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Praetor Dreadnaught DJPX[BL13] DJPX
VS BR 87

KDR: 1.68

Score: 48.2m

Last Seen: Jun 9th, 2019 12:11 PM
- OFFLINE - 375.3 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Miller - Outfit Leader of Black Thirteen[BL13] Black Thirteen
VS outfit on Miller

Members: 0
Level Progress (to 88): 74%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Light PPA C-4 ARX Dual Photon Pods Proximity Mine C-4 Lasher X2 Flare VE6 VX29 Polaris
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $369,045 MLG Score: 295
Fun Score: N/A
Cheeseburgers Flipped: 1299TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.835%19.367%38439117125,7501.162110.52

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.218%-0.254C-0.225C-0.983D--HEAD ++ (~9.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.60.133C++12.80.102C+51.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.214%1.436%558512058,564178323294.80045368%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.783%-0.438C---0.145C-0.403

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.404B31.90.397B64.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.502%1.75%287812027,087297824372.37899291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.774%-0.627D-0.532D1.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.276C*9.60.23C++18.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.656%2.915%3391811926,210215527112.88167229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.561%-0.234C-0.379C-0.697

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.50.283C*28.80.276C*56.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.751%81.238%339612043,7152458191.51078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.624%-0.639D0.92B*0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.247C++2.30.28C*5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.9%23.981%339412064,3411436403.02088

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.213%-0.465D1.857A++-0.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.23C++3.60.249C++6.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Black Thirteen[BL13] Black Thirteen
VS outfit on Miller

Members: 0
48.2m250.7%216 (13k)188 (11.3k)1.6817682,07548,8031.9529787 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1210400917.775%13.285%23605:1622

8% Combat Medic34% Engineer22% Heavy Assault18% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 10:55 PMMay 14th, 2014 5:51 PMJun 24th, 2019 12:22 AM (22h) (PST)Jun 9th, 2019 9:16 AM (16d) (PST)Jun 9th, 2019 8:11 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4581213370.3200.1900.0420.9390.055295

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,4627,24420,2181911356311,250

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4281.1h/178.4d 13,236 10,904 27,903 241.2k 5,746 12,238 14,123 117.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
C++
Kills:1,175
Deaths:628
KDR:1.871
Accuracy:23.464% C++
HSR:21.447% C-
VX29 Polaris
C+
Kills:1,170
Deaths:745
KDR:1.570
Accuracy:22.371% C+
HSR:18.120% D
NS-15M2
D*
Kills:1,163
Deaths:911
KDR:1.277
Accuracy:17.993% D*
HSR:16.853% D*
SVA-88
C--
Kills:1,159
Deaths:886
KDR:1.308
Accuracy:18.835% D-
HSR:21.398% C--
Orion VS54
D**
Kills:1,154
Deaths:2,036
KDR:0.567
Accuracy:11.695% F-
HSR:15.165% D**
Pulsar LSW
D
Kills:1,151
Deaths:1,245
KDR:0.924
Accuracy:15.418% D**
HSR:18.506% D
VE-H Maw
C
Kills:697
Deaths:344
KDR:2.026
Accuracy:23.463% C
HSR:21.951% C--
Betelgeuse 54-A
D
Kills:591
Deaths:375
KDR:1.576
Accuracy:23.586% D
HSR:24.366% D-
NS-15M AE
C-
Kills:534
Deaths:255
KDR:2.094
Accuracy:23.250% C-
HSR:21.723% D
Ursa
D--
Kills:533
Deaths:475
KDR:1.122
Accuracy:17.260% D--
HSR:15.948% D*
NSX Naginata
B+
Kills:482
Deaths:257
KDR:1.875
Accuracy:20.092% C
HSR:30.913% B+
Kills:9,809
Deaths (as Heavy Assault):8,157
Deaths (to Heavy Assaults):13,285
KDR:1.20253
Kill Difference:1,652
Playtime:929.303 hours
Usage:22%
Score:9.536m
Score/min:171
Accuracy (listed only):19.766%
HSR (listed only):20.581%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Thanatos VE70
M++
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D
HSR:31.121% M++
Phobos VX86
C--
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.277% D
HSR:13.103% C--
Solstice Burst
D
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:23.732% D
HSR:18.826% D
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D*
HSR:27.889% M
Serpent VE92
D-
Kills:1,151
Deaths:2,507
KDR:0.459
Accuracy:16.108% F
HSR:14.857% D-
NS Baron G5
B
Kills:1,010
Deaths:558
KDR:1.810
Accuracy:44.583% C++
HSR:16.139% B
Pandora VX25
A*
Kills:870
Deaths:585
KDR:1.487
Accuracy:37.403% C
HSR:23.793% A*
Solstice VE3
C
Kills:689
Deaths:1,063
KDR:0.648
Accuracy:20.288% C--
HSR:17.707% C
Solstice SF
D
Kills:658
Deaths:1,099
KDR:0.599
Accuracy:20.691% D
HSR:11.854% D-
VX6-7
C
Kills:489
Deaths:280
KDR:1.746
Accuracy:22.638% C
HSR:17.791% C--
NS-11C
C+
Kills:258
Deaths:142
KDR:1.817
Accuracy:23.358% C+
HSR:16.667% C-
Eidolon VE33
C*
Kills:255
Deaths:175
KDR:1.457
Accuracy:28.652% C++
HSR:27.451% C*
Zenith VX-5AE
C
Kills:224
Deaths:186
KDR:1.204
Accuracy:26.361% C
HSR:18.304% D--
VE-LR Obelisk
B+
Kills:180
Deaths:90
KDR:2
Accuracy:34.842% B+
HSR:31.667% C+
Pulsar C
D
Kills:159
Deaths:250
KDR:0.636
Accuracy:16.288% F
HSR:19.497% D
NSX-P Tanto
C
Kills:146
Deaths:82
KDR:1.780
Accuracy:24.252% C
HSR:17.123% D*
Kills:10,718
Deaths (as Engineer):10,622
Deaths (to Engineers):10,881
KDR:1.00904
Kill Difference:96
Playtime:1,454.318 hours
Usage:34%
Score:16.653m
Score/min:191
Accuracy (listed only):28.405%
HSR (listed only):20.237%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Thanatos VE70
M++
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D
HSR:31.121% M++
Phobos VX86
C--
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.277% D
HSR:13.103% C--
Solstice Burst
D
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:23.732% D
HSR:18.826% D
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% D**
HSR:12.024% D--
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D*
HSR:27.889% M
Serpent VE92
D-
Kills:1,151
Deaths:2,507
KDR:0.459
Accuracy:16.108% F
HSR:14.857% D-
MKV Suppressed
C+
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D*
HSR:18.277% C+
NS Baron G5
B
Kills:1,010
Deaths:558
KDR:1.810
Accuracy:44.583% C++
HSR:16.139% B
Eridani SX5
C
Kills:967
Deaths:505
KDR:1.915
Accuracy:24.856% C
HSR:17.890% C
Pandora VX25
A*
Kills:870
Deaths:585
KDR:1.487
Accuracy:37.403% C
HSR:23.793% A*
Solstice VE3
C
Kills:689
Deaths:1,063
KDR:0.648
Accuracy:20.288% C--
HSR:17.707% C
Solstice SF
D
Kills:658
Deaths:1,099
KDR:0.599
Accuracy:20.691% D
HSR:11.854% D-
VE-S Canis
D
Kills:587
Deaths:337
KDR:1.742
Accuracy:22.987% D
HSR:11.073% D*
VX6-7
C
Kills:489
Deaths:280
KDR:1.746
Accuracy:22.638% C
HSR:17.791% C--
NS-11C
C+
Kills:258
Deaths:142
KDR:1.817
Accuracy:23.358% C+
HSR:16.667% C-
Zenith VX-5AE
C
Kills:224
Deaths:186
KDR:1.204
Accuracy:26.361% C
HSR:18.304% D--
Pulsar C
D
Kills:159
Deaths:250
KDR:0.636
Accuracy:16.288% F
HSR:19.497% D
NSX-P Tanto
C
Kills:146
Deaths:82
KDR:1.780
Accuracy:24.252% C
HSR:17.123% D*
Kills:14,142
Deaths (as Light Assault):14,152
Deaths (to Light Assaults):7,813
KDR:0.99929
Kill Difference:10
Playtime:649.483 hours
Usage:15%
Score:7.443m
Score/min:191
Accuracy (listed only):26.432%
HSR (listed only):17.996%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tomoe
D
Kills:1,160
Deaths:634
KDR:1.830
Accuracy:25.796% D
HSR:30.517% D
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% D**
HSR:12.024% D--
XM98
B+
Kills:1,156
Deaths:477
KDR:2.423
Accuracy:28.680% D*
HSR:79.585% B+
MKV Suppressed
C+
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D*
HSR:18.277% C+
Ghost
B*
Kills:1,007
Deaths:387
KDR:2.602
Accuracy:35.892% C-
HSR:77.259% B*
Eridani SX5
C
Kills:967
Deaths:505
KDR:1.915
Accuracy:24.856% C
HSR:17.890% C
NSX Daimyo
C++
Kills:901
Deaths:209
KDR:4.311
Accuracy:34.220% D*
HSR:94.451% C++
NS-357 Underboss
D--
Kills:762
Deaths:1,082
KDR:0.704
Accuracy:26.738% D*
HSR:13.517% D--
Artemis VX26
C
Kills:708
Deaths:537
KDR:1.318
Accuracy:21.990% D*
HSR:21.186% C
NS-30 Vandal
C+
Kills:651
Deaths:506
KDR:1.287
Accuracy:25.064% D*
HSR:26.421% C+
VE-S Canis
D
Kills:587
Deaths:337
KDR:1.742
Accuracy:22.987% D
HSR:11.073% D*
NS-61 Emissary
B*
Kills:338
Deaths:395
KDR:0.856
Accuracy:26.923% C+
HSR:21.302% B*
V10
C++
Kills:291
Deaths:54
KDR:5.389
Accuracy:33.981% D--
HSR:78.694% C++
Phaseshift VX-S
B++
Kills:235
Deaths:93
KDR:2.527
Accuracy:27.192% D*
HSR:85.532% B++
Cerberus
C--
Kills:175
Deaths:334
KDR:0.524
Accuracy:25.053% D-
HSR:18.286% C--
NS CandyCannon 3000
A*
Kills:170
Deaths:37
KDR:4.595
Accuracy:61.713% A*
HSR:35.882% C+
NS Deep Freeze
A**
Kills:166
Deaths:1
KDR:166
Accuracy:82.255% A**
HSR:14.458% C-
VA39 Spectre
D
Kills:125
Deaths:223
KDR:0.561
Accuracy:22.222% F
HSR:31.200% D
Phantom VA23
C
Kills:121
Deaths:37
KDR:3.270
Accuracy:33.354% C
HSR:21.488% D--
Soldier Soaker
D-
Kills:111
Deaths:56
KDR:1.982
Accuracy:26.279% D-
HSR:7.207% D*
NS-AM7 Archer
B*
Kills:111
Deaths:152
KDR:0.730
Accuracy:50.498% D*
HSR:25.225% B*
Artemis VX26 AE
C-
Kills:61
Deaths:42
KDR:1.452
Accuracy:28.499% C-
HSR:24.590% C--
Kills:12,108
Deaths (as Infiltrator):9,051
Deaths (to Infiltrators):6,962
KDR:1.33775
Kill Difference:3,057
Playtime:772.392 hours
Usage:18%
Score:8.038m
Score/min:173
Accuracy (listed only):31.870%
HSR (listed only):34.821%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Thanatos VE70
M++
Kills:1,160
Deaths:1,073
KDR:1.081
Accuracy:33.401% D
HSR:31.121% M++
Phobos VX86
C--
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:50.277% D
HSR:13.103% C--
Sirius SX12
D--
Kills:1,156
Deaths:1,763
KDR:0.656
Accuracy:17.295% D**
HSR:12.024% D--
Nova
M
Kills:1,151
Deaths:1,073
KDR:1.073
Accuracy:31.607% D*
HSR:27.889% M
MKV Suppressed
C+
Kills:1,149
Deaths:1,190
KDR:0.966
Accuracy:19.648% D*
HSR:18.277% C+
NS-11P
C++
Kills:1,088
Deaths:923
KDR:1.179
Accuracy:20.641% C--
HSR:19.945% C++
H-V45
D
Kills:1,049
Deaths:1,176
KDR:0.892
Accuracy:18.326% D*
HSR:16.778% D
NS Baron G5
B
Kills:1,010
Deaths:558
KDR:1.810
Accuracy:44.583% C++
HSR:16.139% B
Eridani SX5
C
Kills:967
Deaths:505
KDR:1.915
Accuracy:24.856% C
HSR:17.890% C
Pandora VX25
A*
Kills:870
Deaths:585
KDR:1.487
Accuracy:37.403% C
HSR:23.793% A*
VE-S Canis
D
Kills:587
Deaths:337
KDR:1.742
Accuracy:22.987% D
HSR:11.073% D*
Pulsar VS1
C
Kills:536
Deaths:487
KDR:1.101
Accuracy:21.665% C
HSR:15.672% D
Corvus VA55
B
Kills:327
Deaths:232
KDR:1.409
Accuracy:21.648% C--
HSR:25.382% B
Terminus VX-9
C*
Kills:286
Deaths:155
KDR:1.845
Accuracy:24.785% C+
HSR:27.972% C*
Kills:12,496
Deaths (as Combat Medic):10,938
Deaths (to Combat Medics):4,704
KDR:1.14244
Kill Difference:1,558
Playtime:329.261 hours
Usage:8%
Score:4.673m
Score/min:237
Accuracy (listed only):27.795%
HSR (listed only):19.790%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
D
Kills:1,155
Deaths:967
KDR:1.194
Accuracy:12.462% D
HSR:12.987% D*
Cosmos VM3
D
Kills:1,042
Deaths:772
KDR:1.350
Accuracy:13.422% D-
HSR:15.835% D
Nebula VM20
B
Kills:597
Deaths:315
KDR:1.895
Accuracy:20.441% B
HSR:19.766% C+
Nebula VM20
B+
Kills:516
Deaths:273
KDR:1.890
Accuracy:20.150% B+
HSR:18.992% C
Comet VM2
D
Kills:434
Deaths:629
KDR:0.690
Accuracy:33.687% D--
HSR:2.765% D
Comet VM2
C**
Kills:246
Deaths:378
KDR:0.651
Accuracy:37.843% D-
HSR:4.878% C**
NS-10 Burster
C
Kills:67
Deaths:88
KDR:0.761
Accuracy:27.696% C
HSR:4.478% D
Kills:4,057
Deaths (as MAX Suit):1,711
Deaths (to MAX Suits):2,794
KDR:2.37113
Kill Difference:2,346
Playtime:162.642 hours
Usage:4%
Score:1.820m
Score/min:187
Accuracy (listed only):23.672%
HSR (listed only):11.386%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:5,367
V. Kills:295 N/A
Deaths:694
KDR:7.733
Accuracy:45.417% B+
KPH:58 B+
VKPH:3.200 C+
Dual Photon Pods
D
Kills:1,322
V. Kills:319 413%
Deaths:163
KDR:8.110
Accuracy:48.727% C
KPH:44.200 D
VKPH:10.700 D
Hornet Missiles
C*
Kills:1,031
V. Kills:450 229%
Deaths:162
KDR:6.364
Accuracy:64.024% C*
KPH:48.600 C
VKPH:21.200 D
Maelstrom Turbo Laser
D
Kills:879
V. Kills:886 99%
Deaths:1,068
KDR:0.823
Accuracy:28.198% C--
KPH:5.600 D
VKPH:5.700 D
Saron Laser Cannon
C
Kills:534
V. Kills:348 153%
Deaths:455
KDR:1.174
Accuracy:29.965% C
KPH:8.300 C-
VKPH:5.400 D
Coyote Missiles
C++
Kills:401
V. Kills:252 158%
Deaths:76
KDR:5.276
Accuracy:50.876% C
KPH:37.300 C+
VKPH:23.400 C++
Antares LC
B
Kills:85
V. Kills:48 173%
Deaths:28
KDR:3.036
Accuracy:33.912% B
KPH:22.200 C**
VKPH:12.500 C+
Kills:9,619 (6,865 + 0)
Deaths:2,646
KDR:3.635
VKDR:0.982
Vehicle Kills:2,598
Kill Difference:6,973
Playtime:378.728 hours
Usage:9%
Score:2.914m
Score/min:128
Piloting Accuracy:33.912%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:462
V. Kills:376 123%
Deaths:151
KDR:3.060
Accuracy:44.724% C+
KPH:10.800 B+
VKPH:8.800 B
AP30 Shredder
U
Kills:362
V. Kills:229 157%
Deaths:46
KDR:7.870
Accuracy:33.887% C+
KPH:1,303,200 U
VKPH:824,400 U
L105 Zephyr
C+
Kills:290
V. Kills:68 420%
Deaths:30
KDR:9.667
Accuracy:42.304% C+
KPH:37.700 C-
VKPH:8.800 C+
L-24R Spur
C
Kills:231
V. Kills:17 N/A
Deaths:15
KDR:15.400
Accuracy:35.099% D
KPH:24.400 C-
VKPH:1.800 C
C150 Dalton
U
Kills:225
V. Kills:148 151%
Deaths:46
KDR:4.891
Accuracy:41.329% C**
KPH:810,000 U
VKPH:532,800 U
Dual-75 Duster
D--
Kills:62
V. Kills:5 N/A
Deaths:15
KDR:4.133
Accuracy:28.090% D*
KPH:27.500 D*
VKPH:2.200 D--
Kills:1,632 (693 + 939)
Deaths:303
KDR:5.386
VKDR:2.782
Vehicle Kills:843
Kill Difference:1,329
Playtime:62.117 hours
Usage:1%
Score:0.767m
Score/min:206
Piloting Accuracy:35.099%
Gunner Accuracy:28.090%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:1,114
V. Kills:384 289%
Deaths:107
KDR:10.411
Accuracy:56.924% B+
KPH:43 B**
VKPH:14.800 B++
C75 Viper
C-
Kills:1,105
V. Kills:224 491%
Deaths:239
KDR:4.623
Accuracy:27.960% D*
KPH:21.900 C-
VKPH:4.400 D-
L100 Python HESH
C+
Kills:1,088
V. Kills:174 N/A
Deaths:94
KDR:11.575
Accuracy:48.988% C+
KPH:49.100 C+
VKPH:7.800 C+
LB00 Python AP
C+
Kills:603
V. Kills:248 242%
Deaths:20
KDR:30.150
Accuracy:57.473% C+
KPH:51.900 C+
VKPH:21.400 C+
L100 Python AP
C-
Kills:435
V. Kills:287 151%
Deaths:104
KDR:4.183
Accuracy:49.632% D-
KPH:23.400 D
VKPH:15.400 C-
Skyguard
C+
Kills:234
V. Kills:159 146%
Deaths:51
KDR:4.588
Accuracy:29.273% C+
KPH:13.800 C+
VKPH:9.400 C+
Kills:4,579 (4,579 + 0)
Deaths:615
KDR:7.446
VKDR:2.400
Vehicle Kills:1,476
Kill Difference:3,964
Playtime:145.559 hours
Usage:3%
Score:1.422m
Score/min:163
Driving Accuracy:29.273%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A
Kills:1,160
V. Kills:303 382%
Deaths:57
KDR:20.351
Accuracy:59.487% B**
KPH:49 C**
VKPH:12.800 A
Supernova PC
C+
Kills:1,033
V. Kills:351 293%
Deaths:247
KDR:4.182
Accuracy:46.975% C
KPH:21.300 C+
VKPH:7.200 C
Supernova FPC
C
Kills:918
V. Kills:555 165%
Deaths:205
KDR:4.478
Accuracy:48.007% D
KPH:22.600 C
VKPH:13.700 C
Saron HRB
C
Kills:600
V. Kills:363 165%
Deaths:119
KDR:5.042
Accuracy:39.372% C--
KPH:21.800 C
VKPH:13.200 C
E540 Halberd
D
Kills:270
V. Kills:151 178%
Deaths:35
KDR:7.714
Accuracy:40.661% D--
KPH:22.700 D-
VKPH:12.700 D
Proton II PPA
D
Kills:257
V. Kills:21 N/A
Deaths:48
KDR:5.354
Accuracy:16.470% D*
KPH:28.300 D--
VKPH:2.300 D
M20 Basilisk
D-
Kills:52
V. Kills:22 226%
Deaths:41
KDR:1.268
Accuracy:19.781% D**
KPH:8.600 D--
VKPH:3.600 D-
Kills:4,290 (3,111 + 1,179)
Deaths:752
KDR:5.705
VKDR:2.348
Vehicle Kills:1,766
Kill Difference:3,538
Playtime:167.413 hours
Usage:4%
Score:1.996m
Score/min:199
Driving Accuracy:48.007%
Gunner Accuracy:19.781%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:1,015
V. Kills:114 N/A
Deaths:78
KDR:13.013
Accuracy:36.938% C+
KPH:110.300 B+
VKPH:12.400 A++
Saron HRB-H
A*
Kills:733
V. Kills:717 102%
Deaths:80
KDR:9.163
Accuracy:67.684% A+
KPH:46.500 B+
VKPH:45.500 A*
E540 Halberd-H
C--
Kills:182
V. Kills:137 132%
Deaths:40
KDR:4.550
Accuracy:47.944% D*
KPH:23.300 D--
VKPH:17.500 C--
Aphelion VEX-4H
C+
Kills:104
V. Kills:64 160%
Deaths:17
KDR:6.118
Accuracy:45.543% C+
KPH:40.400 C+
VKPH:24.900 C
M40 Fury-H
B+
Kills:82
V. Kills:28 283%
Deaths:14
KDR:5.857
Accuracy:43.753% C++
KPH:66.100 D
VKPH:22.600 B+
Kills:2,116 (0 + 2,116)
Deaths:229
KDR:9.240
VKDR:4.629
Vehicle Kills:1,060
Kill Difference:1,887
Playtime:36.597 hours
Usage:1%
Score:0.644m
Score/min:293
Driving Accuracy:N/A%
Gunner Accuracy:43.753%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C-
Kills:607
V. Kills:141 427%
Deaths:79
KDR:7.684
Accuracy:24.213% D*
KPH:30.600 D
VKPH:7.100 C-
M12 Kobalt
C*
Kills:495
V. Kills:21 N/A
Deaths:28
KDR:17.679
Accuracy:19.574% C*
KPH:66.300 C+
VKPH:2.800 C
M20 Basilisk
C
Kills:388
V. Kills:170 227%
Deaths:134
KDR:2.896
Accuracy:32.965% D
KPH:15.200 C-
VKPH:6.700 C
M20 Basilisk
C**
Kills:274
V. Kills:153 178%
Deaths:85
KDR:3.224
Accuracy:36.539% C
KPH:19.900 C+
VKPH:11.100 C**
M40 Fury
C+
Kills:184
V. Kills:52 347%
Deaths:21
KDR:8.762
Accuracy:30.748% D
KPH:39.800 C--
VKPH:11.300 C+
M60-G Bulldog
D-
Kills:133
V. Kills:28 459%
Deaths:46
KDR:2.891
Accuracy:21.774% D**
KPH:14.500 D-
VKPH:3 D-
M12 Kobalt
B*
Kills:61
V. Kills:7 N/A
Deaths:3
KDR:20.333
Accuracy:16.175% C
KPH:47.200 D
VKPH:5.400 B*
Kills:2,142 (0 + 2,142)
Deaths:396
KDR:5.409
VKDR:1.444
Vehicle Kills:572
Kill Difference:1,746
Playtime:81.667 hours
Usage:2%
Score:0.694m
Score/min:142
Driving Accuracy:N/A%
Gunner Accuracy:16.175%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:102
V. Kills:5 N/A
Deaths:45
KDR:2.267
Accuracy:35.463% D-
KPH:36 C--
VKPH:1.800 C+
Kills:102 (102 + 0)
Deaths:45
KDR:2.267
VKDR:0.111
Vehicle Kills:5
Kill Difference:57
Playtime:2.833 hours
Usage:0%
Score:0.013m
Score/min:77
Driving Accuracy:35.463%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 5,6625,3676947.733B6.0545.417%B+1.081%C58B+3.2C+16392.5h9.7B+21.4B+
C-4 ARX 1,7991,3764103.356B++1.6728.222%B+N/A116.6C+35.8C++62311.8h1B++3.5B*
Dual Photon Pods 1,6411,3221638.11C**6.4348.727%C1.362%C++44.2D10.7D21129.9h18.2B+37.3B+
Proximity Mine 1,2491,2471259.976A*8.2949.474%B*N/A143.3B+N/A4508.7h1.6B*3.2B**
C-4 1,7701,2384242.92B**1.2424.092%CN/A72C+30.9C++58517.2h1.3B+5.6C**
Lasher X2 1,2141,1971,1511.04C++0.6423.766%C3.676%C+20.1C--N/A5859.7h18.3B77C*
Flare VE6 1,2011,1756281.871B+0.1923.464%C++21.447%C-35.2CN/A11733.4h11.5C+48.8C*
VX29 Polaris 1,1881,1707451.57C++0.1122.371%C+18.12%D33.5CN/A8134.9h13.2C+59C+
NS-15M2 1,1791,1639111.277C+0.4017.993%D*16.853%D*25DN/A7246.5h11.9C**66.1C+
NSX Tomoe 1,1751,1606341.83C++0.1525.796%D30.517%D29.7CN/A7539.1h14.5C+56.2C+
Thanatos VE70 1,1731,1601,0731.081C*0.6033.401%D31.121%M++13.5DN/A4885.9h4.2B+12.7C++
Phobos VX86 1,1661,1608811.317C+0.3650.277%D13.103%C--18.9D-N/A5161.4h2.4C*4.8C+
Supernova VPC 1,4631,1605720.351B*18.6759.487%B**N/A48.9C**12.8A24723.7h3.4C+5.7B+
SVA-88 1,1701,1598861.308C0.3718.835%D-21.398%C--29.8DN/A8338.9h11B+58.4C+
Solstice Burst 1,1751,1585782.003B0.3223.732%D18.826%D31.7CN/A8436.5h12.2B+51.4C++
Sirius SX12 1,1751,1561,7630.656C1.0317.295%D**12.024%D--12.4D-N/A3993.6h16.9C97.6D
XM98 1,1591,1564772.423C*0.7428.68%D*79.585%B+20.6CN/A5556.2h2B*7C++
Quasar VM1 1,1771,1559671.194C0.4912.462%D12.987%D*13.2D-N/A4287.8h14.6C*117C+
Orion VS54 1,1721,1542,0360.567C-1.1111.695%F-15.165%D**9.1D--N/A46126.9h14.1C120.3D
Nova 1,1631,1511,0731.073C0.6131.607%D*27.889%M14.7D-N/A4278.2h3.8B+11.9C+
Serpent VE92 1,1891,1512,5070.459D1.2216.108%F14.857%D-4.3D*N/A14264.7h18.3D*113.7D**
Pulsar LSW 1,1711,1511,2450.924C-0.7615.418%D**18.506%D18.9D-N/A5360.8h12.4C++80.7D
MKV Suppressed 1,1691,1491,1900.966C+0.7219.648%D*18.277%C+17.2DN/A4366.9h14C*71.3C+
L100 Python HEAT 1,4981,11410710.411A8.7356.924%B+1.347%D-43B**14.8B++19225.9h5.2B+9.2B++
C75 Viper 1,3291,1052394.623C++2.9427.96%D*1.719%B21.9C-4.4D-10850.4h9.2B*32.9C**
Tank Mine 1,6881,0911348.142M+6.4633.279%C+N/A181.8A++99.5A16176h1.5B++4.5B**
NS-11P 1,1191,0889231.179C+0.5020.641%C--19.945%C++20.2C-N/A5053.8h14C++67.8C+
L100 Python HESH 1,2621,0889411.574C+9.8948.988%C+2.482%B*49C+7.8C+17222.2h3.2C**6.5B
H-V45 1,0701,0491,1760.892C0.7918.326%D*16.778%D15.3DN/A4668.6h14.4C78.7D
Cosmos VM3 1,0531,0427721.35C0.3313.422%D-15.835%D15.7D--N/A4466.3h12.5B+93.3C+
Supernova PC 1,3841,0332474.182C+2.5046.975%C1.743%C-21.3C+7.2C14148.6h4.6B+9.9B
Hornet Missiles 1,4811,0311626.364C**4.6864.024%C*1.94%B48.6C21.2D31721.2h9.7C*15.1B+
Proton II PPA-H 1,1291,0157813.013C++11.3336.938%C+N/A110.3B+12.4A++3099.2h8.9B+24.1B+
NS Baron G5 1,0191,0105581.81B*0.1344.583%C++16.139%B30.1C+N/A8433.5h4.6C++10.2C+
Ghost 1,0151,0073872.602C+0.9235.892%C-77.259%B*33.2CN/A9830.3h1.9B++5.4B
S1 1,3199741,6140.603C+1.0846.707%D*4.107%B*14.9D5.3D--12165.5h5.6B+11.9C++
Eridani SX5 9829675051.915B++0.2324.856%C17.89%C31C+N/A9231.2h10.8B+43.6C**
Supernova FPC 1,4739182054.478C+2.8048.007%D3.268%B+22.6C13.7C26740.6h4.8B+9.9C*
NSX Daimyo 9039012094.311B2.6334.22%D*94.451%C++37.9C-N/A10923.8h2.4C**7.1C+
Maelstrom Turbo Laser 1,7658791,0680.823C0.8628.198%C--3.527%B+5.6D5.7D68156.5h137.4C487.4C
Pandora VX25 8798705851.487B+0.1937.403%C23.793%A*20.9DN/A7041.6h4.3C*11.6C++
Sticky Grenade 8688621862N/A860.3244.259%D--N/A2155A**15C*70020.4h1A2.2B*
NS-357 Underboss 7817621,0820.704C0.9826.738%D*13.517%D--12.6D-N/A3460.5h4.6C17.2D
Saron HRB-H 1,450733809.163B*7.4867.684%A+N/A46.4B+45.4A*30215.8h30.4C--44.9C++
Artemis VX26 7227085371.318C+0.3621.99%D*21.186%C19.9DN/A5935.5h12.4C+56.3C-
VE-H Maw 7026973442.026B+0.3423.463%C21.951%C--38.7CN/A12918h10.7C++45.6C++
Solstice VE3 7076891,0630.648C+1.0320.288%C--17.707%C6.1D-N/A36112.9h20.3D100.2C
Solstice SF 6896581,0990.599C1.0820.691%D11.854%D-6.3D-N/A20104.6h14.1C+68.3C
NS-30 Vandal 6606515061.287C0.3925.064%D*26.421%C+18.5D-N/A5635.2h5.7C++22.8C-
Frag Grenade 6496381638N/A636.3252.668%B**N/A638B++11B+23681h3B++5.7B*
The Slasher 64162325,4120.025D1.6656.525%A++4.976%D0.4C-N/A11602.8h2.2C++3.9C++
M40 Fury 748607797.684C**6.0024.213%D*1.153%D30.7D7.1C-14219.8h12.2B+50.4C
NS Decimator 8086042662.271A+0.5962.007%C++N/A45.8B++15.5C+31513.2h3.4B**5.5B*
LB00 Python AP 8516032030.15A++28.4757.473%C+N/A52C+21.4C+23711.6h3.6B++6.2B++
Saron HRB 9636001195.042C+3.3639.372%C--1.167%C-21.7C13.2C19627.6h22.8C+57.8C+
Nebula VM20 6035973151.895C+0.2120.441%B19.766%C+33.2C+N/A9018h16.8C+82.4C**
Betelgeuse 54-A 5955913751.576C0.1123.586%D24.366%D-41.6DN/A17114.2h11.9D50.5C--
VE-S Canis 5925873371.742B+0.0622.987%D11.073%D*26.9CN/A8121.8h12.3C++53.4C+
Pulsar VS1 5455364871.101C++0.5821.665%C15.672%D22.1C+N/A10124.2h14.9C++68.9C+
NS-15M AE 5475342552.094C++0.4123.25%C-21.723%D25.4D-N/A7521h12.7C54.7C+
Saron Laser Cannon 8825344551.174C+0.5129.965%C1.498%C--8.3C-5.4D9164h101.8B+339.7B+
Ursa 5425334751.122C+0.5617.26%D--15.948%D*19.8DN/A6226.9h12.9C-74.6C--
Nemesis VSH9 8195178490.609C+1.0752.659%D**3.095%C**9.2C5.3C9556.5h7.5B14.3C+
Nebula VM20 5265162731.89C+0.2120.15%B+18.992%C32.9C+N/A8815.7h16.8C+83.3B
M12 Kobalt 5164952817.679B+16.0019.574%C*15.96%C-66C+2.8C1857.5h16.9B+86.3B+
VX6-7 4924892801.746B+0.0622.638%C17.791%C--32.8C+N/A9814.9h11.6B51.4C*
NSX Naginata 4864822571.875B+0.1920.092%C30.913%B+33.2CN/A12614.5h11.2B55.7C*
CAS30 Tank Buster 8384621513.06A1.3844.724%C+1.732%B+10.8B+8.8B10242.7h48.3B+108.1B+
L100 Python AP 7224351044.183C+2.5049.632%D-2.299%C23.4D15.4C-21318.6h6.2C++12.5C+
Comet VM2 5704346290.69C0.9933.687%D--2.765%D7.9D2.5D-5255.2h17.6B+52.4C++
Coyote Missiles 653401765.276B**3.5950.876%CN/A37.1C+23.3C++28610.8h27.1B*53.2B++
M20 Basilisk 5583881342.896C+1.2132.965%D5.67%C+15.2C-6.7C11725.5h87C**264C++
AP30 Shredder 591362467.87C*6.1933.887%C+1.657%C3620U2290U23664900.1h99.6C+293.9C+
NS-61 Emissary 3473383950.856C++0.8326.923%C+21.302%B*10.4D-N/A3232.5h15.1C+56.2C+
Corvus VA55 3303272321.409B+0.2721.648%C--25.382%B24.6CN/A8613.3h12.3C++57C+
Hades VSH4 4423093150.981B*0.7058.27%D*4.531%B**19.8C+8.5C+11115.6h5.2A8.9B**
Lancer VS22 6363093460.893C++0.7948.753%FN/A9.1D9.7D12733.8h17B+34.8C*
V10 295291545.389B**3.7133.981%D--78.694%C++32C+N/A1009.1h2B+6C+
L105 Zephyr 358290309.667C++7.9942.304%C+N/A37.7C-8.8C+1767.7h9D*21.4D
Terminus VX-9 2922861551.845C*0.1624.785%C+27.972%C*37.6C+N/A1157.6h13.3C53.6C+
M20 Basilisk 427274853.224C++1.5436.539%C6.204%C*19.9C+11.1C**17613.8h100.8C++275.8C++
E540 Halberd 421270357.714C+6.0340.661%D--3.704%B++22.7D-12.7D25811.9h6.2C15.1D
NS-11C 2622581421.817B**0.1423.358%C+16.667%C-31.9C**N/A1658.1h13.1B+56C**
Proton II PPA 278257485.354D3.6716.47%D*1.167%D-28.2D--2.3D989.1h11.2C67.9D--
Eidolon VE33 2572551751.457B0.2228.652%C++27.451%C*22C+N/A8711.6h7.4B++25.7B+
NSX Masamune 3822501761.42B*0.2659.792%C*1.2%D35.2B18.6B+2517.1h9.9B+16.5B+
Comet VM2 3422463780.651C-1.0337.843%D-4.878%C**7.5D2.9D*5133h22.9B+60.5C++
Phaseshift VX-S 236235932.527C+0.8527.192%D*85.532%B++14.7D-N/A4116h2.9C++10.5C+
Skyguard 393234514.588B++2.9129.273%C+1.709%C13.8C+9.4C+16516.9h141.3C482.5C+
L-24R Spur 2482311515.4A13.7235.099%D1.299%D24.3C-1.8C749.5h23.6C**67.2C*
C150 Dalton 373225464.891C+3.2141.329%C**N/A2250U1480U13431700.1h4.9C11.8C++
Zenith VX-5AE 2292241861.204C+0.4826.361%C18.304%D--8.9D*N/A2225.3h15.6D59.4C
Lumine Edge 2192159620.223B+1.4631.091%B19.535%B+2.6CN/A781.9h1.2B+4B+
M40 Fury 236184218.762C*7.0830.748%D2.717%B*40C--11.3C+2314.6h15.4C+50C
E540 Halberd-H 319182404.55C2.8747.944%D*1.099%C--23.3D--17.6C-2237.8h8.3D--17.4D**
VE-LR Obelisk 183180902C++0.3234.842%B+31.667%C+31C+N/A1025.8h6B+17.2B+
Cerberus 1831753340.524C--1.1625.053%D-18.286%C--6D--N/A1929h10F--40.1F-
Spear Anti-Vehicle Phalanx Turret 331173218.238C*6.5643.863%C+4.624%B27D24.7C**3206.4h9.9C+22.7C+
NS CandyCannon 3000 209170374.595S2.9161.713%A*35.882%C+36.2B8.3S544.7h3.5B*5.7B**
NS Deep Freeze 1661661166U164.3282.255%A**14.458%C-69.2BN/A672.4h2.4C++2.9B++
Pulsar C 1621592500.636C1.0516.288%F19.497%D6.9D--N/A5322.9h12.8C+78.4D
MAX Punch 1801581,8050.088C+1.5958.586%B*N/A1CN/A3154.2h4C+6.9C+
NSX Amaterasu 1601491081.38U0.3081.314%M**46.98%M*22.2A*1.6U626.7h5.3C+6.5B+
Anti-Vehicle Grenade 1621481148N/A146.3255.306%B+N/A370C+35D20630.4h4.8B+8.7B+
NSX-P Tanto 148146821.78B**0.1024.252%C17.123%D*27.5C+N/A995.3h11.1B*45.8B+
MANA Anti-Personnel Turret 1431361321.03N/A0.6517.747%UN/A1360U70U4419300.1h55.5T*312.6T*
Rocklet Rifle 259134761.763A*0.0848.304%DN/A25.8C+24C+3325.2h33.4B+69.1C*
M60-G Bulldog 161133462.891C--1.2121.774%D**2.256%C-14.5D-3D-699.2h7.1C*32.5D
Hunter QCX 1661264880.258D1.4215.796%F26.984%C+3.2D--1C1838.9h10.4C65.8D**
VA39 Spectre 1261252230.561D1.1222.222%F31.2%D7.6D--N/A5216.5h6.4C+28.6D-
Phantom VA23 123121373.27B*1.5933.354%C21.488%D--28.8C--N/A924.2h4.4C**13.3C++
Soldier Soaker 111111561.982B++0.3026.279%D-7.207%D*30.8DN/A883.6h5B*19.2C++
NS-AM7 Archer 1541111520.73B+0.9550.498%D*25.225%B*4.6D1.8D3824.1h11.9B++23.5B++
M12 Kobalt 113108336B34.3222.97%C*13.889%D90C4.2C2911.2h19.2C+83.7C*
Aphelion VEX-4H 168104176.118C++4.4445.543%C+1.923%D40C+24.6C3712.6h59.1C++129.9C*
M60-A Bulldog 128103617.167C++15.4941.593%C--4.854%A*24C-5.8B+1144.3h7.3D17.7C--
S12 Renegade 107102452.267C+0.5935.463%D-4.902%C+36.4C-1.8C+772.8h2.7B++7.5C**
Fatestealer 102101821.232U0.4582.095%S23.762%C++9.1DN/A1711.1h2.4C+2.9A+
M60-A Bulldog 12499519.8C++18.1240.119%D4.04%A+26.8C6.8B++1233.7h7.5D18.7D
Force-Blade 1189114,1670.006D1.6854.556%A*N/A0.1DN/A01041.1h10.1T*18.6C-
MANA Anti-Vehicle Turret 25587960.906D0.7841.518%D*3.448%C++870C1680B**3821370.1h16.1C38.8D**
Antares LC 13385283.036B*1.3533.912%BN/A22.4C**12.6C+2243.8h90.3B+266.4B+
M40 Fury-H 11082145.857C--4.1843.753%C++1.22%C+68.3C--23.3B++3361.2h11.2D25.7C-
NS-10 Burster 10467880.761C0.9227.696%C4.478%D5C2.8D6713.3h140.1C+505.8C+
Dual-75 Duster 6762154.133D2.4528.09%D*N/A27D*2.2D--902.3h9.7F--34.5F--
Artemis VX26 AE 6461421.452C0.2328.499%C-24.59%C--16.9D*N/A363.6h13.9D48.6C
M12 Kobalt 6861320.333C*18.6516.175%C6.557%F--46.9D5.4B*1991.3h21.8C-134.6C+
Hyena Missile Launcher 8252321.625C+0.0638.325%B*N/A20C+11.5C+2652.6h37.8C+98.8B+
M20 Basilisk 7452411.268D0.4119.781%D**1.923%D**8.7D--3.7D-636h90C455D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1114,4056h
Anti-Vehicle MANA Turret476783.3h
Nano-Armor Kit9491,566,25792.3h
Repair Module1900.3h
Turret AI Module11360.5h
Nanite Revive Grenade01,4150.4h
Medical Applicator1,020574,88548.2h
Cortium Silo0620.2h
Spitfire Auto-Turret76740.9h
Restoration Kit343601h
Motion Spotter468,2107.1h
Rampart Wall1590.5h
Spear Anti-Vehicle Tower3780.4h
Deconstruction Tool02210h
Welding Device02,1790.1h
Shield Recharging Field171,6381.2h
Recon Detection Device794,74410.1h
Ammunition Package652,4325.5h
Medical Kit4496,03712.2h
Anti-Infantry MANA Turret576823h
The Flail1510.3h
Flail Targeting Dart114372.4h
Snowman Soldier22090.3h
Router2840.2h
Nano-Repair Grenade04020.1h
Hardlight Barrier4900.3h

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