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Lt. General Curaya[TRXF] Curaya
TR BR 93

KDR: 5.9

Score: 28.4m

Last Seen: May 21st, 2019 6:58 PM
- OFFLINE - 2697.5 hour(s)

Prestige 1, Battle Rank 93 - Terran Republic on Cobalt
Level Progress (to 94): 61%
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS LC3 Jaguar NS-30 Vandal P2-120 AP NSX Tomoe DMR-99 MG-H1 Watchman NSX Yumi 99SV
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,548,636 MLG Score: 3636
Fun Score: N/A
Cheeseburgers Flipped: 5TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.47%23.601%86152116249,4646.43811-0.542

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.924%2.982M+0.418B-1.481FHEAD + (~5.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.633B+100.301C*17.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.593%0.431%1392412104,40465916876.67273261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.532%1.807A++-1.371D**-1.002

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.77B++5.30.578B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.348%3.01%625612081,5284486313.41071242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.548%1.494A+-0.355C--0.879

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.70.333C**41.7-0.046C+38

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.255%67.837%625812067,9781124407.09156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.591%2.146A*0.049C+0.558

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.365C**3.10.028C+3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.512%11.326%625412103,364560285.99644

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.064%2.239A*-0.653D0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.661B+3.10.37C**1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
28.4m167.2%355 (21.3k)320 (19.2k)5.8959380,45013,6456.3128693 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214810530.023%23.067%69306:3049

13% Combat Medic12% Engineer15% Heavy Assault40% Infiltrator20% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 5th, 2017 9:47 PMMay 21st, 2019 5:10 PMMay 21st, 2019 2:47 PM (123d) (PST)May 21st, 2019 3:27 PM (123d) (PST)May 21st, 2019 2:58 PM (123d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7131086050.9050.1540.2091.5970.0503636

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,7616,47436,2875491396319,181

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1481h/61.7d 5,689 18,557 23,004 142k 1,768 5,552 4,462 63.3m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:2,079
Deaths:376
KDR:5.529
Accuracy:33.892% A*
HSR:17.220% D
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
TRAC-Shot
A++
Kills:1,178
Deaths:319
KDR:3.693
Accuracy:33.132% A++
HSR:16.723% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
T5 AMC
M+
Kills:1,170
Deaths:225
KDR:5.200
Accuracy:37.231% M+
HSR:17.863% C
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
FA1 Barrage
A**
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% A**
HSR:10.788% D--
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
LC2 Lynx
A++
Kills:1,164
Deaths:284
KDR:4.099
Accuracy:31.579% A++
HSR:19.244% C
TRAC-5
A**
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:34.040% A**
HSR:17.313% C
HC1 Cougar
M
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:37.912% M
HSR:19.914% C-
MKV Suppressed
M
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% M
HSR:13.062% D--
TRS-12 Uppercut
A
Kills:860
Deaths:213
KDR:4.038
Accuracy:73.844% A
HSR:11.977% D
NS-11C
A++
Kills:858
Deaths:99
KDR:8.667
Accuracy:33.801% A++
HSR:22.145% B+
TRAC-5 Burst
A++
Kills:521
Deaths:61
KDR:8.541
Accuracy:33.564% A++
HSR:28.791% B++
NSX-P Tanto
A*
Kills:404
Deaths:111
KDR:3.640
Accuracy:35.971% A*
HSR:24.010% C
PDW-16 Hailstorm
M++
Kills:383
Deaths:71
KDR:5.394
Accuracy:39.927% M++
HSR:13.838% C
AS16 NightHawk
A+
Kills:162
Deaths:52
KDR:3.115
Accuracy:55.481% A+
HSR:11.728% D
The Little Helper
A+
Kills:51
Deaths:19
KDR:2.684
Accuracy:62.242% A+
HSR:7.843% F
Kills:21,693
Deaths (as Light Assault):4,673
Deaths (to Light Assaults):2,870
KDR:4.6422
Kill Difference:17,020
Playtime:299.070 hours
Usage:20%
Score:4.968m
Score/min:277
Accuracy (listed only):44.701%
HSR (listed only):15.989%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
A*
Kills:1,289
Deaths:191
KDR:6.749
Accuracy:33.678% A*
HSR:27.541% C*
T9A "Butcher"
A+
Kills:1,173
Deaths:175
KDR:6.703
Accuracy:31.760% A+
HSR:26.343% C+
T9 CARV
M++
Kills:1,171
Deaths:233
KDR:5.026
Accuracy:34.374% M++
HSR:27.839% B++
T32 Bull
A++
Kills:1,170
Deaths:188
KDR:6.223
Accuracy:32.629% A++
HSR:28.974% B+
NSX Naginata
M*
Kills:1,169
Deaths:217
KDR:5.387
Accuracy:39.242% M*
HSR:19.846% D*
MSW-R
A*
Kills:1,169
Deaths:172
KDR:6.797
Accuracy:33.925% A*
HSR:25.577% C*
NS-15M2
A+
Kills:1,167
Deaths:163
KDR:7.160
Accuracy:32.033% A+
HSR:24.079% C
T16 Rhino
A**
Kills:599
Deaths:110
KDR:5.445
Accuracy:33.871% A**
HSR:27.546% B*
TMG-50
A**
Kills:162
Deaths:25
KDR:6.480
Accuracy:34.479% A**
HSR:34.568% A++
NSX-P Naginata
A*
Kills:65
Deaths:9
KDR:7.222
Accuracy:34.397% A*
HSR:26.154% C
Kills:9,134
Deaths (as Heavy Assault):1,483
Deaths (to Heavy Assaults):3,231
KDR:6.15914
Kill Difference:7,651
Playtime:223.748 hours
Usage:15%
Score:4.794m
Score/min:357
Accuracy (listed only):34.039%
HSR (listed only):26.847%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
M*
Kills:1,490
Deaths:192
KDR:7.760
Accuracy:53.841% M*
HSR:28.792% C**
NSX Tomoe
A*
Kills:1,442
Deaths:249
KDR:5.791
Accuracy:39.404% A*
HSR:31.900% C--
99SV
S
Kills:1,205
Deaths:152
KDR:7.928
Accuracy:58.207% S
HSR:31.867% C-
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
NS-44L Blackhand
A*
Kills:1,186
Deaths:119
KDR:9.966
Accuracy:59.115% A*
HSR:53.120% B*
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
TS2 Inquisitor
A
Kills:1,169
Deaths:213
KDR:5.488
Accuracy:37.026% A
HSR:22.840% B+
NS-61 Emissary
A++
Kills:1,169
Deaths:207
KDR:5.647
Accuracy:38.475% A++
HSR:17.365% C++
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
HSR-1
M*
Kills:1,168
Deaths:100
KDR:11.680
Accuracy:55.584% M*
HSR:40.240% A
TRAP-M1
A**
Kills:1,168
Deaths:173
KDR:6.751
Accuracy:42.601% A**
HSR:25.428% C+
TX1 Repeater
A**
Kills:1,165
Deaths:369
KDR:3.157
Accuracy:38.573% A**
HSR:20.601% C+
RAMS .50M
A*
Kills:1,165
Deaths:58
KDR:20.086
Accuracy:52.946% A*
HSR:81.888% B+
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
NSX Daimyo
A**
Kills:1,164
Deaths:111
KDR:10.487
Accuracy:57.445% A**
HSR:96.134% B+
TSAR-42
A**
Kills:1,163
Deaths:103
KDR:11.291
Accuracy:54.555% A**
HSR:76.010% B*
SR-7
A++
Kills:1,163
Deaths:75
KDR:15.507
Accuracy:53.032% A++
HSR:83.405% B+
NS-44 Commissioner
A**
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:56.871% A**
HSR:21.897% C+
MKV Suppressed
M
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% M
HSR:13.062% D--
SOAS-20
M+
Kills:1,154
Deaths:156
KDR:7.397
Accuracy:41.478% M+
HSR:19.844% C+
Bighorn .50M
A++
Kills:824
Deaths:37
KDR:22.270
Accuracy:52.269% A++
HSR:85.558% B**
KSR-35
M+
Kills:702
Deaths:64
KDR:10.969
Accuracy:52.002% M+
HSR:39.459% A
NS-45 Pilot
A++
Kills:415
Deaths:114
KDR:3.640
Accuracy:43.416% A++
HSR:26.988% C++
PDW-16 Hailstorm
M++
Kills:383
Deaths:71
KDR:5.394
Accuracy:39.927% M++
HSR:13.838% C
TX2 Emperor
A*
Kills:278
Deaths:60
KDR:4.633
Accuracy:44.050% A*
HSR:28.058% B**
NS-AM7 Archer
A++
Kills:240
Deaths:63
KDR:3.810
Accuracy:64.698% B*
HSR:32.500% A++
NS-357 Underboss
A++
Kills:236
Deaths:115
KDR:2.052
Accuracy:50.957% A++
HSR:16.525% D
M77-B
M*
Kills:126
Deaths:3
KDR:42
Accuracy:58.867% M*
HSR:78.571% C**
The President
A+
Kills:117
Deaths:26
KDR:4.500
Accuracy:40.806% A+
HSR:26.496% C*
T4 AMP
A++
Kills:95
Deaths:17
KDR:5.588
Accuracy:38.338% A++
HSR:28.421% A+
Soldier Soaker
A
Kills:66
Deaths:12
KDR:5.500
Accuracy:44.603% A
HSR:12.121% C
Kills:28,646
Deaths (as Infiltrator):4,595
Deaths (to Infiltrators):2,836
KDR:6.23417
Kill Difference:24,051
Playtime:586.431 hours
Usage:40%
Score:10.875m
Score/min:309
Accuracy (listed only):47.077%
HSR (listed only):35.329%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:2,079
Deaths:376
KDR:5.529
Accuracy:33.892% A*
HSR:17.220% D
DMR-99
A*
Kills:1,313
Deaths:117
KDR:11.222
Accuracy:45.214% A*
HSR:35.339% B++
AMR-66
M**
Kills:1,197
Deaths:185
KDR:6.470
Accuracy:48.703% M**
HSR:20.050% D
TRAC-Shot
A++
Kills:1,178
Deaths:319
KDR:3.693
Accuracy:33.132% A++
HSR:16.723% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
T5 AMC
M+
Kills:1,170
Deaths:225
KDR:5.200
Accuracy:37.231% M+
HSR:17.863% C
FA1 Barrage
A**
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% A**
HSR:10.788% D--
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
LC2 Lynx
A++
Kills:1,164
Deaths:284
KDR:4.099
Accuracy:31.579% A++
HSR:19.244% C
TRAC-5
A**
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:34.040% A**
HSR:17.313% C
HC1 Cougar
M
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:37.912% M
HSR:19.914% C-
TRS-12 Uppercut
A
Kills:860
Deaths:213
KDR:4.038
Accuracy:73.844% A
HSR:11.977% D
NS-11C
A++
Kills:858
Deaths:99
KDR:8.667
Accuracy:33.801% A++
HSR:22.145% B+
MG-HBR1 Dragoon
A+
Kills:532
Deaths:84
KDR:6.333
Accuracy:42.926% A+
HSR:29.699% C++
TRAC-5 Burst
A++
Kills:521
Deaths:61
KDR:8.541
Accuracy:33.564% A++
HSR:28.791% B++
NSX-P Tanto
A*
Kills:404
Deaths:111
KDR:3.640
Accuracy:35.971% A*
HSR:24.010% C
AS16 NightHawk
A+
Kills:162
Deaths:52
KDR:3.115
Accuracy:55.481% A+
HSR:11.728% D
The Little Helper
A+
Kills:51
Deaths:19
KDR:2.684
Accuracy:62.242% A+
HSR:7.843% F
Kills:17,319
Deaths (as Engineer):3,742
Deaths (to Engineers):1,890
KDR:4.62827
Kill Difference:13,577
Playtime:175.136 hours
Usage:12%
Score:4.139m
Score/min:394
Accuracy (listed only):46.832%
HSR (listed only):18.464%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A++
Kills:1,219
Deaths:258
KDR:4.725
Accuracy:35.281% A++
HSR:19.524% D
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
T1 Cycler
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:36.747% M++
HSR:19.966% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
NS-11A
A++
Kills:1,173
Deaths:198
KDR:5.924
Accuracy:33.848% A++
HSR:22.762% C++
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
Cycler TRV
A*
Kills:1,169
Deaths:210
KDR:5.567
Accuracy:34.093% A*
HSR:20.445% C+
TORQ-9
A++
Kills:1,169
Deaths:176
KDR:6.642
Accuracy:33.307% A++
HSR:25.492% C*
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
FA1 Barrage
A**
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% A**
HSR:10.788% D--
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
SABR-13
A++
Kills:1,165
Deaths:198
KDR:5.884
Accuracy:34.199% A++
HSR:24.378% C+
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
MKV Suppressed
M
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% M
HSR:13.062% D--
TRS-12 Uppercut
A
Kills:860
Deaths:213
KDR:4.038
Accuracy:73.844% A
HSR:11.977% D
TAR
A*
Kills:661
Deaths:134
KDR:4.933
Accuracy:33.987% A*
HSR:21.029% C+
T1A Unity
A*
Kills:388
Deaths:109
KDR:3.560
Accuracy:33.920% A*
HSR:22.680% C
PDW-16 Hailstorm
M++
Kills:383
Deaths:71
KDR:5.394
Accuracy:39.927% M++
HSR:13.838% C
AS16 NightHawk
A+
Kills:162
Deaths:52
KDR:3.115
Accuracy:55.481% A+
HSR:11.728% D
T1B Cycler
B*
Kills:108
Deaths:16
KDR:6.750
Accuracy:30.620% B*
HSR:27.778% C+
The Little Helper
A+
Kills:51
Deaths:19
KDR:2.684
Accuracy:62.242% A+
HSR:7.843% F
Kills:20,227
Deaths (as Combat Medic):4,169
Deaths (to Combat Medics):1,147
KDR:4.85176
Kill Difference:16,058
Playtime:192.000 hours
Usage:13%
Score:3.632m
Score/min:315
Accuracy (listed only):44.468%
HSR (listed only):16.936%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:64
V. Kills:39 160%
Deaths:18
KDR:3.556
Accuracy:39.611% A
KPH:7.800 C-
VKPH:4.800 D
Kills:64 (64 + 0)
Deaths:18
KDR:3.556
VKDR:2.167
Vehicle Kills:39
Kill Difference:46
Playtime:8.186 hours
Usage:1%
Score:0.051m
Score/min:105
Piloting Accuracy:39.611%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:595
V. Kills:245 242%
Deaths:8
KDR:74.375
Accuracy:59.738% B+
KPH:49.500 A
VKPH:20.400 B+
C75 Viper
A*
Kills:139
V. Kills:56 244%
Deaths:9
KDR:15.444
Accuracy:60.095% A*
KPH:42.200 B++
VKPH:17 A*
Kills:734 (734 + 0)
Deaths:17
KDR:43.176
VKDR:17.706
Vehicle Kills:301
Kill Difference:717
Playtime:15.320 hours
Usage:1%
Score:0.258m
Score/min:280
Driving Accuracy:60.095%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:1,460
V. Kills:647 225%
Deaths:35
KDR:41.714
Accuracy:63.835% A++
KPH:67.500 M+
VKPH:29.900 A*
P2-120 HESH
A*
Kills:1,184
V. Kills:322 367%
Deaths:27
KDR:43.852
Accuracy:58.807% A++
KPH:75.900 A
VKPH:20.600 A*
P2-120 HEAT
A*
Kills:1,165
V. Kills:416 279%
Deaths:24
KDR:48.542
Accuracy:56.497% A+
KPH:53 A*
VKPH:18.900 A*
E540 Halberd
M+
Kills:346
V. Kills:109 315%
Deaths:13
KDR:26.615
Accuracy:54.482% A++
KPH:58.900 M+
VKPH:18.600 B**
Kills:4,155 (3,809 + 346)
Deaths:99
KDR:41.970
VKDR:15.091
Vehicle Kills:1,494
Kill Difference:4,056
Playtime:65.091 hours
Usage:4%
Score:1.253m
Score/min:321
Driving Accuracy:56.497%
Gunner Accuracy:54.482%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M20 Basilisk-H
M+
Kills:669
V. Kills:170 391%
Deaths:4
KDR:167.250
Accuracy:57.298% B*
KPH:241.900 M+
VKPH:61.500 M
E540 Halberd-H
S
Kills:402
V. Kills:131 305%
Deaths:1
KDR:402
Accuracy:65.804% B**
KPH:127.200 S
VKPH:41.400 A*
G30 Walker
S
Kills:280
V. Kills:110 252%
Deaths:2
KDR:140
Accuracy:47.146% A*
KPH:112.800 S
VKPH:44.300 S
G20 Vulcan-H
A**
Kills:76
V. Kills:35 211%
Deaths:5
KDR:15.200
Accuracy:61.974% A++
KPH:96.800 A**
VKPH:44.600 A+
Kills:1,427 (0 + 1,427)
Deaths:12
KDR:118.917
VKDR:37.167
Vehicle Kills:446
Kill Difference:1,415
Playtime:9.194 hours
Usage:1%
Score:0.373m
Score/min:677
Driving Accuracy:N/A%
Gunner Accuracy:61.974%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A*
Kills:94
V. Kills:26 348%
Deaths:1
KDR:94
Accuracy:51.142% A+
KPH:47.400 A*
VKPH:13.100 A+
M20 Basilisk
M++
Kills:63
V. Kills:20 300%
Deaths:2
KDR:31.500
Accuracy:55.431% A++
KPH:56.700 M++
VKPH:18 A*
Kills:157 (0 + 157)
Deaths:3
KDR:52.333
VKDR:15.333
Vehicle Kills:46
Kill Difference:154
Playtime:3.096 hours
Usage:0%
Score:0.068m
Score/min:367
Driving Accuracy:N/A%
Gunner Accuracy:55.431%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,169
V. Kills:22 N/A
Deaths:88
KDR:13.284
Accuracy:60.170% A*
KPH:104.400 A++
VKPH:2 C++
M12 Kobalt-F
A+
Kills:514
V. Kills:9 N/A
Deaths:49
KDR:10.490
Accuracy:32.087% A+
KPH:63 A+
VKPH:1.100 C+
M40 Fury-F
B**
Kills:220
V. Kills:80 272%
Deaths:33
KDR:6.667
Accuracy:58.365% B*
KPH:29 B
VKPH:10.600 B**
M20 Basilisk-F
A*
Kills:103
V. Kills:13 N/A
Deaths:12
KDR:8.583
Accuracy:42.561% C
KPH:66.600 A*
VKPH:8.400 B+
Kills:2,006 (2,006 + 0)
Deaths:182
KDR:11.022
VKDR:0.681
Vehicle Kills:124
Kill Difference:1,824
Playtime:28.483 hours
Usage:2%
Score:0.305m
Score/min:178
Driving Accuracy:42.561%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M*
Kills:138
V. Kills:15 N/A
Deaths:4
KDR:34.500
Accuracy:41.383% B**
KPH:165.200 M
VKPH:18 M*
M20 Wyvern
A+
Kills:90
V. Kills:53 167%
Deaths:8
KDR:11.250
Accuracy:47.110% B**
KPH:44.900 A+
VKPH:26.400 A+
Kills:228 (0 + 228)
Deaths:12
KDR:19
VKDR:5.667
Vehicle Kills:68
Kill Difference:216
Playtime:2.841 hours
Usage:0%
Score:0.080m
Score/min:469
Piloting Accuracy:N/A%
Gunner Accuracy:47.110%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 2,0982,0793765.529M0.3733.892%A*17.22%D60.6A+N/A15434.3h10.7B+31.7B**
NS-30 Vandal 1,5111,4901927.76M**1.8653.841%M*28.792%C**63.4B**N/A17123.5h5B+9.3B**
P2-120 AP 2,1071,4603541.714S35.8263.835%A++N/A67.6M+30A*36221.6h5B**7.8A
NSX Tomoe 1,4481,4422495.791M+0.1039.404%A*31.9%C--65.2B**N/A14922.1h12.2B+31B*
DMR-99 1,3301,31311711.222S5.3345.214%A*35.339%B++61.9B+N/A15421.2h6B+13.2A
MG-H1 Watchman 1,3041,2891916.749M*0.8533.678%A*27.541%C*83.7A+1B+35015.4h11.3B*33.7B*
NSX Yumi 1,2431,2192584.725A*1.1735.281%A++19.524%D50.6B+1C+11124.1h12.5C+35.5B++
99SV 1,2161,2051527.928M**2.0358.207%S31.867%C-62.4MN/A15819.3h3.6A6.2A+
MG-S1 Jackal 1,2111,2002424.959M*0.9439.325%A*15.083%D50.2B++N/A12723.9h8.9B+22.7B*
AMR-66 1,2381,1971856.47S0.5748.703%M**20.05%D60.8A**2.1M**16419.7h6.2B**12.7A
NS-44L Blackhand 1,1971,1861199.966S4.0759.115%A*53.12%B*51.8A+N/A12322.9h3.4B++5.8B*
P2-120 HESH 1,5061,1842743.852A**37.9658.807%A++N/A75.9A20.6A*32915.6h4.8C++8.2B*
TRAC-Shot 1,1881,1783193.693A++2.2033.132%A++16.723%C52.1B*N/A12022.6h10B+30.3B**
T1 Cycler 1,2041,1772624.492M++1.4036.747%M++19.966%C47.8A+1.1A++14624.6h11B**30A
TAS-16 Blackjack 1,1801,1743813.081A+2.8178.165%A+11.329%D67.5B**N/A15317.4h2.2B+2.8B++
NS-11A 1,1931,1731985.924M++0.0333.848%A++22.762%C++62.4A+1.1A14418.8h12.3B+36.2B**
T9A "Butcher" 1,1861,1731756.703M+0.8131.76%A+26.343%C+78.7B++N/A20914.9h10.8B33.9B*
NSX Tengu 1,1891,1732624.477M*1.4248.901%A++14.067%D--63.4B**N/A14718.5h11.8B+24.1B++
T9 CARV 1,1841,1712335.026M0.8734.374%M++27.839%B++69.3A*N/A27516.9h10.5B**30.4B**
NS-7 PDW 1,1831,1711289.148S3.2536.073%A*18.446%C++68.1A*N/A15817.2h10.8B**30B**
T32 Bull 1,1771,1701886.223M**0.3332.629%A++28.974%B+69.6B**N/A18016.8h10.8B++33.2B++
T5 AMC 1,1811,1702255.2S0.7037.231%M+17.863%C70.5M+N/A16516.6h10.9B**29.3B**
Cycler TRV 1,1801,1692105.567S0.3334.093%A*20.445%C+63.9A++N/A14918.3h11B*32.2B**
TORQ-9 1,1801,1691766.642S0.7533.307%A++25.492%C*62.5AN/A15118.7h12.1B**36.3B**
S12 Renegade 1,1911,1698813.284M**7.3960.17%A*5.304%C+104.4A++2C++25411.2h2.4B*3.9A
NSX Naginata 1,1801,1692175.387M**0.5139.242%M*19.846%D*80.1A+N/A17514.6h10.7B+27.3B*
MSW-R 1,1781,1691726.797A*0.9033.925%A*25.577%C*86A++N/A38613.6h10.1B*29.8B*
TS2 Inquisitor 1,1811,1692135.488M**0.4137.026%A22.84%B+50.2B+N/A12723.3h10.7C++28.8B+
NS-61 Emissary 1,1821,1692075.647S0.2538.475%A++17.365%C++47.9B**N/A12424.4h10.7B+27.9B*
Shuriken 1,1791,1681637.166S1.2734.992%A++16.267%C67.1B**N/A15417.4h12.3B+35.2B*
FA1 Barrage 1,1781,1683383.456A*2.4464.327%A**10.788%D--43.6B*N/A11226.8h4B*6.3B**
HSR-1 1,1811,16810011.68S5.7855.584%M*40.24%A59.3B++N/A12919.7h4.5B*8A
TRAP-M1 1,1821,1681736.751S0.8642.601%A**25.428%C+54.6B*N/A12521.4h8.8C**20.7B*
NS-15M2 1,1781,1671637.16M++1.2632.033%A+24.079%C70.7B**N/A22016.5h11.2B+35B++
NS Baron G5 1,1761,1672884.052M**1.8460.956%A++10.369%D-48.6B++N/A12324h4.7C++7.7C++
SABR-13 1,1811,1651985.884A*0.0134.199%A++24.378%C+54.2B**N/A14821.5h11.2B32.6B*
TX1 Repeater 1,1731,1653693.157M++2.7438.573%A**20.601%C+51.3B**N/A13722.7h11B++28.4B**
RAMS .50M 1,1701,1655820.086S14.1952.946%A*81.888%B+83.2M**N/A26614h1.7B**3.2B**
SMG-46 Armistice 1,1741,1652524.623M*1.2739.193%M13.734%C-63A++N/A15418.5h12.5B++31.8B*
P2-120 HEAT 1,5811,1652448.542S42.6556.497%A+N/A53A*18.9A*26222h6.4B+11.4B**
LC2 Lynx 1,1671,1642844.099M1.8031.579%A++19.244%C54.9AN/A14321.2h12.3B++38.9B*
NSX Daimyo 1,1661,16411110.486A*4.5957.445%A**96.134%B+79.7B**N/A27514.6h2B*3.4B**
TSAR-42 1,1651,16310311.291A+5.4054.555%A**76.01%B*90.2A*N/A37512.9h1.9B*3.4B**
SR-7 1,1671,1637515.507M**9.6153.032%A++83.405%B+80.8A*N/A24414.4h1.8B++3.3B**
TRAC-5 1,1731,1613153.686M**2.2134.04%A**17.313%C54A*N/A20421.5h10.7B*31.5B**
HC1 Cougar 1,1751,1602754.218M++1.6837.912%M19.914%C-54B**N/A14021.5h10.7B+28.2B*
NS-44 Commissioner 1,1611,1604902.367A3.5356.871%A**21.897%C+67.1AN/A18917.3h3B*5.2B**
MKV Suppressed 1,1641,1561995.809S0.0938.881%M13.062%D--62.2AN/A15918.6h11.4B++29.2B*
SOAS-20 1,1721,1541567.397S1.5041.478%M+19.844%C+62.7A+1A++21718.4h11.6C**28B**
C-4 1,1198751715.117M0.7830.254%B++N/A218.8M++61A*12984h1.1B*3.5B*
TRS-12 Uppercut 8708602134.038M1.8673.844%A11.977%D57.3B++N/A13915h2.7C+3.6B+
NS-11C 875858998.667S2.7733.801%A++22.145%B+59.6A+1.2A*15014.4h12.5B+37B*
T7 Mini-Chaingun 8508421545.468S0.4327.307%A*18.646%A+70.2A++N/A19312h10.4B**38.1B*
Bighorn .50M 8268243722.27S16.3752.269%A++85.558%B**77.7AN/A20810.6h1.6B*3A
KSR-35 7077026410.969S5.0752.002%M+39.459%A62.1B**N/A18611.3h3.5B**6.8B**
The Slasher 6946897,5730.091B*5.8052.952%A+14.804%B+0.9CN/A2776.5h2.2C++4.1C++
M20 Basilisk-H 8396694167.25U161.3557.298%B*4.185%D238.9M60.7M7592.8h32.1B**56B**
TAR 6746611344.933A*0.9633.987%A*21.029%C+46.9B++N/A13114.1h12.9C*38.1B*
T16 Rhino 6125991105.445S0.4533.871%A**27.546%B*72.2A++1.6M2028.3h11.6B+34.2B*
L100 Python AP 840595874.375U68.4859.738%B+N/A49.6A20.4B+27112h4.7B+7.8B++
MG-HBR1 Dragoon 546532846.333S0.4442.926%A+29.699%C++56A+1.5A++1379.5h5.4B++12.6B*
Frag Grenade 5485291529N/A523.1058.097%A++N/A881.7A++31.7M**29570.6h2.5A4.3B**
TRAC-5 Burst 524521618.541A**2.6533.564%A++28.791%B++65.9B**N/A1627.9h11.6B+34.5B*
M12 Kobalt-F 5235144910.49M**4.5932.087%A+4.086%D--62.7A+1.1C+1388.2h9B**27.9B**
Hunter QCX 528505905.611S0.2859.434%B**28.911%C*34.6A*1.6C11114.6h3.4B+5.8B+
Sticky Grenade 4974821482N/A476.1064.219%AN/A1606.7A50M**48610.3h1.6B++2.5B++
NS Decimator 631426538.038S2.1469.658%B**N/A53.3B**25.6B**4258h3.9B+5.6B*
NS-45 Pilot 4184151143.64A++2.2643.416%A++26.988%C++72.8B+N/A2365.7h5.9B++13.7B**
NSX-P Tanto 4114041113.64M++2.2635.971%A*24.01%C26.4C+N/A10115.3h14.4C*40.1B++
E540 Halberd-H 5334021402U396.1065.804%B**N/A125.6S40.9A*6173.2h4.4B++6.6B**
T1A Unity 3943881093.56M+2.3433.92%A*22.68%C43.6C++N/A1058.9h12.4C+36.6B*
PDW-16 Hailstorm 391383715.394S0.5039.927%M++13.838%C67.2A*1.4M++1965.7h11.4B*28.6B**
E540 Halberd 4553461326.615M+20.7254.482%A++N/A58.6M+18.5B**3715.9h4.1A7.4A+
MANA Anti-Personnel Turret 297289368.028N/A2.1320.875%UN/A2890U80U6950500.1h18.8T*89.9T*
G30 Walker 3902802140U134.1047.146%A*2.143%D112S44S5142.5h89.1A189.1B**
TX2 Emperor 280278604.633M**1.2644.05%A*28.058%B**56.7AN/A1404.9h8.4B+19.1B++
Ripper 2782772,3610.117B5.7851.171%A*15.885%C+1.4CN/A3203.2h1.1B*2.2C+
Rocklet Rifle 517273833.289S2.6158.181%B+N/A34.1B+30.5B+3648h36.4C++62.6B+
T2 Striker 425268525.154U0.7450.84%C+N/A21.6B*12.7C++24612.4h26.8B**52.6B*
Claymore 252252269.692B+3.8030.283%C+N/A120CN/A3492.1h1.1B*3.5B+
NS-AM7 Archer 297240633.81S2.0964.698%B*32.5%A++25.3M**6A*1789.5h8.5B**13.1B**
NS-357 Underboss 2372361152.052B**3.8450.957%A++16.525%D28.4CN/A898.3h3.7B+7.3B*
M40 Fury-F 300220336.667M**0.7758.365%B*N/A28.9B10.5B**1187.6h7.6B+13B++
Chainblade 1721673,1480.053B**5.8466.904%M++11.377%B++0.7C++N/A2233.9h2.3B+3.4B++
AS16 NightHawk 164162523.115A++2.7855.481%A+11.728%D42.6BN/A1583.8h4.6C++8.3B++
TMG-50 166162256.48S0.5834.479%A**34.568%A++47.6B+1.2A++2493.4h11.3C*32.9B++
C75 Viper 195139915.444A*9.5560.095%A*N/A42.1B++17A*3133.3h12.8C++21.3B*
CAS 14-E 153138434.5B*28.6041.383%B**1.449%C172.5M+18.8M**4700.8h26.1B+63B++
ML-7 213133235.783S0.1169.95%A+N/A38A22.9A+5773.5h7.4C+10.5B+
M77-B 126126342U36.1058.867%M*78.571%C**84M**N/A3711.5h1.9B*3.2A
The President 118117264.5A*1.4040.806%A+26.496%C*61.6C+N/A1561.9h11.2C++27.6B**
M12 Kobalt 1161131113M++107.1024.618%B+23.009%A226A**6C+10520.5h13.4B++54.5B++
T1B Cycler 112108166.75A**0.8530.62%B*27.778%C+43.2C+1.6A++2482.5h12.3C*40.2B+
M20 Basilisk-F 116103128.583S2.6942.561%C1.942%C68.7A**8.7B+1421.5h9.4B**22B**
T4 AMP 9595175.588S0.3138.338%A++28.421%A+47.5B+N/A2192h10.8B**28.1B**
M20 Basilisk 12094194U88.1051.142%A+7.447%B+47A*13A+3422h74.3B+145.3B**
M20 Wyvern 14390811.25A5.3547.11%B**2.222%D45A+26.5A++4682h66.2B+140.5B*
G20 Vulcan-H 11176515.2M+9.3061.974%A++1.316%D--95A**43.8A+11350.8h67.4B**108.8A
Soldier Soaker 6866125.5M**0.4044.603%A12.121%C22D-N/A863h5.7C**12.8B*
Tank Mine 8465165U59.10267.5%UN/A650U190S60810.1h3.3F--1.2M+
NSX-P Naginata 676597.222S1.3334.397%A*26.154%C59.1B+1.8B**1691.1h11.3B+32.8B*
M18 Needler 10364183.556B+2.3439.611%AN/A7.8C-4.8D1058.2h119.7B+302.1B++
M20 Basilisk 8363231.5U25.6055.431%A++3.175%D--57.3M++18.2A*4111.1h60.3B**108.9A
The Little Helper 5351192.684B**3.2162.242%A+7.843%F39.2C+1.5A1431.3h4.1B++6.6B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon01440.2h
Nano-Armor Kit95349,46819.6h
Nanite Revive Grenade01,6050.4h
Medical Applicator210187,88313.8h
Spitfire Auto-Turret44330.4h
Restoration Kit62050.2h
Motion Spotter2222,7589h
Ammunition Package83,2851h
Medical Kit3958,4567.3h
Anti-Infantry MANA Turret65550.6h
Nano-Repair Grenade02990.1h
Snowman Soldier42190.2h
Hardlight Barrier11790.2h

Check the help document for the dictionary if you want to learn more about words used here.


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