Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Solstice VE3
A*
Kills:
317
Deaths:
153
KDR:
2.072
Accuracy:
33.799% A*
HSR:
24.290% B*
Eridani SX5
A+
Kills:
118
Deaths:
24
KDR:
4.917
Accuracy:
34.311% A+
HSR:
24.576% B++
Kills:
435
Deaths (as Light Assault):
177
Deaths (to Light Assaults):
696
KDR:
2.45763
Kill Difference:
↑258
Playtime:
5.994 hours
Usage:
4%
Score:
0.120m
Score/min:
334
Accuracy (listed only):
34.055%
HSR (listed only):
24.433%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Pulsar VS1
A
Kills:
158
Deaths:
83
KDR:
1.904
Accuracy:
29.894% A
HSR:
25.317% B++
Eridani SX5
A+
Kills:
118
Deaths:
24
KDR:
4.917
Accuracy:
34.311% A+
HSR:
24.576% B++
Kills:
276
Deaths (as Combat Medic):
107
Deaths (to Combat Medics):
508
KDR:
2.57944
Kill Difference:
↑169
Playtime:
4.806 hours
Usage:
3%
Score:
0.093m
Score/min:
321
Accuracy (listed only):
32.102%
HSR (listed only):
24.946%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Solstice VE3
A*
Kills:
317
Deaths:
153
KDR:
2.072
Accuracy:
33.799% A*
HSR:
24.290% B*
Kills:
317
Deaths (as Engineer):
153
Deaths (to Engineers):
485
KDR:
2.0719
Kill Difference:
↑164
Playtime:
2.530 hours
Usage:
2%
Score:
0.018m
Score/min:
120
Accuracy (listed only):
33.799%
HSR (listed only):
24.290%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Ghost
B*
Kills:
1,961
Deaths:
307
KDR:
6.388
Accuracy:
42.118% B+
HSR:
77.002% B*
NS-44 Commissioner
A*
Kills:
386
Deaths:
271
KDR:
1.424
Accuracy:
39.558% B+
HSR:
36.788% A*
Beamer VS3
B++
Kills:
169
Deaths:
157
KDR:
1.076
Accuracy:
32.035% B++
HSR:
20.710% C
Eridani SX5
A+
Kills:
118
Deaths:
24
KDR:
4.917
Accuracy:
34.311% A+
HSR:
24.576% B++
Kills:
2,634
Deaths (as Infiltrator):
759
Deaths (to Infiltrators):
588
KDR:
3.47036
Kill Difference:
↑1,875
Playtime:
35.285 hours
Usage:
21%
Score:
0.629m
Score/min:
297
Accuracy (listed only):
37.005%
HSR (listed only):
39.769%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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