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Paragon Immortal DESSPA[KOTV] DESSPA
VS BR 210

KDR: 1.5

Score: 122.4m

Last Seen: Jul 25th, 2020 8:45 PM
- OFFLINE - 16.4 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-11C NS-15M1 NS-15M2 SVA-88 Orion VS54 NS-7 PDW NS-11A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $830,664 MLG Score: 664
Fun Score: N/A
Cheeseburgers Flipped: 1274TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.819%24.371%605521297134,5291.81113-0.307

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.262%0.69B+0.49B+-0.975D--HEAD ++ (~11.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.423B10.60.256C*32.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.296%1.359%207513445,298298015841.77785334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.199%-0.416C---0.191C0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.10.439B30.30.43B60.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.541%2.209%95813413,758576213740.652204273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.665%0.048C+-0.188C0.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.499B+80.358C**11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.093%4.129%1431813316,903493213341.39963517%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.126%-0.659D-0.095C+0.486

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.63B+12.90.679B+31.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.938%82.127%143313463,922738650.530933

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.73%1.202B**0.97B*-0.863

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.542B+20.389C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.617%14.17%143513447,5514969161.51962

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.137%0.398B-0.126C0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.52B+2.90.396B3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.4m270.2%385 (23.1k)323 (19.4k)1.5042213,193141,7321.62334210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349671122.245%19.544%43502:4069

11% Combat Medic14% Engineer30% Heavy Assault10% Infiltrator21% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2013 10:49 AMMay 13th, 2020 8:55 PMJul 25th, 2020 5:16 PM (18d) (PST)Jul 25th, 2020 5:24 PM (18d) (PST)Jul 25th, 2020 4:45 PM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5002392610.5630.3740.1101.6080.032664

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,00414,32515,6793422796219,383

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6314h/263.1d 16,886 41,666 67,679 609.2k 11,146 17,210 12,304 189.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:32,414
Deaths:17,388
KDR:1.864
Accuracy:25.943% D
HSR:26.254% D--
NS-15M1
D-
Kills:10,000
Deaths:7,767
KDR:1.288
Accuracy:21.337% D-
HSR:19.510% D-
NS-15M2
B+
Kills:8,470
Deaths:4,995
KDR:1.696
Accuracy:27.191% C+
HSR:36.045% B+
SVA-88
C+
Kills:6,695
Deaths:3,597
KDR:1.861
Accuracy:25.451% C+
HSR:26.886% C+
Orion VS54
C
Kills:5,410
Deaths:3,550
KDR:1.524
Accuracy:22.970% C
HSR:21.405% D-
Flare VE6
C--
Kills:2,310
Deaths:1,713
KDR:1.349
Accuracy:23.236% C--
HSR:20.779% D-
NS-15M AE
C
Kills:1,652
Deaths:890
KDR:1.856
Accuracy:25.823% D
HSR:29.540% C
Pulsar LSW
D
Kills:1,399
Deaths:888
KDR:1.575
Accuracy:23.285% D
HSR:18.656% D--
SVA-GG
C+
Kills:1,289
Deaths:1,064
KDR:1.211
Accuracy:28.765% C+
HSR:27.075% D
Ursa
B+
Kills:1,267
Deaths:816
KDR:1.553
Accuracy:28.622% B+
HSR:26.283% C+
NSX Naginata
A++
Kills:1,202
Deaths:708
KDR:1.698
Accuracy:24.040% C
HSR:46.755% A++
VE-H Maw
C++
Kills:1,190
Deaths:842
KDR:1.413
Accuracy:26.710% C-
HSR:32.017% C++
VX29 Polaris
C+
Kills:1,174
Deaths:840
KDR:1.398
Accuracy:26.226% C+
HSR:24.020% C
VE-H Maw AE
C
Kills:605
Deaths:445
KDR:1.360
Accuracy:29.079% C
HSR:25.455% D
NSX-P Naginata
A++
Kills:459
Deaths:328
KDR:1.399
Accuracy:23.945% C--
HSR:49.238% A++
Kills:75,536
Deaths (as Heavy Assault):45,831
Deaths (to Heavy Assaults):32,712
KDR:1.64814
Kill Difference:29,705
Playtime:1,911.221 hours
Usage:30%
Score:38.832m
Score/min:339
Accuracy (listed only):25.508%
HSR (listed only):28.661%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
D
Kills:5,180
Deaths:4,729
KDR:1.095
Accuracy:23.241% D-
HSR:15.348% D
NS-11A
D-
Kills:4,308
Deaths:3,841
KDR:1.122
Accuracy:22.836% D-
HSR:16.527% D--
Pandora VX25
C+
Kills:3,267
Deaths:2,238
KDR:1.460
Accuracy:45.217% C+
HSR:12.274% D-
H-V45
C
Kills:2,996
Deaths:2,235
KDR:1.340
Accuracy:25.016% C
HSR:19.860% D
Deimos VA29
C+
Kills:1,795
Deaths:1,356
KDR:1.324
Accuracy:65.152% C+
HSR:15.822% C
Equinox VE2 Burst
C
Kills:1,510
Deaths:959
KDR:1.575
Accuracy:27.128% D
HSR:27.616% C
Corvus VA55
C
Kills:1,405
Deaths:1,244
KDR:1.129
Accuracy:25.752% C
HSR:20.712% D
Terminus VX-9
D--
Kills:1,373
Deaths:1,248
KDR:1.100
Accuracy:22.566% D--
HSR:18.645% D*
NS-11P
C
Kills:1,248
Deaths:936
KDR:1.333
Accuracy:24.024% D
HSR:24.039% C
Phobos VX86
C+
Kills:1,219
Deaths:1,159
KDR:1.052
Accuracy:62.158% C+
HSR:17.063% C+
Skorpios
D
Kills:1,185
Deaths:825
KDR:1.436
Accuracy:24.931% D-
HSR:18.734% D
MKV Suppressed
C+
Kills:1,185
Deaths:1,333
KDR:0.889
Accuracy:23.150% D--
HSR:20.506% C+
Sirius SX12
C--
Kills:1,176
Deaths:1,032
KDR:1.140
Accuracy:24.517% C--
HSR:14.966% D
NS Baron G5
B+
Kills:1,169
Deaths:1,033
KDR:1.132
Accuracy:47.792% C+
HSR:18.734% B+
Eridani SX5
C
Kills:1,164
Deaths:662
KDR:1.758
Accuracy:26.799% C--
HSR:21.392% C
Thanatos VE70
D
Kills:1,162
Deaths:999
KDR:1.163
Accuracy:35.662% D-
HSR:13.511% D
Pulsar VS1
C
Kills:1,160
Deaths:1,107
KDR:1.048
Accuracy:22.866% D
HSR:21.638% C
CME
C+
Kills:1,159
Deaths:824
KDR:1.407
Accuracy:28.599% C+
HSR:20.621% D
NS Baron G5AE
C
Kills:1,159
Deaths:778
KDR:1.490
Accuracy:38.569% D*
HSR:15.962% C
NS-66 Punisher
C+
Kills:657
Deaths:553
KDR:1.188
Accuracy:23.772% D-
HSR:29.528% C+
NSX Tengu
C+
Kills:423
Deaths:385
KDR:1.099
Accuracy:36.228% D
HSR:22.931% C+
Darkstar
D*
Kills:276
Deaths:206
KDR:1.340
Accuracy:23.705% D*
HSR:17.029% D*
VE-S Canis
C++
Kills:248
Deaths:246
KDR:1.008
Accuracy:25.943% D-
HSR:26.613% C++
VE-A Lacerta
D
Kills:108
Deaths:77
KDR:1.403
Accuracy:26.653% D
HSR:14.815% D*
Chaos
B+
Kills:108
Deaths:91
KDR:1.187
Accuracy:47.939% D*
HSR:18.519% B+
NSX Yumi
N/A
Kills:50
Deaths:67
KDR:0.746
Accuracy:23.158% N/A
HSR:42% N/A
Kills:36,690
Deaths (as Combat Medic):30,163
Deaths (to Combat Medics):18,410
KDR:1.21639
Kill Difference:6,527
Playtime:710.956 hours
Usage:11%
Score:15.989m
Score/min:375
Accuracy (listed only):31.668%
HSR (listed only):20.208%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C+
Kills:12,525
Deaths:9,557
KDR:1.311
Accuracy:24.993% C
HSR:21.086% C+
Pandora VX25
C+
Kills:3,267
Deaths:2,238
KDR:1.460
Accuracy:45.217% C+
HSR:12.274% D-
Pulsar C
C+
Kills:2,631
Deaths:2,090
KDR:1.259
Accuracy:26.247% C
HSR:25.542% C+
Solstice SF
C-
Kills:2,120
Deaths:2,830
KDR:0.749
Accuracy:23.439% C--
HSR:13.208% C-
Solstice VE3
D
Kills:1,965
Deaths:2,224
KDR:0.884
Accuracy:21.907% D
HSR:16.998% D
Deimos VA29
C+
Kills:1,795
Deaths:1,356
KDR:1.324
Accuracy:65.152% C+
HSR:15.822% C
Serpent VE92
C
Kills:1,447
Deaths:1,029
KDR:1.406
Accuracy:25.188% C
HSR:19.765% C-
Phobos VX86
C+
Kills:1,219
Deaths:1,159
KDR:1.052
Accuracy:62.158% C+
HSR:17.063% C+
Eclipse VE3A
C+
Kills:1,217
Deaths:891
KDR:1.366
Accuracy:25.810% D
HSR:20.542% C+
Solstice Burst
C
Kills:1,186
Deaths:730
KDR:1.625
Accuracy:27.565% C
HSR:25.464% C
VX6-7
D
Kills:1,169
Deaths:989
KDR:1.182
Accuracy:23.553% D
HSR:15.826% D*
NS Baron G5
B+
Kills:1,169
Deaths:1,033
KDR:1.132
Accuracy:47.792% C+
HSR:18.734% B+
Zenith VX-5
C++
Kills:1,164
Deaths:755
KDR:1.542
Accuracy:25.902% C-
HSR:25.086% C++
Thanatos VE70
D
Kills:1,162
Deaths:999
KDR:1.163
Accuracy:35.662% D-
HSR:13.511% D
NS Baron G5AE
C
Kills:1,159
Deaths:778
KDR:1.490
Accuracy:38.569% D*
HSR:15.962% C
NSX Tanto
A++
Kills:630
Deaths:523
KDR:1.205
Accuracy:24.562% D--
HSR:43.492% A++
VE-C Horizon
B+
Kills:455
Deaths:320
KDR:1.422
Accuracy:41.157% B+
HSR:21.758% D
Chaos
B+
Kills:108
Deaths:91
KDR:1.187
Accuracy:47.939% D*
HSR:18.519% B+
VE-LR Obelisk
C+
Kills:59
Deaths:39
KDR:1.513
Accuracy:33.824% C
HSR:33.898% C+
Eidolon VE33
N/A
Kills:50
Deaths:40
KDR:1.250
Accuracy:20.736% N/A
HSR:20% N/A
Kills:36,497
Deaths (as Engineer):29,671
Deaths (to Engineers):27,032
KDR:1.23006
Kill Difference:6,826
Playtime:873.214 hours
Usage:14%
Score:19.106m
Score/min:365
Accuracy (listed only):34.369%
HSR (listed only):20.727%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C+
Kills:12,525
Deaths:9,557
KDR:1.311
Accuracy:24.993% C
HSR:21.086% C+
NS-7 PDW
D
Kills:5,180
Deaths:4,729
KDR:1.095
Accuracy:23.241% D-
HSR:15.348% D
Pandora VX25
C+
Kills:3,267
Deaths:2,238
KDR:1.460
Accuracy:45.217% C+
HSR:12.274% D-
Pulsar C
C+
Kills:2,631
Deaths:2,090
KDR:1.259
Accuracy:26.247% C
HSR:25.542% C+
Solstice SF
C-
Kills:2,120
Deaths:2,830
KDR:0.749
Accuracy:23.439% C--
HSR:13.208% C-
Solstice VE3
D
Kills:1,965
Deaths:2,224
KDR:0.884
Accuracy:21.907% D
HSR:16.998% D
Deimos VA29
C+
Kills:1,795
Deaths:1,356
KDR:1.324
Accuracy:65.152% C+
HSR:15.822% C
Serpent VE92
C
Kills:1,447
Deaths:1,029
KDR:1.406
Accuracy:25.188% C
HSR:19.765% C-
Phobos VX86
C+
Kills:1,219
Deaths:1,159
KDR:1.052
Accuracy:62.158% C+
HSR:17.063% C+
Eclipse VE3A
C+
Kills:1,217
Deaths:891
KDR:1.366
Accuracy:25.810% D
HSR:20.542% C+
Solstice Burst
C
Kills:1,186
Deaths:730
KDR:1.625
Accuracy:27.565% C
HSR:25.464% C
Skorpios
D
Kills:1,185
Deaths:825
KDR:1.436
Accuracy:24.931% D-
HSR:18.734% D
MKV Suppressed
C+
Kills:1,185
Deaths:1,333
KDR:0.889
Accuracy:23.150% D--
HSR:20.506% C+
Sirius SX12
C--
Kills:1,176
Deaths:1,032
KDR:1.140
Accuracy:24.517% C--
HSR:14.966% D
VX6-7
D
Kills:1,169
Deaths:989
KDR:1.182
Accuracy:23.553% D
HSR:15.826% D*
NS Baron G5
B+
Kills:1,169
Deaths:1,033
KDR:1.132
Accuracy:47.792% C+
HSR:18.734% B+
Eridani SX5
C
Kills:1,164
Deaths:662
KDR:1.758
Accuracy:26.799% C--
HSR:21.392% C
Zenith VX-5
C++
Kills:1,164
Deaths:755
KDR:1.542
Accuracy:25.902% C-
HSR:25.086% C++
Thanatos VE70
D
Kills:1,162
Deaths:999
KDR:1.163
Accuracy:35.662% D-
HSR:13.511% D
NS Baron G5AE
C
Kills:1,159
Deaths:778
KDR:1.490
Accuracy:38.569% D*
HSR:15.962% C
NS-66 Punisher
C+
Kills:657
Deaths:553
KDR:1.188
Accuracy:23.772% D-
HSR:29.528% C+
NSX Tanto
A++
Kills:630
Deaths:523
KDR:1.205
Accuracy:24.562% D--
HSR:43.492% A++
VE-C Horizon
B+
Kills:455
Deaths:320
KDR:1.422
Accuracy:41.157% B+
HSR:21.758% D
NSX Tengu
C+
Kills:423
Deaths:385
KDR:1.099
Accuracy:36.228% D
HSR:22.931% C+
VE-S Canis
C++
Kills:248
Deaths:246
KDR:1.008
Accuracy:25.943% D-
HSR:26.613% C++
Chaos
B+
Kills:108
Deaths:91
KDR:1.187
Accuracy:47.939% D*
HSR:18.519% B+
Kills:47,606
Deaths (as Light Assault):39,357
Deaths (to Light Assaults):22,385
KDR:1.20959
Kill Difference:8,249
Playtime:1,346.268 hours
Usage:21%
Score:19.595m
Score/min:243
Accuracy (listed only):32.361%
HSR (listed only):20.410%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
D
Kills:5,180
Deaths:4,729
KDR:1.095
Accuracy:23.241% D-
HSR:15.348% D
NS-30 Vandal
C+
Kills:2,052
Deaths:1,460
KDR:1.405
Accuracy:32.649% D
HSR:29.581% C+
Ghost
C+
Kills:1,551
Deaths:896
KDR:1.731
Accuracy:41.730% C+
HSR:70.664% C
NS-44 Commissioner
C++
Kills:1,342
Deaths:1,642
KDR:0.817
Accuracy:30.018% D*
HSR:25.857% C++
Artemis VX26
C-
Kills:1,313
Deaths:890
KDR:1.475
Accuracy:26.282% D
HSR:22.087% C-
NS-357 Underboss
C
Kills:1,276
Deaths:1,435
KDR:0.889
Accuracy:24.020% F-
HSR:23.746% C
Parallax VX3
B+
Kills:1,238
Deaths:752
KDR:1.646
Accuracy:44.627% B+
HSR:82.149% B+
NS-45 Pilot
B**
Kills:1,221
Deaths:1,256
KDR:0.972
Accuracy:24.263% D**
HSR:41.687% B**
Skorpios
D
Kills:1,185
Deaths:825
KDR:1.436
Accuracy:24.931% D-
HSR:18.734% D
MKV Suppressed
C+
Kills:1,185
Deaths:1,333
KDR:0.889
Accuracy:23.150% D--
HSR:20.506% C+
Sirius SX12
C--
Kills:1,176
Deaths:1,032
KDR:1.140
Accuracy:24.517% C--
HSR:14.966% D
NS-44 Commissioner AE
B++
Kills:1,172
Deaths:1,016
KDR:1.154
Accuracy:45.701% C++
HSR:34.983% B++
Eridani SX5
C
Kills:1,164
Deaths:662
KDR:1.758
Accuracy:26.799% C--
HSR:21.392% C
NSX Daimyo
B*
Kills:1,133
Deaths:529
KDR:2.142
Accuracy:42.863% C+
HSR:97.794% B*
NS-66 Punisher
C+
Kills:657
Deaths:553
KDR:1.188
Accuracy:23.772% D-
HSR:29.528% C+
Beamer VS3
C+
Kills:463
Deaths:676
KDR:0.685
Accuracy:17.331% F
HSR:23.542% C+
NSX Tengu
C+
Kills:423
Deaths:385
KDR:1.099
Accuracy:36.228% D
HSR:22.931% C+
Cerberus
C+
Kills:358
Deaths:425
KDR:0.842
Accuracy:15.089% T
HSR:26.257% C+
Phantom VA23
B+
Kills:300
Deaths:145
KDR:2.069
Accuracy:38.874% C++
HSR:36.333% B+
NS-61 Emissary
C
Kills:275
Deaths:300
KDR:0.917
Accuracy:23.602% D-
HSR:16.727% C
VE-S Canis
C++
Kills:248
Deaths:246
KDR:1.008
Accuracy:25.943% D-
HSR:26.613% C++
NSX Tomoe
B+
Kills:206
Deaths:181
KDR:1.138
Accuracy:23.133% F
HSR:49.515% B+
Spiker
B++
Kills:184
Deaths:172
KDR:1.070
Accuracy:24.810% D--
HSR:29.348% B++
NS-44L Blackhand
D--
Kills:170
Deaths:191
KDR:0.890
Accuracy:36.560% D--
HSR:24.118% F
NS-AM7 Archer
B+
Kills:159
Deaths:414
KDR:0.384
Accuracy:57.890% C+
HSR:26.415% B+
VA39 Spectre
N/A
Kills:50
Deaths:118
KDR:0.424
Accuracy:32.563% N/A
HSR:30% N/A
Kills:25,681
Deaths (as Infiltrator):22,263
Deaths (to Infiltrators):17,975
KDR:1.15353
Kill Difference:3,418
Playtime:638.024 hours
Usage:10%
Score:9.688m
Score/min:253
Accuracy (listed only):30.407%
HSR (listed only):33.108%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D
Kills:2,910
Deaths:1,336
KDR:2.178
Accuracy:18.636% D
HSR:19.347% D
Blueshift VM5
D
Kills:2,840
Deaths:1,338
KDR:2.123
Accuracy:18.813% D
HSR:18.697% D-
Nebula VM20
C++
Kills:1,165
Deaths:563
KDR:2.069
Accuracy:22.404% C++
HSR:22.833% C+
Quasar VM1
C
Kills:1,156
Deaths:624
KDR:1.853
Accuracy:19.498% C
HSR:20.761% C
Quasar VM1
C+
Kills:1,154
Deaths:674
KDR:1.712
Accuracy:18.166% C+
HSR:20.277% C+
Nebula VM20
B
Kills:1,037
Deaths:519
KDR:1.998
Accuracy:22.794% B
HSR:23.240% C++
Comet VM2
B+
Kills:366
Deaths:450
KDR:0.813
Accuracy:52.041% B+
HSR:4.645% C*
Comet VM2
B+
Kills:261
Deaths:323
KDR:0.808
Accuracy:53.937% B+
HSR:5.364% B
Cosmos VM3
B++
Kills:84
Deaths:58
KDR:1.448
Accuracy:25.277% B++
HSR:14.286% D*
Vortex VM21
D
Kills:78
Deaths:167
KDR:0.467
Accuracy:39.290% D
HSR:1.282% D--
Vortex VM21
C
Kills:75
Deaths:164
KDR:0.457
Accuracy:40.005% D
HSR:2.667% C
NS-10 Burster
C+
Kills:55
Deaths:87
KDR:0.632
Accuracy:30.298% C
HSR:5.455% C+
Kills:11,181
Deaths (as MAX Suit):3,151.500
Deaths (to MAX Suits):9,095
KDR:3.54783
Kill Difference:8,029.500
Playtime:159.568 hours
Usage:3%
Score:4.054m
Score/min:423
Accuracy (listed only):30.097%
HSR (listed only):13.238%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:2,705
V. Kills:74 N/A
Deaths:478
KDR:5.659
Accuracy:45.775% B
KPH:67.500 C+
VKPH:1.800 D-
Dual Photon Pods
C*
Kills:1,446
V. Kills:249 N/A
Deaths:139
KDR:10.403
Accuracy:53.010% C
KPH:122.100 C*
VKPH:21 C+
Hornet Missiles
A
Kills:948
V. Kills:245 385%
Deaths:54
KDR:17.556
Accuracy:74.229% A
KPH:113.500 B+
VKPH:29.300 D
Saron Laser Cannon
C+
Kills:728
V. Kills:749 97%
Deaths:651
KDR:1.118
Accuracy:28.139% D
KPH:11.300 C--
VKPH:11.600 C+
V26 Maelstrom Turbo Laser
D-
Kills:241
V. Kills:244 98%
Deaths:748
KDR:0.322
Accuracy:27.093% D-
KPH:3.600 D--
VKPH:3.700 D*
Photon A2A Missile Pods
D-
Kills:66
V. Kills:77 85%
Deaths:24
KDR:2.750
Accuracy:72.991% D-
KPH:19.900 D--
VKPH:23.200 D-
Kills:6,134 (3,674 + 0)
Deaths:2,094
KDR:2.929
VKDR:0.782
Vehicle Kills:1,638
Kill Difference:4,040
Playtime:194.988 hours
Usage:3%
Score:2.753m
Score/min:235
Piloting Accuracy:27.093%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:420
V. Kills:24 N/A
Deaths:43
KDR:9.767
Accuracy:36.978% D-
KPH:69 B+
VKPH:3.900 D--
C150 Dalton
U
Kills:305
V. Kills:177 171%
Deaths:59
KDR:5.169
Accuracy:51.996% A+
KPH:1,098,000 U
VKPH:637,200 U
CAS30 Tank Buster
D--
Kills:178
V. Kills:189 94%
Deaths:464
KDR:0.384
Accuracy:50.433% C*
KPH:3 D--
VKPH:3.200 D--
AP30 Shredder
U
Kills:97
V. Kills:55 173%
Deaths:24
KDR:4.042
Accuracy:26.872% D**
KPH:349,200 U
VKPH:198,000 U
Kills:1,000 (178 + 822)
Deaths:590
KDR:1.695
VKDR:0.754
Vehicle Kills:445
Kill Difference:410
Playtime:64.449 hours
Usage:1%
Score:0.604m
Score/min:156
Piloting Accuracy:50.433%
Gunner Accuracy:26.872%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:434
V. Kills:376 115%
Deaths:127
KDR:3.417
Accuracy:60.722% B+
KPH:22 D*
VKPH:19.100 C
C75 Viper
D
Kills:266
V. Kills:28 N/A
Deaths:73
KDR:3.644
Accuracy:34.407% D-
KPH:27.800 D
VKPH:2.900 D
L100 Python HEAT
C
Kills:169
V. Kills:43 384%
Deaths:25
KDR:6.760
Accuracy:44.543% D--
KPH:35.900 C
VKPH:9.100 D-
L100 Python HESH
C
Kills:145
V. Kills:11 N/A
Deaths:11
KDR:13.182
Accuracy:48.677% C
KPH:56.900 C
VKPH:4.300 D*
Skyguard
D
Kills:96
V. Kills:83 114%
Deaths:38
KDR:2.526
Accuracy:35.450% B++
KPH:9.900 D-
VKPH:8.600 D
Kills:1,110 (1,110 + 0)
Deaths:274
KDR:4.051
VKDR:1.974
Vehicle Kills:541
Kill Difference:836
Playtime:46.198 hours
Usage:1%
Score:0.952m
Score/min:344
Driving Accuracy:35.450%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B++
Kills:2,045
V. Kills:470 434%
Deaths:293
KDR:6.980
Accuracy:49.651% C+
KPH:39.200 B++
VKPH:9 C
Supernova FPC
C++
Kills:474
V. Kills:354 134%
Deaths:142
KDR:3.338
Accuracy:56.802% C*
KPH:24.400 D
VKPH:18.200 C++
E540 Halberd
D
Kills:308
V. Kills:183 167%
Deaths:75
KDR:4.107
Accuracy:46.571% D
KPH:24.200 D--
VKPH:14.400 D
Saron HRB
C-
Kills:177
V. Kills:105 167%
Deaths:37
KDR:4.784
Accuracy:41.865% D
KPH:20.300 D
VKPH:12 C-
Proton II PPA
D
Kills:149
V. Kills:10 N/A
Deaths:16
KDR:9.313
Accuracy:19.380% D*
KPH:41.800 D
VKPH:2.800 D
Supernova VPC
D
Kills:129
V. Kills:9 N/A
Deaths:12
KDR:10.750
Accuracy:42.733% D*
KPH:35.900 D
VKPH:2.500 D**
Kills:3,282 (2,648 + 634)
Deaths:575
KDR:5.708
VKDR:1.967
Vehicle Kills:1,131
Kill Difference:2,707
Playtime:100.222 hours
Usage:2%
Score:2.048m
Score/min:341
Driving Accuracy:42.733%
Gunner Accuracy:19.380%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C
Kills:852
V. Kills:32 N/A
Deaths:59
KDR:14.441
Accuracy:37.654% D-
KPH:85.700 C
VKPH:3.200 D--
Proton II PPA-H
C++
Kills:343
V. Kills:19 N/A
Deaths:29
KDR:11.828
Accuracy:34.892% D
KPH:111.900 C++
VKPH:6.200 C
Saron HRB-H
D
Kills:124
V. Kills:100 123%
Deaths:26
KDR:4.769
Accuracy:57.209% C+
KPH:24.200 D--
VKPH:19.500 D
E540 Halberd-H
D-
Kills:119
V. Kills:80 147%
Deaths:25
KDR:4.760
Accuracy:59.914% C+
KPH:25.100 D*
VKPH:16.800 D-
Kills:1,438 (0 + 1,438)
Deaths:139
KDR:10.345
VKDR:1.662
Vehicle Kills:231
Kill Difference:1,299
Playtime:22.890 hours
Usage:0%
Score:0.505m
Score/min:368
Driving Accuracy:N/A%
Gunner Accuracy:59.914%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:1,108
V. Kills:138 N/A
Deaths:109
KDR:10.165
Accuracy:41.260% C*
KPH:61.400 C*
VKPH:7.700 C--
M12 Kobalt
C-
Kills:800
V. Kills:19 N/A
Deaths:48
KDR:16.667
Accuracy:15.584% D--
KPH:62.900 C-
VKPH:1.500 D--
M40 Fury
B+
Kills:741
V. Kills:110 N/A
Deaths:79
KDR:9.380
Accuracy:38.935% C+
KPH:74.400 B+
VKPH:11 C
M12 Kobalt
C
Kills:480
V. Kills:6 N/A
Deaths:24
KDR:20
Accuracy:15.766% D-
KPH:71.800 C
VKPH:0.900 D*
M60-G Bulldog
C+
Kills:357
V. Kills:52 N/A
Deaths:48
KDR:7.438
Accuracy:39.674% C+
KPH:34 C+
VKPH:4.900 C--
M60-G Bulldog
C+
Kills:308
V. Kills:44 N/A
Deaths:35
KDR:8.800
Accuracy:41.071% C+
KPH:41.400 C
VKPH:5.900 D
M20 Basilisk
D
Kills:153
V. Kills:37 403%
Deaths:25
KDR:6.120
Accuracy:33.916% D--
KPH:16.800 D
VKPH:4.100 D*
M20 Basilisk
D
Kills:102
V. Kills:52 192%
Deaths:30
KDR:3.400
Accuracy:33.543% D--
KPH:14.500 D-
VKPH:7.400 D
G30 Walker
B+
Kills:57
V. Kills:29 190%
Deaths:19
KDR:3
Accuracy:36.070% B+
KPH:13.200 D
VKPH:6.700 D-
Kills:4,106 (0 + 4,106)
Deaths:417
KDR:9.847
VKDR:1.168
Vehicle Kills:487
Kill Difference:3,689
Playtime:85.814 hours
Usage:1%
Score:1.778m
Score/min:345
Driving Accuracy:N/A%
Gunner Accuracy:36.070%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:76
V. Kills:8 N/A
Deaths:122
KDR:0.623
Accuracy:32.049% F
KPH:8.100 D--
VKPH:0.900 D-
Kills:76 (76 + 0)
Deaths:122
KDR:0.623
VKDR:0.066
Vehicle Kills:8
Kill Difference:46
Playtime:9.347 hours
Usage:0%
Score:0.035m
Score/min:63
Driving Accuracy:32.049%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 32,73932,41417,3881.864C0.3625.943%D26.254%D--67.9C-N/A240477.1h10.5C+40.4C
NS-11C 12,64512,5259,5571.311C+0.1924.993%C21.086%C+29.8CN/A84420.9h11.5B+46C*
NS-15M1 10,03510,0007,7671.287C0.2221.337%D-19.51%D-29.4D-N/A90340.4h11.8C55.5C
NS-15M2 8,5728,4704,9951.696C0.1927.191%C+36.045%B+60.3CN/A183140.5h11C++40.6C++
SVA-88 6,7306,6953,5971.861C+0.3625.451%C+26.886%C+54.3CN/A206123.4h10.1B+39.8C**
Orion VS54 5,4315,4103,5501.524C0.0222.97%C21.405%D-41.1CN/A210131.7h10.5C*45.6C+
NS-7 PDW 5,1985,1804,7291.095C0.4123.241%D-15.348%D20.8DN/A56248.5h12.6C*54C+
NS-11A 4,3324,3083,8411.122C0.3822.836%D-16.527%D--21.4D-N/A71201.3h13.2C57.9C-
NS Decimator 5,1973,9954,2250.946C-0.5661.161%C+2.203%C*36.4C-10.9D-270109.8h3.7C*6.1C**
C-4 5,1683,9902,9961.332C0.1720.399%D--N/A51.4D-15.2D--42577.7h1.1B+5.5C+
Pandora VX25 3,2733,2672,2381.46C+0.0445.217%C+12.274%D-53.4C+N/A17061.2h3.8B8.3B
H-V45 3,0232,9962,2351.34C0.1625.016%C19.86%D30.9C--N/A14297.1h11.8C++47.2C+
Blueshift VM5 2,9252,9101,3362.178C0.6718.636%D19.347%D33C--N/A11088.3h11.6B**62.5B
Blueshift VM5 2,8612,8401,3382.123C0.6218.813%D18.697%D-32.1DN/A10888.4h12.2B**64.8C**
Light PPA 2,7792,7054785.659C+4.1545.775%B1.183%C+67.6C+1.9D-24740h8.3B+18.2B+
Pulsar C 2,6542,6312,0901.259C0.2526.247%C25.542%C+30.5C-N/A11286.4h9.7B37C*
Flare VE6 2,3192,3101,7131.349C-0.1623.236%C--20.779%D-41.8DN/A16855.2h9.9C+42.8C+
Solstice SF 2,1392,1202,8300.749C-0.7623.439%C--13.208%C-14.9DN/A51142h8.8C*37.5C**
NS-30 Vandal 2,0552,0521,4601.405C0.1032.649%D29.581%C+36.3DN/A10256.6h5C++15.4C+
Supernova PC 2,5152,0452936.98C+5.4849.651%C+2.054%C+39.2B++9C23952.2h2.9A5.8B**
Solstice VE3 1,9791,9652,2240.884C0.6221.907%D16.998%D17.2C-N/A90114.5h11.8B53.6C+
Deimos VA29 1,8021,7951,3561.324C0.1865.152%C+15.822%C57.9C+N/A19831h1.8B*2.8B+
Plasma Grenade 1,7931,77911779N/A1,777.5053.64%B+N/A711.6B5.6C-33402.5h2.8B+5.2B+
C-4 ARX 2,0131,6971,1261.507C0.0022.387%D-N/A71.6D-13.3D*51123.7h1.1C*5.1C
Force-Blade 1,6681,66060,6950.027C+1.4830.432%C+N/A0.6CN/A22643.1h1.7B++5.5B+
NS-15M AE 1,6651,6528901.856C0.3525.823%D29.54%C69.4C+N/A28023.8h10.8C+42C+
Ghost 1,5561,5518961.731D0.2341.73%C+70.664%C40.7DN/A17338.1h2C+4.7C++
Equinox VE2 Burst 1,5331,5109591.575C0.0727.128%D27.616%C57.6CN/A22726.2h11.3C++41.8C+
Serpent VE92 1,4511,4471,0291.406C+0.1025.188%C19.765%C-40.3CN/A16435.9h10.1B+40.3C**
Dual Photon Pods 1,6951,44613910.403C**8.9053.01%C1.314%B122.5C*21.1C++66511.8h16.2B+30.6B
Corvus VA55 1,4131,4051,2441.129C0.3825.752%C20.712%D39C+N/A18736h10.5C**40.7C++
Pulsar LSW 1,4081,3998881.575C0.0723.285%D18.656%D--45.4C-N/A19730.8h11C++47.3C+
Terminus VX-9 1,3801,3731,2481.1C0.4022.566%D--18.645%D*30.9DN/A13044.5h12.5C-55.4D
Proximity Mine 1,3681,3655002.73C--1.2348.905%B+N/A105.8DN/A41612.9h1.3A+2.6B**
NS-44 Commissioner 1,3491,3421,6420.817C0.6930.018%D*25.857%C++35.8C-N/A15537.5h2.9B+9.7C+
Artemis VX26 1,3191,3138901.475C0.0326.282%D22.087%C-38.7CN/A17133.9h10.2B+38.7C++
SVA-GG 1,3501,2891,0641.211D0.2928.765%C+27.075%D43.8D-2.1B**12829.4h11.8D*40.9C--
NS-357 Underboss 1,2801,2761,4350.889C0.6224.02%F-23.746%C23.9D-N/A9053.4h3.1B*12.8D
Ursa 1,2671,2678161.553C0.0528.622%B+26.283%C+39.8C-N/A12131.8h9.7C*34B
NS-11P 1,2561,2489361.333C0.1724.024%D24.039%C42.4CN/A22129.4h11.9C++49.4C+
S1 1,5051,2381,7920.691C-0.8160.819%C++2.746%C++29.4C6.3D--29842.1h4.3B*7.1B
Parallax VX3 1,2381,2387521.646C--0.1444.627%B+82.149%B+30C-N/A9541.3h2C++4.4B+
NS-45 Pilot 1,2371,2211,2560.972C0.5324.263%D**41.687%B**51.5C--N/A14623.7h5.3B++22C+
Phobos VX86 1,2221,2191,1591.052C0.4562.158%C+17.063%C+46.7CN/A20326.1h1.9B++3.1B
Anti-Vehicle Grenade 1,2621,21811218N/A1,216.5070.691%A*N/A1015M36.7D53391.2h2.5A+3.5A
Eclipse VE3A 1,2301,2178911.366C+0.1425.81%D20.542%C+44.6CN/A18927.3h10.7C**41.6C+
NSX Naginata 1,2181,2027081.698C0.1924.04%C46.755%A++72.8C++1C+21416.5h9.8B+40.8C*
Lasher X2 1,2061,2001,1581.036C0.4729.758%C+2.833%D39.3CN/A17630.5h16B+53.9B+
VE-H Maw 1,2181,1908421.413C--0.0926.71%C-32.017%C++56.4C-1.3C+19321.1h10.3C38.4C+
Solstice Burst 1,1941,1867301.625C0.1227.565%C25.464%C51.1C+N/A15423.2h11.5C++41.7C++
Skorpios 1,1971,1858251.436C0.0724.931%D-18.734%D46.3CN/A20525.6h10.1B40.5C+
MKV Suppressed 1,1861,1851,3330.889D0.6223.15%D--20.506%C+28.1DN/A16042.1h11.8C*51.1C+
Lasher X2 AE 1,1881,1827851.506C+0.0039.641%B++2.2%D62.9C++N/A13618.8h14.7B*37.1B*
Sirius SX12 1,1781,1761,0321.14C+0.3624.517%C--14.966%D37.8CN/A18631.1h11.9C++48.4C++
VX29 Polaris 1,1741,1748401.398C0.1126.226%C+24.02%C37.2DN/A13731.6h11.7C+44.6C++
NS-44 Commissioner AE 1,1761,1721,0161.154C+0.3545.701%C++34.983%B++48.4CN/A13924.2h3.4C7.4C++
Auraxium Force-Blade 1,1771,17057,5380.02C1.489.347%D**6.068%C+0.7CN/A21706.7h1.7B+18.4D
VX6-7 1,1691,1699891.182C0.3223.553%D15.826%D*45C+N/A22026h11C*46.5C+
NS Baron G5 1,1721,1691,0331.132C0.3747.792%C+18.734%B+52.7C*N/A27222.2h3.9B+8.3C+
Nebula VM20 1,1751,1655632.069C0.5622.404%C++22.833%C+58.5B+N/A21819.9h12.6C**56.4B+
Eridani SX5 1,1671,1646621.758C++0.2526.799%C--21.392%C55.7C+N/A25220.9h10.1B37.5C++
Zenith VX-5 1,1711,1647551.542C+0.0425.902%C-25.086%C++48.7C+N/A25423.9h10.3B+39.7C**
Thanatos VE70 1,1621,1629991.163C+0.3435.662%D-13.511%D39.1C+N/A15329.7h3.2B*9.1B
Pulsar VS1 1,1611,1601,1071.048C0.4622.866%D21.638%C34.5C+N/A28333.6h12.4C*54C+
CME 1,1731,1598241.407C+0.1028.599%C+20.621%D49.7C++N/A14823.3h12.1C++42.3C++
NS Baron G5AE 1,1701,1597781.49C+0.0138.569%D*15.962%C52.9CN/A12221.9h3.5B++9.1C+
Quasar VM1 1,1591,1566241.853C--0.3519.498%C20.761%C50.9BN/A26322.7h11B+56.2C**
Quasar VM1 1,1591,1546741.712C0.2118.166%C+20.277%C+39.9B+N/A25628.9h11.4B++62.7C++
NSX Daimyo 1,1331,1335292.142C--0.6442.863%C+97.794%B*59.6CN/A17219h2B+4.6B+
M40 Fury 1,2461,10810910.165C++8.6641.26%C*N/A61.6C*7.7C--43418h10.2B+24.7B++
Nebula VM20 1,0481,0375191.998C0.4922.794%B23.24%C++56.4B+N/A19018.4h13.1B+57.7B+
Nemesis VSH9 1,3949711,2330.788C0.7268.693%B+3.09%C**28.7C*12.5C+36333.8h5.7B*8.3B*
Hornet Missiles 1,1939485417.556B**16.0574.229%A2.532%B**114.2B+29.5D8318.3h4.5A6A
M40 Fury-H 8848525914.441C12.9437.654%D-N/A86.1C3.2D--2679.9h4.8B**12.8B**
M12 Kobalt 8198004816.667C15.1615.584%D--17.875%C63C-1.5D--30012.7h14.1B++90.5C++
Sticky Grenade 7727661766N/A764.5058.143%B+N/A1094.3C+8.6D46120.7h2C++3.4C**
M40 Fury 851741799.38C+7.8838.935%C+N/A74.1B+11C61710h9.6B+24.7B+
Tank Mine 1,1467303492.092D0.5930.293%DN/A67D--38.2D--98110.9h1.7B5.7C+
Saron Laser Cannon 1,4777286511.118C0.3928.139%D1.923%C++11.3C--11.6C+23864.7h98.6C*350.3C++
NS-66 Punisher 6706575531.188C0.3223.772%D-29.528%C+33.7DN/A10819.5h12.1C+50.7C
NSX Tanto 6366305231.205C-0.3024.562%D--43.492%A++41.4CN/A11315.2h11.2B45.8C+
VE-H Maw AE 6146054451.36D0.1429.079%C25.455%D46.5D-N/A11413h10.3C--35.3C
M12 Kobalt 4864802420C+18.5015.766%D-15%D--71.6CN/A4556.7h15.3B+96.8C+
Supernova FPC 8284741423.338D1.8356.802%C*2.743%B+24.4D18.2C++51719.4h5.7D-10C--
Beamer VS3 4644636760.685C0.8217.331%F23.542%C+12.2DN/A5638.1h6.5B++37.3C+
NSX-P Naginata 4634593281.399C-0.1123.945%C--49.238%A++55.3C-N/A1618.3h10.4C++43.3C++
VE-C Horizon 4654553201.422C0.0841.157%B+21.758%D59.9C1.3C+2207.6h15.8C--38.4C+
L100 Python AP 8104341273.417D1.9160.722%B+2.995%B+22D*19.1C41219.7h8.2D**13.5C--
NSX Tengu 4294233851.099D0.4136.228%D22.931%C+36.8DN/A10811.5h12.3C+33.9C+
L105 Zephyr 444420439.767C+8.2636.978%D-N/A68.9B+3.9D--2826.1h3.7A10B++
Lumine Edge 39138913,4870.029C1.4810.378%D**7.969%D*0.9C-N/A3413h1.4C+13.6D*
Comet VM2 4403664500.813C-0.6952.041%B+4.645%C*15.4C++3.1D-18623.8h14.6B++28B
Cerberus 3603584250.842C-0.6615.089%T26.257%C+16.8D-N/A4621.3h4.5B*29.8D**
M60-G Bulldog 409357487.438C*5.9339.674%C+2.801%C++34C+5C--27010.5h5.7B+14.4B+
Proton II PPA-H 3623432911.828C10.3234.892%DN/A110.6C++6.1C4233.1h6.9B*19.8B+
M60-G Bulldog 352308358.8C+7.3041.071%C+1.623%D41.6C5.9D3117.4h5.2B++12.7B+
E540 Halberd 491308754.107D2.6046.571%D2.273%C*24.3D--14.4D50212.7h6.2D13.4D
C150 Dalton 482305595.169C3.6651.996%A+N/A3050U1770U21325700.1h4.8D--9.3C+
Phantom VA23 3003001452.069C+0.5638.874%C++36.333%B+65.2C*N/A2944.6h4C*10.2B
Darkstar 2832762061.34C0.1623.705%D*17.029%D*34.1DN/A2068.1h12.4C+52.4D
NS-61 Emissary 2772753000.917C0.5923.602%D-16.727%C53.9B+N/A1565.1h11.3C*47.7C++
C75 Viper 294266733.644D2.1434.407%D-1.504%B27.7D2.9D2529.6h6.1B**17.9B
Comet VM2 3112613230.808D0.7053.937%B+5.364%B17.4C**3.3D*16815h18B+33.3B++
VE-S Canis 2592482461.008C--0.5025.943%D-26.613%C++31.8D1.4B1527.8h10.4C+40.1C+
V26 Maelstrom Turbo Laser 4852417480.322D1.1827.093%D-2.075%C+3.6D--3.7D*6466.8h119C--439.3D
Lancer VS22 4472107920.265D1.2457.892%C+N/A5.6D-6.4D17737.3h64.7F*111.7F*
NSX Tomoe 2082061811.138C0.3723.133%F49.515%B+37.5DN/A965.5h12.3C++53D
MANA Anti-Vehicle Turret 3792042150.949D0.5650.41%F-15.686%U2040B*1750B+2390470.1h9.3D18.5D*
Spiker 1851841721.07C0.4324.81%D--29.348%B++59.4C**N/A2913.1h6.9B++27.8C++
CAS30 Tank Buster 3671784640.384D1.1250.433%C*1.124%C+3D--3.2D--5858.4h80.2D*159C--
Saron HRB 282177374.784C3.2841.865%DN/A20.3D12.1C-3888.7h18.8B44.8C++
NS-44L Blackhand 1711701910.89C--0.6136.56%D--24.118%F42.5C++N/A1434h2.9B*7.9B
L100 Python HEAT 212169256.76C5.2644.543%D--1.775%C36C9.1D-3884.7h3.9B*8.7C++
NS-AM7 Archer 1661594140.384C1.1257.89%C+26.415%B+11.9BN/A8713.4h7.7B*13.2B*
M20 Basilisk 190153256.12B++4.6233.916%D--4.575%D16.8D4.1D*1699.1h62B+182.7C**
MAX Punch 1531523,1800.048C--1.4624.366%D**N/A0.9C-N/A3174.9h1.8C*7.3C+
Proton II PPA 159149169.313C-7.8119.38%D*N/A41.4D2.8D2173.6h9.9C+50.9D
M60-A Bulldog 1561481311.385C9.8838.414%D--N/A22.1D1.2D--1456.7h5B+13.1C+
L100 Python HESH 1561451113.182C11.6848.677%C3.448%A**58C4.4D*4512.5h2.5B++5.2B+
M60-A Bulldog 1411371310.538C9.0337.166%D*2.19%C++22.8DN/A1476h4.8B+12.8C+
Supernova VPC 1381291210.75C-9.2542.733%D*1.55%C*35.8D-2.5D**2933.6h2.3B**5.3C**
NS Annihilator 2611263780.333D*1.1778.774%DN/A5.8D*6.2D--13321.9h11.9C15.1C-
Saron HRB-H 224124264.769C3.2657.209%C+3.226%A++24.3D--19.6D4935.1h24.9C+43.5C+
E540 Halberd-H 199119254.76D3.2659.914%C+2.521%B*25.3D*17D-4064.7h8.2D**13.6D*
VE-A Lacerta 111108771.403C0.1026.653%D14.815%D*40D1.1C1062.7h11C+41.3C+
Chaos 108108911.187C-0.3247.939%D*18.519%B+54CN/A1772h3.8C**7.9C
MANA Anti-Personnel Turret 107107691.551N/A0.0513.925%UN/A1070UN/A9111200.1h20.7T*148.4T*
Spear Anti-Vehicle Phalanx Turret 157105244.375D2.8738.272%D*1.905%D--26.9D--13.3D*5343.9h7.6C*19.7C+
M20 Basilisk 154102303.4C1.9033.543%D--5.882%C+14.6D-7.4D1887h79.3B+236.4C++
Rocklet Rifle 166971200.808C0.7048.337%D1.031%B+33.4C+23.8C4472.9h27.1B++56.1C*
AP30 Shredder 15297244.042C--2.5426.872%D**N/A970U550U8481900.1h98.1D364.9D*
Skyguard 17996382.526C--1.0235.45%B++1.042%D10D-8.6D2459.6h156.1D--440.4C
Cosmos VM3 8584581.448C-0.0625.277%B++14.286%D*32.3C-N/A3542.6h13.8C+54.7C++
Vortex VM21 154781670.467C1.0439.29%D1.282%D--5.1D--5C-9515.3h83.6F-212.8F
M40 Fury-F 84761220.623D0.8832.049%FN/A8.2D--N/A639.3h8.2B+25.6C
Vortex VM21 149751640.457C1.0540.005%D2.667%C5D--4.9D8815.1h87.1F--217.6F
Mammoth Cannon 9470170U68.5056.338%B1.429%D--28C9.6C--2432.5h2.9B++5.1B*
Photon A2A Missile Pods 14366242.75D1.2572.991%D-N/A20D--23.3D-4583.3h8.4C*11.5C+
VE-LR Obelisk 6159391.513C-0.0133.824%C33.898%C+49.2C+1.7B*2761.2h5.5C*16.1C*
G30 Walker 8657193D1.5036.07%B+3.509%C13.3D6.7D-1834.3h189.3C*524.8B+
NS-10 Burster 8955870.632D0.8730.298%C5.455%C+5.6C--3.5D1239.8h119.9B+395.8C++
VA39 Spectre 50501180.424D1.0832.563%C-30%D-7.7D*N/A1626.5h6.2D19C
NSX Yumi 5150670.746D0.7623.158%D*42%A38.5CN/A1121.3h11.9C51.6D
Eidolon VE33 5150401.25C0.2520.736%F20%D--16.7DN/A3133h6.5B+31.5C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,164752,18574.4h
Nanite Revive Grenade04,3451.2h
Spawn Beacon35614,19632.4h
Anti-Vehicle MANA Turret423373.4h
Medical Applicator1,406408,37142.4h
Hardlight Canopy81390.3h
Welding Device03390h
Deconstruction Tool02120h
WLT-Mandible Mining Laser96234.1h
AE Medical Applicator13740,6193.2h
AE Nano-Armor Kit326231,85615.6h
Spitfire Auto-Turret44220.8h
Motion Spotter484,8994.2h
Restoration Kit5724,89629.7h
Recon Detection Device32214,03642.9h
Shield Recharging Field4860.1h
Medical Kit2,57620,555150.7h
Ammunition Package872,5011.5h
Anti-Infantry MANA Turret362721.9h
WLT-Howler Mining Laser02290.1h
Nano-Repair Grenade03860.1h

Check the help document for the dictionary if you want to learn more about words used here.


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