Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (19,174)players online:
stats.dasanfall.com
Field Marshal CyTrUz[L0B0] CyTrUz
TR BR 183

KDR: 2.56

Score: 87m

Last Seen: Nov 13th, 2019 1:01 AM
- OFFLINE - 23.6 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Terran Republic on Emerald - Outfit Officer of LoboSolitario[L0B0] LoboSolitario
TR outfit on Emerald

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R P2-120 AP T9A "Butcher" Sticky Grenade Claymore Frag Grenade M3 Pounder HEG M3 Pounder HEG
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:CyTrUz



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,538,730 MLG Score: 1230
Fun Score: N/A
Cheeseburgers Flipped: 976TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.965%25.763%61761115860,2962.316230.247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.899%0.537B+0.744B++-1.469FHEAD ++ (~13.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.408B10.60.261C*33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.944%1.038%169312161,63810164161.61062393%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.098%-0.779D--0.458D0.692

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.30.144C++40.80.219C++95.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.843%1.645%455812117,783208627143.73106287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.07%0.196C++-0.549D-0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.10.618B+8.40.494B+15.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.128%5.023%3281312065,116186516252.74316315%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.931%-0.187C0.095C+0.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.70.244C++310.226C++59.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.291%62.476%328612135,7352277192.51756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.049%0.045C+-0.307C0.906

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.004C+3.5-0.093C+6.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.769%12.201%328512145,4831898642.88731

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.31%0.106C+-0.476D-0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.422B3.30.329C**4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
LoboSolitario[L0B0] LoboSolitario
TR outfit on Emerald

Members: 8
87m364.2%542 (32.5k)458 (27.5k)2.56356125,63049,0062.83996183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1219794521.443%18.714%40103:5363

9% Combat Medic36% Engineer22% Heavy Assault18% Infiltrator12% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 14th, 2014 8:33 PMSep 20th, 2015 9:36 PMNov 13th, 2019 5:15 AM (13h) (PST)Nov 12th, 2019 10:11 PM (20h) (PST)Nov 12th, 2019 9:01 PM (22h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7631875760.6610.2580.1242.6580.0691230

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,77311,20834,56540157159427,461

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3168.5h/132d 13,545 23,510 46,917 505.2k 3,082 9,881 13,104 145m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:5,147
Deaths:2,202
KDR:2.337
Accuracy:22.980% C++
HSR:27.861% B+
T9A "Butcher"
B+
Kills:2,058
Deaths:612
KDR:3.363
Accuracy:22.404% C--
HSR:31.778% B+
TMG-50
B++
Kills:1,322
Deaths:647
KDR:2.043
Accuracy:20.493% C+
HSR:28.517% B++
MG-H1 Watchman
B++
Kills:1,267
Deaths:427
KDR:2.967
Accuracy:24.374% C**
HSR:31.097% B++
T9 CARV
C+
Kills:1,262
Deaths:826
KDR:1.528
Accuracy:18.712% C+
HSR:21.712% C+
T16 Rhino
C**
Kills:1,185
Deaths:864
KDR:1.372
Accuracy:18.676% C-
HSR:24.135% C**
NSX-P Naginata
B*
Kills:1,175
Deaths:440
KDR:2.670
Accuracy:27.204% B*
HSR:33.362% B+
MG-H1 Watchman AE
B+
Kills:1,173
Deaths:458
KDR:2.561
Accuracy:27.834% B+
HSR:32.822% B+
NSX Naginata
B**
Kills:1,162
Deaths:321
KDR:3.620
Accuracy:24.047% B
HSR:34.940% B**
T32 Bull
C+
Kills:1,160
Deaths:491
KDR:2.363
Accuracy:20.954% C--
HSR:23.621% C+
NS-15M AE
C+
Kills:1,160
Deaths:411
KDR:2.822
Accuracy:20.574% D--
HSR:27.845% C+
T9 CARV-S
B*
Kills:1,156
Deaths:370
KDR:3.124
Accuracy:20.568% C
HSR:30.623% B*
NS-15MP
C++
Kills:1,129
Deaths:326
KDR:3.463
Accuracy:22.117% D*
HSR:31.444% C++
NS-15M1
B*
Kills:816
Deaths:299
KDR:2.729
Accuracy:24.898% B+
HSR:28.554% B*
Kills:21,172
Deaths (as Heavy Assault):8,694
Deaths (to Heavy Assaults):14,096
KDR:2.43524
Kill Difference:12,478
Playtime:689.169 hours
Usage:22%
Score:14.032m
Score/min:339
Accuracy (listed only):22.560%
HSR (listed only):29.165%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C
Kills:1,296
Deaths:533
KDR:2.432
Accuracy:36.588% C
HSR:12.577% C--
TAS-16 Blackjack
C
Kills:1,244
Deaths:810
KDR:1.536
Accuracy:56.849% C
HSR:12.379% C--
LC2 Lynx
B++
Kills:1,230
Deaths:687
KDR:1.790
Accuracy:23.096% C+
HSR:25.528% B++
TRS-12 Uppercut
D
Kills:1,199
Deaths:622
KDR:1.928
Accuracy:50.876% D
HSR:11.009% D
HC1 Cougar
B*
Kills:1,189
Deaths:474
KDR:2.508
Accuracy:23.618% C+
HSR:27.082% B*
NSX-P Tanto
B+
Kills:1,180
Deaths:418
KDR:2.823
Accuracy:28.235% B+
HSR:29.322% B+
PS1-AV Suppressor
C+
Kills:1,171
Deaths:429
KDR:2.730
Accuracy:26.952% C--
HSR:21.947% C+
NSX Tengu
C*
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:37.308% C++
HSR:22.479% C*
TRAC-5 S
B**
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:23.812% C*
HSR:22.926% B**
NS-7 PDW
C*
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:24.022% C+
HSR:19.569% C*
NS Baron G5AE
C--
Kills:1,160
Deaths:782
KDR:1.483
Accuracy:39.622% D
HSR:12.931% C--
T5 AMC
A+
Kills:1,159
Deaths:475
KDR:2.440
Accuracy:21.743% C
HSR:27.351% A+
FA1 Barrage
C
Kills:1,159
Deaths:486
KDR:2.385
Accuracy:37.757% C
HSR:14.323% C
SMG-46 Armistice
B+
Kills:1,159
Deaths:685
KDR:1.692
Accuracy:24.062% C
HSR:19.327% B+
TRAC-5 Burst
C+
Kills:1,158
Deaths:1,128
KDR:1.027
Accuracy:19.163% D*
HSR:23.834% C+
NS Baron G5
C+
Kills:1,158
Deaths:414
KDR:2.797
Accuracy:36.396% D
HSR:14.249% C+
NSX Tanto
C++
Kills:1,157
Deaths:266
KDR:4.350
Accuracy:27.071% C++
HSR:26.275% C++
PDW-16 Hailstorm
C*
Kills:1,156
Deaths:667
KDR:1.733
Accuracy:25.055% C*
HSR:17.561% C*
MKV Suppressed
B++
Kills:1,156
Deaths:587
KDR:1.969
Accuracy:25.112% C+
HSR:24.048% B++
NS-11CP
C++
Kills:1,150
Deaths:319
KDR:3.605
Accuracy:24.254% D-
HSR:24% C++
TRAC-5
B+
Kills:773
Deaths:338
KDR:2.287
Accuracy:23.950% B+
HSR:21.863% B+
LC2 Lynx AE
C*
Kills:698
Deaths:291
KDR:2.399
Accuracy:25.541% C
HSR:27.650% C*
TS4 Haymaker
B
Kills:585
Deaths:362
KDR:1.616
Accuracy:45.929% B
HSR:9.231% D*
LC3 Jaguar
B++
Kills:539
Deaths:275
KDR:1.960
Accuracy:21.825% C
HSR:24.490% B++
MG-S1 Jackal
B
Kills:516
Deaths:203
KDR:2.542
Accuracy:25.578% C+
HSR:22.674% B
NS-11C
C+
Kills:262
Deaths:195
KDR:1.344
Accuracy:22.041% C
HSR:19.466% C+
Shuriken
B+
Kills:253
Deaths:177
KDR:1.429
Accuracy:21.832% D**
HSR:21.344% B+
The Little Helper
C*
Kills:221
Deaths:98
KDR:2.255
Accuracy:49.925% C*
HSR:16.290% C++
TRAC-Shot
C
Kills:101
Deaths:81
KDR:1.247
Accuracy:23.330% C--
HSR:16.832% C
Kills:27,528
Deaths (as Light Assault):13,766
Deaths (to Light Assaults):9,638
KDR:1.99971
Kill Difference:13,762
Playtime:365.431 hours
Usage:12%
Score:9.489m
Score/min:433
Accuracy (listed only):30.053%
HSR (listed only):20.295%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C
Kills:1,296
Deaths:533
KDR:2.432
Accuracy:36.588% C
HSR:12.577% C--
TAS-16 Blackjack
C
Kills:1,244
Deaths:810
KDR:1.536
Accuracy:56.849% C
HSR:12.379% C--
LC2 Lynx
B++
Kills:1,230
Deaths:687
KDR:1.790
Accuracy:23.096% C+
HSR:25.528% B++
TRS-12 Uppercut
D
Kills:1,199
Deaths:622
KDR:1.928
Accuracy:50.876% D
HSR:11.009% D
HC1 Cougar
B*
Kills:1,189
Deaths:474
KDR:2.508
Accuracy:23.618% C+
HSR:27.082% B*
AMR-66
C++
Kills:1,181
Deaths:713
KDR:1.656
Accuracy:27.640% C++
HSR:23.285% C
NSX-P Tanto
B+
Kills:1,180
Deaths:418
KDR:2.823
Accuracy:28.235% B+
HSR:29.322% B+
TRAC-5 S
B**
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:23.812% C*
HSR:22.926% B**
NS Baron G5AE
C--
Kills:1,160
Deaths:782
KDR:1.483
Accuracy:39.622% D
HSR:12.931% C--
T5 AMC
A+
Kills:1,159
Deaths:475
KDR:2.440
Accuracy:21.743% C
HSR:27.351% A+
FA1 Barrage
C
Kills:1,159
Deaths:486
KDR:2.385
Accuracy:37.757% C
HSR:14.323% C
TRAC-5 Burst
C+
Kills:1,158
Deaths:1,128
KDR:1.027
Accuracy:19.163% D*
HSR:23.834% C+
NS Baron G5
C+
Kills:1,158
Deaths:414
KDR:2.797
Accuracy:36.396% D
HSR:14.249% C+
NSX Tanto
C++
Kills:1,157
Deaths:266
KDR:4.350
Accuracy:27.071% C++
HSR:26.275% C++
NS-11CP
C++
Kills:1,150
Deaths:319
KDR:3.605
Accuracy:24.254% D-
HSR:24% C++
TRAC-5
B+
Kills:773
Deaths:338
KDR:2.287
Accuracy:23.950% B+
HSR:21.863% B+
LC2 Lynx AE
C*
Kills:698
Deaths:291
KDR:2.399
Accuracy:25.541% C
HSR:27.650% C*
TS4 Haymaker
B
Kills:585
Deaths:362
KDR:1.616
Accuracy:45.929% B
HSR:9.231% D*
LC3 Jaguar
B++
Kills:539
Deaths:275
KDR:1.960
Accuracy:21.825% C
HSR:24.490% B++
NS-11C
C+
Kills:262
Deaths:195
KDR:1.344
Accuracy:22.041% C
HSR:19.466% C+
The Little Helper
C*
Kills:221
Deaths:98
KDR:2.255
Accuracy:49.925% C*
HSR:16.290% C++
MG-HBR1 Dragoon
C**
Kills:196
Deaths:92
KDR:2.130
Accuracy:34.755% C**
HSR:28.061% C+
DMR-99
D
Kills:170
Deaths:68
KDR:2.500
Accuracy:26.160% F
HSR:23.529% D
TRAC-Shot
C
Kills:101
Deaths:81
KDR:1.247
Accuracy:23.330% C--
HSR:16.832% C
Kills:21,334
Deaths (as Engineer):10,696
Deaths (to Engineers):9,528
KDR:1.99458
Kill Difference:10,638
Playtime:1,128.734 hours
Usage:36%
Score:34.313m
Score/min:507
Accuracy (listed only):31.257%
HSR (listed only):20.603%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C
Kills:1,296
Deaths:533
KDR:2.432
Accuracy:36.588% C
HSR:12.577% C--
SABR-13
C+
Kills:1,249
Deaths:539
KDR:2.317
Accuracy:23.631% C--
HSR:26.021% C+
TAS-16 Blackjack
C
Kills:1,244
Deaths:810
KDR:1.536
Accuracy:56.849% C
HSR:12.379% C--
TRS-12 Uppercut
D
Kills:1,199
Deaths:622
KDR:1.928
Accuracy:50.876% D
HSR:11.009% D
PS1-AV Suppressor
C+
Kills:1,171
Deaths:429
KDR:2.730
Accuracy:26.952% C--
HSR:21.947% C+
NSX Tengu
C*
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:37.308% C++
HSR:22.479% C*
NS-11A
B+
Kills:1,163
Deaths:880
KDR:1.322
Accuracy:22.335% C-
HSR:25.623% B+
NS-7 PDW
C*
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:24.022% C+
HSR:19.569% C*
NS Baron G5AE
C--
Kills:1,160
Deaths:782
KDR:1.483
Accuracy:39.622% D
HSR:12.931% C--
T1B Cycler
C+
Kills:1,159
Deaths:683
KDR:1.697
Accuracy:21.005% D--
HSR:26.834% C+
FA1 Barrage
C
Kills:1,159
Deaths:486
KDR:2.385
Accuracy:37.757% C
HSR:14.323% C
SMG-46 Armistice
B+
Kills:1,159
Deaths:685
KDR:1.692
Accuracy:24.062% C
HSR:19.327% B+
TORQ-9
C+
Kills:1,158
Deaths:657
KDR:1.763
Accuracy:21.100% D
HSR:24.007% C+
NS Baron G5
C+
Kills:1,158
Deaths:414
KDR:2.797
Accuracy:36.396% D
HSR:14.249% C+
PDW-16 Hailstorm
C*
Kills:1,156
Deaths:667
KDR:1.733
Accuracy:25.055% C*
HSR:17.561% C*
MKV Suppressed
B++
Kills:1,156
Deaths:587
KDR:1.969
Accuracy:25.112% C+
HSR:24.048% B++
T1 Cycler
B+
Kills:1,151
Deaths:748
KDR:1.539
Accuracy:20.360% C
HSR:24.848% B+
NSX Yumi
B+
Kills:1,148
Deaths:367
KDR:3.128
Accuracy:26.445% C+
HSR:30.749% B+
NS-11A "Heatwave"
B
Kills:846
Deaths:375
KDR:2.256
Accuracy:29.042% B
HSR:26.714% C++
TS4 Haymaker
B
Kills:585
Deaths:362
KDR:1.616
Accuracy:45.929% B
HSR:9.231% D*
MG-S1 Jackal
B
Kills:516
Deaths:203
KDR:2.542
Accuracy:25.578% C+
HSR:22.674% B
Cycler TRV
B*
Kills:392
Deaths:194
KDR:2.021
Accuracy:26.142% B++
HSR:25.510% B*
Shuriken
B+
Kills:253
Deaths:177
KDR:1.429
Accuracy:21.832% D**
HSR:21.344% B+
The Little Helper
C*
Kills:221
Deaths:98
KDR:2.255
Accuracy:49.925% C*
HSR:16.290% C++
T1S Cycler
B+
Kills:153
Deaths:57
KDR:2.684
Accuracy:24.693% C++
HSR:24.837% B+
TAR
B*
Kills:65
Deaths:39
KDR:1.667
Accuracy:22.966% C+
HSR:27.692% B*
T1A Unity
C--
Kills:57
Deaths:23
KDR:2.478
Accuracy:23.273% D
HSR:21.053% C--
Kills:24,304
Deaths (as Combat Medic):12,612
Deaths (to Combat Medics):4,845
KDR:1.92705
Kill Difference:11,692
Playtime:287.038 hours
Usage:9%
Score:10.683m
Score/min:620
Accuracy (listed only):30.550%
HSR (listed only):20.586%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:1,336
Deaths:228
KDR:5.860
Accuracy:40.631% B
HSR:74.850% B++
PS1-AV Suppressor
C+
Kills:1,171
Deaths:429
KDR:2.730
Accuracy:26.952% C--
HSR:21.947% C+
NSX Tengu
C*
Kills:1,170
Deaths:405
KDR:2.889
Accuracy:37.308% C++
HSR:22.479% C*
NSX Tomoe
C+
Kills:1,162
Deaths:306
KDR:3.797
Accuracy:28.779% C+
HSR:35.714% C+
NS-7 PDW
C*
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:24.022% C+
HSR:19.569% C*
KSR-35
B+
Kills:1,160
Deaths:268
KDR:4.328
Accuracy:37.395% B+
HSR:23.190% D
NS-357P Underboss
D
Kills:1,160
Deaths:608
KDR:1.908
Accuracy:33.101% D*
HSR:18.707% D
SOAS-20
B+
Kills:1,159
Deaths:587
KDR:1.974
Accuracy:27.480% C+
HSR:24.073% B+
99SV
B**
Kills:1,159
Deaths:167
KDR:6.940
Accuracy:37.391% B**
HSR:37.705% C*
SMG-46 Armistice
B+
Kills:1,159
Deaths:685
KDR:1.692
Accuracy:24.062% C
HSR:19.327% B+
NS-44 Commissioner
B+
Kills:1,159
Deaths:552
KDR:2.100
Accuracy:41.251% B+
HSR:19.586% C
NS-30 Vandal
D
Kills:1,158
Deaths:420
KDR:2.757
Accuracy:28.224% D
HSR:22.280% D
HSR-1
C+
Kills:1,158
Deaths:305
KDR:3.797
Accuracy:32.053% C-
HSR:28.584% C+
NS-61 Emissary
A
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.505% B+
HSR:24.287% A
TX2 Emperor
B
Kills:1,156
Deaths:481
KDR:2.403
Accuracy:30.905% B
HSR:23.010% B
PDW-16 Hailstorm
C*
Kills:1,156
Deaths:667
KDR:1.733
Accuracy:25.055% C*
HSR:17.561% C*
MKV Suppressed
B++
Kills:1,156
Deaths:587
KDR:1.969
Accuracy:25.112% C+
HSR:24.048% B++
NS-357 Underboss
B*
Kills:1,152
Deaths:548
KDR:2.102
Accuracy:43.115% B*
HSR:22.396% C+
RAMS .50M
A++
Kills:1,151
Deaths:105
KDR:10.962
Accuracy:49.200% A++
HSR:88.879% A
TRAP-M1
C*
Kills:1,145
Deaths:312
KDR:3.670
Accuracy:30.562% C*
HSR:26.900% C*
NS-44B Commissioner
C
Kills:1,138
Deaths:1,121
KDR:1.015
Accuracy:36.854% C
HSR:16.784% D-
M77-B
B++
Kills:597
Deaths:54
KDR:11.056
Accuracy:42.010% B++
HSR:82.077% B++
NS-44G Commissioner
B+
Kills:563
Deaths:349
KDR:1.613
Accuracy:38.257% C+
HSR:28.242% B+
MG-S1 Jackal
B
Kills:516
Deaths:203
KDR:2.542
Accuracy:25.578% C+
HSR:22.674% B
NS-44LB Blackhand
C+
Kills:389
Deaths:120
KDR:3.242
Accuracy:42.899% C
HSR:47.558% C+
NSX Daimyo
C+
Kills:347
Deaths:77
KDR:4.506
Accuracy:38.907% C
HSR:93.660% C+
NS-AM7 Archer
B+
Kills:322
Deaths:297
KDR:1.084
Accuracy:62.824% B+
HSR:19.565% C**
Shuriken
B+
Kills:253
Deaths:177
KDR:1.429
Accuracy:21.832% D**
HSR:21.344% B+
T4 AMP
C+
Kills:182
Deaths:189
KDR:0.963
Accuracy:20.112% D*
HSR:19.780% C+
NS-44L "Ravenous" Blackhand
B
Kills:125
Deaths:57
KDR:2.193
Accuracy:42.819% C+
HSR:49.600% B
Ectoblaster
D
Kills:114
Deaths:89
KDR:1.281
Accuracy:33.543% D
HSR:6.140% D
SOAS-20 AE
C++
Kills:70
Deaths:21
KDR:3.333
Accuracy:33.065% C++
HSR:27.143% C+
Soldier Soaker
D-
Kills:55
Deaths:53
KDR:1.038
Accuracy:19.898% D**
HSR:9.091% D-
NS-44L Blackhand
N/A
Kills:50
Deaths:30
KDR:1.667
Accuracy:36.593% N/A
HSR:34% N/A
Kills:28,065
Deaths (as Infiltrator):11,649
Deaths (to Infiltrators):6,257
KDR:2.40922
Kill Difference:16,416
Playtime:562.841 hours
Usage:18%
Score:13.546m
Score/min:401
Accuracy (listed only):33.803%
HSR (listed only):31.551%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:1,377
Deaths:495
KDR:2.782
Accuracy:50.799% A
HSR:2.397% C--
M3 Pounder HEG
A
Kills:1,367
Deaths:491
KDR:2.784
Accuracy:51.878% A
HSR:2.487% C-
MRC3 Mercy
B++
Kills:1,081
Deaths:280
KDR:3.861
Accuracy:20.265% B++
HSR:21.184% C++
MRC3 Mercy
B*
Kills:1,069
Deaths:279
KDR:3.832
Accuracy:20.191% B*
HSR:21.609% C++
NS-20 "Heatwave" Gorgon
C**
Kills:423
Deaths:117
KDR:3.615
Accuracy:25.198% C
HSR:21.040% C**
NS-20 "Heatwave" Gorgon
C++
Kills:399
Deaths:117
KDR:3.410
Accuracy:25.551% C
HSR:20.802% C++
M2 Mutilator
C+
Kills:296
Deaths:145
KDR:2.041
Accuracy:12.204% D
HSR:18.243% C+
M2 Mutilator
C+
Kills:285
Deaths:146
KDR:1.952
Accuracy:11.864% D
HSR:18.246% C+
MR1 Fracture
B+
Kills:137
Deaths:287
KDR:0.477
Accuracy:42.267% B+
HSR:0.730% D**
MR1 Fracture
B+
Kills:101
Deaths:288
KDR:0.351
Accuracy:40.453% B+
HSR:0.990% D*
NS-10 Burster
A
Kills:66
Deaths:60
KDR:1.100
Accuracy:37.502% A
HSR:3.030% D
NS-10 Burster
A+
Kills:55
Deaths:61
KDR:0.902
Accuracy:37.570% A+
HSR:1.818% D*
Kills:6,656
Deaths (as MAX Suit):1,383
Deaths (to MAX Suits):2,906
KDR:4.81273
Kill Difference:5,273
Playtime:122.178 hours
Usage:4%
Score:4.945m
Score/min:675
Accuracy (listed only):31.312%
HSR (listed only):11.048%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M*
Kills:798
V. Kills:45 N/A
Deaths:40
KDR:19.950
Accuracy:53.485% B+
KPH:280.600 M*
VKPH:15.800 C*
M14 Banshee
D
Kills:626
V. Kills:45 N/A
Deaths:220
KDR:2.845
Accuracy:22.685% D*
KPH:25.400 D
VKPH:1.800 D
M18 Needler
D
Kills:214
V. Kills:202 105%
Deaths:234
KDR:0.915
Accuracy:29.400% C--
KPH:5.600 D
VKPH:5.300 D
Hornet Missiles
B++
Kills:96
V. Kills:89 107%
Deaths:9
KDR:10.667
Accuracy:66.483% B++
KPH:61.300 C+
VKPH:56.800 B++
Tomcat A2AM Pods
C
Kills:60
V. Kills:61 97%
Deaths:13
KDR:4.615
Accuracy:79.444% C+
KPH:31.100 C--
VKPH:31.700 C
Kills:1,794 (840 + 0)
Deaths:516
KDR:3.477
VKDR:0.857
Vehicle Kills:442
Kill Difference:1,278
Playtime:69.425 hours
Usage:2%
Score:1.004m
Score/min:241
Piloting Accuracy:29.400%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:198
V. Kills:29 N/A
Deaths:17
KDR:11.647
Accuracy:47.740% B+
KPH:52.600 C++
VKPH:7.700 C
AP30 Shredder
A
Kills:141
V. Kills:115 122%
Deaths:17
KDR:8.294
Accuracy:35.838% B+
KPH:37.400 B+
VKPH:30.500 A
C150 Dalton
C
Kills:80
V. Kills:77 103%
Deaths:20
KDR:4
Accuracy:33.303% D
KPH:21.300 D
VKPH:20.500 C
Kills:419 (0 + 419)
Deaths:54
KDR:7.759
VKDR:4.093
Vehicle Kills:221
Kill Difference:365
Playtime:11.279 hours
Usage:0%
Score:0.354m
Score/min:523
Piloting Accuracy:N/A%
Gunner Accuracy:33.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,116
V. Kills:178 N/A
Deaths:50
KDR:22.320
Accuracy:38.949% C+
KPH:65.700 A*
VKPH:10.500 B+
L100 Python HESH
B++
Kills:938
V. Kills:108 N/A
Deaths:37
KDR:25.351
Accuracy:43.818% C--
KPH:70.900 B++
VKPH:8.200 C+
LB00 Python AP
B+
Kills:931
V. Kills:467 199%
Deaths:22
KDR:42.318
Accuracy:62.014% B
KPH:50 C+
VKPH:25.100 B+
L100 Python AP
C+
Kills:816
V. Kills:499 163%
Deaths:77
KDR:10.597
Accuracy:54.555% C+
KPH:29.800 C+
VKPH:18.200 C+
L100 Python HEAT
B++
Kills:252
V. Kills:95 263%
Deaths:21
KDR:12
Accuracy:52.405% C++
KPH:41.200 B++
VKPH:15.500 B++
Skyguard
C*
Kills:186
V. Kills:117 158%
Deaths:16
KDR:11.625
Accuracy:23.019% D--
KPH:15.300 C*
VKPH:9.600 C++
Kills:4,239 (4,239 + 0)
Deaths:223
KDR:19.009
VKDR:6.565
Vehicle Kills:1,464
Kill Difference:4,016
Playtime:94.520 hours
Usage:3%
Score:1.849m
Score/min:326
Driving Accuracy:23.019%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,474
V. Kills:1,088 227%
Deaths:127
KDR:19.480
Accuracy:48.452% C*
KPH:51.500 A++
VKPH:22.600 B*
P2-120 HESH
B*
Kills:1,147
V. Kills:263 434%
Deaths:45
KDR:25.489
Accuracy:36.814% D
KPH:59.400 B+
VKPH:13.600 B*
P2-120 HEAT
A++
Kills:854
V. Kills:366 233%
Deaths:57
KDR:14.983
Accuracy:38.455% C
KPH:39.900 A
VKPH:17.100 A++
E540 Halberd
B+
Kills:406
V. Kills:188 215%
Deaths:35
KDR:11.600
Accuracy:44.231% B
KPH:33 B+
VKPH:15.300 B+
MR11 Gatekeeper
A++
Kills:121
V. Kills:141 85%
Deaths:12
KDR:10.083
Accuracy:46.949% B**
KPH:26.500 B+
VKPH:30.900 A++
M12 Kobalt
C--
Kills:117
V. Kills:3 N/A
Deaths:5
KDR:23.400
Accuracy:9.739% D*
KPH:42.500 C--
VKPH:1.100 D
G30 Vulcan
B
Kills:52
V. Kills:47 108%
Deaths:11
KDR:4.727
Accuracy:32.484% B
KPH:17.900 C
VKPH:16.200 B
Kills:5,171 (4,475 + 696)
Deaths:292
KDR:17.709
VKDR:7.178
Vehicle Kills:2,096
Kill Difference:4,879
Playtime:111.271 hours
Usage:4%
Score:2.940m
Score/min:440
Driving Accuracy:38.455%
Gunner Accuracy:32.484%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,241
V. Kills:65 N/A
Deaths:47
KDR:26.404
Accuracy:30.625% D
KPH:176.600 A+
VKPH:9.300 B++
G20 Vulcan-H
B++
Kills:1,017
V. Kills:565 180%
Deaths:148
KDR:6.872
Accuracy:47.196% C+
KPH:58.400 B++
VKPH:32.500 B+
MR11 Gatekeeper-H
A++
Kills:269
V. Kills:345 78%
Deaths:21
KDR:12.810
Accuracy:57.111% B+
KPH:37.400 B+
VKPH:47.900 A++
E540 Halberd-H
B**
Kills:80
V. Kills:73 108%
Deaths:17
KDR:4.706
Accuracy:63.551% B++
KPH:35 C--
VKPH:32 B**
Kills:2,607 (0 + 2,607)
Deaths:233
KDR:11.189
VKDR:4.498
Vehicle Kills:1,048
Kill Difference:2,374
Playtime:33.913 hours
Usage:1%
Score:1.128m
Score/min:555
Driving Accuracy:N/A%
Gunner Accuracy:63.551%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:715
V. Kills:34 N/A
Deaths:15
KDR:47.667
Accuracy:16.354% C+
KPH:91.100 B*
VKPH:4.300 B+
M40 Fury
A*
Kills:389
V. Kills:70 N/A
Deaths:12
KDR:32.417
Accuracy:35.133% C+
KPH:90.200 A*
VKPH:16.200 A+
M20 Basilisk
B**
Kills:252
V. Kills:103 242%
Deaths:29
KDR:8.690
Accuracy:36.897% C
KPH:28.600 B++
VKPH:11.700 B**
M40 Fury
B**
Kills:217
V. Kills:45 472%
Deaths:11
KDR:19.727
Accuracy:32.619% C
KPH:77 B**
VKPH:16 B*
M12 Kobalt
B++
Kills:174
V. Kills:7 N/A
Deaths:3
KDR:58
Accuracy:16.120% C
KPH:94.400 B++
VKPH:3.800 C++
M60-G Bulldog
B+
Kills:127
V. Kills:32 385%
Deaths:20
KDR:6.350
Accuracy:30.046% C--
KPH:32.900 C*
VKPH:8.300 B+
M20 Basilisk
B+
Kills:122
V. Kills:53 226%
Deaths:10
KDR:12.200
Accuracy:35.661% C
KPH:25.500 B
VKPH:11.100 B+
Kills:1,996 (0 + 1,996)
Deaths:100
KDR:19.960
VKDR:3.440
Vehicle Kills:344
Kill Difference:1,896
Playtime:34.289 hours
Usage:1%
Score:1.110m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:35.661%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:422
V. Kills:21 N/A
Deaths:151
KDR:2.795
Accuracy:35.775% D
KPH:50.100 C++
VKPH:2.500 B+
M12 Kobalt-F
C+
Kills:169
V. Kills:8 N/A
Deaths:116
KDR:1.457
Accuracy:18.631% C--
KPH:28 C+
VKPH:1.300 C+
M20 Basilisk-F
A*
Kills:109
V. Kills:172 63%
Deaths:96
KDR:1.135
Accuracy:70.939% A++
KPH:11.200 D
VKPH:17.700 A*
Kills:700 (700 + 0)
Deaths:363
KDR:1.928
VKDR:0.554
Vehicle Kills:201
Kill Difference:337
Playtime:24.180 hours
Usage:1%
Score:0.223m
Score/min:153
Driving Accuracy:70.939%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 5,1855,1472,2022.337C*0.2322.98%C++27.861%B+49.3BN/A180104.4h10.7B+46.4B+
P2-120 AP 3,5622,47412719.48A++16.9248.452%C*N/A51.5A++22.7B*46848h5.7B++11.7B++
T9A "Butcher" 2,0722,0586123.363B*0.8022.404%C--31.778%B+56.7C+N/A17836.3h10.4B+46.5C++
Sticky Grenade 1,6351,62911629N/A1,626.4452.273%C+N/A1357.5B*5D-55531.2h1.4B*2.7B++
Claymore 1,3991,39912711.016B++8.4543.15%AN/A279.8A**N/A14155h1.1B*2.7B*
Frag Grenade 1,3971,38611386N/A1,383.4446.881%C**N/A513.3C*4.1D31032.7h3.3B+6.9B+
M3 Pounder HEG 1,6001,3774952.782B*0.2250.799%A2.397%C--24.1B*3.9B18157.1h19.2C37.9B+
M3 Pounder HEG 1,5761,3674912.784B++0.2251.878%A2.487%C-24B+3.7C+16757h20.1C+38.7B+
TSAR-42 1,3381,3362285.86B+3.3040.631%B74.85%B++49.9B+N/A23626.8h1.9B*4.6B++
TMG-50 1,3251,3226472.043B*0.5220.493%C+28.517%B++39.7C**N/A19833.3h10.6B+51.8C**
AS16 NightHawk 1,3091,2965332.432B**0.1336.588%C12.577%C--56.8B**N/A16222.8h3.6B*9.9B+
MG-H1 Watchman 1,2871,2674272.967B**0.4024.374%C**31.097%B++46.6C*N/A12827.2h14.6C*60B
T9 CARV 1,2671,2628261.528C**1.0418.712%C+21.712%C+41.2B+N/A28530.6h12B+64.4B+
SABR-13 1,2631,2495392.317B+0.2523.631%C--26.021%C+40.6BN/A29630.8h11.4C**48.3C++
TAS-16 Blackjack 1,2581,2448101.536C**1.0356.849%C12.379%C--42.3C++N/A22029.4h2.4C**4.3C++
P525 Marauder-H 1,3061,2414726.404B**23.8430.625%DN/A177.3A++9.3B++5377h5.3B++17.2B+
Anti-Vehicle Grenade 1,3051,23811238N/A1,235.4461.099%AN/A687.8A+37.2D26291.8h3.5B**5.7B**
LC2 Lynx 1,2381,2306871.79B+0.7723.096%C+25.528%B++43.8B++N/A32828.1h13B+56.1B+
Tank Mine 2,1151,2264552.695C++0.1332.52%C+N/A102.2C+74.1B+181112h1.5B++4.7B*
C-4 1,6291,1998081.484C++1.0827.417%C*N/A79.9C+28.7C+136515h1.3B+4.6B+
TRS-12 Uppercut 1,2121,1996221.928B++0.6450.876%D11.009%D38.2C+N/A18131.4h2.6C++5.1C+
NS Decimator-B 1,5801,1975232.289B+0.2765.168%C++2.172%C54.9C++17.6C+27421.8h3.7C*5.7C**
HC1 Cougar 1,2071,1894742.508A0.0623.618%C+27.082%B*42.6B+N/A27127.9h11B+46.7C**
T16 Rhino 1,1921,1858641.372C*1.1918.676%C-24.135%C**33.8C+N/A13035.1h13C*69.8C++
AMR-66 1,2041,1817131.656B*0.9127.64%C++23.285%C25C*N/A13447.3h8.9C**32.1B
NSX-P Tanto 1,2021,1804182.823A*0.2628.235%B+29.322%B+42.1B++N/A11728h13.6B48.1B+
T7 Mini-Chaingun 1,1861,1779101.293B1.2716.032%C8.921%D--33.2C+N/A12935.4h13.8B+86.2C**
NSX-P Naginata 1,1841,1754402.67B**0.1127.204%B*33.362%B+55.2BN/A17421.3h10.4B++38.2B++
MG-H1 Watchman AE 1,1881,1734582.561B++0.0027.834%B+32.822%B+62.7C*N/A13318.7h12.4B+44.6B+
PS1-AV Suppressor 1,1851,1714292.73B++0.1726.952%C--21.947%C+55C*N/A13621.3h11.8B+43.7C*
NSX Tengu 1,1791,1704052.889A++0.3337.308%C++22.479%C*60.3B**N/A17719.4h11B+29.4B+
TRAC-5 S 1,1821,1697691.52B++1.0423.812%C*22.926%B**34.5B**N/A22933.9h11.3B47.5B+
NS-11A 1,1651,1638801.322C++1.2422.335%C-25.623%B+32.9C++N/A18235.4h12.5B+55.9C*
NSX Naginata 1,1731,1623213.62A*1.0624.047%B34.94%B**57.8B+N/A14420.1h10.6B+44B+
NSX Tomoe 1,1681,1623063.797A+1.2328.779%C+35.714%C+59B*N/A14219.7h12.5B+43.3B+
T32 Bull 1,1671,1604912.363B*0.2020.954%C--23.621%C+53.2B+N/A38321.8h11.4B+54.4C++
NS-7 PDW 1,1671,1607901.468B++1.1024.022%C+19.569%C*36.9B+N/A23231.4h13.5B+56B
NS Baron G5AE 1,1711,1607821.483C++1.0839.622%D12.931%C--37.2CN/A26431.2h4.7C11.9C+
KSR-35 1,1651,1602684.328B**1.7637.395%B+23.19%D62B**N/A13818.7h4.1B+11B+
NS-15M AE 1,1681,1604112.822C**0.2620.574%D--27.845%C+47.9C+N/A22924.2h11.8C++57.2C
NS-357P Underboss 1,1671,1606081.908B+0.6633.101%D*18.707%D32.6DN/A12035.6h4.7D*14.2D*
T1B Cycler 1,1711,1596831.697C+0.8721.005%D--26.834%C+43.7C+N/A24926.5h12C**57C
SOAS-20 1,1701,1595871.974B+0.5927.48%C+24.073%B+40.5C**N/A37028.6h10.3B++37.6B+
T5 AMC 1,1691,1594752.44A+0.1221.743%C27.351%A+43.6AN/A22626.6h12.2B++56.1B
FA1 Barrage 1,1721,1594862.385A0.1837.757%C14.323%C42.9B*N/A19427h4B*10.5B+
99SV 1,1631,1591676.94M++4.3837.391%B**37.705%C*42.6AN/A14527.2h3.9B**10.4B**
SMG-46 Armistice 1,1671,1596851.692B+0.8724.062%C19.327%B+49.5B**N/A34323.4h13.2B+54.7C**
NS-44 Commissioner 1,1651,1595522.1B**0.4641.251%B+19.586%C42.3BN/A14327.4h3.1B*7.6B++
NS-30 Vandal 1,1721,1584202.757B+0.1928.224%D22.28%D43.5C*N/A22726.6h5.3B+18.7C++
TRAC-5 Burst 1,1671,1581,1281.027C1.5419.163%D*23.834%C+20DN/A11757.8h12.6C++65.7C-
TORQ-9 1,1741,1586571.763B+0.8021.1%D24.007%C+46.1B+N/A27525.1h13.4B+63.3C++
HSR-1 1,1651,1583053.797B**1.2332.053%C-28.584%C+39.8C+N/A25329.1h5.4C*16.8C++
NS Baron G5 1,1631,1584142.797A*0.2336.396%D14.249%C+48.9B++N/A12723.7h3.9B++10.7C+
NSX Tanto 1,1761,1572664.35M*1.7927.071%C++26.275%C++60.9B**1B**14019h12.2B+45C**
NS-61 Emissary 1,1611,1573623.196M*0.6331.505%B+24.287%A44B*N/A9726.3h9.5B++30.2B*
T9 CARV-S 1,1691,1563703.124A+0.5620.568%C30.623%B*49.4C**N/A14623.4h11.3B+54.8C*
TX2 Emperor 1,1651,1564812.403A+0.1630.905%B23.01%B39.1B+N/A9429.6h7.1B*23.1B+
PDW-16 Hailstorm 1,1781,1566671.733B*0.8325.055%C*17.561%C*52.1A1A*36022.2h13.3B+53.1B+
MKV Suppressed 1,1681,1565871.969A0.5925.112%C+24.048%B++53.3B**N/A29221.7h12.1B+48.3B
NS-357 Underboss 1,1631,1525482.102B**0.4643.115%B*22.396%C+44.3C++N/A14026h3.7B+8.5B+
T1 Cycler 1,1861,1517481.539B+1.0220.36%C24.848%B+36.9B++1.1A++28931.2h12.5B++61.2B
RAMS .50M 1,1531,15110510.962A*8.4049.2%A++88.879%A47.4AN/A23724.3h1.6B**3.2B**
NS-11CP 1,1591,1503193.605A++1.0424.254%D-24%C++50.2C+N/A11622.9h12.4C+51.2C
NSX Yumi 1,1741,1483673.128A0.5626.445%C+30.749%B+50.8B++1.2C++12222.6h11.3B42.7B
P2-120 HESH 1,4101,1474525.489B**22.9336.814%DN/A59.4B+13.6B*32319.3h6.4D-17.3D-
TRAP-M1 1,1551,1453123.67A++1.1130.562%C*26.9%C*51.8B++N/A11422.1h7.8B+25.4B+
NS-44B Commissioner 1,1661,1381,1211.015C+1.5536.854%C16.784%D-30.7CN/A14037.1h3.8C+10.2C++
NS-15MP 1,1441,1293263.463B+0.9022.117%D*31.444%C++48C--N/A11223.5h11.4C+51.6C--
C75 Viper 1,2941,1165022.32M**19.7638.949%C+N/A65.6A*10.5B+33617h8.2B*21B*
MRC3 Mercy 1,0911,0812803.861B++1.3020.265%B++21.184%C++59.7A*N/A26218.1h18.1B+89.3B+
MRC3 Mercy 1,0851,0692793.832B++1.2720.191%B*21.609%C++59.4A*N/A27818h17.9B+88.8B+
ML-7 1,2691,0608081.312B**1.2558.28%C*3.962%B++38.5A7.6D29327.5h3.9A+6.6A
G20 Vulcan-H 1,5821,0171486.872B*4.3147.196%C+1.475%D-58.4B++32.5B+58017.4h79.5B++168.5B++
NS Decimator 1,2589633802.534A++0.0364.029%B+6.542%M**54.7B**16.8C++37717.6h3.6B++5.7B*
L100 Python HESH 1,0469383725.351A22.7943.818%C--1.173%C71.1B++8.2C+35613.2h3.1B7C++
LB00 Python AP 1,3989312242.318A*39.7562.014%BN/A50.1C+25.1B+22518.6h5.1C-8.2C+
P2-120 HEAT 1,2208545714.982A12.4238.455%C5.386%A+39.9A17.1A++52121.4h8.4C21.7C
NS-11A "Heatwave" 8698463752.256B+0.3129.042%B26.714%C++51.9B+1.4B++13816.3h12.1B+41.6B+
ASP-30 Grounder 1,1698285261.574A+0.9964.393%C**6.28%A++30.6B**12.6C++28727.1h5.3A8.3A
L100 Python AP 1,3158167710.597B**8.0354.555%C+2.328%C+29.8C+18.2C+38727.4h6.8C+12.5C+
NS-15M1 8288162992.729B*0.1724.898%B+28.554%B*54B+N/A19715.1h11.5B+46.4B+
Hellfire Rocket Pods 8437984019.95A++17.3953.485%B+N/A285M*16.1C*17292.8h15.1B+28.2B+
MANA Anti-Vehicle Turret 1,2657962013.96A+1.4065.621%B**3.769%C+57.3A33.7B+84213.9h6.6B++10.1B**
TRAC-5 7837733382.287A++0.2823.95%B+21.863%B+36.1B**N/A31421.4h12.7B+53B+
M12 Kobalt 7497151547.667A*45.1016.354%C+20%B91.7B*4.4B+3857.8h19.1C+116.9C++
LC2 Lynx AE 7126982912.399B*0.1625.541%C27.65%C*46.2C++N/A13915.1h13.6C*53.4C++
M14 Banshee 6716262202.845C0.2822.685%D*N/A25.3D1.8D11424.7h22.7C*100.2C+
M77-B 5985975411.056S8.4942.01%B++82.077%B++46.3AN/A19312.9h1.9B*4.5B*
TS4 Haymaker 5965853621.616B+0.9545.929%B9.231%D*57.9A+1.1A++21010.1h4.1B+9B+
C-4 ARX 7145762931.966C+0.6027.405%C*N/A72.9D-17.5D--4637.9h1.1B+4.1B+
NS-44G Commissioner 5665633491.613B+0.9538.257%C+28.242%B+57.4C*N/A1559.8h2.9B++7.7B+
LC3 Jaguar 5415392751.96B+0.6021.825%C24.49%B++34.6C*N/A24215.6h11.6B+53.3C**
MG-S1 Jackal 5225162032.542A0.0225.578%C+22.674%B47.3B+N/A14610.9h12C++46.8C*
M12 Kobalt 5034942247S244.4416.758%D-21.458%B*109.8C++2C--3724.5h16.8C*100.1C+
NS-20 "Heatwave" Gorgon 4484231173.615A++1.0525.198%C21.04%C**43.6A*2.6C+1449.7h27.2B+107.9B+
S12 Renegade 4434221512.795C++0.2335.775%D2.37%D50.2C++2.5B+1248.4h3.2C++8.9C+
Auraxium Slasher 4324077,1240.057C+2.5111.346%D**12.531%B+1CN/A2421.1h2.3C+19.9D-
E540 Halberd 5944063511.6B++9.0444.231%B1.232%D--33B+15.3B+45112.3h6.1C+13.7C**
M60-A Bulldog 4634041040.4B+37.8452.406%B+2.475%C+67.3A9.8A++4226h6.2C+11.9B
NS-20 "Heatwave" Gorgon 4253991173.41A++0.8525.551%C20.802%C++41.1A++2.7C++1339.7h28.7B+112.2B+
Cycler TRV 3973921942.021B++0.5426.142%B++25.51%B*44.5B++N/A2738.8h12.7B48.5B+
NS-44LB Blackhand 3903891203.242A++0.6842.899%C47.558%C+33.5B+N/A7211.6h3.8B+8.8C**
M40 Fury 4593891232.417M++29.8535.133%C+2.314%B+90.5A*16.3A+7834.3h10.7B++30.6B+
NSX Daimyo 347347774.506B+1.9438.907%C93.66%C+48.2C+N/A1407.2h3.1D7.9C-
Hexedge 35633814,2230.024C+2.5416.541%D--2.367%D-0.5CN/A3662.2h2.3C+13.8C
NS-AM7 Archer 4753222971.084A+1.4862.824%B+19.565%C**7.4C++3.5B+7043.4h14.1B+22.4B++
M2 Mutilator 2992961452.041C**0.5212.204%D18.243%C+38.9B**N/A3177.6h16.8C**137.5C+
M2 Mutilator 2882851461.952C*0.6111.864%D18.246%C+37B**N/A3157.7h17C++143.5C+
M60-A Bulldog 334281931.222C++28.6652.108%B+2.847%C**61.1B*11.5A*3874.6h6.8C-13.1C++
MR11 Gatekeeper-H 6142692112.81A++10.2557.111%B+N/A37.4B+47.9A++4627.2h76.4D133.9C
NS-11C 2652621951.344B+1.2222.041%C19.466%C+25C+N/A18110.5h14.4C++65.3C++
Shuriken 2582531771.429C+1.1321.832%D**21.344%B+18.6D*N/A7813.6h14.3C65.7D-
L100 Python HEAT 3472522112A9.4452.405%C++2.778%C*41.3B++15.6B++5616.1h6.2C+11.9C++
M20 Basilisk 355252298.69A*6.1336.897%C4.365%D28.6B++11.7B**4818.8h81.1B+219.9B+
The Little Helper 222221982.255B++0.3149.925%C*16.29%C++65B*N/A1573.4h4.5C**9B
Ripper 2192184950.44M++2.1218.212%D16.973%C++5.5C+N/A1439.5h1.2B+6.8C+
M40 Fury 2622171119.727A++17.1632.619%C1.382%C-77.5B**16.1B*8962.8h10.9B+33.6B
M18 Needler 4162142340.915C1.6529.4%C--2.804%B+5.6D5.3D15038.4h189.6C644.7C
L105 Zephyr 2271981711.647C++9.0847.74%B+1.01%C**52.1C++7.6C4353.8h5.8B12.2B+
MG-HBR1 Dragoon 200196922.13B*0.4334.755%C**28.061%C+36.3B+N/A1275.4h8.2C23.6C++
Skyguard 3031861611.625S9.0623.019%D--N/A15.2C*9.6C++17812.2h95.2B++413.4C**
T4 AMP 1821821890.963C+1.6020.112%D*19.78%C+27.2CN/A1766.7h12.5B++61.9C+
M12 Kobalt 181174358A*55.4416.12%C17.241%C96.7B++3.9C++5111.8h17.8C++110.3C++
DMR-99 175170682.5C*0.0626.16%F23.529%D16D**N/A4810.6h10.3F-39.4F**
M12 Kobalt-F 1771691161.457C+1.1118.631%C--9.467%C+28.2C+1.3C+1976h12.2B+65.7C**
T1S Cycler 154153572.684A++0.1224.693%C++24.837%B+41.4B++N/A2263.7h11.4B+46.3B+
AP30 Shredder 256141178.294C+5.7335.838%B+1.418%D37.1B+30.3A6153.8h68.5B+191.1B++
MR1 Fracture 2791372870.477C--2.0942.267%B+N/A8.6C+8.9A++17616h79.6D*188.3C
M60-G Bulldog 159127206.35B+3.7930.046%C--1.575%D-32.6C*8.2B+3513.9h7.7C++25.6C+
NS-44L "Ravenous" Blackhand 125125572.193B0.3742.819%C+49.6%B22.7CN/A665.5h3.9C**9C**
Fatestealer 126125921.359U1.2037.712%C++27.2%B+52.1B**N/A1112.4h2.1B++5.7B+
M20 Basilisk 1751221012.2M**9.6435.661%C5.738%C+25.4C**11B6334.8h85.2B+239B
MR11 Gatekeeper 2621211210.083A7.5246.949%B**2.479%B+26.3B+30.7A++3754.6h70D--149.1C+
M12 Kobalt 120117523.4B+20.849.739%D*18.803%B*41.8C--1.1D2062.8h22.3D229.1D*
Ectoblaster 117114891.281B**1.2833.543%D6.14%D30C+N/A703.8h19.2C+57.3C+
M20 Basilisk-F 281109961.135C++1.4370.939%A++3.67%C+11.2D17.7A*1519.7h127.1D*179.2C
Spear Anti-Vehicle Phalanx Turret 178102911.333B++8.7751.193%B++4.902%B+53.7B*40A++12551.9h9C+17.7B+
MR1 Fracture 2171012880.351D2.2140.453%B+N/A6.2C--7.1A14416.3h106F-262.1D-
NS Campion 1061016,3270.016D2.5510.467%D**2.97%D-0.2CN/A1444.6h2.5C23.6F-
TRAC-Shot 101101811.247C+1.3223.33%C--16.832%C12.9D--N/A747.8h10.4B+44.5C*
Hornet Missiles 18596910.667B++8.1066.483%B++3.125%A++60C+55.6B++11161.6h13.8C20.8C+
MAX Punch 1,199921,3890.066C2.5090.122%M*N/A0.8C9.2S19120.5h66T*73.3T*
Auraxium Chainblade 90855,1910.016C-2.552.647%F--18.824%A++0.4C--N/A2216h2B76T*
E540 Halberd-H 15380174.706C-2.1463.551%B++N/A34.8C--31.7B**7082.3h11.1F17.4D*
C150 Dalton 15780204C1.4433.303%DN/A21.6D20.8C5183.7h4.6C+13.9C
NS Annihilator 16678731.068B**1.5083.997%B*N/A11.5C*12.9A+3656.8h12.2C+14.5C++
MANA Anti-Personnel Turret 7574262.846N/A0.2811.294%UN/A740U10U5060300.1h26.6T*235.4T*
SOAS-20 AE 7270213.333B+0.7733.065%C++27.143%C+58.3C++1.7A2291.2h11.2C*33.7C**
Orbital Strike Uplink 8769169N/A66.442000%UN/A690U180U461300.1h0.3T*0T*
Chainblade 101697,7320.009C2.5520.488%DN/A0.2DN/A2329.2h5.7F--27.9D*
NS-10 Burster 12566601.1C+1.4637.502%A3.03%D5.6C*5B**18411.7h250.9F-669.1C+
TAR 6765391.667C*0.9022.966%C+27.692%B*38.2C**1.2A++8371.7h10.5B**45.8B+
Ripper AE 71622,1630.029D2.5313.828%D**14.516%C--0.6DN/A1107.2h1.7D**12.6F-
Tomcat A2AM Pods 12160134.615C+2.0579.444%C+N/A31.6C--32.1C7781.9h7.2B*9B*
T1A Unity 5857232.478A+0.0923.273%D21.053%C--31.7C--N/A2041.8h16.7F--71.6D**
NS-10 Burster 10655610.902C+1.6637.57%A+1.818%D*4.6C4.3B++17711.9h298.9T795.6D
Soldier Soaker 5655531.038C+1.5319.898%D**9.091%D-15.7D--N/A1103.5h7.8D39.4F-
G30 Vulcan 9952114.727C++2.1632.484%BN/A17.9C16.2B4432.9h175F-538.8D
NS-44L Blackhand 5250301.667B+0.9036.593%D34%D27.8C++1.1A*1711.8h4.9C+13.5C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon113,2012.4h
Anti-Vehicle MANA Turret202,0502.4h
Nano-Armor Kit680795,34151.4h
Cortium Silo0560.2h
AE Medical Applicator8743,6453.6h
AE Nano-Armor Kit380548,55539.3h
Nanite Revive Grenade01,7170.5h
Nanite Healing Grenade01820.1h
Medical Applicator352142,54610.3h
Spitfire Auto-Turret884,5544.9h
Restoration Kit1232,1142.1h
Motion Spotter5915,4218.6h
Rampart Wall0950.6h
Welding Device02,1380.3h
Shield Recharging Field243,2711.2h
Recon Detection Device141,7002.7h
Smoke Grenade02320.1h
Ammunition Package7917,4916.8h
Medical Kit1,64016,09143.5h
Anti-Infantry MANA Turret41850.3h
Router31170.3h
Snowman Soldier62460.2h
Nano-Repair Grenade01,2740.4h
WLT-Howler Mining Laser82,5025.5h
Hardlight Barrier151670.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.78s
Server spent 3.37s on queries, 2.59s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.