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Field Marshal Commander Cyrious[MERC] Cyrious
TR BR 197

KDR: 2.43

Score: 105.1m

Last Seen: Aug 2nd, 2020 4:01 AM
- OFFLINE - 52.3 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" MSW-R NS-15MB T16 Rhino M14 Banshee NS-15 Gallows C-4 Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,866,492 MLG Score: 1492
Fun Score: N/A
Cheeseburgers Flipped: 2531TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.513%27.304%77959129086,1632.222760.206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.768%1.402A0.921B*-1.329D**HEAD ++ (~13.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.535B+9.80.312C*24.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.174%1.247%516413455,613137516374.07922343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.704%-0.111C+-0.292C-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1310.192C++47.40.108C+83.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.456%2.134%499813417,827255021283.06821368%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.502%0.525B+-0.237C1.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.663B+60.517B+6.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.623%7.707%7731513349,096175418025.18291504%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.728%0.587B+0.773B++0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.20.475B+26.90.332C**36.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.174%73.826%773713428,1343075362.6452

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.215%0.785B++0.436B1.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.32C*2.70.15C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.785%8.571%773613435,8803909771.50422

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.627%0.248C++-1.219D*0.205

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.441B3.30.324C*4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.1m331%389 (23.3k)346 (20.8k)2.42889184,63276,0152.70374197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491039126.493%20.488%54304:0097

10% Combat Medic24% Engineer30% Heavy Assault17% Infiltrator12% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:56 AMMar 7th, 2015 2:41 AMAug 3rd, 2020 10:02 PM (5h) (PST)Aug 2nd, 2020 2:56 AM (2d) (PST)Aug 2nd, 2020 12:01 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6082233850.6070.2500.1242.1890.0541492

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,49113,38723,10436157131320,730

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5067.9h/211.2d 20,893 37,827 64,219 665.6k 13,638 13,822 16,430 184.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C*
Kills:15,390
Deaths:6,483
KDR:2.374
Accuracy:27.857% C*
HSR:33.099% C++
MSW-R
C**
Kills:3,392
Deaths:1,514
KDR:2.240
Accuracy:25.231% C**
HSR:19.900% D--
NS-15MB
B
Kills:3,264
Deaths:1,184
KDR:2.757
Accuracy:31.194% B
HSR:38.971% B
T16 Rhino
B++
Kills:3,095
Deaths:1,396
KDR:2.217
Accuracy:28.338% B++
HSR:28.465% B
NS-15 Gallows
C*
Kills:2,121
Deaths:698
KDR:3.039
Accuracy:31.505% C*
HSR:34.182% C+
T9 CARV
C--
Kills:1,548
Deaths:309
KDR:5.010
Accuracy:20.217% C--
HSR:16.279% D*
NS-15M AE
B+
Kills:1,415
Deaths:443
KDR:3.194
Accuracy:30.841% B+
HSR:29.894% C+
NS-15M2
C
Kills:1,404
Deaths:580
KDR:2.421
Accuracy:26.159% C
HSR:26.638% C--
NS-15MP
B++
Kills:1,389
Deaths:475
KDR:2.924
Accuracy:33.643% B++
HSR:30.310% C
TMG-50
C--
Kills:1,271
Deaths:511
KDR:2.487
Accuracy:21.974% C--
HSR:17.073% D*
T9 CARV-S
C
Kills:1,236
Deaths:759
KDR:1.628
Accuracy:23.967% C
HSR:14.968% D**
NSX-P Naginata
B*
Kills:1,183
Deaths:504
KDR:2.347
Accuracy:29.622% B+
HSR:39.814% B*
MG-H1 Watchman
B++
Kills:1,166
Deaths:532
KDR:2.192
Accuracy:28.533% C**
HSR:38.079% B++
T32 Bull
C
Kills:1,160
Deaths:741
KDR:1.565
Accuracy:24.870% C
HSR:11.466% F-
NSX Naginata
B++
Kills:1,157
Deaths:376
KDR:3.077
Accuracy:29.961% B++
HSR:36.301% B+
NS-15MG
C**
Kills:990
Deaths:324
KDR:3.056
Accuracy:30.396% C**
HSR:35.354% C+
Kills:41,181
Deaths (as Heavy Assault):16,829
Deaths (to Heavy Assaults):23,689
KDR:2.44703
Kill Difference:24,352
Playtime:1,514.564 hours
Usage:30%
Score:28.998m
Score/min:319
Accuracy (listed only):27.769%
HSR (listed only):28.174%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-66 Punisher
A
Kills:1,436
Deaths:455
KDR:3.156
Accuracy:35.416% A
HSR:30.293% C+
TRAC-5 S
B++
Kills:1,312
Deaths:652
KDR:2.012
Accuracy:29.325% B++
HSR:6.860% F
NSX-P Tengu
B+
Kills:1,301
Deaths:422
KDR:3.083
Accuracy:42.868% B+
HSR:22.060% C
MG-S1 Jackal
B+
Kills:1,282
Deaths:465
KDR:2.757
Accuracy:32.885% B+
HSR:22.543% C
NSX Tengu
B
Kills:1,235
Deaths:459
KDR:2.691
Accuracy:43.031% B
HSR:22.510% C+
MG-C1 Kindred
B++
Kills:1,225
Deaths:547
KDR:2.239
Accuracy:33.258% B++
HSR:25.306% C*
TRAC-Shot
B*
Kills:1,191
Deaths:512
KDR:2.326
Accuracy:30.009% B*
HSR:25.441% B*
The Little Helper
B++
Kills:1,185
Deaths:424
KDR:2.795
Accuracy:56.943% B++
HSR:13.587% D
TRAC-5 Burst
B*
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:28.872% C+
HSR:33.814% B*
NSX-P Tanto
B++
Kills:1,180
Deaths:437
KDR:2.700
Accuracy:33.138% B++
HSR:30.932% C**
TRAC-5
B+
Kills:1,179
Deaths:746
KDR:1.580
Accuracy:26.875% B+
HSR:22.392% C*
HC1 Cougar
B++
Kills:1,176
Deaths:730
KDR:1.611
Accuracy:31.497% B++
HSR:29.167% B+
NSX Tanto
B*
Kills:1,171
Deaths:654
KDR:1.791
Accuracy:31.400% C**
HSR:34.671% B*
SMG-46 Armistice
C+
Kills:1,169
Deaths:731
KDR:1.599
Accuracy:27.233% C
HSR:17.793% C+
PDW-16 Hailstorm
C+
Kills:1,167
Deaths:604
KDR:1.932
Accuracy:26.472% C+
HSR:18.252% C+
LC3 Jaguar
C
Kills:1,165
Deaths:604
KDR:1.929
Accuracy:25.109% C
HSR:19.571% C--
TRS-12 Uppercut
C**
Kills:1,161
Deaths:885
KDR:1.312
Accuracy:65.350% C**
HSR:8.786% D*
NS Baron G5AE
B+
Kills:1,160
Deaths:677
KDR:1.713
Accuracy:56.328% B+
HSR:13.966% C--
NS-7 PDW
C++
Kills:1,158
Deaths:649
KDR:1.784
Accuracy:28.507% C++
HSR:19.085% C
TS4 Haymaker
C
Kills:1,157
Deaths:1,049
KDR:1.103
Accuracy:42.313% C
HSR:9.421% D--
NS-11C
C+
Kills:1,157
Deaths:906
KDR:1.277
Accuracy:27.442% C+
HSR:16.249% D-
TAS-16 Blackjack
C-
Kills:1,156
Deaths:967
KDR:1.195
Accuracy:59.671% C-
HSR:7.699% D**
Shuriken
C
Kills:1,156
Deaths:583
KDR:1.983
Accuracy:28.983% C
HSR:15.744% D
FA1 Barrage
C--
Kills:1,155
Deaths:867
KDR:1.332
Accuracy:40.369% C--
HSR:7.186% F
MKV Suppressed
C+
Kills:1,151
Deaths:518
KDR:2.222
Accuracy:28.383% C+
HSR:20.070% C
LC2 Lynx
C+
Kills:1,148
Deaths:871
KDR:1.318
Accuracy:26.601% C+
HSR:24.652% C+
T5 AMC
C**
Kills:1,146
Deaths:615
KDR:1.863
Accuracy:27.371% C**
HSR:18.412% D
AS16 NightHawk
D
Kills:1,134
Deaths:817
KDR:1.388
Accuracy:37.674% D
HSR:9.612% D*
NS Baron G5
C**
Kills:789
Deaths:559
KDR:1.411
Accuracy:50.739% C**
HSR:14.195% C
Havoc
D--
Kills:117
Deaths:83
KDR:1.410
Accuracy:46.736% D**
HSR:10.256% D--
Kills:34,299
Deaths (as Light Assault):18,992
Deaths (to Light Assaults):13,771
KDR:1.80597
Kill Difference:15,307
Playtime:600.568 hours
Usage:12%
Score:11.691m
Score/min:324
Accuracy (listed only):36.693%
HSR (listed only):19.017%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B++
Kills:1,312
Deaths:652
KDR:2.012
Accuracy:29.325% B++
HSR:6.860% F
MG-C1 Kindred
B++
Kills:1,225
Deaths:547
KDR:2.239
Accuracy:33.258% B++
HSR:25.306% C*
TRAC-Shot
B*
Kills:1,191
Deaths:512
KDR:2.326
Accuracy:30.009% B*
HSR:25.441% B*
The Little Helper
B++
Kills:1,185
Deaths:424
KDR:2.795
Accuracy:56.943% B++
HSR:13.587% D
MG-HBR1 Dragoon
B+
Kills:1,182
Deaths:412
KDR:2.869
Accuracy:40.250% B+
HSR:33.926% C++
TRAC-5 Burst
B*
Kills:1,180
Deaths:504
KDR:2.341
Accuracy:28.872% C+
HSR:33.814% B*
NSX-P Tanto
B++
Kills:1,180
Deaths:437
KDR:2.700
Accuracy:33.138% B++
HSR:30.932% C**
TRAC-5
B+
Kills:1,179
Deaths:746
KDR:1.580
Accuracy:26.875% B+
HSR:22.392% C*
HC1 Cougar
B++
Kills:1,176
Deaths:730
KDR:1.611
Accuracy:31.497% B++
HSR:29.167% B+
NS-30 Tranquility
B**
Kills:1,173
Deaths:270
KDR:4.344
Accuracy:45.820% B**
HSR:37.425% C+
NSX Tanto
B*
Kills:1,171
Deaths:654
KDR:1.791
Accuracy:31.400% C**
HSR:34.671% B*
LC3 Jaguar
C
Kills:1,165
Deaths:604
KDR:1.929
Accuracy:25.109% C
HSR:19.571% C--
TRS-12 Uppercut
C**
Kills:1,161
Deaths:885
KDR:1.312
Accuracy:65.350% C**
HSR:8.786% D*
NS Baron G5AE
B+
Kills:1,160
Deaths:677
KDR:1.713
Accuracy:56.328% B+
HSR:13.966% C--
AMR-66
B+
Kills:1,157
Deaths:580
KDR:1.995
Accuracy:31.899% C*
HSR:31.374% B+
TS4 Haymaker
C
Kills:1,157
Deaths:1,049
KDR:1.103
Accuracy:42.313% C
HSR:9.421% D--
NS-11C
C+
Kills:1,157
Deaths:906
KDR:1.277
Accuracy:27.442% C+
HSR:16.249% D-
TAS-16 Blackjack
C-
Kills:1,156
Deaths:967
KDR:1.195
Accuracy:59.671% C-
HSR:7.699% D**
FA1 Barrage
C--
Kills:1,155
Deaths:867
KDR:1.332
Accuracy:40.369% C--
HSR:7.186% F
LC2 Lynx
C+
Kills:1,148
Deaths:871
KDR:1.318
Accuracy:26.601% C+
HSR:24.652% C+
T5 AMC
C**
Kills:1,146
Deaths:615
KDR:1.863
Accuracy:27.371% C**
HSR:18.412% D
AS16 NightHawk
D
Kills:1,134
Deaths:817
KDR:1.388
Accuracy:37.674% D
HSR:9.612% D*
NS Baron G5
C**
Kills:789
Deaths:559
KDR:1.411
Accuracy:50.739% C**
HSR:14.195% C
DMR-99
B++
Kills:505
Deaths:206
KDR:2.451
Accuracy:38.781% B++
HSR:35.050% B+
Havoc
D--
Kills:117
Deaths:83
KDR:1.410
Accuracy:46.736% D**
HSR:10.256% D--
Kills:27,261
Deaths (as Engineer):15,574
Deaths (to Engineers):13,022
KDR:1.75042
Kill Difference:11,687
Playtime:1,237.040 hours
Usage:24%
Score:25.766m
Score/min:347
Accuracy (listed only):38.551%
HSR (listed only):20.798%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-66 Punisher
A
Kills:1,436
Deaths:455
KDR:3.156
Accuracy:35.416% A
HSR:30.293% C+
NSX-P Tengu
B+
Kills:1,301
Deaths:422
KDR:3.083
Accuracy:42.868% B+
HSR:22.060% C
MG-S1 Jackal
B+
Kills:1,282
Deaths:465
KDR:2.757
Accuracy:32.885% B+
HSR:22.543% C
NSX Tengu
B
Kills:1,235
Deaths:459
KDR:2.691
Accuracy:43.031% B
HSR:22.510% C+
NS-11A
B+
Kills:1,189
Deaths:440
KDR:2.702
Accuracy:30.535% B+
HSR:28.091% C*
The Little Helper
B++
Kills:1,185
Deaths:424
KDR:2.795
Accuracy:56.943% B++
HSR:13.587% D
SABR-13
B**
Kills:1,183
Deaths:543
KDR:2.179
Accuracy:30.954% B+
HSR:34.151% B**
T1A Unity
B+
Kills:1,178
Deaths:677
KDR:1.740
Accuracy:27.624% C+
HSR:31.834% B+
SMG-46 Armistice
C+
Kills:1,169
Deaths:731
KDR:1.599
Accuracy:27.233% C
HSR:17.793% C+
PDW-16 Hailstorm
C+
Kills:1,167
Deaths:604
KDR:1.932
Accuracy:26.472% C+
HSR:18.252% C+
TRS-12 Uppercut
C**
Kills:1,161
Deaths:885
KDR:1.312
Accuracy:65.350% C**
HSR:8.786% D*
NS Baron G5AE
B+
Kills:1,160
Deaths:677
KDR:1.713
Accuracy:56.328% B+
HSR:13.966% C--
TAR
C--
Kills:1,159
Deaths:742
KDR:1.562
Accuracy:23.989% C--
HSR:19.931% D
TORQ-9
C+
Kills:1,158
Deaths:550
KDR:2.105
Accuracy:26.591% C+
HSR:25.993% C+
NS-11P
B**
Kills:1,158
Deaths:560
KDR:2.068
Accuracy:32.582% B**
HSR:23.316% C
Cycler TRV
D--
Kills:1,158
Deaths:787
KDR:1.471
Accuracy:21.625% D--
HSR:10.449% F
NS-7 PDW
C++
Kills:1,158
Deaths:649
KDR:1.784
Accuracy:28.507% C++
HSR:19.085% C
T1 Cycler
B
Kills:1,157
Deaths:787
KDR:1.470
Accuracy:27.104% B
HSR:12.792% D**
TS4 Haymaker
C
Kills:1,157
Deaths:1,049
KDR:1.103
Accuracy:42.313% C
HSR:9.421% D--
T1B Cycler
C--
Kills:1,157
Deaths:535
KDR:2.163
Accuracy:25.167% D
HSR:26.880% C--
TAS-16 Blackjack
C-
Kills:1,156
Deaths:967
KDR:1.195
Accuracy:59.671% C-
HSR:7.699% D**
Shuriken
C
Kills:1,156
Deaths:583
KDR:1.983
Accuracy:28.983% C
HSR:15.744% D
FA1 Barrage
C--
Kills:1,155
Deaths:867
KDR:1.332
Accuracy:40.369% C--
HSR:7.186% F
MKV Suppressed
C+
Kills:1,151
Deaths:518
KDR:2.222
Accuracy:28.383% C+
HSR:20.070% C
T1S Cycler
A
Kills:1,151
Deaths:513
KDR:2.244
Accuracy:33.067% A
HSR:33.623% B**
AS16 NightHawk
D
Kills:1,134
Deaths:817
KDR:1.388
Accuracy:37.674% D
HSR:9.612% D*
NS Baron G5
C**
Kills:789
Deaths:559
KDR:1.411
Accuracy:50.739% C**
HSR:14.195% C
MG-A1 Arbalest
B++
Kills:552
Deaths:228
KDR:2.421
Accuracy:30.181% B+
HSR:36.232% B++
Havoc
D--
Kills:117
Deaths:83
KDR:1.410
Accuracy:46.736% D**
HSR:10.256% D--
NSX Yumi
C
Kills:77
Deaths:37
KDR:2.081
Accuracy:26.267% D
HSR:27.273% C
Kills:32,346
Deaths (as Combat Medic):17,613
Deaths (to Combat Medics):7,410
KDR:1.83648
Kill Difference:14,733
Playtime:526.603 hours
Usage:10%
Score:12.373m
Score/min:392
Accuracy (listed only):36.186%
HSR (listed only):19.787%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-66 Punisher
A
Kills:1,436
Deaths:455
KDR:3.156
Accuracy:35.416% A
HSR:30.293% C+
NSX-P Tengu
B+
Kills:1,301
Deaths:422
KDR:3.083
Accuracy:42.868% B+
HSR:22.060% C
MG-S1 Jackal
B+
Kills:1,282
Deaths:465
KDR:2.757
Accuracy:32.885% B+
HSR:22.543% C
NSX Tengu
B
Kills:1,235
Deaths:459
KDR:2.691
Accuracy:43.031% B
HSR:22.510% C+
HSR-1
B+
Kills:1,177
Deaths:304
KDR:3.872
Accuracy:38.752% C++
HSR:34.070% B+
NS-45 Pilot
B+
Kills:1,176
Deaths:691
KDR:1.702
Accuracy:37.006% B+
HSR:26.531% C--
TRAP-M1
C**
Kills:1,171
Deaths:425
KDR:2.755
Accuracy:33.301% C*
HSR:29.718% C**
SMG-46 Armistice
C+
Kills:1,169
Deaths:731
KDR:1.599
Accuracy:27.233% C
HSR:17.793% C+
TSAR-42
C+
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:42.586% C+
HSR:61.387% D-
PDW-16 Hailstorm
C+
Kills:1,167
Deaths:604
KDR:1.932
Accuracy:26.472% C+
HSR:18.252% C+
RAMS .50M
B**
Kills:1,162
Deaths:244
KDR:4.762
Accuracy:48.499% B**
HSR:82.014% B
The President
B+
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:34.798% B
HSR:30.551% B+
T4 AMP
B+
Kills:1,161
Deaths:668
KDR:1.738
Accuracy:32.568% B+
HSR:20.844% C+
M77-B
B**
Kills:1,160
Deaths:216
KDR:5.370
Accuracy:47.889% B**
HSR:82.414% B+
SR-7
A
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:53.180% A
HSR:85.431% B++
NS-61 Emissary
B**
Kills:1,160
Deaths:504
KDR:2.302
Accuracy:38.087% B**
HSR:17.931% C+
SOAS-20
C*
Kills:1,159
Deaths:441
KDR:2.628
Accuracy:29.158% C
HSR:25.367% C*
NS-7 PDW
C++
Kills:1,158
Deaths:649
KDR:1.784
Accuracy:28.507% C++
HSR:19.085% C
NSX Daimyo
C*
Kills:1,157
Deaths:340
KDR:3.403
Accuracy:42.906% C
HSR:95.419% C*
Shuriken
C
Kills:1,156
Deaths:583
KDR:1.983
Accuracy:28.983% C
HSR:15.744% D
Bighorn .50M
B+
Kills:1,156
Deaths:170
KDR:6.800
Accuracy:48.759% B+
HSR:80.969% C*
NSX Tomoe
C++
Kills:1,155
Deaths:364
KDR:3.173
Accuracy:31.593% C+
HSR:43.117% C++
TX1 Repeater
A
Kills:1,155
Deaths:583
KDR:1.981
Accuracy:33.927% A
HSR:24.242% C++
NS-44 Commissioner
C+
Kills:1,151
Deaths:1,408
KDR:0.817
Accuracy:38.629% C+
HSR:19.201% D
MKV Suppressed
C+
Kills:1,151
Deaths:518
KDR:2.222
Accuracy:28.383% C+
HSR:20.070% C
TX2 Emperor
B++
Kills:1,146
Deaths:839
KDR:1.366
Accuracy:35.925% B++
HSR:23.560% B
Soldier Soaker
C**
Kills:1,029
Deaths:588
KDR:1.750
Accuracy:38.225% C++
HSR:16.424% C**
NS-357 IA
B+
Kills:897
Deaths:871
KDR:1.030
Accuracy:53.518% B+
HSR:40.357% B
NS-357 Underboss
C
Kills:525
Deaths:527
KDR:0.996
Accuracy:38.026% C
HSR:23.810% C
NS-30 Vandal
A
Kills:477
Deaths:107
KDR:4.458
Accuracy:44.731% A
HSR:36.059% B*
NS-44L Blackhand
C++
Kills:244
Deaths:124
KDR:1.968
Accuracy:45.740% C++
HSR:38.934% C
NS-AM7 Archer
B*
Kills:226
Deaths:407
KDR:0.555
Accuracy:65.065% B*
HSR:15.044% C-
Ectoblaster
C*
Kills:78
Deaths:55
KDR:1.418
Accuracy:44.328% C*
HSR:7.692% C
NS CandyCannon 3000
C+
Kills:55
Deaths:93
KDR:0.591
Accuracy:35.294% C+
HSR:18.182% D*
Kills:34,322
Deaths (as Infiltrator):16,204
Deaths (to Infiltrators):9,916
KDR:2.11812
Kill Difference:18,118
Playtime:867.908 hours
Usage:17%
Score:17.124m
Score/min:329
Accuracy (listed only):39.008%
HSR (listed only):34.342%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C
Kills:1,402
Deaths:524
KDR:2.676
Accuracy:17.937% C
HSR:15.906% D--
MRC3 Mercy
C
Kills:1,390
Deaths:538
KDR:2.584
Accuracy:18.032% C
HSR:13.022% F
NS-20 Gorgon
B++
Kills:1,180
Deaths:515
KDR:2.291
Accuracy:30.147% C++
HSR:24.237% B++
M6 Onslaught
C+
Kills:1,165
Deaths:372
KDR:3.132
Accuracy:19.387% C+
HSR:14.592% D**
NS-20 Gorgon
B++
Kills:1,162
Deaths:517
KDR:2.248
Accuracy:29.921% C*
HSR:25.301% B++
M2 Mutilator
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:19.783% B+
HSR:14.040% D*
M2 Mutilator
B++
Kills:1,161
Deaths:440
KDR:2.639
Accuracy:20.412% B++
HSR:18.605% C
M6 Onslaught
C++
Kills:1,159
Deaths:413
KDR:2.806
Accuracy:20.941% C++
HSR:18.205% D
M1 Heavy Cycler
B**
Kills:1,159
Deaths:514
KDR:2.255
Accuracy:21.797% B**
HSR:20.449% C**
M1 Heavy Cycler
B+
Kills:1,158
Deaths:515
KDR:2.249
Accuracy:21.999% B+
HSR:21.848% C++
M3 Pounder HEG
B++
Kills:1,091
Deaths:520
KDR:2.098
Accuracy:49.512% B++
HSR:2.841% C
M3 Pounder HEG
B++
Kills:1,002
Deaths:513
KDR:1.953
Accuracy:51.429% B++
HSR:3.393% C*
MR1 Fracture
A++
Kills:864
Deaths:565
KDR:1.529
Accuracy:57.705% A++
HSR:2.315% D
MR1 Fracture
A++
Kills:742
Deaths:565
KDR:1.313
Accuracy:58.121% A++
HSR:2.291% D
NS-10 Burster
B**
Kills:248
Deaths:186
KDR:1.333
Accuracy:38.070% B**
HSR:5.242% C+
NS-10 Burster
B**
Kills:221
Deaths:187
KDR:1.182
Accuracy:37.853% B**
HSR:2.262% D--
Kills:16,265
Deaths (as MAX Suit):3,639
Deaths (to MAX Suits):4,097
KDR:4.46963
Kill Difference:12,626
Playtime:316.987 hours
Usage:6%
Score:9.108m
Score/min:479
Accuracy (listed only):32.065%
HSR (listed only):12.784%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C
Kills:2,344
V. Kills:107 N/A
Deaths:369
KDR:6.352
Accuracy:29.823% C
KPH:43 C--
VKPH:2 D
Hellfire Rocket Pods
C++
Kills:1,561
V. Kills:174 N/A
Deaths:79
KDR:19.760
Accuracy:53.630% C++
KPH:119.200 C+
VKPH:13.300 C
Hornet Missiles
B++
Kills:1,204
V. Kills:278 432%
Deaths:105
KDR:11.467
Accuracy:67.083% B++
KPH:81.500 C+
VKPH:18.800 D
M18 Rotary
C++
Kills:1,143
V. Kills:657 174%
Deaths:357
KDR:3.202
Accuracy:29.996% C--
KPH:23 C++
VKPH:13.200 C+
M18 Needler
D
Kills:565
V. Kills:642 88%
Deaths:438
KDR:1.290
Accuracy:42.342% A+
KPH:6.600 D-
VKPH:7.500 D
Coyote Missiles
C+
Kills:215
V. Kills:42 N/A
Deaths:22
KDR:9.773
Accuracy:55.218% C+
KPH:48.400 C+
VKPH:9.500 D*
M202 Wyrm
C
Kills:181
V. Kills:91 197%
Deaths:11
KDR:16.455
Accuracy:55.540% C+
KPH:80.200 C
VKPH:40.300 C
M18 Locust
C-
Kills:146
V. Kills:87 166%
Deaths:4
KDR:36.500
Accuracy:30.726% C-
KPH:14.400 D
VKPH:8.600 D--
Tomcat A2AM Pods
D
Kills:60
V. Kills:50 118%
Deaths:8
KDR:7.500
Accuracy:71.802% D--
KPH:28.200 D
VKPH:23.500 D
Kills:7,419 (4,198 + 0)
Deaths:1,393
KDR:5.326
VKDR:1.528
Vehicle Kills:2,128
Kill Difference:6,026
Playtime:236.371 hours
Usage:5%
Score:2.732m
Score/min:193
Piloting Accuracy:30.726%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,236
V. Kills:113 N/A
Deaths:53
KDR:23.321
Accuracy:59.337% B*
KPH:65.900 C+
VKPH:6 D
L100 Python HEAT
A++
Kills:1,111
V. Kills:346 320%
Deaths:75
KDR:14.813
Accuracy:71.678% A++
KPH:72.800 A++
VKPH:22.700 A
C75 Viper
A++
Kills:1,096
V. Kills:117 N/A
Deaths:60
KDR:18.267
Accuracy:43.712% C*
KPH:86.500 A++
VKPH:9.200 C+
L100 Python AP
B++
Kills:808
V. Kills:535 151%
Deaths:107
KDR:7.551
Accuracy:66.222% B**
KPH:39.500 C+
VKPH:26.100 B++
LB00 Python AP
A++
Kills:534
V. Kills:219 243%
Deaths:14
KDR:38.143
Accuracy:72.280% A
KPH:90.100 A++
VKPH:37 A
Skyguard
B++
Kills:82
V. Kills:51 158%
Deaths:21
KDR:3.905
Accuracy:36.602% B++
KPH:15.700 C+
VKPH:9.800 C+
Kills:4,867 (4,867 + 0)
Deaths:330
KDR:14.748
VKDR:4.185
Vehicle Kills:1,381
Kill Difference:4,537
Playtime:78.308 hours
Usage:2%
Score:1.712m
Score/min:364
Driving Accuracy:36.602%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B++
Kills:1,246
V. Kills:47 N/A
Deaths:35
KDR:35.600
Accuracy:50.450% B+
KPH:84.700 B++
VKPH:3.200 D*
P2-120 AP
C+
Kills:1,230
V. Kills:657 187%
Deaths:130
KDR:9.462
Accuracy:44.179% C-
KPH:38 C+
VKPH:20.300 C+
P2-120 HEAT
C+
Kills:1,018
V. Kills:262 387%
Deaths:68
KDR:14.971
Accuracy:38.808% D
KPH:31.500 C+
VKPH:8.100 D
E540 Halberd
B**
Kills:235
V. Kills:104 224%
Deaths:28
KDR:8.393
Accuracy:48.251% B+
KPH:41.700 B**
VKPH:18.500 B*
P525 Marauder
B++
Kills:223
V. Kills:3 N/A
Deaths:12
KDR:18.583
Accuracy:27.895% B+
KPH:112.200 B++
VKPH:1.500 D-
MR11 Gatekeeper
B+
Kills:218
V. Kills:162 134%
Deaths:21
KDR:10.381
Accuracy:47.423% B+
KPH:28.700 C**
VKPH:21.300 C++
Kills:4,170 (3,494 + 676)
Deaths:294
KDR:14.184
VKDR:4.201
Vehicle Kills:1,235
Kill Difference:3,876
Playtime:94.648 hours
Usage:2%
Score:2.217m
Score/min:390
Driving Accuracy:38.808%
Gunner Accuracy:47.423%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C**
Kills:595
V. Kills:329 180%
Deaths:83
KDR:7.169
Accuracy:50.995% C++
KPH:57 C**
VKPH:31.500 C++
M12 Kobalt-H
C++
Kills:529
V. Kills:12 N/A
Deaths:12
KDR:44.083
Accuracy:22.975% C+
KPH:151.300 C++
VKPH:3.400 D
M60-G Bulldog-H
C*
Kills:369
V. Kills:44 N/A
Deaths:
KDR:
Accuracy:55.166% C++
KPH:108.400 C*
VKPH:12.900 D
P525 Marauder-H
B
Kills:362
V. Kills:26 N/A
Deaths:33
KDR:10.970
Accuracy:38.522% C++
KPH:119 C+
VKPH:8.500 B
M40 Fury-H
B**
Kills:318
V. Kills:16 N/A
Deaths:12
KDR:26.500
Accuracy:35.756% D-
KPH:153.200 B**
VKPH:7.700 D--
Halberd-H SE
C*
Kills:204
V. Kills:101 200%
Deaths:
KDR:
Accuracy:69.453% A
KPH:65 D
VKPH:32.200 C*
E540 Halberd-H
C+
Kills:200
V. Kills:100 198%
Deaths:17
KDR:11.765
Accuracy:61.401% C**
KPH:48.900 C
VKPH:24.500 C+
MR11 Gatekeeper-H
B
Kills:110
V. Kills:86 126%
Deaths:20
KDR:5.500
Accuracy:57.875% B
KPH:37 C+
VKPH:28.900 C
Kills:2,687 (0 + 2,687)
Deaths:177
KDR:15.181
VKDR:4.034
Vehicle Kills:714
Kill Difference:2,510
Playtime:32.656 hours
Usage:1%
Score:0.923m
Score/min:471
Driving Accuracy:N/A%
Gunner Accuracy:57.875%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:1,195
V. Kills:40 N/A
Deaths:13
KDR:91.923
Accuracy:25.552% A
KPH:213.300 M++
VKPH:7.100 B**
M12 Kobalt
A*
Kills:1,189
V. Kills:29 N/A
Deaths:26
KDR:45.731
Accuracy:22.455% B+
KPH:164.500 A*
VKPH:4 C++
M40 Fury
A*
Kills:1,177
V. Kills:106 N/A
Deaths:43
KDR:27.372
Accuracy:36.951% C
KPH:104.500 A*
VKPH:9.400 C+
M40 Fury
M++
Kills:1,071
V. Kills:160 N/A
Deaths:45
KDR:23.800
Accuracy:44.451% B+
KPH:134.800 M++
VKPH:20.100 A
M20 Basilisk
A**
Kills:960
V. Kills:314 305%
Deaths:74
KDR:12.973
Accuracy:57.309% A++
KPH:51.700 A*
VKPH:16.900 A**
M60-G Bulldog
A++
Kills:626
V. Kills:136 457%
Deaths:27
KDR:23.185
Accuracy:57.092% A++
KPH:70.200 A+
VKPH:15.200 B**
G30 Walker
A*
Kills:254
V. Kills:167 151%
Deaths:19
KDR:13.368
Accuracy:45.081% A++
KPH:37.600 A*
VKPH:24.700 A++
M20 Basilisk
B
Kills:188
V. Kills:67 276%
Deaths:15
KDR:12.533
Accuracy:45.115% B
KPH:25.100 C+
VKPH:8.900 C
M60-G Bulldog
C-
Kills:174
V. Kills:33 N/A
Deaths:22
KDR:7.909
Accuracy:38.320% C--
KPH:43.900 C-
VKPH:8.300 C--
Kills:6,834 (0 + 6,834)
Deaths:284
KDR:24.063
VKDR:3.704
Vehicle Kills:1,052
Kill Difference:6,550
Playtime:77.755 hours
Usage:2%
Score:1.963m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:38.320%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:109
V. Kills:21 N/A
Deaths:131
KDR:0.832
Accuracy:50.305% C
KPH:12.100 D-
VKPH:2.300 D
M12 Kobalt-F
B++
Kills:84
V. Kills:7 N/A
Deaths:38
KDR:2.211
Accuracy:27.430% B+
KPH:27.100 C
VKPH:2.300 B++
Kills:193 (193 + 0)
Deaths:169
KDR:1.142
VKDR:0.166
Vehicle Kills:28
Kill Difference:24
Playtime:12.078 hours
Usage:0%
Score:0.053m
Score/min:74
Driving Accuracy:27.430%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:56
V. Kills:6 N/A
Deaths:5
KDR:11.200
Accuracy:31.806% D
KPH:52.700 D
VKPH:5.600 C
Kills:56 (0 + 56)
Deaths:5
KDR:11.200
VKDR:1.200
Vehicle Kills:6
Kill Difference:51
Playtime:1.063 hours
Usage:0%
Score:0.013m
Score/min:210
Piloting Accuracy:N/A%
Gunner Accuracy:31.806%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 15,64815,3906,4832.374C++0.0527.857%C*33.099%C++51.7DN/A170297.7h9.6B++34.6B+
MSW-R 3,4183,3921,5142.24C+0.1925.231%C**19.9%D--32DN/A142106.1h10.4C**41.1C*
NS-15MB 3,3113,2641,1842.757B0.3331.194%B38.971%B67.3C1C+19948.5h9.4B+30.2B+
T16 Rhino 3,1543,0951,3962.217B0.2128.338%B++28.465%B52.5C+1C**16759h9.8B*34.6B*
M14 Banshee 2,4512,3443696.352C3.9229.823%C1.323%B*42.9C--2D14954.6h15.7B+52.8B
NS-15 Gallows 2,1492,1216983.039C++0.6131.505%C*34.182%C+56.4DN/A14837.6h9.7B+30.7B+
C-4 2,0851,6867112.371C**0.0624.668%C-N/A110.9C++26.3C105515.2h1.1B+4.4C*
Frag Grenade 1,6311,60311603N/A1,600.5751.576%B+N/A1233.1A*21.5B*42491.3h2A+3.9B**
Hellfire Rocket Pods 1,7351,5617919.759B++17.3353.63%C++N/A119.2C+13.3C58313.1h14.8C++27.7C*
T9 CARV 1,5601,5483095.01A2.5820.217%C--16.279%D*26.6DN/A20958.2h11.5C*56.7C++
NS-66 Punisher 1,4511,4364553.156B*0.7335.416%A30.293%C+72.9C++N/A29019.7h9.1B++25.7B*
NS-15M AE 1,4251,4154433.194C**0.7730.841%B+29.894%C+64.3CN/A16522h9.5B+30.8B+
NS-15M2 1,4221,4045802.421C+0.0126.159%C26.638%C--42.7DN/A16532.9h10.8C++41.5C++
MRC3 Mercy 1,4131,4025242.676C+0.2517.937%C15.906%D--30C--N/A17346.7h18.9C105.1C+
MRC3 Mercy 1,4091,3905382.584C+0.1618.032%C13.022%F30C--N/A16446.3h19.6C108.5C+
NS-15MP 1,4141,3894752.924C+0.5033.643%B++30.31%C64.9C--1.2C+17321.4h9.6B+28.5B+
Claymore 1,3701,3702006.85C+4.4238.678%B+N/A153.9C+N/A4448.9h1.2C+3B+
Tank Mine 2,1101,3335142.593C0.1633.994%CN/A94.5C--55.1C-111814.1h1.7B5C*
TRAC-5 S 1,3331,3126522.012B++0.4229.325%B++6.86%F30.9C++N/A17242.5h6.5A+22.3B*
NSX-P Tengu 1,3231,3014223.083B**0.6542.868%B+22.06%C69.2C++1.2C+28018.8h9.4B++21.8B+
MG-S1 Jackal 1,2911,2824652.757B++0.3332.885%B+22.543%C56.2C+N/A16822.8h8.3B++25.3B+
TMG-50 1,2931,2715112.487B+0.0621.974%C--17.073%D*28.1DN/A16345.3h10.7C+48.8C+
Sticky Grenade 1,2521,24711247N/A1,244.5760.374%B*N/A1558.8A6.3D55770.8h1.4B++2.4B+
P2-120 HESH 1,2931,2463535.6B**33.1750.45%B+N/A84.8B++3.2D*35714.7h3.1B*6.2B*
T9 CARV-S 1,2461,2367591.628C+0.8023.967%C14.968%D**28.5D-N/A11643.4h11.7C+48.8C+
L100 Python HESH 1,3491,2365323.321B20.8959.337%B*1.456%C+65.7C+6D27318.8h2.6B+4.3B++
NSX Tengu 1,2441,2354592.691B**0.2643.031%B22.51%C+58C+N/A14821.3h9.3B+21.6B+
P2-120 AP 1,8871,2301309.462C+7.0344.179%C-5.366%A+38C+20.3C+52332.4h5.7C**12.9C++
MG-C1 Kindred 1,2611,2255472.239B++0.1933.258%B++25.306%C*44.1C1.3C+13227.8h9.2B+27.6B+
Hornet Missiles 1,4821,20410511.467C++9.0467.083%B++2.409%A81.4C+18.8D33514.8h5.8A8.6B**
M12 Kobalt 1,2351,1951391.923A*89.4925.552%A19.08%C+213.4M++7.1B**7645.6h11.3A44.3A
TRAC-Shot 1,2301,1915122.326B+0.1030.009%B*25.441%B*56.2B+1.8B**21521.2h9.9B+32.9B++
NS-11A 1,2171,1894402.702B*0.2730.535%B+28.091%C*43.1C1C*19327.6h10.4B++34.1B++
ML-7 1,6861,1895932.005B**0.4265.31%B++2.607%C+40.7B*17C*37129.2h4.6B+7.1B**
M12 Kobalt 1,2181,1892645.731B**43.3022.455%B+18.167%C165.1A*4C++4987.2h12.5B**55.7B++
The Little Helper 1,2051,1854242.795B**0.3756.943%B++13.587%D75.5B+1.3C*20915.7h4.1C**7.2B+
NSX-P Naginata 1,2061,1835042.347C*0.0829.622%B+39.814%B*53C-1C--21622.3h9.5B+31.9B+
SABR-13 1,2061,1835432.179C*0.2530.954%B+34.151%B**39.4CN/A13130h9.1B++29.4B++
MG-HBR1 Dragoon 1,1961,1824122.869B*0.4440.25%B+33.926%C++40.1C+N/A10629.5h4.7B++11.8B++
TRAC-5 Burst 1,1991,1805042.341C**0.0928.872%C+33.814%B*38.7DN/A11630.5h10.3B++35.6B+
NSX-P Tanto 1,2041,1804372.7A0.2733.138%B++30.932%C**48.2C+1C+16124.5h9.9B+29.8B++
NS-20 Gorgon 1,2271,1805152.291C*0.1430.147%C++24.237%B++36.9A1.5C+12632h19.2B+63.8B*
T7 Mini-Chaingun 1,1901,1796571.795B0.6321.421%B8.906%D*32.4DN/A14436.4h12.2B+57B+
TRAC-5 1,1981,1797461.58B++0.8526.875%B+22.392%C*27.7C+N/A18542.6h10.7B+39.8B+
T1A Unity 1,2031,1786771.74C+0.6927.624%C+31.834%B+36.6DN/A11832.2h10.2B*36.9B+
HSR-1 1,1931,1773043.872B1.4438.752%C++34.07%B+46.9CN/A14125.1h4.8C**12.3C**
M40 Fury 1,2831,1774327.372A++24.9436.951%C1.529%C+104.2A*9.4C+43411.3h6.9B**18.7B*
NS-45 Pilot 1,1971,1766911.702C++0.7337.006%B+26.531%C--86.5C++1.5C**29613.6h6.5C+17.7C**
HC1 Cougar 1,2041,1767301.611C*0.8231.497%B++29.167%B+31C-N/A10637.9h9.1B++29B+
NS-30 Tranquility 1,1891,1732704.344B++1.9245.82%B**37.425%C+57.8C+N/A22820.3h4.9B++10.8B++
TRAP-M1 1,1771,1714252.755M*0.3333.301%C*29.718%C**44.9CN/A11326.1h7.6B22.8B+
NSX Tanto 1,1941,1716541.791C*0.6431.4%C**34.671%B*34.4DN/A9734h10.9B+34.6B+
SMG-46 Armistice 1,1851,1697311.599C**0.8327.233%C17.793%C+23.5DN/A8349.8h13.9C+51.2C+
TSAR-42 1,1831,1683743.123C+0.6942.586%C+61.387%D-33.2DN/A10435.2h2.2C5.2C+
PDW-16 Hailstorm 1,1751,1676041.932B+0.5026.472%C+18.252%C+40.2C+N/A12429h11.7B+44.2B
MG-H1 Watchman 1,1701,1665322.192C+0.2428.533%C**38.079%B++46.3C--N/A17425.2h11.1B+39B+
M6 Onslaught 1,1741,1653723.132C*0.7019.387%C+14.592%D**39.4C+N/A14729.6h14.8B*76.6B
LC3 Jaguar 1,1781,1656041.929C++0.5025.109%C19.571%C--30.4C-N/A10938.3h10.5C++41.8C*
MANA Anti-Personnel Turret 1,1661,1623303.521N/A1.0923.659%UN/A11620U40U20149200.1h14.2T*60T*
NS-20 Gorgon 1,2081,1625172.248C*0.1829.921%C*25.301%B++36.2B**1.4C--12432.1h19.4B65B*
RAMS .50M 1,1651,1622444.762C++2.3348.499%B**82.014%B49.9B+N/A13923.3h1.6B*3.4B*
The President 1,1691,1627221.609C++0.8234.798%B30.551%B+61.8CN/A14618.8h11.5C+33C*
T4 AMP 1,1671,1616681.738B*0.6932.568%B+20.844%C+27.7DN/A7141.9h12B+37B+
M2 Mutilator 1,1641,1613942.947B*0.5219.783%B+14.04%D*36.2C++N/A15432.1h13B**65.9B+
TRS-12 Uppercut 1,1801,1618851.312C+1.1265.35%C**8.786%D*23.6D-N/A9149.1h2.4C+3.6C*
M2 Mutilator 1,1761,1614402.639C++0.2120.412%B++18.605%C44.7B++N/A18926h11.8A57.6B*
NS Baron G5AE 1,1751,1606771.713C+0.7256.328%B+13.966%C--42.3C--N/A11927.4h3.6B++6.4B++
M77-B 1,1631,1602165.37B**2.9447.889%B**82.414%B+42.3C*N/A10927.4h1.9B+3.9B*
SR-7 1,1611,1602534.585C++2.1653.18%A85.431%B++35.8C--N/A12332.4h1.7B++3.3B++
NS-61 Emissary 1,1641,1605042.302A+0.1338.087%B**17.931%C+34.6C+N/A7833.5h10.4B+27.4B+
T32 Bull 1,1661,1607411.565C+0.8624.87%C11.466%F-25.8D-N/A9944.9h11.4C+46C+
M6 Onslaught 1,1721,1594132.806C++0.3820.941%C++18.205%D48.1BN/A18724.1h13.6A64.8B++
TAR 1,1711,1597421.562C+0.8723.989%C--19.931%D22.4DN/A9051.8h12.1C+50.3C+
M1 Heavy Cycler 1,1641,1595142.255B0.1721.797%B**20.449%C**37.9B++N/A14630.6h12.7B**58.2B*
SOAS-20 1,1641,1594412.628B++0.2029.158%C25.367%C*44.1C+N/A10526.3h9.8C**33.8B+
TORQ-9 1,1741,1585502.105C+0.3226.591%C+25.993%C+40.3CN/A15228.7h12.2B+45.7C**
NS-11P 1,1691,1585602.068B0.3632.582%B**23.316%C41.1CN/A13328.2h10.3B*31.7B*
M1 Heavy Cycler 1,1661,1585152.249C+0.1821.999%B+21.848%C++40.1C+N/A12228.9h12.3B*56B+
Cycler TRV 1,1611,1587871.471C+0.9621.625%D--10.449%F23.1D-N/A9450.1h11B+51.1C+
NS-7 PDW 1,1691,1586491.784C*0.6428.507%C++19.085%C36.4CN/A12231.8h11.1B+38.9B+
T1 Cycler 1,1661,1577871.47C+0.9627.104%B12.792%D**22.6DN/A14351.3h11.7B+43.1B+
AMR-66 1,1701,1575801.995B+0.4331.899%C*31.374%B+36.8C+N/A10931.4h6.2B++19.5B+
TS4 Haymaker 1,1681,1571,0491.103C++1.3342.313%C9.421%D--20.9D-N/A7755.4h3.5B++8.3B
NSX Daimyo 1,1571,1573403.403C+0.9742.906%C95.419%C*39.2D-N/A10929.5h2.2C*5C*
NS-11C 1,1761,1579061.277C+1.1527.442%C+16.249%D-16.5DN/A5670.3h11.2B+40.8B+
T1B Cycler 1,1641,1575352.163C+0.2725.167%D26.88%C--39.5DN/A9429.3h10.2B++40.3C*
NSX Naginata 1,1651,1573763.077B+0.6529.961%B++36.301%B+58.4CN/A23019.8h8.8B++29.4B++
TAS-16 Blackjack 1,1741,1569671.195C1.2359.671%C-7.699%D**18.8D*N/A8261.5h2.5C-4.3C
Shuriken 1,1651,1565831.983C+0.4528.983%C15.744%D40.3DN/A13328.7h11.5B+39.8B
Bighorn .50M 1,1631,1561706.8C*4.3748.759%B+80.969%C*68C**N/A22617h1.8C++3.6B+
NSX Tomoe 1,1661,1553643.173C*0.7431.593%C+43.117%C++58.9C+N/A20719.6h10.7B+34B+
FA1 Barrage 1,1641,1558671.332C+1.1040.369%C--7.186%F25.8DN/A12844.8h3.5B*8.8B+
TX1 Repeater 1,1611,1555831.981B**0.4533.927%A24.242%C++37.1C+N/A12931.1h10.8B+31.8B++
NS-44 Commissioner 1,1741,1511,4080.817C1.6138.629%C+19.201%D32.3C--N/A10635.6h3.9C10.2C+
MKV Suppressed 1,1571,1515182.222B+0.2128.383%C+20.07%C43.1C+N/A10726.7h10.1B+35.6B+
T1S Cycler 1,1811,1515132.244A+0.1833.067%A33.623%B**51.8B1.4B**27122.2h11.2C*33.8B++
LC2 Lynx 1,1671,1488711.318C*1.1126.601%C+24.652%C+21.3DN/A9653.8h12.8C*48C*
T5 AMC 1,1671,1466151.863B*0.5727.371%C**18.412%D24.1CN/A11547.5h12.1B+44.2B+
TX2 Emperor 1,1621,1468391.366C++1.0635.925%B++23.56%B44.6C+N/A11525.7h7.1B++19.7B++
M18 Rotary 1,8001,1433573.202C++0.7729.996%C--N/A23C++13.2C+19449.6h73.8B+246.2B+
AS16 NightHawk 1,1531,1348171.388C+1.0437.674%D9.612%D*20.4D--N/A10955.6h4.4C+11.6C
M60-A Bulldog 1,2051,1322251.455C*49.0364.476%A1.943%C89.1A+5.7C++29812.7h4.1B**6.4B**
M60-A Bulldog 1,1801,1152250.682C+48.2563.724%A2.511%C++92.9A5.4C++28512h4.1B++6.4B*
L100 Python HEAT 1,4571,1117514.813B**12.3871.678%A++1.17%D-72.6A+22.6A37615.3h5.3C+7.4B++
C75 Viper 1,2131,0966018.267A15.8443.712%C*1.004%C86.3A++9.2C+42112.7h6.4C**14.6B+
M3 Pounder HEG 1,3731,0915202.098C+0.3349.512%B++2.841%C24.5C++6.3A15644.6h12.4B+25.1B+
M40 Fury 1,2311,0714523.8B**21.3744.451%B+1.867%B+135.6M++20.3A5447.9h10B+22.6B++
Soldier Soaker 1,0391,0295881.75C**0.6838.225%C++16.424%C**60.9C+N/A24416.9h5.5B+14.5B+
P2-120 HEAT 1,2801,0186814.971B**12.5438.808%D1.375%D--31.5C+8.1D28632.3h4.6B**11.8B++
NS Decimator 1,4131,0068571.174C1.2567.41%B+2.386%B+31.1D12.6D32132.3h4.2C+6.2C*
M3 Pounder HEG 1,2411,0025131.953C+0.4851.429%B++3.393%C*23.4C+5.6B++13442.9h13.8B+26.7B+
NS-15MG 1,0069903243.056B+0.6330.396%C**35.354%C+85.3C+1.4B*30211.6h9.9C**32.6C**
M20 Basilisk 1,2749607412.973A++10.5457.309%A++7.5%B+51.6A*16.9A**33318.6h68.1B++118.8B*
NS-357 IA 9058978711.03C+1.4053.518%B+40.357%B45.3C-N/A17319.8h3.2C*5.9B+
MR1 Fracture 1,4458645651.529B+0.9057.705%A++2.315%D14.7B+9.9A++15258.9h44C++76.2B+
L100 Python AP 1,3438081077.551C+5.1266.222%B**4.579%A+39.4C+26.1B++37420.5h6.1C+9.3C+
C-4 ARX 9907913942.008C+0.4222.899%D-N/A97.7C--24.6D5438.1h1.3C--5.6C--
NS Baron G5 8007895591.411C++1.0250.739%C**14.195%C38.3CN/A11820.6h3.8B+7.6C++
MR1 Fracture 1,2287425651.313C**1.1258.121%A++2.291%D12.6B+8.3A12758.8h51.6C+88.7B+
Ripper 7047001,2940.541A**1.8951.306%A++17.571%C++8.2C+N/A2585.8h1.2B++2.4B++
M60-G Bulldog 7626262723.185A20.7657.092%A++N/A70.3A+15.3B**3948.9h6.4C++11.2B++
Auraxium Slasher 6276179,5100.065C+2.3642.613%B++9.887%B1.5C+N/A6414h2C*4.8B+
G20 Vulcan-H 924595837.169C+4.7450.995%C++1.176%D*57.2C**31.6C*56910.4h92.3C++180.9C*
M18 Needler 1,2075654381.29C--1.1442.342%A+3.009%B**6.6D-7.5D11385.4h215.1D-507.9C
T2 Striker 1,2445605650.991C++1.4465.023%A1.071%B+14.3C17.4B*28739.2h46.6D71.6C++
MG-A1 Arbalest 5685522282.421B*0.0130.181%B+36.232%B++56.3C++1.6B1449.8h12.2B++40.5B++
LB00 Python AP 7535341438.143B++35.7172.28%A1.685%A*90.5A++37.1A4975.9h3.5B+4.9B**
M12 Kobalt-H 5415291244.083B41.6522.975%C+19.66%C*151.1C++3.4D3863.5h12.6C*55B
NS-357 Underboss 5355255270.996C+1.4338.026%C23.81%C46.1CN/A18611.4h3.8C++10C+
M20 Basilisk 678511773S70.5761.751%A9.002%A++124.6A**40.7A++8324.1h61.8B*100.1B**
DMR-99 5155052062.451C+0.0238.781%B++35.05%B+58.7C+1.2B+1588.6h6.9C+17.9C**
NS-30 Vandal 4854771074.458B2.0344.731%A36.059%B*79.5B+1.3B**4186h4.5B+10.1B*
Auraxium Chainblade 48646922,0140.021C2.4137.29%B+2.132%D0.4DN/A11087.1h2.1C+5.7B+
Orbital Strike Uplink 6304441444N/A441.57592.537%UN/A1480U620U70940.3h0.9T*0.2T*
M60-G Bulldog-H 4133691369U366.5755.166%C++N/A108.5C*12.9D3113.4h4.7C**8.6B
P525 Marauder-H 3883623310.97C-8.5438.522%C++N/A120.7C+8.7B+4203h6.8C+17.6C*
The Slasher 3343297,7520.042C2.3943.407%B+10.638%C++0.9CN/A2369.8h2.3C5.2B
Chainblade 47131922,3570.014C2.4137.139%B+2.194%D0.3DN/A11266h4.1D*11C+
M40 Fury-H 3343181226.5B+24.0735.756%D-N/A151.4B**7.6D--5632.1h4.6B**13B*
Spear Anti-Vehicle Phalanx Turret 5143161521.067A18.6461.971%A2.848%D55.4C*34.7B++7135.7h8.9C14.4B+
MAX Punch 3313033,6390.083C2.3555.066%B++N/A1.1CN/A3288.2h1.9C++3.5B+
G30 Walker 4212541913.368A10.9445.081%A++3.543%C+37.4A*24.6A++4586.8h168.6B++374.1A
NS-10 Burster 4172481861.333C++1.1038.07%B**5.242%C+6.8B+4.6B+14136.5h151.2C++397.1B++
NS-44L Blackhand 2472441241.968C++0.4645.74%C++38.934%C35.9C+N/A1186.8h3.5B7.7B
E540 Halberd 339235288.393C+5.9648.251%B+1.702%D42B**18.6B*4025.6h5.5C+11.3B
NS-AM7 Archer 3042264070.555C+1.8765.065%B*15.044%C-5.3C--1.8C-3742.3h11.1B+17B++
M9 SKEP Launcher 4932241022.196A++0.2371.064%C*N/A10.5D12.6C+19921.3h11.8D**16.6D*
P525 Marauder 2262231218.583C16.1527.895%B+1.345%C-111.5B++1.5D-3822h5.2B+18.5B++
NS-10 Burster 3772211871.182C+1.2537.853%B**2.262%D--6.1C++4.3C**12836.5h169.3C+447.2B+
MR11 Gatekeeper 3802182110.381C*7.9547.423%B+1.376%C28.7C**21.3C++3267.6h46.6C+98.3C**
Coyote Missiles 257215229.773B*7.3455.218%C+N/A48.9C+9.5D*2244.4h20.5B**37.1B**
Halberd-H SE 3052041204C**201.5769.453%AN/A65.8D32.6C*3403.1h4.5D6.5C*
E540 Halberd-H 3002001711.765C+9.3461.401%C**N/A48.8C24.4C+4304.1h5.7C+9.2C++
M20 Basilisk 2551881512.533A++10.1045.115%B5.319%C25.1C+8.9C2577.5h88.7C*196.5B+
Rocklet Rifle 342182852.141A+0.2957.42%B+N/A35.7C*31.4C**5655.1h25.7B*44.8B**
M202 Wyrm 2721811116.455C14.0355.54%C+N/A78.7C39.6C4672.3h45.1C++81.3C++
M60-G Bulldog 207174227.909C5.4838.32%C--N/A43.5C--8.3C--2244h6C++15.6C+
Xiphos Anti-Personnel Phalanx Tower 1631611161A++158.5762.475%M+N/A1610S20A+43640.1h5.7B+9.1B+
MANA Anti-Vehicle Turret 322159622.565C*0.1465.562%B**N/A44.2C*45.3B*12743.6h9.5C+14.4B
M18 Locust 233146436.5S34.0730.726%C-1.37%C+14.5D8.6D--24410.1h76.8C++249.9C*
M20 Drake 136117619.5C--17.0752.56%C++7.692%M++39C+6.3D--1773h37.2A++70.8B*
Havoc 118117831.41C+1.0246.736%D**10.256%D--36.6DN/A1193.2h3.9C++8.2D
NS-03 Thumper 113111911.22C++1.2137.585%C*2.703%B**34.7CN/A2503.2h7.9C21.1C++
MR11 Gatekeeper-H 196110205.5C3.0757.875%BN/A36.7C28.7C5903h53C+91.5C+
M40 Fury-F 1301091310.832D1.6050.305%CN/A12.1D-2.3D779h10.6C++21.1C++
Anti-Vehicle Grenade 1221081108N/A105.5765.13%A+N/A1080M+140B+67880.1h3A4.6A
NS Annihilator 2361081350.8C+1.6377.128%D--N/A7.8D-9.3C+20813.8h13.7D--17.7D--
M20 Drake 114101425.25S22.8245.585%B+12.871%A*40.4A*5.2D--1742.5h24.9A+54.7B**
Fatestealer 97891,4010.064D*2.3646.884%B++6.742%D**1.7D-N/A650.9h1.8B**3.8B*
M12 Kobalt-F 9184382.211C+0.2227.43%B+8.333%C27.1C2.3B++643.1h12.5C**45.6B+
Skyguard 13382213.905C+1.4836.602%B++3.659%A15.8C+9.8C+3295.2h128.4C+350.9C*
Ectoblaster 7978551.418B+1.0144.328%C*7.692%C52B+N/A1441.5h10.8C**24.4B+
NSX Yumi 7877372.081C++0.3526.267%D27.273%C42.8CN/A1341.8h9.5B+36.1C*
Tomcat A2AM Pods 1106087.5C+5.0771.802%D--N/A28.6D23.8D4842.1h8.7C+12.1C--
CAS 14-E 6256511.2C-8.7731.806%DN/A50.9D5.5C2091.1h25.9C*81.5C++
NS CandyCannon 3000 5555930.591C1.8435.294%C+18.182%D*14.1DN/A323.9h4.4C++12.4C*
A30 Walker 10154262.077C0.3528.975%C+N/A5D*4.4D--9610.8h209.1D-721.8D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0691,131,04499.6h
Spawn Beacon528,2616.7h
Anti-Vehicle MANA Turret154542.9h
Turret AI Module01790.5h
Repair Module01910.4h
Skywall Shield Emitter1800.2h
Structure Shield Module11060.3h
Rampart Wall0900.9h
Sunderer Garage1670.4h
Nanite Revive Grenade03,2980.9h
Nanite Healing Grenade0500h
Cortium Silo22090.6h
Motion Spotter4514,1296.5h
Restoration Kit2752,3712.9h
Welding Device05,4700.3h
Xiphos Anti-Personnel Tower01400.6h
Hoplon Anti-Aircraft Phalanx Tower11010.3h
Spitfire Auto-Turret421,9532.6h
Spear Anti-Vehicle Tower1600.3h
Ammunition Package566,7173.7h
Recon Detection Device14515,93826.9h
Shield Recharging Field813,9871.9h
Smoke Grenade0620h
Medical Applicator550315,16528.1h
Medical Kit3,04322,70440.6h
Anti-Infantry MANA Turret331,6452.9h
Elysium Spawn Tube0550.2h
WLT-Howler Mining Laser756,55511.8h
Orbital Strike Target Designator161461.6h
Nano-Repair Grenade01,5710.4h
Snowman Soldier122780.3h
Flail Targeting Dart72591.5h
Hardlight Barrier2500.1h
Router21500.3h

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