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Paragon Builder Daddy010[VoGu] Daddy010
VS BR 148

KDR: 2.23

Score: 50.2m

Last Seen: Oct 11th, 2019 5:25 PM
- OFFLINE - 94.9 hour(s)

Prestige 1, Battle Rank 100 (148 total) - Vanu Sovereignty on Miller - Outfit Member of Void Guardians[VoGu] Void Guardians
VS outfit on Miller

Members: 33
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C150 Dalton Saron Laser Cannon Betelgeuse 54-A Maelstrom Turbo Laser Dual Photon Pods CAS30 Tank Buster Light PPA Orion VS54
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,750,149 MLG Score: 1399
Fun Score: N/A
Cheeseburgers Flipped: 78TIME WITH MEDKIT: 5.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.173%20.255%61144117241,3982.208840.019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.482%1.739A++-0.192C-1.186D*HEAD + (~5.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.603B+8.90.377C**20.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.668%1.546%6135121112,617249783925.05286150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.104%-0.285C0.035C+0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.60.199C++44.30.155C++83.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.218%3.268%142312131,469156710660.93746138%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.906%0.21C++0.469B+-0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.736B++4.40.649B+5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.338%0.632%6269120710,292191775815.3688136%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.989%-0.181C-0.944D--0.89

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.88B*4.50.877B*9.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.715%79.903%626512112,677198331.34997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.977%0.736B++0.511B+0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.517B+20.401B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.699%12.392%62631213347114300.303322

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.184%0.667B+-1.244D*0.694

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.552B+30.398B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Void Guardians[VoGu] Void Guardians
VS outfit on Miller

Members: 33
50.2m317.1%552 (33.1k)472 (28.3k)2.2282882,42436,9902.46072148 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1216427226.492%14.69%38902:5241

6% Combat Medic47% Engineer15% Heavy Assault12% Infiltrator20% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 13th, 2013 10:16 AMAug 13th, 2019 10:16 PMOct 14th, 2019 7:14 PM (16h) (PST)Oct 11th, 2019 2:44 PM (4d) (PST)Oct 11th, 2019 1:25 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1212219000.7750.3480.1143.0860.1981399

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,26413,26054,004472171851228,326

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1771.8h/73.8d 8,598 12,108 24,583 328.1k 988 4,241 21,039 119.2m

EngineerCLASS DETAILS: Engineer
Pulsar C
C++
Kills:1,312
Deaths:1,186
KDR:1.106
Accuracy:25.144% C++
HSR:19.207% D
NS-11C
B**
Kills:1,170
Deaths:790
KDR:1.481
Accuracy:29.430% B**
HSR:24.274% B*
Solstice VE3
A++
Kills:1,166
Deaths:598
KDR:1.950
Accuracy:31.431% A++
HSR:21.870% B
Zenith VX-5
A++
Kills:1,165
Deaths:451
KDR:2.583
Accuracy:33.981% A++
HSR:21.030% C+
NS Baron G5AE
B+
Kills:1,162
Deaths:619
KDR:1.877
Accuracy:51.662% B+
HSR:9.725% D--
Serpent VE92
B+
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:25.949% B+
HSR:19.794% C+
Eidolon VE33
A++
Kills:1,158
Deaths:517
KDR:2.240
Accuracy:39.153% A++
HSR:24.698% C+
NS-11CP
B+
Kills:1,157
Deaths:669
KDR:1.729
Accuracy:31.180% B+
HSR:21.781% C
NSX-P Tanto
A++
Kills:1,130
Deaths:390
KDR:2.897
Accuracy:34.296% A++
HSR:24.867% C+
NSX Tanto
B*
Kills:539
Deaths:316
KDR:1.706
Accuracy:31.213% B*
HSR:27.829% B
Pandora VX25
A++
Kills:195
Deaths:75
KDR:2.600
Accuracy:55.725% A++
HSR:12.821% D
Eclipse VE3A
A
Kills:92
Deaths:99
KDR:0.929
Accuracy:32.370% A
HSR:17.391% C--
Deimos VA29
B+
Kills:90
Deaths:58
KDR:1.552
Accuracy:66.794% B+
HSR:15.556% C
Solstice SF
C
Kills:90
Deaths:140
KDR:0.643
Accuracy:22.757% C
HSR:11.111% D--
Thanatos VE70
C+
Kills:62
Deaths:54
KDR:1.148
Accuracy:38.294% C+
HSR:6.452% F-
Kills:11,650
Deaths (as Engineer):6,704
Deaths (to Engineers):8,515
KDR:1.73777
Kill Difference:4,946
Playtime:825.276 hours
Usage:47%
Score:25.715m
Score/min:519
Accuracy (listed only):36.625%
HSR (listed only):18.560%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:2,619
Deaths:1,136
KDR:2.305
Accuracy:27.605% C**
HSR:23.711% D-
Orion VS54
B++
Kills:1,449
Deaths:835
KDR:1.735
Accuracy:24.353% B++
HSR:15.666% D*
NS-15M2
B+
Kills:1,201
Deaths:621
KDR:1.934
Accuracy:27.255% B+
HSR:14.488% D**
SVA-88
B+
Kills:1,176
Deaths:609
KDR:1.931
Accuracy:26.092% B+
HSR:16.582% D*
NS-15M AE
B**
Kills:1,173
Deaths:451
KDR:2.601
Accuracy:30.992% B**
HSR:17.988% D--
SVA-GG
C
Kills:1,163
Deaths:565
KDR:2.058
Accuracy:24.741% C
HSR:17.799% F
NSX-P Naginata
A++
Kills:1,162
Deaths:443
KDR:2.623
Accuracy:32.051% A++
HSR:29.260% C++
Pulsar LSW
C++
Kills:1,159
Deaths:751
KDR:1.543
Accuracy:23.791% C++
HSR:13.978% D**
NS-15MP
B++
Kills:1,156
Deaths:470
KDR:2.460
Accuracy:31.418% B++
HSR:16.436% D**
NSX Naginata
A
Kills:598
Deaths:329
KDR:1.818
Accuracy:29.188% A
HSR:29.264% C++
VX29 Polaris
C+
Kills:197
Deaths:162
KDR:1.216
Accuracy:23.049% C+
HSR:15.228% D--
Flare VE6
B+
Kills:161
Deaths:88
KDR:1.830
Accuracy:24.766% B+
HSR:18.012% D--
Kills:13,214
Deaths (as Heavy Assault):6,460
Deaths (to Heavy Assaults):9,818
KDR:2.04551
Kill Difference:6,754
Playtime:259.581 hours
Usage:15%
Score:7.345m
Score/min:472
Accuracy (listed only):27.108%
HSR (listed only):19.034%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C++
Kills:1,312
Deaths:1,186
KDR:1.106
Accuracy:25.144% C++
HSR:19.207% D
NS-11C
B**
Kills:1,170
Deaths:790
KDR:1.481
Accuracy:29.430% B**
HSR:24.274% B*
Solstice VE3
A++
Kills:1,166
Deaths:598
KDR:1.950
Accuracy:31.431% A++
HSR:21.870% B
Zenith VX-5
A++
Kills:1,165
Deaths:451
KDR:2.583
Accuracy:33.981% A++
HSR:21.030% C+
NSX-P Tengu
A*
Kills:1,165
Deaths:558
KDR:2.088
Accuracy:47.711% A*
HSR:17.597% D
NS Baron G5AE
B+
Kills:1,162
Deaths:619
KDR:1.877
Accuracy:51.662% B+
HSR:9.725% D--
Serpent VE92
B+
Kills:1,162
Deaths:742
KDR:1.566
Accuracy:25.949% B+
HSR:19.794% C+
PS1-AV Suppressor
A++
Kills:1,161
Deaths:529
KDR:2.195
Accuracy:37.774% A++
HSR:15.246% D--
Eridani SX5
A
Kills:1,161
Deaths:612
KDR:1.897
Accuracy:33.159% A
HSR:17.399% C
NS-7 PDW
A+
Kills:1,160
Deaths:669
KDR:1.734
Accuracy:32.202% A+
HSR:19.741% C**
Sirius SX12
B++
Kills:1,160
Deaths:770
KDR:1.506
Accuracy:28.360% B++
HSR:15.431% C-
MKV Suppressed
A++
Kills:1,159
Deaths:596
KDR:1.945
Accuracy:35.596% A++
HSR:19.931% C++
NS-11CP
B+
Kills:1,157
Deaths:669
KDR:1.729
Accuracy:31.180% B+
HSR:21.781% C
NSX-P Tanto
A++
Kills:1,130
Deaths:390
KDR:2.897
Accuracy:34.296% A++
HSR:24.867% C+
NSX Tanto
B*
Kills:539
Deaths:316
KDR:1.706
Accuracy:31.213% B*
HSR:27.829% B
Pandora VX25
A++
Kills:195
Deaths:75
KDR:2.600
Accuracy:55.725% A++
HSR:12.821% D
NSX Tengu
B**
Kills:163
Deaths:80
KDR:2.038
Accuracy:43.924% B**
HSR:23.926% B+
Eclipse VE3A
A
Kills:92
Deaths:99
KDR:0.929
Accuracy:32.370% A
HSR:17.391% C--
Deimos VA29
B+
Kills:90
Deaths:58
KDR:1.552
Accuracy:66.794% B+
HSR:15.556% C
Solstice SF
C
Kills:90
Deaths:140
KDR:0.643
Accuracy:22.757% C
HSR:11.111% D--
Thanatos VE70
C+
Kills:62
Deaths:54
KDR:1.148
Accuracy:38.294% C+
HSR:6.452% F-
Kills:17,621
Deaths (as Light Assault):10,001
Deaths (to Light Assaults):6,946
KDR:1.76192
Kill Difference:7,620
Playtime:354.248 hours
Usage:20%
Score:9.002m
Score/min:424
Accuracy (listed only):36.617%
HSR (listed only):18.237%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:1,278
Deaths:563
KDR:2.270
Accuracy:41.286% B+
HSR:69.092% C++
NSX-P Tengu
A*
Kills:1,165
Deaths:558
KDR:2.088
Accuracy:47.711% A*
HSR:17.597% D
NS-30 Vandal
A++
Kills:1,162
Deaths:458
KDR:2.537
Accuracy:42.996% A++
HSR:24.096% C
PS1-AV Suppressor
A++
Kills:1,161
Deaths:529
KDR:2.195
Accuracy:37.774% A++
HSR:15.246% D--
Eridani SX5
A
Kills:1,161
Deaths:612
KDR:1.897
Accuracy:33.159% A
HSR:17.399% C
NS-30B Vandal
A
Kills:1,161
Deaths:461
KDR:2.518
Accuracy:42.970% A
HSR:19.638% D-
Artemis VX26
B**
Kills:1,160
Deaths:676
KDR:1.716
Accuracy:31.993% B**
HSR:21.724% C+
NS-7 PDW
A+
Kills:1,160
Deaths:669
KDR:1.734
Accuracy:32.202% A+
HSR:19.741% C**
Sirius SX12
B++
Kills:1,160
Deaths:770
KDR:1.506
Accuracy:28.360% B++
HSR:15.431% C-
MKV Suppressed
A++
Kills:1,159
Deaths:596
KDR:1.945
Accuracy:35.596% A++
HSR:19.931% C++
NS-44 Commissioner
C+
Kills:1,159
Deaths:1,066
KDR:1.087
Accuracy:35.632% C+
HSR:17.774% D
NS-44 Commissioner AE
B++
Kills:1,158
Deaths:877
KDR:1.320
Accuracy:48.397% B++
HSR:16.062% D--
NS-357 Underboss
A+
Kills:800
Deaths:549
KDR:1.457
Accuracy:49.442% A+
HSR:19.375% C
NSX Daimyo
B**
Kills:635
Deaths:255
KDR:2.490
Accuracy:48.371% B**
HSR:96.221% B+
Parallax VX3
B**
Kills:414
Deaths:76
KDR:5.447
Accuracy:39.620% C++
HSR:86.957% B**
XM98
C++
Kills:189
Deaths:139
KDR:1.360
Accuracy:31.854% D-
HSR:76.191% C++
NS-44L "Ravenous" Blackhand
B+
Kills:164
Deaths:76
KDR:2.158
Accuracy:45.914% C**
HSR:53.049% B+
NSX Tengu
B**
Kills:163
Deaths:80
KDR:2.038
Accuracy:43.924% B**
HSR:23.926% B+
NS-45 Pilot
A
Kills:161
Deaths:84
KDR:1.917
Accuracy:39.425% A
HSR:31.056% B+
V10
B**
Kills:161
Deaths:33
KDR:4.879
Accuracy:42.497% C**
HSR:87.578% B**
NSX Tomoe
B++
Kills:160
Deaths:81
KDR:1.975
Accuracy:32.066% B++
HSR:28.125% D-
Beamer VS3
D*
Kills:159
Deaths:246
KDR:0.646
Accuracy:17.055% D**
HSR:12.579% D*
Nyx VX31
A+
Kills:90
Deaths:40
KDR:2.250
Accuracy:43.167% A+
HSR:13.333% F
Kills:17,140
Deaths (as Infiltrator):9,494
Deaths (to Infiltrators):5,750
KDR:1.80535
Kill Difference:7,646
Playtime:215.462 hours
Usage:12%
Score:5.167m
Score/min:400
Accuracy (listed only):38.757%
HSR (listed only):34.875%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A++
Kills:1,171
Deaths:594
KDR:1.971
Accuracy:34.223% A++
HSR:29.206% B
CME
A++
Kills:1,169
Deaths:560
KDR:2.088
Accuracy:35.828% A++
HSR:20.958% C
NS-11A
A
Kills:1,169
Deaths:575
KDR:2.033
Accuracy:31.263% A
HSR:23.781% C*
NSX-P Tengu
A*
Kills:1,165
Deaths:558
KDR:2.088
Accuracy:47.711% A*
HSR:17.597% D
Corvus VA55
A+
Kills:1,165
Deaths:658
KDR:1.771
Accuracy:32.013% A+
HSR:20% C--
NS Baron G5AE
B+
Kills:1,162
Deaths:619
KDR:1.877
Accuracy:51.662% B+
HSR:9.725% D--
H-V45
B**
Kills:1,162
Deaths:572
KDR:2.031
Accuracy:29.801% B**
HSR:18.158% C-
PS1-AV Suppressor
A++
Kills:1,161
Deaths:529
KDR:2.195
Accuracy:37.774% A++
HSR:15.246% D--
Eridani SX5
A
Kills:1,161
Deaths:612
KDR:1.897
Accuracy:33.159% A
HSR:17.399% C
NS-7 PDW
A+
Kills:1,160
Deaths:669
KDR:1.734
Accuracy:32.202% A+
HSR:19.741% C**
Sirius SX12
B++
Kills:1,160
Deaths:770
KDR:1.506
Accuracy:28.360% B++
HSR:15.431% C-
MKV Suppressed
A++
Kills:1,159
Deaths:596
KDR:1.945
Accuracy:35.596% A++
HSR:19.931% C++
Pandora VX25
A++
Kills:195
Deaths:75
KDR:2.600
Accuracy:55.725% A++
HSR:12.821% D
Pulsar VS1
B+
Kills:164
Deaths:186
KDR:0.882
Accuracy:26.321% B+
HSR:14.024% D--
NSX Tengu
B**
Kills:163
Deaths:80
KDR:2.038
Accuracy:43.924% B**
HSR:23.926% B+
NS-11A "Heatwave"
B*
Kills:160
Deaths:64
KDR:2.500
Accuracy:31.748% B*
HSR:26.250% C++
Deimos VA29
B+
Kills:90
Deaths:58
KDR:1.552
Accuracy:66.794% B+
HSR:15.556% C
Thanatos VE70
C+
Kills:62
Deaths:54
KDR:1.148
Accuracy:38.294% C+
HSR:6.452% F-
Kills:14,798
Deaths (as Combat Medic):7,829
Deaths (to Combat Medics):3,663
KDR:1.89015
Kill Difference:6,969
Playtime:100.846 hours
Usage:6%
Score:2.695m
Score/min:445
Accuracy (listed only):38.467%
HSR (listed only):18.122%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
M+
Kills:248
Deaths:70
KDR:3.543
Accuracy:32.998% M+
HSR:27.016% B**
Blueshift VM5
M+
Kills:230
Deaths:64
KDR:3.594
Accuracy:33.669% M+
HSR:20% C
Quasar VM1
A**
Kills:154
Deaths:90
KDR:1.711
Accuracy:27.576% A**
HSR:22.727% B++
Cosmos VM3
M**
Kills:100
Deaths:33
KDR:3.030
Accuracy:34.838% M**
HSR:19% C+
Kills:732
Deaths (as MAX Suit):128.500
Deaths (to MAX Suits):1,281
KDR:5.6965
Kill Difference:603.500
Playtime:9.768 hours
Usage:1%
Score:0.263m
Score/min:449
Accuracy (listed only):32.270%
HSR (listed only):22.186%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:5,009
V. Kills:4,346 115%
Deaths:1,234
KDR:4.059
Accuracy:34.091% B+
KPH:35.400 A*
VKPH:30.700 M*
Maelstrom Turbo Laser
B*
Kills:2,074
V. Kills:1,623 128%
Deaths:815
KDR:2.545
Accuracy:29.377% C
KPH:22.300 B+
VKPH:17.500 B*
Dual Photon Pods
B++
Kills:1,968
V. Kills:429 458%
Deaths:146
KDR:13.480
Accuracy:58.359% B++
KPH:116.700 B++
VKPH:25.400 B++
Light PPA
M++
Kills:1,603
V. Kills:69 N/A
Deaths:212
KDR:7.561
Accuracy:52.815% A++
KPH:140.300 M++
VKPH:6 B**
Antares LC
A*
Kills:675
V. Kills:657 103%
Deaths:216
KDR:3.125
Accuracy:32.144% C++
KPH:34.600 B**
VKPH:33.700 A*
Hornet Missiles
A++
Kills:128
V. Kills:80 158%
Deaths:9
KDR:14.222
Accuracy:66.567% B+
KPH:137 B**
VKPH:85.600 A++
Coyote Missiles
A*
Kills:60
V. Kills:59 100%
Deaths:12
KDR:5
Accuracy:55.027% C*
KPH:49 C**
VKPH:48.200 A*
Kills:11,517 (9,361 + 0)
Deaths:2,644
KDR:4.356
VKDR:2.747
Vehicle Kills:7,263
Kill Difference:8,873
Playtime:284.373 hours
Usage:16%
Score:7.404m
Score/min:434
Piloting Accuracy:32.144%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:7,284
V. Kills:6,017 121%
Deaths:943
KDR:7.724
Accuracy:22.106% F
KPH:26,222,400 U
VKPH:21,661,200 U
CAS30 Tank Buster
B*
Kills:1,963
V. Kills:1,879 104%
Deaths:1,094
KDR:1.794
Accuracy:42.767% C
KPH:12.700 B++
VKPH:12.200 B*
L105 Zephyr PX
A++
Kills:712
V. Kills:66 N/A
Deaths:18
KDR:39.556
Accuracy:65.211% A
KPH:136.900 A++
VKPH:12.700 B
AP30 Shredder
U
Kills:67
V. Kills:45 146%
Deaths:11
KDR:6.091
Accuracy:27.175% D*
KPH:241,200 U
VKPH:162,000 U
Kills:10,026 (1,963 + 8,063)
Deaths:2,066
KDR:4.853
VKDR:3.876
Vehicle Kills:8,007
Kill Difference:7,960
Playtime:159.737 hours
Usage:9%
Score:7.671m
Score/min:800
Piloting Accuracy:42.767%
Gunner Accuracy:27.175%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:167
V. Kills:97 170%
Deaths:33
KDR:5.061
Accuracy:39.566% F-
KPH:34.800 C*
VKPH:20.200 B
C75 Viper
A+
Kills:69
V. Kills:23 288%
Deaths:13
KDR:5.308
Accuracy:47.189% B++
KPH:45.500 B*
VKPH:15.200 A+
Kills:236 (236 + 0)
Deaths:46
KDR:5.130
VKDR:2.609
Vehicle Kills:120
Kill Difference:190
Playtime:6.320 hours
Usage:0%
Score:0.170m
Score/min:450
Driving Accuracy:47.189%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,233
V. Kills:874 141%
Deaths:301
KDR:4.096
Accuracy:43.333% D*
KPH:26.700 C++
VKPH:18.900 B++
Saron HRB
A*
Kills:953
V. Kills:846 113%
Deaths:150
KDR:6.353
Accuracy:52.926% B**
KPH:36.400 B**
VKPH:32.300 A*
E540 Halberd
B+
Kills:73
V. Kills:41 174%
Deaths:16
KDR:4.563
Accuracy:46.231% C+
KPH:33.400 C*
VKPH:18.700 B+
Supernova PC
S
Kills:72
V. Kills:68 104%
Deaths:12
KDR:6
Accuracy:52.650% B
KPH:28.300 B+
VKPH:26.700 S
Kills:2,331 (1,305 + 1,026)
Deaths:479
KDR:4.866
VKDR:3.818
Vehicle Kills:1,829
Kill Difference:1,852
Playtime:77.105 hours
Usage:4%
Score:2.101m
Score/min:454
Driving Accuracy:52.650%
Gunner Accuracy:46.231%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:158
V. Kills:90 174%
Deaths:20
KDR:7.900
Accuracy:58.856% C++
KPH:44.100 C+
VKPH:25.100 B+
G40-F Ranger
A++
Kills:105
V. Kills:58 178%
Deaths:9
KDR:11.667
Accuracy:45.887% A++
KPH:44.200 B+
VKPH:24.400 B+
Proton II PPA-H
A*
Kills:102
V. Kills:3 N/A
Deaths:2
KDR:51
Accuracy:52.717% A++
KPH:182.400 A*
VKPH:5.400 C
Kills:365 (0 + 365)
Deaths:31
KDR:11.774
VKDR:4.871
Vehicle Kills:151
Kill Difference:334
Playtime:6.519 hours
Usage:0%
Score:0.159m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:52.717%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:158
V. Kills:28 N/A
Deaths:10
KDR:15.800
Accuracy:43.649% B*
KPH:65.400 B**
VKPH:11.600 B+
M40 Fury
B**
Kills:142
V. Kills:30 458%
Deaths:12
KDR:11.833
Accuracy:47.626% B**
KPH:58.200 C**
VKPH:12.300 C++
Kills:300 (0 + 300)
Deaths:22
KDR:13.636
VKDR:2.636
Vehicle Kills:58
Kill Difference:278
Playtime:4.859 hours
Usage:0%
Score:0.148m
Score/min:508
Driving Accuracy:N/A%
Gunner Accuracy:47.626%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 13,3017,2849437.724C++5.5022.106%FN/A72840U60170U547092000.1h2.4B**10.7C**
Saron Laser Cannon 9,3555,0091,2344.059B++1.8334.091%B+1.238%D35.4A*30.7M*472141.5h66.7B*195.7B*
Betelgeuse 54-A 2,6302,6191,1362.305C+0.0827.605%C**23.711%D-85.9B+N/A25730.5h9.4B*33.9B++
Maelstrom Turbo Laser 3,6972,0748152.545C**0.3229.377%C2.555%C++22.3B+17.5B*27493h57.8B*196.7B++
Dual Photon Pods 2,3971,96814613.479B**11.2558.359%B++2.134%A116.4B++25.4B++64616.9h13.1B**22.4B*
CAS30 Tank Buster 3,8421,9631,0941.794C**0.4342.767%CN/A12.7B++12.2B*218154.5h33.6B*78.5B++
Light PPA 1,6721,6032127.561B+5.3352.815%A++1.31%C++140.6M++6.1B**47611.4h7.8B+14.8B++
Orion VS54 1,4571,4498351.735B0.4924.353%B++15.666%D*58.2B**N/A26024.9h9.9B**40.8C**
Pulsar C 1,3351,3121,1861.106C+1.1225.144%C++19.207%D25.5C+N/A8351.4h10.4B+41.2B+
Ghost 1,2791,2785632.27C+0.0441.286%B+69.092%C++68AN/A20418.8h1.9B++4.6B+
Supernova FPC 2,1071,2333014.096C1.8743.333%D*3.569%B*26.7C++18.9B++42346.2h4.2B++9.6C*
NS-15M2 1,2061,2016211.934C*0.2927.255%B+14.488%D**71.9B*N/A33316.7h9.6B*35.3B++
SVA-88 1,1791,1766091.931C++0.3026.092%B+16.582%D*67.6B*N/A26317.4h9.3B**35.8B++
NS-15M AE 1,1801,1734512.601C*0.3730.992%B**17.988%D--126.1A*N/A3399.3h9.1B**29.3B*
Terminus VX-9 1,1771,1715941.971C**0.2634.223%A++29.206%B118.3M**N/A2579.9h9.7B**28.4B**
NS-11C 1,1791,1707901.481B+0.7529.43%B**24.274%B*40.6B+N/A11528.8h10.5B*35.7B*
CME 1,1751,1695602.088B**0.1435.828%A++20.958%C118.1M*N/A4129.9h9.7A27.1B**
NS-11A 1,1811,1695752.033B++0.2031.263%A23.781%C*90.6MN/A23112.9h10.1A32.2B**
Solstice VE3 1,1721,1665981.95A++0.2831.431%A++21.87%B51.6A++N/A17822.6h10.6B**33.8B+
Zenith VX-5 1,1681,1654512.583A++0.3533.981%A++21.03%C+157.4SN/A3317.4h9.8B**28.8B**
NSX-P Tengu 1,1661,1655582.088B**0.1447.711%A*17.597%D145.6M**N/A5088h8.7A18.2B**
Corvus VA55 1,1711,1656581.771B*0.4632.013%A+20%C--91M+N/A20712.8h9.1A28.5B**
SVA-GG 1,1741,1635652.058C+0.1724.741%C17.799%F71.8C++N/A47516.2h9.8B+39.6C*
NSX-P Naginata 1,1651,1624432.623B**0.3932.051%A++29.26%C++168.4SN/A7586.9h8.7A27.2B**
NS Baron G5AE 1,1641,1626191.877B+0.3551.662%B+9.725%D--97.6A++N/A19911.9h3.5B*6.7C++
H-V45 1,1671,1625722.031B+0.2029.801%B**18.158%C-80.7A++N/A20114.4h10.3B**34.5B**
NS-30 Vandal 1,1641,1624582.537B+0.3142.996%A++24.096%C130.6M**N/A3068.9h4A9.3B**
Serpent VE92 1,1681,1627421.566B+0.6625.949%B+19.794%C+40.9B+N/A11628.4h10.6B++40.8B+
PS1-AV Suppressor 1,1611,1615292.195C**0.0337.774%A++15.246%D--156.9M**N/A6837.4h10.1B**26.8B**
Eridani SX5 1,1621,1616121.897B++0.3333.159%A17.399%C81.8A++N/A26514.2h9.1B*27.4B++
NS-30B Vandal 1,1631,1614612.518B+0.2942.97%A19.638%D-122.2A*N/A2429.5h4.1B*9.6B*
Artemis VX26 1,1611,1606761.716B0.5131.993%B**21.724%C+86.6A**N/A20813.4h9A28.2B**
NS-7 PDW 1,1641,1606691.734B**0.4932.202%A+19.741%C**73.9A*N/A28115.7h10.5B**32.7B*
Sirius SX12 1,1651,1607701.506B+0.7228.36%B++15.431%C-64.1A++N/A16918.1h11.7B*41.1B++
MKV Suppressed 1,1611,1595961.945B**0.2835.596%A++19.931%C++107.3M*N/A42610.8h9.7B**27.2B*
NS-44 Commissioner 1,1611,1591,0661.087C++1.1435.632%C+17.774%D40.5C*N/A12228.6h3B*8.5B+
Pulsar LSW 1,1671,1597511.543C++0.6923.791%C++13.978%D**50.8C**N/A19622.8h10B*42.2B+
Eidolon VE33 1,1601,1585172.24B**0.0139.153%A++24.698%C+91.9M**N/A30412.6h5.6A14.3B**
NS-44 Commissioner AE 1,1591,1588771.32C++0.9148.397%B++16.062%D--58.8C++N/A13919.7h3.3C**6.7B+
NS-11CP 1,1641,1576691.729C++0.5031.18%B+21.781%C68.9BN/A14316.8h9.9B*31.7B+
NS-15MP 1,1651,1564702.46C++0.2331.418%B++16.436%D**95.5B++N/A19912.1h9.2B*29.4B+
NSX-P Tanto 1,1341,1303902.897A*0.6734.296%A++24.867%C+144.9SN/A4347.8h9.7B**28.4B**
Saron HRB 1,7999531506.353C*4.1252.926%B**N/A36.4B**32.3A*50226.2h17.1B*32.4B**
MANA Anti-Vehicle Turret 1,8619374122.854S20.6392.955%A++N/A9370S9240S7356600.1h8.3C*9B++
M60-A Bulldog 1,0628013324.273M*22.0443.166%B+1.124%C60.2B*19.6M++41613.3h4A9.3B**
NS-357 Underboss 8028005491.457B+0.7749.442%A+19.375%C150.9M**N/A4755.3h3.2B**6.5B*
L105 Zephyr PX 7787121839.556A+37.3365.211%AN/A136.9A++12.7B3685.2h3.9B*6B**
Antares LC 1,3326752163.125B*0.9032.144%C++2.815%B++34.6B**33.7A*61919.5h75.7B+235.5B+
NSX Daimyo 6356352552.49C+0.2648.371%B**96.221%B+94.8A+N/A3556.7h2.1B++4.4B*
NSX Naginata 5995983291.818B+0.4129.188%A29.264%C++119.6M+N/A4165h8.3B**28.5B*
M12 Kobalt 6105961637.25B+35.0225.352%B++18.96%C*145.4B++3.4D2944.1h14B++55.1B++
NSX Tanto 5415393161.706B+0.5231.213%B*27.829%B55.6B*N/A1619.7h10.2B++32.8B+
NS Decimator 9535295340.991C+1.2450.902%D*1.323%D35.7C+28.6A+53514.8h4.4C**8.6C+
Parallax VX3 414414765.447B++3.2239.62%C++86.957%B**92M**N/A3304.5h1.8B*4.6B+
MANA Anti-Personnel Turret 307305853.588N/A1.3634.406%UN/A3050U20U5732700.1h21.1T*61.4T*
Blueshift VM5 251248703.543B+1.3132.998%M+27.016%B**70.9A**N/A2263.5h14.7B+44.5B**
Blueshift VM5 231230643.594B+1.3733.669%M+20%C69.7A*N/A2123.3h15.5B46.2B**
S1 3692223050.728C+1.5056.095%C+3.604%B+27.8C*18.4B*3958h5.7B+10.2B+
Spear Anti-Vehicle Phalanx Tower 4082041204U201.7798.13%SN/A88.7A++88.7M**3002.3h12.3C-12.6B*
VX29 Polaris 2021971621.216C+1.0123.049%C+15.228%D--35.2CN/A1445.6h11.1B+48B
Pandora VX25 195195752.6A+0.3755.725%A++12.821%D150M**N/A4901.3h3.4B*6B**
XM98 1901891391.36C0.8731.854%D-76.191%C++27C+N/A1127h2.2B+6.8C*
NS "Heatwave" Decimator 3531831314.077S11.8594.545%M**N/A183S170U7091h4.8D5.1B*
Lasher X2 1851761441.222B+1.0134.821%A3.977%C+80A**4.1M++4122.2h22.2C63.8B+
L100 Python AP 264167335.061C++2.8339.566%F-1.796%C34.8C*20.2B4034.8h4.1B**10.5C*
NS-44L "Ravenous" Blackhand 164164762.158C**0.0745.914%C**53.049%B+91.1A*N/A3801.8h3B**6.6B++
Pulsar VS1 1651641860.882C+1.3526.321%B+14.024%D--34.9B+N/A2314.7h12.7B++48.2B+
NSX Tengu 164163802.038B*0.1943.924%B**23.926%B+116.4M*N/A2981.4h9B**20.4B*
NS-45 Pilot 161161841.917B+0.3139.425%A31.056%B+161M+N/A5111h5.5B*14B**
V10 162161334.879B++2.6542.497%C**87.578%B**100.6M++N/A3281.6h1.9B+4.4B+
Flare VE6 161161881.83B+0.4024.766%B+18.012%D--67.1B*N/A3152.4h8.4B**33.8B++
NSX Tomoe 160160811.975C**0.2532.066%B++28.125%D-80A++N/A2132h11.2B*35B++
NS-11A "Heatwave" 160160642.5B++0.2731.748%B*26.25%C++145.5M**N/A5551.1h9.7A30.5B**
Beamer VS3 1721592460.646C+1.5817.055%D**12.579%D*17.5C-1.4B**859.1h9.1C*53.3C
E540 Halberd-H 248158207.9C+5.6758.856%C++1.266%C43.9C+25B+3493.6h5.3B+9.1B+
M40 Fury 1861581015.8A*13.5743.649%B*N/A65.8B**11.7B+5802.4h9.8B*22.4B**
Quasar VM1 157154901.711C++0.5227.576%A**22.727%B++35.8B**N/A1714.3h13.9B+50.3B++
M40 Fury 1721421211.833B++9.6047.626%B**1.408%C-59.2C**12.5C*4352.4h13.9C++29.2B+
C-4 2101412510.562D1.678%TN/A7.4F3.6F-11519.1h1.6C+20.2T*
Force-Blade 15713810,2440.013C2.2210.848%FN/A0.4CN/A1328.4h3C+27.9D*
Hornet Missiles 208128914.222A++11.9966.567%B+N/A142.2A88.9A*17080.9h7B+10.4B*
G40-F Ranger 163105911.667C++9.4445.887%A++N/A43.8B+24.2B+4662.4h89.8D195.8C*
Tank Mine 199104551.891C0.3485.542%M**N/A86.7C-79.2B+15951.2h4.1T*4.8B*
Proton II PPA-H 105102251M*48.7752.717%A++1.961%B170A++5C5210.6h7.3B*13.9B**
The Slasher 1241028,1160.013D-2.2222.44%D-25.49%A++0.5DN/A1210h4.6F**20.5D
Cosmos VM3 102100333.03B+0.8034.838%M**19%C+76.9M++1.5A++2611.3h12.9B+37B**
Eclipse VE3A 9492990.929C1.3032.37%A17.391%C--28.8CN/A1023.2h10.6B+32.7B*
Deimos VA29 9090581.552C**0.6866.794%B+15.556%C69.2B*N/A2281.3h1.9B*2.9B+
Nyx VX31 9090402.25C*0.0243.167%A+13.333%F128.6M++N/A3620.7h4.4B*10.2B**
Solstice SF 97901400.643C1.5922.757%C11.111%D--9.6DN/A499.4h13.8C+60.5C+
E540 Halberd 11473164.563C2.3346.231%C+1.37%D33.2C*18.6B+6132.2h5.7C++12.4C++
Supernova PC 14072126C++3.7752.65%BN/A28.8B+27.2S3842.5h4.3B++8.1B*
C75 Viper 9269135.308C**3.0847.189%B++1.449%C++46B**15.3A+5951.5h8.6B**18.3B**
AP30 Shredder 11267116.091C+3.8627.175%D*2.985%B+670U450U6282300.1h47.5A174.8B*
Thanatos VE70 6262541.148B1.0838.294%C+6.452%F-47.7B**N/A3731.3h3.1A8.1B*
Coyote Missiles 11960125B*2.7755.027%C*N/A50B49.2A*9641.2h49.9C90.7C+
Frag Grenade 5151151N/A48.7742.308%C-N/A510C++N/A35640.1h4.1C+9.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon472,2942h
Anti-Vehicle MANA Turret167021.4h
Nano-Armor Kit422424,06977.2h
AE Nano-Armor Kit357342,78236.8h
AE Medical Applicator19578,8816.3h
Cortium Silo01191.9h
Nanite Revive Grenade03280.1h
Medical Applicator7223,3891.8h
Welding Device03,3400.3h
Deconstruction Tool02040h
Recon Detection Device211,0611.5h
Ammunition Package188200.8h
Medical Kit2,99215,889104.4h
Anti-Infantry MANA Turret142810.6h
Nano-Repair Grenade01620h

Check the help document for the dictionary if you want to learn more about words used here.


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