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Lt. Commander Sweetheart Crustypirate[MERC] Crustypirate
TR BR 50

KDR: 2.76

Score: 113.1m

Last Seen: Aug 19th, 2019 8:02 AM
- OFFLINE - 54.2 hour(s)

Prestige 1, Battle Rank 50 - Terran Republic on Connery - Outfit Member of Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 73
Level Progress (to 51): 20%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R C-4 LC3 Jaguar M14 Banshee P2-120 AP T9A "Butcher" LC2 Lynx M18 Rotary
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,474,929 MLG Score: 1179
Fun Score: N/A
Cheeseburgers Flipped: 689TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.771%19.012%56653116158,5642.693710.062

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.747%1.677A++-0.282C-1.354D**HEAD + (~4.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.542B+10.20.288C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.374%1.005%9595120912,134165568367.33172177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.579%0.004C+-0.537D-0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.60.159C++50.70.043C+84.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.983%1.876%724712079,330211945984.40302203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.767%0.583B+-0.441C--1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.20.579B+7.60.391B8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.064%4.244%407120758917748770.33201867%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.779%-0.197C-0.05C+0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
195.7-0.638D66.7-0.671D129.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.423%59.102%40412103,741132812.8149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.69%2.171A*-0.518D1.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.469B+2.60.184C++2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.096%10.934%40612086,146204093.01274

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.107%1.291A-0.77D-0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.57B+3.20.334C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 73
113.1m348.5%766 (46k)681 (40.9k)2.75539124,35945,1333.126250 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214249925.399%12.68%32203:4150

8% Combat Medic40% Engineer20% Heavy Assault7% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 5:24 AMOct 20th, 2013 4:49 PMAug 20th, 2019 2:13 PM (19h) (PST)Aug 19th, 2019 4:07 AM (2d) (PST)Aug 19th, 2019 4:02 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9801977830.7480.2720.0953.0300.1211179

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,82011,82846,99245166182740,842

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2770.1h/115.4d 16,736 15,769 27,742 503.6k 2,225 7,876 20,126 162.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:6,693
Deaths:2,178
KDR:3.073
Accuracy:30.534% A+
HSR:23.398% C+
T9A "Butcher"
B*
Kills:3,360
Deaths:1,281
KDR:2.623
Accuracy:28.504% B*
HSR:24.554% C-
T9 CARV
A++
Kills:2,592
Deaths:967
KDR:2.680
Accuracy:27.466% A++
HSR:21.991% C+
TMG-50
B++
Kills:1,477
Deaths:674
KDR:2.191
Accuracy:25.581% B++
HSR:19.093% D
T9 CARV-S
B**
Kills:1,468
Deaths:504
KDR:2.913
Accuracy:27.113% B**
HSR:20.095% D
T16 Rhino
B**
Kills:1,412
Deaths:509
KDR:2.774
Accuracy:27.201% B**
HSR:22.309% C+
T32 Bull
B*
Kills:1,257
Deaths:394
KDR:3.190
Accuracy:28.287% B*
HSR:18.138% D-
NS-15MP
B+
Kills:1,175
Deaths:282
KDR:4.167
Accuracy:30.766% B+
HSR:16.511% D**
NS-15M1
B*
Kills:1,169
Deaths:591
KDR:1.978
Accuracy:26.898% B*
HSR:16.595% D-
NS-15M AE
B**
Kills:1,155
Deaths:286
KDR:4.038
Accuracy:31.589% B**
HSR:27.273% C+
NS-15M2
A+
Kills:917
Deaths:224
KDR:4.094
Accuracy:31.491% A+
HSR:35.878% A
NSX Naginata
A++
Kills:188
Deaths:76
KDR:2.474
Accuracy:25.066% B+
HSR:40.958% A++
NS-15MB
B**
Kills:121
Deaths:29
KDR:4.172
Accuracy:32.040% B**
HSR:28.926% C+
Kills:22,984
Deaths (as Heavy Assault):7,995
Deaths (to Heavy Assaults):12,996
KDR:2.8748
Kill Difference:14,989
Playtime:558.164 hours
Usage:20%
Score:22.072m
Score/min:659
Accuracy (listed only):28.657%
HSR (listed only):24.286%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A
Kills:4,584
Deaths:2,420
KDR:1.894
Accuracy:29.788% A
HSR:15.663% D-
LC2 Lynx
B**
Kills:3,091
Deaths:1,917
KDR:1.612
Accuracy:28.133% B**
HSR:12.811% D**
HC1 Cougar
A
Kills:1,781
Deaths:784
KDR:2.272
Accuracy:30.724% A
HSR:22.852% C++
AS16 NightHawk
B*
Kills:1,597
Deaths:724
KDR:2.206
Accuracy:48.843% B*
HSR:11.835% D
TAS-16 Blackjack
A
Kills:1,591
Deaths:667
KDR:2.385
Accuracy:76.363% A
HSR:10.182% D-
TRS-12 Uppercut
B+
Kills:1,414
Deaths:768
KDR:1.841
Accuracy:63.307% B+
HSR:11.528% D
TRAC-5 S
A
Kills:1,343
Deaths:939
KDR:1.430
Accuracy:29.430% A
HSR:10.127% D*
NS-11CP
A
Kills:1,256
Deaths:367
KDR:3.422
Accuracy:34.845% A
HSR:14.172% D**
TRAC-5
A+
Kills:1,254
Deaths:577
KDR:2.173
Accuracy:28.865% A+
HSR:15.710% D
AMR-66
B*
Kills:1,239
Deaths:586
KDR:2.114
Accuracy:32.072% B*
HSR:18.806% D-
TRAC-Shot
B**
Kills:1,180
Deaths:602
KDR:1.960
Accuracy:29.815% B**
HSR:8.220% F-
FA1 Barrage
A++
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:57.617% A++
HSR:9.346% D*
NS Baron G5
B*
Kills:1,152
Deaths:582
KDR:1.979
Accuracy:53.286% B*
HSR:9.288% D*
T5 AMC
B**
Kills:1,148
Deaths:626
KDR:1.834
Accuracy:28.442% B**
HSR:15.418% D-
NS-11C
B*
Kills:449
Deaths:408
KDR:1.100
Accuracy:27.946% B*
HSR:15.813% D
Havoc
C+
Kills:189
Deaths:81
KDR:2.333
Accuracy:53.841% C+
HSR:13.757% C+
TS4 Haymaker
B++
Kills:178
Deaths:55
KDR:3.236
Accuracy:50.515% B++
HSR:12.360% C
TRAC-5 Burst
B++
Kills:109
Deaths:50
KDR:2.180
Accuracy:28.784% B++
HSR:16.514% D--
NS Baron G5AE
B**
Kills:57
Deaths:26
KDR:2.192
Accuracy:53.418% B++
HSR:21.053% B**
Kills:24,789
Deaths (as Engineer):12,764
Deaths (to Engineers):10,767
KDR:1.9421
Kill Difference:12,025
Playtime:1,107.550 hours
Usage:40%
Score:44.026m
Score/min:663
Accuracy (listed only):41.370%
HSR (listed only):13.971%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A
Kills:4,584
Deaths:2,420
KDR:1.894
Accuracy:29.788% A
HSR:15.663% D-
LC2 Lynx
B**
Kills:3,091
Deaths:1,917
KDR:1.612
Accuracy:28.133% B**
HSR:12.811% D**
HC1 Cougar
A
Kills:1,781
Deaths:784
KDR:2.272
Accuracy:30.724% A
HSR:22.852% C++
AS16 NightHawk
B*
Kills:1,597
Deaths:724
KDR:2.206
Accuracy:48.843% B*
HSR:11.835% D
TAS-16 Blackjack
A
Kills:1,591
Deaths:667
KDR:2.385
Accuracy:76.363% A
HSR:10.182% D-
TRS-12 Uppercut
B+
Kills:1,414
Deaths:768
KDR:1.841
Accuracy:63.307% B+
HSR:11.528% D
TRAC-5 S
A
Kills:1,343
Deaths:939
KDR:1.430
Accuracy:29.430% A
HSR:10.127% D*
NS-11CP
A
Kills:1,256
Deaths:367
KDR:3.422
Accuracy:34.845% A
HSR:14.172% D**
TRAC-5
A+
Kills:1,254
Deaths:577
KDR:2.173
Accuracy:28.865% A+
HSR:15.710% D
SMG-46 Armistice
A+
Kills:1,229
Deaths:546
KDR:2.251
Accuracy:33.116% A+
HSR:8.788% D*
SMG-46G Armistice
A
Kills:1,183
Deaths:433
KDR:2.732
Accuracy:34.261% A
HSR:13.863% C--
TRAC-Shot
B**
Kills:1,180
Deaths:602
KDR:1.960
Accuracy:29.815% B**
HSR:8.220% F-
FA1 Barrage
A++
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:57.617% A++
HSR:9.346% D*
NS Baron G5
B*
Kills:1,152
Deaths:582
KDR:1.979
Accuracy:53.286% B*
HSR:9.288% D*
T5 AMC
B**
Kills:1,148
Deaths:626
KDR:1.834
Accuracy:28.442% B**
HSR:15.418% D-
PDW-16 Hailstorm
A
Kills:470
Deaths:223
KDR:2.108
Accuracy:30.579% A
HSR:15.745% C+
NS-11C
B*
Kills:449
Deaths:408
KDR:1.100
Accuracy:27.946% B*
HSR:15.813% D
MKV Suppressed
B**
Kills:307
Deaths:116
KDR:2.647
Accuracy:30.969% B**
HSR:11.726% D*
NS-7 PDW
A+
Kills:282
Deaths:140
KDR:2.014
Accuracy:32.142% A+
HSR:16.667% C+
Havoc
C+
Kills:189
Deaths:81
KDR:2.333
Accuracy:53.841% C+
HSR:13.757% C+
TS4 Haymaker
B++
Kills:178
Deaths:55
KDR:3.236
Accuracy:50.515% B++
HSR:12.360% C
TRAC-5 Burst
B++
Kills:109
Deaths:50
KDR:2.180
Accuracy:28.784% B++
HSR:16.514% D--
MG-S1 Jackal
A*
Kills:82
Deaths:29
KDR:2.828
Accuracy:39.358% A*
HSR:23.171% B+
NS Baron G5AE
B**
Kills:57
Deaths:26
KDR:2.192
Accuracy:53.418% B++
HSR:21.053% B**
Kills:27,103
Deaths (as Light Assault):13,665
Deaths (to Light Assaults):7,768
KDR:1.98339
Kill Difference:13,438
Playtime:611.879 hours
Usage:22%
Score:25.400m
Score/min:692
Accuracy (listed only):39.766%
HSR (listed only):14.025%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
B*
Kills:1,597
Deaths:724
KDR:2.206
Accuracy:48.843% B*
HSR:11.835% D
TAS-16 Blackjack
A
Kills:1,591
Deaths:667
KDR:2.385
Accuracy:76.363% A
HSR:10.182% D-
Cycler TRV
A
Kills:1,546
Deaths:763
KDR:2.026
Accuracy:29.063% A
HSR:13.325% D--
TORQ-9
B**
Kills:1,433
Deaths:598
KDR:2.396
Accuracy:29.760% B**
HSR:18.493% D
TRS-12 Uppercut
B+
Kills:1,414
Deaths:768
KDR:1.841
Accuracy:63.307% B+
HSR:11.528% D
TAR
B*
Kills:1,387
Deaths:621
KDR:2.233
Accuracy:27.890% B*
HSR:16.510% D
SABR-13
B**
Kills:1,270
Deaths:519
KDR:2.447
Accuracy:31.554% B**
HSR:18.740% D--
SMG-46 Armistice
A+
Kills:1,229
Deaths:546
KDR:2.251
Accuracy:33.116% A+
HSR:8.788% D*
SMG-46G Armistice
A
Kills:1,183
Deaths:433
KDR:2.732
Accuracy:34.261% A
HSR:13.863% C--
FA1 Barrage
A++
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:57.617% A++
HSR:9.346% D*
T1 Cycler
B**
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:27.424% B**
HSR:15.983% D-
NS-11P
A++
Kills:1,155
Deaths:379
KDR:3.047
Accuracy:32.071% A++
HSR:25.281% B*
NS Baron G5
B*
Kills:1,152
Deaths:582
KDR:1.979
Accuracy:53.286% B*
HSR:9.288% D*
T1B Cycler
A
Kills:1,130
Deaths:429
KDR:2.634
Accuracy:32.003% A
HSR:23.451% C--
T1A Unity
B**
Kills:692
Deaths:275
KDR:2.516
Accuracy:29.970% B**
HSR:16.763% D--
NS-11A
B*
Kills:526
Deaths:240
KDR:2.192
Accuracy:28.334% B*
HSR:13.878% D*
PDW-16 Hailstorm
A
Kills:470
Deaths:223
KDR:2.108
Accuracy:30.579% A
HSR:15.745% C+
MKV Suppressed
B**
Kills:307
Deaths:116
KDR:2.647
Accuracy:30.969% B**
HSR:11.726% D*
NS-7 PDW
A+
Kills:282
Deaths:140
KDR:2.014
Accuracy:32.142% A+
HSR:16.667% C+
Havoc
C+
Kills:189
Deaths:81
KDR:2.333
Accuracy:53.841% C+
HSR:13.757% C+
TS4 Haymaker
B++
Kills:178
Deaths:55
KDR:3.236
Accuracy:50.515% B++
HSR:12.360% C
MG-S1 Jackal
A*
Kills:82
Deaths:29
KDR:2.828
Accuracy:39.358% A*
HSR:23.171% B+
NS Baron G5AE
B**
Kills:57
Deaths:26
KDR:2.192
Accuracy:53.418% B++
HSR:21.053% B**
Kills:21,217
Deaths (as Combat Medic):9,255
Deaths (to Combat Medics):4,728
KDR:2.29249
Kill Difference:11,962
Playtime:227.639 hours
Usage:8%
Score:12.303m
Score/min:901
Accuracy (listed only):40.247%
HSR (listed only):15.293%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
M
Kills:1,373
Deaths:466
KDR:2.946
Accuracy:56.395% M
HSR:52.294% F
SMG-46 Armistice
A+
Kills:1,229
Deaths:546
KDR:2.251
Accuracy:33.116% A+
HSR:8.788% D*
TX1 Repeater
B++
Kills:1,212
Deaths:976
KDR:1.242
Accuracy:29.135% B++
HSR:12.459% D*
SMG-46G Armistice
A
Kills:1,183
Deaths:433
KDR:2.732
Accuracy:34.261% A
HSR:13.863% C--
NS-44 Commissioner
B**
Kills:1,169
Deaths:751
KDR:1.557
Accuracy:44.335% B**
HSR:21.129% C+
RAMS .50M
A*
Kills:1,161
Deaths:188
KDR:6.176
Accuracy:52.226% A*
HSR:64.513% F-
SR-7
A
Kills:962
Deaths:100
KDR:9.620
Accuracy:49.780% A
HSR:73.077% D
TX1-FB Repeater
C**
Kills:591
Deaths:396
KDR:1.492
Accuracy:30.931% C**
HSR:17.090% D-
NS-30 Vandal
A
Kills:516
Deaths:172
KDR:3
Accuracy:40.691% A
HSR:12.016% F-
NS-44B Commissioner
B**
Kills:515
Deaths:228
KDR:2.259
Accuracy:48.361% B**
HSR:30.097% B++
PDW-16 Hailstorm
A
Kills:470
Deaths:223
KDR:2.108
Accuracy:30.579% A
HSR:15.745% C+
TX2 Emperor
B+
Kills:351
Deaths:217
KDR:1.618
Accuracy:31.983% B+
HSR:17.664% C
SOAS-20
B*
Kills:329
Deaths:172
KDR:1.913
Accuracy:32.493% B*
HSR:17.933% C--
MKV Suppressed
B**
Kills:307
Deaths:116
KDR:2.647
Accuracy:30.969% B**
HSR:11.726% D*
HSR-1
A
Kills:299
Deaths:86
KDR:3.477
Accuracy:42.777% A
HSR:34.114% B++
NS-7 PDW
A+
Kills:282
Deaths:140
KDR:2.014
Accuracy:32.142% A+
HSR:16.667% C+
TRAP-M1
A++
Kills:245
Deaths:80
KDR:3.063
Accuracy:39.088% A++
HSR:16.735% D*
TS2 Inquisitor
B**
Kills:136
Deaths:88
KDR:1.545
Accuracy:35.141% B**
HSR:13.971% D-
KSR-35
B**
Kills:109
Deaths:42
KDR:2.595
Accuracy:40.696% B*
HSR:36.697% B**
NS-AM7 Archer
B**
Kills:98
Deaths:108
KDR:0.907
Accuracy:66.416% B**
HSR:25.510% B*
NSX Tomoe
A++
Kills:98
Deaths:40
KDR:2.450
Accuracy:36.818% A++
HSR:26.531% D--
NS CandyCannon 3000
B++
Kills:86
Deaths:116
KDR:0.741
Accuracy:43.115% B++
HSR:24.419% D
NS-357 Underboss
C++
Kills:83
Deaths:110
KDR:0.755
Accuracy:37.197% C++
HSR:12.048% D*
MG-S1 Jackal
A*
Kills:82
Deaths:29
KDR:2.828
Accuracy:39.358% A*
HSR:23.171% B+
T4 AMP
A
Kills:64
Deaths:26
KDR:2.462
Accuracy:35.481% A
HSR:20.313% C++
NS-44L Blackhand
A++
Kills:57
Deaths:25
KDR:2.280
Accuracy:56.314% A++
HSR:45.614% C**
NS-44P Commissioner
N/A
Kills:50
Deaths:24
KDR:2.083
Accuracy:52.410% N/A
HSR:28% N/A
Kills:13,057
Deaths (as Infiltrator):5,898
Deaths (to Infiltrators):4,829
KDR:2.2138
Kill Difference:7,159
Playtime:184.007 hours
Usage:7%
Score:5.268m
Score/min:477
Accuracy (listed only):40.822%
HSR (listed only):25.636%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B*
Kills:1,232
Deaths:311
KDR:3.961
Accuracy:20.785% B*
HSR:15.747% D-
M6 Onslaught
B++
Kills:1,203
Deaths:311
KDR:3.868
Accuracy:21.139% B++
HSR:15.129% D--
M3 Pounder HEG
A++
Kills:553
Deaths:199
KDR:2.779
Accuracy:53.238% A++
HSR:2.170% D
M3 Pounder HEG
A+
Kills:463
Deaths:199
KDR:2.327
Accuracy:55.302% A+
HSR:4.320% B*
MRC3 Mercy
B**
Kills:424
Deaths:111
KDR:3.820
Accuracy:21.632% B**
HSR:22.642% B
MRC3 Mercy
B**
Kills:405
Deaths:111
KDR:3.649
Accuracy:21.072% B**
HSR:23.704% B+
MR1 Fracture
B**
Kills:340
Deaths:154
KDR:2.208
Accuracy:45.230% B**
HSR:4.412% C**
MR1 Fracture
B**
Kills:271
Deaths:154
KDR:1.760
Accuracy:46.107% B**
HSR:5.166% B++
M2 Mutilator
M++
Kills:131
Deaths:52
KDR:2.519
Accuracy:26.738% M++
HSR:26.718% A++
NS-10 Burster
A
Kills:112
Deaths:55
KDR:2.036
Accuracy:36.750% A
HSR:5.357% C
M2 Mutilator
M+
Kills:111
Deaths:52
KDR:2.135
Accuracy:27.330% M+
HSR:17.117% C
NS-10 Burster
A
Kills:100
Deaths:55
KDR:1.818
Accuracy:37.070% A
HSR:6% C**
Kills:5,345
Deaths (as MAX Suit):882
Deaths (to MAX Suits):3,686
KDR:6.06009
Kill Difference:4,463
Playtime:86.292 hours
Usage:3%
Score:4.065m
Score/min:785
Accuracy (listed only):34.366%
HSR (listed only):12.373%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:4,303
V. Kills:526 N/A
Deaths:386
KDR:11.148
Accuracy:34.423% B*
KPH:46.400 C++
VKPH:5.700 B**
M18 Rotary
B**
Kills:2,629
V. Kills:2,409 109%
Deaths:659
KDR:3.989
Accuracy:38.142% B**
KPH:19.400 B+
VKPH:17.800 B**
Hellfire Rocket Pods
A*
Kills:2,419
V. Kills:674 358%
Deaths:93
KDR:26.011
Accuracy:58.971% A
KPH:131 B*
VKPH:36.500 A*
M18 Needler
B*
Kills:1,475
V. Kills:1,345 110%
Deaths:356
KDR:4.143
Accuracy:32.108% C+
KPH:15.700 B
VKPH:14.300 B*
Tomcat A2AM Pods
B+
Kills:852
V. Kills:815 104%
Deaths:34
KDR:25.059
Accuracy:75.349% D
KPH:55.200 C++
VKPH:52.800 B+
Coyote Missiles
A++
Kills:467
V. Kills:363 128%
Deaths:51
KDR:9.157
Accuracy:57.929% B++
KPH:62.900 B++
VKPH:48.900 A++
Hornet Missiles
B**
Kills:406
V. Kills:237 171%
Deaths:14
KDR:29
Accuracy:66.117% B++
KPH:105.400 B**
VKPH:61.500 B**
M18 Locust
C++
Kills:125
V. Kills:117 106%
Deaths:29
KDR:4.310
Accuracy:30.948% C+
KPH:15.900 C
VKPH:14.900 C++
Kills:12,676 (8,532 + 0)
Deaths:1,622
KDR:7.815
VKDR:3.999
Vehicle Kills:6,486
Kill Difference:11,054
Playtime:375.459 hours
Usage:14%
Score:12.048m
Score/min:535
Piloting Accuracy:30.948%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,308
V. Kills:1,062 123%
Deaths:523
KDR:2.501
Accuracy:48.369% C*
KPH:10.200 B+
VKPH:8.300 C++
C150 Dalton
C++
Kills:523
V. Kills:269 194%
Deaths:48
KDR:10.896
Accuracy:42.561% C++
KPH:34.800 C++
VKPH:17.900 C-
L105 Zephyr
C**
Kills:223
V. Kills:31 N/A
Deaths:5
KDR:44.600
Accuracy:39.845% C
KPH:57.800 C**
VKPH:8 C+
AP30 Shredder
C-
Kills:93
V. Kills:50 182%
Deaths:19
KDR:4.895
Accuracy:20.854% D**
KPH:22.100 C-
VKPH:11.900 D
L105 Zephyr PX
A*
Kills:66
V. Kills:6 N/A
Deaths:3
KDR:22
Accuracy:42.771% D
KPH:147.700 A*
VKPH:13.400 C**
Kills:2,213 (1,308 + 905)
Deaths:598
KDR:3.701
VKDR:2.371
Vehicle Kills:1,418
Kill Difference:1,615
Playtime:151.979 hours
Usage:5%
Score:2.946m
Score/min:323
Piloting Accuracy:48.369%
Gunner Accuracy:42.771%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:478
V. Kills:395 121%
Deaths:96
KDR:4.979
Accuracy:68.997% A+
KPH:34.900 C*
VKPH:28.900 A++
C75 Viper
S
Kills:419
V. Kills:41 N/A
Deaths:18
KDR:23.278
Accuracy:49.824% B**
KPH:123.300 S
VKPH:12.100 B*
Skyguard
B*
Kills:168
V. Kills:125 133%
Deaths:25
KDR:6.720
Accuracy:31.874% B+
KPH:17.600 B+
VKPH:13.100 B*
L100 Python HEAT
B**
Kills:118
V. Kills:37 311%
Deaths:21
KDR:5.619
Accuracy:61.721% B**
KPH:49.100 B**
VKPH:15.400 B++
Kills:1,183 (1,183 + 0)
Deaths:160
KDR:7.394
VKDR:3.738
Vehicle Kills:598
Kill Difference:1,023
Playtime:29.012 hours
Usage:1%
Score:1.367m
Score/min:786
Driving Accuracy:61.721%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:3,751
V. Kills:2,919 128%
Deaths:446
KDR:8.410
Accuracy:56.562% B**
KPH:43.800 B**
VKPH:34.100 M
P2-120 HEAT
M*
Kills:2,581
V. Kills:910 283%
Deaths:178
KDR:14.500
Accuracy:54.346% A
KPH:63.900 M*
VKPH:22.500 M++
P2-120 HESH
A+
Kills:1,815
V. Kills:161 N/A
Deaths:62
KDR:29.274
Accuracy:53.721% A
KPH:84.100 A+
VKPH:7.500 C
E540 Halberd
B+
Kills:98
V. Kills:54 178%
Deaths:13
KDR:7.538
Accuracy:55.305% A++
KPH:29.500 C**
VKPH:16.300 B+
P525 Marauder
C++
Kills:68
V. Kills:7 N/A
Deaths:6
KDR:11.333
Accuracy:17.739% C--
KPH:40.600 D
VKPH:4.200 C++
G30 Vulcan
B+
Kills:68
V. Kills:83 81%
Deaths:18
KDR:3.778
Accuracy:30.590% C++
KPH:14.400 D
VKPH:17.600 B+
Kills:8,381 (8,147 + 234)
Deaths:723
KDR:11.592
VKDR:5.718
Vehicle Kills:4,134
Kill Difference:7,658
Playtime:157.332 hours
Usage:6%
Score:7.601m
Score/min:805
Driving Accuracy:53.721%
Gunner Accuracy:30.590%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:124
V. Kills:8 N/A
Deaths:13
KDR:9.538
Accuracy:38.491% B
KPH:114.700 C**
VKPH:7.400 C*
G20 Vulcan-H
B++
Kills:59
V. Kills:50 116%
Deaths:11
KDR:5.364
Accuracy:52.859% B++
KPH:40.800 C+
VKPH:34.600 B++
Kills:183 (0 + 183)
Deaths:24
KDR:7.625
VKDR:2.417
Vehicle Kills:58
Kill Difference:159
Playtime:2.527 hours
Usage:0%
Score:0.227m
Score/min:1,495
Driving Accuracy:N/A%
Gunner Accuracy:52.859%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:128
V. Kills:65 194%
Deaths:15
KDR:8.533
Accuracy:42.503% B+
KPH:28 B++
VKPH:14.200 A++
M20 Basilisk
A++
Kills:81
V. Kills:37 213%
Deaths:13
KDR:6.231
Accuracy:47.126% B*
KPH:37.700 A+
VKPH:17.200 A++
G30 Walker
M++
Kills:62
V. Kills:53 115%
Deaths:6
KDR:10.333
Accuracy:33.023% B+
KPH:33.900 A*
VKPH:29 M++
M60-G Bulldog
B*
Kills:59
V. Kills:9 N/A
Deaths:10
KDR:5.900
Accuracy:43.648% B*
KPH:17.100 D
VKPH:2.600 D--
M40 Fury
C+
Kills:52
V. Kills:7 N/A
Deaths:3
KDR:17.333
Accuracy:33.952% C
KPH:51.500 C+
VKPH:6.900 D
Kills:382 (0 + 382)
Deaths:47
KDR:8.128
VKDR:3.638
Vehicle Kills:171
Kill Difference:335
Playtime:13.006 hours
Usage:0%
Score:0.522m
Score/min:669
Driving Accuracy:N/A%
Gunner Accuracy:33.952%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:216
V. Kills:25 N/A
Deaths:195
KDR:1.108
Accuracy:50.491% C++
KPH:24.800 C++
VKPH:2.900 D-
M20 Basilisk-F
B++
Kills:94
V. Kills:66 140%
Deaths:83
KDR:1.133
Accuracy:58.736% B**
KPH:13.700 C-
VKPH:9.600 B++
Kills:310 (310 + 0)
Deaths:278
KDR:1.115
VKDR:0.327
Vehicle Kills:91
Kill Difference:32
Playtime:15.585 hours
Usage:1%
Score:0.208m
Score/min:222
Driving Accuracy:58.736%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 6,7266,6932,1783.073B+0.3230.534%A+23.398%C+86.6A++N/A46377.3h9.9B*32.5B*
C-4 7,1505,3551,3703.909A++1.1525.552%C+N/A184.7A*61.9A*242729h1.1B*4.2B++
LC3 Jaguar 4,6144,5842,4201.894B+0.8629.788%A15.663%D-38.5B+N/A206119h11.1B+37.3B*
M14 Banshee 4,8294,30338611.148B+8.3934.423%B*N/A46.4C++5.7B**27392.7h20.6B59.7B+
P2-120 AP 6,6703,7514468.41C*5.6556.562%B**2.346%C43.8B**34.1M88485.6h7.5C+13.2B+
T9A "Butcher" 3,3953,3601,2812.623B+0.1328.504%B*24.554%C-94.6A1B+39535.5h10.3B+36.2B++
LC2 Lynx 3,1073,0911,9171.612B+1.1428.133%B**12.811%D**45.1B*N/A25668.6h11.1B**39.4B*
M18 Rotary 5,0382,6296593.989B**1.2338.142%B**1.445%D19.4B+17.8B**456135.5h103.8B+272.2B++
T9 CARV 2,6152,5929672.68B**0.0827.466%A++21.991%C+69.9A*N/A47037.1h10.3B**37.5B*
P2-120 HEAT 3,4912,58117814.5B**11.7454.346%A2.17%C--63.9M*22.5M++67340.4h4.9B**9A
Hellfire Rocket Pods 3,0932,4199326.011A*23.2658.971%AN/A130.8B*36.4A*133718.5h19.6C*33.2B+
T7 Mini-Chaingun 2,0572,0281,0122.004B**0.7522.219%B**8.679%D*63.4A+N/A38332h12.7B++57B++
P2-120 HESH 1,9761,8156229.274A26.5253.721%AN/A84A+7.5C57321.6h3.5B**6.5B**
HC1 Cougar 1,8011,7817842.272B**0.4830.724%A22.852%C++43.2B++N/A27241.2h9.7B*31.5B++
AS16 NightHawk 1,6001,5977242.206B*0.5548.843%B*11.835%D81.1A*N/A38519.7h3.8B++7.7B++
TAS-16 Blackjack 1,5921,5916672.385B**0.3776.363%A10.182%D-90.4A*N/A39217.6h1.9B**2.5B*
Cycler TRV 1,5521,5467632.026B*0.7329.063%A13.325%D--45.5B++N/A26234h11.4B++39.4B*
TMG-50 1,4901,4776742.191B**0.5625.581%B++19.093%D50.2B++N/A27529.4h10.4B+40.5B+
M18 Needler 2,8201,4753564.143B++1.3932.108%C+1.627%C15.7B14.3B*48494.2h107.6B+335.1B+
T9 CARV-S 1,4761,4685042.913A0.1627.113%B**20.095%D75.7AN/A36019.4h10.4B++38.2B++
Chainblade 1,4671,45726,2610.055B**2.7048.361%A+N/A1.4B**N/A71078h1.7B*3.6B++
TORQ-9 1,4411,4335982.396B*0.3629.76%B**18.493%D61AN/A45923.5h11.8B**39.5B*
TRS-12 Uppercut 1,4151,4147681.841B+0.9163.307%B+11.528%D53.6B+N/A26326.4h2.4B+3.7B+
T16 Rhino 1,4251,4125092.774A++0.0227.201%B**22.309%C+61.4AN/A42023h10.7B*39.3B*
TAR 1,3931,3876212.233B+0.5227.89%B*16.51%D64.2A+N/A54621.6h10.6B**37.9B*
TSAR-42 1,3731,3734662.946C+0.1956.395%M52.294%F43C*N/A25131.9h2.4C+4.3B*
TRAC-5 S 1,3731,3439391.43B+1.3329.43%A10.127%D*31.6B*N/A22842.5h9.2B++31.1B*
CAS30 Tank Buster 2,3701,3085232.501B+0.2548.369%C*N/A10.2B+8.3C++231128.4h36.2B*74.9B++
SABR-13 1,2761,2705192.447B+0.3131.554%B**18.74%D--57.5B**N/A46422.1h9.7B*30.6B**
T32 Bull 1,2671,2573943.19A+0.4328.287%B*18.138%D-71B**N/A37417.7h9.6B**33.9B++
NS-11CP 1,2601,2563673.422A+0.6734.845%A14.172%D**81.6B++N/A48015.4h11.1B+31.9B+
Frag Grenade 1,2591,25611256N/A1,253.2447.768%B+N/A1046.7A**2.5D--52901.2h2A++4.1A
TRAC-5 1,2581,2545772.173A++0.5828.865%A+15.71%D43.4A++N/A30728.9h11.3B*39B*
AMR-66 1,2541,2395862.114A0.6432.072%B*18.806%D-18.9C+N/A13765.4h7.8B+24.2B++
M6 Onslaught 1,2361,2323113.961B**1.2120.785%B*15.747%D-54.3A+N/A29422.7h15.5B*74.4B++
SMG-46 Armistice 1,2301,2295462.251B**0.5033.116%A+8.788%D*66.8A++N/A35418.4h11.3B**34.3B*
TX1 Repeater 1,2201,2129761.242B+1.5129.135%B++12.459%D*69.3A*N/A37417.5h10.6B++36.3B++
M6 Onslaught 1,2031,2033113.868B*1.1121.139%B++15.129%D--53AN/A27922.7h16B*75.7B++
SMG-46G Armistice 1,1841,1834332.732A+0.0234.261%A13.863%C--99.4A++N/A49611.9h11.3B++33B++
TRAC-Shot 1,1841,1806021.96B+0.8029.815%B**8.22%F-52B*N/A27722.7h6.7A++22.6A
FA1 Barrage 1,1781,1775852.012B*0.7457.617%A++9.346%D*54A+N/A31221.8h5.1C++8.9B++
NS-15MP 1,1791,1752824.167B*1.4130.766%B+16.511%D**109.8B**N/A56010.7h9.3B++30.2B+
T1 Cycler 1,1711,1704562.566A+0.1927.424%B**15.983%D-60.6A*N/A44919.3h10.1A+36.7B**
NS-44 Commissioner 1,1771,1697511.557B+1.2044.335%B**21.129%C+40.2C*N/A23229.1h3.1B*6.9B*
NS-15M1 1,1791,1695911.978B+0.7826.898%B*16.595%D-41.2C++N/A22128.4h12.1C**45.1B+
RAMS .50M 1,1621,1611886.176B*3.4252.226%A*64.513%F-51.8A+N/A29222.4h2.2C++4.1B++
NS-11P 1,1611,1553793.047A++0.2932.071%A++25.281%B*76.5A**N/A44115.1h11.4B*35.4B**
NS-15M AE 1,1601,1552864.038B++1.2831.589%B**27.273%C+106.9A+N/A59910.8h10.3B+32.7B++
NS Baron G5 1,1531,1525821.979B**0.7853.286%B*9.288%D*65.5A+N/A32417.6h3.6B**6.8C++
T5 AMC 1,1561,1486261.834B*0.9228.442%B**15.418%D-39B**N/A23729.4h11.8B*41.3B++
T1B Cycler 1,1411,1304292.634B+0.1232.003%A23.451%C--72.9B**N/A37815.5h10.5B*32.8B**
NS Decimator 1,4931,0046231.612B++1.1470.86%A2.092%C+47.8B*23.3B*84521h4.4C**6.3B+
SR-7 9629621009.62A*6.8649.78%A73.077%D72.3A++N/A37813.3h1.9B+3.8B*
NS-15M2 9219172244.094A1.3431.491%A+35.878%A136.9M*N/A6516.7h9.8B*31B*
Tomcat A2AM Pods 1,6678523425.059S22.3075.349%DN/A55.3C++52.9B+144315.4h6.6B**8.8B**
Tank Mine 1,5068462313.662B+0.9132.635%C+N/A176.3A+137.5M37714.8h1.6B+4.8B*
Claymore 734734759.787B+7.0340.535%B*N/A293.6MN/A14172.5h1.1B**2.8B*
Sticky Grenade 7337331733N/A730.2451.749%C+N/A1466B**N/A76490.5h1.2B**2.3B*
T1A Unity 6936922752.516A+0.2429.97%B**16.763%D--73.6A+N/A3139.4h10.8B*36.1B**
ML-7 9766864041.698A+1.0666.915%A2.041%C-42.6A++18B++99916.1h5B*7.5B**
NS AutoBlade 64563211,1830.057C**2.7023.658%C--1.899%D-1.3C+N/A7482h1.9B+8.2C*
TX1-FB Repeater 5955913961.492C*1.2630.931%C**17.09%D-73B+N/A4088.1h10B+32.5B+
M3 Pounder HEG 6515531992.779B*0.0253.238%A++2.17%D34.1A*6A++40816.2h11.4B*21.4B*
NS-11A 5295262402.192B+0.5628.334%B*13.878%D*58.4AN/A2809h11.1B**39.2B*
C150 Dalton 7925234810.896B+8.1442.561%C++N/A34.9C++17.9C-78615h4B9.4B+
NS-30 Vandal 5195161723B*0.2440.691%A12.016%F-60B*N/A2798.6h5.5C**13.5B++
NS-44B Commissioner 5195152282.259B**0.5048.361%B**30.097%B++68.7B+N/A3137.5h3B++6.3B++
L100 Python AP 873478964.979C+2.2268.997%A+3.556%B+34.9C*28.8A++81313.7h7.2C10.4C*
PDW-16 Hailstorm 4714702232.108A0.6530.579%A15.745%C+75.8MN/A4826.2h11B**36B*
Coyote Missiles 830467519.157A*6.4057.929%B++N/A63.1B++49.1A++13897.4h42.6C++73.5C**
M3 Pounder HEG 5494631992.327B+0.4355.302%A+4.32%B*28.8A5.3B*31516.1h14.1B++25.5B*
T2 Striker 9564514910.919B*1.8462.933%B**N/A13.3C++14.9B52133.8h40.1C**63.7B+
NS-11C 4534494081.1C++1.6627.946%B*15.813%D22.6C+N/A15219.9h14.2C*50.7B+
MRC3 Mercy 4274241113.82B++1.0621.632%B**22.642%B48.2AN/A2888.8h17.4B+80.2B++
C75 Viper 4604191823.278M**20.5249.824%B**N/A123.2S12.1B*12653.4h5.1A10.2A+
Anti-Vehicle Grenade 4774181418N/A415.2452.896%C*N/A597.1B**84.3C+62810.7h3.3A6.2B**
Hornet Missiles 6434061429M++26.2466.117%B++1.478%C+104.1B*60.8B*17903.9h9.6C**14.5B+
MRC3 Mercy 4104051113.649B++0.8921.072%B**23.704%B+46AN/A2828.8h17.7B+83.8B++
TX2 Emperor 3553512171.618B++1.1431.983%B+17.664%C48.1B*N/A2697.3h8.3B+26B+
MR1 Fracture 4323401542.208A*0.5545.23%B**4.412%C**21.1M+5.7C**24016.1h18.2A+40.3B**
SOAS-20 3293291721.913B+0.8432.493%B*17.933%C--39.2C*N/A2108.4h11.6C**35.7B+
MANA Anti-Vehicle Turret 6363091571.968C**0.7964.019%B**1.295%D*49B*51.9A+17486.3h8.4B13.1B++
MKV Suppressed 3073071162.647A*0.1130.969%B**11.726%D*74.9A++N/A3954.1h10.5B**34B++
HSR-1 302299863.477B*0.7242.777%A34.114%B++55.4B+N/A2535.4h5.1B+11.9B++
NS-7 PDW 2842821402.014A0.7432.142%A+16.667%C+64.1A++N/A4214.4h11.8B*36.6B*
Heartstring 3092792001.395B1.3656.719%B*17.563%D24.9C++2.7C+15011.2h4.2C++7.4B+
MR1 Fracture 3432711541.76A++1.0046.107%B**5.166%B++16.6A*4.4C+19616.3h23.3A+50.4B**
TRAP-M1 245245803.063A0.3139.088%A++16.735%D*68.1A+N/A2843.6h8.6B21.9B++
ASP-30 Grounder 3912231511.477A1.2868.841%B*4.933%B**17.8C++13.4C*53412.5h7.7C*11.1B+
L105 Zephyr 254223544.6M41.8439.845%CN/A57.2C**7.9C+4093.9h4.6B**11.6B+
M40 Fury-F 2412161951.108C+1.6550.491%C++N/A24.8C++2.9D-2398.7h6.9B++13.7B++
Havoc 190189812.333B*0.4253.841%C+13.757%C+72.7B++N/A2792.6h4C*7.4C**
NSX Naginata 190188762.474B**0.2825.066%B+40.958%A++75.2AN/A1852.5h9.1B*36.4B++
TS4 Haymaker 180178553.236A*0.4850.515%B++12.36%C80.9MN/A4752.2h3.6B++7.1B*
Skyguard 293168256.72A++3.9631.874%B+1.19%D17.7B+13.2B**5649.5h107.9B+338.4B++
Ripper 1591576830.23A2.5348.329%A*20.382%B+9.1C**N/A2217.3h1.2B+2.5C+
Spear Anti-Vehicle Phalanx Turret 232142236.174C+3.4261.447%A++N/A67.6A++42.9A*19102.1h7.7B12.5B*
MAX Punch 1431428880.16B+2.6050%B+N/A1.9C*N/A1076h1.6C++3.2B+
TS2 Inquisitor 139136881.545B+1.2135.141%B**13.971%D-50.4B+1.1B*2502.7h8.8B+25.1B++
The Slasher 1331335670.235M**2.5269.296%MN/A7.9B*N/A3416.8h1.8B++2.7C++
M2 Mutilator 131131522.519B+0.2426.738%M++26.718%A++68.9M**N/A7151.9h13.5B**50.3B**
M20 Basilisk 193128158.533A*5.7842.503%B+6.25%C++27.8B+14.1A++6694.6h76.9B+181B++
M18 Locust 242125294.31B**1.5530.948%C+N/A16C15C++5087.8h110.7C*357.8B
P525 Marauder-H 132124139.538C6.7838.491%BN/A112.7C*7.3C++8001.1h6.4B16.7B+
NS-15MB 122121294.172A*1.4232.04%B**28.926%C+110A+N/A4051.1h8.5B**26.6B*
L100 Python HEAT 155118215.619C++2.8661.721%B**3.39%B+49.2B**15.4B++8232.4h4.2B+6.8B**
M60-A Bulldog 125115129.583B+6.8334.957%CN/A31.9C+2.8D4253.6h4.6B*13B+
NS-10 Burster 205112552.036A0.7236.75%A5.357%C7.5B**6.2A*32714.9h163C+443.6B+
M2 Mutilator 112111522.135B0.6227.33%M+17.117%C58.4MN/A5661.9h16.3B+59.6B*
TRAC-5 Burst 109109502.18C++0.5828.784%B++16.514%D--45.4C*N/A3262.4h9.9B**34.6B*
KSR-35 109109422.595C**0.1640.696%B*36.697%B**60.6B**N/A2861.8h4.3B10.6B+
NS-10 Burster 181100551.818B*0.9437.07%A6%C**6.9B*5.6A+28914.4h176.2C475.2B+
E540 Halberd 15298137.538C++4.7855.305%A++2.041%D29.7C**16.4B+14723.3h6C+10.9B*
NS-AM7 Archer 135981080.907B**1.8566.416%B**25.51%B*10.8B*4.1B**1009.1h13.5B+20.4B*
NSX Tomoe 9998402.45B+0.3136.818%A++26.531%D--70AN/A2071.4h12B++32.7B*
M20 Basilisk-F 16094831.133C++1.6258.736%B**1.064%C-13.6C-9.6B++2016.9h56.8C++96.8B+
AP30 Shredder 14393194.895C+2.1420.854%D**4.301%A++22.1C-11.9D10254.2h48.6B*233.1B+
NS CandyCannon 3000 86861160.741C++2.0143.115%B++24.419%D25.3C+N/A1213.4h4.4C**10.3B+
NS-357 Underboss 83831100.755C2.0037.197%C++12.048%D*31.9CN/A2012.6h4.3C+11.4C*
MG-S1 Jackal 8582292.828A+0.0739.358%A*23.171%B+63.1A2.3M**1481.3h8.8B+22.4B*
MANA Anti-Personnel Turret 8681145.786N/A3.0326.953%UN/A810U50U5843800.1h28T*103.8T*
M20 Basilisk 11881136.231A3.4847.126%B*8.642%B**38.6A+17.6A++7882.1h80B+169.7B*
P525 Marauder 7568611.333C8.5817.739%C--N/A40D4.1C++3271.7h6.9C+38.6C+
G30 Vulcan 15168183.778C+1.0230.59%C++1.471%D--14.5D17.7B+12644.7h120.5C--394C+
L105 Zephyr PX 7266322C*19.2442.771%DN/A165M15B+38730.4h3.2B**7.5B*
T4 AMP 6564262.462A+0.2935.481%A20.313%C++45.7B+N/A1921.4h13.6B+38.3B++
G30 Walker 11562610.333A++7.5833.023%B+1.613%D*34.4A*29.4M*11191.8h147.7B**447.3B*
G20 Vulcan-H 10959115.364B+2.6152.859%B++N/A42.1C+35.7B*20121.4h122.8D232.4C+
M60-G Bulldog 6859105.9B3.1443.648%B*3.39%C*17.4D2.6D--3643.4h8.2C+18.7B+
NS-03 Thumper 5757341.676B**1.0845.044%A1.754%C63.3A*N/A2560.9h5.4B*12B*
NS Baron G5AE 5857262.192B*0.5653.418%B++21.053%B**81.4A1.4A++4860.7h3.7B++6.9C++
NS-44L Blackhand 5757252.28B*0.4856.314%A++45.614%C**33.5B+N/A1161.7h2.9B**5.1B**
M40 Fury 5952317.333A14.5833.952%CN/A52C+7D6361h8.4B**24.9B*
NS-44P Commissioner 5250242.083B*0.6752.41%A28%C*45.5C+1.8M+2031.1h3.5C++6.6B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon123,2132.1h
Anti-Vehicle MANA Turret271,3532.6h
Nano-Armor Kit6881,420,330155.7h
Nanite Revive Grenade03,1310.9h
Medical Applicator553211,40717.8h
Spitfire Auto-Turret11980.2h
Motion Spotter51,5500.8h
Restoration Kit404950.7h
Shield Recharging Field292,4970.8h
Recon Detection Device324,7066.3h
Ammunition Package102,1301.1h
Medical Kit1,4249,95234.4h
Anti-Infantry MANA Turret35820.7h
Router01220.1h

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