Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (18,902)players online:
LatrodectusVS (36)  Ahorn (24)  MofkerTwitch (14)  KrypTheBear (5)  MechNexus (4)  uamadman (4) 87
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Paragon Czorny79[CKD] Czorny79
VS BR 207

KDR: 2.19

Score: 119m

Last Seen: May 26th, 2019 8:15 AM
- OFFLINE - 588.8 hour(s)

Prestige 1, Battle Rank 100 (207 total) - Vanu Sovereignty on Miller - Outfit Leader of cerberus[CKD] cerberus
VS outfit on Miller

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS L100 Python AP Supernova FPC Betelgeuse 54-A L100 Python HESH SVA-88 Orion VS54 C-4 ARX NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Czorny79



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $736,839 MLG Score: 589
Fun Score: N/A
Cheeseburgers Flipped: 1493TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.838%16.881%40249116181,0991.827830.359

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.328%0.527B+-0.6D-1.779F-HEAD + (~4.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.90.344C**11.70.183C++37.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.007%1.748%189512054,635257016401.8035282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.772%-0.776D-0.142C++-0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
187-0.16C56.1-0.059C+130.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.104%1.641%8688120232,2325340156126.03595206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.047%0.015C+-0.602D0.669

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.50.572B+6.80.458B+9.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.285%3.162%34621118914,136447253973.1603262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.319%-0.454D-0.314C0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.10.521B+17.90.55B+39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.696%66.162%346612048,7215613301.55344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.847%0.255C*-0.061C+-0.774

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.278C*2.60.177C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.444%11.154%346512054,6983067491.53179

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.298%0.494B+-0.682D0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.373C**3.90.193C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cerberus[CKD] cerberus
VS outfit on Miller

Members: 22
119m253.9%375 (22.5k)323 (19.4k)2.18713202,23592,4662.65741207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12101033818.711%12.018%22503:5980

9% Combat Medic43% Engineer16% Heavy Assault18% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2013 2:58 PMMay 29th, 2016 9:47 PMJun 18th, 2019 5:19 PM (23h) (PST)May 26th, 2019 4:34 AM (24d) (PST)May 26th, 2019 4:15 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7571496080.5490.2510.0661.6310.094589

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,3948,94536,4493315498619,382

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6142.2h/255.9d 43,485 24,304 72,989 601.2k 9,476 18,444 34,606 278.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:8,447
Deaths:4,647
KDR:1.818
Accuracy:22.842% D-
HSR:19.735% D**
SVA-88
C
Kills:6,083
Deaths:3,627
KDR:1.677
Accuracy:21.585% C
HSR:17.311% D--
Orion VS54
C++
Kills:5,104
Deaths:2,790
KDR:1.829
Accuracy:21.379% C++
HSR:16.850% D*
NS-15M1
C
Kills:3,567
Deaths:2,226
KDR:1.602
Accuracy:20.649% C
HSR:16.148% D-
Pulsar LSW
C
Kills:2,532
Deaths:1,490
KDR:1.699
Accuracy:21.215% C
HSR:15.521% D*
VX29 Polaris
C
Kills:2,289
Deaths:1,435
KDR:1.595
Accuracy:21.908% C
HSR:17.213% D
Flare VE6
C
Kills:1,741
Deaths:1,028
KDR:1.694
Accuracy:21.244% C
HSR:18.093% D-
Lasher X2
C+
Kills:1,658
Deaths:1,217
KDR:1.362
Accuracy:24.669% C+
HSR:3.136% C-
Ursa
B+
Kills:1,193
Deaths:699
KDR:1.707
Accuracy:25.130% B+
HSR:22.464% C
VE-H Maw
D
Kills:1,181
Deaths:732
KDR:1.613
Accuracy:21.813% D
HSR:20.999% D
NSX Naginata
C++
Kills:1,176
Deaths:700
KDR:1.680
Accuracy:22.349% C++
HSR:20.833% D--
NS-15M2
C+
Kills:1,167
Deaths:673
KDR:1.734
Accuracy:23.440% C+
HSR:14.310% D**
Kills:36,138
Deaths (as Heavy Assault):21,264
Deaths (to Heavy Assaults):24,226
KDR:1.69949
Kill Difference:14,874
Playtime:993.024 hours
Usage:16%
Score:17.944m
Score/min:301
Accuracy (listed only):22.352%
HSR (listed only):16.884%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C
Kills:3,107
Deaths:2,033
KDR:1.528
Accuracy:23.020% C
HSR:16.157% D*
VX6-7
C+
Kills:3,101
Deaths:2,120
KDR:1.463
Accuracy:24.083% C+
HSR:16.317% D
Solstice SF
C*
Kills:2,549
Deaths:2,043
KDR:1.248
Accuracy:25% C*
HSR:17.379% C++
Pandora VX25
B+
Kills:1,853
Deaths:1,200
KDR:1.544
Accuracy:44.709% B+
HSR:11.171% D--
NS-11C
C+
Kills:1,559
Deaths:1,096
KDR:1.422
Accuracy:23.323% C+
HSR:13.021% D--
Solstice VE3
C**
Kills:1,308
Deaths:1,115
KDR:1.173
Accuracy:24.299% C**
HSR:16.284% D
Eclipse VE3A
D-
Kills:1,250
Deaths:1,274
KDR:0.981
Accuracy:22.771% D-
HSR:12.480% D**
Serpent VE92
C--
Kills:1,231
Deaths:875
KDR:1.407
Accuracy:21.246% C--
HSR:14.622% D--
NSX Tanto
C+
Kills:1,186
Deaths:781
KDR:1.519
Accuracy:26.075% C+
HSR:20.405% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
Eidolon VE33
B++
Kills:1,163
Deaths:578
KDR:2.012
Accuracy:31.613% B++
HSR:19.519% D-
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
Zenith VX-5
C++
Kills:1,148
Deaths:896
KDR:1.281
Accuracy:26.062% C++
HSR:15.331% D--
NSX-P Tanto
B+
Kills:856
Deaths:621
KDR:1.378
Accuracy:27.698% B+
HSR:23.715% C
NS Baron G5
B+
Kills:486
Deaths:434
KDR:1.120
Accuracy:48.910% B+
HSR:11.111% D
VE-C Horizon
C+
Kills:323
Deaths:295
KDR:1.095
Accuracy:30.151% D
HSR:22.601% C+
Phobos VX86
C*
Kills:318
Deaths:278
KDR:1.144
Accuracy:60.974% C*
HSR:9.434% D--
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
Kills:23,965
Deaths (as Engineer):17,545
Deaths (to Engineers):19,368
KDR:1.36592
Kill Difference:6,420
Playtime:2,615.939 hours
Usage:43%
Score:56.470m
Score/min:360
Accuracy (listed only):34.146%
HSR (listed only):15.220%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C
Kills:3,107
Deaths:2,033
KDR:1.528
Accuracy:23.020% C
HSR:16.157% D*
VX6-7
C+
Kills:3,101
Deaths:2,120
KDR:1.463
Accuracy:24.083% C+
HSR:16.317% D
Solstice SF
C*
Kills:2,549
Deaths:2,043
KDR:1.248
Accuracy:25% C*
HSR:17.379% C++
VE-S Canis
C+
Kills:2,073
Deaths:1,410
KDR:1.470
Accuracy:27.198% C+
HSR:14.520% D
Pandora VX25
B+
Kills:1,853
Deaths:1,200
KDR:1.544
Accuracy:44.709% B+
HSR:11.171% D--
NS-11C
C+
Kills:1,559
Deaths:1,096
KDR:1.422
Accuracy:23.323% C+
HSR:13.021% D--
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
Solstice VE3
C**
Kills:1,308
Deaths:1,115
KDR:1.173
Accuracy:24.299% C**
HSR:16.284% D
Eridani SX5
C
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C
HSR:13.705% D-
Eclipse VE3A
D-
Kills:1,250
Deaths:1,274
KDR:0.981
Accuracy:22.771% D-
HSR:12.480% D**
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
Serpent VE92
C--
Kills:1,231
Deaths:875
KDR:1.407
Accuracy:21.246% C--
HSR:14.622% D--
NSX Tanto
C+
Kills:1,186
Deaths:781
KDR:1.519
Accuracy:26.075% C+
HSR:20.405% D
MKV Suppressed
C+
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C+
HSR:14.663% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
NS-7 PDW
B
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B
HSR:14.188% D
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
Zenith VX-5
C++
Kills:1,148
Deaths:896
KDR:1.281
Accuracy:26.062% C++
HSR:15.331% D--
NSX-P Tanto
B+
Kills:856
Deaths:621
KDR:1.378
Accuracy:27.698% B+
HSR:23.715% C
NS Baron G5
B+
Kills:486
Deaths:434
KDR:1.120
Accuracy:48.910% B+
HSR:11.111% D
VE-C Horizon
C+
Kills:323
Deaths:295
KDR:1.095
Accuracy:30.151% D
HSR:22.601% C+
Phobos VX86
C*
Kills:318
Deaths:278
KDR:1.144
Accuracy:60.974% C*
HSR:9.434% D--
Skorpios
C--
Kills:266
Deaths:176
KDR:1.511
Accuracy:25.537% C--
HSR:13.910% D--
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
NSX-P Tengu
C+
Kills:81
Deaths:81
KDR:1
Accuracy:30.693% D
HSR:20.988% C+
Kills:31,506
Deaths (as Light Assault):22,957
Deaths (to Light Assaults):14,963
KDR:1.37239
Kill Difference:8,549
Playtime:659.451 hours
Usage:11%
Score:11.411m
Score/min:288
Accuracy (listed only):32.189%
HSR (listed only):14.993%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:3,312
Deaths:2,774
KDR:1.194
Accuracy:23.003% D
HSR:19.958% D-
VE-S Canis
C+
Kills:2,073
Deaths:1,410
KDR:1.470
Accuracy:27.198% C+
HSR:14.520% D
H-V45
C+
Kills:2,042
Deaths:1,526
KDR:1.338
Accuracy:23.820% C+
HSR:16.699% D
Pulsar VS1
B
Kills:2,013
Deaths:1,678
KDR:1.200
Accuracy:25.252% B
HSR:15.052% D-
CME
C
Kills:2,005
Deaths:1,766
KDR:1.135
Accuracy:24.548% C
HSR:16.160% D-
Pandora VX25
B+
Kills:1,853
Deaths:1,200
KDR:1.544
Accuracy:44.709% B+
HSR:11.171% D--
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
Eridani SX5
C
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C
HSR:13.705% D-
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
Equinox VE2
D
Kills:1,237
Deaths:1,189
KDR:1.040
Accuracy:21.939% D
HSR:12.692% D--
MKV Suppressed
C+
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C+
HSR:14.663% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
NS-7 PDW
B
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B
HSR:14.188% D
NS-11P
B+
Kills:1,162
Deaths:779
KDR:1.492
Accuracy:25.034% B+
HSR:16.179% C--
NS-11A
C+
Kills:1,159
Deaths:757
KDR:1.531
Accuracy:23.680% C+
HSR:13.805% D--
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
NS Baron G5
B+
Kills:486
Deaths:434
KDR:1.120
Accuracy:48.910% B+
HSR:11.111% D
Darkstar
D*
Kills:444
Deaths:407
KDR:1.091
Accuracy:21.503% D*
HSR:11.487% F-
Corvus VA55
C*
Kills:350
Deaths:317
KDR:1.104
Accuracy:25.127% C*
HSR:17.429% D-
Phobos VX86
C*
Kills:318
Deaths:278
KDR:1.144
Accuracy:60.974% C*
HSR:9.434% D--
Skorpios
C--
Kills:266
Deaths:176
KDR:1.511
Accuracy:25.537% C--
HSR:13.910% D--
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
NSX-P Tengu
C+
Kills:81
Deaths:81
KDR:1
Accuracy:30.693% D
HSR:20.988% C+
Kills:27,612
Deaths (as Combat Medic):21,001
Deaths (to Combat Medics):9,111
KDR:1.31479
Kill Difference:6,611
Playtime:562.183 hours
Usage:9%
Score:11.865m
Score/min:352
Accuracy (listed only):32.387%
HSR (listed only):14.172%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C+
Kills:2,198
Deaths:637
KDR:3.451
Accuracy:35.061% D
HSR:67.243% C+
VE-S Canis
C+
Kills:2,073
Deaths:1,410
KDR:1.470
Accuracy:27.198% C+
HSR:14.520% D
Artemis VX26
C
Kills:1,531
Deaths:941
KDR:1.627
Accuracy:25.574% C
HSR:13.717% D*
Parallax VX3
C+
Kills:1,530
Deaths:380
KDR:4.026
Accuracy:39.016% C+
HSR:74.575% C
Parsec VX3-A
C-
Kills:1,492
Deaths:274
KDR:5.445
Accuracy:36.608% D--
HSR:76.274% C-
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
NS-45 Pilot
B++
Kills:1,335
Deaths:655
KDR:2.038
Accuracy:35.762% B++
HSR:14.382% D*
NS-61 Emissary
B+
Kills:1,311
Deaths:863
KDR:1.519
Accuracy:30.960% B+
HSR:12.357% D
Eridani SX5
C
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C
HSR:13.705% D-
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
MKV Suppressed
C+
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C+
HSR:14.663% D
VA39 Spectre
B+
Kills:1,171
Deaths:590
KDR:1.985
Accuracy:35.657% B+
HSR:26.046% D--
Spiker
B+
Kills:1,170
Deaths:654
KDR:1.789
Accuracy:32.537% B+
HSR:14.530% D-
XM98
C**
Kills:1,166
Deaths:248
KDR:4.702
Accuracy:39.145% C**
HSR:68.525% D
NS-44 Commissioner
B**
Kills:1,164
Deaths:736
KDR:1.582
Accuracy:45.309% B**
HSR:17.955% D
V10
C++
Kills:1,164
Deaths:223
KDR:5.220
Accuracy:37.009% C--
HSR:78.093% C++
NS-7 PDW
B
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B
HSR:14.188% D
NS-357 Underboss
B+
Kills:1,159
Deaths:828
KDR:1.400
Accuracy:40.415% B+
HSR:14.840% D-
Beamer VS3
B++
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:31.828% B++
HSR:15.458% D-
NSX Tomoe
C+
Kills:548
Deaths:300
KDR:1.827
Accuracy:29.164% C+
HSR:26.825% D--
NS-44L Blackhand
B+
Kills:475
Deaths:303
KDR:1.568
Accuracy:45.089% B+
HSR:33.263% D
NS-357 IA
B**
Kills:381
Deaths:239
KDR:1.594
Accuracy:56.374% B**
HSR:14.698% F
NS-AM7 Archer
C
Kills:357
Deaths:383
KDR:0.932
Accuracy:56.708% C
HSR:13.445% C-
Skorpios
C--
Kills:266
Deaths:176
KDR:1.511
Accuracy:25.537% C--
HSR:13.910% D--
NS-44L Showdown
B+
Kills:217
Deaths:119
KDR:1.824
Accuracy:47.238% B+
HSR:23.963% D-
NS-30 Vandal
C
Kills:162
Deaths:82
KDR:1.976
Accuracy:30.819% C
HSR:11.111% F-
Phantom VA23
D--
Kills:85
Deaths:45
KDR:1.889
Accuracy:28.976% D--
HSR:17.647% D**
NSX-P Tengu
C+
Kills:81
Deaths:81
KDR:1
Accuracy:30.693% D
HSR:20.988% C+
Kills:28,478
Deaths (as Infiltrator):15,338
Deaths (to Infiltrators):14,627
KDR:1.8567
Kill Difference:13,140
Playtime:1,118.056 hours
Usage:18%
Score:17.140m
Score/min:256
Accuracy (listed only):35.034%
HSR (listed only):26.975%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,831
Deaths:689
KDR:2.657
Accuracy:20.613% B+
HSR:17.422% D
Nebula VM20
B+
Kills:1,821
Deaths:690
KDR:2.639
Accuracy:21.290% B+
HSR:17.957% C--
Cosmos VM3
C
Kills:1,502
Deaths:631
KDR:2.380
Accuracy:15.684% C
HSR:16.578% D
Blueshift VM5
C
Kills:1,265
Deaths:471
KDR:2.686
Accuracy:17.824% C
HSR:17.708% D
Quasar VM1
C++
Kills:1,236
Deaths:524
KDR:2.359
Accuracy:16.164% C++
HSR:15.696% D
Blueshift VM5
C
Kills:1,195
Deaths:443
KDR:2.698
Accuracy:18.526% C
HSR:12.971% D**
Cosmos VM3
C+
Kills:397
Deaths:162
KDR:2.451
Accuracy:16.332% C+
HSR:17.129% C-
Comet VM2
D-
Kills:335
Deaths:224
KDR:1.496
Accuracy:37.721% D-
HSR:2.388% D-
Comet VM2
C
Kills:265
Deaths:252
KDR:1.052
Accuracy:36.838% D
HSR:3.396% C
NS-10 Burster
C+
Kills:237
Deaths:87
KDR:2.724
Accuracy:29.676% C+
HSR:2.532% D--
NS-10 Burster
C+
Kills:191
Deaths:86
KDR:2.221
Accuracy:29.866% C+
HSR:1.047% D**
NS-20 Gorgon
C+
Kills:160
Deaths:86
KDR:1.860
Accuracy:26.327% C+
HSR:13.750% D--
NS-20 Gorgon
C+
Kills:146
Deaths:86
KDR:1.698
Accuracy:26.748% C+
HSR:19.863% C+
Kills:10,581
Deaths (as MAX Suit):2,215.500
Deaths (to MAX Suits):5,112
KDR:4.7759
Kill Difference:8,365.500
Playtime:187.037 hours
Usage:3%
Score:4.215m
Score/min:376
Accuracy (listed only):24.124%
HSR (listed only):12.187%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:1,524
V. Kills:298 N/A
Deaths:309
KDR:4.932
Accuracy:51.431% C+
KPH:57 C
VKPH:11.100 D
Light PPA
C+
Kills:1,164
V. Kills:46 N/A
Deaths:344
KDR:3.384
Accuracy:37.471% C-
KPH:46.400 C+
VKPH:1.800 D
Maelstrom Turbo Laser
C++
Kills:972
V. Kills:592 164%
Deaths:614
KDR:1.583
Accuracy:28.074% C--
KPH:15.600 C++
VKPH:9.500 C+
Saron Laser Cannon
C
Kills:897
V. Kills:624 144%
Deaths:886
KDR:1.012
Accuracy:28.183% D
KPH:10.300 C
VKPH:7.200 C
Coyote Missiles
C-
Kills:611
V. Kills:396 154%
Deaths:283
KDR:2.159
Accuracy:53.724% C+
KPH:25.600 D
VKPH:16.600 C-
Hornet Missiles
C++
Kills:414
V. Kills:248 166%
Deaths:107
KDR:3.869
Accuracy:63.154% C++
KPH:40.200 C-
VKPH:24.100 D
Antares LC
D
Kills:127
V. Kills:100 126%
Deaths:177
KDR:0.718
Accuracy:26.822% D-
KPH:8.200 D
VKPH:6.500 D-
Kills:5,709 (3,160 + 0)
Deaths:2,720
KDR:2.099
VKDR:0.847
Vehicle Kills:2,304
Kill Difference:2,989
Playtime:250.490 hours
Usage:4%
Score:2.858m
Score/min:190
Piloting Accuracy:26.822%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:216
V. Kills:45 470%
Deaths:22
KDR:9.818
Accuracy:38.136% D
KPH:43.800 C+
VKPH:9.100 C+
C150 Dalton
C*
Kills:119
V. Kills:143 83%
Deaths:36
KDR:3.306
Accuracy:39.640% C++
KPH:23.300 D
VKPH:28 C*
CAS30 Tank Buster
D-
Kills:78
V. Kills:78 99%
Deaths:153
KDR:0.510
Accuracy:37.049% D-
KPH:3.200 D-
VKPH:3.200 D-
AP30 Shredder
U
Kills:62
V. Kills:27 221%
Deaths:22
KDR:2.818
Accuracy:30.704% C--
KPH:223,200 U
VKPH:97,200 U
Kills:475 (78 + 397)
Deaths:233
KDR:2.039
VKDR:1.258
Vehicle Kills:293
Kill Difference:242
Playtime:34.436 hours
Usage:1%
Score:0.838m
Score/min:406
Piloting Accuracy:37.049%
Gunner Accuracy:30.704%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:11,652
V. Kills:6,672 175%
Deaths:1,327
KDR:8.781
Accuracy:52.289% C--
KPH:39.100 B++
VKPH:22.400 B++
L100 Python HESH
A+
Kills:6,587
V. Kills:1,149 N/A
Deaths:378
KDR:17.426
Accuracy:50.023% C++
KPH:79.500 A
VKPH:13.900 A+
C75 Viper
B+
Kills:1,561
V. Kills:264 N/A
Deaths:159
KDR:9.818
Accuracy:32.529% D
KPH:38.900 B+
VKPH:6.600 C
L100 Python HEAT
A
Kills:1,293
V. Kills:401 322%
Deaths:123
KDR:10.512
Accuracy:55.389% B+
KPH:48.400 A
VKPH:15 B++
LB00 Python AP
B+
Kills:1,166
V. Kills:561 207%
Deaths:89
KDR:13.101
Accuracy:52.905% D
KPH:50.800 C
VKPH:24.400 B+
Skyguard
A*
Kills:901
V. Kills:554 162%
Deaths:99
KDR:9.101
Accuracy:30.862% C*
KPH:27.900 A*
VKPH:17.200 A*
Kills:23,160 (23,160 + 0)
Deaths:2,175
KDR:10.648
VKDR:4.414
Vehicle Kills:9,601
Kill Difference:20,985
Playtime:503.298 hours
Usage:8%
Score:8.452m
Score/min:280
Driving Accuracy:30.862%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:8,544
V. Kills:6,035 142%
Deaths:1,393
KDR:6.134
Accuracy:52.434% C+
KPH:31.600 B+
VKPH:22.300 A+
E540 Halberd
B++
Kills:1,946
V. Kills:1,269 153%
Deaths:298
KDR:6.530
Accuracy:53.653% B++
KPH:32.200 C++
VKPH:21 B++
Supernova VPC
M
Kills:1,405
V. Kills:420 334%
Deaths:84
KDR:16.726
Accuracy:56.660% B++
KPH:60.200 B*
VKPH:18 M
Saron HRB
B++
Kills:876
V. Kills:711 123%
Deaths:214
KDR:4.093
Accuracy:45.957% C**
KPH:26.600 C++
VKPH:21.600 B++
Aphelion VEX-4
B+
Kills:372
V. Kills:246 151%
Deaths:73
KDR:5.096
Accuracy:39.149% B+
KPH:30.600 B+
VKPH:20.300 B
Supernova PC
C++
Kills:289
V. Kills:117 245%
Deaths:74
KDR:3.905
Accuracy:43.291% D
KPH:21.600 C+
VKPH:8.700 C++
M20 Basilisk
C++
Kills:72
V. Kills:26 267%
Deaths:19
KDR:3.789
Accuracy:31.042% C++
KPH:17.500 C+
VKPH:6.300 C
Proton II PPA
B+
Kills:71
V. Kills:4 N/A
Deaths:6
KDR:11.833
Accuracy:22.494% C
KPH:76.100 B+
VKPH:4.300 C**
Kills:13,575 (10,238 + 3,337)
Deaths:2,161
KDR:6.282
VKDR:4.085
Vehicle Kills:8,828
Kill Difference:11,414
Playtime:417.518 hours
Usage:7%
Score:9.703m
Score/min:387
Driving Accuracy:43.291%
Gunner Accuracy:22.494%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:3,266
V. Kills:1,114 293%
Deaths:297
KDR:10.997
Accuracy:49.029% B++
KPH:84.700 C+
VKPH:28.900 B**
Proton II PPA-H
B*
Kills:1,340
V. Kills:86 N/A
Deaths:93
KDR:14.409
Accuracy:33.793% C-
KPH:129.400 B*
VKPH:8.300 B+
E540 Halberd-H
B++
Kills:1,311
V. Kills:820 160%
Deaths:210
KDR:6.243
Accuracy:56.702% C+
KPH:43.500 C+
VKPH:27.200 B++
Aphelion VEX-4H
C**
Kills:228
V. Kills:136 166%
Deaths:55
KDR:4.145
Accuracy:42.736% C
KPH:44.900 C**
VKPH:26.800 C+
G40-F Ranger
B**
Kills:171
V. Kills:100 169%
Deaths:4
KDR:42.750
Accuracy:31.030% C
KPH:50.300 B*
VKPH:29.400 B**
Saron HRB-H
B+
Kills:106
V. Kills:90 116%
Deaths:13
KDR:8.154
Accuracy:58.211% B
KPH:34.200 C+
VKPH:29.100 B+
M12 Kobalt-H
D
Kills:84
V. Kills:3 N/A
Deaths:8
KDR:10.500
Accuracy:19.113% D
KPH:80.500 D
VKPH:2.900 D
M20 Basilisk-H
C
Kills:59
V. Kills:23 246%
Deaths:7
KDR:8.429
Accuracy:43.869% C
KPH:37 D
VKPH:14.400 C
Kills:6,565 (0 + 6,565)
Deaths:687
KDR:9.556
VKDR:3.453
Vehicle Kills:2,372
Kill Difference:5,878
Playtime:93.243 hours
Usage:2%
Score:2.120m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:43.869%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:1,263
V. Kills:57 N/A
Deaths:72
KDR:17.542
Accuracy:16.279% C
KPH:78.200 B
VKPH:3.500 C++
M40 Fury
B**
Kills:1,237
V. Kills:151 N/A
Deaths:99
KDR:12.495
Accuracy:29.455% D
KPH:71.700 B**
VKPH:8.800 C+
M40 Fury
C*
Kills:877
V. Kills:160 N/A
Deaths:80
KDR:10.963
Accuracy:30.603% D
KPH:57.800 C*
VKPH:10.500 C+
M20 Basilisk
B++
Kills:448
V. Kills:133 334%
Deaths:79
KDR:5.671
Accuracy:35.248% C-
KPH:29.300 B++
VKPH:8.700 C**
M12 Kobalt
B+
Kills:314
V. Kills:19 N/A
Deaths:25
KDR:12.560
Accuracy:17.621% C+
KPH:79.800 C*
VKPH:4.800 B+
M20 Basilisk
B++
Kills:261
V. Kills:98 264%
Deaths:59
KDR:4.424
Accuracy:35.814% C
KPH:30.900 B++
VKPH:11.600 B+
G30 Walker
C+
Kills:125
V. Kills:81 152%
Deaths:18
KDR:6.944
Accuracy:23.724% D-
KPH:14 C+
VKPH:9.100 C+
M60-G Bulldog
B+
Kills:72
V. Kills:9 N/A
Deaths:18
KDR:4
Accuracy:34.789% C+
KPH:38.200 B+
VKPH:4.800 C
M60-G Bulldog
B+
Kills:58
V. Kills:13 414%
Deaths:10
KDR:5.800
Accuracy:39.645% C*
KPH:46.700 B+
VKPH:10.500 B+
G30 Walker
B+
Kills:51
V. Kills:35 142%
Deaths:5
KDR:10.200
Accuracy:22.913% D*
KPH:16.800 C+
VKPH:11.500 B+
Kills:4,706 (0 + 4,706)
Deaths:465
KDR:10.120
VKDR:1.626
Vehicle Kills:756
Kill Difference:4,241
Playtime:91.310 hours
Usage:1%
Score:1.493m
Score/min:273
Driving Accuracy:N/A%
Gunner Accuracy:22.913%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:308
V. Kills:66 460%
Deaths:248
KDR:1.242
Accuracy:42.260% D
KPH:16.700 C
VKPH:3.600 D
S12 Renegade
C+
Kills:244
V. Kills:5 N/A
Deaths:174
KDR:1.402
Accuracy:40.765% C+
KPH:30.100 D
VKPH:0.600 D--
V30-F Starfall
C+
Kills:147
V. Kills:91 160%
Deaths:86
KDR:1.709
Accuracy:58.045% D
KPH:27.100 C+
VKPH:16.800 C+
Kills:699 (699 + 0)
Deaths:508
KDR:1.376
VKDR:0.319
Vehicle Kills:162
Kill Difference:191
Playtime:31.955 hours
Usage:1%
Score:0.223m
Score/min:116
Driving Accuracy:58.045%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:113
V. Kills:9 N/A
Deaths:14
KDR:8.071
Accuracy:34.806% C*
KPH:71.700 C++
VKPH:5.700 C+
Kills:113 (0 + 113)
Deaths:14
KDR:8.071
VKDR:0.643
Vehicle Kills:9
Kill Difference:99
Playtime:1.576 hours
Usage:0%
Score:0.025m
Score/min:269
Piloting Accuracy:N/A%
Gunner Accuracy:34.806%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 18,32411,6521,3278.781B*6.5952.289%C--2.051%C39.1B++22.4B++281298.3h5.1B+9.8B+
Supernova FPC 14,5798,5441,3936.134C++3.9552.434%C+1.908%C31.6B+22.3A+369270.3h4.8B+9.1B+
Betelgeuse 54-A 8,5098,4474,6471.818C0.3722.842%D-19.735%D**53.9CN/A156156.6h11.3C49.6C-
L100 Python HESH 7,7366,58737817.426B+15.2450.023%C++N/A79.5A13.9A+29782.9h2.9B+5.8B+
SVA-88 6,1286,0833,6271.677C+0.5121.585%C17.311%D--42.2C+N/A133144h12.3C+56.9C+
Orion VS54 5,1525,1042,7901.829C*0.3621.379%C++16.85%D*46.7B+N/A181109.2h11.5B+53.9C++
C-4 ARX 4,7293,8911,6232.397C*0.2123.158%D-N/A167B**36C++79023.3h1B++4.4C**
NS-15M1 3,5973,5672,2261.602C++0.5920.649%C16.148%D-37.3C+N/A10395.6h12.4C++60.2C++
Terminus VX-9 3,3583,3122,7741.194C+0.9923.003%D19.958%D-29.1CN/A92114h12.9C+55.9C+
M40 Fury-H 4,3803,26629710.997C+8.8149.029%B++N/A84.8C+28.9B**35938.5h12.3D25.1C
Pulsar C 3,1423,1072,0331.528C**0.6623.02%C16.157%D*31.1C++N/A9999.8h11.4C*49.7C*
VX6-7 3,1673,1012,1201.463C++0.7224.083%C+16.317%D23.5CN/A68131.9h12.5C++51.8C*
Solstice SF 2,5802,5492,0431.248C**0.9425%C*17.379%C++19.7C+N/A56129.5h13.6C+54.3C++
Pulsar LSW 2,5452,5321,4901.699C*0.4921.215%C15.521%D*49.2C*N/A15751.5h11.5B54.4C*
Tank Mine 3,9822,4433686.639A*4.4538.253%BN/A203.6A*128.3A*188812h1.9C++5.1B++
Frag Grenade 2,3642,34712347N/A2,344.8155.461%AN/A690.3B**5C23333.4h2.9B*5.3B*
VX29 Polaris 2,3082,2891,4351.595C++0.5921.908%C17.213%D41.6C+N/A11755h12C*54.7C++
C-4 3,0852,2399762.294B+0.1123.436%CN/A132.5B**50.1A+132316.9h1.3B+5.6C**
Ghost 2,2052,1986373.451C**1.2635.061%D67.243%C+42C++N/A12452.3h2.3C++6.6C+
VE-S Canis 2,1132,0731,4101.47C**0.7227.198%C+14.52%D38.1C+N/A10554.4h10.9B+39.9B
Proximity Mine 2,0722,0684494.606C*2.4249.918%B*N/A186.3AN/A50511.1h1.8C**3.5B*
H-V45 2,0672,0421,5261.338C+0.8523.82%C+16.699%D35.8C*N/A9857.1h13.2C++55.4C*
Pulsar VS1 2,0302,0131,6781.2C**0.9925.252%B15.052%D-28.5C*N/A11270.6h13.2B+52.4B+
Lumine Edge 2,0082,0083,0000.669A*1.5241.721%A9.96%D--9.3C**N/A21217h1.1B++2.6B+
CME 2,0232,0051,7661.135C+1.0524.548%C16.16%D-26.8CN/A7974.7h13.3C*54.1C++
E540 Halberd 3,2151,9462986.53C+4.3453.653%B++1.233%D-32.2C++21B++39960.4h6.3C11.7C**
Pandora VX25 1,8721,8531,2001.544B+0.6444.709%B+11.171%D--38C+N/A11748.8h4.5C++10B+
Nebula VM20 1,8571,8316892.657C*0.4720.613%B+17.422%D47.1B*N/A12638.9h15B72.8B+
Nebula VM20 1,8501,8216902.639C*0.4521.29%B+17.957%C--46.8B*N/A12538.9h15.3B71.8B+
S1 2,6841,8122,3460.772C++1.4258.682%C*2.815%C+27.7C*13.3C++30765.5h6.7C++11.4C*
Flare VE6 1,7711,7411,0281.694C**0.4921.244%C18.093%D-45.9C*N/A14237.9h11.7C55C+
Lasher X2 1,6911,6581,2171.362B+0.8324.669%C+3.136%C-41.3B+N/A15140.1h19.8C++80.2C++
C75 Viper 1,8251,5611599.818A7.6332.529%D1.025%C--38.8B+6.6C22540.2h6.8A21B*
NS-11C 1,5771,5591,0961.422B+0.7723.323%C+13.021%D--27.7C++N/A9556.2h13.5C**58C**
Artemis VX26 1,5381,5319411.627C**0.5625.574%C13.717%D*38.4C*N/A11039.9h12.1C++47.3C+
Parallax VX3 1,5311,5303804.026C**1.8439.016%C+74.575%C46.6B**N/A14732.8h2.2C++5.6C*
Dual Photon Pods 1,8221,5243094.932C+2.7451.431%C+1.181%C+56.9C11.1D28826.8h16.7B++32.4B+
Cosmos VM3 1,5191,5026312.38C*0.1915.684%C16.578%D34.1C**N/A11944.1h12.9B82.5C*
Parsec VX3-A 1,4971,4922745.445C*3.2636.608%D--76.274%C-46.5C+N/A12832.1h2.3D*6.2D*
NSX Tengu 1,4801,4531,1281.288C++0.9035.311%C+14.522%D--29.4CN/A6849.4h13.7C+38.8C++
Supernova VPC 1,8251,4058416.726B+14.5456.66%B++N/A60.3B*18M31323.3h3.4C+6C**
Proton II PPA-H 1,4261,3409314.409C**12.2233.793%C-1.642%C+128.8B*8.3B+34910.4h8.5B+25.1B
NS-45 Pilot 1,3391,3356552.038B+0.1535.762%B++14.382%D*30.7C-N/A7143.5h6.8B19B+
NS Decimator 1,7801,3241,1711.131C++1.0666.189%B++1.435%D45.2B++15.6C+34629.3h4.8C+7.2B
E540 Halberd-H 2,1311,3112106.243C+4.0656.702%C+N/A43.6C+27.2B++32430.1h6.9C12.2C+
NS-61 Emissary 1,3201,3118631.519B**0.6730.96%B+12.357%D24.1C+N/A6854.3h12B38.8B+
Solstice VE3 1,3161,3081,1151.173B+1.0124.299%C**16.284%D22.3C++N/A13558.6h14B+57.5C**
L100 Python HEAT 1,6941,29312310.512A+8.3255.389%B+3.79%B*48.4A15B++28426.7h4.8B++8.6B*
Blueshift VM5 1,2851,2654712.686C++0.5017.824%C17.708%D36.8C*N/A11234.4h16.2C+91.1C+
M12 Kobalt 1,3201,2637217.542B+15.3516.279%C16.944%C78.4B3.5C++22916.1h18.1C**111C++
Eridani SX5 1,2631,2557791.611B+0.5825.077%C13.705%D-39.1C*N/A11332.1h10.5B+41.7B
Eclipse VE3A 1,2691,2501,2740.981C+1.2122.771%D-12.48%D**14.4D-N/A4086.6h14.8D-65D-
Sirius SX12 1,2441,2407831.584B+0.6025.322%C++13.871%D41.3B+N/A14230h11.9B++47B+
Equinox VE2 1,2491,2371,1891.04C+1.1521.939%D12.692%D--24CN/A7051.6h13.6C+62.1C
M40 Fury 1,3881,2379912.495B**10.3129.455%D1.859%C++71.5B**8.7C+31817.3h9.3B*31.5B+
Quasar VM1 1,2551,2365242.359B+0.1716.164%C++15.696%D33.2B*N/A13937.2h13.2B+81.4C**
Serpent VE92 1,2371,2318751.407C**0.7821.246%C--14.622%D--25.4C+N/A9948.5h12.1B56.9C++
Blueshift VM5 1,2221,1954432.698C++0.5118.526%C12.971%D**36.4C++N/A10832.8h16.6C+89.7C+
Ursa 1,2321,1936991.707B+0.4825.13%B+22.464%C43.2C*1.4A*12727.6h11.8C+47C**
NSX Tanto 1,2011,1867811.519B+0.6726.075%C+20.405%D32.7C+N/A8036.3h14.4C+55C++
VE-H Maw 1,2071,1817321.613C++0.5721.813%D20.999%D42.2CN/A12528h11.2C+51.2C+
NSX Naginata 1,1981,1767001.68C**0.5122.349%C++20.833%D--47C*N/A13225h11.8C*53C**
MKV Suppressed 1,1771,1737641.535B+0.6525.865%C+14.663%D38.3C**N/A10430.6h12.2B+47.3B+
VA39 Spectre 1,1761,1715901.985B+0.2035.657%B+26.046%D--38.3B**N/A11830.6h4.8B++13.4B++
Spiker 1,1771,1706541.789B*0.4032.537%B+14.53%D-43.8BN/A10926.7h7.5B+23.1B++
M20 Basilisk 1,7391,1694327.186M**25.0052.478%C+4.192%C+70.8A34.5A+43716.5h84.4B++160.8B++
NS-15M2 1,1821,1676731.734C++0.4523.44%C+14.31%D**42.1C+N/A14527.7h12.7C++54.2C*
Deimos VA29 1,1751,1678351.398C++0.7966.053%B+10.197%D--42.7C+N/A12127.3h2.4C++3.7C**
XM98 1,1701,1662484.702A+2.5139.145%C**68.525%D44.2B**N/A15626.4h2.6C+6.6C*
LB00 Python AP 1,7271,1668913.101C++10.9152.905%DN/A50.7C24.4B+27923h4.1C*7.7C+
Light PPA 1,2101,1643443.384C+1.2037.471%C-1.46%C**46.4C+1.8D16025.1h11.8C**31.5C*
NS-44 Commissioner 1,1671,1647361.582B+0.6145.309%B**17.955%D25.5CN/A7445.6h3.8C*8.3B++
V10 1,1721,1642235.22B*3.0337.009%C--78.093%C++48.9B++N/A10823.8h2.1B5.7C++
Eidolon VE33 1,1701,1635782.012B*0.1831.613%B++19.519%D-44.9AN/A14525.9h7.5B++23.7B++
NS-7 PDW 1,1711,1638691.338B+0.8526.709%B14.188%D31.7C**N/A10936.7h12.3B++45.9B+
NS-11P 1,1821,1627791.492C**0.7025.034%B+16.179%C--32.3C*N/A8636h14.9C+59.6C**
NS-11A 1,1751,1597571.531C*0.6623.68%C+13.805%D--37.5BN/A14430.9h12.9B+54.5C**
NS-357 Underboss 1,1691,1598281.4B+0.7940.415%B+14.84%D-22.4DN/A5751.7h4.5C+11.1C**
Beamer VS3 1,1621,1588481.366B*0.8231.828%B++15.458%D-37.8B+N/A11730.6h7.6B+23.8B
Thanatos VE70 1,1681,1568751.321B+0.8744.392%B+12.457%D37.9B+N/A14230.5h4.8C++10.7B+
Zenith VX-5 1,1751,1488961.281C++0.9126.062%C++15.331%D--17.2DN/A5066.9h13.1C++50.1C*
Orbital Strike Uplink 1,4491,0883362.667U360.481007.75%UN/A2176U722U86530.5h1.3T*0.1T*
Maelstrom Turbo Laser 1,5649726141.583C+0.6028.074%C--2.469%C+15.6C++9.5C+16862.2h105.7C++376.5C++
Skyguard 1,455901999.101M6.9130.862%C*N/A27.9A*17.2A*29232.3h84.2B**272.9B*
Saron Laser Cannon 1,5218978861.012C+1.1828.183%D2.341%C++10.3C7.2C16486.8h125.7C*446C++
M40 Fury 1,0378778010.963B+8.7830.603%D2.052%C*57.7C*10.5C+26715.2h12.8C*41.9C+
Saron HRB 1,5878762144.093C1.9145.957%C**N/A26.6C++21.6B++54032.9h23.1C+50.3C++
NSX-P Tanto 8728566211.378B+0.8127.698%B+23.715%C20.3CN/A5942.2h15.2C++54.8B
Anti-Vehicle Grenade 6756191619N/A616.8153.276%C*N/A442.1C**40D20271.4h4.2B++7.8B++
Coyote Missiles 1,0076112832.159C+0.0353.724%C+N/A25.6D16.6C-20823.9h44.8C+83.4C++
Xiphos Anti-Personnel Phalanx Tower 5875761576S573.8134.549%B+N/A960M18.3A++25250.6h2.7B++7.7B++
NSX Tomoe 5555483001.827C++0.3629.164%C+26.825%D--35.4C+N/A11815.5h14.9C+51.1C++
NS Baron G5 4954864341.12C+1.0748.91%B+11.111%D32C+N/A10115.2h4.6C++9.4C+
NS-44L Blackhand 4824753031.568B0.6245.089%B+33.263%D19.9CN/A5423.9h4.5C++10C**
M20 Basilisk 581448795.671A+3.4835.248%C-5.134%C29.3B++8.7C**26915.3h66B++187.3B++
Darkstar 4484444071.091C1.1021.503%D*11.487%F-25.5D-N/A7517.4h12.2B56.7C
M40 Fury 502429853.625M*51.4439.566%D-1.399%C+171.6A**29.2B**4992.5h9.3B+23.4B+
Nemesis VSH9 6874273931.087B++1.1065.569%B+1.639%D27.9B+17B37015.3h6.1B**9.3B**
Hornet Missiles 6624141073.869C+1.6863.154%C++1.208%C40.2C-24.1D43010.3h10C*15.8B
Rocklet Rifle 7194053341.213B**0.9745.71%D-N/A28.1C+21.8C34514.4h39.9C+87.2C
Cosmos VM3 3983971622.451B+0.2616.332%C+17.129%C-36.1B+N/A14811h10.9B**67C**
NS-357 IA 3823812391.594B0.5956.374%B**14.698%F16.6D-N/A4222.9h4.5F7.9C+
Aphelion VEX-4 618372735.096C**2.9139.149%B+1.075%D**30.7B+20.3B50412.1h52.8C**134.9B+
NS-AM7 Archer 4703573830.932B**1.2656.708%C13.445%C-7.1C+2.2C5150.4h17.6C**31.1C**
Corvus VA55 3593503171.104C++1.0825.127%C*17.429%D-28.7C+N/A15812.2h12.8C+50.8C*
Comet VM2 4913352241.496B+0.6937.721%D-2.388%D-14.3B+6.7B*16523.4h23.3B61.8C++
VE-C Horizon 3253232951.095C1.0930.151%D22.601%C+31.4CN/A7510.3h16C++53C+
Phobos VX86 3233182781.144C+1.0460.974%C*9.434%D--25.6DN/A8712.4h2.3B3.8B
M12 Kobalt 3333142512.56C+10.3717.621%C+17.834%C+80.5C*4.9B++2603.9h18.6C++105.7C++
Sticky Grenade 3213111311N/A308.8150.668%C+N/A777.5C25A27340.4h2.4C+4.8C+
M40 Fury-F 3743082481.242C+0.9542.26%D1.948%C**16.7C3.6D9018.4h9.7B22.9C*
M60-A Bulldog 408295953.105C0.9229.537%D-N/A21.7D8.3B+19113.6h7D23.8D-
Supernova PC 406289743.905C+1.7243.291%D1.384%D21.6C+8.7C++40713.4h5C*11.6C+
M12 Kobalt 277271833.875C**31.6920.022%C15.867%C135.5B+3D3172h15B+75.1B
Skorpios 2682661761.511C+0.6825.537%C--13.91%D--32.4C--N/A838.2h11.8C46.4C
Comet VM2 3732652521.052C*1.1436.838%D3.396%C10.4C+4.3C++15025.4h30.1D81.8D
M20 Basilisk 359261594.424B*2.2435.814%C3.065%D--30.7B++11.5B+3388.5h73.7B*205.7B+
S12 Renegade 2492441741.402C0.7940.765%C+7.787%B*30.1DN/A848.1h3.3C++8.1C++
NS-10 Burster 421237872.724M0.5429.676%C+2.532%D--9.1A7A*13026.1h129.2C*435.5C**
Aphelion VEX-4H 364228554.145C+1.9642.736%C2.632%C44.7C**26.7C+6795.1h46.9B+109.6B+
M60-A Bulldog 2692241022.4C**20.2148.155%C++4.464%A++41.5C**8.3A2025.4h6.2C+12.9C*
NS-44L Showdown 2182171191.824B**0.3647.238%B+23.963%D-21.5DN/A4610.1h3.9C8.2C**
L105 Zephyr 261216229.818C++7.6338.136%DN/A44.1C+9.2C++3424.9h6.4C++16.8C+
Spear Anti-Vehicle Phalanx Turret 327208306.933C+4.7553.423%B*2.885%D49.5B++28.3B+9804.2h7.6B14.3B++
Nova 2092041961.041C1.1544.244%C+11.765%D25.5CN/A838h5.3C12C+
MANA Anti-Personnel Turret 2012001211.653N/A0.5318.54%UN/A2000U10U7856900.1h25.6T*138.2T*
NS-10 Burster 350191862.221A+0.0329.866%C+1.047%D**7.4B++6.2A++11725.8h157.7C+528.1C+
M60-A Bulldog 216189921B18.8143.741%C1.587%D37.8C*5.4B+1855h5B+11.5B+
Auraxium Force-Blade 17417241,8860.004D2.1818.819%D-12.209%B*0.1DN/A02018.2h2.7D-14.2C
G40-F Ranger 271171442.75M*40.5631.03%CN/A50.3B*29.4B**3943.4h46.1B*148.5B++
Spear Anti-Vehicle Phalanx Tower 3061711171S168.8149.346%C+4.094%C+46.2C++36.5B+4903.7h7.1B++14.3B++
MANA Anti-Vehicle Turret 316167851.965C**0.2253.109%DN/A1670C1490C850630.1h11C++20.8C+
NS Annihilator 2771651161.422A++0.7777.747%D-N/A17.9A++12.2A3389.2h8.6B**11.1B**
G40-F Ranger 256163354.333M++52.1537.18%B+N/A56.2B++32.1B++3792.9h62.9B+169.1B++
NS-30 Vandal 162162821.976C++0.2130.819%C11.111%F-39.5C+N/A2074.1h6.7D21.9C
NS-20 Gorgon 168160861.86B+0.3326.327%C+13.75%D--30.8B**1.5C+785.2h32.8B+124.6B+
The Slasher 1521523,9190.039C2.1534.128%C+15.132%B+1CN/A3156.4h2.4C+7.2C+
V30-F Starfall 238147861.709C++0.4858.045%DN/A27.2C+16.9C+2565.4h14.3B+24.6C**
NS-20 Gorgon 153146861.698B+0.4926.748%C+19.863%C+28.1B**1.3C795.2h35.5B+132.7B+
Antares LC 2271271770.718C--1.4726.822%D-3.15%B**8.2D6.5D-11815.4h135.1C+503.5C+
G30 Walker 206125186.944A++4.7623.724%D-2.4%D14C+9.1C+2038.9h209.2C++881.6C
C150 Dalton 262119363.306C1.1239.64%C++N/A23.3D28C*14035.1h5.2C13.1C+
CAS 14-E 122113148.071C5.8834.806%C*1.77%C+70.6C++5.6C+2691.6h32.1C++92.1C*
Hades VSH4 1701121210.926B++1.2667.981%C+4.464%B**21.5C+11.2C+3755.2h7.5B+11.1B+
Saron HRB-H 196106138.154B+5.9758.211%BN/A34.2C+29B+8443.1h24.7C++42.5C**
Fatestealer 101101971.041S1.1548.724%A18.812%C-31.6C*N/A703.2h2.1B++4.3B**
Phantom VA23 8585451.889C++0.3028.976%D--17.647%D**31.5CN/A1532.7h4.5C++15.4C+
M12 Kobalt-H 8784810.5C-8.3119.113%D15.476%C+84D3D2961h12.9B+67.4C*
NSX-P Tengu 8281811C+1.1930.693%D20.988%C+31.2CN/A782.6h15.7C-51.3C-
CAS30 Tank Buster 156781530.51C--1.6837.049%D-1.282%C+3.2D-3.2D-15524.4h70.3C189.7C-
Hoplon Anti-Aircraft Phalanx Tower 14276176A*73.8133.778%B+1.316%D253.3A++220A+15560.3h9.3B++27.6B++
M60-G Bulldog 8172184C+1.8134.789%C+1.389%D--37.9B+4.7C3591.9h7.1C*20.4B
M20 Basilisk 9872193.789C**1.6031.042%C++5.556%C++17.6C+6.3C1704.1h67.6B+217.8B+
Proton II PPA 7571611.833C+9.6522.494%C2.817%B++78.9B++4.4C**5200.9h7.4B++32.9B+
Aspis Anti-Aircraft Phalanx Turret 13570174.118C**1.9329.927%B++2.857%B+15.9B**14.8B++4084.4h114.9B**383.9B++
AP30 Shredder 8962222.818C-0.6330.704%C--1.613%C620U270U7993800.1h134.9D*439.3D*
M20 Basilisk-H 825978.429C**6.2443.869%C1.695%F36.9D14.4C2551.6h75.4C+171.8C+
M60-G Bulldog 7158105.8C++3.6139.645%C*N/A48.3B+10.8B+4061.2h6.9C++17.5B+
Force-Blade 605524,8660.002D2.199.878%F3.636%C-0D-N/A01104.5h3.1C31.3D*
G30 Walker 8651510.2A++8.0122.913%D*3.922%C+17C+11.7B+2173h172.5B+752.6C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8003,744,732241.2h
Blast Wall03031.8h
Spawn Beacon254,1443.2h
Reinforcements Module01010.2h
Anti-Vehicle MANA Turret67981.4h
Nanite Revive Grenade08,0612.3h
Structure Shield Module25232h
Hoplon Anti-Aircraft Phalanx Tower03011.3h
Xiphos Anti-Personnel Tower14381.6h
Skywall Shield Emitter04861.7h
Welding Device28,9600.6h
Deconstruction Tool618,8597.6h
Repair Module31,0413h
Spear Anti-Vehicle Tower33501.4h
Turret AI Module27443h
Rampart Wall23364.2h
Sunderer Garage11581.7h
HIVE0560.8h
Motion Spotter4812,5646h
Cortium Silo13971.2h
Spitfire Auto-Turret252,2531.8h
Restoration Kit3829,9476.9h
Recon Detection Device23829,69035.3h
Shield Recharging Field1098,0172.9h
Smoke Grenade01510h
Ammunition Package828,9414h
Medical Kit1214,8583.9h
Anti-Infantry MANA Turret184880.8h
Medical Applicator1,194486,11531.1h
Flail Targeting Dart74403.2h
Pain Spire02290.9h
The Flail0620.3h
Routing Spire0630.1h
Router23020.5h
Nano-Repair Grenade02,8400.8h
WLT-Howler Mining Laser5528,93874.8h
Infantry Tower01171.3h
Orbital Strike Target Designator673718.9h
IPC Targeting Dart41391.3h
Vehicle Gate11932h
Hardlight Barrier51250.2h
Alarm Module01150.2h
Lumifiber Rampart Wall24564.2h
Elysium Spawn Tube01960.6h
Pillbox0770.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.51s
Server spent 2.61s on queries, 2.10s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.