.8955.695%D2.565%C*43.5B+13C340144.3h3.8B++6.8B+
NS-11C 6,2586,2102,0263.065A**1.0823.072%C+19.195%C+54AN/A150115.1h11.6B++50.1B+
MRC3 Mercy 6,2246,1841,4004.417B**0.2715.589%C+16.85%D40.5B*N/A152152.7h14.3A92B+
MRC3 Mercy 6,0486,0211,3434.483B**0.3416.061%C+16.559%D43B**N/A157140h14.3A88.8B+
MSW-R 5,2435,2042,1412.431C*1.7115.988%D*17.371%D-37.7C+N/A186138.2h11.8C**74C
C-4 5,6024,9551,8182.726B**1.4232.02%B**N/A98.3B+12.8D*69550.4h1B**3.1B**
M3 Pounder HEG 5,2064,6891,2293.815A+0.3338.07%C+2.964%C+34.2A++3.8C**195137.2h12.1B*31.9B+
Hellfire Rocket Pods 5,2594,62122120.91A++16.7746.58%C+N/A158.8A21.9B*71529.1h15.5B+33.3B+
NS-15M1 4,6454,6151,8442.503B*1.6417.214%D--23.727%C++40.7C+N/A146113.3h12.2C*70.6C+
M3 Pounder HEG 4,9214,3941,1703.756A0.3939.288%C+2.367%C--33.7A+4C++192130.4h12.3B*31.3B+
Frag Grenade 4,2974,26714267N/A4,262.8650.646%B*N/A656.5B*4.6D27056.5h2.8B**5.6B*
NS-44 Commissioner 4,2264,2002,7131.548B+2.6031.363%D14.548%D--23.6CN/A74177.9h3.6B11.6C++
NS-11A 4,1774,1431,9002.181B+1.9617.991%D*23.606%C**38BN/A158109.1h15C83.4D
AS16 NightHawk 3,5563,5342,0281.743B+2.4035.086%C-12.252%C--36.7C++N/A14196.2h4B+11.4C**
MR1 Fracture 4,1043,0861,0402.967M**1.1832.499%C-4.375%C*18.1A*6B+149170.9h22.2A68.3B*
MR1 Fracture 3,6472,7289942.744M**1.4033.52%C4.912%B+16.8A**5.7B+137162.6h24.9A74.3B*
C-4 ARX 3,0042,6988673.112B+1.0330.704%B**N/A72.3D8.2F29037.3h1B++3.2B**
T7 Mini-Chaingun 2,5122,4861,2252.029A2.1113.73%D13.315%C++32.2C+N/A16677.2h12.9B+94.3C*
TMG-50 2,4602,4361,1282.16B**1.9812.755%D**18.966%D21.6C--N/A94112.7h11.8C++92.4D
TAR 2,1332,1261,4551.461C++2.6815.543%F18.156%C-25.9CN/A11582.1h13.3C++85.5D-
LC2 Lynx 1,8001,7907462.399B**1.7418.293%D--22.011%C++33.5C**N/A14053.5h12.6B++69.1C++
LC3 Jaguar 1,7791,7696602.68B*1.4620.228%D21.594%C**39.1B+N/A16545.3h11.3B+55.8C*
TRAC-5 Burst 1,7741,7655803.043B+1.1022.197%D18.187%D52.4B+N/A13733.7h11.4B+51.3C++
T9 CARV 1,7651,7497192.433B++1.7116.716%C-20.412%C41.3B++N/A35242.3h11.5B++68.8B
NSX Naginata 1,7521,7424763.66A*0.4819.504%C--23.708%D66.5B**N/A17326.2h10.3B+53C**
Tank Mine 2,5641,69314012.093S7.9525.632%DN/A114.4C*58.9C+133614.8h1.4B*5.5B+
T2 Striker 3,4611,6825912.846S1.3055.373%BN/A14C**14.8B++325120.5h25.9B**46.8B*
HC1 Cougar 1,6651,6476302.614A+1.5322.657%C19.49%C-46.1B*N/A14735.7h10B++44B+
NS-61 Emissary 1,5971,5806032.62M1.5227.417%C+16.709%C+53.7A+N/A13729.4h11.6B+42.5B+
NS-15M2 1,5731,5653953.962A0.1822.588%C24.537%C+64.1B++N/A23924.4h11.4B+50.7C**
Claymore 1,4441,44311812.229B*8.0941.768%B**N/A189.9B*N/A8007.6h1A++2.5B**
T9 CARV-S 1,4081,4024063.453A0.6919.442%C-23.823%C+54.6B+N/A18725.7h11.3B+58.2C++
T32 Bull 1,3781,3657011.947B+2.2015.914%D**19.487%D26.6C--N/A13551.3h12.5C++78.7D
T16 Rhino 1,3031,2955212.486A1.6616.478%D-16.525%D-36.4C++N/A20035.6h12.1B+73.7C+
M2 Mutilator 1,2361,2303473.545A0.6017.719%B++15.529%D50.2A*N/A24224.5h13.1A74.2B*
M2 Mutilator 1,2071,2003443.488A0.6617.629%B++15.417%D49.4A*N/A25524.3h13.4B**75.8B*
Anti-Vehicle Grenade 1,2611,19011190N/A1,185.8662.179%AN/A793.3A++47.3D52131.5h3A4.8A
P2-120 HEAT 1,5001,1827715.351A++11.2131.262%D*3.469%C*44.4A++12B+55526.6h5.3B*17B
PDW-16 Hailstorm 1,1851,1808681.359B+2.7820.254%D14.068%C30.6C++N/A14938.5h13.4B+66.1C++
ML-7 1,4071,1576071.906A*2.2446.5%D*2.334%C30.2B+6.5D-51938.3h4.1A8.9B*
L100 Python AP 1,4608971018.881B**4.7452.073%C-2.899%C+35.5B+22.3B*48425.3h5.5B+10.6B+
M6 Onslaught 8688632163.995B**0.1518.024%C**18.888%C+59.1A++N/A20214.6h13.2A+73.1B++
M77-B 8148121196.824M*2.6838.403%C*78.325%C**52.1A++N/A24215.6h2.3B5.9B+
M6 Onslaught 7957862133.69B*0.4517.872%C++19.847%C+54.6A+N/A18214.4h14.3A80.3B++
TORQ-9 7427374021.833B+2.3116.703%F18.182%D31.8C+N/A18723.2h15.3C+91.7D-
NS-10 Burster 1,2717363552.073A+2.0731.926%B+6.522%C++8.1A+5.9A++17490.7h119.8B*375.4B*
TSAR-42 7307291255.832B+1.6937.781%C+64.335%C-49.3B+N/A30314.8h2.6C6.8C+
NS-10 Burster 1,2787283552.051B**2.0932.028%B+8.516%B**8A+6.1A++17290.7h120.3B**375.6B*
L100 Python HEAT 8657045712.351A+8.2147.911%C2.841%C*50.6A11.6C+42813.9h3.9B**8.1B*
SMG-46 Armistice 6456413431.869B*2.2719.114%D*14.197%C29.4C+N/A17321.8h13.7B71.7C+
SABR-13 5725722772.065B2.0817.168%F-16.958%D*30.9C+N/A14518.5h12.7C+73.9D*
FA1 Barrage 5555533281.686B**2.4632.673%D14.467%C+24.9C+N/A13922.2h3.7B**11.3B
TX1 Repeater 5595505391.02B3.1216.263%D**17.273%D14.5DN/A8638h12.9C**79.2C
NS-30 Vandal 457454835.47A*1.3333.346%C++30.617%B+63.1B**N/A2157.2h5.8C++17.4C*
KSR-35 4464431004.43B**0.2931.581%D29.797%C++61.5B**N/A1717.2h5C15.7C
SOAS-20 4384381393.151A0.9919.525%F16.667%D46.6B+N/A2499.4h13.2C+67.8D--
MANA Anti-Personnel Turret 4194171093.826N/A0.3215.503%UN/A4170U20U15346300.1h15.5T*99.9T*
NS-7 PDW 4164122241.839B**2.3020.019%D-15.291%C32.7BN/A26812.6h12.8B+63.8C++
NSX-P Tanto 4124082051.99B**2.1524.227%C29.412%B+54.4AN/A2097.5h10.9B*45B+
Spear Anti-Vehicle Phalanx Turret 5994061822.556M18.4139.98%C2.956%D53.4B*25.4B+7757.6h6.8B+17B+
TRAC-5 4074052271.784A2.3615.294%D*19.012%C+17.7C+N/A36122.9h11.8B*77.1C++
Skyguard 733404596.847A*2.7030.111%C*1.485%C--13.6C+11B+28929.8h138.1C+458.5C++
M1 Heavy Cycler 4124041622.494B**1.6510.977%D11.634%D*14.4DN/A12828h19.6C+178.9C
TAS-16 Blackjack 3903882591.498B2.6547.398%D--18.041%B+25.9C--N/A11615h2.8C5.9C-
MAX Punch 3893844,5890.084C+4.0643.396%C+N/A0.7CN/A2590.6h1.6C++3.7B
Hornet Missiles 572368448.364B+4.2256.331%C--N/A59.4C+32.9C+7686.2h9.8C**17.4C*
MKV Suppressed 3563521432.462A++1.6819.898%D*18.75%C+39.1BN/A2019h12.7B+63.6C+
T5 AMC 3363312121.561B+2.5819.195%D-16.918%D16.6CN/A17719.9h14.3C*74.7C+
TS4 Haymaker 3283283420.959C+3.1815.124%F--12.5%C7.9D*N/A3641.6h4.8C+31.4F**
MG-H1 Watchman 3073061342.284B+1.8622.687%C+23.856%C55.6B+N/A3015.5h12.1B*53.2B+
NS-45 Pilot 2892881322.182B++1.9624.62%D--24.306%C+55.4C*N/A1475.2h6.5B+26.5C+
TRS-12 Uppercut 2812802031.379C++2.7642.29%D*14.286%C+22.8DN/A11812.3h3.3D-7.7D--
T1 Cycler 2762751791.536B+2.6116.69%D*17.091%D28.6C**N/A5449.6h14.3C*85.5C
Cycler TRV 2752731391.964B++2.1821.642%C26.007%B*44B++N/A4226.2h13.1C*60.4C++
P525 Marauder-H 266255831.875A+27.7320.413%F-N/A115.9C**5C-7922.2h6.2B30.4D-
NS-357 Underboss 2552522590.973C+3.1719.011%F-7.937%F6.3D*N/A3140.1h4.5C+23.5F
Chainblade 25525021,9190.011C4.1320.263%DN/A0.1D-N/A11731.5h2.1B+10.3C*
MG-S1 Jackal 2502471232.008B*2.1422.237%D20.243%C+41.9BN/A1465.9h10.3C**46.5C*
M12 Kobalt 2502461122.364B+18.2214.619%C--15.854%C--87.9B++1.4D3932.8h16.2B+111.1C*
99SV 231229504.58A++0.4432.215%C++37.991%C**38.2B**N/A3746h5B+15.5B+
M18 Needler 4472142920.733C3.4126.404%D--2.804%B+5.9D6.4C-20136.3h223.8C--847.5D-
C75 Viper 2251971810.944A+6.8024.29%D**1.523%C+39.4B+5.6C--9645h8.4B*34.5C**
NS Annihilator 386191652.938S1.2177.177%D-N/A13B++13.3A++39714.7h10B++13B+
NSX Tomoe 186185762.434B+1.7125.377%D-40%C**61.7B*N/A2133h15.2C+59.9C
AMR-66 172170543.148M++1.0022.336%D25.882%C*30.4B++N/A3135.6h9.6C++43.1C+
P525 Marauder 176169284.5M80.3618.598%C1.775%C+93.9B*3.9C+7311.8h6.2C++33.5C++
Sticky Grenade 1641631163N/A158.8650.248%C+N/A815C5D78740.2h2.5C+4.9C+
M40 Fury 1771621114.727B*10.5826.351%D--N/A60B++5.6D4642.7h9.3B*35.2B+
TRAC-Shot 154153672.284B*1.8621.962%D-16.994%C33.3C+N/A1464.6h9.7B++44.2C*
NS Baron G5 149148971.526B+2.6238.122%D10.811%D-17.6DN/A1168.4h5C+13C+
NSX Tanto 147145582.5A1.6424.704%C39.31%A*42.6B+N/A1503.4h10.5B++42.5C**
E540 Halberd 183132149.429B+5.2934.65%D4.545%B+40A+15.5B++20563.3h5.6C**16.1C+
Rocklet Rifle 215122851.435A2.7130.81%F--N/A16.1D--12.2D--1977.6h28.8B++93.5C-
TRAP-M1 119119572.088B+2.0620.824%F18.487%D-33.1CN/A2023.6h11.3C--54.2D--
Coyote Missiles 158115293.966C*0.1849.843%DN/A47.9C+17.9C2892.4h30.4B++61.1B+
MG-HBR1 Dragoon 113113264.346A**0.2033.118%C+34.513%B+53.8AN/A2572.1h5.9B+17.8B+
MANA Anti-Vehicle Turret 210112472.383B++1.7640.312%D*2.679%D26.7C23.3C14264.2h10.1C++25.2C-
NS-44L Blackhand 105105482.188B**1.9633.42%D--20.952%D**23.3C+N/A1164.5h4.9C+14.6C
NSX Daimyo 9696244C*0.1437.021%D95.833%B+45.7C+N/A1702.1h3.5D*9.5D--
M20 Basilisk 11995214.524B+0.3832.627%D8.421%B**25B+6.3C4313.8h75.2B+230.5B
M18 Rotary 196942350.4C--3.7415.724%F*N/A2.7D-2.9D--12135.3h185.9C1182F-
Aspis Anti-Aircraft Phalanx Turret 16679145.643B*1.5027.64%C**1.266%D13.6B+15B*4905.8h123B*444.9B++
NS Baron G5AE 8179571.386C+2.7635.124%D*7.595%D**15.2D--N/A1115.2h5.2D14.8C+
M40 Fury-H 8170235A*30.8617.23%F*2.857%A*63.6C--10D3261.1h7.2B+41.9F-
Ripper 71699,8280.007D4.1414.213%D--2.899%F-0.1C-N/A0752.6h2.8F--19.8C
SR-7 656597.222B**3.0841.379%C++70.769%D--65A+N/A5841h2.8D6.7C
M18 Locust 10258521.115C3.0326.163%D-5.172%A**9.5D7.2D1726.1h166.1C+634.7C
Spear Anti-Vehicle Phalanx Tower 7557157A++52.8654.714%B+3.509%C95M30B+4310.6h5.2B**9.5B**
The Slasher 57567,1110.008D-4.1419.828%D*1.786%D--0.1DN/A1456.9h2.1C*10.4C
M40 Fury 615586.875C+2.7325.596%D*3.636%A*50C+5.5D--6241.1h10.9B+42.7C+
M12 Kobalt 5353317.667C++13.5212.433%D--13.208%D*66.3C+N/A4150.8h14.3B++115.3C++
M12 Kobalt-H 5453153A+48.8620.007%C20.755%B*132.5C*2.5D-4750.4h11.5B*57.3B+
T1S Cycler 5353232.304A1.8419.474%D-18.868%C31.2C++N/A5901.7h12.3C*63.2C+
MR11 Gatekeeper 845086.25B+2.1132.129%D-N/A33.3A++22.7B**11921.5h37.4B**116.3B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3871,178,69158h
Restoration Kit2133,7968.3h
Motion Spotter5213,37815.4h
Anti-Vehicle MANA Turret211,0574.4h
Spawn Beacon571,5953.5h
Spitfire Auto-Turret84841.5h
Nanite Revive Grenade013,6123.8h
Medical Applicator482430,80730h
NSX Amaterasu90925.8h
Welding Device02180h
Ammunition Package442,2416.7h
Medical Kit2,41928,333150h
Anti-Infantry MANA Turret291,2635.3h
Hyena Missile Launcher0560.1h
Recon Detection Device468,67613.6h
Shield Recharging Field51500.2h
Smoke Grenade06940.2h

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