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Paragon Czorny79[CKD] Czorny79
VS BR 203

KDR: 2.19

Score: 112.8m

Last Seen: Oct 25th, 2018 8:58 PM
- OFFLINE - 1136.2 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS L100 Python AP Betelgeuse 54-A Supernova FPC L100 Python HESH SVA-88 Orion VS54 C-4 ARX NS-15M1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $724,329 MLG Score: 579
Fun Score: N/A
Cheeseburgers Flipped: 1429TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.663%16.629%3934897476,4741.832240.353

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.393%0.515B+-0.616D-1.868F-HEAD + (~4.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
490.345C**11.60.187C++37.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.087%1.77%197510174,575244216111.87346284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.762%-0.773D-0.146C++-0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
184.8-0.15C55.6-0.052C+129.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.466%1.727%8998101430,6345065148866.04817206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.069%0.158C++-0.587D0.69

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.70.619B+6.30.5B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.099%3.029%34720100213,435420851733.19197260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.399%-0.467D-0.335C-0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.80.527B+17.30.557B+38.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.711%65.97%347610168,5635265301.6264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.843%0.249C++-0.079C+-0.777

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.272C*2.60.17C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.521%11.054%347510174,4692868481.55769

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.147%0.512B+-0.687D0.062

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.373C**3.90.189C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.8m249%376 (22.6k)324 (19.4k)2.18509190,33787,1072.65165203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022979318.546%11.992%22204:0075

9% Combat Medic43% Engineer16% Heavy Assault18% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 31st, 2013 2:58 PMMay 29th, 2016 9:47 PMNov 23rd, 2018 4:05 PM (18d) (PST)Oct 25th, 2018 4:58 PM (47d) (PST)Oct 25th, 2018 4:58 PM (47d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7511486030.5460.2500.0651.5900.093579

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,0328,88136,1513315495619,415

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5810.5h/242.1d 40,640 22,826 68,706 554.5k 9,033 17,393 32,373 261.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:8,232
Deaths:4,489
KDR:1.834
Accuracy:22.787% D
HSR:19.691% D**
SVA-88
C
Kills:6,072
Deaths:3,615
KDR:1.680
Accuracy:21.574% C
HSR:17.309% D--
Orion VS54
C++
Kills:5,104
Deaths:2,788
KDR:1.831
Accuracy:21.379% C++
HSR:16.850% D--
NS-15M1
C
Kills:3,454
Deaths:2,146
KDR:1.610
Accuracy:20.485% C
HSR:16.155% D-
Pulsar LSW
C
Kills:2,530
Deaths:1,486
KDR:1.703
Accuracy:21.226% C
HSR:15.534% D*
VX29 Polaris
C
Kills:2,013
Deaths:1,237
KDR:1.627
Accuracy:21.544% C
HSR:16.940% D-
Lasher X2
C+
Kills:1,642
Deaths:1,207
KDR:1.360
Accuracy:24.617% C+
HSR:3.167% C-
Flare VE6
C
Kills:1,526
Deaths:904
KDR:1.688
Accuracy:20.836% C
HSR:16.448% D*
NSX Naginata
C++
Kills:1,176
Deaths:700
KDR:1.680
Accuracy:22.352% C++
HSR:20.833% D--
NS-15M2
C+
Kills:1,166
Deaths:672
KDR:1.735
Accuracy:23.433% C+
HSR:14.323% D**
VE-H Maw
D
Kills:1,031
Deaths:624
KDR:1.652
Accuracy:21.529% D
HSR:21.048% D
Kills:33,946
Deaths (as Heavy Assault):19,868
Deaths (to Heavy Assaults):22,860
KDR:1.70858
Kill Difference:14,078
Playtime:934.504 hours
Usage:16%
Score:17.079m
Score/min:305
Accuracy (listed only):21.978%
HSR (listed only):16.209%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C
Kills:2,958
Deaths:1,928
KDR:1.534
Accuracy:23.013% C
HSR:15.889% D*
VX6-7
C+
Kills:2,789
Deaths:1,936
KDR:1.441
Accuracy:23.776% C+
HSR:15.848% D-
Solstice SF
C*
Kills:2,485
Deaths:2,003
KDR:1.241
Accuracy:24.906% C*
HSR:17.344% C++
Pandora VX25
B+
Kills:1,677
Deaths:1,093
KDR:1.534
Accuracy:44.834% B+
HSR:10.972% D--
NS-11C
C+
Kills:1,532
Deaths:1,079
KDR:1.420
Accuracy:23.318% C+
HSR:12.924% D--
Serpent VE92
C--
Kills:1,230
Deaths:875
KDR:1.406
Accuracy:21.251% C--
HSR:14.634% D-
Solstice VE3
C**
Kills:1,230
Deaths:1,068
KDR:1.152
Accuracy:24.111% C**
HSR:15.447% D
Eclipse VE3A
D-
Kills:1,228
Deaths:1,254
KDR:0.979
Accuracy:22.732% D-
HSR:12.296% D**
NSX Tanto
C+
Kills:1,186
Deaths:781
KDR:1.519
Accuracy:26.075% C+
HSR:20.405% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
Eidolon VE33
B++
Kills:1,163
Deaths:578
KDR:2.012
Accuracy:31.613% B++
HSR:19.519% D-
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
Zenith VX-5
C++
Kills:1,148
Deaths:895
KDR:1.283
Accuracy:26.066% C++
HSR:15.331% D--
NSX-P Tanto
B+
Kills:847
Deaths:616
KDR:1.375
Accuracy:27.607% B+
HSR:23.731% C+
NS Baron G5
B+
Kills:419
Deaths:372
KDR:1.126
Accuracy:48.186% B+
HSR:9.785% D--
Phobos VX86
C++
Kills:265
Deaths:234
KDR:1.132
Accuracy:59.558% C++
HSR:8.679% D*
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
Kills:22,684
Deaths (as Engineer):16,618
Deaths (to Engineers):18,357
KDR:1.36503
Kill Difference:6,066
Playtime:2,472.384 hours
Usage:43%
Score:53.356m
Score/min:360
Accuracy (listed only):34.220%
HSR (listed only):14.543%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C
Kills:2,958
Deaths:1,928
KDR:1.534
Accuracy:23.013% C
HSR:15.889% D*
VX6-7
C+
Kills:2,789
Deaths:1,936
KDR:1.441
Accuracy:23.776% C+
HSR:15.848% D-
Solstice SF
C*
Kills:2,485
Deaths:2,003
KDR:1.241
Accuracy:24.906% C*
HSR:17.344% C++
VE-S Canis
C+
Kills:1,796
Deaths:1,231
KDR:1.459
Accuracy:26.976% C+
HSR:14.087% D
Pandora VX25
B+
Kills:1,677
Deaths:1,093
KDR:1.534
Accuracy:44.834% B+
HSR:10.972% D--
NS-11C
C+
Kills:1,532
Deaths:1,079
KDR:1.420
Accuracy:23.318% C+
HSR:12.924% D--
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
Eridani SX5
C+
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C+
HSR:13.705% D-
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
Serpent VE92
C--
Kills:1,230
Deaths:875
KDR:1.406
Accuracy:21.251% C--
HSR:14.634% D-
Solstice VE3
C**
Kills:1,230
Deaths:1,068
KDR:1.152
Accuracy:24.111% C**
HSR:15.447% D
Eclipse VE3A
D-
Kills:1,228
Deaths:1,254
KDR:0.979
Accuracy:22.732% D-
HSR:12.296% D**
NSX Tanto
C+
Kills:1,186
Deaths:781
KDR:1.519
Accuracy:26.075% C+
HSR:20.405% D
MKV Suppressed
C++
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C++
HSR:14.663% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
NS-7 PDW
B+
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B+
HSR:14.188% D
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
Zenith VX-5
C++
Kills:1,148
Deaths:895
KDR:1.283
Accuracy:26.066% C++
HSR:15.331% D--
NSX-P Tanto
B+
Kills:847
Deaths:616
KDR:1.375
Accuracy:27.607% B+
HSR:23.731% C+
NS Baron G5
B+
Kills:419
Deaths:372
KDR:1.126
Accuracy:48.186% B+
HSR:9.785% D--
Phobos VX86
C++
Kills:265
Deaths:234
KDR:1.132
Accuracy:59.558% C++
HSR:8.679% D*
Skorpios
D
Kills:210
Deaths:144
KDR:1.458
Accuracy:24.401% D
HSR:13.333% D--
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
Kills:29,811
Deaths (as Light Assault):21,738
Deaths (to Light Assaults):14,070
KDR:1.37138
Kill Difference:8,073
Playtime:623.111 hours
Usage:11%
Score:10.806m
Score/min:289
Accuracy (listed only):32.164%
HSR (listed only):14.177%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:2,828
Deaths:2,439
KDR:1.159
Accuracy:22.403% D
HSR:18.847% D-
H-V45
C+
Kills:2,033
Deaths:1,513
KDR:1.344
Accuracy:23.745% C+
HSR:16.478% D
Pulsar VS1
B
Kills:2,013
Deaths:1,678
KDR:1.200
Accuracy:25.252% B
HSR:15.052% D
CME
C
Kills:1,842
Deaths:1,616
KDR:1.140
Accuracy:24.266% C
HSR:15.635% D-
VE-S Canis
C+
Kills:1,796
Deaths:1,231
KDR:1.459
Accuracy:26.976% C+
HSR:14.087% D
Pandora VX25
B+
Kills:1,677
Deaths:1,093
KDR:1.534
Accuracy:44.834% B+
HSR:10.972% D--
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
Eridani SX5
C+
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C+
HSR:13.705% D-
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
MKV Suppressed
C++
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C++
HSR:14.663% D
Deimos VA29
B+
Kills:1,167
Deaths:835
KDR:1.398
Accuracy:66.053% B+
HSR:10.197% D--
NS-7 PDW
B+
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B+
HSR:14.188% D
NS-11A
C+
Kills:1,159
Deaths:757
KDR:1.531
Accuracy:23.680% C+
HSR:13.805% D--
Equinox VE2
D
Kills:1,156
Deaths:1,116
KDR:1.036
Accuracy:21.883% D
HSR:12.370% D*
Thanatos VE70
B+
Kills:1,156
Deaths:875
KDR:1.321
Accuracy:44.392% B+
HSR:12.457% D
NS-11P
C++
Kills:673
Deaths:438
KDR:1.537
Accuracy:23.264% C++
HSR:16.345% C-
Darkstar
D*
Kills:443
Deaths:405
KDR:1.094
Accuracy:21.432% D*
HSR:11.287% F-
NS Baron G5
B+
Kills:419
Deaths:372
KDR:1.126
Accuracy:48.186% B+
HSR:9.785% D--
Corvus VA55
C*
Kills:347
Deaths:313
KDR:1.109
Accuracy:25.190% C*
HSR:17.291% D-
Phobos VX86
C++
Kills:265
Deaths:234
KDR:1.132
Accuracy:59.558% C++
HSR:8.679% D*
Skorpios
D
Kills:210
Deaths:144
KDR:1.458
Accuracy:24.401% D
HSR:13.333% D--
Nova
C+
Kills:204
Deaths:196
KDR:1.041
Accuracy:44.244% C+
HSR:11.765% D
Kills:25,672
Deaths (as Combat Medic):19,578
Deaths (to Combat Medics):8,607
KDR:1.31127
Kill Difference:6,094
Playtime:522.000 hours
Usage:9%
Score:11.036m
Score/min:352
Accuracy (listed only):32.184%
HSR (listed only):13.606%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C+
Kills:2,119
Deaths:615
KDR:3.446
Accuracy:35.116% D
HSR:66.824% C+
VE-S Canis
C+
Kills:1,796
Deaths:1,231
KDR:1.459
Accuracy:26.976% C+
HSR:14.087% D
Artemis VX26
C
Kills:1,531
Deaths:941
KDR:1.627
Accuracy:25.574% C
HSR:13.717% D*
Parallax VX3
C+
Kills:1,530
Deaths:380
KDR:4.026
Accuracy:39.016% C+
HSR:74.575% C
NSX Tengu
C+
Kills:1,453
Deaths:1,128
KDR:1.288
Accuracy:35.311% C+
HSR:14.522% D--
Parsec VX3-A
C-
Kills:1,413
Deaths:261
KDR:5.414
Accuracy:36.524% D--
HSR:76.362% C-
NS-45 Pilot
B++
Kills:1,284
Deaths:609
KDR:2.108
Accuracy:35.963% B++
HSR:14.564% D*
Eridani SX5
C+
Kills:1,255
Deaths:779
KDR:1.611
Accuracy:25.077% C+
HSR:13.705% D-
Sirius SX12
C++
Kills:1,240
Deaths:783
KDR:1.584
Accuracy:25.322% C++
HSR:13.871% D
NS-61 Emissary
B+
Kills:1,184
Deaths:781
KDR:1.516
Accuracy:30.609% B+
HSR:12.247% D
MKV Suppressed
C++
Kills:1,173
Deaths:764
KDR:1.535
Accuracy:25.865% C++
HSR:14.663% D
VA39 Spectre
B+
Kills:1,171
Deaths:590
KDR:1.985
Accuracy:35.657% B+
HSR:26.046% D--
Spiker
B+
Kills:1,168
Deaths:641
KDR:1.822
Accuracy:32.461% B+
HSR:14.555% D-
XM98
C**
Kills:1,166
Deaths:248
KDR:4.702
Accuracy:39.145% C**
HSR:68.525% D
V10
C++
Kills:1,164
Deaths:223
KDR:5.220
Accuracy:37.009% C--
HSR:78.093% C++
NS-44 Commissioner
B**
Kills:1,164
Deaths:734
KDR:1.586
Accuracy:45.313% B**
HSR:17.955% D
NS-7 PDW
B+
Kills:1,163
Deaths:869
KDR:1.338
Accuracy:26.709% B+
HSR:14.188% D
NS-357 Underboss
B+
Kills:1,159
Deaths:828
KDR:1.400
Accuracy:40.415% B+
HSR:14.840% D-
Beamer VS3
B++
Kills:1,158
Deaths:848
KDR:1.366
Accuracy:31.828% B++
HSR:15.458% D-
NSX Tomoe
C+
Kills:544
Deaths:299
KDR:1.819
Accuracy:29.136% C+
HSR:26.838% D--
NS-44L Blackhand
B+
Kills:474
Deaths:301
KDR:1.575
Accuracy:45.065% B+
HSR:33.122% D
NS-AM7 Archer
C
Kills:296
Deaths:285
KDR:1.039
Accuracy:55.788% C
HSR:14.189% C
NS-357 IA
B**
Kills:269
Deaths:147
KDR:1.830
Accuracy:56.998% B**
HSR:13.383% F
Skorpios
D
Kills:210
Deaths:144
KDR:1.458
Accuracy:24.401% D
HSR:13.333% D--
NS-44L Showdown
B++
Kills:207
Deaths:115
KDR:1.800
Accuracy:47.309% B++
HSR:23.672% D--
NS-30 Vandal
C
Kills:162
Deaths:82
KDR:1.976
Accuracy:30.819% C
HSR:11.111% F-
Phantom VA23
D-
Kills:84
Deaths:43
KDR:1.953
Accuracy:29.585% D-
HSR:17.857% D**
Kills:27,537
Deaths (as Infiltrator):14,669
Deaths (to Infiltrators):13,809
KDR:1.87722
Kill Difference:12,868
Playtime:1,072.054 hours
Usage:18%
Score:16.497m
Score/min:256
Accuracy (listed only):35.148%
HSR (listed only):27.122%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B+
Kills:1,580
Deaths:571
KDR:2.767
Accuracy:20.153% B+
HSR:17.152% D
Nebula VM20
B+
Kills:1,575
Deaths:572
KDR:2.754
Accuracy:20.776% B+
HSR:17.333% D
Cosmos VM3
C+
Kills:1,502
Deaths:631
KDR:2.380
Accuracy:15.684% C+
HSR:16.578% D
Blueshift VM5
C
Kills:1,264
Deaths:470
KDR:2.689
Accuracy:17.828% C
HSR:17.722% D
Quasar VM1
C++
Kills:1,236
Deaths:524
KDR:2.359
Accuracy:16.166% C++
HSR:15.696% D
Blueshift VM5
C
Kills:1,194
Deaths:442
KDR:2.701
Accuracy:18.528% C
HSR:12.982% D**
Cosmos VM3
C+
Kills:397
Deaths:162
KDR:2.451
Accuracy:16.332% C+
HSR:17.129% C-
Comet VM2
D
Kills:332
Deaths:224
KDR:1.482
Accuracy:37.714% D
HSR:2.410% D-
Comet VM2
C-
Kills:264
Deaths:252
KDR:1.048
Accuracy:36.816% D
HSR:3.409% C-
NS-10 Burster
C++
Kills:229
Deaths:86
KDR:2.663
Accuracy:29.507% C++
HSR:2.620% D--
NS-10 Burster
C+
Kills:160
Deaths:85
KDR:1.882
Accuracy:29.661% C+
HSR:1.250% D**
NS-20 Gorgon
C+
Kills:125
Deaths:74
KDR:1.689
Accuracy:24.279% C
HSR:19.200% C+
NS-20 Gorgon
C
Kills:124
Deaths:74
KDR:1.676
Accuracy:24.257% C
HSR:12.903% D*
Kills:9,982
Deaths (as MAX Suit):2,083.500
Deaths (to MAX Suits):4,877
KDR:4.79098
Kill Difference:7,898.500
Playtime:178.977 hours
Usage:3%
Score:4.035m
Score/min:376
Accuracy (listed only):23.669%
HSR (listed only):12.029%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:1,519
V. Kills:296 N/A
Deaths:308
KDR:4.932
Accuracy:51.403% C+
KPH:56.800 C
VKPH:11.100 D
Light PPA
C+
Kills:1,155
V. Kills:45 N/A
Deaths:338
KDR:3.417
Accuracy:37.439% C-
KPH:46.300 C+
VKPH:1.800 D
Maelstrom Turbo Laser
C++
Kills:926
V. Kills:566 163%
Deaths:586
KDR:1.580
Accuracy:28.160% C--
KPH:15.600 C++
VKPH:9.500 C+
Saron Laser Cannon
C
Kills:897
V. Kills:624 144%
Deaths:886
KDR:1.012
Accuracy:28.183% D
KPH:10.300 C
VKPH:7.200 C
Coyote Missiles
C-
Kills:595
V. Kills:388 153%
Deaths:271
KDR:2.196
Accuracy:53.645% C+
KPH:25.500 D
VKPH:16.600 C-
Hornet Missiles
C++
Kills:391
V. Kills:233 167%
Deaths:106
KDR:3.689
Accuracy:63.580% C++
KPH:40.900 C
VKPH:24.400 C--
Antares LC
D
Kills:127
V. Kills:100 126%
Deaths:177
KDR:0.718
Accuracy:26.822% D
KPH:8.200 D
VKPH:6.500 D-
Kills:5,610 (3,105 + 0)
Deaths:2,672
KDR:2.100
VKDR:0.843
Vehicle Kills:2,252
Kill Difference:2,938
Playtime:246.035 hours
Usage:4%
Score:2.806m
Score/min:190
Piloting Accuracy:26.822%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:216
V. Kills:45 470%
Deaths:22
KDR:9.818
Accuracy:38.235% D
KPH:44.200 C+
VKPH:9.200 C++
C150 Dalton
C*
Kills:119
V. Kills:143 83%
Deaths:36
KDR:3.306
Accuracy:39.640% C++
KPH:23.300 C--
VKPH:28 C*
CAS30 Tank Buster
D-
Kills:78
V. Kills:78 99%
Deaths:149
KDR:0.523
Accuracy:37.542% D-
KPH:3.300 D-
VKPH:3.300 D-
AP30 Shredder
U
Kills:52
V. Kills:17 289%
Deaths:20
KDR:2.600
Accuracy:26.653% D*
KPH:187,200 U
VKPH:61,200 U
Kills:465 (78 + 387)
Deaths:227
KDR:2.048
VKDR:1.247
Vehicle Kills:283
Kill Difference:238
Playtime:33.481 hours
Usage:1%
Score:0.823m
Score/min:409
Piloting Accuracy:37.542%
Gunner Accuracy:26.653%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:11,137
V. Kills:6,435 173%
Deaths:1,276
KDR:8.728
Accuracy:52.310% C-
KPH:38.700 B*
VKPH:22.400 B*
L100 Python HESH
A
Kills:6,513
V. Kills:1,133 N/A
Deaths:376
KDR:17.322
Accuracy:49.967% C++
KPH:79.300 B**
VKPH:13.800 A
C75 Viper
B+
Kills:1,560
V. Kills:264 N/A
Deaths:157
KDR:9.936
Accuracy:32.533% D
KPH:38.900 B+
VKPH:6.600 C
L100 Python HEAT
A
Kills:1,293
V. Kills:401 322%
Deaths:123
KDR:10.512
Accuracy:55.389% B+
KPH:48.400 A
VKPH:15 B*
Skyguard
A++
Kills:567
V. Kills:373 152%
Deaths:74
KDR:7.662
Accuracy:30.757% C*
KPH:24.400 A+
VKPH:16.100 A++
LB00 Python AP
B*
Kills:134
V. Kills:72 184%
Deaths:12
KDR:11.167
Accuracy:56.324% C
KPH:49.300 C+
VKPH:26.500 B*
Kills:21,204 (21,204 + 0)
Deaths:2,018
KDR:10.507
VKDR:4.300
Vehicle Kills:8,678
Kill Difference:19,186
Playtime:462.562 hours
Usage:8%
Score:7.686m
Score/min:277
Driving Accuracy:56.324%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:7,911
V. Kills:5,756 137%
Deaths:1,330
KDR:5.948
Accuracy:52.245% C+
KPH:30.700 B++
VKPH:22.300 A++
E540 Halberd
B++
Kills:1,828
V. Kills:1,218 150%
Deaths:279
KDR:6.552
Accuracy:53.565% B++
KPH:31.900 C++
VKPH:21.300 B++
Supernova VPC
M+
Kills:1,387
V. Kills:415 333%
Deaths:84
KDR:16.512
Accuracy:56.714% B++
KPH:60.400 B*
VKPH:18.100 M+
Saron HRB
B++
Kills:871
V. Kills:709 123%
Deaths:209
KDR:4.167
Accuracy:45.930% C**
KPH:26.600 C*
VKPH:21.700 B++
Aphelion VEX-4
B+
Kills:371
V. Kills:245 151%
Deaths:73
KDR:5.082
Accuracy:39.082% B+
KPH:30.700 B+
VKPH:20.300 B
Supernova PC
C++
Kills:266
V. Kills:109 242%
Deaths:74
KDR:3.595
Accuracy:42.706% D
KPH:20.400 C+
VKPH:8.400 C++
M20 Basilisk
C++
Kills:72
V. Kills:26 267%
Deaths:19
KDR:3.789
Accuracy:31.087% C++
KPH:17.500 C+
VKPH:6.300 C
Proton II PPA
B++
Kills:71
V. Kills:4 N/A
Deaths:6
KDR:11.833
Accuracy:22.494% C
KPH:76.100 B++
VKPH:4.300 C**
Kills:12,777 (9,564 + 3,213)
Deaths:2,074
KDR:6.161
VKDR:4.090
Vehicle Kills:8,482
Kill Difference:10,703
Playtime:400.855 hours
Usage:7%
Score:9.286m
Score/min:386
Driving Accuracy:42.706%
Gunner Accuracy:22.494%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:3,123
V. Kills:1,045 299%
Deaths:279
KDR:11.194
Accuracy:48.742% B++
KPH:84.300 C+
VKPH:28.200 B**
Proton II PPA-H
B*
Kills:1,296
V. Kills:81 N/A
Deaths:90
KDR:14.400
Accuracy:33.326% C-
KPH:128 B*
VKPH:8 B+
E540 Halberd-H
B+
Kills:1,256
V. Kills:788 159%
Deaths:198
KDR:6.343
Accuracy:56.896% C+
KPH:43.200 C+
VKPH:27.100 B+
Aphelion VEX-4H
B
Kills:205
V. Kills:125 163%
Deaths:52
KDR:3.942
Accuracy:42.589% C
KPH:45.100 B
VKPH:27.500 C+
G40-F Ranger
B**
Kills:161
V. Kills:94 169%
Deaths:4
KDR:40.250
Accuracy:30.593% C
KPH:49.800 B**
VKPH:29.100 B**
Saron HRB-H
B+
Kills:106
V. Kills:90 116%
Deaths:13
KDR:8.154
Accuracy:58.211% C**
KPH:34.200 C+
VKPH:29.100 B+
M12 Kobalt-H
D
Kills:53
V. Kills:1 N/A
Deaths:6
KDR:8.833
Accuracy:20.123% D
KPH:74.300 D-
VKPH:1.400 D*
Kills:6,200 (0 + 6,200)
Deaths:642
KDR:9.657
VKDR:3.464
Vehicle Kills:2,224
Kill Difference:5,558
Playtime:87.801 hours
Usage:2%
Score:1.981m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:20.123%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,236
V. Kills:150 N/A
Deaths:99
KDR:12.485
Accuracy:29.463% D
KPH:71.800 B**
VKPH:8.700 C+
M12 Kobalt
B
Kills:1,181
V. Kills:53 N/A
Deaths:67
KDR:17.627
Accuracy:16.315% C
KPH:77.700 B
VKPH:3.500 C++
M40 Fury
C++
Kills:877
V. Kills:160 N/A
Deaths:80
KDR:10.963
Accuracy:30.603% D
KPH:57.800 C++
VKPH:10.600 C+
M20 Basilisk
B*
Kills:416
V. Kills:123 335%
Deaths:74
KDR:5.622
Accuracy:34.811% C-
KPH:29.200 B*
VKPH:8.600 C*
M20 Basilisk
B++
Kills:240
V. Kills:90 264%
Deaths:58
KDR:4.138
Accuracy:35.068% C-
KPH:30.200 B++
VKPH:11.300 C**
M12 Kobalt
B**
Kills:217
V. Kills:14 N/A
Deaths:18
KDR:12.056
Accuracy:17.479% C+
KPH:85.900 B+
VKPH:5.500 B**
G30 Walker
C+
Kills:122
V. Kills:81 149%
Deaths:16
KDR:7.625
Accuracy:23.618% D-
KPH:14 C+
VKPH:9.300 C+
M60-G Bulldog
B+
Kills:72
V. Kills:9 N/A
Deaths:18
KDR:4
Accuracy:34.839% C+
KPH:38.500 B+
VKPH:4.800 C
M60-G Bulldog
B+
Kills:58
V. Kills:13 414%
Deaths:10
KDR:5.800
Accuracy:39.645% C*
KPH:46.800 B
VKPH:10.500 B+
G30 Walker
B+
Kills:51
V. Kills:35 142%
Deaths:5
KDR:10.200
Accuracy:22.729% D*
KPH:17 C++
VKPH:11.700 B+
Kills:4,470 (0 + 4,470)
Deaths:445
KDR:10.045
VKDR:1.636
Vehicle Kills:728
Kill Difference:4,025
Playtime:87.150 hours
Usage:1%
Score:1.430m
Score/min:274
Driving Accuracy:N/A%
Gunner Accuracy:22.729%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:308
V. Kills:66 460%
Deaths:248
KDR:1.242
Accuracy:42.260% D
KPH:16.700 C
VKPH:3.600 D
S12 Renegade
C+
Kills:244
V. Kills:5 N/A
Deaths:174
KDR:1.402
Accuracy:40.765% C+
KPH:30.100 D
VKPH:0.600 D*
V30-F Starfall
C++
Kills:144
V. Kills:88 162%
Deaths:83
KDR:1.735
Accuracy:58.558% D
KPH:29.400 C++
VKPH:17.900 C++
Kills:696 (696 + 0)
Deaths:505
KDR:1.378
VKDR:0.315
Vehicle Kills:159
Kill Difference:191
Playtime:31.445 hours
Usage:1%
Score:0.219m
Score/min:116
Driving Accuracy:58.558%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:60
V. Kills:3 N/A
Deaths:10
KDR:6
Accuracy:33.234% C+
KPH:55.600 C
VKPH:2.800 D--
Kills:60 (0 + 60)
Deaths:10
KDR:6
VKDR:0.300
Vehicle Kills:3
Kill Difference:50
Playtime:1.079 hours
Usage:0%
Score:0.017m
Score/min:263
Piloting Accuracy:N/A%
Gunner Accuracy:33.234%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 17,57211,1371,2768.728B**6.5452.31%C-2.146%C-38.7B*22.4B*278287.7h5.2B++9.9B+
Betelgeuse 54-A 8,2908,2324,4891.834C0.3522.787%D19.691%D**54CN/A156152.4h11.3C49.8C
Supernova FPC 13,6677,9111,3305.948C++3.7652.245%C+2.06%C30.7B++22.3A++368257.8h4.9B+9.4B+
L100 Python HESH 7,6466,51337617.322B+15.1449.967%C++N/A79.2B**13.8A29582.2h2.9B5.8B+
SVA-88 6,1176,0723,6151.68C+0.5121.574%C17.309%D--42.3C+N/A133143.4h12.3C+56.9C+
Orion VS54 5,1525,1042,7881.831B0.3521.379%C++16.85%D--46.8B++N/A178109.1h11.5B+53.9C++
C-4 ARX 4,3083,5381,4662.413C**0.2322.925%D-N/A168.5B**36.7C++80321h1B++4.4B
NS-15M1 3,4833,4542,1461.61C++0.5820.485%C16.155%D-37.1C+N/A10393.1h12.4C*60.4C++
M40 Fury-H 4,1683,12327911.194C+9.0148.742%B++N/A84.4C+28.2B**35537h12.2D25.1C
Pulsar C 2,9872,9581,9281.534C*0.6523.013%C15.889%D*31.5C++N/A10193.9h11.4C**49.5C*
Terminus VX-9 2,8612,8282,4391.159C+1.0322.403%D18.847%D-27.9C-N/A92101.3h12.7C+56.9C+
VX6-7 2,8422,7891,9361.441C++0.7423.776%C+15.848%D-22.5CN/A63124.1h12.5C*52.5C*
Pulsar LSW 2,5432,5301,4861.703C*0.4821.226%C15.534%D*49.1BN/A15651.5h11.5B+54.4C*
Solstice SF 2,5152,4852,0031.241C**0.9424.906%C*17.344%C++19.5C+N/A55127.5h13.6C+54.6C++
Frag Grenade 2,2622,24812248N/A2,245.8155.721%AN/A702.5B*4.4D23743.2h2.9B*5.2B*
C-4 3,0632,2209762.275B++0.0923.3%CN/A131.4A49.9A+130216.9h1.3B+5.6C**
Tank Mine 3,6422,2053486.336A*4.1539.205%B+N/A196.9A*128.3A*191511.2h2C+5.1B++
Ghost 2,1262,1196153.446C**1.2635.116%D66.824%C+42.4C**N/A12450h2.3C++6.6C+
Proximity Mine 2,0532,0494494.563C*2.3849.889%B*N/A186.3AN/A50511h1.8C**3.5B*
H-V45 2,0582,0331,5131.344C+0.8423.745%C+16.478%D35.7C**N/A9756.9h13.1C++55.4C*
Pulsar VS1 2,0302,0131,6781.2C**0.9925.252%B15.052%D28.5C**N/A11070.6h13.2B+52.4B+
VX29 Polaris 2,0252,0131,2371.627C*0.5621.544%C16.94%D-41.9C+N/A12148.1h11.8C**54.8C++
Lumine Edge 1,9221,9222,8340.678A**1.5141.555%A9.99%D--9.6B+N/A21200.4h1.1B++2.6B++
CME 1,8541,8421,6161.14C+1.0524.266%C15.635%D-26.4CN/A7769.7h13.1C**54C++
E540 Halberd 3,0461,8282796.552C+4.3753.565%B++1.313%D-31.9C++21.3B++39757.3h6.4C11.9C*
VE-S Canis 1,8301,7961,2311.459C*0.7326.976%C+14.087%D36.5C+N/A9949.2h10.9B+40.6B
S1 2,6071,7612,3000.766C++1.4258.592%C++2.839%C+27.4C*13.2C++30364.3h6.7C++11.4C*
Pandora VX25 1,6951,6771,0931.534B+0.6544.834%B+10.972%D--39.5C++N/A12242.5h4.5C++10B+
Lasher X2 1,6741,6421,2071.36B++0.8324.617%C+3.167%C-41.4B++N/A15039.7h19.7C++80.2C*
Nebula VM20 1,6011,5805712.767B0.5820.153%B+17.152%D46.6B*N/A12633.9h14.9B+73.8B+
Nebula VM20 1,5971,5755722.753B0.5720.776%B+17.333%D46.3B*N/A12534h15.1B+72.7B+
C75 Viper 1,8241,5601579.936A7.7532.533%D1.026%D38.9B+6.6C22040.1h6.8A20.9B*
NS-11C 1,5501,5321,0791.42B+0.7723.318%C+12.924%D--27.6C++N/A9455.6h13.6C**58.2C**
Artemis VX26 1,5381,5319411.627C**0.5625.574%C13.717%D*38.4C**N/A10939.9h12.1C++47.3C++
Parallax VX3 1,5311,5303804.026C**1.8439.016%C+74.575%C46.6B**N/A14632.8h2.2C++5.6C*
Flare VE6 1,5491,5269041.688B0.5020.836%C16.448%D*45.4C*N/A14633.6h11.5C+55.4C+
Dual Photon Pods 1,8151,5193084.932C+2.7551.403%C+1.185%C+56.9C11.1D28526.7h16.7B++32.5B+
Cosmos VM3 1,5191,5026312.38C*0.1915.684%C+16.578%D34.1B+N/A11844.1h12.9C**82.5C*
NSX Tengu 1,4801,4531,1281.288C++0.9035.311%C+14.522%D--29.4CN/A6749.4h13.7C+38.8C++
Parsec VX3-A 1,4181,4132615.414C++3.2336.524%D--76.362%C-46C+N/A12630.7h2.3D*6.2D*
Supernova VPC 1,8021,3878416.512B+14.3356.714%B++N/A60.6B*18.1M+31122.9h3.4C+6B
Proton II PPA-H 1,3771,2969014.4C*12.2133.326%C-1.698%C+128.3B*8B+34310.1h8.4B+25.1B
L100 Python HEAT 1,6941,29312310.512A+8.3355.389%B+3.79%B++48.4A15B*27826.7h4.8B++8.6B*
NS-45 Pilot 1,2871,2846092.108B++0.0835.963%B++14.564%D*30.4C-N/A7042.3h6.7B+18.8B+
Blueshift VM5 1,2841,2644702.689C++0.5017.828%C17.722%D36.9C**N/A11134.3h16.2C+90.9C+
E540 Halberd-H 2,0441,2561986.343C+4.1656.896%C+N/A43.3C+27.2B+32029h7C+12.3C+
Eridani SX5 1,2631,2557791.611B+0.5725.077%C+13.705%D-39.1C**N/A11232.1h10.5B+41.7B
Sirius SX12 1,2441,2407831.584B+0.6025.322%C++13.871%D41.3B++N/A14130h11.9B++47B+
NS Decimator 1,6641,2391,1131.113C++1.0766.111%B++1.291%D44.6B++15.3C+34127.8h4.8C++7.3B
M40 Fury 1,3861,2369912.485B**10.3029.463%D1.861%C++71.9B**8.7C+31717.2h9.3B*31.4B+
Quasar VM1 1,2551,2365242.359B+0.1716.166%C++15.696%D33.2B**N/A13837.2h13.2B+81.4B
Serpent VE92 1,2361,2308751.406B0.7821.251%C--14.634%D-25.4C+N/A9848.4h12.1B+56.9C*
Solstice VE3 1,2361,2301,0681.152B+1.0324.111%C**15.447%D21.7C*N/A13256.8h14B58.3C**
Eclipse VE3A 1,2461,2281,2540.979C+1.2122.732%D-12.296%D**14.3D-N/A4086h14.8D65.3D-
Blueshift VM5 1,2211,1944422.701C++0.5218.528%C12.982%D**36.5C*N/A10832.7h16.6C+89.5C++
NSX Tanto 1,2011,1867811.519B0.6726.075%C+20.405%D32.7C++N/A7936.3h14.4C+55C++
NS-61 Emissary 1,1931,1847811.516B**0.6730.609%B+12.247%D23.9C+N/A6849.5h12.2B39.7B+
M12 Kobalt 1,2341,1816717.627B+15.4416.315%C16.935%C77.7B3.5C++22315.2h18.1C**110.9C++
NSX Naginata 1,1981,1767001.68C**0.5122.352%C++20.833%D--47C**N/A13125h11.8C*53C**
MKV Suppressed 1,1771,1737641.535B+0.6525.865%C++14.663%D38.3BN/A10230.6h12.2B+47.3B+
VA39 Spectre 1,1761,1715901.985B0.2035.657%B+26.046%D--38.3B**N/A11530.6h4.8B++13.4B++
Spiker 1,1751,1686411.822B*0.3632.461%B+14.555%D-45.1B+N/A11325.9h7.5B+23B+
Deimos VA29 1,1751,1678351.398C++0.7966.053%B+10.197%D--42.7C++N/A12127.3h2.4C++3.7C**
XM98 1,1701,1662484.702A2.5239.145%C**68.525%D44.2AN/A15526.4h2.6C+6.6C*
NS-15M2 1,1811,1666721.735C++0.4523.433%C+14.323%D**42.1C+N/A14127.7h12.7C++54.1C*
V10 1,1721,1642235.22B*3.0337.009%C--78.093%C++48.9B*N/A10823.8h2.1B5.7C++
NS-44 Commissioner 1,1671,1647341.586B++0.6045.313%B**17.955%D25.5CN/A7345.6h3.8C*8.3B+
NS-7 PDW 1,1711,1638691.338B+0.8526.709%B+14.188%D31.7C**N/A10836.7h12.3B++45.9B+
Eidolon VE33 1,1701,1635782.012B*0.1731.613%B++19.519%D-44.9AN/A14425.9h7.5B++23.7B++
NS-11A 1,1751,1597571.531C**0.6523.68%C+13.805%D--37.5BN/A14330.9h12.9B+54.5C**
NS-357 Underboss 1,1691,1598281.4B+0.7940.415%B+14.84%D-22.4DN/A5751.7h4.5C+11.1C**
Beamer VS3 1,1621,1588481.366B*0.8231.828%B++15.458%D-37.8B+N/A11630.6h7.6B+23.8C*
Equinox VE2 1,1661,1561,1161.036C+1.1521.883%D12.37%D*23.6CN/A6949h13.8C62.8C
Thanatos VE70 1,1681,1568751.321B+0.8644.392%B+12.457%D37.9B+N/A14130.5h4.8C++10.7B+
Light PPA 1,2001,1553383.417C+1.2337.439%C-1.472%C**46.4C+1.8D15924.9h11.8B31.5C*
Zenith VX-5 1,1751,1488951.283C++0.9026.066%C++15.331%D--17.2DN/A4966.9h13.1C++50.1C*
M20 Basilisk 1,6851,1304226.905M**24.7252.348%C+4.248%C+71.1A34.9B**44315.9h84.7B++161.9B+
VE-H Maw 1,0521,0316241.652C+0.5321.529%D21.048%D42.3C+N/A12624.4h11.1C+51.3C+
Orbital Strike Uplink 1,3321,0042502U499.811018.9%UN/A2510U820U93680.4h1.3T*0.1T*
Maelstrom Turbo Laser 1,4929265861.58C+0.6128.16%C--2.592%C+15.6C++9.5C+17159.4h105C*372.8C++
Saron Laser Cannon 1,5218978861.012C+1.1728.183%D2.341%C+10.3C7.2C16386.7h125.7C**446C++
M40 Fury 1,0378778010.963B+8.7830.603%D2.052%C*57.7C++10.5C+26715.2h12.8C*41.9C+
Saron HRB 1,5808712094.167C+1.9845.93%C**N/A26.6C*21.7B++53932.7h23C+50.1C*
NSX-P Tanto 8618476161.375B+0.8127.607%B+23.731%C+20.3CN/A5741.8h14.9C++54.1B
NS-11P 6816734381.537B0.6523.264%C++16.345%C-29.8C++N/A8722.6h14.5C+62.3C*
Anti-Vehicle Grenade 6726171617N/A614.8153.309%C*N/A440.7B39.3D20171.4h4.2B*7.8B++
Coyote Missiles 9835952712.196C+0.0153.645%C+N/A25.5D16.7C20923.3h44.6C+83.2C++
Skyguard 940567747.662A**5.4830.757%C*N/A24.4A+16.1A++30123.2h94.2B*306.4B*
Xiphos Anti-Personnel Phalanx Tower 5685571557U554.8134.288%B+N/A928.3A**18.3B*24840.6h2.7B+7.8B+
NSX Tomoe 5505442991.819C++0.3729.136%C+26.838%D--35.3C+N/A11715.4h14.9C+51.3C++
NS-44L Blackhand 4814743011.575B+0.6145.065%B+33.122%D20CN/A5423.7h4.5C++10B
Darkstar 4474434051.094C1.0921.432%D*11.287%F-25.8DN/A7517.2h12.2B56.7C
M40 Fury 502429853.625M**51.4439.566%D-1.399%C+171.6A*29.2B**4992.5h9.3B+23.4B+
NS Baron G5 4244193721.126C++1.0648.186%B+9.785%D--32.5C+N/A10912.9h4.6C++9.5C+
M20 Basilisk 539416745.622A3.4434.811%C-5.048%C29.1B*8.6C*27314.3h65.8B*189B++
Cosmos VM3 3983971622.451B+0.2716.332%C+17.129%C-36.1B++N/A14711h10.9B**67C**
Hornet Missiles 6243911063.689C1.5063.58%C++1.279%C40.7C24.3C--4449.6h10C*15.7B
Aphelion VEX-4 616371735.082C*2.9039.082%B+1.078%D*30.7B+20.2B49712.1h52.7B134.8B+
Rocklet Rifle 6123472771.253B**0.9344.656%D--N/A28.2C+21.5C34712.3h37.7C++84.5C
Corvus VA55 3563473131.109C+1.0825.19%C*17.291%D-28.7C++N/A15712.1h12.8C+50.8C*
Comet VM2 4873322241.482B+0.7037.714%D2.41%D-14.2B+6.7B*16423.3h23.4B+62.1C++
Nemesis VSH9 4703113410.912B+1.2764.982%B1.929%C-22.9B+11.7C*37813.6h7B+10.8B++
M40 Fury-F 3743082481.242C+0.9442.26%D1.948%A16.7C3.6D8918.4h9.7B22.9C*
NS-AM7 Archer 3862962851.039A1.1555.788%C14.189%C8.4B2.6C+6235.1h16.3B+29.1B+
M60-A Bulldog 408295953.105C0.9229.537%DN/A21.7D8.3B+19113.6h7D23.8D
NS-357 IA 2702691471.83B++0.3656.998%B**13.383%F20.9DN/A5212.9h4.4D**7.7C++
M12 Kobalt 273267833.375C*31.1919.918%C15.356%C133.5B+3D3162h15B+75.4B
Supernova PC 375266743.595C1.4142.706%D1.504%D20.3C+8.3C+40113.1h5.2C++12.1C+
Phobos VX86 2702652341.132C+1.0559.558%C++8.679%D*24.1DN/A8611h2.3B3.9C**
Comet VM2 3722642521.048C*1.1436.816%D3.409%C-10.4C+4.3C+15025.3h30.1D81.8D
Sticky Grenade 2602531253N/A250.8149.159%CN/A632.5D17.5B++26600.4h2.5C+5.2C+
S12 Renegade 2492441741.402C0.7840.765%C+7.787%B++30.1DN/A838.1h3.3C*8.1C*
M20 Basilisk 330240584.138B++1.9535.068%C-3.333%D-30.4B++11.4C**3407.9h73B*208.1B+
NS-10 Burster 408229862.663M+0.4829.507%C++2.62%D--9.3A+7.3A**13324.6h124.8B423.1B+
M60-A Bulldog 2692241022.4C**20.2148.254%C*4.464%A++41.5C**8.3B**2025.4h6.2C+12.9C*
M12 Kobalt 2312171812.056C+9.8717.479%C+18.433%C++86.8B+5.6B**3082.5h18C++103.1C*
L105 Zephyr 261216229.818C++7.6338.235%DN/A44.1C+9.2C++3414.9h6.4C++16.6C+
Skorpios 2112101441.458C+0.7324.401%D13.333%D--29.2DN/A767.2h11.5C+47.1C
NS-44L Showdown 2082071151.8B*0.3947.309%B++23.672%D--21.8C--N/A469.5h3.8C+8.1B
Spear Anti-Vehicle Phalanx Turret 324206306.867C+4.6853.231%B*2.913%D49B++28.1B++9624.2h7.6B+14.3B++
Aphelion VEX-4H 330205523.942C+1.7642.589%C1.463%D--45.6B27.8C+6934.5h47.4B+111.4B+
Nova 2092041961.041C1.1444.244%C+11.765%D25.5CN/A838h5.3C12C+
M60-A Bulldog 212186920.667B18.4843.773%C1.613%C--37.2C*5.2C*1855h5.1B+11.6B+
Auraxium Force-Blade 17016839,9660.004D2.1819.254%D-12.5%B++0.1DN/A01945h2.7D-14C
MANA Anti-Vehicle Turret 316167851.965C--0.2253.109%D--N/A1670C++1490B+846370.1h11C++20.8C
Spear Anti-Vehicle Phalanx Tower 2951641164S161.8149.467%C+4.268%C+45.6C*36.4B++4833.6h7.4B++14.9B++
NS-30 Vandal 162162821.976C++0.2130.819%C11.111%F-39.5C++N/A2034.1h6.7D21.9C
NS Annihilator 2701611111.45A*0.7477.746%DN/A18.3A++12.4A3328.8h8.4B**10.9B**
G40-F Ranger 255161440.25M++38.0630.593%CN/A50.3B**29.4B**3623.2h46B*150.3B++
NS-10 Burster 299160851.882B**0.3029.661%C+1.25%D**6.6B+5.7A11424.3h175.5C--591.7C+
G40-F Ranger 245156352M*49.8137.11%B+N/A55.7B+31.8B+3752.8h64.2B+173.1B++
The Slasher 1521523,4540.044C+2.1434.254%C+15.132%C**1.1CN/A3132.8h2.4C+7.1C++
V30-F Starfall 232144831.735C++0.4558.558%DN/A29.4C++18C++2714.9h13.8B+23.5C**
LB00 Python AP 2061341211.167C+8.9856.324%C1.493%B*49.6C+26.7B*2672.7h4.3C*7.6C*
Antares LC 2271271770.718C--1.4726.822%D3.15%B*8.2D6.5D-11715.4h135.1C+503.5C+
MANA Anti-Personnel Turret 127126741.703N/A0.4818.49%UN/A1260U10U6491600.1h27.9T*151.1T*
NS-20 Gorgon 132125741.689B+0.5024.279%C19.2%C+31.3A+1.8B+854h30.7B+126.4B+
NS-20 Gorgon 130124741.676B+0.5124.257%C12.903%D*31A1.5C+754h31.8B+131B+
G30 Walker 203122167.625A++5.4423.618%D-2.459%D14C+9.3C+2018.7h210C*889C+
C150 Dalton 262119363.306C1.1239.64%C++N/A23.3C--28C*13875.1h5.2C13.1C+
Hades VSH4 1671101210.909B++1.2868.02%C+4.545%A21.2C++11C+3675.2h7.6B+11.2B+
Saron HRB-H 196106138.154B++5.9758.211%C**N/A34.2C+29B+8253.1h24.7C++42.5C**
Phantom VA23 8484431.953C+0.2329.585%D-17.857%D**31.1CN/A1412.7h4.4C**14.9C+
CAS30 Tank Buster 156781490.523C--1.6637.542%D-1.282%C+3.3D-3.3D-16023.5h69.5C185.1C
M60-G Bulldog 8172184C+1.8134.839%C+1.389%D--37.9B+4.7C3571.9h7.1C*20.3B
M20 Basilisk 9872193.789C**1.6031.087%C++5.556%C*17.6C+6.3C1654.1h67.6B+217.4B+
Proton II PPA 7571611.833C+9.6522.494%C2.817%B++78.9B++4.4B5170.9h7.4B++32.9B+
Aspis Anti-Aircraft Phalanx Turret 13570174.118C**1.9329.758%B++2.857%B+15.9B**14.8B++4014.4h113.2B**380.4B*
CAS 14-E 6360106C--3.8133.234%C+N/A54.5C2.7D*2631.1h37.3C112.3C+
M60-G Bulldog 7158105.8C++3.6139.645%C*N/A48.3B+10.8B+3971.2h6.9C++17.5B
Hoplon Anti-Aircraft Phalanx Tower 11158158B**55.8133.778%B1.724%C193.3B+176.7B++13570.3h12.2B*36.2B++
Force-Blade 605524,8660.002D2.189.878%F3.636%C-0DN/A01103.7h3.1C31.3D--
M12 Kobalt-H 545368.833C--6.6520.123%D13.208%D75.7D1.4D*3300.7h13.6B+67.4C*
AP30 Shredder 6952202.6C0.4126.653%D*1.923%C+520U170U7263700.1h95.8C++359.5C
G30 Walker 8651510.2A*8.0122.729%D*3.922%C+17C++11.7B+2173h169.7B+746.6C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4812,5545.9h
Restoration Kit3739,6906.8h
Nano-Armor Kit1,7023,548,862230.5h
Anti-Vehicle MANA Turret67981.4h
Spawn Beacon233,4742.7h
Turret AI Module27002.9h
Structure Shield Module24981.9h
Repair Module39722.9h
Cortium Silo13691.1h
Skywall Shield Emitter04581.6h
Reinforcements Module0940.2h
Blast Wall02841.7h
Nanite Revive Grenade07,3662.1h
Welding Device24,9230.4h
Deconstruction Tool618,8597.6h
Spear Anti-Vehicle Tower33421.4h
Spitfire Auto-Turret181,7241.4h
HIVE0560.8h
Sunderer Garage11561.7h
Rampart Wall23364.2h
Hoplon Anti-Aircraft Phalanx Tower02771.2h
Xiphos Anti-Personnel Tower04131.6h
Ammunition Package798,3243.8h
Shield Recharging Field1007,5592.7h
Medical Kit993,8443.2h
Anti-Infantry MANA Turret143610.7h
Medical Applicator1,146453,10329.3h
Vehicle Gate11751.9h
Pillbox0770.5h
IPC Targeting Dart41231.3h
Orbital Strike Target Designator573368.3h
Alarm Module01050.2h
Lumifiber Rampart Wall24264.1h
Elysium Spawn Tube01720.5h
Flail Targeting Dart63842.7h
The Flail0570.2h
Pain Spire01920.8h
Nano-Repair Grenade02,5120.7h
Hardlight Barrier51250.2h
Router22360.4h
Infantry Tower01131.3h
Recon Detection Device22228,18633.3h
Smoke Grenade01510h
WLT-Howler Mining Laser5128,93867.2h

Check the help document for the dictionary if you want to learn more about words used here.


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