Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 11 (19,847)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (17 days). The data shown below may not be accurate.

Paragon Dreadnaught DJPX[BL13] DJPX
VS BR 156

KDR: 1.85

Score: 58.1m

Last Seen: Jun 16th, 2020 6:25 PM
- OFFLINE - 6.4 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Light PPA C-4 ARX Dual Photon Pods LB00 Python AP C-4 Proximity Mine Lasher X2 Solstice SF
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:DJPX



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $475,380 MLG Score: 380
Fun Score: N/A
Cheeseburgers Flipped: 1384TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.513%20.676%42444130032,6121.284490.57

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.208%-0.155C-0.07C+-0.969D--HEAD ++ (~10.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.194C++12.20.144C++47.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.428%1.392%546513398,907191024934.66335357%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.831%-0.409C---0.156C-0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.10.408B32.10.397B64

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.149%1.661%300813367,767318626982.43785288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.751%-0.578D-0.535D0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.289C*9.60.231C++17.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.256%2.977%3692013247,189233830363.07485237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.264%-0.192C-0.374C-0.527

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.20.307C*28.50.293C*54.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.466%81.652%369613384,9762849301.74597

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.557%-0.55D0.944B*0.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.287C*2.20.305C*4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.331%23.509%369513394,6791734422.69683

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.03%-0.456D1.729A++-0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.229C++3.60.245C++6.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
58.1m312.9%229 (13.7k)199 (11.9k)1.85476102,30155,1562.136156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1344541018.466%14.105%26005:1935

9% Combat Medic32% Engineer21% Heavy Assault20% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 10:55 PMMay 14th, 2014 5:51 PMJun 16th, 2020 6:01 PM (17d) (PST)Jun 16th, 2020 6:40 PM (17d) (PST)Jun 16th, 2020 2:25 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4911223690.3500.1880.0491.2710.057380

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,4747,34122,1332111376311,913

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4877.9h/203.2d 15,512 14,430 35,113 372k 6,618 14,163 16,587 143.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
D
Kills:1,177
Deaths:595
KDR:1.978
Accuracy:23.476% D
HSR:22.260% D
Flare VE6
C+
Kills:1,175
Deaths:628
KDR:1.871
Accuracy:23.464% C+
HSR:21.447% D
VX29 Polaris
C-
Kills:1,170
Deaths:745
KDR:1.570
Accuracy:22.371% C-
HSR:18.120% D-
NS-15M2
D*
Kills:1,163
Deaths:911
KDR:1.277
Accuracy:17.993% D**
HSR:16.853% D*
SVA-88
D
Kills:1,159
Deaths:886
KDR:1.308
Accuracy:18.835% D*
HSR:21.398% D
Orion VS54
D**
Kills:1,156
Deaths:2,037
KDR:0.568
Accuracy:11.698% F-
HSR:15.138% D**
Pulsar LSW
D--
Kills:1,151
Deaths:1,245
KDR:0.924
Accuracy:15.418% F
HSR:18.506% D--
NSX Naginata
C*
Kills:902
Deaths:445
KDR:2.027
Accuracy:20.817% C--
HSR:31.264% C*
VE-H Maw
D
Kills:842
Deaths:430
KDR:1.958
Accuracy:23.301% D
HSR:22.684% D
Betelgeuse 54-A
D-
Kills:666
Deaths:411
KDR:1.620
Accuracy:23.713% D-
HSR:25.075% D-
Ursa
D*
Kills:549
Deaths:480
KDR:1.144
Accuracy:17.432% D*
HSR:16.029% D*
NSX-P Naginata
C
Kills:177
Deaths:82
KDR:2.159
Accuracy:21.813% C
HSR:22.034% D--
NS-15 Gallows
D--
Kills:62
Deaths:19
KDR:3.263
Accuracy:25.381% D--
HSR:22.581% D*
Kills:11,349
Deaths (as Heavy Assault):8,914
Deaths (to Heavy Assaults):15,038
KDR:1.27317
Kill Difference:2,435
Playtime:1,039.299 hours
Usage:21%
Score:11.193m
Score/min:179
Accuracy (listed only):20.439%
HSR (listed only):21.030%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C-
Kills:1,186
Deaths:1,368
KDR:0.867
Accuracy:21.897% D
HSR:13.828% C-
NS Baron G5
C++
Kills:1,172
Deaths:693
KDR:1.691
Accuracy:44.164% C+
HSR:15.529% C++
Solstice VE3
C
Kills:1,171
Deaths:1,309
KDR:0.895
Accuracy:20.871% C--
HSR:19.214% C
Thanatos VE70
M+
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D-
HSR:31.121% M+
Phobos VX86
D
Kills:1,160
Deaths:882
KDR:1.315
Accuracy:50.268% D--
HSR:13.103% D
Solstice Burst
D-
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:23.732% D-
HSR:18.826% D-
Serpent VE92
D--
Kills:1,151
Deaths:2,507
KDR:0.459
Accuracy:16.108% F-
HSR:14.857% D--
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D**
HSR:27.889% M
Pandora VX25
A+
Kills:1,143
Deaths:719
KDR:1.590
Accuracy:38.324% C-
HSR:22.660% A+
VX6-7
C+
Kills:1,084
Deaths:531
KDR:2.041
Accuracy:22.874% D
HSR:21.864% C+
NS Baron G5AE
C+
Kills:459
Deaths:227
KDR:2.022
Accuracy:47.501% C+
HSR:13.072% C--
VE-LR Obelisk
C*
Kills:432
Deaths:176
KDR:2.455
Accuracy:32.991% C+
HSR:35.185% C*
Eidolon VE33
C+
Kills:350
Deaths:227
KDR:1.542
Accuracy:28.546% C+
HSR:24.286% C
NS-11C
C
Kills:266
Deaths:150
KDR:1.773
Accuracy:23.697% C
HSR:16.917% C--
Zenith VX-5AE
C--
Kills:224
Deaths:186
KDR:1.204
Accuracy:26.361% C--
HSR:18.304% D*
Pulsar C
C
Kills:178
Deaths:259
KDR:0.687
Accuracy:16.882% F
HSR:22.472% C
NSX-P Tanto
D
Kills:162
Deaths:108
KDR:1.500
Accuracy:23.693% D
HSR:18.519% D*
Deimos VA29
C
Kills:65
Deaths:37
KDR:1.757
Accuracy:59.899% C
HSR:10.769% D--
Kills:13,672
Deaths (as Engineer):12,103
Deaths (to Engineers):11,792
KDR:1.12964
Kill Difference:1,569
Playtime:1,548.672 hours
Usage:32%
Score:18.367m
Score/min:198
Accuracy (listed only):31.268%
HSR (listed only):19.912%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C-
Kills:1,186
Deaths:1,368
KDR:0.867
Accuracy:21.897% D
HSR:13.828% C-
NS Baron G5
C++
Kills:1,172
Deaths:693
KDR:1.691
Accuracy:44.164% C+
HSR:15.529% C++
VE-S Canis
D
Kills:1,172
Deaths:608
KDR:1.928
Accuracy:23.727% D
HSR:16.638% D
Solstice VE3
C
Kills:1,171
Deaths:1,309
KDR:0.895
Accuracy:20.871% C--
HSR:19.214% C
Thanatos VE70
M+
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D-
HSR:31.121% M+
Eridani SX5
C
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:24.771% D
HSR:19.483% C
Phobos VX86
D
Kills:1,160
Deaths:882
KDR:1.315
Accuracy:50.268% D--
HSR:13.103% D
Solstice Burst
D-
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:23.732% D-
HSR:18.826% D-
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% F
HSR:12.024% D--
Serpent VE92
D--
Kills:1,151
Deaths:2,507
KDR:0.459
Accuracy:16.108% F-
HSR:14.857% D--
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D**
HSR:27.889% M
MKV Suppressed
C
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D**
HSR:18.277% C
Pandora VX25
A+
Kills:1,143
Deaths:719
KDR:1.590
Accuracy:38.324% C-
HSR:22.660% A+
VX6-7
C+
Kills:1,084
Deaths:531
KDR:2.041
Accuracy:22.874% D
HSR:21.864% C+
NS Baron G5AE
C+
Kills:459
Deaths:227
KDR:2.022
Accuracy:47.501% C+
HSR:13.072% C--
NS-11C
C
Kills:266
Deaths:150
KDR:1.773
Accuracy:23.697% C
HSR:16.917% C--
Zenith VX-5AE
C--
Kills:224
Deaths:186
KDR:1.204
Accuracy:26.361% C--
HSR:18.304% D*
Pulsar C
C
Kills:178
Deaths:259
KDR:0.687
Accuracy:16.882% F
HSR:22.472% C
NSX-P Tanto
D
Kills:162
Deaths:108
KDR:1.500
Accuracy:23.693% D
HSR:18.519% D*
NS-7 PDW
C+
Kills:105
Deaths:57
KDR:1.842
Accuracy:24.677% C+
HSR:12.381% D--
Deimos VA29
C
Kills:65
Deaths:37
KDR:1.757
Accuracy:59.899% C
HSR:10.769% D--
Kills:17,632
Deaths (as Light Assault):15,931
Deaths (to Light Assaults):8,902
KDR:1.10677
Kill Difference:1,701
Playtime:717.776 hours
Usage:15%
Score:8.653m
Score/min:201
Accuracy (listed only):29.114%
HSR (listed only):17.988%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS Baron G5
C++
Kills:1,172
Deaths:693
KDR:1.691
Accuracy:44.164% C+
HSR:15.529% C++
VE-S Canis
D
Kills:1,172
Deaths:608
KDR:1.928
Accuracy:23.727% D
HSR:16.638% D
NS-11P
C
Kills:1,170
Deaths:971
KDR:1.205
Accuracy:20.837% D
HSR:20.086% C
Thanatos VE70
M+
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D-
HSR:31.121% M+
Eridani SX5
C
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:24.771% D
HSR:19.483% C
Phobos VX86
D
Kills:1,160
Deaths:882
KDR:1.315
Accuracy:50.268% D--
HSR:13.103% D
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% F
HSR:12.024% D--
H-V45
D
Kills:1,155
Deaths:1,233
KDR:0.937
Accuracy:18.532% D**
HSR:17.056% D
Pulsar VS1
C
Kills:1,152
Deaths:861
KDR:1.338
Accuracy:23.113% C
HSR:18.316% C--
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D**
HSR:27.889% M
MKV Suppressed
C
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D**
HSR:18.277% C
Pandora VX25
A+
Kills:1,143
Deaths:719
KDR:1.590
Accuracy:38.324% C-
HSR:22.660% A+
Corvus VA55
C*
Kills:814
Deaths:501
KDR:1.625
Accuracy:23.784% C
HSR:26.044% C*
VE-A Lacerta
C+
Kills:598
Deaths:269
KDR:2.223
Accuracy:28.792% C+
HSR:7.692% F
Terminus VX-9
B
Kills:464
Deaths:260
KDR:1.785
Accuracy:24.076% D
HSR:30.819% B
NS Baron G5AE
C+
Kills:459
Deaths:227
KDR:2.022
Accuracy:47.501% C+
HSR:13.072% C--
NS-7 PDW
C+
Kills:105
Deaths:57
KDR:1.842
Accuracy:24.677% C+
HSR:12.381% D--
Deimos VA29
C
Kills:65
Deaths:37
KDR:1.757
Accuracy:59.899% C
HSR:10.769% D--
Kills:16,405
Deaths (as Combat Medic):13,030
Deaths (to Combat Medics):5,376
KDR:1.25902
Kill Difference:3,375
Playtime:415.071 hours
Usage:9%
Score:6.297m
Score/min:253
Accuracy (listed only):30.801%
HSR (listed only):18.498%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
D
Kills:1,172
Deaths:608
KDR:1.928
Accuracy:23.727% D
HSR:16.638% D
Ghost
B+
Kills:1,165
Deaths:428
KDR:2.722
Accuracy:35.989% D
HSR:76.481% B+
NSX Tomoe
D
Kills:1,160
Deaths:634
KDR:1.830
Accuracy:25.796% D-
HSR:30.517% D
Eridani SX5
C
Kills:1,160
Deaths:613
KDR:1.892
Accuracy:24.771% D
HSR:19.483% C
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% F
HSR:12.024% D--
XM98
B+
Kills:1,156
Deaths:477
KDR:2.423
Accuracy:28.680% D**
HSR:79.585% B+
NS-30 Vandal
C*
Kills:1,153
Deaths:688
KDR:1.676
Accuracy:26.586% D*
HSR:29.575% C*
MKV Suppressed
C
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D**
HSR:18.277% C
NSX Daimyo
C+
Kills:1,149
Deaths:286
KDR:4.017
Accuracy:33.438% D**
HSR:94.430% C+
V10
B
Kills:1,057
Deaths:195
KDR:5.421
Accuracy:35.353% D-
HSR:81.362% B
Artemis VX26
C+
Kills:858
Deaths:621
KDR:1.382
Accuracy:22.705% D*
HSR:22.611% C+
NS-357 Underboss
D*
Kills:788
Deaths:1,107
KDR:0.712
Accuracy:27.023% D*
HSR:13.579% D*
NS-44 Commissioner
C+
Kills:462
Deaths:346
KDR:1.335
Accuracy:37.183% C+
HSR:18.831% D
Phantom VA23
C-
Kills:368
Deaths:116
KDR:3.172
Accuracy:31.418% D
HSR:26.902% C-
NS-61 Emissary
B+
Kills:342
Deaths:408
KDR:0.838
Accuracy:26.880% C
HSR:21.345% B+
Phaseshift VX-S
B++
Kills:296
Deaths:103
KDR:2.874
Accuracy:27.551% D*
HSR:84.797% B++
Cerberus
D
Kills:180
Deaths:337
KDR:0.534
Accuracy:25.383% D--
HSR:18.889% D
NS CandyCannon 3000
M
Kills:170
Deaths:37
KDR:4.595
Accuracy:61.333% M
HSR:35.882% C++
Nyx VX31
B+
Kills:167
Deaths:58
KDR:2.879
Accuracy:30.469% D
HSR:34.731% B+
NS Deep Freeze
A**
Kills:166
Deaths:1
KDR:166
Accuracy:82.255% A**
HSR:14.458% D
Soldier Soaker
D
Kills:161
Deaths:99
KDR:1.626
Accuracy:28.567% D
HSR:6.211% D**
VA39 Spectre
C+
Kills:153
Deaths:231
KDR:0.662
Accuracy:22.977% F
HSR:36.601% C+
NS-AM7 Archer
C*
Kills:144
Deaths:311
KDR:0.463
Accuracy:51.129% D--
HSR:20.833% C*
NS-7 PDW
C+
Kills:105
Deaths:57
KDR:1.842
Accuracy:24.677% C+
HSR:12.381% D--
NS-45 Pilot
C*
Kills:84
Deaths:69
KDR:1.217
Accuracy:29.438% C-
HSR:30.952% C*
Artemis VX26 AE
D
Kills:61
Deaths:42
KDR:1.452
Accuracy:28.499% D
HSR:24.590% D-
Kills:15,982
Deaths (as Infiltrator):10,825
Deaths (to Infiltrators):7,927
KDR:1.4764
Kill Difference:5,157
Playtime:999.097 hours
Usage:20%
Score:11.567m
Score/min:193
Accuracy (listed only):31.876%
HSR (listed only):33.922%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
D-
Kills:1,162
Deaths:969
KDR:1.199
Accuracy:12.494% D-
HSR:13.081% D*
Cosmos VM3
D
Kills:1,121
Deaths:812
KDR:1.381
Accuracy:13.980% D-
HSR:15.790% D
Nebula VM20
C++
Kills:836
Deaths:407
KDR:2.054
Accuracy:20.886% C++
HSR:20.335% C+
Nebula VM20
C*
Kills:643
Deaths:328
KDR:1.960
Accuracy:20.456% C*
HSR:19.285% C
Comet VM2
D
Kills:437
Deaths:633
KDR:0.690
Accuracy:33.783% D*
HSR:2.746% D
Comet VM2
C*
Kills:251
Deaths:382
KDR:0.657
Accuracy:37.966% D--
HSR:4.781% C*
NS-10 Burster
C
Kills:81
Deaths:90
KDR:0.900
Accuracy:29.014% C
HSR:4.938% C-
NS-20 Gorgon
B+
Kills:59
Deaths:40
KDR:1.475
Accuracy:28.086% C+
HSR:23.729% B+
NS-10 Burster
A+
Kills:57
Deaths:36
KDR:1.583
Accuracy:33.105% C*
HSR:10.526% A+
NS-20 Gorgon
N/A
Kills:50
Deaths:36
KDR:1.389
Accuracy:26.825% N/A
HSR:26% N/A
Kills:4,697
Deaths (as MAX Suit):1,866.500
Deaths (to MAX Suits):2,933
KDR:2.51647
Kill Difference:2,830.500
Playtime:173.290 hours
Usage:4%
Score:2.032m
Score/min:195
Accuracy (listed only):25.659%
HSR (listed only):14.121%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:5,413
V. Kills:297 N/A
Deaths:695
KDR:7.788
Accuracy:45.376% B+
KPH:57.900 C+
VKPH:3.200 C
Dual Photon Pods
D
Kills:1,322
V. Kills:319 413%
Deaths:163
KDR:8.110
Accuracy:48.721% D
KPH:44.200 D
VKPH:10.700 D
Hornet Missiles
C++
Kills:1,031
V. Kills:450 229%
Deaths:162
KDR:6.364
Accuracy:64.015% C++
KPH:48.500 C--
VKPH:21.200 D-
V26 Maelstrom Turbo Laser
D
Kills:885
V. Kills:889 99%
Deaths:1,068
KDR:0.829
Accuracy:28.204% D
KPH:5.600 D-
VKPH:5.700 D
Saron Laser Cannon
C
Kills:590
V. Kills:379 155%
Deaths:456
KDR:1.294
Accuracy:29.973% C
KPH:8.900 D
VKPH:5.700 D
Coyote Missiles
C+
Kills:511
V. Kills:276 184%
Deaths:78
KDR:6.551
Accuracy:51.172% C-
KPH:43.400 C+
VKPH:23.400 C+
Antares LC
C++
Kills:308
V. Kills:165 186%
Deaths:29
KDR:10.621
Accuracy:32.187% C++
KPH:25.800 C++
VKPH:13.800 C
Photon A2A Missile Pods
B+
Kills:64
V. Kills:61 103%
Deaths:22
KDR:2.909
Accuracy:80.956% B+
KPH:14 D-
VKPH:13.400 D-
M202 Wyrm
A
Kills:52
V. Kills:17 289%
Deaths:
KDR:
Accuracy:46.042% D--
KPH:199.100 A
VKPH:65.100 B+
Kills:10,176 (7,196 + 0)
Deaths:2,673
KDR:3.807
VKDR:1.067
Vehicle Kills:2,853
Kill Difference:7,503
Playtime:396.144 hours
Usage:8%
Score:3.188m
Score/min:134
Piloting Accuracy:32.187%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:697
V. Kills:496 140%
Deaths:151
KDR:4.616
Accuracy:45.454% C+
KPH:12.700 B+
VKPH:9 C*
L-24R Spur
D
Kills:445
V. Kills:24 N/A
Deaths:15
KDR:29.667
Accuracy:34.828% D-
KPH:26.300 D
VKPH:1.400 D
AP30 Shredder
U
Kills:396
V. Kills:253 156%
Deaths:47
KDR:8.426
Accuracy:33.734% C+
KPH:1,425,600 U
VKPH:910,800 U
L105 Zephyr
C+
Kills:375
V. Kills:99 375%
Deaths:30
KDR:12.500
Accuracy:43.409% C+
KPH:38.400 C--
VKPH:10.100 C+
C150 Dalton
U
Kills:297
V. Kills:192 154%
Deaths:47
KDR:6.319
Accuracy:40.150% C++
KPH:1,069,200 U
VKPH:691,200 U
Dual-75 Duster
C
Kills:73
V. Kills:7 N/A
Deaths:15
KDR:4.867
Accuracy:29.327% D*
KPH:29.200 D*
VKPH:2.800 C
Kills:2,283 (1,142 + 1,141)
Deaths:305
KDR:7.485
VKDR:3.511
Vehicle Kills:1,071
Kill Difference:1,978
Playtime:84.050 hours
Usage:2%
Score:0.978m
Score/min:194
Piloting Accuracy:34.828%
Gunner Accuracy:29.327%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,316
V. Kills:513 256%
Deaths:24
KDR:54.833
Accuracy:56.180% C
KPH:56.200 C+
VKPH:21.900 C+
L100 Python HESH
C+
Kills:1,134
V. Kills:179 N/A
Deaths:94
KDR:12.064
Accuracy:49.353% C+
KPH:49.600 C
VKPH:7.800 C+
L100 Python HEAT
B+
Kills:1,121
V. Kills:387 289%
Deaths:107
KDR:10.477
Accuracy:56.844% B+
KPH:43 B+
VKPH:14.800 B+
C75 Viper
D
Kills:1,109
V. Kills:225 491%
Deaths:241
KDR:4.602
Accuracy:28.084% D*
KPH:21.900 D
VKPH:4.400 D-
L100 Python AP
C+
Kills:833
V. Kills:441 188%
Deaths:104
KDR:8.010
Accuracy:52.030% C--
KPH:34.600 C+
VKPH:18.300 C+
Skyguard
C+
Kills:303
V. Kills:190 159%
Deaths:51
KDR:5.941
Accuracy:30.112% C+
KPH:16.200 C+
VKPH:10.200 C+
Kills:5,816 (5,816 + 0)
Deaths:621
KDR:9.366
VKDR:3.116
Vehicle Kills:1,935
Kill Difference:5,195
Playtime:165.783 hours
Usage:3%
Score:1.812m
Score/min:182
Driving Accuracy:30.112%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:1,162
V. Kills:303 382%
Deaths:57
KDR:20.386
Accuracy:59.443% B*
KPH:49 C+
VKPH:12.800 B**
Supernova PC
C
Kills:1,159
V. Kills:406 285%
Deaths:247
KDR:4.692
Accuracy:48.188% C
KPH:22.700 C
VKPH:8 C
Supernova FPC
C-
Kills:946
V. Kills:567 167%
Deaths:205
KDR:4.615
Accuracy:48.001% D
KPH:22.900 C-
VKPH:13.700 C--
Saron HRB
C
Kills:602
V. Kills:364 165%
Deaths:119
KDR:5.059
Accuracy:39.424% D
KPH:21.700 C
VKPH:13.200 C
E540 Halberd
D
Kills:338
V. Kills:175 192%
Deaths:35
KDR:9.657
Accuracy:41.469% D--
KPH:24.900 D
VKPH:12.900 D
Proton II PPA
D-
Kills:257
V. Kills:21 N/A
Deaths:48
KDR:5.354
Accuracy:16.470% D**
KPH:28.300 D--
VKPH:2.300 D-
M20 Basilisk
D*
Kills:58
V. Kills:23 242%
Deaths:41
KDR:1.415
Accuracy:20.261% F
KPH:9.300 D*
VKPH:3.700 D*
Kills:4,522 (3,267 + 1,255)
Deaths:752
KDR:6.013
VKDR:2.472
Vehicle Kills:1,859
Kill Difference:3,770
Playtime:172.585 hours
Usage:4%
Score:2.110m
Score/min:204
Driving Accuracy:48.001%
Gunner Accuracy:20.261%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,104
V. Kills:116 N/A
Deaths:86
KDR:12.837
Accuracy:37.548% C+
KPH:106.800 C++
VKPH:11.200 A
Saron HRB-H
A++
Kills:808
V. Kills:747 108%
Deaths:90
KDR:8.978
Accuracy:67.256% A
KPH:46.200 B
VKPH:42.800 A++
E540 Halberd-H
C
Kills:311
V. Kills:188 165%
Deaths:41
KDR:7.585
Accuracy:51.889% D-
KPH:33.400 D
VKPH:20.200 C
M40 Fury-H
B++
Kills:140
V. Kills:57 241%
Deaths:14
KDR:10
Accuracy:46.899% B
KPH:55.500 D
VKPH:22.600 B++
Aphelion VEX-4H
C+
Kills:123
V. Kills:75 162%
Deaths:19
KDR:6.474
Accuracy:46.017% C+
KPH:42.400 C+
VKPH:25.800 C+
M20 Basilisk-H
D
Kills:98
V. Kills:40 239%
Deaths:19
KDR:5.158
Accuracy:36.370% D--
KPH:23.300 D
VKPH:9.500 D
G40-F Ranger
B++
Kills:62
V. Kills:30 200%
Deaths:2
KDR:31
Accuracy:37.391% B
KPH:48.900 B++
VKPH:23.700 C*
Kills:2,646 (0 + 2,646)
Deaths:271
KDR:9.764
VKDR:4.624
Vehicle Kills:1,253
Kill Difference:2,375
Playtime:48.017 hours
Usage:1%
Score:0.812m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:37.391%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C--
Kills:617
V. Kills:145 423%
Deaths:79
KDR:7.810
Accuracy:24.548% D**
KPH:30.700 D
VKPH:7.200 C--
M12 Kobalt
C++
Kills:564
V. Kills:24 N/A
Deaths:28
KDR:20.143
Accuracy:19.863% C++
KPH:67.400 C+
VKPH:2.900 C
M20 Basilisk
C
Kills:454
V. Kills:188 240%
Deaths:134
KDR:3.388
Accuracy:33.794% D
KPH:16.900 C
VKPH:7 C
M20 Basilisk
C**
Kills:302
V. Kills:168 179%
Deaths:85
KDR:3.553
Accuracy:37.549% C
KPH:21 C+
VKPH:11.700 C**
M40 Fury
C+
Kills:189
V. Kills:55 338%
Deaths:21
KDR:9
Accuracy:31.585% D
KPH:40.400 D
VKPH:11.800 C+
M60-G Bulldog
D-
Kills:138
V. Kills:29 460%
Deaths:46
KDR:3
Accuracy:22.063% F
KPH:14.800 D--
VKPH:3.100 D-
M12 Kobalt
B+
Kills:79
V. Kills:8 N/A
Deaths:3
KDR:26.333
Accuracy:19.050% C++
KPH:51.700 D
VKPH:5.200 B+
Kills:2,343 (0 + 2,343)
Deaths:396
KDR:5.917
VKDR:1.558
Vehicle Kills:617
Kill Difference:1,947
Playtime:85.256 hours
Usage:2%
Score:0.759m
Score/min:148
Driving Accuracy:N/A%
Gunner Accuracy:19.050%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:133
V. Kills:6 N/A
Deaths:52
KDR:2.558
Accuracy:34.947% D--
KPH:35.600 D
VKPH:1.600 C
Kills:133 (133 + 0)
Deaths:52
KDR:2.558
VKDR:0.115
Vehicle Kills:6
Kill Difference:81
Playtime:3.741 hours
Usage:0%
Score:0.020m
Score/min:88
Driving Accuracy:34.947%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 5,7105,4136957.788B5.9345.376%B+1.09%C+58C+3.2C16393.4h9.7B+21.4B+
C-4 ARX 2,3751,8545663.276B+1.4228.399%BN/A113C+31.8C58416.4h1B++3.4B*
Dual Photon Pods 1,6411,3221638.11C+6.2648.721%D1.362%C*44.2D10.7D21429.9h18.2B37.3C*
LB00 Python AP 1,8291,3162454.833A52.9856.18%CN/A56.2C+21.9C+24223.4h3.5B+6.3B+
C-4 1,8081,2724243B**1.1524.654%CN/A74C31.2C++61417.2h1.3C**5.5C++
Proximity Mine 1,2731,2711289.93A++8.0849.522%B++N/A141.2C++N/A4499h1.6B++3.2B*
Lasher X2 1,2141,1971,1511.04C+0.8123.766%D3.676%C+20.1DN/A6059.7h18.3C*77C+
Solstice SF 1,2491,1861,3680.867C0.9921.897%D13.828%C-9.7D-N/A29122.7h11.8C+53.9C+
NS-15M AE 1,1981,1775951.978C+0.1223.476%D22.26%D26.8D-N/A7444h12.7C--54.1C
Flare VE6 1,2011,1756281.871C*0.0223.464%C+21.447%D35.2C--N/A11933.4h11.5C-48.8C+
NS Baron G5 1,1841,1726931.691B++0.1644.164%C+15.529%C++29C-N/A8040.4h4.5C++10.3C+
VE-S Canis 1,1891,1726081.928B0.0723.727%D16.638%D30.8C--N/A8838h11.3C++47.5C+
Solstice VE3 1,1991,1711,3090.895C+0.9620.871%C--19.214%C9DN/A44130.7h16.9C81.2C+
NS-11P 1,2051,1709711.205C+0.6520.837%D20.086%C20.4DN/A5357.3h14.1C+67.7C
VX29 Polaris 1,1881,1707451.57C+0.2822.371%C-18.12%D-33.5DN/A8334.9h13.2C59C+
Ghost 1,1741,1654282.722C+0.8735.989%D76.481%B+34.2C--N/A10434.1h1.9B+5.3C++
NS-15M2 1,1791,1639111.277C0.5817.993%D**16.853%D*25D-N/A7646.5h11.9C++66.1C-
Quasar VM1 1,1841,1629691.199C0.6612.494%D-13.081%D*13.2D--N/A4387.9h14.6C++116.8C+
Supernova VPC 1,4651,1625720.386C*18.5359.443%B*N/A49C+12.8B**25023.7h3.4C5.7C*
Thanatos VE70 1,1731,1601,0731.081C+0.7733.401%D-31.121%M+13.5D-N/A4985.9h4.2B+12.7C+
NSX Tomoe 1,1751,1606341.83C+0.0225.796%D-30.517%D29.7DN/A7539.1h14.5C+56.2C
Eridani SX5 1,1751,1606131.892B+0.0424.771%D19.483%C28.9C-N/A8640.2h10.9C**44C++
Phobos VX86 1,1661,1608821.315C+0.5450.268%D--13.103%D18.9D--N/A5161.5h2.4C+4.8C+
Supernova PC 1,5651,1592474.692C2.8448.188%C1.726%C22.7C8C14951h4.6C*9.5C*
SVA-88 1,1701,1598861.308C0.5518.835%D*21.398%D29.8DN/A8538.9h11C*58.4C
Solstice Burst 1,1751,1585782.003C*0.1523.732%D-18.826%D-31.7C-N/A8536.5h12.2C*51.4C+
Sirius SX12 1,1751,1561,7630.656C1.2017.295%F12.024%D--12.4D-N/A4093.6h16.9D97.6D-
XM98 1,1591,1564772.423C+0.5728.68%D**79.585%B+20.6C--N/A5656.2h2B++7C+
Orion VS54 1,1741,1562,0370.568C--1.2911.698%F-15.138%D**9.1D--N/A51127h14.1C-120.2C-
H-V45 1,1781,1551,2330.937C0.9218.532%D**17.056%D16D-N/A5072.3h14.2C--76.5D-
NS-30 Vandal 1,1681,1536881.676C+0.1826.586%D*29.575%C*21.7D-N/A6153.1h5.2C**19.7C
Pulsar VS1 1,1811,1528611.338C*0.5223.113%C18.316%C--25.7CN/A9744.9h13.5C*58.4C++
Serpent VE92 1,1891,1512,5070.459D1.4016.108%F-14.857%D--4.3D--N/A15264.7h18.3F113.7F-
Nova 1,1631,1511,0731.073C0.7831.607%D**27.889%M14.7D--N/A4278.2h3.8B+11.9C
Pulsar LSW 1,1711,1511,2450.924D0.9315.418%F18.506%D--18.9D--N/A5560.8h12.4C+80.7D-
MKV Suppressed 1,1691,1491,1900.966C0.8919.648%D**18.277%C17.2D-N/A4466.9h14C+71.3C
NSX Daimyo 1,1511,1492864.017C++2.1633.438%D**94.43%C+36.4DN/A10231.6h2.4C++7.2C
Pandora VX25 1,1531,1437191.59C++0.2638.324%C-22.66%A+23.7DN/A8548.2h4.2C++11.1C+
L100 Python HESH 1,3131,1349412.064C+10.2149.353%C+2.469%B*49.5C7.8C+17822.9h3.2C+6.5C++
Tank Mine 1,7361,1321378.263A**6.4136.112%C++N/A182.6A97.4B**16416.2h1.6B+4.4B*
Cosmos VM3 1,1341,1218121.381C-0.4713.98%D-15.79%D16.3D--N/A4668.8h12.8B91.9C+
L100 Python HEAT 1,5081,12110710.477B++8.6256.844%B+1.338%D43B+14.8B+19626.1h5.2B9.2B
C75 Viper 1,3341,1092414.602C+2.7528.084%D*1.713%B+21.9D4.4D-11050.6h9.3B++32.9C++
Proton II PPA-H 1,2201,1048612.837C+10.9837.548%C+N/A107.2C++11.3A29410.3h9C**24C**
VX6-7 1,1051,0845312.041C**0.1922.874%D21.864%C+34.5C+N/A10031.4h11.3C*49.5C++
The Slasher 1,0881,07031,5730.034C1.8252.375%A8.879%C+0.5C--N/A12035.5h2.2C+4.1C+
V10 1,0711,0571955.421B+3.5735.353%D-81.362%B36.3C+N/A11729.1h1.9B+5.3C++
Hornet Missiles 1,4811,0311626.364C+4.5164.015%C++1.94%B+48.6C--21.2D-31921.2h9.7C**15.1B
Plasma Grenade 1,0039831983N/A981.1554.889%B**N/A702.1B+14.3C*24861.4h2.9B+5.4B++
S1 1,3199741,6140.603C1.2546.707%D*4.107%B*14.9D-5.3D*12365.5h5.6B+11.9C+
Supernova FPC 1,5139462054.615C2.7648.001%D3.171%B+22.9C-13.7C--27641.3h4.7C*9.9C+
NSX Naginata 9149024452.027B+0.1720.817%C--31.264%C*32DN/A10728.2h11.4C*54.6C++
Sticky Grenade 9089011901N/A899.1545.058%D--N/A1802A+14C+67530.5h1A2.3B++
V26 Maelstrom Turbo Laser 1,7748851,0680.829C1.0328.204%D3.503%B+5.6D-5.7D69156.7h136.9C--485.3D
Artemis VX26 8768586211.382C+0.4722.705%D*22.611%C+20.4DN/A5942.1h12.2C+53.9D
VE-H Maw 8538424301.958C++0.1023.301%D22.684%D36.8DN/A12822.9h10.7C+46C+
NS Decimator 1,1478413582.349B**0.4960.582%C+N/A44.7C*16.3C+30518.8h3.5B++5.8B+
Nebula VM20 8458364072.054C+0.2020.886%C++20.335%C+35.4CN/A9623.6h16.3C+78.1C*
L100 Python AP 1,2748331048.01C++6.1652.03%C--1.441%D34.6C+18.3C+26624.1h4.7B+9C**
Corvus VA55 8278145011.625B+0.2323.784%C26.044%C*27.5CN/A8329.6h11.3C*47.3C++
Saron HRB-H 1,555808908.978B+7.1267.256%AN/A46.2B42.7A++29217.5h29.2C--43.4C++
NS-357 Underboss 8077881,1070.712C1.1427.023%D*13.579%D*12.5D--N/A3563h4.6C--17.2D--
CAS30 Tank Buster 1,1936971514.616A2.7645.454%C+1.148%C+12.7B+9C*10554.9h42.4B+93.2B+
Betelgeuse 54-A 6726664111.62C-0.2323.713%D-25.075%D-41.1D-N/A19516.2h11.8D-49.9D
Nebula VM20 6606433281.96C0.1120.456%C*19.285%C33.1CN/A9119.4h17.2C84.1C++
M40 Fury 762617797.81C+5.9624.548%D**1.135%D30.7D7.2C--14220.1h12.5C*50.8D
Saron HRB 9666021195.059C+3.2039.424%D1.163%C21.7C13.1C20027.7h22.8C57.9C-
VE-A Lacerta 6175982692.223B+0.3728.792%C+7.692%F34D1.1C10517.6h13.9D48.2C+
Saron Laser Cannon 9695904561.294C0.5629.973%C1.356%C--8.9D5.7D9866.4h99.6B332.4B
M12 Kobalt 6005723190.667A*188.8123.83%C*13.811%D-119.2C+5.8C++2924.8h17.5C++73.6C**
M12 Kobalt 5885642820.143C+18.2919.863%C++15.957%C--67.1C+2.9C1988.4h17.2C**86.5C*
Ursa 5585494801.144C0.7117.432%D*16.029%D*20D-N/A6627.4h12.9D74D-
Nemesis VSH9 8295238550.612C1.2452.687%D**3.059%C*9.2C--5.4D9857h7.6C*14.4C
Coyote Missiles 787511786.551B**4.7051.172%C-N/A43.3C+23.4C+30211.8h25.1B*49.1B++
Terminus VX-9 4714642601.785C+0.0724.076%D30.819%B33.9C-N/A11113.7h12.5C51.9C
NS-44 Commissioner 4684623461.335C*0.5237.183%C+18.831%D12.4D-N/A5037.2h4C+10.7C++
NS Baron G5AE 4704592272.022B+0.1747.501%C+13.072%C--31.9DN/A10014.4h4.3C+9.1C+
M20 Basilisk 6424541343.388C+1.5333.794%D5.727%C+16.9C7C12726.9h81.7C++241.8C++
L-24R Spur 4694451529.667A27.8134.828%D-N/A26.3D1.4D7116.9h20.7C**59.3C*
Comet VM2 5754376330.69C1.1633.783%D*2.746%D7.9D2.5D--5355.5h17.7B+52.5C+
VE-LR Obelisk 4424321762.455B0.6032.991%C+35.185%C*38.9C+N/A13411.1h5.7B+17.1B
Lancer VS22 7723963641.088C+0.7748.93%D**N/A10.6C10C13337.5h14.5B29.6C*
AP30 Shredder 649396478.426C++6.5733.734%C+1.515%C-3960U2530U25970500.1h97C287.6C+
L105 Zephyr 4743753012.5C*10.6543.409%C+N/A38.3C--10.1C+2079.8h9.1D*20.9D
Phantom VA23 3733681163.172C++1.3231.418%D26.902%C-29.7DN/A8312.4h4.2C*13.2C+
Eidolon VE33 3563502271.542C++0.3128.546%C+24.286%C23.2CN/A8715.1h6.9B+24.2B+
NS-61 Emissary 3513424080.838C+1.0226.88%C21.345%B+10.1D-N/A3333.8h15.1C+56.3C+
E540 Halberd 513338359.657C+7.8041.469%D--2.959%B+24.9D12.9D25113.6h5.8C+14D
E540 Halberd-H 499311417.585C5.7351.889%D-N/A33.4D20.2C2629.3h6.8C--13D
Hades VSH4 4453113190.975B0.8858.309%D*4.502%B*19.8C+8.5C11515.7h5.2B**8.9B*
Antares LC 4733082910.621M*8.7732.187%C++N/A25.9C++13.9C21211.9h73.6B+228.6B+
Skyguard 493303515.941B+4.0930.112%C+1.32%C--16.2C+10.2C+18118.7h122.1C+405.5C++
M20 Basilisk 470302853.553C+1.7037.549%C6.291%C**21C+11.7C**18314.4h98.8C+263.1C+
MANA Anti-Personnel Turret 3092991611.857N/A0.0019.213%UN/A2990U100U6817000.1h35T*182.3T*
C150 Dalton 489297476.319C4.4640.15%C++N/A2970U1920U16503000.1h4.7C-11.7C
Phaseshift VX-S 2972961032.874C+1.0227.551%D*84.797%B++15.7D--N/A4618.9h2.7C*9.7C+
NS-11C 2712661501.773B+0.0823.697%C16.917%C--30.2C+N/A1658.8h13.3C*56C++
Proton II PPA 278257485.354C--3.5016.47%D**1.167%D-28.2D--2.3D-999.1h11.2C-67.9D**
NSX Masamune 3892551781.433B++0.4259.078%C+1.176%D34C++17.9B2437.5h10.2C**17.3B
Comet VM2 3512513820.657D1.2037.966%D--4.781%C*7.5D-3D*5333.4h22.9C**60.3C+
Lumine Edge 2342309930.232C**1.6232.139%B18.696%B+2.7CN/A785.5h1.2B+3.9B+
Zenith VX-5AE 2292241861.204C0.6526.361%C--18.304%D*8.9D*N/A2225.3h15.6D*59.4D
Spear Anti-Vehicle Phalanx Turret 377205238.913C++7.0645.255%C+3.902%C++31.1D26.1C*3426.6h9.1C+20.2C+
M40 Fury 244189219C+7.1531.585%D2.646%B*40.2D11.7C+2354.7h15.7C49.6D
Rocklet Rifle 3421831011.812A++0.0446.381%DN/A24.4C-21.2C3137.5h33B71C++
Cerberus 1891803370.534D1.3225.383%D--18.889%D6D--N/A2029.8h10.1F--39.9F-
Pulsar C 1811782590.687C1.1716.882%F22.472%C7.6D--N/A6123.3h12.4C73.2D--
NSX-P Naginata 186177822.159B+0.3021.813%C22.034%D--30.5D1.6C*1005.8h10.8B+49.4B
NS CandyCannon 3000 209170374.595S2.7461.333%M35.882%C++36.2B++8.3S544.7h3.5B*5.7B**
Orbital Strike Uplink 2271691169U167.15648.485%UN/A845U290U37160.2h1.3T*0.2T*
NS-03 Thumper 1751671221.369B*0.4929.706%C1.198%D21.7D1C607.7h8.6C-29.1C
Nyx VX31 172167582.879C++1.0230.469%D34.731%B+27.4DN/A1146.1h5.2C*17C+
NS Deep Freeze 1661661166U164.1582.255%A**14.458%D69.2B*N/A672.4h2.4C++2.9B*
NSX-P Tanto 1641621081.5B+0.3523.693%D18.519%D*23.5CN/A1006.9h11.7B+49.2B
Soldier Soaker 161161991.626B0.2328.567%D6.211%D**19.2D--N/A558.4h5.5B+19.3C+
MAX Punch 1811591,9420.082C1.7758.303%B++N/A1CN/A3164.7h4C+6.9C+
Hunter QCX 1961555090.305D1.5516.258%F30.323%B3.8D--1C1940.4h8.9C+54.7D--
Anti-Vehicle Grenade 1691541154N/A152.1555.111%C**N/A385C+37.5D21880.4h4.7B8.4B+
VA39 Spectre 1541532310.662C-1.1922.977%F36.601%C+8.7D--N/A6017.5h5.8C+25D
NSX Amaterasu 1601491081.38U0.4781.148%S46.98%M**21.6M1.6S646.9h5.3C6.6B+
NS-AM7 Archer 1981443110.463C+1.3951.129%D--20.833%C*4D1.5D3236.2h12B+23.4B+
M40 Fury-H 1971401410C8.1546.899%BN/A56D22.8B++2902.5h13.4D--28.6D
M60-G Bulldog 167138463D1.1522.063%F2.174%C14.8D--3.1D-719.3h7C++31.9D-
S12 Renegade 139133522.558C0.7034.947%D--6.767%B+35.9D1.6C883.7h2.7B++7.8C++
Aphelion VEX-4H 198123196.474C+4.6246.017%C+1.626%D--42.4C+25.9C+3872.9h56.4C+122.6C++
M60-A Bulldog 133106617.667C+15.8142.505%D4.717%A*24.7D6.3B+1174.3h7.5D--17.6D-
NS-7 PDW 111105571.842B*0.0124.677%C+12.381%D--25.6C1.5A*1944.1h12.4B+50.1B
M60-A Bulldog 130103520.6C++18.7540.723%D3.884%A27.1C--7.1B++1283.8h7.5D-18.5D-
Fatestealer 102101821.232U0.6282.095%S23.762%C*9.1DN/A1711.1h2.4C2.9B**
M20 Basilisk-H 13898195.158C3.3036.37%D--8.163%B**23.3D9.5D1454.2h66.4C+182.7D
Force-Blade 1199214,1830.006D1.8554.578%A++N/A0.1DN/A01043.1h10T*18.4C--
MANA Anti-Vehicle Turret 25688960.917D0.9441.573%F3.409%B+880D-1680A*3900500.1h16T*38.6T*
M20 Basilisk 11785328.333B**26.4852.138%C+4.706%C+70.8B*26.7B++4091.2h69.9B*134B*
NS-45 Pilot 8484691.217C+0.6429.438%C-30.952%C*16.8D--N/A555h7.7C-26.3C
NS-10 Burster 12381900.9C0.9529.014%C4.938%C-5.5C2.9D7014.6h135.1C+465.5C+
M12 Kobalt 8779326.333C++24.4819.05%C++8.861%F--52.7D5.3B+2251.5h25.1D*131.9C
Dual-75 Duster 8073154.867D3.0129.327%D*N/A29.2D*2.8C1032.5h9.4F-32.1F--
Hyena Missile Launcher 10466322.063C+0.2138.367%B+N/A22.8C+13.1C+2722.9h36.8C+95.9C**
Deimos VA29 6665371.757C**0.1059.899%C10.769%D--28.3DN/A1712.3h1.8B**3B+
Photon A2A Missile Pods 12564222.909C-1.0580.956%B+N/A13.9D-13.3D-2004.6h15.3T-19T-
NS-15 Gallows 6462193.263B1.4125.381%D--22.581%D*38.8D--1.3C1321.6h11.8D46.6D
G40-F Ranger 9262231A+29.1537.391%B1.613%B**47.7B+23.1C++3811.3h64C**171.2B+
Artemis VX26 AE 6461421.452C0.4028.499%D24.59%D-16.9D**N/A363.6h13.9D--48.6D
NS-20 Gorgon 6759401.475C*0.3828.086%C+23.729%B+23.6C*3.2A*742.5h34.4B+122.6B+
M20 Basilisk 8158411.415D*0.4420.261%F1.724%D*9.4D*3.7D*676.2h85.4C421.6D*
Spear Anti-Vehicle Phalanx Tower 9158229C++27.1547.59%C3.448%C+41.4C23.6C2871.4h9.4C+19.7C+
NS-10 Burster 8657361.583C++0.2733.105%C*10.526%A+7.6B+3.9C+987.5h130.4B393.8B+
M202 Wyrm 6952152M50.1546.042%D--3.846%B++173.3B*56.7C*15780.3h30.4B+66.1B+
NS-20 Gorgon 5150361.389C++0.4726.825%C+26%B*20.8C+N/A722.4h38.1C*142C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0001,668,40897.3h
Anti-Vehicle MANA Turret476853.3h
Spawn Beacon1245,4328.2h
Medical Applicator1,098633,08752.9h
Infradine62610.2h
Hardlight Canopy3570.2h
Ordnance Dampener22140.7h
Nanite Revive Grenade01,5460.4h
Rampart Wall1750.7h
Hoplon Anti-Aircraft Phalanx Tower0600.3h
Cortium Silo0920.3h
Repair Module11040.3h
Turret AI Module11610.5h
Welding Device04,2490.3h
Deconstruction Tool02210h
Restoration Kit343671h
Motion Spotter579,8299h
Spear Anti-Vehicle Tower3920.4h
Spitfire Auto-Turret77431h
Ammunition Package762,9195.9h
Recon Detection Device794,75610.1h
Shield Recharging Field171,6641.2h
Medical Kit7528,96217.9h
Anti-Infantry MANA Turret629683.3h
Elysium Spawn Tube0570.1h
Nano-Repair Grenade05170.1h
Routing Spire0530.1h
The Flail1600.3h
Flail Targeting Dart175363.2h
Snowman Soldier63400.4h
Router21320.3h
Orbital Strike Target Designator14771.4h
Hardlight Barrier51320.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.24s
Server spent 3.00s on queries, 1.76s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.