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Lt. General Curaya[TRXF] Curaya
TR BR 92

KDR: 5.89

Score: 28m

Last Seen: Feb 12th, 2019 5:12 PM
- OFFLINE - 1553 hour(s)

Prestige 1, Battle Rank 92 - Terran Republic on Cobalt
Level Progress (to 93): 53%
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS LC3 Jaguar NS-30 Vandal P2-120 AP NSX Tomoe DMR-99 MG-H1 Watchman 99SV NSX Yumi
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,554,891 MLG Score: 3641
Fun Score: N/A
Cheeseburgers Flipped: 5TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.531%23.543%8605198449,0426.42416-0.533

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.923%3.011M++0.435B-1.499FHEAD + (~5.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.635B+100.302C*17.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.62%0.432%1400410314,39565516806.70992261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.523%1.822A++-1.396D**-1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.771B++5.30.58B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.393%2.835%621610291,5174486313.38616240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.536%1.505A+-0.391C---0.877

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.10.325C**42-0.062C+38.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.249%67.711%621810277,9161115397.09955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.589%2.137A*0.038C+0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.361C**3.10.022C+3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.558%11.377%621410313,340549286.07273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.037%2.258A*-0.63D0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.662B+3.10.37C**1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
28m166.3%354 (21.2k)319 (19.1k)5.8907879,82013,5506.3084992 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1035803430.081%22.997%69206:3049

13% Combat Medic11% Engineer15% Heavy Assault40% Infiltrator20% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 5th, 2017 9:47 PMJan 5th, 2019 5:54 PMMar 13th, 2019 3:32 AM (36d) (PST)Feb 12th, 2019 1:53 PM (65d) (PST)Feb 12th, 2019 1:12 PM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7151086070.9080.1540.2091.5940.0503641

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,8966,49236,4045491396319,134

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1465.7h/61.1d 5,660 18,356 22,793 140.1k 1,745 5,503 4,440 62.9m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:2,069
Deaths:375
KDR:5.517
Accuracy:33.924% A*
HSR:17.255% C--
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
TRAC-Shot
A++
Kills:1,178
Deaths:319
KDR:3.693
Accuracy:33.132% A++
HSR:16.723% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
T5 AMC
M+
Kills:1,170
Deaths:225
KDR:5.200
Accuracy:37.231% M+
HSR:17.863% C
FA1 Barrage
M
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% M
HSR:10.788% D-
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
LC2 Lynx
A++
Kills:1,164
Deaths:284
KDR:4.099
Accuracy:31.579% A++
HSR:19.244% C
TRAC-5
A**
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:34.040% A**
HSR:17.313% C
HC1 Cougar
M
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:37.912% M
HSR:19.914% C
MKV Suppressed
A**
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% A**
HSR:13.062% D--
TRS-12 Uppercut
A
Kills:841
Deaths:211
KDR:3.986
Accuracy:73.892% A
HSR:12.128% D
NS-11C
A*
Kills:817
Deaths:97
KDR:8.423
Accuracy:34.190% A*
HSR:21.420% B+
TRAC-5 Burst
A++
Kills:496
Deaths:56
KDR:8.857
Accuracy:34.279% A++
HSR:29.234% B*
NSX-P Tanto
A*
Kills:404
Deaths:111
KDR:3.640
Accuracy:35.971% A*
HSR:24.010% C+
PDW-16 Hailstorm
M+
Kills:378
Deaths:68
KDR:5.559
Accuracy:39.982% M+
HSR:13.757% C
AS16 NightHawk
A++
Kills:157
Deaths:47
KDR:3.340
Accuracy:55.633% A++
HSR:12.102% D
Kills:21,537
Deaths (as Light Assault):4,636
Deaths (to Light Assaults):2,843
KDR:4.6456
Kill Difference:16,901
Playtime:297.525 hours
Usage:20%
Score:4.940m
Score/min:277
Accuracy (listed only):43.932%
HSR (listed only):16.386%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
A*
Kills:1,273
Deaths:185
KDR:6.881
Accuracy:33.766% A*
HSR:27.258% C++
T9A "Butcher"
A+
Kills:1,173
Deaths:175
KDR:6.703
Accuracy:31.760% A+
HSR:26.343% C+
T9 CARV
M++
Kills:1,171
Deaths:233
KDR:5.026
Accuracy:34.374% M++
HSR:27.839% B++
T32 Bull
A++
Kills:1,170
Deaths:188
KDR:6.223
Accuracy:32.629% A++
HSR:28.974% B++
NSX Naginata
M*
Kills:1,169
Deaths:217
KDR:5.387
Accuracy:39.242% M*
HSR:19.846% D*
MSW-R
A*
Kills:1,169
Deaths:172
KDR:6.797
Accuracy:33.925% A*
HSR:25.577% C*
NS-15M2
A+
Kills:1,167
Deaths:163
KDR:7.160
Accuracy:32.033% A+
HSR:24.079% C+
T7 Mini-Chaingun
A*
Kills:842
Deaths:154
KDR:5.468
Accuracy:27.307% A*
HSR:18.646% A+
T16 Rhino
A**
Kills:599
Deaths:110
KDR:5.445
Accuracy:33.826% A**
HSR:27.546% B*
TMG-50
A**
Kills:155
Deaths:22
KDR:7.045
Accuracy:35.003% A**
HSR:35.484% A++
Kills:9,888
Deaths (as Heavy Assault):1,619
Deaths (to Heavy Assaults):3,213
KDR:6.10747
Kill Difference:8,269
Playtime:221.886 hours
Usage:15%
Score:4.768m
Score/min:358
Accuracy (listed only):33.386%
HSR (listed only):26.159%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
M*
Kills:1,490
Deaths:192
KDR:7.760
Accuracy:53.841% M*
HSR:28.792% C**
NSX Tomoe
A*
Kills:1,379
Deaths:244
KDR:5.652
Accuracy:39.625% A*
HSR:31.472% C--
99SV
S
Kills:1,205
Deaths:152
KDR:7.928
Accuracy:58.207% S
HSR:31.867% C-
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
NS-44L Blackhand
A++
Kills:1,186
Deaths:119
KDR:9.966
Accuracy:59.115% A++
HSR:53.120% B*
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
TS2 Inquisitor
A
Kills:1,169
Deaths:213
KDR:5.488
Accuracy:37.026% A
HSR:22.840% B+
NS-61 Emissary
A+
Kills:1,169
Deaths:207
KDR:5.647
Accuracy:38.475% A+
HSR:17.365% C++
HSR-1
M*
Kills:1,168
Deaths:100
KDR:11.680
Accuracy:55.584% M*
HSR:40.240% A+
TRAP-M1
A*
Kills:1,168
Deaths:173
KDR:6.751
Accuracy:42.601% A*
HSR:25.428% C+
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
TX1 Repeater
A**
Kills:1,165
Deaths:369
KDR:3.157
Accuracy:38.573% A**
HSR:20.601% C+
RAMS .50M
A*
Kills:1,165
Deaths:58
KDR:20.086
Accuracy:52.946% A*
HSR:81.888% B+
NSX Daimyo
A*
Kills:1,164
Deaths:111
KDR:10.487
Accuracy:57.445% A*
HSR:96.134% B++
TSAR-42
A*
Kills:1,163
Deaths:103
KDR:11.291
Accuracy:54.555% A*
HSR:76.010% B*
SR-7
A++
Kills:1,163
Deaths:75
KDR:15.507
Accuracy:53.032% A++
HSR:83.405% B+
NS-44 Commissioner
A**
Kills:1,160
Deaths:490
KDR:2.367
Accuracy:56.871% A**
HSR:21.897% C+
MKV Suppressed
A**
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% A**
HSR:13.062% D--
SOAS-20
M
Kills:1,154
Deaths:156
KDR:7.397
Accuracy:41.478% M
HSR:19.844% C+
Bighorn .50M
A++
Kills:762
Deaths:31
KDR:24.581
Accuracy:52.381% A++
HSR:85.696% B**
KSR-35
A**
Kills:647
Deaths:60
KDR:10.783
Accuracy:52.540% A**
HSR:39.258% A
NS-45 Pilot
A*
Kills:392
Deaths:107
KDR:3.664
Accuracy:44.425% A*
HSR:27.551% C*
PDW-16 Hailstorm
M+
Kills:378
Deaths:68
KDR:5.559
Accuracy:39.982% M+
HSR:13.757% C
TX2 Emperor
A*
Kills:278
Deaths:60
KDR:4.633
Accuracy:44.050% A*
HSR:28.058% B**
NS-AM7 Archer
A++
Kills:240
Deaths:62
KDR:3.871
Accuracy:64.880% B*
HSR:32.500% A++
NS-357 Underboss
A++
Kills:236
Deaths:115
KDR:2.052
Accuracy:50.957% A++
HSR:16.525% D
M77-B
M*
Kills:126
Deaths:3
KDR:42
Accuracy:58.867% M*
HSR:78.571% B
The President
A
Kills:117
Deaths:26
KDR:4.500
Accuracy:40.806% A
HSR:26.496% B
T4 AMP
A++
Kills:94
Deaths:17
KDR:5.529
Accuracy:38.855% A++
HSR:28.723% A++
Soldier Soaker
B**
Kills:66
Deaths:12
KDR:5.500
Accuracy:44.603% B**
HSR:12.121% C--
Kills:28,437
Deaths (as Infiltrator):4,569
Deaths (to Infiltrators):2,820
KDR:6.2239
Kill Difference:23,868
Playtime:581.958 hours
Usage:40%
Score:10.767m
Score/min:308
Accuracy (listed only):47.159%
HSR (listed only):35.338%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:2,069
Deaths:375
KDR:5.517
Accuracy:33.924% A*
HSR:17.255% C--
DMR-99
A*
Kills:1,303
Deaths:116
KDR:11.233
Accuracy:45.339% A*
HSR:35.457% B*
AMR-66
M**
Kills:1,193
Deaths:185
KDR:6.449
Accuracy:48.698% M**
HSR:20.117% D
TRAC-Shot
A++
Kills:1,178
Deaths:319
KDR:3.693
Accuracy:33.132% A++
HSR:16.723% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
T5 AMC
M+
Kills:1,170
Deaths:225
KDR:5.200
Accuracy:37.231% M+
HSR:17.863% C
FA1 Barrage
M
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% M
HSR:10.788% D-
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
LC2 Lynx
A++
Kills:1,164
Deaths:284
KDR:4.099
Accuracy:31.579% A++
HSR:19.244% C
TRAC-5
A**
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:34.040% A**
HSR:17.313% C
HC1 Cougar
M
Kills:1,160
Deaths:275
KDR:4.218
Accuracy:37.912% M
HSR:19.914% C
TRS-12 Uppercut
A
Kills:841
Deaths:211
KDR:3.986
Accuracy:73.892% A
HSR:12.128% D
NS-11C
A*
Kills:817
Deaths:97
KDR:8.423
Accuracy:34.190% A*
HSR:21.420% B+
MG-HBR1 Dragoon
A+
Kills:516
Deaths:80
KDR:6.450
Accuracy:43.147% A+
HSR:28.876% C+
TRAC-5 Burst
A++
Kills:496
Deaths:56
KDR:8.857
Accuracy:34.279% A++
HSR:29.234% B*
NSX-P Tanto
A*
Kills:404
Deaths:111
KDR:3.640
Accuracy:35.971% A*
HSR:24.010% C+
AS16 NightHawk
A++
Kills:157
Deaths:47
KDR:3.340
Accuracy:55.633% A++
HSR:12.102% D
Kills:17,138
Deaths (as Engineer):3,703
Deaths (to Engineers):1,876
KDR:4.62814
Kill Difference:13,435
Playtime:168.246 hours
Usage:11%
Score:3.942m
Score/min:391
Accuracy (listed only):46.024%
HSR (listed only):19.067%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
A++
Kills:1,201
Deaths:257
KDR:4.673
Accuracy:35.363% A++
HSR:19.567% D
MG-S1 Jackal
A*
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:39.325% A*
HSR:15.083% D
T1 Cycler
M++
Kills:1,177
Deaths:262
KDR:4.492
Accuracy:36.747% M++
HSR:19.966% C
TAS-16 Blackjack
A+
Kills:1,174
Deaths:381
KDR:3.081
Accuracy:78.165% A+
HSR:11.329% D
NSX Tengu
A++
Kills:1,173
Deaths:262
KDR:4.477
Accuracy:48.901% A++
HSR:14.067% D--
NS-11A
A++
Kills:1,173
Deaths:198
KDR:5.924
Accuracy:33.848% A++
HSR:22.762% C++
NS-7 PDW
A*
Kills:1,171
Deaths:128
KDR:9.148
Accuracy:36.073% A*
HSR:18.446% C++
TORQ-9
A++
Kills:1,169
Deaths:176
KDR:6.642
Accuracy:33.307% A++
HSR:25.492% C**
Cycler TRV
A*
Kills:1,169
Deaths:210
KDR:5.567
Accuracy:34.093% A*
HSR:20.445% C++
FA1 Barrage
M
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:64.327% M
HSR:10.788% D-
Shuriken
A++
Kills:1,168
Deaths:163
KDR:7.166
Accuracy:34.992% A++
HSR:16.267% C
NS Baron G5
A++
Kills:1,167
Deaths:288
KDR:4.052
Accuracy:60.956% A++
HSR:10.369% D-
SMG-46 Armistice
M
Kills:1,165
Deaths:252
KDR:4.623
Accuracy:39.193% M
HSR:13.734% C-
SABR-13
A+
Kills:1,165
Deaths:198
KDR:5.884
Accuracy:34.199% A+
HSR:24.378% C+
MKV Suppressed
A**
Kills:1,156
Deaths:199
KDR:5.809
Accuracy:38.881% A**
HSR:13.062% D--
TRS-12 Uppercut
A
Kills:841
Deaths:211
KDR:3.986
Accuracy:73.892% A
HSR:12.128% D
TAR
A*
Kills:641
Deaths:134
KDR:4.784
Accuracy:34.145% A*
HSR:21.685% C+
T1A Unity
A*
Kills:388
Deaths:109
KDR:3.560
Accuracy:33.920% A*
HSR:22.680% C
PDW-16 Hailstorm
M+
Kills:378
Deaths:68
KDR:5.559
Accuracy:39.982% M+
HSR:13.757% C
AS16 NightHawk
A++
Kills:157
Deaths:47
KDR:3.340
Accuracy:55.633% A++
HSR:12.102% D
Kills:20,001
Deaths (as Combat Medic):4,123
Deaths (to Combat Medics):1,134
KDR:4.85108
Kill Difference:15,878
Playtime:191.441 hours
Usage:13%
Score:3.625m
Score/min:316
Accuracy (listed only):44.297%
HSR (listed only):16.905%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:64
V. Kills:39 160%
Deaths:18
KDR:3.556
Accuracy:39.611% A
KPH:7.800 C-
VKPH:4.800 D
Kills:64 (64 + 0)
Deaths:18
KDR:3.556
VKDR:2.167
Vehicle Kills:39
Kill Difference:46
Playtime:8.186 hours
Usage:1%
Score:0.051m
Score/min:105
Piloting Accuracy:39.611%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:593
V. Kills:243 243%
Deaths:8
KDR:74.125
Accuracy:59.762% B+
KPH:49.600 A++
VKPH:20.300 B+
C75 Viper
A*
Kills:139
V. Kills:56 244%
Deaths:9
KDR:15.444
Accuracy:60.095% A*
KPH:42.200 B*
VKPH:17 A*
Kills:732 (732 + 0)
Deaths:17
KDR:43.059
VKDR:17.588
Vehicle Kills:299
Kill Difference:715
Playtime:15.245 hours
Usage:1%
Score:0.257m
Score/min:281
Driving Accuracy:60.095%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:1,460
V. Kills:647 225%
Deaths:35
KDR:41.714
Accuracy:63.835% A++
KPH:67.500 M++
VKPH:29.900 A*
P2-120 HESH
A*
Kills:1,184
V. Kills:322 367%
Deaths:27
KDR:43.852
Accuracy:58.807% A++
KPH:75.900 A
VKPH:20.600 A*
P2-120 HEAT
A**
Kills:1,158
V. Kills:412 280%
Deaths:24
KDR:48.250
Accuracy:56.547% A+
KPH:52.800 A**
VKPH:18.800 A*
E540 Halberd
M**
Kills:346
V. Kills:109 315%
Deaths:13
KDR:26.615
Accuracy:54.482% A++
KPH:58.900 M**
VKPH:18.600 A
Kills:4,148 (3,802 + 346)
Deaths:99
KDR:41.899
VKDR:15.051
Vehicle Kills:1,490
Kill Difference:4,049
Playtime:65.023 hours
Usage:4%
Score:1.249m
Score/min:320
Driving Accuracy:56.547%
Gunner Accuracy:54.482%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M20 Basilisk-H
M
Kills:661
V. Kills:170 387%
Deaths:4
KDR:165.250
Accuracy:57.366% B**
KPH:239.700 M
VKPH:61.600 M
E540 Halberd-H
S
Kills:402
V. Kills:131 305%
Deaths:1
KDR:402
Accuracy:65.804% B**
KPH:127.200 S
VKPH:41.400 A*
G30 Walker
S
Kills:280
V. Kills:110 252%
Deaths:2
KDR:140
Accuracy:47.146% A*
KPH:112.800 S
VKPH:44.300 S
G20 Vulcan-H
M
Kills:76
V. Kills:35 211%
Deaths:5
KDR:15.200
Accuracy:61.974% A++
KPH:96.800 M
VKPH:44.600 A++
Kills:1,419 (0 + 1,419)
Deaths:12
KDR:118.250
VKDR:37.167
Vehicle Kills:446
Kill Difference:1,407
Playtime:9.186 hours
Usage:1%
Score:0.371m
Score/min:674
Driving Accuracy:N/A%
Gunner Accuracy:61.974%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A*
Kills:91
V. Kills:26 337%
Deaths:1
KDR:91
Accuracy:51.392% A+
KPH:46.300 A*
VKPH:13.200 A+
M20 Basilisk
M++
Kills:63
V. Kills:20 300%
Deaths:2
KDR:31.500
Accuracy:55.431% A++
KPH:56.700 M++
VKPH:18 A++
Kills:154 (0 + 154)
Deaths:3
KDR:51.333
VKDR:15.333
Vehicle Kills:46
Kill Difference:151
Playtime:3.078 hours
Usage:0%
Score:0.067m
Score/min:363
Driving Accuracy:N/A%
Gunner Accuracy:55.431%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:1,169
V. Kills:22 N/A
Deaths:88
KDR:13.284
Accuracy:60.170% A++
KPH:104.400 A++
VKPH:2 C++
M12 Kobalt-F
A++
Kills:514
V. Kills:9 N/A
Deaths:49
KDR:10.490
Accuracy:32.087% A+
KPH:63 A++
VKPH:1.100 C
M40 Fury-F
B**
Kills:220
V. Kills:80 272%
Deaths:33
KDR:6.667
Accuracy:58.365% B*
KPH:29 B
VKPH:10.600 B**
M20 Basilisk-F
M
Kills:103
V. Kills:13 N/A
Deaths:12
KDR:8.583
Accuracy:42.561% C-
KPH:66.600 M
VKPH:8.400 B+
Kills:2,006 (2,006 + 0)
Deaths:182
KDR:11.022
VKDR:0.681
Vehicle Kills:124
Kill Difference:1,824
Playtime:28.483 hours
Usage:2%
Score:0.305m
Score/min:178
Driving Accuracy:42.561%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:138
V. Kills:15 N/A
Deaths:4
KDR:34.500
Accuracy:41.383% B**
KPH:165.200 A**
VKPH:18 M++
M20 Wyvern
A
Kills:90
V. Kills:53 167%
Deaths:8
KDR:11.250
Accuracy:47.110% B*
KPH:44.900 A
VKPH:26.400 A
Kills:228 (0 + 228)
Deaths:12
KDR:19
VKDR:5.667
Vehicle Kills:68
Kill Difference:216
Playtime:2.841 hours
Usage:0%
Score:0.080m
Score/min:469
Piloting Accuracy:N/A%
Gunner Accuracy:47.110%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 2,0882,0693755.517M0.3733.924%A*17.255%C--60.7A+N/A15434.1h10.7B+31.7B**
NS-30 Vandal 1,5111,4901927.76S1.8753.841%M*28.792%C**63.4B**N/A17123.5h5B+9.3B**
P2-120 AP 2,1071,4603541.714S35.8263.835%A++N/A67.6M++30A*36221.6h5B**7.8A
NSX Tomoe 1,3851,3792445.652A++0.2439.625%A*31.472%C--64.7B**N/A14421.3h12.3B+31B*
DMR-99 1,3201,30311611.233S5.3445.339%A*35.457%B*61.8B++N/A15421.1h6B+13.1B**
MG-H1 Watchman 1,2881,2731856.881M**0.9933.766%A*27.258%C++84.3A+1B+35615.1h11.3B*33.6B*
99SV 1,2161,2051527.928M**2.0458.207%S31.867%C-62.4MN/A15819.3h3.6A6.2A+
NSX Yumi 1,2251,2012574.673A*1.2235.363%A++19.567%D50.7B++1C**11123.7h12.5C+35.5B++
MG-S1 Jackal 1,2111,2002424.959M*0.9339.325%A*15.083%D50.2B++N/A12623.9h8.9B+22.7B**
AMR-66 1,2321,1931856.449S0.5648.698%M**20.117%D60.9M2M*16419.6h6.2B**12.7B**
NS-44L Blackhand 1,1971,1861199.966S4.0859.115%A++53.12%B*51.8A+N/A12322.9h3.4B++5.8B*
P2-120 HESH 1,5061,1842743.852A*37.9658.807%A++N/A75.9A20.6A*32915.6h4.8C*8.2B*
TRAC-Shot 1,1881,1783193.693A**2.2033.132%A++16.723%C52.1B*N/A12022.6h10B+30.3B**
T1 Cycler 1,2041,1772624.492M*1.4036.747%M++19.966%C47.8A+1.1A++14524.6h11B**30A
TAS-16 Blackjack 1,1801,1743813.081A++2.8178.165%A+11.329%D67.5B**N/A15317.4h2.2B+2.8B++
NSX Tengu 1,1891,1732624.477M++1.4148.901%A++14.067%D--63.4B**N/A14718.5h11.8B+24.1B++
T9A "Butcher" 1,1861,1731756.703M0.8131.76%A+26.343%C+78.7B*N/A20814.9h10.8B33.9B*
NS-11A 1,1931,1731985.924S0.0333.848%A++22.762%C++62.4A+1.1A+14318.8h12.3B+36.2B**
NS-7 PDW 1,1831,1711289.148U3.2636.073%A*18.446%C++68.1A*N/A15817.2h10.8B**30B*
T9 CARV 1,1841,1712335.026A*0.8634.374%M++27.839%B++69.3A*N/A27316.9h10.5B**30.4B**
T5 AMC 1,1811,1702255.2S0.6937.231%M+17.863%C70.5M++N/A16516.6h10.9B**29.3B**
T32 Bull 1,1771,1701886.223S0.3332.629%A++28.974%B++69.6AN/A17916.8h10.8B++33.2B++
TS2 Inquisitor 1,1811,1692135.488M**0.4037.026%A22.84%B+50.2B+N/A12723.3h10.7C++28.8B+
NSX Naginata 1,1801,1692175.387M**0.5039.242%M*19.846%D*80.1A++N/A17514.6h10.7B+27.3B*
MSW-R 1,1781,1691726.797A*0.9133.925%A*25.577%C*86A++N/A38513.6h10.1B*29.8B*
NS-61 Emissary 1,1821,1692075.647S0.2438.475%A+17.365%C++47.9B**N/A12424.4h10.7B+27.9B*
S12 Renegade 1,1911,1698813.284M*7.3960.17%A++5.304%C+104.4A++2C++25411.2h2.4B*3.9B**
TORQ-9 1,1801,1691766.642M**0.7533.307%A++25.492%C**62.5A+N/A15118.7h12.1B**36.3B**
Cycler TRV 1,1801,1692105.567M**0.3234.093%A*20.445%C++63.9A++N/A14918.3h11B*32.2B**
HSR-1 1,1811,16810011.68S5.7955.584%M*40.24%A+59.3B*N/A12919.7h4.5B*8A
TRAP-M1 1,1821,1681736.751M**0.8642.601%A*25.428%C+54.6B*N/A12521.4h8.8C**20.7B++
FA1 Barrage 1,1781,1683383.456M++2.4364.327%M10.788%D-43.6B**N/A11226.8h4B*6.3B**
Shuriken 1,1791,1681637.166S1.2834.992%A++16.267%C67.1B*N/A15417.4h12.3B35.2B*
NS Baron G5 1,1761,1672884.052M**1.8460.956%A++10.369%D-48.6B*N/A12224h4.7C++7.7C++
NS-15M2 1,1781,1671637.16M*1.2732.033%A+24.079%C+70.7B**N/A21916.5h11.2B+35B++
SMG-46 Armistice 1,1741,1652524.623M*1.2739.193%M13.734%C-63A++N/A15318.5h12.5B++31.8B*
TX1 Repeater 1,1731,1653693.157M++2.7338.573%A**20.601%C+51.3B**N/A13722.7h11B++28.4B++
SABR-13 1,1811,1651985.884A*0.0134.199%A+24.378%C+54.2B**N/A14821.5h11.2B32.6B*
RAMS .50M 1,1701,1655820.086S14.2052.946%A*81.888%B+83.2M**N/A26514h1.7B**3.2B**
NSX Daimyo 1,1661,16411110.486A*4.6057.445%A*96.134%B++79.7B**N/A27514.6h2B*3.4B**
LC2 Lynx 1,1671,1642844.099M1.7931.579%A++19.244%C54.9AN/A14321.2h12.3B++38.9B*
TSAR-42 1,1651,16310311.291A*5.4054.555%A*76.01%B*90.2A*N/A37512.9h1.9B*3.4B**
SR-7 1,1671,1637515.507M**9.6253.032%A++83.405%B+80.8A*N/A24414.4h1.8B++3.3B**
TRAC-5 1,1731,1613153.686S2.2034.04%A**17.313%C54A**N/A20221.5h10.7B**31.5B**
HC1 Cougar 1,1751,1602754.218M++1.6737.912%M19.914%C54AN/A14021.5h10.7B+28.2B*
NS-44 Commissioner 1,1611,1604902.367A3.5256.871%A**21.897%C+67.1AN/A18917.3h3B*5.2B**
P2-120 HEAT 1,5701,1582448.25S42.3656.547%A+N/A52.9A**18.8A*26021.9h6.4B+11.4B**
MKV Suppressed 1,1641,1561995.809S0.0838.881%A**13.062%D--62.2A+N/A15918.6h11.4B++29.2B*
SOAS-20 1,1721,1541567.397S1.5141.478%M19.844%C+62.7A1A*21718.4h11.6C**28B**
C-4 1,1198751715.117M0.7730.254%B*N/A218.8M++61A*12904h1.1B*3.5B**
T7 Mini-Chaingun 8508421545.468S0.4227.307%A*18.646%A+70.2A*N/A19212h10.4B**38.1B*
TRS-12 Uppercut 8518412113.986M1.9073.892%A12.128%D57.6B*N/A13714.6h2.7C+3.6B+
NS-11C 834817978.423S2.5334.19%A*21.42%B+60.1A++1.3A*15313.6h12.4B+36.2B*
Bighorn .50M 7637623124.581S18.6952.381%A++85.696%B**78.6A+N/A2069.7h1.6B**3.1A
The Slasher 6946897,5050.092B*5.8052.989%A+14.804%B+0.9CN/A2765.5h2.2C++4.1B+
M20 Basilisk-H 8316614165.25U159.3657.366%B**3.933%D-236.1A**60.7M7502.8h32.4B**56.5B**
KSR-35 6516476010.783M**4.8952.54%A**39.258%A64.1B**N/A19110.1h3.5B**6.6B**
TAR 6536411344.784A*1.1134.145%A*21.685%C+46.8B++N/A13213.7h13C*38B*
T16 Rhino 6125991105.445S0.4533.826%A**27.546%B*72.2A++1.6M2028.3h11.5B++34.1B*
L100 Python AP 836593874.125U68.2359.762%B+N/A49.8A++20.4B+27211.9h4.7B+7.8B*
Frag Grenade 5485291529N/A523.1158.079%A++N/A881.7A++31.7M**29470.6h2.5A4.3B**
MG-HBR1 Dragoon 529516806.45S0.5643.147%A+28.876%C+55.5A+1.4A+1339.3h5.4B++12.6B*
M12 Kobalt-F 5235144910.49S4.6032.087%A+4.086%D--62.7A++1.1C1388.2h9B**27.9B**
Hunter QCX 527504895.663S0.2359.546%B**28.968%C*34.8A*1.6C11114.5h3.4B5.8B+
TRAC-5 Burst 499496568.857M*2.9734.279%A++29.234%B*68.9B**N/A1637.2h11.5B+33.6B*
Sticky Grenade 4894741474N/A468.1164.038%A+N/A1580A+50M**48340.3h1.6B++2.4B*
NS Decimator 631426538.038S2.1569.658%B**N/A53.3A25.6B**4258h3.9B+5.6B*
NSX-P Tanto 4114041113.64M++2.2535.971%A*24.01%C+26.6C+N/A10115.2h14.4C**40.1B++
E540 Halberd-H 5334021402U396.1165.804%B**N/A125.6S40.9A*6173.2h4.4B++6.6B**
NS-45 Pilot 3953921073.664A*2.2344.425%A*27.551%C*74B*N/A2405.3h6B++13.4B**
T1A Unity 3943881093.56M2.3333.92%A*22.68%C43.6C++N/A1058.9h12.4C+36.6B**
PDW-16 Hailstorm 386378685.559S0.3339.982%M+13.757%C67.5A*1.4M*1985.6h11.4B*28.5B*
E540 Halberd 4553461326.615A**20.7254.482%A++N/A58.6M**18.5A3715.9h4.1A7.4A+
G30 Walker 3902802140U134.1147.146%A*2.143%D112S44S5142.5h89.1A189.1B**
TX2 Emperor 280278604.633M**1.2644.05%A*28.058%B**56.7AN/A1404.9h8.4B+19.1B++
Ripper 2782772,3610.117C**5.7751.171%A*15.885%C+1.4CN/A3203h1.1B++2.2C+
MANA Anti-Personnel Turret 282275357.857N/A1.9720.971%UN/A2750U70U6450000.1h18.9T*90.3T*
Rocklet Rifle 515272813.358S2.5358.301%B+N/A34.9B+31.2B+3687.8h36.4C++62.5B+
T2 Striker 425268525.154U0.7450.862%C+N/A21.6A+12.7B24712.4h26.7B**52.6B*
Claymore 252252269.692B+3.8030.283%C+N/A120CN/A3492.1h1.1B**3.5B+
NS-AM7 Archer 297240623.871S2.0264.88%B*32.5%A++25.8S6.1A**1829.3h8.4B**13B**
NS-357 Underboss 2372361152.052B**3.8450.957%A++16.525%D28.4CN/A898.3h3.7B+7.3B*
M40 Fury-F 300220336.667M+0.7858.365%B*N/A28.9B10.5B**1187.6h7.6B+13B*
Chainblade 1721673,1480.053B**5.8466.904%M++11.377%B+0.7C++N/A2233.9h2.3B+3.4B*
AS16 NightHawk 159157473.34A*2.5555.633%A++12.102%D43.6B+N/A1633.6h4.6C++8.2B++
TMG-50 159155227.045S1.1535.003%A**35.484%A++50B++1.3A*2633.1h11.4C*32.5B++
C75 Viper 195139915.444A*9.5560.095%A*N/A42.1B*17A*3133.3h12.8C*21.3B*
CAS 14-E 153138434.5B++28.6141.383%B**1.449%C172.5M18.8M*4700.8h26.1B+63B++
ML-7 213133235.783S0.1169.95%A+N/A38A+22.9A++5773.5h7.4C+10.5B+
M77-B 126126342U36.1158.867%M*78.571%B84M**N/A3701.5h1.9B**3.2A
The President 118117264.5A**1.3940.806%A26.496%B61.6C+N/A1551.9h11.2C++27.6B++
M12 Kobalt 1161131113M++107.1124.618%B+23.009%B**226A*6C*10470.5h13.4B++54.5B++
M20 Basilisk-F 116103128.583S2.6942.561%C-1.942%C68.7M+8.7B+1421.5h9.4B**22B**
T4 AMP 9494175.529S0.3638.855%A++28.723%A++47B++N/A2272h10.8B*27.7B**
M20 Basilisk 11791191U85.1151.392%A+6.593%C*45.5A*13A+3362h76.1B+148B**
M20 Wyvern 14390811.25A5.3647.11%B*2.222%D45A26.5A4682h66.2B+140.5B*
G20 Vulcan-H 11176515.2M++9.3161.974%A++1.316%D--95A**43.8A+11350.8h67.4B**108.8A
Soldier Soaker 6866125.5S0.3944.603%B**12.121%C--22D-N/A863h5.7C**12.8B*
Tank Mine 8465165U59.11266.25%UN/A650U190S59710.1h3.3F--1.2M+
M18 Needler 10364183.556B++2.3339.611%AN/A7.8C-4.8D1058.2h119.7B+302.1B++
M20 Basilisk 8363231.5U25.6155.431%A++3.175%D--57.3M++18.2A++4111.1h60.3B**108.9A

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit62050.2h
Motion Spotter2222,5138.9h
Spawn Beacon01420.2h
Nano-Armor Kit94344,80519.3h
Nanite Revive Grenade01,5990.4h
Medical Applicator210187,54813.8h
Spitfire Auto-Turret42830.3h
Ammunition Package83,0561h
Medical Kit3898,3377.1h
Anti-Infantry MANA Turret65360.5h
Nano-Repair Grenade02980.1h
Snowman Soldier42190.2h
Hardlight Barrier11770.2h

Check the help document for the dictionary if you want to learn more about words used here.


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